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authorMax Horn2009-03-07 19:24:31 +0000
committerMax Horn2009-03-07 19:24:31 +0000
commitf9ecd95d6960341e696ab1aa8262e48135908d51 (patch)
tree4ab853891a0ca47c4d46a2691546e27a7e05b7f9 /engines/parallaction
parent2dfae035ac7351b1161d0466405c1d44d69f701a (diff)
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Whitespace cleanup: Convert space followed by tab to just tab
svn-id: r39203
Diffstat (limited to 'engines/parallaction')
-rw-r--r--engines/parallaction/debug.cpp2
-rw-r--r--engines/parallaction/disk_ns.cpp26
-rw-r--r--engines/parallaction/exec.h2
-rw-r--r--engines/parallaction/graphics.h14
-rw-r--r--engines/parallaction/gui_ns.cpp2
-rw-r--r--engines/parallaction/input.cpp6
-rw-r--r--engines/parallaction/input.h12
-rw-r--r--engines/parallaction/inventory.cpp28
-rw-r--r--engines/parallaction/objects.h12
-rw-r--r--engines/parallaction/parallaction.h90
-rw-r--r--engines/parallaction/parser.h16
-rw-r--r--engines/parallaction/walk.cpp2
-rw-r--r--engines/parallaction/walk.h2
13 files changed, 107 insertions, 107 deletions
diff --git a/engines/parallaction/debug.cpp b/engines/parallaction/debug.cpp
index ab3b9deca7..ac1e8c37e5 100644
--- a/engines/parallaction/debug.cpp
+++ b/engines/parallaction/debug.cpp
@@ -45,7 +45,7 @@ Debugger::Debugger(Parallaction *vm)
DCmd_Register("localflags", WRAP_METHOD(Debugger, Cmd_LocalFlags));
DCmd_Register("locations", WRAP_METHOD(Debugger, Cmd_Locations));
DCmd_Register("gfxobjects", WRAP_METHOD(Debugger, Cmd_GfxObjects));
- DCmd_Register("programs", WRAP_METHOD(Debugger, Cmd_Programs));
+ DCmd_Register("programs", WRAP_METHOD(Debugger, Cmd_Programs));
}
diff --git a/engines/parallaction/disk_ns.cpp b/engines/parallaction/disk_ns.cpp
index 6d78dc1a57..4cc3fb4fe1 100644
--- a/engines/parallaction/disk_ns.cpp
+++ b/engines/parallaction/disk_ns.cpp
@@ -72,7 +72,7 @@ class NSArchive : public Common::Archive {
uint32 _archiveOffsets[MAX_ARCHIVE_ENTRIES];
uint32 _numFiles;
- uint32 lookup(const char *name) const;
+ uint32 lookup(const char *name) const;
public:
NSArchive(Common::SeekableReadStream *stream, Common::Platform platform, uint32 features);
@@ -90,27 +90,27 @@ NSArchive::NSArchive(Common::SeekableReadStream *stream, Common::Platform platfo
error("NSArchive: invalid stream passed to constructor");
}
- bool isSmallArchive = false;
+ bool isSmallArchive = false;
if (platform == Common::kPlatformAmiga) {
if (features & GF_DEMO) {
- isSmallArchive = stream->size() == SIZEOF_SMALL_ARCHIVE;
+ isSmallArchive = stream->size() == SIZEOF_SMALL_ARCHIVE;
} else if (features & GF_LANG_MULT) {
- isSmallArchive = (stream->readUint32BE() != MKID_BE('NDOS'));
- }
- }
+ isSmallArchive = (stream->readUint32BE() != MKID_BE('NDOS'));
+ }
+ }
- _numFiles = (isSmallArchive) ? SMALL_ARCHIVE_FILES_NUM : NORMAL_ARCHIVE_FILES_NUM;
+ _numFiles = (isSmallArchive) ? SMALL_ARCHIVE_FILES_NUM : NORMAL_ARCHIVE_FILES_NUM;
_stream->seek(ARCHIVE_FILENAMES_OFS);
_stream->read(_archiveDir, _numFiles*32);
_stream->seek((isSmallArchive) ? SMALL_ARCHIVE_SIZES_OFS : NORMAL_ARCHIVE_SIZES_OFS);
- uint32 dataOffset = (isSmallArchive) ? SMALL_ARCHIVE_DATA_OFS : NORMAL_ARCHIVE_DATA_OFS;
- for (uint16 i = 0; i < _numFiles; i++) {
- _archiveOffsets[i] = dataOffset;
+ uint32 dataOffset = (isSmallArchive) ? SMALL_ARCHIVE_DATA_OFS : NORMAL_ARCHIVE_DATA_OFS;
+ for (uint16 i = 0; i < _numFiles; i++) {
+ _archiveOffsets[i] = dataOffset;
_archiveLenghts[i] = _stream->readUint32BE();
- dataOffset += _archiveLenghts[i];
+ dataOffset += _archiveLenghts[i];
}
}
@@ -121,9 +121,9 @@ NSArchive::~NSArchive() {
uint32 NSArchive::lookup(const char *name) const {
uint32 i = 0;
- for ( ; i < _numFiles; i++) {
+ for ( ; i < _numFiles; i++) {
if (!scumm_stricmp(_archiveDir[i], name)) break;
- }
+ }
return i;
}
diff --git a/engines/parallaction/exec.h b/engines/parallaction/exec.h
index 0bc40de11b..cc816b9b5a 100644
--- a/engines/parallaction/exec.h
+++ b/engines/parallaction/exec.h
@@ -238,7 +238,7 @@ protected:
DECLARE_UNQUALIFIED_INSTRUCTION_OPCODE(call);
DECLARE_UNQUALIFIED_INSTRUCTION_OPCODE(endscript);
DECLARE_UNQUALIFIED_INSTRUCTION_OPCODE(on);
- DECLARE_UNQUALIFIED_INSTRUCTION_OPCODE(off);
+ DECLARE_UNQUALIFIED_INSTRUCTION_OPCODE(off);
DECLARE_UNQUALIFIED_INSTRUCTION_OPCODE(inc);
DECLARE_UNQUALIFIED_INSTRUCTION_OPCODE(dec);
DECLARE_UNQUALIFIED_INSTRUCTION_OPCODE(set);
diff --git a/engines/parallaction/graphics.h b/engines/parallaction/graphics.h
index 007590705c..2816729eb6 100644
--- a/engines/parallaction/graphics.h
+++ b/engines/parallaction/graphics.h
@@ -131,7 +131,7 @@ struct Cnv : public Frames {
uint16 _height; //
byte** field_8; // unused
byte* _data;
- bool _freeData;
+ bool _freeData;
public:
Cnv() {
@@ -343,12 +343,12 @@ public:
struct BackgroundInfo {
protected:
typedef Common::Array<MaskBuffer*> MaskPatches;
- MaskPatches _maskPatches;
+ MaskPatches _maskPatches;
MaskBuffer _maskBackup;
void clearMaskData();
typedef Common::Array<PathBuffer*> PathPatches;
- PathPatches _pathPatches;
+ PathPatches _pathPatches;
PathBuffer _pathBackup;
void clearPathData();
@@ -363,7 +363,7 @@ public:
Palette palette;
- int layers[4];
+ int layers[4];
PaletteFxRange ranges[6];
@@ -505,12 +505,12 @@ protected:
Graphics::Surface *lockScreen();
void unlockScreen();
- void updateScreenIntern();
+ void updateScreenIntern();
bool _doubleBuffering;
int _gameType;
Graphics::Surface _backBuffer;
- void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
+ void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
int _scrollPos;
int _minScroll, _maxScroll;
@@ -526,7 +526,7 @@ protected:
// overlay mode enables drawing of graphics with automatic screen-to-game coordinate translation
bool _overlayMode;
void drawOverlay(Graphics::Surface &surf);
- void drawInventory();
+ void drawInventory();
void drawList(Graphics::Surface &surface, GfxObjArray &list);
void updateFloatingLabel();
diff --git a/engines/parallaction/gui_ns.cpp b/engines/parallaction/gui_ns.cpp
index 57fd4b6c39..dd46e04317 100644
--- a/engines/parallaction/gui_ns.cpp
+++ b/engines/parallaction/gui_ns.cpp
@@ -397,7 +397,7 @@ class SelectCharacterInputState_NS : public MenuInputState {
}
byte _points[3];
- bool _fail;
+ bool _fail;
const uint16 (*_keys)[PASSWORD_LEN];
Graphics::Surface _block;
Graphics::Surface _emptySlots;
diff --git a/engines/parallaction/input.cpp b/engines/parallaction/input.cpp
index 512569590a..e1efe01fab 100644
--- a/engines/parallaction/input.cpp
+++ b/engines/parallaction/input.cpp
@@ -304,9 +304,9 @@ bool Input::translateGameInput() {
}
trackMouse(z);
- if (!z) {
- return true;
- }
+ if (!z) {
+ return true;
+ }
if ((_mouseButtons == kMouseLeftUp) && ((_activeItem._id != 0) || (ACTIONTYPE(z) == kZoneCommand))) {
diff --git a/engines/parallaction/input.h b/engines/parallaction/input.h
index e26f4d71fd..cf2c4306de 100644
--- a/engines/parallaction/input.h
+++ b/engines/parallaction/input.h
@@ -48,7 +48,7 @@ enum MouseTriState {
};
class Input {
- int updateGameInput();
+ int updateGameInput();
bool _hasKeyPressEvent;
Common::KeyState _keyPressed;
@@ -61,8 +61,8 @@ class Input {
void translateInput();
bool translateGameInput();
bool updateInventoryInput();
- void takeAction(ZonePtr z);
- void walkTo(const Common::Point &dest);
+ void takeAction(ZonePtr z);
+ void walkTo(const Common::Point &dest);
Parallaction *_vm;
@@ -72,7 +72,7 @@ class Input {
ZonePtr _hoverZone;
void enterInventoryMode();
- void exitInventoryMode();
+ void exitInventoryMode();
int _gameType;
@@ -112,11 +112,11 @@ public:
InventoryItem _activeItem;
void readInput();
- int updateInput();
+ int updateInput();
void trackMouse(ZonePtr z);
void waitForButtonEvent(uint32 buttonEventMask, int32 timeout = -1);
uint32 getLastButtonEvent() { return _mouseButtons; }
- bool getLastKeyDown(uint16 &ascii);
+ bool getLastKeyDown(uint16 &ascii);
void stopHovering();
diff --git a/engines/parallaction/inventory.cpp b/engines/parallaction/inventory.cpp
index 8d9daec0af..6b1579fa8d 100644
--- a/engines/parallaction/inventory.cpp
+++ b/engines/parallaction/inventory.cpp
@@ -62,24 +62,24 @@ InventoryItem _verbs_BR[] = {
};
InventoryProperties _invProps_NS = {
- 32, // INVENTORYITEM_PITCH
- 24, // INVENTORYITEM_WIDTH
- 24, // INVENTORYITEM_HEIGHT
- 30, // INVENTORY_MAX_ITEMS
- 5, // INVENTORY_ITEMS_PER_LINE
- 6, // INVENTORY_LINES
- 5 * 24, // INVENTORY_WIDTH =(INVENTORY_ITEMS_PER_LINE*INVENTORYITEM_WIDTH)
+ 32, // INVENTORYITEM_PITCH
+ 24, // INVENTORYITEM_WIDTH
+ 24, // INVENTORYITEM_HEIGHT
+ 30, // INVENTORY_MAX_ITEMS
+ 5, // INVENTORY_ITEMS_PER_LINE
+ 6, // INVENTORY_LINES
+ 5 * 24, // INVENTORY_WIDTH =(INVENTORY_ITEMS_PER_LINE*INVENTORYITEM_WIDTH)
6 * 24 // INVENTORY_HEIGHT = (INVENTORY_LINES*INVENTORYITEM_HEIGHT)
};
InventoryProperties _invProps_BR = {
- 51, // INVENTORYITEM_PITCH
- 51, // INVENTORYITEM_WIDTH
- 51, // INVENTORYITEM_HEIGHT
- 48, // INVENTORY_MAX_ITEMS
- 6, // INVENTORY_ITEMS_PER_LINE
- 8, // INVENTORY_LINES
- 6 * 51, // INVENTORY_WIDTH =(INVENTORY_ITEMS_PER_LINE*INVENTORYITEM_WIDTH)
+ 51, // INVENTORYITEM_PITCH
+ 51, // INVENTORYITEM_WIDTH
+ 51, // INVENTORYITEM_HEIGHT
+ 48, // INVENTORY_MAX_ITEMS
+ 6, // INVENTORY_ITEMS_PER_LINE
+ 8, // INVENTORY_LINES
+ 6 * 51, // INVENTORY_WIDTH =(INVENTORY_ITEMS_PER_LINE*INVENTORYITEM_WIDTH)
8 * 51 // INVENTORY_HEIGHT = (INVENTORY_LINES*INVENTORYITEM_HEIGHT)
};
diff --git a/engines/parallaction/objects.h b/engines/parallaction/objects.h
index 60c854661e..37ebc54659 100644
--- a/engines/parallaction/objects.h
+++ b/engines/parallaction/objects.h
@@ -346,10 +346,10 @@ public:
// getters/setters
- virtual int16 getX() { return _left; }
+ virtual int16 getX() { return _left; }
virtual void setX(int16 value) { _left = value; }
- virtual int16 getY() { return _top; }
+ virtual int16 getY() { return _top; }
virtual void setY(int16 value) { _top = value; }
};
@@ -533,16 +533,16 @@ public:
void forceXYZF(int16 x, int16 y, int16 z, int16 f);
// getters/setters used by scripts
- int16 getX() { return _left; }
+ int16 getX() { return _left; }
void setX(int16 value) { _left = value; }
- int16 getY() { return _top; }
+ int16 getY() { return _top; }
void setY(int16 value) { _top = value; }
- int16 getZ() { return _z; }
+ int16 getZ() { return _z; }
void setZ(int16 value) { _z = value; }
- int16 getF() { return _frame; }
+ int16 getF() { return _frame; }
void setF(int16 value);
void getFoot(Common::Point &foot);
diff --git a/engines/parallaction/parallaction.h b/engines/parallaction/parallaction.h
index 646af212ae..9bfd633a8b 100644
--- a/engines/parallaction/parallaction.h
+++ b/engines/parallaction/parallaction.h
@@ -293,10 +293,10 @@ public:
Table *_localFlagNames;
CommandExec *_cmdExec;
ProgramExec *_programExec;
- Inventory *_inventory;
- BalloonManager *_balloonMan;
+ Inventory *_inventory;
+ BalloonManager *_balloonMan;
DialogueManager *_dialogueMan;
- InventoryRenderer *_inventoryRenderer;
+ InventoryRenderer *_inventoryRenderer;
// game data
Character _char;
@@ -313,31 +313,31 @@ public:
protected:
void runGame();
- void runGameFrame(int event);
- void runGuiFrame();
- void cleanupGui();
- void runDialogueFrame();
- void exitDialogueMode();
- void runCommentFrame();
- void enterCommentMode(ZonePtr z);
- void exitCommentMode();
+ void runGameFrame(int event);
+ void runGuiFrame();
+ void cleanupGui();
+ void runDialogueFrame();
+ void exitDialogueMode();
+ void runCommentFrame();
+ void enterCommentMode(ZonePtr z);
+ void exitCommentMode();
void updateView();
- void drawAnimation(AnimationPtr anim);
- void drawZone(ZonePtr zone);
+ void drawAnimation(AnimationPtr anim);
+ void drawZone(ZonePtr zone);
void updateZones();
void doLocationEnterTransition();
void allocateLocationSlot(const char *name);
void finalizeLocationParsing();
void showLocationComment(const Common::String &text, bool end);
- void setupBalloonManager();
+ void setupBalloonManager();
public:
void beep();
void pauseJobs();
void resumeJobs();
- uint getInternLanguage();
- void setInternLanguage(uint id);
- void enterDialogueMode(ZonePtr z);
+ uint getInternLanguage();
+ void setInternLanguage(uint id);
+ void enterDialogueMode(ZonePtr z);
void scheduleLocationSwitch(const char *location);
void showSlide(const char *name, int x = 0, int y = 0);
@@ -346,28 +346,28 @@ public:
void clearLocationFlags(uint32 flags);
void toggleLocationFlags(uint32 flags);
uint32 getLocationFlags();
- bool checkSpecialZoneBox(ZonePtr z, uint32 type, uint x, uint y);
- bool checkZoneBox(ZonePtr z, uint32 type, uint x, uint y);
- bool checkLinkedAnimBox(ZonePtr z, uint32 type, uint x, uint y);
+ bool checkSpecialZoneBox(ZonePtr z, uint32 type, uint x, uint y);
+ bool checkZoneBox(ZonePtr z, uint32 type, uint x, uint y);
+ bool checkLinkedAnimBox(ZonePtr z, uint32 type, uint x, uint y);
ZonePtr hitZone(uint32 type, uint16 x, uint16 y);
void runZone(ZonePtr z);
bool pickupItem(ZonePtr z);
- void updateDoor(ZonePtr z, bool close);
- void showZone(ZonePtr z, bool visible);
+ void updateDoor(ZonePtr z, bool close);
+ void showZone(ZonePtr z, bool visible);
void setBackground(const char *background, const char *mask, const char *path);
- void highlightInventoryItem(ItemPosition pos);
- int16 getHoverInventoryItem(int16 x, int16 y);
- int addInventoryItem(ItemName item);
- int addInventoryItem(ItemName item, uint32 value);
- void dropItem(uint16 v);
- bool isItemInInventory(int32 v);
- const InventoryItem* getInventoryItem(int16 pos);
- int16 getInventoryItemIndex(int16 pos);
- void initInventory();
- void destroyInventory();
- void cleanInventory(bool keepVerbs = true);
- void openInventory();
- void closeInventory();
+ void highlightInventoryItem(ItemPosition pos);
+ int16 getHoverInventoryItem(int16 x, int16 y);
+ int addInventoryItem(ItemName item);
+ int addInventoryItem(ItemName item, uint32 value);
+ void dropItem(uint16 v);
+ bool isItemInInventory(int32 v);
+ const InventoryItem* getInventoryItem(int16 pos);
+ int16 getInventoryItemIndex(int16 pos);
+ void initInventory();
+ void destroyInventory();
+ void cleanInventory(bool keepVerbs = true);
+ void openInventory();
+ void closeInventory();
virtual void parseLocation(const char* name) = 0;
virtual void changeLocation() = 0;
@@ -404,7 +404,7 @@ public:
virtual DialogueManager *createDialogueManager(ZonePtr z);
- void switchBackground(const char* background, const char* mask);
+ void switchBackground(const char* background, const char* mask);
private:
bool _inTestResult;
@@ -412,17 +412,17 @@ private:
ProgramParser_ns *_programParser;
private:
- void initFonts();
- void freeFonts();
- void initResources();
+ void initFonts();
+ void freeFonts();
+ void initResources();
void startGui();
void startCreditSequence();
void startEndPartSequence();
void loadProgram(AnimationPtr a, const char *filename);
void freeLocation(bool removeAll);
- void freeCharacter();
- void startMovingSarcophagus(ZonePtr sarc);
- void stopMovingSarcophagus();
+ void freeCharacter();
+ void startMovingSarcophagus(ZonePtr sarc);
+ void stopMovingSarcophagus();
// callables data
@@ -539,9 +539,9 @@ private:
void initFonts();
void freeFonts();
void freeLocation(bool removeAll);
- void loadProgram(AnimationPtr a, const char *filename);
- void startGui(bool showSplash);
- void freeCharacter();
+ void loadProgram(AnimationPtr a, const char *filename);
+ void startGui(bool showSplash);
+ void freeCharacter();
typedef void (Parallaction_br::*Callable)(void*);
const Callable *_callables;
diff --git a/engines/parallaction/parser.h b/engines/parallaction/parser.h
index 5c47d0828e..2af2ec856d 100644
--- a/engines/parallaction/parser.h
+++ b/engines/parallaction/parser.h
@@ -190,8 +190,8 @@ protected:
Dialogue *parseDialogue();
void resolveDialogueForwards(Dialogue *dialogue, uint numQuestions, Table &forwards);
virtual Answer *parseAnswer();
- void parseAnswerFlags(Answer *answer);
- void parseAnswerBody(Answer *answer);
+ void parseAnswerFlags(Answer *answer);
+ void parseAnswerBody(Answer *answer);
Question *parseQuestion();
void parseZone(ZoneList &list, char *name);
@@ -200,9 +200,9 @@ protected:
void parseAnimation(AnimationList &list, char *name);
void parseCommands(CommandList&);
void parseCommandFlags();
- void parseCommandFlag(CommandPtr cmd, const char *flag, Table *table, bool checkTrap);
- void saveCommandForward(const char *name, CommandPtr cmd);
- void resolveCommandForwards();
+ void parseCommandFlag(CommandPtr cmd, const char *flag, Table *table, bool checkTrap);
+ void saveCommandForward(const char *name, CommandPtr cmd);
+ void resolveCommandForwards();
void createCommand(uint id);
void addCommand();
@@ -307,9 +307,9 @@ protected:
virtual void parseZoneTypeBlock(ZonePtr z);
void parsePathData(ZonePtr z);
- void parseGetData(ZonePtr z);
- void parseDoorData(ZonePtr z);
- void parseAnswerCounter(Answer *answer);
+ void parseGetData(ZonePtr z);
+ void parseDoorData(ZonePtr z);
+ void parseAnswerCounter(Answer *answer);
virtual Answer *parseAnswer();
public:
diff --git a/engines/parallaction/walk.cpp b/engines/parallaction/walk.cpp
index fc8447f20e..e00a9fa8b4 100644
--- a/engines/parallaction/walk.cpp
+++ b/engines/parallaction/walk.cpp
@@ -520,7 +520,7 @@ void PathWalker_BR::finalizeWalk(State &s) {
// TODO: Input::walkTo must be extended to support destination frame in addition to coordinates
if (_engineFlags & FINAL_WALK_FRAME) { // this flag is set in readInput()
_engineFlags &= ~FINAL_WALK_FRAME;
- _ch._a->_frame = _moveToF; // from readInput()...
+ _ch._a->_frame = _moveToF; // from readInput()...
} else {
_ch._a->_frame = _dirFrame; // from walk()
}
diff --git a/engines/parallaction/walk.h b/engines/parallaction/walk.h
index 65ebdb8e97..3dd9ead3a4 100644
--- a/engines/parallaction/walk.h
+++ b/engines/parallaction/walk.h
@@ -69,7 +69,7 @@ class PathWalker_BR {
AnimationPtr _a;
int _walkDelay;
int _fieldC;
- Common::Point _startFoot;
+ Common::Point _startFoot;
bool _first;
int _step;
int _dirFrame;