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author | clone2727 | 2012-09-20 13:17:39 -0700 |
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committer | clone2727 | 2012-09-20 13:17:39 -0700 |
commit | 2e4ee0b2d0f687deb16ca18691042de1a21d7410 (patch) | |
tree | 18af0d530c316695536bcc79847c8c7af35aa50b /engines/pegasus/items/inventory/keycard.h | |
parent | 2a3ba6ac4ff8d4c03efb94fad8eaa36c9515c6f7 (diff) | |
parent | 167768669283620a2a951dcf212890a37cf1d6b8 (diff) | |
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Merge pull request #275 from clone2727/pegasus
Pegasus engine (The Journeyman Project: Pegasus Prime)
Diffstat (limited to 'engines/pegasus/items/inventory/keycard.h')
-rw-r--r-- | engines/pegasus/items/inventory/keycard.h | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/engines/pegasus/items/inventory/keycard.h b/engines/pegasus/items/inventory/keycard.h new file mode 100644 index 0000000000..c30c789786 --- /dev/null +++ b/engines/pegasus/items/inventory/keycard.h @@ -0,0 +1,48 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PEGASUS_ITEMS_INVENTORY_KEYCARD_H +#define PEGASUS_ITEMS_INVENTORY_KEYCARD_H + +#include "pegasus/items/inventory/inventoryitem.h" + +namespace Pegasus { + +class KeyCard : public InventoryItem { +public: + KeyCard(const ItemID, const NeighborhoodID, const RoomID, const DirectionConstant); + virtual ~KeyCard() {} + + virtual void toggleItemState(); + virtual void setItemState(const ItemState); + bool isFlashlightOn(); + +protected: + virtual void removedFromInventory(); +}; + +} // End of namespace Pegasus + +#endif |