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authorclone27272012-09-20 13:17:39 -0700
committerclone27272012-09-20 13:17:39 -0700
commit2e4ee0b2d0f687deb16ca18691042de1a21d7410 (patch)
tree18af0d530c316695536bcc79847c8c7af35aa50b
parent2a3ba6ac4ff8d4c03efb94fad8eaa36c9515c6f7 (diff)
parent167768669283620a2a951dcf212890a37cf1d6b8 (diff)
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Merge pull request #275 from clone2727/pegasus
Pegasus engine (The Journeyman Project: Pegasus Prime)
-rw-r--r--AUTHORS6
-rw-r--r--audio/decoders/aiff.h1
-rw-r--r--audio/decoders/quicktime.h1
-rw-r--r--backends/events/sdl/sdl-events.cpp2
-rw-r--r--common/keyboard.h9
-rw-r--r--common/macresman.cpp22
-rw-r--r--common/macresman.h3
-rw-r--r--common/rational.h3
-rw-r--r--common/rect.h14
-rwxr-xr-xdevtools/credits.pl8
-rw-r--r--engines/configure.engines1
-rw-r--r--engines/engines.mk5
-rw-r--r--engines/pegasus/ai/ai_action.cpp78
-rw-r--r--engines/pegasus/ai/ai_action.h136
-rw-r--r--engines/pegasus/ai/ai_area.cpp613
-rw-r--r--engines/pegasus/ai/ai_area.h172
-rw-r--r--engines/pegasus/ai/ai_condition.cpp290
-rw-r--r--engines/pegasus/ai/ai_condition.h287
-rw-r--r--engines/pegasus/ai/ai_rule.cpp78
-rw-r--r--engines/pegasus/ai/ai_rule.h86
-rw-r--r--engines/pegasus/compass.cpp82
-rw-r--r--engines/pegasus/compass.h58
-rw-r--r--engines/pegasus/console.cpp102
-rw-r--r--engines/pegasus/console.h46
-rw-r--r--engines/pegasus/constants.h729
-rw-r--r--engines/pegasus/cursor.cpp213
-rw-r--r--engines/pegasus/cursor.h84
-rw-r--r--engines/pegasus/detection.cpp157
-rw-r--r--engines/pegasus/elements.cpp568
-rw-r--r--engines/pegasus/elements.h254
-rw-r--r--engines/pegasus/energymonitor.cpp296
-rw-r--r--engines/pegasus/energymonitor.h111
-rw-r--r--engines/pegasus/fader.cpp218
-rw-r--r--engines/pegasus/fader.h130
-rw-r--r--engines/pegasus/gamestate.cpp2359
-rw-r--r--engines/pegasus/gamestate.h886
-rw-r--r--engines/pegasus/graphics.cpp346
-rw-r--r--engines/pegasus/graphics.h95
-rw-r--r--engines/pegasus/hotspot.cpp325
-rw-r--r--engines/pegasus/hotspot.h152
-rw-r--r--engines/pegasus/input.cpp373
-rw-r--r--engines/pegasus/input.h500
-rw-r--r--engines/pegasus/interaction.h110
-rw-r--r--engines/pegasus/interface.cpp667
-rw-r--r--engines/pegasus/interface.h148
-rw-r--r--engines/pegasus/items/autodragger.cpp91
-rw-r--r--engines/pegasus/items/autodragger.h57
-rw-r--r--engines/pegasus/items/biochips/aichip.cpp279
-rw-r--r--engines/pegasus/items/biochips/aichip.h69
-rw-r--r--engines/pegasus/items/biochips/biochipitem.cpp95
-rw-r--r--engines/pegasus/items/biochips/biochipitem.h54
-rw-r--r--engines/pegasus/items/biochips/mapchip.cpp106
-rw-r--r--engines/pegasus/items/biochips/mapchip.h64
-rw-r--r--engines/pegasus/items/biochips/mapimage.cpp443
-rw-r--r--engines/pegasus/items/biochips/mapimage.h84
-rw-r--r--engines/pegasus/items/biochips/opticalchip.cpp190
-rw-r--r--engines/pegasus/items/biochips/opticalchip.h71
-rw-r--r--engines/pegasus/items/biochips/pegasuschip.cpp192
-rw-r--r--engines/pegasus/items/biochips/pegasuschip.h55
-rw-r--r--engines/pegasus/items/biochips/retscanchip.cpp49
-rw-r--r--engines/pegasus/items/biochips/retscanchip.h43
-rw-r--r--engines/pegasus/items/biochips/shieldchip.cpp53
-rw-r--r--engines/pegasus/items/biochips/shieldchip.h46
-rw-r--r--engines/pegasus/items/inventory.cpp175
-rw-r--r--engines/pegasus/items/inventory.h80
-rw-r--r--engines/pegasus/items/inventory/airmask.cpp249
-rw-r--r--engines/pegasus/items/inventory/airmask.h76
-rw-r--r--engines/pegasus/items/inventory/gascanister.cpp46
-rw-r--r--engines/pegasus/items/inventory/gascanister.h44
-rw-r--r--engines/pegasus/items/inventory/inventoryitem.cpp110
-rw-r--r--engines/pegasus/items/inventory/inventoryitem.h67
-rw-r--r--engines/pegasus/items/inventory/keycard.cpp59
-rw-r--r--engines/pegasus/items/inventory/keycard.h48
-rw-r--r--engines/pegasus/items/inventorypicture.cpp370
-rw-r--r--engines/pegasus/items/inventorypicture.h125
-rw-r--r--engines/pegasus/items/item.cpp314
-rw-r--r--engines/pegasus/items/item.h363
-rw-r--r--engines/pegasus/items/itemdragger.cpp193
-rw-r--r--engines/pegasus/items/itemdragger.h96
-rw-r--r--engines/pegasus/items/itemlist.cpp67
-rw-r--r--engines/pegasus/items/itemlist.h59
-rw-r--r--engines/pegasus/menu.cpp1219
-rw-r--r--engines/pegasus/menu.h171
-rw-r--r--engines/pegasus/module.mk100
-rw-r--r--engines/pegasus/movie.cpp275
-rw-r--r--engines/pegasus/movie.h105
-rw-r--r--engines/pegasus/neighborhood/caldoria/caldoria.cpp1970
-rw-r--r--engines/pegasus/neighborhood/caldoria/caldoria.h525
-rw-r--r--engines/pegasus/neighborhood/caldoria/caldoria4dsystem.cpp370
-rw-r--r--engines/pegasus/neighborhood/caldoria/caldoria4dsystem.h78
-rw-r--r--engines/pegasus/neighborhood/caldoria/caldoriabomb.cpp1442
-rw-r--r--engines/pegasus/neighborhood/caldoria/caldoriabomb.h156
-rw-r--r--engines/pegasus/neighborhood/caldoria/caldoriamessages.cpp115
-rw-r--r--engines/pegasus/neighborhood/caldoria/caldoriamessages.h60
-rw-r--r--engines/pegasus/neighborhood/caldoria/caldoriamirror.cpp135
-rw-r--r--engines/pegasus/neighborhood/caldoria/caldoriamirror.h54
-rw-r--r--engines/pegasus/neighborhood/door.cpp64
-rw-r--r--engines/pegasus/neighborhood/door.h90
-rw-r--r--engines/pegasus/neighborhood/exit.cpp70
-rw-r--r--engines/pegasus/neighborhood/exit.h93
-rw-r--r--engines/pegasus/neighborhood/extra.cpp58
-rw-r--r--engines/pegasus/neighborhood/extra.h67
-rw-r--r--engines/pegasus/neighborhood/hotspotinfo.cpp65
-rw-r--r--engines/pegasus/neighborhood/hotspotinfo.h77
-rw-r--r--engines/pegasus/neighborhood/mars/constants.h941
-rw-r--r--engines/pegasus/neighborhood/mars/energybeam.cpp70
-rw-r--r--engines/pegasus/neighborhood/mars/energybeam.h43
-rw-r--r--engines/pegasus/neighborhood/mars/gravitoncannon.cpp134
-rw-r--r--engines/pegasus/neighborhood/mars/gravitoncannon.h57
-rw-r--r--engines/pegasus/neighborhood/mars/hermite.cpp76
-rw-r--r--engines/pegasus/neighborhood/mars/hermite.h41
-rw-r--r--engines/pegasus/neighborhood/mars/mars.cpp3753
-rw-r--r--engines/pegasus/neighborhood/mars/mars.h242
-rw-r--r--engines/pegasus/neighborhood/mars/planetmover.cpp104
-rw-r--r--engines/pegasus/neighborhood/mars/planetmover.h57
-rw-r--r--engines/pegasus/neighborhood/mars/reactor.cpp297
-rw-r--r--engines/pegasus/neighborhood/mars/reactor.h108
-rw-r--r--engines/pegasus/neighborhood/mars/robotship.cpp270
-rw-r--r--engines/pegasus/neighborhood/mars/robotship.h86
-rw-r--r--engines/pegasus/neighborhood/mars/shuttleenergymeter.cpp116
-rw-r--r--engines/pegasus/neighborhood/mars/shuttleenergymeter.h73
-rw-r--r--engines/pegasus/neighborhood/mars/shuttlehud.cpp246
-rw-r--r--engines/pegasus/neighborhood/mars/shuttlehud.h61
-rw-r--r--engines/pegasus/neighborhood/mars/shuttleweapon.cpp129
-rw-r--r--engines/pegasus/neighborhood/mars/shuttleweapon.h68
-rw-r--r--engines/pegasus/neighborhood/mars/spacechase3d.cpp106
-rw-r--r--engines/pegasus/neighborhood/mars/spacechase3d.h91
-rw-r--r--engines/pegasus/neighborhood/mars/spacejunk.cpp212
-rw-r--r--engines/pegasus/neighborhood/mars/spacejunk.h78
-rw-r--r--engines/pegasus/neighborhood/mars/tractorbeam.cpp139
-rw-r--r--engines/pegasus/neighborhood/mars/tractorbeam.h43
-rw-r--r--engines/pegasus/neighborhood/neighborhood.cpp1774
-rw-r--r--engines/pegasus/neighborhood/neighborhood.h408
-rw-r--r--engines/pegasus/neighborhood/norad/alpha/ecrmonitor.cpp219
-rw-r--r--engines/pegasus/neighborhood/norad/alpha/ecrmonitor.h65
-rw-r--r--engines/pegasus/neighborhood/norad/alpha/fillingstation.cpp445
-rw-r--r--engines/pegasus/neighborhood/norad/alpha/fillingstation.h91
-rw-r--r--engines/pegasus/neighborhood/norad/alpha/noradalpha.cpp763
-rw-r--r--engines/pegasus/neighborhood/norad/alpha/noradalpha.h115
-rw-r--r--engines/pegasus/neighborhood/norad/alpha/panorama.cpp239
-rw-r--r--engines/pegasus/neighborhood/norad/alpha/panorama.h98
-rw-r--r--engines/pegasus/neighborhood/norad/alpha/panoramascroll.cpp91
-rw-r--r--engines/pegasus/neighborhood/norad/alpha/panoramascroll.h60
-rw-r--r--engines/pegasus/neighborhood/norad/constants.h755
-rw-r--r--engines/pegasus/neighborhood/norad/delta/globegame.cpp1062
-rw-r--r--engines/pegasus/neighborhood/norad/delta/globegame.h169
-rw-r--r--engines/pegasus/neighborhood/norad/delta/noraddelta.cpp869
-rw-r--r--engines/pegasus/neighborhood/norad/delta/noraddelta.h117
-rw-r--r--engines/pegasus/neighborhood/norad/norad.cpp285
-rw-r--r--engines/pegasus/neighborhood/norad/norad.h121
-rw-r--r--engines/pegasus/neighborhood/norad/noradelevator.cpp130
-rw-r--r--engines/pegasus/neighborhood/norad/noradelevator.h67
-rw-r--r--engines/pegasus/neighborhood/norad/pressuredoor.cpp554
-rw-r--r--engines/pegasus/neighborhood/norad/pressuredoor.h93
-rw-r--r--engines/pegasus/neighborhood/norad/pressuretracker.cpp87
-rw-r--r--engines/pegasus/neighborhood/norad/pressuretracker.h69
-rw-r--r--engines/pegasus/neighborhood/norad/subcontrolroom.cpp1178
-rw-r--r--engines/pegasus/neighborhood/norad/subcontrolroom.h133
-rw-r--r--engines/pegasus/neighborhood/norad/subplatform.cpp205
-rw-r--r--engines/pegasus/neighborhood/norad/subplatform.h63
-rw-r--r--engines/pegasus/neighborhood/prehistoric/prehistoric.cpp689
-rw-r--r--engines/pegasus/neighborhood/prehistoric/prehistoric.h158
-rw-r--r--engines/pegasus/neighborhood/spot.cpp70
-rw-r--r--engines/pegasus/neighborhood/spot.h97
-rw-r--r--engines/pegasus/neighborhood/tsa/fulltsa.cpp3023
-rw-r--r--engines/pegasus/neighborhood/tsa/fulltsa.h159
-rw-r--r--engines/pegasus/neighborhood/tsa/tinytsa.cpp453
-rw-r--r--engines/pegasus/neighborhood/tsa/tinytsa.h71
-rw-r--r--engines/pegasus/neighborhood/turn.cpp63
-rw-r--r--engines/pegasus/neighborhood/turn.h69
-rw-r--r--engines/pegasus/neighborhood/view.cpp60
-rw-r--r--engines/pegasus/neighborhood/view.h68
-rw-r--r--engines/pegasus/neighborhood/wsc/moleculebin.cpp127
-rw-r--r--engines/pegasus/neighborhood/wsc/moleculebin.h72
-rw-r--r--engines/pegasus/neighborhood/wsc/wsc.cpp2540
-rw-r--r--engines/pegasus/neighborhood/wsc/wsc.h166
-rw-r--r--engines/pegasus/neighborhood/zoom.cpp74
-rw-r--r--engines/pegasus/neighborhood/zoom.h70
-rw-r--r--engines/pegasus/notification.cpp149
-rw-r--r--engines/pegasus/notification.h123
-rw-r--r--engines/pegasus/pegasus.cpp2309
-rw-r--r--engines/pegasus/pegasus.h326
-rw-r--r--engines/pegasus/scoring.h281
-rw-r--r--engines/pegasus/sound.cpp181
-rw-r--r--engines/pegasus/sound.h108
-rw-r--r--engines/pegasus/surface.cpp392
-rw-r--r--engines/pegasus/surface.h140
-rw-r--r--engines/pegasus/timers.cpp429
-rw-r--r--engines/pegasus/timers.h256
-rw-r--r--engines/pegasus/transition.cpp200
-rw-r--r--engines/pegasus/transition.h108
-rw-r--r--engines/pegasus/types.h161
-rw-r--r--engines/pegasus/util.cpp95
-rw-r--r--engines/pegasus/util.h135
-rw-r--r--engines/plugins_table.h3
-rw-r--r--engines/scumm/he/wiz_he.cpp3
-rw-r--r--graphics/decoders/pict.h1
-rw-r--r--graphics/primitives.cpp62
-rw-r--r--graphics/primitives.h2
-rw-r--r--graphics/surface.cpp11
-rw-r--r--graphics/surface.h16
-rw-r--r--gui/credits.h5
-rw-r--r--video/qt_decoder.h1
203 files changed, 54197 insertions, 60 deletions
diff --git a/AUTHORS b/AUTHORS
index e8f0b838f6..2900d1ce51 100644
--- a/AUTHORS
+++ b/AUTHORS
@@ -141,6 +141,9 @@ ScummVM Team
Parallaction:
peres
+ Pegasus:
+ Matthew Hoops
+
Queen:
David Eriksson - (retired)
Gregory Montoir - (retired)
@@ -621,3 +624,6 @@ Special thanks to
Jan Nedoma for providing the sources to the Wintermute-engine, and for his
support while porting the engine to ScummVM.
+ Bob Bell, Michel Kripalani, Tommy Yune, from Presto Studios for providing
+ the source code of The Journeyman Project: Pegasus Prime.
+
diff --git a/audio/decoders/aiff.h b/audio/decoders/aiff.h
index 59664bb85a..afcdb6ae6c 100644
--- a/audio/decoders/aiff.h
+++ b/audio/decoders/aiff.h
@@ -23,6 +23,7 @@
/**
* @file
* Sound decoder used in engines:
+ * - pegasus
* - saga
* - sci
* - sword1
diff --git a/audio/decoders/quicktime.h b/audio/decoders/quicktime.h
index 4dd1a57710..4c0b93488e 100644
--- a/audio/decoders/quicktime.h
+++ b/audio/decoders/quicktime.h
@@ -25,6 +25,7 @@
* Sound decoder used in engines:
* - groovie
* - mohawk
+ * - pegasus
* - sci
*/
diff --git a/backends/events/sdl/sdl-events.cpp b/backends/events/sdl/sdl-events.cpp
index f94171646a..0ca5bbb059 100644
--- a/backends/events/sdl/sdl-events.cpp
+++ b/backends/events/sdl/sdl-events.cpp
@@ -191,6 +191,8 @@ void SdlEventSource::SDLModToOSystemKeyFlags(SDLMod mod, Common::Event &event) {
#endif
if (mod & KMOD_CTRL)
event.kbd.flags |= Common::KBD_CTRL;
+ if (mod & KMOD_META)
+ event.kbd.flags |= Common::KBD_META;
// Sticky flags
if (mod & KMOD_NUM)
diff --git a/common/keyboard.h b/common/keyboard.h
index f9e94e6656..3262a15c3f 100644
--- a/common/keyboard.h
+++ b/common/keyboard.h
@@ -224,12 +224,13 @@ enum {
KBD_CTRL = 1 << 0,
KBD_ALT = 1 << 1,
KBD_SHIFT = 1 << 2,
- KBD_NON_STICKY = (KBD_CTRL|KBD_ALT|KBD_SHIFT),
+ KBD_META = 1 << 3,
+ KBD_NON_STICKY = (KBD_CTRL|KBD_ALT|KBD_SHIFT|KBD_META),
// Sticky modifier flags
- KBD_NUM = 1 << 3,
- KBD_CAPS = 1 << 4,
- KBD_SCRL = 1 << 5,
+ KBD_NUM = 1 << 4,
+ KBD_CAPS = 1 << 5,
+ KBD_SCRL = 1 << 6,
KBD_STICKY = (KBD_NUM|KBD_CAPS|KBD_SCRL)
};
diff --git a/common/macresman.cpp b/common/macresman.cpp
index 14bdfa7080..f2f020c6de 100644
--- a/common/macresman.cpp
+++ b/common/macresman.cpp
@@ -124,7 +124,7 @@ bool MacResManager::open(String filename) {
File *file = new File();
// First, let's try to see if the Mac converted name exists
- if (file->open("._" + filename) && loadFromAppleDouble(*file)) {
+ if (file->open(constructAppleDoubleName(filename)) && loadFromAppleDouble(*file)) {
_baseFileName = filename;
return true;
}
@@ -185,7 +185,7 @@ bool MacResManager::open(FSNode path, String filename) {
#endif
// First, let's try to see if the Mac converted name exists
- FSNode fsNode = path.getChild("._" + filename);
+ FSNode fsNode = path.getChild(constructAppleDoubleName(filename));
if (fsNode.exists() && !fsNode.isDirectory()) {
SeekableReadStream *stream = fsNode.createReadStream();
if (loadFromAppleDouble(*stream)) {
@@ -253,7 +253,7 @@ bool MacResManager::exists(const String &filename) {
return true;
// Check if we have an AppleDouble file
- if (tempFile.open("._" + filename) && tempFile.readUint32BE() == 0x00051607)
+ if (tempFile.open(constructAppleDoubleName(filename)) && tempFile.readUint32BE() == 0x00051607)
return true;
return false;
@@ -574,4 +574,20 @@ void MacResManager::readMap() {
}
}
+Common::String MacResManager::constructAppleDoubleName(Common::String name) {
+ // Insert "._" before the last portion of a path name
+ for (int i = name.size() - 1; i >= 0; i--) {
+ if (i == 0) {
+ name.insertChar('_', 0);
+ name.insertChar('.', 0);
+ } else if (name[i] == '/') {
+ name.insertChar('_', i + 1);
+ name.insertChar('.', i + 1);
+ break;
+ }
+ }
+
+ return name;
+}
+
} // End of namespace Common
diff --git a/common/macresman.h b/common/macresman.h
index 6820106925..ed74da9cc6 100644
--- a/common/macresman.h
+++ b/common/macresman.h
@@ -25,6 +25,7 @@
* Macintosh resource fork manager used in engines:
* - groovie
* - mohawk
+ * - pegasus
* - sci
* - scumm
*/
@@ -175,6 +176,8 @@ private:
bool loadFromMacBinary(SeekableReadStream &stream);
bool loadFromAppleDouble(SeekableReadStream &stream);
+ static Common::String constructAppleDoubleName(Common::String name);
+
enum {
kResForkNone = 0,
kResForkRaw,
diff --git a/common/rational.h b/common/rational.h
index 45aa6a7a20..8270d2194e 100644
--- a/common/rational.h
+++ b/common/rational.h
@@ -80,6 +80,9 @@ public:
double toDouble() const;
frac_t toFrac() const;
+ int getNumerator() const { return _num; }
+ int getDenominator() const { return _denom; }
+
void debugPrint(int debuglevel = 0, const char *caption = "Rational:") const;
private:
diff --git a/common/rect.h b/common/rect.h
index 2bd3affafe..8d1243f7e4 100644
--- a/common/rect.h
+++ b/common/rect.h
@@ -170,6 +170,20 @@ struct Rect {
}
/**
+ * Find the intersecting rectangle between this rectangle and the given rectangle
+ *
+ * @param r the intersecting rectangle
+ *
+ * @return the intersection of the rectangles or an empty rectangle if not intersecting
+ */
+ Rect findIntersectingRect(const Rect &r) const {
+ if (!intersects(r))
+ return Rect();
+
+ return Rect(MAX(r.left, left), MAX(r.top, top), MIN(r.right, right), MIN(r.bottom, bottom));
+ }
+
+ /**
* Extend this rectangle so that it contains r
*
* @param r the rectangle to extend by
diff --git a/devtools/credits.pl b/devtools/credits.pl
index f7efa59d2f..7e1985f03d 100755
--- a/devtools/credits.pl
+++ b/devtools/credits.pl
@@ -616,6 +616,10 @@ begin_credits("Credits");
add_person("", "peres", "");
end_section();
+ begin_section("Pegasus");
+ add_person("Matthew Hoops", "clone2727", "");
+ end_section();
+
begin_section("Queen");
add_person("David Eriksson", "twogood", "(retired)");
add_person("Gregory Montoir", "cyx", "(retired)");
@@ -1153,6 +1157,10 @@ begin_credits("Credits");
"Jan Nedoma for providing the sources to the Wintermute-engine, and for his ".
"support while porting the engine to ScummVM.");
+ add_paragraph(
+ "Bob Bell, Michel Kripalani, Tommy Yune, from Presto Studios for ".
+ "providing the source code of The Journeyman Project: Pegasus Prime.");
+
end_section();
end_credits();
diff --git a/engines/configure.engines b/engines/configure.engines
index 404992b255..96c46c7b4a 100644
--- a/engines/configure.engines
+++ b/engines/configure.engines
@@ -28,6 +28,7 @@ add_engine cstime "Where in Time is Carmen Sandiego?" no
add_engine riven "Riven: The Sequel to Myst" no
add_engine myst "Myst" no
add_engine parallaction "Parallaction" yes
+add_engine pegasus "The Journeyman Project: Pegasus Prime" no
add_engine queen "Flight of the Amazon Queen" yes
add_engine saga "SAGA" yes "ihnm saga2" "ITE"
add_engine ihnm "IHNM" yes
diff --git a/engines/engines.mk b/engines/engines.mk
index fd97f67c08..61004463fe 100644
--- a/engines/engines.mk
+++ b/engines/engines.mk
@@ -130,6 +130,11 @@ DEFINES += -DENABLE_PARALLACTION=$(ENABLE_PARALLACTION)
MODULES += engines/parallaction
endif
+ifdef ENABLE_PEGASUS
+DEFINES += -DENABLE_PEGASUS=$(ENABLE_PEGASUS)
+MODULES += engines/pegasus
+endif
+
ifdef ENABLE_QUEEN
DEFINES += -DENABLE_QUEEN=$(ENABLE_QUEEN)
MODULES += engines/queen
diff --git a/engines/pegasus/ai/ai_action.cpp b/engines/pegasus/ai/ai_action.cpp
new file mode 100644
index 0000000000..38d639038f
--- /dev/null
+++ b/engines/pegasus/ai/ai_action.cpp
@@ -0,0 +1,78 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/ai/ai_action.h"
+#include "pegasus/ai/ai_area.h"
+
+namespace Pegasus {
+
+AICompoundAction::~AICompoundAction() {
+ for (AIActionList::iterator it = _compoundActions.begin(); it != _compoundActions.end(); it++)
+ delete *it;
+}
+
+void AICompoundAction::performAIAction(AIRule *rule) {
+ for (AIActionList::iterator it = _compoundActions.begin(); it != _compoundActions.end(); it++)
+ (*it)->performAIAction(rule);
+}
+
+AIPlayMessageAction::AIPlayMessageAction(const Common::String &movieName, bool keepLastFrame, const InputBits interruptionFilter) {
+ _movieName = movieName;
+ _keepLastFrame = keepLastFrame;
+ _interruptionFilter = interruptionFilter;
+}
+
+void AIPlayMessageAction::performAIAction(AIRule *) {
+ if (g_AIArea) {
+ g_AIArea->checkMiddleArea();
+ g_AIArea->playAIMovie(kRightAreaSignature, _movieName, _keepLastFrame, _interruptionFilter);
+ }
+}
+
+AIStartTimerAction::AIStartTimerAction(AITimerCondition *timerCondition) {
+ _timerCondition = timerCondition;
+}
+
+void AIStartTimerAction::performAIAction(AIRule *) {
+ _timerCondition->startTimer();
+}
+
+AIActivateRuleAction::AIActivateRuleAction(AIRule *rule) {
+ _rule = rule;
+}
+
+void AIActivateRuleAction::performAIAction(AIRule *) {
+ _rule->activateRule();
+}
+
+AIDeactivateRuleAction::AIDeactivateRuleAction(AIRule *rule) {
+ _rule = rule;
+}
+
+void AIDeactivateRuleAction::performAIAction(AIRule *) {
+ _rule->deactivateRule();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/ai/ai_action.h b/engines/pegasus/ai/ai_action.h
new file mode 100644
index 0000000000..6eac976f9c
--- /dev/null
+++ b/engines/pegasus/ai/ai_action.h
@@ -0,0 +1,136 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_AI_AIACTION_H
+#define PEGASUS_AI_AIACTION_H
+
+#include "common/list.h"
+
+#include "pegasus/input.h"
+#include "pegasus/types.h"
+
+namespace Pegasus {
+
+class AIRule;
+class AITimerCondition;
+
+/////////////////////////////////////////////
+//
+// AIAction
+
+class AIAction {
+friend class AIRule;
+public:
+ AIAction() { _actionCount = 1; }
+ virtual ~AIAction() {}
+
+ virtual void performAIAction(AIRule *) = 0;
+
+ void setActionCount(const uint32 count) { _actionCount = count; }
+
+protected:
+ uint32 _actionCount;
+};
+
+typedef Common::List<AIAction *> AIActionList;
+
+/////////////////////////////////////////////
+//
+// AICompoundAction
+
+class AICompoundAction : public AIAction {
+public:
+ AICompoundAction() {}
+ virtual ~AICompoundAction();
+
+ void addAction(AIAction *action) { _compoundActions.push_back(action); }
+
+ virtual void performAIAction(AIRule *);
+
+protected:
+ AIActionList _compoundActions;
+};
+
+/////////////////////////////////////////////
+//
+// AIPlayMessageAction
+
+class AIPlayMessageAction : public AIAction {
+public:
+ AIPlayMessageAction(const Common::String &movieName, bool keepLastFrame, const InputBits = kWarningInterruption);
+
+ virtual void performAIAction(AIRule *);
+
+protected:
+ Common::String _movieName;
+ InputBits _interruptionFilter;
+ bool _keepLastFrame;
+};
+
+/////////////////////////////////////////////
+//
+// AIStartTimerAction
+
+class AIStartTimerAction : public AIAction {
+public:
+ AIStartTimerAction(AITimerCondition *);
+
+ virtual void performAIAction(AIRule *);
+
+protected:
+ AITimerCondition *_timerCondition;
+};
+
+/////////////////////////////////////////////
+//
+// AIActivateRuleAction
+
+class AIActivateRuleAction : public AIAction {
+public:
+ AIActivateRuleAction(AIRule *);
+
+ virtual void performAIAction(AIRule *);
+
+protected:
+ AIRule *_rule;
+};
+
+/////////////////////////////////////////////
+//
+// AIDeactivateRuleAction
+
+class AIDeactivateRuleAction : public AIAction {
+public:
+ AIDeactivateRuleAction(AIRule *rule);
+
+ virtual void performAIAction(AIRule *);
+
+protected:
+ AIRule *_rule;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/ai/ai_area.cpp b/engines/pegasus/ai/ai_area.cpp
new file mode 100644
index 0000000000..e4d31049f2
--- /dev/null
+++ b/engines/pegasus/ai/ai_area.cpp
@@ -0,0 +1,613 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/memstream.h"
+
+#include "pegasus/cursor.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/biochips/aichip.h"
+#include "pegasus/items/biochips/biochipitem.h"
+#include "pegasus/items/biochips/opticalchip.h"
+#include "pegasus/items/biochips/pegasuschip.h"
+#include "pegasus/items/inventory/airmask.h"
+#include "pegasus/items/inventory/inventoryitem.h"
+
+namespace Pegasus {
+
+AIArea *g_AIArea = 0;
+
+AIArea::AIArea(InputHandler *nextHandler) : InputHandler(nextHandler), _leftAreaMovie(kAILeftAreaID),
+ _middleAreaMovie(kAIMiddleAreaID), _rightAreaMovie(kAIRightAreaID), _AIMovie(kAIMovieID) {
+ g_AIArea = this;
+ _leftAreaOwner = kNoClientSignature;
+ _middleAreaOwner = kNoClientSignature;
+ _rightAreaOwner = kNoClientSignature;
+ _leftInventoryTime = 0xffffffff;
+ _middleInventoryTime = 0xffffffff;
+ _middleBiochipTime = 0xffffffff;
+ _rightBiochipTime = 0xffffffff;
+ _lockCount = 0;
+ startIdling();
+}
+
+AIArea::~AIArea() {
+ if (_middleAreaOwner == kBiochipSignature) {
+ BiochipItem *currentBiochip = ((PegasusEngine *)g_engine)->getCurrentBiochip();
+ if (currentBiochip && currentBiochip->isSelected())
+ currentBiochip->giveUpSharedArea();
+ } else if (_middleAreaOwner == kInventorySignature) {
+ InventoryItem *currentItem = ((PegasusEngine *)g_engine)->getCurrentInventoryItem();
+ if (currentItem && currentItem->isSelected())
+ currentItem->giveUpSharedArea();
+ }
+
+ stopIdling();
+
+ for (AIRuleList::iterator it = _AIRules.begin(); it != _AIRules.end(); it++)
+ delete *it;
+
+ g_AIArea = 0;
+}
+
+// Save last state of AI rules...
+void AIArea::saveAIState() {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ delete vm->_aiSaveStream;
+
+ Common::MemoryWriteStreamDynamic out;
+ writeAIRules(&out);
+
+ vm->_aiSaveStream = new Common::MemoryReadStream(out.getData(), out.size(), DisposeAfterUse::YES);
+}
+
+void AIArea::restoreAIState() {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ if (vm->_aiSaveStream)
+ readAIRules(vm->_aiSaveStream);
+}
+
+void AIArea::writeAIRules(Common::WriteStream *stream) {
+ _AIRules.writeAIRules(stream);
+}
+
+void AIArea::readAIRules(Common::ReadStream *stream) {
+ _AIRules.readAIRules(stream);
+}
+
+void AIArea::initAIArea() {
+ allocateSurface(Common::Rect(0, 0, 384, 96));
+
+ _leftAreaMovie.shareSurface(this);
+ _leftAreaMovie.initFromMovieFile("Images/Items/Left Area Movie");
+ _leftAreaMovie.moveElementTo(kAILeftAreaLeft, kAILeftAreaTop);
+ _leftAreaMovie.setDisplayOrder(kAILeftAreaOrder);
+ _leftAreaMovie.startDisplaying();
+ _leftAreaMovie.setVolume(((PegasusEngine *)g_engine)->getSoundFXLevel());
+
+ _middleAreaMovie.shareSurface(this);
+ _middleAreaMovie.initFromMovieFile("Images/Items/Middle Area Movie");
+ _middleAreaMovie.moveElementTo(kAIMiddleAreaLeft, kAIMiddleAreaTop);
+ _middleAreaMovie.moveMovieBoxTo(kAIMiddleAreaLeft - kAILeftAreaLeft, 0);
+ _middleAreaMovie.setDisplayOrder(kAIMiddleAreaOrder);
+ _middleAreaMovie.startDisplaying();
+ _middleAreaMovie.setVolume(((PegasusEngine *)g_engine)->getSoundFXLevel());
+
+ _rightAreaMovie.shareSurface(this);
+ _rightAreaMovie.initFromMovieFile("Images/Items/Right Area Movie");
+ _rightAreaMovie.moveElementTo(kAIRightAreaLeft, kAIRightAreaTop);
+ _rightAreaMovie.moveMovieBoxTo(kAIRightAreaLeft - kAILeftAreaLeft, 0);
+ _rightAreaMovie.setDisplayOrder(kAIRightAreaOrder);
+ _rightAreaMovie.startDisplaying();
+ _rightAreaMovie.setVolume(((PegasusEngine *)g_engine)->getSoundFXLevel());
+
+ _AIMovie.setDisplayOrder(kAIMovieOrder);
+}
+
+void AIArea::setAIVolume(const uint16 volume) {
+ _leftAreaMovie.setVolume(volume);
+ _middleAreaMovie.setVolume(volume);
+ _rightAreaMovie.setVolume(volume);
+}
+
+// There are only so many legal combinations of client/area.
+// Here is the list of supported pairs:
+// kInventorySignature kLeftAreaSignature
+// kInventorySignature kMiddleAreaSignature
+// kBiochipSignature kMiddleAreaSignature
+// kBiochipSignature kRightAreaSignature
+// kAISignature kLeftAreaSignature
+// Further, the kAISignature never sets a static frame time in the left area,
+// but only plays a sequence.
+
+// If this function is called while a sequence is playing, it will just "remember"
+// the time value, so that when the sequence finishes, the new time is asserted.
+
+void AIArea::setAIAreaToTime(const LowerClientSignature client, const LowerAreaSignature area, const TimeValue time) {
+ switch (area) {
+ case kLeftAreaSignature:
+ // Only support kInventorySignature client, since AI never calls SetAIAreaToTime.
+ _leftAreaMovie.setSegment(0, _leftAreaMovie.getDuration());
+
+ if (time == 0xffffffff) {
+ _leftAreaMovie.hide();
+ _leftAreaOwner = kNoClientSignature;
+ } else {
+ setLeftMovieTime(time);
+ }
+ break;
+ case kMiddleAreaSignature:
+ // Only support kInventorySignature and kBiochipSignature clients.
+ _middleAreaMovie.stop();
+ _middleAreaMovie.setFlags(0);
+ _middleAreaMovie.setSegment(0, _middleAreaMovie.getDuration());
+
+ if (time == 0xffffffff) {
+ if (client == kInventorySignature) {
+ if (_middleBiochipTime != 0xffffffff) {
+ setMiddleMovieTime(kBiochipSignature, _middleBiochipTime);
+ } else {
+ _middleAreaMovie.hide();
+ _middleAreaOwner = kNoClientSignature;
+ }
+ } else { // client == kBiochipSignature
+ if (_middleInventoryTime != 0xffffffff) {
+ setMiddleMovieTime(kInventorySignature, _middleInventoryTime);
+ } else {
+ _middleAreaMovie.hide();
+ _middleAreaOwner = kNoClientSignature;
+ }
+ }
+ } else {
+ setMiddleMovieTime(client, time);
+ }
+ break;
+ case kRightAreaSignature:
+ // Only support kBiochipSignature client.
+ _rightAreaMovie.setSegment(0, _rightAreaMovie.getDuration());
+
+ if (time == 0xffffffff) {
+ _rightAreaMovie.hide();
+ _rightAreaOwner = kNoClientSignature;
+ } else {
+ setRightMovieTime(time);
+ }
+ break;
+ }
+}
+
+// Plays a sequence on an area. When the sequence ends, the previous image
+// is restored.
+// Also, is input disabled or not?
+// Easy answer: yes.
+
+// There are only so many legal combinations of client/area.
+// Here is the list of supported pairs:
+// kBiochipSignature kMiddleAreaSignature
+// kBiochipSignature kRightAreaSignature
+// kInventorySignature kMiddleAreaSignature
+
+void AIArea::playAIAreaSequence(const LowerClientSignature, const LowerAreaSignature area, const TimeValue start, const TimeValue stop) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ lockAIOut();
+
+ switch (area) {
+ case kLeftAreaSignature:
+ break;
+ case kMiddleAreaSignature:
+ if (_middleAreaOwner == kInventorySignature)
+ _middleInventoryTime = _middleAreaMovie.getTime();
+ else if (_middleAreaOwner == kBiochipSignature)
+ _middleBiochipTime = _middleAreaMovie.getTime();
+
+ _middleAreaMovie.stop();
+ _middleAreaMovie.setFlags(0);
+ _middleAreaMovie.setSegment(start, stop);
+ _middleAreaMovie.setTime(start);
+ _middleAreaMovie.show();
+ _middleAreaMovie.start();
+ vm->_cursor->hide();
+
+ while (_middleAreaMovie.isRunning()) {
+ vm->checkCallBacks();
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ _middleAreaMovie.stop();
+ vm->_cursor->hideUntilMoved();
+
+ if (_middleAreaOwner == kInventorySignature)
+ setAIAreaToTime(_middleAreaOwner, kMiddleAreaSignature, _middleInventoryTime);
+ else if (_middleAreaOwner == kBiochipSignature)
+ setAIAreaToTime(_middleAreaOwner, kMiddleAreaSignature, _middleBiochipTime);
+ else
+ setAIAreaToTime(_middleAreaOwner, kMiddleAreaSignature, 0xffffffff);
+ break;
+ case kRightAreaSignature:
+ _rightBiochipTime = _rightAreaMovie.getTime();
+ _rightAreaMovie.setSegment(start, stop);
+ _rightAreaMovie.setTime(start);
+ _rightAreaMovie.show();
+ _rightAreaMovie.start();
+ vm->_cursor->hide();
+
+ while (_rightAreaMovie.isRunning()) {
+ vm->checkCallBacks();
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ _rightAreaMovie.stop();
+ vm->_cursor->hideUntilMoved();
+ setAIAreaToTime(_rightAreaOwner, kRightAreaSignature, _rightBiochipTime);
+ break;
+ }
+
+ unlockAI();
+}
+
+bool AIArea::playAIMovie(const LowerAreaSignature area, const Common::String &movieName, bool keepLastFrame, const InputBits interruptFilter) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ lockAIOut();
+
+ InputDevice.waitInput(interruptFilter);
+ if (_AIMovie.isMovieValid())
+ _AIMovie.releaseMovie();
+
+ _AIMovie.shareSurface(this);
+ _AIMovie.initFromMovieFile(movieName);
+
+ if (area == kLeftAreaSignature) {
+ _AIMovie.moveElementTo(kAILeftAreaLeft, kAILeftAreaTop);
+ _leftAreaMovie.hide();
+ } else {
+ _AIMovie.moveElementTo(kAIRightAreaLeft, kAIRightAreaTop);
+ _AIMovie.moveMovieBoxTo(kAIRightAreaLeft - kAILeftAreaLeft, 0);
+ _rightAreaMovie.hide();
+ }
+
+ _AIMovie.setTime(0);
+ _AIMovie.startDisplaying();
+ _AIMovie.show();
+ _AIMovie.redrawMovieWorld();
+ _AIMovie.setVolume(vm->getSoundFXLevel());
+ _AIMovie.start();
+ vm->_cursor->hide();
+
+ bool result = true;
+ bool saveAllowed = vm->swapSaveAllowed(false);
+ bool openAllowed = vm->swapLoadAllowed(false);
+
+ while (_AIMovie.isRunning()) {
+ Input input;
+ InputDevice.getInput(input, interruptFilter);
+
+ if (input.anyInput() || vm->shouldQuit() || vm->saveRequested() || vm->loadRequested()) {
+ result = false;
+ break;
+ }
+
+ vm->checkCallBacks();
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ _AIMovie.stop();
+
+ vm->swapSaveAllowed(saveAllowed);
+ vm->swapLoadAllowed(openAllowed);
+
+ // This used to keep the last frame up even if the movie was interrupted.
+ // However, this only occurs in the recalibration, where interruption means skip the
+ // whole thing, so skipping causes the AI to go away even when keepLastFrame is true.
+
+ if (!(result && keepLastFrame)) {
+ _AIMovie.stopDisplaying();
+ _AIMovie.releaseMovie();
+
+ if (area == kLeftAreaSignature) {
+ _leftAreaMovie.setTime(_leftInventoryTime);
+ _leftAreaMovie.show();
+ _leftAreaMovie.redrawMovieWorld();
+ } else {
+ _rightAreaMovie.setTime(_rightBiochipTime);
+ _rightAreaMovie.show();
+ _rightAreaMovie.redrawMovieWorld();
+ }
+ }
+
+ vm->_cursor->hideUntilMoved();
+ unlockAI();
+ return result;
+}
+
+// Only implemented for kMiddleAreaSignature, kInventorySignature
+void AIArea::loopAIAreaSequence(const LowerClientSignature owner, const LowerAreaSignature area, const TimeValue start, const TimeValue stop) {
+ if (area == kMiddleAreaSignature && owner == kInventorySignature && owner == _middleAreaOwner) {
+ _middleAreaMovie.stop();
+ _middleAreaMovie.setFlags(0);
+ _middleAreaMovie.setSegment(start, stop);
+ _middleAreaMovie.setFlags(kLoopTimeBase);
+ _middleAreaMovie.setTime(start);
+ _middleAreaMovie.show();
+ _middleAreaMovie.start();
+ }
+}
+
+// Only called by kInventorySignature.
+void AIArea::setLeftMovieTime(const TimeValue time) {
+ if (!_AIMovie.isSurfaceValid()) {
+ _leftAreaMovie.setTime(time);
+ _leftAreaMovie.show();
+ _leftAreaMovie.redrawMovieWorld();
+ }
+
+ _leftAreaOwner = kInventorySignature;
+ _leftInventoryTime = time;
+}
+
+void AIArea::setMiddleMovieTime(const LowerClientSignature client, const TimeValue time) {
+ if (client == kInventorySignature) {
+ _middleInventoryTime = time;
+ if (_middleAreaOwner == kBiochipSignature) {
+ BiochipItem *currentBiochip = ((PegasusEngine *)g_engine)->getCurrentBiochip();
+ if (currentBiochip && currentBiochip->isSelected())
+ currentBiochip->giveUpSharedArea();
+ }
+ } else {
+ _middleBiochipTime = time;
+ if (_middleAreaOwner == kInventorySignature) {
+ InventoryItem *currentItem = ((PegasusEngine *)g_engine)->getCurrentInventoryItem();
+ if (currentItem && currentItem->isSelected())
+ currentItem->giveUpSharedArea();
+ }
+ }
+
+ _middleAreaMovie.setSegment(0, _middleAreaMovie.getDuration());
+ _middleAreaMovie.stop();
+ _middleAreaMovie.setFlags(0);
+ _middleAreaMovie.setTime(time);
+ _middleAreaMovie.show();
+ _middleAreaMovie.redrawMovieWorld();
+ _middleAreaOwner = client;
+}
+
+// Only called by kBiochipSignature.
+void AIArea::setRightMovieTime(const TimeValue time) {
+ if (!_AIMovie.isSurfaceValid()) {
+ // Can't do it when the AI movie is up...
+ _rightAreaMovie.setTime(time);
+ _rightAreaMovie.show();
+ _rightAreaMovie.redrawMovieWorld();
+ }
+
+ _rightAreaOwner = kBiochipSignature;
+ _rightBiochipTime = time;
+}
+
+void AIArea::handleInput(const Input &input, const Hotspot *cursorSpot) {
+ if (JMPPPInput::isToggleAIMiddleInput(input))
+ toggleMiddleAreaOwner();
+ else
+ InputHandler::handleInput(input, cursorSpot);
+}
+
+void AIArea::toggleMiddleAreaOwner() {
+ if (_middleAreaOwner == kInventorySignature) {
+ BiochipItem *currentBiochip = ((PegasusEngine *)g_engine)->getCurrentBiochip();
+ if (currentBiochip) {
+ setMiddleMovieTime(kBiochipSignature, currentBiochip->getSharedAreaTime());
+ currentBiochip->takeSharedArea();
+ }
+ } else if (_middleAreaOwner == kBiochipSignature) {
+ InventoryItem *currentItem = ((PegasusEngine *)g_engine)->getCurrentInventoryItem();
+ if (currentItem) {
+ setMiddleMovieTime(kInventorySignature, currentItem->getSharedAreaTime());
+ currentItem->takeSharedArea();
+ }
+ }
+}
+
+void AIArea::activateHotspots() {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ if (_middleAreaOwner == kBiochipSignature) {
+ BiochipItem *currentBiochip = ((PegasusEngine *)g_engine)->getCurrentBiochip();
+ if (currentBiochip)
+ switch (currentBiochip->getObjectID()) {
+ case kAIBiochip:
+ ((AIChip *)currentBiochip)->activateAIHotspots();
+ break;
+ case kPegasusBiochip:
+ if (!vm->isDemo())
+ ((PegasusChip *)currentBiochip)->activatePegasusHotspots();
+ break;
+ case kOpticalBiochip:
+ ((OpticalChip *)currentBiochip)->activateOpticalHotspots();
+ break;
+ }
+ } else if (_middleAreaOwner == kInventorySignature) {
+ InventoryItem *currentItem = ((PegasusEngine *)g_engine)->getCurrentInventoryItem();
+ if (currentItem && currentItem->getObjectID() == kAirMask)
+ ((AirMask *)currentItem)->activateAirMaskHotspots();
+ }
+
+ InputHandler::activateHotspots();
+}
+
+void AIArea::clickInHotspot(const Input &input, const Hotspot *hotspot) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ bool handled = false;
+
+ if (_middleAreaOwner == kBiochipSignature) {
+ BiochipItem *currentBiochip = ((PegasusEngine *)g_engine)->getCurrentBiochip();
+
+ if (currentBiochip) {
+ switch (currentBiochip->getObjectID()) {
+ case kAIBiochip:
+ if ((hotspot->getHotspotFlags() & kAIBiochipSpotFlag) != 0) {
+ ((AIChip *)currentBiochip)->clickInAIHotspot(hotspot->getObjectID());
+ handled = true;
+ }
+ break;
+ case kPegasusBiochip:
+ if (!vm->isDemo() && ((hotspot->getHotspotFlags() & kPegasusBiochipSpotFlag) != 0)) {
+ ((PegasusChip *)currentBiochip)->clickInPegasusHotspot();
+ handled = true;
+ }
+ break;
+ case kOpticalBiochip:
+ if ((hotspot->getHotspotFlags() & kOpticalBiochipSpotFlag) != 0) {
+ ((OpticalChip *)currentBiochip)->clickInOpticalHotspot(hotspot->getObjectID());
+ handled = true;
+ }
+ break;
+ }
+ }
+ } else if (_middleAreaOwner == kInventorySignature) {
+ InventoryItem *currentItem = ((PegasusEngine *)g_engine)->getCurrentInventoryItem();
+
+ if (currentItem) {
+ switch (currentItem->getObjectID()) {
+ case kAirMask:
+ if ((hotspot->getHotspotFlags() & kAirMaskSpotFlag) != 0) {
+ ((AirMask *)currentItem)->clickInAirMaskHotspot();
+ handled = true;
+ }
+ break;
+ }
+ }
+ }
+
+ if (!handled)
+ InputHandler::clickInHotspot(input, hotspot);
+}
+
+void AIArea::lockAIOut() {
+ if (_lockCount == 0)
+ stopIdling();
+
+ _lockCount++;
+}
+
+void AIArea::unlockAI() {
+ if (_lockCount > 0) {
+ _lockCount--;
+ if (_lockCount == 0)
+ startIdling();
+ }
+}
+
+void AIArea::forceAIUnlocked() {
+ if (_lockCount > 0) {
+ _lockCount = 1;
+ unlockAI();
+ }
+}
+
+void AIArea::checkRules() {
+ if (_lockCount == 0 && ((PegasusEngine *)g_engine)->playerAlive())
+ for (AIRuleList::iterator it = _AIRules.begin(); it != _AIRules.end(); it++)
+ if ((*it)->fireRule())
+ break;
+}
+
+void AIArea::useIdleTime() {
+ checkRules();
+}
+
+void AIArea::addAIRule(AIRule *rule) {
+ _AIRules.push_back(rule);
+}
+
+void AIArea::removeAllRules() {
+ for (AIRuleList::iterator it = _AIRules.begin(); it != _AIRules.end(); it++)
+ delete *it;
+
+ _AIRules.clear();
+}
+
+void AIArea::checkMiddleArea() {
+ BiochipItem *currentBiochip = ((PegasusEngine *)g_engine)->getCurrentBiochip();
+
+ if (currentBiochip) {
+ if (_middleAreaOwner == kBiochipSignature) {
+ switch (currentBiochip->getObjectID()) {
+ case kAIBiochip:
+ ((AIChip *)currentBiochip)->setUpAIChip();
+ break;
+ case kPegasusBiochip:
+ ((PegasusChip *)currentBiochip)->setUpPegasusChip();
+ break;
+ }
+ } else {
+ switch (currentBiochip->getObjectID()) {
+ case kAIBiochip:
+ ((AIChip *)currentBiochip)->setUpAIChipRude();
+ break;
+ case kPegasusBiochip:
+ ((PegasusChip *)currentBiochip)->setUpPegasusChipRude();
+ break;
+ }
+ }
+ }
+}
+
+TimeValue AIArea::getBigInfoTime() {
+ if (_middleAreaOwner == kInventorySignature) {
+ InventoryItem *currentItem = ((PegasusEngine *)g_engine)->getCurrentInventoryItem();
+ return currentItem->getInfoLeftTime();
+ } else if (_middleAreaOwner == kBiochipSignature) {
+ BiochipItem *currentBiochip = ((PegasusEngine *)g_engine)->getCurrentBiochip();
+ return currentBiochip->getInfoLeftTime();
+ }
+
+ return 0xffffffff;
+}
+
+void AIArea::getSmallInfoSegment(TimeValue &start, TimeValue &stop) {
+ if (_middleAreaOwner == kInventorySignature) {
+ InventoryItem *currentItem = ((PegasusEngine *)g_engine)->getCurrentInventoryItem();
+ currentItem->getInfoRightTimes(start, stop);
+ } else if (_middleAreaOwner == kBiochipSignature) {
+ BiochipItem *currentBiochip = ((PegasusEngine *)g_engine)->getCurrentBiochip();
+ currentBiochip->getInfoRightTimes(start, stop);
+ } else {
+ start = 0xffffffff;
+ stop = 0xffffffff;
+ }
+}
+
+LowerClientSignature AIArea::getMiddleAreaOwner() {
+ return _middleAreaOwner;
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/ai/ai_area.h b/engines/pegasus/ai/ai_area.h
new file mode 100644
index 0000000000..10bfc933a1
--- /dev/null
+++ b/engines/pegasus/ai/ai_area.h
@@ -0,0 +1,172 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_AI_AIAREA_H
+#define PEGASUS_AI_AIAREA_H
+
+#include "pegasus/input.h"
+#include "pegasus/movie.h"
+#include "pegasus/timers.h"
+#include "pegasus/ai/ai_rule.h"
+
+namespace Common {
+ class ReadStream;
+ class WriteStream;
+}
+
+/*
+
+ The AI area is the area at the bottom of the screen. There are three areas within
+ the AI area:
+ 1) the inventory/AI help area
+ 2) the middle area
+ 3) the biochip display area
+
+ Area 1 is used for displaying the current inventory item. When the player changes the
+ current item, either by selecting a new one in the inventory list or by picking
+ up a new item, area 1 updates to show the new item.
+
+ If the AI decides to give a message, the AI's head temporarily takes over area 1
+ for the duration of the message, then goes away, returning the area to the current
+ inventory item.
+
+ Area 2 is used to display the current inventory item's state, the current biochip's
+ state, and any extra information from the AI. The contention for this area is
+ resolved as follows:
+ -- If the AI needs to use the area while giving a message in area 1, it takes over
+ area 2 for the duration of its message.
+*** This is not true.
+ -- If the player selects a new inventory item, the inventory item's state gets
+ displayed immediately.
+ -- If the player selects a new biochip, the biochip's state info gets displayed
+ immediately.
+ -- If any auto drawing is to occur, it seizes the area as soon as the drawing is
+ to occur. For example, the mapping biochip does auto drawing every time the
+ player takes a step. The only exception to this rule is if the AI is presenting
+ a warning. When the AI seizes areas 1 and 2, it preempts all other uses.
+ Some inventory items and biochips can cause arbitrary drawing to occur in this area
+ at arbitrary times. The map biochip is one example which causes drawing when the
+ player takes a step. Another example is the poison gas canister, which flashes in
+ this area to indicate a dangerous compound.
+
+ Area 3 is used to display the current biochip. When the player changes the current
+ biochip, either by selecting a new one from the biochip list or by picking up a
+ new one, area 3 updates to show the new item. In addition, some biochips can play
+ animation in this area.
+
+*/
+
+namespace Pegasus {
+
+class AIArea : public Surface, public Idler, public InputHandler {
+public:
+ AIArea(InputHandler *);
+ virtual ~AIArea();
+
+ void writeAIRules(Common::WriteStream *stream);
+ void readAIRules(Common::ReadStream *stream);
+
+ void initAIArea();
+
+ void saveAIState();
+ void restoreAIState();
+
+ void handleInput(const Input &, const Hotspot *);
+ void activateHotspots();
+ void clickInHotspot(const Input &, const Hotspot *);
+
+ void setAIVolume(const uint16);
+
+ // There are only so many legal combinations of client/area.
+ // Here is the list of supported pairs:
+ // kInventorySignature kLeftAreaSignature
+ // kInventorySignature kMiddleAreaSignature
+ // kBiochipSignature kMiddleAreaSignature
+ // kBiochipSignature kRightAreaSignature
+ // kAISignature kLeftAreaSignature
+ // Further, the kAISignature never sets a static frame time in the left area,
+ // but only plays a sequence from the AI movie.
+ void setAIAreaToTime(const LowerClientSignature, const LowerAreaSignature, const TimeValue);
+
+ // The "Play" functions play the requested sequence synchronously.
+ void playAIAreaSequence(const LowerClientSignature, const LowerAreaSignature, const TimeValue, const TimeValue);
+
+ // For PlayAIMovie, it is assumed that the client is the AI itself.
+ // This is used to play AI messages as well as Optical Memory video.
+ // Returns true if the movie played all the way through, false if it was interrupted.
+ bool playAIMovie(const LowerAreaSignature, const Common::String &movieName, bool keepLastFrame, const InputBits);
+
+ // Loop the requested sequence indefinitely.
+ void loopAIAreaSequence(const LowerClientSignature, const LowerAreaSignature, const TimeValue, const TimeValue);
+
+ void addAIRule(AIRule *);
+
+ // Remove and delete all rules.
+ void removeAllRules();
+
+ void lockAIOut();
+ void unlockAI();
+ void forceAIUnlocked();
+
+ void checkMiddleArea();
+ void checkRules();
+
+ LowerClientSignature getMiddleAreaOwner();
+ void toggleMiddleAreaOwner();
+
+ TimeValue getBigInfoTime();
+ void getSmallInfoSegment(TimeValue &, TimeValue &);
+
+protected:
+ void useIdleTime();
+
+ void setLeftMovieTime(const TimeValue);
+ void setMiddleMovieTime(const LowerClientSignature, const TimeValue);
+ void setRightMovieTime(const TimeValue);
+
+ Movie _leftAreaMovie;
+ Movie _middleAreaMovie;
+ Movie _rightAreaMovie;
+ Movie _AIMovie;
+
+ LowerClientSignature _leftAreaOwner;
+ LowerClientSignature _middleAreaOwner;
+ LowerClientSignature _rightAreaOwner;
+
+ TimeValue _leftInventoryTime;
+ TimeValue _middleInventoryTime;
+ TimeValue _middleBiochipTime;
+ TimeValue _rightBiochipTime;
+
+ AIRuleList _AIRules;
+
+ uint _lockCount;
+};
+
+extern AIArea *g_AIArea;
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/ai/ai_condition.cpp b/engines/pegasus/ai/ai_condition.cpp
new file mode 100644
index 0000000000..df6d3227e5
--- /dev/null
+++ b/engines/pegasus/ai/ai_condition.cpp
@@ -0,0 +1,290 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/stream.h"
+
+#include "pegasus/energymonitor.h"
+#include "pegasus/gamestate.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_condition.h"
+#include "pegasus/items/itemlist.h"
+#include "pegasus/items/biochips/biochipitem.h"
+#include "pegasus/items/inventory/inventoryitem.h"
+
+namespace Pegasus {
+
+AIOneChildCondition::AIOneChildCondition(AICondition *child) {
+ _child = child;
+}
+
+AIOneChildCondition::~AIOneChildCondition() {
+ delete _child;
+}
+
+void AIOneChildCondition::writeAICondition(Common::WriteStream *stream) {
+ if (_child)
+ _child->writeAICondition(stream);
+}
+
+void AIOneChildCondition::readAICondition(Common::ReadStream *stream) {
+ if (_child)
+ _child->readAICondition(stream);
+}
+
+AITwoChildrenCondition::AITwoChildrenCondition(AICondition *leftChild, AICondition *rightChild) {
+ _leftChild = leftChild;
+ _rightChild = rightChild;
+}
+
+AITwoChildrenCondition::~AITwoChildrenCondition() {
+ delete _leftChild;
+ delete _rightChild;
+}
+
+void AITwoChildrenCondition::writeAICondition(Common::WriteStream *stream) {
+ if (_leftChild)
+ _leftChild->writeAICondition(stream);
+
+ if (_rightChild)
+ _rightChild->writeAICondition(stream);
+}
+
+void AITwoChildrenCondition::readAICondition(Common::ReadStream *stream) {
+ if (_leftChild)
+ _leftChild->readAICondition(stream);
+
+ if (_rightChild)
+ _rightChild->readAICondition(stream);
+}
+
+AINotCondition::AINotCondition(AICondition* child) : AIOneChildCondition(child) {
+}
+
+bool AINotCondition::fireCondition() {
+ return _child && !_child->fireCondition();
+}
+
+AIAndCondition::AIAndCondition(AICondition *leftChild, AICondition *rightChild) : AITwoChildrenCondition(leftChild, rightChild) {
+}
+
+bool AIAndCondition::fireCondition() {
+ return _leftChild && _leftChild->fireCondition() && _rightChild && _rightChild->fireCondition();
+}
+
+AIOrCondition::AIOrCondition(AICondition *leftChild, AICondition *rightChild) : AITwoChildrenCondition(leftChild, rightChild) {
+}
+
+bool AIOrCondition::fireCondition() {
+ return (_leftChild && _leftChild->fireCondition()) || (_rightChild && _rightChild->fireCondition());
+}
+
+AITimerCondition::AITimerCondition(const TimeValue time, const TimeScale scale, const bool shouldStartTimer) {
+ _timerFuse.primeFuse(time, scale);
+ _timerFuse.setFunctionPtr((tFunctionPtr)&AITimerFunction, (void *)this);
+ _fired = false;
+
+ if (shouldStartTimer)
+ startTimer();
+}
+
+void AITimerCondition::startTimer() {
+ _fired = false;
+ _timerFuse.lightFuse();
+}
+
+void AITimerCondition::stopTimer() {
+ _timerFuse.stopFuse();
+}
+
+void AITimerCondition::writeAICondition(Common::WriteStream *stream) {
+ stream->writeByte(_timerFuse.isFuseLit());
+ stream->writeByte(_fired);
+ stream->writeUint32BE(_timerFuse.getTimeRemaining());
+ stream->writeUint32BE(_timerFuse.getFuseScale());
+}
+
+void AITimerCondition::readAICondition(Common::ReadStream *stream) {
+ bool running = stream->readByte();
+ _fired = stream->readByte();
+ TimeValue time = stream->readUint32BE();
+ TimeScale scale = stream->readUint32BE();
+
+ _timerFuse.stopFuse();
+ _timerFuse.primeFuse(time, scale);
+
+ if (running)
+ _timerFuse.lightFuse();
+}
+
+void AITimerCondition::AITimerFunction(FunctionPtr *, AITimerCondition *condition) {
+ condition->_fired = true;
+}
+
+bool AITimerCondition::fireCondition() {
+ return _fired;
+}
+
+AILocationCondition::AILocationCondition(uint32 maxLocations) {
+ _numLocations = 0;
+ _maxLocations = maxLocations;
+ _locations = new RoomViewID[maxLocations];
+}
+
+AILocationCondition::~AILocationCondition() {
+ delete[] _locations;
+}
+
+void AILocationCondition::addLocation(const RoomViewID location) {
+ if (_numLocations < _maxLocations)
+ _locations[_numLocations++] = location;
+}
+
+bool AILocationCondition::fireCondition() {
+ RoomViewID test = GameState.getCurrentRoomAndView(), *p;
+ uint32 i;
+
+ for (i = 0, p = _locations; i < _numLocations; i++, p++) {
+ if (test == *p) {
+ *p = MakeRoomView(kNoRoomID, kNoDirection);
+ return true;
+ }
+ }
+
+ return false;
+}
+
+void AILocationCondition::writeAICondition(Common::WriteStream *stream) {
+ stream->writeUint32BE(_maxLocations);
+ stream->writeUint32BE(_numLocations);
+
+ uint32 i;
+ RoomViewID *p;
+ for (i = 0, p = _locations; i < _numLocations; i++, p++)
+ stream->writeUint32BE(*p);
+}
+
+void AILocationCondition::readAICondition(Common::ReadStream *stream) {
+ uint32 maxLocations = stream->readUint32BE();
+
+ if (_maxLocations != maxLocations) {
+ delete[] _locations;
+ _locations = new RoomViewID[maxLocations];
+ _maxLocations = maxLocations;
+ }
+
+ _numLocations = stream->readUint32BE();
+
+ uint32 i;
+ RoomViewID *p;
+ for (i = 0, p = _locations; i < _numLocations; i++, p++)
+ *p = stream->readUint32BE();
+}
+
+AIDoorOpenedCondition::AIDoorOpenedCondition(RoomViewID doorLocation) {
+ _doorLocation = doorLocation;
+}
+
+bool AIDoorOpenedCondition::fireCondition() {
+ return GameState.getCurrentRoomAndView() == _doorLocation && GameState.isCurrentDoorOpen();
+}
+
+AIHasItemCondition::AIHasItemCondition(const ItemID item) {
+ _item = item;
+}
+
+bool AIHasItemCondition::fireCondition() {
+ return _item == kNoItemID || GameState.isTakenItemID(_item);
+}
+
+AIDoesntHaveItemCondition::AIDoesntHaveItemCondition(const ItemID item) {
+ _item = item;
+}
+
+bool AIDoesntHaveItemCondition::fireCondition() {
+ return _item == kNoItemID || !GameState.isTakenItemID(_item);
+}
+
+AICurrentItemCondition::AICurrentItemCondition(const ItemID item) {
+ _item = item;
+}
+
+bool AICurrentItemCondition::fireCondition() {
+ InventoryItem *item = ((PegasusEngine *)g_engine)->getCurrentInventoryItem();
+
+ if (_item == kNoItemID)
+ return item == 0;
+
+ return item != 0 && item->getObjectID() == _item;
+}
+
+AICurrentBiochipCondition::AICurrentBiochipCondition(const ItemID biochip) {
+ _biochip = biochip;
+}
+
+bool AICurrentBiochipCondition::fireCondition() {
+ BiochipItem *biochip = ((PegasusEngine *)g_engine)->getCurrentBiochip();
+
+ if (_biochip == kNoItemID)
+ return biochip == 0;
+
+ return biochip != 0 && biochip->getObjectID() == _biochip;
+}
+
+AIItemStateCondition::AIItemStateCondition(const ItemID item, const ItemState state) {
+ _item = item;
+ _state = state;
+}
+
+bool AIItemStateCondition::fireCondition() {
+ Item *item = g_allItems.findItemByID(_item);
+ return item != 0 && item->getItemState() == _state;
+}
+
+AIEnergyMonitorCondition::AIEnergyMonitorCondition(const int32 energyThreshold) {
+ _energyThreshold = energyThreshold;
+}
+
+bool AIEnergyMonitorCondition::fireCondition() {
+ return g_energyMonitor != 0 && g_energyMonitor->getCurrentEnergy() < _energyThreshold;
+}
+
+AILastExtraCondition::AILastExtraCondition(const ExtraID lastExtra) {
+ _lastExtra = lastExtra;
+}
+
+bool AILastExtraCondition::fireCondition() {
+ return g_neighborhood && (ExtraID)g_neighborhood->getLastExtra() == _lastExtra;
+}
+
+AICondition *makeLocationAndDoesntHaveItemCondition(const RoomID room, const DirectionConstant direction, const ItemID item) {
+ AILocationCondition *location = new AILocationCondition(1);
+ location->addLocation(MakeRoomView(room, direction));
+
+ AIDoesntHaveItemCondition *doesntHaveItem = new AIDoesntHaveItemCondition(item);
+
+ return new AIAndCondition(location, doesntHaveItem);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/ai/ai_condition.h b/engines/pegasus/ai/ai_condition.h
new file mode 100644
index 0000000000..2d93a52eab
--- /dev/null
+++ b/engines/pegasus/ai/ai_condition.h
@@ -0,0 +1,287 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_AI_AICONDITION_H
+#define PEGASUS_AI_AICONDITION_H
+
+#include "pegasus/timers.h"
+
+namespace Common {
+ class ReadStream;
+ class WriteStream;
+}
+
+namespace Pegasus {
+
+/////////////////////////////////////////////
+//
+// AICondition
+
+class AICondition {
+public:
+ AICondition() {}
+ virtual ~AICondition() {}
+
+ virtual bool fireCondition() = 0;
+
+ // Only need these for conditions that are dynamic, like timer conditions...
+ // other conditions, like item related conditions, which don't change during
+ // the run of an environment, are completely initted when the environment
+ // is created.
+ virtual void writeAICondition(Common::WriteStream *) {}
+ virtual void readAICondition(Common::ReadStream *) {}
+};
+
+/////////////////////////////////////////////
+//
+// AIOneChildCondition
+
+class AIOneChildCondition : public AICondition {
+public:
+ AIOneChildCondition(AICondition *);
+ virtual ~AIOneChildCondition();
+
+ virtual void writeAICondition(Common::WriteStream *);
+ virtual void readAICondition(Common::ReadStream *);
+
+protected:
+ AICondition *_child;
+};
+
+/////////////////////////////////////////////
+//
+// AITwoChildrenCondition
+
+class AITwoChildrenCondition : public AICondition {
+public:
+ AITwoChildrenCondition(AICondition *, AICondition *);
+ virtual ~AITwoChildrenCondition();
+
+ virtual void writeAICondition(Common::WriteStream *);
+ virtual void readAICondition(Common::ReadStream *);
+
+protected:
+ AICondition *_leftChild, *_rightChild;
+};
+
+/////////////////////////////////////////////
+//
+// AINotCondition
+
+class AINotCondition : public AIOneChildCondition {
+public:
+ AINotCondition(AICondition *);
+
+ virtual bool fireCondition();
+};
+
+/////////////////////////////////////////////
+//
+// AIAndCondition
+
+class AIAndCondition : public AITwoChildrenCondition {
+public:
+ AIAndCondition(AICondition *, AICondition *);
+
+ virtual bool fireCondition();
+};
+
+/////////////////////////////////////////////
+//
+// AIOrCondition
+
+class AIOrCondition : public AITwoChildrenCondition {
+public:
+ AIOrCondition(AICondition *, AICondition *);
+
+ virtual bool fireCondition();
+};
+
+/////////////////////////////////////////////
+//
+// AITimerCondition
+
+class AITimerCondition : public AICondition {
+public:
+ AITimerCondition(const TimeValue, const TimeScale, const bool);
+
+ void startTimer();
+ void stopTimer();
+
+ virtual bool fireCondition();
+
+ virtual void writeAICondition(Common::WriteStream *);
+ virtual void readAICondition(Common::ReadStream *);
+
+protected:
+ static void AITimerFunction(FunctionPtr *, AITimerCondition *);
+
+ FuseFunction _timerFuse;
+ bool _fired;
+};
+
+/////////////////////////////////////////////
+//
+// AILocationCondition
+
+class AILocationCondition : public AICondition {
+public:
+ AILocationCondition(uint32);
+ virtual ~AILocationCondition();
+
+ void addLocation(RoomViewID);
+ virtual bool fireCondition();
+
+ virtual void writeAICondition(Common::WriteStream *);
+ virtual void readAICondition(Common::ReadStream *);
+
+protected:
+ uint32 _numLocations, _maxLocations;
+ RoomViewID *_locations;
+};
+
+/////////////////////////////////////////////
+//
+// AIDoorOpenedCondition
+
+class AIDoorOpenedCondition : public AICondition {
+public:
+ AIDoorOpenedCondition(RoomViewID);
+ virtual ~AIDoorOpenedCondition() {}
+
+ virtual bool fireCondition();
+
+protected:
+ RoomViewID _doorLocation;
+};
+
+/////////////////////////////////////////////
+//
+// AIHasItemCondition
+
+class AIHasItemCondition : public AICondition {
+public:
+ AIHasItemCondition(const ItemID);
+
+ virtual bool fireCondition();
+
+protected:
+ ItemID _item;
+};
+
+/////////////////////////////////////////////
+//
+// AIDoesntHaveItemCondition
+
+class AIDoesntHaveItemCondition : public AICondition {
+public:
+ AIDoesntHaveItemCondition(const ItemID);
+
+ virtual bool fireCondition();
+
+protected:
+ ItemID _item;
+};
+
+/////////////////////////////////////////////
+//
+// AICurrentItemCondition
+
+class AICurrentItemCondition : public AICondition {
+public:
+ AICurrentItemCondition(const ItemID);
+
+ virtual bool fireCondition();
+
+protected:
+ ItemID _item;
+};
+
+/////////////////////////////////////////////
+//
+// AICurrentBiochipCondition
+
+class AICurrentBiochipCondition : public AICondition {
+public:
+ AICurrentBiochipCondition(const ItemID);
+
+ virtual bool fireCondition();
+
+protected:
+ ItemID _biochip;
+};
+
+/////////////////////////////////////////////
+//
+// AIItemStateCondition
+
+class AIItemStateCondition : public AICondition {
+public:
+ AIItemStateCondition(const ItemID, const ItemState);
+
+ virtual bool fireCondition();
+
+protected:
+ ItemID _item;
+ ItemState _state;
+};
+
+/////////////////////////////////////////////
+//
+// AIEnergyMonitorCondition
+
+class AIEnergyMonitorCondition : public AICondition {
+public:
+ AIEnergyMonitorCondition(const int32);
+
+ virtual bool fireCondition();
+
+protected:
+ int32 _energyThreshold;
+};
+
+/////////////////////////////////////////////
+//
+// AILastExtraCondition
+
+class AILastExtraCondition : public AICondition {
+public:
+ AILastExtraCondition(const ExtraID);
+
+ virtual bool fireCondition();
+
+protected:
+ ExtraID _lastExtra;
+};
+
+/////////////////////////////////////////////
+//
+// Helper functions
+
+AICondition *makeLocationAndDoesntHaveItemCondition(const RoomID room, const DirectionConstant direction, const ItemID item);
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/ai/ai_rule.cpp b/engines/pegasus/ai/ai_rule.cpp
new file mode 100644
index 0000000000..3aaa530a4a
--- /dev/null
+++ b/engines/pegasus/ai/ai_rule.cpp
@@ -0,0 +1,78 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/stream.h"
+
+#include "pegasus/ai/ai_action.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/ai/ai_condition.h"
+#include "pegasus/ai/ai_rule.h"
+
+namespace Pegasus {
+
+bool AIRule::fireRule() {
+ if (_ruleActive && _ruleCondition && _ruleAction && _ruleCondition->fireCondition()) {
+ if (g_AIArea)
+ g_AIArea->lockAIOut();
+
+ _ruleAction->performAIAction(this);
+
+ if (--_ruleAction->_actionCount <= 0)
+ deactivateRule();
+
+ if (g_AIArea)
+ g_AIArea->unlockAI();
+
+ return true;
+ }
+
+ return false;
+}
+
+void AIRule::writeAIRule(Common::WriteStream *stream) {
+ stream->writeByte(_ruleActive);
+
+ if (_ruleCondition)
+ _ruleCondition->writeAICondition(stream);
+}
+
+void AIRule::readAIRule(Common::ReadStream *stream) {
+ _ruleActive = stream->readByte();
+
+ if (_ruleCondition)
+ _ruleCondition->readAICondition(stream);
+}
+
+void AIRuleList::writeAIRules(Common::WriteStream *stream) {
+ for (AIRuleList::iterator it = begin(); it != end(); it++)
+ (*it)->writeAIRule(stream);
+}
+
+void AIRuleList::readAIRules(Common::ReadStream *stream) {
+ for (AIRuleList::iterator it = begin(); it != end(); it++)
+ (*it)->readAIRule(stream);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/ai/ai_rule.h b/engines/pegasus/ai/ai_rule.h
new file mode 100644
index 0000000000..bccd4ecb06
--- /dev/null
+++ b/engines/pegasus/ai/ai_rule.h
@@ -0,0 +1,86 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_AI_AIRULE_H
+#define PEGASUS_AI_AIRULE_H
+
+#include "common/list.h"
+
+#include "pegasus/ai/ai_action.h"
+#include "pegasus/ai/ai_condition.h"
+
+namespace Common {
+ class ReadStream;
+ class WriteStream;
+}
+
+namespace Pegasus {
+
+class AICondition;
+class AIAction;
+
+class AIRule {
+public:
+ AIRule(AICondition *condition, AIAction *rule) {
+ _ruleCondition = condition;
+ _ruleAction = rule;
+ _ruleActive = true;
+ }
+
+ ~AIRule() {
+ if (_ruleCondition)
+ delete _ruleCondition;
+
+ if (_ruleAction)
+ delete _ruleAction;
+ }
+
+ bool fireRule();
+
+ void activateRule() { _ruleActive = true; }
+ void deactivateRule() { _ruleActive = false; }
+ bool isRuleActive() { return _ruleActive; }
+
+ void writeAIRule(Common::WriteStream *);
+ void readAIRule(Common::ReadStream *);
+
+protected:
+ AICondition *_ruleCondition;
+ AIAction *_ruleAction;
+ bool _ruleActive;
+};
+
+class AIRuleList : public Common::List<AIRule *> {
+public:
+ AIRuleList() {}
+ ~AIRuleList() {}
+
+ void writeAIRules(Common::WriteStream *);
+ void readAIRules(Common::ReadStream *);
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/compass.cpp b/engines/pegasus/compass.cpp
new file mode 100644
index 0000000000..6ae4e11a0d
--- /dev/null
+++ b/engines/pegasus/compass.cpp
@@ -0,0 +1,82 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/compass.h"
+
+namespace Pegasus {
+
+Compass *g_compass = 0;
+
+Compass::Compass() : FaderAnimation(kCompassID) {
+ // Initialize it to east...
+ setFaderValue(90);
+ g_compass = this;
+}
+
+Compass::~Compass() {
+ g_compass = 0;
+}
+
+void Compass::initCompass() {
+ if (!isCompassValid()) {
+ Common::Rect r;
+ _compassImage.initFromPICTFile("Images/Compass/Compass");
+ _compassImage.getSurfaceBounds(r);
+ r.right = kCompassWidth;
+ setBounds(r);
+ }
+}
+
+void Compass::deallocateCompass() {
+ _compassImage.deallocateSurface();
+}
+
+void Compass::setFaderValue(const int32 angle) {
+ int16 a = angle % 360;
+
+ if (a < 0)
+ a += 360;
+
+ FaderAnimation::setFaderValue(a);
+}
+
+void Compass::draw(const Common::Rect &r1) {
+ if (_compassImage.isSurfaceValid()) {
+ Common::Rect bounds;
+ getBounds(bounds);
+
+ Common::Rect r2;
+ _compassImage.getSurfaceBounds(r2);
+
+ CoordType width = r2.width();
+ CoordType offsetH = width / 10 - bounds.width() / 2 + (getFaderValue() * width) / 450 - bounds.left;
+ CoordType offsetV = -bounds.top;
+ r2 = r1;
+ r2.translate(offsetH, offsetV);
+ _compassImage.drawImage(r2, r1);
+ }
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/compass.h b/engines/pegasus/compass.h
new file mode 100644
index 0000000000..d66b432a38
--- /dev/null
+++ b/engines/pegasus/compass.h
@@ -0,0 +1,58 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_COMPASS_H
+#define PEGASUS_COMPASS_H
+
+#include "pegasus/fader.h"
+#include "pegasus/surface.h"
+
+namespace Pegasus {
+
+// Compass is defined with 0 as north, 90 east, 180 south, 270 west.
+// Clockwise rotation increases the angle, counterclockwise rotation decreases the angle.
+
+class Compass : public FaderAnimation {
+public:
+ Compass();
+ virtual ~Compass();
+
+ void initCompass();
+ void deallocateCompass();
+ bool isCompassValid() const { return _compassImage.isSurfaceValid(); }
+
+ void setFaderValue(const int32);
+
+protected:
+ void draw(const Common::Rect &);
+
+ Frame _compassImage;
+};
+
+extern Compass *g_compass;
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/console.cpp b/engines/pegasus/console.cpp
new file mode 100644
index 0000000000..64bd0ba5f2
--- /dev/null
+++ b/engines/pegasus/console.cpp
@@ -0,0 +1,102 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/console.h"
+#include "pegasus/interface.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/neighborhood/neighborhood.h"
+
+namespace Pegasus {
+
+PegasusConsole::PegasusConsole(PegasusEngine *vm) : GUI::Debugger(), _vm(vm) {
+ DCmd_Register("die", WRAP_METHOD(PegasusConsole, Cmd_Die));
+
+ // These functions are non-demo specific
+ if (!_vm->isDemo())
+ DCmd_Register("jump", WRAP_METHOD(PegasusConsole, Cmd_Jump));
+}
+
+PegasusConsole::~PegasusConsole() {
+}
+
+bool PegasusConsole::Cmd_Die(int argc, const char **argv) {
+ if (argc == 1) {
+ DebugPrintf("Usage: die <death reason>\n");
+ return true;
+ }
+
+ int reason = atoi(argv[1]);
+
+ bool invalidReason = (reason == 0 || reason > kPlayerWonGame);
+
+ if (!invalidReason && _vm->isDemo())
+ invalidReason = (reason != kDeathFallOffCliff) && (reason != kDeathEatenByDinosaur) &&
+ (reason != kDeathStranded) && (reason != kPlayerWonGame);
+
+
+ if (invalidReason) {
+ DebugPrintf("Invalid death reason %d\n", reason);
+ return true;
+ }
+
+ _vm->die(atoi(argv[1]));
+ return false;
+}
+
+bool PegasusConsole::Cmd_Jump(int argc, const char **argv) {
+ if (!g_interface) {
+ // TODO
+ DebugPrintf("Cannot jump without interface set up\n");
+ return true;
+ }
+
+ // TODO: Default room/direction for each neighborhood
+
+ if (argc < 4) {
+ DebugPrintf("Usage: jump <neighborhood> <room> <direction>\n");
+ return true;
+ }
+
+ NeighborhoodID neighborhood = (NeighborhoodID)atoi(argv[1]);
+ RoomID room = (RoomID)atoi(argv[2]);
+ DirectionConstant direction = (DirectionConstant)atoi(argv[3]);
+
+ if ((neighborhood < kCaldoriaID || neighborhood > kNoradDeltaID || neighborhood == kFinalTSAID) &&
+ neighborhood != kNoradSubChaseID) {
+ DebugPrintf("Invalid neighborhood %d", neighborhood);
+ return true;
+ }
+
+ // No real way to check room validity at this point
+
+ if (direction > kWest) {
+ DebugPrintf("Invalid direction %d", direction);
+ return true;
+ }
+
+ // Here we go!
+ // TODO: Can't clear menu since the engine is paused
+ _vm->jumpToNewEnvironment(neighborhood, room, direction);
+ return false;
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/console.h b/engines/pegasus/console.h
new file mode 100644
index 0000000000..f00ee25294
--- /dev/null
+++ b/engines/pegasus/console.h
@@ -0,0 +1,46 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_CONSOLE_H
+#define PEGASUS_CONSOLE_H
+
+#include "gui/debugger.h"
+
+namespace Pegasus {
+
+class PegasusEngine;
+
+class PegasusConsole : public GUI::Debugger {
+public:
+ PegasusConsole(PegasusEngine *vm);
+ virtual ~PegasusConsole();
+
+private:
+ bool Cmd_Die(int argc, const char **argv);
+ bool Cmd_Jump(int argc, const char **argv);
+
+ PegasusEngine *_vm;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/constants.h b/engines/pegasus/constants.h
new file mode 100644
index 0000000000..77a80256ac
--- /dev/null
+++ b/engines/pegasus/constants.h
@@ -0,0 +1,729 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_CONSTANTS_H
+#define PEGASUS_CONSTANTS_H
+
+#include "common/endian.h"
+#include "common/rect.h"
+
+#include "pegasus/types.h"
+
+namespace Pegasus {
+
+// TODO: Organize these
+
+static const GameID kGameIDNothing = -1;
+
+static const ActorID kNoActorID = kGameIDNothing;
+static const ActorID kPlayerID = 0;
+static const ItemID kNoItemID = kGameIDNothing;
+static const RoomID kNoRoomID = kGameIDNothing;
+static const ExtraID kNoExtraID = 0xFFFFFFFF;
+static const NeighborhoodID kNoNeighborhoodID = kGameIDNothing;
+static const AlternateID kNoAlternateID = 0;
+static const GameMenuCommand kMenuCmdNoCommand = 0;
+
+static const HotSpotActivationID kActivateHotSpotAlways = 0;
+static const HotSpotActivationID kActivateHotSpotNever = -1;
+
+static const ItemState kNoItemState = -1;
+
+static const DirectionConstant kNoDirection = 0xFF;
+static const DirectionConstant kNorth = 0;
+static const DirectionConstant kSouth = 1;
+static const DirectionConstant kEast = 2;
+static const DirectionConstant kWest = 3;
+
+static const TurnDirection kNoTurn = 0xFF;
+static const TurnDirection kTurnLeft = 0;
+static const TurnDirection kTurnRight = 1;
+static const TurnDirection kTurnUp = 2;
+static const TurnDirection kTurnDown = 3;
+static const TurnDirection kMaxTurns = 4;
+
+static const GameMode kNoMode = -1;
+static const GameMode kModeNavigation = 0;
+static const GameMode kLastGameShellMode = kModeNavigation;
+
+static const CanMoveForwardReason kCanMoveForward = 0;
+static const CanMoveForwardReason kCantMoveBlocked = kCanMoveForward + 1;
+static const CanMoveForwardReason kCantMoveDoorClosed = kCantMoveBlocked + 1;
+static const CanMoveForwardReason kCantMoveDoorLocked = kCantMoveDoorClosed + 1;
+static const CanMoveForwardReason kCantMoveLastReason = kCantMoveDoorLocked;
+
+static const CanTurnReason kCanTurn = 0;
+static const CanTurnReason kCantTurnNoTurn = kCanTurn + 1;
+static const CanTurnReason kCantTurnLastReason = kCantTurnNoTurn;
+
+static const CanOpenDoorReason kCanOpenDoor = 0;
+static const CanOpenDoorReason kCantOpenNoDoor = kCanOpenDoor + 1;
+static const CanOpenDoorReason kCantOpenLocked = kCantOpenNoDoor + 1;
+static const CanOpenDoorReason kCantOpenAlreadyOpen = kCantOpenLocked + 1;
+static const CanOpenDoorReason kCantOpenLastReason = kCantOpenAlreadyOpen;
+
+static const DisplayElementID kNoDisplayElement = -1;
+static const DisplayElementID kHighestReservedElementID = -2;
+
+static const DisplayElementID kCursorID = kHighestReservedElementID;
+static const DisplayElementID kLoadScreenID = kCursorID - 1;
+
+static const DisplayOrder kMinAvailableOrder = 0;
+static const DisplayOrder kMaxAvailableOrder = 999998;
+static const DisplayOrder kLoadScreenOrder = 900000;
+static const DisplayOrder kCursorOrder = 1000000;
+
+static const HotSpotID kNoHotSpotID = -1;
+static const HotSpotFlags kNoHotSpotFlags = 0;
+static const HotSpotFlags kAllHotSpotFlags = ~kNoHotSpotFlags;
+
+static const NotificationFlags kNoNotificationFlags = 0;
+
+static const DisplayElementID kCurrentDragSpriteID = 1000;
+
+static const TimeScale kDefaultTimeScale = 600;
+
+// Ticks per second.
+
+static const TimeScale kOneTickPerSecond = 1;
+static const TimeScale kTwoTicksPerSecond = 2;
+static const TimeScale kFifteenTicksPerSecond = 15;
+static const TimeScale kThirtyTicksPerSecond = 30;
+static const TimeScale kSixtyTicksPerSecond = 60;
+static const TimeScale kMovieTicksPerSecond = 600;
+
+// These times are in seconds.
+
+static const TimeValue kOneSecond = 1;
+static const TimeValue kTwoSeconds = 2;
+static const TimeValue kThreeSeconds = 3;
+static const TimeValue kFourSeconds = 4;
+static const TimeValue kFiveSeconds = 5;
+static const TimeValue kSixSeconds = 6;
+static const TimeValue kSevenSeconds = 7;
+static const TimeValue kEightSeconds = 8;
+static const TimeValue kNineSeconds = 9;
+static const TimeValue kTenSeconds = 10;
+static const TimeValue kElevenSeconds = 11;
+static const TimeValue kTwelveSeconds = 12;
+static const TimeValue kThirteenSeconds = 13;
+static const TimeValue kFourteenSeconds = 14;
+static const TimeValue kFifteenSeconds = 15;
+static const TimeValue kSixteenSeconds = 16;
+static const TimeValue kSeventeenSeconds = 17;
+static const TimeValue kEighteenSeconds = 18;
+static const TimeValue kNineteenSeconds = 19;
+static const TimeValue kTwentySeconds = 20;
+static const TimeValue kThirtySeconds = 30;
+static const TimeValue kFortySeconds = 40;
+static const TimeValue kFiftySeconds = 50;
+static const TimeValue kSixtySeconds = 60;
+static const TimeValue kOneMinute = 60;
+static const TimeValue kTwoMinutes = kOneMinute * 2;
+static const TimeValue kThreeMinutes = kOneMinute * 3;
+static const TimeValue kFourMinutes = kOneMinute * 4;
+static const TimeValue kFiveMinutes = kOneMinute * 5;
+static const TimeValue kSixMinutes = kOneMinute * 6;
+static const TimeValue kSevenMinutes = kOneMinute * 7;
+static const TimeValue kEightMinutes = kOneMinute * 8;
+static const TimeValue kNineMinutes = kOneMinute * 9;
+static const TimeValue kTenMinutes = kOneMinute * 10;
+static const TimeValue kElevenMinutes = kOneMinute * 11;
+static const TimeValue kTwelveMinutes = kOneMinute * 12;
+static const TimeValue kThirteenMinutes = kOneMinute * 13;
+static const TimeValue kFourteenMinutes = kOneMinute * 14;
+static const TimeValue kFifteenMinutes = kOneMinute * 15;
+static const TimeValue kSixteenMinutes = kOneMinute * 16;
+static const TimeValue kSeventeenMinutes = kOneMinute * 17;
+static const TimeValue kEighteenMinutes = kOneMinute * 18;
+static const TimeValue kNineteenMinutes = kOneMinute * 19;
+static const TimeValue kTwentyMinutes = kOneMinute * 20;
+static const TimeValue kThirtyMinutes = kOneMinute * 30;
+static const TimeValue kFortyMinutes = kOneMinute * 40;
+static const TimeValue kFiftyMinutes = kOneMinute * 50;
+static const TimeValue kOneHour = kOneMinute * 60;
+static const TimeValue kTwoHours = kOneHour * 2;
+
+// Common times.
+
+static const TimeValue kHalfSecondPerTwoTicks = kTwoTicksPerSecond / 2;
+static const TimeValue kHalfSecondPerThirtyTicks = kThirtyTicksPerSecond / 2;
+static const TimeValue kHalfSecondPerSixtyTicks = kSixtyTicksPerSecond / 2;
+
+static const TimeValue kOneSecondPerTwoTicks = kTwoTicksPerSecond;
+static const TimeValue kOneSecondPerThirtyTicks = kThirtyTicksPerSecond;
+static const TimeValue kOneSecondPerSixtyTicks = kSixtyTicksPerSecond;
+
+static const TimeValue kOneMinutePerFifteenTicks = kOneMinute * kFifteenTicksPerSecond;
+static const TimeValue kFiveMinutesPerFifteenTicks = kFiveMinutes * kFifteenTicksPerSecond;
+static const TimeValue kTenMinutesPerFifteenTicks = kTenMinutes * kFifteenTicksPerSecond;
+
+static const TimeValue kOneMinutePerThirtyTicks = kOneMinute * kThirtyTicksPerSecond;
+static const TimeValue kFiveMinutesPerThirtyTicks = kFiveMinutes * kThirtyTicksPerSecond;
+static const TimeValue kTenMinutesPerThirtyTicks = kTenMinutes * kThirtyTicksPerSecond;
+
+static const TimeValue kOneMinutePerSixtyTicks = kOneMinute * kSixtyTicksPerSecond;
+static const TimeValue kFiveMinutesPerSixtyTicks = kFiveMinutes * kSixtyTicksPerSecond;
+static const TimeValue kTenMinutesPerSixtyTicks = kTenMinutes * kSixtyTicksPerSecond;
+
+// Time in seconds you can hang around Caldoria without going to work...
+static const TimeValue kLateWarning2TimeLimit = kFiveMinutes;
+static const TimeValue kLateWarning3TimeLimit = kTenMinutes;
+
+static const TimeValue kSinclairShootsTimeLimit = kThreeMinutes;
+static const TimeValue kCardBombCountDownTime = kTwelveSeconds;
+
+static const TimeValue kOxyMaskFullTime = kThirtyMinutes;
+
+static const TimeValue kTSAUncreatedTimeLimit = kFiveMinutes;
+static const TimeValue kRipTimeLimit = kTenMinutesPerFifteenTicks;
+static const TimeScale kRipTimeScale = kFifteenTicksPerSecond;
+
+static const TimeValue kIntroTimeOut = kThirtySeconds;
+
+static const TimeValue kMarsRobotPatienceLimit = kFifteenSeconds;
+static const TimeValue kLockFreezeTimeLmit = kFifteenSeconds;
+static const TimeValue kSpaceChaseTimeLimit = kTenMinutes;
+static const TimeValue kVacuumSurvivalTimeLimit = kThirtySeconds;
+static const TimeValue kColorMatchingTimeLimit = kFourMinutes;
+static const TimeScale kJunkTimeScale = kFifteenTicksPerSecond;
+static const TimeValue kJunkDropBaseTime = kFiveSeconds;
+static const TimeValue kJunkDropSlopTime = kThreeSeconds;
+static const TimeValue kJunkTravelTime = kTenSeconds * kJunkTimeScale;
+static const TimeValue kCollisionReboundTime = kOneSecond * kJunkTimeScale;
+static const TimeValue kWeaponReboundTime = kTwoSeconds * kJunkTimeScale;
+
+static const TimeValue kGawkAtRobotTime = kTenSeconds;
+static const TimeValue kGawkAtRobotTime2 = kThirteenSeconds;
+static const TimeValue kPlasmaImpactTime = kTwoSeconds;
+
+static const TimeValue kNoradAirMaskTimeLimit = kOneMinute + kFifteenSeconds;
+
+static const NotificationID kNeighborhoodNotificationID = 1;
+static const NotificationID kLastNeighborhoodNotificationID = kNeighborhoodNotificationID;
+
+static const NotificationFlags kNeighborhoodMovieCompletedFlag = 1;
+static const NotificationFlags kMoveForwardCompletedFlag = kNeighborhoodMovieCompletedFlag << 1;
+static const NotificationFlags kStrideCompletedFlag = kMoveForwardCompletedFlag << 1;
+static const NotificationFlags kTurnCompletedFlag = kStrideCompletedFlag << 1;
+static const NotificationFlags kSpotCompletedFlag = kTurnCompletedFlag << 1;
+static const NotificationFlags kDoorOpenCompletedFlag = kSpotCompletedFlag << 1;
+static const NotificationFlags kExtraCompletedFlag = kDoorOpenCompletedFlag << 1;
+static const NotificationFlags kSpotSoundCompletedFlag = kExtraCompletedFlag << 1;
+static const NotificationFlags kDelayCompletedFlag = kSpotSoundCompletedFlag << 1;
+static const NotificationFlags kActionRequestCompletedFlag = kDelayCompletedFlag << 1;
+static const NotificationFlags kDeathExtraCompletedFlag = kActionRequestCompletedFlag << 1;
+static const NotificationFlags kLastNeighborhoodNotificationFlag = kDeathExtraCompletedFlag;
+
+static const NotificationFlags kNeighborhoodFlags = kNeighborhoodMovieCompletedFlag |
+ kMoveForwardCompletedFlag |
+ kStrideCompletedFlag |
+ kTurnCompletedFlag |
+ kSpotCompletedFlag |
+ kDoorOpenCompletedFlag |
+ kExtraCompletedFlag |
+ kSpotSoundCompletedFlag |
+ kDelayCompletedFlag |
+ kActionRequestCompletedFlag |
+ kDeathExtraCompletedFlag;
+
+static const uint32 kPegasusPrimeCreator = MKTAG('J', 'P', 'P', 'P');
+static const uint32 kPegasusPrimeContinueType = MKTAG('P', 'P', 'C', 'T');
+
+static const uint32 kPegasusPrimeDisk1GameType = MKTAG('P', 'P', 'G', '1');
+static const uint32 kPegasusPrimeDisk2GameType = MKTAG('P', 'P', 'G', '2');
+static const uint32 kPegasusPrimeDisk3GameType = MKTAG('P', 'P', 'G', '3');
+static const uint32 kPegasusPrimeDisk4GameType = MKTAG('P', 'P', 'G', '4');
+
+// We only support one of the save versions; the rest are from betas
+// and we are not supporting them.
+static const uint32 kPegasusPrimeVersion = 0x00009019;
+
+static const char kNormalSave = 0;
+static const char kContinueSave = 1;
+
+// Display IDs.
+
+static const DisplayElementID kNavMovieID = 1;
+static const DisplayElementID kTurnPushID = 2;
+
+static const DisplayElementID kMaxGameShellDisplayID = kTurnPushID;
+
+// Display ordering.
+
+static const DisplayOrder kNavLayer = 10000;
+static const DisplayOrder kNavMovieOrder = kNavLayer;
+static const DisplayOrder kTurnPushOrder = kNavMovieOrder + 1;
+
+/////////////////////////////////////////////
+//
+// Display IDs.
+
+static const DisplayElementID kScreenDimmerID = kMaxGameShellDisplayID + 1;
+static const DisplayElementID kInterface1ID = kScreenDimmerID + 1;
+static const DisplayElementID kInterface2ID = kInterface1ID + 1;
+static const DisplayElementID kInterface3ID = kInterface2ID + 1;
+static const DisplayElementID kInterface4ID = kInterface3ID + 1;
+static const DisplayElementID kDateID = kInterface4ID + 1;
+static const DisplayElementID kCompassID = kDateID + 1;
+static const DisplayElementID kInventoryPushID = kCompassID + 1;
+static const DisplayElementID kInventoryLidID = kInventoryPushID + 1;
+static const DisplayElementID kBiochipPushID = kInventoryLidID + 1;
+static const DisplayElementID kBiochipLidID = kBiochipPushID + 1;
+static const DisplayElementID kEnergyBarID = kBiochipLidID + 1;
+static const DisplayElementID kWarningLightID = kEnergyBarID + 1;
+static const DisplayElementID kAILeftAreaID = kWarningLightID + 1;
+static const DisplayElementID kAIMiddleAreaID = kAILeftAreaID + 1;
+static const DisplayElementID kAIRightAreaID = kAIMiddleAreaID + 1;
+static const DisplayElementID kAIMovieID = kAIRightAreaID + 1;
+static const DisplayElementID kInventoryDropHighlightID = kAIMovieID + 1;
+static const DisplayElementID kBiochipDropHighlightID = kInventoryDropHighlightID + 1;
+
+static const DisplayElementID kDraggingSpriteID = 1000;
+
+static const DisplayElementID kCroppedMovieID = 2000;
+
+static const DisplayElementID kNeighborhoodDisplayID = 3000;
+
+static const DisplayElementID kItemPictureBaseID = 5000;
+
+static const CoordType kNavAreaLeft = 64;
+static const CoordType kNavAreaTop = 64;
+
+static const CoordType kBackground1Left = 0;
+static const CoordType kBackground1Top = 64;
+
+static const CoordType kBackground2Left = 0;
+static const CoordType kBackground2Top = 0;
+
+static const CoordType kBackground3Left = 576;
+static const CoordType kBackground3Top = 64;
+
+static const CoordType kBackground4Left = 0;
+static const CoordType kBackground4Top = 320;
+
+static const CoordType kOverviewControllerLeft = 540;
+static const CoordType kOverviewControllerTop = 348;
+
+static const CoordType kSwapLeft = 194;
+static const CoordType kSwapTop = 116;
+
+static const CoordType kSwapHiliteLeft = 200;
+static const CoordType kSwapHiliteTop = 206;
+
+static const CoordType kDateLeft = 136;
+static const CoordType kDateTop = 44;
+
+static const CoordType kCompassLeft = 222;
+static const CoordType kCompassTop = 42;
+static const CoordType kCompassWidth = 92;
+
+static const CoordType kInventoryPushLeft = 74;
+static const CoordType kInventoryPushTop = 92;
+
+static const CoordType kInventoryLidLeft = 74;
+static const CoordType kInventoryLidTop = 316;
+
+static const CoordType kBiochipPushLeft = 362;
+static const CoordType kBiochipPushTop = 192;
+
+static const CoordType kBiochipLidLeft = 362;
+static const CoordType kBiochipLidTop = 316;
+
+static const CoordType kInventoryDropLeft = 0;
+static const CoordType kInventoryDropTop = 320;
+static const CoordType kInventoryDropRight = 232;
+static const CoordType kInventoryDropBottom = 480;
+
+static const CoordType kBiochipDropLeft = 302;
+static const CoordType kBiochipDropTop = 320;
+static const CoordType kBiochipDropRight = 640;
+static const CoordType kBiochipDropBottom = 480;
+
+static const CoordType kFinalMessageLeft = kInventoryPushLeft + 1;
+static const CoordType kFinalMessageTop = kInventoryPushTop + 24;
+
+/////////////////////////////////////////////
+//
+// Notifications.
+
+static const NotificationID kJMPDCShellNotificationID = kLastNeighborhoodNotificationID + 1;
+static const NotificationID kInterfaceNotificationID = kJMPDCShellNotificationID + 1;
+static const NotificationID kAINotificationID = kInterfaceNotificationID + 1;
+static const NotificationID kNoradNotificationID = kAINotificationID + 1;
+static const NotificationID kNoradECRNotificationID = kNoradNotificationID + 1;
+static const NotificationID kNoradFillingStationNotificationID = kNoradECRNotificationID + 1;
+static const NotificationID kNoradPressureNotificationID = kNoradFillingStationNotificationID + 1;
+static const NotificationID kNoradUtilityNotificationID = kNoradPressureNotificationID + 1;
+static const NotificationID kNoradElevatorNotificationID = kNoradUtilityNotificationID + 1;
+static const NotificationID kNoradSubPlatformNotificationID = kNoradElevatorNotificationID + 1;
+static const NotificationID kSubControlNotificationID = kNoradSubPlatformNotificationID + 1;
+static const NotificationID kNoradGreenBallNotificationID = kSubControlNotificationID + 1;
+static const NotificationID kNoradGlobeNotificationID = kNoradGreenBallNotificationID + 1;
+static const NotificationID kCaldoriaVidPhoneNotificationID = kNoradGlobeNotificationID + 1;
+static const NotificationID kCaldoriaMessagesNotificationID = kCaldoriaVidPhoneNotificationID + 1;
+static const NotificationID kCaldoriaBombTimerNotificationID = kCaldoriaMessagesNotificationID + 1;
+
+// Sent to the shell by fShellNotification.
+static const NotificationFlags kGameStartingFlag = 1;
+static const NotificationFlags kNeedNewJumpFlag = kGameStartingFlag << 1;
+static const NotificationFlags kPlayerDiedFlag = kNeedNewJumpFlag << 1;
+
+static const NotificationFlags kJMPShellNotificationFlags = kGameStartingFlag |
+ kNeedNewJumpFlag |
+ kPlayerDiedFlag;
+
+// Sent to the interface.
+static const NotificationFlags kInventoryLidOpenFlag = 1;
+static const NotificationFlags kInventoryLidClosedFlag = kInventoryLidOpenFlag << 1;
+static const NotificationFlags kInventoryDrawerUpFlag = kInventoryLidClosedFlag << 1;
+static const NotificationFlags kInventoryDrawerDownFlag = kInventoryDrawerUpFlag << 1;
+static const NotificationFlags kBiochipLidOpenFlag = kInventoryDrawerDownFlag << 1;
+static const NotificationFlags kBiochipLidClosedFlag = kBiochipLidOpenFlag << 1;
+static const NotificationFlags kBiochipDrawerUpFlag = kBiochipLidClosedFlag << 1;
+static const NotificationFlags kBiochipDrawerDownFlag = kBiochipDrawerUpFlag << 1;
+
+static const NotificationFlags kInterfaceNotificationFlags = kInventoryLidOpenFlag |
+ kInventoryLidClosedFlag |
+ kInventoryDrawerUpFlag |
+ kInventoryDrawerDownFlag |
+ kBiochipLidOpenFlag |
+ kBiochipLidClosedFlag |
+ kBiochipDrawerUpFlag |
+ kBiochipDrawerDownFlag;
+
+// Hot spots.
+
+// Neighborhood hot spots.
+
+static const HotSpotID kFirstNeighborhoodSpotID = 5000;
+
+// kShellSpotFlag is a flag which marks all hot spots which belong to the shell, like
+// the current item and current biochip spots.
+static const HotSpotFlags kShellSpotFlag = 1;
+// kNeighborhoodSpotFlag is a flag which marks all hot spots which belong to a
+// neighborhood, like buttons on walls and so on.
+static const HotSpotFlags kNeighborhoodSpotFlag = kShellSpotFlag << 1;
+// kZoomInSpotFlag is a flag which marks all hot spots which indicate a zoom.
+static const HotSpotFlags kZoomInSpotFlag = kNeighborhoodSpotFlag << 1;
+// kZoomOutSpotFlag is a flag which marks all hot spots which indicate a zoom.
+static const HotSpotFlags kZoomOutSpotFlag = kZoomInSpotFlag << 1;
+
+static const HotSpotFlags kClickSpotFlag = kZoomOutSpotFlag << 1;
+static const HotSpotFlags kPlayExtraSpotFlag = kClickSpotFlag << 1;
+static const HotSpotFlags kPickUpItemSpotFlag = kPlayExtraSpotFlag << 1;
+static const HotSpotFlags kDropItemSpotFlag = kPickUpItemSpotFlag << 1;
+static const HotSpotFlags kOpenDoorSpotFlag = kDropItemSpotFlag << 1;
+
+static const HotSpotFlags kZoomSpotFlags = kZoomInSpotFlag | kZoomOutSpotFlag;
+
+static const HotSpotFlags kHighestGameShellSpotFlag = kOpenDoorSpotFlag;
+
+/////////////////////////////////////////////
+//
+// Hot spots.
+
+// Shell hot spots.
+// The shell reserves all hot spot IDs from 0 to 999
+
+static const HotSpotID kCurrentItemSpotID = 0;
+static const HotSpotID kCurrentBiochipSpotID = kCurrentItemSpotID + 1;
+
+static const HotSpotID kInventoryDropSpotID = kCurrentBiochipSpotID + 1;
+static const HotSpotID kBiochipDropSpotID = kInventoryDropSpotID + 1;
+
+static const HotSpotID kInfoReturnSpotID = kBiochipDropSpotID + 1;
+
+static const HotSpotID kAIHint1SpotID = kInfoReturnSpotID + 1;
+static const HotSpotID kAIHint2SpotID = kAIHint1SpotID + 1;
+static const HotSpotID kAIHint3SpotID = kAIHint2SpotID + 1;
+static const HotSpotID kAISolveSpotID = kAIHint3SpotID + 1;
+static const HotSpotID kAIBriefingSpotID = kAISolveSpotID + 1;
+static const HotSpotID kAIScanSpotID = kAIBriefingSpotID + 1;
+
+static const HotSpotID kPegasusRecallSpotID = kAIScanSpotID + 1;
+
+static const HotSpotID kAriesSpotID = kPegasusRecallSpotID + 1;
+static const HotSpotID kMercurySpotID = kAriesSpotID + 1;
+static const HotSpotID kPoseidonSpotID = kMercurySpotID + 1;
+
+static const HotSpotID kAirMaskToggleSpotID = kPoseidonSpotID + 1;
+
+static const HotSpotID kShuttleEnergySpotID = kAirMaskToggleSpotID + 1;
+static const HotSpotID kShuttleGravitonSpotID = kShuttleEnergySpotID + 1;
+static const HotSpotID kShuttleTractorSpotID = kShuttleGravitonSpotID + 1;
+static const HotSpotID kShuttleViewSpotID = kShuttleTractorSpotID + 1;
+static const HotSpotID kShuttleTransportSpotID = kShuttleViewSpotID + 1;
+
+// Most of these are obsolete:
+
+// kInventoryDropSpotFlag is a flag which marks hot spots which are valid drop spots
+// for inventory items.
+// static const HotSpotFlags kInventoryDropSpotFlag = kHighestGameShellSpotFlag << 1;
+
+// kBiochipDropSpotFlag is a flag which marks hot spots which are valid drop spots
+// for biochips.
+// static const HotSpotFlags kBiochipDropSpotFlag = kInventoryDropSpotFlag << 1;
+
+// kInventorySpotFlag is a flag which marks hot spots which indicate inventory items
+// in the environment.
+// static const HotSpotFlags kInventorySpotFlag = kBiochipDropSpotFlag << 1;
+
+// kBiochipSpotFlag is a flag which marks hot spots which indicate biochips
+// in the environment.
+static const HotSpotFlags kPickUpBiochipSpotFlag = kHighestGameShellSpotFlag << 1;
+static const HotSpotFlags kDropBiochipSpotFlag = kPickUpBiochipSpotFlag << 1;
+
+static const HotSpotFlags kInfoReturnSpotFlag = kDropBiochipSpotFlag << 1;
+
+// Biochip and inventory hot spot flags...
+
+static const HotSpotFlags kAIBiochipSpotFlag = kInfoReturnSpotFlag << 1;
+static const HotSpotFlags kPegasusBiochipSpotFlag = kAIBiochipSpotFlag << 1;
+static const HotSpotFlags kOpticalBiochipSpotFlag = kPegasusBiochipSpotFlag << 1;
+static const HotSpotFlags kAirMaskSpotFlag = kOpticalBiochipSpotFlag << 1;
+
+static const HotSpotFlags kJMPClickingSpotFlags = kClickSpotFlag |
+ kPlayExtraSpotFlag |
+ kOpenDoorSpotFlag |
+ kInfoReturnSpotFlag |
+ kAIBiochipSpotFlag |
+ kPegasusBiochipSpotFlag |
+ kOpticalBiochipSpotFlag |
+ kAirMaskSpotFlag;
+
+static const int32 kMainMenuID = 1;
+static const int32 kPauseMenuID = 2;
+static const int32 kCreditsMenuID = 3;
+static const int32 kDeathMenuID = 4;
+
+/////////////////////////////////////////////
+//
+// Menu commands.
+
+static const GameMenuCommand kMenuCmdOverview = kMenuCmdNoCommand + 1;
+static const GameMenuCommand kMenuCmdStartAdventure = kMenuCmdOverview + 1;
+static const GameMenuCommand kMenuCmdStartWalkthrough = kMenuCmdStartAdventure + 1;
+static const GameMenuCommand kMenuCmdRestore = kMenuCmdStartWalkthrough + 1;
+static const GameMenuCommand kMenuCmdCredits = kMenuCmdRestore + 1;
+static const GameMenuCommand kMenuCmdQuit = kMenuCmdCredits + 1;
+
+static const GameMenuCommand kMenuCmdDeathContinue = kMenuCmdQuit + 1;
+
+static const GameMenuCommand kMenuCmdDeathQuitDemo = kMenuCmdDeathContinue + 1;
+static const GameMenuCommand kMenuCmdDeathMainMenuDemo = kMenuCmdDeathQuitDemo + 1;
+
+static const GameMenuCommand kMenuCmdDeathRestore = kMenuCmdDeathMainMenuDemo + 1;
+static const GameMenuCommand kMenuCmdDeathMainMenu = kMenuCmdDeathRestore + 1;
+
+static const GameMenuCommand kMenuCmdPauseSave = kMenuCmdDeathMainMenu + 1;
+static const GameMenuCommand kMenuCmdPauseContinue = kMenuCmdPauseSave + 1;
+static const GameMenuCommand kMenuCmdPauseRestore = kMenuCmdPauseContinue + 1;
+static const GameMenuCommand kMenuCmdPauseQuit = kMenuCmdPauseRestore + 1;
+
+static const GameMenuCommand kMenuCmdCreditsMainMenu = kMenuCmdPauseQuit + 1;
+
+static const GameMenuCommand kMenuCmdCancelRestart = kMenuCmdCreditsMainMenu + 1;
+static const GameMenuCommand kMenuCmdEjectRestart = kMenuCmdCancelRestart + 1;
+
+static const TimeValue kMenuButtonHiliteTime = 20;
+static const TimeScale kMenuButtonHiliteScale = kSixtyTicksPerSecond;
+
+// PICT resources:
+
+// Warning light PICTs:
+
+static const ResIDType kLightOffID = 128;
+static const ResIDType kLightYellowID = 129;
+static const ResIDType kLightOrangeID = 130;
+static const ResIDType kLightRedID = 131;
+
+// Date PICTs:
+
+static const ResIDType kDatePrehistoricID = 138;
+static const ResIDType kDate2112ID = 139;
+static const ResIDType kDate2185ID = 140;
+static const ResIDType kDate2310ID = 141;
+static const ResIDType kDate2318ID = 142;
+
+/////////////////////////////////////////////
+//
+// Display Order
+
+static const DisplayOrder kCroppedMovieLayer = 11000;
+
+static const DisplayOrder kMonitorLayer = 12000;
+
+static const DisplayOrder kDragSpriteLayer = 15000;
+static const DisplayOrder kDragSpriteOrder = kDragSpriteLayer;
+
+static const DisplayOrder kInterfaceLayer = 20000;
+static const DisplayOrder kBackground1Order = kInterfaceLayer;
+static const DisplayOrder kBackground2Order = kBackground1Order + 1;
+static const DisplayOrder kBackground3Order = kBackground2Order + 1;
+static const DisplayOrder kBackground4Order = kBackground3Order + 1;
+static const DisplayOrder kDateOrder = kBackground4Order + 1;
+static const DisplayOrder kCompassOrder = kDateOrder + 1;
+static const DisplayOrder kEnergyBarOrder = kCompassOrder + 1;
+static const DisplayOrder kEnergyLightOrder = kEnergyBarOrder + 1;
+
+static const DisplayOrder kAILayer = 22000;
+static const DisplayOrder kAILeftAreaOrder = kAILayer;
+static const DisplayOrder kAIMiddleAreaOrder = kAILeftAreaOrder + 1;
+static const DisplayOrder kAIRightAreaOrder = kAIMiddleAreaOrder + 1;
+static const DisplayOrder kAIMovieOrder = kAIRightAreaOrder + 1;
+
+static const DisplayOrder kHilitesLayer = 23000;
+static const DisplayOrder kInventoryHiliteOrder = kHilitesLayer;
+static const DisplayOrder kBiochipHiliteOrder = kInventoryHiliteOrder + 1;
+
+static const DisplayOrder kPanelsLayer = 25000;
+static const DisplayOrder kInventoryPushOrder = kPanelsLayer;
+static const DisplayOrder kInventoryLidOrder = kInventoryPushOrder + 1;
+static const DisplayOrder kBiochipPushOrder = kInventoryLidOrder + 1;
+static const DisplayOrder kBiochipLidOrder = kBiochipPushOrder + 1;
+static const DisplayOrder kFinalMessageOrder = kBiochipLidOrder + 1;
+
+static const DisplayOrder kInfoLayer = 26000;
+static const DisplayOrder kInfoBackgroundOrder = kInfoLayer;
+static const DisplayOrder kInfoSpinOrder = kInfoBackgroundOrder + 1;
+
+static const DisplayOrder kScreenDimmerOrder = 30000;
+
+static const DisplayOrder kPauseScreenLayer = 31000;
+static const DisplayOrder kPauseMenuOrder = kPauseScreenLayer;
+static const DisplayOrder kSaveGameOrder = kPauseMenuOrder + 1;
+static const DisplayOrder kContinueOrder = kSaveGameOrder + 1;
+static const DisplayOrder kRestoreOrder = kContinueOrder + 1;
+static const DisplayOrder kSoundFXOrder = kRestoreOrder + 1;
+static const DisplayOrder kAmbienceOrder = kSoundFXOrder + 1;
+static const DisplayOrder kWalkthruOrder = kAmbienceOrder + 1;
+static const DisplayOrder kQuitToMainMenuOrder = kWalkthruOrder + 1;
+static const DisplayOrder kPauseLargeHiliteOrder = kQuitToMainMenuOrder + 1;
+static const DisplayOrder kPauseSmallHiliteOrder = kPauseLargeHiliteOrder + 1;
+
+/////////////////////////////////////////////
+//
+// Death reasons.
+enum {
+ // Caldoria
+ kDeathUncreatedInCaldoria = 1,
+ kDeathCardBomb,
+ kDeathShotBySinclair,
+ kDeathSinclairShotDelegate,
+ kDeathNuclearExplosion,
+
+ // TSA
+ kDeathUncreatedInTSA,
+ kDeathShotByTSARobots,
+
+ // Prehistoric
+ kDeathFallOffCliff,
+ kDeathEatenByDinosaur,
+ kDeathStranded,
+
+ // Norad
+ kDeathGassedInNorad,
+ kDeathArrestedInNorad,
+ kDeathWokeUpNorad,
+ kDeathSubDestroyed, // Unused
+ kDeathRobotThroughNoradDoor,
+ kDeathRobotSubControlRoom,
+
+ // Mars
+ kDeathWrongShuttleLock,
+ kDeathArrestedInMars,
+ kDeathRunOverByPod,
+ kDeathDidntGetOutOfWay,
+ kDeathReactorBurn,
+ kDeathDidntFindMarsBomb,
+ kDeathDidntDisarmMarsBomb,
+ kDeathNoMaskInMaze,
+ kDeathNoAirInMaze,
+ kDeathGroundByMazebot,
+ kDeathMissedOreBucket,
+ kDeathDidntLeaveBucket,
+ kDeathRanIntoCanyonWall, // Unused
+ kDeathRanIntoSpaceJunk,
+
+ // WSC
+ kDeathDidntStopPoison,
+ kDeathArrestedInWSC,
+ kDeathHitByPlasma,
+ kDeathShotOnCatwalk,
+
+ // Winning
+ kPlayerWonGame
+};
+
+static const CoordType kAILeftAreaLeft = 76;
+static const CoordType kAILeftAreaTop = 334;
+
+static const CoordType kAILeftAreaWidth = 96;
+static const CoordType kAILeftAreaHeight = 96;
+
+static const CoordType kAIMiddleAreaLeft = 172;
+static const CoordType kAIMiddleAreaTop = 334;
+
+static const CoordType kAIMiddleAreaWidth = 192;
+static const CoordType kAIMiddleAreaHeight = 96;
+
+static const CoordType kAIRightAreaLeft = 364;
+static const CoordType kAIRightAreaTop = 334;
+
+static const CoordType kAIRightAreaWidth = 96;
+static const CoordType kAIRightAreaHeight = 96;
+
+enum {
+ kTSAPlayerNotArrived, // initial state, must be zero
+ kTSAPlayerForcedReview, // Player must watch TBP before rip occurs.
+ kTSAPlayerDetectedRip, // Player finished TBP, rip alarm just went off.
+ kTSAPlayerNeedsHistoricalLog, // Player is instructed to get historical log
+ kTSAPlayerGotHistoricalLog,
+ kTSAPlayerInstalledHistoricalLog,
+ kTSABossSawHistoricalLog,
+ kRobotsAtCommandCenter,
+ kRobotsAtFrontDoor,
+ kRobotsAtReadyRoom,
+ kPlayerLockedInPegasus,
+ kPlayerOnWayToPrehistoric,
+ kPlayerWentToPrehistoric,
+ kPlayerOnWayToNorad,
+ kPlayerOnWayToMars,
+ kPlayerOnWayToWSC,
+ kPlayerFinishedWithTSA
+};
+
+/////////////////////////////////////////////
+//
+// Mode static constants.
+
+static const GameMode kModeInventoryPick = kLastGameShellMode + 1;
+static const GameMode kModeBiochipPick = kModeInventoryPick + 1;
+static const GameMode kModeInfoScreen = kModeBiochipPick + 1;
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/cursor.cpp b/engines/pegasus/cursor.cpp
new file mode 100644
index 0000000000..205336a00b
--- /dev/null
+++ b/engines/pegasus/cursor.cpp
@@ -0,0 +1,213 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/events.h"
+#include "common/stream.h"
+#include "common/system.h"
+#include "graphics/cursorman.h"
+#include "graphics/surface.h"
+#include "graphics/decoders/pict.h"
+
+#include "pegasus/cursor.h"
+#include "pegasus/graphics.h"
+#include "pegasus/pegasus.h"
+
+namespace Pegasus {
+
+Cursor::Cursor() {
+ _cursorObscured = false;
+ _index = -1;
+ startIdling();
+}
+
+Cursor::~Cursor() {
+ for (uint32 i = 0; i < _info.size(); i++) {
+ if (_info[i].surface) {
+ _info[i].surface->free();
+ delete _info[i].surface;
+ }
+ delete[] _info[i].palette;
+ }
+
+ stopIdling();
+}
+
+void Cursor::addCursorFrames(uint16 id) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+ Common::SeekableReadStream *cursStream = vm->_resFork->getResource(MKTAG('C', 'u', 'r', 's'), id);
+ if (!cursStream)
+ error("Could not load cursor frames set %d", id);
+
+ uint16 frameCount = cursStream->readUint16BE();
+ for (uint16 i = 0; i < frameCount; i++) {
+ CursorInfo info;
+ info.tag = cursStream->readUint16BE();
+ info.hotspot.x = cursStream->readUint16BE();
+ info.hotspot.y = cursStream->readUint16BE();
+ info.surface = 0;
+ info.palette = 0;
+ info.colorCount = 0;
+ _info.push_back(info);
+ }
+
+ delete cursStream;
+
+ setCurrentFrameIndex(0);
+}
+
+void Cursor::setCurrentFrameIndex(int32 index) {
+ if (_index != index) {
+ _index = index;
+ if (index != -1) {
+ loadCursorImage(_info[index]);
+ CursorMan.replaceCursorPalette(_info[index].palette, 0, _info[index].colorCount);
+ CursorMan.replaceCursor((byte *)_info[index].surface->pixels, _info[index].surface->w, _info[index].surface->h, _info[index].hotspot.x, _info[index].hotspot.y, 0);
+ ((PegasusEngine *)g_engine)->_gfx->markCursorAsDirty();
+ }
+ }
+}
+
+int32 Cursor::getCurrentFrameIndex() const {
+ return _index;
+}
+
+void Cursor::show() {
+ if (!isVisible())
+ CursorMan.showMouse(true);
+
+ _cursorObscured = false;
+ ((PegasusEngine *)g_engine)->_gfx->markCursorAsDirty();
+}
+
+void Cursor::hide() {
+ CursorMan.showMouse(false);
+ setCurrentFrameIndex(0);
+ ((PegasusEngine *)g_engine)->_gfx->markCursorAsDirty();
+}
+
+void Cursor::hideUntilMoved() {
+ if (!_cursorObscured) {
+ hide();
+ _cursorObscured = true;
+ }
+}
+
+void Cursor::useIdleTime() {
+ if (g_system->getEventManager()->getMousePos() != _cursorLocation) {
+ _cursorLocation = g_system->getEventManager()->getMousePos();
+ if (_index != -1 && _cursorObscured)
+ show();
+ ((PegasusEngine *)g_engine)->_gfx->markCursorAsDirty();
+ }
+}
+
+void Cursor::getCursorLocation(Common::Point &pt) const {
+ pt = _cursorLocation;
+}
+
+bool Cursor::isVisible() {
+ return CursorMan.isVisible();
+}
+
+void Cursor::loadCursorImage(CursorInfo &cursorInfo) {
+ if (cursorInfo.surface)
+ return;
+
+ cursorInfo.surface = new Graphics::Surface();
+
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+ Common::SeekableReadStream *cicnStream = vm->_resFork->getResource(MKTAG('c', 'i', 'c', 'n'), cursorInfo.tag);
+
+ if (!cicnStream)
+ error("Failed to find color icon %d", cursorInfo.tag);
+
+ // PixMap section
+ Graphics::PICTDecoder::PixMap pixMap = Graphics::PICTDecoder::readPixMap(*cicnStream);
+
+ // Mask section
+ cicnStream->readUint32BE(); // mask baseAddr
+ uint16 maskRowBytes = cicnStream->readUint16BE(); // mask rowBytes
+ cicnStream->skip(3 * 2); // mask rect
+ /* uint16 maskHeight = */ cicnStream->readUint16BE();
+
+ // Bitmap section
+ cicnStream->readUint32BE(); // baseAddr
+ uint16 rowBytes = cicnStream->readUint16BE();
+ cicnStream->readUint16BE(); // top
+ cicnStream->readUint16BE(); // left
+ uint16 height = cicnStream->readUint16BE(); // bottom
+ cicnStream->readUint16BE(); // right
+
+ // Data section
+ cicnStream->readUint32BE(); // icon handle
+ cicnStream->skip(maskRowBytes * height); // FIXME: maskHeight doesn't work here, though the specs say it should
+ cicnStream->skip(rowBytes * height);
+
+ // Palette section
+ cicnStream->readUint32BE(); // always 0
+ cicnStream->readUint16BE(); // always 0
+ cursorInfo.colorCount = cicnStream->readUint16BE() + 1;
+
+ cursorInfo.palette = new byte[cursorInfo.colorCount * 3];
+ for (uint16 i = 0; i < cursorInfo.colorCount; i++) {
+ cicnStream->readUint16BE();
+ cursorInfo.palette[i * 3] = cicnStream->readUint16BE() >> 8;
+ cursorInfo.palette[i * 3 + 1] = cicnStream->readUint16BE() >> 8;
+ cursorInfo.palette[i * 3 + 2] = cicnStream->readUint16BE() >> 8;
+ }
+
+ // PixMap data
+ if (pixMap.pixelSize == 8) {
+ cursorInfo.surface->create(pixMap.rowBytes, pixMap.bounds.height(), Graphics::PixelFormat::createFormatCLUT8());
+ cicnStream->read(cursorInfo.surface->pixels, pixMap.rowBytes * pixMap.bounds.height());
+
+ // While this looks sensible, it actually doesn't work for some cursors
+ // (ie. the 'can grab' hand)
+ //cursorInfo.surface->w = pixMap.bounds.width();
+ } else if (pixMap.pixelSize == 1) {
+ cursorInfo.surface->create(pixMap.bounds.width(), pixMap.bounds.height(), Graphics::PixelFormat::createFormatCLUT8());
+
+ for (int y = 0; y < pixMap.bounds.height(); y++) {
+ byte *line = (byte *)cursorInfo.surface->getBasePtr(0, y);
+
+ for (int x = 0; x < pixMap.bounds.width();) {
+ byte b = cicnStream->readByte();
+
+ for (int i = 0; i < 8; i++) {
+ *line++ = ((b & (1 << (7 - i))) != 0) ? 1 : 0;
+
+ if (++x == pixMap.bounds.width())
+ break;
+ }
+ }
+ }
+ } else {
+ error("Unhandled %dbpp cicn images", pixMap.pixelSize);
+ }
+
+ delete cicnStream;
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/cursor.h b/engines/pegasus/cursor.h
new file mode 100644
index 0000000000..ada82e3967
--- /dev/null
+++ b/engines/pegasus/cursor.h
@@ -0,0 +1,84 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_CURSOR_H
+#define PEGASUS_CURSOR_H
+
+#include "common/array.h"
+#include "common/rect.h"
+
+#include "pegasus/timers.h"
+
+namespace Graphics {
+ struct Surface;
+}
+
+namespace Pegasus {
+
+// The original cursor code was in the graphics code directly,
+// unlike ScummVM where we have the cursor code separate. We're
+// going to go with CursorManager here and therefore not inherit
+// from the Sprite class.
+
+class Cursor : private Idler {
+public:
+ Cursor();
+ virtual ~Cursor();
+
+ void addCursorFrames(uint16 id);
+
+ void setCurrentFrameIndex(int32 index);
+ int32 getCurrentFrameIndex() const;
+
+ void show();
+ void hide();
+ void hideUntilMoved();
+ bool isVisible();
+
+ void getCursorLocation(Common::Point &) const;
+
+protected:
+ virtual void useIdleTime();
+
+private:
+ struct CursorInfo {
+ uint16 tag;
+ Common::Point hotspot;
+ Graphics::Surface *surface;
+ byte *palette;
+ uint16 colorCount;
+ };
+
+ Common::Point _cursorLocation;
+ Common::Array<CursorInfo> _info;
+ bool _cursorObscured;
+ int _index;
+
+ void loadCursorImage(CursorInfo &cursorInfo);
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/detection.cpp b/engines/pegasus/detection.cpp
new file mode 100644
index 0000000000..d9afacbf3e
--- /dev/null
+++ b/engines/pegasus/detection.cpp
@@ -0,0 +1,157 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "base/plugins.h"
+
+#include "engines/advancedDetector.h"
+#include "common/config-manager.h"
+#include "common/file.h"
+#include "common/savefile.h"
+
+#include "pegasus/pegasus.h"
+
+namespace Pegasus {
+
+struct PegasusGameDescription {
+ ADGameDescription desc;
+};
+
+bool PegasusEngine::hasFeature(EngineFeature f) const {
+ return
+ (f == kSupportsRTL)
+ || (f == kSupportsLoadingDuringRuntime)
+ || (f == kSupportsSavingDuringRuntime);
+}
+
+bool PegasusEngine::isDemo() const {
+ return (_gameDescription->desc.flags & ADGF_DEMO) != 0;
+}
+
+} // End of namespace Pegasus
+
+static const PlainGameDescriptor pegasusGames[] = {
+ {"pegasus", "The Journeyman Project: Pegasus Prime"},
+ {0, 0}
+};
+
+
+namespace Pegasus {
+
+static const PegasusGameDescription gameDescriptions[] = {
+ {
+ {
+ "pegasus",
+ "",
+ AD_ENTRY1s("JMP PP Resources", "d13a602d2498010d720a6534f097f88b", 2009943),
+ Common::EN_ANY,
+ Common::kPlatformMacintosh,
+ ADGF_MACRESFORK,
+ GUIO0()
+ },
+ },
+
+ {
+ {
+ "pegasus",
+ "Demo",
+ AD_ENTRY1s("JMP PP Resources", "d13a602d2498010d720a6534f097f88b", 360129),
+ Common::EN_ANY,
+ Common::kPlatformMacintosh,
+ ADGF_MACRESFORK|ADGF_DEMO,
+ GUIO1(GUIO_NOLAUNCHLOAD)
+ },
+ },
+
+ { AD_TABLE_END_MARKER }
+};
+
+} // End of namespace Pegasus
+
+
+class PegasusMetaEngine : public AdvancedMetaEngine {
+public:
+ PegasusMetaEngine() : AdvancedMetaEngine(Pegasus::gameDescriptions, sizeof(Pegasus::PegasusGameDescription), pegasusGames) {
+ _singleid = "pegasus";
+ }
+
+ virtual const char *getName() const {
+ return "The Journeyman Project: Pegasus Prime";
+ }
+
+ virtual const char *getOriginalCopyright() const {
+ return "The Journeyman Project: Pegasus Prime (C) Presto Studios";
+ }
+
+ virtual bool hasFeature(MetaEngineFeature f) const;
+ virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
+ virtual SaveStateList listSaves(const char *target) const;
+ virtual int getMaximumSaveSlot() const { return 999; }
+ virtual void removeSaveState(const char *target, int slot) const;
+};
+
+bool PegasusMetaEngine::hasFeature(MetaEngineFeature f) const {
+ return
+ (f == kSupportsListSaves)
+ || (f == kSupportsLoadingDuringStartup)
+ || (f == kSupportsDeleteSave);
+}
+
+SaveStateList PegasusMetaEngine::listSaves(const char *target) const {
+ // The original had no pattern, so the user must rename theirs
+ // Note that we ignore the target because saves are compatible between
+ // all versions
+ Common::StringArray filenames = g_system->getSavefileManager()->listSavefiles("pegasus-*.sav");
+
+ SaveStateList saveList;
+ for (uint32 i = 0; i < filenames.size(); i++) {
+ // Isolate the description from the file name
+ Common::String desc = filenames[i].c_str() + 8;
+ for (int j = 0; j < 4; j++)
+ desc.deleteLastChar();
+
+ saveList.push_back(SaveStateDescriptor(i, desc));
+ }
+
+ return saveList;
+}
+
+void PegasusMetaEngine::removeSaveState(const char *target, int slot) const {
+ // See listSaves() for info on the pattern
+ Common::StringArray filenames = g_system->getSavefileManager()->listSavefiles("pegasus-*.sav");
+ g_system->getSavefileManager()->removeSavefile(filenames[slot].c_str());
+}
+
+bool PegasusMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
+ const Pegasus::PegasusGameDescription *gd = (const Pegasus::PegasusGameDescription *)desc;
+
+ if (gd)
+ *engine = new Pegasus::PegasusEngine(syst, gd);
+
+ return (gd != 0);
+}
+
+#if PLUGIN_ENABLED_DYNAMIC(PEGASUS)
+ REGISTER_PLUGIN_DYNAMIC(PEGASUS, PLUGIN_TYPE_ENGINE, PegasusMetaEngine);
+#else
+ REGISTER_PLUGIN_STATIC(PEGASUS, PLUGIN_TYPE_ENGINE, PegasusMetaEngine);
+#endif
+
diff --git a/engines/pegasus/elements.cpp b/engines/pegasus/elements.cpp
new file mode 100644
index 0000000000..0310d26292
--- /dev/null
+++ b/engines/pegasus/elements.cpp
@@ -0,0 +1,568 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/macresman.h"
+#include "common/stream.h"
+
+#include "pegasus/elements.h"
+#include "pegasus/graphics.h"
+#include "pegasus/surface.h"
+
+namespace Pegasus {
+
+DisplayElement::DisplayElement(const DisplayElementID id) : IDObject(id) {
+ _elementIsDisplaying = false;
+ _elementIsVisible = false;
+ _elementOrder = 0;
+ _triggeredElement = this;
+ _nextElement = 0;
+}
+
+DisplayElement::~DisplayElement() {
+ if (isDisplaying())
+ ((PegasusEngine *)g_engine)->_gfx->removeDisplayElement(this);
+}
+
+void DisplayElement::setDisplayOrder(const DisplayOrder order) {
+ if (_elementOrder != order) {
+ _elementOrder = order;
+ if (isDisplaying()) {
+ ((PegasusEngine *)g_engine)->_gfx->removeDisplayElement(this);
+ ((PegasusEngine *)g_engine)->_gfx->addDisplayElement(this);
+ triggerRedraw();
+ }
+ }
+}
+
+void DisplayElement::startDisplaying() {
+ if (!isDisplaying()) {
+ ((PegasusEngine *)g_engine)->_gfx->addDisplayElement(this);
+ triggerRedraw();
+ }
+}
+
+void DisplayElement::stopDisplaying() {
+ if (isDisplaying()) {
+ triggerRedraw();
+ ((PegasusEngine *)g_engine)->_gfx->removeDisplayElement(this);
+ }
+}
+
+void DisplayElement::setBounds(const CoordType left, const CoordType top, const CoordType right, const CoordType bottom) {
+ setBounds(Common::Rect(left, top, right, bottom));
+}
+
+void DisplayElement::getBounds(Common::Rect &r) const {
+ r = _bounds;
+}
+
+void DisplayElement::sizeElement(const CoordType h, const CoordType v) {
+ Common::Rect newBounds = _bounds;
+ newBounds.right = _bounds.left + h;
+ newBounds.bottom = _bounds.top + v;
+ setBounds(newBounds);
+}
+
+void DisplayElement::moveElementTo(const CoordType h, const CoordType v) {
+ Common::Rect newBounds = _bounds;
+ newBounds.moveTo(h, v);
+ setBounds(newBounds);
+}
+
+void DisplayElement::moveElement(const CoordType dh, const CoordType dv) {
+ Common::Rect newBounds = _bounds;
+ newBounds.translate(dh, dv);
+ setBounds(newBounds);
+}
+
+void DisplayElement::getLocation(CoordType &h, CoordType &v) const {
+ h = _bounds.left;
+ v = _bounds.top;
+}
+
+void DisplayElement::centerElementAt(const CoordType h, const CoordType v) {
+ Common::Rect newBounds = _bounds;
+ newBounds.moveTo(h - (_bounds.width() / 2), v - (_bounds.height() / 2));
+ setBounds(newBounds);
+}
+
+void DisplayElement::getCenter(CoordType &h, CoordType &v) const {
+ h = (_bounds.left + _bounds.right) / 2;
+ v = (_bounds.top + _bounds.bottom) / 2;
+}
+
+void DisplayElement::setBounds(const Common::Rect &r) {
+ if (r != _bounds) {
+ triggerRedraw();
+ _bounds = r;
+ triggerRedraw();
+ }
+}
+
+void DisplayElement::hide() {
+ if (_elementIsVisible) {
+ triggerRedraw();
+ _elementIsVisible = false;
+ }
+}
+
+void DisplayElement::show() {
+ if (!_elementIsVisible) {
+ _elementIsVisible = true;
+ triggerRedraw();
+ }
+}
+
+// Only invalidates this element's bounding rectangle if all these conditions are true:
+// -- The triggered element is this element.
+// -- The element is displaying on the display list.
+// -- The element is visible.
+// -- The element is part of the active layer OR is one of the reserved items.
+void DisplayElement::triggerRedraw() {
+ GraphicsManager *gfx = ((PegasusEngine *)g_engine)->_gfx;
+
+ if (_triggeredElement == this) {
+ if (validToDraw(gfx->getBackOfActiveLayer(), gfx->getFrontOfActiveLayer()))
+ gfx->invalRect(_bounds);
+ } else {
+ _triggeredElement->triggerRedraw();
+ }
+}
+
+void DisplayElement::setTriggeredElement(DisplayElement *element) {
+ if (element)
+ _triggeredElement = element;
+ else
+ _triggeredElement = this;
+}
+
+bool DisplayElement::validToDraw(DisplayOrder backLayer, DisplayOrder frontLayer) {
+ return isDisplaying() && _elementIsVisible &&
+ (getObjectID() <= kHighestReservedElementID ||
+ (getDisplayOrder() >= backLayer &&
+ getDisplayOrder() <= frontLayer));
+}
+
+DropHighlight::DropHighlight(const DisplayElementID id) : DisplayElement(id) {
+ _highlightColor = 0;
+ _thickness = 2;
+ _cornerDiameter = 0;
+}
+
+void DropHighlight::draw(const Common::Rect &) {
+ Graphics::Surface *screen = ((PegasusEngine *)g_engine)->_gfx->getWorkArea();
+
+ // Since this is only used in two different ways, I'm only
+ // going to implement it in those two ways. Deal with it.
+
+ Common::Rect rect = _bounds;
+ rect.grow(-_thickness);
+ screen->frameRect(rect, _highlightColor);
+ rect.grow(1);
+ screen->frameRect(rect, _highlightColor);
+
+ if (_cornerDiameter == 8 && _thickness == 4) {
+ rect.grow(1);
+ screen->frameRect(rect, _highlightColor);
+ screen->hLine(rect.left + 1, rect.top - 1, rect.right - 2, _highlightColor);
+ screen->hLine(rect.left + 1, rect.bottom, rect.right - 2, _highlightColor);
+ screen->vLine(rect.left - 1, rect.top + 1, rect.bottom - 2, _highlightColor);
+ screen->vLine(rect.right, rect.top + 1, rect.bottom - 2, _highlightColor);
+ }
+}
+
+IdlerAnimation::IdlerAnimation(const DisplayElementID id) : Animation(id) {
+ _lastTime = 0xffffffff;
+}
+
+void IdlerAnimation::startDisplaying() {
+ if (!isDisplaying()) {
+ Animation::startDisplaying();
+ startIdling();
+ }
+}
+
+void IdlerAnimation::stopDisplaying() {
+ if (isDisplaying()) {
+ Animation::stopDisplaying();
+ stopIdling();
+ }
+}
+
+void IdlerAnimation::useIdleTime() {
+ uint32 currentTime = getTime();
+
+ if (currentTime != _lastTime) {
+ _lastTime = currentTime;
+ timeChanged(_lastTime);
+ }
+}
+
+void IdlerAnimation::timeChanged(const TimeValue) {
+ triggerRedraw();
+}
+
+FrameSequence::FrameSequence(const DisplayElementID id) : IdlerAnimation(id) {
+ _duration = 0;
+ _currentFrameNum = 0;
+ _resFork = new Common::MacResManager();
+ _numFrames = 0;
+}
+
+FrameSequence::~FrameSequence() {
+ delete _resFork;
+}
+
+void FrameSequence::useFileName(const Common::String &fileName) {
+ _resFork->open(fileName);
+}
+
+void FrameSequence::openFrameSequence() {
+ if (!_resFork->hasResFork())
+ return;
+
+ Common::SeekableReadStream *res = _resFork->getResource(MKTAG('P', 'F', 'r', 'm'), 0x80);
+
+ if (!res)
+ return;
+
+ uint32 scale = res->readUint32BE();
+ _bounds.top = res->readUint16BE();
+ _bounds.left = res->readUint16BE();
+ _bounds.bottom = res->readUint16BE();
+ _bounds.right = res->readUint16BE();
+ _numFrames = res->readUint16BE();
+ _duration = 0;
+
+ _frameTimes.clear();
+ for (uint32 i = 0; i < _numFrames; i++) {
+ TimeValue time = res->readUint32BE();
+ _duration += time;
+ _frameTimes.push_back(_duration);
+ }
+
+ setScale(scale);
+ setSegment(0, _duration);
+ setTime(0);
+ _currentFrameNum = 0;
+ newFrame(_currentFrameNum);
+ triggerRedraw();
+
+ delete res;
+}
+
+void FrameSequence::closeFrameSequence() {
+ stop();
+ _resFork->close();
+ _duration = 0;
+ _numFrames = 0;
+ _frameTimes.clear();
+}
+
+void FrameSequence::timeChanged(const TimeValue time) {
+ int16 frameNum = 0;
+ for (int16 i = _numFrames - 1; i >= 0; i--) {
+ if (_frameTimes[i] < time) {
+ frameNum = i;
+ break;
+ }
+ }
+
+ if (frameNum != _currentFrameNum) {
+ _currentFrameNum = frameNum;
+ newFrame(_currentFrameNum);
+ triggerRedraw();
+ }
+}
+
+void FrameSequence::setFrameNum(const int16 frameNum) {
+ int16 f = CLIP<int>(frameNum, 0, _numFrames);
+
+ if (_currentFrameNum != f) {
+ _currentFrameNum = f;
+ setTime(_frameTimes[f]);
+ newFrame(f);
+ triggerRedraw();
+ }
+}
+
+bool FrameSequence::isSequenceOpen() const {
+ return _numFrames != 0;
+}
+
+Sprite::Sprite(const DisplayElementID id) : DisplayElement(id) {
+ _numFrames = 0;
+ _currentFrameNum = 0xffffffff;
+ _currentFrame = 0;
+}
+
+Sprite::~Sprite() {
+ discardFrames();
+}
+
+void Sprite::discardFrames() {
+ if (!_frameArray.empty()) {
+ for (uint32 i = 0; i < _numFrames; i++) {
+ SpriteFrame *frame = _frameArray[i].frame;
+ frame->_referenceCount--;
+ if (frame->_referenceCount == 0)
+ delete frame;
+ }
+
+ _frameArray.clear();
+ _numFrames = 0;
+ _currentFrame = 0;
+ _currentFrameNum = 0xffffffff;
+ setBounds(0, 0, 0, 0);
+ }
+}
+
+void Sprite::addPICTResourceFrame(const ResIDType pictID, bool transparent, const CoordType left, const CoordType top) {
+ SpriteFrame *frame = new SpriteFrame();
+ frame->initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, pictID, transparent);
+ addFrame(frame, left, top);
+}
+
+uint32 Sprite::addFrame(SpriteFrame *frame, const CoordType left, const CoordType top) {
+ SpriteFrameRec frameRecord;
+ frameRecord.frame = frame;
+ frameRecord.frameLeft = left;
+ frameRecord.frameTop = top;
+ _frameArray.push_back(frameRecord);
+ _numFrames++;
+ frame->_referenceCount++;
+
+ Common::Rect frameBounds;
+ frame->getSurfaceBounds(frameBounds);
+
+ // 9/3/96
+ // BB Should this be + left or - left?
+ frameBounds.moveTo(_bounds.left + left, _bounds.top + top);
+
+ frameBounds.extend(_bounds);
+
+ if (_bounds != frameBounds)
+ setBounds(frameBounds);
+
+ return _numFrames - 1;
+}
+
+void Sprite::removeFrame(const uint32 frameNum) {
+ _frameArray[frameNum].frame->_referenceCount--;
+ if (_frameArray[frameNum].frame->_referenceCount == 0)
+ delete _frameArray[frameNum].frame;
+
+ // Calculate the new bounds
+ Common::Rect frameBounds;
+ for (uint32 i = 0; i < _numFrames; i++) {
+ if (i == frameNum)
+ continue;
+
+ Common::Rect r;
+ _frameArray[i].frame->getSurfaceBounds(r);
+ r.translate(_frameArray[i].frameLeft, _frameArray[i].frameTop);
+ frameBounds.extend(r);
+ }
+
+ _frameArray.remove_at(frameNum);
+
+ frameBounds.moveTo(_bounds.left, _bounds.top);
+ setBounds(frameBounds);
+
+ if (_currentFrameNum == frameNum)
+ triggerRedraw();
+ else if (_currentFrameNum != 0xffffffff && _currentFrameNum > frameNum)
+ --_currentFrameNum;
+}
+
+void Sprite::setCurrentFrameIndex(const int32 frameNum) {
+ if (frameNum < 0) {
+ if (_currentFrameNum != 0xffffffff) {
+ _currentFrameNum = 0xffffffff;
+ _currentFrame = 0;
+ triggerRedraw();
+ }
+ } else if (_numFrames > 0) {
+ uint32 f = frameNum % _numFrames;
+ if (f != _currentFrameNum) {
+ _currentFrameNum = f;
+ _currentFrame = &_frameArray[f];
+ triggerRedraw();
+ }
+ }
+}
+
+SpriteFrame *Sprite::getFrame(const int32 index) {
+ if (index < 0 || (uint32)index >= _numFrames)
+ return 0;
+
+ return _frameArray[index].frame;
+}
+
+void Sprite::draw(const Common::Rect &r) {
+ if (_currentFrame) {
+ Common::Rect frameBounds;
+ _currentFrame->frame->getSurfaceBounds(frameBounds);
+
+ frameBounds.translate(_bounds.left + _currentFrame->frameLeft, _bounds.top + _currentFrame->frameTop);
+ Common::Rect r1 = frameBounds.findIntersectingRect(r);
+
+ Common::Rect r2 = frameBounds;
+ r2.translate(-_bounds.left - _currentFrame->frameLeft, -_bounds.top - _currentFrame->frameTop);
+
+ _currentFrame->frame->drawImage(r2, r1);
+ }
+}
+
+SpriteSequence::SpriteSequence(const DisplayElementID id, const DisplayElementID spriteID) :
+ FrameSequence(id), _sprite(spriteID), _transparent(false) {
+}
+
+void SpriteSequence::openFrameSequence() {
+ if (!isSequenceOpen()) {
+ FrameSequence::openFrameSequence();
+
+ if (isSequenceOpen()) {
+ uint32 numFrames = getNumFrames();
+
+ for (uint32 i = 0; i < numFrames; ++i) {
+ SpriteFrame *frame = new SpriteFrame();
+ frame->initFromPICTResource(_resFork, i + 0x80, _transparent);
+ _sprite.addFrame(frame, 0, 0);
+ }
+
+ _sprite.setBounds(_bounds);
+ }
+ }
+}
+
+void SpriteSequence::closeFrameSequence() {
+ if (isSequenceOpen()) {
+ FrameSequence::closeFrameSequence();
+ _sprite.discardFrames();
+ }
+}
+
+void SpriteSequence::setBounds(const Common::Rect &bounds) {
+ FrameSequence::setBounds(bounds);
+ _sprite.setBounds(_bounds);
+}
+
+void SpriteSequence::draw(const Common::Rect &r) {
+ _sprite.draw(r);
+}
+
+void SpriteSequence::newFrame(const uint16 frame) {
+ _sprite.setCurrentFrameIndex(frame);
+}
+
+#define DRAW_PIXEL() \
+ if (bytesPerPixel == 2) \
+ *((uint16 *)dst) = black; \
+ else \
+ *((uint32 *)dst) = black; \
+ dst += bytesPerPixel
+
+#define SKIP_PIXEL() \
+ dst += bytesPerPixel
+
+void ScreenDimmer::draw(const Common::Rect &r) {
+ // We're going to emulate QuickDraw's srcOr+gray mode here
+ // In this mode, every other y column is all black (odd-columns).
+ // Basically, every row does three black and then one transparent
+ // repeatedly.
+
+ // The output is identical to the original
+
+ uint32 black = g_system->getScreenFormat().RGBToColor(0, 0, 0);
+ Graphics::Surface *screen = ((PegasusEngine *)g_engine)->_gfx->getWorkArea();
+ byte bytesPerPixel = g_system->getScreenFormat().bytesPerPixel;
+
+ // We're currently doing it to the whole screen to simplify the code
+
+ for (int y = 0; y < 480; y++) {
+ byte *dst = (byte *)screen->getBasePtr(0, y);
+
+ for (int x = 0; x < 640; x += 4) {
+ if (y & 1) {
+ DRAW_PIXEL();
+ DRAW_PIXEL();
+ SKIP_PIXEL();
+ DRAW_PIXEL();
+ } else {
+ SKIP_PIXEL();
+ DRAW_PIXEL();
+ DRAW_PIXEL();
+ DRAW_PIXEL();
+ }
+ }
+ }
+}
+
+#undef DRAW_PIXEL
+#undef SKIP_PIXEL
+
+SoundLevel::SoundLevel(const DisplayElementID id) : DisplayElement(id) {
+ _soundLevel = 0;
+}
+
+void SoundLevel::incrementLevel() {
+ if (_soundLevel < 12) {
+ _soundLevel++;
+ triggerRedraw();
+ }
+}
+
+void SoundLevel::decrementLevel() {
+ if (_soundLevel > 0) {
+ _soundLevel--;
+ triggerRedraw();
+ }
+}
+
+uint16 SoundLevel::getSoundLevel() {
+ return CLIP<int>(_soundLevel * 22, 0, 256);
+}
+
+void SoundLevel::setSoundLevel(uint16 level) {
+ uint16 newLevel = (level + 21) / 22;
+
+ if (newLevel != _soundLevel) {
+ _soundLevel = newLevel;
+ triggerRedraw();
+ }
+}
+
+void SoundLevel::draw(const Common::Rect &r) {
+ Common::Rect levelRect(_bounds.right + (8 * (_soundLevel - 12)), _bounds.top, _bounds.right, _bounds.bottom);
+ levelRect = r.findIntersectingRect(levelRect);
+
+ if (!levelRect.isEmpty()) {
+ Graphics::Surface *screen = ((PegasusEngine *)g_engine)->_gfx->getWorkArea();
+ screen->fillRect(levelRect, g_system->getScreenFormat().RGBToColor(0, 0, 0));
+ }
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/elements.h b/engines/pegasus/elements.h
new file mode 100644
index 0000000000..d96d2173b1
--- /dev/null
+++ b/engines/pegasus/elements.h
@@ -0,0 +1,254 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ELEMENTS_H
+#define PEGASUS_ELEMENTS_H
+
+#include "common/array.h"
+#include "common/rect.h"
+#include "common/str.h"
+#include "common/system.h"
+#include "graphics/surface.h"
+
+#include "pegasus/timers.h"
+#include "pegasus/util.h"
+
+namespace Common {
+ class MacResManager;
+}
+
+namespace Pegasus {
+
+class DisplayElement : public IDObject {
+friend class GraphicsManager;
+public:
+ DisplayElement(const DisplayElementID);
+ virtual ~DisplayElement();
+
+ void setDisplayOrder(const DisplayOrder);
+ DisplayOrder getDisplayOrder() const { return _elementOrder; }
+
+ bool validToDraw(DisplayOrder, DisplayOrder);
+
+ virtual void draw(const Common::Rect&) {}
+ bool isDisplaying() { return _elementIsDisplaying; }
+ virtual void startDisplaying();
+ virtual void stopDisplaying();
+
+ virtual void show();
+ virtual void hide();
+ bool isVisible() { return _elementIsVisible; }
+
+ // triggerRedraw only triggers a draw if the element is displaying and visible.
+ void triggerRedraw();
+ void setTriggeredElement(DisplayElement *);
+
+ virtual void setBounds(const CoordType, const CoordType, const CoordType, const CoordType);
+ virtual void setBounds(const Common::Rect &);
+ virtual void getBounds(Common::Rect &) const;
+ virtual void sizeElement(const CoordType, const CoordType);
+ virtual void moveElementTo(const CoordType, const CoordType);
+ virtual void moveElement(const CoordType, const CoordType);
+ virtual void getLocation(CoordType &, CoordType &) const;
+ virtual void getCenter(CoordType &, CoordType &) const;
+ virtual void centerElementAt(const CoordType, const CoordType);
+
+protected:
+ Common::Rect _bounds;
+ bool _elementIsVisible;
+ DisplayElement *_triggeredElement;
+
+ // Used only by PegasusEngine
+ bool _elementIsDisplaying;
+ DisplayOrder _elementOrder;
+ DisplayElement *_nextElement;
+};
+
+// I'm using the proper "highlight" instead of the evil
+// QuickDraw "hilite" :P (deal with it!)
+class DropHighlight : public DisplayElement {
+public:
+ DropHighlight(const DisplayElementID);
+ virtual ~DropHighlight() {}
+
+ void setHighlightColor(const uint32 &highlight) { _highlightColor = highlight; }
+ void getHighlightColor(uint32 &highlight) const { highlight = _highlightColor; }
+
+ void setHighlightThickness(const uint16 thickness) { _thickness = thickness; }
+ uint16 getHighlightThickness() const { return _thickness; }
+
+ void setHighlightCornerDiameter(const uint16 diameter) { _cornerDiameter = diameter; }
+ uint16 getHighlightCornerDiameter() const { return _cornerDiameter; }
+
+ virtual void draw(const Common::Rect&);
+
+protected:
+ uint32 _highlightColor;
+ uint16 _thickness;
+ uint16 _cornerDiameter;
+};
+
+class Animation : public DisplayElement, public DynamicElement {
+public:
+ Animation(const DisplayElementID id) : DisplayElement(id) {}
+};
+
+class IdlerAnimation : public Animation, public Idler {
+public:
+ IdlerAnimation(const DisplayElementID);
+
+ virtual void startDisplaying();
+ virtual void stopDisplaying();
+
+ TimeValue getLastTime() const { return _lastTime; }
+
+protected:
+ virtual void useIdleTime();
+ virtual void timeChanged(const TimeValue);
+
+ TimeValue _lastTime;
+};
+
+// This class reads PICT resources and plays them like a movie.
+// Assumes there is a resource of type 'PFrm' describing the time values for each
+// PICT frame, as well as the total time in the movie.
+// Assumes that PICT frames begin at PICT 128
+
+class FrameSequence : public IdlerAnimation {
+public:
+ FrameSequence(const DisplayElementID);
+ virtual ~FrameSequence();
+
+ void useFileName(const Common::String &fileName);
+
+ virtual void openFrameSequence();
+ virtual void closeFrameSequence();
+ bool isSequenceOpen() const;
+
+ uint16 getNumFrames() const { return _numFrames; }
+ virtual uint16 getFrameNum() const { return _currentFrameNum; }
+ virtual void setFrameNum(const int16);
+
+protected:
+ virtual void timeChanged(const TimeValue);
+ virtual void newFrame(const uint16) {}
+
+ Common::MacResManager *_resFork;
+ TimeValue _duration;
+
+ uint16 _numFrames;
+ Common::Array<TimeValue> _frameTimes;
+
+ uint16 _currentFrameNum;
+};
+
+class SpriteFrame;
+
+class Sprite : public DisplayElement {
+friend class SpriteFrame;
+public:
+ Sprite(const DisplayElementID);
+ virtual ~Sprite();
+
+ virtual void addPICTResourceFrame(const ResIDType, const bool, const CoordType, const CoordType);
+ virtual uint32 addFrame(SpriteFrame *, const CoordType, const CoordType);
+ virtual void removeFrame(const uint32);
+ virtual void discardFrames();
+
+ // Setting the current frame.
+ // If the index is negative, sets the current frame to NULL and hides the sprite.
+ // If the index is larger than the number of frames in the sprite, the number
+ // is treated modulo the number of frames.
+ virtual void setCurrentFrameIndex(const int32);
+ virtual uint32 getCurrentFrameIndex() const { return _currentFrameNum; }
+
+ virtual SpriteFrame *getFrame(const int32);
+
+ virtual void draw(const Common::Rect &);
+
+ uint32 getNumFrames() const { return _numFrames; }
+
+protected:
+ struct SpriteFrameRec {
+ SpriteFrame *frame;
+ CoordType frameLeft;
+ CoordType frameTop;
+ };
+
+ uint32 _numFrames;
+ uint32 _currentFrameNum;
+ SpriteFrameRec *_currentFrame;
+ Common::Array<SpriteFrameRec> _frameArray;
+};
+
+class SpriteSequence : public FrameSequence {
+public:
+ SpriteSequence(const DisplayElementID id, const DisplayElementID spriteID);
+ virtual ~SpriteSequence() {}
+
+ void useTransparent(bool transparent) { _transparent = transparent; }
+
+ virtual void openFrameSequence();
+ virtual void closeFrameSequence();
+
+ virtual void draw(const Common::Rect &);
+
+ virtual void setBounds(const Common::Rect &);
+
+protected:
+ virtual void newFrame(const uint16);
+
+ bool _transparent;
+ Sprite _sprite;
+};
+
+class ScreenDimmer : public DisplayElement {
+public:
+ ScreenDimmer() : DisplayElement(kScreenDimmerID) {}
+ virtual ~ScreenDimmer() {}
+
+ virtual void draw(const Common::Rect &);
+};
+
+class SoundLevel : public DisplayElement {
+public:
+ SoundLevel(const DisplayElementID);
+ virtual ~SoundLevel() {}
+
+ void incrementLevel();
+ void decrementLevel();
+
+ uint16 getSoundLevel();
+ void setSoundLevel(uint16);
+
+ void draw(const Common::Rect &);
+
+protected:
+ uint16 _soundLevel;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/energymonitor.cpp b/engines/pegasus/energymonitor.cpp
new file mode 100644
index 0000000000..7a9ca7878a
--- /dev/null
+++ b/engines/pegasus/energymonitor.cpp
@@ -0,0 +1,296 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/energymonitor.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/surface.h"
+
+namespace Pegasus {
+
+Blinker::Blinker() {
+ _sprite = 0;
+ _frame1 = -1;
+ _frame2 = -1;
+ _blinkDuration = 0;
+}
+
+void Blinker::startBlinking(Sprite *sprite, int32 frame1, int32 frame2, uint32 numBlinks, TimeValue blinkDuration, TimeScale blinkScale) {
+ stopBlinking();
+ _sprite = sprite;
+ _frame1 = frame1;
+ _frame2 = frame2;
+ _blinkDuration = blinkDuration;
+ setScale(blinkScale);
+ setSegment(0, blinkDuration * numBlinks * 2, blinkScale);
+ setTime(0);
+ start();
+}
+
+void Blinker::stopBlinking() {
+ if (_sprite) {
+ _sprite->setCurrentFrameIndex(_frame2);
+ _sprite = 0;
+ stop();
+ }
+}
+
+void Blinker::timeChanged(const TimeValue time) {
+ if (_sprite && _blinkDuration != 0) {
+ if (((time / _blinkDuration) & 1) != 0 || time == getDuration()) {
+ _sprite->setCurrentFrameIndex(_frame2);
+ if (!isRunning())
+ stopBlinking();
+ } else {
+ _sprite->setCurrentFrameIndex(_frame1);
+ }
+ }
+}
+
+static const NotificationFlags kEnergyExpiredFlag = 1;
+
+EnergyMonitor *g_energyMonitor = 0;
+
+EnergyMonitor::EnergyMonitor() : IdlerAnimation(kEnergyBarID), _energyLight(kWarningLightID) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ _stage = kStageNoStage;
+
+ _calibrating = false;
+ _dontFlash = false;
+
+ setBounds(338, 48, 434, 54);
+
+ setDisplayOrder(kEnergyBarOrder);
+ startDisplaying();
+
+ SpriteFrame *frame = new SpriteFrame();
+ frame->initFromPICTResource(vm->_resFork, kLightOffID);
+ _energyLight.addFrame(frame, 0, 0);
+
+ frame = new SpriteFrame();
+ frame->initFromPICTResource(vm->_resFork, kLightYellowID);
+ _energyLight.addFrame(frame, 0, 0);
+
+ frame = new SpriteFrame();
+ frame->initFromPICTResource(vm->_resFork, kLightOrangeID);
+ _energyLight.addFrame(frame, 0, 0);
+
+ frame = new SpriteFrame();
+ frame->initFromPICTResource(vm->_resFork, kLightRedID);
+ _energyLight.addFrame(frame, 0, 0);
+
+ _energyLight.setBounds(540, 35, 600, 59);
+ _energyLight.setDisplayOrder(kEnergyLightOrder);
+ _energyLight.startDisplaying();
+
+ setScale(1);
+ setSegment(0, kMaxJMPEnergy);
+
+ setEnergyValue(kCasualEnergy);
+
+ g_energyMonitor = this;
+}
+
+EnergyMonitor::~EnergyMonitor() {
+ g_energyMonitor = 0;
+}
+
+void EnergyMonitor::setEnergyValue(const uint32 value) {
+ if (isRunning()) {
+ stop();
+ setTime(getStop() - value);
+ start();
+ } else {
+ setTime(getStop() - value);
+ }
+}
+
+void EnergyMonitor::startEnergyDraining() {
+ if (!isRunning()) {
+ _energyLight.show();
+ start();
+ show();
+ }
+}
+
+void EnergyMonitor::setEnergyDrainRate(Common::Rational rate) {
+ setRate(rate);
+}
+
+Common::Rational EnergyMonitor::getEnergyDrainRate() {
+ return getRate();
+}
+
+void EnergyMonitor::stopEnergyDraining() {
+ if (isRunning()) {
+ stop();
+ _energyLight.hide();
+ hide();
+ }
+}
+
+void EnergyMonitor::drainEnergy(const int32 delta) {
+ setTime(getTime() + delta);
+}
+
+int32 EnergyMonitor::getCurrentEnergy() {
+ return kMaxJMPEnergy - getTime();
+}
+
+void EnergyMonitor::timeChanged(const TimeValue currentTime) {
+ if (currentTime == getStop()) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+ if (vm->getEnergyDeathReason() != -1)
+ vm->die(vm->getEnergyDeathReason());
+ } else {
+ uint32 currentEnergy = kMaxJMPEnergy - currentTime;
+
+ EnergyStage newStage;
+ if (currentEnergy > kWorriedEnergy)
+ newStage = kStageCasual;
+ else if (currentEnergy > kNervousEnergy)
+ newStage = kStageWorried;
+ else if (currentEnergy > kPanicStrickenEnergy)
+ newStage = kStageNervous;
+ else
+ newStage = kStagePanicStricken;
+
+ if (_stage != newStage) {
+ uint32 newFrame;
+
+ switch (newStage) {
+ case kStageCasual:
+ _barColor = g_system->getScreenFormat().RGBToColor(0x48, 0xB0, 0xD8);
+ newFrame = kFrameLightOff;
+ break;
+ case kStageWorried:
+ _barColor = g_system->getScreenFormat().RGBToColor(0xD8, 0xC0, 0x30);
+ newFrame = kFrameLightYellow;
+ break;
+ case kStageNervous:
+ _barColor = g_system->getScreenFormat().RGBToColor(0xD8, 0x78, 0x38);
+ newFrame = kFrameLightOrange;
+ break;
+ case kStagePanicStricken:
+ _barColor = g_system->getScreenFormat().RGBToColor(0xD8, 0x40, 0x38);
+ newFrame = kFrameLightRed;
+ break;
+ default:
+ error("no stage in energy monitor?");
+ break;
+ }
+
+ _stage = newStage;
+ uint32 oldFrame = _energyLight.getCurrentFrameIndex();
+
+ if (!_calibrating) {
+ if (oldFrame > newFrame || oldFrame == 0xffffffff || _dontFlash) {
+ _energyLight.setCurrentFrameIndex(newFrame);
+ _dontFlash = false;
+ } else {
+ _lightBlinker.startBlinking(&_energyLight, oldFrame, newFrame, 4, 1, 3);
+ triggerRedraw();
+ }
+ }
+ }
+
+ Common::Rect r;
+ calcLevelRect(r);
+ if (r != _levelRect) {
+ _levelRect = r;
+ triggerRedraw();
+ }
+ }
+}
+
+void EnergyMonitor::calcLevelRect(Common::Rect &r) {
+ if (getStop() == 0) {
+ r = Common::Rect();
+ } else {
+ getBounds(r);
+ r.left = r.right - r.width() * (kMaxJMPEnergy - getTime()) / getStop();
+ }
+}
+
+void EnergyMonitor::draw(const Common::Rect &r) {
+ Common::Rect r2 = r.findIntersectingRect(_levelRect);
+
+ if (!r2.isEmpty()) {
+ Graphics::Surface *screen = ((PegasusEngine *)g_engine)->_gfx->getWorkArea();
+ screen->fillRect(r2, _barColor);
+ }
+}
+
+void EnergyMonitor::calibrateEnergyBar() {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ _calibrating = true;
+
+ vm->setEnergyDeathReason(-1);
+
+ uint32 numFrames = _energyLight.getNumFrames();
+ for (uint32 i = 1; i < numFrames; i++) {
+ _energyLight.setCurrentFrameIndex(i);
+ _energyLight.show();
+ vm->delayShell(1, 3);
+ _energyLight.hide();
+ vm->delayShell(1, 3);
+ }
+
+ _energyLight.setCurrentFrameIndex(0);
+ _energyLight.hide();
+
+ show();
+ setEnergyValue(0);
+ setEnergyDrainRate(-(int32)kMaxJMPEnergy / 2);
+
+ // Make sure warning light is hidden...
+ _energyLight.hide();
+ while (getCurrentEnergy() != (int32)kMaxJMPEnergy) {
+ vm->checkCallBacks();
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ vm->refreshDisplay();
+ setEnergyDrainRate(0);
+ hide();
+
+ _calibrating = false;
+}
+
+void EnergyMonitor::restoreLastEnergyValue() {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ _dontFlash = true;
+ setEnergyValue(vm->getSavedEnergyValue());
+ vm->resetEnergyDeathReason();
+}
+
+void EnergyMonitor::saveCurrentEnergyValue() {
+ ((PegasusEngine *)g_engine)->setLastEnergyValue(getCurrentEnergy());
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/energymonitor.h b/engines/pegasus/energymonitor.h
new file mode 100644
index 0000000000..02377d515a
--- /dev/null
+++ b/engines/pegasus/energymonitor.h
@@ -0,0 +1,111 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ENERGYMONITOR_H
+#define PEGASUS_ENERGYMONITOR_H
+
+#include "pegasus/elements.h"
+
+namespace Pegasus {
+
+class Sprite;
+
+class Blinker : private IdlerTimeBase {
+public:
+ Blinker();
+ virtual ~Blinker() {}
+
+ void startBlinking(Sprite *sprite, int32 frame1, int32 frame2, uint32 numBlinks, TimeValue blinkDuration, TimeScale blinkScale);
+ void stopBlinking();
+
+protected:
+ virtual void timeChanged(const TimeValue);
+
+ Sprite *_sprite;
+ int32 _frame1;
+ int32 _frame2;
+ TimeValue _blinkDuration;
+};
+
+// Energy monitor constants.
+
+// These are in seconds.
+// Max is two hours
+static const uint32 kMaxJMPEnergy = 7200;
+
+static const uint32 kCasualEnergy = kMaxJMPEnergy * 100 / 100; // 100%
+static const uint32 kWorriedEnergy = kMaxJMPEnergy * 50 / 100; // 50%
+static const uint32 kNervousEnergy = kMaxJMPEnergy * 25 / 100; // 25%
+static const uint32 kPanicStrickenEnergy = kMaxJMPEnergy * 5 / 100; // 5%
+
+static const uint32 kFullEnergy = kCasualEnergy;
+
+static const uint32 kFrameLightOff = 0;
+static const uint32 kFrameLightYellow = 1;
+static const uint32 kFrameLightOrange = 2;
+static const uint32 kFrameLightRed = 3;
+
+static const int kEnergyDrainNormal = 1;
+static const int kMarsReactorEnergyDrainNoShield = 6;
+static const int kMarsReactorEnergyDrainWithShield = 3;
+static const int kWSCPoisonEnergyDrainWithDart = 20;
+static const int kWSCPoisonEnergyDrainNoDart = 10;
+
+class EnergyMonitor : private IdlerAnimation {
+public:
+ EnergyMonitor();
+ virtual ~EnergyMonitor();
+
+ void setEnergyValue(const uint32);
+ void startEnergyDraining();
+ void setEnergyDrainRate(Common::Rational);
+ Common::Rational getEnergyDrainRate();
+ void stopEnergyDraining();
+ void drainEnergy(const int32);
+ int32 getCurrentEnergy();
+
+ void restoreLastEnergyValue();
+ void saveCurrentEnergyValue();
+
+ void calibrateEnergyBar();
+
+protected:
+ void timeChanged(const TimeValue);
+ void calcLevelRect(Common::Rect &);
+ void draw(const Common::Rect &);
+
+ uint32 _barColor;
+ Common::Rect _levelRect;
+ EnergyStage _stage;
+ Sprite _energyLight;
+ Blinker _lightBlinker;
+ bool _calibrating, _dontFlash;
+};
+
+extern EnergyMonitor *g_energyMonitor;
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/fader.cpp b/engines/pegasus/fader.cpp
new file mode 100644
index 0000000000..77ad2cbe4e
--- /dev/null
+++ b/engines/pegasus/fader.cpp
@@ -0,0 +1,218 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/fader.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/sound.h"
+#include "pegasus/util.h"
+
+namespace Pegasus {
+
+Fader::Fader() {
+ _currentValue = 0;
+ _currentFaderMove._numKnots = 0;
+}
+
+void Fader::setFaderValue(const int32 newValue) {
+ _currentValue = newValue;
+}
+
+bool Fader::initFaderMove(const FaderMoveSpec &spec) {
+ bool faderMoves = false;
+ int32 value = 0;
+
+ if (spec._numKnots > 0) {
+ stopFader();
+ value = spec._knots[0].knotValue;
+ TimeValue startTime = spec._knots[0].knotTime;
+
+ if (startTime != 0xffffffff) {
+ if (spec._numKnots > 1) {
+ TimeValue stopTime = spec._knots[spec._numKnots - 1].knotTime;
+
+ if (spec._faderScale > 0) {
+ if (stopTime > startTime) {
+ for (uint32 i = 1; i < spec._numKnots; ++i) {
+ if (spec._knots[i - 1].knotValue != spec._knots[i].knotValue) {
+ faderMoves = true;
+ break;
+ }
+ }
+
+ if (faderMoves)
+ _currentFaderMove = spec;
+ } else if (spec._knots[spec._numKnots - 1].knotValue != value) {
+ value = spec._knots[spec._numKnots - 1].knotValue;
+ }
+ }
+ }
+ }
+ }
+
+ setFaderValue(value);
+ return faderMoves;
+}
+
+void Fader::startFader(const FaderMoveSpec &spec) {
+ if (initFaderMove(spec)) {
+ setFlags(0);
+ setScale(spec._faderScale);
+ setSegment(spec._knots[0].knotTime, spec._knots[spec._numKnots - 1].knotTime);
+ setTime(spec._knots[0].knotTime);
+ start();
+ }
+}
+
+void Fader::startFaderSync(const FaderMoveSpec &spec) {
+ if (initFaderMove(spec)) {
+ setFlags(0);
+ setScale(spec._faderScale);
+ setSegment(spec._knots[0].knotTime, spec._knots[spec._numKnots - 1].knotTime);
+ setTime(spec._knots[0].knotTime);
+ start();
+
+ while (isFading()) {
+ ((PegasusEngine *)g_engine)->checkCallBacks();
+ useIdleTime();
+ }
+
+ // Once more, for good measure, to make sure that there are no boundary
+ // condition problems.
+ useIdleTime();
+ stopFader();
+ }
+}
+
+void Fader::loopFader(const FaderMoveSpec &spec) {
+ if (initFaderMove(spec)) {
+ setFlags(kLoopTimeBase);
+ setScale(spec._faderScale);
+ setSegment(spec._knots[0].knotTime, spec._knots[spec._numKnots - 1].knotTime);
+ setTime(spec._knots[0].knotTime);
+ start();
+ }
+}
+
+void Fader::stopFader() {
+ stop();
+}
+
+void Fader::pauseFader() {
+ stopFader();
+}
+
+void Fader::continueFader() {
+ if (getTime() < getStop())
+ start();
+}
+
+void Fader::timeChanged(const TimeValue newTime) {
+ if (_currentFaderMove._numKnots != 0) {
+ uint32 i;
+ for (i = 0; i < _currentFaderMove._numKnots; i++)
+ if (_currentFaderMove._knots[i].knotTime > newTime)
+ break;
+
+ int32 newValue;
+ if (i == 0)
+ newValue = _currentFaderMove._knots[0].knotValue;
+ else if (i == _currentFaderMove._numKnots)
+ newValue = _currentFaderMove._knots[i - 1].knotValue;
+ else
+ newValue = linearInterp(_currentFaderMove._knots[i - 1].knotTime, _currentFaderMove._knots[i].knotTime, newTime, _currentFaderMove._knots[i - 1].knotValue, _currentFaderMove._knots[i].knotValue);
+
+ if (newValue != _currentValue)
+ setFaderValue(newValue);
+ }
+}
+
+void FaderMoveSpec::makeOneKnotFaderSpec(const int32 knotValue) {
+ _numKnots = 1;
+ _knots[0].knotTime = 0;
+ _knots[0].knotValue = knotValue;
+}
+
+void FaderMoveSpec::makeTwoKnotFaderSpec(const TimeScale faderScale, const TimeValue time1, const int32 value1, const TimeValue time2, const int32 value2) {
+ _numKnots = 2;
+ _faderScale = faderScale;
+ _knots[0].knotTime = time1;
+ _knots[0].knotValue = value1;
+ _knots[1].knotTime = time2;
+ _knots[1].knotValue = value2;
+}
+
+void FaderMoveSpec::insertFaderKnot(const TimeValue knotTime, const int32 knotValue) {
+ if (_numKnots != kMaxFaderKnots) {
+ uint32 index;
+ for (index = 0; index < _numKnots; index++) {
+ if (knotTime == _knots[index].knotTime) {
+ _knots[index].knotValue = knotValue;
+ return;
+ } else if (knotTime < _knots[index].knotTime) {
+ break;
+ }
+ }
+
+ for (uint32 i = _numKnots; i > index; i--)
+ _knots[i] = _knots[i - 1];
+
+ _knots[index].knotTime = knotTime;
+ _knots[index].knotValue = knotValue;
+ _numKnots++;
+ }
+}
+
+void FaderAnimation::setFaderValue(const int32 newValue) {
+ if (getFaderValue() != newValue) {
+ Fader::setFaderValue(newValue);
+ triggerRedraw();
+ }
+}
+
+SoundFader::SoundFader() {
+ _sound = 0;
+ _masterVolume = 0xff;
+}
+
+void SoundFader::attachSound(Sound *sound) {
+ if (!sound && isFading())
+ stopFader();
+
+ _sound = sound;
+}
+
+void SoundFader::setFaderValue(const int32 newVolume) {
+ if (_sound)
+ _sound->setVolume((newVolume * _masterVolume) >> 8);
+
+ _currentValue = newVolume;
+}
+
+void SoundFader::setMasterVolume(const uint16 masterVolume) {
+ _masterVolume = masterVolume;
+ setFaderValue(getFaderValue());
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/fader.h b/engines/pegasus/fader.h
new file mode 100644
index 0000000000..24ecae021b
--- /dev/null
+++ b/engines/pegasus/fader.h
@@ -0,0 +1,130 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_FADER_H
+#define PEGASUS_FADER_H
+
+#include "pegasus/elements.h"
+#include "pegasus/timers.h"
+
+namespace Pegasus {
+
+class Fader;
+
+class FaderMoveSpec {
+friend class Fader;
+public:
+ FaderMoveSpec() {
+ _faderScale = kDefaultTimeScale;
+ _numKnots = 0;
+ }
+
+ FaderMoveSpec(const TimeScale scale) {
+ _faderScale = scale;
+ _numKnots = 0;
+ }
+
+ void setFaderScale(const TimeScale scale) { _faderScale = scale; }
+ TimeScale getFaderScale() const { return _faderScale; }
+
+ void makeOneKnotFaderSpec(const int32);
+ void makeTwoKnotFaderSpec(const TimeScale, const TimeValue, const int32, const TimeValue, const int32);
+
+ void insertFaderKnot(const TimeValue, const int32);
+
+ uint32 getNumKnots() const { return _numKnots; }
+ TimeValue getNthKnotTime(const uint32 index) const { return _knots[index].knotTime; }
+ int32 getNthKnotValue(const uint32 index) const { return _knots[index].knotValue; }
+
+protected:
+ struct FaderKnot {
+ TimeValue knotTime;
+ int32 knotValue;
+ };
+
+ TimeScale _faderScale;
+ uint32 _numKnots;
+
+ static const uint32 kMaxFaderKnots = 20;
+ FaderKnot _knots[kMaxFaderKnots];
+};
+
+class Fader : public IdlerTimeBase {
+public:
+ Fader();
+ virtual ~Fader() {}
+
+ virtual void setFaderValue(const int32);
+ int32 getFaderValue() const { return _currentValue; }
+ virtual void startFader(const FaderMoveSpec &);
+ virtual void startFaderSync(const FaderMoveSpec &);
+ virtual void loopFader(const FaderMoveSpec &);
+ virtual void stopFader();
+ virtual bool isFading() { return isRunning(); }
+
+ void pauseFader();
+ void continueFader();
+
+ void getCurrentFaderMove(FaderMoveSpec &spec) { spec = _currentFaderMove; }
+
+protected:
+ bool initFaderMove(const FaderMoveSpec &);
+ virtual void timeChanged(const TimeValue);
+
+ int32 _currentValue;
+ FaderMoveSpec _currentFaderMove;
+};
+
+class FaderAnimation : public DisplayElement, public Fader {
+public:
+ FaderAnimation(const DisplayElementID id) : DisplayElement(id) {}
+ virtual ~FaderAnimation() {}
+
+ void setFaderValue(const int32);
+};
+
+class Sound;
+
+class SoundFader : public Fader {
+friend class Sound;
+public:
+ SoundFader();
+ virtual ~SoundFader() {}
+
+ void setFaderValue(const int32);
+
+ void setMasterVolume(const uint16);
+ uint16 getMasterVolume() const { return _masterVolume; }
+
+protected:
+ void attachSound(Sound *);
+
+ Sound *_sound;
+ uint16 _masterVolume;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/gamestate.cpp b/engines/pegasus/gamestate.cpp
new file mode 100644
index 0000000000..601960e5de
--- /dev/null
+++ b/engines/pegasus/gamestate.cpp
@@ -0,0 +1,2359 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/error.h"
+#include "common/stream.h"
+
+#include "pegasus/constants.h"
+#include "pegasus/gamestate.h"
+#include "pegasus/scoring.h"
+
+namespace Common {
+DECLARE_SINGLETON(Pegasus::GameStateManager);
+}
+
+namespace Pegasus {
+
+Common::Error GameStateManager::writeGameState(Common::WriteStream *stream) {
+ stream->writeUint16BE(_currentNeighborhood);
+ stream->writeUint16BE(_currentRoom);
+ stream->writeByte(_currentDirection);
+ stream->writeUint16BE(_nexNeighborhoodID);
+ stream->writeUint16BE(_nextRoomID);
+ stream->writeByte(_nextDirection);
+ stream->writeUint16BE(_lastNeighborhood);
+ stream->writeUint16BE(_lastRoom);
+ stream->writeByte(_lastDirection);
+ stream->writeUint16BE(_openDoorRoom);
+ stream->writeByte(_openDoorDirection);
+
+ _globalFlags.writeToStream(stream);
+ _scoringFlags.writeToStream(stream);
+ _itemTakenFlags.writeToStream(stream);
+
+ writeCaldoriaState(stream);
+ writeTSAState(stream);
+ writePrehistoricState(stream);
+ writeNoradState(stream);
+ writeMarsState(stream);
+ writeWSCState(stream);
+
+ if (stream->err())
+ return Common::kWritingFailed;
+
+ return Common::kNoError;
+}
+
+Common::Error GameStateManager::readGameState(Common::ReadStream *stream) {
+ _currentNeighborhood = stream->readUint16BE();
+ _currentRoom = stream->readUint16BE();
+ _currentDirection = stream->readByte();
+ _nexNeighborhoodID = stream->readUint16BE();
+ _nextRoomID = stream->readUint16BE();
+ _nextDirection = stream->readByte();
+ _lastNeighborhood = stream->readUint16BE();
+ _lastRoom = stream->readUint16BE();
+ _lastDirection = stream->readByte();
+ _openDoorRoom = stream->readUint16BE();
+ _openDoorDirection = stream->readByte();
+
+ _globalFlags.readFromStream(stream);
+ _scoringFlags.readFromStream(stream);
+ _itemTakenFlags.readFromStream(stream);
+
+ readCaldoriaState(stream);
+ readTSAState(stream);
+ readPrehistoricState(stream);
+ readNoradState(stream);
+ readMarsState(stream);
+ readWSCState(stream);
+
+ if (stream->err())
+ return Common::kReadingFailed;
+
+ return Common::kNoError;
+}
+
+void GameStateManager::resetGameState() {
+ _currentNeighborhood = kNoNeighborhoodID;
+ _currentRoom = kNoRoomID;
+ _currentDirection = kNoDirection;
+ _nexNeighborhoodID = kNoNeighborhoodID;
+ _nextRoomID = kNoRoomID;
+ _nextDirection = kNoDirection;
+ _lastNeighborhood = kNoNeighborhoodID;
+ _lastRoom = kNoRoomID;
+ _lastDirection = kNoDirection;
+ _openDoorRoom = kNoRoomID;
+ _openDoorDirection = kNoDirection;
+
+ _globalFlags.clearAllFlags();
+ _scoringFlags.clearAllFlags();
+ _itemTakenFlags.clearAllFlags();
+
+ resetCaldoriaState();
+ resetTSAState();
+ resetPrehistoricState();
+ resetNoradState();
+ resetMarsState();
+ resetWSCState();
+}
+
+void GameStateManager::getCurrentLocation(NeighborhoodID &neighborhood, RoomID &room, DirectionConstant &direction) {
+ neighborhood = _currentNeighborhood;
+ room = _currentRoom;
+ direction = _currentDirection;
+}
+
+void GameStateManager::setCurrentLocation(const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) {
+ _lastNeighborhood = _currentNeighborhood;
+ _lastRoom = _currentRoom;
+ _lastDirection = _currentDirection;
+ _currentNeighborhood = neighborhood;
+ _currentRoom = room;
+ _currentDirection = direction;
+}
+
+NeighborhoodID GameStateManager::getCurrentNeighborhood() {
+ return _currentNeighborhood;
+}
+
+void GameStateManager::setCurrentNeighborhood(const NeighborhoodID neighborhood) {
+ _lastNeighborhood = _currentNeighborhood;
+ _currentNeighborhood = neighborhood;
+}
+
+RoomID GameStateManager::getCurrentRoom() {
+ return _currentRoom;
+}
+
+void GameStateManager::setCurrentRoom(const RoomID room) {
+ _lastRoom = _currentRoom;
+ _currentRoom = room;
+}
+
+DirectionConstant GameStateManager::getCurrentDirection() {
+ return _currentDirection;
+}
+
+void GameStateManager::setCurrentDirection(const DirectionConstant direction) {
+ _lastDirection = _currentDirection;
+ _currentDirection = direction;
+}
+
+RoomViewID GameStateManager::getCurrentRoomAndView() {
+ return MakeRoomView(_currentRoom, _currentDirection);
+}
+
+void GameStateManager::getNextLocation(NeighborhoodID &neighborhood, RoomID &room, DirectionConstant &direction) {
+ neighborhood = _nexNeighborhoodID;
+ room = _nextRoomID;
+ direction = _nextDirection;
+}
+
+void GameStateManager::setNextLocation(const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) {
+ _nexNeighborhoodID = neighborhood;
+ _nextRoomID = room;
+ _nextDirection = direction;
+}
+
+NeighborhoodID GameStateManager::getNextNeighborhood() {
+ return _nexNeighborhoodID;
+}
+
+void GameStateManager::setNextNeighborhood(const NeighborhoodID neighborhood) {
+ _nexNeighborhoodID = neighborhood;
+}
+
+RoomID GameStateManager::getNextRoom() {
+ return _nextRoomID;
+}
+
+void GameStateManager::setNextRoom(const RoomID room) {
+ _nextRoomID = room;
+}
+
+DirectionConstant GameStateManager::getNextDirection() {
+ return _nextDirection;
+}
+
+void GameStateManager::setNextDirection(const DirectionConstant direction) {
+ _nextDirection = direction;
+}
+
+void GameStateManager::getLastLocation(NeighborhoodID &neighborhood, RoomID &room, DirectionConstant &direction) {
+ neighborhood = _currentNeighborhood;
+ room = _currentRoom;
+ direction = _currentDirection;
+}
+
+void GameStateManager::setLastLocation(const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) {
+ _currentNeighborhood = neighborhood;
+ _currentRoom = room;
+ _currentDirection = direction;
+}
+
+NeighborhoodID GameStateManager::getLastNeighborhood() {
+ return _lastNeighborhood;
+}
+
+void GameStateManager::setLastNeighborhood(const NeighborhoodID neighborhood) {
+ _lastNeighborhood = neighborhood;
+}
+
+RoomID GameStateManager::getLastRoom() {
+ return _lastRoom;
+}
+
+void GameStateManager::setLastRoom(const RoomID room) {
+ _lastRoom = room;
+}
+
+DirectionConstant GameStateManager::getLastDirection() {
+ return _lastDirection;
+}
+
+void GameStateManager::setLastDirection(const DirectionConstant direction) {
+ _lastDirection = direction;
+}
+
+RoomViewID GameStateManager::getLastRoomAndView() {
+ return MakeRoomView(_lastRoom, _lastDirection);
+}
+
+void GameStateManager::getOpenDoorLocation(RoomID &room, DirectionConstant &direction) {
+ room = _openDoorRoom;
+ direction = _openDoorDirection;
+}
+
+void GameStateManager::setOpenDoorLocation(const RoomID room, const DirectionConstant direction) {
+ _openDoorRoom = room;
+ _openDoorDirection = direction;
+}
+
+RoomID GameStateManager::getOpenDoorRoom() {
+ return _openDoorRoom;
+}
+
+void GameStateManager::setOpenDoorRoom(const RoomID room) {
+ _openDoorRoom = room;
+}
+
+DirectionConstant GameStateManager::getOpenDoorDirection() {
+ return _openDoorDirection;
+}
+
+void GameStateManager::setOpenDoorDirection(const DirectionConstant direction) {
+ _openDoorDirection = direction;
+}
+
+RoomViewID GameStateManager::getDoorOpenRoomAndView() {
+ return MakeRoomView(_openDoorRoom, _openDoorDirection);
+}
+
+bool GameStateManager::isCurrentDoorOpen() {
+ return _openDoorRoom == _currentRoom && _openDoorDirection == _currentDirection;
+}
+
+GameScoreType GameStateManager::getCaldoriaTSAScore() {
+ GameScoreType result = 0;
+
+ if (_scoringFlags.getFlag(kScoringSawINNFlag))
+ result += kSawINNScore;
+ if (_scoringFlags.getFlag(kScoringTookShowerFlag))
+ result += kTookShowerScore;
+ if (_scoringFlags.getFlag(kScoringFixedHairFlag))
+ result += kFixedHairScore;
+ if (_scoringFlags.getFlag(kScoringGotKeyCardFlag))
+ result += kGotKeyCardScore;
+ if (_scoringFlags.getFlag(kScoringReadPaperFlag))
+ result += kReadPaperScore;
+ if (_scoringFlags.getFlag(kScoringLookThroughTelescopeFlag))
+ result += kLookThroughTelescopeScore;
+ if (_scoringFlags.getFlag(kScoringSawCaldoriaKioskFlag))
+ result += kSawCaldoriaKioskScore;
+ if (_scoringFlags.getFlag(kScoringGoToTSAFlag))
+ result += kGoToTSAScore;
+ if (_scoringFlags.getFlag(kScoringEnterTSAFlag))
+ result += kEnterTSAScore;
+ if (_scoringFlags.getFlag(kScoringSawBust1Flag))
+ result += kSawBust1Score;
+ if (_scoringFlags.getFlag(kScoringSawBust2Flag))
+ result += kSawBust2Score;
+ if (_scoringFlags.getFlag(kScoringSawBust3Flag))
+ result += kSawBust3Score;
+ if (_scoringFlags.getFlag(kScoringSawBust4Flag))
+ result += kSawBust4Score;
+ if (_scoringFlags.getFlag(kScoringSawBust5Flag))
+ result += kSawBust5Score;
+ if (_scoringFlags.getFlag(kScoringSawBust6Flag))
+ result += kSawBust6Score;
+ if (_scoringFlags.getFlag(kScoringSawTheoryFlag))
+ result += kSawTheoryScore;
+ if (_scoringFlags.getFlag(kScoringSawBackgroundFlag))
+ result += kSawBackgroundScore;
+ if (_scoringFlags.getFlag(kScoringSawProcedureFlag))
+ result += kSawProcedureScore;
+ if (_scoringFlags.getFlag(kScoringGotJourneymanKeyFlag))
+ result += kGotJourneymanKeyScore;
+ if (_scoringFlags.getFlag(kScoringGotPegasusBiochipFlag))
+ result += kGotPegasusBiochipScore;
+ if (_scoringFlags.getFlag(kScoringGotBiosuitFlag))
+ result += kGotBiosuitScore;
+ if (_scoringFlags.getFlag(kScoringGoToPrehistoricFlag))
+ result += kGoToPrehistoricScore;
+ if (_scoringFlags.getFlag(kScoringPutLogInReaderFlag))
+ result += kPutLogInReaderScore;
+ if (_scoringFlags.getFlag(kScoringSawCaldoriaNormalFlag))
+ result += kSawCaldoriaNormalScore;
+ if (_scoringFlags.getFlag(kScoringSawCaldoriaAlteredFlag))
+ result += kSawCaldoriaAlteredScore;
+ if (_scoringFlags.getFlag(kScoringSawNoradNormalFlag))
+ result += kSawNoradNormalScore;
+ if (_scoringFlags.getFlag(kScoringSawNoradAlteredFlag))
+ result += kSawNoradAlteredScore;
+ if (_scoringFlags.getFlag(kScoringSawMarsNormalFlag))
+ result += kSawMarsNormalScore;
+ if (_scoringFlags.getFlag(kScoringSawMarsAlteredFlag))
+ result += kSawMarsAlteredScore;
+ if (_scoringFlags.getFlag(kScoringSawWSCNormalFlag))
+ result += kSawWSCNormalScore;
+ if (_scoringFlags.getFlag(kScoringSawWSCAlteredFlag))
+ result += kSawWSCAlteredScore;
+ if (_scoringFlags.getFlag(kScoringWentToReadyRoom2Flag))
+ result += kWentToReadyRoom2Score;
+ if (_scoringFlags.getFlag(kScoringWentAfterSinclairFlag))
+ result += kWentAfterSinclairScore;
+ if (_scoringFlags.getFlag(kScoringUsedCardBombFlag))
+ result += kUsedCardBombScore;
+ if (_scoringFlags.getFlag(kScoringShieldedCardBombFlag))
+ result += kShieldedCardBombScore;
+ if (_scoringFlags.getFlag(kScoringStunnedSinclairFlag))
+ result += kStunnedSinclairScore;
+ if (_scoringFlags.getFlag(kScoringDisarmedNukeFlag))
+ result += kDisarmedNukeScore;
+
+ return result;
+}
+
+GameScoreType GameStateManager::getPrehistoricScore() {
+ GameScoreType result = 0;
+
+ if (_scoringFlags.getFlag(kScoringThrewBreakerFlag))
+ result += kThrewBreakerScore;
+ if (_scoringFlags.getFlag(kScoringExtendedBridgeFlag))
+ result += kExtendedBridgeScore;
+ if (_scoringFlags.getFlag(kScoringGotHistoricalLogFlag))
+ result += kGotHistoricalLogScore;
+ if (_scoringFlags.getFlag(kScoringFinishedPrehistoricFlag))
+ result += kFinishedPrehistoricScore;
+
+ return result;
+}
+
+GameScoreType GameStateManager::getMarsScore() {
+ GameScoreType result = 0;
+
+ if (_scoringFlags.getFlag(kScoringThrownByRobotFlag))
+ result += kThrownByRobotScore;
+ if (_scoringFlags.getFlag(kScoringGotMarsCardFlag))
+ result += kGotMarsCardScore;
+ if (_scoringFlags.getFlag(kScoringSawMarsKioskFlag))
+ result += kSawMarsKioskScore;
+ if (_scoringFlags.getFlag(kScoringSawTransportMapFlag))
+ result += kSawTransportMapScore;
+ if (_scoringFlags.getFlag(kScoringGotCrowBarFlag))
+ result += kGotCrowBarScore;
+ if (_scoringFlags.getFlag(kScoringTurnedOnTransportFlag))
+ result += kTurnedOnTransportScore;
+ if (_scoringFlags.getFlag(kScoringGotOxygenMaskFlag))
+ result += kGotOxygenMaskScore;
+ if (_scoringFlags.getFlag(kScoringAvoidedRobotFlag))
+ result += kAvoidedRobotScore;
+ if (_scoringFlags.getFlag(kScoringActivatedPlatformFlag))
+ result += kActivatedPlatformScore;
+ if (_scoringFlags.getFlag(kScoringUsedLiquidNitrogenFlag))
+ result += kUsedLiquidNitrogenScore;
+ if (_scoringFlags.getFlag(kScoringUsedCrowBarFlag))
+ result += kUsedCrowBarScore;
+ if (_scoringFlags.getFlag(kScoringFoundCardBombFlag))
+ result += kFoundCardBombScore;
+ if (_scoringFlags.getFlag(kScoringDisarmedCardBombFlag))
+ result += kDisarmedCardBombScore;
+ if (_scoringFlags.getFlag(kScoringGotCardBombFlag))
+ result += kGotCardBombScore;
+ if (_scoringFlags.getFlag(kScoringThreadedMazeFlag))
+ result += kThreadedMazeScore;
+ if (_scoringFlags.getFlag(kScoringThreadedGearRoomFlag))
+ result += kThreadedGearRoomScore;
+ if (_scoringFlags.getFlag(kScoringEnteredShuttleFlag))
+ result += kEnteredShuttleScore;
+ if (_scoringFlags.getFlag(kScoringEnteredLaunchTubeFlag))
+ result += kEnteredLaunchTubeScore;
+ if (_scoringFlags.getFlag(kScoringStoppedRobotsShuttleFlag))
+ result += kStoppedRobotsShuttleScore;
+ if (_scoringFlags.getFlag(kScoringGotMarsOpMemChipFlag))
+ result += kGotMarsOpMemChipScore;
+ if (_scoringFlags.getFlag(kScoringFinishedMarsFlag))
+ result += kFinishedMarsScore;
+
+ return result;
+}
+
+GameScoreType GameStateManager::getNoradScore() {
+ GameScoreType result = 0;
+
+ if (_scoringFlags.getFlag(kScoringSawSecurityMonitorFlag))
+ result += kSawSecurityMonitorScore;
+ if (_scoringFlags.getFlag(kScoringFilledOxygenCanisterFlag))
+ result += kFilledOxygenCanisterScore;
+ if (_scoringFlags.getFlag(kScoringFilledArgonCanisterFlag))
+ result += kFilledArgonCanisterScore;
+ if (_scoringFlags.getFlag(kScoringSawUnconsciousOperatorFlag))
+ result += kSawUnconsciousOperatorScore;
+ if (_scoringFlags.getFlag(kScoringWentThroughPressureDoorFlag))
+ result += kWentThroughPressureDoorScore;
+ if (_scoringFlags.getFlag(kScoringPreppedSubFlag))
+ result += kPreppedSubScore;
+ if (_scoringFlags.getFlag(kScoringEnteredSubFlag))
+ result += kEnteredSubScore;
+ if (_scoringFlags.getFlag(kScoringExitedSubFlag))
+ result += kExitedSubScore;
+ if (_scoringFlags.getFlag(kScoringSawRobotAt54NorthFlag))
+ result += kSawRobotAt54NorthScore;
+ if (_scoringFlags.getFlag(kScoringPlayedWithClawFlag))
+ result += kPlayedWithClawScore;
+ if (_scoringFlags.getFlag(kScoringUsedRetinalChipFlag))
+ result += kUsedRetinalChipScore;
+ if (_scoringFlags.getFlag(kScoringFinishedGlobeGameFlag))
+ result += kFinishedGlobeGameScore;
+ if (_scoringFlags.getFlag(kScoringStoppedNoradRobotFlag))
+ result += kStoppedNoradRobotScore;
+ if (_scoringFlags.getFlag(kScoringGotNoradOpMemChipFlag))
+ result += kGotNoradOpMemChipScore;
+ if (_scoringFlags.getFlag(kScoringFinishedNoradFlag))
+ result += kFinishedNoradScore;
+
+ return result;
+}
+
+GameScoreType GameStateManager::getWSCScore() {
+ GameScoreType result = 0;
+
+ if (_scoringFlags.getFlag(kScoringRemovedDartFlag))
+ result += kRemovedDartScore;
+ if (_scoringFlags.getFlag(kScoringAnalyzedDartFlag))
+ result += kAnalyzedDartScore;
+ if (_scoringFlags.getFlag(kScoringBuiltAntidoteFlag))
+ result += kBuiltAntidoteScore;
+ if (_scoringFlags.getFlag(kScoringGotSinclairKeyFlag))
+ result += kGotSinclairKeyScore;
+ if (_scoringFlags.getFlag(kScoringGotArgonCanisterFlag))
+ result += kGotArgonCanisterScore;
+ if (_scoringFlags.getFlag(kScoringGotNitrogenCanisterFlag))
+ result += kGotNitrogenCanisterScore;
+ if (_scoringFlags.getFlag(kScoringPlayedWithMessagesFlag))
+ result += kPlayedWithMessagesScore;
+ if (_scoringFlags.getFlag(kScoringSawMorphExperimentFlag))
+ result += kSawMorphExperimentScore;
+ if (_scoringFlags.getFlag(kScoringEnteredSinclairOfficeFlag))
+ result += kEnteredSinclairOfficeScore;
+ if (_scoringFlags.getFlag(kScoringSawBrochureFlag))
+ result += kSawBrochureScore;
+ if (_scoringFlags.getFlag(kScoringSawSinclairEntry1Flag))
+ result += kSawSinclairEntry1Score;
+ if (_scoringFlags.getFlag(kScoringSawSinclairEntry2Flag))
+ result += kSawSinclairEntry2Score;
+ if (_scoringFlags.getFlag(kScoringSawSinclairEntry3Flag))
+ result += kSawSinclairEntry3Score;
+ if (_scoringFlags.getFlag(kScoringSawWSCDirectoryFlag))
+ result += kSawWSCDirectoryScore;
+ if (_scoringFlags.getFlag(kScoringUsedCrowBarInWSCFlag))
+ result += kUsedCrowBarInWSCScore;
+ if (_scoringFlags.getFlag(kScoringFinishedPlasmaDodgeFlag))
+ result += kFinishedPlasmaDodgeScore;
+ if (_scoringFlags.getFlag(kScoringOpenedCatwalkFlag))
+ result += kOpenedCatwalkScore;
+ if (_scoringFlags.getFlag(kScoringStoppedWSCRobotFlag))
+ result += kStoppedWSCRobotScore;
+ if (_scoringFlags.getFlag(kScoringGotWSCOpMemChipFlag))
+ result += kGotWSCOpMemChipScore;
+ if (_scoringFlags.getFlag(kScoringFinishedWSCFlag))
+ result += kFinishedWSCScore;
+
+ return result;
+}
+
+GameScoreType GameStateManager::getGandhiScore() {
+ GameScoreType result = 0;
+
+ if (_scoringFlags.getFlag(kScoringMarsGandhiFlag))
+ result += kMarsGandhiScore;
+ if (_scoringFlags.getFlag(kScoringNoradGandhiFlag))
+ result += kNoradGandhiScore;
+ if (_scoringFlags.getFlag(kScoringWSCGandhiFlag))
+ result += kWSCGandhiScore;
+
+ return result;
+}
+
+GameScoreType GameStateManager::getTotalScore() {
+ return getCaldoriaTSAScore() +
+ getPrehistoricScore() +
+ getMarsScore() +
+ getNoradScore() +
+ getWSCScore() +
+ getGandhiScore();
+}
+
+/////////////////////////////////////////////
+//
+// Caldoria data
+
+void GameStateManager::writeCaldoriaState(Common::WriteStream *stream) {
+ _caldoriaFlags.writeToStream(stream);
+ stream->writeUint32BE(_caldoriaFuseTimeLimit);
+}
+
+void GameStateManager::readCaldoriaState(Common::ReadStream *stream) {
+ _caldoriaFlags.readFromStream(stream);
+ _caldoriaFuseTimeLimit = stream->readUint32BE();
+}
+
+void GameStateManager::resetCaldoriaState() {
+ _caldoriaFlags.clearAllFlags();
+ _caldoriaFuseTimeLimit = 0;
+}
+
+/////////////////////////////////////////////
+//
+// TSA data
+
+void GameStateManager::writeTSAState(Common::WriteStream *stream) {
+ _TSAFlags.writeToStream(stream);
+ stream->writeUint32BE(_TSARipTimerTime);
+ stream->writeUint32BE(_TSAFuseTimeLimit);
+ stream->writeByte(_TSAState);
+ stream->writeByte(_T0BMonitorMode);
+ stream->writeUint32BE(_T0BMonitorStart);
+}
+
+void GameStateManager::readTSAState(Common::ReadStream *stream) {
+ _TSAFlags.readFromStream(stream);
+ _TSARipTimerTime = stream->readUint32BE();
+ _TSAFuseTimeLimit = stream->readUint32BE();
+ _TSAState = stream->readByte();
+ _T0BMonitorMode = stream->readByte();
+ _T0BMonitorStart = stream->readUint32BE();
+}
+
+void GameStateManager::resetTSAState() {
+ _TSAFlags.clearAllFlags();
+ _TSAState = 0;
+ _T0BMonitorMode = 0;
+ _T0BMonitorStart = 0;
+ _TSARipTimerTime = 0;
+ _TSAFuseTimeLimit = kTSAUncreatedTimeLimit;
+}
+
+/////////////////////////////////////////////
+//
+// Prehistoric data
+
+void GameStateManager::writePrehistoricState(Common::WriteStream *stream) {
+ _prehistoricFlags.writeToStream(stream);
+}
+
+void GameStateManager::readPrehistoricState(Common::ReadStream *stream) {
+ _prehistoricFlags.readFromStream(stream);
+}
+
+void GameStateManager::resetPrehistoricState() {
+ _prehistoricFlags.clearAllFlags();
+}
+
+/////////////////////////////////////////////
+//
+// Norad data
+
+void GameStateManager::writeNoradState(Common::WriteStream *stream) {
+ _noradFlags.writeToStream(stream);
+ stream->writeUint16BE(_noradSubRoomPressure);
+ stream->writeByte(_noradSubPrepState);
+}
+
+void GameStateManager::readNoradState(Common::ReadStream *stream) {
+ _noradFlags.readFromStream(stream);
+ _noradSubRoomPressure = stream->readUint16BE();
+ _noradSubPrepState = (NoradSubPrepState)stream->readByte();
+}
+
+void GameStateManager::resetNoradState() {
+ _noradFlags.clearAllFlags();
+ _noradSubRoomPressure = 9;
+ _noradSubPrepState = kSubNotPrepped;
+}
+
+/////////////////////////////////////////////
+//
+// Mars data
+
+void GameStateManager::writeMarsState(Common::WriteStream *stream) {
+ _marsFlags.writeToStream(stream);
+}
+
+void GameStateManager::readMarsState(Common::ReadStream *stream) {
+ _marsFlags.readFromStream(stream);
+}
+
+void GameStateManager::resetMarsState() {
+ _marsFlags.clearAllFlags();
+}
+
+/////////////////////////////////////////////
+//
+// WSC data
+
+void GameStateManager::writeWSCState(Common::WriteStream *stream) {
+ _WSCFlags.writeToStream(stream);
+}
+
+void GameStateManager::readWSCState(Common::ReadStream *stream) {
+ _WSCFlags.readFromStream(stream);
+}
+
+void GameStateManager::resetWSCState() {
+ _WSCFlags.clearAllFlags();
+}
+
+void GameStateManager::setScoringSawINN(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawINNFlag, flag);
+}
+
+void GameStateManager::setScoringTookShower(const bool flag) {
+ _scoringFlags.setFlag(kScoringTookShowerFlag, flag);
+}
+
+void GameStateManager::setScoringFixedHair(const bool flag) {
+ _scoringFlags.setFlag(kScoringFixedHairFlag, flag);
+}
+
+void GameStateManager::setScoringGotKeyCard(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotKeyCardFlag, flag);
+}
+
+void GameStateManager::setScoringReadPaper(const bool flag) {
+ _scoringFlags.setFlag(kScoringReadPaperFlag, flag);
+}
+
+void GameStateManager::setScoringLookThroughTelescope(const bool flag) {
+ _scoringFlags.setFlag(kScoringLookThroughTelescopeFlag, flag);
+}
+
+void GameStateManager::setScoringSawCaldoriaKiosk(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawCaldoriaKioskFlag, flag);
+}
+
+void GameStateManager::setScoringGoToTSA(const bool flag) {
+ _scoringFlags.setFlag(kScoringGoToTSAFlag, flag);
+}
+
+void GameStateManager::setScoringEnterTSA(const bool flag) {
+ _scoringFlags.setFlag(kScoringEnterTSAFlag, flag);
+}
+
+void GameStateManager::setScoringSawBust1(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawBust1Flag, flag);
+}
+
+void GameStateManager::setScoringSawBust2(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawBust2Flag, flag);
+}
+
+void GameStateManager::setScoringSawBust3(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawBust3Flag, flag);
+}
+
+void GameStateManager::setScoringSawBust4(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawBust4Flag, flag);
+}
+
+void GameStateManager::setScoringSawBust5(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawBust5Flag, flag);
+}
+
+void GameStateManager::setScoringSawBust6(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawBust6Flag, flag);
+}
+
+void GameStateManager::setScoringSawTheory(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawTheoryFlag, flag);
+}
+
+void GameStateManager::setScoringSawBackground(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawBackgroundFlag, flag);
+}
+
+void GameStateManager::setScoringSawProcedure(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawProcedureFlag, flag);
+}
+
+void GameStateManager::setScoringGotJourneymanKey(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotJourneymanKeyFlag, flag);
+}
+
+void GameStateManager::setScoringGotPegasusBiochip(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotPegasusBiochipFlag, flag);
+}
+
+void GameStateManager::setScoringGotBiosuit(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotBiosuitFlag, flag);
+}
+
+void GameStateManager::setScoringGoToPrehistoric(const bool flag) {
+ _scoringFlags.setFlag(kScoringGoToPrehistoricFlag, flag);
+}
+
+void GameStateManager::setScoringPutLogInReader(const bool flag) {
+ _scoringFlags.setFlag(kScoringPutLogInReaderFlag, flag);
+}
+
+void GameStateManager::setScoringSawCaldoriaNormal(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawCaldoriaNormalFlag, flag);
+}
+
+void GameStateManager::setScoringSawCaldoriaAltered(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawCaldoriaAlteredFlag, flag);
+}
+
+void GameStateManager::setScoringSawNoradNormal(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawNoradNormalFlag, flag);
+}
+
+void GameStateManager::setScoringSawNoradAltered(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawNoradAlteredFlag, flag);
+}
+
+void GameStateManager::setScoringSawMarsNormal(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawMarsNormalFlag, flag);
+}
+
+void GameStateManager::setScoringSawMarsAltered(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawMarsAlteredFlag, flag);
+}
+
+void GameStateManager::setScoringSawWSCNormal(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawWSCNormalFlag, flag);
+}
+
+void GameStateManager::setScoringSawWSCAltered(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawWSCAlteredFlag, flag);
+}
+
+void GameStateManager::setScoringWentToReadyRoom2(const bool flag) {
+ _scoringFlags.setFlag(kScoringWentToReadyRoom2Flag, flag);
+}
+
+void GameStateManager::setScoringWentAfterSinclair(const bool flag) {
+ _scoringFlags.setFlag(kScoringWentAfterSinclairFlag, flag);
+}
+
+void GameStateManager::setScoringUsedCardBomb(const bool flag) {
+ _scoringFlags.setFlag(kScoringUsedCardBombFlag, flag);
+}
+
+void GameStateManager::setScoringShieldedCardBomb(const bool flag) {
+ _scoringFlags.setFlag(kScoringShieldedCardBombFlag, flag);
+}
+
+void GameStateManager::setScoringStunnedSinclair(const bool flag) {
+ _scoringFlags.setFlag(kScoringStunnedSinclairFlag, flag);
+}
+
+void GameStateManager::setScoringDisarmedNuke(const bool flag) {
+ _scoringFlags.setFlag(kScoringDisarmedNukeFlag, flag);
+}
+
+void GameStateManager::setScoringThrewBreaker(const bool flag) {
+ _scoringFlags.setFlag(kScoringThrewBreakerFlag, flag);
+}
+
+void GameStateManager::setScoringExtendedBridge(const bool flag) {
+ _scoringFlags.setFlag(kScoringExtendedBridgeFlag, flag);
+}
+
+void GameStateManager::setScoringGotHistoricalLog(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotHistoricalLogFlag, flag);
+}
+
+void GameStateManager::setScoringFinishedPrehistoric(const bool flag) {
+ _scoringFlags.setFlag(kScoringFinishedPrehistoricFlag, flag);
+}
+
+void GameStateManager::setScoringThrownByRobot(const bool flag) {
+ _scoringFlags.setFlag(kScoringThrownByRobotFlag, flag);
+}
+
+void GameStateManager::setScoringGotMarsCard(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotMarsCardFlag, flag);
+}
+
+void GameStateManager::setScoringSawMarsKiosk(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawMarsKioskFlag, flag);
+}
+
+void GameStateManager::setScoringSawTransportMap(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawTransportMapFlag, flag);
+}
+
+void GameStateManager::setScoringGotCrowBar(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotCrowBarFlag, flag);
+}
+
+void GameStateManager::setScoringTurnedOnTransport(const bool flag) {
+ _scoringFlags.setFlag(kScoringTurnedOnTransportFlag, flag);
+}
+
+void GameStateManager::setScoringGotOxygenMask(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotOxygenMaskFlag, flag);
+}
+
+void GameStateManager::setScoringAvoidedRobot(const bool flag) {
+ _scoringFlags.setFlag(kScoringAvoidedRobotFlag, flag);
+}
+
+void GameStateManager::setScoringActivatedPlatform(const bool flag) {
+ _scoringFlags.setFlag(kScoringActivatedPlatformFlag, flag);
+}
+
+void GameStateManager::setScoringUsedLiquidNitrogen(const bool flag) {
+ _scoringFlags.setFlag(kScoringUsedLiquidNitrogenFlag, flag);
+}
+
+void GameStateManager::setScoringUsedCrowBar(const bool flag) {
+ _scoringFlags.setFlag(kScoringUsedCrowBarFlag, flag);
+}
+
+void GameStateManager::setScoringFoundCardBomb(const bool flag) {
+ _scoringFlags.setFlag(kScoringFoundCardBombFlag, flag);
+}
+
+void GameStateManager::setScoringDisarmedCardBomb(const bool flag) {
+ _scoringFlags.setFlag(kScoringDisarmedCardBombFlag, flag);
+}
+
+void GameStateManager::setScoringGotCardBomb(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotCardBombFlag, flag);
+}
+
+void GameStateManager::setScoringThreadedMaze(const bool flag) {
+ _scoringFlags.setFlag(kScoringThreadedMazeFlag, flag);
+}
+
+void GameStateManager::setScoringThreadedGearRoom(const bool flag) {
+ _scoringFlags.setFlag(kScoringThreadedGearRoomFlag, flag);
+}
+
+void GameStateManager::setScoringEnteredShuttle(const bool flag) {
+ _scoringFlags.setFlag(kScoringEnteredShuttleFlag, flag);
+}
+
+void GameStateManager::setScoringEnteredLaunchTube(const bool flag) {
+ _scoringFlags.setFlag(kScoringEnteredLaunchTubeFlag, flag);
+}
+
+void GameStateManager::setScoringStoppedRobotsShuttle(const bool flag) {
+ _scoringFlags.setFlag(kScoringStoppedRobotsShuttleFlag, flag);
+}
+
+void GameStateManager::setScoringGotMarsOpMemChip(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotMarsOpMemChipFlag, flag);
+}
+
+void GameStateManager::setScoringFinishedMars(const bool flag) {
+ _scoringFlags.setFlag(kScoringFinishedMarsFlag, flag);
+}
+
+void GameStateManager::setScoringSawSecurityMonitor(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawSecurityMonitorFlag, flag);
+}
+
+void GameStateManager::setScoringFilledOxygenCanister(const bool flag) {
+ _scoringFlags.setFlag(kScoringFilledOxygenCanisterFlag, flag);
+}
+
+void GameStateManager::setScoringFilledArgonCanister(const bool flag) {
+ _scoringFlags.setFlag(kScoringFilledArgonCanisterFlag, flag);
+}
+
+void GameStateManager::setScoringSawUnconsciousOperator(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawUnconsciousOperatorFlag, flag);
+}
+
+void GameStateManager::setScoringWentThroughPressureDoor(const bool flag) {
+ _scoringFlags.setFlag(kScoringWentThroughPressureDoorFlag, flag);
+}
+
+void GameStateManager::setScoringPreppedSub(const bool flag) {
+ _scoringFlags.setFlag(kScoringPreppedSubFlag, flag);
+}
+
+void GameStateManager::setScoringEnteredSub(const bool flag) {
+ _scoringFlags.setFlag(kScoringEnteredSubFlag, flag);
+}
+
+void GameStateManager::setScoringExitedSub(const bool flag) {
+ _scoringFlags.setFlag(kScoringExitedSubFlag, flag);
+}
+
+void GameStateManager::setScoringSawRobotAt54North(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawRobotAt54NorthFlag, flag);
+}
+
+void GameStateManager::setScoringPlayedWithClaw(const bool flag) {
+ _scoringFlags.setFlag(kScoringPlayedWithClawFlag, flag);
+}
+
+void GameStateManager::setScoringUsedRetinalChip(const bool flag) {
+ _scoringFlags.setFlag(kScoringUsedRetinalChipFlag, flag);
+}
+
+void GameStateManager::setScoringFinishedGlobeGame(const bool flag) {
+ _scoringFlags.setFlag(kScoringFinishedGlobeGameFlag, flag);
+}
+
+void GameStateManager::setScoringStoppedNoradRobot(const bool flag) {
+ _scoringFlags.setFlag(kScoringStoppedNoradRobotFlag, flag);
+}
+
+void GameStateManager::setScoringGotNoradOpMemChip(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotNoradOpMemChipFlag, flag);
+}
+
+void GameStateManager::setScoringFinishedNorad(const bool flag) {
+ _scoringFlags.setFlag(kScoringFinishedNoradFlag, flag);
+}
+
+void GameStateManager::setScoringRemovedDart(const bool flag) {
+ _scoringFlags.setFlag(kScoringRemovedDartFlag, flag);
+}
+
+void GameStateManager::setScoringAnalyzedDart(const bool flag) {
+ _scoringFlags.setFlag(kScoringAnalyzedDartFlag, flag);
+}
+
+void GameStateManager::setScoringBuiltAntidote(const bool flag) {
+ _scoringFlags.setFlag(kScoringBuiltAntidoteFlag, flag);
+}
+
+void GameStateManager::setScoringGotSinclairKey(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotSinclairKeyFlag, flag);
+}
+
+void GameStateManager::setScoringGotArgonCanister(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotArgonCanisterFlag, flag);
+}
+
+void GameStateManager::setScoringGotNitrogenCanister(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotNitrogenCanisterFlag, flag);
+}
+
+void GameStateManager::setScoringPlayedWithMessages(const bool flag) {
+ _scoringFlags.setFlag(kScoringPlayedWithMessagesFlag, flag);
+}
+
+void GameStateManager::setScoringSawMorphExperiment(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawMorphExperimentFlag, flag);
+}
+
+void GameStateManager::setScoringEnteredSinclairOffice(const bool flag) {
+ _scoringFlags.setFlag(kScoringEnteredSinclairOfficeFlag, flag);
+}
+
+void GameStateManager::setScoringSawBrochure(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawBrochureFlag, flag);
+}
+
+void GameStateManager::setScoringSawSinclairEntry1(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawSinclairEntry1Flag, flag);
+}
+
+void GameStateManager::setScoringSawSinclairEntry2(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawSinclairEntry2Flag, flag);
+}
+
+void GameStateManager::setScoringSawSinclairEntry3(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawSinclairEntry3Flag, flag);
+}
+
+void GameStateManager::setScoringSawWSCDirectory(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawWSCDirectoryFlag, flag);
+}
+
+void GameStateManager::setScoringUsedCrowBarInWSC(const bool flag) {
+ _scoringFlags.setFlag(kScoringUsedCrowBarInWSCFlag, flag);
+}
+
+void GameStateManager::setScoringFinishedPlasmaDodge(const bool flag) {
+ _scoringFlags.setFlag(kScoringFinishedPlasmaDodgeFlag, flag);
+}
+
+void GameStateManager::setScoringOpenedCatwalk(const bool flag) {
+ _scoringFlags.setFlag(kScoringOpenedCatwalkFlag, flag);
+}
+
+void GameStateManager::setScoringStoppedWSCRobot(const bool flag) {
+ _scoringFlags.setFlag(kScoringStoppedWSCRobotFlag, flag);
+}
+
+void GameStateManager::setScoringGotWSCOpMemChip(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotWSCOpMemChipFlag, flag);
+}
+
+void GameStateManager::setScoringFinishedWSC(const bool flag) {
+ _scoringFlags.setFlag(kScoringFinishedWSCFlag, flag);
+}
+
+void GameStateManager::setScoringMarsGandhi(const bool flag) {
+ _scoringFlags.setFlag(kScoringMarsGandhiFlag, flag);
+}
+
+void GameStateManager::setScoringNoradGandhi(const bool flag) {
+ _scoringFlags.setFlag(kScoringNoradGandhiFlag, flag);
+}
+
+void GameStateManager::setScoringWSCGandhi(const bool flag) {
+ _scoringFlags.setFlag(kScoringWSCGandhiFlag, flag);
+}
+
+bool GameStateManager::getScoringSawINN() {
+ return _scoringFlags.getFlag(kScoringSawINNFlag);
+}
+
+bool GameStateManager::getScoringTookShower() {
+ return _scoringFlags.getFlag(kScoringTookShowerFlag);
+}
+
+bool GameStateManager::getScoringFixedHair() {
+ return _scoringFlags.getFlag(kScoringFixedHairFlag);
+}
+
+bool GameStateManager::getScoringGotKeyCard() {
+ return _scoringFlags.getFlag(kScoringGotKeyCardFlag);
+}
+
+bool GameStateManager::getScoringReadPaper() {
+ return _scoringFlags.getFlag(kScoringReadPaperFlag);
+}
+
+bool GameStateManager::getScoringLookThroughTelescope() {
+ return _scoringFlags.getFlag(kScoringLookThroughTelescopeFlag);
+}
+
+bool GameStateManager::getScoringSawCaldoriaKiosk() {
+ return _scoringFlags.getFlag(kScoringSawCaldoriaKioskFlag);
+}
+
+bool GameStateManager::getScoringGoToTSA() {
+ return _scoringFlags.getFlag(kScoringGoToTSAFlag);
+}
+
+bool GameStateManager::getScoringEnterTSA() {
+ return _scoringFlags.getFlag(kScoringEnterTSAFlag);
+}
+
+bool GameStateManager::getScoringSawBust1() {
+ return _scoringFlags.getFlag(kScoringSawBust1Flag);
+}
+
+bool GameStateManager::getScoringSawBust2() {
+ return _scoringFlags.getFlag(kScoringSawBust2Flag);
+}
+
+bool GameStateManager::getScoringSawBust3() {
+ return _scoringFlags.getFlag(kScoringSawBust3Flag);
+}
+
+bool GameStateManager::getScoringSawBust4() {
+ return _scoringFlags.getFlag(kScoringSawBust4Flag);
+}
+
+bool GameStateManager::getScoringSawBust5() {
+ return _scoringFlags.getFlag(kScoringSawBust5Flag);
+}
+
+bool GameStateManager::getScoringSawBust6() {
+ return _scoringFlags.getFlag(kScoringSawBust6Flag);
+}
+
+bool GameStateManager::getScoringSawTheory() {
+ return _scoringFlags.getFlag(kScoringSawTheoryFlag);
+}
+
+bool GameStateManager::getScoringSawBackground() {
+ return _scoringFlags.getFlag(kScoringSawBackgroundFlag);
+}
+
+bool GameStateManager::getScoringSawProcedure() {
+ return _scoringFlags.getFlag(kScoringSawProcedureFlag);
+}
+
+bool GameStateManager::getScoringGotJourneymanKey() {
+ return _scoringFlags.getFlag(kScoringGotJourneymanKeyFlag);
+}
+
+bool GameStateManager::getScoringGotPegasusBiochip() {
+ return _scoringFlags.getFlag(kScoringGotPegasusBiochipFlag);
+}
+
+bool GameStateManager::getScoringGotBiosuit() {
+ return _scoringFlags.getFlag(kScoringGotBiosuitFlag);
+}
+
+bool GameStateManager::getScoringGoToPrehistoric() {
+ return _scoringFlags.getFlag(kScoringGoToPrehistoricFlag);
+}
+
+bool GameStateManager::getScoringPutLogInReader() {
+ return _scoringFlags.getFlag(kScoringPutLogInReaderFlag);
+}
+
+bool GameStateManager::getScoringSawCaldoriaNormal() {
+ return _scoringFlags.getFlag(kScoringSawCaldoriaNormalFlag);
+}
+
+bool GameStateManager::getScoringSawCaldoriaAltered() {
+ return _scoringFlags.getFlag(kScoringSawCaldoriaAlteredFlag);
+}
+
+bool GameStateManager::getScoringSawNoradNormal() {
+ return _scoringFlags.getFlag(kScoringSawNoradNormalFlag);
+}
+
+bool GameStateManager::getScoringSawNoradAltered() {
+ return _scoringFlags.getFlag(kScoringSawNoradAlteredFlag);
+}
+
+bool GameStateManager::getScoringSawMarsNormal() {
+ return _scoringFlags.getFlag(kScoringSawMarsNormalFlag);
+}
+
+bool GameStateManager::getScoringSawMarsAltered() {
+ return _scoringFlags.getFlag(kScoringSawMarsAlteredFlag);
+}
+
+bool GameStateManager::getScoringSawWSCNormal() {
+ return _scoringFlags.getFlag(kScoringSawWSCNormalFlag);
+}
+
+bool GameStateManager::getScoringSawWSCAltered() {
+ return _scoringFlags.getFlag(kScoringSawWSCAlteredFlag);
+}
+
+bool GameStateManager::getScoringWentToReadyRoom2() {
+ return _scoringFlags.getFlag(kScoringWentToReadyRoom2Flag);
+}
+
+bool GameStateManager::getScoringWentAfterSinclair() {
+ return _scoringFlags.getFlag(kScoringWentAfterSinclairFlag);
+}
+
+bool GameStateManager::getScoringUsedCardBomb() {
+ return _scoringFlags.getFlag(kScoringUsedCardBombFlag);
+}
+
+bool GameStateManager::getScoringShieldedCardBomb() {
+ return _scoringFlags.getFlag(kScoringShieldedCardBombFlag);
+}
+
+bool GameStateManager::getScoringStunnedSinclair() {
+ return _scoringFlags.getFlag(kScoringStunnedSinclairFlag);
+}
+
+bool GameStateManager::getScoringDisarmedNuke() {
+ return _scoringFlags.getFlag(kScoringDisarmedNukeFlag);
+}
+
+bool GameStateManager::getScoringThrewBreaker() {
+ return _scoringFlags.getFlag(kScoringThrewBreakerFlag);
+}
+
+bool GameStateManager::getScoringExtendedBridge() {
+ return _scoringFlags.getFlag(kScoringExtendedBridgeFlag);
+}
+
+bool GameStateManager::getScoringGotHistoricalLog() {
+ return _scoringFlags.getFlag(kScoringGotHistoricalLogFlag);
+}
+
+bool GameStateManager::getScoringFinishedPrehistoric() {
+ return _scoringFlags.getFlag(kScoringFinishedPrehistoricFlag);
+}
+
+bool GameStateManager::getScoringThrownByRobot() {
+ return _scoringFlags.getFlag(kScoringThrownByRobotFlag);
+}
+
+bool GameStateManager::getScoringGotMarsCard() {
+ return _scoringFlags.getFlag(kScoringGotMarsCardFlag);
+}
+
+bool GameStateManager::getScoringSawMarsKiosk() {
+ return _scoringFlags.getFlag(kScoringSawMarsKioskFlag);
+}
+
+bool GameStateManager::getScoringSawTransportMap() {
+ return _scoringFlags.getFlag(kScoringSawTransportMapFlag);
+}
+
+bool GameStateManager::getScoringGotCrowBar() {
+ return _scoringFlags.getFlag(kScoringGotCrowBarFlag);
+}
+
+bool GameStateManager::getScoringTurnedOnTransport() {
+ return _scoringFlags.getFlag(kScoringTurnedOnTransportFlag);
+}
+
+bool GameStateManager::getScoringGotOxygenMask() {
+ return _scoringFlags.getFlag(kScoringGotOxygenMaskFlag);
+}
+
+bool GameStateManager::getScoringAvoidedRobot() {
+ return _scoringFlags.getFlag(kScoringAvoidedRobotFlag);
+}
+
+bool GameStateManager::getScoringActivatedPlatform() {
+ return _scoringFlags.getFlag(kScoringActivatedPlatformFlag);
+}
+
+bool GameStateManager::getScoringUsedLiquidNitrogen() {
+ return _scoringFlags.getFlag(kScoringUsedLiquidNitrogenFlag);
+}
+
+bool GameStateManager::getScoringUsedCrowBar() {
+ return _scoringFlags.getFlag(kScoringUsedCrowBarFlag);
+}
+
+bool GameStateManager::getScoringFoundCardBomb() {
+ return _scoringFlags.getFlag(kScoringFoundCardBombFlag);
+}
+
+bool GameStateManager::getScoringDisarmedCardBomb() {
+ return _scoringFlags.getFlag(kScoringDisarmedCardBombFlag);
+}
+
+bool GameStateManager::getScoringGotCardBomb() {
+ return _scoringFlags.getFlag(kScoringGotCardBombFlag);
+}
+
+bool GameStateManager::getScoringThreadedMaze() {
+ return _scoringFlags.getFlag(kScoringThreadedMazeFlag);
+}
+
+bool GameStateManager::getScoringThreadedGearRoom() {
+ return _scoringFlags.getFlag(kScoringThreadedGearRoomFlag);
+}
+
+bool GameStateManager::getScoringEnteredShuttle() {
+ return _scoringFlags.getFlag(kScoringEnteredShuttleFlag);
+}
+
+bool GameStateManager::getScoringEnteredLaunchTube() {
+ return _scoringFlags.getFlag(kScoringEnteredLaunchTubeFlag);
+}
+
+bool GameStateManager::getScoringStoppedRobotsShuttle() {
+ return _scoringFlags.getFlag(kScoringStoppedRobotsShuttleFlag);
+}
+
+bool GameStateManager::getScoringGotMarsOpMemChip() {
+ return _scoringFlags.getFlag(kScoringGotMarsOpMemChipFlag);
+}
+
+bool GameStateManager::getScoringFinishedMars() {
+ return _scoringFlags.getFlag(kScoringFinishedMarsFlag);
+}
+
+bool GameStateManager::getScoringSawSecurityMonitor() {
+ return _scoringFlags.getFlag(kScoringSawSecurityMonitorFlag);
+}
+
+bool GameStateManager::getScoringFilledOxygenCanister() {
+ return _scoringFlags.getFlag(kScoringFilledOxygenCanisterFlag);
+}
+
+bool GameStateManager::getScoringFilledArgonCanister() {
+ return _scoringFlags.getFlag(kScoringFilledArgonCanisterFlag);
+}
+
+bool GameStateManager::getScoringSawUnconsciousOperator() {
+ return _scoringFlags.getFlag(kScoringSawUnconsciousOperatorFlag);
+}
+
+bool GameStateManager::getScoringWentThroughPressureDoor() {
+ return _scoringFlags.getFlag(kScoringWentThroughPressureDoorFlag);
+}
+
+bool GameStateManager::getScoringPreppedSub() {
+ return _scoringFlags.getFlag(kScoringPreppedSubFlag);
+}
+
+bool GameStateManager::getScoringEnteredSub() {
+ return _scoringFlags.getFlag(kScoringEnteredSubFlag);
+}
+
+bool GameStateManager::getScoringExitedSub() {
+ return _scoringFlags.getFlag(kScoringExitedSubFlag);
+}
+
+bool GameStateManager::getScoringSawRobotAt54North() {
+ return _scoringFlags.getFlag(kScoringSawRobotAt54NorthFlag);
+}
+
+bool GameStateManager::getScoringPlayedWithClaw() {
+ return _scoringFlags.getFlag(kScoringPlayedWithClawFlag);
+}
+
+bool GameStateManager::getScoringUsedRetinalChip() {
+ return _scoringFlags.getFlag(kScoringUsedRetinalChipFlag);
+}
+
+bool GameStateManager::getScoringFinishedGlobeGame() {
+ return _scoringFlags.getFlag(kScoringFinishedGlobeGameFlag);
+}
+
+bool GameStateManager::getScoringStoppedNoradRobot() {
+ return _scoringFlags.getFlag(kScoringStoppedNoradRobotFlag);
+}
+
+bool GameStateManager::getScoringGotNoradOpMemChip() {
+ return _scoringFlags.getFlag(kScoringGotNoradOpMemChipFlag);
+}
+
+bool GameStateManager::getScoringFinishedNorad() {
+ return _scoringFlags.getFlag(kScoringFinishedNoradFlag);
+}
+
+bool GameStateManager::getScoringRemovedDart() {
+ return _scoringFlags.getFlag(kScoringRemovedDartFlag);
+}
+
+bool GameStateManager::getScoringAnalyzedDart() {
+ return _scoringFlags.getFlag(kScoringAnalyzedDartFlag);
+}
+
+bool GameStateManager::getScoringBuiltAntidote() {
+ return _scoringFlags.getFlag(kScoringBuiltAntidoteFlag);
+}
+
+bool GameStateManager::getScoringGotSinclairKey() {
+ return _scoringFlags.getFlag(kScoringGotSinclairKeyFlag);
+}
+
+bool GameStateManager::getScoringGotArgonCanister() {
+ return _scoringFlags.getFlag(kScoringGotArgonCanisterFlag);
+}
+
+bool GameStateManager::getScoringGotNitrogenCanister() {
+ return _scoringFlags.getFlag(kScoringGotNitrogenCanisterFlag);
+}
+
+bool GameStateManager::getScoringPlayedWithMessages() {
+ return _scoringFlags.getFlag(kScoringPlayedWithMessagesFlag);
+}
+
+bool GameStateManager::getScoringSawMorphExperiment() {
+ return _scoringFlags.getFlag(kScoringSawMorphExperimentFlag);
+}
+
+bool GameStateManager::getScoringEnteredSinclairOffice() {
+ return _scoringFlags.getFlag(kScoringEnteredSinclairOfficeFlag);
+}
+
+bool GameStateManager::getScoringSawBrochure() {
+ return _scoringFlags.getFlag(kScoringSawBrochureFlag);
+}
+
+bool GameStateManager::getScoringSawSinclairEntry1() {
+ return _scoringFlags.getFlag(kScoringSawSinclairEntry1Flag);
+}
+
+bool GameStateManager::getScoringSawSinclairEntry2() {
+ return _scoringFlags.getFlag(kScoringSawSinclairEntry2Flag);
+}
+
+bool GameStateManager::getScoringSawSinclairEntry3() {
+ return _scoringFlags.getFlag(kScoringSawSinclairEntry3Flag);
+}
+
+bool GameStateManager::getScoringSawWSCDirectory() {
+ return _scoringFlags.getFlag(kScoringSawWSCDirectoryFlag);
+}
+
+bool GameStateManager::getScoringUsedCrowBarInWSC() {
+ return _scoringFlags.getFlag(kScoringUsedCrowBarInWSCFlag);
+}
+
+bool GameStateManager::getScoringFinishedPlasmaDodge() {
+ return _scoringFlags.getFlag(kScoringFinishedPlasmaDodgeFlag);
+}
+
+bool GameStateManager::getScoringOpenedCatwalk() {
+ return _scoringFlags.getFlag(kScoringOpenedCatwalkFlag);
+}
+
+bool GameStateManager::getScoringStoppedWSCRobot() {
+ return _scoringFlags.getFlag(kScoringStoppedWSCRobotFlag);
+}
+
+bool GameStateManager::getScoringGotWSCOpMemChip() {
+ return _scoringFlags.getFlag(kScoringGotWSCOpMemChipFlag);
+}
+
+bool GameStateManager::getScoringFinishedWSC() {
+ return _scoringFlags.getFlag(kScoringFinishedWSCFlag);
+}
+
+bool GameStateManager::getScoringMarsGandhi() {
+ return _scoringFlags.getFlag(kScoringMarsGandhiFlag);
+}
+
+bool GameStateManager::getScoringNoradGandhi() {
+ return _scoringFlags.getFlag(kScoringNoradGandhiFlag);
+}
+
+bool GameStateManager::getScoringWSCGandhi() {
+ return _scoringFlags.getFlag(kScoringWSCGandhiFlag);
+}
+
+void GameStateManager::setWalkthroughMode(bool value) {
+ _globalFlags.setFlag(kGlobalWalkthroughFlag, value);
+}
+
+bool GameStateManager::getWalkthroughMode() {
+ return _globalFlags.getFlag(kGlobalWalkthroughFlag);
+}
+
+void GameStateManager::setShieldOn(bool value) {
+ _globalFlags.setFlag(kGlobalShieldOnFlag, value);
+}
+
+bool GameStateManager::getShieldOn() {
+ return _globalFlags.getFlag(kGlobalShieldOnFlag);
+}
+
+void GameStateManager::setEasterEgg(bool value) {
+ _globalFlags.setFlag(kGlobalEasterEggFlag, value);
+}
+
+bool GameStateManager::getEasterEgg() {
+ return _globalFlags.getFlag(kGlobalEasterEggFlag);
+}
+
+void GameStateManager::setBeenToWSC(bool value) {
+ _globalFlags.setFlag(kGlobalBeenToWSCFlag, value);
+}
+
+bool GameStateManager::getBeenToWSC() {
+ return _globalFlags.getFlag(kGlobalBeenToWSCFlag);
+}
+
+void GameStateManager::setBeenToMars(bool value) {
+ _globalFlags.setFlag(kGlobalBeenToMarsFlag, value);
+}
+
+bool GameStateManager::getBeenToMars() {
+ return _globalFlags.getFlag(kGlobalBeenToMarsFlag);
+}
+
+void GameStateManager::setBeenToNorad(bool value) {
+ _globalFlags.setFlag(kGlobalBeenToNoradFlag, value);
+}
+
+bool GameStateManager::getBeenToNorad() {
+ return _globalFlags.getFlag(kGlobalBeenToNoradFlag);
+}
+
+void GameStateManager::setWSCFinished(bool value) {
+ _globalFlags.setFlag(kGlobalWSCFinishedFlag, value);
+}
+
+bool GameStateManager::getWSCFinished() {
+ return _globalFlags.getFlag(kGlobalWSCFinishedFlag);
+}
+
+void GameStateManager::setMarsFinished(bool value) {
+ _globalFlags.setFlag(kGlobalMarsFinishedFlag, value);
+}
+
+bool GameStateManager::getMarsFinished() {
+ return _globalFlags.getFlag(kGlobalMarsFinishedFlag);
+}
+
+void GameStateManager::setNoradFinished(bool value) {
+ _globalFlags.setFlag(kGlobalNoradFinishedFlag, value);
+}
+
+bool GameStateManager::getNoradFinished() {
+ return _globalFlags.getFlag(kGlobalNoradFinishedFlag);
+}
+
+bool GameStateManager::allTimeZonesFinished() {
+ return getWSCFinished() && getMarsFinished() && getNoradFinished();
+}
+
+void GameStateManager::setTakenItemID(ItemID id, bool value) {
+ _itemTakenFlags.setFlag(id, value);
+}
+
+bool GameStateManager::isTakenItemID(ItemID id) {
+ return _itemTakenFlags.getFlag(id);
+}
+
+void GameStateManager::setTakenItem(Item *item, bool value) {
+ setTakenItemID(item->getObjectID(), value);
+}
+
+bool GameStateManager::isTakenItem(Item *item) {
+ return isTakenItemID(item->getObjectID());
+}
+
+void GameStateManager::setCaldoriaFuseTimeLimit(const TimeValue timeLimit) {
+ _caldoriaFuseTimeLimit = timeLimit;
+}
+
+TimeValue GameStateManager::getCaldoriaFuseTimeLimit() {
+ return _caldoriaFuseTimeLimit;
+}
+
+void GameStateManager::setCaldoriaSeenPullback(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaSeenPullbackFlag, value);
+}
+
+bool GameStateManager::getCaldoriaSeenPullback() {
+ return _caldoriaFlags.getFlag(kCaldoriaSeenPullbackFlag);
+}
+
+void GameStateManager::setCaldoriaMadeOJ(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaMadeOJFlag, value);
+}
+
+bool GameStateManager::getCaldoriaMadeOJ() {
+ return _caldoriaFlags.getFlag(kCaldoriaMadeOJFlag);
+}
+
+void GameStateManager::setCaldoriaWokenUp(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaWokenUpFlag, value);
+}
+
+bool GameStateManager::getCaldoriaWokenUp() {
+ return _caldoriaFlags.getFlag(kCaldoriaWokenUpFlag);
+}
+
+void GameStateManager::setCaldoriaDidRecalibration(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaDidRecalibrationFlag, value);
+}
+
+bool GameStateManager::getCaldoriaDidRecalibration() {
+ return _caldoriaFlags.getFlag(kCaldoriaDidRecalibrationFlag);
+}
+
+void GameStateManager::setCaldoriaSeenSinclairInElevator(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaSeenSinclairInElevatorFlag, value);
+}
+
+bool GameStateManager::getCaldoriaSeenSinclairInElevator() {
+ return _caldoriaFlags.getFlag(kCaldoriaSeenSinclairInElevatorFlag);
+}
+
+void GameStateManager::setCaldoriaINNAnnouncing(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaINNAnnouncingFlag, value);
+}
+
+bool GameStateManager::getCaldoriaINNAnnouncing() {
+ return _caldoriaFlags.getFlag(kCaldoriaINNAnnouncingFlag);
+}
+
+void GameStateManager::setCaldoriaSeenINN(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaSeenINNFlag, value);
+}
+
+bool GameStateManager::getCaldoriaSeenINN() {
+ return _caldoriaFlags.getFlag(kCaldoriaSeenINNFlag);
+}
+
+void GameStateManager::setCaldoriaSeenMessages(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaSeenMessagesFlag, value);
+}
+
+bool GameStateManager::getCaldoriaSeenMessages() {
+ return _caldoriaFlags.getFlag(kCaldoriaSeenMessagesFlag);
+}
+
+void GameStateManager::setCaldoriaSinclairShot(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaSinclairShotFlag, value);
+}
+
+bool GameStateManager::getCaldoriaSinclairShot() {
+ return _caldoriaFlags.getFlag(kCaldoriaSinclairShotFlag);
+}
+
+void GameStateManager::setCaldoriaBombDisarmed(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaBombDisarmedFlag, value);
+}
+
+bool GameStateManager::getCaldoriaBombDisarmed() {
+ return _caldoriaFlags.getFlag(kCaldoriaBombDisarmedFlag);
+}
+
+void GameStateManager::setCaldoriaRoofDoorOpen(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaRoofDoorOpenFlag, value);
+}
+
+bool GameStateManager::getCaldoriaRoofDoorOpen() {
+ return _caldoriaFlags.getFlag(kCaldoriaRoofDoorOpenFlag);
+}
+
+void GameStateManager::setCaldoriaDoneHygiene(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaDoneHygieneFlag, value);
+}
+
+bool GameStateManager::getCaldoriaDoneHygiene() {
+ return _caldoriaFlags.getFlag(kCaldoriaDoneHygieneFlag);
+}
+
+void GameStateManager::setCaldoriaSawVoiceAnalysis(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaSawVoiceAnalysisFlag, value);
+}
+
+bool GameStateManager::getCaldoriaSawVoiceAnalysis() {
+ return _caldoriaFlags.getFlag(kCaldoriaSawVoiceAnalysisFlag);
+}
+
+void GameStateManager::setCaldoriaDoorBombed(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaDoorBombedFlag, value);
+}
+
+bool GameStateManager::getCaldoriaDoorBombed() {
+ return _caldoriaFlags.getFlag(kCaldoriaDoorBombedFlag);
+}
+
+void GameStateManager::setCaldoriaGunAimed(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaGunAimedFlag, value);
+}
+
+bool GameStateManager::getCaldoriaGunAimed() {
+ return _caldoriaFlags.getFlag(kCaldoriaGunAimedFlag);
+}
+
+void GameStateManager::setRipTimerTime(TimeValue limit) {
+ _TSARipTimerTime = limit;
+}
+
+TimeValue GameStateManager::getRipTimerTime() {
+ return _TSARipTimerTime;
+}
+
+void GameStateManager::setTSAFuseTimeLimit(TimeValue limit) {
+ _TSAFuseTimeLimit = limit;
+}
+
+TimeValue GameStateManager::getTSAFuseTimeLimit() {
+ return _TSAFuseTimeLimit;
+}
+
+void GameStateManager::setTSAState(byte state) {
+ _TSAState = state;
+}
+
+byte GameStateManager::getTSAState() {
+ return _TSAState;
+}
+
+void GameStateManager::setT0BMonitorMode(byte mode) {
+ _T0BMonitorMode = mode;
+}
+
+byte GameStateManager::getT0BMonitorMode() {
+ return _T0BMonitorMode;
+}
+
+void GameStateManager::setT0BMonitorStart(TimeValue start) {
+ _T0BMonitorStart = start;
+}
+
+TimeValue GameStateManager::getT0BMonitorStart() {
+ return _T0BMonitorStart;
+}
+
+void GameStateManager::setTSAIDedAtDoor(bool value) {
+ _TSAFlags.setFlag(kTSAIDedAtDoorFlag, value);
+}
+
+bool GameStateManager::getTSAIDedAtDoor() {
+ return _TSAFlags.getFlag(kTSAIDedAtDoorFlag);
+}
+
+void GameStateManager::setTSA0BZoomedIn(bool value) {
+ _TSAFlags.setFlag(kTSA0BZoomedInFlag, value);
+}
+
+bool GameStateManager::getTSA0BZoomedIn() {
+ return _TSAFlags.getFlag(kTSA0BZoomedInFlag);
+}
+
+void GameStateManager::setTSAFrontDoorUnlockedOutside(bool value) {
+ _TSAFlags.setFlag(kTSAFrontDoorUnlockedOutsideFlag, value);
+}
+
+bool GameStateManager::getTSAFrontDoorUnlockedOutside() {
+ return _TSAFlags.getFlag(kTSAFrontDoorUnlockedOutsideFlag);
+}
+
+void GameStateManager::setTSAFrontDoorUnlockedInside(bool value) {
+ _TSAFlags.setFlag(kTSAFrontDoorUnlockedInsideFlag, value);
+}
+
+bool GameStateManager::getTSAFrontDoorUnlockedInside() {
+ return _TSAFlags.getFlag(kTSAFrontDoorUnlockedInsideFlag);
+}
+
+void GameStateManager::setTSASeenRobotGreeting(bool value) {
+ _TSAFlags.setFlag(kTSASeenRobotGreetingFlag, value);
+}
+
+bool GameStateManager::getTSASeenRobotGreeting() {
+ return _TSAFlags.getFlag(kTSASeenRobotGreetingFlag);
+}
+
+void GameStateManager::setTSASeenTheory(bool value) {
+ _TSAFlags.setFlag(kTSASeenTheoryFlag, value);
+}
+
+bool GameStateManager::getTSASeenTheory() {
+ return _TSAFlags.getFlag(kTSASeenTheoryFlag);
+}
+
+void GameStateManager::setTSASeenBackground(bool value) {
+ _TSAFlags.setFlag(kTSASeenBackgroundFlag, value);
+}
+
+bool GameStateManager::getTSASeenBackground() {
+ return _TSAFlags.getFlag(kTSASeenBackgroundFlag);
+}
+
+void GameStateManager::setTSASeenProcedure(bool value) {
+ _TSAFlags.setFlag(kTSASeenProcedureFlag, value);
+}
+
+bool GameStateManager::getTSASeenProcedure() {
+ return _TSAFlags.getFlag(kTSASeenProcedureFlag);
+}
+
+void GameStateManager::setTSASeenAgent3AtDoor(bool value) {
+ _TSAFlags.setFlag(kTSASeenAgent3AtDoorFlag, value);
+}
+
+bool GameStateManager::getTSASeenAgent3AtDoor() {
+ return _TSAFlags.getFlag(kTSASeenAgent3AtDoorFlag);
+}
+
+void GameStateManager::setTSACommandCenterLocked(bool value) {
+ _TSAFlags.setFlag(kTSACommandCenterLockedFlag, value);
+}
+
+bool GameStateManager::getTSACommandCenterLocked() {
+ return _TSAFlags.getFlag(kTSACommandCenterLockedFlag);
+}
+
+void GameStateManager::setTSASeenCaldoriaNormal(bool value) {
+ _TSAFlags.setFlag(kTSASeenCaldoriaNormalFlag, value);
+}
+
+bool GameStateManager::getTSASeenCaldoriaNormal() {
+ return _TSAFlags.getFlag(kTSASeenCaldoriaNormalFlag);
+}
+
+void GameStateManager::setTSASeenCaldoriaAltered(bool value) {
+ _TSAFlags.setFlag(kTSASeenCaldoriaAlteredFlag, value);
+}
+
+bool GameStateManager::getTSASeenCaldoriaAltered() {
+ return _TSAFlags.getFlag(kTSASeenCaldoriaAlteredFlag);
+}
+
+void GameStateManager::setTSASeenNoradNormal(bool value) {
+ _TSAFlags.setFlag(kTSASeenNoradNormalFlag, value);
+}
+
+bool GameStateManager::getTSASeenNoradNormal() {
+ return _TSAFlags.getFlag(kTSASeenNoradNormalFlag);
+}
+
+void GameStateManager::setTSASeenNoradAltered(bool value) {
+ _TSAFlags.setFlag(kTSASeenNoradAlteredFlag, value);
+}
+
+bool GameStateManager::getTSASeenNoradAltered() {
+ return _TSAFlags.getFlag(kTSASeenNoradAlteredFlag);
+}
+
+void GameStateManager::setTSASeenMarsNormal(bool value) {
+ _TSAFlags.setFlag(kTSASeenMarsNormalFlag, value);
+}
+
+bool GameStateManager::getTSASeenMarsNormal() {
+ return _TSAFlags.getFlag(kTSASeenMarsNormalFlag);
+}
+
+void GameStateManager::setTSASeenMarsAltered(bool value) {
+ _TSAFlags.setFlag(kTSASeenMarsAlteredFlag, value);
+}
+
+bool GameStateManager::getTSASeenMarsAltered() {
+ return _TSAFlags.getFlag(kTSASeenMarsAlteredFlag);
+}
+
+void GameStateManager::setTSASeenWSCNormal(bool value) {
+ _TSAFlags.setFlag(kTSASeenWSCNormalFlag, value);
+}
+
+bool GameStateManager::getTSASeenWSCNormal() {
+ return _TSAFlags.getFlag(kTSASeenWSCNormalFlag);
+}
+
+void GameStateManager::setTSASeenWSCAltered(bool value) {
+ _TSAFlags.setFlag(kTSASeenWSCAlteredFlag, value);
+}
+
+bool GameStateManager::getTSASeenWSCAltered() {
+ return _TSAFlags.getFlag(kTSASeenWSCAlteredFlag);
+}
+
+void GameStateManager::setTSABiosuitOn(bool value) {
+ _TSAFlags.setFlag(kTSABiosuitOnFlag, value);
+}
+
+bool GameStateManager::getTSABiosuitOn() {
+ return _TSAFlags.getFlag(kTSABiosuitOnFlag);
+}
+
+void GameStateManager::setPrehistoricTriedToExtendBridge(bool value) {
+ _prehistoricFlags.setFlag(kPrehistoricTriedToExtendBridgeFlag, value);
+}
+
+bool GameStateManager::getPrehistoricTriedToExtendBridge() {
+ return _prehistoricFlags.getFlag(kPrehistoricTriedToExtendBridgeFlag);
+}
+
+void GameStateManager::setPrehistoricSeenTimeStream(bool value) {
+ _prehistoricFlags.setFlag(kPrehistoricSeenTimeStreamFlag, value);
+}
+
+bool GameStateManager::getPrehistoricSeenTimeStream() {
+ return _prehistoricFlags.getFlag(kPrehistoricSeenTimeStreamFlag);
+}
+
+void GameStateManager::setPrehistoricSeenFlyer1(bool value) {
+ _prehistoricFlags.setFlag(kPrehistoricSeenFlyer1Flag, value);
+}
+
+bool GameStateManager::getPrehistoricSeenFlyer1() {
+ return _prehistoricFlags.getFlag(kPrehistoricSeenFlyer1Flag);
+}
+
+void GameStateManager::setPrehistoricSeenFlyer2(bool value) {
+ _prehistoricFlags.setFlag(kPrehistoricSeenFlyer2Flag, value);
+}
+
+bool GameStateManager::getPrehistoricSeenFlyer2() {
+ return _prehistoricFlags.getFlag(kPrehistoricSeenFlyer2Flag);
+}
+
+void GameStateManager::setPrehistoricSeenBridgeZoom(bool value) {
+ _prehistoricFlags.setFlag(kPrehistoricSeenBridgeZoomFlag, value);
+}
+
+bool GameStateManager::getPrehistoricSeenBridgeZoom() {
+ return _prehistoricFlags.getFlag(kPrehistoricSeenBridgeZoomFlag);
+}
+
+void GameStateManager::setPrehistoricBreakerThrown(bool value) {
+ _prehistoricFlags.setFlag(kPrehistoricBreakerThrownFlag, value);
+}
+
+bool GameStateManager::getPrehistoricBreakerThrown() {
+ return _prehistoricFlags.getFlag(kPrehistoricBreakerThrownFlag);
+}
+
+void GameStateManager::setNoradSeenTimeStream(bool value) {
+ _noradFlags.setFlag(kNoradSeenTimeStreamFlag, value);
+}
+
+bool GameStateManager::getNoradSeenTimeStream() {
+ return _noradFlags.getFlag(kNoradSeenTimeStreamFlag);
+}
+
+void GameStateManager::setNoradGassed(bool value) {
+ _noradFlags.setFlag(kNoradGassedFlag, value);
+}
+
+bool GameStateManager::getNoradGassed() {
+ return _noradFlags.getFlag(kNoradGassedFlag);
+}
+
+void GameStateManager::setNoradFillingStationOn(bool value) {
+ _noradFlags.setFlag(kNoradFillingStationOnFlag, value);
+}
+
+bool GameStateManager::getNoradFillingStationOn() {
+ return _noradFlags.getFlag(kNoradFillingStationOnFlag);
+}
+
+void GameStateManager::setNoradN22MessagePlayed(bool value) {
+ _noradFlags.setFlag(kNoradN22MessagePlayedFlag, value);
+}
+
+bool GameStateManager::getNoradN22MessagePlayed() {
+ return _noradFlags.getFlag(kNoradN22MessagePlayedFlag);
+}
+
+void GameStateManager::setNoradPlayedGlobeGame(bool value) {
+ _noradFlags.setFlag(kNoradPlayedGlobeGameFlag, value);
+}
+
+bool GameStateManager::getNoradPlayedGlobeGame() {
+ return _noradFlags.getFlag(kNoradPlayedGlobeGameFlag);
+}
+
+void GameStateManager::setNoradBeatRobotWithClaw(bool value) {
+ _noradFlags.setFlag(kNoradBeatRobotWithClawFlag, value);
+}
+
+bool GameStateManager::getNoradBeatRobotWithClaw() {
+ return _noradFlags.getFlag(kNoradBeatRobotWithClawFlag);
+}
+
+void GameStateManager::setNoradBeatRobotWithDoor(bool value) {
+ _noradFlags.setFlag(kNoradBeatRobotWithDoorFlag, value);
+}
+
+bool GameStateManager::getNoradBeatRobotWithDoor() {
+ return _noradFlags.getFlag(kNoradBeatRobotWithDoorFlag);
+}
+
+void GameStateManager::setNoradRetScanGood(bool value) {
+ _noradFlags.setFlag(kNoradRetScanGoodFlag, value);
+}
+
+bool GameStateManager::getNoradRetScanGood() {
+ return _noradFlags.getFlag(kNoradRetScanGoodFlag);
+}
+
+void GameStateManager::setNoradWaitingForLaser(bool value) {
+ _noradFlags.setFlag(kNoradWaitingForLaserFlag, value);
+}
+
+bool GameStateManager::getNoradWaitingForLaser() {
+ return _noradFlags.getFlag(kNoradWaitingForLaserFlag);
+}
+
+void GameStateManager::setNoradSubRoomPressure(uint16 pressure) {
+ _noradSubRoomPressure = pressure;
+}
+
+uint16 GameStateManager::getNoradSubRoomPressure() {
+ return _noradSubRoomPressure;
+}
+
+void GameStateManager::setNoradSubPrepState(NoradSubPrepState state) {
+ _noradSubPrepState = state;
+}
+
+NoradSubPrepState GameStateManager::getNoradSubPrepState() {
+ return _noradSubPrepState;
+}
+
+void GameStateManager::setNoradArrivedFromSub(bool value) {
+ _noradFlags.setFlag(kNoradArrivedFromSubFlag, value);
+}
+
+bool GameStateManager::getNoradArrivedFromSub() {
+ return _noradFlags.getFlag(kNoradArrivedFromSubFlag);
+}
+
+void GameStateManager::setMarsSeenTimeStream(bool value) {
+ _marsFlags.setFlag(kMarsSeenTimeStreamFlag, value);
+}
+
+bool GameStateManager::getMarsSeenTimeStream() {
+ return _marsFlags.getFlag(kMarsSeenTimeStreamFlag);
+}
+
+void GameStateManager::setMarsHeardUpperPodMessage(bool value) {
+ _marsFlags.setFlag(kMarsHeardUpperPodMessageFlag, value);
+}
+
+bool GameStateManager::getMarsHeardUpperPodMessage() {
+ return _marsFlags.getFlag(kMarsHeardUpperPodMessageFlag);
+}
+
+void GameStateManager::setMarsRobotThrownPlayer(bool value) {
+ _marsFlags.setFlag(kMarsRobotThrownPlayerFlag, value);
+}
+
+bool GameStateManager::getMarsRobotThrownPlayer() {
+ return _marsFlags.getFlag(kMarsRobotThrownPlayerFlag);
+}
+
+void GameStateManager::setMarsHeardCheckInMessage(bool value) {
+ _marsFlags.setFlag(kMarsHeardCheckInMessageFlag, value);
+}
+
+bool GameStateManager::getMarsHeardCheckInMessage() {
+ return _marsFlags.getFlag(kMarsHeardCheckInMessageFlag);
+}
+
+void GameStateManager::setMarsPodAtUpperPlatform(bool value) {
+ _marsFlags.setFlag(kMarsPodAtUpperPlatformFlag, value);
+}
+
+bool GameStateManager::getMarsPodAtUpperPlatform() {
+ return _marsFlags.getFlag(kMarsPodAtUpperPlatformFlag);
+}
+
+void GameStateManager::setMarsSeenThermalScan(bool value) {
+ _marsFlags.setFlag(kMarsSeenThermalScanFlag, value);
+}
+
+bool GameStateManager::getMarsSeenThermalScan() {
+ return _marsFlags.getFlag(kMarsSeenThermalScanFlag);
+}
+
+void GameStateManager::setMarsArrivedBelow(bool value) {
+ _marsFlags.setFlag(kMarsArrivedBelowFlag, value);
+}
+
+bool GameStateManager::getMarsArrivedBelow() {
+ return _marsFlags.getFlag(kMarsArrivedBelowFlag);
+}
+
+void GameStateManager::setMarsSeenRobotAtReactor(bool value) {
+ _marsFlags.setFlag(kMarsSeenRobotAtReactorFlag, value);
+}
+
+bool GameStateManager::getMarsSeenRobotAtReactor() {
+ return _marsFlags.getFlag(kMarsSeenRobotAtReactorFlag);
+}
+
+void GameStateManager::setMarsAvoidedReactorRobot(bool value) {
+ _marsFlags.setFlag(kMarsAvoidedReactorRobotFlag, value);
+}
+
+bool GameStateManager::getMarsAvoidedReactorRobot() {
+ return _marsFlags.getFlag(kMarsAvoidedReactorRobotFlag);
+}
+
+void GameStateManager::setMarsSecurityDown(bool value) {
+ _marsFlags.setFlag(kMarsSecurityDownFlag, value);
+}
+
+bool GameStateManager::getMarsSecurityDown() {
+ return _marsFlags.getFlag(kMarsSecurityDownFlag);
+}
+
+void GameStateManager::setMarsInAirlock(bool value) {
+ _marsFlags.setFlag(kMarsInAirlockFlag, value);
+}
+
+bool GameStateManager::getMarsInAirlock() {
+ return _marsFlags.getFlag(kMarsInAirlockFlag);
+}
+
+void GameStateManager::setMarsAirlockOpen(bool value) {
+ _marsFlags.setFlag(kMarsAirlockOpenFlag, value);
+}
+
+bool GameStateManager::getMarsAirlockOpen() {
+ return _marsFlags.getFlag(kMarsAirlockOpenFlag);
+}
+
+void GameStateManager::setMarsMaskOnFiller(bool value) {
+ _marsFlags.setFlag(kMarsMaskOnFillerFlag, value);
+}
+
+bool GameStateManager::getMarsMaskOnFiller() {
+ return _marsFlags.getFlag(kMarsMaskOnFillerFlag);
+}
+
+void GameStateManager::setMarsLockFrozen(bool value) {
+ _marsFlags.setFlag(kMarsLockFrozenFlag, value);
+}
+
+bool GameStateManager::getMarsLockFrozen() {
+ return _marsFlags.getFlag(kMarsLockFrozenFlag);
+}
+
+void GameStateManager::setMarsLockBroken(bool value) {
+ _marsFlags.setFlag(kMarsLockBrokenFlag, value);
+}
+
+bool GameStateManager::getMarsLockBroken() {
+ return _marsFlags.getFlag(kMarsLockBrokenFlag);
+}
+
+void GameStateManager::setMarsMazeDoorPair1(bool value) {
+ _marsFlags.setFlag(kMarsMazeDoorPair1Flag, value);
+}
+
+bool GameStateManager::getMarsMazeDoorPair1() {
+ return _marsFlags.getFlag(kMarsMazeDoorPair1Flag);
+}
+
+void GameStateManager::setMarsMazeDoorPair2(bool value) {
+ _marsFlags.setFlag(kMarsMazeDoorPair2Flag, value);
+}
+
+bool GameStateManager::getMarsMazeDoorPair2() {
+ return _marsFlags.getFlag(kMarsMazeDoorPair2Flag);
+}
+
+void GameStateManager::setMarsMazeDoorPair3(bool value) {
+ _marsFlags.setFlag(kMarsMazeDoorPair3Flag, value);
+}
+
+bool GameStateManager::getMarsMazeDoorPair3() {
+ return _marsFlags.getFlag(kMarsMazeDoorPair3Flag);
+}
+
+void GameStateManager::setMarsSawRobotLeave(bool value) {
+ _marsFlags.setFlag(kMarsSawRobotLeaveFlag, value);
+}
+
+bool GameStateManager::getMarsSawRobotLeave() {
+ return _marsFlags.getFlag(kMarsSawRobotLeaveFlag);
+}
+
+void GameStateManager::setMarsHitRobotWithCannon(bool flag) {
+ _marsFlags.setFlag(kMarsHitRobotWithCannonFlag, flag);
+}
+
+bool GameStateManager::getMarsHitRobotWithCannon() {
+ return _marsFlags.getFlag(kMarsHitRobotWithCannonFlag);
+}
+
+void GameStateManager::setMarsReadyForShuttleTransport(bool value) {
+ _marsFlags.setFlag(kMarsReadyForShuttleTransportFlag, value);
+}
+
+bool GameStateManager::getMarsReadyForShuttleTransport() {
+ return _marsFlags.getFlag(kMarsReadyForShuttleTransportFlag);
+}
+
+void GameStateManager::setMarsFinishedCanyonChase(bool flag) {
+ _marsFlags.setFlag(kMarsFinishedCanyonChaseFlag, flag);
+}
+
+bool GameStateManager::getMarsFinishedCanyonChase() {
+ return _marsFlags.getFlag(kMarsFinishedCanyonChaseFlag);
+}
+
+void GameStateManager::setMarsThreadedMaze(bool flag) {
+ _marsFlags.setFlag(kMarsThreadedMazeFlag, flag);
+}
+
+bool GameStateManager::getMarsThreadedMaze() {
+ return _marsFlags.getFlag(kMarsThreadedMazeFlag);
+}
+
+void GameStateManager::setWSCSeenTimeStream(bool value) {
+ _WSCFlags.setFlag(kWSCSeenTimeStreamFlag, value);
+}
+
+bool GameStateManager::getWSCSeenTimeStream() {
+ return _WSCFlags.getFlag(kWSCSeenTimeStreamFlag);
+}
+
+void GameStateManager::setWSCPoisoned(bool value) {
+ _WSCFlags.setFlag(kWSCPoisonedFlag, value);
+}
+
+bool GameStateManager::getWSCPoisoned() {
+ return _WSCFlags.getFlag(kWSCPoisonedFlag);
+}
+
+void GameStateManager::setWSCAnsweredAboutDart(bool value) {
+ _WSCFlags.setFlag(kWSCAnsweredAboutDartFlag, value);
+}
+
+bool GameStateManager::getWSCAnsweredAboutDart() {
+ return _WSCFlags.getFlag(kWSCAnsweredAboutDartFlag);
+}
+
+void GameStateManager::setWSCRemovedDart(bool value) {
+ _WSCFlags.setFlag(kWSCRemovedDartFlag, value);
+}
+
+bool GameStateManager::getWSCRemovedDart() {
+ return _WSCFlags.getFlag(kWSCRemovedDartFlag);
+}
+
+void GameStateManager::setWSCAnalyzerOn(bool value) {
+ _WSCFlags.setFlag(kWSCAnalyzerOnFlag, value);
+}
+
+bool GameStateManager::getWSCAnalyzerOn() {
+ return _WSCFlags.getFlag(kWSCAnalyzerOnFlag);
+}
+
+void GameStateManager::setWSCDartInAnalyzer(bool value) {
+ _WSCFlags.setFlag(kWSCDartInAnalyzerFlag, value);
+}
+
+bool GameStateManager::getWSCDartInAnalyzer() {
+ return _WSCFlags.getFlag(kWSCDartInAnalyzerFlag);
+}
+
+void GameStateManager::setWSCAnalyzedDart(bool value) {
+ _WSCFlags.setFlag(kWSCAnalyzedDartFlag, value);
+}
+
+bool GameStateManager::getWSCAnalyzedDart() {
+ return _WSCFlags.getFlag(kWSCAnalyzedDartFlag);
+}
+
+void GameStateManager::setWSCSawMorph(bool value) {
+ _WSCFlags.setFlag(kWSCSawMorphFlag, value);
+}
+
+bool GameStateManager::getWSCSawMorph() {
+ return _WSCFlags.getFlag(kWSCSawMorphFlag);
+}
+
+void GameStateManager::setWSCDesignedAntidote(bool value) {
+ _WSCFlags.setFlag(kWSCDesignedAntidoteFlag, value);
+}
+
+bool GameStateManager::getWSCDesignedAntidote() {
+ return _WSCFlags.getFlag(kWSCDesignedAntidoteFlag);
+}
+
+void GameStateManager::setWSCPickedUpAntidote(bool value) {
+ _WSCFlags.setFlag(kWSCPickedUpAntidoteFlag, value);
+}
+
+bool GameStateManager::getWSCPickedUpAntidote() {
+ return _WSCFlags.getFlag(kWSCPickedUpAntidoteFlag);
+}
+
+void GameStateManager::setWSCOfficeMessagesOpen(bool value) {
+ _WSCFlags.setFlag(kWSCOfficeMessagesOpenFlag, value);
+}
+
+bool GameStateManager::getWSCOfficeMessagesOpen() {
+ return _WSCFlags.getFlag(kWSCOfficeMessagesOpenFlag);
+}
+
+void GameStateManager::setWSCSeenNerd(bool value) {
+ _WSCFlags.setFlag(kWSCSeenNerdFlag, value);
+}
+
+bool GameStateManager::getWSCSeenNerd() {
+ return _WSCFlags.getFlag(kWSCSeenNerdFlag);
+}
+
+void GameStateManager::setWSCHeardPage1(bool value) {
+ _WSCFlags.setFlag(kWSCHeardPage1Flag, value);
+}
+
+bool GameStateManager::getWSCHeardPage1() {
+ return _WSCFlags.getFlag(kWSCHeardPage1Flag);
+}
+
+void GameStateManager::setWSCHeardPage2(bool value) {
+ _WSCFlags.setFlag(kWSCHeardPage2Flag, value);
+}
+
+bool GameStateManager::getWSCHeardPage2() {
+ return _WSCFlags.getFlag(kWSCHeardPage2Flag);
+}
+
+void GameStateManager::setWSCHeardCheckIn(bool value) {
+ _WSCFlags.setFlag(kWSCHeardCheckInFlag, value);
+}
+
+bool GameStateManager::getWSCHeardCheckIn() {
+ return _WSCFlags.getFlag(kWSCHeardCheckInFlag);
+}
+
+void GameStateManager::setWSCDidPlasmaDodge(bool value) {
+ _WSCFlags.setFlag(kWSCDidPlasmaDodgeFlag, value);
+}
+
+bool GameStateManager::getWSCDidPlasmaDodge() {
+ return _WSCFlags.getFlag(kWSCDidPlasmaDodgeFlag);
+}
+
+void GameStateManager::setWSCSeenSinclairLecture(bool value) {
+ _WSCFlags.setFlag(kWSCSeenSinclairLectureFlag, value);
+}
+
+bool GameStateManager::getWSCSeenSinclairLecture() {
+ return _WSCFlags.getFlag(kWSCSeenSinclairLectureFlag);
+}
+
+void GameStateManager::setWSCBeenAtWSC93(bool value) {
+ _WSCFlags.setFlag(kWSCBeenAtWSC93Flag, value);
+}
+
+bool GameStateManager::getWSCBeenAtWSC93() {
+ return _WSCFlags.getFlag(kWSCBeenAtWSC93Flag);
+}
+
+void GameStateManager::setWSCCatwalkDark(bool value) {
+ _WSCFlags.setFlag(kWSCCatwalkDarkFlag, value);
+}
+
+bool GameStateManager::getWSCCatwalkDark() {
+ return _WSCFlags.getFlag(kWSCCatwalkDarkFlag);
+}
+
+void GameStateManager::setWSCRobotDead(bool value) {
+ _WSCFlags.setFlag(kWSCRobotDeadFlag, value);
+}
+
+bool GameStateManager::getWSCRobotDead() {
+ return _WSCFlags.getFlag(kWSCRobotDeadFlag);
+}
+
+void GameStateManager::setWSCRobotGone(bool value) {
+ _WSCFlags.setFlag(kWSCRobotGoneFlag, value);
+}
+
+bool GameStateManager::getWSCRobotGone() {
+ return _WSCFlags.getFlag(kWSCRobotGoneFlag);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/gamestate.h b/engines/pegasus/gamestate.h
new file mode 100644
index 0000000000..14ff5335f5
--- /dev/null
+++ b/engines/pegasus/gamestate.h
@@ -0,0 +1,886 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_GAMESTATE_H
+#define PEGASUS_GAMESTATE_H
+
+#include "common/singleton.h"
+#include "common/util.h"
+
+#include "pegasus/types.h"
+#include "pegasus/util.h"
+#include "pegasus/items/item.h"
+
+namespace Common {
+ class Error;
+ class ReadStream;
+ class WriteStream;
+}
+
+namespace Pegasus {
+
+// The only things saved in here are things which get written out to a saved game file...
+
+enum {
+ kGlobalWalkthroughFlag,
+ kGlobalShieldOnFlag,
+ kGlobalEasterEggFlag,
+ kGlobalBeenToWSCFlag,
+ kGlobalBeenToMarsFlag,
+ kGlobalBeenToNoradFlag,
+ kGlobalWSCFinishedFlag,
+ kGlobalMarsFinishedFlag,
+ kGlobalNoradFinishedFlag,
+ kNumGlobalFlags
+};
+
+enum {
+ kScoringSawINNFlag,
+ kScoringTookShowerFlag,
+ kScoringFixedHairFlag,
+ kScoringGotKeyCardFlag,
+ kScoringReadPaperFlag,
+ kScoringLookThroughTelescopeFlag,
+ kScoringSawCaldoriaKioskFlag,
+ kScoringGoToTSAFlag,
+ kScoringEnterTSAFlag,
+ kScoringSawBust1Flag,
+ kScoringSawBust2Flag,
+ kScoringSawBust3Flag,
+ kScoringSawBust4Flag,
+ kScoringSawBust5Flag,
+ kScoringSawBust6Flag,
+ kScoringSawTheoryFlag,
+ kScoringSawBackgroundFlag,
+ kScoringSawProcedureFlag,
+ kScoringGotJourneymanKeyFlag,
+ kScoringGotPegasusBiochipFlag,
+ kScoringGotBiosuitFlag,
+ kScoringGoToPrehistoricFlag,
+ kScoringPutLogInReaderFlag,
+ kScoringSawCaldoriaNormalFlag,
+ kScoringSawCaldoriaAlteredFlag,
+ kScoringSawNoradNormalFlag,
+ kScoringSawNoradAlteredFlag,
+ kScoringSawMarsNormalFlag,
+ kScoringSawMarsAlteredFlag,
+ kScoringSawWSCNormalFlag,
+ kScoringSawWSCAlteredFlag,
+ kScoringWentToReadyRoom2Flag,
+ kScoringWentAfterSinclairFlag,
+ kScoringUsedCardBombFlag,
+ kScoringShieldedCardBombFlag,
+ kScoringStunnedSinclairFlag,
+ kScoringDisarmedNukeFlag,
+
+ kScoringThrewBreakerFlag,
+ kScoringExtendedBridgeFlag,
+ kScoringGotHistoricalLogFlag,
+ kScoringFinishedPrehistoricFlag,
+
+ kScoringThrownByRobotFlag,
+ kScoringGotMarsCardFlag,
+ kScoringSawMarsKioskFlag,
+ kScoringSawTransportMapFlag,
+ kScoringGotCrowBarFlag,
+ kScoringTurnedOnTransportFlag,
+ kScoringGotOxygenMaskFlag,
+ kScoringAvoidedRobotFlag,
+ kScoringActivatedPlatformFlag,
+ kScoringUsedLiquidNitrogenFlag,
+ kScoringUsedCrowBarFlag,
+ kScoringFoundCardBombFlag,
+ kScoringDisarmedCardBombFlag,
+ kScoringGotCardBombFlag,
+ kScoringThreadedMazeFlag,
+ kScoringThreadedGearRoomFlag,
+ kScoringEnteredShuttleFlag,
+ kScoringEnteredLaunchTubeFlag,
+ kScoringStoppedRobotsShuttleFlag,
+ kScoringGotMarsOpMemChipFlag,
+ kScoringFinishedMarsFlag,
+
+ kScoringSawSecurityMonitorFlag,
+ kScoringFilledOxygenCanisterFlag,
+ kScoringFilledArgonCanisterFlag,
+ kScoringSawUnconsciousOperatorFlag,
+ kScoringWentThroughPressureDoorFlag,
+ kScoringPreppedSubFlag,
+ kScoringEnteredSubFlag,
+ kScoringExitedSubFlag,
+ kScoringSawRobotAt54NorthFlag,
+ kScoringPlayedWithClawFlag,
+ kScoringUsedRetinalChipFlag,
+ kScoringFinishedGlobeGameFlag,
+ kScoringStoppedNoradRobotFlag,
+ kScoringGotNoradOpMemChipFlag,
+ kScoringFinishedNoradFlag,
+
+ kScoringRemovedDartFlag,
+ kScoringAnalyzedDartFlag,
+ kScoringBuiltAntidoteFlag,
+ kScoringGotSinclairKeyFlag,
+ kScoringGotArgonCanisterFlag,
+ kScoringGotNitrogenCanisterFlag,
+ kScoringPlayedWithMessagesFlag,
+ kScoringSawMorphExperimentFlag,
+ kScoringEnteredSinclairOfficeFlag,
+ kScoringSawBrochureFlag,
+ kScoringSawSinclairEntry1Flag,
+ kScoringSawSinclairEntry2Flag,
+ kScoringSawSinclairEntry3Flag,
+ kScoringSawWSCDirectoryFlag,
+ kScoringUsedCrowBarInWSCFlag,
+ kScoringFinishedPlasmaDodgeFlag,
+ kScoringOpenedCatwalkFlag,
+ kScoringStoppedWSCRobotFlag,
+ kScoringGotWSCOpMemChipFlag,
+ kScoringFinishedWSCFlag,
+
+ kScoringMarsGandhiFlag,
+ kScoringNoradGandhiFlag,
+ kScoringWSCGandhiFlag,
+
+ kNumScoringFlags
+};
+
+enum {
+ kCaldoriaSeenPullbackFlag,
+ kCaldoriaMadeOJFlag,
+ kCaldoriaWokenUpFlag,
+ kCaldoriaDidRecalibrationFlag,
+ kCaldoriaSeenSinclairInElevatorFlag,
+ kCaldoriaINNAnnouncingFlag,
+ kCaldoriaSeenINNFlag,
+ kCaldoriaSeenMessagesFlag,
+ kCaldoriaSinclairShotFlag,
+ kCaldoriaBombDisarmedFlag,
+ kCaldoriaRoofDoorOpenFlag,
+ kCaldoriaDoneHygieneFlag,
+ kCaldoriaSawVoiceAnalysisFlag,
+ kCaldoriaDoorBombedFlag,
+ kCaldoriaGunAimedFlag,
+ kNumCaldoriaFlags
+};
+
+enum {
+ kCaldoriaNoFuseRunning,
+ kCaldoriaDoorBombFuseRunning,
+ kCaldoriaSinclairFuseRunning
+};
+
+enum {
+ kTSAIDedAtDoorFlag,
+ kTSA0BZoomedInFlag,
+ kTSAFrontDoorUnlockedOutsideFlag,
+ kTSAFrontDoorUnlockedInsideFlag,
+ kTSASeenRobotGreetingFlag,
+ kTSASeenTheoryFlag,
+ kTSASeenBackgroundFlag,
+ kTSASeenProcedureFlag,
+ kTSASeenAgent3AtDoorFlag,
+ kTSACommandCenterLockedFlag,
+ kTSASeenCaldoriaNormalFlag,
+ kTSASeenCaldoriaAlteredFlag,
+ kTSASeenNoradNormalFlag,
+ kTSASeenNoradAlteredFlag,
+ kTSASeenMarsNormalFlag,
+ kTSASeenMarsAlteredFlag,
+ kTSASeenWSCNormalFlag,
+ kTSASeenWSCAlteredFlag,
+ kTSABiosuitOnFlag,
+ kNumTSAFlags
+};
+
+enum {
+ kPrehistoricTriedToExtendBridgeFlag,
+ kPrehistoricSeenTimeStreamFlag,
+ kPrehistoricSeenFlyer1Flag,
+ kPrehistoricSeenFlyer2Flag,
+ kPrehistoricSeenBridgeZoomFlag,
+ kPrehistoricBreakerThrownFlag,
+ kNumPrehistoricFlags
+};
+
+enum {
+ kNoradSeenTimeStreamFlag,
+ kNoradGassedFlag,
+ kNoradFillingStationOnFlag,
+ kNoradN22MessagePlayedFlag,
+ kNoradArrivedFromSubFlag,
+ kNoradWaitingForLaserFlag,
+ kNoradRetScanGoodFlag,
+ kNoradPlayedGlobeGameFlag,
+ kNoradBeatRobotWithClawFlag,
+ kNoradBeatRobotWithDoorFlag,
+ kNumNoradFlags
+};
+
+enum {
+ kMarsSeenTimeStreamFlag,
+ kMarsHeardUpperPodMessageFlag,
+ kMarsRobotThrownPlayerFlag,
+ kMarsHeardCheckInMessageFlag,
+ kMarsPodAtUpperPlatformFlag,
+ kMarsSeenThermalScanFlag,
+ kMarsArrivedBelowFlag,
+ kMarsSeenRobotAtReactorFlag,
+ kMarsAvoidedReactorRobotFlag,
+ kMarsInAirlockFlag,
+ kMarsAirlockOpenFlag,
+ kMarsMaskOnFillerFlag,
+ kMarsLockFrozenFlag,
+ kMarsLockBrokenFlag,
+ kMarsMazeDoorPair1Flag,
+ kMarsMazeDoorPair2Flag,
+ kMarsMazeDoorPair3Flag,
+ kMarsSawRobotLeaveFlag,
+ kMarsSecurityDownFlag,
+ kMarsHitRobotWithCannonFlag,
+ kMarsReadyForShuttleTransportFlag,
+ kMarsFinishedCanyonChaseFlag,
+ kMarsThreadedMazeFlag,
+ kNumMarsFlags
+};
+
+enum {
+ kWSCSeenTimeStreamFlag,
+ kWSCPoisonedFlag,
+ kWSCAnsweredAboutDartFlag,
+ kWSCRemovedDartFlag,
+ kWSCAnalyzerOnFlag,
+ kWSCDartInAnalyzerFlag,
+ kWSCAnalyzedDartFlag,
+ kWSCSawMorphFlag,
+ kWSCDesignedAntidoteFlag,
+ kWSCPickedUpAntidoteFlag,
+ kWSCOfficeMessagesOpenFlag,
+ kWSCSeenNerdFlag,
+ kWSCHeardPage1Flag,
+ kWSCHeardPage2Flag,
+ kWSCHeardCheckInFlag,
+ kWSCDidPlasmaDodgeFlag,
+ kWSCSeenSinclairLectureFlag,
+ kWSCBeenAtWSC93Flag,
+ kWSCCatwalkDarkFlag,
+ kWSCRobotDeadFlag,
+ kWSCRobotGoneFlag,
+ kNumWSCFlags
+};
+
+class GameStateManager : public Common::Singleton<GameStateManager> {
+public:
+ GameStateManager() { resetGameState(); }
+
+ // Base game state
+ Common::Error writeGameState(Common::WriteStream *stream);
+ Common::Error readGameState(Common::ReadStream *stream);
+
+ void resetGameState();
+
+ void getCurrentLocation(NeighborhoodID &neighborhood, RoomID &room, DirectionConstant &direction);
+ void setCurrentLocation(const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction);
+
+ NeighborhoodID getCurrentNeighborhood();
+ void setCurrentNeighborhood(const NeighborhoodID neighborhood);
+ RoomID getCurrentRoom();
+ void setCurrentRoom(const RoomID room);
+ DirectionConstant getCurrentDirection();
+ void setCurrentDirection(const DirectionConstant direction);
+
+ RoomViewID getCurrentRoomAndView();
+
+ void getNextLocation(NeighborhoodID &neighborhood, RoomID &room, DirectionConstant &direction);
+ void setNextLocation(const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction);
+
+ NeighborhoodID getNextNeighborhood();
+ void setNextNeighborhood(const NeighborhoodID neighborhood);
+ RoomID getNextRoom();
+ void setNextRoom(const RoomID room);
+ DirectionConstant getNextDirection();
+ void setNextDirection(const DirectionConstant direction);
+
+ void getLastLocation(NeighborhoodID &neighborhood, RoomID &room, DirectionConstant &direction);
+ void setLastLocation(const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction);
+
+ NeighborhoodID getLastNeighborhood();
+ void setLastNeighborhood(const NeighborhoodID neighborhood);
+ RoomID getLastRoom();
+ void setLastRoom(const RoomID room);
+ DirectionConstant getLastDirection();
+ void setLastDirection(const DirectionConstant direction);
+
+ RoomViewID getLastRoomAndView();
+
+ void getOpenDoorLocation(RoomID &room, DirectionConstant &direction);
+ void setOpenDoorLocation(const RoomID room, const DirectionConstant direction);
+ RoomID getOpenDoorRoom();
+ void setOpenDoorRoom(const RoomID room);
+ DirectionConstant getOpenDoorDirection();
+ void setOpenDoorDirection(const DirectionConstant direction);
+
+ RoomViewID getDoorOpenRoomAndView();
+
+ bool isCurrentDoorOpen();
+
+ // Pegasus Prime
+
+ // Scoring...
+ // Scoring "Set" functions.
+ // Caldoria/TSA scoring
+ void setScoringSawINN(const bool = true);
+ void setScoringTookShower(const bool = true);
+ void setScoringFixedHair(const bool = true);
+ void setScoringGotKeyCard(const bool = true);
+ void setScoringReadPaper(const bool = true);
+ void setScoringLookThroughTelescope(const bool = true);
+ void setScoringSawCaldoriaKiosk(const bool = true);
+ void setScoringGoToTSA(const bool = true);
+ void setScoringEnterTSA(const bool = true);
+ void setScoringSawBust1(const bool = true);
+ void setScoringSawBust2(const bool = true);
+ void setScoringSawBust3(const bool = true);
+ void setScoringSawBust4(const bool = true);
+ void setScoringSawBust5(const bool = true);
+ void setScoringSawBust6(const bool = true);
+ void setScoringSawTheory(const bool = true);
+ void setScoringSawBackground(const bool = true);
+ void setScoringSawProcedure(const bool = true);
+ void setScoringGotJourneymanKey(const bool = true);
+ void setScoringGotPegasusBiochip(const bool = true);
+ void setScoringGotBiosuit(const bool = true);
+ void setScoringGoToPrehistoric(const bool = true);
+ void setScoringPutLogInReader(const bool = true);
+ void setScoringSawCaldoriaNormal(const bool = true);
+ void setScoringSawCaldoriaAltered(const bool = true);
+ void setScoringSawNoradNormal(const bool = true);
+ void setScoringSawNoradAltered(const bool = true);
+ void setScoringSawMarsNormal(const bool = true);
+ void setScoringSawMarsAltered(const bool = true);
+ void setScoringSawWSCNormal(const bool = true);
+ void setScoringSawWSCAltered(const bool = true);
+ void setScoringWentToReadyRoom2(const bool = true);
+ void setScoringWentAfterSinclair(const bool = true);
+ void setScoringUsedCardBomb(const bool = true);
+ void setScoringShieldedCardBomb(const bool = true);
+ void setScoringStunnedSinclair(const bool = true);
+ void setScoringDisarmedNuke(const bool = true);
+
+ // Prehistoric scoring
+ void setScoringThrewBreaker(const bool = true);
+ void setScoringExtendedBridge(const bool = true);
+ void setScoringGotHistoricalLog(const bool = true);
+ void setScoringFinishedPrehistoric(const bool = true);
+
+ // Mars scoring
+ void setScoringThrownByRobot(const bool = true);
+ void setScoringGotMarsCard(const bool = true);
+ void setScoringSawMarsKiosk(const bool = true);
+ void setScoringSawTransportMap(const bool = true);
+ void setScoringGotCrowBar(const bool = true);
+ void setScoringTurnedOnTransport(const bool = true);
+ void setScoringGotOxygenMask(const bool = true);
+ void setScoringAvoidedRobot(const bool = true);
+ void setScoringActivatedPlatform(const bool = true);
+ void setScoringUsedLiquidNitrogen(const bool = true);
+ void setScoringUsedCrowBar(const bool = true);
+ void setScoringFoundCardBomb(const bool = true);
+ void setScoringDisarmedCardBomb(const bool = true);
+ void setScoringGotCardBomb(const bool = true);
+ void setScoringThreadedMaze(const bool = true);
+ void setScoringThreadedGearRoom(const bool = true);
+ void setScoringEnteredShuttle(const bool = true);
+ void setScoringEnteredLaunchTube(const bool = true);
+ void setScoringStoppedRobotsShuttle(const bool = true);
+ void setScoringGotMarsOpMemChip(const bool = true);
+ void setScoringFinishedMars(const bool = true);
+
+ // Norad scoring
+ void setScoringSawSecurityMonitor(const bool = true);
+ void setScoringFilledOxygenCanister(const bool = true);
+ void setScoringFilledArgonCanister(const bool = true);
+ void setScoringSawUnconsciousOperator(const bool = true);
+ void setScoringWentThroughPressureDoor(const bool = true);
+ void setScoringPreppedSub(const bool = true);
+ void setScoringEnteredSub(const bool = true);
+ void setScoringExitedSub(const bool = true);
+ void setScoringSawRobotAt54North(const bool = true);
+ void setScoringPlayedWithClaw(const bool = true);
+ void setScoringUsedRetinalChip(const bool = true);
+ void setScoringFinishedGlobeGame(const bool = true);
+ void setScoringStoppedNoradRobot(const bool = true);
+ void setScoringGotNoradOpMemChip(const bool = true);
+ void setScoringFinishedNorad(const bool = true);
+
+ // WSC scoring
+ void setScoringRemovedDart(const bool = true);
+ void setScoringAnalyzedDart(const bool = true);
+ void setScoringBuiltAntidote(const bool = true);
+ void setScoringGotSinclairKey(const bool = true);
+ void setScoringGotArgonCanister(const bool = true);
+ void setScoringGotNitrogenCanister(const bool = true);
+ void setScoringPlayedWithMessages(const bool = true);
+ void setScoringSawMorphExperiment(const bool = true);
+ void setScoringEnteredSinclairOffice(const bool = true);
+ void setScoringSawBrochure(const bool = true);
+ void setScoringSawSinclairEntry1(const bool = true);
+ void setScoringSawSinclairEntry2(const bool = true);
+ void setScoringSawSinclairEntry3(const bool = true);
+ void setScoringSawWSCDirectory(const bool = true);
+ void setScoringUsedCrowBarInWSC(const bool = true);
+ void setScoringFinishedPlasmaDodge(const bool = true);
+ void setScoringOpenedCatwalk(const bool = true);
+ void setScoringStoppedWSCRobot(const bool = true);
+ void setScoringGotWSCOpMemChip(const bool = true);
+ void setScoringFinishedWSC(const bool = true);
+
+ // Gandhi scoring
+ void setScoringMarsGandhi(const bool = true);
+ void setScoringNoradGandhi(const bool = true);
+ void setScoringWSCGandhi(const bool = true);
+
+ // Scoring "Get" functions.
+ bool getScoringSawINN();
+ bool getScoringTookShower();
+ bool getScoringFixedHair();
+ bool getScoringGotKeyCard();
+ bool getScoringReadPaper();
+ bool getScoringLookThroughTelescope();
+ bool getScoringSawCaldoriaKiosk();
+ bool getScoringGoToTSA();
+ bool getScoringEnterTSA();
+ bool getScoringSawBust1();
+ bool getScoringSawBust2();
+ bool getScoringSawBust3();
+ bool getScoringSawBust4();
+ bool getScoringSawBust5();
+ bool getScoringSawBust6();
+ bool getScoringSawTheory();
+ bool getScoringSawBackground();
+ bool getScoringSawProcedure();
+ bool getScoringGotJourneymanKey();
+ bool getScoringGotPegasusBiochip();
+ bool getScoringGotBiosuit();
+ bool getScoringGoToPrehistoric();
+ bool getScoringPutLogInReader();
+ bool getScoringSawCaldoriaNormal();
+ bool getScoringSawCaldoriaAltered();
+ bool getScoringSawNoradNormal();
+ bool getScoringSawNoradAltered();
+ bool getScoringSawMarsNormal();
+ bool getScoringSawMarsAltered();
+ bool getScoringSawWSCNormal();
+ bool getScoringSawWSCAltered();
+ bool getScoringWentToReadyRoom2();
+ bool getScoringWentAfterSinclair();
+ bool getScoringUsedCardBomb();
+ bool getScoringShieldedCardBomb();
+ bool getScoringStunnedSinclair();
+ bool getScoringDisarmedNuke();
+ bool getScoringThrewBreaker();
+ bool getScoringExtendedBridge();
+ bool getScoringGotHistoricalLog();
+ bool getScoringFinishedPrehistoric();
+ bool getScoringThrownByRobot();
+ bool getScoringGotMarsCard();
+ bool getScoringSawMarsKiosk();
+ bool getScoringSawTransportMap();
+ bool getScoringGotCrowBar();
+ bool getScoringTurnedOnTransport();
+ bool getScoringGotOxygenMask();
+ bool getScoringAvoidedRobot();
+ bool getScoringActivatedPlatform();
+ bool getScoringUsedLiquidNitrogen();
+ bool getScoringUsedCrowBar();
+ bool getScoringFoundCardBomb();
+ bool getScoringDisarmedCardBomb();
+ bool getScoringGotCardBomb();
+ bool getScoringThreadedMaze();
+ bool getScoringThreadedGearRoom();
+ bool getScoringEnteredShuttle();
+ bool getScoringEnteredLaunchTube();
+ bool getScoringStoppedRobotsShuttle();
+ bool getScoringGotMarsOpMemChip();
+ bool getScoringFinishedMars();
+ bool getScoringSawSecurityMonitor();
+ bool getScoringFilledOxygenCanister();
+ bool getScoringFilledArgonCanister();
+ bool getScoringSawUnconsciousOperator();
+ bool getScoringWentThroughPressureDoor();
+ bool getScoringPreppedSub();
+ bool getScoringEnteredSub();
+ bool getScoringExitedSub();
+ bool getScoringSawRobotAt54North();
+ bool getScoringPlayedWithClaw();
+ bool getScoringUsedRetinalChip();
+ bool getScoringFinishedGlobeGame();
+ bool getScoringStoppedNoradRobot();
+ bool getScoringGotNoradOpMemChip();
+ bool getScoringFinishedNorad();
+ bool getScoringRemovedDart();
+ bool getScoringAnalyzedDart();
+ bool getScoringBuiltAntidote();
+ bool getScoringGotSinclairKey();
+ bool getScoringGotArgonCanister();
+ bool getScoringGotNitrogenCanister();
+ bool getScoringPlayedWithMessages();
+ bool getScoringSawMorphExperiment();
+ bool getScoringEnteredSinclairOffice();
+ bool getScoringSawBrochure();
+ bool getScoringSawSinclairEntry1();
+ bool getScoringSawSinclairEntry2();
+ bool getScoringSawSinclairEntry3();
+ bool getScoringSawWSCDirectory();
+ bool getScoringUsedCrowBarInWSC();
+ bool getScoringFinishedPlasmaDodge();
+ bool getScoringOpenedCatwalk();
+ bool getScoringStoppedWSCRobot();
+ bool getScoringGotWSCOpMemChip();
+ bool getScoringFinishedWSC();
+ bool getScoringMarsGandhi();
+ bool getScoringNoradGandhi();
+ bool getScoringWSCGandhi();
+
+ GameScoreType getCaldoriaTSAScore();
+ GameScoreType getPrehistoricScore();
+ GameScoreType getMarsScore();
+ GameScoreType getNoradScore();
+ GameScoreType getWSCScore();
+ GameScoreType getGandhiScore();
+ GameScoreType getTotalScore();
+
+ void writeCaldoriaState(Common::WriteStream *stream);
+ void readCaldoriaState(Common::ReadStream *stream);
+ void resetCaldoriaState();
+
+ void writeTSAState(Common::WriteStream *stream);
+ void readTSAState(Common::ReadStream *stream);
+ void resetTSAState();
+
+ void writePrehistoricState(Common::WriteStream *stream);
+ void readPrehistoricState(Common::ReadStream *stream);
+ void resetPrehistoricState();
+
+ void writeNoradState(Common::WriteStream *stream);
+ void readNoradState(Common::ReadStream *stream);
+ void resetNoradState();
+
+ void writeMarsState(Common::WriteStream *stream);
+ void readMarsState(Common::ReadStream *stream);
+ void resetMarsState();
+
+ void writeWSCState(Common::WriteStream *stream);
+ void readWSCState(Common::ReadStream *stream);
+ void resetWSCState();
+
+ // Globals.
+ void setWalkthroughMode(bool);
+ bool getWalkthroughMode();
+ void setShieldOn(bool);
+ bool getShieldOn();
+ void setEasterEgg(bool);
+ bool getEasterEgg();
+ void setBeenToWSC(bool value);
+ bool getBeenToWSC();
+ void setBeenToMars(bool value);
+ bool getBeenToMars();
+ void setBeenToNorad(bool value);
+ bool getBeenToNorad();
+ void setWSCFinished(bool);
+ bool getWSCFinished();
+ void setMarsFinished(bool);
+ bool getMarsFinished();
+ void setNoradFinished(bool);
+ bool getNoradFinished();
+ bool allTimeZonesFinished();
+ void setTakenItemID(ItemID, bool);
+ bool isTakenItemID(ItemID);
+ void setTakenItem(Item *, bool);
+ bool isTakenItem(Item *);
+
+ // Caldoria
+ void setCaldoriaFuseTimeLimit(const TimeValue);
+ TimeValue getCaldoriaFuseTimeLimit();
+ void setCaldoriaSeenPullback(bool);
+ bool getCaldoriaSeenPullback();
+ void setCaldoriaMadeOJ(bool);
+ bool getCaldoriaMadeOJ();
+ void setCaldoriaWokenUp(bool);
+ bool getCaldoriaWokenUp();
+ void setCaldoriaDidRecalibration(bool);
+ bool getCaldoriaDidRecalibration();
+ void setCaldoriaSeenSinclairInElevator(bool);
+ bool getCaldoriaSeenSinclairInElevator();
+ void setCaldoriaINNAnnouncing(bool);
+ bool getCaldoriaINNAnnouncing();
+ void setCaldoriaSeenINN(bool);
+ bool getCaldoriaSeenINN();
+ void setCaldoriaSeenMessages(bool);
+ bool getCaldoriaSeenMessages();
+ void setCaldoriaSinclairShot(bool);
+ bool getCaldoriaSinclairShot();
+ void setCaldoriaBombDisarmed(bool);
+ bool getCaldoriaBombDisarmed();
+ void setCaldoriaRoofDoorOpen(bool);
+ bool getCaldoriaRoofDoorOpen();
+ void setCaldoriaDoneHygiene(bool);
+ bool getCaldoriaDoneHygiene();
+ void setCaldoriaSawVoiceAnalysis(bool);
+ bool getCaldoriaSawVoiceAnalysis();
+ void setCaldoriaDoorBombed(bool);
+ bool getCaldoriaDoorBombed();
+ void setCaldoriaGunAimed(bool);
+ bool getCaldoriaGunAimed();
+
+ // TSA
+ void setRipTimerTime(TimeValue);
+ TimeValue getRipTimerTime();
+ void setTSAFuseTimeLimit(TimeValue);
+ TimeValue getTSAFuseTimeLimit();
+ void setT0BMonitorMode(byte);
+ byte getT0BMonitorMode();
+ void setTSAState(byte);
+ byte getTSAState();
+ void setT0BMonitorStart(TimeValue);
+ TimeValue getT0BMonitorStart();
+ void setTSAIDedAtDoor(bool);
+ bool getTSAIDedAtDoor();
+ void setTSA0BZoomedIn(bool);
+ bool getTSA0BZoomedIn();
+ void setTSAFrontDoorUnlockedOutside(bool);
+ bool getTSAFrontDoorUnlockedOutside();
+ void setTSAFrontDoorUnlockedInside(bool);
+ bool getTSAFrontDoorUnlockedInside();
+ void setTSASeenRobotGreeting(bool);
+ bool getTSASeenRobotGreeting();
+ void setTSASeenTheory(bool);
+ bool getTSASeenTheory();
+ void setTSASeenBackground(bool);
+ bool getTSASeenBackground();
+ void setTSASeenProcedure(bool);
+ bool getTSASeenProcedure();
+ void setTSASeenAgent3AtDoor(bool);
+ bool getTSASeenAgent3AtDoor();
+ void setTSACommandCenterLocked(bool);
+ bool getTSACommandCenterLocked();
+ void setTSASeenCaldoriaNormal(bool);
+ bool getTSASeenCaldoriaNormal();
+ void setTSASeenCaldoriaAltered(bool);
+ bool getTSASeenCaldoriaAltered();
+ void setTSASeenNoradNormal(bool);
+ bool getTSASeenNoradNormal();
+ void setTSASeenNoradAltered(bool);
+ bool getTSASeenNoradAltered();
+ void setTSASeenMarsNormal(bool);
+ bool getTSASeenMarsNormal();
+ void setTSASeenMarsAltered(bool);
+ bool getTSASeenMarsAltered();
+ void setTSASeenWSCNormal(bool);
+ bool getTSASeenWSCNormal();
+ void setTSASeenWSCAltered(bool);
+ bool getTSASeenWSCAltered();
+ void setTSABiosuitOn(bool);
+ bool getTSABiosuitOn();
+
+ // Prehistoric
+ void setPrehistoricTriedToExtendBridge(bool);
+ bool getPrehistoricTriedToExtendBridge();
+ void setPrehistoricSeenTimeStream(bool);
+ bool getPrehistoricSeenTimeStream();
+ void setPrehistoricSeenFlyer1(bool);
+ bool getPrehistoricSeenFlyer1();
+ void setPrehistoricSeenFlyer2(bool);
+ bool getPrehistoricSeenFlyer2();
+ void setPrehistoricSeenBridgeZoom(bool);
+ bool getPrehistoricSeenBridgeZoom();
+ void setPrehistoricBreakerThrown(bool);
+ bool getPrehistoricBreakerThrown();
+
+ // Norad
+ void setNoradSeenTimeStream(bool);
+ bool getNoradSeenTimeStream();
+ void setNoradGassed(bool);
+ bool getNoradGassed();
+ void setNoradFillingStationOn(bool);
+ bool getNoradFillingStationOn();
+ void setNoradN22MessagePlayed(bool);
+ bool getNoradN22MessagePlayed();
+ void setNoradPlayedGlobeGame(bool);
+ bool getNoradPlayedGlobeGame();
+ void setNoradBeatRobotWithClaw(bool);
+ bool getNoradBeatRobotWithClaw();
+ void setNoradBeatRobotWithDoor(bool);
+ bool getNoradBeatRobotWithDoor();
+ void setNoradRetScanGood(bool);
+ bool getNoradRetScanGood();
+ void setNoradWaitingForLaser(bool);
+ bool getNoradWaitingForLaser();
+ void setNoradSubRoomPressure(uint16);
+ uint16 getNoradSubRoomPressure();
+ void setNoradSubPrepState(NoradSubPrepState);
+ NoradSubPrepState getNoradSubPrepState();
+ void setNoradArrivedFromSub(bool);
+ bool getNoradArrivedFromSub();
+
+ // Mars
+ void setMarsSeenTimeStream(bool);
+ bool getMarsSeenTimeStream();
+ void setMarsHeardUpperPodMessage(bool);
+ bool getMarsHeardUpperPodMessage();
+ void setMarsRobotThrownPlayer(bool);
+ bool getMarsRobotThrownPlayer();
+ void setMarsHeardCheckInMessage(bool);
+ bool getMarsHeardCheckInMessage();
+ void setMarsPodAtUpperPlatform(bool);
+ bool getMarsPodAtUpperPlatform();
+ void setMarsSeenThermalScan(bool);
+ bool getMarsSeenThermalScan();
+ void setMarsArrivedBelow(bool);
+ bool getMarsArrivedBelow();
+ void setMarsSeenRobotAtReactor(bool);
+ bool getMarsSeenRobotAtReactor();
+ void setMarsAvoidedReactorRobot(bool);
+ bool getMarsAvoidedReactorRobot();
+ void setMarsInAirlock(bool);
+ bool getMarsInAirlock();
+ void setMarsAirlockOpen(bool);
+ bool getMarsAirlockOpen();
+ void setMarsMaskOnFiller(bool);
+ bool getMarsMaskOnFiller();
+ void setMarsLockFrozen(bool);
+ bool getMarsLockFrozen();
+ void setMarsLockBroken(bool);
+ bool getMarsLockBroken();
+ void setMarsMazeDoorPair1(bool);
+ bool getMarsMazeDoorPair1();
+ void setMarsMazeDoorPair2(bool);
+ bool getMarsMazeDoorPair2();
+ void setMarsMazeDoorPair3(bool);
+ bool getMarsMazeDoorPair3();
+ void setMarsSawRobotLeave(bool);
+ bool getMarsSawRobotLeave();
+ void setMarsSecurityDown(bool);
+ bool getMarsSecurityDown();
+ void setMarsFinishedCanyonChase(bool);
+ bool getMarsFinishedCanyonChase();
+ void setMarsThreadedMaze(bool);
+ bool getMarsThreadedMaze();
+ void setMarsHitRobotWithCannon(bool);
+ bool getMarsHitRobotWithCannon();
+ void setMarsReadyForShuttleTransport(bool);
+ bool getMarsReadyForShuttleTransport();
+
+ // WSC
+ void setWSCSeenTimeStream(bool);
+ bool getWSCSeenTimeStream();
+ void setWSCPoisoned(bool);
+ bool getWSCPoisoned();
+ void setWSCAnsweredAboutDart(bool);
+ bool getWSCAnsweredAboutDart();
+ void setWSCRemovedDart(bool);
+ bool getWSCRemovedDart();
+ void setWSCAnalyzerOn(bool);
+ bool getWSCAnalyzerOn();
+ void setWSCDartInAnalyzer(bool);
+ bool getWSCDartInAnalyzer();
+ void setWSCAnalyzedDart(bool);
+ bool getWSCAnalyzedDart();
+ void setWSCSawMorph(bool);
+ bool getWSCSawMorph();
+ void setWSCDesignedAntidote(bool);
+ bool getWSCDesignedAntidote();
+ void setWSCPickedUpAntidote(bool);
+ bool getWSCPickedUpAntidote();
+ void setWSCOfficeMessagesOpen(bool);
+ bool getWSCOfficeMessagesOpen();
+ void setWSCSeenNerd(bool);
+ bool getWSCSeenNerd();
+ void setWSCHeardPage1(bool);
+ bool getWSCHeardPage1();
+ void setWSCHeardPage2(bool);
+ bool getWSCHeardPage2();
+ void setWSCHeardCheckIn(bool);
+ bool getWSCHeardCheckIn();
+ void setWSCDidPlasmaDodge(bool);
+ bool getWSCDidPlasmaDodge();
+ void setWSCSeenSinclairLecture(bool);
+ bool getWSCSeenSinclairLecture();
+ void setWSCBeenAtWSC93(bool);
+ bool getWSCBeenAtWSC93();
+ void setWSCCatwalkDark(bool);
+ bool getWSCCatwalkDark();
+ void setWSCRobotDead(bool);
+ bool getWSCRobotDead();
+ void setWSCRobotGone(bool);
+ bool getWSCRobotGone();
+
+protected:
+ friend class Common::Singleton<SingletonBaseType>;
+
+private:
+ // Base
+ NeighborhoodID _currentNeighborhood;
+ RoomID _currentRoom;
+ DirectionConstant _currentDirection;
+ NeighborhoodID _nexNeighborhoodID;
+ RoomID _nextRoomID;
+ DirectionConstant _nextDirection;
+ NeighborhoodID _lastNeighborhood;
+ RoomID _lastRoom;
+ DirectionConstant _lastDirection;
+ RoomID _openDoorRoom;
+ DirectionConstant _openDoorDirection;
+
+ // Pegasus Prime
+ FlagsArray<byte, kNumGlobalFlags> _globalFlags;
+ FlagsArray<byte, kNumScoringFlags> _scoringFlags;
+ FlagsArray<uint32, kNumItems> _itemTakenFlags;
+
+ FlagsArray<byte, kNumCaldoriaFlags> _caldoriaFlags;
+ TimeValue _caldoriaFuseTimeLimit;
+
+ TimeValue _TSARipTimerTime;
+ TimeValue _TSAFuseTimeLimit;
+ byte _TSAState;
+ byte _T0BMonitorMode;
+ TimeValue _T0BMonitorStart;
+ FlagsArray<byte, kNumTSAFlags> _TSAFlags;
+
+ FlagsArray<byte, kNumPrehistoricFlags> _prehistoricFlags;
+
+ FlagsArray<byte, kNumNoradFlags> _noradFlags;
+ uint16 _noradSubRoomPressure;
+ NoradSubPrepState _noradSubPrepState;
+
+ FlagsArray<byte, kNumMarsFlags> _marsFlags;
+
+ FlagsArray<byte, kNumWSCFlags> _WSCFlags;
+};
+
+} // End of namespace Pegasus
+
+#define GameState (::Pegasus::GameStateManager::instance())
+
+#endif
diff --git a/engines/pegasus/graphics.cpp b/engines/pegasus/graphics.cpp
new file mode 100644
index 0000000000..1712ed5f1a
--- /dev/null
+++ b/engines/pegasus/graphics.cpp
@@ -0,0 +1,346 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/events.h"
+#include "common/file.h"
+#include "common/textconsole.h"
+#include "engines/util.h"
+
+#include "pegasus/elements.h"
+#include "pegasus/graphics.h"
+#include "pegasus/transition.h"
+
+namespace Pegasus {
+
+GraphicsManager::GraphicsManager(PegasusEngine *vm) : _vm(vm) {
+ initGraphics(640, 480, true, NULL);
+
+ if (_vm->_system->getScreenFormat().bytesPerPixel == 1)
+ error("No true color mode available");
+
+ _backLayer = kMinAvailableOrder;
+ _frontLayer = kMaxAvailableOrder;
+ _firstDisplayElement = _lastDisplayElement = 0;
+ _workArea.create(640, 480, _vm->_system->getScreenFormat());
+ _modifiedScreen = false;
+ _curSurface = &_workArea;
+ _erase = false;
+ _updatesEnabled = true;
+ _screenFader = new ScreenFader();
+}
+
+GraphicsManager::~GraphicsManager() {
+ _workArea.free();
+ delete _screenFader;
+}
+
+void GraphicsManager::invalRect(const Common::Rect &rect) {
+ // We're using a simpler algorithm for dirty rect handling than the original
+ // The original was way too overcomplicated for what we need here now.
+
+ if (_dirtyRect.width() == 0 || _dirtyRect.height() == 0) {
+ // We have no dirty rect, so this is now our dirty rect
+ _dirtyRect = rect;
+ } else {
+ // Expand our dirty rect to include rect
+ _dirtyRect.extend(rect);
+ }
+
+ // Sanity check: clip our rect to the screen
+ _dirtyRect.right = MIN<int>(640, _dirtyRect.right);
+ _dirtyRect.bottom = MIN<int>(480, _dirtyRect.bottom);
+}
+
+void GraphicsManager::addDisplayElement(DisplayElement *newElement) {
+ newElement->_elementOrder = CLIP<int>(newElement->_elementOrder, kMinAvailableOrder, kMaxAvailableOrder);
+
+ if (_firstDisplayElement) {
+ DisplayElement *runner = _firstDisplayElement;
+ DisplayElement *lastRunner = 0;
+
+ // Search for first element whose display order is greater than
+ // the new element's and add the new element just before it.
+ while (runner) {
+ if (newElement->_elementOrder < runner->_elementOrder) {
+ if (lastRunner) {
+ lastRunner->_nextElement = newElement;
+ newElement->_nextElement = runner;
+ } else {
+ newElement->_nextElement = _firstDisplayElement;
+ _firstDisplayElement = newElement;
+ }
+ break;
+ }
+ lastRunner = runner;
+ runner = runner->_nextElement;
+ }
+
+ // If got here and runner == NULL, we ran through the whole list without
+ // inserting, so add at the end.
+ if (!runner) {
+ _lastDisplayElement->_nextElement = newElement;
+ _lastDisplayElement = newElement;
+ }
+ } else {
+ _firstDisplayElement = newElement;
+ _lastDisplayElement = newElement;
+ }
+
+ newElement->_elementIsDisplaying = true;
+}
+
+void GraphicsManager::removeDisplayElement(DisplayElement *oldElement) {
+ if (!_firstDisplayElement)
+ return;
+
+ if (oldElement == _firstDisplayElement) {
+ if (oldElement == _lastDisplayElement) {
+ _firstDisplayElement = 0;
+ _lastDisplayElement = 0;
+ } else {
+ _firstDisplayElement = oldElement->_nextElement;
+ }
+
+ invalRect(oldElement->_bounds);
+ } else {
+ // Scan list for element.
+ // If we get here, we know that the list has at least one item, and it
+ // is not the first item, so we can skip it.
+ DisplayElement *runner = _firstDisplayElement->_nextElement;
+ DisplayElement *lastRunner = _firstDisplayElement;
+
+ while (runner) {
+ if (runner == oldElement) {
+ lastRunner->_nextElement = runner->_nextElement;
+
+ if (oldElement == _lastDisplayElement)
+ _lastDisplayElement = lastRunner;
+
+ invalRect(oldElement->_bounds);
+ break;
+ }
+
+ lastRunner = runner;
+ runner = runner->_nextElement;
+ }
+ }
+
+ oldElement->_nextElement = 0;
+ oldElement->_elementIsDisplaying = false;
+}
+
+void GraphicsManager::updateDisplay() {
+ bool screenDirty = false;
+
+ if (!_dirtyRect.isEmpty()) {
+ // Fill the dirty area with black if erase mode is enabled
+ if (_erase)
+ _workArea.fillRect(_dirtyRect, _workArea.format.RGBToColor(0, 0, 0));
+
+ for (DisplayElement *runner = _firstDisplayElement; runner != 0; runner = runner->_nextElement) {
+ Common::Rect bounds;
+ runner->getBounds(bounds);
+
+ // TODO: Better logic; it does a bit more work than it probably needs to
+ // but it should work fine for now.
+ if (bounds.intersects(_dirtyRect) && runner->validToDraw(_backLayer, _frontLayer)) {
+ runner->draw(bounds);
+ screenDirty = true;
+ }
+ }
+
+ // Copy only the dirty rect to the screen
+ if (screenDirty)
+ g_system->copyRectToScreen((byte *)_workArea.getBasePtr(_dirtyRect.left, _dirtyRect.top), _workArea.pitch, _dirtyRect.left, _dirtyRect.top, _dirtyRect.width(), _dirtyRect.height());
+
+ // Clear the dirty rect
+ _dirtyRect = Common::Rect();
+ }
+
+ if (_updatesEnabled && (screenDirty || _modifiedScreen))
+ g_system->updateScreen();
+
+ _modifiedScreen = false;
+}
+
+void GraphicsManager::clearScreen() {
+ Graphics::Surface *screen = g_system->lockScreen();
+ screen->fillRect(Common::Rect(0, 0, 640, 480), g_system->getScreenFormat().RGBToColor(0, 0, 0));
+ g_system->unlockScreen();
+ _modifiedScreen = true;
+}
+
+DisplayElement *GraphicsManager::findDisplayElement(const DisplayElementID id) {
+ DisplayElement *runner = _firstDisplayElement;
+
+ while (runner) {
+ if (runner->getObjectID() == id)
+ return runner;
+ runner = runner->_nextElement;
+ }
+
+ return 0;
+}
+
+void GraphicsManager::doFadeOutSync(const TimeValue time, const TimeScale scale, bool isBlack) {
+ _updatesEnabled = false;
+ _screenFader->doFadeOutSync(time, scale, isBlack);
+}
+
+void GraphicsManager::doFadeInSync(const TimeValue time, const TimeScale scale, bool isBlack) {
+ _screenFader->doFadeInSync(time, scale, isBlack);
+ _updatesEnabled = true;
+}
+
+void GraphicsManager::markCursorAsDirty() {
+ _modifiedScreen = true;
+}
+
+void GraphicsManager::newShakePoint(int32 index1, int32 index2, int32 maxRadius) {
+ int32 index3 = (index1 + index2) >> 1;
+
+ if (maxRadius == 0) {
+ _shakeOffsets[index3].x = ((_shakeOffsets[index1].x + _shakeOffsets[index2].x) >> 1);
+ _shakeOffsets[index3].y = ((_shakeOffsets[index1].y + _shakeOffsets[index2].y) >> 1);
+ } else {
+ double angle = (int32)(_vm->getRandomNumber(360 - 1) * 3.1415926535 / 180);
+ int32 radius = maxRadius;
+ _shakeOffsets[index3].x = (int32)(((_shakeOffsets[index1].x + _shakeOffsets[index2].x) >> 1) +
+ cos(angle) / 2 * radius);
+ _shakeOffsets[index3].y = (int32)(((_shakeOffsets[index1].y + _shakeOffsets[index2].y) >> 1) +
+ sin(angle) * radius);
+ }
+
+ if (index1 < index3 - 1)
+ newShakePoint(index1, index3, maxRadius * 2 / 3);
+
+ if (index3 < index2 - 1)
+ newShakePoint(index3, index2, maxRadius * 2 / 3);
+}
+
+void GraphicsManager::shakeTheWorld(TimeValue duration, TimeScale scale) {
+ if (duration == 0 || scale == 0)
+ return;
+
+ _shakeOffsets[0].x = 0;
+ _shakeOffsets[0].y = 0;
+ _shakeOffsets[(kMaxShakeOffsets - 1) / 4].x = 0;
+ _shakeOffsets[(kMaxShakeOffsets - 1) / 4].y = 0;
+ _shakeOffsets[(kMaxShakeOffsets - 1) / 2].x = 0;
+ _shakeOffsets[(kMaxShakeOffsets - 1) / 2].y = 0;
+ _shakeOffsets[(kMaxShakeOffsets - 1) * 3 / 4].x = 0;
+ _shakeOffsets[(kMaxShakeOffsets - 1) * 3 / 4].y = 0;
+ _shakeOffsets[kMaxShakeOffsets - 1].x = 0;
+ _shakeOffsets[kMaxShakeOffsets - 1].y = 0;
+
+ newShakePoint(0, (kMaxShakeOffsets - 1) / 4, 8);
+ newShakePoint((kMaxShakeOffsets - 1) / 4, (kMaxShakeOffsets - 1) / 2, 6);
+ newShakePoint((kMaxShakeOffsets - 1) / 2, (kMaxShakeOffsets - 1) * 3 / 4, 4);
+ newShakePoint((kMaxShakeOffsets - 1) * 3 / 4, kMaxShakeOffsets - 1, 3);
+
+ Common::Point lastOffset(0, 0);
+
+ // Store the current screen for later use
+ Graphics::Surface oldScreen;
+ Graphics::Surface *curScreen = g_system->lockScreen();
+ oldScreen.copyFrom(*curScreen);
+ g_system->unlockScreen();
+
+ // Convert to millis
+ duration = duration * 1000 / scale;
+
+ uint32 startTime = g_system->getMillis();
+
+ while (g_system->getMillis() < startTime + duration) {
+ Common::Point thisOffset = _shakeOffsets[(g_system->getMillis() - startTime) * (kMaxShakeOffsets - 1) / duration];
+ if (thisOffset != lastOffset) {
+ // Fill the screen with black
+ Graphics::Surface *screen = g_system->lockScreen();
+ screen->fillRect(Common::Rect(0, 0, 640, 480), g_system->getScreenFormat().RGBToColor(0, 0, 0));
+ g_system->unlockScreen();
+
+ // Calculate the src/dst offsets and the width/height
+ int32 srcOffsetX, dstOffsetX, width;
+
+ if (thisOffset.x > 0) {
+ srcOffsetX = 0;
+ dstOffsetX = thisOffset.x;
+ width = 640 - dstOffsetX;
+ } else {
+ srcOffsetX = -thisOffset.x;
+ dstOffsetX = 0;
+ width = 640 - srcOffsetX;
+ }
+
+ int32 srcOffsetY, dstOffsetY, height;
+
+ if (thisOffset.y > 0) {
+ srcOffsetY = 0;
+ dstOffsetY = thisOffset.y;
+ height = 480 - dstOffsetY;
+ } else {
+ srcOffsetY = -thisOffset.y;
+ dstOffsetY = 0;
+ height = 480 - srcOffsetY;
+ }
+
+ // Now copy to the screen
+ g_system->copyRectToScreen((byte *)oldScreen.getBasePtr(srcOffsetX, srcOffsetY), oldScreen.pitch,
+ dstOffsetX, dstOffsetY, width, height);
+ g_system->updateScreen();
+
+ lastOffset = thisOffset;
+ }
+
+ g_system->delayMillis(10);
+ }
+
+ if (lastOffset.x != 0 || lastOffset.y != 0) {
+ g_system->copyRectToScreen((byte *)oldScreen.pixels, oldScreen.pitch, 0, 0, 640, 480);
+ g_system->updateScreen();
+ }
+
+ oldScreen.free();
+}
+
+void GraphicsManager::enableErase() {
+ _erase = true;
+}
+
+void GraphicsManager::disableErase() {
+ _erase = false;
+}
+
+void GraphicsManager::enableUpdates() {
+ _updatesEnabled = true;
+ _screenFader->setFaderValue(100);
+}
+
+void GraphicsManager::disableUpdates() {
+ _updatesEnabled = false;
+ _screenFader->setFaderValue(0);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/graphics.h b/engines/pegasus/graphics.h
new file mode 100644
index 0000000000..799f996e16
--- /dev/null
+++ b/engines/pegasus/graphics.h
@@ -0,0 +1,95 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_GRAPHICS_H
+#define PEGASUS_GRAPHICS_H
+
+#include "common/rect.h"
+#include "common/str.h"
+#include "common/system.h"
+#include "graphics/surface.h"
+
+#include "pegasus/constants.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/util.h"
+
+namespace Pegasus {
+
+class Cursor;
+class DisplayElement;
+class PegasusEngine;
+class ScreenFader;
+
+class GraphicsManager {
+friend class Cursor;
+public:
+ GraphicsManager(PegasusEngine *vm);
+ ~GraphicsManager();
+
+ void addDisplayElement(DisplayElement *element);
+ void removeDisplayElement(DisplayElement *element);
+ void invalRect(const Common::Rect &rect);
+ DisplayOrder getBackOfActiveLayer() const { return _backLayer; }
+ DisplayOrder getFrontOfActiveLayer() const { return _frontLayer; }
+ void updateDisplay();
+ Graphics::Surface *getCurSurface() { return _curSurface; }
+ void setCurSurface(Graphics::Surface *surface) { _curSurface = surface; }
+ Graphics::Surface *getWorkArea() { return &_workArea; }
+ void clearScreen();
+ DisplayElement *findDisplayElement(const DisplayElementID id);
+ void shakeTheWorld(TimeValue time, TimeScale scale);
+ void enableErase();
+ void disableErase();
+ void enableUpdates();
+ void disableUpdates();
+
+ // These default to black
+ void doFadeOutSync(const TimeValue = kOneSecondPerThirtyTicks, const TimeScale = kThirtyTicksPerSecond, bool isBlack = true);
+ void doFadeInSync(const TimeValue = kOneSecondPerThirtyTicks, const TimeScale = kThirtyTicksPerSecond, bool isBlack = true);
+
+protected:
+ void markCursorAsDirty();
+
+private:
+ PegasusEngine *_vm;
+
+ bool _modifiedScreen, _erase;
+ Common::Rect _dirtyRect;
+ DisplayOrder _backLayer, _frontLayer;
+ DisplayElement *_firstDisplayElement, *_lastDisplayElement;
+ Graphics::Surface _workArea, *_curSurface;
+
+ // Shake Shake Shake!
+ static const int kMaxShakeOffsets = 17;
+ Common::Point _shakeOffsets[kMaxShakeOffsets];
+ void newShakePoint(int32 index1, int32 index2, int32 maxRadius);
+
+ bool _updatesEnabled;
+ ScreenFader *_screenFader;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/hotspot.cpp b/engines/pegasus/hotspot.cpp
new file mode 100644
index 0000000000..d8b07a94f4
--- /dev/null
+++ b/engines/pegasus/hotspot.cpp
@@ -0,0 +1,325 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/stream.h"
+
+#include "pegasus/hotspot.h"
+
+namespace Pegasus {
+
+Region::Region(Common::ReadStream *stream) {
+ uint16 length = stream->readUint16BE();
+
+ assert(length >= 10);
+
+ _bounds.top = stream->readUint16BE();
+ _bounds.left = stream->readUint16BE();
+ _bounds.bottom = stream->readUint16BE();
+ _bounds.right = stream->readUint16BE();
+
+ _bounds.debugPrint(0, "Bounds:");
+
+ if (length == 10)
+ return;
+
+ length -= 10;
+
+ while (length > 0) {
+ Vector v;
+ v.y = stream->readUint16BE();
+ length -= 2;
+
+ if (v.y == 0x7fff)
+ break;
+
+ debug(0, "y: %d", v.y);
+
+ // Normalize y to _bounds
+ v.y -= _bounds.top;
+
+ while (length > 0) {
+ Run run;
+ run.start = stream->readUint16BE();
+ length -= 2;
+
+ if (run.start == 0x7fff)
+ break;
+
+ run.end = stream->readUint16BE();
+ length -= 2;
+
+ debug(0, "\t[%d, %d)", run.start, run.end);
+
+ // Normalize to _bounds
+ run.start -= _bounds.left;
+ run.end -= _bounds.left;
+
+ v.push_back(run);
+ }
+
+ _vectors.push_back(v);
+ }
+}
+
+Region::Region(const Common::Rect &rect) {
+ _bounds = rect;
+}
+
+bool Region::pointInRegion(const Common::Point &point) const {
+ if (!_bounds.contains(point))
+ return false;
+
+ bool pixelActive = false;
+
+ // Normalize the points to _bounds
+ uint16 x = point.x - _bounds.left;
+ uint16 y = point.y - _bounds.top;
+
+ for (Common::List<Vector>::const_iterator v = _vectors.begin(); v != _vectors.end(); v++) {
+ if (v->y > y)
+ return pixelActive;
+
+ for (Vector::const_iterator run = v->begin(); run != v->end(); run++) {
+ if (x >= run->start && x < run->end) {
+ pixelActive = !pixelActive;
+ break;
+ }
+ }
+ }
+
+ // the case if the region is just a rect
+ return true;
+}
+
+void Region::moveTo(CoordType h, CoordType v) {
+ _bounds.moveTo(h, v);
+}
+
+void Region::moveTo(const Common::Point &point) {
+ _bounds.moveTo(point);
+}
+
+void Region::translate(CoordType h, CoordType v) {
+ _bounds.translate(h, v);
+}
+
+void Region::translate(const Common::Point &point) {
+ _bounds.translate(point.x, point.y);
+}
+
+void Region::getCenter(CoordType &h, CoordType &v) const {
+ h = (_bounds.left + _bounds.right) / 2;
+ v = (_bounds.top + _bounds.bottom) / 2;
+}
+
+void Region::getCenter(Common::Point &point) const {
+ getCenter(point.x, point.y);
+}
+
+Hotspot::Hotspot(const HotSpotID id) : IDObject(id) {
+ _spotFlags = kNoHotSpotFlags;
+ _spotActive = false;
+}
+
+Hotspot::~Hotspot() {
+}
+
+void Hotspot::setArea(const Common::Rect &area) {
+ _spotArea = Region(area);
+}
+
+void Hotspot::setArea(const CoordType left, const CoordType top, const CoordType right, const CoordType bottom) {
+ _spotArea = Region(Common::Rect(left, top, right, bottom));
+}
+
+void Hotspot::getBoundingBox(Common::Rect &r) const {
+ r = _spotArea.getBoundingBox();
+}
+
+void Hotspot::getCenter(Common::Point &pt) const {
+ _spotArea.getCenter(pt);
+}
+
+void Hotspot::getCenter(CoordType &h, CoordType &v) const {
+ _spotArea.getCenter(h, v);
+}
+
+void Hotspot::setActive() {
+ _spotActive = true;
+}
+
+void Hotspot::setInactive() {
+ _spotActive = false;
+}
+
+void Hotspot::setHotspotFlags(const HotSpotFlags flags) {
+ _spotFlags = flags;
+}
+
+void Hotspot::setMaskedHotspotFlags(const HotSpotFlags flags, const HotSpotFlags mask) {
+ _spotFlags = (_spotFlags & ~mask) | flags;
+}
+
+bool Hotspot::isSpotActive() const {
+ return _spotActive;
+}
+
+void Hotspot::moveSpotTo(const CoordType h, const CoordType v) {
+ _spotArea.moveTo(h, v);
+}
+
+void Hotspot::moveSpotTo(const Common::Point pt) {
+ _spotArea.moveTo(pt);
+}
+
+void Hotspot::moveSpot(const CoordType h, const CoordType v) {
+ _spotArea.translate(h, v);
+}
+
+void Hotspot::moveSpot(const Common::Point pt) {
+ _spotArea.translate(pt.x, pt.y);
+}
+
+bool Hotspot::pointInSpot(const Common::Point where) const {
+ return _spotActive && _spotArea.pointInRegion(where);
+}
+
+HotSpotFlags Hotspot::getHotspotFlags() const {
+ return _spotFlags;
+}
+
+HotspotList::HotspotList() {
+}
+
+HotspotList::~HotspotList() {
+ // TODO: Should this call deleteHotspots()?
+}
+
+void HotspotList::deleteHotspots() {
+ for (HotspotIterator it = begin(); it != end(); it++)
+ delete *it;
+
+ clear();
+}
+
+Hotspot *HotspotList::findHotspot(const Common::Point where) {
+ for (HotspotIterator it = begin(); it != end(); it++)
+ if ((*it)->pointInSpot(where))
+ return *it;
+
+ return 0;
+}
+
+HotSpotID HotspotList::findHotspotID(const Common::Point where) {
+ Hotspot *hotspot = findHotspot(where);
+ return hotspot ? hotspot->getObjectID() : kNoHotSpotID;
+}
+
+Hotspot *HotspotList::findHotspotByID(const HotSpotID id) {
+ for (HotspotIterator it = begin(); it != end(); it++)
+ if ((*it)->getObjectID() == id)
+ return *it;
+
+ return 0;
+}
+
+Hotspot *HotspotList::findHotspotByMask(const HotSpotFlags flags) {
+ for (HotspotIterator it = begin(); it != end(); it++)
+ if (((*it)->getHotspotFlags() & flags) == flags)
+ return *it;
+
+ return 0;
+}
+
+void HotspotList::activateMaskedHotspots(const HotSpotFlags flags) {
+ for (HotspotIterator it = begin(); it != end(); it++)
+ if (flags == kNoHotSpotFlags || ((*it)->getHotspotFlags() & flags) != 0)
+ (*it)->setActive();
+}
+
+void HotspotList::deactivateAllHotspots() {
+ for (HotspotIterator it = begin(); it != end(); it++)
+ (*it)->setInactive();
+}
+
+void HotspotList::deactivateMaskedHotspots(const HotSpotFlags flags) {
+ for (HotspotIterator it = begin(); it != end(); it++)
+ if (((*it)->getHotspotFlags() & flags) != 0)
+ (*it)->setInactive();
+}
+
+void HotspotList::activateOneHotspot(const HotSpotID id) {
+ for (HotspotIterator it = begin(); it != end(); it++) {
+ if ((*it)->getObjectID() == id) {
+ (*it)->setActive();
+ return;
+ }
+ }
+}
+
+void HotspotList::deactivateOneHotspot(const HotSpotID id) {
+ for (HotspotIterator it = begin(); it != end(); it++) {
+ if ((*it)->getObjectID() == id) {
+ (*it)->setInactive();
+ return;
+ }
+ }
+}
+
+void HotspotList::removeOneHotspot(const HotSpotID id) {
+ for (HotspotIterator it = begin(); it != end(); it++) {
+ if ((*it)->getObjectID() == id) {
+ erase(it);
+ return;
+ }
+ }
+}
+
+void HotspotList::removeMaskedHotspots(const HotSpotFlags flags) {
+ if (flags != kNoHotSpotFlags) {
+ for (HotspotIterator it = begin(); it != end(); ) {
+ if (((*it)->getHotspotFlags() & flags) != 0)
+ it = erase(it);
+ else
+ it++;
+ }
+ } else {
+ clear();
+ }
+}
+
+void HotspotList::setHotspotRect(const HotSpotID id, const Common::Rect &r) {
+ Hotspot *hotspot = findHotspotByID(id);
+ if (hotspot)
+ hotspot->setArea(r);
+}
+
+void HotspotList::getHotspotRect(const HotSpotID id, Common::Rect &r) {
+ Hotspot *hotspot = findHotspotByID(id);
+ if (hotspot)
+ hotspot->getBoundingBox(r);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/hotspot.h b/engines/pegasus/hotspot.h
new file mode 100644
index 0000000000..623609d862
--- /dev/null
+++ b/engines/pegasus/hotspot.h
@@ -0,0 +1,152 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_HOTSPOT_H
+#define PEGASUS_HOTSPOT_H
+
+#include "common/list.h"
+#include "common/rect.h"
+
+#include "pegasus/constants.h"
+#include "pegasus/types.h"
+#include "pegasus/util.h"
+
+/*
+
+ Hot spots combine a pixel area, an ID value and an active flag.
+
+ A point is considered in a hot spot if the point is in the hot spot's pixel area and
+ the active flag is set.
+
+ In addition, hot spots have a 32 bit word of bit flags for filtering use.
+
+*/
+
+namespace Common {
+ class ReadStream;
+}
+
+namespace Pegasus {
+
+// Our implementation of QuickDraw regions
+class Region {
+public:
+ Region() {}
+ Region(Common::ReadStream *stream);
+ Region(const Common::Rect &rect);
+
+ Common::Rect getBoundingBox() const { return _bounds; }
+
+ bool pointInRegion(const Common::Point &point) const;
+
+ void moveTo(CoordType h, CoordType v);
+ void moveTo(const Common::Point &point);
+ void translate(CoordType h, CoordType v);
+ void translate(const Common::Point &point);
+ void getCenter(CoordType &h, CoordType &v) const;
+ void getCenter(Common::Point &point) const;
+
+private:
+ Common::Rect _bounds;
+
+ struct Run {
+ uint16 start, end;
+ };
+
+ class Vector : public Common::List<Run> {
+ public:
+ uint16 y;
+ };
+
+ Common::List<Vector> _vectors;
+};
+
+class Hotspot : public IDObject {
+public:
+ Hotspot(const HotSpotID);
+ virtual ~Hotspot();
+
+ void setArea(const Region &region) { _spotArea = region; }
+ void setArea(const Common::Rect &);
+ void setArea(const CoordType, const CoordType, const CoordType, const CoordType);
+ void getBoundingBox(Common::Rect &) const;
+ void getArea(Region &) const;
+ void getCenter(Common::Point&) const;
+ void getCenter(CoordType&, CoordType&) const;
+
+ void moveSpotTo(const CoordType, const CoordType);
+ void moveSpotTo(const Common::Point);
+ void moveSpot(const CoordType, const CoordType);
+ void moveSpot(const Common::Point);
+
+ bool pointInSpot(const Common::Point) const;
+
+ void setActive();
+ void setInactive();
+ bool isSpotActive() const;
+
+ HotSpotFlags getHotspotFlags() const;
+ void setHotspotFlags(const HotSpotFlags);
+ void setMaskedHotspotFlags(const HotSpotFlags flags, const HotSpotFlags mask);
+
+protected:
+ Region _spotArea;
+ HotSpotFlags _spotFlags;
+ bool _spotActive;
+};
+
+class HotspotList : public Common::List<Hotspot *> {
+public:
+ HotspotList();
+ virtual ~HotspotList();
+
+ void deleteHotspots();
+
+ Hotspot *findHotspot(const Common::Point);
+ HotSpotID findHotspotID(const Common::Point);
+ Hotspot *findHotspotByID(const HotSpotID);
+ Hotspot *findHotspotByMask(const HotSpotFlags);
+
+ void activateMaskedHotspots(const HotSpotFlags = kNoHotSpotFlags);
+ void deactivateAllHotspots();
+ void deactivateMaskedHotspots(const HotSpotFlags);
+
+ void activateOneHotspot(const HotSpotID);
+ void deactivateOneHotspot(const HotSpotID);
+
+ void removeOneHotspot(const HotSpotID);
+ void removeMaskedHotspots(const HotSpotFlags = kNoHotSpotFlags);
+
+ void setHotspotRect(const HotSpotID, const Common::Rect&);
+ void getHotspotRect(const HotSpotID, Common::Rect&);
+};
+
+typedef HotspotList::iterator HotspotIterator;
+
+#define g_allHotspots (((PegasusEngine *)g_engine)->getAllHotspots())
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/input.cpp b/engines/pegasus/input.cpp
new file mode 100644
index 0000000000..e11be2c8e7
--- /dev/null
+++ b/engines/pegasus/input.cpp
@@ -0,0 +1,373 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/events.h"
+#include "common/system.h"
+
+#include "pegasus/cursor.h"
+#include "pegasus/input.h"
+#include "pegasus/pegasus.h"
+
+namespace Common {
+DECLARE_SINGLETON(Pegasus::InputDeviceManager);
+}
+
+namespace Pegasus {
+
+InputDeviceManager::InputDeviceManager() {
+ // Set all keys to "not down"
+ _keyMap[Common::KEYCODE_UP] = false;
+ _keyMap[Common::KEYCODE_KP8] = false;
+ _keyMap[Common::KEYCODE_LEFT] = false;
+ _keyMap[Common::KEYCODE_KP4] = false;
+ _keyMap[Common::KEYCODE_DOWN] = false;
+ _keyMap[Common::KEYCODE_KP5] = false;
+ _keyMap[Common::KEYCODE_RIGHT] = false;
+ _keyMap[Common::KEYCODE_KP6] = false;
+ _keyMap[Common::KEYCODE_RETURN] = false;
+ _keyMap[Common::KEYCODE_SPACE] = false;
+ _keyMap[Common::KEYCODE_t] = false;
+ _keyMap[Common::KEYCODE_KP_EQUALS] = false;
+ _keyMap[Common::KEYCODE_i] = false;
+ _keyMap[Common::KEYCODE_KP_DIVIDE] = false;
+ _keyMap[Common::KEYCODE_q] = false;
+ _keyMap[Common::KEYCODE_ESCAPE] = false;
+ _keyMap[Common::KEYCODE_p] = false;
+ _keyMap[Common::KEYCODE_TILDE] = false;
+ _keyMap[Common::KEYCODE_BACKQUOTE] = false;
+ _keyMap[Common::KEYCODE_NUMLOCK] = false;
+ _keyMap[Common::KEYCODE_BACKSPACE] = false;
+ _keyMap[Common::KEYCODE_KP_MULTIPLY] = false;
+ _keyMap[Common::KEYCODE_LALT] = false;
+ _keyMap[Common::KEYCODE_RALT] = false;
+ _keyMap[Common::KEYCODE_e] = false;
+ _keyMap[Common::KEYCODE_KP_ENTER] = false;
+
+ g_system->getEventManager()->getEventDispatcher()->registerObserver(this, 2, false);
+ _lastRawBits = kAllUpBits;
+ _consoleRequested = false;
+}
+
+InputDeviceManager::~InputDeviceManager() {
+ g_system->getEventManager()->getEventDispatcher()->unregisterObserver(this);
+}
+
+void InputDeviceManager::getInput(Input &input, const InputBits filter) {
+ // Poll for events, but ignore them!
+ // We'll pick them up in notifyEvent()
+ // We do that so that any pollEvent() call can update the variables
+ // (ie. if one uses enter to access the restore menu, we never receive
+ // the key up event, which leads to bad things)
+ // This is to closely emulate what the GetKeys() function did on Mac OS
+ Common::Event event;
+ while (g_system->getEventManager()->pollEvent(event))
+ ;
+
+ // Now create the bitfield
+ InputBits currentBits = 0;
+
+ if (_keyMap[Common::KEYCODE_UP] || _keyMap[Common::KEYCODE_KP8])
+ currentBits |= (kRawButtonDown << kUpButtonShift);
+
+ if (_keyMap[Common::KEYCODE_DOWN] || _keyMap[Common::KEYCODE_KP5])
+ currentBits |= (kRawButtonDown << kDownButtonShift);
+
+ if (_keyMap[Common::KEYCODE_LEFT] || _keyMap[Common::KEYCODE_KP4])
+ currentBits |= (kRawButtonDown << kLeftButtonShift);
+
+ if (_keyMap[Common::KEYCODE_RIGHT] || _keyMap[Common::KEYCODE_KP6])
+ currentBits |= (kRawButtonDown << kRightButtonShift);
+
+ if (_keyMap[Common::KEYCODE_SPACE] || _keyMap[Common::KEYCODE_RETURN] || _keyMap[Common::KEYCODE_KP_ENTER])
+ currentBits |= (kRawButtonDown << kTwoButtonShift);
+
+ if (_keyMap[Common::KEYCODE_t] || _keyMap[Common::KEYCODE_KP_EQUALS])
+ currentBits |= (kRawButtonDown << kThreeButtonShift);
+
+ if (_keyMap[Common::KEYCODE_i] || _keyMap[Common::KEYCODE_KP_DIVIDE])
+ currentBits |= (kRawButtonDown << kFourButtonShift);
+
+ if (_keyMap[Common::KEYCODE_q])
+ currentBits |= (kRawButtonDown << kMod1ButtonShift);
+
+ if (_keyMap[Common::KEYCODE_ESCAPE] || _keyMap[Common::KEYCODE_p])
+ currentBits |= (kRawButtonDown << kMod3ButtonShift);
+
+ if (_keyMap[Common::KEYCODE_TILDE] || _keyMap[Common::KEYCODE_BACKQUOTE] || _keyMap[Common::KEYCODE_NUMLOCK])
+ currentBits |= (kRawButtonDown << kLeftFireButtonShift);
+
+ if (_keyMap[Common::KEYCODE_BACKSPACE] || _keyMap[Common::KEYCODE_KP_MULTIPLY])
+ currentBits |= (kRawButtonDown << kRightFireButtonShift);
+
+ // Update mouse button state
+ // Note that we don't use EVENT_LBUTTONUP/EVENT_LBUTTONDOWN because
+ // they do not show if the button is being held down. We're treating
+ // both mouse buttons as the same for ease of use.
+ if (g_system->getEventManager()->getButtonState() != 0)
+ currentBits |= (kRawButtonDown << kTwoButtonShift);
+
+ // Update the mouse position too
+ input.setInputLocation(g_system->getEventManager()->getMousePos());
+
+ // Set the outgoing bits
+ InputBits filteredBits = currentBits & filter;
+ input.setInputBits((filteredBits & kAllButtonDownBits) | (filteredBits & _lastRawBits & kAllAutoBits));
+
+ // Update the last bits
+ _lastRawBits = currentBits;
+
+ // Set the console to be requested or not
+ input.setConsoleRequested(_consoleRequested);
+
+ // WORKAROUND: The original had this in currentBits, but then
+ // pressing alt would count as an event (and mess up someone
+ // trying to do alt+enter or something). Since it's only used
+ // as an easter egg, I'm just going to handle it as a separate
+ // bool value.
+ // WORKAROUND x2: I'm also accepting 'e' here since an
+ // alt+click is often intercepted by the OS. 'e' is used as the
+ // easter egg key in Buried in Time and Legacy of Time.
+ input.setAltDown(_keyMap[Common::KEYCODE_LALT] || _keyMap[Common::KEYCODE_RALT] || _keyMap[Common::KEYCODE_e]);
+}
+
+// Wait until the input device stops returning input allowed by filter...
+void InputDeviceManager::waitInput(const InputBits filter) {
+ if (filter != 0) {
+ for (;;) {
+ Input input;
+ getInput(input, filter);
+ if (!input.anyInput())
+ break;
+ }
+ }
+}
+
+bool InputDeviceManager::notifyEvent(const Common::Event &event) {
+ // We're mapping from ScummVM events to pegasus events, which
+ // are based on pippin events.
+ _consoleRequested = false;
+
+ switch (event.type) {
+ case Common::EVENT_KEYDOWN:
+ switch (event.kbd.keycode) {
+ case Common::KEYCODE_d:
+ if (event.kbd.flags & Common::KBD_CTRL) // Console!
+ _consoleRequested = true;
+ break;
+ case Common::KEYCODE_s:
+ // We support meta where available and control elsewhere
+ if (event.kbd.flags & (Common::KBD_CTRL|Common::KBD_META))
+ ((PegasusEngine *)g_engine)->requestSave();
+ break;
+ case Common::KEYCODE_o: // o for open (original)
+ case Common::KEYCODE_l: // l for load (ScummVM terminology)
+ // We support meta where available and control elsewhere
+ if (event.kbd.flags & (Common::KBD_CTRL|Common::KBD_META))
+ ((PegasusEngine *)g_engine)->requestLoad();
+ break;
+ default:
+ // Otherwise, set the key to down if we have it
+ if (_keyMap.contains(event.kbd.keycode))
+ _keyMap[event.kbd.keycode] = true;
+ break;
+ }
+ break;
+ case Common::EVENT_KEYUP:
+ // Set the key to up if we have it
+ if (_keyMap.contains(event.kbd.keycode))
+ _keyMap[event.kbd.keycode] = false;
+ break;
+ default:
+ break;
+ }
+
+ return false;
+}
+
+int operator==(const Input &arg1, const Input &arg2) {
+ return arg1._inputState == arg2._inputState;
+}
+
+int operator!=(const Input &arg1, const Input &arg2) {
+ return !operator==(arg1, arg2);
+}
+
+InputHandler *InputHandler::_inputHandler = 0;
+bool InputHandler::_invalHotspots = false;
+InputBits InputHandler::_lastFilter = kFilterNoInput;
+
+InputHandler *InputHandler::setInputHandler(InputHandler *currentHandler) {
+ InputHandler *result = 0;
+
+ if (_inputHandler != currentHandler && (!_inputHandler || _inputHandler->releaseInputFocus())) {
+ result = _inputHandler;
+ _inputHandler = currentHandler;
+ if (_inputHandler)
+ _inputHandler->grabInputFocus();
+ }
+
+ return result;
+}
+
+void InputHandler::pollForInput() {
+ if (_inputHandler) {
+ Input input;
+ Hotspot *cursorSpot = 0;
+
+ InputHandler::getInput(input, cursorSpot);
+ if (_inputHandler->isClickInput(input, cursorSpot))
+ _inputHandler->clickInHotspot(input, cursorSpot);
+ else
+ _inputHandler->handleInput(input, cursorSpot);
+ }
+}
+
+void InputHandler::getInput(Input &input, Hotspot *&cursorSpot) {
+ Cursor *cursor = ((PegasusEngine *)g_engine)->_cursor;
+
+ if (_inputHandler)
+ _lastFilter = _inputHandler->getInputFilter();
+ else
+ _lastFilter = kFilterAllInput;
+
+ InputDevice.getInput(input, _lastFilter);
+
+ if (_inputHandler && _inputHandler->wantsCursor() && (_lastFilter & _inputHandler->getClickFilter()) != 0) {
+ if (cursor->isVisible()) {
+ g_allHotspots.deactivateAllHotspots();
+ _inputHandler->activateHotspots();
+
+ Common::Point cursorLocation;
+ cursor->getCursorLocation(cursorLocation);
+ cursorSpot = g_allHotspots.findHotspot(cursorLocation);
+
+ if (_inputHandler)
+ _inputHandler->updateCursor(cursorLocation, cursorSpot);
+ } else {
+ cursor->hideUntilMoved();
+ }
+ } else {
+ cursor->hide();
+ }
+}
+
+void InputHandler::readInputDevice(Input &input) {
+ InputDevice.getInput(input, kFilterAllInput);
+}
+
+InputHandler::InputHandler(InputHandler *nextHandler) {
+ _nextHandler = nextHandler;
+ allowInput(true);
+}
+
+InputHandler::~InputHandler() {
+ if (_inputHandler == this)
+ setInputHandler(_nextHandler);
+}
+
+void InputHandler::handleInput(const Input &input, const Hotspot *cursorSpot) {
+ if (_nextHandler)
+ _nextHandler->handleInput(input, cursorSpot);
+}
+
+void InputHandler::clickInHotspot(const Input &input, const Hotspot *cursorSpot) {
+ if (_nextHandler)
+ _nextHandler->clickInHotspot(input, cursorSpot);
+}
+
+bool InputHandler::isClickInput(const Input &input, const Hotspot *cursorSpot) {
+ if (_nextHandler)
+ return _nextHandler->isClickInput(input, cursorSpot);
+
+ return false;
+}
+
+void InputHandler::activateHotspots() {
+ if (_nextHandler)
+ _nextHandler->activateHotspots();
+}
+
+InputBits InputHandler::getInputFilter() {
+ if (_allowInput) {
+ if (_nextHandler)
+ return _nextHandler->getInputFilter();
+ else
+ return kFilterAllInput;
+ }
+
+ return kFilterNoInput;
+}
+
+InputBits InputHandler::getClickFilter() {
+ if (_allowInput && _nextHandler)
+ return _nextHandler->getClickFilter();
+
+ return kFilterNoInput;
+}
+
+void InputHandler::updateCursor(const Common::Point cursorLocation, const Hotspot *cursorSpot) {
+ if (_nextHandler)
+ _nextHandler->updateCursor(cursorLocation, cursorSpot);
+}
+
+bool InputHandler::wantsCursor() {
+ if (_allowInput) {
+ if (_nextHandler)
+ return _nextHandler->wantsCursor();
+ else
+ return true;
+ }
+
+ return false;
+}
+
+Tracker *Tracker::_currentTracker = 0;
+
+void Tracker::handleInput(const Input &input, const Hotspot *) {
+ if (stopTrackingInput(input))
+ stopTracking(input);
+ else if (isTracking())
+ continueTracking(input);
+}
+
+void Tracker::startTracking(const Input &) {
+ if (!isTracking()) {
+ _savedHandler = InputHandler::setInputHandler(this);
+ _currentTracker = this;
+ }
+}
+
+void Tracker::stopTracking(const Input &) {
+ if (isTracking()) {
+ _currentTracker = NULL;
+ InputHandler::setInputHandler(_savedHandler);
+ }
+}
+
+bool Tracker::isClickInput(const Input &input, const Hotspot *hotspot) {
+ return !isTracking() && InputHandler::isClickInput(input, hotspot);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/input.h b/engines/pegasus/input.h
new file mode 100644
index 0000000000..f6c29e7780
--- /dev/null
+++ b/engines/pegasus/input.h
@@ -0,0 +1,500 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_INPUT_H
+#define PEGASUS_INPUT_H
+
+#include "common/events.h"
+#include "common/hashmap.h"
+#include "common/rect.h"
+#include "common/singleton.h"
+
+#include "pegasus/constants.h"
+#include "pegasus/types.h"
+
+namespace Pegasus {
+
+class Hotspot;
+class Input;
+
+class InputDeviceManager : public Common::Singleton<InputDeviceManager>, public Common::EventObserver {
+public:
+ InputDeviceManager();
+ ~InputDeviceManager();
+
+ bool notifyEvent(const Common::Event &event);
+
+ void getInput(Input &, const InputBits);
+
+ void waitInput(const InputBits);
+
+protected:
+ friend class Common::Singleton<SingletonBaseType>;
+
+ // Keep track of which keys are down (= true) or not
+ Common::HashMap<uint, bool> _keyMap;
+ InputBits _lastRawBits;
+ bool _consoleRequested;
+};
+
+enum {
+ kButtonDownBit = 0,
+ kAutoButtonBit = 1,
+ kBitsPerButton = 2,
+
+ kButtonDownMask = 1 << kButtonDownBit,
+ kAutoButtonMask = 1 << kAutoButtonBit,
+
+ kButtonStateBits = kButtonDownMask | kAutoButtonMask,
+
+ kRawButtonUp = 0,
+ kRawButtonDown = kButtonDownMask | kAutoButtonMask,
+
+ kButtonUp = 0,
+ kButtonDown = kButtonDownMask,
+ kButtonAutoUp = kAutoButtonMask,
+ kButtonAutoDown = kButtonDownMask | kAutoButtonMask
+};
+
+enum {
+ kUpButtonNum = 0,
+ kLeftButtonNum = 1,
+ kDownButtonNum = 2,
+ kRightButtonNum = 3,
+ kLeftFireButtonNum = 4,
+ kRightFireButtonNum = 5,
+ kOneButtonNum = 6,
+ kTwoButtonNum = 7,
+ kThreeButtonNum = 8,
+ kFourButtonNum = 9,
+ kMod1ButtonNum = 10,
+ kMod2ButtonNum = 11,
+ kMod3ButtonNum = 12
+};
+
+enum {
+ kUpButtonShift = kUpButtonNum * kBitsPerButton,
+ kLeftButtonShift = kLeftButtonNum * kBitsPerButton,
+ kDownButtonShift = kDownButtonNum * kBitsPerButton,
+ kRightButtonShift = kRightButtonNum * kBitsPerButton,
+ kLeftFireButtonShift = kLeftFireButtonNum * kBitsPerButton,
+ kRightFireButtonShift = kRightFireButtonNum * kBitsPerButton,
+ kOneButtonShift = kOneButtonNum * kBitsPerButton,
+ kTwoButtonShift = kTwoButtonNum * kBitsPerButton,
+ kThreeButtonShift = kThreeButtonNum * kBitsPerButton,
+ kFourButtonShift = kFourButtonNum * kBitsPerButton,
+ kMod1ButtonShift = kMod1ButtonNum * kBitsPerButton,
+ kMod2ButtonShift = kMod2ButtonNum * kBitsPerButton,
+ kMod3ButtonShift = kMod3ButtonNum * kBitsPerButton
+};
+
+enum {
+ kAllUpBits = (kButtonUp << kUpButtonShift) |
+ (kButtonUp << kLeftButtonShift) |
+ (kButtonUp << kDownButtonShift) |
+ (kButtonUp << kRightButtonShift) |
+ (kButtonUp << kLeftFireButtonShift) |
+ (kButtonUp << kRightFireButtonShift) |
+ (kButtonUp << kOneButtonShift) |
+ (kButtonUp << kTwoButtonShift) |
+ (kButtonUp << kThreeButtonShift) |
+ (kButtonUp << kFourButtonShift) |
+ (kButtonUp << kMod1ButtonShift) |
+ (kButtonUp << kMod2ButtonShift) |
+ (kButtonUp << kMod3ButtonShift),
+ kDirectionBits = (kButtonDownMask << kUpButtonShift) |
+ (kButtonDownMask << kLeftButtonShift) |
+ (kButtonDownMask << kDownButtonShift) |
+ (kButtonDownMask << kRightButtonShift),
+ kButtonBits = (kButtonDownMask << kLeftFireButtonShift) |
+ (kButtonDownMask << kRightFireButtonShift) |
+ (kButtonDownMask << kOneButtonShift) |
+ (kButtonDownMask << kTwoButtonShift) |
+ (kButtonDownMask << kThreeButtonShift) |
+ (kButtonDownMask << kFourButtonShift) |
+ (kButtonDownMask << kMod1ButtonShift) |
+ (kButtonDownMask << kMod2ButtonShift) |
+ (kButtonDownMask << kMod3ButtonShift),
+ kAllButtonDownBits = kDirectionBits | kButtonBits,
+ kAllAutoBits = (kAutoButtonMask << kUpButtonShift) |
+ (kAutoButtonMask << kLeftButtonShift) |
+ (kAutoButtonMask << kDownButtonShift) |
+ (kAutoButtonMask << kRightButtonShift) |
+ (kAutoButtonMask << kLeftFireButtonShift) |
+ (kAutoButtonMask << kRightFireButtonShift) |
+ (kAutoButtonMask << kOneButtonShift) |
+ (kAutoButtonMask << kTwoButtonShift) |
+ (kAutoButtonMask << kThreeButtonShift) |
+ (kAutoButtonMask << kFourButtonShift) |
+ (kAutoButtonMask << kMod1ButtonShift) |
+ (kAutoButtonMask << kMod2ButtonShift) |
+ (kAutoButtonMask << kMod3ButtonShift),
+
+ kFilterUpButton = kButtonDownMask << kUpButtonShift,
+ kFilterUpAuto = kAutoButtonMask << kUpButtonShift,
+ kFilterUpButtonAny = kFilterUpButton | kFilterUpAuto,
+ kFilterLeftButton = kButtonDownMask << kLeftButtonShift,
+ kFilterLeftAuto = kAutoButtonMask << kLeftButtonShift,
+ kFilterLeftButtonAny = kFilterLeftButton | kFilterLeftAuto,
+ kFilterDownButton = kButtonDownMask << kDownButtonShift,
+ kFilterDownAuto = kAutoButtonMask << kDownButtonShift,
+ kFilterDownButtonAny = kFilterDownButton | kFilterDownAuto,
+ kFilterRightButton = kButtonDownMask << kRightButtonShift,
+ kFilterRightAuto = kAutoButtonMask << kRightButtonShift,
+ kFilterRightButtonAny = kFilterRightButton | kFilterRightAuto,
+ kFilterLeftFireButton = kButtonDownMask << kLeftFireButtonShift,
+ kFilterLeftFireAuto = kAutoButtonMask << kLeftFireButtonShift,
+ kFilterLeftFireButtonAny = kFilterLeftFireButton | kFilterLeftFireAuto,
+ kFilterRightFireButton = kButtonDownMask << kRightFireButtonShift,
+ kFilterRightFireAuto = kAutoButtonMask << kRightFireButtonShift,
+ kFilterRightFireButtonAny = kFilterRightFireButton | kFilterRightFireAuto,
+ kFilterOneButton = kButtonDownMask << kOneButtonShift,
+ kFilterOneAuto = kAutoButtonMask << kOneButtonShift,
+ kFilterOneButtonAny = kFilterOneButton | kFilterOneAuto,
+ kFilterTwoButton = kButtonDownMask << kTwoButtonShift,
+ kFilterTwoAuto = kAutoButtonMask << kTwoButtonShift,
+ kFilterTwoButtonAny = kFilterTwoButton | kFilterTwoAuto,
+ kFilterThreeButton = kButtonDownMask << kThreeButtonShift,
+ kFilterThreeAuto = kAutoButtonMask << kThreeButtonShift,
+ kFilterThreeButtonAny = kFilterThreeButton | kFilterThreeAuto,
+ kFilterFourButton = kButtonDownMask << kFourButtonShift,
+ kFilterFourAuto = kAutoButtonMask << kFourButtonShift,
+ kFilterFourButtonAny = kFilterFourButton | kFilterFourAuto,
+ kFilterMod1Button = kButtonDownMask << kMod1ButtonShift,
+ kFilterMod1Auto = kAutoButtonMask << kMod1ButtonShift,
+ kFilterMod1ButtonAny = kFilterMod1Button | kFilterMod1Auto,
+ kFilterMod2Button = kButtonDownMask << kMod2ButtonShift,
+ kFilterMod2Auto = kAutoButtonMask << kMod2ButtonShift,
+ kFilterMod2ButtonAny = kFilterMod2Button | kFilterMod2Auto,
+ kFilterMod3Button = kButtonDownMask << kMod3ButtonShift,
+ kFilterMod3Auto = kAutoButtonMask << kMod3ButtonShift,
+ kFilterMod3ButtonAny = kFilterMod3Button | kFilterMod3Auto,
+
+ kFilterNoInput = 0,
+ kFilterAllInput = kFilterUpButton |
+ kFilterUpAuto |
+ kFilterLeftButton |
+ kFilterLeftAuto |
+ kFilterDownButton |
+ kFilterDownAuto |
+ kFilterRightButton |
+ kFilterRightAuto |
+ kFilterLeftFireButton |
+ kFilterLeftFireAuto |
+ kFilterRightFireButton |
+ kFilterRightFireAuto |
+ kFilterOneButton |
+ kFilterOneAuto |
+ kFilterTwoButton |
+ kFilterTwoAuto |
+ kFilterThreeButton |
+ kFilterThreeAuto |
+ kFilterFourButton |
+ kFilterFourAuto |
+ kFilterMod1Button |
+ kFilterMod1Auto |
+ kFilterMod2Button |
+ kFilterMod2Auto |
+ kFilterMod3Button |
+ kFilterMod3Auto,
+
+ kFilterAllDirections = kFilterUpButton |
+ kFilterUpAuto |
+ kFilterLeftButton |
+ kFilterLeftAuto |
+ kFilterDownButton |
+ kFilterDownAuto |
+ kFilterRightButton |
+ kFilterRightAuto,
+
+ kFilterButtons = kFilterOneButton |
+ kFilterOneAuto |
+ kFilterTwoButton |
+ kFilterTwoAuto |
+ kFilterThreeButton |
+ kFilterThreeAuto |
+ kFilterFourButton |
+ kFilterFourAuto,
+
+ kFilterFireButtons = kFilterLeftFireButton |
+ kFilterLeftFireAuto |
+ kFilterRightFireButton |
+ kFilterRightFireAuto,
+
+ kFilterAllButtons = kFilterLeftFireButton |
+ kFilterLeftFireAuto |
+ kFilterRightFireButton |
+ kFilterRightFireAuto |
+ kFilterOneButton |
+ kFilterOneAuto |
+ kFilterTwoButton |
+ kFilterTwoAuto |
+ kFilterThreeButton |
+ kFilterThreeAuto |
+ kFilterFourButton |
+ kFilterFourAuto |
+ kFilterMod1Button |
+ kFilterMod1Auto |
+ kFilterMod2Button |
+ kFilterMod2Auto |
+ kFilterMod3Button |
+ kFilterMod3Auto,
+
+ kFilterAllInputNoAuto = kFilterUpButton |
+ kFilterLeftButton |
+ kFilterDownButton |
+ kFilterRightButton |
+ kFilterLeftFireButton |
+ kFilterRightFireButton |
+ kFilterOneButton |
+ kFilterTwoButton |
+ kFilterThreeButton |
+ kFilterFourButton |
+ kFilterMod1Button |
+ kFilterMod2Button |
+ kFilterMod3Button
+};
+
+static const InputBits kHintInterruption = kFilterAllInputNoAuto;
+static const InputBits kWarningInterruption = kFilterNoInput;
+static const InputBits kOpticalInterruption = kFilterAllInputNoAuto;
+
+/*
+
+ Buttons are defined as:
+ up, left, down, right direction buttons.
+ fireLeft, fireRight: fire buttons.
+ mod1, mod2, mod3: modifier buttons, similar to shift, control, etc.
+ a, b, c, d: general purpose buttons.
+
+ button state is held as bits in a long word, two bits per button.
+
+ Filter bits:
+ for each button, two bits are assigned for filtering. If bit 0 is set, the
+ corresponding button is available for "button down" input. If bit 1 is set,
+ the corresponding button is available for "auto down" input. Note that bit
+ 1 is meaningful only if bit 0 is set.
+
+*/
+
+class Input {
+friend int operator==(const Input &, const Input &);
+friend int operator!=(const Input &, const Input &);
+friend class InputDeviceManager;
+
+public:
+ Input() { clearInput(); }
+
+ bool upButtonDown() const { return (_inputState & (kButtonStateBits << kUpButtonShift)) == (kButtonDown << kUpButtonShift); }
+ bool upButtonAutoDown() const { return (_inputState & (kButtonStateBits << kUpButtonShift)) == (kButtonAutoDown << kUpButtonShift); }
+ bool upButtonAnyDown() const { return (_inputState & (kButtonAutoDown << kUpButtonShift)) != 0; }
+
+ bool leftButtonDown() const { return (_inputState & (kButtonStateBits << kLeftButtonShift)) == (kButtonDown << kLeftButtonShift); }
+ bool leftButtonAutoDown() const { return (_inputState & (kButtonStateBits << kLeftButtonShift)) == (kButtonAutoDown << kLeftButtonShift); }
+ bool leftButtonAnyDown() const { return (_inputState & (kButtonAutoDown << kLeftButtonShift)) != 0; }
+
+ bool downButtonDown() const { return (_inputState & (kButtonStateBits << kDownButtonShift)) == (kButtonDown << kDownButtonShift); }
+ bool downButtonAutoDown() const { return (_inputState & (kButtonStateBits << kDownButtonShift)) == (kButtonAutoDown << kDownButtonShift); }
+ bool downButtonAnyDown() const { return (_inputState & (kButtonAutoDown << kDownButtonShift)) != 0; }
+
+ bool rightButtonDown() const { return (_inputState & (kButtonStateBits << kRightButtonShift)) == (kButtonDown << kRightButtonShift); }
+ bool rightButtonAutoDown() const { return (_inputState & (kButtonStateBits << kRightButtonShift)) == (kButtonAutoDown << kRightButtonShift); }
+ bool rightButtonAnyDown() const { return (_inputState & (kButtonAutoDown << kRightButtonShift)) != 0; }
+
+ bool leftFireButtonDown() const { return (_inputState & (kButtonStateBits << kLeftFireButtonShift)) == (kButtonDown << kLeftFireButtonShift); }
+ bool leftFireButtonAutoDown() const { return (_inputState & (kButtonStateBits << kLeftFireButtonShift)) == (kButtonAutoDown << kLeftFireButtonShift); }
+ bool leftFireButtonAnyDown() const { return (_inputState & (kButtonAutoDown << kLeftFireButtonShift)) != 0; }
+
+ bool rightFireButtonDown() const { return (_inputState & (kButtonStateBits << kRightFireButtonShift)) == (kButtonDown << kRightFireButtonShift); }
+ bool rightFireButtonAutoDown() const { return (_inputState & (kButtonStateBits << kRightFireButtonShift)) == (kButtonAutoDown << kRightFireButtonShift); }
+ bool rightFireButtonAnyDown() const { return (_inputState & (kButtonAutoDown << kRightFireButtonShift)) != 0; }
+
+ bool oneButtonDown() const { return (_inputState & (kButtonStateBits << kOneButtonShift)) == (kButtonDown << kOneButtonShift); }
+ bool oneButtonAutoDown() const { return (_inputState & (kButtonStateBits << kOneButtonShift)) == (kButtonAutoDown << kOneButtonShift); }
+ bool oneButtonAnyDown() const { return (_inputState & (kButtonAutoDown << kOneButtonShift)) != 0; }
+
+ bool twoButtonDown() const { return (_inputState & (kButtonStateBits << kTwoButtonShift)) == (kButtonDown << kTwoButtonShift); }
+ bool twoButtonAutoDown() const { return (_inputState & (kButtonStateBits << kTwoButtonShift)) == (kButtonAutoDown << kTwoButtonShift); }
+ bool twoButtonAnyDown() const { return (_inputState & (kButtonAutoDown << kTwoButtonShift)) != 0; }
+
+ bool threeButtonDown() const { return (_inputState & (kButtonStateBits << kThreeButtonShift)) == (kButtonDown << kThreeButtonShift); }
+ bool threeButtonAutoDown() const { return (_inputState & (kButtonStateBits << kThreeButtonShift)) == (kButtonAutoDown << kThreeButtonShift); }
+ bool threeButtonAnyDown() const { return (_inputState & (kButtonAutoDown << kThreeButtonShift)) != 0; }
+
+ bool fourButtonDown() const { return (_inputState & (kButtonStateBits << kFourButtonShift)) == (kButtonDown << kFourButtonShift); }
+ bool fourButtonAutoDown() const { return (_inputState & (kButtonStateBits << kFourButtonShift)) == (kButtonAutoDown << kFourButtonShift); }
+ bool fourButtonAnyDown() const { return (_inputState & (kButtonAutoDown << kFourButtonShift)) != 0; }
+
+ bool mod1ButtonDown() const { return (_inputState & (kButtonStateBits << kMod1ButtonShift)) == (kButtonDown << kMod1ButtonShift); }
+ bool mod1ButtonAutoDown() const { return (_inputState & (kButtonStateBits << kMod1ButtonShift)) == (kButtonAutoDown << kMod1ButtonShift); }
+ bool mod1ButtonAnyDown() const { return (_inputState & (kButtonAutoDown << kMod1ButtonShift)) != 0; }
+
+ bool mod2ButtonDown() const { return (_inputState & (kButtonStateBits << kMod2ButtonShift)) == (kButtonDown << kMod2ButtonShift); }
+ bool mod2ButtonAutoDown() const { return (_inputState & (kButtonStateBits << kMod2ButtonShift)) == (kButtonAutoDown << kMod2ButtonShift); }
+ bool mod2ButtonAnyDown() const { return (_inputState & (kButtonAutoDown << kMod2ButtonShift)) != 0; }
+
+ bool mod3ButtonDown() const { return (_inputState & (kButtonStateBits << kMod3ButtonShift)) == (kButtonDown << kMod3ButtonShift); }
+ bool mod3ButtonAutoDown() const { return (_inputState & (kButtonStateBits << kMod3ButtonShift)) == (kButtonAutoDown << kMod3ButtonShift); }
+ bool mod3ButtonAnyDown() const { return (_inputState & (kButtonAutoDown << kMod3ButtonShift)) != 0; }
+
+ bool allAutoInput() const { return (_inputState & kAllAutoBits) != 0; }
+ bool anyDirectionInput() const { return (_inputState & kDirectionBits) != 0; }
+ bool anyButtonInput() const { return (_inputState & kButtonBits) != 0; }
+ bool anyInput() const { return _inputState != 0; }
+
+ void getInputLocation(Common::Point &where) const { where = _inputLocation; }
+
+ bool anyInputBitSet(const InputBits bits) const { return (_inputState & bits) != 0; }
+
+ bool isAltDown() const { return _altDown; }
+ bool isConsoleRequested() const { return _consoleRequested; }
+
+ void clearInput() {
+ _inputState = kAllUpBits;
+ _inputLocation.x = 0;
+ _inputLocation.y = 0;
+ _consoleRequested = false;
+ _altDown = false;
+ }
+
+protected:
+ void setInputBits(const InputBits state) { _inputState = state; }
+ void setInputLocation(const Common::Point &where) { _inputLocation = where; }
+ void setConsoleRequested(bool consoleRequested) { _consoleRequested = consoleRequested; }
+ void setAltDown(bool altDown) { _altDown = altDown; }
+
+ InputBits _inputState;
+ Common::Point _inputLocation;
+ bool _consoleRequested;
+ bool _altDown;
+};
+
+class InputHandler {
+public:
+ static InputHandler *setInputHandler(InputHandler*);
+ static InputHandler *getCurrentHandler() { return _inputHandler; }
+ static void pollForInput();
+ static void getInput(Input&, Hotspot*&);
+ static void readInputDevice(Input&);
+ static void invalHotspots() { _invalHotspots = true; }
+ static InputBits getCurrentFilter() { return _lastFilter; }
+
+ InputHandler(InputHandler*);
+ virtual ~InputHandler();
+
+ virtual void setNextHandler(InputHandler *nextHandler) { _nextHandler = nextHandler; }
+ virtual InputHandler *getNextHandler() { return _nextHandler; }
+
+ virtual void handleInput(const Input &, const Hotspot *);
+ virtual void clickInHotspot(const Input &, const Hotspot *);
+
+ virtual void activateHotspots();
+ virtual void updateCursor(const Common::Point, const Hotspot *);
+ virtual bool isClickInput(const Input &, const Hotspot *);
+ virtual bool wantsCursor();
+
+ virtual bool releaseInputFocus() { return true; }
+ virtual void grabInputFocus() {}
+
+ // This returns bits set for what kinds of input to accept.
+ virtual InputBits getInputFilter();
+
+ // This returns bits defining what input constitutes a "click."
+ virtual InputBits getClickFilter();
+
+ virtual void allowInput(const bool allow) { _allowInput = allow; }
+
+protected:
+ static InputHandler *_inputHandler;
+ static bool _invalHotspots;
+ static InputBits _lastFilter;
+
+ InputHandler *_nextHandler;
+ bool _allowInput;
+};
+
+
+/*
+
+ Tracker implements "dragging". A Tracker can receive a startTracking message,
+ which causes it to be the current tracker, as well as setting it up as the current
+ input handler. In addition, only one tracker can be tracking at a time, and no
+ other handler can be set up as the current handler until the track finishes. By
+ default, there is no next input handler for a Tracker, but this behavior can be
+ overridden if desired.
+
+*/
+
+class Tracker : public InputHandler {
+public:
+ Tracker() : InputHandler(0) {}
+ virtual ~Tracker() {}
+
+ virtual void handleInput(const Input &, const Hotspot *);
+ virtual bool stopTrackingInput(const Input &) { return false; }
+
+ virtual void startTracking(const Input &);
+ virtual void stopTracking(const Input &);
+ virtual void continueTracking(const Input &) {}
+
+ bool isTracking() { return this == _currentTracker; }
+ bool isClickInput(const Input &, const Hotspot *);
+
+ bool releaseInputFocus() { return !isTracking(); }
+
+protected:
+ static Tracker *_currentTracker;
+
+ InputHandler *_savedHandler;
+};
+
+class JMPPPInput {
+public:
+ static bool isMenuButtonPressInput(const Input &input) { return input.twoButtonDown(); }
+
+ static InputBits getClickInputFilter() { return kFilterTwoButton; }
+ static bool isClickInput(const Input &input) { return input.twoButtonDown(); }
+ static bool isDraggingInput(const Input &input) { return input.twoButtonAnyDown(); }
+ static bool isPressingInput(const Input &input) { return input.twoButtonAnyDown(); }
+
+ static bool isRaiseInventoryInput(const Input &input) { return input.leftFireButtonDown(); }
+ static bool isRaiseBiochipsInput(const Input &input) { return input.rightFireButtonDown(); }
+ static InputBits getItemPanelsInputFilter() { return kFilterLeftFireButton | kFilterRightFireButton; }
+
+ static bool isToggleAIMiddleInput(const Input &input) { return input.threeButtonDown(); }
+
+ static bool isToggleInfoInput(const Input &input) { return input.fourButtonDown(); }
+
+ // Hmmmmm....
+ static bool isEasterEggModifierInput(const Input &input) { return input.isAltDown(); }
+
+ static bool isTogglePauseInput(const Input &input) { return input.mod3ButtonDown(); }
+};
+
+} // End of namespace Pegasus
+
+#define InputDevice (::Pegasus::InputDeviceManager::instance())
+
+#endif
diff --git a/engines/pegasus/interaction.h b/engines/pegasus/interaction.h
new file mode 100644
index 0000000000..b1318563ac
--- /dev/null
+++ b/engines/pegasus/interaction.h
@@ -0,0 +1,110 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_INTERACTION_H
+#define PEGASUS_INTERACTION_H
+
+#include "pegasus/input.h"
+#include "pegasus/util.h"
+
+namespace Pegasus {
+
+static const InteractionID kNoInteractionID = -1;
+
+class Neighborhood;
+
+class GameInteraction : public IDObject, public InputHandler {
+public:
+ GameInteraction(const InteractionID id, Neighborhood *nextHandler) : IDObject(id), InputHandler((InputHandler *)nextHandler) {
+ _isInteracting = false;
+ _savedHandler = 0;
+ _owner = nextHandler;
+ }
+
+ // If the interaction is open (_isInteracting == true), it's too late to do anything
+ // about it here.
+ virtual ~GameInteraction() {}
+
+ // startInteraction and stopInteraction are called by the outside world to
+ // start and stop the interaction sequence.
+ // isInteracting returns a bool indicating whether or not the interaction
+ // is going.
+ void startInteraction() {
+ if (!isInteracting()) {
+ openInteraction();
+ initInteraction();
+ _isInteracting = true;
+ _savedHandler = InputHandler::setInputHandler(this);
+ }
+ }
+ void stopInteraction() {
+ if (isInteracting()) {
+ closeInteraction();
+ _isInteracting = false;
+ if (InputHandler::_inputHandler == this)
+ InputHandler::setInputHandler(_savedHandler);
+ }
+ }
+ void startOverInteraction() {
+ if (isInteracting())
+ resetInteraction();
+ }
+ bool isInteracting() const { return _isInteracting; }
+ Neighborhood *getOwner() const { return _owner; }
+
+ virtual Common::String getBriefingMovie() { return ""; }
+ virtual Common::String getEnvScanMovie() { return ""; }
+ virtual long getNumHints() { return 0; }
+ virtual Common::String getHintMovie(uint) { return ""; }
+ virtual bool canSolve() { return false; }
+
+ virtual void setSoundFXLevel(const uint16) {}
+ virtual void setAmbienceLevel(const uint16) {}
+
+ virtual void doSolve() {}
+
+protected:
+ // Subclasses override openInteraction and closeInteraction to perform
+ // specific initialization and cleanup. Override resetInteraction to
+ // "start the interaction over." resetInteraction is called only when
+ // the interaction is already open.
+ // These functions are only called in pairs, never two opens or closes
+ // in a row.
+ virtual void openInteraction() {}
+ virtual void initInteraction() {}
+ virtual void closeInteraction() {}
+ virtual void resetInteraction() {}
+
+ InputHandler *_savedHandler;
+ Neighborhood *_owner;
+
+private:
+ // Private so that only StartInteraction and StopInteraction can touch it.
+ bool _isInteracting;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/interface.cpp b/engines/pegasus/interface.cpp
new file mode 100644
index 0000000000..5e5188886e
--- /dev/null
+++ b/engines/pegasus/interface.cpp
@@ -0,0 +1,667 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/compass.h"
+#include "pegasus/energymonitor.h"
+#include "pegasus/interface.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/biochips/biochipitem.h"
+#include "pegasus/items/inventory/inventoryitem.h"
+
+namespace Pegasus {
+
+Interface *g_interface = 0;
+
+Interface::Interface() : InputHandler(0), _interfaceNotification(kInterfaceNotificationID, (NotificationManager *)((PegasusEngine *)g_engine)),
+ _currentItemSpot(kCurrentItemSpotID), _currentBiochipSpot(kCurrentBiochipSpotID),
+ _background1(kInterface1ID), _background2(kInterface2ID), _background3(kInterface3ID),
+ _background4(kInterface4ID), _datePicture(kDateID), _inventoryPush(kInventoryPushID),
+ _inventoryLid(kInventoryLidID, kNoDisplayElement),
+ _inventoryPanel(kNoDisplayElement, (InputHandler *)((PegasusEngine *)g_engine), ((PegasusEngine *)g_engine)->getItemsInventory()),
+ _biochipPush(kBiochipPushID), _biochipLid(kBiochipLidID, kNoDisplayElement),
+ _biochipPanel(kNoDisplayElement, (InputHandler *)((PegasusEngine *)g_engine), ((PegasusEngine *)g_engine)->getBiochipsInventory()) {
+ g_energyMonitor = 0;
+ _previousHandler = 0;
+ _inventoryRaised = false;
+ _biochipRaised = false;
+ _playingEndMessage = false;
+ g_interface = this;
+}
+
+Interface::~Interface() {
+ throwAwayInterface();
+ g_interface = 0;
+}
+
+void Interface::throwAwayInterface() {
+ g_allHotspots.removeOneHotspot(kCurrentItemSpotID);
+ g_allHotspots.removeOneHotspot(kCurrentBiochipSpotID);
+
+ throwAwayBackground();
+ throwAwayDateMonitor();
+ throwAwayEnergyMonitor();
+ throwAwayAIArea();
+ throwAwayCompass();
+ throwAwayNotifications();
+ throwAwayInventoryPanel();
+ throwAwayBiochipPanel();
+}
+
+void Interface::validateBackground() {
+ if (!_background1.isSurfaceValid()) {
+ _background1.initFromPICTFile("Images/Interface/3DInterface Left");
+ _background2.initFromPICTFile("Images/Interface/3DInterface Top");
+ _background3.initFromPICTFile("Images/Interface/3DInterface Right");
+ _background4.initFromPICTFile("Images/Interface/3DInterface Bottom");
+
+ _background1.setDisplayOrder(kBackground1Order);
+ _background1.startDisplaying();
+ _background1.moveElementTo(kBackground1Left, kBackground1Top);
+
+ _background2.setDisplayOrder(kBackground2Order);
+ _background2.startDisplaying();
+ _background2.moveElementTo(kBackground2Left, kBackground2Top);
+
+ _background3.setDisplayOrder(kBackground2Order);
+ _background3.startDisplaying();
+ _background3.moveElementTo(kBackground3Left, kBackground3Top);
+
+ _background4.setDisplayOrder(kBackground4Order);
+ _background4.startDisplaying();
+ _background4.moveElementTo(kBackground4Left, kBackground4Top);
+
+ _background1.show();
+ _background2.show();
+ _background3.show();
+ _background4.show();
+ }
+}
+
+void Interface::throwAwayBackground() {
+ _background1.stopDisplaying();
+ _background1.deallocateSurface();
+ _background2.stopDisplaying();
+ _background2.deallocateSurface();
+ _background3.stopDisplaying();
+ _background3.deallocateSurface();
+ _background4.stopDisplaying();
+ _background4.deallocateSurface();
+}
+
+void Interface::validateDateMonitor() {
+ if (!_datePicture.isSurfaceValid()) {
+ _datePicture.setDisplayOrder(kDateOrder);
+ _datePicture.startDisplaying();
+ _datePicture.moveElementTo(kDateLeft, kDateTop);
+ _datePicture.show();
+ }
+}
+
+void Interface::throwAwayDateMonitor() {
+ _datePicture.stopDisplaying();
+ _datePicture.deallocateSurface();
+}
+
+void Interface::setDate(const uint16 dateResID) {
+ validateDateMonitor();
+ _datePicture.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, dateResID);
+ _datePicture.triggerRedraw();
+}
+
+void Interface::validateCompass() {
+ if (!g_compass) {
+ new Compass();
+ g_compass->initCompass();
+ g_compass->setDisplayOrder(kCompassOrder);
+ g_compass->startDisplaying();
+ g_compass->moveElementTo(kCompassLeft, kCompassTop);
+ g_compass->show();
+ }
+}
+
+void Interface::throwAwayCompass() {
+ delete g_compass;
+}
+
+void Interface::validateNotifications() {
+ _interfaceNotification.notifyMe(this, kInterfaceNotificationFlags, kInterfaceNotificationFlags);
+ _inventoryLidCallBack.setNotification(&_interfaceNotification);
+ _inventoryPushCallBack.setNotification(&_interfaceNotification);
+ _biochipLidCallBack.setNotification(&_interfaceNotification);
+ _biochipPushCallBack.setNotification(&_interfaceNotification);
+}
+
+void Interface::throwAwayNotifications() {
+ _interfaceNotification.cancelNotification(this);
+}
+
+void Interface::validateAIArea() {
+ if (!g_AIArea) {
+ new AIArea((InputHandler *)((PegasusEngine *)g_engine));
+ if (g_AIArea)
+ g_AIArea->initAIArea();
+ }
+}
+
+void Interface::throwAwayAIArea() {
+ delete g_AIArea;
+}
+
+void Interface::validateInventoryPanel() {
+ if (!_inventoryPanel.isSurfaceValid()) {
+ _inventoryPanel.initInventoryImage(&_inventoryPush);
+ _inventoryPanel.moveElementTo(kInventoryPushLeft, kInventoryPushTop);
+ _inventoryPush.setSlideDirection(kSlideUpMask);
+ _inventoryPush.setInAndOutElements(&_inventoryPanel, 0);
+ _inventoryPush.setDisplayOrder(kInventoryPushOrder);
+ _inventoryPush.startDisplaying();
+
+ _inventoryLid.useFileName("Images/Lids/Inventory Lid Sequence");
+ _inventoryLid.useTransparent(true);
+ _inventoryLid.openFrameSequence();
+ _inventoryLid.moveElementTo(kInventoryLidLeft, kInventoryLidTop);
+ _inventoryLid.setDisplayOrder(kInventoryLidOrder);
+ _inventoryLid.startDisplaying();
+
+ _inventoryPushCallBack.initCallBack(&_inventoryPush, kCallBackAtExtremes);
+ _inventoryLidCallBack.initCallBack(&_inventoryLid, kCallBackAtExtremes);
+
+ _inventoryUp = false;
+ _inventoryRaised = false;
+
+ Item *item = getCurrentInventoryItem();
+ if (item)
+ item->select();
+ }
+}
+
+void Interface::throwAwayInventoryPanel() {
+ _inventoryPanel.stopDisplaying();
+ _inventoryPanel.throwAwayInventoryImage();
+ _inventoryPush.stopDisplaying();
+ _inventoryLid.stopDisplaying();
+ _inventoryLid.closeFrameSequence();
+ _inventoryPushCallBack.releaseCallBack();
+ _inventoryLidCallBack.releaseCallBack();
+
+ Item *item = getCurrentInventoryItem();
+ if (item)
+ item->deselect();
+
+ _inventoryUp = false;
+ _inventoryRaised = false;
+}
+
+void Interface::validateBiochipPanel() {
+ if (!_biochipPanel.isSurfaceValid()) {
+ _biochipPanel.initInventoryImage(&_biochipPush);
+ _biochipPanel.moveElementTo(kBiochipPushLeft, kBiochipPushTop);
+ _biochipPush.setSlideDirection(kSlideUpMask);
+ _biochipPush.setInAndOutElements(&_biochipPanel, 0);
+ _biochipPush.setDisplayOrder(kBiochipPushOrder);
+ _biochipPush.startDisplaying();
+
+ _biochipLid.useFileName("Images/Lids/Biochip Lid Sequence");
+ _biochipLid.useTransparent(true);
+ _biochipLid.openFrameSequence();
+ _biochipLid.moveElementTo(kBiochipLidLeft, kBiochipLidTop);
+ _biochipLid.setDisplayOrder(kBiochipLidOrder);
+ _biochipLid.startDisplaying();
+
+ _biochipPushCallBack.initCallBack(&_biochipPush, kCallBackAtExtremes);
+ _biochipLidCallBack.initCallBack(&_biochipLid, kCallBackAtExtremes);
+
+ _biochipUp = false;
+ _biochipRaised = false;
+
+ Item *item = getCurrentBiochip();
+ if (item)
+ item->select();
+ }
+}
+
+void Interface::throwAwayBiochipPanel() {
+ _biochipPanel.stopDisplaying();
+ _biochipPanel.throwAwayInventoryImage();
+ _biochipPush.stopDisplaying();
+ _biochipLid.stopDisplaying();
+ _biochipLid.closeFrameSequence();
+ _biochipPushCallBack.releaseCallBack();
+ _biochipLidCallBack.releaseCallBack();
+
+ Item *item = getCurrentBiochip();
+ if (item)
+ item->deselect();
+
+ _biochipUp = false;
+ _biochipRaised = false;
+}
+
+void Interface::validateEnergyMonitor() {
+ if (!g_energyMonitor)
+ new EnergyMonitor();
+}
+
+void Interface::throwAwayEnergyMonitor() {
+ delete g_energyMonitor;
+}
+
+void Interface::createInterface() {
+ validateBackground();
+ validateDateMonitor();
+ validateCompass();
+ validateNotifications();
+ validateAIArea();
+ validateBiochipPanel();
+ validateInventoryPanel();
+ validateEnergyMonitor();
+
+ if (!g_allHotspots.findHotspotByID(kCurrentItemSpotID)) {
+ _currentItemSpot.setArea(Common::Rect(76, 334, 172, 430));
+ _currentItemSpot.setHotspotFlags(kShellSpotFlag);
+ _currentItemSpot.setActive();
+ g_allHotspots.push_back(&_currentItemSpot);
+ }
+
+ if (!g_allHotspots.findHotspotByID(kCurrentBiochipSpotID)) {
+ _currentBiochipSpot.setArea(Common::Rect(364, 334, 460, 430));
+ _currentBiochipSpot.setHotspotFlags(kShellSpotFlag);
+ _currentBiochipSpot.setActive();
+ g_allHotspots.push_back(&_currentBiochipSpot);
+ }
+}
+
+InventoryResult Interface::addInventoryItem(InventoryItem *item) {
+ return _inventoryPanel.addInventoryItem(item);
+}
+
+InventoryResult Interface::removeInventoryItem(InventoryItem *item) {
+ return _inventoryPanel.removeInventoryItem(item);
+}
+
+void Interface::removeAllItemsFromInventory() {
+ _inventoryPanel.removeAllItems();
+}
+
+InventoryItem *Interface::getCurrentInventoryItem() {
+ return (InventoryItem *)_inventoryPanel.getCurrentItem();
+}
+
+void Interface::setCurrentInventoryItem(InventoryItem *item) {
+ setCurrentInventoryItemID(item->getObjectID());
+}
+
+void Interface::setCurrentInventoryItemID(ItemID id) {
+ _inventoryPanel.setCurrentItemID(id);
+}
+
+InventoryResult Interface::addBiochip(BiochipItem *item) {
+ return _biochipPanel.addInventoryItem(item);
+}
+
+void Interface::removeAllItemsFromBiochips() {
+ _biochipPanel.removeAllItems();
+}
+
+BiochipItem *Interface::getCurrentBiochip() {
+ return (BiochipItem *)_biochipPanel.getCurrentItem();
+}
+
+void Interface::setCurrentBiochip(BiochipItem *item) {
+ setCurrentBiochipID(item->getObjectID());
+}
+
+void Interface::setCurrentBiochipID(ItemID id) {
+ _biochipPanel.setCurrentItemID(id);
+}
+
+void Interface::receiveNotification(Notification *notification, const NotificationFlags flags) {
+ if (notification == &_interfaceNotification) {
+ switch (flags) {
+ case kInventoryLidOpenFlag:
+ inventoryLidOpen(true);
+ break;
+ case kInventoryLidClosedFlag:
+ inventoryLidClosed();
+ break;
+ case kInventoryDrawerUpFlag:
+ inventoryDrawerUp();
+ break;
+ case kInventoryDrawerDownFlag:
+ inventoryDrawerDown(true);
+ break;
+ case kBiochipLidOpenFlag:
+ biochipLidOpen(true);
+ break;
+ case kBiochipLidClosedFlag:
+ biochipLidClosed();
+ break;
+ case kBiochipDrawerUpFlag:
+ biochipDrawerUp();
+ break;
+ case kBiochipDrawerDownFlag:
+ biochipDrawerDown(true);
+ break;
+ }
+ }
+}
+
+void Interface::raiseInventoryDrawer(const bool doCallBacks) {
+ if (!_biochipUp)
+ _previousHandler = InputHandler::getCurrentHandler();
+
+ InputHandler::setInputHandler(&_inventoryPanel);
+ _inventoryUp = true;
+ _inventoryPanel.activateInventoryPicture();
+
+ if (doCallBacks) {
+ _inventoryLidCallBack.setCallBackFlag(kInventoryLidOpenFlag);
+ _inventoryLidCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ }
+
+ _inventoryLid.show();
+ _inventoryPush.show();
+ _inventoryLid.start();
+}
+
+void Interface::playEndMessage() {
+ raiseInventoryDrawerForMessage();
+ _playingEndMessage = true;
+ _inventoryPanel.playEndMessage(&_inventoryPush);
+ lowerInventoryDrawerForMessage();
+ _playingEndMessage = false;
+}
+
+void Interface::raiseInventoryDrawerForMessage() {
+ _inventoryPanel.disableLooping();
+ raiseInventoryDrawerSync();
+}
+
+void Interface::lowerInventoryDrawerForMessage() {
+ lowerInventoryDrawerSync();
+}
+
+void Interface::inventoryLidOpen(const bool doCallBacks) {
+ _inventoryLid.stop();
+
+ if (doCallBacks) {
+ _inventoryPushCallBack.setCallBackFlag(kInventoryDrawerUpFlag);
+ _inventoryPushCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ }
+
+ FaderMoveSpec moveSpec;
+ moveSpec.makeTwoKnotFaderSpec(60, 0, 0, 15, 1000);
+ _inventoryPush.startFader(moveSpec);
+}
+
+void Interface::inventoryDrawerUp() {
+ _inventoryPush.stopFader();
+ _inventoryPanel.panelUp();
+ _inventoryRaised = true;
+}
+
+bool Interface::isInventoryUp() {
+ return _inventoryRaised;
+}
+
+bool Interface::isInventoryDown() {
+ return !_inventoryUp;
+}
+
+void Interface::lowerInventoryDrawer(const bool doCallBacks) {
+ if (_inventoryRaised) {
+ _inventoryRaised = false;
+
+ if (!_playingEndMessage)
+ _inventoryPanel.deactivateInventoryPicture();
+
+ if (doCallBacks) {
+ _inventoryPushCallBack.setCallBackFlag(kInventoryDrawerDownFlag);
+ _inventoryPushCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ }
+
+ FaderMoveSpec moveSpec;
+ moveSpec.makeTwoKnotFaderSpec(60, 0, 1000, 15, 0);
+ _inventoryPush.startFader(moveSpec);
+ }
+}
+
+void Interface::inventoryDrawerDown(const bool doCallBacks) {
+ _inventoryPush.stopFader();
+
+ if (doCallBacks) {
+ _inventoryLidCallBack.setCallBackFlag(kInventoryLidClosedFlag);
+ _inventoryLidCallBack.scheduleCallBack(kTriggerAtStart, 0, 0);
+ }
+
+ _inventoryLid.setRate(-1);
+}
+
+void Interface::inventoryLidClosed() {
+ _inventoryLid.stop();
+
+ if (!_biochipUp)
+ InputHandler::setInputHandler(_previousHandler);
+
+ _inventoryLid.hide();
+ _inventoryPush.hide();
+ _inventoryUp = false;
+}
+
+void Interface::raiseBiochipDrawer(const bool doCallBacks) {
+ if (!_inventoryUp)
+ _previousHandler = InputHandler::getCurrentHandler();
+
+ InputHandler::setInputHandler(&_biochipPanel);
+ _biochipUp = true;
+ _biochipPanel.activateInventoryPicture();
+
+ if (doCallBacks) {
+ _biochipLidCallBack.setCallBackFlag(kBiochipLidOpenFlag);
+ _biochipLidCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ }
+
+ _biochipLid.show();
+ _biochipPush.show();
+ _biochipLid.start();
+}
+
+void Interface::biochipLidOpen(const bool doCallBacks) {
+ _biochipLid.stop();
+
+ if (doCallBacks) {
+ _biochipPushCallBack.setCallBackFlag(kBiochipDrawerUpFlag);
+ _biochipPushCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ }
+
+ FaderMoveSpec moveSpec;
+ moveSpec.makeTwoKnotFaderSpec(60, 0, 0, 9, 1000);
+ _biochipPush.startFader(moveSpec);
+}
+
+void Interface::biochipDrawerUp() {
+ _biochipPush.stopFader();
+ _biochipPanel.panelUp();
+ _biochipRaised = true;
+}
+
+void Interface::lowerBiochipDrawer(const bool doCallBacks) {
+ if (_biochipRaised) {
+ _biochipRaised = false;
+ _biochipPanel.deactivateInventoryPicture();
+
+ if (doCallBacks) {
+ _biochipPushCallBack.setCallBackFlag(kBiochipDrawerDownFlag);
+ _biochipPushCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ }
+
+ FaderMoveSpec moveSpec;
+ moveSpec.makeTwoKnotFaderSpec(60, 0, 1000, 9, 0);
+ _biochipPush.startFader(moveSpec);
+ }
+}
+
+void Interface::biochipDrawerDown(const bool doCallBacks) {
+ _biochipPush.stopFader();
+
+ if (doCallBacks) {
+ _biochipLidCallBack.setCallBackFlag(kBiochipLidClosedFlag);
+ _biochipLidCallBack.scheduleCallBack(kTriggerAtStart, 0, 0);
+ }
+
+ _biochipLid.setRate(-1);
+}
+
+void Interface::biochipLidClosed() {
+ _biochipLid.stop();
+
+ if (!_inventoryUp)
+ InputHandler::setInputHandler(_previousHandler);
+
+ _biochipLid.hide();
+ _biochipPush.hide();
+ _biochipUp = false;
+}
+
+void Interface::calibrateCompass() {
+ uint32 currentValue = g_compass->getFaderValue();
+ FaderMoveSpec compassMove;
+ compassMove.makeTwoKnotFaderSpec(15, 0, currentValue, 30, currentValue + 360);
+
+ g_compass->startFader(compassMove);
+
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ while (g_compass->isFading()) {
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ vm->refreshDisplay();
+ g_compass->setFaderValue(currentValue);
+}
+
+void Interface::calibrateEnergyBar() {
+ g_energyMonitor->calibrateEnergyBar();
+}
+
+void Interface::raiseInventoryDrawerSync() {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ raiseInventoryDrawer(false);
+
+ while (_inventoryLid.isRunning()) {
+ vm->checkCallBacks();
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ vm->refreshDisplay();
+ inventoryLidOpen(false);
+
+ while (_inventoryPush.isFading()) {
+ vm->checkCallBacks();
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ vm->refreshDisplay();
+ inventoryDrawerUp();
+}
+
+void Interface::lowerInventoryDrawerSync() {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ lowerInventoryDrawer(false);
+
+ while (_inventoryPush.isFading()) {
+ vm->checkCallBacks();
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ vm->refreshDisplay();
+ inventoryDrawerDown(false);
+
+ while (_inventoryLid.isRunning()) {
+ vm->checkCallBacks();
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ vm->refreshDisplay();
+ inventoryLidClosed();
+}
+
+void Interface::raiseBiochipDrawerSync() {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ raiseBiochipDrawer(false);
+
+ while (_biochipLid.isRunning()) {
+ vm->checkCallBacks();
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ vm->refreshDisplay();
+ biochipLidOpen(false);
+
+ while (_biochipPush.isFading()) {
+ vm->checkCallBacks();
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ vm->refreshDisplay();
+ biochipDrawerUp();
+}
+
+void Interface::lowerBiochipDrawerSync() {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ lowerBiochipDrawer(false);
+
+ while (_biochipPush.isFading()) {
+ vm->checkCallBacks();
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ vm->refreshDisplay();
+ biochipDrawerDown(false);
+
+ while (_biochipLid.isRunning()) {
+ vm->checkCallBacks();
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ vm->refreshDisplay();
+ biochipLidClosed();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/interface.h b/engines/pegasus/interface.h
new file mode 100644
index 0000000000..a65d9a595a
--- /dev/null
+++ b/engines/pegasus/interface.h
@@ -0,0 +1,148 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_INTERFACE_H
+#define PEGASUS_INTERFACE_H
+
+#include "pegasus/hotspot.h"
+#include "pegasus/input.h"
+#include "pegasus/notification.h"
+#include "pegasus/surface.h"
+#include "pegasus/transition.h"
+#include "pegasus/items/inventorypicture.h"
+
+namespace Pegasus {
+
+class BiochipItem;
+class InventoryItem;
+
+class Interface : public InputHandler, public NotificationReceiver {
+public:
+ Interface();
+ virtual ~Interface();
+
+ void createInterface();
+
+ // Recalibration functions...
+ void calibrateCompass();
+ void calibrateEnergyBar();
+ void raiseInventoryDrawerSync();
+ void lowerInventoryDrawerSync();
+ void raiseBiochipDrawerSync();
+ void lowerBiochipDrawerSync();
+
+ void raiseInventoryDrawer(const bool doCallBacks = true);
+ void raiseBiochipDrawer(const bool doCallBacks = true);
+ void lowerInventoryDrawer(const bool doCallBacks = true);
+ void lowerBiochipDrawer(const bool doCallBacks = true);
+
+ void raiseInventoryDrawerForMessage();
+ void lowerInventoryDrawerForMessage();
+ bool isInventoryUp();
+ bool isInventoryDown();
+
+ InventoryResult addInventoryItem(InventoryItem *);
+ InventoryResult removeInventoryItem(InventoryItem *);
+ void removeAllItemsFromInventory();
+ InventoryItem *getCurrentInventoryItem();
+ void setCurrentInventoryItem(InventoryItem *);
+ void setCurrentInventoryItemID(ItemID);
+ InventoryResult addBiochip(BiochipItem *);
+ void removeAllItemsFromBiochips();
+ BiochipItem *getCurrentBiochip();
+ void setCurrentBiochip(BiochipItem *);
+ void setCurrentBiochipID(ItemID);
+
+ void setDate(const uint16);
+
+ void playEndMessage();
+
+ void throwAwayInterface();
+
+protected:
+ void validateBackground();
+ void validateDateMonitor();
+ void validateCompass();
+ void validateNotifications();
+ void validateAIArea();
+ void validateInventoryPanel();
+ void validateBiochipPanel();
+ void validateEnergyMonitor();
+
+ void throwAwayBackground();
+ void throwAwayDateMonitor();
+ void throwAwayCompass();
+ void throwAwayNotifications();
+ void throwAwayAIArea();
+ void throwAwayInventoryPanel();
+ void throwAwayBiochipPanel();
+ void throwAwayEnergyMonitor();
+
+ void receiveNotification(Notification *, const NotificationFlags);
+ void inventoryLidOpen(const bool doCallBacks);
+ void inventoryLidClosed();
+ void inventoryDrawerUp();
+ void inventoryDrawerDown(const bool doCallBacks);
+ void biochipLidOpen(const bool doCallBacks);
+ void biochipLidClosed();
+ void biochipDrawerUp();
+ void biochipDrawerDown(const bool doCallBacks);
+
+ Picture _background1;
+ Picture _background2;
+ Picture _background3;
+ Picture _background4;
+
+ Picture _datePicture;
+
+ InputHandler *_previousHandler;
+
+ Push _inventoryPush;
+ SpriteSequence _inventoryLid;
+ NotificationCallBack _inventoryPushCallBack;
+ NotificationCallBack _inventoryLidCallBack;
+ InventoryItemsPicture _inventoryPanel;
+ bool _inventoryUp, _inventoryRaised;
+
+ Push _biochipPush;
+ SpriteSequence _biochipLid;
+ NotificationCallBack _biochipPushCallBack;
+ NotificationCallBack _biochipLidCallBack;
+ BiochipPicture _biochipPanel;
+ bool _biochipUp, _biochipRaised;
+
+ Hotspot _currentItemSpot;
+ Hotspot _currentBiochipSpot;
+
+ Notification _interfaceNotification;
+
+ bool _playingEndMessage;
+};
+
+extern Interface *g_interface;
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/autodragger.cpp b/engines/pegasus/items/autodragger.cpp
new file mode 100644
index 0000000000..de03f8118f
--- /dev/null
+++ b/engines/pegasus/items/autodragger.cpp
@@ -0,0 +1,91 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/elements.h"
+#include "pegasus/items/autodragger.h"
+
+namespace Pegasus {
+
+AutoDragger::AutoDragger() {
+ _draggingElement = NULL;
+ _lastTime = 0;
+ initCallBack(this, kCallBackAtExtremes);
+}
+
+void AutoDragger::autoDrag(DisplayElement *dragElement, const Common::Point &startPoint, const Common::Point &stopPoint,
+ TimeValue dragTime, TimeScale dragScale) {
+ _draggingElement = dragElement;
+
+ if (_draggingElement) {
+ _startLocation = startPoint;
+ _stopLocation = stopPoint;
+ _lastTime = 0;
+ _done = false;
+ _draggingElement->moveElementTo(_startLocation.x, _startLocation.y);
+ setScale(dragScale);
+ setSegment(0, dragTime);
+ setTime(0);
+ scheduleCallBack(kTriggerAtStop, 0, 0);
+ startIdling();
+ start();
+ } else {
+ stopDragging();
+ }
+}
+
+void AutoDragger::stopDragging() {
+ cancelCallBack();
+ stopIdling();
+ _draggingElement = 0;
+ _startLocation = Common::Point();
+ _stopLocation = Common::Point();
+ _lastTime = 0;
+ _done = true;
+}
+
+bool AutoDragger::isDragging() {
+ return isIdling();
+}
+
+void AutoDragger::useIdleTime() {
+ TimeValue thisTime = getTime();
+
+ if (thisTime != _lastTime) {
+ int32 offsetX = (_stopLocation.x - _startLocation.x) * (int32)thisTime / (int32)getDuration();
+ int32 offsetY = (_stopLocation.y - _startLocation.y) * (int32)thisTime / (int32)getDuration();
+ _draggingElement->moveElementTo(_startLocation.x + offsetX, _startLocation.y + offsetY);
+ _lastTime = thisTime;
+ }
+
+ if (_done)
+ stopDragging();
+}
+
+void AutoDragger::callBack() {
+ if (isIdling())
+ _done = true;
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/autodragger.h b/engines/pegasus/items/autodragger.h
new file mode 100644
index 0000000000..6783fdf9a3
--- /dev/null
+++ b/engines/pegasus/items/autodragger.h
@@ -0,0 +1,57 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_AUTODRAGGER_H
+#define PEGASUS_ITEMS_AUTODRAGGER_H
+
+#include "pegasus/timers.h"
+
+namespace Pegasus {
+
+class DisplayElement;
+
+class AutoDragger : private Idler, private TimeBase, private TimeBaseCallBack {
+public:
+ AutoDragger();
+ virtual ~AutoDragger() {}
+
+ void autoDrag(DisplayElement *, const Common::Point &, const Common::Point &, TimeValue, TimeScale);
+ bool isDragging();
+ void stopDragging();
+
+protected:
+ void useIdleTime();
+ void callBack();
+
+ DisplayElement *_draggingElement;
+ Common::Point _startLocation, _stopLocation;
+ TimeValue _lastTime;
+ bool _done;
+};
+
+} // End of namespace Pegasus
+
+#endif
+
diff --git a/engines/pegasus/items/biochips/aichip.cpp b/engines/pegasus/items/biochips/aichip.cpp
new file mode 100644
index 0000000000..5e9fc9f8c3
--- /dev/null
+++ b/engines/pegasus/items/biochips/aichip.cpp
@@ -0,0 +1,279 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/energymonitor.h"
+#include "pegasus/gamestate.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/biochips/aichip.h"
+#include "pegasus/neighborhood/neighborhood.h"
+
+namespace Pegasus {
+
+// indexed by [number of hints][number of solves (0, 1, or 2)][which button to highlight]
+static const ItemState s_highlightState[4][3][7] = {
+ {
+ {kAI000, -1, -1, -1, -1, kAI005, kAI006},
+ {kAI010, -1, -1, -1, -1, kAI015, kAI016},
+ {kAI020, -1, -1, -1, kAI024, -1, -1}
+ },
+ {
+ {kAI100, kAI101, -1, -1, -1, kAI105, kAI106},
+ {kAI110, kAI111, -1, -1, -1, kAI115, kAI116},
+ {kAI120, kAI121, -1, -1, kAI124, kAI125, kAI126}
+ },
+ {
+ {kAI200, kAI201, kAI202, -1, -1, kAI205, kAI206},
+ {kAI210, kAI211, kAI212, -1, -1, kAI215, kAI216},
+ {kAI220, kAI221, kAI222, -1, kAI224, kAI225, kAI226}
+ },
+ {
+ {kAI300, kAI301, kAI302, kAI303, -1, kAI305, kAI306},
+ {kAI310, kAI311, kAI312, kAI313, -1, kAI315, kAI316},
+ {kAI320, kAI321, kAI322, kAI323, kAI324, kAI325, kAI326}
+ }
+};
+
+AIChip *g_AIChip = 0;
+
+AIChip::AIChip(const ItemID id, const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) :
+ BiochipItem(id, neighborhood, room, direction), _briefingSpot(kAIBriefingSpotID), _scanSpot(kAIScanSpotID),
+ _hint1Spot(kAIHint1SpotID), _hint2Spot(kAIHint2SpotID), _hint3Spot(kAIHint3SpotID), _solveSpot(kAISolveSpotID) {
+ _briefingSpot.setArea(Common::Rect(kAIMiddleAreaLeft + 10, kAIMiddleAreaTop + 27, kAIMiddleAreaLeft + 10 + 81, kAIMiddleAreaTop + 27 + 31));
+ _briefingSpot.setHotspotFlags(kAIBiochipSpotFlag);
+ g_allHotspots.push_back(&_briefingSpot);
+
+ _scanSpot.setArea(Common::Rect(kAIMiddleAreaLeft + 100, kAIMiddleAreaTop + 27, kAIMiddleAreaLeft + 100 + 81, kAIMiddleAreaTop + 27 + 31));
+ _scanSpot.setHotspotFlags(kAIBiochipSpotFlag);
+ g_allHotspots.push_back(&_scanSpot);
+
+ _hint1Spot.setArea(Common::Rect(kAIMiddleAreaLeft + 70, kAIMiddleAreaTop + 67, kAIMiddleAreaLeft + 70 + 21, kAIMiddleAreaTop + 67 + 21));
+ _hint1Spot.setHotspotFlags(kAIBiochipSpotFlag);
+ g_allHotspots.push_back(&_hint1Spot);
+
+ _hint2Spot.setArea(Common::Rect(kAIMiddleAreaLeft + 91, kAIMiddleAreaTop + 67, kAIMiddleAreaLeft + 91 + 20, kAIMiddleAreaTop + 67 + 21));
+ _hint2Spot.setHotspotFlags(kAIBiochipSpotFlag);
+ g_allHotspots.push_back(&_hint2Spot);
+
+ _hint3Spot.setArea(Common::Rect(kAIMiddleAreaLeft + 111, kAIMiddleAreaTop + 67, kAIMiddleAreaLeft + 111 + 20, kAIMiddleAreaTop + 67 + 21));
+ _hint3Spot.setHotspotFlags(kAIBiochipSpotFlag);
+ g_allHotspots.push_back(&_hint3Spot);
+
+ _solveSpot.setArea(Common::Rect(kAIMiddleAreaLeft + 131, kAIMiddleAreaTop + 67, kAIMiddleAreaLeft + 131 + 50, kAIMiddleAreaTop + 67 + 21));
+ _solveSpot.setHotspotFlags(kAIBiochipSpotFlag);
+ g_allHotspots.push_back(&_solveSpot);
+
+ _playingMovie = false;
+ setItemState(kAI000);
+
+ g_AIChip = this;
+}
+
+AIChip::~AIChip() {
+ g_AIChip = NULL;
+
+ g_allHotspots.removeOneHotspot(kAIBriefingSpotID);
+ g_allHotspots.removeOneHotspot(kAIScanSpotID);
+ g_allHotspots.removeOneHotspot(kAIHint1SpotID);
+ g_allHotspots.removeOneHotspot(kAIHint2SpotID);
+ g_allHotspots.removeOneHotspot(kAIHint3SpotID);
+ g_allHotspots.removeOneHotspot(kAISolveSpotID);
+}
+
+void AIChip::select() {
+ BiochipItem::select();
+ setUpAIChip();
+}
+
+void AIChip::takeSharedArea() {
+ setUpAIChip();
+}
+
+void AIChip::setUpAIChip() {
+ if (!_playingMovie) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ uint numSolves;
+ if (GameState.getWalkthroughMode()) {
+ if (vm->canSolve())
+ numSolves = 2;
+ else
+ numSolves = 1;
+ } else {
+ numSolves = 0;
+ }
+
+ setItemState(s_highlightState[vm->getNumHints()][numSolves][0]);
+ }
+}
+
+// Only does something when there are hints or solves available.
+void AIChip::setUpAIChipRude() {
+ if (!_playingMovie) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ uint numSolves;
+ if (GameState.getWalkthroughMode()) {
+ if (vm->canSolve())
+ numSolves = 2;
+ else
+ numSolves = 1;
+ } else {
+ numSolves = 0;
+ }
+
+ uint numHints = vm->getNumHints();
+ if (numSolves == 2 || numHints != 0)
+ setItemState(s_highlightState[numHints][numSolves][0]);
+ }
+}
+
+void AIChip::activateAIHotspots() {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+ _briefingSpot.setActive();
+ _scanSpot.setActive();
+
+ switch (vm->getNumHints()) {
+ case 3:
+ _hint3Spot.setActive();
+ // fall through
+ case 2:
+ _hint2Spot.setActive();
+ // fall through
+ case 1:
+ _hint1Spot.setActive();
+ break;
+ }
+
+ if (GameState.getWalkthroughMode() && vm->canSolve())
+ _solveSpot.setActive();
+}
+
+void AIChip::showBriefingClicked() {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ _playingMovie = true;
+
+ uint numSolves;
+ if (GameState.getWalkthroughMode()) {
+ if (vm->canSolve())
+ numSolves = 2;
+ else
+ numSolves = 1;
+ } else {
+ numSolves = 0;
+ }
+
+ ItemState newState = s_highlightState[vm->getNumHints()][numSolves][kAIBriefingSpotID - kAIHint1SpotID + 1];
+ if (newState != -1)
+ setItemState(newState);
+}
+
+void AIChip::showEnvScanClicked() {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ _playingMovie = true;
+
+ uint numSolves;
+ if (GameState.getWalkthroughMode()) {
+ if (vm->canSolve())
+ numSolves = 2;
+ else
+ numSolves = 1;
+ } else {
+ numSolves = 0;
+ }
+
+ ItemState newState = s_highlightState[vm->getNumHints()][numSolves][kAIScanSpotID - kAIHint1SpotID + 1];
+
+ if (newState != -1)
+ setItemState(newState);
+}
+
+void AIChip::clearClicked() {
+ _playingMovie = false;
+ setUpAIChip();
+}
+
+void AIChip::clickInAIHotspot(HotSpotID id) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ Common::String movieName;
+
+ switch (id) {
+ case kAIBriefingSpotID:
+ movieName = vm->getBriefingMovie();
+ break;
+ case kAIScanSpotID:
+ movieName = vm->getEnvScanMovie();
+ break;
+ case kAIHint1SpotID:
+ movieName = vm->getHintMovie(1);
+ break;
+ case kAIHint2SpotID:
+ movieName = vm->getHintMovie(2);
+ break;
+ case kAIHint3SpotID:
+ movieName = vm->getHintMovie(3);
+ break;
+ case kAISolveSpotID:
+ g_neighborhood->doSolve();
+ break;
+ }
+
+ ItemState state = getItemState();
+
+ if (!movieName.empty()) {
+ _playingMovie = true;
+
+ uint numSolves;
+ if (GameState.getWalkthroughMode()) {
+ if (vm->canSolve())
+ numSolves = 2;
+ else
+ numSolves = 1;
+ } else {
+ numSolves = 0;
+ }
+
+ ItemState newState = s_highlightState[vm->getNumHints()][numSolves][id - kAIHint1SpotID + 1];
+
+ if (newState != -1)
+ setItemState(newState);
+
+ if (g_AIArea) {
+ vm->prepareForAIHint(movieName);
+ g_AIArea->playAIMovie(kRightAreaSignature, movieName, false, kHintInterruption);
+ vm->cleanUpAfterAIHint(movieName);
+ }
+
+ if (newState != -1)
+ setItemState(state);
+
+ _playingMovie = false;
+ }
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/biochips/aichip.h b/engines/pegasus/items/biochips/aichip.h
new file mode 100644
index 0000000000..7a33953612
--- /dev/null
+++ b/engines/pegasus/items/biochips/aichip.h
@@ -0,0 +1,69 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_BIOCHIPS_AICHIP_H
+#define PEGASUS_ITEMS_BIOCHIPS_AICHIP_H
+
+#include "pegasus/hotspot.h"
+#include "pegasus/items/biochips/biochipitem.h"
+
+namespace Pegasus {
+
+class AIChip : public BiochipItem {
+public:
+ AIChip(const ItemID, const NeighborhoodID, const RoomID, const DirectionConstant);
+ virtual ~AIChip();
+
+ void select();
+
+ void setUpAIChip();
+
+ // Called to set up the AI chip when the AI chip is the current chip but does not
+ // own the center area.
+ void setUpAIChipRude();
+ void activateAIHotspots();
+ void clickInAIHotspot(HotSpotID);
+
+ void takeSharedArea();
+
+ void showBriefingClicked();
+ void showEnvScanClicked();
+ void clearClicked();
+
+protected:
+ Hotspot _briefingSpot;
+ Hotspot _scanSpot;
+ Hotspot _hint1Spot;
+ Hotspot _hint2Spot;
+ Hotspot _hint3Spot;
+ Hotspot _solveSpot;
+ bool _playingMovie;
+};
+
+extern AIChip *g_AIChip;
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/biochips/biochipitem.cpp b/engines/pegasus/items/biochips/biochipitem.cpp
new file mode 100644
index 0000000000..5686948937
--- /dev/null
+++ b/engines/pegasus/items/biochips/biochipitem.cpp
@@ -0,0 +1,95 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+
+#include "common/stream.h"
+
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/biochips/biochipitem.h"
+
+namespace Pegasus {
+
+BiochipItem::BiochipItem(const ItemID id, const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) :
+ Item(id, neighborhood, room, direction) {
+
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ Common::SeekableReadStream *biochipInfo = vm->_resFork->getResource(MKTAG('B', 'i', 'o', 'I'), kItemBaseResID + id);
+ if (biochipInfo) {
+ _biochipInfoPanelTime = biochipInfo->readUint32BE();
+ delete biochipInfo;
+ } else {
+ _biochipInfoPanelTime = 0;
+ }
+
+ Common::SeekableReadStream *rightInfo = vm->_resFork->getResource(MKTAG('R', 'g', 'h', 't'), kItemBaseResID + id);
+ if (!rightInfo)
+ error("Could not find right info for biochip %d", id);
+
+ _rightAreaInfo = readItemState(rightInfo);
+ delete rightInfo;
+
+ setItemState(kNormalItem);
+}
+
+BiochipItem::~BiochipItem() {
+ delete[] _rightAreaInfo.entries;
+}
+
+ItemType BiochipItem::getItemType() {
+ return kBiochipItemType;
+}
+
+TimeValue BiochipItem::getRightAreaTime() const {
+ if (!_rightAreaInfo.entries)
+ return 0xffffffff;
+
+ TimeValue time;
+ ItemState state;
+
+ findItemStateEntryByState(_rightAreaInfo, _itemState, time);
+ if (time == 0xffffffff)
+ getItemStateEntry(_rightAreaInfo, 0, state, time);
+
+ return time;
+}
+
+// Must affect images in right area.
+void BiochipItem::select() {
+ Item::select();
+
+ if (g_AIArea)
+ g_AIArea->setAIAreaToTime(kBiochipSignature, kRightAreaSignature, getRightAreaTime());
+}
+
+void BiochipItem::deselect() {
+ Item::deselect();
+
+ if (g_AIArea)
+ g_AIArea->setAIAreaToTime(kBiochipSignature, kRightAreaSignature, 0xffffffff);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/biochips/biochipitem.h b/engines/pegasus/items/biochips/biochipitem.h
new file mode 100644
index 0000000000..24b9ae699a
--- /dev/null
+++ b/engines/pegasus/items/biochips/biochipitem.h
@@ -0,0 +1,54 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_BIOCHIPS_BIOCHIPITEM_H
+#define PEGASUS_ITEMS_BIOCHIPS_BIOCHIPITEM_H
+
+#include "pegasus/items/item.h"
+
+namespace Pegasus {
+
+class BiochipItem : public Item {
+public:
+ BiochipItem(const ItemID, const NeighborhoodID, const RoomID, const DirectionConstant);
+ virtual ~BiochipItem();
+
+ virtual ItemType getItemType();
+
+ TimeValue getPanelTime() const { return _biochipInfoPanelTime; }
+ TimeValue getRightAreaTime() const;
+
+ // Must affect images in right area.
+ virtual void select();
+ virtual void deselect();
+
+protected:
+ TimeValue _biochipInfoPanelTime;
+ ItemStateInfo _rightAreaInfo;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/biochips/mapchip.cpp b/engines/pegasus/items/biochips/mapchip.cpp
new file mode 100644
index 0000000000..69050d5193
--- /dev/null
+++ b/engines/pegasus/items/biochips/mapchip.cpp
@@ -0,0 +1,106 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/gamestate.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/biochips/mapchip.h"
+#include "pegasus/neighborhood/neighborhood.h"
+
+namespace Pegasus {
+
+MapChip *g_map = 0;
+
+MapChip::MapChip(const ItemID id, const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) :
+ BiochipItem(id, neighborhood, room, direction) {
+ g_map = this;
+ setItemState(kMapUnavailable);
+}
+
+MapChip::~MapChip() {
+ g_map = 0;
+}
+
+void MapChip::writeToStream(Common::WriteStream *stream) {
+ return _image.writeToStream(stream);
+}
+
+void MapChip::readFromStream(Common::ReadStream *stream) {
+ return _image.readFromStream(stream);
+}
+
+void MapChip::select() {
+ BiochipItem::select();
+ moveToMapLocation(GameState.getCurrentNeighborhood(), GameState.getCurrentRoom(), GameState.getCurrentDirection());
+ _image.show();
+}
+
+void MapChip::takeSharedArea() {
+ _image.show();
+}
+
+void MapChip::giveUpSharedArea() {
+ _image.hide();
+}
+
+void MapChip::deselect() {
+ BiochipItem::deselect();
+ _image.unloadImage();
+}
+
+void MapChip::moveToMapLocation(const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant dir) {
+ AirQuality airQuality;
+
+ if (g_neighborhood)
+ airQuality = g_neighborhood->getAirQuality(room);
+ else
+ airQuality = kAirQualityGood;
+
+ switch (neighborhood) {
+ case kMarsID:
+ if (airQuality == kAirQualityVacuum) {
+ if (room >= kMars35 && room <= kMars39) {
+ setItemState(kMapEngaged);
+ if (isSelected() && g_AIArea && g_AIArea->getMiddleAreaOwner() == kBiochipSignature)
+ _image.loadGearRoomIfNecessary();
+ } else {
+ setItemState(kMapEngaged);
+ if (isSelected() && g_AIArea && g_AIArea->getMiddleAreaOwner() == kBiochipSignature)
+ _image.loadMazeIfNecessary();
+ }
+
+ _image.moveToMapLocation(neighborhood, room, dir);
+ } else {
+ _image.unloadImage();
+ setItemState(kMapUnavailable);
+ }
+ break;
+ default:
+ _image.unloadImage();
+ setItemState(kMapUnavailable);
+ break;
+ }
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/biochips/mapchip.h b/engines/pegasus/items/biochips/mapchip.h
new file mode 100644
index 0000000000..6690090aa4
--- /dev/null
+++ b/engines/pegasus/items/biochips/mapchip.h
@@ -0,0 +1,64 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_BIOCHIPS_MAPCHIP_H
+#define PEGASUS_ITEMS_BIOCHIPS_MAPCHIP_H
+
+#include "pegasus/items/biochips/biochipitem.h"
+#include "pegasus/items/biochips/mapimage.h"
+
+namespace Common {
+ class ReadStream;
+ class WriteStream;
+}
+
+namespace Pegasus {
+
+class MapChip : public BiochipItem {
+public:
+ MapChip(const ItemID, const NeighborhoodID, const RoomID, const DirectionConstant);
+ virtual ~MapChip();
+
+ void select();
+ void deselect();
+ void takeSharedArea();
+ void giveUpSharedArea();
+
+ void moveToMapLocation(const NeighborhoodID, const RoomID, const DirectionConstant);
+
+ void writeToStream(Common::WriteStream *);
+ void readFromStream(Common::ReadStream *);
+
+ bool beenToMaze() { return _image.anyFlagSet(); }
+
+protected:
+ MapImage _image;
+};
+
+extern MapChip *g_map;
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/biochips/mapimage.cpp b/engines/pegasus/items/biochips/mapimage.cpp
new file mode 100644
index 0000000000..bd7b8ff910
--- /dev/null
+++ b/engines/pegasus/items/biochips/mapimage.cpp
@@ -0,0 +1,443 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/gamestate.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/items/biochips/mapimage.h"
+
+namespace Pegasus {
+
+#define FLAG_TO_INDEX(flag) ((flag) >> 2)
+#define INDEX_TO_FLAG(index) ((index) << 2)
+
+#define ROOM_TO_INDEX(room) \
+ (((room) >= kMars35 && (room) <= kMars39) ? ((room) - kMars35) : \
+ (((room) == kMars60) ? (kMars39 - kMars35 + 1) : \
+ ((room) - kMarsMaze004 + kMars39 - kMars35 + 2)))
+
+#define INDEX_TO_ROOM(index) \
+ (((index) <= ROOM_TO_INDEX(kMars39)) ? \
+ (((index) - ROOM_TO_INDEX(kMars35)) + kMars35) : \
+ ((index) <= ROOM_TO_INDEX(kMars60,)) ? kMars60 : \
+ ((((index) - ROOM_TO_INDEX(kMarsMaze004))) + kMarsMaze004))
+
+#define ROOM_TO_FLAG(room, dir) (INDEX_TO_FLAG(ROOM_TO_INDEX(room)) | (dir))
+
+#define FLAG_TO_ROOM(flag) (INDEX_TO_ROOM(FLAG_TO_INDEX(flag)))
+
+#define FLAG_TO_DIRECTION(flag) ((flag) & 3)
+
+static const int kGearRoomFlagLow = ROOM_TO_FLAG(kMars35, kNorth);
+static const int kGearRoomFlagHigh = ROOM_TO_FLAG(kMars39, kWest);
+
+static const int kMazeFlagLow = ROOM_TO_FLAG(kMars60, kNorth);
+static const int kMazeFlagHigh = ROOM_TO_FLAG(kMarsMaze200, kWest);
+
+static const CoordType kGearRoomScreenOffsetX = 49;
+static const CoordType kGearRoomScreenOffsetY = 47;
+
+static const CoordType kGearRoomGridOriginX = 1;
+static const CoordType kGearRoomGridOriginY = 4;
+
+static const CoordType kMazeScreenOffsetX = 16;
+static const CoordType kMazeScreenOffsetY = 20;
+
+static const CoordType kMazeGridOriginX = 6;
+static const CoordType kMazeGridOriginY = 1;
+
+static const CoordType kGridWidth = 4;
+static const CoordType kGridHeight = 4;
+
+static const uint16 kMapOfMazePICTID = 906;
+static const uint16 kMapOfGearRoomPICTID = 907;
+
+static const int s_mapCoords[MapImage::kNumMappingRooms][2] = {
+ /* kMars35 */ { 0, 0 },
+ /* kMars36 */ { 1, 0 },
+ /* kMars37 */ { 2, 0 },
+ /* kMars38 */ { 3, 0 },
+ /* kMars39 */ { 4, 0 },
+ /* kMars60 */ { 19, 9 },
+ /* kMarsMaze004 */ { 18, 9 },
+ /* kMarsMaze005 */ { 18, 10 },
+ /* kMarsMaze006 */ { 17, 10 },
+ /* kMarsMaze007 */ { 16, 10 },
+ /* kMarsMaze008 */ { 15, 10 },
+ /* kMarsMaze009 */ { 14, 10 },
+ /* kMarsMaze010 */ { 14, 9 },
+ /* kMarsMaze011 */ { 14, 8 },
+ /* kMarsMaze012 */ { 14, 7 },
+ /* kMarsMaze015 */ { 16, 7 },
+ /* kMarsMaze016 */ { 14, 11 },
+ /* kMarsMaze017 */ { 14, 12 },
+ /* kMarsMaze018 */ { 15, 12 },
+ /* kMarsMaze019 */ { 16, 12 },
+ /* kMarsMaze020 */ { 16, 13 },
+ /* kMarsMaze021 */ { 16, 14 },
+ /* kMarsMaze022 */ { 16, 15 },
+ /* kMarsMaze023 */ { 17, 15 },
+ /* kMarsMaze024 */ { 18, 15 },
+ /* kMarsMaze025 */ { 18, 14 },
+ /* kMarsMaze026 */ { 18, 13 },
+ /* kMarsMaze027 */ { 18, 12 },
+ /* kMarsMaze028 */ { 18, 11 },
+ /* kMarsMaze031 */ { 19, 14 },
+ /* kMarsMaze032 */ { 20, 14 },
+ /* kMarsMaze033 */ { 20, 13 },
+ /* kMarsMaze034 */ { 20, 12 },
+ /* kMarsMaze035 */ { 20, 11 },
+ /* kMarsMaze036 */ { 21, 11 },
+ /* kMarsMaze037 */ { 15, 15 },
+ /* kMarsMaze038 */ { 14, 15 },
+ /* kMarsMaze039 */ { 13, 15 },
+ /* kMarsMaze042 */ { 10, 15 },
+ /* kMarsMaze043 */ { 9, 15 },
+ /* kMarsMaze044 */ { 8, 15 },
+ /* kMarsMaze045 */ { 7, 15 },
+ /* kMarsMaze046 */ { 6, 15 },
+ /* kMarsMaze047 */ { 5, 15 },
+ /* kMarsMaze049 */ { 13, 14 },
+ /* kMarsMaze050 */ { 12, 14 },
+ /* kMarsMaze051 */ { 11, 14 },
+ /* kMarsMaze052 */ { 10, 14 },
+ /* kMarsMaze053 */ { 10, 13 },
+ /* kMarsMaze054 */ { 9, 13 },
+ /* kMarsMaze055 */ { 8, 13 },
+ /* kMarsMaze056 */ { 8, 12 },
+ /* kMarsMaze057 */ { 7, 12 },
+ /* kMarsMaze058 */ { 12, 13 },
+ /* kMarsMaze059 */ { 12, 12 },
+ /* kMarsMaze060 */ { 12, 11 },
+ /* kMarsMaze061 */ { 12, 10 },
+ /* kMarsMaze063 */ { 12, 9 },
+ /* kMarsMaze064 */ { 12, 8 },
+ /* kMarsMaze065 */ { 12, 7 },
+ /* kMarsMaze066 */ { 13, 7 },
+ /* kMarsMaze067 */ { 15, 7 },
+ /* kMarsMaze068 */ { 17, 7 },
+ /* kMarsMaze069 */ { 18, 7 },
+ /* kMarsMaze070 */ { 19, 7 },
+ /* kMarsMaze071 */ { 20, 7 },
+ /* kMarsMaze072 */ { 20, 6 },
+ /* kMarsMaze074 */ { 20, 5 },
+ /* kMarsMaze076 */ { 20, 4 },
+ /* kMarsMaze078 */ { 20, 3 },
+ /* kMarsMaze079 */ { 20, 2 },
+ /* kMarsMaze081 */ { 20, 2 },
+ /* kMarsMaze083 */ { 20, 0 },
+ /* kMarsMaze084 */ { 19, 0 },
+ /* kMarsMaze085 */ { 18, 0 },
+ /* kMarsMaze086 */ { 17, 0 },
+ /* kMarsMaze087 */ { 16, 0 },
+ /* kMarsMaze088 */ { 15, 0 },
+ /* kMarsMaze089 */ { 14, 0 },
+ /* kMarsMaze090 */ { 13, 0 },
+ /* kMarsMaze091 */ { 12, 0 },
+ /* kMarsMaze092 */ { 11, 0 },
+ /* kMarsMaze093 */ { 10, 0 },
+ /* kMarsMaze098 */ { 10, 1 },
+ /* kMarsMaze099 */ { 8, 2 },
+ /* kMarsMaze100 */ { 9, 2 },
+ /* kMarsMaze101 */ { 10, 2 },
+ /* kMarsMaze104 */ { 13, 2 },
+ /* kMarsMaze105 */ { 13, 3 },
+ /* kMarsMaze106 */ { 13, 4 },
+ /* kMarsMaze107 */ { 13, 5 },
+ /* kMarsMaze108 */ { 14, 5 },
+ /* kMarsMaze111 */ { 15, 5 },
+ /* kMarsMaze113 */ { 16, 5 },
+ /* kMarsMaze114 */ { 17, 5 },
+ /* kMarsMaze115 */ { 18, 5 },
+ /* kMarsMaze116 */ { 18, 4 },
+ /* kMarsMaze117 */ { 18, 3 },
+ /* kMarsMaze118 */ { 19, 3 },
+ /* kMarsMaze119 */ { 18, 2 },
+ /* kMarsMaze120 */ { 17, 2 },
+ /* kMarsMaze121 */ { 16, 2 },
+ /* kMarsMaze122 */ { 15, 2 },
+ /* kMarsMaze123 */ { 15, 1 },
+ /* kMarsMaze124 */ { 12, 4 },
+ /* kMarsMaze125 */ { 11, 4 },
+ /* kMarsMaze126 */ { 10, 4 },
+ /* kMarsMaze127 */ { 10, 5 },
+ /* kMarsMaze128 */ { 10, 6 },
+ /* kMarsMaze129 */ { 9, 6 },
+ /* kMarsMaze130 */ { 8, 6 },
+ /* kMarsMaze131 */ { 7, 6 },
+ /* kMarsMaze132 */ { 7, 7 },
+ /* kMarsMaze133 */ { 7, 8 },
+ /* kMarsMaze136 */ { 7, 11 },
+ /* kMarsMaze137 */ { 6, 11 },
+ /* kMarsMaze138 */ { 5, 11 },
+ /* kMarsMaze139 */ { 5, 12 },
+ /* kMarsMaze140 */ { 4, 12 },
+ /* kMarsMaze141 */ { 5, 13 },
+ /* kMarsMaze142 */ { 5, 14 },
+ /* kMarsMaze143 */ { 4, 14 },
+ /* kMarsMaze144 */ { 3, 14 },
+ /* kMarsMaze145 */ { 3, 13 },
+ /* kMarsMaze146 */ { 2, 13 },
+ /* kMarsMaze147 */ { 1, 13 },
+ /* kMarsMaze148 */ { 1, 14 },
+ /* kMarsMaze149 */ { 1, 15 },
+ /* kMarsMaze152 */ { 1, 12 },
+ /* kMarsMaze153 */ { 1, 11 },
+ /* kMarsMaze154 */ { 1, 10 },
+ /* kMarsMaze155 */ { 1, 9 },
+ /* kMarsMaze156 */ { 1, 8 },
+ /* kMarsMaze157 */ { 2, 10 },
+ /* kMarsMaze159 */ { 2, 8 },
+ /* kMarsMaze160 */ { 2, 7 },
+ /* kMarsMaze161 */ { 2, 6 },
+ /* kMarsMaze162 */ { 3, 10 },
+ /* kMarsMaze163 */ { 3, 9 },
+ /* kMarsMaze164 */ { 3, 8 },
+ /* kMarsMaze165 */ { 4, 8 },
+ /* kMarsMaze166 */ { 5, 8 },
+ /* kMarsMaze167 */ { 6, 8 },
+ /* kMarsMaze168 */ { 3, 6 },
+ /* kMarsMaze169 */ { 4, 6 },
+ /* kMarsMaze170 */ { 5, 6 },
+ /* kMarsMaze171 */ { 5, 5 },
+ /* kMarsMaze172 */ { 5, 4 },
+ /* kMarsMaze173 */ { 4, 4 },
+ /* kMarsMaze174 */ { 3, 4 },
+ /* kMarsMaze175 */ { 3, 5 },
+ /* kMarsMaze177 */ { 8, 4 },
+ /* kMarsMaze178 */ { 8, 3 },
+ /* kMarsMaze179 */ { 7, 4 },
+ /* kMarsMaze180 */ { 6, 4 },
+ /* kMarsMaze181 */ { 6, 3 },
+ /* kMarsMaze182 */ { 6, 2 },
+ /* kMarsMaze183 */ { 6, 1 },
+ /* kMarsMaze184 */ { 6, 0 },
+ /* kMarsMaze187 */ { 3, 0 },
+ /* kMarsMaze188 */ { 2, 0 },
+ /* kMarsMaze189 */ { 1, 0 },
+ /* kMarsMaze190 */ { 1, 1 },
+ /* kMarsMaze191 */ { 1, 2 },
+ /* kMarsMaze192 */ { 5, 2 },
+ /* kMarsMaze193 */ { 4, 2 },
+ /* kMarsMaze194 */ { 3, 2 },
+ /* kMarsMaze195 */ { 3, 1 },
+ /* kMarsMaze198 */ { 1, 3 },
+ /* kMarsMaze199 */ { 1, 4 },
+ /* kMarsMaze200 */ { 0, 4 }
+};
+
+MapImage::MapImage() : DisplayElement(kNoDisplayElement) {
+ _whichArea = kMapNoArea;
+ setBounds(kAIMiddleAreaLeft, kAIMiddleAreaTop, kAIMiddleAreaLeft + kAIMiddleAreaWidth, kAIMiddleAreaTop + kAIMiddleAreaHeight);
+ setDisplayOrder(kAIMiddleAreaOrder + 10);
+ startDisplaying();
+
+ _darkGreen = g_system->getScreenFormat().RGBToColor(64, 150, 10);
+ _lightGreen = g_system->getScreenFormat().RGBToColor(102, 239, 0);
+}
+
+void MapImage::writeToStream(Common::WriteStream *stream) {
+ _mappedRooms.writeToStream(stream);
+}
+
+void MapImage::readFromStream(Common::ReadStream *stream) {
+ _mappedRooms.readFromStream(stream);
+}
+
+void MapImage::loadGearRoomIfNecessary() {
+ if (_whichArea != kMapGearRoom) {
+ _mapImage.getImageFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kMapOfGearRoomPICTID);
+
+ Common::Rect bounds;
+ _mapImage.getSurfaceBounds(bounds);
+ _mapMask.allocateSurface(bounds);
+ _whichArea = kMapGearRoom;
+
+ GraphicsManager *gfx = ((PegasusEngine *)g_engine)->_gfx;
+ gfx->setCurSurface(_mapMask.getSurface());
+
+ gfx->getCurSurface()->fillRect(bounds, g_system->getScreenFormat().RGBToColor(0xff, 0xff, 0xff));
+
+ for (int i = kGearRoomFlagLow; i <= kGearRoomFlagHigh; i++)
+ if (_mappedRooms.getFlag(i))
+ addFlagToMask(i);
+
+ gfx->setCurSurface(gfx->getWorkArea());
+ show();
+ }
+}
+
+void MapImage::loadMazeIfNecessary() {
+ if (_whichArea != kMapMaze) {
+ _mapImage.getImageFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kMapOfMazePICTID);
+
+ Common::Rect bounds;
+ _mapImage.getSurfaceBounds(bounds);
+ _mapMask.allocateSurface(bounds);
+ _whichArea = kMapMaze;
+
+ GraphicsManager *gfx = ((PegasusEngine *)g_engine)->_gfx;
+ gfx->setCurSurface(_mapMask.getSurface());
+
+ gfx->getCurSurface()->fillRect(bounds, g_system->getScreenFormat().RGBToColor(0xff, 0xff, 0xff));
+
+ for (int i = kMazeFlagLow; i <= kMazeFlagHigh; i++)
+ if (_mappedRooms.getFlag(i))
+ addFlagToMask(i);
+
+ gfx->setCurSurface(gfx->getWorkArea());
+ show();
+ }
+}
+
+void MapImage::unloadImage() {
+ _mapImage.deallocateSurface();
+ _mapMask.deallocateSurface();
+ hide();
+ _whichArea = kMapNoArea;
+}
+
+void MapImage::moveToMapLocation(const NeighborhoodID, const RoomID room, const DirectionConstant dir) {
+ GraphicsManager *gfx = ((PegasusEngine *)g_engine)->_gfx;
+
+ int flag = ROOM_TO_FLAG(room, dir);
+
+ if (!_mappedRooms.getFlag(flag)) {
+ _mappedRooms.setFlag(flag, true);
+
+ if (_mapMask.isSurfaceValid()) {
+ gfx->setCurSurface(_mapMask.getSurface());
+ addFlagToMask(flag);
+ gfx->setCurSurface(gfx->getWorkArea());
+ }
+ }
+
+ if (isDisplaying())
+ triggerRedraw();
+}
+
+void MapImage::addFlagToMask(const int flag) {
+ Common::Rect r1;
+ getRevealedRects(flag, r1);
+ ((PegasusEngine *)g_engine)->_gfx->getCurSurface()->fillRect(r1, g_system->getScreenFormat().RGBToColor(0, 0, 0));
+}
+
+// This function can even be sensitive to open doors.
+// clone2727 notices that it's not, though
+void MapImage::getRevealedRects(const uint32 flag, Common::Rect &r1) {
+ CoordType gridX, gridY;
+
+ switch (_whichArea) {
+ case kMapMaze:
+ gridX = kMazeGridOriginX;
+ gridY = kMazeGridOriginY;
+ break;
+ case kMapGearRoom:
+ gridX = kGearRoomGridOriginX;
+ gridY = kGearRoomGridOriginY;
+ break;
+ default:
+ return;
+ }
+
+ int index = FLAG_TO_INDEX(flag);
+ gridX += s_mapCoords[index][0] * kGridWidth;
+ gridY += s_mapCoords[index][1] * kGridHeight;
+
+ r1 = Common::Rect(gridX - 1, gridY - 1, gridX + kGridWidth + 1, gridY + kGridHeight + 1);
+}
+
+void MapImage::drawPlayer() {
+ Graphics::Surface *screen = ((PegasusEngine *)g_engine)->_gfx->getCurSurface();
+
+ CoordType gridX, gridY;
+
+ switch (_whichArea) {
+ case kMapMaze:
+ gridX = _bounds.left + kMazeScreenOffsetX + kMazeGridOriginX;
+ gridY = _bounds.top + kMazeScreenOffsetY + kMazeGridOriginY;
+ break;
+ case kMapGearRoom:
+ gridX = _bounds.left + kGearRoomScreenOffsetX + kGearRoomGridOriginX;
+ gridY = _bounds.top + kGearRoomScreenOffsetY + kGearRoomGridOriginY;
+ break;
+ default:
+ return;
+ }
+
+ int index = ROOM_TO_INDEX(GameState.getCurrentRoom());
+ gridX += s_mapCoords[index][0] * kGridWidth;
+ gridY += s_mapCoords[index][1] * kGridHeight;
+
+ // This was intended to make little arrows
+ switch (GameState.getCurrentDirection()) {
+ case kNorth:
+ screen->drawLine(gridX + 1, gridY, gridX + 2, gridY, _darkGreen);
+ screen->drawLine(gridX, gridY + 1, gridX + 3, gridY + 1, _darkGreen);
+ screen->drawLine(gridX + 1, gridY + 1, gridX + 2, gridY + 1, _lightGreen);
+ screen->drawLine(gridX, gridY + 2, gridX + 3, gridY + 2, _lightGreen);
+ break;
+ case kSouth:
+ screen->drawLine(gridX + 1, gridY + 3, gridX + 2, gridY + 3, _darkGreen);
+ screen->drawLine(gridX, gridY + 2, gridX + 3, gridY + 2, _darkGreen);
+ screen->drawLine(gridX + 1, gridY + 2, gridX + 2, gridY + 2, _lightGreen);
+ screen->drawLine(gridX, gridY + 1, gridX + 3, gridY + 1, _lightGreen);
+ break;
+ case kEast:
+ screen->drawLine(gridX + 3, gridY + 1, gridX + 3, gridY + 2, _darkGreen);
+ screen->drawLine(gridX + 2, gridY, gridX + 2, gridY + 3, _darkGreen);
+ screen->drawLine(gridX + 2, gridY + 1, gridX + 2, gridY + 2, _lightGreen);
+ screen->drawLine(gridX + 1, gridY, gridX + 1, gridY + 3, _lightGreen);
+ break;
+ case kWest:
+ screen->drawLine(gridX, gridY + 1, gridX, gridY + 2, _darkGreen);
+ screen->drawLine(gridX + 1, gridY, gridX + 1, gridY + 3, _darkGreen);
+ screen->drawLine(gridX + 1, gridY + 1, gridX + 1, gridY + 2, _lightGreen);
+ screen->drawLine(gridX + 2, gridY, gridX + 2, gridY + 3, _lightGreen);
+ break;
+ }
+}
+
+void MapImage::draw(const Common::Rect &) {
+ Common::Rect r1;
+ _mapImage.getSurfaceBounds(r1);
+
+ Common::Rect r2 = r1;
+ switch (_whichArea) {
+ case kMapMaze:
+ r2.moveTo(_bounds.left + kMazeScreenOffsetX, _bounds.top + kMazeScreenOffsetY);
+ break;
+ case kMapGearRoom:
+ r2.moveTo(_bounds.left + kGearRoomScreenOffsetX, _bounds.top + kGearRoomScreenOffsetY);
+ break;
+ default:
+ return;
+ }
+
+ _mapImage.copyToCurrentPortMasked(r1, r2, &_mapMask);
+
+ drawPlayer();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/biochips/mapimage.h b/engines/pegasus/items/biochips/mapimage.h
new file mode 100644
index 0000000000..d596b585c4
--- /dev/null
+++ b/engines/pegasus/items/biochips/mapimage.h
@@ -0,0 +1,84 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_BIOCHIPS_MAPIMAGE_H
+#define PEGASUS_ITEMS_BIOCHIPS_MAPIMAGE_H
+
+#include "pegasus/elements.h"
+#include "pegasus/surface.h"
+#include "pegasus/util.h"
+#include "pegasus/neighborhood/mars/constants.h"
+
+namespace Common {
+ class ReadStream;
+ class WriteStream;
+}
+
+namespace Pegasus {
+
+class MapImage : public DisplayElement {
+public:
+ MapImage();
+ virtual ~MapImage() {}
+
+ void writeToStream(Common::WriteStream *);
+ void readFromStream(Common::ReadStream *);
+
+ void loadGearRoomIfNecessary();
+ void loadMazeIfNecessary();
+ void unloadImage();
+ void moveToMapLocation(const NeighborhoodID, const RoomID, const DirectionConstant);
+
+ void draw(const Common::Rect &);
+
+ bool anyFlagSet() { return _mappedRooms.anyFlagSet(); }
+
+ static const uint32 kNumMappingRooms = (kMars39 - kMars35 + 1) + (kMars60 - kMars60 + 1) +
+ (kMarsMaze200 - kMarsMaze004 + 1);
+ static const uint32 kNumMappingFlags = kNumMappingRooms * 4;
+
+protected:
+ enum MapArea {
+ kMapNoArea,
+ kMapMaze,
+ kMapGearRoom
+ };
+
+ void addFlagToMask(const int flag);
+ void getRevealedRects(const uint32, Common::Rect &);
+ void drawPlayer();
+
+ MapArea _whichArea;
+
+ FlagsArray<byte, kNumMappingFlags> _mappedRooms;
+
+ uint32 _darkGreen, _lightGreen;
+
+ Surface _mapImage, _mapMask;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/biochips/opticalchip.cpp b/engines/pegasus/items/biochips/opticalchip.cpp
new file mode 100644
index 0000000000..7b8858edae
--- /dev/null
+++ b/engines/pegasus/items/biochips/opticalchip.cpp
@@ -0,0 +1,190 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/biochips/opticalchip.h"
+
+namespace Pegasus {
+
+OpticalChip *g_opticalChip = 0;
+
+OpticalChip::OpticalChip(const ItemID id, const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) :
+ BiochipItem(id, neighborhood, room, direction), _ariesHotspot(kAriesSpotID), _mercuryHotspot(kMercurySpotID),
+ _poseidonHotspot(kPoseidonSpotID) {
+ _ariesHotspot.setArea(Common::Rect(kAIMiddleAreaLeft + 60, kAIMiddleAreaTop + 27, kAIMiddleAreaLeft + 60 + 121, kAIMiddleAreaTop + 27 + 20));
+ _ariesHotspot.setHotspotFlags(kOpticalBiochipSpotFlag);
+ g_allHotspots.push_back(&_ariesHotspot);
+
+ _mercuryHotspot.setArea(Common::Rect(kAIMiddleAreaLeft + 60, kAIMiddleAreaTop + 47, kAIMiddleAreaLeft + 60 + 121, kAIMiddleAreaTop + 47 + 20));
+ _mercuryHotspot.setHotspotFlags(kOpticalBiochipSpotFlag);
+ g_allHotspots.push_back(&_mercuryHotspot);
+
+ _poseidonHotspot.setArea(Common::Rect(kAIMiddleAreaLeft + 60, kAIMiddleAreaTop + 67, kAIMiddleAreaLeft + 60 + 121, kAIMiddleAreaTop + 67 + 20));
+ _poseidonHotspot.setHotspotFlags(kOpticalBiochipSpotFlag);
+ g_allHotspots.push_back(&_poseidonHotspot);
+
+ setItemState(kOptical000);
+
+ g_opticalChip = this;
+}
+
+OpticalChip::~OpticalChip() {
+ g_allHotspots.removeOneHotspot(kAriesSpotID);
+ g_allHotspots.removeOneHotspot(kMercurySpotID);
+ g_allHotspots.removeOneHotspot(kPoseidonSpotID);
+}
+
+void OpticalChip::writeToStream(Common::WriteStream *stream) {
+ BiochipItem::writeToStream(stream);
+ _opticalFlags.writeToStream(stream);
+}
+
+void OpticalChip::readFromStream(Common::ReadStream *stream) {
+ BiochipItem::readFromStream(stream);
+ _opticalFlags.readFromStream(stream);
+}
+
+void OpticalChip::addAries() {
+ _opticalFlags.setFlag(kOpticalAriesExposed, true);
+ setUpOpticalChip();
+}
+
+void OpticalChip::addMercury() {
+ _opticalFlags.setFlag(kOpticalMercuryExposed, true);
+ setUpOpticalChip();
+}
+
+void OpticalChip::addPoseidon() {
+ _opticalFlags.setFlag(kOpticalPoseidonExposed, true);
+ setUpOpticalChip();
+}
+
+void OpticalChip::setUpOpticalChip() {
+ if (_opticalFlags.getFlag(kOpticalAriesExposed)) {
+ if (_opticalFlags.getFlag(kOpticalMercuryExposed)) {
+ if (_opticalFlags.getFlag(kOpticalPoseidonExposed))
+ setItemState(kOptical111);
+ else
+ setItemState(kOptical011);
+ } else {
+ if (_opticalFlags.getFlag(kOpticalPoseidonExposed))
+ setItemState(kOptical101);
+ else
+ setItemState(kOptical001);
+ }
+ } else {
+ if (_opticalFlags.getFlag(kOpticalMercuryExposed)) {
+ if (_opticalFlags.getFlag(kOpticalPoseidonExposed))
+ setItemState(kOptical110);
+ else
+ setItemState(kOptical010);
+ } else {
+ if (_opticalFlags.getFlag(kOpticalPoseidonExposed))
+ setItemState(kOptical100);
+ else
+ setItemState(kOptical000);
+ }
+ }
+}
+
+void OpticalChip::activateOpticalHotspots() {
+ if (_opticalFlags.getFlag(kOpticalAriesExposed))
+ _ariesHotspot.setActive();
+ if (_opticalFlags.getFlag(kOpticalMercuryExposed))
+ _mercuryHotspot.setActive();
+ if (_opticalFlags.getFlag(kOpticalPoseidonExposed))
+ _poseidonHotspot.setActive();
+}
+
+void OpticalChip::clickInOpticalHotspot(HotSpotID id) {
+ playOpMemMovie(id);
+}
+
+void OpticalChip::playOpMemMovie(HotSpotID id) {
+ Common::String movieName;
+ switch (id) {
+ case kAriesSpotID:
+ movieName = "Images/AI/Globals/OMAI";
+ break;
+ case kMercurySpotID:
+ movieName = "Images/AI/Globals/OMMI";
+ break;
+ case kPoseidonSpotID:
+ movieName = "Images/AI/Globals/OMPI";
+ break;
+ }
+
+ ItemState state = getItemState(), newState;
+ switch (state) {
+ case kOptical001:
+ newState = kOptical002;
+ break;
+ case kOptical010:
+ newState = kOptical020;
+ break;
+ case kOptical011:
+ if (id == kAriesSpotID)
+ newState = kOptical012;
+ else
+ newState = kOptical021;
+ break;
+ case kOptical100:
+ newState = kOptical200;
+ break;
+ case kOptical101:
+ if (id == kAriesSpotID)
+ newState = kOptical102;
+ else
+ newState = kOptical201;
+ break;
+ case kOptical110:
+ if (id == kMercurySpotID)
+ newState = kOptical120;
+ else
+ newState = kOptical210;
+ break;
+ case kOptical111:
+ if (id == kAriesSpotID)
+ newState = kOptical112;
+ else if (id == kMercurySpotID)
+ newState = kOptical121;
+ else
+ newState = kOptical211;
+ break;
+ case kOptical000: // Can never happen.
+ default:
+ error("Invalid optical chip state");
+ }
+
+ setItemState(newState);
+
+ if (g_AIArea)
+ g_AIArea->playAIMovie(kRightAreaSignature, movieName, false, kOpticalInterruption);
+
+ setItemState(state);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/biochips/opticalchip.h b/engines/pegasus/items/biochips/opticalchip.h
new file mode 100644
index 0000000000..b1ea87bffc
--- /dev/null
+++ b/engines/pegasus/items/biochips/opticalchip.h
@@ -0,0 +1,71 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_BIOCHIPS_OPTICALCHIP_H
+#define PEGASUS_ITEMS_BIOCHIPS_OPTICALCHIP_H
+
+#include "pegasus/hotspot.h"
+#include "pegasus/util.h"
+#include "pegasus/items/biochips/biochipitem.h"
+
+namespace Pegasus {
+
+class OpticalChip : public BiochipItem {
+public:
+ OpticalChip(const ItemID, const NeighborhoodID, const RoomID, const DirectionConstant);
+ virtual ~OpticalChip();
+
+ virtual void writeToStream(Common::WriteStream *);
+ virtual void readFromStream(Common::ReadStream *);
+
+ void addAries();
+ void addMercury();
+ void addPoseidon();
+
+ void activateOpticalHotspots();
+ void clickInOpticalHotspot(HotSpotID);
+ void playOpMemMovie(HotSpotID);
+
+protected:
+ enum {
+ kOpticalAriesExposed,
+ kOpticalMercuryExposed,
+ kOpticalPoseidonExposed,
+ kNumOpticalChipFlags
+ };
+
+ void setUpOpticalChip();
+
+ FlagsArray<byte, kNumOpticalChipFlags> _opticalFlags;
+ Hotspot _ariesHotspot;
+ Hotspot _mercuryHotspot;
+ Hotspot _poseidonHotspot;
+};
+
+extern OpticalChip *g_opticalChip;
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/biochips/pegasuschip.cpp b/engines/pegasus/items/biochips/pegasuschip.cpp
new file mode 100644
index 0000000000..c0c3f6bb9e
--- /dev/null
+++ b/engines/pegasus/items/biochips/pegasuschip.cpp
@@ -0,0 +1,192 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/energymonitor.h"
+#include "pegasus/gamestate.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/items/biochips/pegasuschip.h"
+#include "pegasus/neighborhood/tsa/fulltsa.h"
+#include "pegasus/neighborhood/tsa/tinytsa.h"
+
+namespace Pegasus {
+
+PegasusChip::PegasusChip(const ItemID id, const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) :
+ BiochipItem(id, neighborhood, room, direction), _recallSpot(kPegasusRecallSpotID) {
+ _recallSpot.setArea(Common::Rect(kAIMiddleAreaLeft + 116, kAIMiddleAreaTop + 63, kAIMiddleAreaLeft + 184, kAIMiddleAreaTop + 91));
+ _recallSpot.setHotspotFlags(kPegasusBiochipSpotFlag);
+ g_allHotspots.push_back(&_recallSpot);
+ setItemState(kPegasusTSA00);
+}
+
+PegasusChip::~PegasusChip() {
+ g_allHotspots.removeOneHotspot(kPegasusRecallSpotID);
+}
+
+void PegasusChip::select() {
+ BiochipItem::select();
+ setUpPegasusChip();
+}
+
+void PegasusChip::setUpPegasusChip() {
+ switch (GameState.getCurrentNeighborhood()) {
+ case kCaldoriaID:
+ setItemState(kPegasusCaldoria);
+ break;
+ case kFullTSAID:
+ case kFinalTSAID:
+ case kTinyTSAID:
+ setItemState(kPegasusTSA10);
+ break;
+ case kPrehistoricID:
+ if (((PegasusEngine *)g_engine)->playerHasItemID(kHistoricalLog))
+ setItemState(kPegasusPrehistoric00);
+ else
+ setItemState(kPegasusPrehistoric10);
+ break;
+ case kMarsID:
+ if (GameState.getMarsFinished())
+ setItemState(kPegasusMars00);
+ else
+ setItemState(kPegasusMars10);
+ break;
+ case kWSCID:
+ if (GameState.getWSCFinished())
+ setItemState(kPegasusWSC00);
+ else
+ setItemState(kPegasusWSC10);
+ break;
+ case kNoradAlphaID:
+ case kNoradDeltaID:
+ if (GameState.getNoradFinished())
+ setItemState(kPegasusNorad00);
+ else
+ setItemState(kPegasusNorad10);
+ break;
+ }
+}
+
+// Only does something if the chip should be announcing that the time zone is finished...
+void PegasusChip::setUpPegasusChipRude() {
+ switch (GameState.getCurrentNeighborhood()) {
+ case kPrehistoricID:
+ if (((PegasusEngine *)g_engine)->playerHasItemID(kHistoricalLog))
+ setItemState(kPegasusPrehistoric00);
+ break;
+ case kMarsID:
+ if (GameState.getMarsFinished())
+ setItemState(kPegasusMars00);
+ break;
+ case kWSCID:
+ if (GameState.getWSCFinished())
+ setItemState(kPegasusWSC00);
+ break;
+ case kNoradAlphaID:
+ case kNoradDeltaID:
+ if (GameState.getNoradFinished())
+ setItemState(kPegasusNorad00);
+ break;
+ }
+}
+
+void PegasusChip::activatePegasusHotspots() {
+ switch (GameState.getCurrentNeighborhood()) {
+ case kPrehistoricID:
+ case kMarsID:
+ case kWSCID:
+ case kNoradAlphaID:
+ case kNoradDeltaID:
+ _recallSpot.setActive();
+ break;
+ }
+}
+
+void PegasusChip::clickInPegasusHotspot() {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ ItemState thisState = getItemState();
+ ItemState hiliteState;
+
+ switch (thisState) {
+ case kPegasusPrehistoric00:
+ hiliteState = kPegasusPrehistoric01;
+ break;
+ case kPegasusPrehistoric10:
+ hiliteState = kPegasusPrehistoric11;
+ break;
+ case kPegasusMars00:
+ hiliteState = kPegasusMars01;
+ break;
+ case kPegasusMars10:
+ hiliteState = kPegasusMars11;
+ break;
+ case kPegasusNorad00:
+ hiliteState = kPegasusNorad01;
+ break;
+ case kPegasusNorad10:
+ hiliteState = kPegasusNorad11;
+ break;
+ case kPegasusWSC00:
+ hiliteState = kPegasusWSC01;
+ break;
+ case kPegasusWSC10:
+ hiliteState = kPegasusWSC11;
+ break;
+ default:
+ error("Invalid pegasus chip state");
+ }
+
+ // WORKAROUND: The original called setItemState() here. However,
+ // since we're overriding select() to call setUpPegasusChip(),
+ // the highlighted frame is never displayed! So, we're manually
+ // setting the state and selecting the item. Also of note is that
+ // setItemState() for this class is effectively useless since it
+ // always gets overriden in the select() function. The only reason
+ // that this doesn't end in infinite recursion is because setItemState()
+ // has a check against the current state to make sure you don't call
+ // select() again. </rant>
+ _itemState = hiliteState;
+ BiochipItem::select();
+
+ uint32 time = g_system->getMillis();
+ while (g_system->getMillis() < time + 500) {
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ setItemState(thisState);
+
+ if (!((Neighborhood *)g_neighborhood)->okayToJump())
+ return;
+
+ if (g_energyMonitor)
+ g_energyMonitor->stopEnergyDraining();
+
+ if (GameState.getTSAState() == kPlayerWentToPrehistoric || GameState.allTimeZonesFinished())
+ vm->jumpToNewEnvironment(kFullTSAID, kTSA37, kNorth);
+ else
+ vm->jumpToNewEnvironment(kTinyTSAID, kTinyTSA37, kNorth);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/biochips/pegasuschip.h b/engines/pegasus/items/biochips/pegasuschip.h
new file mode 100644
index 0000000000..7597424821
--- /dev/null
+++ b/engines/pegasus/items/biochips/pegasuschip.h
@@ -0,0 +1,55 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_BIOCHIPS_PEGASUSCHIP_H
+#define PEGASUS_ITEMS_BIOCHIPS_PEGASUSCHIP_H
+
+#include "pegasus/hotspot.h"
+#include "pegasus/items/biochips/biochipitem.h"
+
+namespace Pegasus {
+
+class PegasusChip : public BiochipItem {
+public:
+ PegasusChip(const ItemID, const NeighborhoodID, const RoomID, const DirectionConstant);
+ virtual ~PegasusChip();
+
+ void select();
+
+ void setUpPegasusChip();
+
+ // Called to set up the Pegasus chip when the Pegasus chip is the current chip but does not
+ // own the center area.
+ void setUpPegasusChipRude();
+ void activatePegasusHotspots();
+ void clickInPegasusHotspot();
+
+protected:
+ Hotspot _recallSpot;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/biochips/retscanchip.cpp b/engines/pegasus/items/biochips/retscanchip.cpp
new file mode 100644
index 0000000000..84b74a63d2
--- /dev/null
+++ b/engines/pegasus/items/biochips/retscanchip.cpp
@@ -0,0 +1,49 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/biochips/retscanchip.h"
+
+namespace Pegasus {
+
+RetScanChip::RetScanChip(const ItemID id, const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) :
+ BiochipItem(id, neighborhood, room, direction) {
+}
+
+void RetScanChip::searchForLaser() {
+ ItemExtraEntry entry;
+ findItemExtra(kRetinalScanSearching, entry);
+
+ if (g_AIArea)
+ g_AIArea->playAIAreaSequence(kBiochipSignature, kMiddleAreaSignature, entry.extraStart, entry.extraStop);
+
+ findItemExtra(kRetinalScanActivated, entry);
+ if (g_AIArea)
+ g_AIArea->playAIAreaSequence(kBiochipSignature, kRightAreaSignature, entry.extraStart, entry.extraStop);
+
+ setItemState(kRetinalSimulating);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/biochips/retscanchip.h b/engines/pegasus/items/biochips/retscanchip.h
new file mode 100644
index 0000000000..e72eaeddaf
--- /dev/null
+++ b/engines/pegasus/items/biochips/retscanchip.h
@@ -0,0 +1,43 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_BIOCHIPS_RETSCANCHIP_H
+#define PEGASUS_ITEMS_BIOCHIPS_RETSCANCHIP_H
+
+#include "pegasus/items/biochips/biochipitem.h"
+
+namespace Pegasus {
+
+class RetScanChip : public BiochipItem {
+public:
+ RetScanChip(const ItemID, const NeighborhoodID, const RoomID, const DirectionConstant);
+ virtual ~RetScanChip() {}
+
+ void searchForLaser();
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/biochips/shieldchip.cpp b/engines/pegasus/items/biochips/shieldchip.cpp
new file mode 100644
index 0000000000..58cbfcc4ec
--- /dev/null
+++ b/engines/pegasus/items/biochips/shieldchip.cpp
@@ -0,0 +1,53 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/gamestate.h"
+#include "pegasus/items/biochips/shieldchip.h"
+#include "pegasus/neighborhood/neighborhood.h"
+
+namespace Pegasus {
+
+ShieldChip *g_shield = 0;
+
+ShieldChip::ShieldChip(const ItemID id, const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) :
+ BiochipItem(id, neighborhood, room, direction) {
+ g_shield = this;
+}
+
+void ShieldChip::select() {
+ BiochipItem::select();
+ GameState.setShieldOn(true);
+ if (g_neighborhood)
+ g_neighborhood->shieldOn();
+}
+
+void ShieldChip::deselect() {
+ BiochipItem::deselect();
+ GameState.setShieldOn(false);
+ if (g_neighborhood)
+ g_neighborhood->shieldOff();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/biochips/shieldchip.h b/engines/pegasus/items/biochips/shieldchip.h
new file mode 100644
index 0000000000..69c6369236
--- /dev/null
+++ b/engines/pegasus/items/biochips/shieldchip.h
@@ -0,0 +1,46 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_BIOCHIPS_SHIELDCHIP_H
+#define PEGASUS_ITEMS_BIOCHIPS_SHIELDCHIP_H
+
+#include "pegasus/items/biochips/biochipitem.h"
+
+namespace Pegasus {
+
+class ShieldChip : public BiochipItem {
+public:
+ ShieldChip(const ItemID, const NeighborhoodID, const RoomID, const DirectionConstant);
+ virtual ~ShieldChip() {}
+
+ void select();
+ void deselect();
+};
+
+extern ShieldChip *g_shield;
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/inventory.cpp b/engines/pegasus/items/inventory.cpp
new file mode 100644
index 0000000000..16cced3267
--- /dev/null
+++ b/engines/pegasus/items/inventory.cpp
@@ -0,0 +1,175 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/constants.h"
+#include "pegasus/items/item.h"
+#include "pegasus/items/inventory.h"
+
+namespace Pegasus {
+
+Inventory::Inventory() {
+ _weightLimit = 100;
+ _ownerID = kNoActorID;
+ _referenceCount = 0;
+}
+
+Inventory::~Inventory() {
+}
+
+void Inventory::setWeightLimit(WeightType limit) {
+ _weightLimit = limit;
+ // *** What to do if the new weight limit is greater than the current weight?
+}
+
+WeightType Inventory::getWeight() {
+ WeightType result = 0;
+
+ for (ItemIterator it = _inventoryList.begin(); it != _inventoryList.end(); it++)
+ result += (*it)->getItemWeight();
+
+ return result;
+}
+
+// If the item already belongs, just return kInventoryOK.
+InventoryResult Inventory::addItem(Item *item) {
+ if (itemInInventory(item))
+ return kInventoryOK;
+
+ if (getWeight() + item->getItemWeight() > _weightLimit)
+ return kTooMuchWeight;
+
+ _inventoryList.push_back(item);
+ item->setItemOwner(_ownerID);
+
+ ++_referenceCount;
+ return kInventoryOK;
+}
+
+InventoryResult Inventory::removeItem(Item *item) {
+ for (ItemIterator it = _inventoryList.begin(); it != _inventoryList.end(); it++) {
+ if (*it == item) {
+ _inventoryList.erase(it);
+ item->setItemOwner(kNoActorID);
+
+ ++_referenceCount;
+ return kInventoryOK;
+ }
+ }
+
+ return kItemNotInInventory;
+}
+
+InventoryResult Inventory::removeItem(ItemID id) {
+ Item *item = findItemByID(id);
+
+ if (item) {
+ _inventoryList.remove(item);
+ item->setItemOwner(kNoActorID);
+
+ ++_referenceCount;
+ return kInventoryOK;
+ }
+
+ return kItemNotInInventory;
+}
+
+void Inventory::removeAllItems() {
+ _inventoryList.clear();
+ ++_referenceCount;
+}
+
+bool Inventory::itemInInventory(Item *item) {
+ for (ItemIterator it = _inventoryList.begin(); it != _inventoryList.end(); it++)
+ if (*it == item)
+ return true;
+
+ return false;
+}
+
+bool Inventory::itemInInventory(ItemID id) {
+ return findItemByID(id) != NULL;
+}
+
+Item *Inventory::getItemAt(int32 index) {
+ int32 i = 0;
+ for (ItemIterator it = _inventoryList.begin(); it != _inventoryList.end(); it++, i++)
+ if (i == index)
+ return *it;
+
+ return 0;
+}
+
+ItemID Inventory::getItemIDAt(int32 index) {
+ Item *item = getItemAt(index);
+
+ if (item)
+ return item->getObjectID();
+
+ return kNoItemID;
+}
+
+Item *Inventory::findItemByID(ItemID id) {
+ return _inventoryList.findItemByID(id);
+}
+
+// Return -1 if not found.
+
+int32 Inventory::findIndexOf(Item *item) {
+ uint32 i = 0;
+ for (ItemIterator it = _inventoryList.begin(); it != _inventoryList.end(); it++, i++)
+ if (*it == item)
+ return i;
+
+ return -1;
+}
+
+// Return -1 if not found.
+
+int32 Inventory::findIndexOf(ItemID id) {
+ uint32 i = 0;
+ for (ItemIterator it = _inventoryList.begin(); it != _inventoryList.end(); it++, i++)
+ if ((*it)->getObjectID() == id)
+ return i;
+
+ return -1;
+}
+
+WeightType Inventory::getWeightLimit() {
+ return _weightLimit;
+}
+
+int32 Inventory::getNumItems() {
+ return _inventoryList.size();
+}
+
+void Inventory::setOwnerID(const ActorID id) {
+ _ownerID = id;
+}
+
+ActorID Inventory::getOwnerID() const {
+ return _ownerID;
+}
+
+} // End of namespae Pegasus
diff --git a/engines/pegasus/items/inventory.h b/engines/pegasus/items/inventory.h
new file mode 100644
index 0000000000..099ba52ba7
--- /dev/null
+++ b/engines/pegasus/items/inventory.h
@@ -0,0 +1,80 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_INVENTORY_H
+#define PEGASUS_ITEMS_INVENTORY_H
+
+#include "pegasus/types.h"
+#include "pegasus/items/itemlist.h"
+
+namespace Pegasus {
+
+class Item;
+
+// Inventories have a "current item". This item is the default item the player can
+// use. In a text adventure system, the current item would be "it", as in
+// "Hit the troll with it," where "it" would refer to some weapon which is the current
+// item. In a graphic adventure, the current item would be the item the user selects
+// to use with the mouse or other pointing device.
+
+class Inventory {
+public:
+ Inventory();
+ virtual ~Inventory();
+
+ WeightType getWeightLimit();
+ void setWeightLimit(WeightType limit);
+ WeightType getWeight();
+
+ virtual InventoryResult addItem(Item *item);
+ virtual InventoryResult removeItem(Item *item);
+ virtual InventoryResult removeItem(ItemID id);
+ virtual bool itemInInventory(Item *item);
+ virtual bool itemInInventory(ItemID id);
+ virtual Item *getItemAt(int32 index);
+ virtual ItemID getItemIDAt(int32 index);
+ virtual Item *findItemByID(ItemID id);
+ virtual int32 findIndexOf(Item *item);
+ virtual int32 findIndexOf(ItemID id);
+ int32 getNumItems();
+ virtual void removeAllItems();
+
+ void setOwnerID(const ActorID id);
+ ActorID getOwnerID() const;
+
+ uint32 getReferenceCount() { return _referenceCount; }
+
+protected:
+ WeightType _weightLimit;
+ ActorID _ownerID;
+ ItemList _inventoryList;
+
+private:
+ uint32 _referenceCount;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/inventory/airmask.cpp b/engines/pegasus/items/inventory/airmask.cpp
new file mode 100644
index 0000000000..559410fc79
--- /dev/null
+++ b/engines/pegasus/items/inventory/airmask.cpp
@@ -0,0 +1,249 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/gamestate.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/inventory/airmask.h"
+#include "pegasus/neighborhood/neighborhood.h"
+
+namespace Pegasus {
+
+AirMask *g_airMask = 0;
+
+// Based on full == 100, which is scale used by GetAirLeft().
+static const TimeValue kOxygenLowThreshold = 25;
+
+void AirMask::airMaskTimerExpired(FunctionPtr *, void *) {
+ if (g_neighborhood)
+ g_neighborhood->checkAirMask();
+}
+
+AirMask::AirMask(const ItemID id, const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) :
+ InventoryItem(id, neighborhood, room, direction), _toggleSpot(kAirMaskToggleSpotID) {
+ g_airMask = this;
+ _toggleSpot.setArea(Common::Rect(kAIMiddleAreaLeft + 10, kAIMiddleAreaTop + 17, kAIMiddleAreaLeft + 110, kAIMiddleAreaTop + 57));
+ _toggleSpot.setHotspotFlags(kAirMaskSpotFlag);
+ g_allHotspots.push_back(&_toggleSpot);
+ setItemState(kAirMaskEmptyOff);
+ _oxygenTimer.primeFuse(0);
+ _oxygenTimer.setFunctionPtr(&airMaskTimerExpired, 0);
+}
+
+AirMask::~AirMask() {
+ g_allHotspots.removeOneHotspot(kAirMaskToggleSpotID);
+ g_airMask = 0;
+}
+
+void AirMask::writeToStream(Common::WriteStream *stream) {
+ InventoryItem::writeToStream(stream);
+ stream->writeUint32BE(_oxygenTimer.getTimeRemaining());
+}
+
+void AirMask::readFromStream(Common::ReadStream *stream) {
+ _oxygenTimer.stopFuse();
+ InventoryItem::readFromStream(stream);
+ _oxygenTimer.primeFuse(stream->readUint32BE());
+}
+
+void AirMask::putMaskOn() {
+ AirQuality airQuality;
+
+ if (g_neighborhood)
+ airQuality = g_neighborhood->getAirQuality(GameState.getCurrentRoom());
+ else
+ airQuality = kAirQualityGood;
+
+ uint airLevel = getAirLeft();
+ ItemState newState = getItemState();
+ ItemState oldState = newState;
+
+ if (airLevel == 0) {
+ newState = kAirMaskEmptyFilter;
+ } else if (airLevel <= kOxygenLowThreshold) {
+ if (airQuality == kAirQualityVacuum)
+ newState = kAirMaskLowOn;
+ else
+ newState = kAirMaskLowFilter;
+ } else {
+ if (airQuality == kAirQualityVacuum)
+ newState = kAirMaskFullOn;
+ else
+ newState = kAirMaskFullFilter;
+ }
+
+ if (newState != oldState)
+ setItemState(newState);
+}
+
+void AirMask::takeMaskOff() {
+ uint airLevel = getAirLeft();
+ ItemState newState = getItemState();
+ ItemState oldState = newState;
+
+ if (airLevel == 0)
+ newState = kAirMaskEmptyOff;
+ else if (airLevel <= kOxygenLowThreshold)
+ newState = kAirMaskLowOff;
+ else
+ newState = kAirMaskFullOff;
+
+ if (newState != oldState)
+ setItemState(newState);
+}
+
+void AirMask::toggleItemState() {
+ if (isAirMaskInUse())
+ takeMaskOff();
+ else
+ putMaskOn();
+}
+
+void AirMask::airQualityChanged() {
+ if (isAirMaskInUse())
+ putMaskOn();
+ else
+ takeMaskOff();
+}
+
+void AirMask::setItemState(const ItemState newState) {
+ if (newState != getItemState()) {
+ InventoryItem::setItemState(newState);
+
+ switch (newState) {
+ case kAirMaskFullOn:
+ case kAirMaskLowOn:
+ if (!_oxygenTimer.isFuseLit()) {
+ _oxygenTimer.lightFuse();
+ startIdling();
+ }
+ break;
+ default:
+ if (_oxygenTimer.isFuseLit()) {
+ _oxygenTimer.stopFuse();
+ stopIdling();
+ }
+ break;
+ }
+
+ if (g_neighborhood)
+ g_neighborhood->checkAirMask();
+
+ g_AIArea->checkMiddleArea();
+ }
+}
+
+void AirMask::useIdleTime() {
+ if (getAirLeft() == 0)
+ setItemState(kAirMaskEmptyOff);
+ else if (getAirLeft() <= kOxygenLowThreshold)
+ setItemState(kAirMaskLowOn);
+}
+
+void AirMask::refillAirMask() {
+ switch (getItemState()) {
+ case kAirMaskEmptyOff:
+ case kAirMaskLowOff:
+ setItemState(kAirMaskFullOff);
+ break;
+ case kAirMaskEmptyFilter:
+ case kAirMaskLowFilter:
+ setItemState(kAirMaskFullFilter);
+ break;
+ case kAirMaskLowOn:
+ setItemState(kAirMaskFullOn);
+ break;
+ }
+
+ if (_oxygenTimer.isFuseLit()) {
+ _oxygenTimer.stopFuse();
+ _oxygenTimer.primeFuse(kOxyMaskFullTime);
+ _oxygenTimer.lightFuse();
+ } else {
+ _oxygenTimer.primeFuse(kOxyMaskFullTime);
+ }
+}
+
+// Doesn't return 0 until the timer is actually at 0.
+uint AirMask::getAirLeft() {
+ return CLIP<int>(((_oxygenTimer.getTimeRemaining() * 100) + kOxyMaskFullTime - 1) / kOxyMaskFullTime, 0, 100);
+}
+
+bool AirMask::isAirMaskInUse() {
+ switch (getItemState()) {
+ case kAirMaskEmptyOff:
+ case kAirMaskLowOff:
+ case kAirMaskFullOff:
+ return false;
+ break;
+ default:
+ return true;
+ break;
+ }
+}
+
+bool AirMask::isAirMaskOn() {
+ switch (getItemState()) {
+ case kAirMaskLowOn:
+ case kAirMaskFullOn:
+ return true;
+ break;
+ default:
+ return false;
+ break;
+ }
+}
+
+bool AirMask::isAirFilterOn() {
+ switch (getItemState()) {
+ case kAirMaskEmptyFilter:
+ case kAirMaskLowFilter:
+ case kAirMaskFullFilter:
+ return true;
+ break;
+ default:
+ return false;
+ break;
+ }
+}
+
+void AirMask::addedToInventory() {
+ GameState.setMarsMaskOnFiller(false);
+}
+
+void AirMask::removedFromInventory() {
+ if (isAirMaskInUse())
+ toggleItemState();
+}
+
+void AirMask::activateAirMaskHotspots() {
+ _toggleSpot.setActive();
+}
+
+void AirMask::clickInAirMaskHotspot() {
+ toggleItemState();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/inventory/airmask.h b/engines/pegasus/items/inventory/airmask.h
new file mode 100644
index 0000000000..f207f3b82b
--- /dev/null
+++ b/engines/pegasus/items/inventory/airmask.h
@@ -0,0 +1,76 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_INVENTORY_AIRMASK_H
+#define PEGASUS_ITEMS_INVENTORY_AIRMASK_H
+
+#include "pegasus/hotspot.h"
+#include "pegasus/timers.h"
+#include "pegasus/items/inventory/inventoryitem.h"
+
+namespace Pegasus {
+
+class AirMask : public InventoryItem, private Idler {
+public:
+ AirMask(const ItemID, const NeighborhoodID, const RoomID, const DirectionConstant);
+ virtual ~AirMask();
+
+ virtual void writeToStream(Common::WriteStream *);
+ virtual void readFromStream(Common::ReadStream *);
+
+ virtual void setItemState(const ItemState);
+ void putMaskOn();
+ void takeMaskOff();
+ void toggleItemState();
+ void airQualityChanged();
+
+ bool isAirMaskInUse();
+ bool isAirMaskOn();
+ bool isAirFilterOn();
+
+ void refillAirMask();
+
+ // Returns a percentage
+ uint getAirLeft();
+
+ void activateAirMaskHotspots();
+ void clickInAirMaskHotspot();
+
+protected:
+ static void airMaskTimerExpired(FunctionPtr *, void *);
+
+ virtual void removedFromInventory();
+ virtual void addedToInventory();
+ void useIdleTime();
+
+ Hotspot _toggleSpot;
+ FuseFunction _oxygenTimer;
+};
+
+extern AirMask *g_airMask;
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/inventory/gascanister.cpp b/engines/pegasus/items/inventory/gascanister.cpp
new file mode 100644
index 0000000000..bf63cc6542
--- /dev/null
+++ b/engines/pegasus/items/inventory/gascanister.cpp
@@ -0,0 +1,46 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/inventory/gascanister.h"
+
+namespace Pegasus {
+
+GasCanister::GasCanister(const ItemID id, const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) :
+ InventoryItem(id, neighborhood, room, direction) {
+}
+
+void GasCanister::select() {
+ InventoryItem::select();
+ takeSharedArea();
+}
+
+void GasCanister::takeSharedArea() {
+ ItemExtraEntry entry;
+ findItemExtra(kGasCanLoop, entry);
+ g_AIArea->loopAIAreaSequence(kInventorySignature, kMiddleAreaSignature, entry.extraStart, entry.extraStop);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/inventory/gascanister.h b/engines/pegasus/items/inventory/gascanister.h
new file mode 100644
index 0000000000..dae72c12cb
--- /dev/null
+++ b/engines/pegasus/items/inventory/gascanister.h
@@ -0,0 +1,44 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_INVENTORY_GASCANISTER_H
+#define PEGASUS_ITEMS_INVENTORY_GASCANISTER_H
+
+#include "pegasus/items/inventory/inventoryitem.h"
+
+namespace Pegasus {
+
+class GasCanister : public InventoryItem {
+public:
+ GasCanister(const ItemID, const NeighborhoodID, const RoomID, const DirectionConstant);
+ virtual ~GasCanister() {}
+
+ void select();
+ void takeSharedArea();
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/inventory/inventoryitem.cpp b/engines/pegasus/items/inventory/inventoryitem.cpp
new file mode 100644
index 0000000000..4399708879
--- /dev/null
+++ b/engines/pegasus/items/inventory/inventoryitem.cpp
@@ -0,0 +1,110 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/stream.h"
+
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/inventory/inventoryitem.h"
+
+namespace Pegasus {
+
+InventoryItem::InventoryItem(const ItemID id, const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) :
+ Item(id, neighborhood, room, direction) {
+
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ Common::SeekableReadStream *leftInfo = vm->_resFork->getResource(MKTAG('L', 'e', 'f', 't'), kItemBaseResID + id);
+ if (leftInfo) {
+ _leftAreaInfo = readItemState(leftInfo);
+ delete leftInfo;
+ } else {
+ _leftAreaInfo.numEntries = 0;
+ _leftAreaInfo.entries = 0;
+ }
+
+ Common::SeekableReadStream *inventoryInfo = vm->_resFork->getResource(MKTAG('I', 'n', 'v', 'I'), kItemBaseResID + id);
+ if (inventoryInfo) {
+ _inventoryInfo.panelStart = inventoryInfo->readUint32BE();
+ _inventoryInfo.panelStop = inventoryInfo->readUint32BE();
+ delete inventoryInfo;
+ } else {
+ _inventoryInfo.panelStart = _inventoryInfo.panelStop = 0;
+ }
+
+ _itemAnimationTime = 0;
+}
+
+InventoryItem::~InventoryItem() {
+ delete[] _leftAreaInfo.entries;
+}
+
+ItemType InventoryItem::getItemType() {
+ return kInventoryItemType;
+}
+
+TimeValue InventoryItem::getLeftAreaTime() const {
+ if (!_leftAreaInfo.entries)
+ return 0xffffffff;
+
+ TimeValue time;
+ ItemState state;
+
+ findItemStateEntryByState(_leftAreaInfo, _itemState, time);
+ if (time == 0xffffffff)
+ getItemStateEntry(_leftAreaInfo, 0, state, time);
+
+ return time;
+}
+
+void InventoryItem::setAnimationTime(const TimeValue time) {
+ _itemAnimationTime = time;
+}
+
+TimeValue InventoryItem::getAnimationTime() const {
+ return _itemAnimationTime;
+}
+
+// Must affect images in left area.
+void InventoryItem::select() {
+ Item::select();
+
+ if (g_AIArea)
+ g_AIArea->setAIAreaToTime(kInventorySignature, kLeftAreaSignature, getLeftAreaTime());
+}
+
+void InventoryItem::deselect() {
+ Item::deselect();
+
+ if (g_AIArea)
+ g_AIArea->setAIAreaToTime(kInventorySignature, kLeftAreaSignature, 0xffffffff);
+}
+
+void InventoryItem::getPanelTimes(TimeValue &start, TimeValue &stop) const {
+ start = _inventoryInfo.panelStart;
+ stop = _inventoryInfo.panelStop;
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/inventory/inventoryitem.h b/engines/pegasus/items/inventory/inventoryitem.h
new file mode 100644
index 0000000000..b526463b18
--- /dev/null
+++ b/engines/pegasus/items/inventory/inventoryitem.h
@@ -0,0 +1,67 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_INVENTORY_INVENTORYITEM_H
+#define PEGASUS_ITEMS_INVENTORY_INVENTORYITEM_H
+
+#include "pegasus/items/item.h"
+
+namespace Pegasus {
+
+// JMPInventoryInfo contains the resource data used by InventoryItems.
+
+struct JMPInventoryInfo {
+ TimeValue panelStart;
+ TimeValue panelStop;
+};
+
+class InventoryItem : public Item {
+public:
+ InventoryItem(const ItemID, const NeighborhoodID, const RoomID, const DirectionConstant);
+ virtual ~InventoryItem();
+
+ virtual ItemType getItemType();
+
+ void getPanelTimes(TimeValue &, TimeValue &) const;
+ TimeValue getLeftAreaTime() const;
+
+ void setAnimationTime(const TimeValue);
+ TimeValue getAnimationTime() const;
+
+ virtual void toggleItemState() {}
+
+ // Must affect images in left area.
+ virtual void select();
+ virtual void deselect();
+
+protected:
+ JMPInventoryInfo _inventoryInfo;
+ ItemStateInfo _leftAreaInfo;
+ TimeValue _itemAnimationTime;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/inventory/keycard.cpp b/engines/pegasus/items/inventory/keycard.cpp
new file mode 100644
index 0000000000..c818b6675b
--- /dev/null
+++ b/engines/pegasus/items/inventory/keycard.cpp
@@ -0,0 +1,59 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/pegasus.h"
+#include "pegasus/items/inventory/keycard.h"
+
+namespace Pegasus {
+
+KeyCard::KeyCard(const ItemID id, const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) :
+ InventoryItem(id, neighborhood, room, direction) {
+ setItemState(kFlashlightOff);
+}
+
+void KeyCard::toggleItemState() {
+ if (getItemState() == kFlashlightOff)
+ setItemState(kFlashlightOn);
+ else
+ setItemState(kFlashlightOff);
+}
+
+void KeyCard::setItemState(const ItemState newState) {
+ if (newState != getItemState()) {
+ InventoryItem::setItemState(newState);
+ ((PegasusEngine *)g_engine)->checkFlashlight();
+ }
+}
+
+bool KeyCard::isFlashlightOn() {
+ return getItemState() == kFlashlightOn;
+}
+
+void KeyCard::removedFromInventory() {
+ if (isFlashlightOn())
+ setItemState(kFlashlightOff);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/inventory/keycard.h b/engines/pegasus/items/inventory/keycard.h
new file mode 100644
index 0000000000..c30c789786
--- /dev/null
+++ b/engines/pegasus/items/inventory/keycard.h
@@ -0,0 +1,48 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_INVENTORY_KEYCARD_H
+#define PEGASUS_ITEMS_INVENTORY_KEYCARD_H
+
+#include "pegasus/items/inventory/inventoryitem.h"
+
+namespace Pegasus {
+
+class KeyCard : public InventoryItem {
+public:
+ KeyCard(const ItemID, const NeighborhoodID, const RoomID, const DirectionConstant);
+ virtual ~KeyCard() {}
+
+ virtual void toggleItemState();
+ virtual void setItemState(const ItemState);
+ bool isFlashlightOn();
+
+protected:
+ virtual void removedFromInventory();
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/inventorypicture.cpp b/engines/pegasus/items/inventorypicture.cpp
new file mode 100644
index 0000000000..84999c0b22
--- /dev/null
+++ b/engines/pegasus/items/inventorypicture.cpp
@@ -0,0 +1,370 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/pegasus.h"
+#include "pegasus/transition.h"
+#include "pegasus/items/inventorypicture.h"
+#include "pegasus/items/biochips/biochipitem.h"
+#include "pegasus/items/inventory/inventoryitem.h"
+
+namespace Pegasus {
+
+InventoryPicture::InventoryPicture(const DisplayElementID id, InputHandler *nextHandler, Inventory *inventory) :
+ InputHandler(nextHandler), Picture(id), _panelMovie(kNoDisplayElement){
+ _inventory = inventory;
+ _lastReferenceCount = 0xffffffff;
+
+ if (_inventory->getNumItems() > 0) {
+ _currentItemIndex = 0;
+ _currentItem = (Item *)_inventory->getItemAt(0);
+ } else {
+ _currentItemIndex = -1;
+ _currentItem = 0;
+ }
+
+ _active = false;
+ _shouldDrawHighlight = true;
+ _itemsPerRow = 1;
+ _numberOfRows = 1;
+ _itemWidth = 0;
+ _itemHeight = 0;
+ _itemX = 0;
+ _itemY = 0;
+}
+
+void InventoryPicture::initInventoryImage(Transition *transition) {
+ initFromPICTFile(_pictName, true);
+ _panelMovie.shareSurface(this);
+ _panelMovie.initFromMovieFile(_movieName);
+ _panelMovie.getBounds(_highlightBounds);
+ _panelMovie.setTriggeredElement(transition);
+ _highlightImage.initFromPICTFile(_highlightName, true);
+}
+
+void InventoryPicture::throwAwayInventoryImage() {
+ if (isSurfaceValid()) {
+ _panelMovie.releaseMovie();
+ _highlightImage.deallocateSurface();
+ deallocateSurface();
+ }
+}
+
+void InventoryPicture::getItemXY(uint32 index, CoordType &x, CoordType &y) {
+ x = (index % _itemsPerRow) * _itemWidth + _itemX;
+ y = (index / _itemsPerRow) * _itemHeight + _itemY;
+}
+
+void InventoryPicture::drawItemHighlight(const Common::Rect &r) {
+ if (_highlightImage.isSurfaceValid()) {
+ Common::Rect r2 = _highlightBounds;
+ Common::Rect bounds;
+ getBounds(bounds);
+
+ r2.translate(bounds.left, bounds.top);
+ r2 = r2.findIntersectingRect(r);
+ if (!r2.isEmpty()) {
+ Common::Rect r1 = r2;
+ r1.translate(-bounds.left - _highlightBounds.left, -bounds.top - _highlightBounds.top);
+ _highlightImage.drawImage(r1, r2);
+ }
+ }
+}
+
+void InventoryPicture::draw(const Common::Rect &r) {
+ Picture::draw(r);
+ if (_inventory->getNumItems() != 0 && _shouldDrawHighlight)
+ drawItemHighlight(r);
+}
+
+// Assumes index >= 0.
+void InventoryPicture::setCurrentItemIndex(int32 index) {
+ if (index >= _inventory->getNumItems())
+ index = _inventory->getNumItems() - 1;
+
+ Item *currentItem = 0;
+ if (index >= 0)
+ currentItem = (Item *)_inventory->getItemAt(index);
+
+ if (currentItem != _currentItem) {
+ if (_currentItem) {
+ if (_currentItem->isSelected())
+ _currentItem->deselect();
+
+ if (_active)
+ unhighlightCurrentItem();
+ }
+
+ _currentItemIndex = index;
+ _currentItem = currentItem;
+ if (_currentItem) {
+ _currentItem->select();
+
+ if (_active)
+ highlightCurrentItem();
+ }
+
+ if (_active)
+ triggerRedraw();
+ }
+}
+
+void InventoryPicture::setCurrentItemID(ItemID id) {
+ int32 index = _inventory->findIndexOf(id);
+ if (index >= 0)
+ setCurrentItemIndex(index);
+}
+
+InventoryResult InventoryPicture::addInventoryItem(Item *item) {
+ InventoryResult result = _inventory->addItem(item);
+
+ if (result == kInventoryOK)
+ setCurrentItemIndex(_inventory->findIndexOf(item));
+
+ return result;
+}
+
+InventoryResult InventoryPicture::removeInventoryItem(Item *item) {
+ InventoryResult result = _inventory->removeItem(item);
+
+ if (result == kInventoryOK)
+ setCurrentItemIndex(getCurrentItemIndex());
+
+ return result;
+}
+
+void InventoryPicture::removeAllItems() {
+ _inventory->removeAllItems();
+ setCurrentItemIndex(0);
+}
+
+bool InventoryPicture::itemInInventory(Item *item) {
+ return _inventory->itemInInventory(item);
+}
+
+bool InventoryPicture::itemInInventory(const ItemID id) {
+ return _inventory->itemInInventory(id);
+}
+
+void InventoryPicture::panelUp() {
+ allowInput(true);
+}
+
+// Must ensure that the picture matches the _inventory member variable.
+void InventoryPicture::activateInventoryPicture() {
+ if (_active)
+ return;
+
+ allowInput(false);
+
+ if (_lastReferenceCount != _inventory->getReferenceCount()) {
+ uint32 numItems = _inventory->getNumItems();
+
+ CoordType x, y;
+ getItemXY(0, x, y);
+ _panelMovie.moveMovieBoxTo(x, y);
+ _panelMovie.show();
+
+ for (uint32 i = 0; i < numItems; i++) {
+ Item *item = (Item *)_inventory->getItemAt(i);
+ if (item == _currentItem)
+ item->select();
+
+ getItemXY(i, x, y);
+ _panelMovie.moveMovieBoxTo(x, y);
+ _panelMovie.setTime(getItemPanelTime(item));
+ _panelMovie.redrawMovieWorld();
+ }
+
+ uint32 numSlots = _itemsPerRow * _numberOfRows;
+
+ for (uint32 i = numItems; i < numSlots; i++) {
+ getItemXY(i, x, y);
+ _panelMovie.moveMovieBoxTo(x, y);
+ _panelMovie.setTime(0);
+ _panelMovie.redrawMovieWorld();
+ }
+
+ _lastReferenceCount = _inventory->getReferenceCount();
+ }
+
+ show(); // *** Do we really need this?
+ if (_currentItem)
+ highlightCurrentItem();
+
+ _active = true;
+}
+
+void InventoryPicture::deactivateInventoryPicture() {
+ if (!_active)
+ return;
+
+ _active = false;
+ allowInput(false);
+ _panelMovie.hide();
+ hide();
+
+ if (_inventory->getNumItems() != 0)
+ if (!_currentItem->isActive())
+ _currentItem->activate();
+}
+
+void InventoryPicture::handleInput(const Input &input, const Hotspot *cursorSpot) {
+ if (_active) {
+ if (input.upButtonDown()) {
+ if (_currentItemIndex - _itemsPerRow >= 0)
+ setCurrentItemIndex(_currentItemIndex - _itemsPerRow);
+ } else if (input.downButtonDown()) {
+ if (_currentItemIndex + _itemsPerRow < _inventory->getNumItems())
+ setCurrentItemIndex(_currentItemIndex + _itemsPerRow);
+ } else if (input.leftButtonDown()) {
+ if ((_currentItemIndex % _itemsPerRow) != 0)
+ setCurrentItemIndex(_currentItemIndex - 1);
+ } else if (input.rightButtonDown()) {
+ if (((_currentItemIndex + 1) % _itemsPerRow) != 0 && _currentItemIndex + 1 < _inventory->getNumItems())
+ setCurrentItemIndex(_currentItemIndex + 1);
+ }
+ }
+
+ InputHandler::handleInput(input, cursorSpot);
+}
+
+void InventoryPicture::highlightCurrentItem() {
+ CoordType x, y;
+ getItemXY(_currentItemIndex, x, y);
+ _highlightBounds.moveTo(x, y);
+}
+
+InventoryItemsPicture::InventoryItemsPicture(const DisplayElementID id, InputHandler *nextHandler, Inventory *inventory) :
+ InventoryPicture(id, nextHandler, inventory) {
+ _pictName = "Images/Items/Inventory/Inventory Panel";
+ _movieName = "Images/Items/Inventory/Inventory Panel Movie";
+ _highlightName = "Images/Items/Inventory/Inventory Hilite";
+
+ _itemsPerRow = 3;
+ _numberOfRows = 3;
+ _itemWidth = 88;
+ _itemHeight = 64;
+ _itemX = 8;
+ _itemY = 26;
+ _isLooping = true;
+}
+
+void InventoryItemsPicture::loopCurrentItem() {
+ if (_isLooping) {
+ CoordType x, y;
+ getItemXY(_currentItemIndex, x, y);
+ _panelMovie.moveMovieBoxTo(x, y);
+ _highlightBounds.moveTo(x, y);
+
+ TimeValue start, stop;
+ ((InventoryItem *)_currentItem)->getPanelTimes(start, stop);
+ _panelMovie.stop();
+ _panelMovie.setFlags(0);
+ _panelMovie.setSegment(start, stop);
+ _panelMovie.setFlags(kLoopTimeBase);
+ _panelMovie.setTime(((InventoryItem *)_currentItem)->getAnimationTime());
+ _panelMovie.start();
+ }
+}
+
+void InventoryItemsPicture::highlightCurrentItem() {
+ InventoryPicture::highlightCurrentItem();
+ loopCurrentItem();
+}
+
+void InventoryItemsPicture::unhighlightCurrentItem() {
+ InventoryPicture::unhighlightCurrentItem();
+ _panelMovie.stop();
+ _panelMovie.setFlags(0);
+ ((InventoryItem *)_currentItem)->setAnimationTime(_panelMovie.getTime());
+}
+
+TimeValue InventoryItemsPicture::getItemPanelTime(Item *item) {
+ TimeValue start, stop;
+ ((InventoryItem *)item)->getPanelTimes(start, stop);
+ ((InventoryItem *)item)->setAnimationTime(start);
+ return start;
+}
+
+void InventoryItemsPicture::deactivateInventoryPicture() {
+ if (_active) {
+ InventoryPicture::deactivateInventoryPicture();
+ _panelMovie.stop();
+ _panelMovie.setFlags(0);
+ _panelMovie.setSegment(0, _panelMovie.getDuration());
+ _isLooping = true;
+ }
+}
+
+void InventoryItemsPicture::playEndMessage(DisplayElement *pushElement) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ Movie endMessage(0);
+
+ _shouldDrawHighlight = false;
+ endMessage.shareSurface(this);
+ endMessage.initFromMovieFile("Images/Caldoria/A56 Congrats");
+ endMessage.moveMovieBoxTo(kFinalMessageLeft - kInventoryPushLeft, kFinalMessageTop - kInventoryPushTop);
+ endMessage.setTriggeredElement(pushElement);
+ endMessage.start();
+
+ while (endMessage.isRunning()) {
+ vm->checkCallBacks();
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ endMessage.stop();
+}
+
+BiochipPicture::BiochipPicture(const DisplayElementID id, InputHandler *nextHandler, Inventory *inventory) :
+ InventoryPicture(id, nextHandler, inventory) {
+ _pictName = "Images/Items/Biochips/Biochip Panel";
+ _movieName = "Images/Items/Biochips/Biochip Panel Movie";
+ _highlightName = "Images/Items/Biochips/BioChip Hilite";
+
+ _itemsPerRow = 4;
+ _numberOfRows = 2;
+ _itemWidth = 46;
+ _itemHeight = 46;
+ _itemX = 4;
+ _itemY = 24;
+}
+
+void BiochipPicture::unhighlightCurrentItem() {
+ InventoryPicture::unhighlightCurrentItem();
+ CoordType x, y;
+ getItemXY(_currentItemIndex, x, y);
+ _panelMovie.show();
+ _panelMovie.moveMovieBoxTo(x, y);
+ _panelMovie.setTime(getItemPanelTime(_currentItem));
+ _panelMovie.redrawMovieWorld();
+}
+
+TimeValue BiochipPicture::getItemPanelTime(Item *item) {
+ return ((BiochipItem *)item)->getPanelTime();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/inventorypicture.h b/engines/pegasus/items/inventorypicture.h
new file mode 100644
index 0000000000..18e85ef988
--- /dev/null
+++ b/engines/pegasus/items/inventorypicture.h
@@ -0,0 +1,125 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_INVENTORYPICTURE_H
+#define PEGASUS_ITEMS_INVENTORYPICTURE_H
+
+#include "pegasus/input.h"
+#include "pegasus/movie.h"
+#include "pegasus/surface.h"
+
+namespace Pegasus {
+
+class Inventory;
+class Item;
+class Input;
+class Transition;
+
+class InventoryPicture : public InputHandler, public Picture {
+public:
+ InventoryPicture(const DisplayElementID, InputHandler *, Inventory *);
+ virtual ~InventoryPicture() {}
+
+ void initInventoryImage(Transition *);
+ void throwAwayInventoryImage();
+
+ void panelUp();
+ void activateInventoryPicture();
+ void deactivateInventoryPicture();
+ void handleInput(const Input &, const Hotspot *);
+ bool wantsCursor() { return false; }
+
+ InventoryResult addInventoryItem(Item *);
+ InventoryResult removeInventoryItem(Item *);
+ void removeAllItems();
+ Item *getCurrentItem() { return _currentItem; }
+ void setCurrentItemIndex(int32);
+ void setCurrentItemID(ItemID);
+ int32 getCurrentItemIndex() { return _currentItemIndex; }
+ bool itemInInventory(Item *);
+ bool itemInInventory(const ItemID);
+
+protected:
+ void getItemXY(uint32, CoordType &, CoordType &);
+ void draw(const Common::Rect &);
+ void drawItemHighlight(const Common::Rect &);
+ virtual void highlightCurrentItem();
+ virtual void unhighlightCurrentItem() {}
+ virtual TimeValue getItemPanelTime(Item *) = 0;
+
+ Inventory *_inventory;
+ uint32 _lastReferenceCount;
+ Frame _highlightImage;
+ Movie _panelMovie;
+ int32 _currentItemIndex;
+ Item *_currentItem;
+ Common::Rect _highlightBounds;
+ bool _active, _shouldDrawHighlight;
+
+ Common::String _pictName;
+ Common::String _movieName;
+ Common::String _highlightName;
+ uint16 _itemsPerRow;
+ uint16 _numberOfRows;
+ uint16 _itemWidth;
+ uint16 _itemHeight;
+ uint16 _itemX;
+ uint16 _itemY;
+};
+
+class InventoryItemsPicture : public InventoryPicture {
+public:
+ InventoryItemsPicture(const DisplayElementID, InputHandler *, Inventory *);
+ virtual ~InventoryItemsPicture() {}
+
+ void deactivateInventoryPicture();
+
+ void disableLooping() { _isLooping = false; }
+
+ void playEndMessage(DisplayElement *);
+
+protected:
+ virtual void highlightCurrentItem();
+ virtual void unhighlightCurrentItem();
+ virtual TimeValue getItemPanelTime(Item *);
+ void loopCurrentItem();
+
+ InputHandler *_previousHandler;
+ bool _isLooping;
+};
+
+class BiochipPicture : public InventoryPicture {
+public:
+ BiochipPicture(const DisplayElementID, InputHandler *, Inventory *);
+ virtual ~BiochipPicture() {}
+
+protected:
+ virtual void unhighlightCurrentItem();
+ virtual TimeValue getItemPanelTime(Item *);
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/item.cpp b/engines/pegasus/items/item.cpp
new file mode 100644
index 0000000000..a49bb4a466
--- /dev/null
+++ b/engines/pegasus/items/item.cpp
@@ -0,0 +1,314 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/error.h"
+#include "common/stream.h"
+
+#include "pegasus/constants.h"
+#include "pegasus/elements.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/surface.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/item.h"
+#include "pegasus/items/itemlist.h"
+#include "pegasus/items/biochips/biochipitem.h"
+#include "pegasus/items/inventory/inventoryitem.h"
+
+namespace Pegasus {
+
+Item::Item(const ItemID id, const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) : IDObject(id) {
+ _itemNeighborhood = neighborhood;
+ _itemRoom = room;
+ _itemDirection = direction;
+ _itemWeight = 1;
+ _itemOwnerID = kNoActorID;
+ _itemState = 0;
+
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ Common::SeekableReadStream *info = vm->_resFork->getResource(kItemInfoResType, kItemBaseResID + id);
+ if (info) {
+ _itemInfo.infoLeftTime = info->readUint32BE();
+ _itemInfo.infoRightStart = info->readUint32BE();
+ _itemInfo.infoRightStop = info->readUint32BE();
+ _itemInfo.dragSpriteNormalID = info->readUint16BE();
+ _itemInfo.dragSpriteUsedID = info->readUint16BE();
+
+ if (vm->isDemo()) {
+ // Adjust info right times to account for the stuff that was chopped out of the
+ // info right movies.
+ // Assumes time scale of 600.
+
+ // Gap times in seconds
+ static const TimeValue kGap1 = 24;
+ static const TimeValue kGap2 = 34;
+ static const TimeValue kGap3 = 4;
+ static const TimeValue kGap4 = 4;
+
+ static const TimeValue kGapForGroup1 = kGap1;
+ static const TimeValue kGapForGroup2 = kGapForGroup1 + kGap2;
+ static const TimeValue kGapForGroup3 = kGapForGroup2 + kGap3;
+ static const TimeValue kGapForGroup4 = kGapForGroup3 + kGap4;
+
+ switch (id) {
+ case kHistoricalLog:
+ case kJourneymanKey:
+ case kKeyCard:
+ _itemInfo.infoRightStart -= 600 * kGapForGroup1;
+ _itemInfo.infoRightStop -= 600 * kGapForGroup1;
+ break;
+ case kAIBiochip:
+ _itemInfo.infoRightStart -= 600 * kGapForGroup2;
+ _itemInfo.infoRightStop -= 600 * kGapForGroup2;
+ break;
+ case kMapBiochip:
+ _itemInfo.infoRightStart -= 600 * kGapForGroup3;
+ _itemInfo.infoRightStop -= 600 * kGapForGroup3;
+ break;
+ case kPegasusBiochip:
+ _itemInfo.infoRightStart -= 600 * kGapForGroup4;
+ _itemInfo.infoRightStop -= 600 * kGapForGroup4;
+ break;
+ }
+ }
+
+ delete info;
+ } else {
+ memset(&_itemInfo, 0, sizeof(_itemInfo));
+ }
+
+ Common::SeekableReadStream *middleAreaInfo = vm->_resFork->getResource(kMiddleAreaInfoResType, kItemBaseResID + id);
+ if (middleAreaInfo) {
+ _sharedAreaInfo = readItemState(middleAreaInfo);
+ delete middleAreaInfo;
+ } else {
+ // Only kArgonPickup does not have this
+ memset(&_sharedAreaInfo, 0, sizeof(_sharedAreaInfo));
+ }
+
+ Common::SeekableReadStream *extraInfo = vm->_resFork->getResource(kItemExtraInfoResType, kItemBaseResID + id);
+ if (!extraInfo)
+ error("Extra info not found for item %d", id);
+
+ _itemExtras.numEntries = extraInfo->readUint16BE();
+ _itemExtras.entries = new ItemExtraEntry[_itemExtras.numEntries];
+ for (uint16 i = 0; i < _itemExtras.numEntries; i++) {
+ _itemExtras.entries[i].extraID = extraInfo->readUint32BE();
+ _itemExtras.entries[i].extraArea = extraInfo->readUint16BE();
+ _itemExtras.entries[i].extraStart = extraInfo->readUint32BE();
+ _itemExtras.entries[i].extraStop = extraInfo->readUint32BE();
+ }
+
+ delete extraInfo;
+
+ g_allItems.push_back(this);
+}
+
+Item::~Item() {
+ delete[] _sharedAreaInfo.entries;
+ delete[] _itemExtras.entries;
+}
+
+void Item::writeToStream(Common::WriteStream *stream) {
+ stream->writeUint16BE(_itemNeighborhood);
+ stream->writeUint16BE(_itemRoom);
+ stream->writeByte(_itemDirection);
+ stream->writeUint16BE(_itemOwnerID);
+ stream->writeUint16BE(_itemState);
+}
+
+void Item::readFromStream(Common::ReadStream *stream) {
+ _itemNeighborhood = stream->readUint16BE();
+ _itemRoom = stream->readUint16BE();
+ _itemDirection = stream->readByte();
+ _itemOwnerID = stream->readUint16BE();
+ _itemState = stream->readUint16BE();
+}
+
+ActorID Item::getItemOwner() const {
+ return _itemOwnerID;
+}
+
+void Item::setItemOwner(const ActorID owner) {
+ _itemOwnerID = owner;
+
+ if (owner == kNoActorID) {
+ if (isSelected())
+ deselect();
+ removedFromInventory();
+ } else {
+ addedToInventory();
+ }
+}
+
+WeightType Item::getItemWeight() {
+ return _itemWeight;
+}
+
+ItemState Item::getItemState() const {
+ return _itemState;
+}
+
+void Item::setItemState(const ItemState state) {
+ if (state != _itemState) {
+ _itemState = state;
+
+ if (getItemType() == kInventoryItemType && ((PegasusEngine *)g_engine)->getCurrentInventoryItem() == (InventoryItem *)this)
+ select();
+ else if (getItemType() == kBiochipItemType && ((PegasusEngine *)g_engine)->getCurrentBiochip() == (BiochipItem *)this)
+ select();
+ }
+}
+
+void Item::getItemRoom(NeighborhoodID &neighborhood, RoomID &room, DirectionConstant &direction) const {
+ neighborhood = _itemNeighborhood;
+ room = _itemRoom;
+ direction = _itemDirection;
+}
+
+void Item::setItemRoom(const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) {
+ _itemNeighborhood = neighborhood;
+ _itemRoom = room;
+ _itemDirection = direction;
+
+ if (neighborhood == kNoNeighborhoodID)
+ pickedUp();
+ else
+ dropped();
+}
+
+NeighborhoodID Item::getItemNeighborhood() const {
+ return _itemNeighborhood;
+}
+
+TimeValue Item::getSharedAreaTime() const {
+ if (!_sharedAreaInfo.entries)
+ return 0xffffffff;
+
+ TimeValue time;
+ ItemState state;
+
+ findItemStateEntryByState(_sharedAreaInfo, _itemState, time);
+ if (time == 0xffffffff)
+ getItemStateEntry(_sharedAreaInfo, 0, state, time);
+
+ return time;
+}
+
+// Must affect images in shared area.
+void Item::select() {
+ _isSelected = true;
+
+ if (g_AIArea) {
+ if (getItemType() == kInventoryItemType)
+ g_AIArea->setAIAreaToTime(kInventorySignature, kMiddleAreaSignature, getSharedAreaTime());
+ else
+ g_AIArea->setAIAreaToTime(kBiochipSignature, kMiddleAreaSignature, getSharedAreaTime());
+ }
+}
+
+void Item::deselect() {
+ _isActive = false;
+ _isSelected = false;
+
+ if (g_AIArea) {
+ if (getItemType() == kInventoryItemType)
+ g_AIArea->setAIAreaToTime(kInventorySignature, kMiddleAreaSignature, 0xffffffff);
+ else
+ g_AIArea->setAIAreaToTime(kBiochipSignature, kMiddleAreaSignature, 0xffffffff);
+ }
+}
+
+void Item::getItemStateEntry(ItemStateInfo info, uint32 index, ItemState &state, TimeValue &time) {
+ if (index < info.numEntries) {
+ state = info.entries[index].itemState;
+ time = info.entries[index].itemTime;
+ } else {
+ state = kNoItemState;
+ time = 0xffffffff;
+ }
+}
+
+void Item::findItemStateEntryByState(ItemStateInfo info, ItemState state, TimeValue &time) {
+ for (uint16 i = 0; i < info.numEntries; i++) {
+ if (info.entries[i].itemState == state) {
+ time = info.entries[i].itemTime;
+ return;
+ }
+ }
+
+ time = 0xffffffff;
+}
+
+ItemStateInfo Item::readItemState(Common::SeekableReadStream *stream) {
+ ItemStateInfo info;
+
+ info.numEntries = stream->readUint16BE();
+ info.entries = new ItemStateEntry[info.numEntries];
+ for (uint16 i = 0; i < info.numEntries; i++) {
+ info.entries[i].itemState = stream->readSint16BE();
+ info.entries[i].itemTime = stream->readUint32BE();
+ }
+
+ return info;
+}
+
+Sprite *Item::getDragSprite(const DisplayElementID id) const {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+ Sprite *result = new Sprite(id);
+ SpriteFrame *frame = new SpriteFrame();
+
+ frame->initFromPICTResource(vm->_resFork, _itemInfo.dragSpriteNormalID, true);
+ result->addFrame(frame, 0, 0);
+
+ if (_itemInfo.dragSpriteNormalID != _itemInfo.dragSpriteUsedID) {
+ frame = new SpriteFrame();
+ frame->initFromPICTResource(vm->_resFork, _itemInfo.dragSpriteUsedID, true);
+ }
+
+ result->addFrame(frame, 0, 0);
+ result->setCurrentFrameIndex(0);
+ return result;
+}
+
+TimeValue Item::getInfoLeftTime() const {
+ return _itemInfo.infoLeftTime;
+}
+
+void Item::getInfoRightTimes(TimeValue &start, TimeValue &stop) const {
+ start = _itemInfo.infoRightStart;
+ stop = _itemInfo.infoRightStop;
+}
+
+void Item::findItemExtra(const uint32 extraID, ItemExtraEntry &entry) {
+ for (uint32 i = 0; i < _itemExtras.numEntries; i++) {
+ if (_itemExtras.entries[i].extraID == extraID) {
+ entry = _itemExtras.entries[i];
+ return;
+ }
+ }
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/item.h b/engines/pegasus/items/item.h
new file mode 100644
index 0000000000..efcf24100c
--- /dev/null
+++ b/engines/pegasus/items/item.h
@@ -0,0 +1,363 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_ITEM_H
+#define PEGASUS_ITEMS_ITEM_H
+
+#include "common/endian.h"
+
+#include "pegasus/types.h"
+#include "pegasus/util.h"
+
+namespace Common {
+ class Error;
+ class ReadStream;
+ class WriteStream;
+ class SeekableReadStream;
+}
+
+namespace Pegasus {
+
+// JMPItemInfo contains resource data used by all Items.
+
+struct JMPItemInfo {
+ TimeValue infoLeftTime;
+ TimeValue infoRightStart;
+ TimeValue infoRightStop;
+ uint32 dragSpriteNormalID;
+ uint32 dragSpriteUsedID;
+};
+
+// ItemStateEntry contains a single state/TimeValue pair. The TimeValue is
+// the time value to set the shared area movie that corresponds with the given
+// state of an inventory item.
+
+struct ItemStateEntry {
+ ItemState itemState;
+ TimeValue itemTime;
+};
+
+struct ItemStateInfo {
+ uint16 numEntries; // For easy ResEdit access
+ ItemStateEntry *entries;
+};
+
+// ItemExtraEntry
+
+static const short kLeftAreaExtra = 0;
+static const short kMiddleAreaExtra = 1;
+static const short kRightAreaExtra = 2;
+
+struct ItemExtraEntry {
+ uint32 extraID;
+ uint16 extraArea;
+ TimeValue extraStart;
+ TimeValue extraStop;
+};
+
+struct ItemExtraInfo {
+ uint16 numEntries; // For easy ResEdit access
+ ItemExtraEntry *entries;
+};
+
+// Inventory info resource type and ID:
+// Individual inventory items are stored in these resource types.
+// Resource ID is item ID + kItemBaseResID.
+
+static const uint32 kItemInfoResType = MKTAG('I', 't', 'e', 'm'); // JMPItemInfoHandle
+static const uint32 kLeftAreaInfoResType = MKTAG('L', 'e', 'f', 't'); // ItemStateInfoHandle
+static const uint32 kMiddleAreaInfoResType = MKTAG('M', 'i', 'd', 'l'); // ItemStateInfoHandle
+static const uint32 kRightAreaInfoResType = MKTAG('R', 'g', 'h', 't'); // ItemStateInfoHandle
+static const uint32 kItemExtraInfoResType = MKTAG('I', 'X', 't', 'r'); // ItemExtraInfoHandle
+
+static const uint16 kItemBaseResID = 128;
+
+// Item IDs.
+
+static const ItemID kAirMask = 7;
+static const ItemID kAntidote = 8;
+static const ItemID kArgonCanister = 9;
+static const ItemID kCardBomb = 10;
+static const ItemID kCrowbar = 11;
+static const ItemID kGasCanister = 12;
+static const ItemID kHistoricalLog = 13;
+static const ItemID kJourneymanKey = 14;
+static const ItemID kKeyCard = 15;
+static const ItemID kMachineGun = 16;
+static const ItemID kMarsCard = 17;
+static const ItemID kNitrogenCanister = 18;
+static const ItemID kOrangeJuiceGlassFull = 19;
+static const ItemID kOrangeJuiceGlassEmpty = 20;
+static const ItemID kPoisonDart = 21;
+static const ItemID kSinclairKey = 22;
+static const ItemID kStunGun = 23;
+static const ItemID kArgonPickup = 24;
+
+// Biochips.
+
+static const ItemID kAIBiochip = 0;
+static const ItemID kInterfaceBiochip = 1;
+static const ItemID kMapBiochip = 2;
+static const ItemID kOpticalBiochip = 3;
+static const ItemID kPegasusBiochip = 4;
+static const ItemID kRetinalScanBiochip = 5;
+static const ItemID kShieldBiochip = 6;
+
+static const ItemID kNumItems = 25;
+
+// Item States.
+
+static const ItemState kAI000 = 0;
+static const ItemState kAI005 = 1;
+static const ItemState kAI006 = 2;
+static const ItemState kAI010 = 3;
+static const ItemState kAI015 = 4;
+static const ItemState kAI016 = 5;
+static const ItemState kAI020 = 6;
+static const ItemState kAI024 = 7;
+static const ItemState kAI100 = 8;
+static const ItemState kAI101 = 9;
+static const ItemState kAI105 = 10;
+static const ItemState kAI106 = 11;
+static const ItemState kAI110 = 12;
+static const ItemState kAI111 = 13;
+static const ItemState kAI115 = 14;
+static const ItemState kAI116 = 15;
+static const ItemState kAI120 = 16;
+static const ItemState kAI121 = 17;
+static const ItemState kAI124 = 18;
+static const ItemState kAI125 = 19;
+static const ItemState kAI126 = 20;
+static const ItemState kAI200 = 21;
+static const ItemState kAI201 = 22;
+static const ItemState kAI202 = 23;
+static const ItemState kAI205 = 24;
+static const ItemState kAI206 = 25;
+static const ItemState kAI210 = 26;
+static const ItemState kAI211 = 27;
+static const ItemState kAI212 = 28;
+static const ItemState kAI215 = 29;
+static const ItemState kAI216 = 30;
+static const ItemState kAI220 = 31;
+static const ItemState kAI221 = 32;
+static const ItemState kAI222 = 33;
+static const ItemState kAI224 = 34;
+static const ItemState kAI225 = 35;
+static const ItemState kAI226 = 36;
+static const ItemState kAI300 = 37;
+static const ItemState kAI301 = 38;
+static const ItemState kAI302 = 39;
+static const ItemState kAI303 = 40;
+static const ItemState kAI305 = 41;
+static const ItemState kAI306 = 42;
+static const ItemState kAI310 = 43;
+static const ItemState kAI311 = 44;
+static const ItemState kAI312 = 45;
+static const ItemState kAI313 = 46;
+static const ItemState kAI315 = 47;
+static const ItemState kAI316 = 48;
+static const ItemState kAI320 = 49;
+static const ItemState kAI321 = 50;
+static const ItemState kAI322 = 51;
+static const ItemState kAI323 = 52;
+static const ItemState kAI324 = 53;
+static const ItemState kAI325 = 54;
+static const ItemState kAI326 = 55;
+static const ItemState kNormalItem = 56;
+static const ItemState kMapUnavailable = 57;
+static const ItemState kMapEngaged = 58;
+static const ItemState kOptical000 = 59;
+static const ItemState kOptical001 = 60;
+static const ItemState kOptical002 = 61;
+static const ItemState kOptical010 = 62;
+static const ItemState kOptical011 = 63;
+static const ItemState kOptical012 = 64;
+static const ItemState kOptical020 = 65;
+static const ItemState kOptical021 = 66;
+static const ItemState kOptical100 = 67;
+static const ItemState kOptical101 = 68;
+static const ItemState kOptical102 = 69;
+static const ItemState kOptical110 = 70;
+static const ItemState kOptical111 = 71;
+static const ItemState kOptical112 = 72;
+static const ItemState kOptical120 = 73;
+static const ItemState kOptical121 = 74;
+static const ItemState kOptical200 = 75;
+static const ItemState kOptical201 = 76;
+static const ItemState kOptical210 = 77;
+static const ItemState kOptical211 = 78;
+static const ItemState kPegasusTSA00 = 79;
+static const ItemState kPegasusTSA10 = 80;
+static const ItemState kPegasusPrehistoric00 = 81;
+static const ItemState kPegasusPrehistoric01 = 82;
+static const ItemState kPegasusPrehistoric10 = 83;
+static const ItemState kPegasusPrehistoric11 = 84;
+static const ItemState kPegasusMars00 = 85;
+static const ItemState kPegasusMars01 = 86;
+static const ItemState kPegasusMars10 = 87;
+static const ItemState kPegasusMars11 = 88;
+static const ItemState kPegasusNorad00 = 89;
+static const ItemState kPegasusNorad01 = 90;
+static const ItemState kPegasusNorad10 = 91;
+static const ItemState kPegasusNorad11 = 92;
+static const ItemState kPegasusWSC00 = 93;
+static const ItemState kPegasusWSC01 = 94;
+static const ItemState kPegasusWSC10 = 95;
+static const ItemState kPegasusWSC11 = 96;
+static const ItemState kPegasusCaldoria = 97;
+static const ItemState kRetinalSimulating = 98;
+static const ItemState kShieldNormal = 99;
+static const ItemState kShieldRadiation = 100;
+static const ItemState kShieldPlasma = 101;
+static const ItemState kShieldCardBomb = 102;
+static const ItemState kShieldDraining = 103;
+static const ItemState kAirMaskEmptyOff = 104;
+static const ItemState kAirMaskEmptyFilter = 105;
+static const ItemState kAirMaskLowOff = 106;
+static const ItemState kAirMaskLowFilter = 107;
+static const ItemState kAirMaskLowOn = 108;
+static const ItemState kAirMaskFullOff = 109;
+static const ItemState kAirMaskFullFilter = 110;
+static const ItemState kAirMaskFullOn = 111;
+static const ItemState kArgonEmpty = 112;
+static const ItemState kArgonFull = 113;
+static const ItemState kFlashlightOff = 114;
+static const ItemState kFlashlightOn = 115;
+static const ItemState kNitrogenEmpty = 116;
+static const ItemState kNitrogenFull = 117;
+static const ItemState kFullGlass = 118;
+
+// Extra IDs.
+
+static const uint32 kRetinalScanSearching = 0;
+static const uint32 kRetinalScanActivated = 1;
+static const uint32 kShieldIntro = 2;
+static const uint32 kRemoveAirMask = 3;
+static const uint32 kRemoveArgon = 4;
+static const uint32 kRemoveCrowbar = 5;
+static const uint32 kGasCanLoop = 6;
+static const uint32 kRemoveJourneymanKey = 7;
+static const uint32 kRemoveMarsCard = 8;
+static const uint32 kRemoveNitrogen = 9;
+static const uint32 kRemoveGlass = 10;
+static const uint32 kRemoveDart = 11;
+static const uint32 kRemoveSinclairKey = 12;
+
+enum ItemType {
+ kInventoryItemType,
+ kBiochipItemType
+};
+
+class Sprite;
+
+/*
+
+ Item is an object which can be picked up and carried around.
+ Items have
+ a location
+ an ID.
+ weight
+ an owner (kNoActorID if no one is carrying the Item)
+
+*/
+
+class Item : public IDObject {
+public:
+ Item(const ItemID id, const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction);
+ virtual ~Item();
+
+ // WriteToStream writes everything EXCEPT the item's ID.
+ // It is assumed that the calling function will write and read the ID.
+ virtual void writeToStream(Common::WriteStream *stream);
+ virtual void readFromStream(Common::ReadStream *stream);
+
+ virtual ActorID getItemOwner() const;
+ virtual void setItemOwner(const ActorID owner);
+
+ void getItemRoom(NeighborhoodID &neighborhood, RoomID &room, DirectionConstant &direction) const;
+ void setItemRoom(const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction);
+ NeighborhoodID getItemNeighborhood() const;
+
+ virtual WeightType getItemWeight();
+
+ virtual void setItemState(const ItemState state);
+ virtual ItemState getItemState() const;
+
+ virtual ItemType getItemType() = 0;
+
+ TimeValue getInfoLeftTime() const;
+ void getInfoRightTimes(TimeValue &, TimeValue &) const;
+ TimeValue getSharedAreaTime() const;
+
+ Sprite *getDragSprite(const DisplayElementID) const;
+
+ /*
+ select -- called when this item becomes current. Also called when the inventory
+ panel holding this item is raised and this is the current item.
+ deselect -- called when this item is no longer current.
+ activate -- called on the current item when the panel is closed.
+ */
+ // In an override of these three member functions, you must call the inherited
+ // member functions.
+ virtual void select();
+ virtual void deselect();
+ virtual bool isSelected() { return _isSelected; }
+
+ virtual void activate() { _isActive = true; }
+ virtual bool isActive() { return _isActive; }
+ virtual void pickedUp() {}
+ virtual void addedToInventory() {}
+ virtual void removedFromInventory() {}
+ virtual void dropped() {}
+
+ // Called when the shared area is taken by another item, but this item is still
+ // selected.
+ virtual void giveUpSharedArea() {}
+ virtual void takeSharedArea() {}
+
+ void findItemExtra(const uint32 extraID, ItemExtraEntry &entry);
+
+protected:
+ NeighborhoodID _itemNeighborhood;
+ RoomID _itemRoom;
+ DirectionConstant _itemDirection;
+ ActorID _itemOwnerID;
+ WeightType _itemWeight;
+ ItemState _itemState;
+
+ JMPItemInfo _itemInfo;
+ ItemStateInfo _sharedAreaInfo;
+ ItemExtraInfo _itemExtras;
+ bool _isActive;
+ bool _isSelected;
+
+ static void getItemStateEntry(ItemStateInfo, uint32, ItemState &, TimeValue &);
+ static void findItemStateEntryByState(ItemStateInfo, ItemState, TimeValue &);
+ static ItemStateInfo readItemState(Common::SeekableReadStream *stream);
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/itemdragger.cpp b/engines/pegasus/items/itemdragger.cpp
new file mode 100644
index 0000000000..9e77ad5745
--- /dev/null
+++ b/engines/pegasus/items/itemdragger.cpp
@@ -0,0 +1,193 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/elements.h"
+#include "pegasus/hotspot.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/items/itemdragger.h"
+
+namespace Pegasus {
+
+SpriteDragger::SpriteDragger() {
+ _draggingSprite = 0;
+ _limitRect = Common::Rect(-30000, -30000, 30000, 30000);
+ _slopRect = Common::Rect(-30000, -30000, 30000, 30000);
+ _dragOffset.x = 0;
+ _dragOffset.y = 0;
+ _lastHotspot = 0;
+}
+
+void SpriteDragger::setDragSprite(Sprite *newSprite) {
+ if (!isTracking())
+ _draggingSprite = newSprite;
+}
+
+void SpriteDragger::setDragConstraints(const Common::Rect &limitRect, const Common::Rect &slopRect) {
+ if (!isTracking()) {
+ _rawLimitRect = limitRect;
+ _slopRect = slopRect;
+ }
+}
+
+void SpriteDragger::getDragConstraints(Common::Rect &limitRect, Common::Rect &slopRect) const {
+ limitRect = _rawLimitRect;
+ slopRect = _slopRect;
+}
+
+void SpriteDragger::startTracking(const Input &input) {
+ if (_draggingSprite) {
+ Tracker::startTracking(input);
+
+ if (isTracking()) {
+ input.getInputLocation(_startPoint);
+ _lastRawPoint = _startRawPoint = _startPoint;
+
+ Common::Rect r;
+ _draggingSprite->getBounds(r);
+ _dragOffset.x = _startPoint.x - r.left;
+ _dragOffset.y = _startPoint.y - r.top;
+
+ _limitRect = _rawLimitRect;
+ _limitRect.left += _dragOffset.x;
+ _limitRect.top += _dragOffset.y;
+ _limitRect.right -= r.width() - _dragOffset.x;
+ _limitRect.bottom -= r.height() - _dragOffset.y;
+ pinPointInRect(_limitRect, _startPoint);
+
+ _lastPoint = _startPoint;
+ if (_startPoint != _startRawPoint) {
+ Common::Point pt = _startPoint - _dragOffset;
+ _draggingSprite->moveElementTo(pt.x, pt.y);
+ }
+
+ _lastHotspot = g_allHotspots.findHotspot(_lastRawPoint);
+ if (_lastHotspot)
+ enterHotspot(_lastHotspot);
+ }
+ }
+}
+
+void SpriteDragger::continueTracking(const Input &input) {
+ if (_draggingSprite) {
+ Common::Point rawPoint;
+ input.getInputLocation(rawPoint);
+
+ if (!_slopRect.contains(rawPoint))
+ rawPoint = _startRawPoint;
+
+ if (rawPoint != _lastRawPoint) {
+ Common::Point newPoint = rawPoint;
+ pinPointInRect(_limitRect, newPoint);
+ newPoint -= _dragOffset;
+
+ if (newPoint != _lastPoint) {
+ _draggingSprite->moveElementTo(newPoint.x, newPoint.y);
+ _lastPoint = newPoint;
+ }
+
+ Hotspot *newHotspot = g_allHotspots.findHotspot(rawPoint);
+ if (newHotspot != _lastHotspot) {
+ if (_lastHotspot)
+ exitHotspot(_lastHotspot);
+ if (newHotspot)
+ enterHotspot(newHotspot);
+ _lastHotspot = newHotspot;
+ }
+
+ _lastRawPoint = rawPoint;
+ }
+ }
+}
+
+void SpriteDragger::pinPointInRect(const Common::Rect &r, Common::Point &pt) {
+ pt.x = CLIP<int>(pt.x, r.left, r.right - 1);
+ pt.y = CLIP<int>(pt.y, r.top, r.bottom - 1);
+}
+
+ItemDragger::ItemDragger(PegasusEngine *owner) : _inventoryDropSpot(kInventoryDropSpotID), _biochipDropSpot(kBiochipDropSpotID),
+ _inventoryHighlight(kInventoryDropHighlightID), _biochipHighlight(kBiochipDropHighlightID) {
+ _owner = owner;
+
+ Common::Rect r(kInventoryDropLeft, kInventoryDropTop, kInventoryDropRight, kInventoryDropBottom);
+ _inventoryDropSpot.setArea(r);
+ _inventoryDropSpot.setHotspotFlags(kDropItemSpotFlag);
+ g_allHotspots.push_back(&_inventoryDropSpot);
+
+ r = Common::Rect(kBiochipDropLeft, kBiochipDropTop, kBiochipDropRight, kBiochipDropBottom);
+ _biochipDropSpot.setArea(r);
+ _biochipDropSpot.setHotspotFlags(kDropBiochipSpotFlag);
+ g_allHotspots.push_back(&_biochipDropSpot);
+}
+
+void ItemDragger::startTracking(const Input &input) {
+ _inventoryHighlight.setDisplayOrder(kInventoryHiliteOrder);
+ _inventoryHighlight.startDisplaying();
+
+ _biochipHighlight.setDisplayOrder(kBiochipHiliteOrder);
+ _biochipHighlight.startDisplaying();
+
+ SpriteDragger::startTracking(input);
+}
+
+void ItemDragger::stopTracking(const Input &input) {
+ SpriteDragger::stopTracking(input);
+ _inventoryHighlight.hide();
+ _biochipHighlight.hide();
+ _inventoryHighlight.stopDisplaying();
+ _biochipHighlight.stopDisplaying();
+ _owner->dragTerminated(input);
+}
+
+bool ItemDragger::stopTrackingInput(const Input &input) {
+ return !JMPPPInput::isDraggingInput(input);
+}
+
+void ItemDragger::enterHotspot(Hotspot *spot) {
+ if (spot->getObjectID() == kInventoryDropSpotID)
+ _inventoryHighlight.show();
+ else if (spot->getObjectID() == kBiochipDropSpotID)
+ _biochipHighlight.show();
+ else if ((spot->getHotspotFlags() & kDropItemSpotFlag) != 0)
+ _draggingSprite->setCurrentFrameIndex(1);
+}
+
+void ItemDragger::exitHotspot(Hotspot *spot) {
+ if (spot->getObjectID() == kInventoryDropSpotID)
+ _inventoryHighlight.hide();
+ else if (spot->getObjectID() == kBiochipDropSpotID)
+ _biochipHighlight.hide();
+ else if ((spot->getHotspotFlags() & kDropItemSpotFlag) != 0)
+ _draggingSprite->setCurrentFrameIndex(0);
+}
+
+void ItemDragger::setHighlightBounds() {
+ uint32 color = g_system->getScreenFormat().RGBToColor(0x48, 0x80, 0xD8);
+ _inventoryHighlight.setBounds(Common::Rect(76, 334, 172, 430));
+ _inventoryHighlight.setHighlightColor(color);
+ _biochipHighlight.setBounds(Common::Rect(364, 334, 460, 430));
+ _biochipHighlight.setHighlightColor(color);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/itemdragger.h b/engines/pegasus/items/itemdragger.h
new file mode 100644
index 0000000000..69612316f3
--- /dev/null
+++ b/engines/pegasus/items/itemdragger.h
@@ -0,0 +1,96 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_ITEMDRAGGER_H
+#define PEGASUS_ITEMS_ITEMDRAGGER_H
+
+#include "pegasus/elements.h"
+#include "pegasus/input.h"
+
+namespace Pegasus {
+
+// TODO: Merge SpriteDragger and ItemDragger
+
+class Hotspot;
+class Sprite;
+
+class SpriteDragger : public Tracker {
+public:
+ SpriteDragger();
+ virtual ~SpriteDragger() {}
+
+ void setDragSprite(Sprite *);
+ Sprite *getDragSprite() { return _draggingSprite; }
+
+ void setDragConstraints(const Common::Rect &, const Common::Rect &);
+ void getDragConstraints(Common::Rect &, Common::Rect &) const;
+
+ void startTracking(const Input &);
+ void continueTracking(const Input&);
+
+ Hotspot *getLastHotspot() const { return _lastHotspot; }
+
+protected:
+ virtual void enterHotspot(Hotspot *) {}
+ virtual void exitHotspot(Hotspot *) {}
+
+ Sprite *_draggingSprite;
+ Common::Point _startPoint, _lastPoint, _dragOffset;
+ Common::Point _startRawPoint, _lastRawPoint;
+ Common::Rect _rawLimitRect;
+ Common::Rect _limitRect;
+ Common::Rect _slopRect;
+ Hotspot *_lastHotspot;
+
+ // This is a replica of QuickDraw's PinPointInRect function
+ void pinPointInRect(const Common::Rect &, Common::Point &);
+};
+
+class PegasusEngine;
+
+class ItemDragger : public SpriteDragger {
+public:
+ ItemDragger(PegasusEngine *);
+ virtual ~ItemDragger() {}
+
+ void setHighlightBounds();
+ void startTracking(const Input &);
+ void stopTracking(const Input &);
+ bool stopTrackingInput(const Input &);
+
+protected:
+ virtual void enterHotspot(Hotspot *);
+ virtual void exitHotspot(Hotspot *);
+
+ PegasusEngine *_owner;
+ DropHighlight _inventoryHighlight;
+ Hotspot _inventoryDropSpot;
+ DropHighlight _biochipHighlight;
+ Hotspot _biochipDropSpot;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/itemlist.cpp b/engines/pegasus/items/itemlist.cpp
new file mode 100644
index 0000000000..ff8cae546b
--- /dev/null
+++ b/engines/pegasus/items/itemlist.cpp
@@ -0,0 +1,67 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/error.h"
+#include "common/stream.h"
+
+#include "pegasus/pegasus.h"
+#include "pegasus/items/item.h"
+#include "pegasus/items/itemlist.h"
+
+namespace Pegasus {
+
+ItemList::ItemList() {
+}
+
+ItemList::~ItemList() {
+}
+
+void ItemList::writeToStream(Common::WriteStream *stream) {
+ stream->writeUint32BE(size());
+
+ for (ItemIterator it = begin(); it != end(); it++) {
+ stream->writeUint16BE((*it)->getObjectID());
+ (*it)->writeToStream(stream);
+ }
+}
+
+void ItemList::readFromStream(Common::ReadStream *stream) {
+ uint32 itemCount = stream->readUint32BE();
+
+ for (uint32 i = 0; i < itemCount; i++) {
+ ItemID itemID = stream->readUint16BE();
+ g_allItems.findItemByID(itemID)->readFromStream(stream);
+ }
+}
+
+Item *ItemList::findItemByID(const ItemID id) {
+ for (ItemIterator it = begin(); it != end(); it++)
+ if ((*it)->getObjectID() == id)
+ return *it;
+
+ return 0;
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/itemlist.h b/engines/pegasus/items/itemlist.h
new file mode 100644
index 0000000000..173a54104d
--- /dev/null
+++ b/engines/pegasus/items/itemlist.h
@@ -0,0 +1,59 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_ITEMLIST_H
+#define PEGASUS_ITEMS_ITEMLIST_H
+
+#include "common/list.h"
+
+#include "pegasus/types.h"
+
+namespace Common {
+ class ReadStream;
+ class WriteStream;
+}
+
+namespace Pegasus {
+
+class Item;
+
+class ItemList : public Common::List<Item *> {
+public:
+ ItemList();
+ virtual ~ItemList();
+
+ virtual void writeToStream(Common::WriteStream *stream);
+ virtual void readFromStream(Common::ReadStream *stream);
+
+ Item *findItemByID(const ItemID id);
+};
+
+typedef ItemList::iterator ItemIterator;
+
+#define g_allItems (((PegasusEngine *)g_engine)->getAllItems())
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/menu.cpp b/engines/pegasus/menu.cpp
new file mode 100644
index 0000000000..5076abdaa6
--- /dev/null
+++ b/engines/pegasus/menu.cpp
@@ -0,0 +1,1219 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/gamestate.h"
+#include "pegasus/menu.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/scoring.h"
+
+namespace Pegasus {
+
+GameMenu::GameMenu(const uint32 id) : IDObject(id), InputHandler((InputHandler *)((PegasusEngine *)g_engine)) {
+ _previousHandler = 0;
+ _lastCommand = kMenuCmdNoCommand;
+}
+
+void GameMenu::becomeCurrentHandler() {
+ _previousHandler = InputHandler::setInputHandler(this);
+}
+
+void GameMenu::restorePreviousHandler() {
+ InputHandler::setInputHandler(_previousHandler);
+}
+
+void GameMenu::drawScore(GameScoreType score, GameScoreType total, const Common::Rect &scoreBounds, Surface *numbers) {
+ CoordType x = scoreBounds.right;
+ drawNumber(total, x, scoreBounds.top, numbers);
+
+ x -= 12;
+ Common::Rect r1(120, 0, 132, 12); // The slash.
+ Common::Rect r2 = r1;
+ r2.moveTo(x, scoreBounds.top);
+ numbers->copyToCurrentPort(r1, r2);
+ drawNumber(score, x, scoreBounds.top, numbers);
+}
+
+void GameMenu::drawNumber(GameScoreType number, CoordType &x, CoordType y, Surface *numbers) {
+ Common::Rect r1(0, 0, 12, 12); // Width, height of one digit
+ Common::Rect r2 = r1;
+ r2.moveTo(x - 12, y);
+
+ do {
+ uint16 digit = number % 10;
+ number /= 10;
+ r1.moveTo(digit * 12, 0);
+ numbers->copyToCurrentPort(r1, r2);
+ r2.translate(-12, 0);
+ } while (number != 0);
+
+ x = r2.right;
+}
+
+enum {
+ kMainMenuStartDemo = 0,
+ kMainMenuCreditsDemo,
+ kMainMenuQuitDemo,
+ kFirstSelectionDemo = kMainMenuStartDemo,
+ kLastSelectionDemo = kMainMenuQuitDemo,
+
+ kMainMenuOverview = 0,
+ kMainMenuStart,
+ kMainMenuRestore,
+ kMainMenuDifficulty,
+ kMainMenuCredits,
+ kMainMenuQuit,
+ kFirstSelection = kMainMenuOverview,
+ kLastSelection = kMainMenuQuit
+};
+
+static const CoordType kStartLeftDemo = 44;
+static const CoordType kStartTopDemo = 336;
+
+static const CoordType kStartSelectLeftDemo = 40;
+static const CoordType kStartSelectTopDemo = 331;
+
+static const CoordType kCreditsLeftDemo = 44;
+static const CoordType kCreditsTopDemo = 372;
+
+static const CoordType kCreditsSelectLeftDemo = 40;
+static const CoordType kCreditsSelectTopDemo = 367;
+
+static const CoordType kMainMenuQuitLeftDemo = 32;
+static const CoordType kMainMenuQuitTopDemo = 412;
+
+static const CoordType kMainMenuQuitSelectLeftDemo = 28;
+static const CoordType kMainMenuQuitSelectTopDemo = 408;
+
+static const CoordType kOverviewLeft = 200;
+static const CoordType kOverviewTop = 208;
+
+static const CoordType kOverviewSelectLeft = 152;
+static const CoordType kOverviewSelectTop = 204;
+
+static const CoordType kStartLeft = 212;
+static const CoordType kStartTop = 256;
+
+static const CoordType kStartSelectLeft = 152;
+static const CoordType kStartSelectTop = 252;
+
+static const CoordType kRestoreLeft = 212;
+static const CoordType kRestoreTop = 296;
+
+static const CoordType kRestoreSelectLeft = 152;
+static const CoordType kRestoreSelectTop = 292;
+
+static const CoordType kDifficultyLeft = 320;
+static const CoordType kDifficultyTop = 340;
+
+static const CoordType kDifficultySelectLeft = 152;
+static const CoordType kDifficultySelectTop = 336;
+
+static const CoordType kCreditsLeft = 212;
+static const CoordType kCreditsTop = 388;
+
+static const CoordType kCreditsSelectLeft = 152;
+static const CoordType kCreditsSelectTop = 384;
+
+static const CoordType kMainMenuQuitLeft = 212;
+static const CoordType kMainMenuQuitTop = 428;
+
+static const CoordType kMainMenuQuitSelectLeft = 152;
+static const CoordType kMainMenuQuitSelectTop = 424;
+
+// Never set the current input handler to the MainMenu.
+MainMenu::MainMenu() : GameMenu(kMainMenuID), _menuBackground(0), _overviewButton(0),
+ _restoreButton(0), _adventureButton(0), _walkthroughButton(0), _startButton(0),
+ _creditsButton(0), _quitButton(0), _largeSelect(0), _smallSelect(0) {
+
+ bool isDemo = ((PegasusEngine *)g_engine)->isDemo();
+
+ if (isDemo)
+ _menuBackground.initFromPICTFile("Images/Demo/DemoMenu.pict");
+ else
+ _menuBackground.initFromPICTFile("Images/Main Menu/MainMenu.mac");
+ _menuBackground.setDisplayOrder(0);
+ _menuBackground.startDisplaying();
+ _menuBackground.show();
+
+ if (!isDemo) {
+ _overviewButton.initFromPICTFile("Images/Main Menu/pbOvervi.pict");
+ _overviewButton.setDisplayOrder(1);
+ _overviewButton.moveElementTo(kOverviewLeft, kOverviewTop);
+ _overviewButton.startDisplaying();
+
+ _restoreButton.initFromPICTFile("Images/Main Menu/pbRestor.pict");
+ _restoreButton.setDisplayOrder(1);
+ _restoreButton.moveElementTo(kRestoreLeft, kRestoreTop);
+ _restoreButton.startDisplaying();
+
+ _adventureButton.initFromPICTFile("Images/Main Menu/BtnAdv.pict");
+ _adventureButton.setDisplayOrder(1);
+ _adventureButton.moveElementTo(kDifficultyLeft, kDifficultyTop);
+ _adventureButton.startDisplaying();
+
+ _walkthroughButton.initFromPICTFile("Images/Main Menu/BtnWlk.pict");
+ _walkthroughButton.setDisplayOrder(1);
+ _walkthroughButton.moveElementTo(kDifficultyLeft, kDifficultyTop);
+ _walkthroughButton.startDisplaying();
+ }
+
+ if (isDemo)
+ _startButton.initFromPICTFile("Images/Demo/Start.pict");
+ else
+ _startButton.initFromPICTFile("Images/Main Menu/pbStart.pict");
+ _startButton.setDisplayOrder(1);
+ _startButton.moveElementTo(isDemo ? kStartLeftDemo : kStartLeft, isDemo ? kStartTopDemo : kStartTop);
+ _startButton.startDisplaying();
+
+ if (isDemo)
+ _creditsButton.initFromPICTFile("Images/Demo/Credits.pict");
+ else
+ _creditsButton.initFromPICTFile("Images/Main Menu/pbCredit.pict");
+ _creditsButton.setDisplayOrder(1);
+ _creditsButton.moveElementTo(isDemo ? kCreditsLeftDemo : kCreditsLeft, isDemo ? kCreditsTopDemo : kCreditsTop);
+ _creditsButton.startDisplaying();
+
+ if (isDemo)
+ _quitButton.initFromPICTFile("Images/Demo/Quit.pict");
+ else
+ _quitButton.initFromPICTFile("Images/Main Menu/pbQuit.pict");
+ _quitButton.setDisplayOrder(1);
+ _quitButton.moveElementTo(isDemo ? kMainMenuQuitLeftDemo : kMainMenuQuitLeft, isDemo ? kMainMenuQuitTopDemo : kMainMenuQuitTop);
+ _quitButton.startDisplaying();
+
+ if (isDemo)
+ _largeSelect.initFromPICTFile("Images/Demo/SelectL.pict", true);
+ else
+ _largeSelect.initFromPICTFile("Images/Main Menu/SelectL.pict", true);
+ _largeSelect.setDisplayOrder(1);
+ _largeSelect.startDisplaying();
+
+ if (isDemo)
+ _smallSelect.initFromPICTFile("Images/Demo/SelectS.pict", true);
+ else
+ _smallSelect.initFromPICTFile("Images/Main Menu/SelectS.pict", true);
+ _smallSelect.setDisplayOrder(1);
+ _smallSelect.startDisplaying();
+
+ _menuSelection = isDemo ? kFirstSelectionDemo : kFirstSelection;
+
+ _adventureMode = true;
+
+ _menuLoop.attachFader(&_menuFader);
+ _menuLoop.initFromAIFFFile("Sounds/Main Menu.aiff");
+
+ updateDisplay();
+}
+
+MainMenu::~MainMenu() {
+ if (_menuLoop.isPlaying())
+ stopMainMenuLoop();
+}
+
+void MainMenu::startMainMenuLoop() {
+ FaderMoveSpec spec;
+
+ _menuLoop.loopSound();
+ spec.makeTwoKnotFaderSpec(30, 0, 0, 30, 255);
+ _menuFader.startFaderSync(spec);
+}
+
+void MainMenu::stopMainMenuLoop() {
+ FaderMoveSpec spec;
+
+ spec.makeTwoKnotFaderSpec(30, 0, 255, 30, 0);
+ _menuFader.startFaderSync(spec);
+ _menuLoop.stopSound();
+}
+
+void MainMenu::handleInput(const Input &input, const Hotspot *cursorSpot) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+ bool isDemo = vm->isDemo();
+
+ if (input.upButtonDown()) {
+ if (_menuSelection > (isDemo ? kFirstSelectionDemo : kFirstSelection)) {
+ _menuSelection--;
+ updateDisplay();
+ }
+ } else if (input.downButtonDown()) {
+ if (_menuSelection < (isDemo ? kLastSelectionDemo : kLastSelection)) {
+ _menuSelection++;
+ updateDisplay();
+ }
+ } else if (!isDemo && (input.leftButtonDown() || input.rightButtonDown())) {
+ if (_menuSelection == kMainMenuDifficulty) {
+ _adventureMode = !_adventureMode;
+ updateDisplay();
+ }
+ } else if (JMPPPInput::isMenuButtonPressInput(input)) {
+ if (isDemo) {
+ switch (_menuSelection) {
+ case kMainMenuCreditsDemo:
+ _creditsButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _creditsButton.hide();
+ setLastCommand(kMenuCmdCredits);
+ break;
+ case kMainMenuStartDemo:
+ _startButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _startButton.hide();
+ setLastCommand(kMenuCmdStartAdventure);
+ break;
+ case kMainMenuQuitDemo:
+ _quitButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _quitButton.hide();
+ setLastCommand(kMenuCmdQuit);
+ break;
+ }
+ } else {
+ switch (_menuSelection) {
+ case kMainMenuOverview:
+ _overviewButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _overviewButton.hide();
+ setLastCommand(kMenuCmdOverview);
+ break;
+ case kMainMenuRestore:
+ _restoreButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _restoreButton.hide();
+ setLastCommand(kMenuCmdRestore);
+ break;
+ case kMainMenuCredits:
+ _creditsButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _creditsButton.hide();
+ setLastCommand(kMenuCmdCredits);
+ break;
+ case kMainMenuStart:
+ _startButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _startButton.hide();
+ if (_adventureMode)
+ setLastCommand(kMenuCmdStartAdventure);
+ else
+ setLastCommand(kMenuCmdStartWalkthrough);
+ break;
+ case kMainMenuDifficulty:
+ _adventureMode = !_adventureMode;
+ updateDisplay();
+ break;
+ case kMainMenuQuit:
+ _quitButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _quitButton.hide();
+ setLastCommand(kMenuCmdQuit);
+ break;
+ }
+ }
+ }
+
+ InputHandler::handleInput(input, cursorSpot);
+}
+
+void MainMenu::updateDisplay() {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ if (vm->isDemo()) {
+ switch (_menuSelection) {
+ case kMainMenuStartDemo:
+ _smallSelect.moveElementTo(kStartSelectLeftDemo, kStartSelectTopDemo);
+ _smallSelect.show();
+ _largeSelect.hide();
+ break;
+ case kMainMenuCreditsDemo:
+ _smallSelect.moveElementTo(kCreditsSelectLeftDemo, kCreditsSelectTopDemo);
+ _smallSelect.show();
+ _largeSelect.hide();
+ break;
+ case kMainMenuQuitDemo:
+ _largeSelect.moveElementTo(kMainMenuQuitSelectLeftDemo, kMainMenuQuitSelectTopDemo);
+ _largeSelect.show();
+ _smallSelect.hide();
+ break;
+ }
+ } else {
+ switch (_menuSelection) {
+ case kMainMenuOverview:
+ _largeSelect.moveElementTo(kOverviewSelectLeft, kOverviewSelectTop);
+ _largeSelect.show();
+ _smallSelect.hide();
+ break;
+ case kMainMenuRestore:
+ _smallSelect.moveElementTo(kRestoreSelectLeft, kRestoreSelectTop);
+ _smallSelect.show();
+ _largeSelect.hide();
+ break;
+ case kMainMenuDifficulty:
+ if (_adventureMode) {
+ _adventureButton.show();
+ _walkthroughButton.hide();
+ } else {
+ _walkthroughButton.show();
+ _adventureButton.hide();
+ }
+
+ _largeSelect.moveElementTo(kDifficultySelectLeft, kDifficultySelectTop);
+ _largeSelect.show();
+ _smallSelect.hide();
+ break;
+ case kMainMenuStart:
+ _smallSelect.moveElementTo(kStartSelectLeft, kStartSelectTop);
+ _smallSelect.show();
+ _largeSelect.hide();
+ break;
+ case kMainMenuCredits:
+ _smallSelect.moveElementTo(kCreditsSelectLeft, kCreditsSelectTop);
+ _smallSelect.show();
+ _largeSelect.hide();
+ break;
+ case kMainMenuQuit:
+ _smallSelect.moveElementTo(kMainMenuQuitSelectLeft, kMainMenuQuitSelectTop);
+ _smallSelect.show();
+ _largeSelect.hide();
+ break;
+ }
+
+ vm->resetIntroTimer();
+ }
+}
+
+enum {
+ kCreditsMenuCoreTeam,
+ kCreditsMenuSupportTeam,
+ kCreditsMenuOriginalTeam,
+ kCreditsMenuTalent,
+ kCreditsMenuOtherTitles,
+ kCreditsMenuMainMenu,
+
+ kCreditsFirstSelection = kCreditsMenuCoreTeam,
+ kCreditsLastSelection = kCreditsMenuMainMenu
+};
+
+static const CoordType kCreditsMovieLeft = 288;
+static const CoordType kCreditsMovieTop = 0;
+
+static const CoordType kCoreTeamSelectLeft = 40;
+static const CoordType kCoreTeamSelectTop = 223;
+
+static const CoordType kSupportTeamSelectLeft = 40;
+static const CoordType kSupportTeamSelectTop = 259;
+
+static const CoordType kOriginalTeamSelectLeft = 40;
+static const CoordType kOriginalTeamSelectTop = 295;
+
+static const CoordType kTalentSelectLeft = 40;
+static const CoordType kTalentSelectTop = 331;
+
+static const CoordType kOtherTitlesSelectLeft = 40;
+static const CoordType kOtherTitlesSelectTop = 367;
+
+static const CoordType kCreditsMainMenuLeft = 32;
+static const CoordType kCreditsMainMenuTop = 412;
+
+static const CoordType kCreditsMainMenuSelectLeft = 30;
+static const CoordType kCreditsMainMenuSelectTop = 408;
+
+static const TimeValue kCoreTeamTime = 0;
+static const TimeValue kSupportTeamTime = 1920;
+static const TimeValue kOriginalTeamTime = 3000;
+static const TimeValue kTalentTime = 4440;
+static const TimeValue kOtherTitlesTime = 4680;
+
+static const TimeValue kFrameIncrement = 120; // Three frames...
+
+// Never set the current input handler to the CreditsMenu.
+CreditsMenu::CreditsMenu() : GameMenu(kCreditsMenuID), _menuBackground(0), _creditsMovie(0),
+ _mainMenuButton(0), _largeSelect(0), _smallSelect(0) {
+
+ _menuBackground.initFromPICTFile("Images/Credits/CredScrn.pict");
+ _menuBackground.setDisplayOrder(0);
+ _menuBackground.startDisplaying();
+ _menuBackground.show();
+
+ _creditsMovie.initFromMovieFile("Images/Credits/Credits.movie");
+ _creditsMovie.setDisplayOrder(1);
+ _creditsMovie.moveElementTo(kCreditsMovieLeft, kCreditsMovieTop);
+ _creditsMovie.startDisplaying();
+ _creditsMovie.show();
+ _creditsMovie.redrawMovieWorld();
+
+ _mainMenuButton.initFromPICTFile("Images/Credits/MainMenu.pict");
+ _mainMenuButton.setDisplayOrder(1);
+ _mainMenuButton.moveElementTo(kCreditsMainMenuLeft, kCreditsMainMenuTop);
+ _mainMenuButton.startDisplaying();
+
+ _largeSelect.initFromPICTFile("Images/Credits/SelectL.pict", true);
+ _largeSelect.setDisplayOrder(2);
+ _largeSelect.moveElementTo(kCreditsMainMenuSelectLeft, kCreditsMainMenuSelectTop);
+ _largeSelect.startDisplaying();
+
+ _smallSelect.initFromPICTFile("Images/Credits/SelectS.pict", true);
+ _smallSelect.setDisplayOrder(2);
+ _smallSelect.show();
+ _smallSelect.startDisplaying();
+
+ _menuSelection = -1;
+
+ newMenuSelection(kCreditsMenuCoreTeam);
+}
+
+// Assumes the new selection is never more than one away from the old...
+void CreditsMenu::newMenuSelection(const int newSelection) {
+ if (newSelection != _menuSelection) {
+ switch (newSelection) {
+ case kCreditsMenuCoreTeam:
+ _smallSelect.moveElementTo(kCoreTeamSelectLeft, kCoreTeamSelectTop);
+ _creditsMovie.setTime(kCoreTeamTime);
+ _creditsMovie.redrawMovieWorld();
+ break;
+ case kCreditsMenuSupportTeam:
+ _smallSelect.moveElementTo(kSupportTeamSelectLeft, kSupportTeamSelectTop);
+ _creditsMovie.setTime(kSupportTeamTime);
+ _creditsMovie.redrawMovieWorld();
+ break;
+ case kCreditsMenuOriginalTeam:
+ _smallSelect.moveElementTo(kOriginalTeamSelectLeft, kOriginalTeamSelectTop);
+ _creditsMovie.setTime(kOriginalTeamTime);
+ _creditsMovie.redrawMovieWorld();
+ break;
+ case kCreditsMenuTalent:
+ _smallSelect.moveElementTo(kTalentSelectLeft, kTalentSelectTop);
+ _creditsMovie.setTime(kTalentTime);
+ _creditsMovie.redrawMovieWorld();
+ break;
+ case kCreditsMenuOtherTitles:
+ _smallSelect.moveElementTo(kOtherTitlesSelectLeft, kOtherTitlesSelectTop);
+ _smallSelect.show();
+ _largeSelect.hide();
+ _creditsMovie.setTime(kOtherTitlesTime);
+ _creditsMovie.redrawMovieWorld();
+ break;
+ case kCreditsMenuMainMenu:
+ _smallSelect.hide();
+ _largeSelect.show();
+ break;
+ }
+
+ _menuSelection = newSelection;
+ }
+}
+
+void CreditsMenu::newMovieTime(const TimeValue newTime) {
+ if (newTime < kSupportTeamTime) {
+ _smallSelect.moveElementTo(kCoreTeamSelectLeft, kCoreTeamSelectTop);
+ _menuSelection = kCreditsMenuCoreTeam;
+ } else if (newTime < kOriginalTeamTime) {
+ _smallSelect.moveElementTo(kSupportTeamSelectLeft, kSupportTeamSelectTop);
+ _menuSelection = kCreditsMenuSupportTeam;
+ } else if (newTime < kTalentTime) {
+ _smallSelect.moveElementTo(kOriginalTeamSelectLeft, kOriginalTeamSelectTop);
+ _menuSelection = kCreditsMenuOriginalTeam;
+ } else if (newTime < kOtherTitlesTime) {
+ _smallSelect.moveElementTo(kTalentSelectLeft, kTalentSelectTop);
+ _smallSelect.show();
+ _largeSelect.hide();
+ _menuSelection = kCreditsMenuTalent;
+ } else if ((int)newTime == -120) {
+ // HACK: Avoid getting sent to the bottom button in the default case
+ return;
+ } else {
+ _smallSelect.moveElementTo(kOtherTitlesSelectLeft, kOtherTitlesSelectTop);
+ _smallSelect.show();
+ _largeSelect.hide();
+ _menuSelection = kCreditsMenuOtherTitles;
+ }
+
+ _creditsMovie.setTime(newTime);
+ _creditsMovie.redrawMovieWorld();
+}
+
+void CreditsMenu::handleInput(const Input &input, const Hotspot *cursorSpot) {
+ if (input.upButtonDown()) {
+ if (_menuSelection > kCreditsFirstSelection)
+ newMenuSelection(_menuSelection - 1);
+ } else if (input.downButtonDown()) {
+ if (_menuSelection < kCreditsLastSelection)
+ newMenuSelection(_menuSelection + 1);
+ } else if (input.leftButtonDown()) {
+ newMovieTime(_creditsMovie.getTime() - kFrameIncrement);
+ } else if (input.rightButtonDown()) {
+ newMovieTime(_creditsMovie.getTime() + kFrameIncrement);
+ } else if (JMPPPInput::isMenuButtonPressInput(input)) {
+ if (_menuSelection == kCreditsMenuMainMenu) {
+ _mainMenuButton.show();
+ ((PegasusEngine *)g_engine)->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _mainMenuButton.hide();
+ setLastCommand(kMenuCmdCreditsMainMenu);
+ }
+ }
+
+ InputHandler::handleInput(input, cursorSpot);
+}
+
+static const CoordType kContinueLeft = 44;
+static const CoordType kContinueTop = 336;
+
+static const CoordType kContinueSelectLeft = 40;
+static const CoordType kContinueSelectTopDemo = 331;
+static const CoordType kContinueSelectTop = 332;
+
+static const CoordType kMainMenuLeftDemo = 44;
+static const CoordType kMainMenuTopDemo = 372;
+
+static const CoordType kMainMenuSelectLeftDemo = 40;
+static const CoordType kMainMenuSelectTopDemo = 367;
+
+static const CoordType kQuitLeftDemo = 32;
+static const CoordType kQuitTopDemo = 412;
+
+static const CoordType kQuitSelectLeftDemo = 28;
+static const CoordType kQuitSelectTopDemo = 408;
+
+static const CoordType kRestoreLeftDeath = 44;
+static const CoordType kRestoreTopDeath = 372;
+
+static const CoordType kRestoreSelectLeftDeath = 40;
+static const CoordType kRestoreSelectTopDeath = 368;
+
+static const CoordType kMainMenuLeft = 32;
+static const CoordType kMainMenuTop = 412;
+
+static const CoordType kMainMenuSelectLeft = 28;
+static const CoordType kMainMenuSelectTop = 408;
+
+enum {
+ kDeathScreenContinueDemo = 0,
+ kDeathScreenMainMenuDemo,
+ kDeathScreenQuitDemo,
+
+ kFirstDeathSelectionDemo = kDeathScreenContinueDemo,
+ kLastDeathSelectionDemo = kDeathScreenQuitDemo,
+
+ kDeathScreenContinue = 0,
+ kDeathScreenRestore,
+ kDeathScreenMainMenu,
+
+ kFirstDeathSelection = kDeathScreenContinue,
+ kLastDeathSelection = kDeathScreenMainMenu
+};
+
+// Never set the current input handler to the DeathMenu.
+DeathMenu::DeathMenu(const DeathReason deathReason) : GameMenu(kDeathMenuID), _deathBackground(0), _continueButton(0),
+ _mainMenuButton(0), _quitButton(0), _restoreButton(0), _largeSelect(0), _smallSelect(0) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+ bool isDemo = vm->isDemo();
+
+ _playerWon = (deathReason == kPlayerWonGame);
+
+ Common::String prefix = "Images/";
+ Common::String imageName;
+ if (isDemo) {
+ prefix += "Demo/";
+ imageName = prefix;
+
+ switch (deathReason) {
+ case kDeathFallOffCliff:
+ imageName += "dPfall";
+ break;
+ case kDeathEatenByDinosaur:
+ imageName += "dPdino";
+ break;
+ case kDeathStranded:
+ imageName += "dPstuck";
+ break;
+ default:
+ imageName += "dPdemowin";
+ break;
+ }
+
+ imageName += ".pict";
+ } else {
+ prefix += "Death Screens/";
+ imageName = prefix;
+
+ static const char *fileNames[] = {
+ "dAunmade", "dAbombed", "dAshot", "dAassass", "dAnuked",
+ "dTunmade", "dTshot", "dPfall", "dPdino", "dPstuck",
+ "dNchoke", "dNcaught", "dNcaught", "dNsub", "dNrobot1",
+ "dNrobot2", "dMfall", "dMcaught", "dMtracks", "dMrobot",
+ "dMtoast", "dMexplo1", "dMexplo2", "dMchoke1", "dMchoke2",
+ "dMdroid", "dMfall", "dMgears", "dMshutt1", "dMshutt2",
+ "dWpoison", "dWcaught", "dWplasma", "dWshot", "dAfinale"
+ };
+
+ imageName += fileNames[deathReason - 1];
+ imageName += ".pict";
+ }
+
+ _deathBackground.initFromPICTFile(imageName);
+ _deathReason = deathReason;
+
+ if (!isDemo) {
+ vm->_gfx->setCurSurface(_deathBackground.getSurface());
+ drawAllScores();
+ vm->_gfx->setCurSurface(vm->_gfx->getWorkArea());
+ }
+
+ _deathBackground.setDisplayOrder(0);
+ _deathBackground.startDisplaying();
+ _deathBackground.show();
+
+ if (isDemo) {
+ if (_playerWon) // Make credits button...
+ _continueButton.initFromPICTFile(prefix + "Credits.pict");
+ else // Make continue button...
+ _continueButton.initFromPICTFile(prefix + "Continue.pict");
+
+ _mainMenuButton.initFromPICTFile(prefix + "MainMenu.pict");
+ _mainMenuButton.setDisplayOrder(1);
+ _mainMenuButton.moveElementTo(kMainMenuLeftDemo, kMainMenuTopDemo);
+ _mainMenuButton.startDisplaying();
+
+ _quitButton.initFromPICTFile(prefix + "Quit.pict");
+ _quitButton.setDisplayOrder(1);
+ _quitButton.moveElementTo(kQuitLeftDemo, kQuitTopDemo);
+ _quitButton.startDisplaying();
+
+ _menuSelection = kDeathScreenContinueDemo;
+ } else {
+ if (!_playerWon) {
+ _mainMenuButton.initFromPICTFile(prefix + "MainMenu.pict");
+ _mainMenuButton.setDisplayOrder(1);
+ _mainMenuButton.moveElementTo(kMainMenuLeft, kMainMenuTop);
+ _mainMenuButton.startDisplaying();
+
+ _restoreButton.initFromPICTFile(prefix + "Restore.pict");
+ _restoreButton.setDisplayOrder(1);
+ _restoreButton.moveElementTo(kRestoreLeftDeath, kRestoreTopDeath);
+ _restoreButton.startDisplaying();
+ }
+
+ _continueButton.initFromPICTFile(prefix + "Continue.pict");
+
+ _menuSelection = kDeathScreenContinue;
+ }
+
+ _smallSelect.initFromPICTFile(prefix + "SelectS.pict", true);
+ _smallSelect.setDisplayOrder(2);
+ _smallSelect.startDisplaying();
+
+ _continueButton.setDisplayOrder(1);
+ _continueButton.moveElementTo(kContinueLeft, kContinueTop);
+ _continueButton.startDisplaying();
+
+ if (isDemo || !_playerWon) {
+ _largeSelect.initFromPICTFile(prefix + "SelectL.pict", true);
+ _largeSelect.setDisplayOrder(2);
+ _largeSelect.startDisplaying();
+ } else {
+ _triumphSound.initFromQuickTime("Sounds/Caldoria/Galactic Triumph");
+ _triumphSound.playSound();
+ }
+
+ updateDisplay();
+}
+
+void DeathMenu::handleInput(const Input &input, const Hotspot *cursorSpot) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ if (input.upButtonDown()) {
+ if (_menuSelection > (vm->isDemo() ? kFirstDeathSelectionDemo : kFirstDeathSelection)) {
+ _menuSelection--;
+ updateDisplay();
+ }
+ } else if (input.downButtonDown() && (vm->isDemo() || !_playerWon)) {
+ if (_menuSelection < (vm->isDemo() ? kLastDeathSelectionDemo : kLastDeathSelection)) {
+ _menuSelection++;
+ updateDisplay();
+ }
+ } else if (JMPPPInput::isMenuButtonPressInput(input)) {
+ if (vm->isDemo()) {
+ switch (_menuSelection) {
+ case kDeathScreenContinueDemo:
+ _continueButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _continueButton.hide();
+ setLastCommand(kMenuCmdDeathContinue);
+ break;
+ case kDeathScreenQuitDemo:
+ _quitButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _quitButton.hide();
+ setLastCommand(kMenuCmdDeathQuitDemo);
+ break;
+ case kDeathScreenMainMenuDemo:
+ _mainMenuButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _mainMenuButton.hide();
+ setLastCommand(kMenuCmdDeathMainMenuDemo);
+ break;
+ }
+ } else {
+ switch (_menuSelection) {
+ case kDeathScreenContinue:
+ _continueButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _continueButton.hide();
+ setLastCommand(kMenuCmdDeathContinue);
+ break;
+ case kDeathScreenRestore:
+ _restoreButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _restoreButton.hide();
+ setLastCommand(kMenuCmdDeathRestore);
+ break;
+ case kDeathScreenMainMenu:
+ _mainMenuButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _mainMenuButton.hide();
+ setLastCommand(kMenuCmdDeathMainMenu);
+ break;
+ }
+ }
+ }
+
+ InputHandler::handleInput(input, cursorSpot);
+}
+
+void DeathMenu::updateDisplay() {
+ if (((PegasusEngine *)g_engine)->isDemo()) {
+ switch (_menuSelection) {
+ case kDeathScreenContinueDemo:
+ _smallSelect.moveElementTo(kContinueSelectLeft, kContinueSelectTopDemo);
+ _smallSelect.show();
+ _largeSelect.hide();
+ break;
+ case kDeathScreenQuitDemo:
+ _largeSelect.moveElementTo(kQuitSelectLeftDemo, kQuitSelectTopDemo);
+ _largeSelect.show();
+ _smallSelect.hide();
+ break;
+ case kDeathScreenMainMenuDemo:
+ _smallSelect.moveElementTo(kMainMenuSelectLeftDemo, kMainMenuSelectTopDemo);
+ _smallSelect.show();
+ _largeSelect.hide();
+ break;
+ }
+ } else {
+ switch (_menuSelection) {
+ case kDeathScreenContinue:
+ _smallSelect.moveElementTo(kContinueSelectLeft, kContinueSelectTop);
+ _smallSelect.show();
+ _largeSelect.hide();
+ break;
+ case kDeathScreenRestore:
+ _smallSelect.moveElementTo(kRestoreSelectLeftDeath, kRestoreSelectTopDeath);
+ _smallSelect.show();
+ _largeSelect.hide();
+ break;
+ case kDeathScreenMainMenu:
+ _largeSelect.moveElementTo(kMainMenuSelectLeft, kMainMenuSelectTop);
+ _largeSelect.show();
+ _smallSelect.hide();
+ break;
+ }
+ }
+}
+
+void DeathMenu::drawAllScores() {
+ Surface numbers;
+ numbers.getImageFromPICTFile("Images/Death Screens/Numbers.pict");
+
+ Common::Rect scoreBounds;
+ GameScoreType caldoriaTotal = 0;
+
+ switch (_deathReason) {
+ case kDeathCardBomb:
+ case kDeathShotBySinclair:
+ case kDeathSinclairShotDelegate:
+ case kDeathNuclearExplosion:
+ case kDeathGassedInNorad:
+ case kDeathWokeUpNorad:
+ case kDeathArrestedInNorad:
+ case kDeathSubDestroyed:
+ case kDeathRobotThroughNoradDoor:
+ case kDeathRobotSubControlRoom:
+ case kDeathWrongShuttleLock:
+ case kDeathArrestedInMars:
+ case kDeathRunOverByPod:
+ case kDeathDidntGetOutOfWay:
+ case kDeathReactorBurn:
+ case kDeathDidntFindMarsBomb:
+ case kDeathDidntDisarmMarsBomb:
+ case kDeathNoMaskInMaze:
+ case kDeathNoAirInMaze:
+ case kDeathGroundByMazebot:
+ case kDeathMissedOreBucket:
+ case kDeathDidntLeaveBucket:
+ case kDeathRanIntoCanyonWall:
+ case kDeathRanIntoSpaceJunk:
+ case kDeathDidntStopPoison:
+ case kDeathArrestedInWSC:
+ case kDeathHitByPlasma:
+ case kDeathShotOnCatwalk:
+ case kPlayerWonGame:
+ caldoriaTotal += kMaxCaldoriaTSAScoreAfter;
+ scoreBounds = Common::Rect(kDeathScreenScoreLeft, kDeathScreenScoreTop - kDeathScreenScoreSkipVert * 5,
+ kDeathScreenScoreLeft + kDeathScreenScoreWidth, kDeathScreenScoreTop - kDeathScreenScoreSkipVert * 5 + kDeathScreenScoreHeight);
+ drawScore(GameState.getGandhiScore(), kMaxGandhiScore, scoreBounds, &numbers);
+
+ scoreBounds.translate(0, kDeathScreenScoreSkipVert);
+ drawScore(GameState.getWSCScore(), kMaxWSCScore, scoreBounds, &numbers);
+
+ scoreBounds.translate(0, kDeathScreenScoreSkipVert);
+ drawScore(GameState.getNoradScore(), kMaxNoradScore, scoreBounds, &numbers);
+
+ scoreBounds.translate(0, kDeathScreenScoreSkipVert);
+ drawScore(GameState.getMarsScore(), kMaxMarsScore, scoreBounds, &numbers);
+ // fall through
+ case kDeathFallOffCliff:
+ case kDeathEatenByDinosaur:
+ case kDeathStranded:
+ case kDeathShotByTSARobots:
+ scoreBounds = Common::Rect(kDeathScreenScoreLeft, kDeathScreenScoreTop - kDeathScreenScoreSkipVert,
+ kDeathScreenScoreLeft + kDeathScreenScoreWidth, kDeathScreenScoreTop - kDeathScreenScoreSkipVert + kDeathScreenScoreHeight);
+ drawScore(GameState.getPrehistoricScore(), kMaxPrehistoricScore, scoreBounds, &numbers);
+ // fall through
+ case kDeathUncreatedInCaldoria:
+ case kDeathUncreatedInTSA:
+ scoreBounds = Common::Rect(kDeathScreenScoreLeft, kDeathScreenScoreTop, kDeathScreenScoreLeft + kDeathScreenScoreWidth,
+ kDeathScreenScoreTop + kDeathScreenScoreHeight);
+ caldoriaTotal += kMaxCaldoriaTSAScoreBefore;
+ drawScore(GameState.getCaldoriaTSAScore(), caldoriaTotal, scoreBounds, &numbers);
+
+ scoreBounds = Common::Rect(kDeathScreenScoreLeft, kDeathScreenScoreTop - kDeathScreenScoreSkipVert * 6,
+ kDeathScreenScoreLeft + kDeathScreenScoreWidth, kDeathScreenScoreTop - kDeathScreenScoreSkipVert * 6 + kDeathScreenScoreHeight);
+
+ drawScore(GameState.getTotalScore(), kMaxTotalScore, scoreBounds, &numbers);
+ break;
+ }
+}
+
+enum {
+ kPauseMenuSave,
+ kPauseMenuContinue,
+ kPauseMenuRestore,
+ kPauseMenuSoundFX,
+ kPauseMenuAmbience,
+ kPauseMenuWalkthru,
+ kPauseMenuQuitToMainMenu,
+
+ kFirstPauseSelection = kPauseMenuSave,
+ kLastPauseSelection = kPauseMenuQuitToMainMenu
+};
+
+static const CoordType kPauseLeft = 194;
+static const CoordType kPauseTop = 68;
+
+static const CoordType kSaveGameLeft = kPauseLeft + 6;
+static const CoordType kSaveGameTop = kPauseTop + 56;
+
+static const CoordType kSaveGameSelectLeft = kPauseLeft - 44;
+static const CoordType kSaveGameSelectTop = kPauseTop + 52;
+
+static const CoordType kPauseContinueLeft = kPauseLeft + 18;
+static const CoordType kPauseContinueTop = kPauseTop + 100;
+
+static const CoordType kPauseContinueSelectLeft = kPauseLeft - 44;
+static const CoordType kPauseContinueSelectTop = kPauseTop + 95;
+
+static const CoordType kPauseRestoreLeft = kPauseLeft + 18;
+static const CoordType kPauseRestoreTop = kPauseTop + 136;
+
+static const CoordType kPauseRestoreSelectLeft = kPauseLeft - 44;
+static const CoordType kPauseRestoreSelectTop = kPauseTop + 131;
+
+static const CoordType kSoundFXLeft = kPauseLeft + 128;
+static const CoordType kSoundFXTop = kPauseTop + 187;
+static const CoordType kSoundFXRight = kSoundFXLeft + 96;
+static const CoordType kSoundFXBottom = kSoundFXTop + 14;
+
+static const CoordType kSoundFXSelectLeft = kPauseLeft - 44;
+static const CoordType kSoundFXSelectTop = kPauseTop + 172;
+
+static const CoordType kAmbienceLeft = kPauseLeft + 128;
+static const CoordType kAmbienceTop = kPauseTop + 227;
+static const CoordType kAmbienceRight = kAmbienceLeft + 96;
+static const CoordType kAmbienceBottom = kAmbienceTop + 14;
+
+static const CoordType kAmbienceSelectLeft = kPauseLeft - 44;
+static const CoordType kAmbienceSelectTop = kPauseTop + 212;
+
+static const CoordType kWalkthruLeft = kPauseLeft + 128;
+static const CoordType kWalkthruTop = kPauseTop + 264;
+
+static const CoordType kWalkthruSelectLeft = kPauseLeft - 44;
+static const CoordType kWalkthruSelectTop = kPauseTop + 255;
+
+static const CoordType kQuitLeft = kPauseLeft + 18;
+static const CoordType kQuitTop = kPauseTop + 302;
+
+static const CoordType kQuitSelectLeft = kPauseLeft - 44;
+static const CoordType kQuitSelectTop = kPauseTop + 297;
+
+// These are relative to the pause background.
+static const CoordType kPauseScoreLeft = 130;
+static const CoordType kPauseScoreTop = 34;
+static const CoordType kPauseScoreRight = kPauseScoreLeft + 108;
+static const CoordType kPauseScoreBottom = kPauseScoreTop + 12;
+
+// Never set the current input handler to the CPauseMenu.
+PauseMenu::PauseMenu() : GameMenu(kPauseMenuID), _pauseBackground(0), _saveButton(0), _restoreButton(0),
+ _walkthroughButton(0), _continueButton(0), _soundFXLevel(0), _ambienceLevel(0), _quitButton(0),
+ _largeSelect(0), _smallSelect(0) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ _pauseBackground.initFromPICTFile("Images/Pause Screen/PausScrn.pict", true);
+
+ if (!vm->isDemo()) {
+ Surface numbers;
+ numbers.getImageFromPICTFile("Images/Pause Screen/Numbers.pict");
+ vm->_gfx->setCurSurface(_pauseBackground.getSurface());
+ drawScore(GameState.getTotalScore(), kMaxTotalScore,
+ Common::Rect(kPauseScoreLeft, kPauseScoreTop, kPauseScoreRight, kPauseScoreBottom), &numbers);
+ vm->_gfx->setCurSurface(vm->_gfx->getWorkArea());
+ }
+
+ _pauseBackground.setDisplayOrder(kPauseMenuOrder);
+ _pauseBackground.moveElementTo(kPauseLeft, kPauseTop);
+ _pauseBackground.startDisplaying();
+ _pauseBackground.show();
+
+ if (!vm->isDemo()) {
+ _saveButton.initFromPICTFile("Images/Pause Screen/SaveGame.pict");
+ _saveButton.setDisplayOrder(kSaveGameOrder);
+ _saveButton.moveElementTo(kSaveGameLeft, kSaveGameTop);
+ _saveButton.startDisplaying();
+
+ _restoreButton.initFromPICTFile("Images/Pause Screen/Restore.pict");
+ _restoreButton.setDisplayOrder(kRestoreOrder);
+ _restoreButton.moveElementTo(kPauseRestoreLeft, kPauseRestoreTop);
+ _restoreButton.startDisplaying();
+
+ _walkthroughButton.initFromPICTFile("Images/Pause Screen/Walkthru.pict");
+ _walkthroughButton.setDisplayOrder(kWalkthruOrder);
+ _walkthroughButton.moveElementTo(kWalkthruLeft, kWalkthruTop);
+ _walkthroughButton.startDisplaying();
+
+ if (GameState.getWalkthroughMode())
+ _walkthroughButton.show();
+ }
+
+ _continueButton.initFromPICTFile("Images/Pause Screen/Continue.pict");
+ _continueButton.setDisplayOrder(kContinueOrder);
+ _continueButton.moveElementTo(kPauseContinueLeft, kPauseContinueTop);
+ _continueButton.startDisplaying();
+
+ _soundFXLevel.setDisplayOrder(kSoundFXOrder);
+ _soundFXLevel.setBounds(Common::Rect(kSoundFXLeft, kSoundFXTop, kSoundFXRight, kSoundFXBottom));
+ _soundFXLevel.startDisplaying();
+ _soundFXLevel.show();
+ _soundFXLevel.setSoundLevel(vm->getSoundFXLevel());
+
+ _ambienceLevel.setDisplayOrder(kAmbienceOrder);
+ _ambienceLevel.setBounds(Common::Rect(kAmbienceLeft, kAmbienceTop, kAmbienceRight, kAmbienceBottom));
+ _ambienceLevel.startDisplaying();
+ _ambienceLevel.show();
+ _ambienceLevel.setSoundLevel(vm->getAmbienceLevel());
+
+ _quitButton.initFromPICTFile("Images/Pause Screen/Quit2MM.pict");
+ _quitButton.setDisplayOrder(kQuitToMainMenuOrder);
+ _quitButton.moveElementTo(kQuitLeft, kQuitTop);
+ _quitButton.startDisplaying();
+
+ _largeSelect.initFromPICTFile("Images/Pause Screen/SelectL.pict", true);
+ _largeSelect.setDisplayOrder(kPauseLargeHiliteOrder);
+ _largeSelect.startDisplaying();
+
+ _smallSelect.initFromPICTFile("Images/Pause Screen/SelectS.pict", true);
+ _smallSelect.setDisplayOrder(kPauseSmallHiliteOrder);
+ _smallSelect.startDisplaying();
+
+ _menuSelection = (vm->isDemo()) ? kPauseMenuContinue : kPauseMenuSave;
+
+ updateDisplay();
+}
+
+void PauseMenu::handleInput(const Input &input, const Hotspot *cursorSpot) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ if (input.upButtonDown()) {
+ if (vm->isDemo()) {
+ if (_menuSelection > kPauseMenuContinue) {
+ switch (_menuSelection) {
+ case kPauseMenuSoundFX:
+ _menuSelection = kPauseMenuContinue;
+ break;
+ case kPauseMenuAmbience:
+ _menuSelection = kPauseMenuSoundFX;
+ break;
+ case kPauseMenuQuitToMainMenu:
+ _menuSelection = kPauseMenuAmbience;
+ break;
+ }
+ updateDisplay();
+ }
+ } else {
+ if (_menuSelection > kFirstPauseSelection) {
+ _menuSelection--;
+ updateDisplay();
+ }
+ }
+ } else if (input.downButtonDown()) {
+ if (vm->isDemo()) {
+ if (_menuSelection < kPauseMenuQuitToMainMenu) {
+ switch (_menuSelection) {
+ case kPauseMenuContinue:
+ _menuSelection = kPauseMenuSoundFX;
+ break;
+ case kPauseMenuSoundFX:
+ _menuSelection = kPauseMenuAmbience;
+ break;
+ case kPauseMenuAmbience:
+ _menuSelection = kPauseMenuQuitToMainMenu;
+ break;
+ }
+ updateDisplay();
+ }
+ } else {
+ if (_menuSelection < kLastPauseSelection) {
+ _menuSelection++;
+ updateDisplay();
+ }
+ }
+ } else if (input.leftButtonDown()) {
+ if (_menuSelection == kPauseMenuSoundFX) {
+ _soundFXLevel.decrementLevel();
+ vm->setSoundFXLevel(_soundFXLevel.getSoundLevel());
+ } else if (_menuSelection == kPauseMenuAmbience) {
+ _ambienceLevel.decrementLevel();
+ vm->setAmbienceLevel(_ambienceLevel.getSoundLevel());
+ } else if (!vm->isDemo() && _menuSelection == kPauseMenuWalkthru) {
+ GameState.setWalkthroughMode(!GameState.getWalkthroughMode());
+ if (GameState.getWalkthroughMode())
+ _walkthroughButton.show();
+ else
+ _walkthroughButton.hide();
+ }
+ } else if (input.rightButtonDown()) {
+ if (_menuSelection == kPauseMenuSoundFX) {
+ _soundFXLevel.incrementLevel();
+ vm->setSoundFXLevel(_soundFXLevel.getSoundLevel());
+ } else if (_menuSelection == kPauseMenuAmbience) {
+ _ambienceLevel.incrementLevel();
+ vm->setAmbienceLevel(_ambienceLevel.getSoundLevel());
+ } else if (!vm->isDemo() && _menuSelection == kPauseMenuWalkthru) {
+ GameState.setWalkthroughMode(!GameState.getWalkthroughMode());
+ if (GameState.getWalkthroughMode())
+ _walkthroughButton.show();
+ else
+ _walkthroughButton.hide();
+ }
+ } else if (JMPPPInput::isMenuButtonPressInput(input)) {
+ switch (_menuSelection) {
+ case kPauseMenuSave:
+ _saveButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _saveButton.hide();
+ setLastCommand(kMenuCmdPauseSave);
+ break;
+ case kPauseMenuRestore:
+ _restoreButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _restoreButton.hide();
+ setLastCommand(kMenuCmdPauseRestore);
+ break;
+ case kPauseMenuContinue:
+ _continueButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _continueButton.hide();
+ setLastCommand(kMenuCmdPauseContinue);
+ break;
+ case kPauseMenuWalkthru:
+ GameState.setWalkthroughMode(!GameState.getWalkthroughMode());
+ if (GameState.getWalkthroughMode())
+ _walkthroughButton.show();
+ else
+ _walkthroughButton.hide();
+ break;
+ case kPauseMenuQuitToMainMenu:
+ _quitButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _quitButton.hide();
+ setLastCommand(kMenuCmdPauseQuit);
+ break;
+ }
+ }
+
+ InputHandler::handleInput(input, cursorSpot);
+}
+
+void PauseMenu::updateDisplay() {
+ switch (_menuSelection) {
+ case kPauseMenuSave:
+ _largeSelect.moveElementTo(kSaveGameSelectLeft, kSaveGameSelectTop);
+ _largeSelect.show();
+ _smallSelect.hide();
+ break;
+ case kPauseMenuContinue:
+ _smallSelect.moveElementTo(kPauseContinueSelectLeft, kPauseContinueSelectTop);
+ _smallSelect.show();
+ _largeSelect.hide();
+ break;
+ case kPauseMenuRestore:
+ _smallSelect.moveElementTo(kPauseRestoreSelectLeft, kPauseRestoreSelectTop);
+ _smallSelect.show();
+ _largeSelect.hide();
+ break;
+ case kPauseMenuSoundFX:
+ _largeSelect.moveElementTo(kSoundFXSelectLeft, kSoundFXSelectTop);
+ _largeSelect.show();
+ _smallSelect.hide();
+ break;
+ case kPauseMenuAmbience:
+ _largeSelect.moveElementTo(kAmbienceSelectLeft, kAmbienceSelectTop);
+ _largeSelect.show();
+ _smallSelect.hide();
+ break;
+ case kPauseMenuWalkthru:
+ _largeSelect.moveElementTo(kWalkthruSelectLeft, kWalkthruSelectTop);
+ _largeSelect.show();
+ _smallSelect.hide();
+ break;
+ case kPauseMenuQuitToMainMenu:
+ _smallSelect.moveElementTo(kQuitSelectLeft, kQuitSelectTop);
+ _smallSelect.show();
+ _largeSelect.hide();
+ break;
+ }
+
+ ((PegasusEngine *)g_engine)->resetIntroTimer();
+}
+
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/menu.h b/engines/pegasus/menu.h
new file mode 100644
index 0000000000..8b0169adaa
--- /dev/null
+++ b/engines/pegasus/menu.h
@@ -0,0 +1,171 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_MENU_H
+#define PEGASUS_MENU_H
+
+#include "pegasus/constants.h"
+#include "pegasus/fader.h"
+#include "pegasus/input.h"
+#include "pegasus/movie.h"
+#include "pegasus/sound.h"
+#include "pegasus/surface.h"
+#include "pegasus/util.h"
+
+namespace Pegasus {
+
+class GameMenu : public IDObject, public InputHandler {
+public:
+ GameMenu(const uint32);
+ virtual ~GameMenu() {}
+
+ virtual void becomeCurrentHandler();
+ virtual void restorePreviousHandler();
+
+ GameMenuCommand getLastCommand() { return _lastCommand; }
+ void clearLastCommand() { _lastCommand = kMenuCmdNoCommand; }
+
+protected:
+ void setLastCommand(const GameMenuCommand command) { _lastCommand = command; }
+
+ InputHandler *_previousHandler;
+ GameMenuCommand _lastCommand;
+
+ void drawScore(GameScoreType, GameScoreType, const Common::Rect &, Surface *);
+
+private:
+ void drawNumber(GameScoreType, CoordType &, CoordType, Surface *);
+};
+
+class Hotspot;
+
+class MainMenu : public GameMenu {
+public:
+ MainMenu();
+ virtual ~MainMenu();
+
+ virtual void handleInput(const Input &input, const Hotspot *);
+ void startMainMenuLoop();
+ void stopMainMenuLoop();
+
+protected:
+ void updateDisplay();
+
+ uint32 _menuSelection;
+
+ // Full and Demo
+ Picture _menuBackground;
+ Picture _startButton;
+ Picture _creditsButton;
+ Picture _quitButton;
+ Picture _largeSelect;
+ Picture _smallSelect;
+
+ // Full only
+ bool _adventureMode;
+ Picture _overviewButton;
+ Picture _restoreButton;
+ Picture _adventureButton;
+ Picture _walkthroughButton;
+
+ Sound _menuLoop;
+ SoundFader _menuFader;
+};
+
+class CreditsMenu : public GameMenu {
+public:
+ CreditsMenu();
+ virtual ~CreditsMenu() {}
+
+ virtual void handleInput(const Input &input, const Hotspot *);
+
+protected:
+ void newMenuSelection(const int);
+ void newMovieTime(const TimeValue);
+
+ int _menuSelection;
+ Picture _menuBackground;
+ Movie _creditsMovie;
+ Picture _mainMenuButton;
+ Picture _largeSelect;
+ Picture _smallSelect;
+};
+
+class DeathMenu : public GameMenu {
+public:
+ DeathMenu(const DeathReason);
+ virtual ~DeathMenu() {}
+
+ virtual void handleInput(const Input &input, const Hotspot *);
+
+ bool playerWon() { return _playerWon; }
+
+protected:
+ void drawAllScores();
+
+ void updateDisplay();
+
+ bool _playerWon;
+ int _menuSelection;
+ DeathReason _deathReason;
+
+ Picture _deathBackground;
+ Picture _continueButton;
+ Picture _restoreButton;
+ Picture _mainMenuButton;
+ Picture _quitButton;
+
+ Picture _largeSelect;
+ Picture _smallSelect;
+
+ Sound _triumphSound;
+};
+
+class PauseMenu : public GameMenu {
+public:
+ PauseMenu();
+ virtual ~PauseMenu() {}
+
+ virtual void handleInput(const Input &input, const Hotspot *);
+
+protected:
+ void updateDisplay();
+
+ uint32 _menuSelection;
+ Picture _pauseBackground;
+ Picture _saveButton;
+ Picture _restoreButton;
+ Picture _walkthroughButton;
+ Picture _continueButton;
+ SoundLevel _soundFXLevel;
+ SoundLevel _ambienceLevel;
+ Picture _quitButton;
+ Picture _largeSelect;
+ Picture _smallSelect;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/module.mk b/engines/pegasus/module.mk
new file mode 100644
index 0000000000..cb44a04171
--- /dev/null
+++ b/engines/pegasus/module.mk
@@ -0,0 +1,100 @@
+MODULE := engines/pegasus
+
+MODULE_OBJS = \
+ compass.o \
+ console.o \
+ cursor.o \
+ detection.o \
+ elements.o \
+ energymonitor.o \
+ fader.o \
+ gamestate.o \
+ graphics.o \
+ hotspot.o \
+ input.o \
+ interface.o \
+ menu.o \
+ movie.o \
+ notification.o \
+ pegasus.o \
+ sound.o \
+ surface.o \
+ timers.o \
+ transition.o \
+ util.o \
+ ai/ai_action.o \
+ ai/ai_area.o \
+ ai/ai_condition.o \
+ ai/ai_rule.o \
+ items/autodragger.o \
+ items/inventory.o \
+ items/inventorypicture.o \
+ items/item.o \
+ items/itemdragger.o \
+ items/itemlist.o \
+ items/biochips/aichip.o \
+ items/biochips/biochipitem.o \
+ items/biochips/mapchip.o \
+ items/biochips/mapimage.o \
+ items/biochips/opticalchip.o \
+ items/biochips/pegasuschip.o \
+ items/biochips/retscanchip.o \
+ items/biochips/shieldchip.o \
+ items/inventory/airmask.o \
+ items/inventory/gascanister.o \
+ items/inventory/inventoryitem.o \
+ items/inventory/keycard.o \
+ neighborhood/door.o \
+ neighborhood/exit.o \
+ neighborhood/extra.o \
+ neighborhood/hotspotinfo.o \
+ neighborhood/neighborhood.o \
+ neighborhood/spot.o \
+ neighborhood/turn.o \
+ neighborhood/view.o \
+ neighborhood/zoom.o \
+ neighborhood/caldoria/caldoria.o \
+ neighborhood/caldoria/caldoria4dsystem.o \
+ neighborhood/caldoria/caldoriabomb.o \
+ neighborhood/caldoria/caldoriamessages.o \
+ neighborhood/caldoria/caldoriamirror.o \
+ neighborhood/mars/energybeam.o \
+ neighborhood/mars/gravitoncannon.o \
+ neighborhood/mars/hermite.o \
+ neighborhood/mars/mars.o \
+ neighborhood/mars/planetmover.o \
+ neighborhood/mars/reactor.o \
+ neighborhood/mars/robotship.o \
+ neighborhood/mars/shuttleenergymeter.o \
+ neighborhood/mars/shuttlehud.o \
+ neighborhood/mars/shuttleweapon.o \
+ neighborhood/mars/spacechase3d.o \
+ neighborhood/mars/spacejunk.o \
+ neighborhood/mars/tractorbeam.o \
+ neighborhood/norad/norad.o \
+ neighborhood/norad/noradelevator.o \
+ neighborhood/norad/pressuredoor.o \
+ neighborhood/norad/pressuretracker.o \
+ neighborhood/norad/subcontrolroom.o \
+ neighborhood/norad/subplatform.o \
+ neighborhood/norad/alpha/ecrmonitor.o \
+ neighborhood/norad/alpha/fillingstation.o \
+ neighborhood/norad/alpha/noradalpha.o \
+ neighborhood/norad/alpha/panorama.o \
+ neighborhood/norad/alpha/panoramascroll.o \
+ neighborhood/norad/delta/globegame.o \
+ neighborhood/norad/delta/noraddelta.o \
+ neighborhood/prehistoric/prehistoric.o \
+ neighborhood/tsa/fulltsa.o \
+ neighborhood/tsa/tinytsa.o \
+ neighborhood/wsc/moleculebin.o \
+ neighborhood/wsc/wsc.o
+
+
+# This module can be built as a plugin
+ifeq ($(ENABLE_PEGASUS), DYNAMIC_PLUGIN)
+PLUGIN := 1
+endif
+
+# Include common rules
+include $(srcdir)/rules.mk
diff --git a/engines/pegasus/movie.cpp b/engines/pegasus/movie.cpp
new file mode 100644
index 0000000000..6187d87a2d
--- /dev/null
+++ b/engines/pegasus/movie.cpp
@@ -0,0 +1,275 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/system.h"
+#include "graphics/surface.h"
+#include "video/qt_decoder.h"
+#include "video/video_decoder.h"
+
+#include "pegasus/movie.h"
+
+namespace Pegasus {
+
+Movie::Movie(const DisplayElementID id) : Animation(id) {
+ _video = 0;
+ setScale(600);
+}
+
+Movie::~Movie() {
+ releaseMovie();
+}
+
+// *** Make sure this will stop displaying the movie.
+
+void Movie::releaseMovie() {
+ if (_video) {
+ delete _video;
+ _video = 0;
+ disposeAllCallBacks();
+ deallocateSurface();
+ }
+
+ setBounds(Common::Rect(0, 0, 0, 0));
+}
+
+void Movie::initFromMovieFile(const Common::String &fileName, bool transparent) {
+ _transparent = transparent;
+
+ releaseMovie();
+ _video = new Video::QuickTimeDecoder();
+ if (!_video->loadFile(fileName)) {
+ // Replace any colon with an underscore, since only Mac OS X
+ // supports that. See PegasusEngine::detectOpeningClosingDirectory()
+ // for more info.
+ Common::String newName(fileName);
+ if (newName.contains(':'))
+ for (uint i = 0; i < newName.size(); i++)
+ if (newName[i] == ':')
+ newName.setChar('_', i);
+
+ if (!_video->loadFile(newName))
+ error("Could not load video '%s'", fileName.c_str());
+ }
+
+ Common::Rect bounds(0, 0, _video->getWidth(), _video->getHeight());
+ sizeElement(_video->getWidth(), _video->getHeight());
+ _movieBox = bounds;
+
+ if (!isSurfaceValid())
+ allocateSurface(bounds);
+
+ setStart(0, getScale());
+ TimeBase::setStop(_video->getDuration().convertToFramerate(getScale()).totalNumberOfFrames(), getScale());
+}
+
+void Movie::redrawMovieWorld() {
+ if (_video && _video->needsUpdate()) {
+ const Graphics::Surface *frame = _video->decodeNextFrame();
+
+ if (!frame)
+ return;
+
+ // Make sure we have a surface in the current pixel format
+ Graphics::Surface *convertedFrame = 0;
+
+ if (frame->format != g_system->getScreenFormat()) {
+ convertedFrame = frame->convertTo(g_system->getScreenFormat());
+ frame = convertedFrame;
+ }
+
+ // Copy to the surface using _movieBox
+ uint16 width = MIN<int>(frame->w, _movieBox.width());
+ uint16 height = MIN<int>(frame->h, _movieBox.height());
+
+ for (uint16 y = 0; y < height; y++)
+ memcpy((byte *)_surface->getBasePtr(_movieBox.left, _movieBox.top + y), (const byte *)frame->getBasePtr(0, y), width * frame->format.bytesPerPixel);
+
+ if (convertedFrame) {
+ convertedFrame->free();
+ delete convertedFrame;
+ }
+
+ triggerRedraw();
+ }
+}
+
+void Movie::draw(const Common::Rect &r) {
+ Common::Rect worldBounds = _movieBox;
+ Common::Rect elementBounds;
+ getBounds(elementBounds);
+
+ worldBounds.moveTo(elementBounds.left, elementBounds.top);
+ Common::Rect r1 = r.findIntersectingRect(worldBounds);
+
+ Common::Rect r2 = r1;
+ r2.translate(_movieBox.left - elementBounds.left, _movieBox.top - elementBounds.top);
+ drawImage(r2, r1);
+}
+
+void Movie::moveMovieBoxTo(const CoordType h, const CoordType v) {
+ _movieBox.moveTo(h, v);
+}
+
+void Movie::setStop(const TimeValue stopTime, const TimeScale scale) {
+ TimeBase::setStop(stopTime, scale);
+
+ if (_video)
+ _video->setEndTime(Audio::Timestamp(0, _stopTime, _stopScale));
+}
+
+void Movie::setVolume(uint16 volume) {
+ if (_video)
+ _video->setVolume(MIN<uint>(volume, 0xFF));
+}
+
+void Movie::setTime(const TimeValue time, const TimeScale scale) {
+ if (_video) {
+ // Don't go past the ends of the movie
+ Common::Rational timeFrac = Common::Rational(time, ((scale == 0) ? getScale() : scale));
+
+ if (timeFrac < Common::Rational(_startTime, _startScale))
+ timeFrac = Common::Rational(_startTime, _startScale);
+ else if (timeFrac >= Common::Rational(_stopTime, _stopScale))
+ return;
+
+ _video->seek(Audio::Timestamp(0, timeFrac.getNumerator(), timeFrac.getDenominator()));
+ _time = timeFrac;
+ _lastMillis = 0;
+ }
+}
+
+void Movie::setRate(const Common::Rational rate) {
+ if (rate != 1 && rate != 0) {
+ warning("Cannot set movie rate");
+ start();
+ return;
+ }
+
+ TimeBase::setRate(rate);
+}
+
+void Movie::start() {
+ if (_video)
+ _video->start();
+
+ TimeBase::start();
+}
+
+void Movie::stop() {
+ if (_video)
+ _video->stop();
+
+ TimeBase::stop();
+}
+
+void Movie::resume() {
+ if (_video)
+ _video->pauseVideo(false);
+
+ TimeBase::resume();
+}
+
+void Movie::pause() {
+ if (_video)
+ _video->pauseVideo(true);
+
+ TimeBase::pause();
+}
+
+TimeValue Movie::getDuration(const TimeScale scale) const {
+ // Unlike TimeBase::getDuration(), this returns the whole duration of the movie
+ // The original source has a TODO to make this behave like TimeBase::getDuration(),
+ // but the problem is that too much code requires this function to behave this way...
+
+ if (_video)
+ return _video->getDuration().convertToFramerate(((scale == 0) ? getScale() : scale)).totalNumberOfFrames();
+
+ return 0;
+}
+
+void Movie::updateTime() {
+ // The reason why we overrode TimeBase's updateTime():
+ // Again, avoiding timers and handling it here
+ if (_video && _video->isPlaying() && !_video->isPaused()) {
+ redrawMovieWorld();
+
+ uint32 startTime = _startTime * getScale() / _startScale;
+ uint32 stopTime = _stopTime * getScale() / _stopScale;
+ uint32 actualTime = CLIP<int>(_video->getTime() * getScale() / 1000, startTime, stopTime);
+
+ // HACK: Due to the inaccuracy of the time, we won't actually allow us to hit
+ // the stop time unless we've actually reached the end of the segment.
+ if (actualTime == stopTime && !_video->endOfVideo())
+ actualTime--;
+
+ _time = Common::Rational(actualTime, getScale());
+ }
+}
+
+GlowingMovie::GlowingMovie(const DisplayElementID id) : Movie(id) {
+ _glowing = false;
+}
+
+void GlowingMovie::draw(const Common::Rect &r) {
+ // Make sure the rectangles are clipped properly, OR guarantee that _bounds will
+ // never fall off the screen.
+ if (_glowing) {
+ Common::Rect bounds;
+ getBounds(bounds);
+
+ copyToCurrentPortTransparentGlow(_movieBox, bounds);
+ } else {
+ Movie::draw(r);
+ }
+}
+
+void GlowingMovie::setBounds(const Common::Rect &r) {
+ Common::Rect bounds;
+ getBounds(bounds);
+
+ if (r != bounds) {
+ // Avoid Movie::setBounds.
+ // clone2727 asks why, but goes along with it
+ Animation::setBounds(r);
+ }
+}
+
+ScalingMovie::ScalingMovie(const DisplayElementID id) : GlowingMovie(id) {
+}
+
+void ScalingMovie::draw(const Common::Rect &) {
+ // Make sure the rectangles are clipped properly, OR guarantee that _bounds will
+ // never fall off the screen.
+
+ Common::Rect bounds;
+ getBounds(bounds);
+
+ if (_glowing)
+ scaleTransparentCopyGlow(_movieBox, bounds);
+ else
+ scaleTransparentCopy(_movieBox, bounds);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/movie.h b/engines/pegasus/movie.h
new file mode 100644
index 0000000000..9b9cc2bdbe
--- /dev/null
+++ b/engines/pegasus/movie.h
@@ -0,0 +1,105 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_MOVIE_H
+#define PEGASUS_MOVIE_H
+
+#include "common/str.h"
+
+#include "pegasus/elements.h"
+#include "pegasus/surface.h"
+
+namespace Video {
+class VideoDecoder;
+}
+
+namespace Pegasus {
+
+class Movie : public Animation, public PixelImage {
+public:
+ Movie(const DisplayElementID);
+ virtual ~Movie();
+
+ virtual void initFromMovieFile(const Common::String &fileName, bool transparent = false);
+
+ bool isMovieValid() { return _video != 0; }
+
+ virtual void releaseMovie();
+
+ virtual void draw(const Common::Rect &);
+ virtual void redrawMovieWorld();
+
+ virtual void setTime(const TimeValue, const TimeScale = 0);
+
+ virtual void setRate(const Common::Rational);
+
+ virtual void start();
+ virtual void stop();
+ virtual void resume();
+ virtual void pause();
+
+ virtual void moveMovieBoxTo(const CoordType, const CoordType);
+
+ virtual void setStop(const TimeValue, const TimeScale = 0);
+
+ virtual TimeValue getDuration(const TimeScale = 0) const;
+
+ // *** HACK ALERT
+ Video::VideoDecoder *getMovie() { return _video; }
+ void setVolume(uint16);
+
+protected:
+ void updateTime();
+
+ Video::VideoDecoder *_video;
+ Common::Rect _movieBox;
+};
+
+class GlowingMovie : public Movie {
+public:
+ GlowingMovie(DisplayElementID);
+ virtual ~GlowingMovie() {}
+
+ virtual void draw(const Common::Rect &);
+
+ void setBounds(const Common::Rect &);
+
+ void setGlowing(const bool glowing) { _glowing = glowing; }
+
+protected:
+ bool _glowing;
+};
+
+class ScalingMovie : public GlowingMovie {
+public:
+ ScalingMovie(DisplayElementID);
+ virtual ~ScalingMovie() {}
+
+ virtual void draw(const Common::Rect &);
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/caldoria/caldoria.cpp b/engines/pegasus/neighborhood/caldoria/caldoria.cpp
new file mode 100644
index 0000000000..8c31debf1c
--- /dev/null
+++ b/engines/pegasus/neighborhood/caldoria/caldoria.cpp
@@ -0,0 +1,1970 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/system.h"
+#include "video/qt_decoder.h"
+
+#include "pegasus/cursor.h"
+#include "pegasus/energymonitor.h"
+#include "pegasus/gamestate.h"
+#include "pegasus/interface.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/biochips/biochipitem.h"
+#include "pegasus/neighborhood/caldoria/caldoria.h"
+#include "pegasus/neighborhood/caldoria/caldoria4dsystem.h"
+#include "pegasus/neighborhood/caldoria/caldoriabomb.h"
+#include "pegasus/neighborhood/caldoria/caldoriamessages.h"
+#include "pegasus/neighborhood/caldoria/caldoriamirror.h"
+#include "pegasus/neighborhood/tsa/fulltsa.h"
+
+namespace Pegasus {
+
+static const int16 kVidPhoneAngle = 30;
+static const int16 kReplicatorAngle = 50;
+static const int16 kDrawersAngle = -30;
+static const int16 kCaldoria53Angle = 45;
+static const int16 kCaldoria55Angle = -45;
+
+static const TimeValue kSinclairInterruptionTime1 = 2955;
+static const TimeValue kSinclairInterruptionTime2 = 6835;
+static const TimeValue kSinclairInterruptionTime3 = 9835;
+static const TimeValue kSinclairInterruptionTime4 = 12555;
+
+static const InputBits kPullbackInterruptFilter = kFilterAllInput;
+static const InputBits kRecalibrationInterruptFilter = kFilterAllInput;
+
+static const TimeValue kCaldoriaReplicatorIntroIn = 4933;
+static const TimeValue kCaldoriaReplicatorIntroOut = 6557;
+
+static const TimeValue kCaldoriaReplicatorWrongChoiceIn = 6557;
+static const TimeValue kCaldoriaReplicatorWrongChoiceOut = 8586;
+
+static const TimeValue kCaldoriaReplicatorOJChoiceIn = 8586;
+static const TimeValue kCaldoriaReplicatorOJChoiceOut = 11687;
+
+static const TimeValue kCaldoriaMessagesIntroIn = 11687;
+static const TimeValue kCaldoriaMessagesIntroOut = 13641;
+
+static const TimeValue kCaldoriaFirstMessageIn = 13641;
+static const TimeValue kCaldoriaFirstMessageOut = 14203;
+
+static const TimeValue kCaldoriaSecondMessageIn = 14203;
+static const TimeValue kCaldoriaSecondMessageOut = 14750;
+
+static const TimeValue kCaldoriaDoorCloseIn = 14750;
+static const TimeValue kCaldoriaDoorCloseOut = 15472;
+
+static const TimeValue kCaldoriaElevatorCloseIn = 15472;
+static const TimeValue kCaldoriaElevatorCloseOut = 16336;
+
+static const TimeValue kCaldoriaShowerCloseIn = 16336;
+static const TimeValue kCaldoriaShowerCloseOut = 17101;
+
+static const TimeValue kCaldoriaGTDoorCloseIn = 17101;
+static const TimeValue kCaldoriaGTDoorCloseOut = 18523;
+
+static const TimeValue kCaldoriaNobodyHomeIn = 18523;
+static const TimeValue kCaldoriaNobodyHomeOut = 21469;
+
+static const TimeValue kCaldoriaNoOtherFloorIn = 21469;
+static const TimeValue kCaldoriaNoOtherFloorOut = 28013;
+
+static const TimeValue kCaldoria4DInstructionsIn = 28013;
+static const TimeValue kCaldoria4DInstructionsOut = 29730;
+
+static const TimeValue kCaldoriaDrinkOJIn = 33910;
+static const TimeValue kCaldoriaDrinkOJOut = 35846;
+
+static const TimeValue kCaldoriaNoOtherDestinationIn = 35846;
+static const TimeValue kCaldoriaNoOtherDestinationOut = 37877;
+
+static const TimeValue kCaldoriaUhghIn = 37877;
+static const TimeValue kCaldoriaUhghOut = 38025;
+
+static const TimeValue kCaldoriaSinclairShootsOSIn = 38025;
+static const TimeValue kCaldoriaSinclairShootsOSOut = 40649;
+
+static const TimeValue kCaldoriaScreamingAfterIn = 40649;
+static const TimeValue kCaldoriaScreamingAfterOut = 47661;
+
+static const TimeValue k4FloorTime = 0;
+
+static const TimeValue k4To1Start = 40;
+static const TimeValue k4To1Stop = 7720;
+
+static const TimeValue k4To5Start = 7720;
+static const TimeValue k4To5Stop = 10280;
+
+static const TimeValue k4To2Time = 10280;
+
+static const TimeValue k4To3Time = 10320;
+
+static const TimeValue k1FloorTime = 10360;
+
+static const TimeValue k1To4Start = 10400;
+static const TimeValue k1To4Stop = 18080;
+
+static const TimeValue k1To5Start = 18080;
+static const TimeValue k1To5Stop = 28320;
+
+static const TimeValue k1To2Time = 28320;
+
+static const TimeValue k1To3Time = 28360;
+
+static const TimeValue k5FloorTime = 28400;
+
+static const TimeValue k5To1Start = 28440;
+static const TimeValue k5To1Stop = 38680;
+
+static const TimeValue k5To4Start = 38680;
+static const TimeValue k5To4Stop = 41240;
+
+static const TimeValue k5To2Time = 41240;
+
+static const TimeValue k5To3Time = 41280;
+
+// FuseFunction functions...
+
+const NotificationFlags kSinclairLoopDoneFlag = kLastNeighborhoodNotificationFlag << 1;
+
+void doorBombTimerExpiredFunction(FunctionPtr *, void *caldoria) {
+ ((Caldoria *)caldoria)->doorBombTimerExpired();
+}
+
+void sinclairTimerExpiredFunction(FunctionPtr *, void *caldoria) {
+ ((Caldoria *)caldoria)->sinclairTimerExpired();
+}
+
+SinclairCallBack::SinclairCallBack(Caldoria *caldoria) {
+ _caldoria = caldoria;
+}
+
+void SinclairCallBack::callBack() {
+ _caldoria->checkInterruptSinclair();
+}
+
+Caldoria::Caldoria(InputHandler* nextHandler, PegasusEngine *owner)
+ : Neighborhood(nextHandler, owner, "Caldoria", kCaldoriaID), _sinclairInterrupt(this) {
+ setIsItemTaken(kKeyCard);
+ setIsItemTaken(kOrangeJuiceGlassEmpty);
+ GameState.setTakenItemID(kOrangeJuiceGlassFull, GameState.isTakenItemID(kOrangeJuiceGlassEmpty));
+ _zoomOutSpot = 0;
+ _gunSprite = 0;
+}
+
+Caldoria::~Caldoria() {
+ _sinclairInterrupt.releaseCallBack();
+}
+
+void Caldoria::init() {
+ Neighborhood::init();
+
+ // We need this notification flag as well.
+ _neighborhoodNotification.notifyMe(this, kSinclairLoopDoneFlag, kSinclairLoopDoneFlag);
+
+ _sinclairInterrupt.initCallBack(&_navMovie, kCallBackAtTime);
+
+ forceStridingStop(kCaldoria55, kSouth, kAltCaldoriaSinclairDown);
+ forceStridingStop(kCaldoria50, kNorth, kAltCaldoriaSinclairDown);
+}
+
+void Caldoria::start() {
+ g_energyMonitor->stopEnergyDraining();
+
+ if (!GameState.getCaldoriaSeenPullback()) {
+ _vm->_gfx->doFadeOutSync(kOneSecond * kFifteenTicksPerSecond, kFifteenTicksPerSecond);
+
+ g_system->delayMillis(2 * 1000);
+
+ Video::VideoDecoder *pullbackMovie = new Video::QuickTimeDecoder();
+
+ if (!pullbackMovie->loadFile("Images/Caldoria/Pullback.movie"))
+ error("Could not load pullback movie");
+
+ // Draw the first frame so we can fade to it
+ const Graphics::Surface *frame = pullbackMovie->decodeNextFrame();
+ assert(frame);
+ assert(frame->format == g_system->getScreenFormat());
+ g_system->copyRectToScreen((byte *)frame->pixels, frame->pitch, 64, 112, frame->w, frame->h);
+ _vm->_gfx->doFadeInSync(kTwoSeconds * kFifteenTicksPerSecond, kFifteenTicksPerSecond);
+
+ bool saveAllowed = _vm->swapSaveAllowed(false);
+ bool openAllowed = _vm->swapLoadAllowed(false);
+
+ bool skipped = false;
+ Input input;
+
+ pullbackMovie->start();
+
+ while (!_vm->shouldQuit() && !pullbackMovie->endOfVideo()) {
+ if (pullbackMovie->needsUpdate()) {
+ frame = pullbackMovie->decodeNextFrame();
+
+ if (frame) {
+ g_system->copyRectToScreen((byte *)frame->pixels, frame->pitch, 64, 112, frame->w, frame->h);
+ g_system->updateScreen();
+ }
+ }
+
+ InputDevice.getInput(input, kPullbackInterruptFilter);
+ if (input.anyInput() || _vm->saveRequested() || _vm->loadRequested()) {
+ skipped = true;
+ break;
+ }
+
+ g_system->delayMillis(10);
+ }
+
+ delete pullbackMovie;
+
+ if (_vm->shouldQuit())
+ return;
+
+ _vm->swapSaveAllowed(saveAllowed);
+ _vm->swapLoadAllowed(openAllowed);
+
+ ExtraTable::Entry entry;
+
+ if (!skipped) {
+ _vm->_gfx->doFadeOutSync(kThreeSeconds * kFifteenTicksPerSecond, kFifteenTicksPerSecond, false);
+ g_system->delayMillis(3 * 1000 / 2);
+ getExtraEntry(kCaldoria00WakeUp1, entry);
+ _navMovie.setTime(entry.movieStart);
+ _navMovie.redrawMovieWorld();
+ _navMovie.show();
+ _vm->refreshDisplay();
+ _vm->_gfx->doFadeInSync(kOneSecond * kFifteenTicksPerSecond, kFifteenTicksPerSecond, false);
+ } else {
+ getExtraEntry(kCaldoria00WakeUp1, entry);
+ _navMovie.setTime(entry.movieStart);
+ _navMovie.redrawMovieWorld();
+ _navMovie.show();
+ }
+
+ GameState.setCaldoriaSeenPullback(true);
+ }
+
+ Neighborhood::start();
+}
+
+void Caldoria::flushGameState() {
+ GameState.setCaldoriaFuseTimeLimit(_utilityFuse.getTimeRemaining());
+}
+
+class AIBombActiveCondition : public AICondition {
+public:
+ AIBombActiveCondition() {}
+
+ bool fireCondition();
+};
+
+// Return true if player is on 53 east and Sinclair is shot.
+bool AIBombActiveCondition::fireCondition() {
+ return GameState.getCurrentRoom() == kCaldoria53 && GameState.getCurrentDirection() == kEast &&
+ GameState.getCaldoriaSinclairShot();
+}
+
+void Caldoria::setUpAIRules() {
+ Neighborhood::setUpAIRules();
+
+ if (g_AIArea) {
+ if (GameState.allTimeZonesFinished()) {
+ AIPlayMessageAction *messageAction = new AIPlayMessageAction("Images/AI/Caldoria/X49NB1", false);
+ AILocationCondition *locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kCaldoria49, kNorth));
+ AIRule *rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Caldoria/X56EH1", false);
+ AIBombActiveCondition *activeCondition = new AIBombActiveCondition();
+ rule = new AIRule(activeCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+ } else {
+ AIPlayMessageAction *messageAction = new AIPlayMessageAction("Images/AI/Caldoria/XAB2", false);
+ AITimerCondition *timerCondition = new AITimerCondition(kLateWarning3TimeLimit, 1, true);
+ AILocationCondition *locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kCaldoria44, kEast));
+ AINotCondition *notCondition = new AINotCondition(locCondition);
+ AIAndCondition *andCondition = new AIAndCondition(timerCondition, notCondition);
+ AIRule *rule = new AIRule(andCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Caldoria/XAB1", false);
+ timerCondition = new AITimerCondition(kLateWarning2TimeLimit, 1, true);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kCaldoria44, kEast));
+ notCondition = new AINotCondition(locCondition);
+ andCondition = new AIAndCondition(timerCondition, notCondition);
+ rule = new AIRule(andCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Caldoria/XA44EB", false);
+ locCondition = new AILocationCondition(3);
+ locCondition->addLocation(MakeRoomView(kCaldoria01, kNorth));
+ locCondition->addLocation(MakeRoomView(kCaldoria01, kEast));
+ locCondition->addLocation(MakeRoomView(kCaldoria01, kSouth));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Caldoria/X42WH1", false);
+ AICondition *condition = makeLocationAndDoesntHaveItemCondition(kCaldoria44, kEast, kKeyCard);
+ rule = new AIRule(condition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ AIActivateRuleAction *ruleAction = new AIActivateRuleAction(rule);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kCaldoria42, kEast));
+ rule = new AIRule(locCondition, ruleAction);
+ g_AIArea->addAIRule(rule);
+ }
+ }
+}
+
+uint16 Caldoria::getDateResID() const {
+ return kDate2318ID;
+}
+
+TimeValue Caldoria::getViewTime(const RoomID room, const DirectionConstant direction) {
+ ExtraTable::Entry extra;
+ uint32 extraID = 0xffffffff;
+
+ switch (room) {
+ case kCaldoria00:
+ if (direction == kEast && _privateFlags.getFlag(kCaldoriaPrivate4DSystemOpenFlag))
+ extraID = k4DEnvironOpenView;
+ break;
+ case kCaldoriaDrawers:
+ if (direction == kNorth && _privateFlags.getFlag(kCaldoriaPrivateRightDrawerOpenFlag)) {
+ if (GameState.isTakenItemID(kKeyCard))
+ extraID = kRightDrawerOpenViewNoKeys;
+ else
+ extraID = kRightDrawerOpenViewWithKeys;
+ }
+ break;
+ case kCaldoria16:
+ if (direction == kSouth && GameState.getCaldoriaSeenSinclairInElevator())
+ extraID = kCaldoria16SouthViewWithElevator;
+ break;
+ case kCaldoriaReplicator:
+ if (GameState.getCaldoriaMadeOJ() && !(GameState.isTakenItemID(kOrangeJuiceGlassEmpty) || GameState.isTakenItemID(kOrangeJuiceGlassFull)))
+ extraID = kReplicatorNorthViewWithOJ;
+ break;
+ case kCaldoriaKiosk:
+ case kCaldoriaBinoculars:
+ return 0xffffffff;
+ case kCaldoria48:
+ if (direction == kNorth && GameState.getCaldoriaRoofDoorOpen())
+ extraID = kCa48NorthExplosion;
+ break;
+ }
+
+ if (extraID == 0xffffffff)
+ return Neighborhood::getViewTime(room, direction);
+
+ getExtraEntry(extraID, extra);
+ return extra.movieEnd - 1;
+}
+
+void Caldoria::startSpotOnceOnly(TimeValue startTime, TimeValue stopTime) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kCaldoria13, kEast):
+ if (!_privateFlags.getFlag(kCaldoriaPrivateSeen13CarFlag) && _vm->getRandomBit() == 0) {
+ _privateFlags.setFlag(kCaldoriaPrivateSeen13CarFlag, true);
+ Neighborhood::startSpotOnceOnly(startTime, stopTime);
+ }
+ break;
+ case MakeRoomView(kCaldoria14, kEast):
+ if (!_privateFlags.getFlag(kCaldoriaPrivateSeen14CarFlag) && _vm->getRandomBit() == 0) {
+ _privateFlags.setFlag(kCaldoriaPrivateSeen14CarFlag, true);
+ Neighborhood::startSpotOnceOnly(startTime, stopTime);
+ }
+ break;
+ case MakeRoomView(kCaldoria18, kWest):
+ if (!_privateFlags.getFlag(kCaldoriaPrivateSeen18CarFlag) && _vm->getRandomBit() == 0) {
+ _privateFlags.setFlag(kCaldoriaPrivateSeen18CarFlag, true);
+ Neighborhood::startSpotOnceOnly(startTime, stopTime);
+ }
+ break;
+ case MakeRoomView(kCaldoria23, kSouth):
+ if (!_privateFlags.getFlag(kCaldoriaPrivateSeen23CarFlag) && _vm->getRandomBit() == 0) {
+ _privateFlags.setFlag(kCaldoriaPrivateSeen23CarFlag, true);
+ Neighborhood::startSpotOnceOnly(startTime, stopTime);
+ }
+ break;
+ case MakeRoomView(kCaldoria33, kSouth):
+ if (!_privateFlags.getFlag(kCaldoriaPrivateSeen33CarFlag) && _vm->getRandomBit() == 0) {
+ _privateFlags.setFlag(kCaldoriaPrivateSeen33CarFlag, true);
+ Neighborhood::startSpotOnceOnly(startTime, stopTime);
+ }
+ break;
+ case MakeRoomView(kCaldoria36, kNorth):
+ if (!_privateFlags.getFlag(kCaldoriaPrivateSeen36CarFlag) && _vm->getRandomBit() == 0) {
+ _privateFlags.setFlag(kCaldoriaPrivateSeen36CarFlag, true);
+ Neighborhood::startSpotOnceOnly(startTime, stopTime);
+ }
+ break;
+ case MakeRoomView(kCaldoria41, kNorth):
+ if (!_privateFlags.getFlag(kCaldoriaPrivateSeen41NorthCarFlag) && _vm->getRandomBit() == 0) {
+ _privateFlags.setFlag(kCaldoriaPrivateSeen41NorthCarFlag, true);
+ Neighborhood::startSpotOnceOnly(startTime, stopTime);
+ }
+ break;
+ case MakeRoomView(kCaldoria41, kEast):
+ if (!_privateFlags.getFlag(kCaldoriaPrivateSeen41EastCarFlag) && _vm->getRandomBit() == 0) {
+ _privateFlags.setFlag(kCaldoriaPrivateSeen41EastCarFlag, true);
+ Neighborhood::startSpotOnceOnly(startTime, stopTime);
+ }
+ break;
+ case MakeRoomView(kCaldoria41, kWest):
+ if (!_privateFlags.getFlag(kCaldoriaPrivateSeen41WestCarFlag) && _vm->getRandomBit() == 0) {
+ _privateFlags.setFlag(kCaldoriaPrivateSeen41WestCarFlag, true);
+ Neighborhood::startSpotOnceOnly(startTime, stopTime);
+ }
+ break;
+ default:
+ Neighborhood::startSpotOnceOnly(startTime, stopTime);
+ break;
+ }
+}
+
+void Caldoria::findSpotEntry(const RoomID room, const DirectionConstant direction, SpotFlags flags, SpotTable::Entry &entry) {
+ Neighborhood::findSpotEntry(room, direction, flags, entry);
+
+ switch (room) {
+ case kCaldoria00:
+ if (direction == kEast && (!GameState.getCaldoriaINNAnnouncing() || GameState.getCaldoriaSeenINN()))
+ entry.clear();
+ break;
+ case kCaldoriaVidPhone:
+ if (direction == kNorth && GameState.getCaldoriaSeenMessages())
+ entry.clear();
+ break;
+ case kCaldoria44:
+ if (direction == kEast && GameState.getLastRoom() != kCaldoria42)
+ entry.clear();
+ break;
+ }
+}
+
+void Caldoria::startExitMovie(const ExitTable::Entry &exitEntry) {
+ switch (GameState.getCurrentRoom()) {
+ case kCaldoria05:
+ case kCaldoria07:
+ if (GameState.getCurrentDirection() == kWest)
+ closeCroppedMovie();
+ // fall through
+ case kCaldoria11:
+ if (GameState.getCurrentDirection() == kEast)
+ closeCroppedMovie();
+ break;
+ case kCaldoria13:
+ case kCaldoria14:
+ if (GameState.getCurrentDirection() == kNorth)
+ closeCroppedMovie();
+ break;
+ }
+
+ Neighborhood::startExitMovie(exitEntry);
+}
+
+void Caldoria::startZoomMovie(const ZoomTable::Entry &zoomEntry) {
+ switch (GameState.getCurrentRoom()) {
+ case kCaldoria12:
+ if (GameState.getCurrentDirection() == kNorth)
+ closeCroppedMovie();
+ break;
+ }
+
+ Neighborhood::startZoomMovie(zoomEntry);
+}
+
+void Caldoria::startDoorOpenMovie(const TimeValue startTime, const TimeValue stopTime) {
+ if (GameState.getCurrentRoom() == kCaldoria27 || GameState.getCurrentRoom() == kCaldoria28 || GameState.getCurrentRoom() == kCaldoria45)
+ // Must be opening elevator door.
+ closeCroppedMovie();
+
+ if (GameState.getCurrentRoom() == kCaldoria44 && GameState.getLastRoom() != kCaldoria42)
+ startExtraSequence(kArriveAtCaldoriaFromTSA, kDoorOpenCompletedFlag, false);
+ else
+ Neighborhood::startDoorOpenMovie(startTime, stopTime);
+}
+
+void Caldoria::startTurnPush(const TurnDirection turnDirection, const TimeValue newViewTime, const DirectionConstant destDirection) {
+ switch (GameState.getCurrentRoom()) {
+ case kCaldoria05:
+ case kCaldoria07:
+ if (GameState.getCurrentDirection() == kWest)
+ closeCroppedMovie();
+ break;
+ case kCaldoria11:
+ if (GameState.getCurrentDirection() == kEast)
+ closeCroppedMovie();
+ break;
+ case kCaldoria12:
+ case kCaldoria13:
+ case kCaldoria14:
+ case kCaldoria27:
+ case kCaldoria28:
+ case kCaldoria45:
+ if (GameState.getCurrentDirection() == kNorth)
+ closeCroppedMovie();
+ break;
+ case kCaldoria48:
+ if (_croppedMovie.isSurfaceValid())
+ closeCroppedMovie();
+ break;
+ }
+
+ Neighborhood::startTurnPush(turnDirection, newViewTime, destDirection);
+}
+
+void Caldoria::bumpIntoWall() {
+ requestSpotSound(kCaldoriaUhghIn, kCaldoriaUhghOut, kFilterNoInput, 0);
+ Neighborhood::bumpIntoWall();
+}
+
+void Caldoria::closeDoorOffScreen(const RoomID room, const DirectionConstant direction) {
+ switch (room) {
+ case kCaldoria08:
+ if (direction == kNorth)
+ playSpotSoundSync(kCaldoriaShowerCloseIn, kCaldoriaShowerCloseOut);
+ else
+ playSpotSoundSync(kCaldoriaDoorCloseIn, kCaldoriaDoorCloseOut);
+ break;
+ case kCaldoria09:
+ playSpotSoundSync(kCaldoriaShowerCloseIn, kCaldoriaShowerCloseOut);
+ break;
+ case kCaldoria16:
+ case kCaldoria38:
+ case kCaldoria46:
+ case kCaldoria27:
+ case kCaldoria28:
+ case kCaldoria45:
+ playSpotSoundSync(kCaldoriaElevatorCloseIn, kCaldoriaElevatorCloseOut);
+ break;
+ case kCaldoria44:
+ case kCaldoria42:
+ if (GameState.getCurrentRoom() == kCaldoria42)
+ playSpotSoundSync(kCaldoriaGTDoorCloseIn, kCaldoriaGTDoorCloseOut);
+ break;
+ default:
+ playSpotSoundSync(kCaldoriaDoorCloseIn, kCaldoriaDoorCloseOut);
+ break;
+ }
+}
+
+int16 Caldoria::getStaticCompassAngle(const RoomID room, const DirectionConstant dir) {
+ int16 result = Neighborhood::getStaticCompassAngle(room, dir);
+
+ switch (room) {
+ case kCaldoriaVidPhone:
+ result += kVidPhoneAngle;
+ break;
+ case kCaldoriaReplicator:
+ result += kReplicatorAngle;
+ break;
+ case kCaldoriaDrawers:
+ result += kDrawersAngle;
+ break;
+ case kCaldoria53:
+ result += kCaldoria53Angle;
+ break;
+ case kCaldoria55:
+ result += kCaldoria55Angle;
+ break;
+ }
+
+ return result;
+}
+
+void Caldoria::getExitCompassMove(const ExitTable::Entry &exitEntry, FaderMoveSpec &compassMove) {
+ Neighborhood::getExitCompassMove(exitEntry, compassMove);
+
+ switch (MakeRoomView(exitEntry.room, exitEntry.direction)) {
+ case MakeRoomView(kCaldoria08, kNorth):
+ case MakeRoomView(kCaldoria09, kSouth):
+ compassMove.insertFaderKnot((exitEntry.movieStart + exitEntry.movieEnd) >> 1, compassMove.getNthKnotValue(0) + 30);
+ break;
+ case MakeRoomView(kCaldoria10, kEast):
+ compassMove.insertFaderKnot(exitEntry.movieStart + 4 * kCaldoriaFrameDuration, 90);
+ compassMove.insertFaderKnot(exitEntry.movieStart + 19 * kCaldoriaFrameDuration, -90);
+ break;
+ case MakeRoomView(kCaldoria42, kWest):
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), exitEntry.movieStart, -90, exitEntry.movieEnd, 90);
+ compassMove.insertFaderKnot(exitEntry.movieStart + 3 * kCaldoriaFrameDuration, -90);
+ compassMove.insertFaderKnot(exitEntry.movieStart + 33 * kCaldoriaFrameDuration, 90);
+ break;
+ case MakeRoomView(kCaldoria54, kEast):
+ if (getCurrentAlternate() != kAltCaldoriaSinclairDown) {
+ compassMove.insertFaderKnot(exitEntry.movieStart + 16 * kCaldoriaFrameDuration, 135);
+ compassMove.insertFaderKnot(exitEntry.movieEnd, 135);
+ }
+ break;
+ case MakeRoomView(kCaldoria55, kNorth):
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), exitEntry.movieStart, 315, exitEntry.movieEnd, 270);
+ break;
+ }
+}
+
+void Caldoria::getZoomCompassMove(const ZoomTable::Entry &zoomEntry, FaderMoveSpec &compassMove) {
+ Neighborhood::getZoomCompassMove(zoomEntry, compassMove);
+
+ switch (zoomEntry.hotspot) {
+ case kCaBathroomToiletSpotID:
+ compassMove.insertFaderKnot(zoomEntry.movieStart + 4 * kCaldoriaFrameDuration, 90);
+ compassMove.insertFaderKnot(zoomEntry.movieStart + 19 * kCaldoriaFrameDuration, -90);
+ compassMove.insertFaderKnot(zoomEntry.movieEnd, -90);
+ break;
+ }
+}
+
+void Caldoria::getExtraCompassMove(const ExtraTable::Entry &entry, FaderMoveSpec &compassMove) {
+ switch (entry.extra) {
+ case kCaldoria00WakeUp1:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, 90, entry.movieEnd, 180);
+ compassMove.insertFaderKnot(entry.movieStart + 1000, 90);
+ compassMove.insertFaderKnot(entry.movieStart + 1640, 120);
+ compassMove.insertFaderKnot(entry.movieStart + 2240, 135);
+ compassMove.insertFaderKnot(entry.movieStart + 2640, 180);
+ break;
+ case kCaldoria00WakeUp2:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, 180, entry.movieEnd, 90);
+ compassMove.insertFaderKnot(entry.movieStart + 560, 90);
+ break;
+ case kCaldoria56BombStage1:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, 90, entry.movieEnd, 10);
+ compassMove.insertFaderKnot(entry.movieStart + 31 * kCaldoriaFrameDuration, 60);
+ compassMove.insertFaderKnot(entry.movieStart + 49 * kCaldoriaFrameDuration, 60);
+ compassMove.insertFaderKnot(entry.movieStart + 66 * kCaldoriaFrameDuration, 10);
+ break;
+ case kCaldoria56BombStage7:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, 10, entry.movieEnd, 90);
+ compassMove.insertFaderKnot(entry.movieStart + 131 * kCaldoriaFrameDuration, 10);
+ compassMove.insertFaderKnot(entry.movieStart + 148 * kCaldoriaFrameDuration, 60);
+ compassMove.insertFaderKnot(entry.movieStart + 165 * kCaldoriaFrameDuration, 60);
+ compassMove.insertFaderKnot(entry.movieEnd - 5 * kCaldoriaFrameDuration, 90);
+ break;
+ default:
+ Neighborhood::getExtraCompassMove(entry, compassMove);
+ break;
+ }
+}
+
+void Caldoria::loadAmbientLoops() {
+ RoomID room = GameState.getCurrentRoom();
+
+ if (room == kCaldoria00 && GameState.getCaldoriaWokenUp())
+ loadLoopSound1("Sounds/Caldoria/Apartment Music.AIFF", 0x100 / 4);
+ else if (room >= kCaldoria01 && room <= kCaldoria14)
+ loadLoopSound1("Sounds/Caldoria/Apartment Music.AIFF", 0x100 / 4);
+ else if (room == kCaldoria27 || room == kCaldoria28 || room == kCaldoria45)
+ loadLoopSound1("Sounds/Caldoria/Elevator Loop.AIFF", 0x100 / 5);
+ else if (room == kCaldoria44)
+ loadLoopSound1("Sounds/Caldoria/TSA Hum Loop.AIFF");
+ else if (room >= kCaldoria15 && room <= kCaldoria48)
+ loadLoopSound1("Sounds/Caldoria/Industrial Nuage.aiff", 2 * 0x100 / 3);
+ else if (room >= kCaldoria49 && room <= kCaldoria56)
+ loadLoopSound1("Sounds/Caldoria/A50NLB00.22K.AIFF", 0x100 / 4);
+}
+
+void Caldoria::checkContinuePoint(const RoomID room, const DirectionConstant direction) {
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kCaldoria06, kSouth):
+ case MakeRoomView(kCaldoria13, kNorth):
+ case MakeRoomView(kCaldoria16, kSouth):
+ case MakeRoomView(kCaldoria38, kEast):
+ case MakeRoomView(kCaldoria38, kWest):
+ case MakeRoomView(kCaldoria40, kNorth):
+ case MakeRoomView(kCaldoria44, kEast):
+ case MakeRoomView(kCaldoria48, kNorth):
+ case MakeRoomView(kCaldoria49, kNorth):
+ makeContinuePoint();
+ break;
+ }
+}
+
+void Caldoria::spotCompleted() {
+ Neighborhood::spotCompleted();
+ if (GameState.getCurrentRoom() == kCaldoriaBinoculars)
+ startExtraSequence(kBinocularsZoomInOnShip, kExtraCompletedFlag, kFilterNoInput);
+}
+
+void Caldoria::arriveAt(const RoomID room, const DirectionConstant direction) {
+ switch (room) {
+ case kCaldoria56:
+ if (!GameState.getCaldoriaGunAimed())
+ // Fall through...
+ case kCaldoria49:
+ case kCaldoria50:
+ case kCaldoria51:
+ case kCaldoria52:
+ case kCaldoria53:
+ case kCaldoria54:
+ case kCaldoria55:
+ if (GameState.getCaldoriaSinclairShot())
+ setCurrentAlternate(kAltCaldoriaSinclairDown);
+ break;
+ }
+
+ Neighborhood::arriveAt(room, direction);
+ Input dummy;
+
+ switch (room) {
+ case kCaldoria00:
+ arriveAtCaldoria00();
+ break;
+ case kCaldoria05:
+ if (direction == kWest && GameState.getCaldoriaINNAnnouncing())
+ loopCroppedMovie("Images/Caldoria/A05 Light Loop", kCaldoriaA05LightLoopLeft, kCaldoriaA05LightLoopTop);
+ break;
+ case kCaldoria07:
+ if (direction == kWest && GameState.getCaldoriaINNAnnouncing())
+ loopCroppedMovie("Images/Caldoria/A07 Light Loop", kCaldoriaA07LightLoopLeft, kCaldoriaA07LightLoopTop);
+ break;
+ case kCaldoria09:
+ _lastExtra = 0xffffffff;
+ break;
+ case kCaldoriaToilet:
+ GameState.setScoringReadPaper(true);
+ break;
+ case kCaldoriaReplicator:
+ setCurrentActivation(kActivateReplicatorReady);
+ requestSpotSound(kCaldoriaReplicatorIntroIn, kCaldoriaReplicatorIntroOut, kFilterNoInput, 0);
+ break;
+ case kCaldoria11:
+ setCurrentAlternate(kAltCaldoriaNormal);
+ if (direction == kEast && !GameState.getCaldoriaSeenMessages())
+ loopCroppedMovie("Images/Caldoria/A11 Message Machine Loop", kCaldoria11MessageLoopLeft, kCaldoria11MessageLoopTop);
+ break;
+ case kCaldoria12:
+ if (direction == kNorth && !GameState.getCaldoriaSeenMessages())
+ loopCroppedMovie("Images/Caldoria/A12 Message Machine Loop", kCaldoria12MessageLoopLeft, kCaldoria12MessageLoopTop);
+ break;
+ case kCaldoriaDrawers:
+ setCurrentActivation(kActivateDrawersClosed);
+ break;
+ case kCaldoria13:
+ GameState.setCaldoriaINNAnnouncing(true);
+ if (direction == kNorth && !GameState.getCaldoriaSeenMessages())
+ loopCroppedMovie("Images/Caldoria/A13 Message Machine Loop", kCaldoria13MessageLoopLeft, kCaldoria13MessageLoopTop);
+ break;
+ case kCaldoria14:
+ if (direction == kNorth && !GameState.getCaldoriaSeenMessages())
+ loopCroppedMovie("Images/Caldoria/A14 Message Machine Loop", kCaldoria14MessageLoopLeft, kCaldoria14MessageLoopTop);
+ break;
+ case kCaldoria08:
+ if (direction == kWest)
+ setCurrentActivation(kActivateMirrorReady);
+ // Fall through...
+ case kCaldoria15:
+ GameState.setCaldoriaINNAnnouncing(true);
+ break;
+ case kCaldoria27:
+ case kCaldoria28:
+ case kCaldoria45:
+ if (GameState.getCurrentDirection() == kNorth)
+ openDoor();
+ break;
+ case kCaldoriaBinoculars:
+ GameState.setScoringLookThroughTelescope(true);
+ break;
+ case kCaldoriaKiosk:
+ GameState.setScoringSawCaldoriaKiosk(true);
+ startExtraSequenceSync(kCaldoriaKioskVideo, kFilterAllInput);
+ downButton(dummy);
+ break;
+ case kCaldoria44:
+ arriveAtCaldoria44();
+ break;
+ case kCaldoria49:
+ arriveAtCaldoria49();
+ break;
+ case kCaldoria53:
+ if (direction == kEast && !GameState.getCaldoriaSinclairShot())
+ zoomToSinclair();
+ break;
+ case kCaldoria50:
+ if (direction == kNorth && !GameState.getCaldoriaSinclairShot())
+ setUpSinclairLoops();
+ break;
+ case kCaldoria54:
+ if (direction == kSouth && !GameState.getCaldoriaSinclairShot())
+ setUpSinclairLoops();
+ break;
+ case kCaldoria56:
+ arriveAtCaldoria56();
+ break;
+ case kCaldoriaDeathRoom:
+ arriveAtCaldoriaDeath();
+ break;
+ }
+
+ checkSinclairShootsOS();
+ setUpRoofTop();
+}
+
+void Caldoria::doAIRecalibration() {
+ GameState.setCaldoriaDidRecalibration(true);
+
+ if (!g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/Caldoria/XA01EB1", true, kRecalibrationInterruptFilter))
+ return;
+
+ g_interface->calibrateEnergyBar();
+ if (!g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/Caldoria/XA01EB4", true, kRecalibrationInterruptFilter))
+ return;
+
+ g_interface->raiseInventoryDrawerSync();
+ if (!g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/Caldoria/XA01EB6", true, kRecalibrationInterruptFilter)) {
+ g_interface->lowerInventoryDrawerSync();
+ return;
+ }
+
+ g_interface->lowerInventoryDrawerSync();
+ g_interface->raiseBiochipDrawerSync();
+
+ if (!g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/Caldoria/XA01EB5", true, kRecalibrationInterruptFilter)) {
+ g_interface->lowerBiochipDrawerSync();
+ return;
+ }
+
+ g_interface->lowerBiochipDrawerSync();
+
+ g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/Caldoria/XA01EB8", false, kRecalibrationInterruptFilter);
+}
+
+void Caldoria::arriveAtCaldoria00() {
+ if (GameState.getCurrentDirection() == kEast) {
+ if (GameState.getCaldoriaWokenUp()) {
+ if (!GameState.getCaldoriaDidRecalibration())
+ doAIRecalibration();
+ setCurrentActivation(kActivate4DClosed);
+ } else {
+ // Good morning, sleeping beauty
+ ExtraTable::Entry extra;
+ getExtraEntry(kCaldoria00WakeUp1, extra);
+
+ if (_navMovie.getTime() != extra.movieStart) {
+ _navMovie.setTime(extra.movieStart);
+ _navMovie.redrawMovieWorld();
+ }
+
+ startExtraSequenceSync(kCaldoria00WakeUp1, kFilterNoInput);
+ GameState.setCaldoriaWokenUp(true);
+ playCroppedMovieOnce("Images/Caldoria/VidPhone.movie", kCaldoriaVidPhoneLeft, kCaldoriaVidPhoneTop, kFilterAllInput);
+ startExtraSequence(kCaldoria00WakeUp2, kExtraCompletedFlag, kFilterNoInput);
+ }
+ }
+}
+
+bool Caldoria::wantsCursor() {
+ return GameState.getCaldoriaDidRecalibration();
+}
+
+void Caldoria::arriveAtCaldoria44() {
+ if (GameState.getLastNeighborhood() != kCaldoriaID) {
+ openDoor();
+ } else {
+ setCurrentActivation(kActivateReadyForCard);
+ loopExtraSequence(kCaldoriaTransporterArrowLoop, 0);
+ }
+}
+
+void Caldoria::arriveAtCaldoria49() {
+ if (GameState.getLastRoom() == kCaldoria48)
+ setCurrentAlternate(kAltCaldoriaNormal);
+
+ // Need to force the loop to play.
+ if (GameState.getCurrentDirection() == kNorth) {
+ GameState.setCaldoriaFuseTimeLimit(kSinclairShootsTimeLimit);
+ startExtraSequence(kCa49NorthVoiceAnalysis, kExtraCompletedFlag, kFilterNoInput);
+ }
+}
+
+void Caldoria::arriveAtCaldoria56() {
+ if (!GameState.getCaldoriaBombDisarmed()) {
+ _privateFlags.setFlag(kCaldoriaPrivateZoomingToBombFlag, true);
+
+ if (GameState.getCurrentDirection() == kNorth) {
+ turnRight();
+ } else if (GameState.getCurrentDirection() == kSouth) {
+ turnLeft();
+ } else if (GameState.getCurrentDirection() == kEast) {
+ _privateFlags.setFlag(kCaldoriaPrivateZoomingToBombFlag, false);
+ newInteraction(kCaldoriaBombInteractionID);
+ }
+ }
+}
+
+void Caldoria::arriveAtCaldoriaDeath() {
+ if (GameState.getLastRoom() == kCaldoria49) {
+ if (GameState.getCaldoriaSinclairShot()) {
+ die(kDeathNuclearExplosion);
+ } else {
+ playSpotSoundSync(kCaldoriaSinclairShootsOSIn, kCaldoriaSinclairShootsOSOut);
+ playSpotSoundSync(kCaldoriaScreamingAfterIn, kCaldoriaScreamingAfterOut);
+ die(kDeathSinclairShotDelegate);
+ }
+ } else {
+ die(kDeathShotBySinclair);
+ }
+}
+
+void Caldoria::setUpRoofTop() {
+ switch (GameState.getCurrentRoom()) {
+ case kCaldoria48:
+ if (GameState.getCurrentDirection() == kNorth) {
+ if (GameState.getCaldoriaRoofDoorOpen()) {
+ setCurrentAlternate(kAltCaldoriaRoofDoorBlown);
+ } else if (GameState.getCaldoriaDoorBombed()) {
+ // Long enough for AI hints...?
+ _utilityFuse.primeFuse(kCardBombCountDownTime);
+ _utilityFuse.setFunctionPtr(&doorBombTimerExpiredFunction, (void *)this);
+ _utilityFuse.lightFuse();
+
+ loopCroppedMovie("Images/Caldoria/A48 Bomb Loop", kCaldoria48CardBombLoopLeft, kCaldoria48CardBombLoopTop);
+ } else {
+ setCurrentActivation(kActivateRoofSlotEmpty);
+ }
+ }
+ break;
+ case kCaldoria56:
+ if (GameState.getCurrentDirection() == kEast && GameState.getCaldoriaGunAimed())
+ startExtraSequence(kCa53EastShootSinclair, kExtraCompletedFlag, false);
+ else
+ // Fall through...
+ case kCaldoria49:
+ case kCaldoria50:
+ case kCaldoria51:
+ case kCaldoria52:
+ case kCaldoria53:
+ case kCaldoria54:
+ case kCaldoria55:
+ if (!GameState.getCaldoriaSinclairShot()) {
+ if (GameState.getCaldoriaSawVoiceAnalysis() && !_utilityFuse.isFuseLit()) {
+ _utilityFuse.primeFuse(GameState.getCaldoriaFuseTimeLimit());
+ _utilityFuse.setFunctionPtr(&sinclairTimerExpiredFunction, (void *)this);
+ _utilityFuse.lightFuse();
+ }
+ } else {
+ setCurrentAlternate(kAltCaldoriaSinclairDown);
+ }
+ break;
+ }
+}
+
+void Caldoria::downButton(const Input &input) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kCaldoria01, kEast):
+ GameState.setCaldoriaWokenUp(true);
+ startExtraSequence(kCaldoria00SitDown, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ default:
+ Neighborhood::downButton(input);
+ break;
+ }
+}
+
+void Caldoria::turnTo(const DirectionConstant direction) {
+ Neighborhood::turnTo(direction);
+
+ switch (GameState.getCurrentRoom()) {
+ case kCaldoria00:
+ if (direction == kEast)
+ setCurrentActivation(kActivate4DClosed);
+ break;
+ case kCaldoria01:
+ if (direction == kEast) {
+ GameState.setCaldoriaWokenUp(true);
+ startExtraSequence(kCaldoria00SitDown, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ case kCaldoria05:
+ if (direction == kWest && GameState.getCaldoriaINNAnnouncing())
+ loopCroppedMovie("Images/Caldoria/A05 Light Loop", kCaldoriaA05LightLoopLeft, kCaldoriaA05LightLoopTop);
+ break;
+ case kCaldoria07:
+ if (direction == kWest && GameState.getCaldoriaINNAnnouncing())
+ loopCroppedMovie("Images/Caldoria/A07 Light Loop", kCaldoriaA07LightLoopLeft, kCaldoriaA07LightLoopTop);
+ break;
+ case kCaldoria08:
+ if (direction == kWest)
+ setCurrentActivation(kActivateMirrorReady);
+ break;
+ case kCaldoria09:
+ _lastExtra = 0xffffffff;
+ break;
+ case kCaldoria11:
+ if (direction == kEast && !GameState.getCaldoriaSeenMessages())
+ loopCroppedMovie("Images/Caldoria/A11 Message Machine Loop", kCaldoria11MessageLoopLeft, kCaldoria11MessageLoopTop);
+ break;
+ case kCaldoria12:
+ if (direction == kNorth && !GameState.getCaldoriaSeenMessages())
+ loopCroppedMovie("Images/Caldoria/A12 Message Machine Loop", kCaldoria12MessageLoopLeft, kCaldoria12MessageLoopTop);
+ break;
+ case kCaldoria13:
+ if (direction == kNorth && !GameState.getCaldoriaSeenMessages())
+ loopCroppedMovie("Images/Caldoria/A13 Message Machine Loop", kCaldoria13MessageLoopLeft, kCaldoria13MessageLoopTop);
+ break;
+ case kCaldoria14:
+ if (direction == kNorth && !GameState.getCaldoriaSeenMessages())
+ loopCroppedMovie("Images/Caldoria/A14 Message Machine Loop", kCaldoria14MessageLoopLeft, kCaldoria14MessageLoopTop);
+ break;
+ case kCaldoria27:
+ case kCaldoria28:
+ case kCaldoria45:
+ if (direction == kNorth)
+ openElevatorMovie();
+ else
+ closeCroppedMovie();
+ break;
+ case kCaldoria48:
+ if (direction == kNorth && !GameState.getCaldoriaDoorBombed())
+ setCurrentActivation(kActivateRoofSlotEmpty);
+ break;
+ case kCaldoria53:
+ if (GameState.getCurrentDirection() == kEast && !GameState.getCaldoriaSinclairShot())
+ zoomToSinclair();
+ break;
+ case kCaldoria50:
+ if (direction == kNorth && !GameState.getCaldoriaSinclairShot())
+ setUpSinclairLoops();
+ break;
+ case kCaldoria54:
+ if (direction == kSouth && !GameState.getCaldoriaSinclairShot())
+ setUpSinclairLoops();
+ break;
+ case kCaldoria56:
+ if (_privateFlags.getFlag(kCaldoriaPrivateZoomingToBombFlag)) {
+ _privateFlags.setFlag(kCaldoriaPrivateZoomingToBombFlag, false);
+ newInteraction(kCaldoriaBombInteractionID);
+ } else if (GameState.getCaldoriaBombDisarmed()) {
+ _vm->playEndMessage();
+ }
+ break;
+ }
+
+ checkSinclairShootsOS();
+}
+
+void Caldoria::zoomTo(const Hotspot *zoomOutSpot) {
+ // Need to set _zoomOutSpot here because we may come through
+ // this function another way, say by pressing the down arrow,
+ // that doesn't involve the ClickInHotSpot function.
+ _zoomOutSpot = zoomOutSpot;
+
+ if (zoomOutSpot->getObjectID() == kCaldoriaDrawersOutSpotID) {
+ if (_privateFlags.getFlag(kCaloriaPrivateLeftDrawerOpenFlag)) {
+ _privateFlags.setFlag(kCaloriaPrivateLeftDrawerOpenFlag, false);
+ startExtraSequence(kLeftDrawerClose, kExtraCompletedFlag, kFilterNoInput);
+ } else if (_privateFlags.getFlag(kCaldoriaPrivateRightDrawerOpenFlag)) {
+ _privateFlags.setFlag(kCaldoriaPrivateRightDrawerOpenFlag, false);
+ if (GameState.isTakenItemID(kKeyCard))
+ startExtraSequence(kRightDrawerCloseNoKeys, kExtraCompletedFlag, false);
+ else
+ startExtraSequence(kRightDrawerCloseWithKeys, kExtraCompletedFlag, false);
+ } else {
+ Neighborhood::zoomTo(zoomOutSpot);
+ }
+ } else {
+ Neighborhood::zoomTo(zoomOutSpot);
+ }
+}
+
+void Caldoria::setUpSinclairLoops() {
+ _navMovie.stop();
+ scheduleNavCallBack(kSinclairLoopDoneFlag);
+ _sinclairLoopCount = 0;
+ _numSinclairLoops = 2;
+ _navMovie.start();
+}
+
+void Caldoria::zoomToSinclair() {
+ _utilityFuse.stopFuse();
+ _privateFlags.setFlag(kCaldoriaPrivateReadyToShootFlag, true);
+ setCurrentActivation(kActivateZoomedOnSinclair);
+
+ ExtraTable::Entry entry;
+ getExtraEntry(kCa53EastZoomToSinclair, entry);
+ _sinclairInterrupt.scheduleCallBack(kTriggerTimeFwd, entry.movieStart + kSinclairInterruptionTime1, _navMovie.getScale());
+ startExtraSequence(kCa53EastZoomToSinclair, kExtraCompletedFlag, kFilterAllInput);
+}
+
+void Caldoria::receiveNotification(Notification *notification, const NotificationFlags flags) {
+ Neighborhood::receiveNotification(notification, flags);
+
+ if ((flags & kExtraCompletedFlag) != 0) {
+ InventoryItem *item;
+ _interruptionFilter = kFilterAllInput;
+
+ switch (_lastExtra) {
+ case kCaldoria00WakeUp2:
+ makeContinuePoint();
+ // Force ArriveAt to do its thing...
+ GameState.setCurrentRoom(kNoRoomID);
+ arriveAt(kCaldoria00, kEast);
+ break;
+ case k4DEnvironOpenToINN:
+ GameState.setCaldoriaSeenINN(true);
+ GameState.setScoringSawINN(true);
+ // Fall through to k4DEnvironOpen...
+ case k4DEnvironOpen:
+ _privateFlags.setFlag(kCaldoriaPrivate4DSystemOpenFlag, true);
+ setCurrentActivation(kActivate4DOpen);
+ newInteraction(kCaldoria4DInteractionID);
+ break;
+ case kCaldoriaShowerUp:
+ GameState.setScoringTookShower(true);
+ GameState.setCaldoriaDoneHygiene(true);
+ break;
+ case kLeftDrawerClose:
+ case kRightDrawerCloseNoKeys:
+ case kRightDrawerCloseWithKeys:
+ if (_zoomOutSpot && _zoomOutSpot->getObjectID() == kCaldoriaDrawersOutSpotID) {
+ Input input;
+ clickInHotspot(input, _zoomOutSpot);
+ }
+ break;
+ case kCreateOrangeJuice:
+ setCurrentActivation(kActivateOJOnThePad);
+ requestSpotSound(kCaldoriaReplicatorOJChoiceIn, kCaldoriaReplicatorOJChoiceOut, kFilterNoInput, 0);
+ break;
+ case kCaldoria00SitDown:
+ arriveAt(kCaldoria00, kEast);
+ break;
+ case kCaldoria16ElevatorUp:
+ startExtraSequence(kCaldoria16ElevatorDown, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaldoria16ElevatorDown:
+ GameState.setCaldoriaSeenSinclairInElevator(true);
+ _privateFlags.setFlag(kCaldoriaPrivateCanOpenElevatorDoorFlag, true);
+ openDoor();
+ break;
+ case kCaldoriaFourthToGround:
+ case kCaldoriaRoofToGround:
+ arriveAt(kCaldoria28, GameState.getCurrentDirection());
+ break;
+ case kCaldoriaFourthToRoof:
+ case kCaldoriaGroundToRoof:
+ arriveAt(kCaldoria45, GameState.getCurrentDirection());
+ break;
+ case kCaldoriaGroundToFourth:
+ case kCaldoriaRoofToFourth:
+ arriveAt(kCaldoria27, GameState.getCurrentDirection());
+ break;
+ case kCaGTCardSwipe:
+ item = (InventoryItem *)_vm->getAllItems().findItemByID(kKeyCard);
+ _vm->addItemToInventory(item);
+ setCurrentActivation(kActivateReadyToTransport);
+ break;
+ case kCaGTFryTheFly:
+ case kCaGTGoToTSA:
+ _vm->jumpToNewEnvironment(kFullTSAID, kTSA00, kNorth);
+ break;
+ case kCaGTGoToTokyo:
+ playDeathExtra(kCaGTArriveAtTokyo, kDeathUncreatedInCaldoria);
+ break;
+ case kCaGTGoToBeach:
+ playDeathExtra(kCaGTArriveAtBeach, kDeathUncreatedInCaldoria);
+ break;
+ case kCa48NorthExplosion:
+ // Current biochip must be the shield if we got here.
+ _vm->getCurrentBiochip()->setItemState(kShieldNormal);
+ break;
+ case kBinocularsZoomInOnShip:
+ setCurrentActivation(kActivateFocusedOnShip);
+ break;
+ case kCa49NorthVoiceAnalysis:
+ _utilityFuse.primeFuse(kSinclairShootsTimeLimit);
+ _utilityFuse.setFunctionPtr(&sinclairTimerExpiredFunction, (void*) this);
+ _utilityFuse.lightFuse();
+ GameState.setCaldoriaSawVoiceAnalysis(true);
+ break;
+ case kCa53EastZoomToSinclair:
+ if (GameState.getCaldoriaSinclairShot()) {
+ delete _gunSprite;
+ _gunSprite = 0;
+ startExtraSequence(kCa53EastShootSinclair, kExtraCompletedFlag, false);
+ } else {
+ playDeathExtra(kCa53EastDeath2, kDeathSinclairShotDelegate);
+ }
+ break;
+ case kCa53EastShootSinclair:
+ _vm->addItemToInventory((InventoryItem *)_vm->getAllItems().findItemByID(kStunGun));
+ startExtraSequence(kCa53EastZoomOutFromSinclair, kExtraCompletedFlag, false);
+ GameState.setScoringStunnedSinclair(true);
+ break;
+ case kCa53EastZoomOutFromSinclair:
+ setCurrentAlternate(kAltCaldoriaSinclairDown);
+ updateViewFrame();
+ makeContinuePoint();
+ break;
+ }
+ } else if ((flags & kSpotSoundCompletedFlag) != 0) {
+ switch (GameState.getCurrentRoom()) {
+ case kCaldoria20:
+ case kCaldoria21:
+ case kCaldoria26:
+ case kCaldoria29:
+ case kCaldoria34:
+ case kCaldoria35:
+ updateViewFrame();
+ break;
+ case kCaldoria27:
+ case kCaldoria28:
+ case kCaldoria45:
+ updateElevatorMovie();
+ break;
+ case kCaldoriaReplicator:
+ emptyOJGlass();
+ break;
+ }
+ } else if ((flags & kSinclairLoopDoneFlag) != 0) {
+ if (++_sinclairLoopCount == _numSinclairLoops) {
+ switch (GameState.getCurrentRoom()) {
+ case kCaldoria50:
+ playDeathExtra(kCa50SinclairShoots, kDeathShotBySinclair);
+ break;
+ case kCaldoria54:
+ playDeathExtra(kCa54SouthDeath, kDeathShotBySinclair);
+ break;
+ }
+ } else {
+ _navMovie.stop();
+ scheduleNavCallBack(kSinclairLoopDoneFlag);
+ _navMovie.start();
+ }
+ }
+
+ g_AIArea->checkMiddleArea();
+}
+
+InputBits Caldoria::getInputFilter() {
+ InputBits result = Neighborhood::getInputFilter();
+
+ switch (GameState.getCurrentRoom()) {
+ case kCaldoria00:
+ if (_privateFlags.getFlag(kCaldoriaPrivate4DSystemOpenFlag))
+ result &= ~kFilterAllDirections;
+ break;
+ case kCaldoriaBinoculars:
+ if (getCurrentActivation() == kActivateNotFocusedOnShip)
+ result &= ~(kFilterDownButton | kFilterDownAuto);
+ break;
+ case kCaldoria53:
+ if (_privateFlags.getFlag(kCaldoriaPrivateReadyToShootFlag) && !GameState.getCaldoriaSinclairShot())
+ result &= ~kFilterAllDirections;
+ break;
+ case kCaldoria48:
+ if (GameState.getCaldoriaDoorBombed())
+ result &= ~kFilterAllDirections;
+ }
+
+ return result;
+}
+
+void Caldoria::activateHotspots() {
+ Neighborhood::activateHotspots();
+
+ switch (GameState.getCurrentRoom()) {
+ case kCaldoriaDrawers:
+ if (getCurrentActivation() == kActivateRightOpen) {
+ if (GameState.isTakenItemID(kKeyCard)) {
+ _vm->getAllHotspots().activateOneHotspot(kCaldoriaRightDrawerNoKeysCloseSpotID);
+ _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaRightDrawerWithKeysCloseSpotID);
+ } else {
+ _vm->getAllHotspots().activateOneHotspot(kCaldoriaRightDrawerWithKeysCloseSpotID);
+ _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaRightDrawerNoKeysCloseSpotID);
+ }
+ }
+ case kCaldoriaReplicator:
+ if (GameState.getCaldoriaMadeOJ())
+ _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaMakeOJSpotID);
+ break;
+ case kCaldoria27:
+ if (GameState.isCurrentDoorOpen()) {
+ _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaFourthFloorElevator1);
+ _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaFourthFloorElevator2);
+ _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaFourthFloorElevator3);
+ _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaFourthFloorElevator4);
+ _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaFourthFloorElevator5);
+ }
+ break;
+ case kCaldoria28:
+ if (GameState.isCurrentDoorOpen()) {
+ _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaGroundElevator1);
+ _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaGroundElevator2);
+ _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaGroundElevator3);
+ _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaGroundElevator4);
+ _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaGroundElevator5);
+ }
+ break;
+ case kCaldoria45:
+ if (GameState.isCurrentDoorOpen()) {
+ _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaRoofElevator1);
+ _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaRoofElevator2);
+ _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaRoofElevator3);
+ _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaRoofElevator4);
+ _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaRoofElevator5);
+ }
+ break;
+ }
+}
+
+void Caldoria::clickInHotspot(const Input &input, const Hotspot *spot) {
+ switch (spot->getObjectID()) {
+ case kCa4DEnvironOpenSpotID:
+ if (!GameState.getCaldoriaINNAnnouncing() || GameState.getCaldoriaSeenINN()) {
+ startExtraSequence(k4DEnvironOpen, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ // This trick depends on the following sequences being in order in the
+ // world movie:
+ // k4DEnvironOpenToINN
+ // k4DINNInterruption
+ // k4DINNIntro
+ // k4DINNMarkJohnson
+ // k4DINNMeganLove
+ // k4DINNFadeOut
+ // k4DEnvironOpenFromINN
+ loadLoopSound1("");
+ loadLoopSound2("");
+ startExtraLongSequence(k4DEnvironOpenToINN, k4DEnvironOpenFromINN, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ case kCa4DEnvironCloseSpotID:
+ ((Caldoria4DSystem *)_currentInteraction)->shutDown4DSystem();
+ break;
+ case kCaBathroomMirrorSpotID:
+ newInteraction(kCaldoriaMirrorInteractionID);
+ break;
+ case kCaShowerSpotID:
+ requestExtraSequence(kCaldoriaShowerTitle, 0, kFilterNoInput);
+ requestExtraSequence(kCaldoriaShowerButton, 0, kFilterNoInput);
+ requestExtraSequence(kCaldoriaShowerDown, 0, kFilterNoInput);
+ requestExtraSequence(kCaldoriaShowerUp, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaldoriaLeftDrawerOpenSpotID:
+ _privateFlags.setFlag(kCaloriaPrivateLeftDrawerOpenFlag, true);
+ setCurrentActivation(kActivateLeftOpen);
+ startExtraSequence(kLeftDrawerOpen, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaldoriaLeftDrawerCloseSpotID:
+ _privateFlags.setFlag(kCaloriaPrivateLeftDrawerOpenFlag, false);
+ setCurrentActivation(kActivateDrawersClosed);
+ startExtraSequence(kLeftDrawerClose, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaldoriaRightDrawerOpenSpotID:
+ _privateFlags.setFlag(kCaldoriaPrivateRightDrawerOpenFlag, true);
+ setCurrentActivation(kActivateRightOpen);
+ if (GameState.isTakenItemID(kKeyCard))
+ startExtraSequence(kRightDrawerOpenNoKeys, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kRightDrawerOpenWithKeys, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaldoriaRightDrawerWithKeysCloseSpotID:
+ _privateFlags.setFlag(kCaldoriaPrivateRightDrawerOpenFlag, false);
+ setCurrentActivation(kActivateDrawersClosed);
+ startExtraSequence(kRightDrawerCloseWithKeys, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaldoriaRightDrawerNoKeysCloseSpotID:
+ _privateFlags.setFlag(kCaldoriaPrivateRightDrawerOpenFlag, false);
+ setCurrentActivation(kActivateDrawersClosed);
+ startExtraSequence(kRightDrawerCloseNoKeys, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaldoriaMakeStickyBunsSpotID:
+ requestSpotSound(kCaldoriaReplicatorWrongChoiceIn, kCaldoriaReplicatorWrongChoiceOut, kFilterNoInput, 0);
+ break;
+ case kCaldoriaMakeOJSpotID:
+ GameState.setCaldoriaMadeOJ(true);
+ startExtraSequence(kCreateOrangeJuice, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaBedroomVidPhoneActivationSpotID:
+ newInteraction(kCaldoriaMessagesInteractionID);
+ break;
+ case kCaldoriaFourthFloorElevatorSpotID:
+ if (!GameState.getCaldoriaSeenSinclairInElevator()) {
+ startExtraSequence(kCaldoria16ElevatorUp, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ _privateFlags.setFlag(kCaldoriaPrivateCanOpenElevatorDoorFlag, true);
+ openDoor();
+ }
+ break;
+ case kCaldoriaGroundElevatorSpotID:
+ _privateFlags.setFlag(kCaldoriaPrivateCanOpenElevatorDoorFlag, true);
+ openDoor();
+ break;
+ case kCaldoriaRoofElevatorSpotID:
+ _privateFlags.setFlag(kCaldoriaPrivateCanOpenElevatorDoorFlag, true);
+ openDoor();
+ break;
+ case kCaldoriaFourthFloorElevator1:
+ case kCaldoriaFourthFloorElevator2:
+ case kCaldoriaFourthFloorElevator3:
+ case kCaldoriaFourthFloorElevator4:
+ case kCaldoriaFourthFloorElevator5:
+ // Assumes that elevator hot spots are consecutive.
+ takeElevator(4, spot->getObjectID() - kCaldoriaFourthFloorElevator1 + 1);
+ break;
+ case kCaldoriaGroundElevator1:
+ case kCaldoriaGroundElevator2:
+ case kCaldoriaGroundElevator3:
+ case kCaldoriaGroundElevator4:
+ case kCaldoriaGroundElevator5:
+ // Assumes that elevator hot spots are consecutive.
+ takeElevator(1, spot->getObjectID() - kCaldoriaGroundElevator1 + 1);
+ break;
+ case kCaldoriaRoofElevator1:
+ case kCaldoriaRoofElevator2:
+ case kCaldoriaRoofElevator3:
+ case kCaldoriaRoofElevator4:
+ case kCaldoriaRoofElevator5:
+ // Assumes that elevator hot spots are consecutive.
+ takeElevator(5, spot->getObjectID() - kCaldoriaRoofElevator1 + 1);
+ break;
+ case kCaldoriaGTTokyoSpotID:
+ startExtraSequence(kCaGTGoToTokyo, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaldoriaGTTSASpotID:
+ GameState.setScoringGoToTSA(true);
+ startExtraLongSequence(kCaGTFryTheFly, kCaGTGoToTSA, kExtraCompletedFlag, false);
+ break;
+ case kCaldoriaGTBeachSpotID:
+ startExtraSequence(kCaGTGoToBeach, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaldoriaGTOtherSpotID:
+ showExtraView(kCaGTOtherChoice);
+ playSpotSoundSync(kCaldoriaNoOtherDestinationIn, kCaldoriaNoOtherDestinationOut);
+ showExtraView(kCaGTCardSwipe);
+ break;
+ case kCaldoriaZoomInOnShipSpotID:
+ startExtraSequence(kBinocularsZoomInOnShip, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaldoriaRoofDoorSpotID:
+ startExtraSequence(kCa48NorthRooftopClosed, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaldoria20DoorbellSpotID:
+ case kCaldoria21DoorbellSpotID:
+ case kCaldoria26DoorbellSpotID:
+ case kCaldoria29DoorbellSpotID:
+ case kCaldoria34DoorbellSpotID:
+ case kCaldoria35DoorbellSpotID:
+ clickOnDoorbell(spot->getObjectID());
+ break;
+ default:
+ Neighborhood::clickInHotspot(input, spot);
+ break;
+ }
+}
+
+void Caldoria::clickOnDoorbell(const HotSpotID doorBellSpotID) {
+ uint32 extra;
+ ExtraTable::Entry entry;
+
+ switch (doorBellSpotID) {
+ case kCaldoria20DoorbellSpotID:
+ extra = kCaldoria20Doorbell;
+ break;
+ case kCaldoria21DoorbellSpotID:
+ extra = kCaldoria21Doorbell;
+ break;
+ case kCaldoria26DoorbellSpotID:
+ extra = kCaldoria26Doorbell;
+ break;
+ case kCaldoria29DoorbellSpotID:
+ extra = kCaldoria29Doorbell;
+ break;
+ case kCaldoria34DoorbellSpotID:
+ extra = kCaldoria34Doorbell;
+ break;
+ case kCaldoria35DoorbellSpotID:
+ extra = kCaldoria35Doorbell;
+ break;
+ default:
+ error("Invalid doorbell hotspot");
+ }
+
+ getExtraEntry(extra, entry);
+ showViewFrame(entry.movieStart);
+ requestSpotSound(kCaldoriaNobodyHomeIn, kCaldoriaNobodyHomeOut, kFilterNoInput, kSpotSoundCompletedFlag);
+}
+
+CanOpenDoorReason Caldoria::canOpenDoor(DoorTable::Entry &entry) {
+ switch (GameState.getCurrentRoom()) {
+ case kCaldoria16:
+ case kCaldoria38:
+ case kCaldoria46:
+ if (GameState.getCurrentDirection() == kSouth && !_privateFlags.getFlag(kCaldoriaPrivateCanOpenElevatorDoorFlag))
+ return kCantOpenLocked;
+ break;
+ }
+
+ return Neighborhood::canOpenDoor(entry);
+}
+
+void Caldoria::doorOpened() {
+ Neighborhood::doorOpened();
+ _privateFlags.setFlag(kCaldoriaPrivateCanOpenElevatorDoorFlag, false);
+}
+
+GameInteraction *Caldoria::makeInteraction(const InteractionID interactionID) {
+ switch (interactionID) {
+ case kCaldoria4DInteractionID:
+ return new Caldoria4DSystem(this);
+ case kCaldoriaBombInteractionID:
+ return new CaldoriaBomb(this, _vm);
+ case kCaldoriaMessagesInteractionID:
+ return new CaldoriaMessages(this, kCaldoriaMessagesNotificationID, _vm);
+ case kCaldoriaMirrorInteractionID:
+ return new CaldoriaMirror(this);
+ }
+
+ return 0;
+}
+
+void Caldoria::newInteraction(const InteractionID interactionID) {
+ Neighborhood::newInteraction(interactionID);
+
+ if (!_currentInteraction) {
+ if (_privateFlags.getFlag(kCaldoriaPrivate4DSystemOpenFlag)) {
+ _privateFlags.setFlag(kCaldoriaPrivate4DSystemOpenFlag, false);
+ setCurrentActivation(kActivate4DClosed);
+ startExtraSequence(k4DEnvironClose, kExtraCompletedFlag, kFilterNoInput);
+ } else if (GameState.getCaldoriaBombDisarmed()) {
+ turnLeft();
+ }
+ }
+}
+
+// Only called when trying to pick up an item and the player can't (because
+// the inventory is too full or because the player lets go of the item before
+// dropping it into the inventory).
+Hotspot *Caldoria::getItemScreenSpot(Item *item, DisplayElement *element) {
+ HotSpotID destSpotID = kNoHotSpotID;
+
+ switch (item->getObjectID()) {
+ case kKeyCard:
+ destSpotID = kCaldoriaKeyCardSpotID;
+ break;
+ case kOrangeJuiceGlassEmpty:
+ case kOrangeJuiceGlassFull:
+ destSpotID = kCaldoriaOrangeJuiceSpotID;
+ break;
+ }
+
+ if (destSpotID == kNoHotSpotID)
+ return Neighborhood::getItemScreenSpot(item, element);
+
+ return _vm->getAllHotspots().findHotspotByID(destSpotID);
+}
+
+void Caldoria::pickedUpItem(Item *item) {
+ switch (item->getObjectID()) {
+ case kKeyCard:
+ GameState.setScoringGotKeyCard(true);
+ break;
+ case kOrangeJuiceGlassFull:
+ setCurrentActivation(kActivateReplicatorReady);
+ requestSpotSound(kCaldoriaDrinkOJIn, kCaldoriaDrinkOJOut, kFilterNoInput, kSpotSoundCompletedFlag);
+ break;
+ case kStunGun:
+ GameState.setCaldoriaGunAimed(false);
+ break;
+ }
+}
+
+void Caldoria::dropItemIntoRoom(Item *item, Hotspot *dropSpot) {
+ switch (item->getObjectID()) {
+ case kKeyCard:
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ if (dropSpot->getObjectID() == kCaldoriaGTCardDropSpotID)
+ startExtraSequence(kCaGTCardSwipe, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kOrangeJuiceGlassEmpty:
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ if (dropSpot->getObjectID() == kCaldoriaOrangeJuiceDropSpotID) {
+ GameState.setCaldoriaMadeOJ(false);
+ startExtraSequence(kDisposeOrangeJuice, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ case kCardBomb:
+ GameState.setCaldoriaDoorBombed(true);
+ setCurrentActivation(kActivateHotSpotAlways);
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ // Long enough for AI hints...?
+ _utilityFuse.primeFuse(kCardBombCountDownTime);
+ _utilityFuse.setFunctionPtr(&doorBombTimerExpiredFunction, (void *)this);
+ _utilityFuse.lightFuse();
+ GameState.setCaldoriaFuseTimeLimit(kCardBombCountDownTime);
+ loopCroppedMovie("Images/Caldoria/A48 Bomb Loop", kCaldoria48CardBombLoopLeft, kCaldoria48CardBombLoopTop);
+ GameState.setScoringUsedCardBomb(true);
+ break;
+ case kStunGun:
+ GameState.setCaldoriaGunAimed(true);
+ GameState.setCaldoriaSinclairShot(true);
+ _gunSprite = item->getDragSprite(0);
+ _gunSprite->setCurrentFrameIndex(1);
+ _gunSprite->setDisplayOrder(kDragSpriteOrder);
+ _gunSprite->moveElementTo(kCaldoriaGunSpriteLeft, kCaldoriaGunSpriteTop);
+ _gunSprite->startDisplaying();
+ _gunSprite->show();
+ break;
+ default:
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ break;
+ }
+}
+
+void Caldoria::takeElevator(uint startFloor, uint endFloor) {
+ _croppedMovie.stop();
+ _croppedMovie.setSegment(0, _croppedMovie.getDuration());
+
+ switch (startFloor) {
+ case 1:
+ switch (endFloor) {
+ case 1:
+ // Do nothing.
+ break;
+ case 2:
+ _croppedMovie.setTime(k1To2Time);
+ requestSpotSound(kCaldoriaNoOtherDestinationIn, kCaldoriaNoOtherDestinationOut, kFilterNoInput, kSpotSoundCompletedFlag);
+ break;
+ case 3:
+ _croppedMovie.setTime(k1To3Time);
+ requestSpotSound(kCaldoriaNoOtherDestinationIn, kCaldoriaNoOtherDestinationOut, kFilterNoInput, kSpotSoundCompletedFlag);
+ break;
+ case 4:
+ _croppedMovie.setSegment(k1To4Start, k1To4Stop);
+ _croppedMovie.setTime(k1To4Start);
+ startExtraSequence(kCaldoriaGroundToFourth, kExtraCompletedFlag, false);
+ _croppedMovie.start();
+ break;
+ case 5:
+ _croppedMovie.setSegment(k1To5Start, k1To5Stop);
+ _croppedMovie.setTime(k1To5Start);
+ startExtraSequence(kCaldoriaGroundToRoof, kExtraCompletedFlag, false);
+ _croppedMovie.start();
+ break;
+ }
+ break;
+ case 4:
+ switch (endFloor) {
+ case 1:
+ _croppedMovie.setSegment(k4To1Start, k4To1Stop);
+ _croppedMovie.setTime(k4To1Start);
+ startExtraSequence(kCaldoriaFourthToGround, kExtraCompletedFlag, false);
+ _croppedMovie.start();
+ break;
+ case 2:
+ _croppedMovie.setTime(k4To2Time);
+ requestSpotSound(kCaldoriaNoOtherDestinationIn, kCaldoriaNoOtherDestinationOut, kFilterNoInput, kSpotSoundCompletedFlag);
+ break;
+ case 3:
+ _croppedMovie.setTime(k4To3Time);
+ requestSpotSound(kCaldoriaNoOtherDestinationIn, kCaldoriaNoOtherDestinationOut, kFilterNoInput, kSpotSoundCompletedFlag);
+ break;
+ case 4:
+ // Do nothing.
+ break;
+ case 5:
+ _croppedMovie.setSegment(k4To5Start, k4To5Stop);
+ _croppedMovie.setTime(k4To5Start);
+ startExtraSequence(kCaldoriaFourthToRoof, kExtraCompletedFlag, false);
+ _croppedMovie.start();
+ break;
+ }
+ break;
+ case 5:
+ switch (endFloor) {
+ case 1:
+ _croppedMovie.setSegment(k5To1Start, k5To1Stop);
+ _croppedMovie.setTime(k5To1Start);
+ startExtraSequence(kCaldoriaRoofToGround, kExtraCompletedFlag, false);
+ _croppedMovie.start();
+ break;
+ case 2:
+ _croppedMovie.setTime(k5To2Time);
+ requestSpotSound(kCaldoriaNoOtherDestinationIn, kCaldoriaNoOtherDestinationOut, kFilterNoInput, kSpotSoundCompletedFlag);
+ break;
+ case 3:
+ _croppedMovie.setTime(k5To3Time);
+ requestSpotSound(kCaldoriaNoOtherDestinationIn, kCaldoriaNoOtherDestinationOut, kFilterNoInput, kSpotSoundCompletedFlag);
+ break;
+ case 4:
+ _croppedMovie.setSegment(k5To4Start, k5To4Stop);
+ _croppedMovie.setTime(k5To4Start);
+ startExtraSequence(kCaldoriaRoofToFourth, kExtraCompletedFlag, false);
+ _croppedMovie.start();
+ break;
+ case 5:
+ // Do nothing.
+ break;
+ }
+ break;
+ };
+}
+
+void Caldoria::updateElevatorMovie() {
+ TimeValue time = 0xffffffff;
+
+ if (GameState.getCurrentDirection() == kNorth) {
+ switch (GameState.getCurrentRoom()) {
+ case kCaldoria27:
+ time = k4FloorTime;
+ break;
+ case kCaldoria28:
+ time = k1FloorTime;
+ break;
+ case kCaldoria45:
+ time = k5FloorTime;
+ break;
+ }
+ }
+
+ _croppedMovie.stop();
+
+ if (time == 0xffffffff) {
+ _croppedMovie.hide();
+ } else {
+ _croppedMovie.stop();
+ _croppedMovie.setSegment(0, _croppedMovie.getDuration());
+ _croppedMovie.setTime(time);
+ _croppedMovie.redrawMovieWorld();
+ _croppedMovie.show();
+
+ // *** Why do I need this?
+ // clone2727: "don't ask me!"
+ _navMovie.redrawMovieWorld();
+ }
+}
+
+void Caldoria::openElevatorMovie() {
+ if (!_croppedMovie.isSurfaceValid())
+ openCroppedMovie("Images/Caldoria/Caldoria Elevator.movie", kCaldoriaElevatorLeft, kCaldoriaElevatorTop);
+
+ updateElevatorMovie();
+}
+
+void Caldoria::emptyOJGlass() {
+ GameState.setTakenItemID(kOrangeJuiceGlassFull, false);
+ GameState.setTakenItemID(kOrangeJuiceGlassEmpty, true);
+ _vm->removeItemFromInventory((InventoryItem *)_vm->getAllItems().findItemByID(kOrangeJuiceGlassFull));
+ _vm->addItemToInventory((InventoryItem *)_vm->getAllItems().findItemByID(kOrangeJuiceGlassEmpty));
+}
+
+void Caldoria::doorBombTimerExpired() {
+ closeCroppedMovie();
+
+ if (GameState.getShieldOn()) {
+ _vm->getCurrentBiochip()->setItemState(kShieldCardBomb);
+ setCurrentAlternate(kAltCaldoriaRoofDoorBlown);
+ startExtraSequence(kCa48NorthExplosion, kExtraCompletedFlag, kFilterNoInput);
+ GameState.setScoringShieldedCardBomb(true);
+ GameState.setCaldoriaDoorBombed(false);
+ GameState.setCaldoriaRoofDoorOpen(true);
+ } else {
+ playDeathExtra(kCa48NorthExplosionDeath, kDeathCardBomb);
+ }
+}
+
+void Caldoria::sinclairTimerExpired() {
+ _privateFlags.setFlag(kCaldoriaPrivateSinclairTimerExpiredFlag, true);
+ checkSinclairShootsOS();
+}
+
+void Caldoria::checkSinclairShootsOS() {
+ if (_privateFlags.getFlag(kCaldoriaPrivateSinclairTimerExpiredFlag))
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kCaldoria49, kNorth):
+ case MakeRoomView(kCaldoria49, kSouth):
+ case MakeRoomView(kCaldoria49, kEast):
+ case MakeRoomView(kCaldoria49, kWest):
+ case MakeRoomView(kCaldoria50, kSouth):
+ case MakeRoomView(kCaldoria50, kEast):
+ case MakeRoomView(kCaldoria50, kWest):
+ case MakeRoomView(kCaldoria51, kNorth):
+ case MakeRoomView(kCaldoria51, kSouth):
+ case MakeRoomView(kCaldoria51, kWest):
+ case MakeRoomView(kCaldoria52, kNorth):
+ case MakeRoomView(kCaldoria52, kSouth):
+ case MakeRoomView(kCaldoria52, kWest):
+ case MakeRoomView(kCaldoria53, kNorth):
+ case MakeRoomView(kCaldoria53, kSouth):
+ case MakeRoomView(kCaldoria53, kWest):
+ case MakeRoomView(kCaldoria54, kNorth):
+ case MakeRoomView(kCaldoria54, kEast):
+ case MakeRoomView(kCaldoria54, kWest):
+ playSpotSoundSync(kCaldoriaSinclairShootsOSIn, kCaldoriaSinclairShootsOSOut);
+ playSpotSoundSync(kCaldoriaScreamingAfterIn, kCaldoriaScreamingAfterOut);
+ die(kDeathSinclairShotDelegate);
+ break;
+ }
+}
+
+void Caldoria::checkInterruptSinclair() {
+ if (GameState.getCaldoriaSinclairShot()) {
+ _navMovie.stop();
+ _neighborhoodNotification.setNotificationFlags(kExtraCompletedFlag, kExtraCompletedFlag);
+ g_AIArea->unlockAI();
+ } else {
+ uint32 currentTime = _navMovie.getTime();
+
+ ExtraTable::Entry entry;
+ getExtraEntry(kCa53EastZoomToSinclair, entry);
+
+ if (currentTime < entry.movieStart + kSinclairInterruptionTime2)
+ _sinclairInterrupt.scheduleCallBack(kTriggerTimeFwd, entry.movieStart + kSinclairInterruptionTime2,
+ _navMovie.getScale());
+ else if (currentTime < entry.movieStart + kSinclairInterruptionTime3)
+ _sinclairInterrupt.scheduleCallBack(kTriggerTimeFwd, entry.movieStart + kSinclairInterruptionTime3,
+ _navMovie.getScale());
+ else if (currentTime < entry.movieStart + kSinclairInterruptionTime4)
+ _sinclairInterrupt.scheduleCallBack(kTriggerTimeFwd, entry.movieStart + kSinclairInterruptionTime4,
+ _navMovie.getScale());
+ }
+}
+
+Common::String Caldoria::getBriefingMovie() {
+ Common::String movieName = Neighborhood::getBriefingMovie();
+
+ if (movieName.empty()) {
+ if (GameState.allTimeZonesFinished())
+ return "Images/AI/Caldoria/XA02";
+
+ return "Images/AI/Caldoria/XA01";
+ }
+
+ return movieName;
+}
+
+Common::String Caldoria::getEnvScanMovie() {
+ Common::String movieName = Neighborhood::getEnvScanMovie();
+
+ if (movieName.empty()) {
+ RoomID room = GameState.getCurrentRoom();
+
+ if (room >= kCaldoria00 && room <= kCaldoria14) {
+ // Inside apartment.
+ if (GameState.getCaldoriaDoneHygiene())
+ return "Images/AI/Caldoria/XAE2";
+
+ return "Images/AI/Caldoria/XAE1";
+ } else if (room >= kCaldoria15 && room <= kCaldoria48) {
+ // Wandering the halls...
+ return "Images/AI/Caldoria/XAE3";
+ } else {
+ // Must be the roof.
+ return "Images/AI/Caldoria/XAEH2";
+ }
+ }
+
+ return movieName;
+}
+
+uint Caldoria::getNumHints() {
+ uint numHints = Neighborhood::getNumHints();
+
+ if (numHints == 0) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kCaldoria44, kEast):
+ if (!GameState.isTakenItemID(kKeyCard) && GameState.getOpenDoorRoom() == kNoRoomID)
+ numHints = 1;
+ break;
+ case MakeRoomView(kCaldoria48, kNorth):
+ if (!GameState.getCaldoriaRoofDoorOpen()) {
+ if (_croppedMovie.isRunning()) // Bomb must be looping.
+ numHints = 3;
+ else if (GameState.isTakenItemID(kCardBomb))
+ numHints = 1;
+ }
+ break;
+ case MakeRoomView(kCaldoria49, kEast):
+ case MakeRoomView(kCaldoria54, kEast):
+ numHints = 1;
+ break;
+ case MakeRoomView(kCaldoria49, kNorth):
+ numHints = 1;
+ break;
+ }
+ }
+
+ return numHints;
+}
+
+Common::String Caldoria::getHintMovie(uint hintNum) {
+ Common::String movieName = Neighborhood::getHintMovie(hintNum);
+
+ if (movieName.empty()) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kCaldoria44, kEast):
+ return "Images/AI/Caldoria/X42WH2";
+ case MakeRoomView(kCaldoria48, kNorth):
+ if (_croppedMovie.isRunning()) { // Bomb must be looping.
+ if (hintNum == 1)
+ return "Images/AI/Caldoria/X48ND1";
+ else if (hintNum == 2)
+ return "Images/AI/Caldoria/X48ND2";
+ else if (GameState.isTakenItemID(kShieldBiochip))
+ return "Images/AI/Caldoria/X48ND3";
+
+ // *** Doesn't work yet, need global movies.
+ break;
+ }
+
+ return "Images/AI/Globals/XGLOB1A";
+ case MakeRoomView(kCaldoria49, kEast):
+ case MakeRoomView(kCaldoria54, kEast):
+ return "Images/AI/Caldoria/X49E";
+ case MakeRoomView(kCaldoria49, kNorth):
+ return "Images/AI/Caldoria/X49NB2";
+ }
+ }
+
+ return movieName;
+}
+
+void Caldoria::updateCursor(const Common::Point where, const Hotspot *cursorSpot) {
+ if (cursorSpot) {
+ switch (cursorSpot->getObjectID()) {
+ case kCa4DEnvironCloseSpotID:
+ _vm->_cursor->setCurrentFrameIndex(2);
+ return;
+ case kCaldoriaKioskSpotID:
+ _vm->_cursor->setCurrentFrameIndex(3);
+ return;
+ }
+ }
+
+ Neighborhood::updateCursor(where, cursorSpot);
+}
+
+Common::String Caldoria::getNavMovieName() {
+ return "Images/Caldoria/Caldoria.movie";
+}
+
+Common::String Caldoria::getSoundSpotsName() {
+ return "Sounds/Caldoria/Caldoria Spots";
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/caldoria/caldoria.h b/engines/pegasus/neighborhood/caldoria/caldoria.h
new file mode 100644
index 0000000000..f02101ec3b
--- /dev/null
+++ b/engines/pegasus/neighborhood/caldoria/caldoria.h
@@ -0,0 +1,525 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_CALDORIA_CALDORIA_H
+#define PEGASUS_NEIGHBORHOOD_CALDORIA_CALDORIA_H
+
+#include "pegasus/neighborhood/neighborhood.h"
+
+namespace Pegasus {
+
+static const TimeScale kCaldoriaMovieScale = 600;
+static const TimeScale kCaldoriaFramesPerSecond = 15;
+static const TimeScale kCaldoriaFrameDuration = 40;
+
+// Alternate IDs.
+
+static const AlternateID kAltCaldoriaNormal = 0;
+static const AlternateID kAltCaldoriaRoofDoorBlown = 2;
+static const AlternateID kAltCaldoriaSinclairDown = 3;
+
+// Room IDs.
+
+static const RoomID kCaldoria00 = 1;
+static const RoomID kCaldoria01 = 2;
+static const RoomID kCaldoria02 = 3;
+static const RoomID kCaldoria03 = 4;
+static const RoomID kCaldoria04 = 5;
+static const RoomID kCaldoria05 = 6;
+static const RoomID kCaldoria06 = 7;
+static const RoomID kCaldoria07 = 8;
+static const RoomID kCaldoria08 = 9;
+static const RoomID kCaldoria09 = 10;
+static const RoomID kCaldoria10 = 11;
+static const RoomID kCaldoriaToilet = 12;
+static const RoomID kCaldoria11 = 13;
+static const RoomID kCaldoria12 = 14;
+static const RoomID kCaldoriaVidPhone = 15;
+static const RoomID kCaldoriaReplicator = 16;
+static const RoomID kCaldoriaDrawers = 17;
+static const RoomID kCaldoria13 = 18;
+static const RoomID kCaldoria14 = 19;
+static const RoomID kCaldoria15 = 20;
+static const RoomID kCaldoria16 = 21;
+static const RoomID kCaldoria17 = 22;
+static const RoomID kCaldoria18 = 23;
+static const RoomID kCaldoria19 = 24;
+static const RoomID kCaldoria20 = 25;
+static const RoomID kCaldoria21 = 26;
+static const RoomID kCaldoria22 = 27;
+static const RoomID kCaldoria23 = 28;
+static const RoomID kCaldoria24 = 29;
+static const RoomID kCaldoria25 = 30;
+static const RoomID kCaldoria26 = 31;
+static const RoomID kCaldoria27 = 32;
+static const RoomID kCaldoria28 = 33;
+static const RoomID kCaldoria29 = 34;
+static const RoomID kCaldoria30 = 35;
+static const RoomID kCaldoria31 = 36;
+static const RoomID kCaldoria32 = 37;
+static const RoomID kCaldoria33 = 38;
+static const RoomID kCaldoria34 = 39;
+static const RoomID kCaldoria35 = 40;
+static const RoomID kCaldoria36 = 41;
+static const RoomID kCaldoria37 = 42;
+static const RoomID kCaldoria38 = 43;
+static const RoomID kCaldoria39 = 44;
+static const RoomID kCaldoria40 = 45;
+static const RoomID kCaldoria41 = 46;
+static const RoomID kCaldoriaBinoculars = 47;
+static const RoomID kCaldoria42 = 48;
+static const RoomID kCaldoriaKiosk = 49;
+static const RoomID kCaldoria44 = 50;
+static const RoomID kCaldoria45 = 51;
+static const RoomID kCaldoria46 = 52;
+static const RoomID kCaldoria47 = 53;
+static const RoomID kCaldoria48 = 54;
+static const RoomID kCaldoria49 = 55;
+static const RoomID kCaldoria50 = 56;
+static const RoomID kCaldoria51 = 57;
+static const RoomID kCaldoria52 = 58;
+static const RoomID kCaldoria53 = 59;
+static const RoomID kCaldoria54 = 60;
+static const RoomID kCaldoria55 = 61;
+static const RoomID kCaldoria56 = 62;
+static const RoomID kCaldoriaDeathRoom = 0;
+
+// Hot Spot Activation IDs.
+
+static const HotSpotActivationID kActivate4DClosed = 1;
+static const HotSpotActivationID kActivate4DOpen = 2;
+static const HotSpotActivationID kActivateMirrorReady = 3;
+static const HotSpotActivationID kActivateStylistReady = 4;
+static const HotSpotActivationID kActivateReplicatorReady = 5;
+static const HotSpotActivationID kActivateOJOnThePad = 6;
+static const HotSpotActivationID kActivateDrawersClosed = 7;
+static const HotSpotActivationID kActivateRightOpen = 8;
+static const HotSpotActivationID kActivateLeftOpen = 9;
+static const HotSpotActivationID kActivateFocusedOnShip = 10;
+static const HotSpotActivationID kActivateNotFocusedOnShip = 11;
+static const HotSpotActivationID kActivateReadyForCard = 12;
+static const HotSpotActivationID kActivateReadyToTransport = 13;
+static const HotSpotActivationID kActivateRoofSlotEmpty = 14;
+static const HotSpotActivationID kActivateZoomedOnSinclair = 15;
+
+// Hot Spot IDs.
+
+static const HotSpotID kCa4DEnvironOpenSpotID = 5000;
+static const HotSpotID kCa4DEnvironCloseSpotID = 5001;
+static const HotSpotID kCa4DVisualSpotID = 5002;
+static const HotSpotID kCa4DAudioSpotID = 5003;
+static const HotSpotID kCa4DChoice1SpotID = 5004;
+static const HotSpotID kCa4DChoice2SpotID = 5005;
+static const HotSpotID kCa4DChoice3SpotID = 5006;
+static const HotSpotID kCa4DChoice4SpotID = 5007;
+static const HotSpotID kCaBathroomMirrorSpotID = 5008;
+static const HotSpotID kCaHairStyle1SpotID = 5009;
+static const HotSpotID kCaHairStyle2SpotID = 5010;
+static const HotSpotID kCaHairStyle3SpotID = 5011;
+static const HotSpotID kCaShowerSpotID = 5012;
+static const HotSpotID kCaBathroomToiletSpotID = 5013;
+static const HotSpotID kCaldoriaVidPhoneSpotID = 5014;
+static const HotSpotID kCaldoriaReplicatorSpotID = 5015;
+static const HotSpotID kCaldoriaDrawersSpotID = 5016;
+static const HotSpotID kCaldoriaVidPhoneOutSpotID = 5017;
+static const HotSpotID kCaBedroomVidPhoneActivationSpotID = 5018;
+static const HotSpotID kCaldoriaReplicatorOutSpotID = 5019;
+static const HotSpotID kCaldoriaMakeOJSpotID = 5020;
+static const HotSpotID kCaldoriaMakeStickyBunsSpotID = 5021;
+static const HotSpotID kCaldoriaOrangeJuiceSpotID = 5022;
+static const HotSpotID kCaldoriaOrangeJuiceDropSpotID = 5023;
+static const HotSpotID kCaldoriaDrawersOutSpotID = 5024;
+static const HotSpotID kCaldoriaLeftDrawerOpenSpotID = 5025;
+static const HotSpotID kCaldoriaRightDrawerOpenSpotID = 5026;
+static const HotSpotID kCaldoriaKeyCardSpotID = 5027;
+static const HotSpotID kCaldoriaLeftDrawerCloseSpotID = 5028;
+static const HotSpotID kCaldoriaRightDrawerWithKeysCloseSpotID = 5029;
+static const HotSpotID kCaldoriaRightDrawerNoKeysCloseSpotID = 5030;
+static const HotSpotID kCaldoriaFourthFloorElevatorSpotID = 5031;
+static const HotSpotID kCaldoria20DoorbellSpotID = 5032;
+static const HotSpotID kCaldoria21DoorbellSpotID = 5033;
+static const HotSpotID kCaldoria26DoorbellSpotID = 5034;
+static const HotSpotID kCaldoriaFourthFloorElevator1 = 5035;
+static const HotSpotID kCaldoriaFourthFloorElevator2 = 5036;
+static const HotSpotID kCaldoriaFourthFloorElevator3 = 5037;
+static const HotSpotID kCaldoriaFourthFloorElevator4 = 5038;
+static const HotSpotID kCaldoriaFourthFloorElevator5 = 5039;
+static const HotSpotID kCaldoriaGroundElevator1 = 5040;
+static const HotSpotID kCaldoriaGroundElevator2 = 5041;
+static const HotSpotID kCaldoriaGroundElevator3 = 5042;
+static const HotSpotID kCaldoriaGroundElevator4 = 5043;
+static const HotSpotID kCaldoriaGroundElevator5 = 5044;
+static const HotSpotID kCaldoria29DoorbellSpotID = 5045;
+static const HotSpotID kCaldoria34DoorbellSpotID = 5046;
+static const HotSpotID kCaldoria35DoorbellSpotID = 5047;
+static const HotSpotID kCaldoriaGroundElevatorSpotID = 5048;
+static const HotSpotID kCaldoriaBinocularZoomInSpotID = 5049;
+static const HotSpotID kCaldoriaBinocularsOutSpotID = 5050;
+static const HotSpotID kCaldoriaZoomInOnShipSpotID = 5051;
+static const HotSpotID kCaldoriaKioskSpotID = 5052;
+static const HotSpotID kCaldoriaKioskOutSpotID = 5053;
+static const HotSpotID kCaldoriaKioskInfoSpotID = 5054;
+static const HotSpotID kCaldoriaGTCardDropSpotID = 5055;
+static const HotSpotID kCaldoriaGTTokyoSpotID = 5056;
+static const HotSpotID kCaldoriaGTTSASpotID = 5057;
+static const HotSpotID kCaldoriaGTBeachSpotID = 5058;
+static const HotSpotID kCaldoriaGTOtherSpotID = 5059;
+static const HotSpotID kCaldoriaRoofElevator1 = 5060;
+static const HotSpotID kCaldoriaRoofElevator2 = 5061;
+static const HotSpotID kCaldoriaRoofElevator3 = 5062;
+static const HotSpotID kCaldoriaRoofElevator4 = 5063;
+static const HotSpotID kCaldoriaRoofElevator5 = 5064;
+static const HotSpotID kCaldoriaRoofElevatorSpotID = 5065;
+static const HotSpotID kCaldoriaRoofDoorSpotID = 5066;
+static const HotSpotID kCaldoriaRoofCardDropSpotID = 5067;
+static const HotSpotID kCaldoria53EastSinclairTargetSpotID = 5068;
+
+// Extra sequence IDs.
+
+static const ExtraID kCaldoriaWakeUpView1 = 0;
+static const ExtraID kCaldoria00WakeUp1 = 1;
+static const ExtraID kCaldoria00WakeUp2 = 2;
+static const ExtraID kCaldoria00SitDown = 3;
+static const ExtraID k4DEnvironOpenToINN = 4;
+static const ExtraID k4DINNInterruption = 5;
+static const ExtraID k4DINNIntro = 6;
+static const ExtraID k4DINNMarkJohnson = 7;
+static const ExtraID k4DINNMeganLove = 8;
+static const ExtraID k4DINNFadeOut = 9;
+static const ExtraID k4DEnvironOpenFromINN = 10;
+static const ExtraID k4DEnvironOpen = 11;
+static const ExtraID k4DEnvironOpenView = 12;
+static const ExtraID k4DEnvironClose = 13;
+static const ExtraID k4DIslandLoop = 14;
+static const ExtraID k4DDesertLoop = 15;
+static const ExtraID k4DMountainLoop = 16;
+static const ExtraID k4DIsland1ToIsland0 = 17;
+static const ExtraID k4DIsland2ToIsland0 = 18;
+static const ExtraID k4DIsland0ToDesert0 = 19;
+static const ExtraID k4DIsland1ToDesert0 = 20;
+static const ExtraID k4DIsland2ToDesert0 = 21;
+static const ExtraID k4DIsland0ToMountain0 = 22;
+static const ExtraID k4DIsland1ToMountain0 = 23;
+static const ExtraID k4DIsland2ToMountain0 = 24;
+static const ExtraID k4DDesert0ToIsland0 = 25;
+static const ExtraID k4DDesert1ToIsland0 = 26;
+static const ExtraID k4DDesert2ToIsland0 = 27;
+static const ExtraID k4DDesert0ToMountain0 = 28;
+static const ExtraID k4DDesert1ToMountain0 = 29;
+static const ExtraID k4DDesert2ToMountain0 = 30;
+static const ExtraID k4DMountain0ToIsland0 = 31;
+static const ExtraID k4DMountain1ToIsland0 = 32;
+static const ExtraID k4DMountain2ToIsland0 = 33;
+static const ExtraID k4DMountain0ToDesert0 = 34;
+static const ExtraID k4DMountain1ToDesert0 = 35;
+static const ExtraID k4DMountain2ToDesert0 = 36;
+static const ExtraID kCaBathroomGreeting = 37;
+static const ExtraID kCaBathroomBodyFat = 38;
+static const ExtraID kCaBathroomStylistIntro = 39;
+static const ExtraID kCaBathroomRetrothrash = 40;
+static const ExtraID kCaBathroomRetrothrashReturn = 41;
+static const ExtraID kCaBathroomGeoWave = 42;
+static const ExtraID kCaBathroomGeoWaveReturn = 43;
+static const ExtraID kCaBathroomAgencyStandard = 44;
+static const ExtraID kCaldoriaShowerTitle = 45;
+static const ExtraID kCaldoriaShowerButton = 46;
+static const ExtraID kCaldoriaShowerDown = 47;
+static const ExtraID kCaldoriaShowerUp = 48;
+static const ExtraID kCaBedroomVidPhone = 49;
+static const ExtraID kCaBedroomMessage1 = 50;
+static const ExtraID kCaBedroomMessage2 = 51;
+static const ExtraID kCreateOrangeJuice = 52;
+static const ExtraID kDisposeOrangeJuice = 53;
+static const ExtraID kReplicatorNorthViewWithOJ = 54;
+static const ExtraID kLeftDrawerOpen = 55;
+static const ExtraID kLeftDrawerClose = 56;
+static const ExtraID kRightDrawerOpenWithKeys = 57;
+static const ExtraID kRightDrawerCloseWithKeys = 58;
+static const ExtraID kRightDrawerOpenNoKeys = 59;
+static const ExtraID kRightDrawerCloseNoKeys = 60;
+static const ExtraID kRightDrawerOpenViewWithKeys = 61;
+static const ExtraID kRightDrawerOpenViewNoKeys = 62;
+static const ExtraID kCaldoria16ElevatorUp = 63;
+static const ExtraID kCaldoria16ElevatorDown = 64;
+static const ExtraID kCaldoria16SouthViewWithElevator = 65;
+static const ExtraID kCaldoria20Doorbell = 66;
+static const ExtraID kCaldoria21Doorbell = 67;
+static const ExtraID kCaldoria26Doorbell = 68;
+static const ExtraID kCaldoriaFourthToGround = 69;
+static const ExtraID kCaldoriaRoofToFourth = 70;
+static const ExtraID kCaldoriaRoofToGround = 71;
+static const ExtraID kCaldoriaGroundToFourth = 72;
+static const ExtraID kCaldoriaGroundToRoof = 73;
+static const ExtraID kCaldoriaFourthToRoof = 74;
+static const ExtraID kCaldoria29Doorbell = 75;
+static const ExtraID kCaldoria34Doorbell = 76;
+static const ExtraID kCaldoria35Doorbell = 77;
+static const ExtraID kBinocularsZoomInOnShip = 78;
+static const ExtraID kCaldoriaKioskVideo = 79;
+static const ExtraID kCaldoriaTransporterArrowLoop = 80;
+static const ExtraID kArriveAtCaldoriaFromTSA = 81;
+static const ExtraID kCaGTOtherChoice = 82;
+static const ExtraID kCaGTCardSwipe = 83;
+static const ExtraID kCaGTSelectTSA = 84;
+static const ExtraID kCaGTFryTheFly = 85;
+static const ExtraID kCaGTGoToTSA = 86;
+static const ExtraID kCaGTSelectBeach = 87;
+static const ExtraID kCaGTGoToBeach = 88;
+static const ExtraID kCaGTArriveAtBeach = 89;
+static const ExtraID kCaGTSelectTokyo = 90;
+static const ExtraID kCaGTGoToTokyo = 91;
+static const ExtraID kCaGTArriveAtTokyo = 92;
+static const ExtraID kCa48NorthRooftopClosed = 93;
+static const ExtraID kCa48NorthExplosion = 94;
+static const ExtraID kCa48NorthExplosionDeath = 95;
+static const ExtraID kCa49NorthVoiceAnalysis = 96;
+static const ExtraID kCa50SinclairShoots = 97;
+static const ExtraID kCa53EastZoomToSinclair = 98;
+static const ExtraID kCa53EastDeath2 = 99;
+static const ExtraID kCa53EastShootSinclair = 100;
+static const ExtraID kCa53EastZoomOutFromSinclair = 101;
+static const ExtraID kCa54SouthDeath = 102;
+static const ExtraID kCaldoria56BombStage1 = 103;
+static const ExtraID kCaldoria56BombStage2 = 104;
+static const ExtraID kCaldoria56BombStage3 = 105;
+static const ExtraID kCaldoria56BombStage4 = 106;
+static const ExtraID kCaldoria56BombStage5 = 107;
+static const ExtraID kCaldoria56BombStage6 = 108;
+static const ExtraID kCaldoria56BombStage7 = 109;
+static const ExtraID kCaldoria56BombExplodes = 110;
+
+// Caldoria interactions.
+
+static const InteractionID kCaldoria4DInteractionID = 0;
+static const InteractionID kCaldoriaBombInteractionID = 1;
+static const InteractionID kCaldoriaMessagesInteractionID = 2;
+static const InteractionID kCaldoriaMirrorInteractionID = 3;
+
+// Caldoria:
+
+static const DisplayOrder kVidPhoneOrder = kMonitorLayer;
+static const DisplayOrder k4DSpritesOrder = kMonitorLayer;
+static const DisplayOrder kCaldoriaMessagesOrder = kMonitorLayer;
+static const DisplayOrder kCaldoriaElevatorOrder = kMonitorLayer;
+static const DisplayOrder kCaldoriaA05LightLoopOrder = kMonitorLayer;
+static const DisplayOrder kCaldoriaA07LightLoopOrder = kMonitorLayer;
+static const DisplayOrder kCaldoriaBombGridOrder = kMonitorLayer;
+static const DisplayOrder kCaldoriaBombTimerOrder = kCaldoriaBombGridOrder + 1;
+
+/////////////////////////////////////////////
+//
+// Caldoria
+
+static const CoordType kCaldoriaVidPhoneLeft = kNavAreaLeft + 105;
+static const CoordType kCaldoriaVidPhoneTop = kNavAreaTop + 28;
+
+static const CoordType kCaldoria4DSpritesLeft = kNavAreaLeft + 10;
+static const CoordType kCaldoria4DSpritesTop = kNavAreaTop + 142;
+
+static const CoordType kCaldoriaMessageLeft = kNavAreaLeft + 202;
+static const CoordType kCaldoriaMessageTop = kNavAreaTop + 26;
+
+static const CoordType kCaldoriaElevatorLeft = kNavAreaLeft + 407;
+static const CoordType kCaldoriaElevatorTop = kNavAreaTop + 138;
+
+static const CoordType kCaldoriaA05LightLoopLeft = kNavAreaLeft + 213;
+static const CoordType kCaldoriaA05LightLoopTop = kNavAreaTop + 215;
+
+static const CoordType kCaldoriaA07LightLoopLeft = kNavAreaLeft + 414;
+static const CoordType kCaldoriaA07LightLoopTop = kNavAreaTop + 215;
+
+static const CoordType kCaldoriaGunSpriteLeft = kNavAreaLeft + 276;
+static const CoordType kCaldoriaGunSpriteTop = kNavAreaTop + 115;
+
+static const CoordType kCaldoria11MessageLoopLeft = kNavAreaLeft + 135;
+static const CoordType kCaldoria11MessageLoopTop = kNavAreaTop + 214;
+
+static const CoordType kCaldoria12MessageLoopLeft = kNavAreaLeft + 209;
+static const CoordType kCaldoria12MessageLoopTop = kNavAreaTop + 170;
+
+static const CoordType kCaldoria13MessageLoopLeft = kNavAreaLeft + 480;
+static const CoordType kCaldoria13MessageLoopTop = kNavAreaTop + 191;
+
+static const CoordType kCaldoria14MessageLoopLeft = kNavAreaLeft + 248;
+static const CoordType kCaldoria14MessageLoopTop = kNavAreaTop + 191;
+
+static const CoordType kCaldoria48CardBombLoopLeft = kNavAreaLeft + 337;
+static const CoordType kCaldoria48CardBombLoopTop = kNavAreaTop + 205;
+
+static const CoordType kCaldoriaBombGridLeft = kNavAreaLeft + 290;
+static const CoordType kCaldoriaBombGridTop = kNavAreaTop + 58;
+
+static const CoordType kCaldoriaBombTimerLeft = kNavAreaLeft + 58;
+static const CoordType kCaldoriaBombTimerTop = kNavAreaTop + 204;
+
+// Caldoria display IDs.
+
+static const DisplayElementID kCaldoriaVidPhoneID = kNeighborhoodDisplayID;
+static const DisplayElementID kCaldoria4DSpritesID = kCaldoriaVidPhoneID + 1;
+static const DisplayElementID kCaldoriaMessagesID = kCaldoria4DSpritesID + 1;
+static const DisplayElementID kCaldoriaUtilityID = kCaldoriaMessagesID + 1;
+static const DisplayElementID kCaldoriaBombGridID = kCaldoriaUtilityID + 1;
+static const DisplayElementID kCaldoriaBombTimerID = kCaldoriaBombGridID + 1;
+
+static const TimeValue kCaldoria4DBlankChoiceIn = 29730;
+static const TimeValue kCaldoria4DBlankChoiceOut = 33910;
+
+class Caldoria;
+
+class SinclairCallBack : public TimeBaseCallBack {
+public:
+ SinclairCallBack(Caldoria *);
+ ~SinclairCallBack() {}
+
+protected:
+ virtual void callBack();
+
+ Caldoria *_caldoria;
+};
+
+class Caldoria : public Neighborhood {
+friend class SinclairCallBack;
+friend void doorBombTimerExpiredFunction(FunctionPtr *, void *);
+friend void sinclairTimerExpiredFunction(FunctionPtr *, void *);
+
+public:
+ Caldoria(InputHandler *, PegasusEngine *);
+ virtual ~Caldoria();
+
+ virtual uint16 getDateResID() const;
+
+ void pickedUpItem(Item *);
+
+ virtual GameInteraction *makeInteraction(const InteractionID);
+
+ virtual Common::String getBriefingMovie();
+ virtual Common::String getEnvScanMovie();
+ virtual uint getNumHints();
+ virtual Common::String getHintMovie(uint);
+ void loadAmbientLoops();
+ bool wantsCursor();
+ void flushGameState();
+
+ void checkContinuePoint(const RoomID, const DirectionConstant);
+
+protected:
+ enum {
+ kCaldoriaPrivate4DSystemOpenFlag,
+ kCaloriaPrivateLeftDrawerOpenFlag,
+ kCaldoriaPrivateRightDrawerOpenFlag,
+ kCaldoriaPrivateReadyToShootFlag,
+ kCaldoriaPrivateZoomingToBombFlag,
+ kCaldoriaPrivateCanOpenElevatorDoorFlag,
+ kCaldoriaPrivateSinclairTimerExpiredFlag,
+ kCaldoriaPrivateSeen13CarFlag,
+ kCaldoriaPrivateSeen14CarFlag,
+ kCaldoriaPrivateSeen18CarFlag,
+ kCaldoriaPrivateSeen23CarFlag,
+ kCaldoriaPrivateSeen33CarFlag,
+ kCaldoriaPrivateSeen36CarFlag,
+ kCaldoriaPrivateSeen41NorthCarFlag,
+ kCaldoriaPrivateSeen41EastCarFlag,
+ kCaldoriaPrivateSeen41WestCarFlag,
+ kNumCaldoriaPrivateFlags
+ };
+
+ void init();
+ void start();
+
+ void setUpRoofTop();
+
+ void setUpAIRules();
+ void doAIRecalibration();
+ TimeValue getViewTime(const RoomID, const DirectionConstant);
+ void findSpotEntry(const RoomID, const DirectionConstant, SpotFlags, SpotTable::Entry &);
+ void startSpotOnceOnly(TimeValue, TimeValue);
+ void startExitMovie(const ExitTable::Entry &);
+ void startZoomMovie(const ZoomTable::Entry &);
+ void startDoorOpenMovie(const TimeValue, const TimeValue);
+ void startTurnPush(const TurnDirection, const TimeValue, const DirectionConstant);
+ void bumpIntoWall();
+ int16 getStaticCompassAngle(const RoomID, const DirectionConstant);
+ void getExitCompassMove(const ExitTable::Entry &, FaderMoveSpec &);
+ void getZoomCompassMove(const ZoomTable::Entry &, FaderMoveSpec &);
+ void getExtraCompassMove(const ExtraTable::Entry &, FaderMoveSpec &);
+ void spotCompleted();
+ void arriveAt(const RoomID, const DirectionConstant);
+ void arriveAtCaldoria00();
+ void arriveAtCaldoriaToilet();
+ void arriveAtCaldoria44();
+ void arriveAtCaldoria49();
+ void arriveAtCaldoria56();
+ void arriveAtCaldoriaDeath();
+ void turnTo(const DirectionConstant);
+ void zoomTo(const Hotspot *);
+ void downButton(const Input &);
+ void receiveNotification(Notification *, const NotificationFlags);
+ InputBits getInputFilter();
+ void activateHotspots();
+ void clickInHotspot(const Input &, const Hotspot *);
+ void newInteraction(const InteractionID);
+
+ void clickOnDoorbell(const HotSpotID);
+
+ Hotspot *getItemScreenSpot(Item *, DisplayElement *);
+ void dropItemIntoRoom(Item *, Hotspot *);
+ void takeElevator(uint, uint);
+ void updateElevatorMovie();
+ void openElevatorMovie();
+ void emptyOJGlass();
+ void closeDoorOffScreen(const RoomID, const DirectionConstant);
+ void doorBombTimerExpired();
+ void sinclairTimerExpired();
+ void checkSinclairShootsOS();
+ void setUpSinclairLoops();
+ void zoomToSinclair();
+ void playEndMessage();
+ void checkInterruptSinclair();
+
+ CanOpenDoorReason canOpenDoor(DoorTable::Entry &);
+ void doorOpened();
+
+ void updateCursor(const Common::Point, const Hotspot *);
+
+ FlagsArray<uint16, kNumCaldoriaPrivateFlags> _privateFlags;
+
+ const Hotspot *_zoomOutSpot;
+
+ FuseFunction _utilityFuse;
+
+ long _sinclairLoopCount;
+ long _numSinclairLoops;
+
+ Sprite *_gunSprite;
+
+ SinclairCallBack _sinclairInterrupt;
+
+ Common::String getSoundSpotsName();
+ Common::String getNavMovieName();
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/caldoria/caldoria4dsystem.cpp b/engines/pegasus/neighborhood/caldoria/caldoria4dsystem.cpp
new file mode 100644
index 0000000000..21ad7db955
--- /dev/null
+++ b/engines/pegasus/neighborhood/caldoria/caldoria4dsystem.cpp
@@ -0,0 +1,370 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/neighborhood/caldoria/caldoria.h"
+#include "pegasus/neighborhood/caldoria/caldoria4dsystem.h"
+
+namespace Pegasus {
+
+static const TimeValue kSwitchableSlop = 3 * kCaldoriaFrameDuration;
+// Two seconds - some slop
+static const TimeValue kSwitchableDuration = kCaldoriaMovieScale * 2 - kSwitchableSlop;
+// Twelve frames + some slop
+static const TimeValue kNonswitchableDuration = kCaldoriaFrameDuration * 12 + kSwitchableSlop;
+
+static const TimeValue kSwitchable1Start = 0;
+static const TimeValue kSwitchable1Stop = kSwitchable1Start + kSwitchableDuration;
+
+static const TimeValue kSwitchable2Start = kSwitchable1Stop + kNonswitchableDuration;
+static const TimeValue kSwitchable2Stop = kSwitchable2Start + kSwitchableDuration;
+
+static const TimeValue kSwitchable3Start = kSwitchable2Stop + kNonswitchableDuration;
+static const TimeValue kSwitchable3Stop = kSwitchable3Start + kSwitchableDuration;
+
+static const NotificationFlags kVidPhoneDoneFlag = 1;
+
+static const TimeValue kRockMusicLoopIn = 0;
+static const TimeValue kRockMusicLoopOut = 2088;
+
+static const TimeValue kOrchestralMusicLoopIn = 2088;
+static const TimeValue kOrchestralMusicLoopOut = 4985;
+
+static const TimeValue kRhythmsMusicLoopIn = 4985;
+static const TimeValue kRhythmsMusicLoopOut = 6824;
+
+static const TimeValue kAcousticMusicLoopIn = 6824;
+static const TimeValue kAcousticMusicLoopOut = 9387;
+
+enum {
+ k4DVideoMenu,
+ k4DAudioMenu,
+ k4DShuttingDown,
+
+ // These constants are the exact frame numbers of the sprite movie.
+ k4DRockChoice = 0,
+ k4DOrchestralChoice,
+ k4DRhythmsChoice,
+ k4DAcousticChoice,
+ k4DIslandChoice,
+ k4DDesertChoice,
+ k4DMountainChoice,
+
+ k4DFirstVideoChoice = k4DIslandChoice
+};
+
+static const ExtraID s_transitionExtras0[3][3] = {
+ { 0xffffffff, k4DIsland0ToDesert0, k4DIsland0ToMountain0 },
+ { k4DDesert0ToIsland0, 0xffffffff, k4DDesert0ToMountain0 },
+ { k4DMountain0ToIsland0, k4DMountain0ToDesert0, 0xffffffff }
+};
+
+static const ExtraID s_transitionExtras1[3][3] = {
+ { 0xffffffff, k4DIsland1ToDesert0, k4DIsland1ToMountain0 },
+ { k4DDesert1ToIsland0, 0xffffffff, k4DDesert1ToMountain0 },
+ { k4DMountain1ToIsland0, k4DMountain1ToDesert0, 0xffffffff }
+};
+
+static const ExtraID s_transitionExtras2[3][3] = {
+ { 0xffffffff, k4DIsland2ToDesert0, k4DIsland2ToMountain0 },
+ { k4DDesert2ToIsland0, 0xffffffff, k4DDesert2ToMountain0 },
+ { k4DMountain2ToIsland0, k4DMountain2ToDesert0, 0xffffffff }
+};
+
+static const ExtraID s_shutDownExtras[3][3] = {
+ { 0xffffffff, k4DIsland1ToIsland0, k4DIsland2ToIsland0 },
+ { k4DDesert0ToIsland0, k4DDesert1ToIsland0, k4DDesert2ToIsland0 },
+ { k4DMountain0ToIsland0, k4DMountain1ToIsland0, k4DMountain2ToIsland0 }
+};
+
+Caldoria4DSystem::Caldoria4DSystem(Neighborhood *owner) : GameInteraction(kCaldoria4DInteractionID, owner),
+ _4DSpritesMovie(kCaldoria4DSpritesID) {
+ g_AIArea->lockAIOut();
+}
+
+Caldoria4DSystem::~Caldoria4DSystem() {
+ g_AIArea->unlockAI();
+}
+
+void Caldoria4DSystem::openInteraction() {
+ _whichMenu = k4DVideoMenu;
+ _videoChoice = k4DIslandChoice;
+ _audioChoice = k4DRockChoice;
+ _clickedHotspotID = kNoHotSpotID;
+
+ _4DSpritesMovie.initFromMovieFile("Images/Caldoria/4D Sprites", true);
+ _4DSpritesMovie.moveElementTo(kCaldoria4DSpritesLeft, kCaldoria4DSpritesTop);
+ _4DSpritesMovie.setDisplayOrder(k4DSpritesOrder);
+ _4DSpritesMovie.startDisplaying();
+ _4DSpritesMovie.show();
+
+ _4DSpritesScale = _4DSpritesMovie.getScale();
+
+ _neighborhoodNotification = _owner->getNeighborhoodNotification();
+ _neighborhoodNotification->notifyMe(this, kExtraCompletedFlag, kExtraCompletedFlag);
+
+ startIdling();
+}
+
+void Caldoria4DSystem::loopExtra(const ExtraID extraID) {
+ ExtraTable::Entry extraEntry;
+
+ _owner->getExtraEntry(extraID, extraEntry);
+ _loopStart = extraEntry.movieStart;
+ _owner->loopExtraSequence(extraID);
+}
+
+void Caldoria4DSystem::useIdleTime() {
+ if (_whichMenu == k4DShuttingDown) {
+ TimeValue movieTime = _owner->getNavMovie()->getTime() - _loopStart;
+ ExtraID extraID;
+
+ if (movieTime < kSwitchable1Stop)
+ extraID = s_shutDownExtras[_videoChoice - k4DFirstVideoChoice][0];
+ else if (movieTime >= kSwitchable2Start && movieTime < kSwitchable2Stop)
+ extraID = s_shutDownExtras[_videoChoice - k4DFirstVideoChoice][1];
+ else if (movieTime >= kSwitchable3Start && movieTime < kSwitchable3Stop)
+ extraID = s_shutDownExtras[_videoChoice - k4DFirstVideoChoice][2];
+ else
+ extraID = 0xffffffff;
+
+ if (extraID != 0xffffffff) {
+ setSpritesMovie();
+ _loopStart = 0;
+ _owner->startExtraSequence(extraID, kExtraCompletedFlag, kFilterNoInput);
+ }
+ } else if (_clickedHotspotID != kNoHotSpotID) {
+ TimeValue movieTime = _owner->getNavMovie()->getTime() - _loopStart;
+ ExtraID extraID;
+
+ if (movieTime < kSwitchable1Stop) {
+ extraID = s_transitionExtras0[_videoChoice - k4DFirstVideoChoice][_clickedHotspotID - kCa4DChoice1SpotID];
+ _clickedHotspotID = kNoHotSpotID;
+ } else if (movieTime >= kSwitchable2Start && movieTime < kSwitchable2Stop) {
+ extraID = s_transitionExtras1[_videoChoice - k4DFirstVideoChoice][_clickedHotspotID - kCa4DChoice1SpotID];
+ _clickedHotspotID = kNoHotSpotID;
+ } else if (movieTime >= kSwitchable3Start && movieTime < kSwitchable3Stop) {
+ extraID = s_transitionExtras2[_videoChoice - k4DFirstVideoChoice][_clickedHotspotID - kCa4DChoice1SpotID];
+ _clickedHotspotID = kNoHotSpotID;
+ } else
+ extraID = 0xffffffff;
+
+ if (extraID != 0xffffffff) {
+ switch (extraID) {
+ case k4DDesert0ToIsland0:
+ case k4DMountain0ToIsland0:
+ case k4DDesert1ToIsland0:
+ case k4DMountain1ToIsland0:
+ case k4DDesert2ToIsland0:
+ case k4DMountain2ToIsland0:
+ _videoChoice = k4DIslandChoice;
+ break;
+ case k4DIsland0ToDesert0:
+ case k4DMountain0ToDesert0:
+ case k4DIsland1ToDesert0:
+ case k4DMountain1ToDesert0:
+ case k4DIsland2ToDesert0:
+ case k4DMountain2ToDesert0:
+ _videoChoice = k4DDesertChoice;
+ break;
+ case k4DDesert0ToMountain0:
+ case k4DIsland0ToMountain0:
+ case k4DIsland1ToMountain0:
+ case k4DDesert1ToMountain0:
+ case k4DIsland2ToMountain0:
+ case k4DDesert2ToMountain0:
+ _videoChoice = k4DMountainChoice;
+ break;
+ }
+
+ setSpritesMovie();
+ _loopStart = 0;
+ _owner->startExtraSequence(extraID, kExtraCompletedFlag, kFilterNoInput);
+ }
+ }
+}
+
+void Caldoria4DSystem::initInteraction() {
+ setSpritesMovie();
+
+ _owner->loadLoopSound1("Sounds/Caldoria/Rock.aiff");
+ loopExtra(k4DIslandLoop);
+}
+
+void Caldoria4DSystem::closeInteraction() {
+ stopIdling();
+ _neighborhoodNotification->cancelNotification(this);
+ _4DSpritesMovie.releaseMovie();
+ _owner->loadAmbientLoops();
+}
+
+void Caldoria4DSystem::setSpritesMovie() {
+ if (_whichMenu == k4DShuttingDown)
+ _4DSpritesMovie.setTime(_4DSpritesScale * k4DIslandChoice);
+ else if (_whichMenu == k4DVideoMenu)
+ _4DSpritesMovie.setTime(_4DSpritesScale * _videoChoice);
+ else if (_whichMenu == k4DAudioMenu)
+ _4DSpritesMovie.setTime(_4DSpritesScale * _audioChoice);
+
+ _4DSpritesMovie.redrawMovieWorld();
+}
+
+void Caldoria4DSystem::handleInput(const Input &input, const Hotspot *cursorSpot) {
+ if (input.downButtonAnyDown())
+ return;
+ if (input.anyDirectionInput())
+ shutDown4DSystem();
+ else
+ GameInteraction::handleInput(input, cursorSpot);
+}
+
+void Caldoria4DSystem::activateHotspots() {
+ GameInteraction::activateHotspots();
+ if (_whichMenu == k4DAudioMenu)
+ g_allHotspots.activateOneHotspot(kCa4DChoice4SpotID);
+}
+
+void Caldoria4DSystem::clickInHotspot(const Input &input, const Hotspot *spot) {
+ switch (spot->getObjectID()) {
+ case kCa4DVisualSpotID:
+ if (_whichMenu == k4DAudioMenu) {
+ _whichMenu = k4DVideoMenu;
+ setSpritesMovie();
+ }
+ break;
+ case kCa4DAudioSpotID:
+ if (_whichMenu == k4DVideoMenu) {
+ _whichMenu = k4DAudioMenu;
+ setSpritesMovie();
+ }
+ break;
+ case kCa4DChoice1SpotID:
+ if (_whichMenu == k4DVideoMenu)
+ makeIslandChoice();
+ else if (_whichMenu == k4DAudioMenu)
+ makeRockChoice();
+ break;
+ case kCa4DChoice2SpotID:
+ if (_whichMenu == k4DVideoMenu)
+ makeDesertChoice();
+ else if (_whichMenu == k4DAudioMenu)
+ makeOrchestralChoice();
+ break;
+ case kCa4DChoice3SpotID:
+ if (_whichMenu == k4DVideoMenu)
+ makeMountainChoice();
+ else if (_whichMenu == k4DAudioMenu)
+ makeRhythmsChoice();
+ break;
+ case kCa4DChoice4SpotID:
+ if (_whichMenu == k4DAudioMenu)
+ makeAcousticChoice();
+ else
+ _owner->playSpotSoundSync(kCaldoria4DBlankChoiceIn, kCaldoria4DBlankChoiceOut);
+ break;
+ default:
+ GameInteraction::clickInHotspot(input, spot);
+ }
+}
+
+void Caldoria4DSystem::receiveNotification(Notification *, const NotificationFlags) {
+ if (_whichMenu == k4DShuttingDown) {
+ _owner->requestDeleteCurrentInteraction();
+ } else {
+ uint32 extraID;
+
+ switch (_videoChoice) {
+ case k4DIslandChoice:
+ extraID = k4DIslandLoop;
+ break;
+ case k4DDesertChoice:
+ extraID = k4DDesertLoop;
+ break;
+ case k4DMountainChoice:
+ extraID = k4DMountainLoop;
+ break;
+ default:
+ extraID = 0xffffffff;
+ break;
+ }
+
+ if (extraID != 0xffffffff)
+ loopExtra(extraID);
+ }
+}
+
+void Caldoria4DSystem::makeIslandChoice() {
+ if (_videoChoice != k4DIslandChoice && _clickedHotspotID == kNoHotSpotID)
+ _clickedHotspotID = kCa4DChoice1SpotID;
+}
+
+void Caldoria4DSystem::makeDesertChoice() {
+ if (_videoChoice != k4DDesertChoice && _clickedHotspotID == kNoHotSpotID)
+ _clickedHotspotID = kCa4DChoice2SpotID;
+}
+
+void Caldoria4DSystem::makeMountainChoice() {
+ if (_videoChoice != k4DMountainChoice && _clickedHotspotID == kNoHotSpotID)
+ _clickedHotspotID = kCa4DChoice3SpotID;
+}
+
+void Caldoria4DSystem::makeRockChoice() {
+ if (_audioChoice != k4DRockChoice) {
+ _audioChoice = k4DRockChoice;
+ setSpritesMovie();
+ _owner->loadLoopSound1("Sounds/Caldoria/Rock.aiff");
+ }
+}
+
+void Caldoria4DSystem::makeOrchestralChoice() {
+ if (_audioChoice != k4DOrchestralChoice) {
+ _audioChoice = k4DOrchestralChoice;
+ setSpritesMovie();
+ _owner->loadLoopSound1("Sounds/Caldoria/Orchestral.aiff");
+ }
+}
+
+void Caldoria4DSystem::makeRhythmsChoice() {
+ if (_audioChoice != k4DRhythmsChoice) {
+ _audioChoice = k4DRhythmsChoice;
+ setSpritesMovie();
+ _owner->loadLoopSound1("Sounds/Caldoria/Rhythms.aiff");
+ }
+}
+
+void Caldoria4DSystem::makeAcousticChoice() {
+ if (_audioChoice != k4DAcousticChoice) {
+ _audioChoice = k4DAcousticChoice;
+ setSpritesMovie();
+ _owner->loadLoopSound1("Sounds/Caldoria/Acoustic.aiff");
+ }
+}
+
+void Caldoria4DSystem::shutDown4DSystem() {
+ _whichMenu = k4DShuttingDown;
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/caldoria/caldoria4dsystem.h b/engines/pegasus/neighborhood/caldoria/caldoria4dsystem.h
new file mode 100644
index 0000000000..63de7e1c4e
--- /dev/null
+++ b/engines/pegasus/neighborhood/caldoria/caldoria4dsystem.h
@@ -0,0 +1,78 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_CALDORIA_CALDORIA4DSYSTEM_H
+#define PEGASUS_NEIGHBORHOOD_CALDORIA_CALDORIA4DSYSTEM_H
+
+#include "pegasus/interaction.h"
+#include "pegasus/movie.h"
+#include "pegasus/notification.h"
+#include "pegasus/timers.h"
+
+namespace Pegasus {
+
+class Neighborhood;
+
+class Caldoria4DSystem : public GameInteraction, private Idler, public NotificationReceiver {
+public:
+ Caldoria4DSystem(Neighborhood *);
+ virtual ~Caldoria4DSystem();
+
+ void shutDown4DSystem();
+
+protected:
+ void openInteraction();
+ void initInteraction();
+ void closeInteraction();
+
+ void handleInput(const Input &, const Hotspot *);
+ void activateHotspots();
+ void clickInHotspot(const Input &, const Hotspot *);
+ void receiveNotification(Notification *, const NotificationFlags);
+ void setSpritesMovie();
+ void makeIslandChoice();
+ void makeRockChoice();
+ void makeMountainChoice();
+ void makeOrchestralChoice();
+ void makeDesertChoice();
+ void makeRhythmsChoice();
+ void makeAcousticChoice();
+
+ void useIdleTime();
+ void loopExtra(const ExtraID);
+
+ Movie _4DSpritesMovie;
+ TimeScale _4DSpritesScale;
+ uint _whichMenu;
+ uint _videoChoice;
+ uint _audioChoice;
+ Notification *_neighborhoodNotification;
+ TimeValue _loopStart;
+ HotSpotID _clickedHotspotID;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/caldoria/caldoriabomb.cpp b/engines/pegasus/neighborhood/caldoria/caldoriabomb.cpp
new file mode 100644
index 0000000000..c9ee68aefb
--- /dev/null
+++ b/engines/pegasus/neighborhood/caldoria/caldoriabomb.cpp
@@ -0,0 +1,1442 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/gamestate.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/neighborhood/caldoria/caldoria.h"
+#include "pegasus/neighborhood/caldoria/caldoriabomb.h"
+
+namespace Pegasus {
+
+// Bomb game PICTs:
+
+static const uint16 kYellowBombPICTBaseID = 700;
+static const uint16 kRedBombPICTBaseID = 709;
+static const uint16 kTimerLeftPICTID = 718;
+static const uint16 kTimerRightPICTID = 719;
+
+static const uint32 kFlashOnTime = 20;
+static const uint32 kFlashOffTime = 10;
+
+static const uint32 kOnTime1 = kFlashOnTime;
+static const uint32 kOffTime1 = kOnTime1 + kFlashOffTime;
+static const uint32 kOnTime2 = kOffTime1 + kFlashOnTime;
+static const uint32 kOffTime2 = kOnTime2 + kFlashOffTime;
+static const uint32 kOnTime3 = kOffTime2 + kFlashOnTime;
+static const uint32 kOffTime3 = kOnTime3 + kFlashOffTime;
+static const uint32 kOnTime4 = kOffTime3 + kFlashOnTime;
+
+static const HotSpotID kVertextHotSpotBaseID = 10000;
+
+static const CoordType kVertextHotSpotWidth = 24;
+static const CoordType kVertextHotSpotHeight = 24;
+
+static const NotificationFlags kBombTimerExpiredFlag = 1;
+
+static const VertexType kBombLevelOne[] = {
+ 0, 1, 0, 1, 0, // hot vertices first.
+ 1, 1, 0, 1, 1,
+ 1, 1, 0, 1, 0,
+ 1, 1, 0, 1, 1,
+ 0, 1, 0, 1, 0,
+
+ 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+
+ 9, // 9 edges in this level
+
+ kEdgeOneFourth,
+ 3,
+ 1, 2, 3,
+ 0, 0,
+
+ kEdgeOneFourth,
+ 5,
+ 5, 6, 7, 8, 9,
+ 0, 0, 0, 0,
+
+ kEdgeOneFourth,
+ 4,
+ 10, 11, 12, 13,
+ 0, 0, 0,
+
+ kEdgeOneFourth,
+ 5,
+ 15, 16, 17, 18, 19,
+ 0, 0, 0, 0,
+
+ kEdgeOneFourth,
+ 3,
+ 21, 22, 23,
+ 0, 0,
+
+ kEdgeOneHalf,
+ 3,
+ 5, 10, 15,
+ 0, 0,
+
+ kEdgeOneHalf,
+ 5,
+ 1, 6, 11, 16, 21,
+ 0, 0, 0, 0,
+
+ kEdgeOneHalf,
+ 5,
+ 3, 8, 13, 18, 23,
+ 0, 0, 0, 0,
+
+ kEdgeOneHalf,
+ 3,
+ 9, 14, 19,
+ 0, 0
+};
+
+static const VertexType kBombLevelTwo[] = {
+ 0, 1, 0, 1, 0,
+ 1, 1, 1, 0, 1,
+ 0, 0, 0, 1, 0,
+ 1, 1, 1, 0, 1,
+ 0, 1, 0, 1, 0,
+
+ 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+
+ 15,
+
+ kEdgeOneEighth,
+ 2,
+ 5, 1,
+ 0,
+
+ kEdgeOneEighth,
+ 3,
+ 17, 13, 9,
+ 0, 0,
+
+ kEdgeOneEighth,
+ 2,
+ 23, 19,
+ 0,
+
+ kEdgeThreeEighths,
+ 2,
+ 3, 9,
+ 0,
+
+ kEdgeThreeEighths,
+ 3,
+ 7, 13, 19,
+ 0, 0,
+
+ kEdgeThreeEighths,
+ 2,
+ 15, 21,
+ 0,
+
+ kEdgeOneFourth,
+ 3,
+ 1, 2, 3,
+ 0, 0,
+
+ kEdgeOneFourth,
+ 4,
+ 6, 7, 8, 9,
+ 0, 0, 0,
+
+ kEdgeOneFourth,
+ 4,
+ 16, 17, 18, 19,
+ 0, 0, 0,
+
+ kEdgeOneFourth,
+ 3,
+ 21, 22, 23,
+ 0, 0,
+
+ kEdgeOneHalf,
+ 3,
+ 5, 10, 15,
+ 0, 0,
+
+ kEdgeOneHalf,
+ 2,
+ 1, 6,
+ 0,
+
+ kEdgeOneHalf,
+ 3,
+ 7, 12, 17,
+ 0, 0,
+
+ kEdgeOneHalf,
+ 3,
+ 9, 14, 19,
+ 0, 0,
+
+ kEdgeOneHalf,
+ 2,
+ 16, 21,
+ 0
+};
+
+static const VertexType kBombLevelThree[] = {
+ 0, 1, 0, 1, 0,
+ 1, 1, 1, 1, 1,
+ 0, 1, 1, 0, 0,
+ 1, 1, 1, 1, 1,
+ 0, 1, 0, 1, 0,
+
+ 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+
+ 22,
+
+ kEdgeThreeSixteenths,
+ 3,
+ 15, 12, 9,
+ 0, 0,
+
+ kEdgeFiveSixteenths,
+ 3,
+ 5, 12, 19,
+ 0, 0,
+
+ kEdgeOneEighth,
+ 2,
+ 5, 1,
+ 0,
+
+ kEdgeOneEighth,
+ 2,
+ 7, 3,
+ 0,
+
+ kEdgeOneEighth,
+ 2,
+ 15, 11,
+ 0,
+
+ kEdgeOneEighth,
+ 2,
+ 21, 17,
+ 0,
+
+ kEdgeOneEighth,
+ 2,
+ 23, 19,
+ 0,
+
+ kEdgeThreeEighths,
+ 2,
+ 1, 7,
+ 0,
+
+ kEdgeThreeEighths,
+ 2,
+ 3, 9,
+ 0,
+
+ kEdgeThreeEighths,
+ 2,
+ 5, 11,
+ 0,
+
+ kEdgeThreeEighths,
+ 2,
+ 15, 21,
+ 0,
+
+ kEdgeThreeEighths,
+ 2,
+ 17, 23,
+ 0,
+
+ kEdgeOneFourth,
+ 3,
+ 1, 2, 3,
+ 0, 0,
+
+ kEdgeOneFourth,
+ 2,
+ 5, 6,
+ 0,
+
+ kEdgeOneFourth,
+ 2,
+ 8, 9,
+ 0,
+
+ kEdgeOneFourth,
+ 2,
+ 15, 16,
+ 0,
+
+ kEdgeOneFourth,
+ 2,
+ 18, 19,
+ 0,
+
+ kEdgeOneFourth,
+ 3,
+ 21, 22, 23,
+ 0, 0,
+
+ kEdgeOneHalf,
+ 2,
+ 1, 6,
+ 0,
+
+ kEdgeOneHalf,
+ 2,
+ 3, 8,
+ 0,
+
+ kEdgeOneHalf,
+ 2,
+ 16, 21,
+ 0,
+
+ kEdgeOneHalf,
+ 2,
+ 18, 23,
+ 0
+};
+
+static const VertexType kBombLevelFour[] = {
+ 1, 1, 1, 1, 0,
+ 1, 1, 0, 1, 1,
+ 1, 0, 1, 0, 1,
+ 1, 1, 0, 1, 1,
+ 0, 1, 1, 1, 1,
+
+ 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+
+ 19,
+
+ kEdgeOneEighth,
+ 2,
+ 5, 1,
+ 0,
+
+ kEdgeOneEighth,
+ 3,
+ 10, 6, 2,
+ 0, 0,
+
+ kEdgeOneEighth,
+ 3,
+ 16, 12, 8,
+ 0, 0,
+
+ kEdgeOneEighth,
+ 3,
+ 22, 18, 14,
+ 0, 0,
+
+ kEdgeOneEighth,
+ 2,
+ 23, 19,
+ 0,
+
+ kEdgeThreeEighths,
+ 3,
+ 2, 8, 14,
+ 0, 0,
+
+ kEdgeThreeEighths,
+ 3,
+ 10, 16, 22,
+ 0, 0,
+
+ kEdgeOneFourth,
+ 4,
+ 0, 1, 2, 3,
+ 0, 0, 0,
+
+ kEdgeOneFourth,
+ 2,
+ 5, 6,
+ 0,
+
+ kEdgeOneFourth,
+ 2,
+ 8, 9,
+ 0,
+
+ kEdgeOneFourth,
+ 2,
+ 15, 16,
+ 0,
+
+ kEdgeOneFourth,
+ 2,
+ 18, 19,
+ 0,
+
+ kEdgeOneFourth,
+ 4,
+ 21, 22, 23, 24,
+ 0, 0, 0,
+
+ kEdgeOneHalf,
+ 4,
+ 0, 5, 10, 15,
+ 0, 0, 0,
+
+ kEdgeOneHalf,
+ 2,
+ 1, 6,
+ 0,
+
+ kEdgeOneHalf,
+ 2,
+ 3, 8,
+ 0,
+
+ kEdgeOneHalf,
+ 4,
+ 9, 14, 19, 24,
+ 0, 0, 0,
+
+ kEdgeOneHalf,
+ 2,
+ 16, 21,
+ 0,
+
+ kEdgeOneHalf,
+ 2,
+ 18, 23,
+ 0
+};
+
+static const VertexType kBombLevelFive[] = {
+ 0, 1, 0, 1, 0,
+ 1, 1, 1, 1, 1,
+ 0, 1, 1, 1, 0,
+ 1, 1, 1, 1, 1,
+ 0, 1, 0, 1, 0,
+
+ 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+
+ 19,
+
+ kEdgeOneEighth,
+ 2,
+ 5, 1,
+ 0,
+
+ kEdgeOneEighth,
+ 2,
+ 7, 3,
+ 0,
+
+ kEdgeOneEighth,
+ 2,
+ 13, 9,
+ 0,
+
+ kEdgeOneEighth,
+ 2,
+ 15, 11,
+ 0,
+
+ kEdgeOneEighth,
+ 2,
+ 21, 17,
+ 0,
+
+ kEdgeOneEighth,
+ 2,
+ 23, 19,
+ 0,
+
+ kEdgeThreeEighths,
+ 2,
+ 1, 7,
+ 0,
+
+ kEdgeThreeEighths,
+ 4,
+ 5, 11, 17, 23,
+ 0, 0, 0,
+
+ kEdgeThreeEighths,
+ 3,
+ 6, 12, 18,
+ 0, 0,
+
+ kEdgeThreeEighths,
+ 2,
+ 13, 19,
+ 0,
+
+ kEdgeThreeEighths,
+ 2,
+ 15, 21,
+ 0,
+
+ kEdgeOneFourth,
+ 5,
+ 5, 6, 7, 8, 9,
+ 0, 0, 0, 0,
+
+ kEdgeOneFourth,
+ 3,
+ 15, 16, 17,
+ 0, 0,
+
+ kEdgeOneFourth,
+ 2,
+ 18, 19,
+ 0,
+
+ kEdgeOneFourth,
+ 3,
+ 21, 22, 23,
+ 0, 0,
+
+ kEdgeOneHalf,
+ 3,
+ 5, 10, 15,
+ 0, 0,
+
+ kEdgeOneHalf,
+ 2,
+ 1, 6,
+ 0,
+
+ kEdgeOneHalf,
+ 3,
+ 11, 16, 21,
+ 0, 0,
+
+ kEdgeOneHalf,
+ 5,
+ 3, 8, 13, 18, 23,
+ 0, 0, 0, 0
+};
+
+static const VertexType kBombLevelSix[] = {
+ 0, 1, 1, 1, 0,
+ 1, 1, 1, 1, 1,
+ 1, 0, 0, 0, 1,
+ 1, 1, 1, 1, 1,
+ 0, 1, 1, 1, 0,
+
+ 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+
+ 25,
+
+ kEdgeOneSixteenth,
+ 2,
+ 10, 1,
+ 0,
+
+ kEdgeOneSixteenth,
+ 2,
+ 23, 14,
+ 0,
+
+ kEdgeSevenSixteenths,
+ 2,
+ 3, 14,
+ 0,
+
+ kEdgeSevenSixteenths,
+ 2,
+ 10, 21,
+ 0,
+
+ kEdgeOneEighth,
+ 2,
+ 5, 1,
+ 0,
+
+ kEdgeOneEighth,
+ 3,
+ 10, 6, 2,
+ 0, 0,
+
+ kEdgeOneEighth,
+ 2,
+ 7, 3,
+ 0,
+
+ kEdgeOneEighth,
+ 2,
+ 21, 17,
+ 0,
+
+ kEdgeOneEighth,
+ 3,
+ 22, 18, 14,
+ 0, 0,
+
+ kEdgeOneEighth,
+ 2,
+ 23, 19,
+ 0,
+
+ kEdgeThreeEighths,
+ 2,
+ 1, 7,
+ 0,
+
+ kEdgeThreeEighths,
+ 3,
+ 2, 8, 14,
+ 0, 0,
+
+ kEdgeThreeEighths,
+ 2,
+ 3, 9,
+ 0,
+
+ kEdgeThreeEighths,
+ 3,
+ 10, 16, 22,
+ 0, 0,
+
+ kEdgeThreeEighths,
+ 2,
+ 15, 21,
+ 0,
+
+ kEdgeThreeEighths,
+ 2,
+ 17, 23,
+ 0,
+
+ kEdgeOneFourth,
+ 3,
+ 1, 2, 3,
+ 0, 0,
+
+ kEdgeOneFourth,
+ 3,
+ 6, 7, 8,
+ 0, 0,
+
+ kEdgeOneFourth,
+ 3,
+ 16, 17, 18,
+ 0, 0,
+
+ kEdgeOneFourth,
+ 3,
+ 21, 22, 23,
+ 0, 0,
+
+ kEdgeOneHalf,
+ 3,
+ 5, 10, 15,
+ 0, 0,
+
+ kEdgeOneHalf,
+ 3,
+ 6, 11, 16,
+ 0, 0,
+
+ kEdgeOneHalf,
+ 5,
+ 2, 7, 12, 17, 22,
+ 0, 0, 0, 0,
+
+ kEdgeOneHalf,
+ 3,
+ 8, 13, 18,
+ 0, 0,
+
+ kEdgeOneHalf,
+ 3,
+ 9, 14, 19,
+ 0, 0
+};
+
+static const CoordType kBombGridWidth = 140;
+static const CoordType kBombGridHeight = 140;
+
+static const CoordType kDotOriginX = 0;
+static const CoordType kDotOriginY = 0;
+
+static const CoordType kVertOriginX = 2;
+static const CoordType kVertOriginY = 6;
+
+static const CoordType kHorizOriginX = 6;
+static const CoordType kHorizOriginY = 2;
+
+static const CoordType kDiagOriginX = 6;
+static const CoordType kDiagOriginY = 6;
+
+static const int g_originsX[] = {
+ kDiagOriginX,
+ kDiagOriginX,
+ kDiagOriginX,
+ kHorizOriginX,
+ kDiagOriginX,
+ kDiagOriginX,
+ kDiagOriginX,
+ kVertOriginX
+};
+
+static const int g_originsY[] = {
+ kDiagOriginY - 64,
+ kDiagOriginY - 32,
+ kDiagOriginY - 32,
+ kHorizOriginY,
+ kDiagOriginY,
+ kDiagOriginY,
+ kDiagOriginY,
+ kVertOriginY
+};
+
+struct HotVerticesList {
+ int numHotVerts;
+ VertexType hotVerts[25];
+};
+
+CoordType vertToX(VertexType vertex) {
+ return (vertex % 5) * 32;
+}
+
+CoordType vertToY(VertexType vertex) {
+ return (vertex / 5) * 32;
+}
+
+// This function returns the number of edges in the bomb edge list.
+VertexType getNumEdges(BombEdgeList edges) {
+ return edges[50];
+}
+
+// These four functions return pointers into the given edge list.
+
+// getFirstEdge and getNextEdge can be used to iterate across all edges
+// in an edge list. These functions can be used to walk all the edges
+// in a bomb edge list for drawing.
+VertexType *getFirstEdge(BombEdgeList edges) {
+ return &edges[51];
+}
+
+VertexType *getNextEdge(VertexType *anEdge) {
+ return anEdge + *(anEdge + 1) * 2 + 1;
+}
+
+// getVertices returns a pointer to all of the vertices that should are
+// hot. These vertices indicate all the vertices that should be drawn in
+// the game.
+VertexType *getVertices(BombEdgeList edges) {
+ return &edges[0];
+}
+
+// getUsedVertices returns a pointer to the "used" vertices area: the
+// area that keeps track of which vertices have been set by the
+// setVertexUsed used function.
+VertexType *getUsedVertices(BombEdgeList edges) {
+ return &edges[25];
+}
+
+// Useful for saving. Saving the state of the bomb game is as simple as writing
+// out the edge list.
+int getEdgeListSize(BombEdgeList edges) {
+ VertexType numEdges = getNumEdges(edges);
+ VertexType *anEdge = getFirstEdge(edges);
+
+ while (numEdges--)
+ anEdge = getNextEdge(anEdge);
+
+ return anEdge - edges + 4;
+}
+
+// Returns true if the given vertex lies on the given edge.
+bool vertexOnEdge(VertexType *anEdge, VertexType whichVertex) {
+ VertexType numVerts = *++anEdge;
+
+ while (numVerts--)
+ if (*++anEdge == whichVertex)
+ return true;
+
+ return false;
+}
+
+// Given an edge list and a from vertex, this function constructs a list
+// of all vertices that may be clicked on.
+// if fromVertex == -1, all vertices are eligible.
+// otherwise, only vertices on a line from fromVertex are eligible.
+void makeHotVertexList(BombEdgeList edges, VertexType fromVertex, HotVerticesList &hotVertices) {
+ hotVertices.numHotVerts = 0;
+
+ if (fromVertex == -1) {
+ for (VertexType i = 0; i < 25; i++)
+ if (edges[i])
+ hotVertices.hotVerts[hotVertices.numHotVerts++] = i;
+ } else {
+ VertexType numEdges = getNumEdges(edges);
+ VertexType *anEdge = getFirstEdge(edges);
+ hotVertices.hotVerts[hotVertices.numHotVerts++] = fromVertex;
+
+ while (numEdges--) {
+ if (vertexOnEdge(anEdge, fromVertex)) {
+ VertexType *p = anEdge + 1;
+ VertexType numVerts = *p;
+
+ while (numVerts--)
+ if (*++p != fromVertex)
+ hotVertices.hotVerts[hotVertices.numHotVerts++] = *p;
+ }
+
+ anEdge = getNextEdge(anEdge);
+ }
+ }
+}
+
+// Set all edges in the edge list to the value passed in "edgeVal".
+// For drawing purposes, 0 can mean don't draw, and 1 and higher can
+// represent different colors.
+void setAllEdgesUsed(BombEdgeList edges, VertexType used) {
+ VertexType numEdges = getNumEdges(edges);
+ VertexType *anEdge = getFirstEdge(edges);
+
+ while (numEdges--) {
+ VertexType *p1 = anEdge + 1;
+ VertexType numVerts = *p1;
+ p1 += numVerts + 1;
+
+ while (--numVerts)
+ *p1++ = used;
+
+ anEdge = getNextEdge(anEdge);
+ }
+
+ VertexType *p1 = edges;
+ VertexType *p2 = getUsedVertices(edges);
+
+ for (VertexType i = 0; i < 25; i++, p1++, p2++)
+ if (*p1)
+ *p2 = used;
+}
+
+// Same as setAllEdgesUsed, but only affects edges that are already set
+// to a non-zero value.
+void setAllUsedEdgesUsed(BombEdgeList edges, VertexType used) {
+ VertexType numEdges = getNumEdges(edges);
+ VertexType *anEdge = getFirstEdge(edges);
+
+ while (numEdges--) {
+ VertexType *p = anEdge + 1;
+ VertexType numVerts = *p;
+ p += numVerts + 1;
+
+ while (--numVerts) {
+ if (*p)
+ *p = used;
+ ++p;
+ }
+
+ anEdge = getNextEdge(anEdge);
+ }
+
+ VertexType *p = getUsedVertices(edges);
+ for (VertexType i = 0; i < 25; i++, p++)
+ if (*p)
+ *p = used;
+}
+
+// Replace all edges with value "value" with the new value "used".
+void replaceUsedEdges(BombEdgeList edges, VertexType value, VertexType used) {
+ VertexType numEdges = getNumEdges(edges);
+ VertexType *anEdge = getFirstEdge(edges);
+
+ while (numEdges--) {
+ VertexType *p = anEdge + 1;
+ VertexType numVerts = *p;
+ p += numVerts + 1;
+
+ while (--numVerts) {
+ if (*p == value)
+ *p = used;
+
+ p++;
+ }
+
+ anEdge = getNextEdge(anEdge);
+ }
+
+ VertexType *p = getUsedVertices(edges);
+ for (VertexType i = 0; i < 25; i++, p++)
+ if (*p == value)
+ *p = used;
+}
+
+// Set a vertex's value to "used".
+void setVertexUsed(BombEdgeList edges, VertexType whichVertex, VertexType value) {
+ *(getUsedVertices(edges) + whichVertex) = value;
+}
+
+// Mark an edge in the given list between the two vertices as "used". This marks
+// all inbetween vertices as well, even if the vertex is not marked as a "hot"
+// vertex in the hot vertex section. Returns true if doing this operation
+// crosses an already marked edge.
+bool setEdgeUsed(BombEdgeList edges, VertexType fromVertex, VertexType toVertex) {
+ VertexType numEdges = getNumEdges(edges);
+ VertexType *anEdge = getFirstEdge(edges);
+ bool crossed = false;
+
+ while (numEdges--) {
+ VertexType *p = anEdge;
+ VertexType numVerts = *++p;
+ VertexType *fromPtr = 0;
+ VertexType *toPtr = 0;
+ VertexType i = numVerts;
+ p++;
+
+ while (i--) {
+ if (*p == fromVertex)
+ fromPtr = p;
+ else if (*p == toVertex)
+ toPtr = p;
+
+ if (fromPtr && toPtr) {
+ // Found the edge...
+ if (fromPtr > toPtr) {
+ p = fromPtr;
+ fromPtr = toPtr;
+ toPtr = p;
+ }
+
+ p = fromPtr + numVerts;
+
+ for (i = toPtr - fromPtr; i > 0; i--, p++) {
+ ++(*p);
+
+ if (*p == 2)
+ crossed = true;
+ }
+
+ VertexType *verts = getVertices(edges);
+ VertexType *usedVerts = getUsedVertices(edges);
+ *(usedVerts + *fromPtr) = 1;
+
+ for (p = fromPtr + 1; p != toPtr; p++)
+ if (*(verts + *p))
+ *(usedVerts + *p) = 1;
+
+ *(usedVerts + *toPtr) = 1;
+ return crossed;
+ }
+
+ p++;
+ }
+
+ anEdge = getNextEdge(anEdge);
+ }
+
+ return false;
+}
+
+// Return true if all edges are used. Can be used to determine when the bomb
+// game is over.
+bool allEdgesUsed(BombEdgeList edges) {
+ VertexType numEdges = getNumEdges(edges);
+ VertexType *anEdge = getFirstEdge(edges);
+
+ while (numEdges--) {
+ VertexType *p = anEdge + 1;
+ VertexType numVerts = *p;
+ p += numVerts + 1;
+
+ while (--numVerts) {
+ if (!*p)
+ return false;
+
+ ++p;
+ }
+
+ anEdge = getNextEdge(anEdge);
+ }
+
+ return true;
+}
+
+BombGrid::BombGrid(const DisplayElementID id) : Picture(id) {
+ Common::Rect bounds(0, 0, kBombGridWidth, kBombGridHeight);
+
+ allocateSurface(bounds);
+ setBounds(bounds);
+ _surface->fillRect(bounds, g_system->getScreenFormat().RGBToColor(0xff, 0xff, 0xff));
+
+ _transparent = true;
+
+ _yellowDot.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kYellowBombPICTBaseID, true);
+ _yellowOneSixteenth.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kYellowBombPICTBaseID + 1, true);
+ _yellowOneEighth.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kYellowBombPICTBaseID + 2, true);
+ _yellowThreeSixteenths.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kYellowBombPICTBaseID + 3, true);
+ _yellowOneFourth.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kYellowBombPICTBaseID + 4, true);
+ _yellowFiveSixteenths.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kYellowBombPICTBaseID + 5, true);
+ _yellowThreeEighths.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kYellowBombPICTBaseID + 6, true);
+ _yellowSevenSixteenths.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kYellowBombPICTBaseID + 7, true);
+ _yellowOneHalf.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kYellowBombPICTBaseID + 8, true);
+
+ _redDot.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kRedBombPICTBaseID, true);
+ _redOneSixteenth.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kRedBombPICTBaseID + 1, true);
+ _redOneEighth.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kRedBombPICTBaseID + 2, true);
+ _redThreeSixteenths.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kRedBombPICTBaseID + 3, true);
+ _redOneFourth.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kRedBombPICTBaseID + 4, true);
+ _redFiveSixteenths.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kRedBombPICTBaseID + 5, true);
+ _redThreeEighths.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kRedBombPICTBaseID + 6, true);
+ _redSevenSixteenths.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kRedBombPICTBaseID + 7, true);
+ _redOneHalf.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kRedBombPICTBaseID + 8, true);
+}
+
+void BombGrid::drawEdges(BombEdgeList edges) {
+ GraphicsManager *gfx = ((PegasusEngine *)g_engine)->_gfx;
+ gfx->setCurSurface(_surface);
+
+ _surface->fillRect(Common::Rect(0, 0, kBombGridWidth, kBombGridHeight), g_system->getScreenFormat().RGBToColor(0xff, 0xff, 0xff));
+
+ Frame *yellowStuff = &_yellowDot;
+ Frame *redStuff = &_redDot;
+ VertexType numEdges = getNumEdges(edges);
+ VertexType *anEdge = getFirstEdge(edges);
+ VertexType i, *p;
+
+ Common::Rect bounds;
+ getSurfaceBounds(bounds);
+
+ while (numEdges--) {
+ p = anEdge;
+ VertexType edgeDirection = *p++;
+ VertexType numVerts = *p++;
+ VertexType numSegs = numVerts - 1;
+
+ for (i = 0; i < numSegs; i++, p++) {
+ if (*(p + numVerts) > 0 && *(p + numVerts) < 4) {
+ Frame *drawStuff;
+
+ if (*(p + numVerts) == 2)
+ drawStuff = redStuff;
+ else
+ drawStuff = yellowStuff;
+
+ int x = vertToX(*p) + g_originsX[edgeDirection];
+ int y = vertToY(*p) + g_originsY[edgeDirection];
+
+ Common::Rect r1;
+ drawStuff[edgeDirection + 1].getSurfaceBounds(r1);
+ Common::Rect r2 = r1;
+ r2.moveTo(x, y);
+ drawStuff[edgeDirection + 1].drawImage(r1, r2);
+ }
+ }
+
+ anEdge = getNextEdge(anEdge);
+ }
+
+ for (i = 0, p = getUsedVertices(edges); i < 25; i++, p++) {
+ if (*p > 0 && *p < 4) {
+ Frame *drawStuff;
+
+ if (*p == 2)
+ drawStuff = redStuff;
+ else
+ drawStuff = yellowStuff;
+
+ int x = vertToX(i) + kDotOriginX;
+ int y = vertToY(i) + kDotOriginY;
+
+ Common::Rect r1;
+ drawStuff->getSurfaceBounds(r1);
+ Common::Rect r2 = r1;
+ r2.moveTo(x, y);
+ drawStuff->drawImage(r1, r2);
+ }
+ }
+
+ triggerRedraw();
+ gfx->setCurSurface(gfx->getWorkArea());
+}
+
+BombTimer::BombTimer(const DisplayElementID id) : IdlerAnimation(id) {
+ _middle = -1;
+ _leftImage.getImageFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kTimerLeftPICTID);
+ _rightImage.getImageFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kTimerRightPICTID);
+
+ Common::Rect r;
+ _leftImage.getSurfaceBounds(r);
+ setBounds(r);
+}
+
+void BombTimer::draw(const Common::Rect &updateRect) {
+ Common::Rect bounds;
+ getBounds(bounds);
+
+ Common::Rect r1 = bounds;
+ r1.right = _middle;
+ r1 = r1.findIntersectingRect(updateRect);
+
+ if (!r1.isEmpty()) {
+ Common::Rect r2 = r1;
+ r2.moveTo(r1.left - bounds.left, r1.top - bounds.top);
+ _leftImage.copyToCurrentPort(r2, r1);
+ }
+
+ r1 = bounds;
+ r1.left = _middle;
+ r1 = r1.findIntersectingRect(updateRect);
+
+ if (!r1.isEmpty()) {
+ Common::Rect r2 = r1;
+ r2.moveTo(r1.left - bounds.left, r1.top - bounds.top);
+ _rightImage.copyToCurrentPort(r2, r1);
+ }
+}
+
+void BombTimer::timeChanged(const TimeValue newTime) {
+ Common::Rect bounds;
+ getBounds(bounds);
+
+ int newMiddle = bounds.right - bounds.width() * newTime / getDuration();
+ if (newMiddle != _middle) {
+ _middle = newMiddle;
+ triggerRedraw();
+ }
+}
+
+#define CREATE_BOMB_LEVEL(num, data) \
+ _bombLevel[num] = new VertexType[sizeof(data)]; \
+ memcpy(_bombLevel[num], data, sizeof(data))
+
+CaldoriaBomb::CaldoriaBomb(Neighborhood *owner, NotificationManager *manager) :
+ GameInteraction(kCaldoriaBombInteractionID, owner), _grid(kCaldoriaBombGridID),
+ _timer(kCaldoriaBombTimerID), _timerNotification(kCaldoriaBombTimerNotificationID, manager) {
+ CREATE_BOMB_LEVEL(0, kBombLevelOne);
+ CREATE_BOMB_LEVEL(1, kBombLevelTwo);
+ CREATE_BOMB_LEVEL(2, kBombLevelThree);
+ CREATE_BOMB_LEVEL(3, kBombLevelFour);
+ CREATE_BOMB_LEVEL(4, kBombLevelFive);
+ CREATE_BOMB_LEVEL(5, kBombLevelSix);
+ _currentLevel = 0;
+}
+
+#undef CREATE_BOMB_LEVEL
+
+CaldoriaBomb::~CaldoriaBomb() {
+ for (int i = 0; i < 6; i++)
+ delete[] _bombLevel[i];
+}
+
+void CaldoriaBomb::openInteraction() {
+ _grid.moveElementTo(kCaldoriaBombGridLeft, kCaldoriaBombGridTop);
+ _grid.setDisplayOrder(kCaldoriaBombGridOrder);
+ _grid.startDisplaying();
+
+ _timer.moveElementTo(kCaldoriaBombTimerLeft, kCaldoriaBombTimerTop);
+ _timer.setDisplayOrder(kCaldoriaBombTimerOrder);
+ _timer.startDisplaying();
+ _timer.setSegment(0, kTenMinutesPerFifteenTicks, kFifteenTicksPerSecond);
+ _timer.setTime(0);
+
+ _timerNotification.notifyMe(this, kBombTimerExpiredFlag, kBombTimerExpiredFlag);
+ _timerCallBack.setNotification(&_timerNotification);
+ _timerCallBack.initCallBack(&_timer, kCallBackAtExtremes);
+ _timerCallBack.setCallBackFlag(kBombTimerExpiredFlag);
+
+ Common::Rect r(0, 0, kVertextHotSpotWidth, kVertextHotSpotHeight);
+
+ for (VertexType i = 0; i < 25; i++) {
+ _vertexHotspot[i] = new Hotspot(i + kVertextHotSpotBaseID);
+ r.moveTo(vertToX(i) + kCaldoriaBombGridLeft - kVertextHotSpotWidth / 2 + 6,
+ vertToY(i) + kCaldoriaBombGridTop - kVertextHotSpotHeight / 2 + 6);
+ _vertexHotspot[i]->setArea(r);
+ _vertexHotspot[i]->setHotspotFlags(kNeighborhoodSpotFlag | kClickSpotFlag);
+ g_allHotspots.push_back(_vertexHotspot[i]);
+ }
+
+ _neighborhoodNotification = _owner->getNeighborhoodNotification();
+ _neighborhoodNotification->notifyMe(this, kExtraCompletedFlag, kExtraCompletedFlag);
+}
+
+void CaldoriaBomb::initInteraction() {
+ _owner->loadLoopSound1("");
+ _owner->startExtraSequence(kCaldoria56BombStage1, kExtraCompletedFlag, kFilterNoInput);
+}
+
+void CaldoriaBomb::closeInteraction() {
+ _timer.stop();
+ _timer.hide();
+ _timer.stopDisplaying();
+ _grid.hide();
+ _grid.stopDisplaying();
+
+ // The original did not do this, but we need it here
+ // Not sure why the original worked without this; probably
+ // related to the way the List code worked in CodeWarrior.
+ // If this is not here, the notifications will later attempt
+ // to remove itself from this receiver causing a very nasty
+ // crash.
+ _timerNotification.cancelNotification(this);
+ _neighborhoodNotification->cancelNotification(this);
+}
+
+void CaldoriaBomb::startBombAmbient(Common::String ambient) {
+ _owner->loadLoopSound1(ambient);
+}
+
+void CaldoriaBomb::receiveNotification(Notification *notification, const NotificationFlags) {
+ if (notification == _neighborhoodNotification) {
+ switch (_owner->getLastExtra()) {
+ case kCaldoria56BombStage1:
+ _grid.show();
+ _timer.show();
+ _timerCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ _timer.start();
+ _currentLevel = 0;
+ _lastVertex = -1;
+ startBombAmbient("Sounds/Caldoria/BmbLoop1.22K.AIFF");
+ break;
+ case kCaldoria56BombStage2:
+ case kCaldoria56BombStage3:
+ case kCaldoria56BombStage4:
+ case kCaldoria56BombStage5:
+ case kCaldoria56BombStage6:
+ _grid.show();
+ _currentLevel++;
+ _grid.drawEdges(_bombLevel[_currentLevel]);
+ _lastVertex = -1;
+ startBombAmbient(Common::String::format("Sounds/Caldoria/BmbLoop%d.22K.AIFF", _owner->getLastExtra() - kCaldoria56BombStage1 + 1));
+ break;
+ case kCaldoria56BombStage7:
+ _owner->requestDeleteCurrentInteraction();
+ GameState.setCaldoriaBombDisarmed(true);
+ GameState.setScoringDisarmedNuke(true);
+ _owner->loadAmbientLoops();
+ break;
+ }
+ } else if (notification == &_timerNotification) {
+ _grid.hide();
+ _timer.stop();
+ _timer.hide();
+ _owner->loadLoopSound1("");
+ _owner->playDeathExtra(kCaldoria56BombExplodes, kDeathNuclearExplosion);
+ }
+}
+
+void CaldoriaBomb::activateHotspots() {
+ GameInteraction::activateHotspots();
+
+ if (_currentLevel != -1 && _lastVertex >= -1) {
+ HotVerticesList hotVertices;
+ makeHotVertexList(_bombLevel[_currentLevel], _lastVertex, hotVertices);
+
+ for (VertexType i = 0; i < hotVertices.numHotVerts; i++)
+ g_allHotspots.activateOneHotspot(hotVertices.hotVerts[i] + kVertextHotSpotBaseID);
+ }
+}
+
+void CaldoriaBomb::clickInHotspot(const Input &input, const Hotspot *hotspot) {
+ int clickedVertex = (int)hotspot->getObjectID() - (int)kVertextHotSpotBaseID;
+
+ if (clickedVertex >= 0 && clickedVertex < 25) {
+ if (_lastVertex != -1 && setEdgeUsed(_bombLevel[_currentLevel], _lastVertex, clickedVertex)) {
+ clickedVertex = -2;
+ _flashTime = tickCount();
+ } else if (allEdgesUsed(_bombLevel[_currentLevel])) {
+ setVertexUsed(_bombLevel[_currentLevel], clickedVertex, 1);
+ clickedVertex = -20;
+ _flashTime = tickCount();
+ } else {
+ setVertexUsed(_bombLevel[_currentLevel], clickedVertex, 2);
+ }
+
+ _grid.drawEdges(_bombLevel[_currentLevel]);
+ _lastVertex = clickedVertex;
+ } else {
+ GameInteraction::clickInHotspot(input, hotspot);
+ }
+}
+
+InputBits CaldoriaBomb::getInputFilter() {
+ // Disallow arrow buttons.
+ return GameInteraction::getInputFilter() & kFilterAllButtons;
+}
+
+void CaldoriaBomb::handleInput(const Input &input, const Hotspot *hotspot) {
+ GameInteraction::handleInput(input, hotspot);
+
+ switch (_lastVertex) {
+ case -2: // Flash back to yellow.
+ if (tickCount() > _flashTime + kOnTime1) {
+ replaceUsedEdges(_bombLevel[_currentLevel], 2, 3);
+ _grid.drawEdges(_bombLevel[_currentLevel]);
+ _lastVertex = -3;
+ }
+ break;
+ case -3: // Flash back to red.
+ if (tickCount() > _flashTime + kOffTime1) {
+ replaceUsedEdges(_bombLevel[_currentLevel], 3, 2);
+ _grid.drawEdges(_bombLevel[_currentLevel]);
+ _lastVertex = -4;
+ }
+ break;
+ case -4: // Flash all to yellow.
+ if (tickCount() > _flashTime + kOnTime2) {
+ setAllUsedEdgesUsed(_bombLevel[_currentLevel], 1);
+ _grid.drawEdges(_bombLevel[_currentLevel]);
+ _lastVertex = -5;
+ }
+ break;
+ case -5: // Flash all to red.
+ if (tickCount() > _flashTime + kOffTime2) {
+ setAllUsedEdgesUsed(_bombLevel[_currentLevel], 2);
+ _grid.drawEdges(_bombLevel[_currentLevel]);
+ _lastVertex = -6;
+ }
+ break;
+ case -6: // Flash all to yellow.
+ if (tickCount() > _flashTime + kOnTime3) {
+ setAllUsedEdgesUsed(_bombLevel[_currentLevel], 1);
+ _grid.drawEdges(_bombLevel[_currentLevel]);
+ _lastVertex = -7;
+ }
+ break;
+ case -7: // Flash all to red.
+ if (tickCount() > _flashTime + kOffTime3) {
+ setAllUsedEdgesUsed(_bombLevel[_currentLevel], 2);
+ _grid.drawEdges(_bombLevel[_currentLevel]);
+ _lastVertex = -8;
+ }
+ break;
+ case -8: // Restore to normal.
+ if (tickCount() > _flashTime + kOnTime4) {
+ setAllEdgesUsed(_bombLevel[_currentLevel], 0);
+ _grid.drawEdges(_bombLevel[_currentLevel]);
+ _lastVertex = -1;
+ }
+ break;
+
+ // Flash grid after success.
+ case -20: // Flash off.
+ if (tickCount() > _flashTime + kOnTime1) {
+ setAllEdgesUsed(_bombLevel[_currentLevel], 4);
+ _grid.drawEdges(_bombLevel[_currentLevel]);
+ _lastVertex = -21;
+ }
+ break;
+ case -21: // Flash on.
+ if (tickCount() > _flashTime + kOffTime1) {
+ setAllEdgesUsed(_bombLevel[_currentLevel], 1);
+ _grid.drawEdges(_bombLevel[_currentLevel]);
+ _lastVertex = -22;
+ }
+ break;
+ case -22: // Flash off.
+ if (tickCount() > _flashTime + kOnTime2) {
+ setAllEdgesUsed(_bombLevel[_currentLevel], 4);
+ _grid.drawEdges(_bombLevel[_currentLevel]);
+ _lastVertex = -23;
+ }
+ break;
+ case -23: // Flash on.
+ if (tickCount() > _flashTime + kOffTime2) {
+ setAllEdgesUsed(_bombLevel[_currentLevel], 1);
+ _grid.drawEdges(_bombLevel[_currentLevel]);
+ _lastVertex = -24;
+ }
+ break;
+ case -24:
+ if (tickCount() > _flashTime + kOnTime3) {
+ _grid.hide();
+ _lastVertex = -1;
+ _owner->loadLoopSound1("");
+
+ switch (_currentLevel) {
+ case 0:
+ _owner->startExtraSequence(kCaldoria56BombStage2, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case 1:
+ _owner->startExtraSequence(kCaldoria56BombStage3, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case 2:
+ _owner->startExtraSequence(kCaldoria56BombStage4, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case 3:
+ _owner->startExtraSequence(kCaldoria56BombStage5, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case 4:
+ _owner->startExtraSequence(kCaldoria56BombStage6, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case 5:
+ _timer.stop();
+ _grid.hide();
+ _timer.hide();
+ _owner->startExtraSequence(kCaldoria56BombStage7, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ }
+ }
+ break;
+ }
+}
+
+long CaldoriaBomb::getNumHints() {
+ return 2;
+}
+
+Common::String CaldoriaBomb::getHintMovie(uint hintNum) {
+ return (hintNum == 1) ? "Images/AI/Caldoria/X56EH2" : "Images/AI/Caldoria/X56EH3";
+}
+
+bool CaldoriaBomb::canSolve() {
+ return true;
+}
+
+void CaldoriaBomb::doSolve() {
+ _timer.stop();
+ _grid.hide();
+ _timer.hide();
+ _owner->loadLoopSound1("");
+ _owner->startExtraSequence(kCaldoria56BombStage7, kExtraCompletedFlag, kFilterNoInput);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/caldoria/caldoriabomb.h b/engines/pegasus/neighborhood/caldoria/caldoriabomb.h
new file mode 100644
index 0000000000..55d0409dec
--- /dev/null
+++ b/engines/pegasus/neighborhood/caldoria/caldoriabomb.h
@@ -0,0 +1,156 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_CALDORIA_CALDORIABOMB_H
+#define PEGASUS_NEIGHBORHOOD_CALDORIA_CALDORIABOMB_H
+
+#include "pegasus/interaction.h"
+#include "pegasus/notification.h"
+#include "pegasus/surface.h"
+
+namespace Pegasus {
+
+/*
+ Edge list is arranged as follows:
+
+ all values in the edge list are bytes.
+
+ all vertices are numbers between 0 and 24. x coordinate of vertex is vertex % 5,
+ and y coordinate is vertex / 5.
+
+ an edge is
+ a direction code
+ a number of vertices in the edge
+ an array of vertices -- all vertices along the edge, whether or not they're
+ clickable.
+ an array of bools (bytes) indicating that a portion of the edge is
+ traversed (and should be drawn). the number of bools is one less than
+ the number of vertices.
+
+ an edge list is
+ an array of 25 bools indicating which vertex is clickable.
+ an array of 25 bools indicating which vertex is used (drawn).
+ a number of edges
+ an array of edges.
+
+ a hot vertex list is
+ a number of vertices
+ an array of 25 vertices
+
+*/
+
+typedef int8 VertexType;
+typedef VertexType *BombEdgeList;
+
+static const VertexType kEdgeOneSixteenth = 0;
+static const VertexType kEdgeOneEighth = 1;
+static const VertexType kEdgeThreeSixteenths = 2;
+static const VertexType kEdgeOneFourth = 3;
+static const VertexType kEdgeFiveSixteenths = 4;
+static const VertexType kEdgeThreeEighths = 5;
+static const VertexType kEdgeSevenSixteenths = 6;
+static const VertexType kEdgeOneHalf = 7;
+
+class BombTimer : public IdlerAnimation {
+public:
+ BombTimer(const DisplayElementID);
+ virtual ~BombTimer() {}
+
+ void draw(const Common::Rect &);
+
+protected:
+ void timeChanged(const TimeValue);
+
+ int _middle;
+ Surface _leftImage, _rightImage;
+};
+
+class BombGrid : public Picture {
+public:
+ BombGrid(const DisplayElementID);
+ virtual ~BombGrid() {}
+
+ void drawEdges(BombEdgeList);
+
+protected:
+ Frame _yellowDot;
+ Frame _yellowOneSixteenth;
+ Frame _yellowOneEighth;
+ Frame _yellowThreeSixteenths;
+ Frame _yellowOneFourth;
+ Frame _yellowFiveSixteenths;
+ Frame _yellowThreeEighths;
+ Frame _yellowSevenSixteenths;
+ Frame _yellowOneHalf;
+ Frame _redDot;
+ Frame _redOneSixteenth;
+ Frame _redOneEighth;
+ Frame _redThreeSixteenths;
+ Frame _redOneFourth;
+ Frame _redFiveSixteenths;
+ Frame _redThreeEighths;
+ Frame _redSevenSixteenths;
+ Frame _redOneHalf;
+};
+
+class Hotspot;
+
+class CaldoriaBomb : public GameInteraction, public NotificationReceiver {
+public:
+ CaldoriaBomb(Neighborhood *, NotificationManager *);
+ virtual ~CaldoriaBomb();
+
+ long getNumHints();
+ Common::String getHintMovie(uint);
+ void doSolve();
+ bool canSolve();
+
+protected:
+ void openInteraction();
+ void initInteraction();
+ void closeInteraction();
+ void receiveNotification(Notification *, const NotificationFlags);
+ void activateHotspots();
+ void clickInHotspot(const Input &, const Hotspot *);
+ void handleInput(const Input &, const Hotspot *);
+ InputBits getInputFilter();
+ void startBombAmbient(Common::String);
+
+ Notification *_neighborhoodNotification;
+ BombGrid _grid;
+ BombTimer _timer;
+ BombEdgeList _bombLevel[6];
+ int _currentLevel, _flashTime;
+ Hotspot *_vertexHotspot[25];
+ VertexType _lastVertex;
+ Notification _timerNotification;
+ NotificationCallBack _timerCallBack;
+
+ TimeValue _readTime;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/caldoria/caldoriamessages.cpp b/engines/pegasus/neighborhood/caldoria/caldoriamessages.cpp
new file mode 100644
index 0000000000..5b9a823f7c
--- /dev/null
+++ b/engines/pegasus/neighborhood/caldoria/caldoriamessages.cpp
@@ -0,0 +1,115 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/gamestate.h"
+#include "pegasus/neighborhood/neighborhood.h"
+#include "pegasus/neighborhood/caldoria/caldoria.h"
+#include "pegasus/neighborhood/caldoria/caldoriamessages.h"
+
+namespace Pegasus {
+
+static const NotificationFlags kMessageDoneFlag = 1;
+
+CaldoriaMessages::CaldoriaMessages(Neighborhood *owner, const NotificationID id, NotificationManager *manager) :
+ GameInteraction(kCaldoriaMessagesInteractionID, owner), Notification(id, manager), _messageMovie(kCaldoriaMessagesID) {
+}
+
+void CaldoriaMessages::openInteraction() {
+ _neighborhoodNotification = GameInteraction::_owner->getNeighborhoodNotification();
+ _neighborhoodNotification->notifyMe(this, kExtraCompletedFlag, kExtraCompletedFlag);
+ _messageCallBack.setNotification(this);
+ notifyMe(this, kMessageDoneFlag, kMessageDoneFlag);
+ _messageCallBack.setCallBackFlag(kMessageDoneFlag);
+ _messageNumber = 1;
+}
+
+void CaldoriaMessages::initInteraction() {
+ GameInteraction::_owner->startExtraSequence(kCaBedroomVidPhone, kExtraCompletedFlag, kFilterNoInput);
+}
+
+void CaldoriaMessages::closeInteraction() {
+ cancelNotification(this);
+ _neighborhoodNotification->cancelNotification(this);
+}
+
+void CaldoriaMessages::receiveNotification(Notification *notification, const NotificationFlags) {
+ if (notification == _neighborhoodNotification) {
+ switch (GameInteraction::_owner->getLastExtra()) {
+ case kCaBedroomVidPhone:
+ GameInteraction::_owner->showExtraView(kCaBedroomMessage1);
+ break;
+ case kCaBedroomMessage1:
+ play1Message(1);
+ break;
+ case kCaBedroomMessage2:
+ play1Message(2);
+ break;
+ }
+ } else {
+ _messageCallBack.releaseCallBack();
+ _messageMovie.releaseMovie();
+
+ uint32 extraID = (_messageNumber == 1) ? kCaBedroomMessage1 : kCaBedroomMessage2;
+ GameInteraction::_owner->showExtraView(extraID);
+ allowInput(true);
+ }
+}
+
+void CaldoriaMessages::clickInHotspot(const Input &input, const Hotspot *spot) {
+ uint32 extraID;
+
+ switch (spot->getObjectID()) {
+ case kCaBedroomVidPhoneActivationSpotID:
+ extraID = (_messageNumber == 1) ? kCaBedroomMessage1 : kCaBedroomMessage2;
+ GameInteraction::_owner->startExtraSequence(extraID, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ default:
+ GameInteraction::clickInHotspot(input, spot);
+ break;
+ }
+}
+
+void CaldoriaMessages::play1Message(uint messageNumber) {
+ if (messageNumber == 1) {
+ _messageMovie.initFromMovieFile("Images/Caldoria/A12NVA.movie");
+ _messageNumber = 2;
+ } else {
+ _messageMovie.initFromMovieFile("Images/Caldoria/A12NVB.movie");
+ _messageNumber = 1;
+ GameState.setCaldoriaSeenMessages(true);
+ }
+
+ _messageMovie.moveElementTo(kCaldoriaMessageLeft, kCaldoriaMessageTop);
+ _messageMovie.setDisplayOrder(kCaldoriaMessagesOrder);
+ _messageMovie.startDisplaying();
+ _messageCallBack.initCallBack(&_messageMovie, kCallBackAtExtremes);
+ _messageCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ allowInput(false);
+ _messageMovie.show();
+ _messageMovie.redrawMovieWorld();
+ _messageMovie.start();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/caldoria/caldoriamessages.h b/engines/pegasus/neighborhood/caldoria/caldoriamessages.h
new file mode 100644
index 0000000000..04079b52be
--- /dev/null
+++ b/engines/pegasus/neighborhood/caldoria/caldoriamessages.h
@@ -0,0 +1,60 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_CALDORIA_CALDORIAMESSAGES_H
+#define PEGASUS_NEIGHBORHOOD_CALDORIA_CALDORIAMESSAGES_H
+
+#include "pegasus/input.h"
+#include "pegasus/interaction.h"
+#include "pegasus/movie.h"
+#include "pegasus/notification.h"
+#include "pegasus/timers.h"
+
+namespace Pegasus {
+
+class Neighborhood;
+
+class CaldoriaMessages : public GameInteraction, public Notification, public NotificationReceiver {
+public:
+ CaldoriaMessages(Neighborhood *, const NotificationID, NotificationManager *);
+ virtual ~CaldoriaMessages() {}
+
+protected:
+ void openInteraction();
+ void initInteraction();
+ void closeInteraction();
+ void receiveNotification(Notification *, const NotificationFlags);
+ void clickInHotspot(const Input &, const Hotspot *);
+ void play1Message(uint);
+
+ Movie _messageMovie;
+ NotificationCallBack _messageCallBack;
+ Notification *_neighborhoodNotification;
+ uint _messageNumber;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/caldoria/caldoriamirror.cpp b/engines/pegasus/neighborhood/caldoria/caldoriamirror.cpp
new file mode 100644
index 0000000000..ff4d1811d0
--- /dev/null
+++ b/engines/pegasus/neighborhood/caldoria/caldoriamirror.cpp
@@ -0,0 +1,135 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/gamestate.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/neighborhood/neighborhood.h"
+#include "pegasus/neighborhood/caldoria/caldoria.h"
+#include "pegasus/neighborhood/caldoria/caldoriamirror.h"
+
+namespace Pegasus {
+
+CaldoriaMirror::CaldoriaMirror(Neighborhood *owner) : GameInteraction(kCaldoriaMirrorInteractionID, owner) {
+}
+
+void CaldoriaMirror::openInteraction() {
+ _neighborhoodNotification = _owner->getNeighborhoodNotification();
+ _neighborhoodNotification->notifyMe(this, kExtraCompletedFlag, kExtraCompletedFlag);
+}
+
+void CaldoriaMirror::initInteraction() {
+ _owner->setCurrentActivation(kActivateMirrorReady);
+ _owner->startExtraSequence(kCaBathroomGreeting, kExtraCompletedFlag, kFilterNoInput);
+}
+
+void CaldoriaMirror::closeInteraction() {
+ _neighborhoodNotification->cancelNotification(this);
+}
+
+void CaldoriaMirror::handleInput(const Input &input, const Hotspot *cursorSpot) {
+ if (_owner->getLastExtra() == (uint32)kCaBathroomAgencyStandard || !input.anyDirectionInput())
+ GameInteraction::handleInput(input, cursorSpot);
+}
+
+void CaldoriaMirror::activateHotspots() {
+ GameInteraction::activateHotspots();
+
+ switch (_owner->getLastExtra()) {
+ case kCaBathroomGreeting:
+ case kCaBathroomBodyFat:
+ case kCaBathroomRetrothrash:
+ case kCaBathroomGeoWave:
+ g_allHotspots.activateOneHotspot(kCaBathroomMirrorSpotID);
+ g_allHotspots.deactivateOneHotspot(kCaHairStyle1SpotID);
+ g_allHotspots.deactivateOneHotspot(kCaHairStyle2SpotID);
+ g_allHotspots.deactivateOneHotspot(kCaHairStyle3SpotID);
+ break;
+ case kCaBathroomStylistIntro:
+ case kCaBathroomRetrothrashReturn:
+ case kCaBathroomGeoWaveReturn:
+ g_allHotspots.activateOneHotspot(kCaHairStyle1SpotID);
+ g_allHotspots.activateOneHotspot(kCaHairStyle2SpotID);
+ g_allHotspots.activateOneHotspot(kCaHairStyle3SpotID);
+ g_allHotspots.deactivateOneHotspot(kCaBathroomMirrorSpotID);
+ break;
+ }
+}
+
+void CaldoriaMirror::clickInHotspot(const Input &input, const Hotspot *spot) {
+ switch (spot->getObjectID()) {
+ case kCaBathroomMirrorSpotID:
+ switch (_owner->getLastExtra()) {
+ case kCaBathroomGreeting:
+ _owner->startExtraSequence(kCaBathroomBodyFat, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaBathroomBodyFat:
+ _owner->startExtraSequence(kCaBathroomStylistIntro, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaBathroomRetrothrash:
+ _owner->startExtraSequence(kCaBathroomRetrothrashReturn, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaBathroomGeoWave:
+ _owner->startExtraSequence(kCaBathroomGeoWaveReturn, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ }
+ break;
+ case kCaHairStyle1SpotID:
+ _owner->startExtraSequence(kCaBathroomRetrothrash, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaHairStyle2SpotID:
+ _owner->startExtraSequence(kCaBathroomAgencyStandard, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaHairStyle3SpotID:
+ _owner->startExtraSequence(kCaBathroomGeoWave, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ default:
+ GameInteraction::clickInHotspot(input, spot);
+ break;
+ }
+}
+
+void CaldoriaMirror::receiveNotification(Notification *, const NotificationFlags) {
+ switch (_owner->getLastExtra()) {
+ case kCaBathroomRetrothrash:
+ case kCaBathroomGeoWave:
+ _owner->setCurrentActivation(kActivateMirrorReady);
+ break;
+ case kCaBathroomStylistIntro:
+ case kCaBathroomRetrothrashReturn:
+ case kCaBathroomGeoWaveReturn:
+ _owner->setCurrentActivation(kActivateStylistReady);
+ break;
+ case kCaBathroomAgencyStandard:
+ _owner->setCurrentActivation(kActivateHotSpotAlways);
+ _owner->requestDeleteCurrentInteraction();
+ GameState.setScoringFixedHair(true);
+ GameState.setCaldoriaDoneHygiene(true);
+ break;
+ }
+
+ allowInput(true);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/caldoria/caldoriamirror.h b/engines/pegasus/neighborhood/caldoria/caldoriamirror.h
new file mode 100644
index 0000000000..1ca47ec774
--- /dev/null
+++ b/engines/pegasus/neighborhood/caldoria/caldoriamirror.h
@@ -0,0 +1,54 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_CALDORIA_CALDORIAMIRROR_H
+#define PEGASUS_NEIGHBORHOOD_CALDORIA_CALDORIAMIRROR_H
+
+#include "pegasus/interaction.h"
+#include "pegasus/notification.h"
+
+namespace Pegasus {
+
+class CaldoriaMirror : public GameInteraction, public NotificationReceiver {
+public:
+ CaldoriaMirror(Neighborhood *);
+ virtual ~CaldoriaMirror() {}
+
+protected:
+ void openInteraction();
+ void initInteraction();
+ void closeInteraction();
+
+ void handleInput(const Input &, const Hotspot *);
+ void activateHotspots();
+ void clickInHotspot(const Input &, const Hotspot *);
+ void receiveNotification(Notification *, const NotificationFlags);
+
+ Notification *_neighborhoodNotification;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/door.cpp b/engines/pegasus/neighborhood/door.cpp
new file mode 100644
index 0000000000..f7ec7559fc
--- /dev/null
+++ b/engines/pegasus/neighborhood/door.cpp
@@ -0,0 +1,64 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/debug.h"
+#include "common/stream.h"
+#include "common/textconsole.h"
+
+#include "pegasus/neighborhood/door.h"
+
+namespace Pegasus {
+
+void DoorTable::loadFromStream(Common::SeekableReadStream *stream) {
+ uint32 count = stream->readUint32BE();
+ _entries.resize(count);
+
+ for (uint32 i = 0; i < count; i++) {
+ _entries[i].room = stream->readUint16BE();
+ _entries[i].direction = stream->readByte();
+ _entries[i].altCode = stream->readByte();
+ _entries[i].movieStart = stream->readUint32BE();
+ _entries[i].movieEnd = stream->readUint32BE();
+ _entries[i].flags = stream->readByte();
+ stream->readByte(); // alignment
+ debug(0, "Door[%d]: %d %d %d %d %d %d", i, _entries[i].room, _entries[i].direction,
+ _entries[i].altCode, _entries[i].movieStart, _entries[i].movieEnd,
+ _entries[i].flags);
+ }
+}
+
+void DoorTable::clear() {
+ _entries.clear();
+}
+
+DoorTable::Entry DoorTable::findEntry(RoomID room, DirectionConstant direction, AlternateID altCode) {
+ for (uint32 i = 0; i < _entries.size(); i++)
+ if (_entries[i].room == room && _entries[i].direction == direction && _entries[i].altCode == altCode)
+ return _entries[i];
+
+ return Entry();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/door.h b/engines/pegasus/neighborhood/door.h
new file mode 100644
index 0000000000..8ea757559a
--- /dev/null
+++ b/engines/pegasus/neighborhood/door.h
@@ -0,0 +1,90 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_DOOR_H
+#define PEGASUS_NEIGHBORHOOD_DOOR_H
+
+#include "common/array.h"
+#include "common/endian.h"
+
+#include "pegasus/constants.h"
+
+namespace Common {
+ class SeekableReadStream;
+}
+
+namespace Pegasus {
+
+typedef byte DoorFlags;
+
+enum {
+ kDoorPresentBit, // Bit set if there is a door here.
+ kDoorLockedBit // Bit set if door is locked, clear if unlocked.
+};
+
+static const DoorFlags kNoDoorFlags = 0;
+static const DoorFlags kDoorPresentMask = 1 << kDoorPresentBit;
+static const DoorFlags kDoorLockedMask = 1 << kDoorLockedBit;
+
+class DoorTable {
+public:
+ DoorTable() {}
+ ~DoorTable() {}
+
+ static uint32 getResTag() { return MKTAG('D', 'o', 'o', 'r'); }
+
+ void loadFromStream(Common::SeekableReadStream *stream);
+ void clear();
+
+ struct Entry {
+ Entry() { clear(); }
+ bool isEmpty() { return movieStart == 0xffffffff; }
+ void clear() {
+ room = kNoRoomID;
+ direction = kNoDirection;
+ altCode = kNoAlternateID;
+ movieStart = 0xffffffff;
+ movieEnd = 0xffffffff;
+ flags = kNoDoorFlags;
+ }
+
+ RoomID room;
+ DirectionConstant direction;
+ AlternateID altCode;
+ TimeValue movieStart;
+ TimeValue movieEnd;
+ DoorFlags flags;
+ };
+
+ Entry findEntry(RoomID room, DirectionConstant direction, AlternateID altCode);
+
+private:
+ Common::Array<Entry> _entries;
+};
+
+} // End of namespace Pegasus
+
+#endif
+
diff --git a/engines/pegasus/neighborhood/exit.cpp b/engines/pegasus/neighborhood/exit.cpp
new file mode 100644
index 0000000000..f0dfff12d3
--- /dev/null
+++ b/engines/pegasus/neighborhood/exit.cpp
@@ -0,0 +1,70 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/debug.h"
+#include "common/stream.h"
+#include "common/textconsole.h"
+
+#include "pegasus/neighborhood/exit.h"
+
+namespace Pegasus {
+
+void ExitTable::loadFromStream(Common::SeekableReadStream *stream) {
+ uint32 count = stream->readUint32BE();
+ _entries.resize(count);
+
+ for (uint32 i = 0; i < count; i++) {
+ _entries[i].room = stream->readUint16BE();
+ _entries[i].direction = stream->readByte();
+ _entries[i].altCode = stream->readByte();
+ _entries[i].movieStart = stream->readUint32BE();
+ _entries[i].movieEnd = stream->readUint32BE();
+ _entries[i].exitEnd = stream->readUint32BE();
+ _entries[i].exitLoop = stream->readUint32BE();
+ _entries[i].exitRoom = stream->readUint16BE();
+ _entries[i].exitDirection = stream->readByte();
+ stream->readByte(); // alignment
+
+ _entries[i].originalEnd = _entries[i].exitEnd;
+
+ debug(0, "Exit[%d]: %d %d %d %d %d %d %d %d %d", i, _entries[i].room, _entries[i].direction,
+ _entries[i].altCode, _entries[i].movieStart, _entries[i].movieEnd, _entries[i].exitEnd,
+ _entries[i].exitLoop, _entries[i].exitRoom, _entries[i].exitDirection);
+ }
+}
+
+void ExitTable::clear() {
+ _entries.clear();
+}
+
+ExitTable::Entry ExitTable::findEntry(RoomID room, DirectionConstant direction, AlternateID altCode) {
+ for (uint32 i = 0; i < _entries.size(); i++)
+ if (_entries[i].room == room && _entries[i].direction == direction && _entries[i].altCode == altCode)
+ return _entries[i];
+
+ return Entry();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/exit.h b/engines/pegasus/neighborhood/exit.h
new file mode 100644
index 0000000000..17150892f9
--- /dev/null
+++ b/engines/pegasus/neighborhood/exit.h
@@ -0,0 +1,93 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_EXIT_H
+#define PEGASUS_NEIGHBORHOOD_EXIT_H
+
+#include "common/array.h"
+#include "common/endian.h"
+
+#include "pegasus/constants.h"
+
+namespace Common {
+ class SeekableReadStream;
+}
+
+namespace Pegasus {
+
+class ExitTable {
+public:
+ ExitTable() {}
+ ~ExitTable() {}
+
+ static uint32 getResTag() { return MKTAG('E', 'x', 'i', 't'); }
+
+ void loadFromStream(Common::SeekableReadStream *stream);
+ void clear();
+
+ struct Entry {
+ Entry() { clear(); }
+ bool isEmpty() { return movieStart == 0xffffffff; }
+ void clear() {
+ room = kNoRoomID;
+ direction = kNoDirection;
+ altCode = kNoAlternateID;
+ movieStart = 0xffffffff;
+ movieEnd = 0xffffffff;
+ exitEnd = 0xffffffff;
+ originalEnd = 0xffffffff;
+ exitLoop = 0xffffffff;
+ exitRoom = kNoRoomID;
+ exitDirection = kNoDirection;
+ }
+
+ RoomID room;
+ DirectionConstant direction;
+ AlternateID altCode;
+ TimeValue movieStart;
+ TimeValue movieEnd;
+ // exitEnd is the end of the optimized run of walks.
+ TimeValue exitEnd;
+ TimeValue originalEnd;
+ // exitLoop is the loop start time of the optimized run of walks if the run
+ // loops back on itself (so far, only in TSA).
+ TimeValue exitLoop;
+ RoomID exitRoom;
+ DirectionConstant exitDirection;
+ };
+
+ Entry findEntry(RoomID room, DirectionConstant direction, AlternateID altCode);
+
+ typedef Common::Array<Entry>::iterator iterator;
+ iterator begin() { return _entries.begin(); }
+ iterator end() { return _entries.end(); }
+
+private:
+ Common::Array<Entry> _entries;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/extra.cpp b/engines/pegasus/neighborhood/extra.cpp
new file mode 100644
index 0000000000..b8c4e5b510
--- /dev/null
+++ b/engines/pegasus/neighborhood/extra.cpp
@@ -0,0 +1,58 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/debug.h"
+#include "common/stream.h"
+#include "common/textconsole.h"
+
+#include "pegasus/neighborhood/extra.h"
+
+namespace Pegasus {
+
+void ExtraTable::loadFromStream(Common::SeekableReadStream *stream) {
+ uint32 count = stream->readUint32BE();
+ _entries.resize(count);
+
+ for (uint32 i = 0; i < count; i++) {
+ _entries[i].extra = stream->readUint32BE();
+ _entries[i].movieStart = stream->readUint32BE();
+ _entries[i].movieEnd = stream->readUint32BE();
+ debug(0, "Extra[%d]: %d %d %d", i, _entries[i].extra, _entries[i].movieStart, _entries[i].movieEnd);
+ }
+}
+
+void ExtraTable::clear() {
+ _entries.clear();
+}
+
+ExtraTable::Entry ExtraTable::findEntry(ExtraID extra) {
+ for (uint32 i = 0; i < _entries.size(); i++)
+ if (_entries[i].extra == extra)
+ return _entries[i];
+
+ return Entry();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/extra.h b/engines/pegasus/neighborhood/extra.h
new file mode 100644
index 0000000000..14fcff1009
--- /dev/null
+++ b/engines/pegasus/neighborhood/extra.h
@@ -0,0 +1,67 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_EXTRA_H
+#define PEGASUS_NEIGHBORHOOD_EXTRA_H
+
+#include "common/array.h"
+#include "common/endian.h"
+
+#include "pegasus/constants.h"
+
+namespace Common {
+ class SeekableReadStream;
+}
+
+namespace Pegasus {
+
+class ExtraTable {
+public:
+ ExtraTable() {}
+ ~ExtraTable() {}
+
+ static uint32 getResTag() { return MKTAG('X', 't', 'r', 'a'); }
+
+ void loadFromStream(Common::SeekableReadStream *stream);
+ void clear();
+
+ struct Entry {
+ Entry() { movieStart = 0xffffffff; }
+ bool isEmpty() { return movieStart == 0xffffffff; }
+
+ ExtraID extra;
+ TimeValue movieStart;
+ TimeValue movieEnd;
+ };
+
+ Entry findEntry(ExtraID extra);
+
+private:
+ Common::Array<Entry> _entries;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/hotspotinfo.cpp b/engines/pegasus/neighborhood/hotspotinfo.cpp
new file mode 100644
index 0000000000..c7524f3a0f
--- /dev/null
+++ b/engines/pegasus/neighborhood/hotspotinfo.cpp
@@ -0,0 +1,65 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/debug.h"
+#include "common/stream.h"
+#include "common/textconsole.h"
+
+#include "pegasus/neighborhood/hotspotinfo.h"
+
+namespace Pegasus {
+
+void HotspotInfoTable::loadFromStream(Common::SeekableReadStream *stream) {
+ uint32 count = stream->readUint32BE();
+ _entries.resize(count);
+
+ for (uint32 i = 0; i < count; i++) {
+ _entries[i].hotspot = stream->readUint16BE();
+ _entries[i].hotspotActivation = stream->readSByte();
+ stream->readByte(); // alignment
+ _entries[i].hotspotRoom = stream->readUint16BE();
+ _entries[i].hotspotDirection = stream->readByte();
+ stream->readByte(); // alignment
+ _entries[i].hotspotExtra = stream->readUint32BE();
+ _entries[i].hotspotItem = stream->readUint16BE();
+ debug(0, "Hotspot[%d]: %d %d %d %d %d %d", i, _entries[i].hotspot, _entries[i].hotspotActivation,
+ _entries[i].hotspotRoom, _entries[i].hotspotDirection, _entries[i].hotspotExtra,
+ _entries[i].hotspotItem);
+ }
+}
+
+void HotspotInfoTable::clear() {
+ _entries.clear();
+}
+
+HotspotInfoTable::Entry HotspotInfoTable::findEntry(HotSpotID hotspot) {
+ for (uint32 i = 0; i < _entries.size(); i++)
+ if (_entries[i].hotspot == hotspot)
+ return _entries[i];
+
+ return Entry();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/hotspotinfo.h b/engines/pegasus/neighborhood/hotspotinfo.h
new file mode 100644
index 0000000000..965f445ba8
--- /dev/null
+++ b/engines/pegasus/neighborhood/hotspotinfo.h
@@ -0,0 +1,77 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_HOTSPOTINFO_H
+#define PEGASUS_NEIGHBORHOOD_HOTSPOTINFO_H
+
+#include "common/array.h"
+#include "common/endian.h"
+
+#include "pegasus/constants.h"
+
+namespace Common {
+ class SeekableReadStream;
+}
+
+namespace Pegasus {
+
+class HotspotInfoTable {
+public:
+ HotspotInfoTable() {}
+ ~HotspotInfoTable() {}
+
+ static uint32 getResTag() { return MKTAG('H', 'S', 'I', 'n'); }
+
+ void loadFromStream(Common::SeekableReadStream *stream);
+ void clear();
+
+ struct Entry {
+ Entry() { hotspotRoom = kNoRoomID; }
+ bool isEmpty() { return hotspotRoom == kNoRoomID; }
+
+ HotSpotID hotspot;
+ HotSpotActivationID hotspotActivation;
+ // Location hot spot lives in:
+ RoomID hotspotRoom;
+ DirectionConstant hotspotDirection;
+ // Extra to play if this is a "play extra" hot spot.
+ ExtraID hotspotExtra;
+ // Item corresponding to this hot spot if it is an item-related hot spot.
+ ItemID hotspotItem;
+ };
+
+ Entry findEntry(HotSpotID hotspot);
+
+ typedef Common::Array<Entry>::iterator iterator;
+ iterator begin() { return _entries.begin(); }
+ iterator end() { return _entries.end(); }
+
+private:
+ Common::Array<Entry> _entries;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/mars/constants.h b/engines/pegasus/neighborhood/mars/constants.h
new file mode 100644
index 0000000000..82a7f03b68
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/constants.h
@@ -0,0 +1,941 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_MARS_CONSTANTS_H
+#define PEGASUS_NEIGHBORHOOD_MARS_CONSTANTS_H
+
+#include "pegasus/constants.h"
+
+namespace Pegasus {
+
+// Element Coordinates
+
+static const CoordType kUndoHiliteLeft = kNavAreaLeft + 140;
+static const CoordType kUndoHiliteTop = kNavAreaTop + 36;
+
+static const CoordType kCurrentGuessLeft = kNavAreaLeft + 146;
+static const CoordType kCurrentGuessTop = kNavAreaTop + 90;
+
+static const CoordType kReactorChoiceHiliteLeft = kNavAreaLeft + 116;
+static const CoordType kReactorChoiceHiliteTop = kNavAreaTop + 158;
+
+static const CoordType kReactorHistoryLeft = kNavAreaLeft + 302;
+static const CoordType kReactorHistoryTop = kNavAreaTop + 39;
+
+static const CoordType kAnswerLeft = kNavAreaLeft + 304;
+static const CoordType kAnswerTop = kNavAreaTop + 180;
+
+static const CoordType kShuttle1Left = 0;
+static const CoordType kShuttle1Top = 0;
+
+static const CoordType kShuttle2Left = 0;
+static const CoordType kShuttle2Top = 96;
+
+static const CoordType kShuttle3Left = 500;
+static const CoordType kShuttle3Top = 96;
+
+static const CoordType kShuttle4Left = 0;
+static const CoordType kShuttle4Top = 320;
+
+static const CoordType kShuttleWindowLeft = 140;
+static const CoordType kShuttleWindowTop = 96;
+static const CoordType kShuttleWindowWidth = 360;
+static const CoordType kShuttleWindowHeight = 224;
+
+static const CoordType kShuttleWindowMidH = (kShuttleWindowLeft * 2 + kShuttleWindowWidth) / 2;
+static const CoordType kShuttleWindowMidV = (kShuttleWindowTop * 2 + kShuttleWindowHeight) / 2;
+
+static const CoordType kShuttleLeftLeft = 0;
+static const CoordType kShuttleLeftTop = 128;
+
+static const CoordType kShuttleRightLeft = 506;
+static const CoordType kShuttleRightTop = 128;
+
+static const CoordType kShuttleLowerLeftLeft = 74;
+static const CoordType kShuttleLowerLeftTop = 358;
+
+static const CoordType kShuttleLowerRightLeft = 486;
+static const CoordType kShuttleLowerRightTop = 354;
+
+static const CoordType kShuttleCenterLeft = 260;
+static const CoordType kShuttleCenterTop = 336;
+
+static const CoordType kShuttleUpperLeftLeft = 30;
+static const CoordType kShuttleUpperLeftTop = 32;
+
+static const CoordType kShuttleUpperRightLeft = 506;
+static const CoordType kShuttleUpperRightTop = 52;
+
+static const CoordType kShuttleLeftEnergyLeft = 110;
+static const CoordType kShuttleLeftEnergyTop = 186;
+
+static const CoordType kShuttleRightEnergyLeft = 510;
+static const CoordType kShuttleRightEnergyTop = 186;
+
+static const CoordType kShuttleEnergyLeft = 186;
+static const CoordType kShuttleEnergyTop = 60;
+static const CoordType kShuttleEnergyWidth = 252;
+static const CoordType kShuttleEnergyHeight = 22;
+
+static const CoordType kPlanetStartLeft = kShuttleWindowLeft;
+static const CoordType kPlanetStartTop = kShuttleWindowTop + kShuttleWindowHeight;
+
+static const CoordType kPlanetStopLeft = kShuttleWindowLeft;
+static const CoordType kPlanetStopTop = kShuttleWindowTop + kShuttleWindowHeight - 100;
+
+static const CoordType kShuttleTractorLeft = kShuttleWindowLeft + 6;
+static const CoordType kShuttleTractorTop = kShuttleWindowTop + 56;
+static const CoordType kShuttleTractorWidth = 348;
+static const CoordType kShuttleTractorHeight = 112;
+
+static const CoordType kShuttleJunkLeft = kShuttleWindowLeft + 6;
+static const CoordType kShuttleJunkTop = kShuttleWindowTop + 6;
+
+static const DisplayOrder kShuttlePlanetOrder = kInterfaceLayer;
+static const DisplayOrder kShuttleAlienShipOrder = kShuttlePlanetOrder + 1;
+static const DisplayOrder kShuttleRobotShipOrder = kShuttleAlienShipOrder + 1;
+static const DisplayOrder kShuttleTractorBeamMovieOrder = kShuttleRobotShipOrder + 1;
+static const DisplayOrder kShuttleWeaponBackOrder = kShuttleTractorBeamMovieOrder + 1;
+static const DisplayOrder kShuttleJunkOrder = kShuttleWeaponBackOrder + 1;
+static const DisplayOrder kShuttleWeaponFrontOrder = kShuttleJunkOrder + 1;
+static const DisplayOrder kShuttleTractorBeamOrder = kShuttleWeaponFrontOrder + 1;
+static const DisplayOrder kShuttleHUDOrder = kShuttleTractorBeamOrder + 1;
+static const DisplayOrder kShuttleBackgroundOrder = kShuttleHUDOrder + 1;
+static const DisplayOrder kShuttleMonitorOrder = kShuttleBackgroundOrder + 1;
+static const DisplayOrder kShuttleStatusOrder = kShuttleMonitorOrder + 1;
+
+static const TimeValue kShuttleSwingStart = 0;
+static const TimeValue kShuttleSwingStop = 5 * 600;
+
+static const TimeValue kCanyonChaseStart = kShuttleSwingStop;
+static const TimeValue kCanyonChaseStop = 60 * 600 + 43 * 600 + 14 * 40;
+
+static const TimeValue kLaunchTubeReachedTime = 60 * 600 + 38 * 600 - kCanyonChaseStart;
+static const TimeValue kCanyonChaseFinishedTime = kCanyonChaseStop - kCanyonChaseStart -
+ kLaunchTubeReachedTime;
+
+// Left shuttle.
+
+static const TimeValue kShuttleLeftIntroStart = 0;
+static const TimeValue kShuttleLeftIntroStop = 400;
+
+static const TimeValue kShuttleLeftBlankTime = 400;
+
+static const TimeValue kShuttleLeftNormalTime = 440;
+
+static const TimeValue kShuttleLeftAutoTestTime = 480;
+
+static const TimeValue kShuttleLeftDamagedTime = 520;
+
+static const TimeValue kShuttleLeftDampingTime = 560;
+
+static const TimeValue kShuttleLeftGravitonTime = 600;
+
+static const TimeValue kShuttleLeftTractorTime = 640;
+
+// Right shuttle.
+
+static const TimeValue kShuttleRightIntroStart = 0;
+static const TimeValue kShuttleRightIntroStop = 400;
+
+static const TimeValue kShuttleRightDestroyedStart = 400;
+static const TimeValue kShuttleRightDestroyedStop = 840;
+
+static const TimeValue kShuttleRightBlankTime = 840;
+
+static const TimeValue kShuttleRightNormalTime = 880;
+
+static const TimeValue kShuttleRightDamagedTime = 920;
+
+static const TimeValue kShuttleRightTargetLockTime = 960;
+
+static const TimeValue kShuttleRightGravitonTime = 1000;
+
+static const TimeValue kShuttleRightOverloadTime = 1040;
+
+// Lower Left shuttle.
+
+static const TimeValue kShuttleLowerLeftCollisionTime = 0;
+
+static const TimeValue kShuttleLowerLeftTubeTime = 40;
+
+static const TimeValue kShuttleLowerLeftAutopilotTime = 80;
+
+// Lower Right shuttle.
+
+static const TimeValue kShuttleLowerRightOffTime = 0;
+
+static const TimeValue kShuttleLowerRightTrackingTime = 40;
+
+static const TimeValue kShuttleLowerRightTransportTime = 80;
+
+static const TimeValue kShuttleLowerRightTransportHiliteTime = 120;
+
+// Center shuttle.
+
+static const TimeValue kShuttleCenterBoardingTime = 0;
+
+static const TimeValue kShuttleCenterCheckTime = 40;
+
+static const TimeValue kShuttleCenterNavCompTime = 80;
+
+static const TimeValue kShuttleCenterCommTime = 120;
+
+static const TimeValue kShuttleCenterWeaponsTime = 160;
+
+static const TimeValue kShuttleCenterAllSystemsTime = 200;
+
+static const TimeValue kShuttleCenterSecureLooseTime = 240;
+
+static const TimeValue kShuttleCenterAutoTestTime = 280;
+
+static const TimeValue kShuttleCenterLaunchTime = 320;
+
+static const TimeValue kShuttleCenterEnterTubeTime = 360;
+
+static const TimeValue kShuttleCenterTargetSightedTime = 400;
+
+static const TimeValue kShuttleCenterVerifyingTime = 440;
+
+static const TimeValue kShuttleCenterScanningTime = 480;
+
+static const TimeValue kShuttleCenterSafeTime = 520;
+
+// Upper Left shuttle.
+
+static const TimeValue kShuttleUpperLeftDimTime = 0;
+
+static const TimeValue kShuttleUpperLeftDampingTime = 40;
+
+static const TimeValue kShuttleUpperLeftGravitonTime = 80;
+
+static const TimeValue kShuttleUpperLeftTractorTime = 120;
+
+// Upper Right shuttle.
+
+static const TimeValue kShuttleUpperRightLockedTime = 0;
+
+static const TimeValue kShuttleUpperRightArmedTime = 40;
+
+static const TimeValue kShuttleUpperRightAlienDestroyedTime = 80;
+
+static const TimeValue kShuttleUpperRightOverloadTime = 120;
+
+static const TimeValue kShuttleUpperRightTargetDestroyedTime = 160;
+
+// Shuttle distance
+
+static const int kShuttleDistance = 500;
+
+static const int kJunkMaxDistance = kShuttleDistance;
+static const int kJunkMinDistance = 40;
+
+static const int kEnergyBeamMaxDistance = kShuttleDistance;
+static const int kEnergyBeamMinDistance = 40;
+
+static const int kGravitonMaxDistance = kShuttleDistance;
+static const int kGravitonMinDistance = 40;
+
+static const TimeValue kMarsOxyMaskOnIn = 0;
+static const TimeValue kMarsOxyMaskOnOut = 1560;
+
+static const TimeValue kMarsAirlockButtonBeepIn = 1560;
+static const TimeValue kMarsAirlockButtonBeepOut = 1620;
+
+static const TimeValue kMarsColorMatchingButtonBeepIn = 1620;
+static const TimeValue kMarsColorMatchingButtonBeepOut = 1680;
+
+static const TimeValue kMarsKioskBeepIn = 1680;
+static const TimeValue kMarsKioskBeepOut = 1740;
+
+static const TimeValue kMarsBumpIntoWallIn = 1740;
+static const TimeValue kMarsBumpIntoWallOut = 1888;
+
+static const TimeValue kMarsGantryDoorCloseIn = 1888;
+static const TimeValue kMarsGantryDoorCloseOut = 2866;
+
+static const TimeValue kMarsTransportDoorCloseIn = 2866;
+static const TimeValue kMarsTransportDoorCloseOut = 3593;
+
+static const TimeValue kMarsAirlockPressurizeIn = 3593;
+static const TimeValue kMarsAirlockPressurizeOut = 4766;
+
+static const TimeValue kMarsBigAirlockDoorCloseIn = 4766;
+static const TimeValue kMarsBigAirlockDoorCloseOut = 7872;
+
+static const TimeValue kMarsSmallAirlockDoorCloseIn = 7872;
+static const TimeValue kMarsSmallAirlockDoorCloseOut = 10000;
+
+static const TimeValue kMarsMazeDoorCloseIn = 10000;
+static const TimeValue kMarsMazeDoorCloseOut = 10969;
+
+static const TimeValue kMarsRobotTakesTransportIn = 10969;
+static const TimeValue kMarsRobotTakesTransportOut = 12802;
+
+static const TimeValue kMarsPodDepartedUpperPlatformIn = 12802;
+static const TimeValue kMarsPodDepartedUpperPlatformOut = 15783;
+
+static const TimeValue kMarsPodDepartedLowerPlatformIn = 15783;
+static const TimeValue kMarsPodDepartedLowerPlatformOut = 18736;
+
+static const TimeValue kMarsPodArrivedUpperPlatformIn = 18736;
+static const TimeValue kMarsPodArrivedUpperPlatformOut = 21605;
+
+static const TimeValue kMarsCheckInRequiredIn = 21605;
+static const TimeValue kMarsCheckInRequiredOut = 27463;
+
+static const TimeValue kMarsCantOpenShuttleIn = 27463;
+static const TimeValue kMarsCantOpenShuttleOut = 29214;
+
+static const TimeValue kMarsShuttleLockOverrideIn = 29214;
+static const TimeValue kMarsShuttleLockOverrideOut = 30330;
+
+static const TimeValue kMarsNoShuttleIn = 30330;
+static const TimeValue kMarsNoShuttleOut = 31502;
+
+static const TimeValue kMustBeUnlockedIn = 31502;
+static const TimeValue kMustBeUnlockedOut = 33960;
+
+static const TimeValue kColorMatchBlueIn = 33960;
+static const TimeValue kColorMatchBlueOut = 34240;
+
+static const TimeValue kColorMatchRedIn = 34240;
+static const TimeValue kColorMatchRedOut = 34538;
+
+static const TimeValue kColorMatchGreenIn = 34538;
+static const TimeValue kColorMatchGreenOut = 34827;
+
+static const TimeValue kColorMatchYellowIn = 34827;
+static const TimeValue kColorMatchYellowOut = 35162;
+
+static const TimeValue kColorMatchPurpleIn = 35162;
+static const TimeValue kColorMatchPurpleOut = 35426;
+
+static const TimeValue kColorMatchZeroNodesIn = 35426;
+static const TimeValue kColorMatchZeroNodesOut = 36376;
+
+static const TimeValue kColorMatchOneNodeIn = 36376;
+static const TimeValue kColorMatchOneNodeOut = 37209;
+
+static const TimeValue kColorMatchTwoNodesIn = 37209;
+static const TimeValue kColorMatchTwoNodesOut = 37983;
+
+static const TimeValue kColorMatchThreeNodesIn = 37983;
+static const TimeValue kColorMatchThreeNodesOut = 38784;
+
+static const TimeValue kMarsShuttle1DepartedIn = 38784;
+static const TimeValue kMarsShuttle1DepartedOut = 40323;
+
+static const TimeValue kMarsShuttle2DepartedIn = 40323;
+static const TimeValue kMarsShuttle2DepartedOut = 41824;
+
+static const TimeValue kShuttleCockpitIn = 41824;
+static const TimeValue kShuttleCockpitOut = 43126;
+
+static const TimeValue kShuttleOnboardIn = 43126;
+static const TimeValue kShuttleOnboardOut = 44284;
+
+static const TimeValue kShuttleNavigationIn = 44284;
+static const TimeValue kShuttleNavigationOut = 46049;
+
+static const TimeValue kShuttleCommunicationIn = 46049;
+static const TimeValue kShuttleCommunicationOut = 47288;
+
+static const TimeValue kShuttleAutoTestingIn = 47288;
+static const TimeValue kShuttleAutoTestingOut = 48179;
+
+static const TimeValue kMarsThrusterAutoTestIn = 48179;
+static const TimeValue kMarsThrusterAutoTestOut = 49979;
+
+static const TimeValue kShuttleAllSystemsIn = 49979;
+static const TimeValue kShuttleAllSystemsOut = 51065;
+
+static const TimeValue kShuttleSecureLooseIn = 51065;
+static const TimeValue kShuttleSecureLooseOut = 52346;
+
+static const TimeValue kShuttlePrepareForDropIn = 52346;
+static const TimeValue kShuttlePrepareForDropOut = 53216;
+
+static const TimeValue kShuttleAllClearIn = 53216;
+static const TimeValue kShuttleAllClearOut = 54031;
+
+static const TimeValue kShuttleConfiguringIn = 54031;
+static const TimeValue kShuttleConfiguringOut = 54994;
+
+static const TimeValue kShuttleGeneratingIn = 54994;
+static const TimeValue kShuttleGeneratingOut = 56033;
+
+static const TimeValue kShuttleBreakawayIn = 56033;
+static const TimeValue kShuttleBreakawayOut = 57346;
+
+static const TimeValue kMarsAtmosphericBreakawayIn = 57346;
+static const TimeValue kMarsAtmosphericBreakawayOut = 59237;
+
+static const TimeValue kMarsCockpitChatterIn = 59237;
+static const TimeValue kMarsCockpitChatterOut = 70344;
+
+static const TimeValue kShuttleDamperDescIn = 70344;
+static const TimeValue kShuttleDamperDescOut = 73262;
+
+static const TimeValue kShuttleGravitonDescIn = 73262;
+static const TimeValue kShuttleGravitonDescOut = 75296;
+
+static const TimeValue kShuttleTractorDescIn = 75296;
+static const TimeValue kShuttleTractorDescOut = 78381;
+
+static const TimeValue kShuttleTargetSightedIn = 78381;
+static const TimeValue kShuttleTargetSightedOut = 79074;
+
+static const TimeValue kShuttleAutopilotEngagedIn = 79074;
+static const TimeValue kShuttleAutopilotEngagedOut = 80414;
+
+static const TimeValue kMarsEDBBlastIn = 80414;
+static const TimeValue kMarsEDBBlastOut = 80705;
+
+static const TimeValue kMarsGravitonBlastIn = 80705;
+static const TimeValue kMarsGravitonBlastOut = 81199;
+
+static const TimeValue kMarsJunkCollisionIn = 81199;
+static const TimeValue kMarsJunkCollisionOut = 81961;
+
+static const TimeValue kShuttleGravitonIn = 81961;
+static const TimeValue kShuttleGravitonOut = 82587;
+
+static const TimeValue kShuttleDampingBeamIn = 82587;
+static const TimeValue kShuttleDampingBeamOut = 83331;
+
+static const TimeValue kShuttleTractorBeamIn = 83331;
+static const TimeValue kShuttleTractorBeamOut = 83802;
+
+static const TimeValue kShuttleHullBreachIn = 83802;
+static const TimeValue kShuttleHullBreachOut = 84721;
+
+static const TimeValue kShuttleWingDamageIn = 84721;
+static const TimeValue kShuttleWingDamageOut = 85640;
+
+static const TimeValue kShuttleHullDamageIn = 85640;
+static const TimeValue kShuttleHullDamageOut = 86513;
+
+static const TimeValue kShuttleEnergyTooLowIn = 86513;
+static const TimeValue kShuttleEnergyTooLowOut = 87578;
+
+static const TimeValue kShuttleTractorLimitedIn = 87578;
+static const TimeValue kShuttleTractorLimitedOut = 89164;
+
+static const TimeValue kShuttleCantHoldIn = 89164;
+static const TimeValue kShuttleCantHoldOut = 90945;
+
+static const TimeValue kShuttleBrokeFreeIn = 90945;
+static const TimeValue kShuttleBrokeFreeOut = 92322;
+
+static const TimeValue kShuttleDestroyedIn = 92322;
+static const TimeValue kShuttleDestroyedOut = 93189;
+
+static const TimeValue kShuttleCoordinatesIn = 93189;
+static const TimeValue kShuttleCoordinatesOut = 94018;
+
+static const TimeValue kShuttleScanningIn = 94018;
+static const TimeValue kShuttleScanningOut = 94975;
+
+static const TimeValue kShuttleSafeIn = 94975;
+static const TimeValue kShuttleSafeOut = 96176;
+
+static const TimeValue kShuttleOverloadedIn = 96176;
+static const TimeValue kShuttleOverloadedOut = 101308;
+
+static const TimeScale kMarsMovieScale = 600;
+static const TimeScale kMarsFramesPerSecond = 15;
+static const TimeScale kMarsFrameDuration = 40;
+
+// Alternate IDs.
+
+static const AlternateID kAltMarsNormal = 0;
+static const AlternateID kAltMarsPodAtMars34 = 1;
+static const AlternateID kAltMarsTookCard = 2;
+static const AlternateID kAltMars35AirlockEast = 3;
+static const AlternateID kAltMars35AirlockWest = 4;
+static const AlternateID kAltMarsPodAtMars45 = 5;
+static const AlternateID kAltMarsTookMask = 6;
+static const AlternateID kAltMarsMaskOnFiller = 7;
+static const AlternateID kAltMars60AirlockEast = 8;
+static const AlternateID kAltMars60AirlockWest = 9;
+
+// Room IDs.
+
+static const RoomID kMars0A = 0;
+static const RoomID kMars00 = 1;
+static const RoomID kMars01 = 2;
+static const RoomID kMars02 = 3;
+static const RoomID kMars03 = 4;
+static const RoomID kMars04 = 5;
+static const RoomID kMars05 = 6;
+static const RoomID kMars06 = 7;
+static const RoomID kMars07 = 8;
+static const RoomID kMars08 = 9;
+static const RoomID kMars09 = 10;
+static const RoomID kMars10 = 11;
+static const RoomID kMars11 = 12;
+static const RoomID kMars12 = 13;
+static const RoomID kMars13 = 14;
+static const RoomID kMars14 = 15;
+static const RoomID kMars15 = 16;
+static const RoomID kMars16 = 17;
+static const RoomID kMars17 = 18;
+static const RoomID kMars18 = 19;
+static const RoomID kMars19 = 20;
+static const RoomID kMars20 = 21;
+static const RoomID kMars21 = 22;
+static const RoomID kMars22 = 23;
+static const RoomID kMars23 = 24;
+static const RoomID kMars24 = 25;
+static const RoomID kMars25 = 26;
+static const RoomID kMars26 = 27;
+static const RoomID kMars27 = 28;
+static const RoomID kMars28 = 29;
+static const RoomID kMars29 = 30;
+static const RoomID kMars30 = 31;
+static const RoomID kMars31 = 32;
+static const RoomID kMars31South = 33;
+static const RoomID kMars32 = 34;
+static const RoomID kMars33 = 35;
+static const RoomID kMars33North = 36;
+static const RoomID kMars34 = 37;
+static const RoomID kMars35 = 38;
+static const RoomID kMars36 = 39;
+static const RoomID kMars37 = 40;
+static const RoomID kMars38 = 41;
+static const RoomID kMars39 = 42;
+static const RoomID kMars41 = 43;
+static const RoomID kMars42 = 44;
+static const RoomID kMars43 = 45;
+static const RoomID kMars44 = 46;
+static const RoomID kMars45 = 47;
+static const RoomID kMars46 = 48;
+static const RoomID kMars47 = 49;
+static const RoomID kMars48 = 50;
+static const RoomID kMars49 = 51;
+static const RoomID kMars50 = 52;
+static const RoomID kMars51 = 53;
+static const RoomID kMars52 = 54;
+static const RoomID kMars54 = 55;
+static const RoomID kMars56 = 56;
+static const RoomID kMars58 = 57;
+static const RoomID kMars60 = 58;
+static const RoomID kMarsRobotShuttle = 59;
+static const RoomID kMarsMaze004 = 60;
+static const RoomID kMarsMaze005 = 61;
+static const RoomID kMarsMaze006 = 62;
+static const RoomID kMarsMaze007 = 63;
+static const RoomID kMarsMaze008 = 64;
+static const RoomID kMarsMaze009 = 65;
+static const RoomID kMarsMaze010 = 66;
+static const RoomID kMarsMaze011 = 67;
+static const RoomID kMarsMaze012 = 68;
+static const RoomID kMarsMaze015 = 69;
+static const RoomID kMarsMaze016 = 70;
+static const RoomID kMarsMaze017 = 71;
+static const RoomID kMarsMaze018 = 72;
+static const RoomID kMarsMaze019 = 73;
+static const RoomID kMarsMaze020 = 74;
+static const RoomID kMarsMaze021 = 75;
+static const RoomID kMarsMaze022 = 76;
+static const RoomID kMarsMaze023 = 77;
+static const RoomID kMarsMaze024 = 78;
+static const RoomID kMarsMaze025 = 79;
+static const RoomID kMarsMaze026 = 80;
+static const RoomID kMarsMaze027 = 81;
+static const RoomID kMarsMaze028 = 82;
+static const RoomID kMarsMaze031 = 83;
+static const RoomID kMarsMaze032 = 84;
+static const RoomID kMarsMaze033 = 85;
+static const RoomID kMarsMaze034 = 86;
+static const RoomID kMarsMaze035 = 87;
+static const RoomID kMarsMaze036 = 88;
+static const RoomID kMarsMaze037 = 89;
+static const RoomID kMarsMaze038 = 90;
+static const RoomID kMarsMaze039 = 91;
+static const RoomID kMarsMaze042 = 92;
+static const RoomID kMarsMaze043 = 93;
+static const RoomID kMarsMaze044 = 94;
+static const RoomID kMarsMaze045 = 95;
+static const RoomID kMarsMaze046 = 96;
+static const RoomID kMarsMaze047 = 97;
+static const RoomID kMarsMaze049 = 98;
+static const RoomID kMarsMaze050 = 99;
+static const RoomID kMarsMaze051 = 100;
+static const RoomID kMarsMaze052 = 101;
+static const RoomID kMarsMaze053 = 102;
+static const RoomID kMarsMaze054 = 103;
+static const RoomID kMarsMaze055 = 104;
+static const RoomID kMarsMaze056 = 105;
+static const RoomID kMarsMaze057 = 106;
+static const RoomID kMarsMaze058 = 107;
+static const RoomID kMarsMaze059 = 108;
+static const RoomID kMarsMaze060 = 109;
+static const RoomID kMarsMaze061 = 110;
+static const RoomID kMarsMaze063 = 111;
+static const RoomID kMarsMaze064 = 112;
+static const RoomID kMarsMaze065 = 113;
+static const RoomID kMarsMaze066 = 114;
+static const RoomID kMarsMaze067 = 115;
+static const RoomID kMarsMaze068 = 116;
+static const RoomID kMarsMaze069 = 117;
+static const RoomID kMarsMaze070 = 118;
+static const RoomID kMarsMaze071 = 119;
+static const RoomID kMarsMaze072 = 120;
+static const RoomID kMarsMaze074 = 121;
+static const RoomID kMarsMaze076 = 122;
+static const RoomID kMarsMaze078 = 123;
+static const RoomID kMarsMaze079 = 124;
+static const RoomID kMarsMaze081 = 125;
+static const RoomID kMarsMaze083 = 126;
+static const RoomID kMarsMaze084 = 127;
+static const RoomID kMarsMaze085 = 128;
+static const RoomID kMarsMaze086 = 129;
+static const RoomID kMarsMaze087 = 130;
+static const RoomID kMarsMaze088 = 131;
+static const RoomID kMarsMaze089 = 132;
+static const RoomID kMarsMaze090 = 133;
+static const RoomID kMarsMaze091 = 134;
+static const RoomID kMarsMaze092 = 135;
+static const RoomID kMarsMaze093 = 136;
+static const RoomID kMarsMaze098 = 137;
+static const RoomID kMarsMaze099 = 138;
+static const RoomID kMarsMaze100 = 139;
+static const RoomID kMarsMaze101 = 140;
+static const RoomID kMarsMaze104 = 141;
+static const RoomID kMarsMaze105 = 142;
+static const RoomID kMarsMaze106 = 143;
+static const RoomID kMarsMaze107 = 144;
+static const RoomID kMarsMaze108 = 145;
+static const RoomID kMarsMaze111 = 146;
+static const RoomID kMarsMaze113 = 147;
+static const RoomID kMarsMaze114 = 148;
+static const RoomID kMarsMaze115 = 149;
+static const RoomID kMarsMaze116 = 150;
+static const RoomID kMarsMaze117 = 151;
+static const RoomID kMarsMaze118 = 152;
+static const RoomID kMarsMaze119 = 153;
+static const RoomID kMarsMaze120 = 154;
+static const RoomID kMarsMaze121 = 155;
+static const RoomID kMarsMaze122 = 156;
+static const RoomID kMarsMaze123 = 157;
+static const RoomID kMarsMaze124 = 158;
+static const RoomID kMarsMaze125 = 159;
+static const RoomID kMarsMaze126 = 160;
+static const RoomID kMarsMaze127 = 161;
+static const RoomID kMarsMaze128 = 162;
+static const RoomID kMarsMaze129 = 163;
+static const RoomID kMarsMaze130 = 164;
+static const RoomID kMarsMaze131 = 165;
+static const RoomID kMarsMaze132 = 166;
+static const RoomID kMarsMaze133 = 167;
+static const RoomID kMarsMaze136 = 168;
+static const RoomID kMarsMaze137 = 169;
+static const RoomID kMarsMaze138 = 170;
+static const RoomID kMarsMaze139 = 171;
+static const RoomID kMarsMaze140 = 172;
+static const RoomID kMarsMaze141 = 173;
+static const RoomID kMarsMaze142 = 174;
+static const RoomID kMarsMaze143 = 175;
+static const RoomID kMarsMaze144 = 176;
+static const RoomID kMarsMaze145 = 177;
+static const RoomID kMarsMaze146 = 178;
+static const RoomID kMarsMaze147 = 179;
+static const RoomID kMarsMaze148 = 180;
+static const RoomID kMarsMaze149 = 181;
+static const RoomID kMarsMaze152 = 182;
+static const RoomID kMarsMaze153 = 183;
+static const RoomID kMarsMaze154 = 184;
+static const RoomID kMarsMaze155 = 185;
+static const RoomID kMarsMaze156 = 186;
+static const RoomID kMarsMaze157 = 187;
+static const RoomID kMarsMaze159 = 188;
+static const RoomID kMarsMaze160 = 189;
+static const RoomID kMarsMaze161 = 190;
+static const RoomID kMarsMaze162 = 191;
+static const RoomID kMarsMaze163 = 192;
+static const RoomID kMarsMaze164 = 193;
+static const RoomID kMarsMaze165 = 194;
+static const RoomID kMarsMaze166 = 195;
+static const RoomID kMarsMaze167 = 196;
+static const RoomID kMarsMaze168 = 197;
+static const RoomID kMarsMaze169 = 198;
+static const RoomID kMarsMaze170 = 199;
+static const RoomID kMarsMaze171 = 200;
+static const RoomID kMarsMaze172 = 201;
+static const RoomID kMarsMaze173 = 202;
+static const RoomID kMarsMaze174 = 203;
+static const RoomID kMarsMaze175 = 204;
+static const RoomID kMarsMaze177 = 205;
+static const RoomID kMarsMaze178 = 206;
+static const RoomID kMarsMaze179 = 207;
+static const RoomID kMarsMaze180 = 208;
+static const RoomID kMarsMaze181 = 209;
+static const RoomID kMarsMaze182 = 210;
+static const RoomID kMarsMaze183 = 211;
+static const RoomID kMarsMaze184 = 212;
+static const RoomID kMarsMaze187 = 213;
+static const RoomID kMarsMaze188 = 214;
+static const RoomID kMarsMaze189 = 215;
+static const RoomID kMarsMaze190 = 216;
+static const RoomID kMarsMaze191 = 217;
+static const RoomID kMarsMaze192 = 218;
+static const RoomID kMarsMaze193 = 219;
+static const RoomID kMarsMaze194 = 220;
+static const RoomID kMarsMaze195 = 221;
+static const RoomID kMarsMaze198 = 222;
+static const RoomID kMarsMaze199 = 223;
+static const RoomID kMarsMaze200 = 224;
+static const RoomID kMarsDeathRoom = 225;
+
+// Hot Spot Activation IDs.
+
+static const HotSpotActivationID kActivationReadyForKiosk = 1;
+static const HotSpotActivationID kActivationKioskChoice = 2;
+static const HotSpotActivationID kActivationTunnelMapReady = 3;
+static const HotSpotActivationID kActivateMarsPodClosed = 4;
+static const HotSpotActivationID kActivateMarsPodOpen = 5;
+static const HotSpotActivationID kActivateReadyToPressurizeAirlock = 6;
+static const HotSpotActivationID kActivateAirlockPressurized = 7;
+static const HotSpotActivationID kActivateMaskOnHolder = 8;
+static const HotSpotActivationID kActivateMaskOnFiller = 9;
+static const HotSpotActivationID kActivateReactorPlatformOut = 10;
+static const HotSpotActivationID kActivateReactorPlatformIn = 11;
+static const HotSpotActivationID kActivateReactorAskLowerScreen = 12;
+static const HotSpotActivationID kActivateReactorReadyForNitrogen = 13;
+static const HotSpotActivationID kActivateReactorReadyForCrowBar = 14;
+static const HotSpotActivationID kActivateReactorAskOperation = 15;
+static const HotSpotActivationID kActivateReactorRanEvaluation = 16;
+static const HotSpotActivationID kActivateReactorRanDiagnostics = 17;
+static const HotSpotActivationID kActivateReactorAnalyzed = 18;
+static const HotSpotActivationID kActivateReactorInstructions = 19;
+static const HotSpotActivationID kActivateReactorInGame = 20;
+static const HotSpotActivationID kActivateReactorBombSafe = 21;
+static const HotSpotActivationID kActivateReactorBombExposed = 22;
+static const HotSpotActivationID kActivationRobotHeadClosed = 23;
+static const HotSpotActivationID kActivationRobotHeadOpen = 24;
+
+// Hot Spot IDs.
+
+static const HotSpotID kMars11NorthKioskSpotID = 5000;
+static const HotSpotID kMars11NorthKioskSightsSpotID = 5001;
+static const HotSpotID kMars11NorthKioskColonySpotID = 5002;
+static const HotSpotID kMars12NorthKioskSpotID = 5003;
+static const HotSpotID kMars12NorthKioskSightsSpotID = 5004;
+static const HotSpotID kMars12NorthKioskColonySpotID = 5005;
+static const HotSpotID kMars31SouthSpotID = 5006;
+static const HotSpotID kMars31SouthOutSpotID = 5007;
+static const HotSpotID kMars31SouthCardSpotID = 5008;
+static const HotSpotID kMars33NorthSpotID = 5009;
+static const HotSpotID kMars33NorthOutSpotID = 5010;
+static const HotSpotID kMars33NorthMonitorSpotID = 5011;
+static const HotSpotID kMars34NorthCardDropSpotID = 5012;
+static const HotSpotID kMars34SouthOpenStorageSpotID = 5013;
+static const HotSpotID kMars34SouthCloseStorageSpotID = 5014;
+static const HotSpotID kMars34SouthCrowbarSpotID = 5015;
+static const HotSpotID kMars35EastPressurizeSpotID = 5016;
+static const HotSpotID kMars35EastSpinSpotID = 5017;
+static const HotSpotID kMars35WestPressurizeSpotID = 5018;
+static const HotSpotID kMars35WestSpinSpotID = 5019;
+static const HotSpotID kMars45NorthOpenStorageSpotID = 5020;
+static const HotSpotID kMars45NorthCloseStorageSpotID = 5021;
+static const HotSpotID kMars45NorthCrowbarSpotID = 5022;
+static const HotSpotID kAttackRobotHotSpotID = 5023;
+static const HotSpotID kMars49AirMaskSpotID = 5024;
+static const HotSpotID kMars49AirMaskFilledSpotID = 5025;
+static const HotSpotID kMars49AirFillingDropSpotID = 5026;
+static const HotSpotID kMars52MoveLeftSpotID = 5027;
+static const HotSpotID kMars52MoveRightSpotID = 5028;
+static const HotSpotID kMars52ExtractSpotID = 5029;
+static const HotSpotID kMars53RetractSpotID = 5030;
+static const HotSpotID kMars54MoveLeftSpotID = 5031;
+static const HotSpotID kMars54MoveRightSpotID = 5032;
+static const HotSpotID kMars54ExtractSpotID = 5033;
+static const HotSpotID kMars55RetractSpotID = 5034;
+static const HotSpotID kMars56MoveLeftSpotID = 5035;
+static const HotSpotID kMars56MoveRightSpotID = 5036;
+static const HotSpotID kMars56ExtractSpotID = 5037;
+static const HotSpotID kMars57RetractSpotID = 5038;
+static const HotSpotID kMars57LowerScreenSpotID = 5039;
+static const HotSpotID kMars57Retract2SpotID = 5040;
+static const HotSpotID kMars57DropNitrogenSpotID = 5041;
+static const HotSpotID kMars57DropCrowBarSpotID = 5042;
+static const HotSpotID kMars57CantOpenPanelSpotID = 5043;
+static const HotSpotID kMars57ShieldEvaluationSpotID = 5044;
+static const HotSpotID kMars57MeasureOutputSpotID = 5045;
+static const HotSpotID kMars57RunDiagnosticsSpotID = 5046;
+static const HotSpotID kMars57BackToOperationMenuSpotID = 5047;
+static const HotSpotID kMars57AnalyzeObjectSpotID = 5048;
+static const HotSpotID kMars57RemoveObjectMenuSpotID = 5049;
+static const HotSpotID kMars57CircuitLinkSpotID = 5050;
+static const HotSpotID kMars57CancelCircuitLinkSpotID = 5051;
+static const HotSpotID kMars57GameInstructionsSpotID = 5052;
+static const HotSpotID kMars57UndoMoveSpotID = 5053;
+static const HotSpotID kMars57RedMoveSpotID = 5054;
+static const HotSpotID kMars57YellowMoveSpotID = 5055;
+static const HotSpotID kMars57GreenMoveSpotID = 5056;
+static const HotSpotID kMars57BlueMoveSpotID = 5057;
+static const HotSpotID kMars57PurpleMoveSpotID = 5058;
+static const HotSpotID kMars57LowerScreenSafelySpotID = 5059;
+static const HotSpotID kMars57GrabBombSpotID = 5060;
+static const HotSpotID kMars58MoveLeftSpotID = 5061;
+static const HotSpotID kMars58MoveRightSpotID = 5062;
+static const HotSpotID kMars58ExtractSpotID = 5063;
+static const HotSpotID kMars59RetractSpotID = 5064;
+static const HotSpotID kMars60EastPressurizeSpotID = 5065;
+static const HotSpotID kMars60EastSpinSpotID = 5066;
+static const HotSpotID kMars60WestPressurizeSpotID = 5067;
+static const HotSpotID kMars60WestSpinSpotID = 5068;
+static const HotSpotID kRobotShuttleOpenHeadSpotID = 5069;
+static const HotSpotID kRobotShuttleMapChipSpotID = 5070;
+static const HotSpotID kRobotShuttleOpticalChipSpotID = 5071;
+static const HotSpotID kRobotShuttleShieldChipSpotID = 5072;
+
+// Extra sequence IDs.
+
+static const ExtraID kMarsArrivalFromTSA = 0;
+static const ExtraID kMars0AWatchShuttleDepart = 1;
+static const ExtraID kRobotThrowsPlayer = 2;
+static const ExtraID kMarsInfoKioskIntro = 3;
+static const ExtraID kMarsColonyInfo = 4;
+static const ExtraID kMarsSightsInfo = 5;
+static const ExtraID kRobotOnWayToShuttle = 6;
+static const ExtraID kMars31SouthZoomInNoCard = 7;
+static const ExtraID kMars31SouthViewNoCard = 8;
+static const ExtraID kMars31SouthZoomOutNoCard = 9;
+static const ExtraID kMars31SouthZoomViewNoCard = 10;
+static const ExtraID kMars33SlideShow1 = 11;
+static const ExtraID kMars33SlideShow2 = 12;
+static const ExtraID kMars33SlideShow3 = 13;
+static const ExtraID kMars33SlideShow4 = 14;
+static const ExtraID kMars34SpotOpenWithBar = 15;
+static const ExtraID kMars34SpotCloseWithBar = 16;
+static const ExtraID kMars34SpotOpenNoBar = 17;
+static const ExtraID kMars34SpotCloseNoBar = 18;
+static const ExtraID kMars34ViewOpenWithBar = 19;
+static const ExtraID kMars34ViewOpenNoBar = 20;
+static const ExtraID kMars34NorthPodGreeting = 21;
+static const ExtraID kMarsTurnOnPod = 22;
+static const ExtraID kMarsTakePodToMars45 = 23;
+static const ExtraID kMars35WestSpinAirlockToEast = 24;
+static const ExtraID kMars35EastSpinAirlockToWest = 25;
+static const ExtraID kMars45SpotOpenWithBar = 26;
+static const ExtraID kMars45SpotCloseWithBar = 27;
+static const ExtraID kMars45SpotOpenNoBar = 28;
+static const ExtraID kMars45SpotCloseNoBar = 29;
+static const ExtraID kMars45ViewOpenWithBar = 30;
+static const ExtraID kMars45ViewOpenNoBar = 31;
+static const ExtraID kMars48RobotApproaches = 32;
+static const ExtraID kMars48RobotKillsPlayer = 33;
+static const ExtraID kMars48RobotLoops = 34;
+static const ExtraID kMars48RobotView = 35;
+static const ExtraID kMars48RobotDefends = 36;
+static const ExtraID kMars49SouthViewMaskFilling = 37;
+static const ExtraID kMars52SpinLeft = 38;
+static const ExtraID kMars52SpinRight = 39;
+static const ExtraID kMars52Extend = 40;
+static const ExtraID kMars53Retract = 41;
+static const ExtraID kMars54SpinLeft = 42;
+static const ExtraID kMars54SpinRight = 43;
+static const ExtraID kMars54Extend = 44;
+static const ExtraID kMars55Retract = 45;
+static const ExtraID kMars56SpinLeft = 46;
+static const ExtraID kMars56SpinRight = 47;
+static const ExtraID kMars56ExtendWithBomb = 48;
+static const ExtraID kMars56ExtendNoBomb = 49;
+static const ExtraID kMars57RetractWithBomb = 50;
+static const ExtraID kMars57RetractNoBomb = 51;
+static const ExtraID kMars57LowerScreenClosed = 52;
+static const ExtraID kMars57CantOpenPanel = 53;
+static const ExtraID kMars57FreezeLock = 54;
+static const ExtraID kMars57BreakLock = 55;
+static const ExtraID kMars57LockFrozenView = 56;
+static const ExtraID kMars57ThawLock = 57;
+static const ExtraID kMars57OpenPanel = 58;
+static const ExtraID kMars57OpenPanelChoices = 59;
+static const ExtraID kMars57ShieldEvaluation = 60;
+static const ExtraID kMars57MeasureOutput = 61;
+static const ExtraID kMars57ShieldOkayLoop = 62;
+static const ExtraID kMars57RunDiagnostics = 63;
+static const ExtraID kMars57BombExplodes = 64;
+static const ExtraID kMars57BombAnalysis = 65;
+static const ExtraID kMars57DontLink = 66;
+static const ExtraID kMars57CircuitLink = 67;
+static const ExtraID kMars57GameLevel1 = 68;
+static const ExtraID kMars57GameLevel2 = 69;
+static const ExtraID kMars57GameLevel3 = 70;
+static const ExtraID kMars57BombExplodesInGame = 71;
+static const ExtraID kMars57GameSolved = 72;
+static const ExtraID kMars57ExposeBomb = 73;
+static const ExtraID kMars57BackToNormal = 74;
+static const ExtraID kMars57ViewOpenNoBomb = 75;
+static const ExtraID kMars58SpinLeft = 76;
+static const ExtraID kMars58SpinRight = 77;
+static const ExtraID kMars58Extend = 78;
+static const ExtraID kMars59Retract = 79;
+static const ExtraID kMars60WestSpinAirlockToEast = 80;
+static const ExtraID kMars60EastSpinAirlockToWest = 81;
+static const ExtraID kMarsRobotHeadOpen = 82;
+static const ExtraID kMarsRobotHeadClose = 83;
+static const ExtraID kMarsRobotHead000 = 84;
+static const ExtraID kMarsRobotHead001 = 85;
+static const ExtraID kMarsRobotHead010 = 86;
+static const ExtraID kMarsRobotHead011 = 87;
+static const ExtraID kMarsRobotHead100 = 88;
+static const ExtraID kMarsRobotHead101 = 89;
+static const ExtraID kMarsRobotHead110 = 90;
+static const ExtraID kMarsRobotHead111 = 91;
+static const ExtraID kMarsMaze007RobotApproach = 92;
+static const ExtraID kMarsMaze007RobotLoop = 93;
+static const ExtraID kMarsMaze007RobotDeath = 94;
+static const ExtraID kMarsMaze015SouthRobotApproach = 95;
+static const ExtraID kMarsMaze015SouthRobotLoop = 96;
+static const ExtraID kMarsMaze015SouthRobotDeath = 97;
+static const ExtraID kMarsMaze101EastRobotApproach = 98;
+static const ExtraID kMarsMaze101EastRobotLoop = 99;
+static const ExtraID kMarsMaze101EastRobotDeath = 100;
+static const ExtraID kMarsMaze104WestLoop = 101;
+static const ExtraID kMarsMaze104WestDeath = 102;
+static const ExtraID kMarsMaze133SouthApproach = 103;
+static const ExtraID kMarsMaze133SouthLoop = 104;
+static const ExtraID kMarsMaze133SouthDeath = 105;
+static const ExtraID kMarsMaze136NorthApproach = 106;
+static const ExtraID kMarsMaze136NorthLoop = 107;
+static const ExtraID kMarsMaze136NorthDeath = 108;
+static const ExtraID kMarsMaze184WestLoop = 109;
+static const ExtraID kMarsMaze184WestDeath = 110;
+static const ExtraID kMars200DeathInBucket = 111;
+
+static const ResIDType kReactorUndoHilitePICTID = 900;
+
+static const int16 kMars52Compass = 90;
+static const int16 kMars54Compass = 180;
+static const int16 kMars56Compass = 270;
+static const int16 kMars58Compass = 0;
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/mars/energybeam.cpp b/engines/pegasus/neighborhood/mars/energybeam.cpp
new file mode 100644
index 0000000000..964c8ba381
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/energybeam.cpp
@@ -0,0 +1,70 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/pegasus.h"
+#include "pegasus/neighborhood/mars/energybeam.h"
+
+namespace Pegasus {
+
+static const TimeValue kEnergyBeamTime = kOneSecond * kShuttleWeaponScale / 2;
+
+static const CoordType kEnergyBeamOriginH = kShuttleWindowMidH;
+static const CoordType kEnergyBeamOriginV = kShuttleWindowTop + kShuttleWindowHeight;
+
+static const float kBeamXOrigin = convertScreenHToSpaceX(kEnergyBeamOriginH, kEnergyBeamMinDistance);
+static const float kBeamYOrigin = convertScreenVToSpaceY(kEnergyBeamOriginV, kEnergyBeamMinDistance);
+static const float kBeamZOrigin = kEnergyBeamMinDistance;
+
+EnergyBeam::EnergyBeam() {
+ _weaponDuration = kEnergyBeamTime;
+ setSegment(0, kEnergyBeamTime);
+ _weaponOrigin = Point3D(kBeamXOrigin, kBeamYOrigin, kBeamZOrigin);
+}
+
+void EnergyBeam::draw(const Common::Rect &) {
+ static const int kBeamColorRed1 = 224;
+ static const int kBeamColorRed2 = 64;
+
+ Graphics::Surface *surface = ((PegasusEngine *)g_engine)->_gfx->getWorkArea();
+
+ byte red = linearInterp(0, kEnergyBeamTime, _lastTime, kBeamColorRed1, kBeamColorRed2);
+ uint32 color = surface->format.RGBToColor(red, 0, 0);
+
+ Point3D startPoint;
+ if (_weaponTime < 0.1)
+ startPoint = _weaponOrigin;
+ else
+ linearInterp(_weaponOrigin, _weaponTarget, _weaponTime - 0.1, startPoint);
+
+ Common::Point lineStart;
+ project3DTo2D(startPoint, lineStart);
+
+ Common::Point lineEnd;
+ project3DTo2D(_weaponLocation, lineEnd);
+
+ surface->drawThickLine(lineStart.x, lineStart.y, lineEnd.x, lineEnd.y, 2, 1, color);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/mars/energybeam.h b/engines/pegasus/neighborhood/mars/energybeam.h
new file mode 100644
index 0000000000..715ed4b01d
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/energybeam.h
@@ -0,0 +1,43 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_MARS_ENERGYBEAM_H
+#define PEGASUS_NEIGHBORHOOD_MARS_ENERGYBEAM_H
+
+#include "pegasus/neighborhood/mars/shuttleweapon.h"
+
+namespace Pegasus {
+
+class EnergyBeam : public ShuttleWeapon {
+public:
+ EnergyBeam();
+ virtual ~EnergyBeam() {}
+
+ void draw(const Common::Rect &);
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/mars/gravitoncannon.cpp b/engines/pegasus/neighborhood/mars/gravitoncannon.cpp
new file mode 100644
index 0000000000..13dc6dfc77
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/gravitoncannon.cpp
@@ -0,0 +1,134 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/neighborhood/mars/gravitoncannon.h"
+#include "pegasus/neighborhood/mars/robotship.h"
+#include "pegasus/neighborhood/mars/spacejunk.h"
+
+namespace Pegasus {
+
+static const TimeValue kGravitonTime = kOneSecond * kShuttleWeaponScale;
+
+static const CoordType kGravitonOriginH = kShuttleWindowLeft - 1;
+static const CoordType kGravitonOriginV = kShuttleWindowMidV;
+
+static const float kGravitonXOrigin = convertScreenHToSpaceX(kGravitonOriginH, kGravitonMinDistance);
+static const float kGravitonYOrigin = convertScreenVToSpaceY(kGravitonOriginV, kGravitonMinDistance);
+static const float kGravitonZOrigin = kGravitonMinDistance;
+
+// Width of graviton sprite...
+static const CoordType kGravitonMaxScreenWidth = 78;
+static const CoordType kGravitonMaxScreenHeight = 46;
+
+static const float kGravitonWidth = convertScreenHToSpaceX(kShuttleWindowMidH + kGravitonMaxScreenWidth / 2, kGravitonMinDistance)
+ - convertScreenHToSpaceX(kShuttleWindowMidH - kGravitonMaxScreenWidth / 2, kGravitonMinDistance);
+static const float kGravitonHeight = convertScreenVToSpaceY(kShuttleWindowMidV - kGravitonMaxScreenHeight / 2, kGravitonMinDistance)
+ - convertScreenVToSpaceY(kShuttleWindowMidV + kGravitonMaxScreenHeight / 2, kGravitonMinDistance);
+
+GravitonCannon::GravitonCannon() {
+ _weaponDuration = kGravitonTime;
+ setSegment(0, kGravitonTime);
+ _weaponOrigin = Point3D(kGravitonXOrigin, kGravitonYOrigin, kGravitonZOrigin);
+ _rightOrigin = Point3D(-kGravitonXOrigin, kGravitonYOrigin, kGravitonZOrigin);
+}
+
+void GravitonCannon::initShuttleWeapon() {
+ ShuttleWeapon::initShuttleWeapon();
+ _gravitonImage.getImageFromPICTFile("Images/Mars/Graviton Cannon");
+ _gravitonImage.getSurfaceBounds(_gravitonBounds);
+}
+
+void GravitonCannon::cleanUpShuttleWeapon() {
+ _gravitonImage.deallocateSurface();
+ ShuttleWeapon::cleanUpShuttleWeapon();
+}
+
+void GravitonCannon::draw(const Common::Rect &) {
+ // Left graviton...
+ Point3D pt3D = _weaponLocation;
+ pt3D.translate(-kGravitonWidth / 2, kGravitonHeight / 2, 0);
+ Common::Point pt2D;
+ project3DTo2D(pt3D, pt2D);
+ Common::Rect gravitonRect;
+ gravitonRect.left = pt2D.x;
+ gravitonRect.top = pt2D.y;
+
+ pt3D.translate(kGravitonWidth, -kGravitonHeight, 0);
+ project3DTo2D(pt3D, pt2D);
+ gravitonRect.right = pt2D.x;
+ gravitonRect.bottom = pt2D.y;
+
+ _gravitonImage.scaleTransparentCopy(_gravitonBounds, gravitonRect);
+
+ // Right graviton...
+ pt3D = _rightLocation;
+ pt3D.translate(-kGravitonWidth / 2, kGravitonHeight / 2, 0);
+ project3DTo2D(pt3D, pt2D);
+ gravitonRect.left = pt2D.x;
+ gravitonRect.top = pt2D.y;
+
+ pt3D.translate(kGravitonWidth, -kGravitonHeight, 0);
+ project3DTo2D(pt3D, pt2D);
+ gravitonRect.right = pt2D.x;
+ gravitonRect.bottom = pt2D.y;
+
+ _gravitonImage.scaleTransparentCopy(_gravitonBounds, gravitonRect);
+}
+
+void GravitonCannon::updateWeaponPosition() {
+ ShuttleWeapon::updateWeaponPosition();
+ if (_weaponTime != 1.0)
+ linearInterp(_rightOrigin, _weaponTarget, _weaponTime, _rightLocation);
+}
+
+bool GravitonCannon::collisionWithJunk(Common::Point &impactPoint) {
+ if (getDisplayOrder() == kShuttleWeaponFrontOrder) {
+ Point3D junkPosition;
+ g_spaceJunk->getJunkPosition(junkPosition);
+
+ if (junkPosition.z < _weaponLocation.z) {
+ setDisplayOrder(kShuttleWeaponBackOrder);
+ project3DTo2D(_weaponLocation, impactPoint);
+
+ if (g_spaceJunk->pointInJunk(impactPoint))
+ return true;
+
+ project3DTo2D(_rightLocation, impactPoint);
+ return g_spaceJunk->pointInJunk(impactPoint);
+ }
+ }
+
+ return false;
+}
+
+void GravitonCannon::hitJunk(Common::Point impactPoint) {
+ g_spaceJunk->hitByGravitonCannon(impactPoint);
+}
+
+void GravitonCannon::hitShuttle(Common::Point impactPoint) {
+ g_robotShip->hitByGravitonCannon(impactPoint);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/mars/gravitoncannon.h b/engines/pegasus/neighborhood/mars/gravitoncannon.h
new file mode 100644
index 0000000000..b94fd55e5b
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/gravitoncannon.h
@@ -0,0 +1,57 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_MARS_GRAVITONCANNON_H
+#define PEGASUS_NEIGHBORHOOD_MARS_GRAVITONCANNON_H
+
+#include "pegasus/surface.h"
+#include "pegasus/neighborhood/mars/shuttleweapon.h"
+
+namespace Pegasus {
+
+class GravitonCannon : public ShuttleWeapon {
+public:
+ GravitonCannon();
+ virtual ~GravitonCannon() {}
+
+ void initShuttleWeapon();
+ void cleanUpShuttleWeapon();
+
+ void draw(const Common::Rect &);
+
+protected:
+ virtual void updateWeaponPosition();
+ virtual bool collisionWithJunk(Common::Point &impactPoint);
+ virtual void hitJunk(Common::Point impactPoint);
+ virtual void hitShuttle(Common::Point impactPoint);
+
+ Surface _gravitonImage;
+ Common::Rect _gravitonBounds;
+ Point3D _rightOrigin, _rightLocation;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/mars/hermite.cpp b/engines/pegasus/neighborhood/mars/hermite.cpp
new file mode 100644
index 0000000000..dc4a2c5fc2
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/hermite.cpp
@@ -0,0 +1,76 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/neighborhood/mars/hermite.h"
+
+namespace Pegasus {
+
+CoordType hermite(CoordType p1, CoordType p4, CoordType r1, CoordType r4, int32 time, int32 duration) {
+ float t = (float)time / duration;
+ float tsq = t * t;
+ float tcu = t * tsq;
+ float tcu2 = tcu + tcu;
+ float tsq2 = tsq + tsq;
+ float tsq3 = tsq2 + tsq;
+ return (CoordType)((tcu2 - tsq3 + 1) * p1 + (tsq3 - tcu2) * p4 + (tcu - tsq2 + t) * r1 + (tcu - tsq) * r4);
+}
+
+CoordType dHermite(CoordType p1, CoordType p4, CoordType r1, CoordType r4, int32 time, int32 duration) {
+ float t = (float)time / duration;
+ float t2 = t + t;
+ float t4 = t2 + t2;
+ float t6 = t4 + t2;
+ float tsq = t * t;
+ float tsq3 = tsq + tsq + tsq;
+ float tsq6 = tsq3 + tsq3;
+ return (CoordType)((tsq6 - t6) * p1 + (t6 - tsq6) * p4 + (tsq3 - t4 + 1) * r1 + (tsq3 - t2) * r4);
+}
+
+void hermite(Common::Point p1, Common::Point p4, Common::Point r1, Common::Point r4, int32 time, int32 duration, Common::Point &result) {
+ float t = (float)time / duration;
+ float tsq = t * t;
+ float tcu = t * tsq;
+ float tcu2 = tcu + tcu;
+ float tsq2 = tsq + tsq;
+ float tsq3 = tsq2 + tsq;
+
+ result.x = (int16)((tcu2 - tsq3 + 1) * p1.x + (tsq3 - tcu2) * p4.x + (tcu - tsq2 + t) * r1.x + (tcu - tsq) * r4.x);
+ result.y = (int16)((tcu2 - tsq3 + 1) * p1.y + (tsq3 - tcu2) * p4.y + (tcu - tsq2 + t) * r1.y + (tcu - tsq) * r4.y);
+}
+
+void dHermite(Common::Point p1, Common::Point p4, Common::Point r1, Common::Point r4, int32 time, int32 duration, Common::Point &result) {
+ float t = (float)time / duration;
+ float t2 = t + t;
+ float t4 = t2 + t2;
+ float t6 = t4 + t2;
+ float tsq = t * t;
+ float tsq3 = tsq + tsq + tsq;
+ float tsq6 = tsq3 + tsq3;
+
+ result.x = (int16)((tsq6 - t6) * p1.x + (t6 - tsq6) * p4.x + (tsq3 - t4 + 1) * r1.x + (tsq3 - t2) * r4.x);
+ result.y = (int16)((tsq6 - t6) * p1.y + (t6 - tsq6) * p4.y + (tsq3 - t4 + 1) * r1.y + (tsq3 - t2) * r4.y);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/mars/hermite.h b/engines/pegasus/neighborhood/mars/hermite.h
new file mode 100644
index 0000000000..44cb3a5a11
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/hermite.h
@@ -0,0 +1,41 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_MARS_HERMITE_H
+#define PEGASUS_NEIGHBORHOOD_MARS_HERMITE_H
+
+#include "common/rect.h"
+#include "pegasus/types.h"
+
+namespace Pegasus {
+
+CoordType hermite(CoordType p1, CoordType p4, CoordType r1, CoordType r4, int32 t, int32 duration);
+CoordType dHermite(CoordType p1, CoordType p4, CoordType r1, CoordType r4, int32 t, int32 duration);
+void hermite(Common::Point p1, Common::Point p4, Common::Point r1, Common::Point r4, int32 t, int32 duration, Common::Point &result);
+void dHermite(Common::Point p1, Common::Point p4, Common::Point r1, Common::Point r4, int32 t, int32 duration, Common::Point &result);
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/mars/mars.cpp b/engines/pegasus/neighborhood/mars/mars.cpp
new file mode 100644
index 0000000000..9cc8ab63d4
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/mars.cpp
@@ -0,0 +1,3753 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/events.h"
+#include "video/qt_decoder.h"
+
+#include "pegasus/cursor.h"
+#include "pegasus/energymonitor.h"
+#include "pegasus/gamestate.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/biochips/opticalchip.h"
+#include "pegasus/items/biochips/shieldchip.h"
+#include "pegasus/items/inventory/airmask.h"
+#include "pegasus/neighborhood/mars/mars.h"
+
+namespace Pegasus {
+
+// This should really be 22.5.
+// Probably no one will know the difference.
+static const int16 kMarsShieldPanelOffsetAngle = 22;
+
+static const CanMoveForwardReason kCantMoveRobotBlocking = kCantMoveLastReason + 1;
+
+static const NotificationFlags kTimeForCanyonChaseFlag = kLastNeighborhoodNotificationFlag << 1;
+static const NotificationFlags kExplosionFinishedFlag = kTimeForCanyonChaseFlag << 1;
+static const NotificationFlags kTimeToTransportFlag = kExplosionFinishedFlag << 1;
+
+static const NotificationFlags kMarsNotificationFlags = kTimeForCanyonChaseFlag |
+ kExplosionFinishedFlag |
+ kTimeToTransportFlag;
+
+static const TimeValue kLittleExplosionStart = 0 * 40;
+static const TimeValue kLittleExplosionStop = 24 * 40;
+
+static const TimeValue kBigExplosionStart = 24 * 40;
+static const TimeValue kBigExplosionStop = 62 * 40;
+
+enum {
+ kMaze007RobotLoopingEvent,
+ kMaze015RobotLoopingEvent,
+ kMaze101RobotLoopingEvent,
+ kMaze104RobotLoopingEvent,
+ kMaze133RobotLoopingEvent,
+ kMaze136RobotLoopingEvent,
+ kMaze184RobotLoopingEvent
+};
+
+enum {
+ kMaze007RobotLoopingTime = (64 + 96) * kMarsFrameDuration,
+ kMaze015RobotLoopingTime = (64 + 93) * kMarsFrameDuration,
+ kMaze101RobotLoopingTime = (64 + 45) * kMarsFrameDuration,
+ kMaze104RobotLoopingTime = 96 * kMarsFrameDuration,
+ kMaze133RobotLoopingTime = (64 + 96) * kMarsFrameDuration,
+ kMaze136RobotLoopingTime = (64 + 96) * kMarsFrameDuration,
+ kMaze184RobotLoopingTime = 96 * kMarsFrameDuration
+};
+
+// I've made a couple macros for these rects so we don't
+// have to globally construct them or whatnot
+#define kShuttleEnergyBeamBounds Common::Rect(24, 27, 24 + 112, 27 + 46)
+#define kShuttleGravitonBounds Common::Rect(24, 73, 24 + 112, 73 + 30)
+#define kShuttleTractorBounds Common::Rect(24, 103, 24 + 112, 103 + 30)
+#define kShuttleTransportBounds Common::Rect(484, 353, 89 + 484, 79 + 353)
+
+void robotTimerExpiredFunction(FunctionPtr *, void *mars) {
+ ((Mars *)mars)->robotTiredOfWaiting();
+}
+
+void lockThawTimerExpiredFunction(FunctionPtr *, void *mars) {
+ ((Mars *)mars)->lockThawed();
+}
+
+void bombTimerExpiredFunction(FunctionPtr *, void *mars) {
+ ((Mars *)mars)->didntFindBomb();
+}
+
+void bombTimerExpiredInGameFunction(FunctionPtr *, void *mars) {
+ ((Mars *)mars)->bombExplodesInGame();
+}
+
+void airStageExpiredFunction(FunctionPtr *, void *mars) {
+ ((Mars *)mars)->airStageExpired();
+}
+
+void marsTimerFunction(FunctionPtr *, void *event) {
+ ((MarsTimerEvent *)event)->mars->marsTimerExpired(*(MarsTimerEvent *)event);
+}
+
+Mars::Mars(InputHandler *nextHandler, PegasusEngine *owner) : Neighborhood(nextHandler, owner, "Mars", kMarsID),
+ _guessObject(kNoDisplayElement), _undoPict(kNoDisplayElement), _guessHistory(kNoDisplayElement),
+ _choiceHighlight(kNoDisplayElement), _shuttleInterface1(kNoDisplayElement), _shuttleInterface2(kNoDisplayElement),
+ _shuttleInterface3(kNoDisplayElement), _shuttleInterface4(kNoDisplayElement), _canyonChaseMovie(kNoDisplayElement),
+ _leftShuttleMovie(kNoDisplayElement), _rightShuttleMovie(kNoDisplayElement), _lowerLeftShuttleMovie(kNoDisplayElement),
+ _lowerRightShuttleMovie(kNoDisplayElement), _centerShuttleMovie(kNoDisplayElement),
+ _upperLeftShuttleMovie(kNoDisplayElement), _upperRightShuttleMovie(kNoDisplayElement),
+ _leftDamageShuttleMovie(kNoDisplayElement), _rightDamageShuttleMovie(kNoDisplayElement), _explosions(kNoDisplayElement),
+ _planetMovie(kNoDisplayElement), _junk(kNoDisplayElement), _energyChoiceSpot(kShuttleEnergySpotID),
+ _gravitonChoiceSpot(kShuttleGravitonSpotID), _tractorChoiceSpot(kShuttleTractorSpotID),
+ _shuttleViewSpot(kShuttleViewSpotID), _shuttleTransportSpot(kShuttleTransportSpotID) {
+ _noAirFuse.setFunctionPtr(&airStageExpiredFunction, this);
+ setIsItemTaken(kMarsCard);
+ setIsItemTaken(kAirMask);
+ setIsItemTaken(kCrowbar);
+ setIsItemTaken(kCardBomb);
+}
+
+Mars::~Mars() {
+ _vm->getAllHotspots().remove(&_energyChoiceSpot);
+ _vm->getAllHotspots().remove(&_gravitonChoiceSpot);
+ _vm->getAllHotspots().remove(&_tractorChoiceSpot);
+ _vm->getAllHotspots().remove(&_shuttleViewSpot);
+ _vm->getAllHotspots().remove(&_shuttleTransportSpot);
+}
+
+void Mars::init() {
+ Neighborhood::init();
+
+ Hotspot *attackSpot = _vm->getAllHotspots().findHotspotByID(kAttackRobotHotSpotID);
+ attackSpot->setMaskedHotspotFlags(kDropItemSpotFlag, kDropItemSpotFlag);
+ _attackingItem = NULL;
+
+ forceStridingStop(kMars08, kNorth, kAltMarsNormal);
+
+ _neighborhoodNotification.notifyMe(this, kMarsNotificationFlags, kMarsNotificationFlags);
+
+ _explosionCallBack.setNotification(&_neighborhoodNotification);
+ _explosionCallBack.setCallBackFlag(kExplosionFinishedFlag);
+}
+
+void Mars::flushGameState() {
+ g_energyMonitor->saveCurrentEnergyValue();
+}
+
+void Mars::start() {
+ g_energyMonitor->stopEnergyDraining();
+ g_energyMonitor->restoreLastEnergyValue();
+ _vm->resetEnergyDeathReason();
+ g_energyMonitor->startEnergyDraining();
+ Neighborhood::start();
+}
+
+class AirMaskCondition : public AICondition {
+public:
+ AirMaskCondition(const uint32);
+
+ virtual bool fireCondition();
+
+protected:
+ uint32 _airThreshold;
+ uint32 _lastAirLevel;
+};
+
+AirMaskCondition::AirMaskCondition(const uint32 airThreshold) {
+ _airThreshold = airThreshold;
+ _lastAirLevel = g_airMask->getAirLeft();
+}
+
+bool AirMaskCondition::fireCondition() {
+ bool result = g_airMask && g_airMask->isAirMaskOn() &&
+ g_airMask->getAirLeft() <= _airThreshold && _lastAirLevel > _airThreshold;
+
+ _lastAirLevel = g_airMask->getAirLeft();
+ return result;
+}
+
+void Mars::setUpAIRules() {
+ Neighborhood::setUpAIRules();
+
+ // Don't add these rules if we're going to the robot's shuttle...
+ if (g_AIArea && !GameState.getMarsReadyForShuttleTransport()) {
+ AIPlayMessageAction *messageAction = new AIPlayMessageAction("Images/AI/Globals/XGLOB1E", false);
+ AILocationCondition *locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kMars47, kSouth));
+ AIRule *rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Mars/XM27NB", false);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kMars27, kNorth));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Mars/XM27NB", false);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kMars28, kNorth));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Mars/XM41ED", false);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kMars19, kEast));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ AIDeactivateRuleAction *deactivate = new AIDeactivateRuleAction(rule);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kMars35, kWest));
+ rule = new AIRule(locCondition, deactivate);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Mars/XM41ED", false);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kMars48, kWest));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ AirMaskCondition *airMask50Condition = new AirMaskCondition(50);
+ messageAction = new AIPlayMessageAction("Images/AI/Mars/XMMAZB1", false);
+ AIRule *rule50 = new AIRule(airMask50Condition, messageAction);
+
+ AirMaskCondition *airMask25Condition = new AirMaskCondition(25);
+ AICompoundAction *compound = new AICompoundAction();
+ messageAction = new AIPlayMessageAction("Images/AI/Mars/XMMAZB2", false);
+ compound->addAction(messageAction);
+ deactivate = new AIDeactivateRuleAction(rule50);
+ compound->addAction(deactivate);
+ AIRule *rule25 = new AIRule(airMask25Condition, compound);
+
+ AirMaskCondition *airMask5Condition = new AirMaskCondition(5);
+ compound = new AICompoundAction;
+ messageAction = new AIPlayMessageAction("Images/AI/Mars/XMMAZB3", false);
+ compound->addAction(messageAction);
+ deactivate = new AIDeactivateRuleAction(rule50);
+ compound->addAction(deactivate);
+ deactivate = new AIDeactivateRuleAction(rule25);
+ compound->addAction(deactivate);
+ AIRule *rule5 = new AIRule(airMask5Condition, compound);
+
+ g_AIArea->addAIRule(rule5);
+ g_AIArea->addAIRule(rule25);
+ g_AIArea->addAIRule(rule50);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Mars/XM51ND", false);
+ AIDoorOpenedCondition *doorOpen = new AIDoorOpenedCondition(MakeRoomView(kMars51, kEast));
+ rule = new AIRule(doorOpen, messageAction);
+ g_AIArea->addAIRule(rule);
+ }
+}
+
+uint16 Mars::getDateResID() const {
+ return kDate2185ID;
+}
+
+TimeValue Mars::getViewTime(const RoomID room, const DirectionConstant direction) {
+ ExtraTable::Entry extra;
+ SpotTable::Entry spotEntry;
+ uint32 extraID = 0xffffffff;
+
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kMars0A, kNorth):
+ if (!GameState.getMarsSeenTimeStream()) {
+ getExtraEntry(kMarsArrivalFromTSA, extra);
+ return extra.movieStart;
+ }
+ break;
+ case MakeRoomView(kMars31South, kSouth):
+ if (GameState.isTakenItemID(kMarsCard))
+ extraID = kMars31SouthZoomViewNoCard;
+ break;
+ case MakeRoomView(kMars31, kSouth):
+ if (GameState.isTakenItemID(kMarsCard))
+ extraID = kMars31SouthViewNoCard;
+ break;
+ case MakeRoomView(kMars34, kSouth):
+ if (_privateFlags.getFlag(kMarsPrivatePodStorageOpenFlag)) {
+ if (GameState.isTakenItemID(kCrowbar))
+ extraID = kMars34ViewOpenNoBar;
+ else
+ extraID = kMars34ViewOpenWithBar;
+ }
+ break;
+ case MakeRoomView(kMars36, kSouth):
+ case MakeRoomView(kMars37, kSouth):
+ case MakeRoomView(kMars38, kSouth):
+ findSpotEntry(room, direction, kSpotOnTurnMask | kSpotLoopsMask, spotEntry);
+ return spotEntry.movieStart;
+ case MakeRoomView(kMars45, kNorth):
+ if (_privateFlags.getFlag(kMarsPrivatePodStorageOpenFlag)) {
+ if (GameState.isTakenItemID(kCrowbar))
+ extraID = kMars45ViewOpenNoBar;
+ else
+ extraID = kMars45ViewOpenWithBar;
+ }
+ break;
+ case MakeRoomView(kMars48, kEast):
+ if (GameState.getMarsSeenRobotAtReactor() && !GameState.getMarsAvoidedReactorRobot())
+ extraID = kMars48RobotView;
+ break;
+ case MakeRoomView(kMars56, kEast):
+ if (_privateFlags.getFlag(kMarsPrivateBombExposedFlag)) {
+ if (_privateFlags.getFlag(kMarsPrivateDraggingBombFlag))
+ extraID = kMars57ViewOpenNoBomb;
+ else
+ extraID = kMars57ExposeBomb;
+ } else if (GameState.getMarsLockBroken()) {
+ extraID = kMars57OpenPanelChoices;
+ } else if (GameState.getMarsLockFrozen()) {
+ extraID = kMars57LockFrozenView;
+ }
+ break;
+ case MakeRoomView(kMarsRobotShuttle, kEast):
+ if (getCurrentActivation() == kActivationRobotHeadOpen) {
+ extraID = kMarsRobotHead111;
+
+ if (_privateFlags.getFlag(kMarsPrivateGotMapChipFlag))
+ extraID -= 1;
+ if (_privateFlags.getFlag(kMarsPrivateGotOpticalChipFlag))
+ extraID -= 2;
+ if (_privateFlags.getFlag(kMarsPrivateGotShieldChipFlag))
+ extraID -= 4;
+ }
+ break;
+ }
+
+ if (extraID == 0xffffffff)
+ return Neighborhood::getViewTime(room, direction);
+
+ getExtraEntry(extraID, extra);
+ return extra.movieEnd - 1;
+}
+
+void Mars::getZoomEntry(const HotSpotID spotID, ZoomTable::Entry &entry) {
+ Neighborhood::getZoomEntry(spotID, entry);
+
+ uint32 extraID = 0xffffffff;
+
+ switch (spotID) {
+ case kMars31SouthSpotID:
+ if (GameState.getCurrentDirection() == kSouth && GameState.isTakenItemID(kMarsCard))
+ extraID = kMars31SouthZoomInNoCard;
+ break;
+ case kMars31SouthOutSpotID:
+ if (GameState.getCurrentDirection() == kSouth && GameState.isTakenItemID(kMarsCard))
+ extraID = kMars31SouthZoomOutNoCard;
+ break;
+ }
+
+ if (extraID != 0xffffffff) {
+ ExtraTable::Entry extra;
+ getExtraEntry(extraID, extra);
+ entry.movieStart = extra.movieStart;
+ entry.movieEnd = extra.movieEnd;
+ }
+}
+
+void Mars::findSpotEntry(const RoomID room, const DirectionConstant direction, SpotFlags flags, SpotTable::Entry &entry) {
+ Neighborhood::findSpotEntry(room, direction, flags, entry);
+
+ if ((flags & (kSpotOnArrivalMask | kSpotOnTurnMask)) != 0) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars27, kNorth):
+ if (GameState.getMarsSeenThermalScan())
+ entry.clear();
+ else
+ GameState.setMarsSeenThermalScan(true);
+ break;
+ case MakeRoomView(kMars28, kNorth):
+ if (GameState.getMarsSeenThermalScan())
+ entry.clear();
+ else
+ GameState.setMarsSeenThermalScan(true);
+ break;
+ }
+ }
+}
+
+CanMoveForwardReason Mars::canMoveForward(ExitTable::Entry &entry) {
+ CanMoveForwardReason reason = Neighborhood::canMoveForward(entry);
+
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars48, kEast):
+ if (GameState.getMarsSeenRobotAtReactor() && !GameState.getMarsAvoidedReactorRobot())
+ reason = kCantMoveRobotBlocking;
+ break;
+ case MakeRoomView(kMars48, kSouth):
+ if (GameState.getMarsSeenRobotAtReactor() && !GameState.getMarsAvoidedReactorRobot())
+ _utilityFuse.stopFuse();
+ break;
+ }
+
+ return reason;
+}
+
+void Mars::cantMoveThatWay(CanMoveForwardReason reason) {
+ if (reason == kCantMoveRobotBlocking) {
+ startExtraSequence(kMars48RobotKillsPlayer, kExtraCompletedFlag, kFilterNoInput);
+ loadLoopSound2("");
+ } else {
+ Neighborhood::cantMoveThatWay(reason);
+ }
+}
+
+void Mars::moveForward() {
+ if (GameState.getCurrentRoom() == kMars02 || (GameState.getCurrentRoom() >= kMars05 && GameState.getCurrentRoom() <= kMars08))
+ loadLoopSound2("");
+
+ Neighborhood::moveForward();
+}
+
+void Mars::bumpIntoWall() {
+ requestSpotSound(kMarsBumpIntoWallIn, kMarsBumpIntoWallOut, kFilterNoInput, 0);
+ Neighborhood::bumpIntoWall();
+}
+
+CanOpenDoorReason Mars::canOpenDoor(DoorTable::Entry &entry) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars05, kEast):
+ case MakeRoomView(kMars06, kEast):
+ case MakeRoomView(kMars07, kEast):
+ if (!GameState.getMarsSecurityDown())
+ return kCantOpenLocked;
+ break;
+ case MakeRoomView(kMarsMaze037, kWest):
+ case MakeRoomView(kMarsMaze038, kEast):
+ if (GameState.getMarsMazeDoorPair1())
+ return kCantOpenLocked;
+ break;
+ case MakeRoomView(kMarsMaze050, kNorth):
+ case MakeRoomView(kMarsMaze058, kSouth):
+ if (!GameState.getMarsMazeDoorPair1())
+ return kCantOpenLocked;
+ break;
+ case MakeRoomView(kMarsMaze047, kNorth):
+ case MakeRoomView(kMarsMaze142, kSouth):
+ if (GameState.getMarsMazeDoorPair2())
+ return kCantOpenLocked;
+ break;
+ case MakeRoomView(kMarsMaze057, kNorth):
+ case MakeRoomView(kMarsMaze136, kSouth):
+ if (!GameState.getMarsMazeDoorPair2())
+ return kCantOpenLocked;
+ break;
+ case MakeRoomView(kMarsMaze120, kWest):
+ case MakeRoomView(kMarsMaze121, kEast):
+ if (GameState.getMarsMazeDoorPair3())
+ return kCantOpenLocked;
+ break;
+ case MakeRoomView(kMarsMaze081, kNorth):
+ case MakeRoomView(kMarsMaze083, kSouth):
+ if (!GameState.getMarsMazeDoorPair3())
+ return kCantOpenLocked;
+ break;
+ }
+
+ return Neighborhood::canOpenDoor(entry);
+}
+
+void Mars::cantOpenDoor(CanOpenDoorReason reason) {
+ switch (GameState.getCurrentRoom()) {
+ case kMars05:
+ case kMars06:
+ case kMars07:
+ playSpotSoundSync(kMarsCantOpenShuttleIn, kMarsCantOpenShuttleOut);
+ break;
+ default:
+ Neighborhood::cantOpenDoor(reason);
+ break;
+ }
+}
+
+void Mars::openDoor() {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars06, kEast):
+ case MakeRoomView(kMars07, kEast):
+ if (GameState.getMarsSecurityDown())
+ playSpotSoundSync(kMarsNoShuttleIn, kMarsNoShuttleOut);
+ break;
+ case MakeRoomView(kMars47, kSouth):
+ if (GameState.isTakenItemID(kAirMask))
+ setCurrentAlternate(kAltMarsTookMask);
+ else
+ setCurrentAlternate(kAltMarsNormal);
+ break;
+ case MakeRoomView(kMars48, kNorth):
+ if (GameState.getMarsPodAtUpperPlatform())
+ setCurrentAlternate(kAltMarsNormal);
+ else
+ setCurrentAlternate(kAltMarsPodAtMars45);
+ break;
+ case MakeRoomView(kMars48, kEast):
+ if (GameState.getMarsSeenRobotAtReactor() && !GameState.getMarsAvoidedReactorRobot()) {
+ die(kDeathDidntGetOutOfWay);
+ return;
+ }
+ break;
+ }
+
+ Neighborhood::openDoor();
+}
+
+void Mars::doorOpened() {
+ switch (GameState.getCurrentRoom()) {
+ case kMars27:
+ case kMars28:
+ if (GameState.getCurrentDirection() == kNorth)
+ _vm->die(kDeathArrestedInMars);
+ else
+ Neighborhood::doorOpened();
+ break;
+ case kMars41:
+ case kMars42:
+ if (GameState.getCurrentDirection() == kEast)
+ _vm->die(kDeathWrongShuttleLock);
+ else
+ Neighborhood::doorOpened();
+ break;
+ case kMars51:
+ Neighborhood::doorOpened();
+ setUpReactorEnergyDrain();
+
+ if (g_AIArea)
+ g_AIArea->checkRules();
+ break;
+ case kMars19:
+ if (GameState.getCurrentDirection() == kEast)
+ GameState.setMarsAirlockOpen(true);
+
+ Neighborhood::doorOpened();
+ break;
+ case kMars48:
+ if (GameState.getCurrentDirection() == kWest)
+ GameState.setMarsAirlockOpen(true);
+
+ Neighborhood::doorOpened();
+ break;
+ default:
+ Neighborhood::doorOpened();
+ break;
+ }
+}
+
+void Mars::setUpReactorEnergyDrain() {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars51, kEast):
+ if (GameState.isCurrentDoorOpen()) {
+ if (g_energyMonitor->getEnergyDrainRate() == kEnergyDrainNormal) {
+ if (GameState.getShieldOn()) {
+ g_shield->setItemState(kShieldRadiation);
+ g_energyMonitor->setEnergyDrainRate(kMarsReactorEnergyDrainWithShield);
+ } else {
+ g_energyMonitor->setEnergyDrainRate(kMarsReactorEnergyDrainNoShield);
+ }
+ _vm->setEnergyDeathReason(kDeathReactorBurn);
+ }
+ } else {
+ if (g_energyMonitor->getEnergyDrainRate() != kEnergyDrainNormal) {
+ if (GameState.getShieldOn())
+ g_shield->setItemState(kShieldNormal);
+ g_energyMonitor->setEnergyDrainRate(kEnergyDrainNormal);
+ _vm->resetEnergyDeathReason();
+ }
+ }
+ break;
+ case MakeRoomView(kMars52, kNorth):
+ case MakeRoomView(kMars52, kSouth):
+ case MakeRoomView(kMars52, kEast):
+ case MakeRoomView(kMars52, kWest):
+ case MakeRoomView(kMars54, kNorth):
+ case MakeRoomView(kMars54, kSouth):
+ case MakeRoomView(kMars54, kEast):
+ case MakeRoomView(kMars54, kWest):
+ case MakeRoomView(kMars56, kNorth):
+ case MakeRoomView(kMars56, kSouth):
+ case MakeRoomView(kMars56, kEast):
+ case MakeRoomView(kMars56, kWest):
+ case MakeRoomView(kMars58, kNorth):
+ case MakeRoomView(kMars58, kSouth):
+ case MakeRoomView(kMars58, kEast):
+ case MakeRoomView(kMars58, kWest):
+ if (g_energyMonitor->getEnergyDrainRate() == kEnergyDrainNormal) {
+ if (GameState.getShieldOn()) {
+ g_shield->setItemState(kShieldRadiation);
+ g_energyMonitor->setEnergyDrainRate(kMarsReactorEnergyDrainWithShield);
+ } else {
+ g_energyMonitor->setEnergyDrainRate(kMarsReactorEnergyDrainNoShield);
+ }
+ _vm->setEnergyDeathReason(kDeathReactorBurn);
+ }
+ break;
+ default:
+ if (g_energyMonitor->getEnergyDrainRate() != kEnergyDrainNormal) {
+ if (GameState.getShieldOn())
+ g_shield->setItemState(kShieldNormal);
+ g_energyMonitor->setEnergyDrainRate(kEnergyDrainNormal);
+ _vm->resetEnergyDeathReason();
+ }
+ break;
+ }
+}
+
+void Mars::closeDoorOffScreen(const RoomID room, const DirectionConstant direction) {
+ switch (room) {
+ case kMars51:
+ playSpotSoundSync(kMarsGantryDoorCloseIn, kMarsGantryDoorCloseOut);
+ if (GameState.getShieldOn())
+ g_shield->setItemState(kShieldNormal);
+ g_energyMonitor->setEnergyDrainRate(kEnergyDrainNormal);
+ _vm->resetEnergyDeathReason();
+ break;
+ case kMars05:
+ case kMars06:
+ case kMars07:
+ case kMars13:
+ case kMars22:
+ case kMars47:
+ case kMars52:
+ playSpotSoundSync(kMarsGantryDoorCloseIn, kMarsGantryDoorCloseOut);
+ break;
+ case kMars18:
+ case kMars32:
+ playSpotSoundSync(kMarsTransportDoorCloseIn, kMarsTransportDoorCloseOut);
+ break;
+ case kMars19:
+ if (GameState.getCurrentRoom() != kMars35) {
+ playSpotSoundSync(kMarsBigAirlockDoorCloseIn, kMarsBigAirlockDoorCloseOut);
+ GameState.setMarsAirlockOpen(false);
+ }
+ break;
+ case kMars36:
+ if (GameState.getCurrentRoom() != kMars35)
+ playSpotSoundSync(kMarsSmallAirlockDoorCloseIn, kMarsSmallAirlockDoorCloseOut);
+ break;
+ case kMars48:
+ if (direction == kWest) {
+ if (GameState.getCurrentRoom() != kMars60) {
+ playSpotSoundSync(kMarsSmallAirlockDoorCloseIn, kMarsSmallAirlockDoorCloseOut);
+ GameState.setMarsAirlockOpen(false);
+ }
+ } else {
+ playSpotSoundSync(kMarsGantryDoorCloseIn, kMarsGantryDoorCloseOut);
+ }
+ break;
+ case kMars41:
+ case kMars42:
+ case kMars43:
+ if (direction == kWest)
+ playSpotSoundSync(kMarsGantryDoorCloseIn, kMarsGantryDoorCloseOut);
+ break;
+ case kMarsMaze037:
+ case kMarsMaze038:
+ case kMarsMaze012:
+ case kMarsMaze066:
+ case kMarsMaze050:
+ case kMarsMaze058:
+ case kMarsMaze057:
+ case kMarsMaze136:
+ case kMarsMaze047:
+ case kMarsMaze142:
+ case kMarsMaze133:
+ case kMarsMaze132:
+ case kMarsMaze113:
+ case kMarsMaze114:
+ case kMarsMaze120:
+ case kMarsMaze121:
+ case kMarsMaze081:
+ case kMarsMaze083:
+ case kMarsMaze088:
+ case kMarsMaze089:
+ case kMarsMaze179:
+ case kMarsMaze180:
+ playSpotSoundSync(kMarsMazeDoorCloseIn, kMarsMazeDoorCloseOut);
+ break;
+ }
+}
+
+void Mars::checkAirlockDoors() {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars19, kWest):
+ case MakeRoomView(kMars18, kWest):
+ case MakeRoomView(kMars17, kWest):
+ case MakeRoomView(kMars16, kWest):
+ case MakeRoomView(kMars15, kWest):
+ case MakeRoomView(kMars14, kWest):
+ case MakeRoomView(kMars12, kWest):
+ case MakeRoomView(kMars11, kWest):
+ case MakeRoomView(kMars10, kWest):
+ if (GameState.getMarsInAirlock()) {
+ playSpotSoundSync(kMarsBigAirlockDoorCloseIn, kMarsBigAirlockDoorCloseOut);
+ GameState.setMarsInAirlock(false);
+ }
+ break;
+ case MakeRoomView(kMars36, kEast):
+ case MakeRoomView(kMars37, kEast):
+ case MakeRoomView(kMars38, kEast):
+ case MakeRoomView(kMars39, kEast):
+ case MakeRoomView(kMars48, kEast):
+ case MakeRoomView(kMars50, kEast):
+ case MakeRoomView(kMars51, kEast):
+ case MakeRoomView(kMars52, kEast):
+ if (GameState.getMarsInAirlock()) {
+ playSpotSoundSync(kMarsSmallAirlockDoorCloseIn, kMarsSmallAirlockDoorCloseOut);
+ GameState.setMarsInAirlock(false);
+ }
+ break;
+ case MakeRoomView(kMars35, kWest):
+ case MakeRoomView(kMars35, kEast):
+ case MakeRoomView(kMars60, kWest):
+ case MakeRoomView(kMars60, kEast):
+ GameState.setMarsInAirlock(true);
+ break;
+ default:
+ GameState.setMarsInAirlock(false);
+ break;
+ }
+}
+
+int16 Mars::getStaticCompassAngle(const RoomID room, const DirectionConstant dir) {
+ int16 angle = Neighborhood::getStaticCompassAngle(room, dir);
+
+ switch (MakeRoomView(room, dir)) {
+ case MakeRoomView(kMars0A, kNorth):
+ angle -= 20;
+ break;
+ case MakeRoomView(kMars23, kNorth):
+ case MakeRoomView(kMars23, kSouth):
+ case MakeRoomView(kMars23, kEast):
+ case MakeRoomView(kMars23, kWest):
+ case MakeRoomView(kMars26, kNorth):
+ case MakeRoomView(kMars26, kSouth):
+ case MakeRoomView(kMars26, kEast):
+ case MakeRoomView(kMars26, kWest):
+ angle += 30;
+ break;
+ case MakeRoomView(kMars24, kNorth):
+ case MakeRoomView(kMars24, kSouth):
+ case MakeRoomView(kMars24, kEast):
+ case MakeRoomView(kMars24, kWest):
+ case MakeRoomView(kMars25, kNorth):
+ case MakeRoomView(kMars25, kSouth):
+ case MakeRoomView(kMars25, kEast):
+ case MakeRoomView(kMars25, kWest):
+ angle -= 30;
+ break;
+ case MakeRoomView(kMars54, kNorth):
+ case MakeRoomView(kMars54, kSouth):
+ case MakeRoomView(kMars54, kEast):
+ case MakeRoomView(kMars54, kWest):
+ angle += 90;
+ break;
+ case MakeRoomView(kMars56, kNorth):
+ case MakeRoomView(kMars56, kSouth):
+ case MakeRoomView(kMars56, kEast):
+ case MakeRoomView(kMars56, kWest):
+ angle += 180;
+ break;
+ case MakeRoomView(kMars58, kNorth):
+ case MakeRoomView(kMars58, kSouth):
+ case MakeRoomView(kMars58, kEast):
+ case MakeRoomView(kMars58, kWest):
+ angle -= 90;
+ break;
+ }
+
+ return angle;
+}
+
+void Mars::getExitCompassMove(const ExitTable::Entry &exitEntry, FaderMoveSpec &compassMove) {
+ Neighborhood::getExitCompassMove(exitEntry, compassMove);
+
+ if (exitEntry.room == kMars43 && exitEntry.direction == kEast) {
+ compassMove.insertFaderKnot(exitEntry.movieStart + 16 * kMarsFrameDuration, 90);
+ compassMove.insertFaderKnot(exitEntry.movieStart + 32 * kMarsFrameDuration, 270);
+ } else if (exitEntry.room == kMars46 && exitEntry.direction == kWest && exitEntry.altCode != kAltMarsPodAtMars45) {
+ compassMove.makeTwoKnotFaderSpec(kMarsMovieScale, exitEntry.movieStart, 270, exitEntry.movieEnd, 360);
+ compassMove.insertFaderKnot(exitEntry.movieStart + 43 * kMarsFrameDuration, 270);
+ compassMove.insertFaderKnot(exitEntry.movieStart + 58 * kMarsFrameDuration, 360);
+ }
+}
+
+void Mars::getExtraCompassMove(const ExtraTable::Entry &entry, FaderMoveSpec &compassMove) {
+ switch (entry.extra) {
+ case kMarsTakePodToMars45:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, 0, entry.movieEnd, 180);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 3), 30);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 11), 10);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 14), 40);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 16), 30);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 23), 100);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 31), 70);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 34), 100);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 37), 85);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 42), 135);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 44), 125);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 46), 145);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 49), 160);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 51), 180);
+ break;
+ case kMars35WestSpinAirlockToEast:
+ case kMars60WestSpinAirlockToEast:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, 90, entry.movieEnd, 270);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsMovieScale, 90);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsMovieScale * 3, 270);
+ break;
+ case kMars35EastSpinAirlockToWest:
+ case kMars60EastSpinAirlockToWest:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, 270, entry.movieEnd, 90);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsMovieScale, 270);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsMovieScale * 3, 90);
+ break;
+ case kMars52SpinLeft:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, kMars52Compass, entry.movieEnd, kMars54Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars52Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 110, kMars54Compass);
+ break;
+ case kMars52SpinRight:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, kMars52Compass, entry.movieEnd, kMars58Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars52Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 110, kMars58Compass);
+ break;
+ case kMars52Extend:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, kMars52Compass,
+ entry.movieEnd, kMars52Compass + kMarsShieldPanelOffsetAngle);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars52Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 60, kMars52Compass + kMarsShieldPanelOffsetAngle);
+ break;
+ case kMars53Retract:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart,
+ kMars52Compass + kMarsShieldPanelOffsetAngle, entry.movieEnd, kMars52Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars52Compass + kMarsShieldPanelOffsetAngle);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 60, kMars52Compass);
+ break;
+ case kMars56ExtendWithBomb:
+ case kMars56ExtendNoBomb:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, kMars56Compass,
+ entry.movieEnd, kMars56Compass - kMarsShieldPanelOffsetAngle);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars56Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 60, kMars56Compass - kMarsShieldPanelOffsetAngle);
+ break;
+ case kMars57RetractWithBomb:
+ case kMars57RetractNoBomb:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart,
+ kMars56Compass - kMarsShieldPanelOffsetAngle, entry.movieEnd, kMars56Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars56Compass - kMarsShieldPanelOffsetAngle);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 60, kMars56Compass);
+ break;
+ case kMars54SpinLeft:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, kMars54Compass, entry.movieEnd, kMars56Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars54Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 110, kMars56Compass);
+ break;
+ case kMars54SpinRight:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, kMars54Compass, entry.movieEnd, kMars52Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars54Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 110, kMars52Compass);
+ break;
+ case kMars56SpinLeft:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, kMars56Compass,
+ entry.movieEnd, kMars58Compass + 360);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars56Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 110, kMars58Compass + 360);
+ break;
+ case kMars56SpinRight:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, kMars56Compass, entry.movieEnd, kMars54Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars56Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 110, kMars54Compass);
+ break;
+ case kMars58SpinLeft:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, kMars58Compass,
+ entry.movieEnd, kMars52Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars58Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 110, kMars52Compass);
+ break;
+ case kMars58SpinRight:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart,
+ kMars58Compass + 360, entry.movieEnd, kMars56Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars58Compass + 360);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 110, kMars56Compass);
+ break;
+ default:
+ Neighborhood::getExtraCompassMove(entry, compassMove);
+ }
+}
+
+void Mars::loadAmbientLoops() {
+ RoomID room = GameState.getCurrentRoom();
+
+ if ((room >= kMars0A && room <= kMars21) || (room >= kMars41 && room <= kMars43)) {
+ if (GameState.getMarsSeenTimeStream())
+ loadLoopSound1("Sounds/Mars/Gantry Ambient.22K.8.AIFF");
+ } else if (room >= kMars22 && room <= kMars31South) {
+ loadLoopSound1("Sounds/Mars/Reception.02.22K.8.AIFF", 0x100 / 4);
+ } else if (room >= kMars32 && room <= kMars34) {
+ loadLoopSound1("Sounds/Mars/Pod Room Ambient.22K.8.AIFF");
+ } else if (room == kMars35) {
+ if (getAirQuality(room) == kAirQualityVacuum)
+ loadLoopSound1("Sounds/Mars/Gear Room Ambient.22K.8.AIFF");
+ else
+ loadLoopSound1("Sounds/Mars/Gantry Ambient.22K.8.AIFF", 0x100 / 2);
+ } else if (room >= kMars36 && room <= kMars39) {
+ loadLoopSound1("Sounds/Mars/Gear Room Ambient.22K.8.AIFF");
+ } else if (room >= kMars45 && room <= kMars51) {
+ loadLoopSound1("Sounds/Mars/Lower Mars Ambient.22K.8.AIFF");
+ } else if (room >= kMars52 && room <= kMars58) {
+ loadLoopSound1("Sounds/Mars/ReactorLoop.22K.8.AIFF");
+ } else if (room == kMars60) {
+ if (getAirQuality(room) == kAirQualityVacuum)
+ loadLoopSound1("Sounds/Mars/Mars Maze Ambient.22K.8.AIFF");
+ else
+ loadLoopSound1("Sounds/Mars/Lower Mars Ambient.22K.8.AIFF", 0x100 / 2);
+ } else if (room >= kMarsMaze004 && room <= kMarsMaze200) {
+ loadLoopSound1("Sounds/Mars/Mars Maze Ambient.22K.8.AIFF");
+ } else if (room == kMarsRobotShuttle) {
+ loadLoopSound1("Sounds/Mars/Robot Shuttle.22K.8.AIFF");
+ }
+
+ if (!_noAirFuse.isFuseLit()) {
+ switch (room) {
+ case kMars02:
+ case kMars05:
+ case kMars06:
+ case kMars07:
+ case kMars08:
+ loadLoopSound2("Sounds/Mars/Gantry Loop.aiff", 0x100, 0, 0);
+ break;
+ // Robot at maze 48
+ case kMarsMaze037:
+ if (GameState.isCurrentDoorOpen())
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 2);
+ else
+ loadLoopSound2("");
+ break;
+ case kMarsMaze038:
+ case kMarsMaze039:
+ case kMarsMaze049:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100);
+ break;
+ case kMarsMaze050:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 * 3 / 4);
+ break;
+ case kMarsMaze051:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 2);
+ break;
+ case kMarsMaze052:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 4);
+ break;
+ case kMarsMaze042:
+ case kMarsMaze053:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 8);
+ break;
+ case kMarsMaze058:
+ if (GameState.isCurrentDoorOpen())
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 4);
+ else
+ loadLoopSound2("");
+ break;
+ // Robot at 151
+ case kMarsMaze148:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100);
+ break;
+ case kMarsMaze147:
+ case kMarsMaze149:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 * 3 / 4);
+ break;
+ case kMarsMaze146:
+ case kMarsMaze152:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 2);
+ break;
+ case kMarsMaze145:
+ case kMarsMaze153:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 4);
+ break;
+ // Robots at 80 and 82.
+ case kMarsMaze079:
+ case kMarsMaze081:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100);
+ break;
+ case kMarsMaze078:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 * 3 / 4);
+ break;
+ case kMarsMaze083:
+ if (GameState.isCurrentDoorOpen())
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 * 3 / 4);
+ else
+ loadLoopSound2("");
+ break;
+ case kMarsMaze118:
+ case kMarsMaze076:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 2);
+ break;
+ case kMarsMaze074:
+ case kMarsMaze117:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 4);
+ break;
+ // Robot at 94
+ case kMarsMaze093:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100);
+ break;
+ case kMarsMaze091:
+ case kMarsMaze092:
+ case kMarsMaze098:
+ case kMarsMaze101:
+ case kMarsMaze100:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 * 3 / 4);
+ break;
+ case kMarsMaze090:
+ case kMarsMaze099:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 2);
+ break;
+ case kMarsMaze089:
+ if (GameState.isCurrentDoorOpen())
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 2);
+ break;
+ case kMarsMaze178:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 4);
+ break;
+ // Robot at 197
+ case kMarsMaze191:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100);
+ break;
+ case kMarsMaze190:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 * 3 / 4);
+ break;
+ case kMarsMaze198:
+ case kMarsMaze189:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 2);
+ break;
+ default:
+ loadLoopSound2("");
+ break;
+ }
+ }
+}
+
+void Mars::checkContinuePoint(const RoomID room, const DirectionConstant direction) {
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kMars02, kSouth):
+ case MakeRoomView(kMars19, kEast):
+ case MakeRoomView(kMars22, kNorth):
+ case MakeRoomView(kMars43, kEast):
+ case MakeRoomView(kMars51, kEast):
+ case MakeRoomView(kMars56, kEast):
+ case MakeRoomView(kMars60, kWest):
+ case MakeRoomView(kMarsMaze004, kWest):
+ case MakeRoomView(kMarsMaze009, kWest):
+ case MakeRoomView(kMarsMaze012, kWest):
+ case MakeRoomView(kMarsMaze037, kWest):
+ case MakeRoomView(kMarsMaze047, kNorth):
+ case MakeRoomView(kMarsMaze052, kWest):
+ case MakeRoomView(kMarsMaze057, kNorth):
+ case MakeRoomView(kMarsMaze071, kWest):
+ case MakeRoomView(kMarsMaze081, kNorth):
+ case MakeRoomView(kMarsMaze088, kWest):
+ case MakeRoomView(kMarsMaze093, kWest):
+ case MakeRoomView(kMarsMaze115, kNorth):
+ case MakeRoomView(kMarsMaze120, kWest):
+ case MakeRoomView(kMarsMaze126, kEast):
+ case MakeRoomView(kMarsMaze133, kNorth):
+ case MakeRoomView(kMarsMaze144, kNorth):
+ case MakeRoomView(kMarsMaze156, kEast):
+ case MakeRoomView(kMarsMaze162, kNorth):
+ case MakeRoomView(kMarsMaze177, kWest):
+ case MakeRoomView(kMarsMaze180, kNorth):
+ case MakeRoomView(kMarsMaze187, kWest):
+ case MakeRoomView(kMarsMaze199, kWest):
+ makeContinuePoint();
+ break;
+ case MakeRoomView(kMars05, kEast):
+ case MakeRoomView(kMars06, kEast):
+ case MakeRoomView(kMars07, kEast):
+ if (GameState.getMarsSecurityDown())
+ makeContinuePoint();
+ break;
+ case MakeRoomView(kMars46, kSouth):
+ if (!GameState.getMarsSeenRobotAtReactor())
+ makeContinuePoint();
+ break;
+ case MakeRoomView(kMars46, kWest):
+ if (GameState.getMarsAvoidedReactorRobot())
+ makeContinuePoint();
+ break;
+ }
+}
+
+void Mars::launchMaze007Robot() {
+ startExtraLongSequence(kMarsMaze007RobotApproach, kMarsMaze007RobotDeath, kExtraCompletedFlag, kFilterAllInput);
+ scheduleEvent(kMaze007RobotLoopingTime, kMarsMovieScale, kMaze007RobotLoopingEvent);
+}
+
+void Mars::launchMaze015Robot() {
+ startExtraLongSequence(kMarsMaze015SouthRobotApproach, kMarsMaze015SouthRobotDeath, kExtraCompletedFlag, kFilterAllInput);
+ scheduleEvent(kMaze015RobotLoopingTime, kMarsMovieScale, kMaze015RobotLoopingEvent);
+}
+
+void Mars::launchMaze101Robot() {
+ startExtraLongSequence(kMarsMaze101EastRobotApproach, kMarsMaze101EastRobotDeath, kExtraCompletedFlag, kFilterAllInput);
+ scheduleEvent(kMaze101RobotLoopingTime, kMarsMovieScale, kMaze101RobotLoopingEvent);
+}
+
+void Mars::launchMaze104Robot() {
+ startExtraLongSequence(kMarsMaze104WestLoop, kMarsMaze104WestDeath, kExtraCompletedFlag, kFilterAllInput);
+ scheduleEvent(kMaze104RobotLoopingTime, kMarsMovieScale, kMaze104RobotLoopingEvent);
+}
+
+void Mars::launchMaze133Robot() {
+ startExtraLongSequence(kMarsMaze133SouthApproach, kMarsMaze133SouthDeath, kExtraCompletedFlag, kFilterAllInput);
+ scheduleEvent(kMaze133RobotLoopingTime, kMarsMovieScale, kMaze133RobotLoopingEvent);
+}
+
+void Mars::launchMaze136Robot() {
+ startExtraLongSequence(kMarsMaze136NorthApproach, kMarsMaze136NorthDeath, kExtraCompletedFlag, kFilterAllInput);
+ scheduleEvent(kMaze136RobotLoopingTime, kMarsMovieScale, kMaze136RobotLoopingEvent);
+}
+
+void Mars::launchMaze184Robot() {
+ startExtraLongSequence(kMarsMaze184WestLoop, kMarsMaze184WestDeath, kExtraCompletedFlag, kFilterAllInput);
+ scheduleEvent(kMaze184RobotLoopingTime, kMarsMovieScale, kMaze184RobotLoopingEvent);
+}
+
+void Mars::timerExpired(const uint32 eventType) {
+ switch (eventType) {
+ case kMaze007RobotLoopingEvent:
+ case kMaze015RobotLoopingEvent:
+ case kMaze101RobotLoopingEvent:
+ case kMaze104RobotLoopingEvent:
+ case kMaze133RobotLoopingEvent:
+ case kMaze136RobotLoopingEvent:
+ case kMaze184RobotLoopingEvent:
+ _interruptionFilter = kFilterNoInput;
+ break;
+ }
+}
+
+void Mars::arriveAt(const RoomID room, const DirectionConstant direction) {
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kMars18, kNorth):
+ if (GameState.getMarsPodAtUpperPlatform())
+ setCurrentAlternate(kAltMarsPodAtMars34);
+ break;
+ case MakeRoomView(kMars27, kEast):
+ case MakeRoomView(kMars29, kEast):
+ if (GameState.isTakenItemID(kMarsCard))
+ setCurrentAlternate(kAltMarsTookCard);
+ else
+ setCurrentAlternate(kAltMarsNormal);
+ break;
+ case MakeRoomView(kMars35, kEast):
+ case MakeRoomView(kMars35, kWest):
+ if (GameState.getMarsAirlockOpen())
+ setCurrentAlternate(kAltMars35AirlockWest);
+ else
+ setCurrentAlternate(kAltMars35AirlockEast);
+ break;
+ case MakeRoomView(kMars60, kEast):
+ case MakeRoomView(kMars60, kWest):
+ if (GameState.getMarsAirlockOpen())
+ setCurrentAlternate(kAltMars60AirlockEast);
+ else
+ setCurrentAlternate(kAltMars60AirlockWest);
+ break;
+ case MakeRoomView(kMars45, kNorth):
+ case MakeRoomView(kMars45, kSouth):
+ case MakeRoomView(kMars45, kEast):
+ case MakeRoomView(kMars45, kWest):
+ GameState.setMarsPodAtUpperPlatform(false);
+ setCurrentAlternate(kAltMarsPodAtMars45);
+ break;
+ case MakeRoomView(kMars46, kNorth):
+ case MakeRoomView(kMars46, kSouth):
+ case MakeRoomView(kMars46, kEast):
+ case MakeRoomView(kMars46, kWest):
+ case MakeRoomView(kMars47, kNorth):
+ case MakeRoomView(kMars47, kSouth):
+ case MakeRoomView(kMars47, kEast):
+ case MakeRoomView(kMars47, kWest):
+ if (GameState.getMarsPodAtUpperPlatform())
+ setCurrentAlternate(kAltMarsNormal);
+ else
+ setCurrentAlternate(kAltMarsPodAtMars45);
+ break;
+ case MakeRoomView(kMars48, kNorth):
+ case MakeRoomView(kMars48, kSouth):
+ case MakeRoomView(kMars48, kEast):
+ case MakeRoomView(kMars48, kWest):
+ case MakeRoomView(kMars49, kNorth):
+ case MakeRoomView(kMars49, kEast):
+ case MakeRoomView(kMars49, kWest):
+ if (GameState.isTakenItemID(kAirMask))
+ setCurrentAlternate(kAltMarsTookMask);
+ else
+ setCurrentAlternate(kAltMarsNormal);
+ break;
+ case MakeRoomView(kMars49, kSouth):
+ if (GameState.getMarsMaskOnFiller())
+ setCurrentAlternate(kAltMarsMaskOnFiller);
+ else if (GameState.isTakenItemID(kAirMask))
+ setCurrentAlternate(kAltMarsTookMask);
+ else
+ setCurrentAlternate(kAltMarsNormal);
+ break;
+ }
+
+ Neighborhood::arriveAt(room, direction);
+ checkAirlockDoors();
+ setUpReactorEnergyDrain();
+
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kMars0A, kNorth):
+ if (!GameState.getMarsSeenTimeStream())
+ startExtraLongSequence(kMarsArrivalFromTSA, kMars0AWatchShuttleDepart, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case MakeRoomView(kMars07, kSouth):
+ case MakeRoomView(kMars13, kNorth):
+ if (!GameState.getMarsHeardCheckInMessage()) {
+ playSpotSoundSync(kMarsCheckInRequiredIn, kMarsCheckInRequiredOut);
+ GameState.setMarsHeardCheckInMessage(true);
+ }
+ break;
+ case MakeRoomView(kMars44, kWest):
+ if (GameState.getMarsReadyForShuttleTransport())
+ startUpFromFinishedSpaceChase();
+ else if (GameState.getMarsFinishedCanyonChase())
+ startUpFromSpaceChase();
+ else
+ _neighborhoodNotification.setNotificationFlags(kTimeForCanyonChaseFlag, kTimeForCanyonChaseFlag);
+ break;
+ case MakeRoomView(kMars10, kNorth):
+ if (!GameState.getMarsRobotThrownPlayer())
+ startExtraSequence(kRobotThrowsPlayer, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case MakeRoomView(kMars11, kSouth):
+ case MakeRoomView(kMars12, kSouth):
+ setCurrentActivation(kActivationReadyForKiosk);
+ break;
+ case MakeRoomView(kMars15, kWest):
+ if (GameState.getMarsThreadedMaze() && !GameState.getMarsSecurityDown()) {
+ playSpotSoundSync(kMarsShuttle2DepartedIn, kMarsShuttle2DepartedOut);
+ restoreStriding(kMars17, kWest, kAltMarsNormal);
+ GameState.setMarsSecurityDown(true);
+ }
+ break;
+ case MakeRoomView(kMars17, kNorth):
+ case MakeRoomView(kMars17, kSouth):
+ case MakeRoomView(kMars17, kEast):
+ case MakeRoomView(kMars17, kWest):
+ if (GameState.getMarsThreadedMaze() && !GameState.getMarsSecurityDown())
+ forceStridingStop(kMars17, kWest, kAltMarsNormal);
+
+ if (GameState.getMarsThreadedMaze() && !GameState.getMarsSawRobotLeave()) {
+ startExtraSequence(kRobotOnWayToShuttle, kExtraCompletedFlag, kFilterNoInput);
+ restoreStriding(kMars19, kWest, kAltMarsNormal);
+ GameState.setMarsSawRobotLeave(true);
+ }
+ break;
+ case MakeRoomView(kMars19, kNorth):
+ case MakeRoomView(kMars19, kSouth):
+ case MakeRoomView(kMars19, kWest):
+ if (GameState.getMarsThreadedMaze() && !GameState.getMarsSawRobotLeave())
+ forceStridingStop(kMars19, kWest, kAltMarsNormal);
+
+ if (GameState.getMarsThreadedMaze() && !GameState.getMarsSecurityDown())
+ forceStridingStop(kMars17, kWest, kAltMarsNormal);
+ break;
+ case MakeRoomView(kMars19, kEast):
+ if (GameState.getMarsThreadedMaze() && !GameState.getMarsSawRobotLeave())
+ forceStridingStop(kMars19, kWest, kAltMarsNormal);
+
+ if (GameState.getMarsThreadedMaze() && !GameState.getMarsSecurityDown())
+ forceStridingStop(kMars17, kWest, kAltMarsNormal);
+ break;
+ case MakeRoomView(kMars32, kNorth):
+ if (!GameState.getMarsPodAtUpperPlatform()) {
+ playSpotSoundSync(kMarsPodArrivedUpperPlatformIn, kMarsPodArrivedUpperPlatformOut);
+ GameState.setMarsPodAtUpperPlatform(true);
+ }
+ break;
+ case MakeRoomView(kMars33North, kNorth):
+ setCurrentActivation(kActivationTunnelMapReady);
+ // Fall through...
+ case MakeRoomView(kMars33, kSouth):
+ case MakeRoomView(kMars33, kEast):
+ case MakeRoomView(kMars33, kWest):
+ case MakeRoomView(kMars32, kSouth):
+ case MakeRoomView(kMars32, kEast):
+ case MakeRoomView(kMars32, kWest):
+ if (!GameState.getMarsPodAtUpperPlatform())
+ GameState.setMarsPodAtUpperPlatform(true);
+ break;
+ case MakeRoomView(kMars34, kNorth):
+ startExtraSequence(kMars34NorthPodGreeting, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case MakeRoomView(kMars34, kSouth):
+ case MakeRoomView(kMars45, kNorth):
+ setCurrentActivation(kActivateMarsPodClosed);
+ break;
+ case MakeRoomView(kMars35, kWest):
+ if (GameState.getMarsThreadedMaze() && !GameState.getMarsSecurityDown())
+ forceStridingStop(kMars19, kWest, kAltMarsNormal);
+ // Fall through...
+ case MakeRoomView(kMars60, kEast):
+ if (!GameState.getMarsAirlockOpen())
+ setCurrentActivation(kActivateReadyToPressurizeAirlock);
+ break;
+ case MakeRoomView(kMars35, kEast):
+ case MakeRoomView(kMars60, kWest):
+ if (GameState.getMarsAirlockOpen())
+ setCurrentActivation(kActivateReadyToPressurizeAirlock);
+ break;
+ case MakeRoomView(kMars39, kWest):
+ if (GameState.getLastRoom() == kMarsMaze200)
+ GameState.setMarsPodAtUpperPlatform(false);
+ break;
+ case MakeRoomView(kMars45, kSouth):
+ // Set up maze doors here.
+ // Doing it here makes sure that it will be the same if the player comes
+ // back out of the maze and goes back in, but will vary if
+ // the player comes back down to the maze a second time.
+ GameState.setMarsMazeDoorPair1(_vm->getRandomBit());
+ GameState.setMarsMazeDoorPair2(_vm->getRandomBit());
+ GameState.setMarsMazeDoorPair3(_vm->getRandomBit());
+ GameState.setMarsArrivedBelow(true);
+ break;
+ case MakeRoomView(kMars48, kEast):
+ if (!GameState.getMarsSeenRobotAtReactor()) {
+ // Preload the looping sound...
+ loadLoopSound2("Sounds/Mars/Robot Loop.aiff", 0, 0, 0);
+ startExtraSequence(kMars48RobotApproaches, kExtraCompletedFlag, kFilterNoInput);
+ } else if (!GameState.getMarsAvoidedReactorRobot()) {
+ loadLoopSound2("Sounds/Mars/Robot Loop.aiff", 0x100, 0, 0);
+ loopExtraSequence(kMars48RobotLoops);
+ _utilityFuse.primeFuse(kMarsRobotPatienceLimit);
+ _utilityFuse.setFunctionPtr(&robotTimerExpiredFunction, (void *)this);
+ _utilityFuse.lightFuse();
+ }
+ break;
+ case MakeRoomView(kMars48, kSouth):
+ if (GameState.getMarsSeenRobotAtReactor() && !GameState.getMarsAvoidedReactorRobot()) {
+ loadLoopSound2("Sounds/Mars/Robot Loop.aiff", 0x100, 0, 0);
+ _utilityFuse.primeFuse(kMarsRobotPatienceLimit);
+ _utilityFuse.setFunctionPtr(&robotTimerExpiredFunction, (void *)this);
+ _utilityFuse.lightFuse();
+ }
+ break;
+ case MakeRoomView(kMars49, kSouth):
+ if (GameState.getMarsSeenRobotAtReactor() && !GameState.getMarsAvoidedReactorRobot()) {
+ playSpotSoundSync(kMarsRobotTakesTransportIn, kMarsRobotTakesTransportOut);
+ playSpotSoundSync(kMarsPodDepartedLowerPlatformIn, kMarsPodDepartedLowerPlatformOut);
+ GameState.setMarsAvoidedReactorRobot(true);
+ GameState.setMarsPodAtUpperPlatform(true);
+ GameState.getScoringAvoidedRobot();
+ }
+
+ if (GameState.isTakenItemID(kAirMask))
+ setCurrentActivation(kActivateHotSpotAlways);
+ else if (GameState.getMarsMaskOnFiller())
+ setCurrentActivation(kActivateMaskOnFiller);
+ else
+ setCurrentActivation(kActivateMaskOnHolder);
+ break;
+ case MakeRoomView(kMars51, kWest):
+ case MakeRoomView(kMars50, kWest):
+ case MakeRoomView(kMars48, kWest):
+ if (GameState.getShieldOn())
+ g_shield->setItemState(kShieldNormal);
+ g_energyMonitor->setEnergyDrainRate(kEnergyDrainNormal);
+ _vm->resetEnergyDeathReason();
+ break;
+ case MakeRoomView(kMars52, kNorth):
+ case MakeRoomView(kMars52, kSouth):
+ case MakeRoomView(kMars52, kEast):
+ case MakeRoomView(kMars52, kWest):
+ case MakeRoomView(kMars54, kNorth):
+ case MakeRoomView(kMars54, kSouth):
+ case MakeRoomView(kMars54, kEast):
+ case MakeRoomView(kMars54, kWest):
+ case MakeRoomView(kMars56, kNorth):
+ case MakeRoomView(kMars56, kSouth):
+ case MakeRoomView(kMars56, kWest):
+ case MakeRoomView(kMars58, kNorth):
+ case MakeRoomView(kMars58, kSouth):
+ case MakeRoomView(kMars58, kEast):
+ case MakeRoomView(kMars58, kWest):
+ setCurrentActivation(kActivateReactorPlatformOut);
+ break;
+ case MakeRoomView(kMars56, kEast):
+ if (GameState.getMarsLockBroken()) {
+ setCurrentActivation(kActivateReactorAskOperation);
+ _privateFlags.setFlag(kMarsPrivatePlatformZoomedInFlag, true);
+ } else if (GameState.getMarsLockFrozen()) {
+ setCurrentActivation(kActivateReactorReadyForCrowBar);
+ _privateFlags.setFlag(kMarsPrivatePlatformZoomedInFlag, true);
+ _utilityFuse.primeFuse(kLockFreezeTimeLmit);
+ _utilityFuse.setFunctionPtr(&lockThawTimerExpiredFunction, (void *)this);
+ _utilityFuse.lightFuse();
+ } else {
+ setCurrentActivation(kActivateReactorPlatformOut);
+ }
+ break;
+ case MakeRoomView(kMarsRobotShuttle, kEast):
+ setCurrentActivation(kActivationRobotHeadClosed);
+ break;
+ case MakeRoomView(kMarsMaze007, kNorth):
+ launchMaze007Robot();
+ break;
+ case MakeRoomView(kMarsMaze015, kSouth):
+ launchMaze015Robot();
+ break;
+ case MakeRoomView(kMarsMaze101, kEast):
+ launchMaze101Robot();
+ break;
+ case MakeRoomView(kMarsMaze104, kWest):
+ launchMaze104Robot();
+ break;
+ case MakeRoomView(kMarsMaze133, kSouth):
+ launchMaze133Robot();
+ break;
+ case MakeRoomView(kMarsMaze136, kNorth):
+ launchMaze136Robot();
+ break;
+ case MakeRoomView(kMarsMaze184, kWest):
+ launchMaze184Robot();
+ break;
+ case MakeRoomView(kMarsMaze199, kSouth):
+ GameState.setScoringThreadedMaze();
+ GameState.setMarsThreadedMaze(true);
+ break;
+ case MakeRoomView(kMarsDeathRoom, kNorth):
+ case MakeRoomView(kMarsDeathRoom, kSouth):
+ case MakeRoomView(kMarsDeathRoom, kEast):
+ case MakeRoomView(kMarsDeathRoom, kWest):
+ switch (GameState.getLastRoom()) {
+ case kMars39:
+ die(kDeathDidntLeaveBucket);
+ break;
+ case kMars46:
+ die(kDeathRunOverByPod);
+ break;
+ }
+ break;
+ }
+
+ checkAirMask();
+}
+
+void Mars::shieldOn() {
+ setUpReactorEnergyDrain();
+}
+
+void Mars::shieldOff() {
+ setUpReactorEnergyDrain();
+}
+
+void Mars::turnTo(const DirectionConstant direction) {
+ switch (MakeRoomView(GameState.getCurrentRoom(), direction)) {
+ case MakeRoomView(kMars27, kNorth):
+ case MakeRoomView(kMars27, kSouth):
+ case MakeRoomView(kMars27, kEast):
+ case MakeRoomView(kMars29, kNorth):
+ case MakeRoomView(kMars29, kSouth):
+ case MakeRoomView(kMars29, kEast):
+ if (GameState.isTakenItemID(kMarsCard))
+ setCurrentAlternate(kAltMarsTookCard);
+ break;
+ case MakeRoomView(kMars35, kNorth):
+ case MakeRoomView(kMars35, kSouth):
+ case MakeRoomView(kMars60, kNorth):
+ case MakeRoomView(kMars60, kSouth):
+ if (getCurrentActivation() == kActivateAirlockPressurized)
+ playSpotSoundSync(kMarsAirlockPressurizeIn, kMarsAirlockPressurizeOut);
+ break;
+ }
+
+ Neighborhood::turnTo(direction);
+
+ switch (MakeRoomView(GameState.getCurrentRoom(), direction)) {
+ case MakeRoomView(kMars11, kSouth):
+ case MakeRoomView(kMars12, kSouth):
+ setCurrentActivation(kActivationReadyForKiosk);
+ break;
+ case MakeRoomView(kMars18, kNorth):
+ if (GameState.getMarsPodAtUpperPlatform())
+ setCurrentAlternate(kAltMarsPodAtMars34);
+ break;
+ case MakeRoomView(kMars22, kSouth):
+ if (!GameState.getMarsHeardCheckInMessage()) {
+ playSpotSoundSync(kMarsCheckInRequiredIn, kMarsCheckInRequiredOut);
+ GameState.setMarsHeardCheckInMessage(true);
+ }
+ break;
+ case MakeRoomView(kMars34, kSouth):
+ case MakeRoomView(kMars45, kNorth):
+ setCurrentActivation(kActivateMarsPodClosed);
+ break;
+ case MakeRoomView(kMars34, kNorth):
+ startExtraSequence(kMars34NorthPodGreeting, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case MakeRoomView(kMars35, kEast):
+ case MakeRoomView(kMars60, kWest):
+ if (GameState.getMarsAirlockOpen())
+ setCurrentActivation(kActivateReadyToPressurizeAirlock);
+ break;
+ case MakeRoomView(kMars60, kEast):
+ if (!GameState.getMarsAirlockOpen())
+ setCurrentActivation(kActivateReadyToPressurizeAirlock);
+ break;
+ case MakeRoomView(kMars35, kWest):
+ if (!GameState.getMarsAirlockOpen())
+ setCurrentActivation(kActivateReadyToPressurizeAirlock);
+
+ // Do this here because this will be called after spinning the airlock after
+ // going through the gear room.
+ if (GameState.getMarsThreadedMaze())
+ GameState.setScoringThreadedGearRoom();
+ break;
+ case MakeRoomView(kMars48, kNorth):
+ if (GameState.getMarsSeenRobotAtReactor() && !GameState.getMarsAvoidedReactorRobot())
+ die(kDeathDidntGetOutOfWay);
+ break;
+ case MakeRoomView(kMars48, kEast):
+ if (!GameState.getMarsSeenRobotAtReactor()) {
+ // Preload the looping sound...
+ loadLoopSound2("Sounds/Mars/Robot Loop.aiff", 0, 0, 0);
+ startExtraSequence(kMars48RobotApproaches, kExtraCompletedFlag, kFilterNoInput);
+ } else if (!GameState.getMarsAvoidedReactorRobot()) {
+ loopExtraSequence(kMars48RobotLoops);
+ } else if (GameState.isTakenItemID(kAirMask)) {
+ setCurrentAlternate(kAltMarsTookMask);
+ } else {
+ setCurrentAlternate(kAltMarsNormal);
+ }
+ break;
+ case MakeRoomView(kMars48, kWest):
+ if (GameState.getMarsSeenRobotAtReactor() && !GameState.getMarsAvoidedReactorRobot())
+ die(kDeathDidntGetOutOfWay);
+ else if (GameState.isTakenItemID(kAirMask))
+ setCurrentAlternate(kAltMarsTookMask);
+ else
+ setCurrentAlternate(kAltMarsNormal);
+ break;
+ case MakeRoomView(kMars49, kSouth):
+ if (GameState.isTakenItemID(kAirMask))
+ setCurrentActivation(kActivateHotSpotAlways);
+ else
+ setCurrentActivation(kActivateMaskOnHolder);
+ break;
+ case MakeRoomView(kMars52, kNorth):
+ case MakeRoomView(kMars52, kSouth):
+ case MakeRoomView(kMars52, kEast):
+ case MakeRoomView(kMars52, kWest):
+ case MakeRoomView(kMars54, kNorth):
+ case MakeRoomView(kMars54, kSouth):
+ case MakeRoomView(kMars54, kEast):
+ case MakeRoomView(kMars54, kWest):
+ case MakeRoomView(kMars56, kNorth):
+ case MakeRoomView(kMars56, kSouth):
+ case MakeRoomView(kMars56, kEast):
+ case MakeRoomView(kMars56, kWest):
+ case MakeRoomView(kMars58, kNorth):
+ case MakeRoomView(kMars58, kSouth):
+ case MakeRoomView(kMars58, kEast):
+ case MakeRoomView(kMars58, kWest):
+ setCurrentActivation(kActivateReactorPlatformOut);
+ break;
+ case MakeRoomView(kMarsMaze007, kNorth):
+ launchMaze007Robot();
+ break;
+ case MakeRoomView(kMarsMaze015, kSouth):
+ launchMaze015Robot();
+ break;
+ case MakeRoomView(kMarsMaze101, kEast):
+ launchMaze101Robot();
+ break;
+ case MakeRoomView(kMarsMaze104, kWest):
+ launchMaze104Robot();
+ break;
+ case MakeRoomView(kMarsMaze133, kSouth):
+ launchMaze133Robot();
+ break;
+ case MakeRoomView(kMarsMaze136, kNorth):
+ launchMaze136Robot();
+ break;
+ case MakeRoomView(kMarsMaze184, kWest):
+ launchMaze184Robot();
+ break;
+ }
+}
+
+void Mars::activateOneHotspot(HotspotInfoTable::Entry &entry, Hotspot *hotspot) {
+ switch (hotspot->getObjectID()) {
+ case kMars57RedMoveSpotID:
+ case kMars57YellowMoveSpotID:
+ case kMars57GreenMoveSpotID:
+ if (!_choiceHighlight.choiceHighlighted(hotspot->getObjectID() - kMars57RedMoveSpotID))
+ hotspot->setActive();
+ break;
+ case kMars57BlueMoveSpotID:
+ if (_reactorStage >= 2 && !_choiceHighlight.choiceHighlighted(3))
+ hotspot->setActive();
+ break;
+ case kMars57PurpleMoveSpotID:
+ if (_reactorStage == 3 && !_choiceHighlight.choiceHighlighted(4))
+ hotspot->setActive();
+ break;
+ default:
+ Neighborhood::activateOneHotspot(entry, hotspot);
+ break;
+ }
+}
+
+void Mars::activateHotspots() {
+ InventoryItem *item;
+
+ Neighborhood::activateHotspots();
+
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars48, kEast):
+ if ((_navMovie.getFlags() & kLoopTimeBase) != 0 && _vm->getDragType() == kDragInventoryUse)
+ _vm->getAllHotspots().activateOneHotspot(kAttackRobotHotSpotID);
+ break;
+ case MakeRoomView(kMars56, kEast):
+ switch (getCurrentActivation()) {
+ case kActivateReactorReadyForNitrogen:
+ item = (InventoryItem *)_vm->getAllItems().findItemByID(kNitrogenCanister);
+ if (item->getItemState() != kNitrogenFull)
+ _vm->getAllHotspots().deactivateOneHotspot(kMars57DropNitrogenSpotID);
+ // Fall through...
+ case kActivateReactorReadyForCrowBar:
+ _vm->getAllHotspots().activateOneHotspot(kMars57CantOpenPanelSpotID);
+ break;
+ }
+ break;
+ case MakeRoomView(kMarsRobotShuttle, kEast):
+ if (_privateFlags.getFlag(kMarsPrivateGotMapChipFlag))
+ _vm->getAllHotspots().deactivateOneHotspot(kRobotShuttleMapChipSpotID);
+ else
+ _vm->getAllHotspots().activateOneHotspot(kRobotShuttleMapChipSpotID);
+
+ if (_privateFlags.getFlag(kMarsPrivateGotOpticalChipFlag))
+ _vm->getAllHotspots().deactivateOneHotspot(kRobotShuttleOpticalChipSpotID);
+ else
+ _vm->getAllHotspots().activateOneHotspot(kRobotShuttleOpticalChipSpotID);
+
+ if (_privateFlags.getFlag(kMarsPrivateGotShieldChipFlag))
+ _vm->getAllHotspots().deactivateOneHotspot(kRobotShuttleShieldChipSpotID);
+ else
+ _vm->getAllHotspots().activateOneHotspot(kRobotShuttleShieldChipSpotID);
+ break;
+ default:
+ if (_privateFlags.getFlag(kMarsPrivateInSpaceChaseFlag)) {
+ if (GameState.getMarsReadyForShuttleTransport()) {
+ _shuttleTransportSpot.setActive();
+ } else {
+ _energyChoiceSpot.setActive();
+ _gravitonChoiceSpot.setActive();
+ _tractorChoiceSpot.setActive();
+ if (_weaponSelection != kNoWeapon)
+ _shuttleViewSpot.setActive();
+ }
+ }
+ break;
+ }
+}
+
+void Mars::clickInHotspot(const Input &input, const Hotspot *clickedSpot) {
+ switch (clickedSpot->getObjectID()) {
+ case kMars11NorthKioskSpotID:
+ case kMars12NorthKioskSpotID:
+ playSpotSoundSync(kMarsKioskBeepIn, kMarsKioskBeepOut);
+ Neighborhood::clickInHotspot(input, clickedSpot);
+ break;
+ case kMars11NorthKioskSightsSpotID:
+ case kMars12NorthKioskSightsSpotID:
+ playSpotSoundSync(kMarsKioskBeepIn, kMarsKioskBeepOut);
+ if (!startExtraSequenceSync(kMarsSightsInfo, kFilterAllInput))
+ showExtraView(kMarsInfoKioskIntro);
+ break;
+ case kMars11NorthKioskColonySpotID:
+ case kMars12NorthKioskColonySpotID:
+ playSpotSoundSync(kMarsKioskBeepIn, kMarsKioskBeepOut);
+ if (!startExtraSequenceSync(kMarsColonyInfo, kFilterAllInput))
+ showExtraView(kMarsInfoKioskIntro);
+ break;
+ case kMars33NorthMonitorSpotID:
+ switch (_lastExtra) {
+ case kMars33SlideShow1:
+ startExtraSequence(kMars33SlideShow2, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMars33SlideShow2:
+ startExtraSequence(kMars33SlideShow3, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMars33SlideShow3:
+ startExtraSequence(kMars33SlideShow4, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMars33SlideShow4:
+ // Should never happen...
+ default:
+ startExtraSequence(kMars33SlideShow1, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ }
+ break;
+ case kMars34SouthOpenStorageSpotID:
+ if (GameState.isTakenItemID(kCrowbar))
+ startExtraSequence(kMars34SpotOpenNoBar, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kMars34SpotOpenWithBar, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMars34SouthCloseStorageSpotID:
+ if (GameState.isTakenItemID(kCrowbar))
+ startExtraSequence(kMars34SpotCloseNoBar, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kMars34SpotCloseWithBar, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMars35WestPressurizeSpotID:
+ case kMars35EastPressurizeSpotID:
+ case kMars60WestPressurizeSpotID:
+ case kMars60EastPressurizeSpotID:
+ playSpotSoundSync(kMarsAirlockButtonBeepIn, kMarsAirlockButtonBeepOut);
+ playSpotSoundSync(kMarsAirlockPressurizeIn, kMarsAirlockPressurizeOut);
+ setCurrentActivation(kActivateAirlockPressurized);
+ break;
+ case kMars45NorthOpenStorageSpotID:
+ if (GameState.isTakenItemID(kCrowbar))
+ startExtraSequence(kMars45SpotOpenNoBar, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kMars45SpotOpenWithBar, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMars45NorthCloseStorageSpotID:
+ if (GameState.isTakenItemID(kCrowbar))
+ startExtraSequence(kMars45SpotCloseNoBar, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kMars45SpotCloseWithBar, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMars56ExtractSpotID:
+ if (GameState.isTakenItemID(kCardBomb)) {
+ startExtraSequence(kMars56ExtendNoBomb, kExtraCompletedFlag, kFilterNoInput);
+ setCurrentActivation(kActivateReactorPlatformIn);
+ } else {
+ startExtraSequence(kMars56ExtendWithBomb, kExtraCompletedFlag, kFilterNoInput);
+ setCurrentActivation(kActivateReactorAskLowerScreen);
+ }
+ break;
+ case kMars57UndoMoveSpotID:
+ playSpotSoundSync(kMarsColorMatchingButtonBeepIn, kMarsColorMatchingButtonBeepOut);
+ doUndoOneGuess();
+ break;
+ case kMars57RedMoveSpotID:
+ playSpotSoundSync(kMarsColorMatchingButtonBeepIn, kMarsColorMatchingButtonBeepOut);
+ doReactorGuess(0);
+ break;
+ case kMars57YellowMoveSpotID:
+ playSpotSoundSync(kMarsColorMatchingButtonBeepIn, kMarsColorMatchingButtonBeepOut);
+ doReactorGuess(1);
+ break;
+ case kMars57GreenMoveSpotID:
+ playSpotSoundSync(kMarsColorMatchingButtonBeepIn, kMarsColorMatchingButtonBeepOut);
+ doReactorGuess(2);
+ break;
+ case kMars57BlueMoveSpotID:
+ playSpotSoundSync(kMarsColorMatchingButtonBeepIn, kMarsColorMatchingButtonBeepOut);
+ doReactorGuess(3);
+ break;
+ case kMars57PurpleMoveSpotID:
+ playSpotSoundSync(kMarsColorMatchingButtonBeepIn, kMarsColorMatchingButtonBeepOut);
+ doReactorGuess(4);
+ break;
+ case kShuttleEnergySpotID:
+ case kShuttleGravitonSpotID:
+ case kShuttleTractorSpotID:
+ case kShuttleViewSpotID:
+ case kShuttleTransportSpotID:
+ spaceChaseClick(input, clickedSpot->getObjectID());
+ break;
+ default:
+ Neighborhood::clickInHotspot(input, clickedSpot);
+ break;
+ }
+}
+
+InputBits Mars::getInputFilter() {
+ InputBits result = Neighborhood::getInputFilter();
+
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars49, kSouth):
+ if (GameState.getMarsMaskOnFiller())
+ // Can't move when mask is on filler.
+ result &= ~kFilterAllDirections;
+ break;
+ case MakeRoomView(kMars52, kNorth):
+ case MakeRoomView(kMars52, kSouth):
+ case MakeRoomView(kMars52, kEast):
+ case MakeRoomView(kMars52, kWest):
+ case MakeRoomView(kMars54, kNorth):
+ case MakeRoomView(kMars54, kSouth):
+ case MakeRoomView(kMars54, kEast):
+ case MakeRoomView(kMars54, kWest):
+ case MakeRoomView(kMars56, kNorth):
+ case MakeRoomView(kMars56, kSouth):
+ case MakeRoomView(kMars56, kEast):
+ case MakeRoomView(kMars56, kWest):
+ case MakeRoomView(kMars58, kNorth):
+ case MakeRoomView(kMars58, kSouth):
+ case MakeRoomView(kMars58, kEast):
+ case MakeRoomView(kMars58, kWest):
+ if (_privateFlags.getFlag(kMarsPrivatePlatformZoomedInFlag))
+ // Can't move when platform is extended.
+ result &= ~kFilterAllDirections;
+ break;
+ case MakeRoomView(kMars44, kWest):
+ if (_canyonChaseMovie.isMovieValid() && _canyonChaseMovie.isRunning())
+ result &= ~kFilterAllDirections;
+ break;
+ }
+
+ return result;
+}
+
+// Only called when trying to pick up an item and the player can't (because
+// the inventory is too full or because the player lets go of the item before
+// dropping it into the inventory).
+Hotspot *Mars::getItemScreenSpot(Item *item, DisplayElement *element) {
+ HotSpotID destSpotID;
+
+ switch (item->getObjectID()) {
+ case kCardBomb:
+ destSpotID = kMars57GrabBombSpotID;
+ break;
+ case kMarsCard:
+ destSpotID = kMars31SouthCardSpotID;
+ break;
+ case kAirMask:
+ if (GameState.getMarsMaskOnFiller())
+ destSpotID = kMars49AirFillingDropSpotID;
+ else
+ destSpotID = kMars49AirMaskSpotID;
+ break;
+ case kCrowbar:
+ if (GameState.getCurrentRoom() == kMars34)
+ destSpotID = kMars34SouthCrowbarSpotID;
+ else
+ destSpotID = kMars45NorthCrowbarSpotID;
+ break;
+ case kMapBiochip:
+ destSpotID = kRobotShuttleMapChipSpotID;
+ break;
+ case kOpticalBiochip:
+ destSpotID = kRobotShuttleOpticalChipSpotID;
+ break;
+ case kShieldBiochip:
+ destSpotID = kRobotShuttleShieldChipSpotID;
+ break;
+ default:
+ destSpotID = kNoHotSpotID;
+ break;
+ }
+
+ if (destSpotID == kNoHotSpotID)
+ return Neighborhood::getItemScreenSpot(item, element);
+
+ return _vm->getAllHotspots().findHotspotByID(destSpotID);
+}
+
+void Mars::takeItemFromRoom(Item *item) {
+ switch (item->getObjectID()) {
+ case kAirMask:
+ setCurrentAlternate(kAltMarsTookMask);
+ break;
+ case kCardBomb:
+ _privateFlags.setFlag(kMarsPrivateDraggingBombFlag, true);
+ break;
+ case kMapBiochip:
+ _privateFlags.setFlag(kMarsPrivateGotMapChipFlag, true);
+ break;
+ case kShieldBiochip:
+ _privateFlags.setFlag(kMarsPrivateGotShieldChipFlag, true);
+ break;
+ case kOpticalBiochip:
+ _privateFlags.setFlag(kMarsPrivateGotOpticalChipFlag, true);
+ break;
+ }
+
+ Neighborhood::takeItemFromRoom(item);
+}
+
+void Mars::pickedUpItem(Item *item) {
+ switch (item->getObjectID()) {
+ case kAirMask:
+ setCurrentActivation(kActivateHotSpotAlways);
+ if (!GameState.getScoringGotOxygenMask()) {
+ g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/Mars/XM48SB", false, kWarningInterruption);
+ GameState.setScoringGotOxygenMask();
+ }
+ break;
+ case kCrowbar:
+ GameState.setScoringGotCrowBar();
+ g_AIArea->checkMiddleArea();
+ break;
+ case kMarsCard:
+ GameState.setScoringGotMarsCard();
+ g_AIArea->checkMiddleArea();
+ break;
+ case kCardBomb:
+ GameState.setScoringGotCardBomb();
+ if (GameState.getMarsLockBroken()) {
+ startExtraSequence(kMars57BackToNormal, kExtraCompletedFlag, kFilterNoInput);
+ GameState.setMarsLockBroken(false);
+ }
+
+ _privateFlags.setFlag(kMarsPrivateDraggingBombFlag, false);
+ break;
+ case kMapBiochip:
+ if (_privateFlags.getFlag(kMarsPrivateGotMapChipFlag) &&
+ _privateFlags.getFlag(kMarsPrivateGotShieldChipFlag) &&
+ _privateFlags.getFlag(kMarsPrivateGotOpticalChipFlag)) {
+ GameState.setMarsFinished(true);
+ GameState.setScoringMarsGandhi();
+ startExtraSequence(kMarsRobotHeadClose, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ case kShieldBiochip:
+ if (_privateFlags.getFlag(kMarsPrivateGotMapChipFlag) &&
+ _privateFlags.getFlag(kMarsPrivateGotShieldChipFlag) &&
+ _privateFlags.getFlag(kMarsPrivateGotOpticalChipFlag)) {
+ GameState.setMarsFinished(true);
+ GameState.setScoringMarsGandhi();
+ startExtraSequence(kMarsRobotHeadClose, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ case kOpticalBiochip:
+ g_opticalChip->addAries();
+ GameState.setScoringGotMarsOpMemChip();
+
+ if (_privateFlags.getFlag(kMarsPrivateGotMapChipFlag) &&
+ _privateFlags.getFlag(kMarsPrivateGotShieldChipFlag) &&
+ _privateFlags.getFlag(kMarsPrivateGotOpticalChipFlag)) {
+ GameState.setMarsFinished(true);
+ GameState.setScoringMarsGandhi();
+ startExtraSequence(kMarsRobotHeadClose, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ }
+}
+
+void Mars::dropItemIntoRoom(Item *item, Hotspot *dropSpot) {
+ if (dropSpot->getObjectID() == kAttackRobotHotSpotID) {
+ _attackingItem = (InventoryItem *)item;
+ startExtraSequence(kMars48RobotDefends, kExtraCompletedFlag, kFilterNoInput);
+ loadLoopSound2("");
+ } else {
+ switch (item->getObjectID()) {
+ case kMarsCard:
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ if (dropSpot && dropSpot->getObjectID() == kMars34NorthCardDropSpotID)
+ startExtraSequence(kMarsTurnOnPod, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kNitrogenCanister:
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ if (dropSpot && dropSpot->getObjectID() == kMars57DropNitrogenSpotID)
+ startExtraSequence(kMars57FreezeLock, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCrowbar:
+ _utilityFuse.stopFuse();
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ if (dropSpot && dropSpot->getObjectID() == kMars57DropCrowBarSpotID)
+ startExtraSequence(kMars57BreakLock, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kAirMask:
+ if (dropSpot) {
+ if (dropSpot->getObjectID() == kMars49AirFillingDropSpotID) {
+ if (!GameState.getMarsMaskOnFiller()) {
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ startExtraSequence(kMars49SouthViewMaskFilling, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ setCurrentActivation(kActivateMaskOnFiller);
+ setCurrentAlternate(kAltMarsMaskOnFiller);
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ }
+ } else if (dropSpot->getObjectID() == kMars49AirMaskSpotID) {
+ setCurrentAlternate(kAltMarsNormal);
+ setCurrentActivation(kActivateMaskOnHolder);
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ }
+ }
+ break;
+ case kCardBomb:
+ _privateFlags.setFlag(kMarsPrivateDraggingBombFlag, false);
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ break;
+ case kMapBiochip:
+ _privateFlags.setFlag(kMarsPrivateGotMapChipFlag, false);
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ break;
+ case kShieldBiochip:
+ _privateFlags.setFlag(kMarsPrivateGotShieldChipFlag, false);
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ break;
+ case kOpticalBiochip:
+ _privateFlags.setFlag(kMarsPrivateGotOpticalChipFlag, false);
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ break;
+ default:
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ break;
+ }
+ }
+}
+
+void Mars::robotTiredOfWaiting() {
+ if (GameState.getCurrentRoomAndView() == MakeRoomView(kMars48, kEast)) {
+ if (_attackingItem) {
+ startExtraSequence(kMars48RobotKillsPlayer, kExtraCompletedFlag, kFilterNoInput);
+ loadLoopSound2("");
+ } else {
+ _privateFlags.setFlag(kMarsPrivateRobotTiredOfWaitingFlag, true);
+ }
+ } else {
+ die(kDeathDidntGetOutOfWay);
+ }
+}
+
+void Mars::turnLeft() {
+ if (isEventTimerRunning())
+ cancelEvent();
+
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars34, kSouth):
+ if (_privateFlags.getFlag(kMarsPrivatePodStorageOpenFlag)) {
+ _privateFlags.setFlag(kMarsPrivatePodTurnLeftFlag, true);
+ if (GameState.isTakenItemID(kCrowbar))
+ startExtraSequence(kMars34SpotCloseNoBar, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kMars34SpotCloseWithBar, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ Neighborhood::turnLeft();
+ }
+ break;
+ case MakeRoomView(kMars45, kNorth):
+ if (_privateFlags.getFlag(kMarsPrivatePodStorageOpenFlag)) {
+ _privateFlags.setFlag(kMarsPrivatePodTurnLeftFlag, true);
+ if (GameState.isTakenItemID(kCrowbar))
+ startExtraSequence(kMars45SpotCloseNoBar, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kMars45SpotCloseWithBar, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ Neighborhood::turnLeft();
+ }
+ break;
+ default:
+ Neighborhood::turnLeft();
+ break;
+ }
+}
+
+void Mars::turnRight() {
+ if (isEventTimerRunning())
+ cancelEvent();
+
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars34, kSouth):
+ if (_privateFlags.getFlag(kMarsPrivatePodStorageOpenFlag)) {
+ _privateFlags.setFlag(kMarsPrivatePodTurnRightFlag, true);
+ if (GameState.isTakenItemID(kCrowbar))
+ startExtraSequence(kMars34SpotCloseNoBar, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kMars34SpotCloseWithBar, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ Neighborhood::turnRight();
+ }
+ break;
+ case MakeRoomView(kMars45, kNorth):
+ if (_privateFlags.getFlag(kMarsPrivatePodStorageOpenFlag)) {
+ _privateFlags.setFlag(kMarsPrivatePodTurnRightFlag, true);
+ if (GameState.isTakenItemID(kCrowbar))
+ startExtraSequence(kMars45SpotCloseNoBar, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kMars45SpotCloseWithBar, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ Neighborhood::turnRight();
+ }
+ break;
+ default:
+ Neighborhood::turnRight();
+ break;
+ }
+}
+
+void Mars::receiveNotification(Notification *notification, const NotificationFlags flag) {
+ InventoryItem *item;
+
+ Neighborhood::receiveNotification(notification, flag);
+
+ if ((flag & kExtraCompletedFlag) != 0) {
+ _interruptionFilter = kFilterAllInput;
+
+ switch (_lastExtra) {
+ case kMarsArrivalFromTSA:
+ GameState.setMarsSeenTimeStream(true);
+ loadAmbientLoops();
+ playSpotSoundSync(kMarsShuttle1DepartedIn, kMarsShuttle1DepartedOut);
+ makeContinuePoint();
+ break;
+ case kRobotThrowsPlayer:
+ GameState.setMarsRobotThrownPlayer(true);
+ GameState.setScoringThrownByRobot();
+ restoreStriding(kMars08, kNorth, kAltMarsNormal);
+ arriveAt(kMars08, kNorth);
+ if (!GameState.getMarsHeardUpperPodMessage()) {
+ playSpotSoundSync(kMarsPodDepartedUpperPlatformIn,
+ kMarsPodDepartedUpperPlatformOut);
+ GameState.setMarsHeardUpperPodMessage(true);
+ }
+ break;
+ case kMarsInfoKioskIntro:
+ GameState.setScoringSawMarsKiosk();
+ setCurrentActivation(kActivationKioskChoice);
+ break;
+ case kMars33SlideShow4:
+ GameState.setScoringSawTransportMap();
+ setCurrentActivation(kActivateHotSpotAlways);
+ break;
+ case kMars34SpotOpenNoBar:
+ case kMars34SpotOpenWithBar:
+ case kMars45SpotOpenNoBar:
+ case kMars45SpotOpenWithBar:
+ _privateFlags.setFlag(kMarsPrivatePodStorageOpenFlag, true);
+ setCurrentActivation(kActivateMarsPodOpen);
+ break;
+ case kMars34SpotCloseNoBar:
+ case kMars34SpotCloseWithBar:
+ case kMars45SpotCloseNoBar:
+ case kMars45SpotCloseWithBar:
+ _privateFlags.setFlag(kMarsPrivatePodStorageOpenFlag, false);
+ setCurrentActivation(kActivateMarsPodClosed);
+ if (_privateFlags.getFlag(kMarsPrivatePodTurnLeftFlag)) {
+ _privateFlags.setFlag(kMarsPrivatePodTurnLeftFlag, false);
+ turnLeft();
+ } else if (_privateFlags.getFlag(kMarsPrivatePodTurnRightFlag)) {
+ _privateFlags.setFlag(kMarsPrivatePodTurnRightFlag, false);
+ turnRight();
+ }
+ break;
+ case kMarsTurnOnPod:
+ item = (InventoryItem *)_vm->getAllItems().findItemByID(kMarsCard);
+ _vm->addItemToInventory(item);
+ GameState.setScoringTurnedOnTransport();
+ loadLoopSound1("");
+ loadLoopSound2("");
+ startExtraSequence(kMarsTakePodToMars45, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMarsTakePodToMars45:
+ arriveAt(kMars45, kSouth);
+ break;
+ case kMars35WestSpinAirlockToEast:
+ GameState.setMarsAirlockOpen(false);
+ setCurrentAlternate(kAltMars35AirlockEast);
+ turnTo(kWest);
+ setCurrentActivation(kActivateReadyToPressurizeAirlock);
+ g_airMask->airQualityChanged();
+ checkAirMask();
+ loadAmbientLoops();
+ break;
+ case kMars35EastSpinAirlockToWest:
+ GameState.setMarsAirlockOpen(true);
+ setCurrentAlternate(kAltMars35AirlockWest);
+ turnTo(kEast);
+ setCurrentActivation(kActivateReadyToPressurizeAirlock);
+ g_airMask->airQualityChanged();
+ checkAirMask();
+ loadAmbientLoops();
+ break;
+ case kMars48RobotApproaches:
+ loadLoopSound2("Sounds/Mars/Robot Loop.aiff", 0x100, 0, 0);
+ GameState.setMarsSeenRobotAtReactor(true);
+ loopExtraSequence(kMars48RobotLoops);
+ _utilityFuse.primeFuse(kMarsRobotPatienceLimit);
+ _utilityFuse.setFunctionPtr(&robotTimerExpiredFunction, (void *)this);
+ _utilityFuse.lightFuse();
+ break;
+ case kMars48RobotDefends:
+ _vm->addItemToInventory(_attackingItem);
+ _attackingItem = 0;
+ if (_privateFlags.getFlag(kMarsPrivateRobotTiredOfWaitingFlag)) {
+ startExtraSequence(kMars48RobotKillsPlayer, kExtraCompletedFlag, kFilterNoInput);
+ loadLoopSound2("", 0x100, 0, 0);
+ } else {
+ loadLoopSound2("Sounds/Mars/Robot Loop.aiff", 0x100, 0, 0);
+ loopExtraSequence(kMars48RobotLoops, kExtraCompletedFlag);
+ }
+ break;
+ case kMars48RobotKillsPlayer:
+ loadLoopSound2("");
+ die(kDeathDidntGetOutOfWay);
+ break;
+ case kMars49SouthViewMaskFilling:
+ setCurrentActivation(kActivateMaskOnFiller);
+ setCurrentAlternate(kAltMarsMaskOnFiller);
+ GameState.setMarsMaskOnFiller(true);
+ break;
+ case kMars58SpinLeft:
+ case kMars54SpinRight:
+ GameState.setScoringActivatedPlatform();
+ arriveAt(kMars52, kEast);
+ break;
+ case kMars52SpinLeft:
+ case kMars56SpinRight:
+ GameState.setScoringActivatedPlatform();
+ arriveAt(kMars54, kEast);
+ break;
+ case kMars54SpinLeft:
+ case kMars58SpinRight:
+ GameState.setScoringActivatedPlatform();
+ arriveAt(kMars56, kEast);
+ break;
+ case kMars56SpinLeft:
+ case kMars52SpinRight:
+ GameState.setScoringActivatedPlatform();
+ arriveAt(kMars58, kEast);
+ break;
+ case kMars52Extend:
+ case kMars54Extend:
+ case kMars56ExtendNoBomb:
+ case kMars58Extend:
+ GameState.setScoringActivatedPlatform();
+ setCurrentActivation(kActivateReactorPlatformIn);
+ _privateFlags.setFlag(kMarsPrivatePlatformZoomedInFlag, true);
+ break;
+ case kMars53Retract:
+ case kMars55Retract:
+ case kMars57RetractWithBomb:
+ case kMars57RetractNoBomb:
+ case kMars59Retract:
+ GameState.setScoringActivatedPlatform();
+ setCurrentActivation(kActivateReactorPlatformOut);
+ _privateFlags.setFlag(kMarsPrivatePlatformZoomedInFlag, false);
+ break;
+ case kMars56ExtendWithBomb:
+ playSpotSoundSync(kMustBeUnlockedIn, kMustBeUnlockedOut);
+ GameState.setScoringActivatedPlatform();
+ _privateFlags.setFlag(kMarsPrivatePlatformZoomedInFlag, true);
+ break;
+ case kMars57CantOpenPanel:
+ GameState.setScoringActivatedPlatform();
+ setCurrentActivation(kActivateReactorAskLowerScreen);
+ break;
+ case kMars57LowerScreenClosed:
+ case kMars57ThawLock:
+ setCurrentActivation(kActivateReactorReadyForNitrogen);
+ GameState.setMarsLockFrozen(false);
+ break;
+ case kMars57FreezeLock:
+ item = (InventoryItem *)_vm->getAllItems().findItemByID(kNitrogenCanister);
+ item->setItemState(kNitrogenEmpty);
+ _vm->addItemToInventory(item);
+ setCurrentActivation(kActivateReactorReadyForCrowBar);
+ GameState.setScoringUsedLiquidNitrogen();
+ GameState.setMarsLockFrozen(true);
+ showExtraView(kMars57LockFrozenView);
+ _utilityFuse.primeFuse(kLockFreezeTimeLmit);
+ _utilityFuse.setFunctionPtr(&lockThawTimerExpiredFunction, (void *)this);
+ _utilityFuse.lightFuse();
+ break;
+ case kMars57BreakLock:
+ item = (InventoryItem *)_vm->getAllItems().findItemByID(kCrowbar);
+ _vm->addItemToInventory(item);
+ GameState.setScoringUsedCrowBar();
+ GameState.setMarsLockBroken(true);
+ GameState.setMarsLockFrozen(false);
+ startExtraLongSequence(kMars57OpenPanel, kMars57OpenPanelChoices, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMars57OpenPanel:
+ case kMars57OpenPanelChoices:
+ setCurrentActivation(kActivateReactorAskOperation);
+ break;
+ case kMars57ShieldEvaluation:
+ case kMars57MeasureOutput:
+ setCurrentActivation(kActivateReactorRanEvaluation);
+ loopExtraSequence(kMars57ShieldOkayLoop);
+ break;
+ case kMars57RunDiagnostics:
+ setCurrentActivation(kActivateReactorRanDiagnostics);
+ GameState.setScoringFoundCardBomb();
+ break;
+ case kMars57BombExplodes:
+ case kMars57BombExplodesInGame:
+ die(kDeathDidntDisarmMarsBomb);
+ break;
+ case kMars57BombAnalysis:
+ setCurrentActivation(kActivateReactorAnalyzed);
+ break;
+ case kMars57DontLink:
+ startExtraSequence(kMars57OpenPanelChoices, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMars57CircuitLink:
+ setCurrentActivation(kActivateReactorInstructions);
+ break;
+ case kMars57GameLevel1:
+ setUpReactorLevel1();
+ break;
+ case kMars57GameLevel2:
+ case kMars57GameLevel3:
+ setUpNextReactorLevel();
+ break;
+ case kMars57GameSolved:
+ setCurrentActivation(kActivateReactorBombSafe);
+ break;
+ case kMars57ExposeBomb:
+ setCurrentActivation(kActivateReactorBombExposed);
+ _privateFlags.setFlag(kMarsPrivateBombExposedFlag, true);
+ break;
+ case kMars57BackToNormal:
+ setCurrentActivation(kActivateReactorPlatformIn);
+ _privateFlags.setFlag(kMarsPrivateBombExposedFlag, false);
+ g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/Mars/XM51SW", false, kWarningInterruption);
+ break;
+ case kMars60WestSpinAirlockToEast:
+ GameState.setMarsAirlockOpen(true);
+ setCurrentAlternate(kAltMars60AirlockEast);
+ turnTo(kWest);
+ setCurrentActivation(kActivateReadyToPressurizeAirlock);
+ g_airMask->airQualityChanged();
+ checkAirMask();
+ loadAmbientLoops();
+ break;
+ case kMars60EastSpinAirlockToWest:
+ GameState.setMarsAirlockOpen(false);
+ setCurrentAlternate(kAltMars60AirlockWest);
+ turnTo(kEast);
+ setCurrentActivation(kActivateReadyToPressurizeAirlock);
+ g_airMask->airQualityChanged();
+ checkAirMask();
+ loadAmbientLoops();
+ break;
+ case kMarsRobotHeadOpen:
+ setCurrentActivation(kActivationRobotHeadOpen);
+ break;
+ case kMarsRobotHeadClose:
+ recallToTSASuccess();
+ break;
+ case kMarsMaze007RobotApproach:
+ case kMarsMaze015SouthRobotApproach:
+ case kMarsMaze101EastRobotApproach:
+ case kMarsMaze104WestLoop:
+ case kMarsMaze133SouthApproach:
+ case kMarsMaze136NorthApproach:
+ case kMarsMaze184WestLoop:
+ die(kDeathGroundByMazebot);
+ break;
+ }
+ } else if ((flag & kTimeForCanyonChaseFlag) != 0) {
+ doCanyonChase();
+ } else if ((flag & kExplosionFinishedFlag) != 0) {
+ _explosions.stop();
+ _explosions.hide();
+ if (g_robotShip->isDead()) {
+ GameState.setMarsFinished(true);
+ _centerShuttleMovie.hide();
+ _upperRightShuttleMovie.show();
+ _upperRightShuttleMovie.setTime(kShuttleUpperRightTargetDestroyedTime);
+ _upperRightShuttleMovie.redrawMovieWorld();
+ _rightDamageShuttleMovie.hide();
+ playMovieSegment(&_rightShuttleMovie, kShuttleRightDestroyedStart, kShuttleRightDestroyedStop);
+ playSpotSoundSync(kShuttleDestroyedIn, kShuttleDestroyedOut);
+ throwAwayMarsShuttle();
+ reinstateMonocleInterface();
+ recallToTSASuccess();
+ }
+ } else if ((flag & kTimeToTransportFlag) != 0) {
+ transportToRobotShip();
+ }
+
+ if (g_AIArea)
+ g_AIArea->checkMiddleArea();
+}
+
+void Mars::spotCompleted() {
+ Neighborhood::spotCompleted();
+
+ if (GameState.getCurrentRoom() == kMarsRobotShuttle)
+ g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/Mars/XN59WD", false, kWarningInterruption);
+}
+
+void Mars::doCanyonChase() {
+ GameState.setScoringEnteredShuttle();
+ setNextHandler(_vm);
+ throwAwayInterface();
+
+ _vm->_cursor->hide();
+
+ // Open the spot sounds movie again...
+ _spotSounds.initFromQuickTime(getSoundSpotsName());
+ _spotSounds.setVolume(_vm->getSoundFXLevel());
+
+ Video::VideoDecoder *video = new Video::QuickTimeDecoder();
+ if (!video->loadFile("Images/Mars/M44ESA.movie"))
+ error("Could not load interface->shuttle transition video");
+
+ video->start();
+
+ while (!_vm->shouldQuit() && !video->endOfVideo()) {
+ if (video->needsUpdate()) {
+ const Graphics::Surface *frame = video->decodeNextFrame();
+
+ if (frame)
+ _vm->drawScaledFrame(frame, 0, 0);
+ }
+
+ Common::Event event;
+ while (g_system->getEventManager()->pollEvent(event))
+ ;
+
+ g_system->delayMillis(10);
+ }
+
+ delete video;
+
+ if (_vm->shouldQuit())
+ return;
+
+ initOnePicture(&_shuttleInterface1, "Images/Mars/MCmain1.pict", kShuttleBackgroundOrder, kShuttle1Left,
+ kShuttle1Top, true);
+ initOnePicture(&_shuttleInterface2, "Images/Mars/MCmain2.pict", kShuttleBackgroundOrder, kShuttle2Left,
+ kShuttle2Top, true);
+ initOnePicture(&_shuttleInterface3, "Images/Mars/MCmain3.pict", kShuttleBackgroundOrder, kShuttle3Left,
+ kShuttle3Top, true);
+ initOnePicture(&_shuttleInterface4, "Images/Mars/MCmain4.pict", kShuttleBackgroundOrder, kShuttle4Left,
+ kShuttle4Top, true);
+
+ initOneMovie(&_canyonChaseMovie, "Images/Mars/Canyon.movie",
+ kShuttleMonitorOrder, kShuttleWindowLeft, kShuttleWindowTop, true);
+ _canyonChaseMovie.setVolume(_vm->getSoundFXLevel());
+
+ loadLoopSound1("Sounds/Mars/Inside Cockpit.22K.8.AIFF");
+
+ // Swing shuttle around...
+ playMovieSegment(&_canyonChaseMovie, kShuttleSwingStart, kShuttleSwingStop);
+
+ initOneMovie(&_leftShuttleMovie, "Images/Mars/Left Shuttle.movie",
+ kShuttleMonitorOrder, kShuttleLeftLeft, kShuttleLeftTop, false);
+
+ initOneMovie(&_rightShuttleMovie, "Images/Mars/Right Shuttle.movie",
+ kShuttleMonitorOrder, kShuttleRightLeft, kShuttleRightTop, false);
+
+ initOneMovie(&_lowerLeftShuttleMovie, "Images/Mars/Lower Left Shuttle.movie", kShuttleMonitorOrder,
+ kShuttleLowerLeftLeft, kShuttleLowerLeftTop, false);
+
+ initOneMovie(&_lowerRightShuttleMovie, "Images/Mars/Lower Right Shuttle.movie", kShuttleMonitorOrder,
+ kShuttleLowerRightLeft, kShuttleLowerRightTop, false);
+
+ initOneMovie(&_centerShuttleMovie, "Images/Mars/Center Shuttle.movie",
+ kShuttleMonitorOrder, kShuttleCenterLeft, kShuttleCenterTop, false);
+
+ initOneMovie(&_upperLeftShuttleMovie, "Images/Mars/Upper Left Shuttle.movie", kShuttleMonitorOrder,
+ kShuttleUpperLeftLeft, kShuttleUpperLeftTop, false);
+
+ initOneMovie(&_upperRightShuttleMovie, "Images/Mars/Upper Right Shuttle.movie", kShuttleMonitorOrder,
+ kShuttleUpperRightLeft, kShuttleUpperRightTop, false);
+
+ initOneMovie(&_leftDamageShuttleMovie, "Images/Mars/Left Damage Shuttle.movie",
+ kShuttleStatusOrder, kShuttleLeftEnergyLeft, kShuttleLeftEnergyTop, false);
+
+ initOneMovie(&_rightDamageShuttleMovie, "Images/Mars/Right Damage Shuttle.movie",
+ kShuttleStatusOrder, kShuttleRightEnergyLeft, kShuttleRightEnergyTop, false);
+
+ _centerShuttleMovie.show();
+ _centerShuttleMovie.setTime(kShuttleCenterBoardingTime);
+ playSpotSoundSync(kShuttleCockpitIn, kShuttleCockpitOut);
+
+ _centerShuttleMovie.setTime(kShuttleCenterCheckTime);
+ playSpotSoundSync(kShuttleOnboardIn, kShuttleOnboardOut);
+
+ _shuttleEnergyMeter.initShuttleEnergyMeter();
+ _shuttleEnergyMeter.powerUpMeter();
+ while (_shuttleEnergyMeter.isFading()) {
+ _vm->checkCallBacks();
+ _vm->refreshDisplay();
+ g_system->updateScreen();
+ }
+
+ _leftShuttleMovie.show();
+ playMovieSegment(&_leftShuttleMovie, kShuttleLeftIntroStart, kShuttleLeftIntroStop);
+
+ _leftShuttleMovie.setTime(kShuttleLeftNormalTime);
+ _leftShuttleMovie.redrawMovieWorld();
+
+ _leftDamageShuttleMovie.show();
+ playMovieSegment(&_leftDamageShuttleMovie);
+
+ // Take it down a tick initially. This sets the time to the time of the last tick,
+ // so that subsequence drops will drop it down a tick.
+ _leftDamageShuttleMovie.setTime(_leftDamageShuttleMovie.getTime() - 40);
+ _leftDamageShuttleMovie.redrawMovieWorld();
+
+ _lowerRightShuttleMovie.show();
+ _lowerRightShuttleMovie.setTime(kShuttleLowerRightOffTime);
+ _lowerRightShuttleMovie.redrawMovieWorld();
+ _centerShuttleMovie.setTime(kShuttleCenterNavCompTime);
+ _centerShuttleMovie.redrawMovieWorld();
+ playSpotSoundSync(kShuttleNavigationIn, kShuttleNavigationOut);
+
+ _centerShuttleMovie.setTime(kShuttleCenterCommTime);
+ _centerShuttleMovie.redrawMovieWorld();
+ playSpotSoundSync(kShuttleCommunicationIn, kShuttleCommunicationOut);
+
+ _centerShuttleMovie.setTime(kShuttleCenterAllSystemsTime);
+ _centerShuttleMovie.redrawMovieWorld();
+ playSpotSoundSync(kShuttleAllSystemsIn, kShuttleAllSystemsOut);
+
+ _centerShuttleMovie.setTime(kShuttleCenterSecureLooseTime);
+ _centerShuttleMovie.redrawMovieWorld();
+ playSpotSoundSync(kShuttleSecureLooseIn, kShuttleSecureLooseOut);
+
+ _centerShuttleMovie.setTime(kShuttleCenterAutoTestTime);
+ _centerShuttleMovie.redrawMovieWorld();
+ playSpotSoundSync(kShuttleAutoTestingIn, kShuttleAutoTestingOut);
+
+ _leftShuttleMovie.setTime(kShuttleLeftAutoTestTime);
+ _leftShuttleMovie.redrawMovieWorld();
+ playSpotSoundSync(kMarsThrusterAutoTestIn, kMarsThrusterAutoTestOut);
+ _leftShuttleMovie.setTime(kShuttleLeftNormalTime);
+ _leftShuttleMovie.redrawMovieWorld();
+
+ _centerShuttleMovie.setTime(kShuttleCenterLaunchTime);
+ _centerShuttleMovie.redrawMovieWorld();
+ playSpotSoundSync(kShuttlePrepareForDropIn, kShuttlePrepareForDropOut);
+
+ playSpotSoundSync(kShuttleAllClearIn, kShuttleAllClearOut);
+
+ _centerShuttleMovie.setTime(kShuttleCenterEnterTubeTime);
+ _centerShuttleMovie.redrawMovieWorld();
+
+ _lowerLeftShuttleMovie.show();
+ _lowerLeftShuttleMovie.setTime(kShuttleLowerLeftCollisionTime);
+
+ loadLoopSound1("");
+
+ _canyonChaseMovie.setSegment(kCanyonChaseStart, kCanyonChaseStop);
+ _canyonChaseMovie.start();
+
+ startMarsTimer(kLaunchTubeReachedTime, kMovieTicksPerSecond, kMarsLaunchTubeReached);
+}
+
+void Mars::startUpFromFinishedSpaceChase() {
+ setNextHandler(_vm);
+ throwAwayInterface();
+
+ initOnePicture(&_shuttleInterface1, "Images/Mars/MCmain1.pict", kShuttleBackgroundOrder, kShuttle1Left,
+ kShuttle1Top, true);
+ initOnePicture(&_shuttleInterface2, "Images/Mars/MCmain2.pict", kShuttleBackgroundOrder, kShuttle2Left,
+ kShuttle2Top, true);
+ initOnePicture(&_shuttleInterface3, "Images/Mars/MCmain3.pict", kShuttleBackgroundOrder, kShuttle3Left,
+ kShuttle3Top, true);
+ initOnePicture(&_shuttleInterface4, "Images/Mars/MCmain4.pict", kShuttleBackgroundOrder, kShuttle4Left,
+ kShuttle4Top, true);
+
+ initOneMovie(&_leftShuttleMovie, "Images/Mars/Left Shuttle.movie",
+ kShuttleMonitorOrder, kShuttleLeftLeft, kShuttleLeftTop, false);
+
+ initOneMovie(&_rightShuttleMovie, "Images/Mars/Right Shuttle.movie",
+ kShuttleMonitorOrder, kShuttleRightLeft, kShuttleRightTop, false);
+
+ initOneMovie(&_lowerLeftShuttleMovie, "Images/Mars/Lower Left Shuttle.movie", kShuttleMonitorOrder,
+ kShuttleLowerLeftLeft, kShuttleLowerLeftTop, false);
+
+ initOneMovie(&_lowerRightShuttleMovie, "Images/Mars/Lower Right Shuttle.movie", kShuttleMonitorOrder,
+ kShuttleLowerRightLeft, kShuttleLowerRightTop, false);
+
+ initOneMovie(&_centerShuttleMovie, "Images/Mars/Center Shuttle.movie",
+ kShuttleMonitorOrder, kShuttleCenterLeft, kShuttleCenterTop, false);
+
+ initOneMovie(&_upperLeftShuttleMovie, "Images/Mars/Upper Left Shuttle.movie", kShuttleMonitorOrder,
+ kShuttleUpperLeftLeft, kShuttleUpperLeftTop, false);
+
+ initOneMovie(&_upperRightShuttleMovie, "Images/Mars/Upper Right Shuttle.movie", kShuttleMonitorOrder,
+ kShuttleUpperRightLeft, kShuttleUpperRightTop, false);
+
+ initOneMovie(&_leftDamageShuttleMovie, "Images/Mars/Left Damage Shuttle.movie",
+ kShuttleStatusOrder, kShuttleLeftEnergyLeft, kShuttleLeftEnergyTop, false);
+
+ initOneMovie(&_rightDamageShuttleMovie, "Images/Mars/Right Damage Shuttle.movie",
+ kShuttleStatusOrder, kShuttleRightEnergyLeft, kShuttleRightEnergyTop, false);
+
+ _centerShuttleMovie.show();
+
+ _shuttleEnergyMeter.initShuttleEnergyMeter();
+ _shuttleEnergyMeter.setEnergyValue(kFullShuttleEnergy);
+
+ _leftShuttleMovie.show();
+ _leftShuttleMovie.setTime(kShuttleLeftNormalTime);
+ _leftShuttleMovie.redrawMovieWorld();
+
+ _leftDamageShuttleMovie.show();
+ _leftDamageShuttleMovie.setTime(_leftDamageShuttleMovie.getDuration() - 40);
+ _leftDamageShuttleMovie.redrawMovieWorld();
+
+ _lowerRightShuttleMovie.show();
+
+ _lowerLeftShuttleMovie.show();
+
+ loadLoopSound1("Sounds/Mars/Space Ambient.22K.8.AIFF");
+
+ initOneMovie(&_junk, "Images/Mars/Junk.movie", kShuttleJunkOrder, kShuttleJunkLeft,
+ kShuttleJunkTop, false);
+
+ initOneMovie(&_explosions, "Images/Mars/Explosions.movie", kShuttleWeaponFrontOrder, 0, 0, false);
+ _explosionCallBack.initCallBack(&_explosions, kCallBackAtExtremes);
+
+ _energyBeam.initShuttleWeapon();
+ _gravitonCannon.initShuttleWeapon();
+
+ _upperLeftShuttleMovie.show();
+ _upperLeftShuttleMovie.setTime(kShuttleUpperLeftDimTime);
+ _upperLeftShuttleMovie.redrawMovieWorld();
+
+ _rightShuttleMovie.show();
+ _rightShuttleMovie.setTime(kShuttleRightIntroStop - 1);
+ _rightShuttleMovie.redrawMovieWorld();
+
+ _rightDamageShuttleMovie.show();
+ _rightDamageShuttleMovie.setTime(40);
+ _rightDamageShuttleMovie.redrawMovieWorld();
+
+ _lowerLeftShuttleMovie.setTime(kShuttleLowerLeftAutopilotTime);
+ _lowerLeftShuttleMovie.redrawMovieWorld();
+
+ _shuttleTransportSpot.setArea(kShuttleTransportBounds);
+ _shuttleTransportSpot.setHotspotFlags(kNeighborhoodSpotFlag | kClickSpotFlag);
+ _vm->getAllHotspots().push_back(&_shuttleTransportSpot);
+
+ _privateFlags.setFlag(kMarsPrivateInSpaceChaseFlag, true);
+
+ _upperRightShuttleMovie.show();
+ _upperRightShuttleMovie.setTime(kShuttleUpperRightOverloadTime);
+ _upperRightShuttleMovie.redrawMovieWorld();
+
+ _centerShuttleMovie.setTime(kShuttleCenterSafeTime);
+ _centerShuttleMovie.redrawMovieWorld();
+
+ _lowerRightShuttleMovie.setTime(kShuttleLowerRightTransportTime);
+ _lowerRightShuttleMovie.redrawMovieWorld();
+
+ initOneMovie(&_canyonChaseMovie, "Images/Mars/M98EAS.movie", kShuttleTractorBeamMovieOrder,
+ kShuttleWindowLeft, kShuttleWindowTop, true);
+ _canyonChaseMovie.setTime(_canyonChaseMovie.getDuration());
+ _canyonChaseMovie.redrawMovieWorld();
+}
+
+void Mars::startUpFromSpaceChase() {
+ setNextHandler(_vm);
+ throwAwayInterface();
+
+ // Open the spot sounds movie again...
+ _spotSounds.initFromQuickTime(getSoundSpotsName());
+ _spotSounds.setVolume(_vm->getSoundFXLevel());;
+
+ initOnePicture(&_shuttleInterface1, "Images/Mars/MCmain1.pict", kShuttleBackgroundOrder, kShuttle1Left,
+ kShuttle1Top, true);
+ initOnePicture(&_shuttleInterface2, "Images/Mars/MCmain2.pict", kShuttleBackgroundOrder, kShuttle2Left,
+ kShuttle2Top, true);
+ initOnePicture(&_shuttleInterface3, "Images/Mars/MCmain3.pict", kShuttleBackgroundOrder, kShuttle3Left,
+ kShuttle3Top, true);
+ initOnePicture(&_shuttleInterface4, "Images/Mars/MCmain4.pict", kShuttleBackgroundOrder, kShuttle4Left,
+ kShuttle4Top, true);
+
+ initOneMovie(&_leftShuttleMovie, "Images/Mars/Left Shuttle.movie",
+ kShuttleMonitorOrder, kShuttleLeftLeft, kShuttleLeftTop, false);
+
+ initOneMovie(&_rightShuttleMovie, "Images/Mars/Right Shuttle.movie",
+ kShuttleMonitorOrder, kShuttleRightLeft, kShuttleRightTop, false);
+
+ initOneMovie(&_lowerLeftShuttleMovie, "Images/Mars/Lower Left Shuttle.movie", kShuttleMonitorOrder,
+ kShuttleLowerLeftLeft, kShuttleLowerLeftTop, false);
+
+ initOneMovie(&_lowerRightShuttleMovie, "Images/Mars/Lower Right Shuttle.movie", kShuttleMonitorOrder,
+ kShuttleLowerRightLeft, kShuttleLowerRightTop, false);
+
+ initOneMovie(&_centerShuttleMovie, "Images/Mars/Center Shuttle.movie",
+ kShuttleMonitorOrder, kShuttleCenterLeft, kShuttleCenterTop, false);
+
+ initOneMovie(&_upperLeftShuttleMovie, "Images/Mars/Upper Left Shuttle.movie", kShuttleMonitorOrder,
+ kShuttleUpperLeftLeft, kShuttleUpperLeftTop, false);
+
+ initOneMovie(&_upperRightShuttleMovie, "Images/Mars/Upper Right Shuttle.movie", kShuttleMonitorOrder,
+ kShuttleUpperRightLeft, kShuttleUpperRightTop, false);
+
+ initOneMovie(&_leftDamageShuttleMovie, "Images/Mars/Left Damage Shuttle.movie",
+ kShuttleStatusOrder, kShuttleLeftEnergyLeft, kShuttleLeftEnergyTop, false);
+
+ initOneMovie(&_rightDamageShuttleMovie, "Images/Mars/Right Damage Shuttle.movie",
+ kShuttleStatusOrder, kShuttleRightEnergyLeft, kShuttleRightEnergyTop, false);
+
+ _centerShuttleMovie.show();
+
+ _shuttleEnergyMeter.initShuttleEnergyMeter();
+ _shuttleEnergyMeter.setEnergyValue(kFullShuttleEnergy);
+
+ _leftShuttleMovie.show();
+ _leftShuttleMovie.setTime(kShuttleLeftNormalTime);
+ _leftShuttleMovie.redrawMovieWorld();
+
+ _leftDamageShuttleMovie.show();
+ _leftDamageShuttleMovie.setTime(_leftDamageShuttleMovie.getDuration() - 40);
+ _leftDamageShuttleMovie.redrawMovieWorld();
+
+ _lowerRightShuttleMovie.show();
+
+ _lowerLeftShuttleMovie.show();
+
+ loadLoopSound1("Sounds/Mars/Space Ambient.22K.8.AIFF");
+
+ initOneMovie(&_planetMovie, "Images/Mars/Planet.movie", kShuttlePlanetOrder,
+ kPlanetStartLeft, kPlanetStartTop, true);
+ _planetMovie.setFlags(kLoopTimeBase);
+
+ initOneMovie(&_junk, "Images/Mars/Junk.movie", kShuttleJunkOrder, kShuttleJunkLeft,
+ kShuttleJunkTop, false);
+
+ initOneMovie(&_explosions, "Images/Mars/Explosions.movie", kShuttleWeaponFrontOrder, 0, 0, false);
+ _explosionCallBack.initCallBack(&_explosions, kCallBackAtExtremes);
+
+ _energyBeam.initShuttleWeapon();
+ _gravitonCannon.initShuttleWeapon();
+
+ _upperLeftShuttleMovie.show();
+
+ _robotShip.initRobotShip();
+
+ _planetMovie.start();
+ _planetMover.startMoving(&_planetMovie);
+
+ _upperLeftShuttleMovie.setTime(kShuttleUpperLeftDimTime);
+ _upperLeftShuttleMovie.redrawMovieWorld();
+
+ _centerShuttleMovie.setTime(kShuttleCenterTargetSightedTime);
+ _centerShuttleMovie.redrawMovieWorld();
+
+ _lowerRightShuttleMovie.setTime(kShuttleLowerRightTrackingTime);
+ _lowerRightShuttleMovie.redrawMovieWorld();
+
+ _rightShuttleMovie.show();
+ _rightShuttleMovie.setTime(kShuttleRightIntroStop - 1);
+ _rightShuttleMovie.redrawMovieWorld();
+
+ _rightDamageShuttleMovie.show();
+ _rightDamageShuttleMovie.setTime(_rightDamageShuttleMovie.getDuration() - 40);
+ _rightDamageShuttleMovie.redrawMovieWorld();
+
+ _lowerLeftShuttleMovie.setTime(kShuttleLowerLeftAutopilotTime);
+ _lowerLeftShuttleMovie.redrawMovieWorld();
+
+ _robotShip.startMoving();
+
+ _shuttleHUD.initShuttleHUD();
+
+ _tractorBeam.startDisplaying();
+
+ _energyChoiceSpot.setArea(kShuttleEnergyBeamBounds);
+ _energyChoiceSpot.setHotspotFlags(kNeighborhoodSpotFlag | kClickSpotFlag);
+ _vm->getAllHotspots().push_back(&_energyChoiceSpot);
+ _gravitonChoiceSpot.setArea(kShuttleGravitonBounds);
+ _gravitonChoiceSpot.setHotspotFlags(kNeighborhoodSpotFlag | kClickSpotFlag);
+ _vm->getAllHotspots().push_back(&_gravitonChoiceSpot);
+ _tractorChoiceSpot.setArea(kShuttleTractorBounds);
+ _tractorChoiceSpot.setHotspotFlags(kNeighborhoodSpotFlag | kClickSpotFlag);
+ _vm->getAllHotspots().push_back(&_tractorChoiceSpot);
+ _shuttleViewSpot.setArea(kShuttleWindowLeft, kShuttleWindowTop,
+ kShuttleWindowLeft + kShuttleWindowWidth, kShuttleWindowTop + kShuttleWindowHeight);
+ _shuttleViewSpot.setHotspotFlags(kNeighborhoodSpotFlag | kClickSpotFlag);
+ _vm->getAllHotspots().push_back(&_shuttleViewSpot);
+ _shuttleTransportSpot.setArea(kShuttleTransportBounds);
+ _shuttleTransportSpot.setHotspotFlags(kNeighborhoodSpotFlag | kClickSpotFlag);
+ _vm->getAllHotspots().push_back(&_shuttleTransportSpot);
+
+ _privateFlags.setFlag(kMarsPrivateInSpaceChaseFlag, true);
+
+ startMarsTimer(kSpaceChaseTimeLimit, kOneTickPerSecond, kMarsSpaceChaseFinished);
+}
+
+void Mars::setSoundFXLevel(const uint16 level) {
+ Neighborhood::setSoundFXLevel(level);
+
+ if (_canyonChaseMovie.isMovieValid())
+ _canyonChaseMovie.setVolume(level);
+
+ if (_explosions.isMovieValid())
+ _explosions.setVolume(level);
+}
+
+void Mars::startMarsTimer(TimeValue time, TimeScale scale, MarsTimerCode code) {
+ _utilityFuse.primeFuse(time, scale);
+ _marsEvent.mars = this;
+ _marsEvent.event = code;
+ _utilityFuse.setFunctionPtr(&marsTimerFunction, (void *)&_marsEvent);
+ _utilityFuse.lightFuse();
+}
+
+void Mars::marsTimerExpired(MarsTimerEvent &event) {
+ Common::Rect r;
+ uint16 x, y;
+
+ switch (event.event) {
+ case kMarsLaunchTubeReached:
+ _lowerLeftShuttleMovie.setTime(kShuttleLowerLeftTubeTime);
+ _lowerLeftShuttleMovie.redrawMovieWorld();
+ startMarsTimer(kCanyonChaseFinishedTime, kMovieTicksPerSecond, kMarsCanyonChaseFinished);
+ break;
+ case kMarsCanyonChaseFinished:
+ GameState.setScoringEnteredLaunchTube();
+
+ while (_canyonChaseMovie.isRunning()) {
+ _vm->checkCallBacks();
+ _vm->refreshDisplay();
+ _vm->_system->delayMillis(10);
+ }
+
+ _canyonChaseMovie.stop();
+ _canyonChaseMovie.stopDisplaying();
+ _canyonChaseMovie.releaseMovie();
+
+ _vm->_gfx->enableErase();
+
+ loadLoopSound1("Sounds/Mars/Space Ambient.22K.8.AIFF");
+
+ playSpotSoundSync(kShuttleConfiguringIn, kShuttleConfiguringOut);
+ playSpotSoundSync(kShuttleGeneratingIn, kShuttleGeneratingOut);
+ playSpotSoundSync(kShuttleBreakawayIn, kShuttleBreakawayOut);
+ playSpotSoundSync(kMarsAtmosphericBreakawayIn, kMarsAtmosphericBreakawayOut);
+
+ initOneMovie(&_planetMovie, "Images/Mars/Planet.movie", kShuttlePlanetOrder, kPlanetStartLeft, kPlanetStartTop, true);
+ _planetMovie.setFlags(kLoopTimeBase);
+
+ initOneMovie(&_junk, "Images/Mars/Junk.movie", kShuttleJunkOrder, kShuttleJunkLeft, kShuttleJunkTop, false);
+
+ initOneMovie(&_explosions, "Images/Mars/Explosions.movie", kShuttleWeaponFrontOrder, 0, 0, false);
+ _explosionCallBack.initCallBack(&_explosions, kCallBackAtExtremes);
+
+ _energyBeam.initShuttleWeapon();
+ _gravitonCannon.initShuttleWeapon();
+
+ _centerShuttleMovie.setTime(kShuttleCenterWeaponsTime);
+ _centerShuttleMovie.redrawMovieWorld();
+
+ _upperLeftShuttleMovie.show();
+ _upperLeftShuttleMovie.setTime(kShuttleUpperLeftDampingTime);
+ _upperLeftShuttleMovie.redrawMovieWorld();
+
+ _robotShip.initRobotShip();
+
+ _planetMovie.start();
+ _planetMover.startMoving(&_planetMovie);
+
+ playSpotSoundSync(kShuttleDamperDescIn, kShuttleDamperDescOut);
+ _upperLeftShuttleMovie.setTime(kShuttleUpperLeftGravitonTime);
+ _upperLeftShuttleMovie.redrawMovieWorld();
+
+ playSpotSoundSync(kShuttleGravitonDescIn, kShuttleGravitonDescOut);
+ _upperLeftShuttleMovie.setTime(kShuttleUpperLeftTractorTime);
+ _upperLeftShuttleMovie.redrawMovieWorld();
+
+ playSpotSoundSync(kShuttleTractorDescIn, kShuttleTractorDescOut);
+ _upperLeftShuttleMovie.setTime(kShuttleUpperLeftDimTime);
+ _upperLeftShuttleMovie.redrawMovieWorld();
+
+ _centerShuttleMovie.setTime(kShuttleCenterTargetSightedTime);
+ _centerShuttleMovie.redrawMovieWorld();
+ playSpotSoundSync(kShuttleTargetSightedIn, kShuttleTargetSightedOut);
+
+ _lowerRightShuttleMovie.setTime(kShuttleLowerRightTrackingTime);
+ _lowerRightShuttleMovie.redrawMovieWorld();
+ _rightShuttleMovie.show();
+ playMovieSegment(&_rightShuttleMovie, kShuttleRightIntroStart, kShuttleRightIntroStop);
+
+ _rightDamageShuttleMovie.show();
+ playMovieSegment(&_rightDamageShuttleMovie);
+
+ // Take it down a tick initially. This sets the time to the time of the last tick,
+ // so that subsequence drops will drop it down a tick.
+ _rightDamageShuttleMovie.setTime(_rightDamageShuttleMovie.getTime() - 40);
+ _rightDamageShuttleMovie.redrawMovieWorld();
+
+ _lowerLeftShuttleMovie.setTime(kShuttleLowerLeftAutopilotTime);
+ _lowerLeftShuttleMovie.redrawMovieWorld();
+ playSpotSoundSync(kShuttleAutopilotEngagedIn, kShuttleAutopilotEngagedOut);
+
+ _robotShip.startMoving();
+
+ _shuttleHUD.initShuttleHUD();
+
+ _tractorBeam.startDisplaying();
+
+ _energyChoiceSpot.setArea(kShuttleEnergyBeamBounds);
+ _energyChoiceSpot.setHotspotFlags(kNeighborhoodSpotFlag | kClickSpotFlag);
+ _vm->getAllHotspots().push_back(&_energyChoiceSpot);
+ _gravitonChoiceSpot.setArea(kShuttleGravitonBounds);
+ _gravitonChoiceSpot.setHotspotFlags(kNeighborhoodSpotFlag | kClickSpotFlag);
+ _vm->getAllHotspots().push_back(&_gravitonChoiceSpot);
+ _tractorChoiceSpot.setArea(kShuttleTractorBounds);
+ _tractorChoiceSpot.setHotspotFlags(kNeighborhoodSpotFlag | kClickSpotFlag);
+ _vm->getAllHotspots().push_back(&_tractorChoiceSpot);
+ _shuttleViewSpot.setArea(kShuttleWindowLeft, kShuttleWindowTop,
+ kShuttleWindowLeft + kShuttleWindowWidth, kShuttleWindowTop + kShuttleWindowHeight);
+ _shuttleViewSpot.setHotspotFlags(kNeighborhoodSpotFlag | kClickSpotFlag);
+ _vm->getAllHotspots().push_back(&_shuttleViewSpot);
+ _shuttleTransportSpot.setArea(kShuttleTransportBounds);
+ _shuttleTransportSpot.setHotspotFlags(kNeighborhoodSpotFlag | kClickSpotFlag);
+ _vm->getAllHotspots().push_back(&_shuttleTransportSpot);
+
+ _privateFlags.setFlag(kMarsPrivateInSpaceChaseFlag, true);
+
+ playSpotSoundSync(kMarsCockpitChatterIn, kMarsCockpitChatterOut);
+
+ GameState.setMarsFinishedCanyonChase(true);
+
+ startMarsTimer(kSpaceChaseTimeLimit, kOneTickPerSecond, kMarsSpaceChaseFinished);
+
+ _vm->_cursor->hideUntilMoved();
+ break;
+ case kMarsSpaceChaseFinished:
+ // Player failed to stop the robot in time...
+ _interruptionFilter = kFilterNoInput;
+
+ _rightShuttleMovie.setTime(kShuttleRightTargetLockTime);
+ _rightShuttleMovie.redrawMovieWorld();
+
+ _upperRightShuttleMovie.show();
+ _upperRightShuttleMovie.setTime(kShuttleUpperRightLockedTime);
+ _upperRightShuttleMovie.redrawMovieWorld();
+
+ _rightShuttleMovie.setTime(kShuttleRightGravitonTime);
+ _rightShuttleMovie.redrawMovieWorld();
+ _upperRightShuttleMovie.setTime(kShuttleUpperRightArmedTime);
+ _upperRightShuttleMovie.redrawMovieWorld();
+
+ _vm->delayShell(3, 1);
+
+ x = _vm->getRandomNumber(19);
+ y = _vm->getRandomNumber(19);
+
+ r = Common::Rect(kShuttleWindowMidH - x, kShuttleWindowMidV - y,
+ kShuttleWindowMidH - x + 20, kShuttleWindowMidV - y + 20);
+ showBigExplosion(r, kShuttleAlienShipOrder);
+
+ while (_explosions.isRunning()) {
+ _vm->checkCallBacks();
+ _vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ throwAwayMarsShuttle();
+ reinstateMonocleInterface();
+ recallToTSAFailure();
+ break;
+ default:
+ break;
+ }
+
+ _interruptionFilter = kFilterAllInput;
+}
+
+void Mars::throwAwayMarsShuttle() {
+ _shuttleInterface1.deallocateSurface();
+ _shuttleInterface1.stopDisplaying();
+ _shuttleInterface2.deallocateSurface();
+ _shuttleInterface2.stopDisplaying();
+ _shuttleInterface3.deallocateSurface();
+ _shuttleInterface3.stopDisplaying();
+ _shuttleInterface4.deallocateSurface();
+ _shuttleInterface4.stopDisplaying();
+
+ _spotSounds.disposeSound();
+
+ _canyonChaseMovie.releaseMovie();
+ _canyonChaseMovie.stopDisplaying();
+ _leftShuttleMovie.releaseMovie();
+ _leftShuttleMovie.stopDisplaying();
+ _rightShuttleMovie.releaseMovie();
+ _rightShuttleMovie.stopDisplaying();
+ _lowerLeftShuttleMovie.releaseMovie();
+ _lowerLeftShuttleMovie.stopDisplaying();
+ _lowerRightShuttleMovie.releaseMovie();
+ _lowerRightShuttleMovie.stopDisplaying();
+ _centerShuttleMovie.releaseMovie();
+ _centerShuttleMovie.stopDisplaying();
+ _upperLeftShuttleMovie.releaseMovie();
+ _upperLeftShuttleMovie.stopDisplaying();
+ _upperRightShuttleMovie.releaseMovie();
+ _upperRightShuttleMovie.stopDisplaying();
+ _leftDamageShuttleMovie.releaseMovie();
+ _leftDamageShuttleMovie.stopDisplaying();
+ _rightDamageShuttleMovie.releaseMovie();
+ _rightDamageShuttleMovie.stopDisplaying();
+
+ _shuttleEnergyMeter.disposeShuttleEnergyMeter();
+ _robotShip.cleanUpRobotShip();
+ _shuttleHUD.cleanUpShuttleHUD();
+ _tractorBeam.stopDisplaying();
+ _junk.releaseMovie();
+ _junk.stopDisplaying();
+ _energyBeam.cleanUpShuttleWeapon();
+ _gravitonCannon.cleanUpShuttleWeapon();
+ _vm->getAllHotspots().remove(&_energyChoiceSpot);
+ _vm->getAllHotspots().remove(&_gravitonChoiceSpot);
+ _vm->getAllHotspots().remove(&_tractorChoiceSpot);
+ _vm->getAllHotspots().remove(&_shuttleViewSpot);
+ _vm->getAllHotspots().remove(&_shuttleTransportSpot);
+ _explosions.releaseMovie();
+ _explosions.stopDisplaying();
+
+ loadLoopSound1("");
+}
+
+void Mars::transportToRobotShip() {
+ throwAwayMarsShuttle();
+
+ Video::VideoDecoder *video = new Video::QuickTimeDecoder();
+ if (!video->loadFile("Images/Mars/M98EAE.movie"))
+ error("Could not load shuttle->interface transition video");
+
+ video->start();
+
+ while (!_vm->shouldQuit() && !video->endOfVideo()) {
+ if (video->needsUpdate()) {
+ const Graphics::Surface *frame = video->decodeNextFrame();
+
+ if (frame)
+ _vm->drawScaledFrame(frame, 0, 0);
+ }
+
+ Common::Event event;
+ while (g_system->getEventManager()->pollEvent(event))
+ ;
+
+ g_system->delayMillis(10);
+ }
+
+ delete video;
+
+ if (_vm->shouldQuit())
+ return;
+
+ reinstateMonocleInterface();
+
+ g_energyMonitor->stopEnergyDraining();
+ g_energyMonitor->restoreLastEnergyValue();
+ _vm->resetEnergyDeathReason();
+ g_energyMonitor->startEnergyDraining();
+
+ arriveAt(kMarsRobotShuttle, kEast);
+
+ _navMovie.stop();
+ _navMovie.setTime(_navMovie.getStart());
+ _navMovie.start();
+}
+
+const int kRobotTooStrong = 1;
+const int kTractorTooWeak = 2;
+const int kCapturedRobotShip = 3;
+
+void Mars::spaceChaseClick(const Input &input, const HotSpotID id) {
+ Common::Point pt;
+
+ switch (id) {
+ case kShuttleEnergySpotID:
+ _upperLeftShuttleMovie.setTime(kShuttleUpperLeftDampingTime);
+ _upperLeftShuttleMovie.redrawMovieWorld();
+ _leftShuttleMovie.setTime(kShuttleLeftDampingTime);
+ _leftShuttleMovie.redrawMovieWorld();
+ _shuttleHUD.hide();
+ _weaponSelection = kEnergyBeam;
+ playSpotSoundSync(kShuttleDampingBeamIn, kShuttleDampingBeamOut);
+ break;
+ case kShuttleGravitonSpotID:
+ _upperLeftShuttleMovie.setTime(kShuttleUpperLeftGravitonTime);
+ _upperLeftShuttleMovie.redrawMovieWorld();
+ _leftShuttleMovie.setTime(kShuttleLeftGravitonTime);
+ _leftShuttleMovie.redrawMovieWorld();
+ _shuttleHUD.hide();
+ _weaponSelection = kGravitonCannon;
+ playSpotSoundSync(kShuttleGravitonIn, kShuttleGravitonOut);
+ break;
+ case kShuttleTractorSpotID:
+ _upperLeftShuttleMovie.setTime(kShuttleUpperLeftTractorTime);
+ _upperLeftShuttleMovie.redrawMovieWorld();
+ _leftShuttleMovie.setTime(kShuttleLeftTractorTime);
+ _leftShuttleMovie.redrawMovieWorld();
+ _shuttleHUD.show();
+ _weaponSelection = kTractorBeam;
+ playSpotSoundSync(kShuttleTractorBeamIn, kShuttleTractorBeamOut);
+ break;
+ case kShuttleViewSpotID:
+ switch (_weaponSelection) {
+ case kEnergyBeam:
+ if (_shuttleEnergyMeter.getEnergyValue() < kMinDampingEnergy) {
+ playSpotSoundSync(kShuttleEnergyTooLowIn, kShuttleEnergyTooLowOut);
+ } else {
+ if (_energyBeam.canFireWeapon()) {
+ _shuttleEnergyMeter.dropEnergyValue(kMinDampingEnergy);
+ input.getInputLocation(pt);
+ _energyBeam.fireWeapon(pt.x, pt.y);
+ playSpotSoundSync(kMarsEDBBlastIn, kMarsEDBBlastOut);
+ }
+ }
+ break;
+ case kGravitonCannon:
+ if (_shuttleEnergyMeter.getEnergyValue() < kMinGravitonEnergy) {
+ playSpotSoundSync(kShuttleEnergyTooLowIn, kShuttleEnergyTooLowOut);
+ } else {
+ if (_gravitonCannon.canFireWeapon()) {
+ _shuttleEnergyMeter.dropEnergyValue(kMinGravitonEnergy);
+ input.getInputLocation(pt);
+ _gravitonCannon.fireWeapon(pt.x, pt.y);
+ playSpotSoundSync(kMarsGravitonBlastIn, kMarsGravitonBlastOut);
+ }
+ }
+ break;
+ case kTractorBeam:
+ if (_shuttleHUD.isTargetLocked()) {
+ // play tractor beam sound?
+ _utilityFuse.stopFuse();
+
+ _tractorBeam.show();
+
+ int capture;
+ if (_rightDamageShuttleMovie.getTime() > 40) {
+ capture = kRobotTooStrong;
+ } else if (!_shuttleEnergyMeter.enoughEnergyForTractorBeam()) {
+ capture = kTractorTooWeak;
+ } else {
+ _robotShip.snareByTractorBeam();
+ capture = kCapturedRobotShip;
+ _planetMover.dropPlanetOutOfSight();
+ }
+
+ _shuttleEnergyMeter.drainForTractorBeam();
+
+ while (_shuttleEnergyMeter.isFading()) {
+ _vm->checkCallBacks();
+ _vm->refreshDisplay();
+ _vm->_system->delayMillis(10);
+ }
+
+ _shuttleEnergyMeter.setEnergyValue(_shuttleEnergyMeter.getEnergyValue());
+
+ switch (capture) {
+ case kRobotTooStrong:
+ _tractorBeam.hide();
+ playSpotSoundSync(kShuttleBrokeFreeIn, kShuttleBrokeFreeOut);
+ _utilityFuse.lightFuse();
+ break;
+ case kTractorTooWeak:
+ playSpotSoundSync(kShuttleCantHoldIn, kShuttleCantHoldOut);
+ _tractorBeam.hide();
+ _utilityFuse.lightFuse();
+ break;
+ case kCapturedRobotShip:
+ _tractorBeam.hide();
+ _shuttleHUD.hide();
+ _robotShip.cleanUpRobotShip();
+ _planetMovie.stop();
+ _planetMovie.stopDisplaying();
+ _planetMovie.releaseMovie();
+
+ // Shameless reuse of a variable :P
+ initOneMovie(&_canyonChaseMovie, "Images/Mars/M98EAS.movie", kShuttleTractorBeamMovieOrder,
+ kShuttleWindowLeft, kShuttleWindowTop, true);
+ _canyonChaseMovie.redrawMovieWorld();
+ playMovieSegment(&_canyonChaseMovie, 0, _canyonChaseMovie.getDuration());
+
+ // wait here until any junk clears...
+ while (_junk.junkFlying()) {
+ _vm->checkCallBacks();
+ _vm->refreshDisplay();
+ _vm->_system->delayMillis(10);
+ }
+
+ _upperRightShuttleMovie.show();
+ _upperRightShuttleMovie.setTime(kShuttleUpperRightOverloadTime);
+ _upperRightShuttleMovie.redrawMovieWorld();
+
+ playSpotSoundSync(kShuttleOverloadedIn, kShuttleOverloadedOut);
+ _centerShuttleMovie.setTime(kShuttleCenterVerifyingTime);
+ _centerShuttleMovie.redrawMovieWorld();
+
+ playSpotSoundSync(kShuttleCoordinatesIn, kShuttleCoordinatesOut);
+ _centerShuttleMovie.setTime(kShuttleCenterScanningTime);
+ _centerShuttleMovie.redrawMovieWorld();
+
+ playSpotSoundSync(kShuttleScanningIn, kShuttleScanningOut);
+ _centerShuttleMovie.setTime(kShuttleCenterSafeTime);
+ _centerShuttleMovie.redrawMovieWorld();
+
+ playSpotSoundSync(kShuttleSafeIn, kShuttleSafeOut);
+ _lowerRightShuttleMovie.setTime(kShuttleLowerRightTransportTime);
+ _lowerRightShuttleMovie.redrawMovieWorld();
+ GameState.setMarsReadyForShuttleTransport(true);
+ break;
+ }
+ } else {
+ playSpotSoundSync(kShuttleTractorLimitedIn, kShuttleTractorLimitedOut);
+ }
+ break;
+ default:
+ break;
+ }
+ break;
+ case kShuttleTransportSpotID:
+ _lowerRightShuttleMovie.setTime(kShuttleLowerRightTransportHiliteTime);
+ _lowerRightShuttleMovie.redrawMovieWorld();
+ _neighborhoodNotification.setNotificationFlags(kTimeToTransportFlag, kTimeToTransportFlag);
+ break;
+ }
+}
+
+void Mars::showBigExplosion(const Common::Rect &r, const DisplayOrder order) {
+ if (_explosions.isMovieValid()) {
+ _explosions.setDisplayOrder(order);
+
+ Common::Rect r2 = r;
+ int dx = r.width() / 2;
+ int dy = r.height() / 2;
+ r2.left -= dx;
+ r2.right += dx;
+ r2.top -= dy;
+ r2.bottom += dy;
+
+ _explosions.setBounds(r2);
+ _explosions.show();
+ _explosions.stop();
+ _explosions.setSegment(kBigExplosionStart, kBigExplosionStop);
+ _explosions.setTime(kBigExplosionStart);
+ _explosionCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ _explosions.start();
+ }
+}
+
+void Mars::showLittleExplosion(const Common::Rect &r, const DisplayOrder order) {
+ if (_explosions.isMovieValid()) {
+ _explosions.setDisplayOrder(order);
+
+ Common::Rect r2 = r;
+ int dx = r.width() / 2;
+ int dy = r.height() / 2;
+ r2.left -= dx;
+ r2.right += dx;
+ r2.top -= dy;
+ r2.bottom += dy;
+ _explosions.setBounds(r2);
+
+ _explosions.show();
+ _explosions.stop();
+ _explosions.setSegment(kLittleExplosionStart, kLittleExplosionStop);
+ _explosions.setTime(kLittleExplosionStart);
+ _explosionCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ _explosions.start();
+ }
+}
+
+void Mars::hitByJunk() {
+ _leftDamageShuttleMovie.setTime(_leftDamageShuttleMovie.getTime() - 40);
+ _leftDamageShuttleMovie.redrawMovieWorld();
+
+ playSpotSoundSync(kMarsJunkCollisionIn, kMarsJunkCollisionOut);
+
+ if (_leftDamageShuttleMovie.getTime() == 0) {
+ die(kDeathRanIntoSpaceJunk);
+ } else {
+ TimeValue t = _leftDamageShuttleMovie.getTime() / 40;
+
+ if (t == 1)
+ playSpotSoundSync(kShuttleHullBreachIn, kShuttleHullBreachOut);
+
+ t = _leftShuttleMovie.getTime();
+ _leftShuttleMovie.setTime(kShuttleLeftDamagedTime);
+ _leftShuttleMovie.redrawMovieWorld();
+ _vm->delayShell(1, 3);
+ _leftShuttleMovie.setTime(t);
+ _leftShuttleMovie.redrawMovieWorld();
+ }
+}
+
+void Mars::setUpNextDropTime() {
+ _robotShip.setUpNextDropTime();
+}
+
+void Mars::decreaseRobotShuttleEnergy(const int delta, Common::Point impactPoint) {
+ _rightDamageShuttleMovie.setTime(_rightDamageShuttleMovie.getTime() - 40 * delta);
+ _rightDamageShuttleMovie.redrawMovieWorld();
+
+ if (_rightDamageShuttleMovie.getTime() == 0) {
+ Common::Rect r;
+ _robotShip.getShuttleBounds(r);
+ int size = MAX(r.width(), r.height());
+ r = Common::Rect::center(impactPoint.x, impactPoint.y, size, size);
+ _robotShip.killRobotShip();
+ showBigExplosion(r, kShuttleRobotShipOrder);
+ } else if (delta > 1) {
+ Common::Rect r;
+ _robotShip.getShuttleBounds(r);
+ int size = MIN(r.width(), r.height());
+ r = Common::Rect::center(impactPoint.x, impactPoint.y, size, size);
+ showLittleExplosion(r, kShuttleWeaponBackOrder);
+ TimeValue t = _rightShuttleMovie.getTime();
+ _rightShuttleMovie.setTime(kShuttleRightDamagedTime);
+ _rightShuttleMovie.redrawMovieWorld();
+ _vm->delayShell(1, 3);
+ _rightShuttleMovie.setTime(t);
+ _rightShuttleMovie.redrawMovieWorld();
+ }
+
+ if (_rightDamageShuttleMovie.getTime() <= 40) {
+ GameState.setScoringStoppedRobotsShuttle();
+ if (!GameState.getMarsHitRobotWithCannon())
+ GameState.setScoringMarsGandhi();
+ }
+}
+
+void Mars::updateCursor(const Common::Point cursorLocation, const Hotspot *cursorSpot) {
+ if (cursorSpot && cursorSpot->getObjectID() == kShuttleViewSpotID) {
+ if (_weaponSelection != kNoWeapon)
+ _vm->_cursor->setCurrentFrameIndex(6);
+ else
+ _vm->_cursor->setCurrentFrameIndex(0);
+ } else {
+ Neighborhood::updateCursor(cursorLocation, cursorSpot);
+ }
+}
+
+AirQuality Mars::getAirQuality(const RoomID room) {
+ if ((room >= kMars36 && room <= kMars39) || (room >= kMarsMaze004 && room <= kMarsMaze200))
+ return kAirQualityVacuum;
+ if (room == kMars35 && !GameState.getMarsAirlockOpen())
+ return kAirQualityVacuum;
+ if (room == kMars60 && !GameState.getMarsAirlockOpen())
+ return kAirQualityVacuum;
+
+ return Neighborhood::getAirQuality(room);
+}
+
+// Start up panting sound if necessary.
+
+void Mars::checkAirMask() {
+ Neighborhood::checkAirMask();
+
+ if (getAirQuality(GameState.getCurrentRoom()) == kAirQualityVacuum) {
+ if (g_airMask->isAirMaskOn()) {
+ if (_noAirFuse.isFuseLit()) {
+ _noAirFuse.stopFuse();
+ loadLoopSound2("");
+ loadAmbientLoops();
+ playSpotSoundSync(kMarsOxyMaskOnIn, kMarsOxyMaskOnOut);
+ }
+ } else {
+ if (!_noAirFuse.isFuseLit()) {
+ loadLoopSound2("Sounds/Mars/SukWind1.22K.AIFF");
+ _noAirFuse.primeFuse(kVacuumSurvivalTimeLimit);
+ _noAirFuse.lightFuse();
+ }
+ }
+ } else {
+ if (_noAirFuse.isFuseLit()) {
+ _noAirFuse.stopFuse();
+ loadLoopSound2("");
+ loadAmbientLoops();
+ }
+ }
+}
+
+void Mars::airStageExpired() {
+ if (((PegasusEngine *)g_engine)->playerHasItemID(kAirMask))
+ die(kDeathNoAirInMaze);
+ else
+ die(kDeathNoMaskInMaze);
+}
+
+void Mars::lockThawed() {
+ startExtraSequence(kMars57ThawLock, kExtraCompletedFlag, kFilterNoInput);
+}
+
+void Mars::setUpReactorLevel1() {
+ _reactorStage = 1;
+ makeColorSequence();
+ _guessObject.initReactorGuess();
+ _undoPict.initFromPICTResource(_vm->_resFork, kReactorUndoHilitePICTID);
+ _undoPict.setDisplayOrder(kMonitorLayer);
+ _undoPict.moveElementTo(kUndoHiliteLeft, kUndoHiliteTop);
+ _undoPict.startDisplaying();
+ _guessHistory.initReactorHistory();
+ _choiceHighlight.initReactorChoiceHighlight();
+ setCurrentActivation(kActivateReactorInGame);
+ _bombFuse.primeFuse(kColorMatchingTimeLimit);
+ _bombFuse.setFunctionPtr(&bombTimerExpiredInGameFunction, (void *)this);
+ _bombFuse.lightFuse();
+}
+
+void Mars::setUpNextReactorLevel() {
+ _guessObject.show();
+ _guessHistory.show();
+ _guessHistory.clearHistory();
+ _choiceHighlight.show();
+ _reactorStage++;
+ makeColorSequence();
+}
+
+void Mars::makeColorSequence() {
+ int32 code[5];
+ int32 highest = _reactorStage + 2;
+
+ for (int32 i = 0; i < highest; i++)
+ code[i] = i;
+
+ _vm->shuffleArray(code, highest);
+ _currentGuess[0] = -1;
+ _currentGuess[1] = -1;
+ _currentGuess[2] = -1;
+ _nextGuess = 0;
+ _guessObject.setGuess(-1, -1, -1);
+ _guessHistory.setAnswer(code[0], code[1], code[2]);
+}
+
+void Mars::doUndoOneGuess() {
+ if (_nextGuess > 0) {
+ _undoPict.show();
+ _vm->delayShell(1, 2);
+ _undoPict.hide();
+ _nextGuess--;
+ _currentGuess[_nextGuess] = -1;
+ _guessObject.setGuess(_currentGuess[0], _currentGuess[1], _currentGuess[2]);
+ _choiceHighlight.resetHighlight();
+
+ if (_currentGuess[0] != -1) {
+ _choiceHighlight.highlightChoice(_currentGuess[0]);
+
+ if (_currentGuess[1] != -1) {
+ _choiceHighlight.highlightChoice(_currentGuess[1]);
+
+ if (_currentGuess[2] != -1)
+ _choiceHighlight.highlightChoice(_currentGuess[2]);
+ }
+ }
+ }
+}
+
+void Mars::doReactorGuess(int32 guess) {
+ _choiceHighlight.highlightChoice(guess);
+ _currentGuess[_nextGuess] = guess;
+ _guessObject.setGuess(_currentGuess[0], _currentGuess[1], _currentGuess[2]);
+
+ switch (guess) {
+ case 0:
+ playSpotSoundSync(kColorMatchRedIn, kColorMatchRedOut);
+ break;
+ case 1:
+ playSpotSoundSync(kColorMatchYellowIn, kColorMatchYellowOut);
+ break;
+ case 2:
+ playSpotSoundSync(kColorMatchGreenIn, kColorMatchGreenOut);
+ break;
+ case 3:
+ playSpotSoundSync(kColorMatchBlueIn, kColorMatchBlueOut);
+ break;
+ case 4:
+ playSpotSoundSync(kColorMatchPurpleIn, kColorMatchPurpleOut);
+ break;
+ }
+
+ _nextGuess++;
+
+ if (_nextGuess == 3) {
+ _vm->delayShell(1, 2);
+ _nextGuess = 0;
+ _guessHistory.addGuess(_currentGuess[0], _currentGuess[1], _currentGuess[2]);
+
+ switch (_guessHistory.getCurrentNumCorrect()) {
+ case 0:
+ playSpotSoundSync(kColorMatchZeroNodesIn, kColorMatchZeroNodesOut);
+ break;
+ case 1:
+ playSpotSoundSync(kColorMatchOneNodeIn, kColorMatchOneNodeOut);
+ break;
+ case 2:
+ playSpotSoundSync(kColorMatchTwoNodesIn, kColorMatchTwoNodesOut);
+ break;
+ case 3:
+ playSpotSoundSync(kColorMatchThreeNodesIn, kColorMatchThreeNodesOut);
+ break;
+ }
+
+ _currentGuess[0] = -1;
+ _currentGuess[1] = -1;
+ _currentGuess[2] = -1;
+ _guessObject.setGuess(-1, -1, -1);
+ _choiceHighlight.resetHighlight();
+
+ if (_guessHistory.isSolved()) {
+ _guessHistory.showAnswer();
+ _vm->delayShell(1, 2);
+ _guessObject.hide();
+ _guessHistory.hide();
+ _choiceHighlight.hide();
+
+ switch (_reactorStage) {
+ case 1:
+ startExtraSequence(kMars57GameLevel2, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case 2:
+ startExtraSequence(kMars57GameLevel3, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case 3:
+ _bombFuse.stopFuse();
+ _guessObject.disposeReactorGuess();
+ _undoPict.deallocateSurface();
+ _guessHistory.disposeReactorHistory();
+ _choiceHighlight.disposeReactorChoiceHighlight();
+ GameState.setScoringDisarmedCardBomb();
+ startExtraSequence(kMars57GameSolved, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ }
+ } else if (_guessHistory.getNumGuesses() >= 5) {
+ _vm->delayShell(2, 1);
+ bombExplodesInGame();
+ }
+ }
+}
+
+void Mars::bombExplodesInGame() {
+ _guessObject.disposeReactorGuess();
+ _undoPict.deallocateSurface();
+ _guessHistory.disposeReactorHistory();
+ _choiceHighlight.disposeReactorChoiceHighlight();
+ startExtraSequence(kMars57BombExplodesInGame, kExtraCompletedFlag, kFilterNoInput);
+}
+
+void Mars::didntFindBomb() {
+ die(kDeathDidntFindMarsBomb);
+}
+
+Common::String Mars::getBriefingMovie() {
+ Common::String movieName = Neighborhood::getBriefingMovie();
+
+ if (!movieName.empty())
+ return movieName;
+
+ return "Images/AI/Mars/XM01";
+}
+
+Common::String Mars::getEnvScanMovie() {
+ Common::String movieName = Neighborhood::getEnvScanMovie();
+
+ if (movieName.empty()) {
+ RoomID room = GameState.getCurrentRoom();
+
+ if (room >= kMars0A && room <= kMars21)
+ return "Images/AI/Mars/XME1";
+ else if (room >= kMars22 && room <= kMars31South)
+ return "Images/AI/Mars/XME2";
+ else if (room >= kMars52 && room <= kMars58)
+ return "Images/AI/Mars/XMREACE";
+
+ return "Images/AI/Mars/XME3";
+ }
+
+ return movieName;
+}
+
+uint Mars::getNumHints() {
+ uint numHints = Neighborhood::getNumHints();
+
+ if (numHints == 0) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars27, kNorth):
+ case MakeRoomView(kMars28, kNorth):
+ case MakeRoomView(kMars49, kSouth):
+ numHints = 1;
+ break;
+ case MakeRoomView(kMars31, kSouth):
+ case MakeRoomView(kMars31South, kSouth):
+ if (!GameState.isTakenItemID(kMarsCard))
+ numHints = 1;
+ break;
+ case MakeRoomView(kMars34, kNorth):
+ if (!GameState.isTakenItemID(kMarsCard))
+ numHints = 2;
+ break;
+ case MakeRoomView(kMars34, kSouth):
+ case MakeRoomView(kMars45, kNorth):
+ if (!GameState.isTakenItemID(kCrowbar))
+ numHints = 1;
+ break;
+ case MakeRoomView(kMars51, kEast):
+ if (GameState.isCurrentDoorOpen() && !GameState.getShieldOn()) {
+ if (GameState.isTakenItemID(kShieldBiochip))
+ numHints = 1;
+ else
+ numHints = 2;
+ }
+ break;
+ case MakeRoomView(kMars52, kNorth):
+ case MakeRoomView(kMars52, kSouth):
+ case MakeRoomView(kMars52, kEast):
+ case MakeRoomView(kMars52, kWest):
+ case MakeRoomView(kMars54, kNorth):
+ case MakeRoomView(kMars54, kSouth):
+ case MakeRoomView(kMars54, kEast):
+ case MakeRoomView(kMars54, kWest):
+ case MakeRoomView(kMars56, kNorth):
+ case MakeRoomView(kMars56, kSouth):
+ case MakeRoomView(kMars56, kWest):
+ case MakeRoomView(kMars58, kNorth):
+ case MakeRoomView(kMars58, kSouth):
+ case MakeRoomView(kMars58, kEast):
+ case MakeRoomView(kMars58, kWest):
+ if (!GameState.getShieldOn()) {
+ if (GameState.isTakenItemID(kShieldBiochip))
+ numHints = 1;
+ else
+ numHints = 2;
+ }
+ break;
+ case MakeRoomView(kMars56, kEast):
+ if (getCurrentActivation() == kActivateReactorReadyForNitrogen) {
+ if ((ExtraID)_lastExtra == kMars57LowerScreenClosed)
+ numHints = 3;
+ } else if (getCurrentActivation() == kActivateReactorPlatformOut) {
+ if (!GameState.getShieldOn()) {
+ if (GameState.isTakenItemID(kShieldBiochip))
+ numHints = 1;
+ else
+ numHints = 2;
+ }
+ }
+ break;
+ }
+ }
+
+ return numHints;
+}
+
+Common::String Mars::getHintMovie(uint hintNum) {
+ Common::String movieName = Neighborhood::getHintMovie(hintNum);
+
+ if (movieName.empty()) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars27, kNorth):
+ case MakeRoomView(kMars28, kNorth):
+ return "Images/AI/Globals/XGLOB5C";
+ case MakeRoomView(kMars31, kSouth):
+ case MakeRoomView(kMars31South, kSouth):
+ case MakeRoomView(kMars34, kSouth):
+ case MakeRoomView(kMars45, kNorth):
+ return "Images/AI/Globals/XGLOB1C";
+ case MakeRoomView(kMars34, kNorth):
+ if (hintNum == 1)
+ return "Images/AI/Globals/XGLOB2C";
+
+ return "Images/AI/Globals/XGLOB3G";
+ case MakeRoomView(kMars49, kSouth):
+ if (GameState.isTakenItemID(kAirMask))
+ return "Images/AI/Globals/XGLOB3E";
+
+ return "Images/AI/Globals/XGLOB1C";
+ case MakeRoomView(kMars51, kEast):
+ if (GameState.isTakenItemID(kShieldBiochip))
+ return "Images/AI/Mars/XM52NW";
+
+ if (hintNum == 1)
+ return "Images/AI/Globals/XGLOB2D";
+
+ return "Images/AI/Globals/XGLOB3F";
+ case MakeRoomView(kMars52, kNorth):
+ case MakeRoomView(kMars52, kSouth):
+ case MakeRoomView(kMars52, kEast):
+ case MakeRoomView(kMars52, kWest):
+ case MakeRoomView(kMars54, kNorth):
+ case MakeRoomView(kMars54, kSouth):
+ case MakeRoomView(kMars54, kEast):
+ case MakeRoomView(kMars54, kWest):
+ case MakeRoomView(kMars56, kNorth):
+ case MakeRoomView(kMars56, kSouth):
+ case MakeRoomView(kMars56, kWest):
+ case MakeRoomView(kMars58, kNorth):
+ case MakeRoomView(kMars58, kSouth):
+ case MakeRoomView(kMars58, kEast):
+ case MakeRoomView(kMars58, kWest):
+ if (hintNum == 1) {
+ if (GameState.isTakenItemID(kShieldBiochip))
+ return "Images/AI/Mars/XM52NW";
+
+ return "Images/AI/Globals/XGLOB2D";
+ }
+
+ return "Images/AI/Globals/XGLOB3F";
+ case MakeRoomView(kMars56, kEast):
+ if (getCurrentActivation() == kActivateReactorReadyForNitrogen)
+ return Common::String::format("Images/AI/Mars/XM57SD%d", hintNum);
+
+ if (hintNum == 1) {
+ if (GameState.isTakenItemID(kShieldBiochip))
+ return "Images/AI/Mars/XM52NW";
+
+ return "Images/AI/Globals/XGLOB2D";
+ }
+
+ return "Images/AI/Globals/XGLOB3F";
+ }
+ }
+
+ return movieName;
+}
+
+bool Mars::inColorMatchingGame() {
+ return _guessObject.isDisplaying();
+}
+
+bool Mars::canSolve() {
+ return GameState.getCurrentRoomAndView() == MakeRoomView(kMars56, kEast) && (getCurrentActivation() == kActivateReactorReadyForNitrogen ||
+ getCurrentActivation() == kActivateReactorReadyForCrowBar || inColorMatchingGame());
+}
+
+void Mars::doSolve() {
+ if (getCurrentActivation() == kActivateReactorReadyForNitrogen || getCurrentActivation() == kActivateReactorReadyForCrowBar) {
+ _utilityFuse.stopFuse();
+ GameState.setMarsLockBroken(true);
+ GameState.setMarsLockFrozen(false);
+ startExtraLongSequence(kMars57OpenPanel, kMars57OpenPanelChoices, kExtraCompletedFlag, kFilterNoInput);
+ } else if (inColorMatchingGame()) {
+ _bombFuse.stopFuse();
+ _guessObject.disposeReactorGuess();
+ _undoPict.deallocateSurface();
+ _guessHistory.disposeReactorHistory();
+ _choiceHighlight.disposeReactorChoiceHighlight();
+ startExtraSequence(kMars57GameSolved, kExtraCompletedFlag, kFilterNoInput);
+ }
+}
+
+Common::String Mars::getSoundSpotsName() {
+ return "Sounds/Mars/Mars Spots";
+}
+
+Common::String Mars::getNavMovieName() {
+ return "Images/Mars/Mars.movie";
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/mars/mars.h b/engines/pegasus/neighborhood/mars/mars.h
new file mode 100644
index 0000000000..9aca10a703
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/mars.h
@@ -0,0 +1,242 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_MARS_MARS_H
+#define PEGASUS_NEIGHBORHOOD_MARS_MARS_H
+
+#include "pegasus/neighborhood/neighborhood.h"
+#include "pegasus/neighborhood/mars/constants.h"
+#include "pegasus/neighborhood/mars/energybeam.h"
+#include "pegasus/neighborhood/mars/gravitoncannon.h"
+#include "pegasus/neighborhood/mars/planetmover.h"
+#include "pegasus/neighborhood/mars/reactor.h"
+#include "pegasus/neighborhood/mars/robotship.h"
+#include "pegasus/neighborhood/mars/shuttleenergymeter.h"
+#include "pegasus/neighborhood/mars/shuttlehud.h"
+#include "pegasus/neighborhood/mars/spacejunk.h"
+#include "pegasus/neighborhood/mars/tractorbeam.h"
+
+namespace Pegasus {
+
+class InventoryItem;
+class Mars;
+
+enum MarsTimerCode {
+ kMarsLaunchTubeReached,
+ kMarsCanyonChaseFinished,
+ kMarsSpaceChaseFinished // Player ran out of time...
+};
+
+struct MarsTimerEvent {
+ Mars *mars;
+ MarsTimerCode event;
+};
+
+enum ShuttleWeaponSelection {
+ kNoWeapon,
+ kEnergyBeam,
+ kGravitonCannon,
+ kTractorBeam
+};
+
+class Mars : public Neighborhood {
+friend void robotTimerExpiredFunction(FunctionPtr *, void *);
+friend void lockThawTimerExpiredFunction(FunctionPtr *, void *);
+friend void bombTimerExpiredFunction(FunctionPtr *, void *);
+friend void bombTimerExpiredInGameFunction(FunctionPtr *, void *);
+friend void airStageExpiredFunction(FunctionPtr *, void *);
+friend void marsTimerFunction(FunctionPtr *, void *);
+
+public:
+ Mars(InputHandler *, PegasusEngine *);
+ virtual ~Mars();
+
+ void flushGameState();
+
+ virtual uint16 getDateResID() const;
+
+ virtual AirQuality getAirQuality(const RoomID);
+
+ void checkAirMask();
+
+ void showBigExplosion(const Common::Rect &, const DisplayOrder);
+ void showLittleExplosion(const Common::Rect &, const DisplayOrder);
+ void hitByJunk();
+ void decreaseRobotShuttleEnergy(const int, Common::Point impactPoint);
+ void setUpNextDropTime();
+
+ Common::String getBriefingMovie();
+ Common::String getEnvScanMovie();
+ uint getNumHints();
+ Common::String getHintMovie(uint);
+
+ virtual void shieldOn();
+ virtual void shieldOff();
+
+ void checkContinuePoint(const RoomID, const DirectionConstant);
+
+ void setSoundFXLevel(const uint16);
+
+ bool canSolve();
+ void doSolve();
+
+ bool inColorMatchingGame();
+
+protected:
+ enum {
+ kMarsPrivatePodStorageOpenFlag,
+ kMarsPrivatePodTurnLeftFlag,
+ kMarsPrivatePodTurnRightFlag,
+ kMarsPrivateRobotTiredOfWaitingFlag,
+ kMarsPrivatePlatformZoomedInFlag,
+ kMarsPrivateBombExposedFlag,
+ kMarsPrivateDraggingBombFlag,
+ kMarsPrivateInSpaceChaseFlag,
+ kMarsPrivateGotMapChipFlag,
+ kMarsPrivateGotOpticalChipFlag,
+ kMarsPrivateGotShieldChipFlag,
+ kNumMarsPrivateFlags
+ };
+
+ void init();
+ void start();
+ void setUpAIRules();
+ void arriveAt(const RoomID, const DirectionConstant);
+ void takeItemFromRoom(Item *);
+ void dropItemIntoRoom(Item *, Hotspot *);
+ void activateHotspots();
+ void activateOneHotspot(HotspotInfoTable::Entry &, Hotspot *);
+ void clickInHotspot(const Input &, const Hotspot *);
+ InputBits getInputFilter();
+
+ TimeValue getViewTime(const RoomID, const DirectionConstant);
+ void getZoomEntry(const HotSpotID, ZoomTable::Entry &);
+ void findSpotEntry(const RoomID, const DirectionConstant, SpotFlags, SpotTable::Entry &);
+ CanOpenDoorReason canOpenDoor(DoorTable::Entry &);
+ void openDoor();
+ void closeDoorOffScreen(const RoomID, const DirectionConstant);
+ int16 getStaticCompassAngle(const RoomID, const DirectionConstant);
+ void getExitCompassMove(const ExitTable::Entry &, FaderMoveSpec &);
+ void getExtraCompassMove(const ExtraTable::Entry &, FaderMoveSpec &);
+ void turnTo(const DirectionConstant);
+ void receiveNotification(Notification *, const NotificationFlags);
+ void doorOpened();
+ void setUpReactorEnergyDrain();
+ Hotspot *getItemScreenSpot(Item *, DisplayElement *);
+ void lockThawed();
+ void robotTiredOfWaiting();
+
+ void setUpReactorLevel1();
+ void setUpNextReactorLevel();
+ void makeColorSequence();
+ void doUndoOneGuess();
+ void doReactorGuess(int32 guess);
+ void bombExplodesInGame();
+ void didntFindBomb();
+ CanMoveForwardReason canMoveForward(ExitTable::Entry &);
+ void cantMoveThatWay(CanMoveForwardReason);
+ void moveForward();
+ void bumpIntoWall();
+ void turnLeft();
+ void turnRight();
+ void airStageExpired();
+ void loadAmbientLoops();
+ void checkAirlockDoors();
+ void pickedUpItem(Item *item);
+ void cantOpenDoor(CanOpenDoorReason);
+ void launchMaze007Robot();
+ void launchMaze015Robot();
+ void launchMaze101Robot();
+ void launchMaze104Robot();
+ void launchMaze133Robot();
+ void launchMaze136Robot();
+ void launchMaze184Robot();
+ void timerExpired(const uint32);
+ void spotCompleted();
+
+ void doCanyonChase(void);
+ void startMarsTimer(TimeValue, TimeScale, MarsTimerCode);
+ void marsTimerExpired(MarsTimerEvent &);
+ void throwAwayMarsShuttle();
+ void startUpFromFinishedSpaceChase();
+ void startUpFromSpaceChase();
+ void transportToRobotShip();
+ void spaceChaseClick(const Input &, const HotSpotID);
+ void updateCursor(const Common::Point, const Hotspot *);
+
+ Common::String getSoundSpotsName();
+ Common::String getNavMovieName();
+
+ InventoryItem *_attackingItem;
+ FuseFunction _bombFuse;
+ FuseFunction _noAirFuse;
+ FuseFunction _utilityFuse;
+ FlagsArray<byte, kNumMarsPrivateFlags> _privateFlags;
+ uint _reactorStage, _nextGuess;
+ int32 _currentGuess[3];
+ ReactorGuess _guessObject;
+ Picture _undoPict;
+ ReactorHistory _guessHistory;
+ ReactorChoiceHighlight _choiceHighlight;
+
+ Picture _shuttleInterface1;
+ Picture _shuttleInterface2;
+ Picture _shuttleInterface3;
+ Picture _shuttleInterface4;
+ Movie _canyonChaseMovie;
+
+ MarsTimerEvent _marsEvent;
+
+ Movie _leftShuttleMovie;
+ Movie _rightShuttleMovie;
+ Movie _lowerLeftShuttleMovie;
+ Movie _lowerRightShuttleMovie;
+ Movie _centerShuttleMovie;
+ Movie _upperLeftShuttleMovie;
+ Movie _upperRightShuttleMovie;
+ Movie _leftDamageShuttleMovie;
+ Movie _rightDamageShuttleMovie;
+ ShuttleEnergyMeter _shuttleEnergyMeter;
+ Movie _planetMovie;
+ PlanetMover _planetMover;
+ RobotShip _robotShip;
+ ShuttleHUD _shuttleHUD;
+ TractorBeam _tractorBeam;
+ SpaceJunk _junk;
+ EnergyBeam _energyBeam;
+ GravitonCannon _gravitonCannon;
+ Hotspot _energyChoiceSpot;
+ Hotspot _gravitonChoiceSpot;
+ Hotspot _tractorChoiceSpot;
+ Hotspot _shuttleViewSpot;
+ Hotspot _shuttleTransportSpot;
+ ShuttleWeaponSelection _weaponSelection;
+ ScalingMovie _explosions;
+ NotificationCallBack _explosionCallBack;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/mars/planetmover.cpp b/engines/pegasus/neighborhood/mars/planetmover.cpp
new file mode 100644
index 0000000000..ef26a7b573
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/planetmover.cpp
@@ -0,0 +1,104 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/movie.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/neighborhood/mars/constants.h"
+#include "pegasus/neighborhood/mars/hermite.h"
+#include "pegasus/neighborhood/mars/planetmover.h"
+#include "pegasus/neighborhood/mars/shuttleenergymeter.h"
+
+namespace Pegasus {
+
+static const TimeScale kRovingScale = kTractorBeamScale;
+static const TimeValue kRovingTime = kTenSeconds * kRovingScale;
+static const TimeValue kRovingSlop = kTwoSeconds * kRovingScale;
+
+static const CoordType kMaxVelocity = 20;
+
+PlanetMover::PlanetMover() {
+ setScale(kRovingScale);
+ _dropping = false;
+ _planetMovie = 0;
+}
+
+void PlanetMover::startMoving(Movie *planetMovie) {
+ _planetMovie = planetMovie;
+ _p4 = kPlanetStartTop;
+ _r4 = ((PegasusEngine *)g_engine)->getRandomNumber(kMaxVelocity - 1);
+ if (_r4 + _p4 < kPlanetStopTop)
+ _r4 = kPlanetStopTop - _p4;
+ newDestination();
+}
+
+void PlanetMover::stopMoving() {
+ stop();
+}
+
+void PlanetMover::dropPlanetOutOfSight() {
+ stop();
+ CoordType currentLoc = hermite(_p1, _p4, _r1, _r4, _lastTime, _duration);
+ CoordType currentV = dHermite(_p1, _p4, _r1, _r4, _lastTime, _duration);
+ _p1 = currentLoc;
+ _r1 = currentV;
+ _p4 = kPlanetStartTop;
+ _r4 = 0;
+ _duration = kTractorBeamTime - kTractorBeamScale;
+ _dropping = true;
+ setSegment(0, _duration);
+ setTime(0);
+ start();
+}
+
+void PlanetMover::newDestination() {
+ _p1 = _p4;
+ _r1 = _r4;
+
+ _p4 = kPlanetStopTop + ((PegasusEngine *)g_engine)->getRandomNumber(kPlanetStartTop - kPlanetStopTop - 1);
+ _r4 = ((PegasusEngine *)g_engine)->getRandomNumber(kMaxVelocity - 1);
+
+ if (_r4 + _p4 < kPlanetStopTop)
+ _r4 = kPlanetStopTop - _p4;
+
+ stop();
+ _duration = kRovingTime + ((PegasusEngine *)g_engine)->getRandomNumber(kRovingSlop - 1);
+ setSegment(0, _duration);
+ setTime(0);
+ start();
+}
+
+void PlanetMover::timeChanged(const TimeValue) {
+ if (_planetMovie) {
+ _planetMovie->moveElementTo(kPlanetStartLeft, hermite(_p1, _p4, _r1, _r4, _lastTime, _duration));
+ if (_lastTime == _duration) {
+ if (_dropping)
+ stop();
+ else
+ newDestination();
+ }
+ }
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/mars/planetmover.h b/engines/pegasus/neighborhood/mars/planetmover.h
new file mode 100644
index 0000000000..cc2c412548
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/planetmover.h
@@ -0,0 +1,57 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_MARS_PLANETMOVER_H
+#define PEGASUS_NEIGHBORHOOD_MARS_PLANETMOVER_H
+
+#include "pegasus/timers.h"
+
+namespace Pegasus {
+
+class Movie;
+
+class PlanetMover : IdlerTimeBase {
+public:
+ PlanetMover();
+ virtual ~PlanetMover() {}
+
+ void startMoving(Movie *);
+ void stopMoving();
+
+ void dropPlanetOutOfSight();
+
+protected:
+ void newDestination();
+ virtual void timeChanged(const TimeValue);
+
+ Movie *_planetMovie;
+ CoordType _p1, _p4, _r1, _r4;
+ TimeValue _duration;
+ bool _dropping;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/mars/reactor.cpp b/engines/pegasus/neighborhood/mars/reactor.cpp
new file mode 100644
index 0000000000..478a01c155
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/reactor.cpp
@@ -0,0 +1,297 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * aint32 with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/pegasus.h"
+#include "pegasus/neighborhood/mars/reactor.h"
+
+namespace Pegasus {
+
+static const CoordType kCurrentGuessWidth = 121;
+static const CoordType kCurrentGuessHeight = 23;
+
+static const CoordType kOneGuessWidth = 25;
+static const CoordType kOneGuessHeight = 23;
+
+static const ResIDType kReactorChoicesPICTID = 905;
+
+static const CoordType kCurrentGuessLeft = kNavAreaLeft + 146;
+static const CoordType kCurrentGuessTop = kNavAreaTop + 90;
+
+ReactorGuess::ReactorGuess(const DisplayElementID id) : DisplayElement(id) {
+ setBounds(kCurrentGuessLeft, kCurrentGuessTop, kCurrentGuessLeft + kCurrentGuessWidth,
+ kCurrentGuessTop + kCurrentGuessHeight);
+ setDisplayOrder(kMonitorLayer);
+ _currentGuess[0] = -1;
+ _currentGuess[1] = -1;
+ _currentGuess[2] = -1;
+}
+
+void ReactorGuess::initReactorGuess() {
+ _colors.getImageFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kReactorChoicesPICTID);
+ startDisplaying();
+ show();
+}
+
+void ReactorGuess::disposeReactorGuess() {
+ stopDisplaying();
+ _colors.deallocateSurface();
+}
+
+void ReactorGuess::setGuess(int32 a, int32 b, int32 c) {
+ _currentGuess[0] = a;
+ _currentGuess[1] = b;
+ _currentGuess[2] = c;
+ triggerRedraw();
+}
+
+void ReactorGuess::draw(const Common::Rect &) {
+ if (_colors.isSurfaceValid()) {
+ Common::Rect r1(0, 0, kOneGuessWidth, kOneGuessHeight);
+ Common::Rect r2 = r1;
+
+ for (int i = 0; i < 3; i++) {
+ if (_currentGuess[i] >= 0) {
+ r1.moveTo(kOneGuessWidth * _currentGuess[i], 0);
+ r2.moveTo(kCurrentGuessLeft + 48 * i, kCurrentGuessTop);
+ _colors.copyToCurrentPortTransparent(r1, r2);
+ }
+ }
+ }
+}
+
+static const CoordType kReactorChoiceHiliteWidth = 166;
+static const CoordType kReactorChoiceHiliteHeight = 26;
+
+static const CoordType kChoiceHiliteLefts[6] = {
+ 0,
+ 34,
+ 34 + 34,
+ 34 + 34 + 32,
+ 34 + 34 + 32 + 34,
+ 34 + 34 + 32 + 34 + 32
+};
+
+static const ResIDType kReactorChoiceHilitePICTID = 901;
+
+static const CoordType kReactorChoiceHiliteLeft = kNavAreaLeft + 116;
+static const CoordType kReactorChoiceHiliteTop = kNavAreaTop + 158;
+
+ReactorChoiceHighlight::ReactorChoiceHighlight(const DisplayElementID id) : DisplayElement(id) {
+ setBounds(kReactorChoiceHiliteLeft, kReactorChoiceHiliteTop, kReactorChoiceHiliteLeft + kReactorChoiceHiliteWidth,
+ kReactorChoiceHiliteTop + kReactorChoiceHiliteHeight);
+ setDisplayOrder(kMonitorLayer);
+}
+
+void ReactorChoiceHighlight::initReactorChoiceHighlight() {
+ _colors.getImageFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kReactorChoiceHilitePICTID);
+ startDisplaying();
+ show();
+}
+
+void ReactorChoiceHighlight::disposeReactorChoiceHighlight() {
+ stopDisplaying();
+ _colors.deallocateSurface();
+}
+
+void ReactorChoiceHighlight::draw(const Common::Rect &) {
+ if (_colors.isSurfaceValid()) {
+ for (int i = 0; i < 5; ++i) {
+ if (_choices.getFlag(i)) {
+ Common::Rect r1(0, 0, kChoiceHiliteLefts[i + 1] - kChoiceHiliteLefts[i], kReactorChoiceHiliteHeight);
+ Common::Rect r2 = r1;
+ r1.moveTo(kChoiceHiliteLefts[i], 0);
+ r2.moveTo(kReactorChoiceHiliteLeft + kChoiceHiliteLefts[i], kReactorChoiceHiliteTop);
+ _colors.copyToCurrentPort(r1, r2);
+ }
+ }
+ }
+}
+
+static const CoordType kReactorHistoryWidth = 128;
+static const CoordType kReactorHistoryHeight = 168;
+
+static const CoordType kColorWidths[5] = { 24, 25, 25, 26, 27 };
+static const CoordType kColorHeights[5] = { 14, 15, 17, 17, 19};
+
+static const CoordType kHistoryLefts[5][3] = {
+ { 302 + kNavAreaLeft, 329 + kNavAreaLeft, 357 + kNavAreaLeft },
+ { 302 + kNavAreaLeft, 331 + kNavAreaLeft, 360 + kNavAreaLeft },
+ { 303 + kNavAreaLeft, 333 + kNavAreaLeft, 363 + kNavAreaLeft },
+ { 304 + kNavAreaLeft, 335 + kNavAreaLeft, 366 + kNavAreaLeft },
+ { 305 + kNavAreaLeft, 337 + kNavAreaLeft, 369 + kNavAreaLeft }
+};
+
+static const CoordType kHistoryTops[5] = {
+ 39 + kNavAreaTop,
+ 61 + kNavAreaTop,
+ 84 + kNavAreaTop,
+ 110 + kNavAreaTop,
+ 137 + kNavAreaTop
+};
+
+static const CoordType kOneAnswerWidth = 35;
+static const CoordType kOneAnswerHeight = 27;
+
+static const CoordType kDigitWidth = 16;
+static const CoordType kDigitHeight = 12;
+
+static const CoordType kCorrectCountLefts[5] = {
+ 388 + kNavAreaLeft,
+ 392 + kNavAreaLeft,
+ 398 + kNavAreaLeft,
+ 402 + kNavAreaLeft,
+ 406 + kNavAreaLeft
+};
+
+static const CoordType kCorrectCountTops[5] = {
+ 40 + kNavAreaTop,
+ 62 + kNavAreaTop,
+ 86 + kNavAreaTop,
+ 112 + kNavAreaTop,
+ 140 + kNavAreaTop
+};
+
+static const ResIDType kReactorDigitsPICTID = 902;
+static const ResIDType kReactorHistoryPICTID = 903;
+static const ResIDType kReactorAnswerPICTID = 904;
+
+static const CoordType kReactorHistoryLeft = kNavAreaLeft + 302;
+static const CoordType kReactorHistoryTop = kNavAreaTop + 39;
+
+static const CoordType kAnswerLeft = kNavAreaLeft + 304;
+static const CoordType kAnswerTop = kNavAreaTop + 180;
+
+ReactorHistory::ReactorHistory(const DisplayElementID id) : DisplayElement(id) {
+ setBounds(kReactorHistoryLeft, kReactorHistoryTop, kReactorHistoryLeft + kReactorHistoryWidth,
+ kReactorHistoryTop + kReactorHistoryHeight);
+ setDisplayOrder(kMonitorLayer);
+ _numGuesses = 0;
+ _answer[0] = -1;
+ _answer[1] = -1;
+ _answer[2] = -1;
+ _showAnswer = false;
+}
+
+void ReactorHistory::initReactorHistory() {
+ _colors.getImageFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kReactorHistoryPICTID);
+ _digits.getImageFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kReactorDigitsPICTID);
+ _answerColors.getImageFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kReactorAnswerPICTID);
+ startDisplaying();
+ show();
+}
+
+void ReactorHistory::disposeReactorHistory() {
+ stopDisplaying();
+ _colors.deallocateSurface();
+}
+
+void ReactorHistory::addGuess(int32 a, int32 b, int32 c) {
+ _history[_numGuesses][0] = a;
+ _history[_numGuesses][1] = b;
+ _history[_numGuesses][2] = c;
+ _numGuesses++;
+ triggerRedraw();
+}
+
+void ReactorHistory::clearHistory() {
+ _numGuesses = 0;
+ _showAnswer = false;
+ triggerRedraw();
+}
+
+void ReactorHistory::setAnswer(int32 a, int32 b, int32 c) {
+ _answer[0] = a;
+ _answer[1] = b;
+ _answer[2] = c;
+}
+
+void ReactorHistory::showAnswer() {
+ _showAnswer = true;
+ triggerRedraw();
+}
+
+bool ReactorHistory::isSolved() {
+ for (int i = 0; i < _numGuesses; i++)
+ if (_history[i][0] == _answer[0] && _history[i][1] == _answer[1] && _history[i][2] == _answer[2])
+ return true;
+
+ return false;
+}
+
+void ReactorHistory::draw(const Common::Rect &) {
+ static const CoordType kColorTops[5] = {
+ 0,
+ kColorHeights[0],
+ kColorHeights[0] + kColorHeights[1],
+ kColorHeights[0] + kColorHeights[1] + kColorHeights[2],
+ kColorHeights[0] + kColorHeights[1] + kColorHeights[2] + kColorHeights[3],
+ };
+
+ if (_colors.isSurfaceValid() && _digits.isSurfaceValid()) {
+ for (int i = 0; i < _numGuesses; ++i) {
+ Common::Rect r1(0, 0, kColorWidths[i], kColorHeights[i]);
+ Common::Rect r2 = r1;
+ Common::Rect r3(0, 0, kDigitWidth, kDigitHeight);
+ Common::Rect r4 = r3;
+ int correct = 0;
+
+ for (int j = 0; j < 3; ++j) {
+ r1.moveTo(kColorWidths[i] * _history[i][j], kColorTops[i]);
+ r2.moveTo(kHistoryLefts[i][j], kHistoryTops[i]);
+ _colors.copyToCurrentPortTransparent(r1, r2);
+
+ if (_history[i][j] == _answer[j])
+ correct++;
+ }
+
+ r3.moveTo(kDigitWidth * correct, 0);
+ r4.moveTo(kCorrectCountLefts[i], kCorrectCountTops[i]);
+ _digits.copyToCurrentPort(r3, r4);
+ }
+
+ if (_showAnswer && _answerColors.isSurfaceValid()) {
+ Common::Rect r1(0, 0, kOneAnswerWidth, kOneAnswerHeight);
+ Common::Rect r2 = r1;
+
+ for (int i = 0; i < 3; i++) {
+ r1.moveTo(kOneAnswerWidth * _answer[i], 0);
+ r2.moveTo(kAnswerLeft + 34 * i, kAnswerTop);
+ _answerColors.copyToCurrentPortTransparent(r1, r2);
+ }
+ }
+ }
+}
+
+int32 ReactorHistory::getCurrentNumCorrect() {
+ int correct = 0;
+
+ for (int i = 0; i < 3; i++)
+ if (_history[_numGuesses - 1][i] == _answer[i])
+ correct++;
+
+ return correct;
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/mars/reactor.h b/engines/pegasus/neighborhood/mars/reactor.h
new file mode 100644
index 0000000000..86338f8266
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/reactor.h
@@ -0,0 +1,108 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_MARS_REACTOR_H
+#define PEGASUS_NEIGHBORHOOD_MARS_REACTOR_H
+
+#include "pegasus/elements.h"
+#include "pegasus/surface.h"
+#include "pegasus/util.h"
+
+namespace Pegasus {
+
+class ReactorGuess : public DisplayElement {
+public:
+ ReactorGuess(const DisplayElementID);
+ virtual ~ReactorGuess() {}
+
+ void initReactorGuess();
+ void disposeReactorGuess();
+
+ void setGuess(int32, int32, int32);
+
+ void draw(const Common::Rect &);
+
+protected:
+ int32 _currentGuess[3];
+
+ Surface _colors;
+};
+
+class ReactorChoiceHighlight : public DisplayElement {
+public:
+ ReactorChoiceHighlight(const DisplayElementID);
+ virtual ~ReactorChoiceHighlight() {}
+
+ void initReactorChoiceHighlight();
+ void disposeReactorChoiceHighlight();
+
+ void resetHighlight() {
+ _choices.clearAllFlags();
+ triggerRedraw();
+ }
+
+ bool choiceHighlighted(uint32 whichChoice) { return _choices.getFlag(whichChoice); }
+
+ void draw(const Common::Rect &);
+
+ void highlightChoice(uint32 whichChoice) {
+ _choices.setFlag(whichChoice);
+ triggerRedraw();
+ }
+
+protected:
+ Surface _colors;
+ FlagsArray<byte, 5> _choices;
+};
+
+class ReactorHistory : public DisplayElement {
+public:
+ ReactorHistory(const DisplayElementID);
+ virtual ~ReactorHistory() {}
+
+ void initReactorHistory();
+ void disposeReactorHistory();
+
+ void draw(const Common::Rect &);
+
+ void addGuess(int32, int32, int32);
+ int32 getNumGuesses() { return _numGuesses; }
+ void clearHistory();
+ void setAnswer(int32, int32, int32);
+ void showAnswer();
+ bool isSolved();
+ int32 getCurrentNumCorrect();
+
+protected:
+ Surface _colors, _digits, _answerColors;
+ int32 _answer[3];
+ int32 _history[5][3];
+ int32 _numGuesses;
+ bool _showAnswer;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/mars/robotship.cpp b/engines/pegasus/neighborhood/mars/robotship.cpp
new file mode 100644
index 0000000000..a0ff749910
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/robotship.cpp
@@ -0,0 +1,270 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/gamestate.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/neighborhood/mars/hermite.h"
+#include "pegasus/neighborhood/mars/mars.h"
+#include "pegasus/neighborhood/mars/robotship.h"
+#include "pegasus/neighborhood/mars/spacechase3d.h"
+#include "pegasus/neighborhood/mars/spacejunk.h"
+
+namespace Pegasus {
+
+static const TimeScale kRovingScale = kTractorBeamScale;
+static const TimeValue kRovingTime = kSixSeconds * kRovingScale;
+static const TimeValue kRovingSlop = kThreeSeconds * kRovingScale;
+
+static const int kNumSpriteColumns = 15;
+static const int kNumSpriteRows = 16;
+
+static const CoordType kInitialLocationLeft = kShuttleWindowLeft - 50;
+static const CoordType kInitialLocationTop = kShuttleWindowTop - 50;
+static const CoordType kInitialLocationWidth = kShuttleWindowWidth + 100;
+static const CoordType kInitialLocationHeight = kShuttleWindowHeight + 100;
+
+static const CoordType kVelocityVectorLength = 100;
+static const CoordType kVelocityVectorSlop = 50;
+
+static const CoordType kRovingLeft = kShuttleWindowLeft + 20;
+static const CoordType kRovingTop = kShuttleWindowTop + 20;
+static const CoordType kRovingWidth = kShuttleWindowMidH - kRovingLeft;
+static const CoordType kRovingHeight = kShuttleWindowMidV - kRovingTop;
+
+RobotShip* g_robotShip = 0;
+
+void timeToDropJunkFunction(FunctionPtr *, void *robotShip) {
+ ((RobotShip *)robotShip)->timeToDropJunk();
+}
+
+RobotShip::RobotShip() : _spritesMovie(kNoDisplayElement) {
+ g_robotShip = this;
+ _shipRange = Common::Rect(kShuttleWindowLeft, kShuttleWindowTop, kShuttleWindowLeft + kShuttleWindowWidth,
+ kShuttleWindowTop + kShuttleWindowHeight);
+ setScale(kRovingScale);
+ _currentLocation.x = 0;
+ _currentLocation.y = 0;
+ _snaring = false;
+ _dropJunkFuse.setFunctionPtr(&timeToDropJunkFunction, (void *)this);
+}
+
+RobotShip::~RobotShip() {
+ g_robotShip = 0;
+}
+
+void RobotShip::initRobotShip() {
+ _spritesMovie.initFromMovieFile("Images/Mars/Ship.movie", true);
+ _spritesMovie.setDisplayOrder(kShuttleRobotShipOrder);
+ _spritesMovie.moveElementTo(kPlanetStartLeft, kPlanetStartTop);
+ _spritesMovie.startDisplaying();
+ _spritesMovie.show();
+
+ Common::Rect r;
+ _spritesMovie.getBounds(r);
+ _shipWidth = r.width();
+ _shipHeight = r.height();
+ _dead = false;
+}
+
+void RobotShip::cleanUpRobotShip() {
+ _dropJunkFuse.stopFuse();
+ _spritesMovie.stopDisplaying();
+ _spritesMovie.releaseMovie();
+}
+
+void RobotShip::startMoving() {
+ if (((PegasusEngine *)g_engine)->getRandomBit()) {
+ _p4.x = kInitialLocationLeft + ((PegasusEngine *)g_engine)->getRandomNumber(kInitialLocationWidth - 1);
+ if (((PegasusEngine *)g_engine)->getRandomBit())
+ _p4.y = kInitialLocationTop;
+ else
+ _p4.y = kInitialLocationTop + kInitialLocationHeight;
+ } else {
+ _p4.y = kInitialLocationTop + ((PegasusEngine *)g_engine)->getRandomNumber(kInitialLocationHeight - 1);
+ if (((PegasusEngine *)g_engine)->getRandomBit())
+ _p4.x = kInitialLocationLeft;
+ else
+ _p4.x = kInitialLocationLeft + kInitialLocationWidth;
+ }
+
+ makeVelocityVector(_p4.x, _p4.y, kShuttleWindowLeft + kShuttleWindowWidth / 2,
+ kShuttleWindowTop + kShuttleWindowHeight / 2, _r4);
+ newDestination();
+ setUpNextDropTime();
+}
+
+void RobotShip::killRobotShip() {
+ cleanUpRobotShip();
+ _dead = true;
+}
+
+void RobotShip::setUpNextDropTime() {
+ if (!isSnared()) {
+ _dropJunkFuse.primeFuse(kJunkDropBaseTime + ((PegasusEngine *)g_engine)->getRandomNumber(kJunkDropSlopTime));
+ _dropJunkFuse.lightFuse();
+ }
+}
+
+void RobotShip::timeToDropJunk() {
+ if (g_spaceJunk) {
+ CoordType x, y;
+ _spritesMovie.getCenter(x, y);
+ g_spaceJunk->launchJunk(((PegasusEngine *)g_engine)->getRandomNumber(24), x, y);
+ }
+}
+
+void RobotShip::newDestination() {
+ _p1 = _p4;
+ _r1 = _r4;
+
+ _p4.x = kRovingLeft + ((PegasusEngine *)g_engine)->getRandomNumber(kRovingWidth - 1);
+ _p4.y = kRovingTop + ((PegasusEngine *)g_engine)->getRandomNumber(kRovingHeight - 1);
+
+ if (((PegasusEngine *)g_engine)->getRandomNumber(7) < 6) {
+ if (!sameSign(_p4.x - kShuttleWindowMidH, kShuttleWindowMidH - _p1.x)) {
+ if (sign(_p4.x - kShuttleWindowMidH) > 0)
+ _p4.x -= kRovingWidth;
+ else
+ _p4.x += kRovingWidth;
+ }
+ }
+
+ if (((PegasusEngine *)g_engine)->getRandomNumber(7) < 6) {
+ if (!sameSign(_p4.y - kShuttleWindowMidV, kShuttleWindowMidV - _p1.y)) {
+ if (sign(_p4.y - kShuttleWindowMidV) > 0)
+ _p4.y -= kRovingHeight;
+ else
+ _p4.y += kRovingHeight;
+ }
+ }
+
+ makeVelocityVector(_p4.x, _p4.y, kShuttleWindowLeft + kShuttleWindowWidth / 2,
+ kShuttleWindowTop + kShuttleWindowHeight / 2, _r4);
+ stop();
+ _duration = kRovingTime + ((PegasusEngine *)g_engine)->getRandomNumber(kRovingSlop - 1);
+ setSegment(0, _duration);
+ setTime(0);
+ start();
+}
+
+void RobotShip::moveRobotTo(CoordType x, CoordType y) {
+ _currentLocation.x = x;
+ _currentLocation.y = y;
+
+ if (_spritesMovie.isMovieValid()) {
+ _spritesMovie.moveElementTo(x - (_shipWidth >> 1), y - (_shipHeight >> 1));
+
+ if (x < _shipRange.left)
+ x = 0;
+ else if (x > _shipRange.right - 1)
+ x = _shipRange.width() - 1;
+ else
+ x -= _shipRange.left;
+
+ if (y < _shipRange.top)
+ y = 0;
+ else if (y > _shipRange.bottom - 1)
+ y = _shipRange.height() - 1;
+ else
+ y -= _shipRange.top;
+
+ x = kNumSpriteColumns * x / _shipRange.width();
+ y = kNumSpriteRows * y / _shipRange.height();
+
+ _spritesMovie.setTime(40 * (x + y * kNumSpriteColumns));
+ _spritesMovie.redrawMovieWorld();
+ }
+}
+
+bool RobotShip::pointInShuttle(Common::Point &pt) {
+ Common::Rect r;
+ _spritesMovie.getBounds(r);
+
+ int dx = r.width() / 4;
+ int dy = r.height() / 6;
+
+ r.left += dx;
+ r.right -= dx;
+ r.top += dy;
+ r.bottom -= dy;
+
+ return r.contains(pt);
+}
+
+void RobotShip::hitByEnergyBeam(Common::Point impactPoint) {
+ ((Mars *)g_neighborhood)->decreaseRobotShuttleEnergy(1, impactPoint);
+ setGlowing(true);
+ ((PegasusEngine *)g_engine)->delayShell(1, 3);
+ setGlowing(false);
+}
+
+void RobotShip::hitByGravitonCannon(Common::Point impactPoint) {
+ GameState.setMarsHitRobotWithCannon(true);
+ ((Mars *)g_neighborhood)->decreaseRobotShuttleEnergy(6, impactPoint);
+}
+
+void RobotShip::snareByTractorBeam() {
+ _dropJunkFuse.stopFuse();
+ stop();
+
+ Common::Point currentV;
+ dHermite(_p1, _p4, _r1, _r4, _lastTime, _duration, currentV);
+
+ _p1 = _currentLocation;
+ _r1 = currentV;
+ _p4.x = kShuttleWindowMidH;
+ _p4.y = kShuttleWindowMidV;
+ _r4.x = 0;
+ _r4.y = 0;
+ _duration = kTractorBeamTime;
+ _snaring = true;
+ setSegment(0, _duration);
+ setTime(0);
+ start();
+}
+
+void RobotShip::timeChanged(const TimeValue) {
+ Common::Point newLocation;
+ hermite(_p1, _p4, _r1, _r4, _lastTime, _duration, newLocation);
+ moveRobotTo(newLocation.x, newLocation.y);
+
+ if (_lastTime == _duration) {
+ if (_snaring)
+ stop();
+ else
+ newDestination();
+ }
+}
+
+void RobotShip::makeVelocityVector(CoordType x1, CoordType y1, CoordType x2, CoordType y2, Common::Point &vector) {
+ CoordType length = ((PegasusEngine *)g_engine)->getRandomNumber(kVelocityVectorSlop - 1) + kVelocityVectorLength;
+ vector.x = x2 - x1;
+ vector.y = y2 - y1;
+ float oldLength = sqrt((float)(vector.x * vector.x + vector.y * vector.y));
+ vector.x = (int)(vector.x * length / oldLength);
+ vector.y = (int)(vector.y * length / oldLength);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/mars/robotship.h b/engines/pegasus/neighborhood/mars/robotship.h
new file mode 100644
index 0000000000..b668e8f154
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/robotship.h
@@ -0,0 +1,86 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_MARS_ROBOTSHIP_H
+#define PEGASUS_NEIGHBORHOOD_MARS_ROBOTSHIP_H
+
+#include "pegasus/movie.h"
+
+namespace Pegasus {
+
+static const CoordType kShuttleMovieWidth = 114;
+static const CoordType kShuttleMovieHeight = 42;
+
+class RobotShip : IdlerTimeBase {
+friend void timeToDropJunkFunction(FunctionPtr *, void *);
+
+public:
+ RobotShip();
+ virtual ~RobotShip();
+
+ void initRobotShip();
+ void cleanUpRobotShip();
+
+ void startMoving();
+
+ void killRobotShip();
+
+ bool pointInShuttle(Common::Point&);
+
+ void hitByEnergyBeam(Common::Point impactPoint);
+ void hitByGravitonCannon(Common::Point impactPoint);
+
+ void getShuttleBounds(Common::Rect &r) { _spritesMovie.getBounds(r); }
+
+ void setGlowing(const bool glowing) { _spritesMovie.setGlowing(glowing); }
+
+ void snareByTractorBeam();
+ bool isSnared() { return _snaring && getTime() == _duration; }
+
+ bool isDead() { return _dead; }
+
+ void setUpNextDropTime();
+
+protected:
+ void newDestination();
+ void moveRobotTo(CoordType, CoordType);
+ void timeToDropJunk();
+ virtual void timeChanged(const TimeValue);
+ void makeVelocityVector(CoordType, CoordType, CoordType, CoordType, Common::Point &);
+
+ GlowingMovie _spritesMovie;
+ Common::Rect _shipRange;
+ int _shipWidth, _shipHeight;
+ Common::Point _p1, _p4, _r1, _r4, _currentLocation;
+ FuseFunction _dropJunkFuse;
+ TimeValue _duration;
+ bool _snaring, _dead;
+};
+
+extern RobotShip *g_robotShip;
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/mars/shuttleenergymeter.cpp b/engines/pegasus/neighborhood/mars/shuttleenergymeter.cpp
new file mode 100644
index 0000000000..21bb1fb700
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/shuttleenergymeter.cpp
@@ -0,0 +1,116 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/neighborhood/mars/constants.h"
+#include "pegasus/neighborhood/mars/shuttleenergymeter.h"
+
+namespace Pegasus {
+
+ShuttleEnergyMeter::ShuttleEnergyMeter() : FaderAnimation(kNoDisplayElement) {
+ setBounds(kShuttleEnergyLeft, kShuttleEnergyTop, kShuttleEnergyLeft + kShuttleEnergyWidth,
+ kShuttleEnergyTop + kShuttleEnergyHeight);
+ setDisplayOrder(kShuttleStatusOrder);
+ setFaderValue(0);
+}
+
+void ShuttleEnergyMeter::initShuttleEnergyMeter() {
+ _meterImage.getImageFromPICTFile("Images/Mars/Shuttle Energy.pict");
+ _lowWarning.getImageFromPICTFile("Images/Mars/Shuttle Low Energy.pict");
+ startDisplaying();
+ show();
+}
+
+void ShuttleEnergyMeter::disposeShuttleEnergyMeter() {
+ stopFader();
+ hide();
+ stopDisplaying();
+ _meterImage.deallocateSurface();
+ _lowWarning.deallocateSurface();
+}
+
+void ShuttleEnergyMeter::draw(const Common::Rect &) {
+ int32 currentValue = getFaderValue();
+
+ Common::Rect r1, r2, bounds;
+ getBounds(bounds);
+
+ if (currentValue < kLowShuttleEnergy) {
+ _lowWarning.getSurfaceBounds(r1);
+ r2 = r1;
+ r2.moveTo(bounds.left, bounds.top);
+ _lowWarning.copyToCurrentPort(r1, r2);
+ }
+
+ _meterImage.getSurfaceBounds(r1);
+ r1.right = r1.left + r1.width() * currentValue / kFullShuttleEnergy;
+ r2 = r1;
+ r2.moveTo(bounds.left + 102, bounds.top + 6);
+ _meterImage.copyToCurrentPort(r1, r2);
+}
+
+void ShuttleEnergyMeter::powerUpMeter() {
+ FaderMoveSpec moveSpec;
+ moveSpec.makeTwoKnotFaderSpec(kThirtyTicksPerSecond, 0, 0, 45, kFullShuttleEnergy);
+ startFader(moveSpec);
+}
+
+void ShuttleEnergyMeter::setEnergyValue(const int32 value) {
+ stopFader();
+ FaderMoveSpec moveSpec;
+ moveSpec.makeTwoKnotFaderSpec(kFifteenTicksPerSecond, value * 3, value, kFullShuttleEnergy * 3, kFullShuttleEnergy);
+ startFader(moveSpec);
+}
+
+void ShuttleEnergyMeter::drainForTractorBeam() {
+ stopFader();
+ TimeValue startTime = 0, stopTime;
+ int32 startValue = getFaderValue(), stopValue;
+
+ if (startValue < kTractorBeamEnergy) {
+ stopTime = startValue * kTractorBeamTime / kTractorBeamEnergy;
+ stopValue = 0;
+ } else {
+ stopTime = kTractorBeamTime;
+ stopValue = startValue - kTractorBeamEnergy;
+ }
+
+ FaderMoveSpec moveSpec;
+ moveSpec.makeTwoKnotFaderSpec(kTractorBeamScale, startTime, startValue, stopTime, stopValue);
+ startFader(moveSpec);
+}
+
+int32 ShuttleEnergyMeter::getEnergyValue() const {
+ return getFaderValue();
+}
+
+void ShuttleEnergyMeter::dropEnergyValue(const int32 delta) {
+ setEnergyValue(getFaderValue() - delta);
+}
+
+bool ShuttleEnergyMeter::enoughEnergyForTractorBeam() const {
+ return getEnergyValue() >= kTractorBeamEnergy;
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/mars/shuttleenergymeter.h b/engines/pegasus/neighborhood/mars/shuttleenergymeter.h
new file mode 100644
index 0000000000..51161e094e
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/shuttleenergymeter.h
@@ -0,0 +1,73 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_MARS_SHUTTLEENERGYMETER_H
+#define PEGASUS_NEIGHBORHOOD_MARS_SHUTTLEENERGYMETER_H
+
+#include "pegasus/fader.h"
+#include "pegasus/surface.h"
+
+namespace Pegasus {
+
+static const int32 kFullShuttleEnergy = 100;
+// Low is 20 percent
+static const int32 kLowShuttleEnergy = kFullShuttleEnergy * 20 / 100;
+
+static const int32 kMinDampingEnergy = 15;
+static const int32 kMinGravitonEnergy = 63;
+
+static const TimeScale kTractorBeamScale = kFifteenTicksPerSecond;
+static const TimeValue kTractorBeamTime = kFiveSeconds * kTractorBeamScale;
+static const int32 kTractorBeamEnergy = kLowShuttleEnergy;
+
+class ShuttleEnergyMeter : public FaderAnimation {
+public:
+ ShuttleEnergyMeter();
+ ~ShuttleEnergyMeter() {}
+
+ void initShuttleEnergyMeter();
+ void disposeShuttleEnergyMeter();
+
+ void powerUpMeter();
+
+ void setEnergyValue(const int32);
+ int32 getEnergyValue() const;
+
+ void dropEnergyValue(const int32);
+
+ void drainForTractorBeam();
+
+ bool enoughEnergyForTractorBeam() const;
+
+ void draw(const Common::Rect &);
+
+protected:
+ Surface _meterImage;
+ Surface _lowWarning;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/mars/shuttlehud.cpp b/engines/pegasus/neighborhood/mars/shuttlehud.cpp
new file mode 100644
index 0000000000..14f5b88319
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/shuttlehud.cpp
@@ -0,0 +1,246 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/pegasus.h"
+#include "pegasus/neighborhood/mars/constants.h"
+#include "pegasus/neighborhood/mars/robotship.h"
+#include "pegasus/neighborhood/mars/shuttlehud.h"
+
+namespace Pegasus {
+
+static const CoordType kHUDTargetGridLeft = kShuttleWindowLeft + 16;
+static const CoordType kHUDTargetGridTop = kShuttleWindowTop + 8;
+static const CoordType kHUDTargetGridWidth = 328;
+static const CoordType kHUDTargetGridHeight = 206;
+
+static const CoordType kHUDRS232Left = kHUDTargetGridLeft + 264;
+static const CoordType kHUDRS232Top = kHUDTargetGridTop + 2;
+
+static const CoordType kHUDLockLeft = kShuttleWindowLeft + 101;
+static const CoordType kHUDLockTop = kShuttleWindowTop + 49;
+static const CoordType kHUDLockWidth = 145;
+static const CoordType kHUDLockHeight = 124;
+
+static const CoordType kTractorLockWidth = 50;
+static const CoordType kTractorLockHeight = 30;
+
+static const CoordType kTractorLockLeft = kShuttleWindowMidH - kTractorLockWidth / 2;
+static const CoordType kTractorLockTop = kShuttleWindowMidV - kTractorLockHeight / 2;
+static const CoordType kTractorLockRight = kTractorLockLeft + kTractorLockWidth;
+static const CoordType kTractorLockBottom = kTractorLockTop + kTractorLockHeight;
+
+static const uint16 s_RS232Data[] = {
+ 0xF0E1, 0xCE70,
+ 0xF9E1, 0xEF78,
+ 0x4900, 0x2108,
+ 0x79C0, 0xE738,
+ 0x70E1, 0xC770,
+ 0x5821, 0x0140,
+ 0x4DE1, 0xEF78,
+ 0x45C1, 0xEE78
+};
+
+static const uint16 s_lockData[] = {
+ 0xE007, 0xFE1F, 0xF8E0, 0x7000,
+ 0xE00F, 0xFF3F, 0xFCE0, 0xE000,
+ 0xE00E, 0x0738, 0x1CE1, 0xC000,
+ 0xE00E, 0x0738, 0x00FF, 0x8000,
+ 0xE00E, 0x0738, 0x00FF, 0x0000,
+ 0xE00E, 0x0738, 0x00E3, 0x8000,
+ 0xE00E, 0x0738, 0x1CE1, 0xC000,
+ 0xFFCF, 0xFF3F, 0xFCE0, 0xE000,
+ 0xFFC7, 0xFE1F, 0xF8E0, 0x7000
+};
+
+#define drawHUDLockLine(x1, y1, x2, y2, penX, penY, color) \
+ screen->drawThickLine((x1) + kHUDLockLeft, (y1) + kHUDLockTop, \
+ (x2) + kHUDLockLeft, (y2) + kHUDLockTop, penX, penY, color)
+
+#define drawHUDLockArrows(offset, color) \
+ drawHUDLockLine(63, 0 + (offset), 68, 5 + (offset), 1, 3, color); \
+ drawHUDLockLine(71, 8 + (offset), 77, 14 + (offset), 1, 3, color); \
+ drawHUDLockLine(78, 14 + (offset), 84, 8 + (offset), 1, 3, color); \
+ drawHUDLockLine(87, 5 + (offset), 92, 0 + (offset), 1, 3, color); \
+ drawHUDLockLine(63, 121 - (offset), 68, 116 - (offset), 1, 3, color); \
+ drawHUDLockLine(71, 113 - (offset), 77, 107 - (offset), 1, 3, color); \
+ drawHUDLockLine(78, 107 - (offset), 84, 113 - (offset), 1, 3, color); \
+ drawHUDLockLine(87, 116 - (offset), 92, 121 - (offset), 1, 3, color); \
+\
+ drawHUDLockLine(13 + (offset), 47, 18 + (offset), 52, 3, 1, color); \
+ drawHUDLockLine(21 + (offset), 55, 27 + (offset), 61, 3, 1, color); \
+ drawHUDLockLine(27 + (offset), 62, 21 + (offset), 68, 3, 1, color); \
+ drawHUDLockLine(18 + (offset), 71, 13 + (offset), 76, 3, 1, color); \
+ drawHUDLockLine(142 - (offset), 47, 137 - (offset), 52, 3, 1, color); \
+ drawHUDLockLine(134 - (offset), 55, 128 - (offset), 61, 3, 1, color); \
+ drawHUDLockLine(128 - (offset), 62, 134 - (offset), 68, 3, 1, color); \
+ drawHUDLockLine(137 - (offset), 71, 142 - (offset), 76, 3, 1, color)
+
+ShuttleHUD::ShuttleHUD() : DisplayElement(kNoDisplayElement) {
+ _lightGreen = g_system->getScreenFormat().RGBToColor(0, 204, 0);
+ _gridDarkGreen = g_system->getScreenFormat().RGBToColor(0, 85, 0);
+ _lockDarkGreen1 = g_system->getScreenFormat().RGBToColor(0, 68, 0);
+ _lockDarkGreen2 = g_system->getScreenFormat().RGBToColor(0, 65, 0);
+
+ _targetLocked = false;
+ setBounds(kShuttleWindowLeft, kShuttleWindowTop, kShuttleWindowLeft + kShuttleWindowWidth,
+ kShuttleWindowTop + kShuttleWindowHeight);
+ setDisplayOrder(kShuttleHUDOrder);
+}
+
+void ShuttleHUD::initShuttleHUD() {
+ startDisplaying();
+ startIdling();
+}
+
+void ShuttleHUD::cleanUpShuttleHUD() {
+ stopIdling();
+ stopDisplaying();
+}
+
+void ShuttleHUD::showTargetGrid() {
+ show();
+}
+
+void ShuttleHUD::hideTargetGrid() {
+ hide();
+ unlockOnTarget();
+}
+
+void ShuttleHUD::useIdleTime() {
+ if (isVisible()) {
+ Common::Rect r;
+ g_robotShip->getShuttleBounds(r);
+ if (r.left < kTractorLockRight && r.right > kTractorLockLeft && r.top < kTractorLockBottom && r.bottom > kTractorLockTop)
+ lockOnTarget();
+ else
+ unlockOnTarget();
+ }
+}
+
+void ShuttleHUD::lockOnTarget() {
+ if (!_targetLocked) {
+ _targetLocked = true;
+ triggerRedraw();
+ }
+}
+
+void ShuttleHUD::unlockOnTarget() {
+ if (_targetLocked) {
+ _targetLocked = false;
+ triggerRedraw();
+ }
+}
+
+void ShuttleHUD::draw(const Common::Rect &) {
+ Graphics::Surface *screen = ((PegasusEngine *)g_engine)->_gfx->getWorkArea();
+
+ for (int y = 0; y < 35; y++) {
+ Common::Rect r;
+
+ if (y & 1) {
+ if (y == 17) {
+ r = Common::Rect(0, 0, 4, 2);
+ r.moveTo(kHUDTargetGridLeft + 8, y * 6 + kHUDTargetGridTop);
+ screen->fillRect(r, _gridDarkGreen);
+ r.moveTo(kHUDTargetGridLeft + kHUDTargetGridWidth - 12, y * 6 + kHUDTargetGridTop);
+ screen->fillRect(r, _gridDarkGreen);
+
+ r = Common::Rect(0, 0, 6, 2);
+ r.moveTo(kHUDTargetGridLeft + 2, y * 6 + kHUDTargetGridTop);
+ screen->fillRect(r, _lightGreen);
+ r.moveTo(kHUDTargetGridLeft + kHUDTargetGridWidth - 8, y * 6 + kHUDTargetGridTop);
+ screen->fillRect(r, _lightGreen);
+
+ r = Common::Rect(0, 0, 23, 2);
+ r.moveTo(kHUDTargetGridLeft + 12, y * 6 + kHUDTargetGridTop);
+ screen->fillRect(r, _lightGreen);
+ r.moveTo(kHUDTargetGridLeft + kHUDTargetGridWidth - 35, y * 6 + kHUDTargetGridTop);
+ screen->fillRect(r, _lightGreen);
+ } else if (y == 1 || y == 15 || y == 19 || y == 33) {
+ r = Common::Rect(0, 0, 4, 2);
+ r.moveTo(kHUDTargetGridLeft + 2, y * 6 + kHUDTargetGridTop);
+ screen->fillRect(r, _gridDarkGreen);
+ r.moveTo(kHUDTargetGridLeft + kHUDTargetGridWidth - 6, y * 6 + kHUDTargetGridTop);
+ screen->fillRect(r, _gridDarkGreen);
+
+ r = Common::Rect(0, 0, 15, 2);
+ r.moveTo(kHUDTargetGridLeft + 8, y * 6 + kHUDTargetGridTop);
+ screen->fillRect(r, _gridDarkGreen);
+ r.moveTo(kHUDTargetGridLeft + kHUDTargetGridWidth - 23, y * 6 + kHUDTargetGridTop);
+ screen->fillRect(r, _gridDarkGreen);
+ } else {
+ r = Common::Rect(0, 0, 4, 2);
+ r.moveTo(kHUDTargetGridLeft + 2, y * 6 + kHUDTargetGridTop);
+ screen->fillRect(r, _gridDarkGreen);
+ r.moveTo(kHUDTargetGridLeft + kHUDTargetGridWidth - 6, y * 6 + kHUDTargetGridTop);
+ screen->fillRect(r, _gridDarkGreen);
+
+ r = Common::Rect(0, 0, 10, 2);
+ r.moveTo(kHUDTargetGridLeft + 8, y * 6 + kHUDTargetGridTop);
+ screen->fillRect(r, _gridDarkGreen);
+ r.moveTo(kHUDTargetGridLeft + kHUDTargetGridWidth - 18, y * 6 + kHUDTargetGridTop);
+ screen->fillRect(r, _gridDarkGreen);
+ }
+ } else {
+ r = Common::Rect(0, 0, 2, 2);
+ r.moveTo(kHUDTargetGridLeft, y * 6 + kHUDTargetGridTop);
+ screen->fillRect(r, _gridDarkGreen);
+ r.moveTo(kHUDTargetGridLeft + kHUDTargetGridWidth - 2, y * 6 + kHUDTargetGridTop);
+ screen->fillRect(r, _gridDarkGreen);
+
+ r = Common::Rect(0, 0, 4, 2);
+ r.moveTo(kHUDTargetGridLeft + 8, y * 6 + kHUDTargetGridTop);
+ screen->fillRect(r, _gridDarkGreen);
+ r.moveTo(kHUDTargetGridLeft + kHUDTargetGridWidth - 12, y * 6 + kHUDTargetGridTop);
+ screen->fillRect(r, _gridDarkGreen);
+ }
+ }
+
+ drawOneBitImageOr(screen, s_RS232Data, 2, Common::Rect(kHUDRS232Left, kHUDRS232Top,
+ kHUDRS232Left + 29, kHUDRS232Top + 8), _gridDarkGreen);
+
+ if (_targetLocked) {
+ drawHUDLockArrows(0, _lockDarkGreen2);
+ drawHUDLockArrows(12, _lockDarkGreen1);
+ drawHUDLockArrows(24, _lightGreen);
+ drawOneBitImageOr(screen, s_lockData, 4, Common::Rect(kHUDLockLeft, kHUDLockTop + 115,
+ kHUDLockLeft + 52, kHUDLockTop + 115 + 9), _lightGreen);
+ }
+}
+
+void ShuttleHUD::drawOneBitImageOr(Graphics::Surface *screen, const uint16 *data, int pitch, const Common::Rect &bounds, uint32 color) {
+ for (int y = 0; y < bounds.height(); y++) {
+ for (int x = 0; x < bounds.width(); x++) {
+ if ((data[y * pitch + x / 16] & (1 << (15 - (x % 16)))) != 0) {
+ if (screen->format.bytesPerPixel == 2)
+ WRITE_UINT16((byte *)screen->getBasePtr(x + bounds.left, y + bounds.top), color);
+ else
+ WRITE_UINT32((byte *)screen->getBasePtr(x + bounds.left, y + bounds.top), color);
+ }
+ }
+ }
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/mars/shuttlehud.h b/engines/pegasus/neighborhood/mars/shuttlehud.h
new file mode 100644
index 0000000000..dc1c7598b5
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/shuttlehud.h
@@ -0,0 +1,61 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_MARS_SHUTTLEHUD_H
+#define PEGASUS_NEIGHBORHOOD_MARS_SHUTTLEHUD_H
+
+#include "pegasus/elements.h"
+#include "pegasus/timers.h"
+
+namespace Pegasus {
+
+class ShuttleHUD : public DisplayElement, public Idler {
+public:
+ ShuttleHUD();
+ virtual ~ShuttleHUD() {}
+
+ void showTargetGrid();
+ void hideTargetGrid();
+
+ void initShuttleHUD();
+ void cleanUpShuttleHUD();
+
+ bool isTargetLocked() { return _targetLocked; }
+
+ void draw(const Common::Rect &);
+
+protected:
+ void useIdleTime();
+ void lockOnTarget();
+ void unlockOnTarget();
+ void drawOneBitImageOr(Graphics::Surface *, const uint16 *, int, const Common::Rect &, uint32);
+
+ bool _targetLocked;
+ uint32 _lightGreen, _gridDarkGreen, _lockDarkGreen1, _lockDarkGreen2;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/mars/shuttleweapon.cpp b/engines/pegasus/neighborhood/mars/shuttleweapon.cpp
new file mode 100644
index 0000000000..0151a26f29
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/shuttleweapon.cpp
@@ -0,0 +1,129 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/neighborhood/mars/constants.h"
+#include "pegasus/neighborhood/mars/robotship.h"
+#include "pegasus/neighborhood/mars/shuttleweapon.h"
+#include "pegasus/neighborhood/mars/spacejunk.h"
+
+namespace Pegasus {
+
+ShuttleWeapon::ShuttleWeapon() : IdlerAnimation(kNoDisplayElement) {
+ setScale(kShuttleWeaponScale);
+ _weaponDuration = kShuttleWeaponScale * 2;
+ setSegment(0, _weaponDuration);
+ setBounds(kShuttleWindowLeft, kShuttleWindowTop, kShuttleWindowLeft + kShuttleWindowWidth,
+ kShuttleWindowTop + kShuttleWindowHeight);
+ setDisplayOrder(kShuttleWeaponFrontOrder);
+}
+
+void ShuttleWeapon::initShuttleWeapon() {
+ startDisplaying();
+}
+
+void ShuttleWeapon::cleanUpShuttleWeapon() {
+ stop();
+ hide();
+ stopDisplaying();
+}
+
+bool ShuttleWeapon::canFireWeapon() {
+ return !isRunning();
+}
+
+void ShuttleWeapon::fireWeapon(const CoordType hStop, const CoordType vStop) {
+ if (!isRunning()) {
+ stop();
+ setTime(0);
+ show();
+
+ Common::Point pt2D(hStop, vStop);
+ project2DTo3D(pt2D, kShuttleDistance, _weaponTarget);
+ _weaponTime = 0;
+ setDisplayOrder(kShuttleWeaponFrontOrder);
+ start();
+ }
+}
+
+void ShuttleWeapon::updateWeaponPosition() {
+ _weaponTime = (float)_lastTime / _weaponDuration;
+ linearInterp(_weaponOrigin, _weaponTarget, _weaponTime, _weaponLocation);
+
+ if (_weaponTime == 1.0) {
+ stop();
+ hide();
+ } else {
+ triggerRedraw();
+ }
+}
+
+void ShuttleWeapon::timeChanged(const TimeValue) {
+ updateWeaponPosition();
+
+ bool hit = false;
+ Common::Point impactPoint;
+
+ if (g_spaceJunk->isJunkFlying()) {
+ hit = collisionWithJunk(impactPoint);
+ if (hit) {
+ stop();
+ hide();
+ hitJunk(impactPoint);
+ }
+ }
+
+ if (!hit && _weaponTime == 1.0 && collisionWithShuttle(impactPoint))
+ hitShuttle(impactPoint);
+}
+
+bool ShuttleWeapon::collisionWithJunk(Common::Point &impactPoint) {
+ if (getDisplayOrder() == kShuttleWeaponFrontOrder) {
+ Point3D junkPosition;
+ g_spaceJunk->getJunkPosition(junkPosition);
+
+ if (junkPosition.z < _weaponLocation.z) {
+ setDisplayOrder(kShuttleWeaponBackOrder);
+ project3DTo2D(_weaponLocation, impactPoint);
+ return g_spaceJunk->pointInJunk(impactPoint);
+ }
+ }
+
+ return false;
+}
+
+bool ShuttleWeapon::collisionWithShuttle(Common::Point &impactPoint) {
+ project3DTo2D(_weaponLocation, impactPoint);
+ return g_robotShip->pointInShuttle(impactPoint);
+}
+
+void ShuttleWeapon::hitJunk(Common::Point impactPoint) {
+ g_spaceJunk->hitByEnergyBeam(impactPoint);
+}
+
+void ShuttleWeapon::hitShuttle(Common::Point impactPoint) {
+ g_robotShip->hitByEnergyBeam(impactPoint);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/mars/shuttleweapon.h b/engines/pegasus/neighborhood/mars/shuttleweapon.h
new file mode 100644
index 0000000000..38529c8919
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/shuttleweapon.h
@@ -0,0 +1,68 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_MARS_SHUTTLEWEAPON_H
+#define PEGASUS_NEIGHBORHOOD_MARS_SHUTTLEWEAPON_H
+
+#include "pegasus/elements.h"
+#include "pegasus/neighborhood/mars/spacechase3d.h"
+
+namespace Pegasus {
+
+// Can fire multiple times?
+// For now, no...
+// clone2727 adds: And now forever
+
+static const TimeScale kShuttleWeaponScale = kFifteenTicksPerSecond;
+
+class ShuttleWeapon : public IdlerAnimation {
+public:
+ ShuttleWeapon();
+ virtual ~ShuttleWeapon() {}
+
+ virtual void initShuttleWeapon();
+ virtual void cleanUpShuttleWeapon();
+
+ virtual void fireWeapon(const CoordType, const CoordType);
+
+ bool canFireWeapon();
+
+protected:
+ void timeChanged(const TimeValue);
+ virtual void updateWeaponPosition();
+ virtual bool collisionWithJunk(Common::Point &impactPoint);
+ bool collisionWithShuttle(Common::Point &impactPoint);
+ virtual void hitJunk(Common::Point impactPoint);
+ virtual void hitShuttle(Common::Point impactPoint);
+
+ Point3D _weaponOrigin, _weaponTarget;
+ Point3D _weaponLocation;
+ float _weaponTime;
+ TimeValue _weaponDuration;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/mars/spacechase3d.cpp b/engines/pegasus/neighborhood/mars/spacechase3d.cpp
new file mode 100644
index 0000000000..05f8233763
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/spacechase3d.cpp
@@ -0,0 +1,106 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/neighborhood/mars/spacechase3d.h"
+
+namespace Pegasus {
+
+void project3DTo2D(const Point3D &pt3D, Common::Point &pt2D) {
+ pt2D.x = (int)convertSpaceXToScreenH(pt3D.x, pt3D.z);
+ pt2D.y = (int)convertSpaceYToScreenV(pt3D.y, pt3D.z);
+}
+
+void project2DTo3D(const Common::Point &pt2D, const float screenDistance, Point3D &pt3D) {
+ pt3D.x = convertScreenHToSpaceX(pt2D.x, screenDistance);
+ pt3D.y = convertScreenVToSpaceY(pt2D.y, screenDistance);
+ pt3D.z = screenDistance;
+}
+
+void linearInterp(const Point3D &pt1, const Point3D &pt2, const float t, Point3D &pt3) {
+ pt3.x = pt1.x + (pt2.x - pt1.x) * t;
+ pt3.y = pt1.y + (pt2.y - pt1.y) * t;
+ pt3.z = pt1.z + (pt2.z - pt1.z) * t;
+}
+
+void linearInterp(const Point3D &pt1, const float x2, const float y2, const float z2, const float t, Point3D &pt3) {
+ pt3.x = pt1.x + (x2 - pt1.x) * t;
+ pt3.y = pt1.y + (y2 - pt1.y) * t;
+ pt3.z = pt1.z + (z2 - pt1.z) * t;
+}
+
+void linearInterp(const float x1, const float y1, const float z1, const Point3D &pt2, const float t, Point3D &pt3) {
+ pt3.x = x1 + (pt2.x - x1) * t;
+ pt3.y = y1 + (pt2.y - y1) * t;
+ pt3.z = z1 + (pt2.z - z1) * t;
+}
+
+void linearInterp(const float x1, const float y1, const float z1, const float x2, const float y2, const float z2,
+ const float t, Point3D &pt3) {
+ pt3.x = x1 + (x2 - x1) * t;
+ pt3.y = y1 + (y2 - y1) * t;
+ pt3.z = z1 + (z2 - z1) * t;
+}
+
+void linearInterp(const Common::Point &pt1, const Common::Point &pt2, const float t, Common::Point &pt3) {
+ pt3.x = (int)(pt1.x + (pt2.x - pt1.x) * t);
+ pt3.y = (int)(pt1.y + (pt2.y - pt1.y) * t);
+}
+
+void linearInterp(const Common::Point &pt1, const float h2, const float v2, const float t, Common::Point &pt3) {
+ pt3.x = (int)(pt1.x + (h2 - pt1.x) * t);
+ pt3.y = (int)(pt1.y + (v2 - pt1.y) * t);
+}
+
+void linearInterp(const float h1, const float v1, const Common::Point &pt2, const float t, Common::Point &pt3) {
+ pt3.x = (int)(h1 + (pt2.x - h1) * t);
+ pt3.y = (int)(v1 + (pt2.y - v1) * t);
+}
+
+void linearInterp(const float h1, const float v1, const float h2, const float v2, const float t, Common::Point &pt3) {
+ pt3.x = (int)(h1 + (h2 - h1) * t);
+ pt3.y = (int)(v1 + (v2 - v1) * t);
+}
+
+float linearInterp(const float arg1, const float arg2, const float t) {
+ return arg1 + (arg2 - arg1) * t;
+}
+
+bool isNegative(int a) {
+ return a < 0;
+}
+
+bool isPositive(int a) {
+ return a > 0;
+}
+
+int sign(int a) {
+ return isNegative(a) ? -1 : isPositive(a) ? 1 : 0;
+}
+
+bool sameSign(int a, int b) {
+ return sign(a) == sign(b);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/mars/spacechase3d.h b/engines/pegasus/neighborhood/mars/spacechase3d.h
new file mode 100644
index 0000000000..f6815e69bd
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/spacechase3d.h
@@ -0,0 +1,91 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_MARS_SPACECHASE3D_H
+#define PEGASUS_NEIGHBORHOOD_MARS_SPACECHASE3D_H
+
+#include "pegasus/neighborhood/mars/constants.h"
+
+namespace Pegasus {
+
+// This is approximately right for a field of view of 72 degrees
+// (Should be set to the tangent of FOV).
+//static const float kTangentFOV = 0.76254;
+static const float kTangentFOV = 1.0;
+
+// Define these as macros and they can be used to define constants...
+#define convertSpaceXToScreenH(x, z) \
+ ((x) / (z) * (kScreenWidth / (2 * kTangentFOV)) + kShuttleWindowMidH)
+
+#define convertSpaceYToScreenV(y, z) \
+ (kShuttleWindowMidV - (y) / (z) * (kScreenWidth / (2 * kTangentFOV)))
+
+#define convertScreenHToSpaceX(x, d) \
+ (((2.0 * kTangentFOV) / kScreenWidth) * ((float)(x) - kShuttleWindowMidH) * (d))
+
+#define convertScreenVToSpaceY(y, d) \
+ (((2.0 * kTangentFOV) / kScreenWidth) * ((float)kShuttleWindowMidV - (y)) * (d))
+
+struct Point3D {
+ float x, y, z;
+
+ Point3D() : x(0), y(0), z(0) {}
+ Point3D(float x1, float y1, float z1) : x(x1), y(y1), z(z1) {}
+ bool operator==(const Point3D &p) const { return x == p.x && y == p.y && z == p.z; }
+ bool operator!=(const Point3D &p) const { return x != p.x || y != p.y || z != p.z; }
+
+ void translate(float dx, float dy, float dz) {
+ x += dx;
+ y += dy;
+ z += dz;
+ }
+};
+
+static const int kScreenWidth = kShuttleWindowWidth;
+
+bool isNegative(int a);
+bool isPositive(int a);
+int sign(int a);
+bool sameSign(int a, int b);
+
+void project3DTo2D(const Point3D &pt3D, Common::Point &pt2D);
+void project2DTo3D(const Common::Point &pt2D, const float screenDistance, Point3D &pt3D);
+
+void linearInterp(const Point3D &pt1, const Point3D &pt2, const float t, Point3D &pt3);
+void linearInterp(const Point3D &pt1, const float x2, const float y2, const float z2, const float t, Point3D &pt3);
+void linearInterp(const float x1, const float y1, const float z1, const Point3D &pt2, const float t, Point3D &pt3);
+void linearInterp(const float x1, const float y1, const float z1, const float x2,
+ const float y2, const float z2, const float t, Point3D &pt3);
+
+void linearInterp(const Common::Point &pt1, const Common::Point &pt2, const float t, Common::Point &pt3);
+void linearInterp(const Common::Point &pt1, const float h2, const float v2, const float t, Common::Point &pt3);
+void linearInterp(const float h1, const float v1, const Common::Point &pt2, const float t, Common::Point &pt3);
+void linearInterp(const float h1, const float v1, const float h2, const float v2, const float t, Common::Point &pt3);
+
+float linearInterp(const float arg1, const float arg2, const float t);
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/mars/spacejunk.cpp b/engines/pegasus/neighborhood/mars/spacejunk.cpp
new file mode 100644
index 0000000000..ac8b1a23cc
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/spacejunk.cpp
@@ -0,0 +1,212 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/pegasus.h"
+#include "pegasus/neighborhood/mars/mars.h"
+#include "pegasus/neighborhood/mars/spacejunk.h"
+
+namespace Pegasus {
+
+static const CoordType kMaxBounceSize = 90;
+static const CoordType kBounceTargetHRange = 640 - kMaxBounceSize - 2;
+static const CoordType kBounceTargetVRange = 480 - kMaxBounceSize - 2;
+
+static const float kJunkXTarget = 0;
+static const float kJunkYTarget = 0;
+static const float kJunkZTarget = kJunkMinDistance;
+
+SpaceJunk *g_spaceJunk = 0;
+
+SpaceJunk::SpaceJunk(const DisplayElementID id) : ScalingMovie(id) {
+ _timer.setScale(kJunkTimeScale);
+ _bouncing = false;
+ g_spaceJunk = this;
+}
+
+SpaceJunk::~SpaceJunk() {
+ g_spaceJunk = 0;
+}
+
+void SpaceJunk::launchJunk(int16 whichJunk, CoordType xOrigin, CoordType yOrigin) {
+ _bouncing = false;
+ TimeValue startTime = whichJunk * 16 * 40;
+ TimeValue stopTime = startTime + 16 * 40;
+
+ _launchPoint = Point3D(convertScreenHToSpaceX(xOrigin, kJunkMaxDistance),
+ convertScreenVToSpaceY(yOrigin, kJunkMaxDistance), kJunkMaxDistance);
+ startIdling();
+ stop();
+ setFlags(0);
+ setSegment(startTime, stopTime);
+ setFlags(kLoopTimeBase);
+ setTime(startTime);
+ start();
+ show();
+ _timer.stop();
+ _timer.setSegment(0, kJunkTravelTime);
+ _timer.setTime(0);
+
+ // Force it to set up correctly from the get-go
+ useIdleTime();
+
+ _timer.start();
+}
+
+void SpaceJunk::setCenter(const CoordType centerX, const CoordType centerY) {
+ _center.x = centerX;
+ _center.y = centerY;
+
+ Common::Rect r;
+ getBounds(r);
+ r.moveTo(CLIP<int>(centerX - (r.width() >> 1), 0, 640 - r.width()), CLIP<int>(centerY - (r.height() >> 1), 0, 480 - r.height()));
+ setBounds(r);
+}
+
+void SpaceJunk::setScaleSize(const CoordType size) {
+ Common::Rect r;
+ r.left = _center.x - (size >> 1);
+ r.top = _center.y - (size >> 1);
+ r.right = r.left + size;
+ r.bottom = r.top + size;
+ setBounds(r);
+}
+
+void SpaceJunk::useIdleTime() {
+ if (_bouncing) {
+ TimeValue time = _timer.getTime();
+ Common::Point pt;
+ pt.x = linearInterp(0, _bounceTime, time, _bounceStart.x, _bounceStop.x);
+ pt.y = linearInterp(0, _bounceTime, time, _bounceStart.y, _bounceStop.y);
+ CoordType size = linearInterp(0, _bounceTime, time, _bounceSizeStart, _bounceSizeStop);
+ setCenter(pt.x, pt.y);
+ setScaleSize(size);
+
+ if (time == _bounceTime) {
+ stop();
+ stopIdling();
+ hide();
+ ((Mars *)g_neighborhood)->setUpNextDropTime();
+ }
+ } else {
+ float t = (float)_timer.getTime() / kJunkTravelTime;
+ linearInterp(_launchPoint, kJunkXTarget, kJunkYTarget, kJunkZTarget, t, _junkPosition);
+
+ Common::Point pt2D;
+ project3DTo2D(_junkPosition, pt2D);
+ setCenter(pt2D.x, pt2D.y);
+ setScaleSize((int)(convertSpaceYToScreenV(_junkPosition.y - kJunkSize / 2, _junkPosition.z) -
+ convertSpaceYToScreenV(_junkPosition.y + kJunkSize / 2, _junkPosition.z)));
+
+ if (t == 1.0) {
+ rebound(kCollisionReboundTime);
+ ((Mars *)g_neighborhood)->hitByJunk();
+ }
+ }
+}
+
+bool SpaceJunk::pointInJunk(const Common::Point &pt) {
+ Common::Rect r;
+ getBounds(r);
+
+ int dx = r.width() / 4;
+ int dy = r.height() / 4;
+
+ r.left += dx;
+ r.right -= dx;
+ r.top += dy;
+ r.top -= dy;
+
+ return r.contains(pt);
+}
+
+void SpaceJunk::rebound(const TimeValue reboundTime) {
+ Common::Rect bounds;
+ getBounds(bounds);
+
+ _bounceStart.x = (bounds.left + bounds.right) >> 1;
+ _bounceStart.y = (bounds.top + bounds.bottom) >> 1;
+
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ switch (vm->getRandomNumber(3)) {
+ case 0:
+ _bounceStop.x = kMaxBounceSize / 2 + 1 + vm->getRandomNumber(kBounceTargetHRange - 1);
+ _bounceStop.y = kMaxBounceSize / 2 + 1;
+ break;
+ case 1:
+ _bounceStop.x = kMaxBounceSize / 2 + 1 + vm->getRandomNumber(kBounceTargetHRange - 1);
+ _bounceStop.y = 480 - kMaxBounceSize / 2 + 1;
+ break;
+ case 2:
+ _bounceStop.x = kMaxBounceSize / 2 + 1;
+ _bounceStop.y = kMaxBounceSize / 2 + 1 + vm->getRandomNumber(kBounceTargetVRange - 1);
+ break;
+ case 3:
+ _bounceStop.x = 640 - kMaxBounceSize / 2 + 1;
+ _bounceStop.y = kMaxBounceSize / 2 + 1 + vm->getRandomNumber(kBounceTargetVRange - 1);
+ break;
+ }
+
+ _bounceSizeStart = bounds.width();
+ _bounceSizeStop = MIN(_bounceSizeStart, kMaxBounceSize);
+
+ _timer.stop();
+ _timer.setSegment(0, reboundTime);
+ _bounceTime = reboundTime;
+ _timer.setTime(0);
+ _timer.start();
+
+ _bouncing = true;
+}
+
+void SpaceJunk::hitByEnergyBeam(Common::Point) {
+ rebound(kWeaponReboundTime);
+ setGlowing(true);
+ ((PegasusEngine *)g_engine)->delayShell(1, 3);
+ setGlowing(false);
+}
+
+void SpaceJunk::hitByGravitonCannon(Common::Point impactPoint) {
+ stop();
+ stopIdling();
+ hide();
+
+ Common::Rect r;
+ getBounds(r);
+ r = Common::Rect::center(impactPoint.x, impactPoint.y, r.width(), r.height());
+
+ ((Mars *)g_neighborhood)->showBigExplosion(r, kShuttleJunkOrder);
+ ((Mars *)g_neighborhood)->setUpNextDropTime();
+}
+
+void SpaceJunk::getJunkPosition(Point3D &position) {
+ position = _junkPosition;
+}
+
+bool SpaceJunk::isJunkFlying() {
+ return isIdling();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/mars/spacejunk.h b/engines/pegasus/neighborhood/mars/spacejunk.h
new file mode 100644
index 0000000000..f2dbf9a838
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/spacejunk.h
@@ -0,0 +1,78 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_MARS_SPACEJUNK_H
+#define PEGASUS_NEIGHBORHOOD_MARS_SPACEJUNK_H
+
+#include "pegasus/movie.h"
+#include "pegasus/neighborhood/mars/constants.h"
+#include "pegasus/neighborhood/mars/spacechase3d.h"
+
+namespace Pegasus {
+
+static const CoordType kJunkMaxScreenSize = 250;
+
+static const float kJunkSize = convertScreenVToSpaceY(kShuttleWindowMidV - kJunkMaxScreenSize / 2, kJunkMinDistance) -
+ convertScreenVToSpaceY(kShuttleWindowMidV + kJunkMaxScreenSize / 2, kJunkMinDistance);
+
+class SpaceJunk : public ScalingMovie, public Idler {
+public:
+ SpaceJunk(const DisplayElementID);
+ virtual ~SpaceJunk();
+
+ void setCenter(const CoordType, const CoordType);
+ void setScaleSize(const CoordType);
+
+ void useIdleTime();
+
+ void launchJunk(int16, CoordType, CoordType);
+
+ void getJunkPosition(Point3D &);
+ bool isJunkFlying();
+
+ bool pointInJunk(const Common::Point &);
+
+ void hitByEnergyBeam(Common::Point impactPoint);
+ void hitByGravitonCannon(Common::Point impactPoint);
+
+ bool junkFlying() { return _timer.isRunning(); }
+
+protected:
+ void rebound(const TimeValue);
+
+ TimeBase _timer;
+ Point3D _launchPoint, _junkPosition;
+ Common::Point _center;
+ bool _bouncing;
+ Common::Point _bounceStart, _bounceStop;
+ CoordType _bounceSizeStart, _bounceSizeStop;
+ TimeValue _bounceTime;
+};
+
+extern SpaceJunk *g_spaceJunk;
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/mars/tractorbeam.cpp b/engines/pegasus/neighborhood/mars/tractorbeam.cpp
new file mode 100644
index 0000000000..81c96299cf
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/tractorbeam.cpp
@@ -0,0 +1,139 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/pegasus.h"
+#include "pegasus/neighborhood/mars/constants.h"
+#include "pegasus/neighborhood/mars/tractorbeam.h"
+
+namespace Pegasus {
+
+TractorBeam::TractorBeam() : DisplayElement(kNoDisplayElement) {
+ setBounds(kShuttleTractorLeft, kShuttleTractorTop, kShuttleTractorLeft + kShuttleTractorWidth,
+ kShuttleTractorTop + kShuttleTractorHeight);
+ setDisplayOrder(kShuttleTractorBeamOrder);
+
+}
+
+static const int kHalfWidth = kShuttleTractorWidth >> 1;
+static const int kHalfHeight = kShuttleTractorHeight >> 1;
+
+static const int kW3Vert = kHalfHeight * kHalfHeight * kHalfHeight;
+static const int kW3Div2Vert = kW3Vert >> 1;
+
+static const int kW3Horiz = kHalfWidth * kHalfWidth * kHalfWidth;
+static const int kW3Div2Horiz = kW3Horiz >> 1;
+
+static const int kMaxLevel = 50;
+
+static const int kAVert = -2 * kMaxLevel;
+static const int kBVert = 3 * kMaxLevel * kHalfHeight;
+
+#define READ_PIXEL(ptr) \
+ if (screen->format.bytesPerPixel == 2) \
+ color = READ_UINT16(ptr); \
+ else \
+ color = READ_UINT32(ptr); \
+ screen->format.colorToRGB(color, r, g, b)
+
+#define WRITE_PIXEL(ptr) \
+ color = screen->format.RGBToColor(r, g, b); \
+ if (screen->format.bytesPerPixel == 2) \
+ WRITE_UINT16(ptr, color); \
+ else \
+ WRITE_UINT32(ptr, color)
+
+#define DO_BLEND(ptr) \
+ READ_PIXEL(ptr); \
+ g += (((0xff - g) * blendHoriz) >> 8); \
+ b += (((0xff - b) * blendHoriz) >> 8); \
+ WRITE_PIXEL(ptr)
+
+void TractorBeam::draw(const Common::Rect &) {
+ Graphics::Surface *screen = ((PegasusEngine *)g_engine)->_gfx->getWorkArea();
+
+ // Set up vertical DDA.
+ int blendVert = 0;
+ int dVert = 0;
+ int d1Vert = kAVert + kBVert;
+ int d2Vert = 6 * kAVert + 2 * kBVert;
+ int d3Vert = 6 * kAVert;
+
+ byte *rowPtrTop = (byte *)screen->getBasePtr(_bounds.left, _bounds.top);
+ byte *rowPtrBottom = (byte *)screen->getBasePtr(_bounds.left, _bounds.top + ((kHalfHeight << 1) - 1));
+
+ for (int y = kHalfHeight; y > 0; y--) {
+ // Set up horizontal DDA
+ int A = -2 * blendVert;
+ int B = 3 * blendVert * kHalfWidth;
+ int blendHoriz = 0;
+ int dHoriz = 0;
+ int d1Horiz = A + B;
+ int d2Horiz = 6 * A + 2 * B;
+ int d3Horiz = 6 * A;
+
+ byte *pTopLeft = rowPtrTop;
+ byte *pTopRight = rowPtrTop + (kHalfWidth * 2 - 1) * screen->format.bytesPerPixel;
+ byte *pBottomLeft = rowPtrBottom;
+ byte *pBottomRight = rowPtrBottom + (kHalfWidth * 2 - 1) * screen->format.bytesPerPixel;
+
+ for (int x = kHalfWidth; x > 0; x--) {
+ byte r, g, b;
+ uint32 color;
+
+ DO_BLEND(pTopLeft);
+ DO_BLEND(pTopRight);
+ DO_BLEND(pBottomLeft);
+ DO_BLEND(pBottomRight);
+
+ pTopLeft += screen->format.bytesPerPixel;
+ pBottomLeft += screen->format.bytesPerPixel;
+ pTopRight -= screen->format.bytesPerPixel;
+ pBottomRight -= screen->format.bytesPerPixel;
+
+ while (dHoriz > kW3Div2Horiz) {
+ blendHoriz++;
+ dHoriz -= kW3Horiz;
+ }
+
+ dHoriz += d1Horiz;
+ d1Horiz += d2Horiz;
+ d2Horiz += d3Horiz;
+ }
+
+ rowPtrTop += screen->pitch;
+ rowPtrBottom -= screen->pitch;
+
+ while (dVert > kW3Div2Vert) {
+ blendVert++;
+ dVert -= kW3Vert;
+ }
+
+ dVert += d1Vert;
+ d1Vert += d2Vert;
+ d2Vert += d3Vert;
+ }
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/mars/tractorbeam.h b/engines/pegasus/neighborhood/mars/tractorbeam.h
new file mode 100644
index 0000000000..cd87992d11
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/tractorbeam.h
@@ -0,0 +1,43 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_MARS_TRACTORBEAM_H
+#define PEGASUS_NEIGHBORHOOD_MARS_TRACTORBEAM_H
+
+#include "pegasus/elements.h"
+
+namespace Pegasus {
+
+class TractorBeam : public DisplayElement {
+public:
+ TractorBeam();
+ virtual ~TractorBeam() {}
+
+ void draw(const Common::Rect &);
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/neighborhood.cpp b/engines/pegasus/neighborhood/neighborhood.cpp
new file mode 100644
index 0000000000..bb2c6486cc
--- /dev/null
+++ b/engines/pegasus/neighborhood/neighborhood.cpp
@@ -0,0 +1,1774 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/debug.h"
+#include "common/stream.h"
+
+#include "pegasus/compass.h"
+#include "pegasus/cursor.h"
+#include "pegasus/energymonitor.h"
+#include "pegasus/gamestate.h"
+#include "pegasus/graphics.h"
+#include "pegasus/input.h"
+#include "pegasus/interaction.h"
+#include "pegasus/interface.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/biochips/mapchip.h"
+#include "pegasus/neighborhood/neighborhood.h"
+#include "pegasus/neighborhood/tsa/fulltsa.h"
+#include "pegasus/neighborhood/tsa/tinytsa.h"
+
+namespace Pegasus {
+
+StriderCallBack::StriderCallBack(Neighborhood *neighborhood) {
+ _neighborhood = neighborhood;
+}
+
+void StriderCallBack::callBack() {
+ _neighborhood->checkStriding();
+}
+
+static const TimeValue kStridingSlop = 39;
+
+Neighborhood *g_neighborhood = 0;
+
+Neighborhood::Neighborhood(InputHandler *nextHandler, PegasusEngine *vm, const Common::String &resName, NeighborhoodID id)
+ : InputHandler(nextHandler), IDObject(id), _vm(vm), _resName(resName), _navMovie(kNavMovieID), _stridingCallBack(this),
+ _neighborhoodNotification(kNeighborhoodNotificationID, (NotificationManager *)vm), _pushIn(kNoDisplayElement),
+ _turnPush(kTurnPushID), _croppedMovie(kCroppedMovieID) {
+ GameState.setOpenDoorLocation(kNoRoomID, kNoDirection);
+ _currentAlternate = 0;
+ _currentActivation = kActivateHotSpotAlways;
+ _interruptionFilter = kFilterAllInput;
+ allowInput(true);
+ resetLastExtra();
+ g_neighborhood = this;
+ _currentInteraction = 0;
+ _doneWithInteraction = false;
+ _croppedMovie.setDisplayOrder(kCroppedMovieLayer);
+}
+
+Neighborhood::~Neighborhood() {
+ for (HotspotIterator it = _neighborhoodHotspots.begin(); it != _neighborhoodHotspots.end(); it++)
+ _vm->getAllHotspots().remove(*it);
+
+ _neighborhoodHotspots.deleteHotspots();
+ g_neighborhood = 0;
+
+ loadLoopSound1("");
+ loadLoopSound2("");
+ newInteraction(kNoInteractionID);
+
+ if (g_AIArea)
+ g_AIArea->removeAllRules();
+}
+
+void Neighborhood::init() {
+ _neighborhoodNotification.notifyMe(this, kNeighborhoodFlags, kNeighborhoodFlags);
+ _navMovieCallBack.setNotification(&_neighborhoodNotification);
+ _turnPushCallBack.setNotification(&_neighborhoodNotification);
+ _delayCallBack.setNotification(&_neighborhoodNotification);
+ _spotSoundCallBack.setNotification(&_neighborhoodNotification);
+
+ debug(0, "Loading '%s' neighborhood resources", _resName.c_str());
+
+ Common::SeekableReadStream *stream = _vm->_resFork->getResource(_doorTable.getResTag(), _resName);
+ if (!stream)
+ error("Failed to load doors");
+ _doorTable.loadFromStream(stream);
+ delete stream;
+
+ stream = _vm->_resFork->getResource(_exitTable.getResTag(), _resName);
+ if (!stream)
+ error("Failed to load exits");
+ _exitTable.loadFromStream(stream);
+ delete stream;
+
+ stream = _vm->_resFork->getResource(_extraTable.getResTag(), _resName);
+ if (!stream)
+ error("Failed to load extras");
+ _extraTable.loadFromStream(stream);
+ delete stream;
+
+ stream = _vm->_resFork->getResource(_hotspotInfoTable.getResTag(), _resName);
+ if (!stream)
+ error("Failed to load hotspot info");
+ _hotspotInfoTable.loadFromStream(stream);
+ delete stream;
+
+ stream = _vm->_resFork->getResource(_spotTable.getResTag(), _resName);
+ if (!stream)
+ error("Failed to load spots");
+ _spotTable.loadFromStream(stream);
+ delete stream;
+
+ stream = _vm->_resFork->getResource(_turnTable.getResTag(), _resName);
+ if (!stream)
+ error("Failed to load turns");
+ _turnTable.loadFromStream(stream);
+ delete stream;
+
+ stream = _vm->_resFork->getResource(_viewTable.getResTag(), _resName);
+ if (!stream)
+ error("Failed to load views");
+ _viewTable.loadFromStream(stream);
+ delete stream;
+
+ stream = _vm->_resFork->getResource(_zoomTable.getResTag(), _resName);
+ if (!stream)
+ error("Failed to load zooms");
+ _zoomTable.loadFromStream(stream);
+ delete stream;
+
+ createNeighborhoodSpots();
+
+ _navMovie.initFromMovieFile(getNavMovieName());
+ _navMovie.setVolume(_vm->getSoundFXLevel());
+
+ Common::String soundSpotsName = getSoundSpotsName();
+ if (soundSpotsName.empty()) {
+ _spotSounds.disposeSound();
+ } else {
+ _spotSounds.initFromQuickTime(getSoundSpotsName());
+ _spotSounds.setVolume(_vm->getSoundFXLevel());
+ }
+
+ _navMovie.setDisplayOrder(kNavMovieOrder);
+ _navMovie.startDisplaying();
+
+ Common::Rect bounds;
+ _navMovie.getBounds(bounds);
+ _pushIn.allocateSurface(bounds);
+
+ _turnPush.setInAndOutElements(&_pushIn, &_navMovie);
+ _turnPush.setDisplayOrder(kTurnPushOrder);
+ _turnPush.startDisplaying();
+ _navMovieCallBack.initCallBack(&_navMovie, kCallBackAtExtremes);
+ _stridingCallBack.initCallBack(&_navMovie, kCallBackAtTime);
+ _turnPushCallBack.initCallBack(&_turnPush, kCallBackAtExtremes);
+ _delayCallBack.initCallBack(&_delayTimer, kCallBackAtExtremes);
+ _spotSoundCallBack.initCallBack(&_spotSounds, kCallBackAtExtremes);
+
+ setUpAIRules();
+
+ if (g_compass)
+ g_compass->setFaderValue(getStaticCompassAngle(GameState.getCurrentRoom(), GameState.getCurrentDirection()));
+
+ _soundLoop1.attachFader(&_loop1Fader);
+ _soundLoop2.attachFader(&_loop2Fader);
+ startIdling();
+}
+
+void Neighborhood::start() {
+ GameState.setCurrentRoom(GameState.getLastRoom());
+ GameState.setCurrentDirection(GameState.getLastDirection());
+ arriveAt(GameState.getNextRoom(), GameState.getNextDirection());
+}
+
+void Neighborhood::receiveNotification(Notification *, const NotificationFlags flags) {
+ if ((flags & (kNeighborhoodMovieCompletedFlag | kTurnCompletedFlag)) != 0 && g_AIArea)
+ g_AIArea->unlockAI();
+ if (flags & kMoveForwardCompletedFlag)
+ arriveAt(GameState.getNextRoom(), GameState.getNextDirection());
+ if (flags & kTurnCompletedFlag)
+ turnTo(GameState.getNextDirection());
+ if (flags & kSpotCompletedFlag)
+ spotCompleted();
+ if (flags & kDoorOpenCompletedFlag)
+ doorOpened();
+ if (flags & kActionRequestCompletedFlag)
+ popActionQueue();
+ if (flags & kDeathExtraCompletedFlag)
+ die(_extraDeathReason);
+}
+
+void Neighborhood::arriveAt(const RoomID room, const DirectionConstant direction) {
+ if (g_map)
+ g_map->moveToMapLocation(GameState.getCurrentNeighborhood(), room, direction);
+
+ GameState.setCurrentNeighborhood(getObjectID());
+
+ _currentActivation = kActivateHotSpotAlways;
+ _interruptionFilter = kFilterAllInput;
+
+ if (room != GameState.getCurrentRoom() || direction != GameState.getCurrentDirection()) {
+ GameState.setCurrentRoom(room);
+ GameState.setCurrentDirection(direction);
+ loadAmbientLoops();
+ activateCurrentView(room, direction, kSpotOnArrivalMask);
+ } else {
+ loadAmbientLoops();
+ showViewFrame(getViewTime(GameState.getCurrentRoom(), GameState.getCurrentDirection()));
+ }
+
+ if (GameState.getOpenDoorRoom() != kNoRoomID) {
+ // Arriving always closes a door.
+ loadAmbientLoops();
+ closeDoorOffScreen(GameState.getOpenDoorRoom(), GameState.getOpenDoorDirection());
+ GameState.setOpenDoorLocation(kNoRoomID, kNoDirection);
+ }
+
+ if (g_compass)
+ g_compass->setFaderValue(getStaticCompassAngle(GameState.getCurrentRoom(), GameState.getCurrentDirection()));
+
+ if (g_AIArea)
+ g_AIArea->checkMiddleArea();
+
+ checkContinuePoint(room, direction);
+}
+
+// These functions can be overridden to tweak the exact frames used.
+
+void Neighborhood::getExitEntry(const RoomID room, const DirectionConstant direction, ExitTable::Entry &entry) {
+ entry = _exitTable.findEntry(room, direction, _currentAlternate);
+
+ if (entry.isEmpty())
+ entry = _exitTable.findEntry(room, direction, kNoAlternateID);
+}
+
+TimeValue Neighborhood::getViewTime(const RoomID room, const DirectionConstant direction) {
+ if (GameState.getOpenDoorRoom() == room && GameState.getOpenDoorDirection() == direction) {
+ // If we get here, the door entry for this location must exist.
+ DoorTable::Entry doorEntry = _doorTable.findEntry(room, direction, _currentAlternate);
+
+ if (doorEntry.isEmpty())
+ doorEntry = _doorTable.findEntry(room, direction, kNoAlternateID);
+
+ return doorEntry.movieEnd - 1;
+ }
+
+ ViewTable::Entry viewEntry = _viewTable.findEntry(room, direction, _currentAlternate);
+
+ if (viewEntry.isEmpty())
+ viewEntry = _viewTable.findEntry(room, direction, kNoAlternateID);
+
+ return viewEntry.time;
+}
+
+void Neighborhood::getDoorEntry(const RoomID room, const DirectionConstant direction, DoorTable::Entry &doorEntry) {
+ doorEntry = _doorTable.findEntry(room, direction, _currentAlternate);
+
+ if (doorEntry.isEmpty())
+ doorEntry = _doorTable.findEntry(room, direction, kNoAlternateID);
+}
+
+DirectionConstant Neighborhood::getTurnEntry(const RoomID room, const DirectionConstant direction, const TurnDirection turnDirection) {
+ TurnTable::Entry turnEntry = _turnTable.findEntry(room, direction, turnDirection, _currentAlternate);
+
+ if (turnEntry.isEmpty())
+ turnEntry = _turnTable.findEntry(room, direction, turnDirection, kNoAlternateID);
+
+ return turnEntry.endDirection;
+}
+
+void Neighborhood::findSpotEntry(const RoomID room, const DirectionConstant direction, SpotFlags flags, SpotTable::Entry &spotEntry) {
+ spotEntry = _spotTable.findEntry(room, direction, flags, _currentAlternate);
+
+ if (spotEntry.isEmpty())
+ spotEntry = _spotTable.findEntry(room, direction, flags, kNoAlternateID);
+}
+
+void Neighborhood::getZoomEntry(const HotSpotID id, ZoomTable::Entry &zoomEntry) {
+ zoomEntry = _zoomTable.findEntry(id);
+}
+
+void Neighborhood::getHotspotEntry(const HotSpotID id, HotspotInfoTable::Entry &hotspotEntry) {
+ hotspotEntry = _hotspotInfoTable.findEntry(id);
+}
+
+void Neighborhood::getExtraEntry(const uint32 id, ExtraTable::Entry &extraEntry) {
+ extraEntry = _extraTable.findEntry(id);
+}
+
+/////////////////////////////////////////////
+//
+// "Can" functions: Called to see whether or not a user is allowed to do something
+
+CanMoveForwardReason Neighborhood::canMoveForward(ExitTable::Entry &entry) {
+ DoorTable::Entry door;
+
+ getExitEntry(GameState.getCurrentRoom(), GameState.getCurrentDirection(), entry);
+ getDoorEntry(GameState.getCurrentRoom(), GameState.getCurrentDirection(), door);
+
+ // Fixed this so that doors that don't lead anywhere can be opened, but not walked
+ // through.
+ if (door.flags & kDoorPresentMask) {
+ if (GameState.isCurrentDoorOpen()) {
+ if (entry.exitRoom == kNoRoomID)
+ return kCantMoveBlocked;
+ else
+ return kCanMoveForward;
+ } else if (door.flags & kDoorLockedMask) {
+ return kCantMoveDoorLocked;
+ } else {
+ return kCantMoveDoorClosed;
+ }
+ } else if (entry.exitRoom == kNoRoomID) {
+ return kCantMoveBlocked;
+ }
+
+ return kCanMoveForward;
+}
+
+CanTurnReason Neighborhood::canTurn(TurnDirection turnDirection, DirectionConstant &nextDir) {
+ nextDir = getTurnEntry(GameState.getCurrentRoom(), GameState.getCurrentDirection(), turnDirection);
+
+ if (nextDir == kNoDirection)
+ return kCantTurnNoTurn;
+
+ return kCanTurn;
+}
+
+CanOpenDoorReason Neighborhood::canOpenDoor(DoorTable::Entry &entry) {
+ getDoorEntry(GameState.getCurrentRoom(), GameState.getCurrentDirection(), entry);
+
+ if (entry.flags & kDoorPresentMask) {
+ if (GameState.isCurrentDoorOpen())
+ return kCantOpenAlreadyOpen;
+
+ if (entry.flags & kDoorLockedMask)
+ return kCantOpenLocked;
+
+ return kCanOpenDoor;
+ }
+
+ return kCantOpenNoDoor;
+}
+
+void Neighborhood::createNeighborhoodSpots() {
+ Common::SeekableReadStream *hotspotList = _vm->_resFork->getResource(MKTAG('H', 'S', 'L', 's'), _resName);
+ if (!hotspotList)
+ error("Could not load neighborhood hotspots");
+
+ uint32 hotspotCount = hotspotList->readUint32BE();
+
+ while (hotspotCount--) {
+ uint16 id = hotspotList->readUint16BE();
+ uint32 flags = hotspotList->readUint32BE();
+ uint32 rgnSize = hotspotList->readUint32BE();
+
+ int32 startPos = hotspotList->pos();
+
+ debug(0, "Hotspot %d:", id);
+ Region region(hotspotList);
+
+ hotspotList->seek(startPos + rgnSize);
+
+ Hotspot *hotspot = new Hotspot(id);
+ hotspot->setHotspotFlags(flags);
+ hotspot->setArea(region);
+
+ _vm->getAllHotspots().push_back(hotspot);
+ _neighborhoodHotspots.push_back(hotspot);
+ }
+
+ delete hotspotList;
+}
+
+void Neighborhood::popActionQueue() {
+ if (!_actionQueue.empty()) {
+ QueueRequest topRequest = _actionQueue.pop();
+
+ switch (topRequest.requestType) {
+ case kNavExtraRequest:
+ _navMovie.stop();
+ break;
+ case kSpotSoundRequest:
+ _spotSounds.stopSound();
+ break;
+ case kDelayRequest:
+ _delayTimer.stop();
+ break;
+ }
+
+ serviceActionQueue();
+ }
+}
+
+void Neighborhood::serviceActionQueue() {
+ if (!_actionQueue.empty()) {
+ QueueRequest &topRequest = _actionQueue.front();
+
+ if (!topRequest.playing) {
+ topRequest.playing = true;
+ switch (topRequest.requestType) {
+ case kNavExtraRequest:
+ startExtraSequence(topRequest.extra, topRequest.flags, topRequest.interruptionFilter);
+ break;
+ case kSpotSoundRequest:
+ _spotSounds.stopSound();
+ _spotSounds.playSoundSegment(topRequest.start, topRequest.stop);
+ _interruptionFilter = topRequest.interruptionFilter;
+ _spotSoundCallBack.setCallBackFlag(topRequest.flags);
+ _spotSoundCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ break;
+ case kDelayRequest:
+ _delayTimer.stop();
+ _delayCallBack.setCallBackFlag(topRequest.flags);
+ _delayTimer.setSegment(0, topRequest.start, topRequest.stop);
+ _delayTimer.setTime(0);
+ _delayCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ _interruptionFilter = topRequest.interruptionFilter;
+ _delayTimer.start();
+ break;
+ }
+ }
+ } else {
+ _interruptionFilter = kFilterAllInput;
+ }
+}
+
+void Neighborhood::requestAction(const QueueRequestType requestType, const ExtraID extra, const TimeValue in, const TimeValue out,
+ const InputBits interruptionFilter, const NotificationFlags flags) {
+
+ QueueRequest request;
+
+ request.requestType = requestType;
+ request.extra = extra;
+ request.start = in;
+ request.stop = out;
+ request.interruptionFilter = interruptionFilter;
+ request.playing = false;
+ request.flags = flags | kActionRequestCompletedFlag;
+ request.notification = &_neighborhoodNotification;
+ _actionQueue.push(request);
+ if (_actionQueue.size() == 1)
+ serviceActionQueue();
+}
+
+void Neighborhood::requestExtraSequence(const ExtraID whichExtra, const NotificationFlags flags, const InputBits interruptionFilter) {
+ requestAction(kNavExtraRequest, whichExtra, 0, 0, interruptionFilter, flags);
+}
+
+void Neighborhood::requestSpotSound(const TimeValue in, const TimeValue out, const InputBits interruptionFilter, const NotificationFlags flags) {
+ requestAction(kSpotSoundRequest, 0xFFFFFFFF, in, out, interruptionFilter, flags);
+}
+
+void Neighborhood::playSpotSoundSync(const TimeValue in, const TimeValue out) {
+ // Let the action queue play out first...
+ while (!actionQueueEmpty()) {
+ _vm->checkCallBacks();
+ _vm->refreshDisplay();
+ _vm->checkNotifications();
+ _vm->_system->delayMillis(10);
+ }
+
+ _spotSounds.stopSound();
+ _spotSounds.playSoundSegment(in, out);
+
+ while (_spotSounds.isPlaying()) {
+ _vm->checkCallBacks();
+ _vm->refreshDisplay();
+ _vm->_system->delayMillis(10);
+ }
+}
+
+void Neighborhood::requestDelay(const TimeValue delayDuration, const TimeScale delayScale, const InputBits interruptionFilter, const NotificationFlags flags) {
+ requestAction(kDelayRequest, 0xFFFFFFFF, delayDuration, delayScale, interruptionFilter, flags);
+}
+
+bool operator==(const QueueRequest &arg1, const QueueRequest &arg2) {
+ return arg1.requestType == arg2.requestType && arg1.extra == arg2.extra &&
+ arg1.start == arg2.start && arg1.stop == arg2.stop;
+}
+
+bool operator!=(const QueueRequest &arg1, const QueueRequest &arg2) {
+ return !operator==(arg1, arg2);
+}
+
+Common::String Neighborhood::getBriefingMovie() {
+ if (_currentInteraction)
+ return _currentInteraction->getBriefingMovie();
+
+ return Common::String();
+}
+
+Common::String Neighborhood::getEnvScanMovie() {
+ if (_currentInteraction)
+ return _currentInteraction->getEnvScanMovie();
+
+ return Common::String();
+}
+
+uint Neighborhood::getNumHints() {
+ if (_currentInteraction)
+ return _currentInteraction->getNumHints();
+
+ return 0;
+}
+
+Common::String Neighborhood::getHintMovie(uint hintNum) {
+ if (_currentInteraction)
+ return _currentInteraction->getHintMovie(hintNum);
+
+ return Common::String();
+}
+
+bool Neighborhood::canSolve() {
+ if (_currentInteraction)
+ return _currentInteraction->canSolve();
+
+ return false;
+}
+
+void Neighborhood::doSolve() {
+ if (_currentInteraction)
+ _currentInteraction->doSolve();
+}
+
+bool Neighborhood::okayToJump() {
+ return !_vm->playerHasItemID(kGasCanister) && !_vm->playerHasItemID(kMachineGun);
+}
+
+AirQuality Neighborhood::getAirQuality(const RoomID) {
+ return kAirQualityGood;
+}
+
+void Neighborhood::checkStriding() {
+ if (stillMoveForward()) {
+ ExitTable::Entry nextExit;
+ getExitEntry(GameState.getNextRoom(), GameState.getNextDirection(), nextExit);
+ keepStriding(nextExit);
+ } else {
+ stopStriding();
+ }
+}
+
+bool Neighborhood::stillMoveForward() {
+ Input input;
+
+ InputHandler::readInputDevice(input);
+ return input.upButtonAnyDown();
+}
+
+void Neighborhood::keepStriding(ExitTable::Entry &nextExitEntry) {
+ FaderMoveSpec compassMove;
+
+ if (g_map)
+ g_map->moveToMapLocation(GameState.getCurrentNeighborhood(), GameState.getNextRoom(), GameState.getNextDirection());
+
+ if (g_compass)
+ getExitCompassMove(nextExitEntry, compassMove);
+
+ GameState.setCurrentRoom(GameState.getNextRoom());
+ GameState.setCurrentDirection(GameState.getNextDirection());
+ GameState.setNextRoom(nextExitEntry.exitRoom);
+ GameState.setNextDirection(nextExitEntry.exitDirection);
+
+ if (nextExitEntry.movieEnd == nextExitEntry.exitEnd)
+ scheduleNavCallBack(kNeighborhoodMovieCompletedFlag | kMoveForwardCompletedFlag);
+ else
+ scheduleStridingCallBack(nextExitEntry.movieEnd - kStridingSlop, kStrideCompletedFlag);
+
+ if (g_compass)
+ g_compass->startFader(compassMove);
+}
+
+void Neighborhood::stopStriding() {
+ _navMovie.stop();
+ _neighborhoodNotification.setNotificationFlags(kNeighborhoodMovieCompletedFlag |
+ kMoveForwardCompletedFlag, kNeighborhoodMovieCompletedFlag | kMoveForwardCompletedFlag);
+}
+
+// Compass support
+int16 Neighborhood::getStaticCompassAngle(const RoomID, const DirectionConstant dir) {
+ // North, south, east, west
+ static const int16 compassAngles[] = { 0, 180, 90, 270 };
+ return compassAngles[dir];
+}
+
+void Neighborhood::getExitCompassMove(const ExitTable::Entry &exitEntry, FaderMoveSpec &compassMove) {
+ int32 startAngle = getStaticCompassAngle(exitEntry.room, exitEntry.direction);
+ int32 stopAngle = getStaticCompassAngle(exitEntry.exitRoom, exitEntry.exitDirection);
+
+ if (startAngle > stopAngle) {
+ if (stopAngle + 180 < startAngle)
+ stopAngle += 360;
+ } else {
+ if (startAngle + 180 < stopAngle)
+ startAngle += 360;
+ }
+
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), exitEntry.movieStart, startAngle, exitEntry.movieEnd, stopAngle);
+}
+
+void Neighborhood::scheduleNavCallBack(NotificationFlags flags) {
+ _navMovieCallBack.cancelCallBack();
+
+ if (flags != 0) {
+ _navMovieCallBack.setCallBackFlag(flags);
+ _navMovieCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ }
+}
+
+void Neighborhood::scheduleStridingCallBack(const TimeValue strideStop, NotificationFlags flags) {
+ _stridingCallBack.cancelCallBack();
+
+ if (flags != 0)
+ _stridingCallBack.scheduleCallBack(kTriggerTimeFwd, strideStop, _navMovie.getScale());
+}
+
+void Neighborhood::moveNavTo(const CoordType h, const CoordType v) {
+ CoordType oldH, oldV;
+ _navMovie.getLocation(oldH, oldV);
+
+ CoordType offH = h - oldH;
+ CoordType offV = v - oldV;
+
+ _navMovie.moveElementTo(h, v);
+ _turnPush.moveElementTo(h, v);
+
+ if (offH != 0 || offV != 0)
+ for (HotspotList::iterator it = _neighborhoodHotspots.begin(); it != _neighborhoodHotspots.end(); it++)
+ if ((*it)->getHotspotFlags() & kNeighborhoodSpotFlag)
+ (*it)->moveSpot(offH, offV);
+}
+
+void Neighborhood::activateHotspots() {
+ InputHandler::activateHotspots();
+
+ for (HotspotInfoTable::iterator it = _hotspotInfoTable.begin(); it != _hotspotInfoTable.end(); it++) {
+ HotspotInfoTable::Entry entry = *it;
+
+ if (entry.hotspotRoom == GameState.getCurrentRoom() && entry.hotspotDirection == GameState.getCurrentDirection()
+ && (entry.hotspotActivation == _currentActivation || entry.hotspotActivation == kActivateHotSpotAlways)) {
+ Hotspot *hotspot = _vm->getAllHotspots().findHotspotByID(entry.hotspot);
+ if (hotspot)
+ activateOneHotspot(entry, hotspot);
+ }
+ }
+}
+
+void Neighborhood::clickInHotspot(const Input &input, const Hotspot *clickedSpot) {
+ HotSpotFlags flags = clickedSpot->getHotspotFlags();
+
+ if ((flags & (kPickUpItemSpotFlag | kPickUpBiochipSpotFlag)) != 0) {
+ ItemID itemID = kNoItemID;
+
+ for (HotspotInfoTable::iterator it = _hotspotInfoTable.begin(); it != _hotspotInfoTable.end(); it++) {
+ if (it->hotspot == clickedSpot->getObjectID()) {
+ itemID = it->hotspotItem;
+ break;
+ }
+ }
+
+ if (itemID != kNoItemID) {
+ Item *draggingItem = _vm->getAllItems().findItemByID(itemID);
+
+ if (draggingItem) {
+ takeItemFromRoom(draggingItem);
+
+ if ((flags & kPickUpItemSpotFlag) != 0)
+ _vm->dragItem(input, draggingItem, kDragInventoryPickup);
+ else
+ _vm->dragItem(input, draggingItem, kDragBiochipPickup);
+ }
+ }
+ } else {
+ // Check other flags here?
+ if ((flags & kZoomSpotFlags) != 0) {
+ zoomTo(clickedSpot);
+ } else if ((flags & kPlayExtraSpotFlag) != 0) {
+ HotspotInfoTable::Entry hotspotEntry;
+ getHotspotEntry(clickedSpot->getObjectID(), hotspotEntry);
+ startExtraSequence(hotspotEntry.hotspotExtra, kExtraCompletedFlag, kFilterNoInput);
+ } else if ((flags & kOpenDoorSpotFlag) != 0) {
+ openDoor();
+ } else {
+ InputHandler::clickInHotspot(input, clickedSpot);
+ }
+ }
+}
+
+void Neighborhood::cantMoveThatWay(CanMoveForwardReason reason) {
+ switch (reason) {
+ case kCantMoveDoorClosed:
+ case kCantMoveDoorLocked:
+ openDoor();
+ break;
+ case kCantMoveBlocked:
+ zoomUpOrBump();
+ break;
+ default:
+ bumpIntoWall();
+ break;
+ }
+}
+
+void Neighborhood::cantOpenDoor(CanOpenDoorReason) {
+ bumpIntoWall();
+}
+
+void Neighborhood::turnTo(const DirectionConstant direction) {
+ if (g_map)
+ g_map->moveToMapLocation(GameState.getCurrentNeighborhood(), GameState.getCurrentRoom(), direction);
+
+ // clone2727 says: Is this necessary?
+ _vm->_gfx->setCurSurface(_navMovie.getSurface());
+ _pushIn.copyToCurrentPort();
+ _vm->_gfx->setCurSurface(_vm->_gfx->getWorkArea());
+
+ // Added 2/10/97. Shouldn't this be here? Shouldn't we set the current activation to
+ // always when turning to a new view?
+ _currentActivation = kActivateHotSpotAlways;
+
+ _interruptionFilter = kFilterAllInput;
+
+ if (direction != GameState.getCurrentDirection()) {
+ GameState.setCurrentDirection(direction);
+ activateCurrentView(GameState.getCurrentRoom(), direction, kSpotOnTurnMask);
+ } else {
+ showViewFrame(getViewTime(GameState.getCurrentRoom(), GameState.getCurrentDirection()));
+ }
+
+ if (GameState.getOpenDoorRoom() != kNoRoomID) {
+ // Turning always closes a door.
+ loadAmbientLoops();
+ closeDoorOffScreen(GameState.getOpenDoorRoom(), GameState.getOpenDoorDirection());
+ GameState.setOpenDoorLocation(kNoRoomID, kNoDirection);
+ }
+
+ if (g_AIArea)
+ g_AIArea->checkMiddleArea();
+
+ checkContinuePoint(GameState.getCurrentRoom(), direction);
+
+ _vm->_cursor->hideUntilMoved();
+}
+
+void Neighborhood::spotCompleted() {
+ _interruptionFilter = kFilterAllInput;
+ showViewFrame(getViewTime(GameState.getCurrentRoom(), GameState.getCurrentDirection()));
+}
+
+void Neighborhood::doorOpened() {
+ _interruptionFilter = kFilterAllInput;
+
+ // 2/23/97
+ // Fixes funny bug with doors that are opened by dropping things on them...
+ setCurrentActivation(kActivateHotSpotAlways);
+
+ GameState.setOpenDoorLocation(GameState.getCurrentRoom(), GameState.getCurrentDirection());
+
+ SpotTable::Entry entry;
+ findSpotEntry(GameState.getCurrentRoom(), GameState.getCurrentDirection(), kSpotOnDoorOpenMask, entry);
+
+ if (entry.dstFlags & kSpotOnDoorOpenMask) {
+ startSpotOnceOnly(entry.movieStart, entry.movieEnd);
+ } else {
+ findSpotEntry(GameState.getCurrentRoom(), GameState.getCurrentDirection(), kSpotOnDoorOpenMask | kSpotLoopsMask, entry);
+
+ if (entry.dstFlags & kSpotOnDoorOpenMask)
+ startSpotLoop(entry.movieStart, entry.movieEnd);
+ }
+
+ loadAmbientLoops();
+
+ if (g_map)
+ g_map->moveToMapLocation(GameState.getCurrentNeighborhood(), GameState.getNextRoom(), GameState.getNextDirection());
+
+ if (g_AIArea)
+ g_AIArea->checkMiddleArea();
+}
+
+void Neighborhood::moveForward() {
+ ExitTable::Entry exitEntry;
+ CanMoveForwardReason moveReason = canMoveForward(exitEntry);
+
+ if (moveReason == kCanMoveForward)
+ startExitMovie(exitEntry);
+ else
+ cantMoveThatWay(moveReason);
+}
+
+void Neighborhood::turn(const TurnDirection turnDirection) {
+ DirectionConstant nextDir;
+ CanTurnReason turnReason = canTurn(turnDirection, nextDir);
+
+ if (turnReason == kCanTurn)
+ startTurnPush(turnDirection, getViewTime(GameState.getCurrentRoom(), nextDir), nextDir);
+ else
+ cantTurnThatWay(turnReason);
+}
+
+void Neighborhood::turnLeft() {
+ turn(kTurnLeft);
+}
+
+void Neighborhood::turnRight() {
+ turn(kTurnRight);
+}
+
+void Neighborhood::turnUp() {
+ turn(kTurnUp);
+}
+
+void Neighborhood::turnDown() {
+ turn(kTurnDown);
+}
+
+void Neighborhood::openDoor() {
+ DoorTable::Entry door;
+ CanOpenDoorReason doorReason = canOpenDoor(door);
+
+ if (doorReason == kCanOpenDoor)
+ startDoorOpenMovie(door.movieStart, door.movieEnd);
+ else
+ cantOpenDoor(doorReason);
+}
+
+void Neighborhood::zoomTo(const Hotspot *hotspot) {
+ ZoomTable::Entry zoomEntry;
+ getZoomEntry(hotspot->getObjectID(), zoomEntry);
+ if (!zoomEntry.isEmpty())
+ startZoomMovie(zoomEntry);
+}
+
+void Neighborhood::updateViewFrame() {
+ showViewFrame(getViewTime(GameState.getCurrentRoom(), GameState.getCurrentDirection()));
+}
+
+void Neighborhood::startSpotLoop(TimeValue startTime, TimeValue stopTime, NotificationFlags flags) {
+ _turnPush.hide();
+ startMovieSequence(startTime, stopTime, flags, true, kFilterAllInput);
+}
+
+void Neighborhood::showViewFrame(TimeValue viewTime) {
+ if ((int32)viewTime >= 0) {
+ _turnPush.hide();
+ _navMovie.stop();
+ _navMovie.setFlags(0);
+ _navMovie.setSegment(0, _navMovie.getDuration());
+ _navMovie.setTime(viewTime);
+
+ Common::Rect pushBounds;
+ _turnPush.getBounds(pushBounds);
+
+ _navMovie.moveElementTo(pushBounds.left, pushBounds.top);
+ _navMovie.show();
+ _navMovie.redrawMovieWorld();
+ }
+}
+
+void Neighborhood::startExtraSequence(const ExtraID extraID, const NotificationFlags flags, const InputBits interruptionFilter) {
+ ExtraTable::Entry entry;
+ getExtraEntry(extraID, entry);
+
+ if (entry.movieStart != 0xffffffff)
+ playExtraMovie(entry, flags, interruptionFilter);
+}
+
+bool Neighborhood::startExtraSequenceSync(const ExtraID extraID, const InputBits interruptionFilter) {
+ InputDevice.waitInput(interruptionFilter);
+ return prepareExtraSync(extraID) && waitMovieFinish(&_navMovie, interruptionFilter);
+}
+
+void Neighborhood::loopExtraSequence(const uint32 extraID, NotificationFlags flags) {
+ ExtraTable::Entry entry;
+ getExtraEntry(extraID, entry);
+
+ if (entry.movieStart != 0xffffffff) {
+ _lastExtra = extraID;
+ startSpotLoop(entry.movieStart, entry.movieEnd, flags);
+ }
+}
+
+bool Neighborhood::navMoviePlaying() {
+ return _navMovie.isRunning();
+}
+
+void Neighborhood::playDeathExtra(ExtraID extra, DeathReason deathReason) {
+ _extraDeathReason = deathReason;
+ startExtraSequence(extra, kDeathExtraCompletedFlag, kFilterNoInput);
+}
+
+void Neighborhood::die(const DeathReason deathReason) {
+ loadLoopSound1("");
+ loadLoopSound2("");
+ _vm->die(deathReason);
+}
+
+void Neighborhood::setSoundFXLevel(const uint16 fxLevel) {
+ if (_navMovie.isSurfaceValid())
+ _navMovie.setVolume(fxLevel);
+ if (_spotSounds.isSoundLoaded())
+ _spotSounds.setVolume(fxLevel);
+ if (_currentInteraction)
+ _currentInteraction->setSoundFXLevel(fxLevel);
+}
+
+void Neighborhood::setAmbienceLevel(const uint16 ambientLevel) {
+ if (_soundLoop1.isSoundLoaded())
+ _loop1Fader.setMasterVolume(_vm->getAmbienceLevel());
+ if (_soundLoop2.isSoundLoaded())
+ _loop2Fader.setMasterVolume(_vm->getAmbienceLevel());
+ if (_currentInteraction)
+ _currentInteraction->setAmbienceLevel(ambientLevel);
+}
+
+// Force the exit taken from (room, direction, alternate) to come to a stop.
+void Neighborhood::forceStridingStop(const RoomID room, const DirectionConstant direction, const AlternateID alternate) {
+ ExitTable::Entry entry = _exitTable.findEntry(room, direction, alternate);
+
+ if (entry.movieStart != 0xffffffff) {
+ TimeValue strideStop = entry.exitEnd;
+ TimeValue exitStop = entry.movieEnd;
+
+ if (strideStop != exitStop) {
+ for (ExitTable::iterator it = _exitTable.begin(); it != _exitTable.end(); it++) {
+ entry = *it;
+
+ if (entry.exitEnd == strideStop && entry.movieEnd <= exitStop) {
+ entry.exitEnd = exitStop;
+ *it = entry;
+ }
+ }
+ }
+ }
+}
+
+// Restore the exit taken from (room, direction, alternate) to stride.
+void Neighborhood::restoreStriding(const RoomID room, const DirectionConstant direction, const AlternateID alternate) {
+ ExitTable::Entry entry = _exitTable.findEntry(room, direction, alternate);
+
+ if (entry.movieStart != 0xffffffff) {
+ TimeValue strideStop = entry.exitEnd;
+ TimeValue exitStop = entry.movieEnd;
+
+ if (strideStop != entry.originalEnd) {
+ for (ExitTable::iterator it = _exitTable.begin(); it != _exitTable.end(); it++) {
+ entry = *it;
+
+ if (entry.exitEnd == strideStop && entry.movieEnd <= exitStop) {
+ entry.exitEnd = entry.originalEnd;
+ *it = entry;
+ }
+ }
+ }
+ }
+}
+
+HotspotInfoTable::Entry *Neighborhood::findHotspotEntry(const HotSpotID id) {
+ for (HotspotInfoTable::iterator it = _hotspotInfoTable.begin(); it != _hotspotInfoTable.end(); it++)
+ if (it->hotspot == id)
+ return &(*it);
+
+ return 0;
+}
+
+void Neighborhood::hideNav() {
+ _isRunning = _navMovie.isRunning();
+ _navMovie.stop();
+ _navMovie.hide();
+ _turnPush.stopFader();
+ _turnPush.hide();
+}
+
+void Neighborhood::showNav() {
+ _navMovie.show();
+ _turnPush.hide();
+ if (_isRunning)
+ _navMovie.start();
+}
+
+void Neighborhood::startExitMovie(const ExitTable::Entry &exitEntry) {
+ FaderMoveSpec compassMove;
+
+ if (g_compass)
+ getExitCompassMove(exitEntry, compassMove);
+
+ GameState.setNextRoom(exitEntry.exitRoom);
+ GameState.setNextDirection(exitEntry.exitDirection);
+
+ if (exitEntry.movieEnd == exitEntry.exitEnd) // Just a walk.
+ startMovieSequence(exitEntry.movieStart, exitEntry.movieEnd, kMoveForwardCompletedFlag, kFilterNoInput, false);
+ else // We're stridin'!
+ startMovieSequence(exitEntry.movieStart, exitEntry.exitEnd, kStrideCompletedFlag, kFilterNoInput, false, exitEntry.movieEnd);
+
+ if (g_compass)
+ g_compass->startFader(compassMove);
+}
+
+void Neighborhood::startZoomMovie(const ZoomTable::Entry &zoomEntry) {
+ FaderMoveSpec compassMove;
+
+ if (g_compass)
+ getZoomCompassMove(zoomEntry, compassMove);
+
+ GameState.setNextRoom(zoomEntry.room);
+ GameState.setNextDirection(zoomEntry.direction);
+
+ startMovieSequence(zoomEntry.movieStart, zoomEntry.movieEnd, kMoveForwardCompletedFlag, kFilterNoInput, false);
+
+ if (g_compass)
+ g_compass->startFader(compassMove);
+}
+
+void Neighborhood::startDoorOpenMovie(const TimeValue startTime, const TimeValue stopTime) {
+ startMovieSequence(startTime, stopTime, kDoorOpenCompletedFlag, kFilterNoInput, false);
+}
+
+void Neighborhood::startTurnPush(const TurnDirection turnDirection, const TimeValue newView, const DirectionConstant nextDir) {
+ if (g_AIArea)
+ g_AIArea->lockAIOut();
+
+ _vm->_cursor->hide();
+
+ GameState.setNextDirection(nextDir);
+
+ _interruptionFilter = kFilterNoInput;
+ _turnPush.stopFader();
+
+ // Set up callback.
+ _turnPushCallBack.setCallBackFlag(kTurnCompletedFlag);
+ _turnPushCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+
+ // Stop nav movie.
+ _navMovie.stop();
+ _navMovie.setFlags(0);
+
+ // Set segment of nav movie to whole movie, so that subsequent initFromMovieFrame
+ // will work.
+ _navMovie.setSegment(0, _navMovie.getDuration());
+
+ _pushIn.initFromMovieFrame(_navMovie.getMovie(), newView);
+
+ _navMovie.hide();
+
+ switch (turnDirection) {
+ case kTurnLeft:
+ _turnPush.setSlideDirection(kSlideRightMask);
+ break;
+ case kTurnRight:
+ _turnPush.setSlideDirection(kSlideLeftMask);
+ break;
+ case kTurnUp:
+ _turnPush.setSlideDirection(kSlideDownMask);
+ break;
+ case kTurnDown:
+ _turnPush.setSlideDirection(kSlideUpMask);
+ break;
+ }
+
+ _turnPush.show();
+
+ FaderMoveSpec moveSpec;
+ moveSpec.makeTwoKnotFaderSpec(60, 0, 0, 15, 1000);
+ _turnPush.startFader(moveSpec);
+
+ if (g_compass) {
+ _turnPush.pauseFader();
+
+ int32 startAngle = getStaticCompassAngle(GameState.getCurrentRoom(), GameState.getCurrentDirection());
+ int32 stopAngle = getStaticCompassAngle(GameState.getCurrentRoom(), nextDir);
+
+ if (turnDirection == kTurnLeft) {
+ if (startAngle < stopAngle)
+ startAngle += 360;
+ } else {
+ if (stopAngle < startAngle)
+ stopAngle += 360;
+ }
+
+ FaderMoveSpec turnSpec;
+ _turnPush.getCurrentFaderMove(turnSpec);
+
+ FaderMoveSpec compassMove;
+ compassMove.makeTwoKnotFaderSpec(turnSpec.getFaderScale(), turnSpec.getNthKnotTime(0), startAngle, turnSpec.getNthKnotTime(1), stopAngle);
+ g_compass->startFader(compassMove);
+ }
+
+ _turnPushCallBack.cancelCallBack();
+ _turnPush.continueFader();
+
+ do {
+ _vm->checkCallBacks();
+ _vm->refreshDisplay();
+ _vm->_system->delayMillis(10);
+ } while (_turnPush.isFading());
+
+ _turnPush.stopFader();
+ _neighborhoodNotification.setNotificationFlags(kTurnCompletedFlag, kTurnCompletedFlag);
+}
+
+void Neighborhood::playExtraMovie(const ExtraTable::Entry &extraEntry, const NotificationFlags flags, const InputBits interruptionInput) {
+ FaderMoveSpec compassMove;
+
+ if (g_compass)
+ getExtraCompassMove(extraEntry, compassMove);
+
+ _lastExtra = extraEntry.extra;
+ _turnPush.hide();
+ startMovieSequence(extraEntry.movieStart, extraEntry.movieEnd, flags, false, interruptionInput);
+
+ if (g_compass)
+ g_compass->startFader(compassMove);
+}
+
+void Neighborhood::activateCurrentView(const RoomID room, const DirectionConstant direction, SpotFlags flag) {
+ SpotTable::Entry entry;
+ findSpotEntry(room, direction, flag, entry);
+
+ if (entry.dstFlags & flag) {
+ startSpotOnceOnly(entry.movieStart, entry.movieEnd);
+ } else {
+ findSpotEntry(room, direction, flag | kSpotLoopsMask, entry);
+
+ if (entry.dstFlags & flag)
+ startSpotLoop(entry.movieStart, entry.movieEnd);
+ else
+ showViewFrame(getViewTime(room, direction));
+ }
+}
+
+void Neighborhood::activateOneHotspot(HotspotInfoTable::Entry &entry, Hotspot *hotspot) {
+ switch (_vm->getDragType()) {
+ case kDragInventoryUse:
+ if ((hotspot->getHotspotFlags() & kDropItemSpotFlag) != 0 &&
+ _vm->getDraggingItem()->getObjectID() == entry.hotspotItem)
+ hotspot->setActive();
+ break;
+ case kDragInventoryPickup:
+ case kDragBiochipPickup:
+ // Do nothing -- neighborhoods activate no hot spots in this case...
+ break;
+ default:
+ if ((hotspot->getHotspotFlags() & kPickUpBiochipSpotFlag) != 0) {
+ Item *item = _vm->getAllItems().findItemByID(entry.hotspotItem);
+ if (item && item->getItemNeighborhood() == getObjectID())
+ hotspot->setActive();
+ } else {
+ HotSpotFlags flags = hotspot->getHotspotFlags();
+
+ if ((flags & kNeighborhoodSpotFlag) != 0) {
+ if (flags & kOpenDoorSpotFlag) {
+ if (!GameState.isCurrentDoorOpen())
+ hotspot->setActive();
+ } else if ((flags & (kZoomSpotFlags | kClickSpotFlag | kPlayExtraSpotFlag)) != 0) {
+ hotspot->setActive();
+ } else if ((flags & kPickUpItemSpotFlag) != 0) {
+ // Changed this 2/19/96
+ // Should only light up this hot spot if the item's taken flag is not
+ // set. It's not based on neighborhood ID since that can be reset by the
+ // destroying process.
+
+ if (!GameState.isTakenItemID(entry.hotspotItem))
+ hotspot->setActive();
+ }
+ }
+ }
+ break;
+ }
+}
+
+void Neighborhood::startSpotOnceOnly(TimeValue startTime, TimeValue stopTime) {
+ _turnPush.hide();
+ startMovieSequence(startTime, stopTime, kSpotCompletedFlag, kFilterNoInput, false);
+}
+
+void Neighborhood::startMovieSequence(const TimeValue startTime, const TimeValue stopTime, NotificationFlags flags, bool loopSequence,
+ const InputBits interruptionInput, const TimeValue strideStop) {
+ if (!loopSequence && g_AIArea)
+ g_AIArea->lockAIOut();
+
+ _interruptionFilter = interruptionInput;
+
+ // Stop the movie before doing anything else
+ _navMovie.stop();
+
+ Common::Rect pushBounds;
+ _turnPush.getBounds(pushBounds);
+
+ _navMovie.moveElementTo(pushBounds.left, pushBounds.top);
+ _navMovie.show();
+ _navMovie.setFlags(0);
+ _navMovie.setSegment(startTime, stopTime);
+ _navMovie.setTime(startTime);
+
+ if (loopSequence)
+ _navMovie.setFlags(kLoopTimeBase);
+ else
+ flags |= kNeighborhoodMovieCompletedFlag;
+
+ if (strideStop != 0xffffffff)
+ // Subtract a little slop from the striding stop time to keep from "pumping" at the
+ // end of a walk.
+ // 40 is one frame (scale == 600, 15 fps).
+ scheduleStridingCallBack(strideStop - kStridingSlop, flags);
+ else
+ scheduleNavCallBack(flags);
+
+ _navMovie.start();
+}
+
+void Neighborhood::throwAwayInterface() {
+ _doorTable.clear();
+ _exitTable.clear();
+ _extraTable.clear();
+ _hotspotInfoTable.clear();
+ _spotTable.clear();
+ _turnTable.clear();
+ _viewTable.clear();
+ _zoomTable.clear();
+
+ _navMovie.stopDisplaying();
+ _navMovie.releaseMovie();
+ _pushIn.deallocateSurface();
+ _turnPush.stopDisplaying();
+ _turnPush.setInAndOutElements(0, 0);
+ _turnPush.disposeAllCallBacks();
+
+ for (HotspotList::iterator it = _neighborhoodHotspots.begin(); it != _neighborhoodHotspots.end(); it++)
+ _vm->getAllHotspots().remove(*it);
+
+ _neighborhoodHotspots.deleteHotspots();
+ _spotSounds.disposeSound();
+ _delayTimer.disposeAllCallBacks();
+
+ if (g_AIArea) {
+ g_AIArea->saveAIState();
+ g_AIArea->removeAllRules();
+ }
+
+ if (_currentInteraction)
+ newInteraction(kNoInteractionID);
+
+ _croppedMovie.releaseMovie();
+
+ loadLoopSound1("");
+ loadLoopSound2("");
+
+ if (g_energyMonitor) {
+ g_energyMonitor->stopEnergyDraining();
+ g_energyMonitor->saveCurrentEnergyValue();
+ }
+
+ delete g_interface;
+}
+
+bool Neighborhood::prepareExtraSync(const ExtraID extraID) {
+ ExtraTable::Entry extraEntry;
+ FaderMoveSpec compassMove;
+
+ if (g_compass) {
+ getExtraEntry(extraID, extraEntry);
+ getExtraCompassMove(extraEntry, compassMove);
+ }
+
+ ExtraTable::Entry entry;
+ getExtraEntry(extraID, entry);
+ bool result;
+
+ if (entry.movieStart != 0xffffffff) {
+ _turnPush.hide();
+
+ // Stop the movie before doing anything else
+ _navMovie.stop();
+
+ Common::Rect pushBounds;
+ _turnPush.getBounds(pushBounds);
+ _navMovie.moveElementTo(pushBounds.left, pushBounds.top);
+
+ _navMovie.show();
+ _navMovie.setFlags(0);
+ _navMovie.setSegment(entry.movieStart, entry.movieEnd);
+ _navMovie.setTime(entry.movieStart);
+ _navMovie.start();
+ result = true;
+ } else {
+ result = false;
+ }
+
+ if (result && g_compass)
+ g_compass->startFader(compassMove);
+
+ return result;
+}
+
+bool Neighborhood::waitMovieFinish(Movie *movie, const InputBits interruptionFilter) {
+ Input input;
+ bool result = true;
+ bool saveAllowed = _vm->swapSaveAllowed(false);
+ bool openAllowed = _vm->swapLoadAllowed(false);
+
+ while (movie->isRunning()) {
+ InputDevice.getInput(input, interruptionFilter);
+
+ if (input.anyInput() || _vm->shouldQuit()) {
+ result = false;
+ break;
+ }
+
+ _vm->checkCallBacks();
+ _vm->refreshDisplay();
+ _vm->_system->delayMillis(10);
+ }
+
+ movie->stop();
+ _vm->swapSaveAllowed(saveAllowed);
+ _vm->swapLoadAllowed(openAllowed);
+
+ return result;
+}
+
+InputBits Neighborhood::getInputFilter() {
+ return _interruptionFilter & InputHandler::getInputFilter();
+}
+
+void Neighborhood::getZoomCompassMove(const ZoomTable::Entry &zoomEntry, FaderMoveSpec &compassMove) {
+ int32 startAngle = getStaticCompassAngle(GameState.getCurrentRoom(), GameState.getCurrentDirection());
+ int32 stopAngle = getStaticCompassAngle(zoomEntry.room, zoomEntry.direction);
+
+ if (startAngle > stopAngle) {
+ if (stopAngle + 180 < startAngle)
+ stopAngle += 360;
+ } else {
+ if (startAngle + 180 < stopAngle)
+ startAngle += 360;
+ }
+
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), zoomEntry.movieStart, startAngle, zoomEntry.movieEnd, stopAngle);
+}
+
+void Neighborhood::getExtraCompassMove(const ExtraTable::Entry &, FaderMoveSpec &compassMove) {
+ compassMove.makeOneKnotFaderSpec(g_compass->getFaderValue());
+}
+
+void Neighborhood::setUpAIRules() {
+ // Set up default rules here:
+ // -- Energy warning rules.
+
+ if (g_AIArea) {
+ g_AIArea->forceAIUnlocked();
+
+ if (!_vm->isDemo() && (getObjectID() == kPrehistoricID || getObjectID() == kNoradAlphaID ||
+ getObjectID() == kNoradDeltaID || getObjectID() == kMarsID || getObjectID() == kWSCID)) {
+
+ AIEnergyMonitorCondition *condition50 = new AIEnergyMonitorCondition(kWorriedEnergy);
+ AIPlayMessageAction *message = new AIPlayMessageAction("Images/AI/Globals/XGLOB4A", false);
+ AIRule *rule50 = new AIRule(condition50, message);
+
+ AIEnergyMonitorCondition *condition25 = new AIEnergyMonitorCondition(kNervousEnergy);
+ AICompoundAction *compound = new AICompoundAction();
+ message = new AIPlayMessageAction("Images/AI/Globals/XGLOB4B", false);
+ compound->addAction(message);
+ AIDeactivateRuleAction *deactivate = new AIDeactivateRuleAction(rule50);
+ compound->addAction(deactivate);
+ AIRule *rule25 = new AIRule(condition25, compound);
+
+ AIEnergyMonitorCondition *condition5 = new AIEnergyMonitorCondition(kPanicStrickenEnergy);
+ compound = new AICompoundAction();
+ message = new AIPlayMessageAction("Images/AI/Globals/XGLOB4C", false);
+ compound->addAction(message);
+ deactivate = new AIDeactivateRuleAction(rule50);
+ compound->addAction(deactivate);
+ deactivate = new AIDeactivateRuleAction(rule25);
+ compound->addAction(deactivate);
+ AIRule *rule5 = new AIRule(condition5, compound);
+
+ g_AIArea->addAIRule(rule5);
+ g_AIArea->addAIRule(rule25);
+ g_AIArea->addAIRule(rule50);
+ }
+ }
+}
+
+GameInteraction *Neighborhood::makeInteraction(const InteractionID interactionID) {
+ if (interactionID == kNoInteractionID)
+ return 0;
+
+ return new GameInteraction(interactionID, this);
+}
+
+void Neighborhood::newInteraction(const InteractionID interactionID) {
+ GameInteraction *interaction = makeInteraction(interactionID);
+ _doneWithInteraction = false;
+
+ if (_currentInteraction) {
+ _currentInteraction->stopInteraction();
+ delete _currentInteraction;
+ }
+
+ _currentInteraction = interaction;
+
+ if (_currentInteraction)
+ _currentInteraction->startInteraction();
+
+ if (g_AIArea)
+ g_AIArea->checkMiddleArea();
+}
+
+void Neighborhood::bumpIntoWall() {
+ _vm->_gfx->shakeTheWorld(15, 30);
+}
+
+void Neighborhood::zoomUpOrBump() {
+ Hotspot *zoomSpot = 0;
+
+ for (HotspotList::iterator it = _vm->getAllHotspots().begin(); it != _vm->getAllHotspots().end(); it++) {
+ Hotspot *hotspot = *it;
+
+ if ((hotspot->getHotspotFlags() & (kNeighborhoodSpotFlag | kZoomInSpotFlag)) == (kNeighborhoodSpotFlag | kZoomInSpotFlag)) {
+ HotspotInfoTable::Entry *entry = findHotspotEntry(hotspot->getObjectID());
+
+ if (entry && entry->hotspotRoom == GameState.getCurrentRoom() && entry->hotspotDirection == GameState.getCurrentDirection()) {
+ if (zoomSpot) {
+ zoomSpot = 0;
+ break;
+ } else {
+ zoomSpot = hotspot;
+ }
+ }
+ }
+ }
+
+ if (zoomSpot)
+ zoomTo(zoomSpot);
+ else
+ bumpIntoWall();
+}
+
+void Neighborhood::loadLoopSound1(const Common::String &soundName, uint16 volume, TimeValue fadeOut, TimeValue fadeIn, TimeScale fadeScale) {
+ FaderMoveSpec faderMove;
+
+ if (!loop1Loaded(soundName)) {
+ _loop1SoundString = soundName;
+
+ if (_soundLoop1.isSoundLoaded()) {
+ faderMove.makeTwoKnotFaderSpec(fadeScale, 0, _loop1Fader.getFaderValue(), fadeOut, 0);
+ _loop1Fader.startFaderSync(faderMove);
+ }
+
+ if (!_loop1SoundString.empty()) {
+ _soundLoop1.initFromAIFFFile(_loop1SoundString);
+ _soundLoop1.loopSound();
+ _loop1Fader.setMasterVolume(_vm->getAmbienceLevel());
+ _loop1Fader.setFaderValue(0);
+ faderMove.makeTwoKnotFaderSpec(fadeScale, 0, 0, fadeIn, volume);
+ _loop1Fader.startFaderSync(faderMove);
+ } else {
+ _soundLoop1.disposeSound();
+ }
+ } else if (_loop1Fader.getFaderValue() != volume) {
+ faderMove.makeTwoKnotFaderSpec(fadeScale, 0, _loop1Fader.getFaderValue(), fadeIn, volume);
+ _loop1Fader.startFaderSync(faderMove);
+ }
+}
+
+void Neighborhood::loadLoopSound2(const Common::String &soundName, uint16 volume, TimeValue fadeOut, TimeValue fadeIn, TimeScale fadeScale) {
+ FaderMoveSpec faderMove;
+
+ if (!loop2Loaded(soundName)) {
+ _loop2SoundString = soundName;
+
+ if (_soundLoop2.isSoundLoaded()) {
+ faderMove.makeTwoKnotFaderSpec(fadeScale, 0, _loop2Fader.getFaderValue(), fadeOut, 0);
+ _loop2Fader.startFaderSync(faderMove);
+ }
+
+ if (!_loop2SoundString.empty()) {
+ _soundLoop2.initFromAIFFFile(_loop2SoundString);
+ _soundLoop2.loopSound();
+ _loop2Fader.setMasterVolume(_vm->getAmbienceLevel());
+ _loop2Fader.setFaderValue(0);
+ faderMove.makeTwoKnotFaderSpec(fadeScale, 0, 0, fadeIn, volume);
+ _loop2Fader.startFaderSync(faderMove);
+ } else {
+ _soundLoop2.disposeSound();
+ }
+ } else if (_loop2Fader.getFaderValue() != volume) {
+ faderMove.makeTwoKnotFaderSpec(fadeScale, 0, _loop2Fader.getFaderValue(), fadeIn, volume);
+ _loop2Fader.startFaderSync(faderMove);
+ }
+}
+
+void Neighborhood::takeItemFromRoom(Item *item) {
+ item->setItemRoom(kNoNeighborhoodID, kNoRoomID, kNoDirection);
+ // Also set the taken item flag. Do this before updating the view frame.
+ GameState.setTakenItem(item, true);
+ updateViewFrame();
+}
+
+void Neighborhood::dropItemIntoRoom(Item *item, Hotspot *) {
+ item->setItemRoom(getObjectID(), GameState.getCurrentRoom(), GameState.getCurrentDirection());
+ // Also set the taken item flag. Do this before updating the view frame.
+ GameState.setTakenItem(item, false);
+ updateViewFrame();
+}
+
+void Neighborhood::makeContinuePoint() {
+ _vm->makeContinuePoint();
+}
+
+void Neighborhood::startLoop1Fader(const FaderMoveSpec &faderMove) {
+ _loop1Fader.startFader(faderMove);
+}
+
+void Neighborhood::startLoop2Fader(const FaderMoveSpec &faderMove) {
+ _loop2Fader.startFader(faderMove);
+}
+
+// *** Revised 6/13/96 to use the last frame of the extra sequence.
+// Necessary for Cinepak buildup.
+void Neighborhood::showExtraView(uint32 extraID) {
+ ExtraTable::Entry entry;
+ getExtraEntry(extraID, entry);
+
+ if (entry.movieEnd != 0xffffffff)
+ showViewFrame(entry.movieEnd - 1);
+}
+
+void Neighborhood::startExtraLongSequence(const uint32 firstExtra, const uint32 lastExtra, NotificationFlags flags,
+ const InputBits interruptionFilter) {
+ ExtraTable::Entry firstEntry, lastEntry;
+ getExtraEntry(firstExtra, firstEntry);
+
+ if (firstEntry.movieStart != 0xffffffff) {
+ getExtraEntry(lastExtra, lastEntry);
+ _lastExtra = firstExtra;
+ _turnPush.hide();
+ startMovieSequence(firstEntry.movieStart, lastEntry.movieEnd, flags, kFilterNoInput, interruptionFilter);
+ }
+}
+
+void Neighborhood::openCroppedMovie(const Common::String &movieName, CoordType left, CoordType top) {
+ if (_croppedMovie.isMovieValid())
+ closeCroppedMovie();
+
+ _croppedMovie.initFromMovieFile(movieName);
+ _croppedMovie.moveElementTo(left, top);
+ _croppedMovie.startDisplaying();
+ _croppedMovie.show();
+}
+
+void Neighborhood::loopCroppedMovie(const Common::String &movieName, CoordType left, CoordType top) {
+ openCroppedMovie(movieName, left, top);
+ _croppedMovie.redrawMovieWorld();
+ _croppedMovie.setFlags(kLoopTimeBase);
+ _croppedMovie.start();
+}
+
+void Neighborhood::closeCroppedMovie() {
+ _croppedMovie.releaseMovie();
+}
+
+void Neighborhood::playCroppedMovieOnce(const Common::String &movieName, CoordType left, CoordType top, const InputBits interruptionFilter) {
+ openCroppedMovie(movieName, left, top);
+ _croppedMovie.redrawMovieWorld();
+ _croppedMovie.start();
+
+ InputBits oldInterruptionFilter = _interruptionFilter;
+ if (oldInterruptionFilter != kFilterNoInput)
+ _interruptionFilter = kFilterNoInput;
+
+ bool saveAllowed = _vm->swapSaveAllowed(false);
+ bool openAllowed = _vm->swapLoadAllowed(false);
+
+ Input input;
+ while (_croppedMovie.isRunning() && !_vm->shouldQuit()) {
+ _vm->processShell();
+ InputDevice.getInput(input, interruptionFilter);
+ if (input.anyInput() || _vm->saveRequested() || _vm->loadRequested() || _vm->shouldQuit())
+ break;
+ _vm->_system->delayMillis(10);
+ }
+
+ if (oldInterruptionFilter != kFilterNoInput)
+ _interruptionFilter = oldInterruptionFilter;
+
+ closeCroppedMovie();
+ _vm->swapSaveAllowed(saveAllowed);
+ _vm->swapLoadAllowed(openAllowed);
+}
+
+void Neighborhood::playMovieSegment(Movie *movie, TimeValue startTime, TimeValue stopTime) {
+ TimeValue oldStart, oldStop;
+ movie->getSegment(oldStart, oldStop);
+
+ if (stopTime == 0xffffffff)
+ stopTime = movie->getDuration();
+
+ movie->setSegment(startTime, stopTime);
+ movie->setTime(startTime);
+ movie->start();
+
+ while (movie->isRunning()) {
+ _vm->checkCallBacks();
+ _vm->refreshDisplay();
+ _vm->_system->delayMillis(10);
+ }
+
+ movie->stop();
+ movie->setSegment(oldStart, oldStop);
+}
+
+void Neighborhood::recallToTSASuccess() {
+ if (GameState.allTimeZonesFinished())
+ _vm->jumpToNewEnvironment(kFullTSAID, kTSA37, kNorth);
+ else
+ _vm->jumpToNewEnvironment(kTinyTSAID, kTinyTSA37, kNorth);
+}
+
+void Neighborhood::recallToTSAFailure() {
+ _vm->jumpToNewEnvironment(kTinyTSAID, kTinyTSA37, kNorth);
+}
+
+void Neighborhood::handleInput(const Input &input, const Hotspot *cursorSpot) {
+ if (_vm->getGameMode() == kModeNavigation) {
+ if (input.upButtonAnyDown())
+ upButton(input);
+ else if (input.downButtonAnyDown())
+ downButton(input);
+ else if (input.leftButtonAnyDown())
+ leftButton(input);
+ else if (input.rightButtonAnyDown())
+ rightButton(input);
+ }
+
+ InputHandler::handleInput(input, cursorSpot);
+}
+
+void Neighborhood::setHotspotFlags(const HotSpotID id, const HotSpotFlags flags) {
+ Hotspot *hotspot = _vm->getAllHotspots().findHotspotByID(id);
+ hotspot->setMaskedHotspotFlags(flags, flags);
+}
+
+void Neighborhood::setIsItemTaken(const ItemID id) {
+ GameState.setTakenItemID(id, _vm->playerHasItemID(id));
+}
+
+void Neighborhood::upButton(const Input &) {
+ moveForward();
+}
+
+void Neighborhood::leftButton(const Input &) {
+ turnLeft();
+}
+
+void Neighborhood::rightButton(const Input &) {
+ turnRight();
+}
+
+void Neighborhood::downButton(const Input &) {
+ if (_inputHandler->wantsCursor()) {
+ _vm->getAllHotspots().deactivateAllHotspots();
+ _inputHandler->activateHotspots();
+
+ for (HotspotList::iterator it = _vm->getAllHotspots().begin(); it != _vm->getAllHotspots().end(); it++) {
+ Hotspot *hotspot = *it;
+
+ if (hotspot->isSpotActive() && (hotspot->getHotspotFlags() & (kNeighborhoodSpotFlag | kZoomOutSpotFlag)) == (kNeighborhoodSpotFlag | kZoomOutSpotFlag)) {
+ HotspotInfoTable::Entry *entry = findHotspotEntry(hotspot->getObjectID());
+
+ if (entry && entry->hotspotRoom == GameState.getCurrentRoom() && entry->hotspotDirection == GameState.getCurrentDirection()) {
+ Input scratch;
+ _inputHandler->clickInHotspot(scratch, hotspot);
+ return;
+ }
+ }
+ }
+ }
+}
+
+void Neighborhood::initOnePicture(Picture *picture, const Common::String &pictureName, DisplayOrder order, CoordType left, CoordType top, bool show) {
+ picture->initFromPICTFile(pictureName);
+ picture->setDisplayOrder(order);
+ picture->moveElementTo(left, top);
+ picture->startDisplaying();
+ if (show)
+ picture->show();
+}
+
+void Neighborhood::initOneMovie(Movie *movie, const Common::String &movieName, DisplayOrder order, CoordType left, CoordType top, bool show) {
+ movie->initFromMovieFile(movieName);
+ movie->setDisplayOrder(order);
+ movie->moveElementTo(left, top);
+ movie->startDisplaying();
+
+ if (show)
+ movie->show();
+
+ movie->redrawMovieWorld();
+}
+
+void Neighborhood::reinstateMonocleInterface() {
+ _vm->_gfx->disableErase();
+
+ _vm->createInterface();
+
+ if (g_AIArea)
+ setNextHandler(g_AIArea);
+
+ init();
+
+ moveNavTo(kNavAreaLeft, kNavAreaTop);
+
+ if (g_interface)
+ g_interface->setDate(getDateResID());
+
+ if (g_AIArea)
+ g_AIArea->restoreAIState();
+}
+
+void Neighborhood::useIdleTime() {
+ if (_doneWithInteraction) {
+ newInteraction(kNoInteractionID);
+ loadAmbientLoops();
+ }
+}
+
+void timerFunction(FunctionPtr *, void *neighborhood) {
+ ((Neighborhood *)neighborhood)->timerExpired(((Neighborhood *)neighborhood)->getTimerEvent());
+}
+
+void Neighborhood::scheduleEvent(const TimeValue time, const TimeScale scale, const uint32 eventType) {
+ _eventTimer.stopFuse();
+ _eventTimer.primeFuse(time, scale);
+ _timerEvent = eventType;
+ _eventTimer.setFunctionPtr(&timerFunction, this);
+ _eventTimer.lightFuse();
+}
+
+void Neighborhood::cancelEvent() {
+ _eventTimer.stopFuse();
+}
+
+void Neighborhood::pauseTimer() {
+ _eventTimer.pauseFuse();
+}
+
+void Neighborhood::resumeTimer() {
+ // NOTE: Yes, this function calls pauseFuse!
+ // Looks like an original game bug, will need
+ // to investigate how this affects gameplay.
+ _eventTimer.pauseFuse();
+}
+
+bool Neighborhood::timerPaused() {
+ return _eventTimer.isFusePaused();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/neighborhood.h b/engines/pegasus/neighborhood/neighborhood.h
new file mode 100644
index 0000000000..8a38eb3389
--- /dev/null
+++ b/engines/pegasus/neighborhood/neighborhood.h
@@ -0,0 +1,408 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_H
+#define PEGASUS_NEIGHBORHOOD_H
+
+#include "common/queue.h"
+#include "common/str.h"
+
+#include "pegasus/fader.h"
+#include "pegasus/hotspot.h"
+#include "pegasus/input.h"
+#include "pegasus/movie.h"
+#include "pegasus/notification.h"
+#include "pegasus/sound.h"
+#include "pegasus/timers.h"
+#include "pegasus/transition.h"
+#include "pegasus/util.h"
+#include "pegasus/neighborhood/door.h"
+#include "pegasus/neighborhood/exit.h"
+#include "pegasus/neighborhood/extra.h"
+#include "pegasus/neighborhood/hotspotinfo.h"
+#include "pegasus/neighborhood/spot.h"
+#include "pegasus/neighborhood/turn.h"
+#include "pegasus/neighborhood/view.h"
+#include "pegasus/neighborhood/zoom.h"
+
+namespace Pegasus {
+
+class PegasusEngine;
+
+// Pegasus Prime neighborhood id's
+static const NeighborhoodID kCaldoriaID = 0;
+static const NeighborhoodID kFullTSAID = 1;
+static const NeighborhoodID kFinalTSAID = 2;
+static const NeighborhoodID kTinyTSAID = 3;
+static const NeighborhoodID kPrehistoricID = 4;
+static const NeighborhoodID kMarsID = 5;
+static const NeighborhoodID kWSCID = 6;
+static const NeighborhoodID kNoradAlphaID = 7;
+static const NeighborhoodID kNoradDeltaID = 8;
+// The sub chase is not really a neighborhood, but we define a constant that is used
+// to allow an easy transition out of Norad Alpha.
+static const NeighborhoodID kNoradSubChaseID = 1000;
+
+static const TimeScale kDefaultLoopFadeScale = kThirtyTicksPerSecond;
+static const TimeValue kDefaultLoopFadeOut = kHalfSecondPerThirtyTicks;
+static const TimeValue kDefaultLoopFadeIn = kHalfSecondPerThirtyTicks;
+
+enum QueueRequestType {
+ kNavExtraRequest,
+ kSpotSoundRequest,
+ kDelayRequest
+};
+
+// For delay requests, start is interpreted as the total delay and stop is interpreted
+// as the scale the delay is in.
+// For extra requests, start and stop are not used.
+struct QueueRequest {
+ QueueRequestType requestType;
+ ExtraID extra;
+ TimeValue start, stop;
+ InputBits interruptionFilter;
+ bool playing;
+ NotificationFlags flags;
+ Notification *notification;
+};
+
+bool operator==(const QueueRequest &arg1, const QueueRequest &arg2);
+bool operator!=(const QueueRequest &arg1, const QueueRequest &arg2);
+
+class GameInteraction;
+class Item;
+class Neighborhood;
+
+class StriderCallBack : public TimeBaseCallBack {
+public:
+ StriderCallBack(Neighborhood *);
+ virtual ~StriderCallBack() {}
+
+protected:
+ virtual void callBack();
+
+ Neighborhood *_neighborhood;
+};
+
+typedef Common::Queue<QueueRequest> NeighborhoodActionQueue;
+
+class Neighborhood : public IDObject, public NotificationReceiver, public InputHandler, public Idler {
+friend class StriderCallBack;
+friend void timerFunction(FunctionPtr *, void *);
+
+public:
+ Neighborhood(InputHandler *nextHandler, PegasusEngine *vm, const Common::String &resName, NeighborhoodID id);
+ virtual ~Neighborhood();
+
+ virtual void init();
+ virtual void start();
+ virtual void moveNavTo(const CoordType, const CoordType);
+ virtual void checkContinuePoint(const RoomID, const DirectionConstant) = 0;
+ void makeContinuePoint();
+
+ virtual void activateHotspots();
+ virtual void clickInHotspot(const Input &, const Hotspot *);
+
+ virtual CanMoveForwardReason canMoveForward(ExitTable::Entry &entry);
+ virtual CanTurnReason canTurn(TurnDirection turn, DirectionConstant &nextDir);
+ virtual CanOpenDoorReason canOpenDoor(DoorTable::Entry &entry);
+
+ virtual void cantMoveThatWay(CanMoveForwardReason);
+ virtual void cantTurnThatWay(CanTurnReason) {}
+ virtual void cantOpenDoor(CanOpenDoorReason);
+ virtual void arriveAt(const RoomID room, const DirectionConstant direction);
+ virtual void turnTo(const DirectionConstant);
+ virtual void spotCompleted();
+ virtual void doorOpened();
+ virtual void closeDoorOffScreen(const RoomID, const DirectionConstant) {}
+
+ virtual void moveForward();
+ virtual void turn(const TurnDirection);
+ virtual void turnLeft();
+ virtual void turnRight();
+ virtual void turnUp();
+ virtual void turnDown();
+ virtual void openDoor();
+ virtual void zoomTo(const Hotspot *);
+
+ virtual void updateViewFrame();
+
+ void requestExtraSequence(const ExtraID, const NotificationFlags, const InputBits interruptionFilter);
+ void requestSpotSound(const TimeValue, const TimeValue, const InputBits interruptionFilter, const NotificationFlags);
+ void playSpotSoundSync(const TimeValue in, const TimeValue out);
+ void requestDelay(const TimeValue, const TimeScale, const InputBits interruptionFilter, const NotificationFlags);
+
+ Notification *getNeighborhoodNotification() { return &_neighborhoodNotification; }
+
+ virtual void getExtraEntry(const uint32 id, ExtraTable::Entry &extraEntry);
+ virtual void startSpotLoop(TimeValue, TimeValue, NotificationFlags = 0);
+ virtual bool actionQueueEmpty() { return _actionQueue.empty(); }
+ virtual void showViewFrame(TimeValue);
+ virtual void findSpotEntry(const RoomID room, const DirectionConstant direction, SpotFlags flags, SpotTable::Entry &spotEntry);
+ virtual void startExtraSequence(const ExtraID, const NotificationFlags, const InputBits interruptionFilter);
+ bool startExtraSequenceSync(const ExtraID, const InputBits);
+ virtual void loopExtraSequence(const uint32, NotificationFlags = 0);
+ int32 getLastExtra() const { return _lastExtra; }
+ virtual void scheduleNavCallBack(NotificationFlags);
+
+ Movie *getNavMovie() { return &_navMovie; }
+ bool navMoviePlaying();
+
+ void setCurrentAlternate(const AlternateID alt) { _currentAlternate = alt; }
+ AlternateID getCurrentAlternate() const { return _currentAlternate; }
+
+ void setCurrentActivation(const HotSpotActivationID a) { _currentActivation = a; }
+ HotSpotActivationID getCurrentActivation() { return _currentActivation; }
+
+ virtual void playDeathExtra(ExtraID, DeathReason);
+ virtual void die(const DeathReason);
+
+ virtual void setSoundFXLevel(const uint16);
+ virtual void setAmbienceLevel(const uint16);
+
+ void forceStridingStop(const RoomID, const DirectionConstant, const AlternateID);
+ void restoreStriding(const RoomID, const DirectionConstant, const AlternateID);
+
+ HotspotInfoTable::Entry *findHotspotEntry(const HotSpotID);
+
+ Push *getTurnPush() { return &_turnPush; }
+ Picture *getTurnPushPicture() { return &_pushIn; }
+
+ void hideNav();
+ void showNav();
+
+ virtual void loadAmbientLoops() {}
+
+ virtual void flushGameState() {}
+
+ virtual Common::String getBriefingMovie();
+ virtual Common::String getEnvScanMovie();
+ virtual uint getNumHints();
+ virtual Common::String getHintMovie(uint);
+ virtual bool canSolve();
+ virtual void prepareForAIHint(const Common::String &) {}
+ virtual void cleanUpAfterAIHint(const Common::String &) {}
+ virtual void doSolve();
+
+ virtual bool okayToJump();
+
+ virtual AirQuality getAirQuality(const RoomID);
+ virtual void checkAirMask() {}
+ virtual void checkFlashlight() {}
+ virtual void shieldOn() {}
+ virtual void shieldOff() {}
+
+ virtual void loadLoopSound1(const Common::String &, const uint16 volume = 0x100,
+ const TimeValue fadeOut = kDefaultLoopFadeOut, const TimeValue fadeIn = kDefaultLoopFadeIn,
+ const TimeScale fadeScale = kDefaultLoopFadeScale);
+ virtual void loadLoopSound2(const Common::String &, const uint16 volume = 0x100,
+ const TimeValue fadeOut = kDefaultLoopFadeOut, const TimeValue fadeIn = kDefaultLoopFadeIn,
+ const TimeScale fadeScale = kDefaultLoopFadeScale);
+ bool loop1Loaded(const Common::String &soundName) { return _loop1SoundString == soundName; }
+ bool loop2Loaded(const Common::String &soundName) { return _loop2SoundString == soundName; }
+ void startLoop1Fader(const FaderMoveSpec &);
+ void startLoop2Fader(const FaderMoveSpec &);
+
+ virtual void takeItemFromRoom(Item *);
+ virtual void dropItemIntoRoom(Item *, Hotspot *);
+ virtual Hotspot *getItemScreenSpot(Item *, DisplayElement *) { return 0; }
+
+ virtual GameInteraction *makeInteraction(const InteractionID);
+ virtual void requestDeleteCurrentInteraction() { _doneWithInteraction = true; }
+
+ virtual uint16 getDateResID() const = 0;
+
+ virtual void showExtraView(uint32);
+ virtual void startExtraLongSequence(const uint32, const uint32, NotificationFlags, const InputBits interruptionFilter);
+
+ void openCroppedMovie(const Common::String &, CoordType, CoordType);
+ void loopCroppedMovie(const Common::String &, CoordType, CoordType);
+ void closeCroppedMovie();
+ void playCroppedMovieOnce(const Common::String &, CoordType, CoordType, const InputBits interruptionFilter = kFilterNoInput);
+
+ void playMovieSegment(Movie *, TimeValue = 0, TimeValue = 0xffffffff);
+
+ virtual void recallToTSASuccess();
+ virtual void recallToTSAFailure();
+
+ virtual void pickedUpItem(Item *) {}
+
+ virtual void handleInput(const Input &, const Hotspot *);
+protected:
+ PegasusEngine *_vm;
+ Common::String _resName;
+
+ virtual Common::String getSoundSpotsName() = 0;
+ virtual Common::String getNavMovieName() = 0;
+
+ // Notification function.
+ virtual void receiveNotification(Notification *, const NotificationFlags);
+
+ // Map info functions.
+ virtual void getExitEntry(const RoomID room, const DirectionConstant direction, ExitTable::Entry &entry);
+ virtual TimeValue getViewTime(const RoomID room, const DirectionConstant direction);
+ virtual void getDoorEntry(const RoomID room, const DirectionConstant direction, DoorTable::Entry &doorEntry);
+ virtual DirectionConstant getTurnEntry(const RoomID room, const DirectionConstant direction, const TurnDirection turn);
+ virtual void getZoomEntry(const HotSpotID id, ZoomTable::Entry &zoomEntry);
+ virtual void getHotspotEntry(const HotSpotID id, HotspotInfoTable::Entry &hotspotEntry);
+
+ // Nav movie sequences.
+ virtual void startExitMovie(const ExitTable::Entry &);
+ virtual void keepStriding(ExitTable::Entry &);
+ virtual void stopStriding();
+ virtual void checkStriding();
+ virtual bool stillMoveForward();
+ virtual void scheduleStridingCallBack(const TimeValue, NotificationFlags flags);
+ virtual void startZoomMovie(const ZoomTable::Entry &);
+ virtual void startDoorOpenMovie(const TimeValue, const TimeValue);
+ virtual void startTurnPush(const TurnDirection, const TimeValue, const DirectionConstant);
+ virtual void playExtraMovie(const ExtraTable::Entry &, const NotificationFlags, const InputBits interruptionFilter);
+
+ virtual void activateCurrentView(const RoomID, const DirectionConstant, SpotFlags);
+
+ virtual void activateOneHotspot(HotspotInfoTable::Entry &, Hotspot *);
+
+ virtual void startSpotOnceOnly(TimeValue, TimeValue);
+
+ virtual void startMovieSequence(const TimeValue, const TimeValue, NotificationFlags,
+ bool loopSequence, const InputBits interruptionFilter, const TimeValue strideStop = 0xffffffff);
+
+ virtual void createNeighborhoodSpots();
+
+ void resetLastExtra() { _lastExtra = -1; }
+
+ virtual void throwAwayInterface();
+
+ // Action queue stuff
+ void popActionQueue();
+ void serviceActionQueue();
+ void requestAction(const QueueRequestType, const ExtraID, const TimeValue, const TimeValue, const InputBits, const NotificationFlags);
+
+ virtual bool prepareExtraSync(const ExtraID);
+ virtual bool waitMovieFinish(Movie *, const InputBits);
+
+ virtual InputBits getInputFilter();
+
+ // Misc.
+ virtual int16 getStaticCompassAngle(const RoomID, const DirectionConstant dir);
+ virtual void getExitCompassMove(const ExitTable::Entry &, FaderMoveSpec &);
+ virtual void getZoomCompassMove(const ZoomTable::Entry &, FaderMoveSpec&);
+ virtual void getExtraCompassMove(const ExtraTable::Entry &, FaderMoveSpec&);
+
+ virtual void setUpAIRules();
+ virtual void setHotspotFlags(const HotSpotID, const HotSpotFlags);
+ virtual void setIsItemTaken(const ItemID);
+
+ virtual void upButton(const Input &);
+ virtual void leftButton(const Input &);
+ virtual void rightButton(const Input &);
+ virtual void downButton(const Input &);
+
+ void initOnePicture(Picture *, const Common::String &, DisplayOrder, CoordType, CoordType, bool);
+ void initOneMovie(Movie *, const Common::String &, DisplayOrder, CoordType, CoordType, bool);
+
+ void reinstateMonocleInterface();
+
+ virtual void newInteraction(const InteractionID);
+ virtual void useIdleTime();
+ virtual void bumpIntoWall();
+ virtual void zoomUpOrBump();
+
+ void scheduleEvent(const TimeValue, const TimeScale, const uint32);
+ void cancelEvent();
+ virtual void timerExpired(const uint32) {}
+ bool isEventTimerRunning() { return _eventTimer.isFuseLit(); }
+ uint32 getTimerEvent() { return _timerEvent; }
+
+ void pauseTimer();
+ void resumeTimer();
+ bool timerPaused();
+
+ // Navigation Data
+ DoorTable _doorTable;
+ ExitTable _exitTable;
+ ExtraTable _extraTable;
+ HotspotInfoTable _hotspotInfoTable;
+ SpotTable _spotTable;
+ TurnTable _turnTable;
+ ViewTable _viewTable;
+ ZoomTable _zoomTable;
+ AlternateID _currentAlternate;
+ HotSpotActivationID _currentActivation;
+
+ int32 _lastExtra;
+ DeathReason _extraDeathReason;
+
+ // Graphics
+ Movie _navMovie;
+ Picture _pushIn;
+ Push _turnPush;
+
+ // Callbacks
+ Notification _neighborhoodNotification;
+ NotificationCallBack _navMovieCallBack;
+ StriderCallBack _stridingCallBack;
+ NotificationCallBack _turnPushCallBack;
+ NotificationCallBack _spotSoundCallBack;
+ NotificationCallBack _delayCallBack;
+
+ // Hotspots
+ HotspotList _neighborhoodHotspots;
+
+ // Sounds
+ SoundTimeBase _spotSounds;
+
+ // Action queue
+ NeighborhoodActionQueue _actionQueue;
+ TimeBase _delayTimer;
+
+ // Interruptibility...
+ InputBits _interruptionFilter;
+
+ // Nav hiding (for info support...)
+ bool _isRunning;
+
+ GameInteraction *_currentInteraction;
+ bool _doneWithInteraction;
+ Movie _croppedMovie;
+
+ Sound _soundLoop1;
+ Common::String _loop1SoundString;
+ SoundFader _loop1Fader;
+
+ Sound _soundLoop2;
+ Common::String _loop2SoundString;
+ SoundFader _loop2Fader;
+
+ // The event timer...
+ FuseFunction _eventTimer;
+ uint32 _timerEvent;
+};
+
+extern Neighborhood *g_neighborhood;
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/norad/alpha/ecrmonitor.cpp b/engines/pegasus/neighborhood/norad/alpha/ecrmonitor.cpp
new file mode 100644
index 0000000000..ff1f078b15
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/alpha/ecrmonitor.cpp
@@ -0,0 +1,219 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/pegasus.h"
+#include "pegasus/neighborhood/norad/constants.h"
+#include "pegasus/neighborhood/norad/norad.h"
+#include "pegasus/neighborhood/norad/alpha/ecrmonitor.h"
+
+namespace Pegasus {
+
+static const NotificationFlags kECRSection1FinishedFlag = 1;
+static const NotificationFlags kECRPanFinishedFlag = kECRSection1FinishedFlag << 1;
+static const NotificationFlags kECRSection2FinishedFlag = kECRPanFinishedFlag << 1;
+static const NotificationFlags kECRNotificationFlags = kECRSection1FinishedFlag |
+ kECRPanFinishedFlag |
+ kECRSection2FinishedFlag;
+
+static const TimeValue kSection1Start = 0;
+static const TimeValue kSection1Stop = 25;
+static const TimeValue kPanStart = 0;
+static const TimeValue kPanStop = 20;
+static const TimeValue kSection2Start = 26;
+static const TimeValue kSection2Stop = 1000;
+
+// Seems to be a good value for a 20 second pan.
+static const CoordType kPanPixelsPerFrame = 8;
+
+// Interesting times are in seconds.
+static const TimeValue s_ECRInterestingTimes[] = {
+ 0, 1, 2, 10, 25, 26, 56, 64, 72, 80, 88, 94, 102, 108, 116, 999
+};
+
+// Index into s_ECRInterestingTimes of interesting time before security pan.
+static const int kBeforePanTime = 3;
+
+// Index into s_ECRInterestingTimes of interesting time after security pan.
+static const int kAfterPanTime = 5;
+
+NoradAlphaECRMonitor::NoradAlphaECRMonitor(Neighborhood *nextHandler) : GameInteraction(kNoradECRMonitorInteractionID, nextHandler),
+ _ecrSlideShowNotification(kNoradECRNotificationID, (PegasusEngine *)g_engine), _ecrMovie(kECRSlideShowMovieID),
+ _ecrPan(kECRPanID) {
+}
+
+void NoradAlphaECRMonitor::receiveNotification(Notification *, const NotificationFlags flags) {
+ if (flags & kECRSection1FinishedFlag)
+ ecrSection1Finished();
+ else if (flags & kECRPanFinishedFlag)
+ ecrPanFinished();
+ else if (flags & kECRSection2FinishedFlag)
+ ecrSection2Finished();
+}
+
+int NoradAlphaECRMonitor::findCurrentInterestingTime() {
+ TimeValue time = _ecrMovie.getTime();
+ TimeScale scale = _ecrMovie.getScale();
+
+ for (int i = ARRAYSIZE(s_ECRInterestingTimes) - 1; i >= 0; i--)
+ if (time >= s_ECRInterestingTimes[i] * scale)
+ return i;
+
+ return 0;
+}
+
+void NoradAlphaECRMonitor::skipToNextInterestingTime() {
+ if (_ecrMovie.isRunning()) {
+ int interestingTime = findCurrentInterestingTime();
+ _ecrMovie.setTime(s_ECRInterestingTimes[interestingTime + 1] * _ecrMovie.getScale());
+ _ecrMovie.redrawMovieWorld();
+ } else if (_ecrPan.isRunning()) {
+ _ecrPanCallBack.cancelCallBack();
+ ecrPanFinished();
+ }
+}
+
+void NoradAlphaECRMonitor::skipToPreviousInterestingTime() {
+ if (_ecrPan.isRunning()) {
+ _ecrPan.stop();
+ _ecrPan.stopDisplaying();
+ _ecrPanCallBack.cancelCallBack();
+
+ _ecrMovieCallBack.setCallBackFlag(kECRSection1FinishedFlag);
+ _ecrMovieCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+
+ TimeScale scale = _ecrMovie.getScale();
+ _ecrMovie.setSegment(kSection1Start * scale, kSection1Stop * scale + 1);
+ _ecrMovie.setTime(s_ECRInterestingTimes[kBeforePanTime] * scale);
+ _ecrMovie.start();
+ } else {
+ int interestingTime = findCurrentInterestingTime();
+
+ if (interestingTime == kAfterPanTime) {
+ _ecrMovieCallBack.cancelCallBack();
+ TimeScale scale = _ecrMovie.getScale();
+ _ecrMovie.setSegment(kSection1Start * scale, kSection1Stop * scale + 1);
+ _ecrMovie.setTime(kSection1Stop * scale);
+ ecrSection1Finished();
+ } else if (interestingTime == 0) {
+ _ecrMovie.setTime(kSection1Start * _ecrMovie.getScale());
+ _ecrMovie.redrawMovieWorld();
+ } else {
+ _ecrMovie.setTime(s_ECRInterestingTimes[interestingTime - 1] * _ecrMovie.getScale());
+ _ecrMovie.redrawMovieWorld();
+ }
+ }
+}
+
+void NoradAlphaECRMonitor::handleInput(const Input &input, const Hotspot *cursorSpot) {
+ if (isInteracting()) {
+ if (input.rightButtonDown())
+ skipToNextInterestingTime();
+ else if (input.leftButtonDown())
+ skipToPreviousInterestingTime();
+ else
+ InputHandler::handleInput(input, cursorSpot);
+ } else {
+ InputHandler::handleInput(input, cursorSpot);
+ }
+}
+
+void NoradAlphaECRMonitor::ecrSection1Finished() {
+ _ecrMovie.stop();
+ _ecrPanCallBack.setNotification(&_ecrSlideShowNotification);
+ _ecrPanCallBack.initCallBack(&_ecrPan, kCallBackAtExtremes);
+ _ecrPanCallBack.setCallBackFlag(kECRPanFinishedFlag);
+ _ecrSlideShowNotification.notifyMe(this, kECRNotificationFlags, kECRNotificationFlags);
+ _ecrPanCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ _ecrPan.startDisplaying();
+ _ecrPan.show();
+
+ TimeScale scale = _ecrPan.getScale();
+ _ecrPan.setSegment(kPanStart * scale, kPanStop * scale);
+ _ecrPan.setTime(0);
+ _ecrPan.start();
+}
+
+void NoradAlphaECRMonitor::ecrPanFinished() {
+ _ecrPan.stop();
+ _ecrPan.stopDisplaying();
+ _ecrMovieCallBack.setCallBackFlag(kECRSection2FinishedFlag);
+ _ecrMovieCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+
+ TimeScale scale = _ecrMovie.getScale();
+ _ecrMovie.setSegment(kSection2Start * scale, kSection2Stop * scale);
+ _ecrMovie.start();
+}
+
+void NoradAlphaECRMonitor::ecrSection2Finished() {
+ _ecrMovie.stop();
+ _ecrMovie.stopDisplaying();
+}
+
+void NoradAlphaECRMonitor::openInteraction() {
+ // Initialize the security pan.
+ _ecrPan.initFromMovieFile("Images/Norad Alpha/Security Pan.pano");
+ _ecrPan.initMaskFromPICTFile("Images/Norad Alpha/Security Pan Mask");
+ _ecrPan.setBounds(Common::Rect(kECRPanLeft, kECRPanTop, kECRPanRight, kECRPanBottom));
+ _ecrPan.setDisplayOrder(kECRPanOrder);
+ _ecrPan.setScale(15); // 15 fps.
+
+ // Begin the lame ECR slide show.
+ // clone2727: I didn't say it :P
+ _ecrMovie.initFromMovieFile("Images/Norad Alpha/ECR Monitor Movie");
+
+ _ecrMovieCallBack.setNotification(&_ecrSlideShowNotification);
+ _ecrMovieCallBack.initCallBack(&_ecrMovie, kCallBackAtExtremes);
+ _ecrMovieCallBack.setCallBackFlag(kECRSection1FinishedFlag);
+
+ _ecrSlideShowNotification.notifyMe(this, kECRNotificationFlags, kECRNotificationFlags);
+ _ecrMovieCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+
+ _ecrMovie.moveElementTo(kECRSlideShowLeft, kECRSlideShowTop);
+ _ecrMovie.setDisplayOrder(kECRMonitorOrder);
+ _ecrMovie.startDisplaying();
+ _ecrMovie.show();
+ _ecrMovie.redrawMovieWorld();
+
+ TimeScale scale = _ecrMovie.getScale();
+ _ecrMovie.setSegment(kSection1Start * scale, kSection1Stop * scale + 1);
+
+ _ecrMovie.start();
+}
+
+void NoradAlphaECRMonitor::closeInteraction() {
+ _ecrMovieCallBack.releaseCallBack();
+ _ecrMovie.stop();
+ _ecrMovie.stopDisplaying();
+ _ecrMovie.releaseMovie();
+ _ecrMovieCallBack.releaseCallBack();
+
+ _ecrPanCallBack.releaseCallBack();
+ _ecrPan.stop();
+ _ecrPan.stopDisplaying();
+ _ecrPan.releasePanorama();
+ _ecrPanCallBack.releaseCallBack();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/norad/alpha/ecrmonitor.h b/engines/pegasus/neighborhood/norad/alpha/ecrmonitor.h
new file mode 100644
index 0000000000..9e286ed337
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/alpha/ecrmonitor.h
@@ -0,0 +1,65 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_NORAD_ALPHA_ecrMONITOR_H
+#define PEGASUS_NEIGHBORHOOD_NORAD_ALPHA_ecrMONITOR_H
+
+#include "pegasus/interaction.h"
+#include "pegasus/notification.h"
+#include "pegasus/neighborhood/norad/alpha/panoramascroll.h"
+
+namespace Pegasus {
+
+class NoradAlphaECRMonitor : public GameInteraction, public NotificationReceiver {
+public:
+ NoradAlphaECRMonitor(Neighborhood *);
+ virtual ~NoradAlphaECRMonitor() {}
+
+ virtual void handleInput(const Input &, const Hotspot *);
+
+protected:
+ virtual void openInteraction();
+ virtual void closeInteraction();
+
+ virtual void receiveNotification(Notification *, const NotificationFlags);
+
+ void ecrSection1Finished();
+ void ecrPanFinished();
+ void ecrSection2Finished();
+
+ int findCurrentInterestingTime();
+ void skipToNextInterestingTime();
+ void skipToPreviousInterestingTime();
+
+ Notification _ecrSlideShowNotification;
+ Movie _ecrMovie;
+ NotificationCallBack _ecrMovieCallBack;
+ PanoramaScroll _ecrPan;
+ NotificationCallBack _ecrPanCallBack;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/norad/alpha/fillingstation.cpp b/engines/pegasus/neighborhood/norad/alpha/fillingstation.cpp
new file mode 100644
index 0000000000..53f12ba55f
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/alpha/fillingstation.cpp
@@ -0,0 +1,445 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/gamestate.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/items/inventory/airmask.h"
+#include "pegasus/neighborhood/norad/constants.h"
+#include "pegasus/neighborhood/norad/alpha/fillingstation.h"
+#include "pegasus/neighborhood/norad/alpha/noradalpha.h"
+
+namespace Pegasus {
+
+static const NotificationFlags kFSPowerUpFinishedFlag = 1;
+static const NotificationFlags kFSSplashFinishedFlag = kFSPowerUpFinishedFlag << 1;
+static const NotificationFlags kFSIntakeWarningFinishedFlag = kFSSplashFinishedFlag << 1;
+static const NotificationFlags kFSIntakeHiliteFinishedFlag = kFSIntakeWarningFinishedFlag << 1;
+static const NotificationFlags kFSDispenseHiliteFinishedFlag = kFSIntakeHiliteFinishedFlag << 1;
+static const NotificationFlags kFSArHiliteFinishedFlag = kFSDispenseHiliteFinishedFlag << 1;
+static const NotificationFlags kFSCO2HiliteFinishedFlag = kFSArHiliteFinishedFlag << 1;
+static const NotificationFlags kFSHeHiliteFinishedFlag = kFSCO2HiliteFinishedFlag << 1;
+static const NotificationFlags kFSOHiliteFinishedFlag = kFSHeHiliteFinishedFlag << 1;
+static const NotificationFlags kFSNHiliteFinishedFlag = kFSOHiliteFinishedFlag << 1;
+
+static const NotificationFlags kFSNotificationFlags = kFSPowerUpFinishedFlag |
+ kFSSplashFinishedFlag |
+ kFSIntakeWarningFinishedFlag |
+ kFSIntakeHiliteFinishedFlag |
+ kFSDispenseHiliteFinishedFlag |
+ kFSArHiliteFinishedFlag |
+ kFSCO2HiliteFinishedFlag |
+ kFSHeHiliteFinishedFlag |
+ kFSOHiliteFinishedFlag |
+ kFSNHiliteFinishedFlag;
+
+static const int16 kNoState = 0;
+static const int16 kMainMenu = 1;
+static const int16 kWaitingForAttach = 2;
+static const int16 kDispenseMenu = 3;
+static const int16 kWaitingForDispense = 4;
+
+// Dummy itemIDs
+static const ItemID kCO2Item = 10000;
+static const ItemID kHeItem = 10001;
+
+// Interactive points.
+static const TimeValue kFSPowerUpStartStart = 0;
+static const TimeValue kFSPowerUpStartStop = 600;
+static const TimeValue kFSSplashStart = 600;
+static const TimeValue kFSSplashStop = 7800;
+static const TimeValue kFSSplashIntakeStart = 7800;
+static const TimeValue kFSSplashIntakeStop = 18600;
+
+static const TimeValue kFSMainMenu = 18600;
+static const TimeValue kFSIntakeHiliteStart = 19200;
+static const TimeValue kFSIntakeHiliteStop = 19800;
+static const TimeValue kFSDispenseHiliteStart = 19800;
+static const TimeValue kFSDispenseHiliteStop = 20400;
+
+static const TimeValue kFSDispenseMenu = 20400;
+
+static const TimeValue kFSArHiliteStart = 21000;
+static const TimeValue kFSArHiliteStop = 21600;
+static const TimeValue kFSArAttach = 21600;
+static const TimeValue kFSArFilledStart = 22200;
+static const TimeValue kFSArFilledStop = 25200;
+static const TimeValue kFSArIncompatibleStart = 25200;
+static const TimeValue kFSArIncompatibleStop = 30000;
+
+static const TimeValue kFSCO2HiliteStart = 30000;
+static const TimeValue kFSCO2HiliteStop = 30600;
+static const TimeValue kFSCO2Attach = 30600;
+static const TimeValue kFSCO2FilledStart = 31200;
+static const TimeValue kFSCO2FilledStop = 34200;
+static const TimeValue kFSCO2IncompatibleStart = 34200;
+static const TimeValue kFSCO2IncompatibleStop = 39000;
+
+static const TimeValue kFSHeHiliteStart = 39000;
+static const TimeValue kFSHeHiliteStop = 39600;
+static const TimeValue kFSHeAttach = 39600;
+static const TimeValue kFSHeFilledStart = 40200;
+static const TimeValue kFSHeFilledStop = 43200;
+static const TimeValue kFSHeIncompatibleStart = 43200;
+static const TimeValue kFSHeIncompatibleStop = 48000;
+
+static const TimeValue kFSOHiliteStart = 48000;
+static const TimeValue kFSOHiliteStop = 48600;
+static const TimeValue kFSOAttach = 48600;
+static const TimeValue kFSOFilledStart = 49200;
+static const TimeValue kFSOFilledStop = 52200;
+static const TimeValue kFSOIncompatibleStart = 52200;
+static const TimeValue kFSOIncompatibleStop = 57000;
+
+static const TimeValue kFSNHiliteStart = 57000;
+static const TimeValue kFSNHiliteStop = 57600;
+static const TimeValue kFSNAttach = 57600;
+static const TimeValue kFSNFilledStart = 58200;
+static const TimeValue kFSNFilledStop = 61200;
+static const TimeValue kFSNIncompatibleStart = 61200;
+static const TimeValue kFSNIncompatibleStop = 66000;
+
+static const TimeValue kFSIntakeMenu = 66000;
+static const TimeValue kFSIntakeInProgressStart = 66600;
+static const TimeValue kFSIntakeInProgressStop = 69600;
+
+NoradAlphaFillingStation::NoradAlphaFillingStation(Neighborhood *owner) : GameInteraction(kNoradFillingStationInteractionID, owner),
+ _rightSideMovie(kN01RightSideID), _rightSideNotification(kNoradFillingStationNotificationID, ((PegasusEngine *)g_engine)) {
+ _state = kNoState;
+}
+
+void NoradAlphaFillingStation::openInteraction() {
+ _rightSideMovie.initFromMovieFile("Images/Norad Alpha/N01W Right Side");
+ _rightSideMovie.moveElementTo(kNoradAlpha01RightSideLeft, kNoradAlpha01RightSideTop);
+ _rightSideMovie.setDisplayOrder(kN01RightSideOrder);
+ _rightSideMovie.startDisplaying();
+ _rightSideCallBack.setNotification(&_rightSideNotification);
+ _rightSideCallBack.initCallBack(&_rightSideMovie, kCallBackAtExtremes);
+ _rightSideCallBack.setCallBackFlag(kFSPowerUpFinishedFlag);
+ _rightSideNotification.notifyMe(this, kFSNotificationFlags, kFSNotificationFlags);
+ _rightSideCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ _rightSideMovie.show();
+ _rightSideMovie.redrawMovieWorld();
+ _rightSideMovie.setSegment(kFSPowerUpStartStart, kFSPowerUpStartStop);
+}
+
+void NoradAlphaFillingStation::initInteraction() {
+ allowInput(false);
+
+ _rightSideMovie.setRate(2);
+}
+
+void NoradAlphaFillingStation::closeInteraction() {
+ _rightSideMovie.stop();
+ _rightSideMovie.stopDisplaying();
+ _rightSideMovie.releaseMovie();
+ _rightSideCallBack.releaseCallBack();
+ ((NoradAlpha *)getOwner())->turnOffFillingStation();
+}
+
+void NoradAlphaFillingStation::setStaticState(TimeValue time, int16 state) {
+ _rightSideMovie.stop();
+ _rightSideMovie.setSegment(0, _rightSideMovie.getDuration());
+ _rightSideMovie.setTime(time);
+ _rightSideMovie.redrawMovieWorld();
+ _state = state;
+ allowInput(true);
+}
+
+void NoradAlphaFillingStation::setSegmentState(TimeValue start, TimeValue stop, NotificationFlags flag, int16 state) {
+ _rightSideMovie.stop();
+ _rightSideMovie.setSegment(start, stop);
+ _rightSideMovie.setTime(start);
+ _rightSideCallBack.setCallBackFlag(flag);
+ _rightSideCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ _state = state;
+ allowInput(false);
+ _rightSideMovie.setRate(2);
+}
+
+void NoradAlphaFillingStation::powerUpFinished() {
+ ((NoradAlpha *)getOwner())->turnOnFillingStation();
+ setSegmentState(kFSSplashStart, kFSSplashStop, kFSSplashFinishedFlag, kNoState);
+}
+
+void NoradAlphaFillingStation::splashFinished() {
+ if (GameState.getNoradGassed())
+ setSegmentState(kFSSplashIntakeStart, kFSSplashIntakeStop, kFSIntakeWarningFinishedFlag, kNoState);
+ else
+ intakeWarningFinished();
+}
+
+void NoradAlphaFillingStation::intakeWarningFinished() {
+ setStaticState(kFSMainMenu, kMainMenu);
+}
+
+void NoradAlphaFillingStation::showIntakeInProgress(uint16 numSeconds) {
+ if (numSeconds == 0) {
+ setSegmentState(kFSIntakeInProgressStart, kFSIntakeInProgressStop, kFSIntakeWarningFinishedFlag, kNoState);
+ Item *item = ((NoradAlpha *)getOwner())->getFillingItem();
+
+ if (item->getObjectID() == kGasCanister) {
+ GameState.setNoradGassed(true);
+ ((NoradAlpha *)getOwner())->loadAmbientLoops();
+ getOwner()->restoreStriding(kNorad03, kEast, kAltNoradAlphaNormal);
+ }
+ } else {
+ setSegmentState(kFSIntakeInProgressStart, kFSIntakeInProgressStart + _rightSideMovie.getScale() * numSeconds,
+ kFSIntakeWarningFinishedFlag, kNoState);
+ }
+}
+
+void NoradAlphaFillingStation::intakeHighlightFinished() {
+ _rightSideMovie.stop();
+
+ if (GameState.getNoradGassed()) {
+ showIntakeInProgress(2);
+ } else {
+ Item *item = ((NoradAlpha *)getOwner())->getFillingItem();
+ if (item)
+ showIntakeInProgress(0);
+ else
+ setStaticState(kFSIntakeMenu, kWaitingForAttach);
+ }
+}
+
+void NoradAlphaFillingStation::dispenseHighlightFinished() {
+ setStaticState(kFSDispenseMenu, kDispenseMenu);
+}
+
+void NoradAlphaFillingStation::dispenseGas() {
+ Item *item = ((NoradAlpha *)getOwner())->getFillingItem();
+
+ if (item) {
+ if (item->getObjectID() != _dispenseItemID)
+ switch (_dispenseItemID) {
+ case kArgonCanister:
+ setSegmentState(kFSArIncompatibleStart, kFSArIncompatibleStop,
+ kFSIntakeWarningFinishedFlag, kNoState);
+ break;
+ case kCO2Item:
+ setSegmentState(kFSCO2IncompatibleStart, kFSCO2IncompatibleStop,
+ kFSIntakeWarningFinishedFlag, kNoState);
+ break;
+ case kHeItem:
+ setSegmentState(kFSHeIncompatibleStart, kFSHeIncompatibleStop,
+ kFSIntakeWarningFinishedFlag, kNoState);
+ break;
+ case kAirMask:
+ setSegmentState(kFSOIncompatibleStart, kFSOIncompatibleStop,
+ kFSIntakeWarningFinishedFlag, kNoState);
+ break;
+ case kNitrogenCanister:
+ setSegmentState(kFSNIncompatibleStart, kFSNIncompatibleStop,
+ kFSIntakeWarningFinishedFlag, kNoState);
+ break;
+ }
+ else {
+ if (_dispenseItemID == kArgonCanister) {
+ setSegmentState(kFSArFilledStart, kFSArFilledStop, kFSIntakeWarningFinishedFlag, kNoState);
+ item->setItemState(kArgonFull);
+ GameState.setScoringFilledArgonCanister(true);
+ } else if (_dispenseItemID == kAirMask) {
+ setSegmentState(kFSOFilledStart, kFSOFilledStop, kFSIntakeWarningFinishedFlag, kNoState);
+ ((AirMask *)item)->refillAirMask();
+ GameState.setScoringFilledOxygenCanister(true);
+ } else if (_dispenseItemID == kNitrogenCanister) {
+ setSegmentState(kFSNFilledStart, kFSNFilledStop, kFSIntakeWarningFinishedFlag, kNoState);
+ item->setItemState(kNitrogenFull);
+ }
+ }
+ } else {
+ switch (_dispenseItemID) {
+ case kArgonCanister:
+ setStaticState(kFSArAttach, kWaitingForDispense);
+ break;
+ case kCO2Item:
+ setStaticState(kFSCO2Attach, kWaitingForDispense);
+ break;
+ case kHeItem:
+ setStaticState(kFSHeAttach, kWaitingForDispense);
+ break;
+ case kAirMask:
+ setStaticState(kFSOAttach, kWaitingForDispense);
+ break;
+ case kNitrogenCanister:
+ setStaticState(kFSNAttach, kWaitingForDispense);
+ break;
+ }
+ }
+}
+
+void NoradAlphaFillingStation::ArHighlightFinished() {
+ _dispenseItemID = kArgonCanister;
+ dispenseGas();
+}
+
+void NoradAlphaFillingStation::CO2HighlightFinished() {
+ _dispenseItemID = kCO2Item;
+ dispenseGas();
+}
+
+void NoradAlphaFillingStation::HeHighlightFinished() {
+ _dispenseItemID = kHeItem;
+ dispenseGas();
+}
+
+void NoradAlphaFillingStation::OHighlightFinished() {
+ _dispenseItemID = kAirMask;
+ dispenseGas();
+}
+
+void NoradAlphaFillingStation::NHighlightFinished() {
+ _dispenseItemID = kNitrogenCanister;
+ dispenseGas();
+}
+
+void NoradAlphaFillingStation::receiveNotification(Notification *, const NotificationFlags flags) {
+ switch (flags) {
+ case kFSPowerUpFinishedFlag:
+ powerUpFinished();
+ break;
+ case kFSSplashFinishedFlag:
+ splashFinished();
+ break;
+ case kFSIntakeWarningFinishedFlag:
+ intakeWarningFinished();
+ break;
+ case kFSIntakeHiliteFinishedFlag:
+ intakeHighlightFinished();
+ break;
+ case kFSDispenseHiliteFinishedFlag:
+ dispenseHighlightFinished();
+ break;
+ case kFSArHiliteFinishedFlag:
+ ArHighlightFinished();
+ break;
+ case kFSCO2HiliteFinishedFlag:
+ CO2HighlightFinished();
+ break;
+ case kFSHeHiliteFinishedFlag:
+ HeHighlightFinished();
+ break;
+ case kFSOHiliteFinishedFlag:
+ OHighlightFinished();
+ break;
+ case kFSNHiliteFinishedFlag:
+ NHighlightFinished();
+ break;
+ }
+}
+
+void NoradAlphaFillingStation::handleInput(const Input &input, const Hotspot *cursorSpot) {
+ InputHandler::handleInput(input, cursorSpot);
+}
+
+void NoradAlphaFillingStation::clickInIntake() {
+ setSegmentState(kFSIntakeHiliteStart, kFSIntakeHiliteStop, kFSIntakeHiliteFinishedFlag, kNoState);
+}
+
+void NoradAlphaFillingStation::clickInDispense() {
+ setSegmentState(kFSDispenseHiliteStart, kFSDispenseHiliteStop, kFSDispenseHiliteFinishedFlag, kNoState);
+}
+
+void NoradAlphaFillingStation::clickInAr() {
+ setSegmentState(kFSArHiliteStart, kFSArHiliteStop, kFSArHiliteFinishedFlag, kNoState);
+}
+
+void NoradAlphaFillingStation::clickInCO2() {
+ setSegmentState(kFSCO2HiliteStart, kFSCO2HiliteStop, kFSCO2HiliteFinishedFlag, kNoState);
+}
+
+void NoradAlphaFillingStation::clickInHe() {
+ setSegmentState(kFSHeHiliteStart, kFSHeHiliteStop, kFSHeHiliteFinishedFlag, kNoState);
+}
+
+void NoradAlphaFillingStation::clickInO() {
+ setSegmentState(kFSOHiliteStart, kFSOHiliteStop, kFSOHiliteFinishedFlag, kNoState);
+}
+
+void NoradAlphaFillingStation::clickInN() {
+ setSegmentState(kFSNHiliteStart, kFSNHiliteStop, kFSNHiliteFinishedFlag, kNoState);
+}
+
+void NoradAlphaFillingStation::clickInHotspot(const Input &input, const Hotspot *spot) {
+ GameInteraction::clickInHotspot(input, spot);
+
+ switch (spot->getObjectID()) {
+ case kNorad01IntakeSpotID:
+ clickInIntake();
+ break;
+ case kNorad01DispenseSpotID:
+ clickInDispense();
+ break;
+ case kNorad01ArSpotID:
+ clickInAr();
+ break;
+ case kNorad01CO2SpotID:
+ clickInCO2();
+ break;
+ case kNorad01HeSpotID:
+ clickInHe();
+ break;
+ case kNorad01OSpotID:
+ clickInO();
+ break;
+ case kNorad01NSpotID:
+ clickInN();
+ break;
+ }
+}
+
+void NoradAlphaFillingStation::activateHotspots() {
+ GameInteraction::activateHotspots();
+
+ switch (_state) {
+ case kMainMenu:
+ g_allHotspots.activateOneHotspot(kNorad01IntakeSpotID);
+ g_allHotspots.activateOneHotspot(kNorad01DispenseSpotID);
+ break;
+ case kDispenseMenu:
+ g_allHotspots.activateOneHotspot(kNorad01ArSpotID);
+ g_allHotspots.activateOneHotspot(kNorad01CO2SpotID);
+ g_allHotspots.activateOneHotspot(kNorad01HeSpotID);
+ g_allHotspots.activateOneHotspot(kNorad01OSpotID);
+ g_allHotspots.activateOneHotspot(kNorad01NSpotID);
+ break;
+ }
+}
+
+void NoradAlphaFillingStation::newFillingItem(Item *item) {
+ switch (_state) {
+ case kWaitingForAttach:
+ if (item)
+ showIntakeInProgress(0);
+ break;
+ case kWaitingForDispense:
+ dispenseGas();
+ break;
+ default:
+ break;
+ }
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/norad/alpha/fillingstation.h b/engines/pegasus/neighborhood/norad/alpha/fillingstation.h
new file mode 100644
index 0000000000..eb2088e373
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/alpha/fillingstation.h
@@ -0,0 +1,91 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_NORAD_ALPHA_FILLINGSTATION_H
+#define PEGASUS_NEIGHBORHOOD_NORAD_ALPHA_FILLINGSTATION_H
+
+#include "pegasus/interaction.h"
+#include "pegasus/movie.h"
+#include "pegasus/notification.h"
+
+namespace Pegasus {
+
+class Item;
+
+class NoradAlphaFillingStation : public GameInteraction, public NotificationReceiver {
+public:
+ NoradAlphaFillingStation(Neighborhood *);
+ virtual ~NoradAlphaFillingStation() {}
+
+ virtual void handleInput(const Input &, const Hotspot *);
+
+ virtual void clickInHotspot(const Input &, const Hotspot *);
+ virtual void activateHotspots();
+
+ void newFillingItem(Item *);
+
+protected:
+ void receiveNotification(Notification *, const NotificationFlags);
+
+ virtual void openInteraction();
+ virtual void initInteraction();
+ virtual void closeInteraction();
+
+ void powerUpFinished();
+ void splashFinished();
+ void intakeWarningFinished();
+ void intakeHighlightFinished();
+ void dispenseHighlightFinished();
+ void ArHighlightFinished();
+ void CO2HighlightFinished();
+ void HeHighlightFinished();
+ void OHighlightFinished();
+ void NHighlightFinished();
+
+ void showIntakeInProgress(uint16);
+
+ void clickInIntake();
+ void clickInDispense();
+ void clickInAr();
+ void clickInCO2();
+ void clickInHe();
+ void clickInO();
+ void clickInN();
+
+ void dispenseGas();
+
+ void setStaticState(TimeValue, int16);
+ void setSegmentState(TimeValue, TimeValue, NotificationFlags, int16);
+
+ Movie _rightSideMovie;
+ Notification _rightSideNotification;
+ NotificationCallBack _rightSideCallBack;
+ int16 _state;
+ ItemID _dispenseItemID;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/norad/alpha/noradalpha.cpp b/engines/pegasus/neighborhood/norad/alpha/noradalpha.cpp
new file mode 100644
index 0000000000..793d8ffb59
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/alpha/noradalpha.cpp
@@ -0,0 +1,763 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/energymonitor.h"
+#include "pegasus/gamestate.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/inventory/airmask.h"
+#include "pegasus/neighborhood/norad/constants.h"
+#include "pegasus/neighborhood/norad/subcontrolroom.h"
+#include "pegasus/neighborhood/norad/alpha/ecrmonitor.h"
+#include "pegasus/neighborhood/norad/alpha/fillingstation.h"
+#include "pegasus/neighborhood/norad/alpha/noradalpha.h"
+
+namespace Pegasus {
+
+const uint32 NoradAlpha::_noradAlphaClawExtras[22] = {
+ kN22ClawFromAToB,
+ kN22ClawALoop,
+ kN22ClawAPinch,
+ kN22ClawACounterclockwise,
+ kN22ClawAClockwise,
+ kN22ClawFromBToA,
+ kN22ClawFromBToC,
+ kN22ClawFromBToD,
+ kN22ClawBLoop,
+ kN22ClawBPinch,
+ kN22ClawBCounterclockwise,
+ kN22ClawBClockwise,
+ kN22ClawFromCToB,
+ kN22ClawCLoop,
+ kN22ClawCPinch,
+ kN22ClawCCounterclockwise,
+ kN22ClawCClockwise,
+ kN22ClawFromDToB,
+ kN22ClawDLoop,
+ kN22ClawDPinch,
+ kN22ClawDCounterclockwise,
+ kN22ClawDClockwise
+};
+
+NoradAlpha::NoradAlpha(InputHandler *nextHandler, PegasusEngine *owner) : Norad(nextHandler, owner, "Norad Alpha", kNoradAlphaID) {
+ _elevatorUpRoomID = kNorad11South;
+ _elevatorDownRoomID = kNorad12South;
+ _elevatorUpSpotID = kNorad12ElevatorUpSpotID;
+ _elevatorDownSpotID = kNorad11ElevatorDownSpotID;
+
+ _subRoomEntryRoom1 = kNorad10;
+ _subRoomEntryDir1 = kEast;
+ _subRoomEntryRoom2 = kNorad21;
+ _subRoomEntryDir2 = kWest;
+ _upperPressureDoorRoom = kNorad10East;
+ _lowerPressureDoorRoom = kNorad21West;
+
+ _upperPressureDoorUpSpotID = kAlphaUpperPressureDoorUpSpotID;
+ _upperPressureDoorDownSpotID = kAlphaUpperPressureDoorDownSpotID;
+ _upperPressureDoorAbortSpotID = kNorad10EastOutSpotID;
+
+ _lowerPressureDoorUpSpotID = kAlphaLowerPressureDoorUpSpotID;
+ _lowerPressureDoorDownSpotID = kAlphaLowerPressureDoorDownSpotID;
+ _lowerPressureDoorAbortSpotID = kNorad21WestOutSpotID;
+
+ _pressureSoundIn = kPressureDoorIntro1In;
+ _pressureSoundOut = kPressureDoorIntro1Out;
+ _equalizeSoundIn = kPressureDoorIntro2In;
+ _equalizeSoundOut = kPressureDoorIntro2Out;
+ _accessDeniedIn = kAlphaAccessDeniedIn;
+ _accessDeniedOut = kAlphaAccessDeniedOut;
+
+ _platformRoom = kNorad19West;
+ _subControlRoom = kNorad22West;
+
+ _subPrepFailed = false;
+
+ setIsItemTaken(kGasCanister);
+}
+
+void NoradAlpha::init() {
+ Norad::init();
+
+ Hotspot *hotspot = _vm->getAllHotspots().findHotspotByID(kN01GasCanisterSpotID);
+ hotspot->setMaskedHotspotFlags(kPickUpItemSpotFlag, kPickUpItemSpotFlag);
+ HotspotInfoTable::Entry *hotspotEntry = findHotspotEntry(kN01GasCanisterSpotID);
+ hotspotEntry->hotspotItem = kGasCanister;
+
+ hotspot = _vm->getAllHotspots().findHotspotByID(kN01ArgonCanisterSpotID);
+ hotspot->setMaskedHotspotFlags(kPickUpItemSpotFlag, kPickUpItemSpotFlag);
+ hotspotEntry = findHotspotEntry(kN01ArgonCanisterSpotID);
+ hotspotEntry->hotspotItem = kArgonCanister;
+
+ hotspot = _vm->getAllHotspots().findHotspotByID(kN01NitrogenCanisterSpotID);
+ hotspot->setMaskedHotspotFlags(kPickUpItemSpotFlag, kPickUpItemSpotFlag);
+ hotspotEntry = findHotspotEntry(kN01NitrogenCanisterSpotID);
+ hotspotEntry->hotspotItem = kNitrogenCanister;
+
+ hotspot = _vm->getAllHotspots().findHotspotByID(kN01AirMaskSpotID);
+ hotspot->setMaskedHotspotFlags(kPickUpItemSpotFlag, kPickUpItemSpotFlag);
+ hotspotEntry = findHotspotEntry(kN01AirMaskSpotID);
+ hotspotEntry->hotspotItem = kAirMask;
+
+ hotspot = _vm->getAllHotspots().findHotspotByID(kN01GasOutletSpotID);
+ hotspot->setMaskedHotspotFlags(kDropItemSpotFlag, kDropItemSpotFlag);
+}
+
+void NoradAlpha::start() {
+ if (g_energyMonitor) {
+ g_energyMonitor->stopEnergyDraining();
+ g_energyMonitor->restoreLastEnergyValue();
+ _vm->resetEnergyDeathReason();
+ g_energyMonitor->startEnergyDraining();
+ }
+
+ NeighborhoodID itemNeighborhood;
+ RoomID itemRoom;
+ DirectionConstant itemDirection;
+
+ Item *item = (Item *)_vm->getAllItems().findItemByID(kGasCanister);
+ item->getItemRoom(itemNeighborhood, itemRoom, itemDirection);
+
+ if (itemNeighborhood == getObjectID()) {
+ _fillingStationItem = item;
+ } else {
+ item = (Item *)_vm->getAllItems().findItemByID(kAirMask);
+ item->getItemRoom(itemNeighborhood, itemRoom, itemDirection);
+
+ if (itemNeighborhood == getObjectID()) {
+ _fillingStationItem = item;
+ } else {
+ item = (Item *)_vm->getAllItems().findItemByID(kNitrogenCanister);
+ item->getItemRoom(itemNeighborhood, itemRoom, itemDirection);
+
+ if (itemNeighborhood == getObjectID()) {
+ _fillingStationItem = item;
+ } else {
+ item = (Item *)_vm->getAllItems().findItemByID(kArgonCanister);
+ item->getItemRoom(itemNeighborhood, itemRoom, itemDirection);
+ if (itemNeighborhood == getObjectID())
+ _fillingStationItem = item;
+ else
+ _fillingStationItem = 0;
+ }
+ }
+ }
+
+ if (!GameState.getNoradGassed())
+ forceStridingStop(kNorad03, kEast, kAltNoradAlphaNormal);
+
+ GameState.setNoradArrivedFromSub(false);
+ Norad::start();
+}
+
+void NoradAlpha::setUpAIRules() {
+ Neighborhood::setUpAIRules();
+
+ if (g_AIArea) {
+ AIPlayMessageAction *messageAction = new AIPlayMessageAction("Images/AI/Norad/XN01WD1", false);
+ AIHasItemCondition *hasGasCanisterCondition = new AIHasItemCondition(kGasCanister);
+ AIRule *rule = new AIRule(hasGasCanisterCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+ }
+}
+
+bool NoradAlpha::okayToJump() {
+ bool result = Neighborhood::okayToJump();
+
+ if (!result)
+ playSpotSoundSync(kAlphaCantTransportIn, kAlphaCantTransportOut);
+
+ return result;
+}
+
+void NoradAlpha::getExtraCompassMove(const ExtraTable::Entry &entry, FaderMoveSpec &compassMove) {
+ if (entry.extra == kNorad19ExitToSub) {
+ compassMove.makeTwoKnotFaderSpec(kNoradAlphaMovieScale, entry.movieStart, 270 + kSubPlatformCompassAngle,
+ entry.movieEnd, 90 + 20 + 360);
+ compassMove.insertFaderKnot(entry.movieStart + 10 * kNoradAlphaFrameDuration, 270 + kSubPlatformCompassAngle);
+ compassMove.insertFaderKnot(entry.movieStart + 29 * kNoradAlphaFrameDuration, 270 + kSubPlatformCompassAngle + 20);
+ compassMove.insertFaderKnot(entry.movieStart + 52 * kNoradAlphaFrameDuration, 270 + kSubPlatformCompassAngle + 20);
+ compassMove.insertFaderKnot(entry.movieStart + 84 * kNoradAlphaFrameDuration, 360 + 90);
+ compassMove.insertFaderKnot(entry.movieStart + 198 * kNoradAlphaFrameDuration, 360 + 90);
+ compassMove.insertFaderKnot(entry.movieStart + 270 * kNoradAlphaFrameDuration, 360 + 90 + 15);
+ compassMove.insertFaderKnot(entry.movieStart + 280 * kNoradAlphaFrameDuration, 360 + 90 + 20);
+ } else {
+ Norad::getExtraCompassMove(entry, compassMove);
+ }
+}
+
+void NoradAlpha::playClawMonitorIntro() {
+ playSpotSoundSync(kLoadClawIntroIn, kLoadClawIntroOut);
+}
+
+GameInteraction *NoradAlpha::makeInteraction(const InteractionID interactionID) {
+ switch (interactionID) {
+ case kNoradECRMonitorInteractionID:
+ return new NoradAlphaECRMonitor(this);
+ case kNoradFillingStationInteractionID:
+ return new NoradAlphaFillingStation(this);
+ }
+
+ return Norad::makeInteraction(interactionID);
+}
+
+void NoradAlpha::loadAmbientLoops() {
+ // clone2727 would like to point out that the following comment does not quite
+ // match the code logic below
+
+/*
+ Logic:
+
+ loop sound 1:
+ if gassed,
+ play warning loop of some sort
+ else
+ play nothing
+ loop sound 2:
+ if gassed and not wearing air mask
+ if in ECR
+ play breathing water loop
+ else
+ play breathing
+ else
+ if in ECR
+ play water loop
+ if at N07 north
+ play unmanned loop
+*/
+
+ if (!GameState.getNoradSeenTimeStream())
+ return;
+
+ RoomID room = GameState.getCurrentRoom();
+ if (GameState.getNoradGassed()) {
+ if (room >= kNorad11 && room <= kNorad19West)
+ loadLoopSound1("Sounds/Norad/NEW SUB AMB.22K.AIFF", kNoradWarningVolume * 3);
+ else if (room >= kNorad21 && room <= kNorad22West)
+ loadLoopSound1("Sounds/Norad/SUB CONTRL LOOP.22K.AIFF", kNoradWarningVolume * 3);
+ else
+ loadLoopSound1("Sounds/Norad/WARNING LOOP.22K.AIFF", kNoradWarningVolume);
+ } else {
+ loadLoopSound1("");
+ }
+
+ if (GameState.getNoradGassed() && !g_airMask->isAirFilterOn()) {
+ if (room >= kNorad01 && room <= kNorad01West) {
+ loadLoopSound2("Sounds/Norad/Breathing Water.22K.AIFF", kNoradSuckWindVolume);
+ } else if (room == kNorad02) {
+ if (GameState.isCurrentDoorOpen())
+ loadLoopSound2("Sounds/Norad/Breathing Water.22K.AIFF", kNoradSuckWindVolume);
+ else
+ loadLoopSound2("Sounds/Norad/SUCKING WIND.22K.AIFF", kNoradSuckWindVolume, 0, 0);
+ } else {
+ loadLoopSound2("Sounds/Norad/SUCKING WIND.22K.AIFF", kNoradSuckWindVolume, 0, 0);
+ }
+ } else {
+ if (room >= kNorad01 && room <= kNorad01West) {
+ loadLoopSound2("Sounds/Norad/WATER FLOWING.AIFF", 0x100 / 2);
+ } else if (room == kNorad02) {
+ if (GameState.isCurrentDoorOpen())
+ loadLoopSound2("Sounds/Norad/WATER FLOWING.AIFF", 0x100 / 2);
+ else
+ loadLoopSound2("");
+ } else {
+ loadLoopSound2("");
+ }
+ }
+
+}
+
+void NoradAlpha::checkContinuePoint(const RoomID room, const DirectionConstant direction) {
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kNorad02, kEast):
+ case MakeRoomView(kNorad06, kEast):
+ case MakeRoomView(kNorad11, kEast):
+ case MakeRoomView(kNorad15, kEast):
+ case MakeRoomView(kNorad19, kWest):
+ case MakeRoomView(kNorad21, kSouth):
+ makeContinuePoint();
+ break;
+ }
+}
+
+void NoradAlpha::arriveAt(const RoomID room, const DirectionConstant direction) {
+ Norad::arriveAt(room, direction);
+
+ switch (GameState.getCurrentRoom()) {
+ case kNorad01:
+ arriveAtNorad01();
+ break;
+ case kNorad01East:
+ arriveAtNorad01East();
+ break;
+ case kNorad01West:
+ arriveAtNorad01West();
+ break;
+ case kNorad04:
+ arriveAtNorad04();
+ break;
+ case kNorad07North:
+ GameState.setScoringSawUnconsciousOperator(true);
+ break;
+ case kNorad11:
+ GameState.setScoringWentThroughPressureDoor(true);
+ break;
+ case kNorad22:
+ arriveAtNorad22();
+ break;
+ }
+}
+
+void NoradAlpha::arriveAtNorad01() {
+ if (!GameState.getNoradSeenTimeStream() && GameState.getCurrentDirection() == kSouth) {
+ GameState.setNoradN22MessagePlayed(false);
+ requestExtraSequence(kNoradArriveFromTSA, kExtraCompletedFlag, kFilterNoInput);
+ // You are no match for me, human.
+ requestExtraSequence(kNorad01RobotTaunt, kExtraCompletedFlag, kFilterNoInput);
+ }
+}
+
+void NoradAlpha::arriveAtNorad01East() {
+ GameState.setScoringSawSecurityMonitor(true);
+ newInteraction(kNoradECRMonitorInteractionID);
+}
+
+void NoradAlpha::arriveAtNorad01West() {
+ newInteraction(kNoradFillingStationInteractionID);
+}
+
+void NoradAlpha::arriveAtNorad04() {
+ if (GameState.getCurrentDirection() == kEast && !GameState.getNoradGassed())
+ playDeathExtra(kNorad04EastDeath, kDeathWokeUpNorad);
+}
+
+void NoradAlpha::arriveAtNorad22() {
+ if (!GameState.getNoradN22MessagePlayed() && GameState.getCurrentDirection() == kSouth) {
+ startExtraSequence(kNorad22SouthIntro, kExtraCompletedFlag, kFilterNoInput);
+ GameState.setNoradN22MessagePlayed(true);
+ }
+}
+
+void NoradAlpha::bumpIntoWall() {
+ requestSpotSound(kAlphaBumpIntoWallIn, kAlphaBumpIntoWallOut, kFilterNoInput, 0);
+ Neighborhood::bumpIntoWall();
+}
+
+void NoradAlpha::receiveNotification(Notification *notification, const NotificationFlags flags) {
+ if ((flags & kExtraCompletedFlag) != 0) {
+ switch (_lastExtra) {
+ case kNoradArriveFromTSA:
+ GameState.setNoradSeenTimeStream(true);
+ loadAmbientLoops();
+ break;
+ case kNorad01RobotTaunt:
+ g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/Norad/XN01SB", false, kWarningInterruption);
+ _interruptionFilter = kFilterAllInput;
+ makeContinuePoint();
+ break;
+ }
+ }
+
+ Norad::receiveNotification(notification, flags);
+
+ if ((flags & kExtraCompletedFlag) != 0) {
+ switch (_lastExtra) {
+ case kNorad22SouthIntro:
+ loopExtraSequence(kNorad22SouthReply);
+ playSpotSoundSync(kN22ReplyIn, kN22ReplyOut);
+ startExtraSequence(kNorad22SouthFinish, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kNorad22SouthFinish:
+ _interruptionFilter = kFilterAllInput;
+ // Force ArriveAt to do its thing...
+ GameState.setCurrentRoom(kNorad21);
+ arriveAt(kNorad22, kSouth);
+ break;
+ }
+ }
+
+ g_AIArea->checkMiddleArea();
+}
+
+void NoradAlpha::getZoomEntry(const HotSpotID spotID, ZoomTable::Entry &entry) {
+ Norad::getZoomEntry(spotID, entry);
+
+ ExtraTable::Entry extra;
+
+ if (spotID == kNorad01GasSpotID) {
+ if (_fillingStationItem) {
+ if (_fillingStationItem->getObjectID() == kGasCanister) {
+ getExtraEntry(kNorad01ZoomInWithGasCanister, extra);
+ entry.movieStart = extra.movieStart;
+ entry.movieEnd = extra.movieEnd;
+ } else {
+ entry.clear();
+ }
+ }
+ } else if (spotID == kNorad01GasOutSpotID) {
+ if (_fillingStationItem) {
+ if (_fillingStationItem->getObjectID() == kGasCanister) {
+ getExtraEntry(kNorad01ZoomOutWithGasCanister, extra);
+ entry.movieStart = extra.movieStart;
+ entry.movieEnd = extra.movieEnd;
+ } else {
+ entry.clear();
+ }
+ }
+ }
+}
+
+TimeValue NoradAlpha::getViewTime(const RoomID room, const DirectionConstant direction) {
+ ExtraTable::Entry entry;
+
+ if (room == kNorad01 && direction == kSouth && !GameState.getNoradSeenTimeStream()) {
+ getExtraEntry(kNoradArriveFromTSA, entry);
+ return entry.movieStart;
+ }
+
+ if (room == kNorad01 && direction == kWest) {
+ if (!_fillingStationItem) {
+ return Norad::getViewTime(room, direction);
+ } else {
+ getExtraEntry(kN01WGasCanister, entry);
+ return entry.movieStart;
+ }
+ } else if (room == kNorad01West && direction == kWest) {
+ uint32 extraID = 0xffffffff;
+ if (_fillingStationItem) {
+ switch (_fillingStationItem->getObjectID()) {
+ case kArgonCanister:
+ if (GameState.getNoradFillingStationOn())
+ extraID = kN01WZArgonCanisterLit;
+ else
+ extraID = kN01WZArgonCanisterDim;
+ break;
+ case kGasCanister:
+ if (GameState.getNoradFillingStationOn())
+ extraID = kN01WZGasCanisterLit;
+ else
+ extraID = kN01WZGasCanisterDim;
+ break;
+ case kAirMask:
+ if (GameState.getNoradFillingStationOn())
+ extraID = kN01WZAirMaskLit;
+ else
+ extraID = kN01WZAirMaskDim;
+ break;
+ case kNitrogenCanister:
+ if (GameState.getNoradFillingStationOn())
+ extraID = kN01WZNitrogenCanisterLit;
+ else
+ extraID = kN01WZNitrogenCanisterDim;
+ break;
+ default:
+ // Should never happen.
+ break;
+ }
+ } else if (GameState.getNoradFillingStationOn()) {
+ extraID = kN01WZEmptyLit;
+ }
+
+ if (extraID == 0xffffffff) {
+ return Norad::getViewTime(room, direction);
+ } else {
+ getExtraEntry(extraID, entry);
+ return entry.movieStart;
+ }
+ }
+
+ return Norad::getViewTime(room, direction);
+}
+
+void NoradAlpha::turnOnFillingStation() {
+ if (GameState.getCurrentRoom() == kNorad01West && !GameState.getNoradFillingStationOn()) {
+ GameState.setNoradFillingStationOn(true);
+ updateViewFrame();
+ }
+}
+
+void NoradAlpha::turnOffFillingStation() {
+ if (GameState.getCurrentRoom() == kNorad01West && GameState.getNoradFillingStationOn()) {
+ GameState.setNoradFillingStationOn(false);
+ updateViewFrame();
+ }
+}
+
+void NoradAlpha::activateHotspots() {
+ Norad::activateHotspots();
+
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kNorad01West, kWest):
+ if (_vm->getDragType() == kDragInventoryUse) {
+ if (!_fillingStationItem) {
+ ItemID itemID = _vm->getDraggingItem()->getObjectID();
+ if (itemID == kArgonCanister || itemID == kGasCanister || itemID == kAirMask ||
+ itemID == kNitrogenCanister)
+ _vm->getAllHotspots().activateOneHotspot(kN01GasOutletSpotID);
+ }
+ } else {
+ HotSpotID spotID;
+
+ if (_fillingStationItem) {
+ switch (_fillingStationItem->getObjectID()) {
+ case kArgonCanister:
+ spotID = kN01ArgonCanisterSpotID;
+ _vm->getAllHotspots().deactivateOneHotspot(kNorad01GasOutSpotID);
+ break;
+ case kGasCanister:
+ spotID = kN01GasCanisterSpotID;
+ break;
+ case kAirMask:
+ spotID = kN01AirMaskSpotID;
+ _vm->getAllHotspots().deactivateOneHotspot(kNorad01GasOutSpotID);
+ break;
+ case kNitrogenCanister:
+ spotID = kN01NitrogenCanisterSpotID;
+ _vm->getAllHotspots().deactivateOneHotspot(kNorad01GasOutSpotID);
+ break;
+ default:
+ // Should never happen.
+ spotID = kNoHotSpotID;
+ break;
+ }
+ _vm->getAllHotspots().activateOneHotspot(spotID);
+ }
+ }
+ break;
+ case MakeRoomView(kNorad10, kEast):
+ if (GameState.isCurrentDoorOpen())
+ _vm->getAllHotspots().deactivateOneHotspot(kNorad10DoorSpotID);
+ break;
+ case MakeRoomView(kNorad21, kWest):
+ if (GameState.isCurrentDoorOpen())
+ _vm->getAllHotspots().deactivateOneHotspot(kNorad21WestSpotID);
+ break;
+ }
+}
+
+void NoradAlpha::clickInHotspot(const Input &input, const Hotspot *cursorSpot) {
+ Norad::clickInHotspot(input, cursorSpot);
+
+ if (_vm->getDragType() == kDragInventoryUse) {
+ if (GameState.getCurrentRoomAndView() == MakeRoomView(kNorad01West, kWest)) {
+ Item *item = _vm->getDraggingItem();
+ if (item->getObjectID() == kAirMask || item->getObjectID() == kArgonCanister ||
+ item->getObjectID() == kNitrogenCanister || item->getObjectID() == kGasCanister) {
+ HotspotInfoTable::Entry *hotspotEntry = findHotspotEntry(kN01GasOutletSpotID);
+ hotspotEntry->hotspotItem = item->getObjectID();
+ }
+ }
+ }
+}
+
+void NoradAlpha::takeItemFromRoom(Item *item) {
+ if (GameState.getCurrentRoom() == kNorad01West) {
+ if (_fillingStationItem == item) {
+ _fillingStationItem = 0;
+ GameState.setNoradGassed(false);
+ loadAmbientLoops();
+ ((NoradAlphaFillingStation *)_currentInteraction)->newFillingItem(0);
+ forceStridingStop(kNorad03, kEast, kAltNoradAlphaNormal);
+ }
+ }
+
+ Norad::takeItemFromRoom(item);
+}
+
+void NoradAlpha::dropItemIntoRoom(Item *item, Hotspot *droppedSpot) {
+ if (GameState.getCurrentRoom() == kNorad01West) {
+ if (!_fillingStationItem) {
+ _fillingStationItem = item;
+ ((NoradAlphaFillingStation *)_currentInteraction)->newFillingItem(item);
+ }
+ }
+
+ Norad::dropItemIntoRoom(item, droppedSpot);
+}
+
+void NoradAlpha::getClawInfo(HotSpotID &outSpotID, HotSpotID &prepSpotID, HotSpotID &clawControlSpotID, HotSpotID &pinchClawSpotID,
+ HotSpotID &moveClawDownSpotID, HotSpotID &moveClawRightSpotID, HotSpotID &moveClawLeftSpotID, HotSpotID &moveClawUpSpotID,
+ HotSpotID &clawCCWSpotID, HotSpotID &clawCWSpotID, uint32 &clawPosition, const uint32 *&clawExtraIDs) {
+ outSpotID = kNorad22MonitorOutSpotID;
+ prepSpotID = kNorad22LaunchPrepSpotID;
+ clawControlSpotID = kNorad22ClawControlSpotID;
+ pinchClawSpotID = kNorad22ClawPinchSpotID;
+ moveClawDownSpotID = kNorad22ClawDownSpotID;
+ moveClawRightSpotID = kNorad22ClawRightSpotID;
+ moveClawLeftSpotID = kNorad22ClawLeftSpotID;
+ moveClawUpSpotID = kNorad22ClawUpSpotID;
+ clawCCWSpotID = kNorad22ClawCCWSpotID;
+ clawCWSpotID = kNorad22ClawCWSpotID;
+ clawPosition = kClawAtD;
+ clawExtraIDs = _noradAlphaClawExtras;
+}
+
+Hotspot *NoradAlpha::getItemScreenSpot(Item *item, DisplayElement *element) {
+ switch (item->getObjectID()) {
+ case kGasCanister:
+ return _vm->getAllHotspots().findHotspotByID(kN01GasCanisterSpotID);
+ case kAirMask:
+ return _vm->getAllHotspots().findHotspotByID(kN01AirMaskSpotID);
+ case kArgonCanister:
+ return _vm->getAllHotspots().findHotspotByID(kN01ArgonCanisterSpotID);
+ case kNitrogenCanister:
+ return _vm->getAllHotspots().findHotspotByID(kN01NitrogenCanisterSpotID);
+ }
+
+ return Norad::getItemScreenSpot(item, element);
+}
+
+Common::String NoradAlpha::getEnvScanMovie() {
+ Common::String movieName = Neighborhood::getEnvScanMovie();
+
+ if (movieName.empty()) {
+ RoomID room = GameState.getCurrentRoom();
+ if (room >= kNorad01 && room <= kNorad01West)
+ return "Images/AI/Norad/XNE1";
+ else if ((room >= kNorad02 && room <= kNorad19West))
+ return "Images/AI/Norad/XNE2";
+
+ return "Images/AI/Norad/XNE3";
+ }
+
+ return movieName;
+}
+
+uint NoradAlpha::getNumHints() {
+ uint numHints = Neighborhood::getNumHints();
+
+ if (numHints == 0) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kNorad01, kNorth):
+ case MakeRoomView(kNorad01, kSouth):
+ case MakeRoomView(kNorad01, kEast):
+ case MakeRoomView(kNorad01, kWest):
+ case MakeRoomView(kNorad01East, kEast):
+ case MakeRoomView(kNorad01West, kWest):
+ if (GameState.getNoradGassed()) {
+ if (g_airMask->isAirFilterOn())
+ numHints = 0;
+ else
+ numHints = 3;
+ } else {
+ numHints = 2;
+ }
+ break;
+ case MakeRoomView(kNorad19West, kWest):
+ if (getSubPrepFailed() && GameState.getNoradSubPrepState() != kSubPrepped)
+ numHints = 1;
+ break;
+ case MakeRoomView(kNorad22, kWest):
+ numHints = 1;
+ break;
+ }
+ }
+
+ return numHints;
+}
+
+Common::String NoradAlpha::getHintMovie(uint hintNum) {
+ Common::String movieName = Neighborhood::getHintMovie(hintNum);
+
+ if (movieName.empty()) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kNorad01, kNorth):
+ case MakeRoomView(kNorad01, kSouth):
+ case MakeRoomView(kNorad01, kEast):
+ case MakeRoomView(kNorad01, kWest):
+ case MakeRoomView(kNorad01East, kEast):
+ case MakeRoomView(kNorad01West, kWest):
+ switch (hintNum) {
+ case 1:
+ if (GameState.getNoradGassed())
+ return "Images/AI/Norad/XN01SW";
+
+ return "Images/AI/Norad/XN01WD2";
+ case 2:
+ if (GameState.getNoradGassed()) {
+ if (_vm->playerHasItemID(kAirMask))
+ // Mask must not be on if we get here...
+ return "Images/AI/Globals/XGLOB1A";
+
+ return "Images/AI/Globals/XGLOB3D";
+ }
+
+ return "Images/AI/Globals/XGLOB5C";
+ case 3:
+ return "Images/AI/Norad/XN01SH";
+ }
+ break;
+ case MakeRoomView(kNorad19West, kWest):
+ return "Images/AI/Norad/XN19NH";
+ case MakeRoomView(kNorad22, kWest):
+ return "Images/AI/Globals/XGLOB1C";
+ }
+ }
+
+ return movieName;
+}
+
+void NoradAlpha::closeDoorOffScreen(const RoomID room, const DirectionConstant) {
+ switch (room) {
+ case kNorad12:
+ case kNorad13:
+ case kNorad18:
+ case kNorad19:
+ playSpotSoundSync(kAlphaElevatorDoorCloseIn, kAlphaElevatorDoorCloseOut);
+ break;
+ default:
+ playSpotSoundSync(kAlphaRegDoorCloseIn, kAlphaRegDoorCloseOut);
+ break;
+ }
+}
+
+void NoradAlpha::findSpotEntry(const RoomID room, const DirectionConstant direction, SpotFlags flags, SpotTable::Entry &spotEntry) {
+ if (room == kNorad01 && direction == kSouth)
+ spotEntry.clear();
+ else
+ Norad::findSpotEntry(room, direction, flags, spotEntry);
+}
+
+bool NoradAlpha::canSolve() {
+ return Norad::canSolve() || getHintMovie(1) == "Images/AI/Norad/XN01SW";
+}
+
+void NoradAlpha::doSolve() {
+ Norad::doSolve();
+
+ if (getHintMovie(1) == "Images/AI/Norad/XN01SW") {
+ _vm->addItemToInventory(g_airMask);
+ g_airMask->putMaskOn();
+ }
+}
+
+Common::String NoradAlpha::getNavMovieName() {
+ return "Images/Norad Alpha/Norad Alpha.movie";
+}
+
+Common::String NoradAlpha::getSoundSpotsName() {
+ return "Sounds/Norad/Norad Alpha Spots";
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/norad/alpha/noradalpha.h b/engines/pegasus/neighborhood/norad/alpha/noradalpha.h
new file mode 100644
index 0000000000..b88a6eb802
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/alpha/noradalpha.h
@@ -0,0 +1,115 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_NORAD_ALPHA_NORADALPHA_H
+#define PEGASUS_NEIGHBORHOOD_NORAD_ALPHA_NORADALPHA_H
+
+#include "pegasus/neighborhood/norad/norad.h"
+
+namespace Pegasus {
+
+class Item;
+
+class NoradAlpha : public Norad {
+public:
+ NoradAlpha(InputHandler *, PegasusEngine *);
+ virtual ~NoradAlpha() {}
+
+ virtual void init();
+ void start();
+
+ virtual bool okayToJump();
+
+ void playClawMonitorIntro();
+
+ void getExtraCompassMove(const ExtraTable::Entry &, FaderMoveSpec &);
+
+ void turnOnFillingStation();
+ void turnOffFillingStation();
+ Item *getFillingItem() { return _fillingStationItem; }
+ bool gasCanisterIntake();
+
+ virtual void takeItemFromRoom(Item *);
+ virtual void dropItemIntoRoom(Item *, Hotspot *);
+
+ virtual GameInteraction *makeInteraction(const InteractionID);
+
+ virtual void getClawInfo(HotSpotID &outSpotID, HotSpotID &prepSpotID, HotSpotID &clawControlSpotID,
+ HotSpotID &pinchClawSpotID, HotSpotID &moveClawDownSpotID, HotSpotID &moveClawRightSpotID,
+ HotSpotID &moveClawLeftSpotID, HotSpotID &moveClawUpSpotID, HotSpotID &clawCCWSpotID,
+ HotSpotID &clawCWSpotID, uint32 &, const uint32 *&);
+
+ void loadAmbientLoops();
+
+ Common::String getEnvScanMovie();
+ uint getNumHints();
+ Common::String getHintMovie(uint);
+ void setUpAIRules();
+
+ void setSubPrepFailed(bool value) { _subPrepFailed = value; }
+ bool getSubPrepFailed() { return _subPrepFailed; }
+
+ void closeDoorOffScreen(const RoomID, const DirectionConstant);
+ void findSpotEntry(const RoomID, const DirectionConstant, SpotFlags, SpotTable::Entry &);
+ void clickInHotspot(const Input &, const Hotspot *);
+
+ void checkContinuePoint(const RoomID, const DirectionConstant);
+
+ bool canSolve();
+ void doSolve();
+
+protected:
+ static const uint32 _noradAlphaClawExtras[22];
+
+ virtual void arriveAtNorad01();
+ virtual void arriveAtNorad01East();
+ virtual void arriveAtNorad01West();
+ virtual void arriveAtNorad04();
+ virtual void arriveAtNorad22();
+
+ virtual void arriveAt(const RoomID, const DirectionConstant);
+
+ virtual void getZoomEntry(const HotSpotID, ZoomTable::Entry &);
+ virtual TimeValue getViewTime(const RoomID, const DirectionConstant);
+
+ virtual void receiveNotification(Notification *, const NotificationFlags);
+
+ virtual void activateHotspots();
+
+ Hotspot *getItemScreenSpot(Item *, DisplayElement *);
+
+ void bumpIntoWall();
+
+ Item *_fillingStationItem;
+
+ bool _subPrepFailed;
+
+ Common::String getSoundSpotsName();
+ Common::String getNavMovieName();
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/norad/alpha/panorama.cpp b/engines/pegasus/neighborhood/norad/alpha/panorama.cpp
new file mode 100644
index 0000000000..ecd428239b
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/alpha/panorama.cpp
@@ -0,0 +1,239 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/macresman.h"
+#include "common/stream.h"
+#include "pegasus/neighborhood/norad/alpha/panorama.h"
+
+namespace Pegasus {
+
+Panorama::Panorama() : _panoramaMovie(kNoDisplayElement) {
+ blankFields();
+}
+
+Panorama::~Panorama() {
+ releasePanorama();
+}
+
+void Panorama::blankFields() {
+ _viewBounds = Common::Rect();
+ _drawBounds = Common::Rect();
+ _mask = 0;
+ _panoramaWidth = 0;
+ _panoramaHeight = 0;
+ _stripWidth = 0;
+ _stripLeft = -1;
+ _stripRight = -1;
+}
+
+void Panorama::releasePanorama() {
+ if (_panoramaMovie.isMovieValid()) {
+ _panoramaMovie.releaseMovie();
+ _panoramaWorld.deallocateSurface();
+ blankFields();
+ }
+}
+
+static const uint32 kPanoramaResType = MKTAG('P', 'a', 'n', 'I'); // Panorama Information.
+static const uint16 kPanoramaResID = 128;
+
+void Panorama::initFromMovieFile(const Common::String &fileName) {
+ // First, we need the resource fork for other reasons -- PanI resource
+ Common::MacResManager *resFork = new Common::MacResManager();
+ if (!resFork->open(fileName) || !resFork->hasResFork())
+ error("Could not open the resource fork of '%s'", fileName.c_str());
+
+ Common::SeekableReadStream *resource = resFork->getResource(kPanoramaResType, kPanoramaResID);
+ if (!resource)
+ error("No panorama information in the resource fork of '%s'", fileName.c_str());
+
+ _panoramaWidth = resource->readUint16BE();
+ _panoramaHeight = resource->readUint16BE();
+ _stripWidth = resource->readUint16BE();
+
+ delete resource;
+ delete resFork;
+
+ // Now we open the movie like normal
+ _panoramaMovie.initFromMovieFile(fileName);
+}
+
+void Panorama::setMask(Surface *mask) {
+ _mask = mask;
+}
+
+// If the panorama is not open, do nothing and return.
+// Otherwise, set up the view bounds.
+void Panorama::setViewBounds(const Common::Rect &newView) {
+ if (!isPanoramaOpen())
+ return;
+
+ if (newView.isEmpty())
+ return;
+
+ Common::Rect r = newView;
+
+ if (r.width() > _panoramaWidth) {
+ r.left = 0;
+ r.right = _panoramaWidth;
+ } else {
+ if (r.right > _panoramaWidth)
+ r.translate(_panoramaWidth - r.right, 0);
+
+ if (r.left < 0)
+ r.translate(-r.left, 0);
+ }
+
+ if (r.height() > _panoramaHeight) {
+ r.top = 0;
+ r.bottom = _panoramaHeight;
+ } else {
+ if (r.bottom > _panoramaHeight)
+ r.translate(0, _panoramaHeight - r.bottom);
+
+ if (r.top < 0)
+ r.translate(0, -r.top);
+ }
+
+ if (_viewBounds != r) {
+ CoordType stripLeft = 0;
+
+ if (r.width() != _viewBounds.width() || !_panoramaWorld.isSurfaceValid()) {
+ _panoramaWorld.deallocateSurface();
+ makeNewSurface(r);
+ } else {
+ CoordType stripRight;
+ calcStripRange(r, stripLeft, stripRight);
+ loadStrips(stripLeft, stripRight);
+ }
+
+ _viewBounds = r;
+ _drawBounds = r;
+ _drawBounds.translate(-stripLeft * _stripWidth, 0);
+ }
+}
+
+void Panorama::getViewBounds(Common::Rect &r) const {
+ r = _viewBounds;
+}
+
+void Panorama::getPanoramaBounds(Common::Rect &r) const {
+ r = Common::Rect(0, 0, _panoramaWidth, _panoramaHeight);
+}
+
+void Panorama::drawPanorama(const Common::Rect &destRect) {
+ if (_panoramaWorld.isSurfaceValid()) {
+ if (_mask)
+ _panoramaWorld.copyToCurrentPortMasked(_drawBounds, destRect, _mask);
+ else
+ _panoramaWorld.copyToCurrentPortTransparent(_drawBounds, destRect);
+ }
+}
+
+// Make a new Surface big enough to show r, which is assumed to be a valid view bounds.
+// Assumptions:
+// r is a valid view bounds.
+// _panoramaWorld is not allocated.
+// _panoramaHeight, _stripWidth is correct.
+// _panoramaMovie is allocated.
+void Panorama::makeNewSurface(const Common::Rect& view) {
+ CoordType stripLeft, stripRight;
+ calcStripRange(view, stripLeft, stripRight);
+
+ Common::Rect r(0, 0, (stripRight - stripLeft + 1) * _stripWidth, _panoramaHeight);
+ _panoramaWorld.allocateSurface(r);
+ _panoramaMovie.shareSurface(&_panoramaWorld);
+ loadStrips(stripLeft, stripRight);
+}
+
+// Assumes view is not empty.
+void Panorama::calcStripRange(const Common::Rect &view, CoordType &stripLeft, CoordType &stripRight) {
+ stripLeft = view.left / _stripWidth;
+ stripRight = (view.left - view.left % _stripWidth + _stripWidth - 1 + view.width()) / _stripWidth;
+}
+
+// Load in all needed strips to put range (stripLeft, stripRight) into the
+// panorama's Surface. Try to optimize by saving any pixels already in the Surface.
+// Assumptions:
+// Surface is allocated and is big enough for maximum range of
+// stripLeft and stripRight
+void Panorama::loadStrips(CoordType stripLeft, CoordType stripRight) {
+ if (_stripLeft == -1) {
+ // Surface has just been allocated.
+ // Load in all strips.
+ for (CoordType i = stripLeft; i <= stripRight; i++)
+ loadOneStrip(i, stripLeft);
+
+ _stripLeft = stripLeft;
+ _stripRight = stripRight;
+ } else if (stripLeft != _stripLeft) {
+ CoordType overlapLeft = MAX(stripLeft, _stripLeft);
+ CoordType overlapRight = MIN(stripRight, _stripRight);
+
+ if (overlapLeft <= overlapRight) {
+ Common::Rect r1((overlapLeft - _stripLeft) * _stripWidth, 0,
+ (overlapRight - _stripLeft + 1) * _stripWidth, _panoramaHeight);
+
+ if (stripLeft < _stripLeft) {
+ Common::Rect bounds;
+ _panoramaWorld.getSurfaceBounds(bounds);
+ _panoramaWorld.getSurface()->move(bounds.right - r1.right, 0, _panoramaHeight);
+
+ for (CoordType i = stripLeft; i < _stripLeft; i++)
+ loadOneStrip(i, stripLeft);
+ } else {
+ _panoramaWorld.getSurface()->move(-r1.left, 0, _panoramaHeight);
+
+ for (CoordType i = _stripRight + 1; i <= stripRight; i++)
+ loadOneStrip(i, stripLeft);
+ }
+ } else {
+ // No overlap.
+ // Load everything.
+ for (CoordType i = stripLeft; i <= stripRight; i++)
+ loadOneStrip(i, stripLeft);
+ }
+
+ _stripLeft = stripLeft;
+ _stripRight = stripRight;
+ } else if (stripRight > _stripRight) {
+ // Need to add one or more strips.
+ for (CoordType i = _stripRight + 1; i <= stripRight; i++)
+ loadOneStrip(i, _stripLeft);
+
+ _stripRight = stripRight;
+ } else if (stripRight < _stripRight) {
+ // Need to chop off one strip.
+ _stripRight = stripRight;
+ }
+}
+
+void Panorama::loadOneStrip(CoordType stripToLoad, CoordType leftStrip) {
+ _panoramaMovie.moveMovieBoxTo((stripToLoad - leftStrip) * _stripWidth, 0);
+ _panoramaMovie.setTime(stripToLoad, 1);
+ _panoramaMovie.redrawMovieWorld();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/norad/alpha/panorama.h b/engines/pegasus/neighborhood/norad/alpha/panorama.h
new file mode 100644
index 0000000000..3ca2c1e305
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/alpha/panorama.h
@@ -0,0 +1,98 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_NORAD_ALPHA_PANORAMA_H
+#define PEGASUS_NEIGHBORHOOD_NORAD_ALPHA_PANORAMA_H
+
+#include "pegasus/movie.h"
+
+namespace Pegasus {
+
+/*
+
+ Panorama implements a wide image using a specially constructed movie file.
+ The movie holds the image as a series of vertical strips, say 16 or 32 pixels wide.
+
+ The panorama bounds defines the entire panorama. The view bounds represents the
+ area on the panorama that is kept in memory.
+
+ The panorama bounds is also stored in the movie file; it cannot be changed. The
+ view bounds must always be a subset of the panorama bounds.
+
+ In actuality, the area kept in memory is at least as wide as the view bounds (but
+ may be wider to coincide with the width of the movies slices), and is as tall as
+ the panorama bounds. The view bounds is used by the drawPanorama function to draw
+ a piece of the panorama to the current screen.
+
+ The panorama movie is built at a time scale of 1, with each strip lasting for one
+ second, so that strip number corresponds exactly with the time value at which the
+ strip is stored.
+
+ TO USE:
+
+ Call one initFromMovieFile to open the movie. Then set up a view rect by
+ calling setViewBounds. Once these two functions have been called, drawPanorama
+ will draw the panorama.
+
+*/
+
+class Panorama {
+public:
+ Panorama();
+ virtual ~Panorama();
+
+ void initFromMovieFile(const Common::String &);
+ void releasePanorama();
+ bool isPanoramaOpen() { return _panoramaMovie.isMovieValid(); }
+
+ void setViewBounds(const Common::Rect &);
+ void getViewBounds(Common::Rect &) const;
+
+ void setMask(Surface *);
+
+ void getPanoramaBounds(Common::Rect &) const;
+
+ void drawPanorama(const Common::Rect &);
+
+protected:
+ void blankFields();
+ void makeNewSurface(const Common::Rect &);
+ void calcStripRange(const Common::Rect &, CoordType &, CoordType &);
+ void loadStrips(CoordType, CoordType);
+ void loadOneStrip(CoordType, CoordType);
+
+ Movie _panoramaMovie;
+ Surface _panoramaWorld, *_mask;
+ Common::Rect _viewBounds;
+ Common::Rect _drawBounds;
+ CoordType _panoramaWidth, _panoramaHeight;
+ CoordType _stripWidth; // Pixels per strip.
+ CoordType _numStrips;
+ CoordType _stripLeft, _stripRight;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/norad/alpha/panoramascroll.cpp b/engines/pegasus/neighborhood/norad/alpha/panoramascroll.cpp
new file mode 100644
index 0000000000..fcb49c52ee
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/alpha/panoramascroll.cpp
@@ -0,0 +1,91 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/neighborhood/norad/alpha/panoramascroll.h"
+
+namespace Pegasus {
+
+PanoramaScroll::PanoramaScroll(const DisplayElementID id) : IdlerAnimation(id) {
+ _boundsWidth = 0;
+ _totalWidth = 0;
+}
+
+void PanoramaScroll::initFromMovieFile(const Common::String &fileName) {
+ _panorama.initFromMovieFile(fileName);
+
+ Common::Rect r;
+ _panorama.getPanoramaBounds(r);
+ _totalWidth = r.width();
+}
+
+void PanoramaScroll::initMaskFromPICTFile(const Common::String &fileName) {
+ if (!_panorama.isPanoramaOpen())
+ return;
+
+ _mask.getImageFromPICTFile(fileName);
+ _panorama.setMask(&_mask);
+}
+
+void PanoramaScroll::releasePanorama() {
+ if (_panorama.isPanoramaOpen())
+ _panorama.releasePanorama();
+
+ _mask.deallocateSurface();
+}
+
+void PanoramaScroll::setBounds(const Common::Rect &r) {
+ Animation::setBounds(r);
+
+ _boundsWidth = r.width();
+
+ Common::Rect r2;
+ _panorama.getViewBounds(r2);
+ r2.right = r2.left + _boundsWidth;
+ r2.bottom = r2.top + r.height();
+ _panorama.setViewBounds(r2);
+}
+
+void PanoramaScroll::draw(const Common::Rect &) {
+ _panorama.drawPanorama(_bounds);
+}
+
+void PanoramaScroll::timeChanged(const TimeValue newTime) {
+ CoordType leftPixel = (_totalWidth - _boundsWidth) * newTime / getDuration();
+
+ Common::Rect r;
+ _panorama.getViewBounds(r);
+ if (leftPixel != r.left) {
+ _panorama.getViewBounds(r);
+ r.moveTo(leftPixel, 0);
+ _panorama.setViewBounds(r);
+ triggerRedraw();
+ }
+}
+
+void PanoramaScroll::getPanoramaBounds(Common::Rect &r) const {
+ _panorama.getPanoramaBounds(r);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/norad/alpha/panoramascroll.h b/engines/pegasus/neighborhood/norad/alpha/panoramascroll.h
new file mode 100644
index 0000000000..6a3e1515e2
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/alpha/panoramascroll.h
@@ -0,0 +1,60 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_NORAD_ALPHA_PANORAMASCROLL_H
+#define PEGASUS_NEIGHBORHOOD_NORAD_ALPHA_PANORAMASCROLL_H
+
+#include "pegasus/neighborhood/norad/alpha/panorama.h"
+
+namespace Pegasus {
+
+class PanoramaScroll : public IdlerAnimation {
+public:
+ PanoramaScroll(const DisplayElementID);
+ virtual ~PanoramaScroll() {}
+
+ void initFromMovieFile(const Common::String &);
+ void initMaskFromPICTFile(const Common::String &);
+
+ void releasePanorama();
+
+ bool isPanoramaOpen() { return _panorama.isPanoramaOpen(); }
+ void getPanoramaBounds(Common::Rect &) const;
+
+ void setBounds(const Common::Rect&);
+
+ void draw(const Common::Rect &);
+
+protected:
+ void timeChanged(const TimeValue);
+
+ Panorama _panorama;
+ Surface _mask;
+ CoordType _totalWidth, _boundsWidth;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/norad/constants.h b/engines/pegasus/neighborhood/norad/constants.h
new file mode 100644
index 0000000000..37c1769309
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/constants.h
@@ -0,0 +1,755 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_NORAD_CONSTANTS_H
+#define PEGASUS_NEIGHBORHOOD_NORAD_CONSTANTS_H
+
+#include "pegasus/constants.h"
+
+namespace Pegasus {
+
+// Norad Alpha spot constants
+
+static const TimeValue kAlphaBumpIntoWallIn = 0;
+static const TimeValue kAlphaBumpIntoWallOut = 303;
+
+static const TimeValue kAlphaAccessDeniedIn = 303;
+static const TimeValue kAlphaAccessDeniedOut = 3045;
+
+static const TimeValue kAlphaRegDoorCloseIn = 3045;
+static const TimeValue kAlphaRegDoorCloseOut = 4476;
+
+static const TimeValue kAlphaElevatorDoorCloseIn = 4476;
+static const TimeValue kAlphaElevatorDoorCloseOut = 5071;
+
+static const TimeValue kAlphaCantTransportIn = 5071;
+static const TimeValue kAlphaCantTransportOut = 9348;
+
+static const TimeValue kAlphaPressureDoorIntro1In = 9348;
+static const TimeValue kAlphaPressureDoorIntro1Out = 11061;
+
+static const TimeValue kAlphaPressureDoorIntro2In = 11061;
+static const TimeValue kAlphaPressureDoorIntro2Out = 14098;
+
+static const TimeValue kN22ReplyIn = 14098;
+static const TimeValue kN22ReplyOut = 18442;
+
+static const TimeValue kAlphaLoadClawIntroIn = 18442;
+static const TimeValue kAlphaLoadClawIntroOut = 20698;
+
+// Norad Delta spot constants
+
+static const TimeValue kDeltaBumpIntoWallIn = 0;
+static const TimeValue kDeltaBumpIntoWallOut = 303;
+
+static const TimeValue kDeltaAccessDeniedIn = 303;
+static const TimeValue kDeltaAccessDeniedOut = 3045;
+
+static const TimeValue kDeltaRegDoorCloseIn = 3045;
+static const TimeValue kDeltaRegDoorCloseOut = 4476;
+
+static const TimeValue kDeltaElevatorDoorCloseIn = 4476;
+static const TimeValue kDeltaElevatorDoorCloseOut = 5071;
+
+static const TimeValue kPressureDoorIntro1In = 5071;
+static const TimeValue kPressureDoorIntro1Out = 6784;
+
+static const TimeValue kPressureDoorIntro2In = 6784;
+static const TimeValue kPressureDoorIntro2Out = 9821;
+
+static const TimeValue kLoadClawIntroIn = 9821;
+static const TimeValue kLoadClawIntroOut = 12077;
+
+static const TimeValue kHoldForRetinalIn = 12077;
+static const TimeValue kHoldForRetinalOut = 14104;
+
+static const TimeValue kRetinalScanFailedIn = 14104;
+static const TimeValue kRetinalScanFailedOut = 17538;
+
+static const TimeValue kAddisAbabaIn = 17538;
+static const TimeValue kAddisAbabaOut = 19263;
+
+static const TimeValue kBangkokIn = 19263;
+static const TimeValue kBangkokOut = 20201;
+
+static const TimeValue kBonnIn = 20201;
+static const TimeValue kBonnOut = 20915;
+
+static const TimeValue kDublinIn = 20915;
+static const TimeValue kDublinOut = 21660;
+
+static const TimeValue kHonoluluIn = 21660;
+static const TimeValue kHonoluluOut = 22498;
+
+static const TimeValue kMadridIn = 22498;
+static const TimeValue kMadridOut = 23474;
+
+static const TimeValue kReykjavikIn = 23474;
+static const TimeValue kReykjavikOut = 24488;
+
+static const TimeValue kSanAntonioIn = 24488;
+static const TimeValue kSanAntonioOut = 25561;
+
+static const TimeValue kSeoulIn = 25561;
+static const TimeValue kSeoulOut = 26461;
+
+static const TimeValue kSvortalskIn = 26461;
+static const TimeValue kSvortalskOut = 27582;
+
+static const TimeValue kSiloBeepIn = 27582;
+static const TimeValue kSiloBeepOut = 27721;
+
+static const TimeValue kAllSilosDeactivatedIn = 27721;
+static const TimeValue kAllSilosDeactivatedOut = 28928;
+
+static const TimeValue kGlobalLaunchOverrideIn = 28928;
+static const TimeValue kGlobalLaunchOverrideOut = 30736;
+
+static const TimeValue kLaunchSiloSelectedIn = 30736;
+static const TimeValue kLaunchSiloSelectedOut = 31660;
+
+static const TimeValue kLaunchToProceedIn = 31660;
+static const TimeValue kLaunchToProceedOut = 32536;
+
+static const TimeValue kMaximumDeactivationIn = 32536;
+static const TimeValue kMaximumDeactivationOut = 34337;
+
+static const TimeValue kMissileLaunchedIn = 34337;
+static const TimeValue kMissileLaunchedOut = 35082;
+
+static const TimeValue kNewLaunchSiloIn = 35082;
+static const TimeValue kNewLaunchSiloOut = 36320;
+
+static const TimeValue kStrikeAuthorizedIn = 36320;
+static const TimeValue kStrikeAuthorizedOut = 37393;
+
+static const TimeValue kPrimaryTargetIn = 37393;
+static const TimeValue kPrimaryTargetOut = 38628;
+
+static const TimeValue kSiloDeactivatedIn = 38628;
+static const TimeValue kSiloDeactivatedOut = 39566;
+
+static const TimeValue kStrikeCodeRejectedIn = 39566;
+static const TimeValue kStrikeCodeRejectedOut = 41056;
+
+static const TimeValue kToDeactivateIn = 41056;
+static const TimeValue kToDeactivateOut = 46494;
+
+static const TimeValue kTwoMinutesIn = 46494;
+static const TimeValue kTwoMinutesOut = 47166;
+
+static const TimeValue kOneMinuteIn = 47166;
+static const TimeValue kOneMinuteOut = 47856;
+
+static const TimeValue kFiftySecondsIn = 47856;
+static const TimeValue kFiftySecondsOut = 48691;
+
+static const TimeValue kFortySecondsIn = 48691;
+static const TimeValue kFortySecondsOut = 49500;
+
+static const TimeValue kThirtySecondsIn = 49500;
+static const TimeValue kThirtySecondsOut = 50362;
+
+static const TimeValue kTwentySecondsIn = 50362;
+static const TimeValue kTwentySecondsOut = 51245;
+
+static const TimeValue kTenSecondsIn = 51245;
+static const TimeValue kTenSecondsOut = 52069;
+
+static const TimeValue kGiveUpHumanIn = 52069;
+static const TimeValue kGiveUpHumanOut = 55023;
+
+static const TimeValue kIJustBrokeIn = 55023;
+static const TimeValue kIJustBrokeOut = 59191;
+
+static const TimeValue kTheOnlyGoodHumanIn = 59191;
+static const TimeValue kTheOnlyGoodHumanOut = 62379;
+
+static const TimeValue kYouAreRunningIn = 62379;
+static const TimeValue kYouAreRunningOut = 64201;
+
+static const TimeValue kYouCannotPossiblyIn = 64201;
+static const TimeValue kYouCannotPossiblyOut = 65740;
+
+static const TimeValue kYouWillFailIn = 65740;
+static const TimeValue kYouWillFailOut = 67217;
+
+static const CanOpenDoorReason kCantOpenBadPressure = kCantOpenLastReason + 1;
+
+static const NotificationFlags kAirTimerExpiredFlag = kLastNeighborhoodNotificationFlag << 1;
+
+static const uint16 kNoradWarningVolume = 0x100 / 3;
+static const uint16 kNoradSuckWindVolume = 0x100 / 2;
+
+static const int16 kElevatorCompassAngle = -40;
+static const int16 kSubPlatformCompassAngle = 45;
+static const int16 kSubControlCompassAngle = -10;
+
+// Norad interactions.
+
+static const InteractionID kNoradGlobeGameInteractionID = 0;
+static const InteractionID kNoradECRMonitorInteractionID = 1;
+static const InteractionID kNoradFillingStationInteractionID = 2;
+static const InteractionID kNoradElevatorInteractionID = 3;
+static const InteractionID kNoradPressureDoorInteractionID = 4;
+static const InteractionID kNoradSubControlRoomInteractionID = 5;
+static const InteractionID kNoradSubPlatformInteractionID = 6;
+
+/////////////////////////////////////////////
+//
+// Norad Alpha
+
+static const CoordType kECRSlideShowLeft = kNavAreaLeft + 78;
+static const CoordType kECRSlideShowTop = kNavAreaTop + 1;
+
+static const CoordType kECRPanLeft = kNavAreaLeft + 78 + 5;
+static const CoordType kECRPanTop = kNavAreaTop + 1 + 4;
+static const CoordType kECRPanRight = kECRPanLeft + 213;
+static const CoordType kECRPanBottom = kECRPanTop + 241;
+
+static const CoordType kNoradAlphaElevatorControlsLeft = kNavAreaLeft + 332;
+static const CoordType kNoradAlphaElevatorControlsTop = kNavAreaTop + 127;
+
+static const CoordType kNoradAlpha01LeftSideLeft = kNavAreaLeft + 0;
+static const CoordType kNoradAlpha01LeftSideTop = kNavAreaTop + 0;
+
+static const CoordType kNoradAlpha01RightSideLeft = kNavAreaLeft + 240;
+static const CoordType kNoradAlpha01RightSideTop = kNavAreaTop + 12;
+
+static const CoordType kNoradUpperLevelsLeft = kNavAreaLeft + 98;
+static const CoordType kNoradUpperLevelsTop = kNavAreaTop + 31;
+
+static const CoordType kNoradUpperTypeLeft = kNoradUpperLevelsLeft + 114;
+static const CoordType kNoradUpperTypeTop = kNoradUpperLevelsTop + 8;
+
+static const CoordType kNoradUpperUpLeft = kNavAreaLeft + 361;
+static const CoordType kNoradUpperUpTop = kNavAreaTop + 32;
+
+static const CoordType kNoradUpperDownLeft = kNavAreaLeft + 367;
+static const CoordType kNoradUpperDownTop = kNavAreaTop + 66;
+
+static const CoordType kNoradLowerLevelsLeft = kNavAreaLeft + 74;
+static const CoordType kNoradLowerLevelsTop = kNavAreaTop + 157;
+
+static const CoordType kNoradLowerTypeLeft = kNoradLowerLevelsLeft + 144;
+static const CoordType kNoradLowerTypeTop = kNoradLowerLevelsTop + 9;
+
+static const CoordType kNoradLowerUpLeft = kNavAreaLeft + 380;
+static const CoordType kNoradLowerUpTop = kNavAreaTop + 164;
+
+static const CoordType kNoradLowerDownLeft = kNavAreaLeft + 388;
+static const CoordType kNoradLowerDownTop = kNavAreaTop + 212;
+
+static const CoordType kNoradPlatformLeft = kNavAreaLeft + 36;
+static const CoordType kNoradPlatformTop = kNavAreaTop + 87;
+
+static const CoordType kNoradSubControlLeft = kNavAreaLeft + 0;
+static const CoordType kNoradSubControlTop = kNavAreaTop + 84;
+
+static const CoordType kNoradSubControlPinchLeft = kNoradSubControlLeft + 106;
+static const CoordType kNoradSubControlPinchTop = kNoradSubControlTop + 86;
+
+static const CoordType kNoradSubControlDownLeft = kNoradSubControlLeft + 66;
+static const CoordType kNoradSubControlDownTop = kNoradSubControlTop + 106;
+
+static const CoordType kNoradSubControlRightLeft = kNoradSubControlLeft + 83;
+static const CoordType kNoradSubControlRightTop = kNoradSubControlTop + 90;
+
+static const CoordType kNoradSubControlLeftLeft = kNoradSubControlLeft + 56;
+static const CoordType kNoradSubControlLeftTop = kNoradSubControlTop + 91;
+
+static const CoordType kNoradSubControlUpLeft = kNoradSubControlLeft + 66;
+static const CoordType kNoradSubControlUpTop = kNoradSubControlTop + 81;
+
+static const CoordType kNoradSubControlCCWLeft = kNoradSubControlLeft + 29;
+static const CoordType kNoradSubControlCCWTop = kNoradSubControlTop + 88;
+
+static const CoordType kNoradSubControlCWLeft = kNoradSubControlLeft + 0;
+static const CoordType kNoradSubControlCWTop = kNoradSubControlTop + 89;
+
+static const CoordType kNoradClawMonitorLeft = kNavAreaLeft + 288;
+static const CoordType kNoradClawMonitorTop = kNavAreaTop + 97;
+
+static const CoordType kNoradGreenBallAtALeft = kNoradClawMonitorLeft + 179;
+static const CoordType kNoradGreenBallAtATop = kNoradClawMonitorTop + 82;
+
+static const CoordType kNoradGreenBallAtBLeft = kNoradClawMonitorLeft + 130;
+static const CoordType kNoradGreenBallAtBTop = kNoradClawMonitorTop + 73;
+
+static const CoordType kNoradGreenBallAtCLeft = kNoradClawMonitorLeft + 110;
+static const CoordType kNoradGreenBallAtCTop = kNoradClawMonitorTop + 26;
+
+static const CoordType kNoradGreenBallAtDLeft = kNoradClawMonitorLeft + 21;
+static const CoordType kNoradGreenBallAtDTop = kNoradClawMonitorTop + 49;
+
+/////////////////////////////////////////////
+//
+// Norad Delta
+
+static const CoordType kGlobeMonitorLeft = kNavAreaLeft + 360;
+static const CoordType kGlobeMonitorTop = kNavAreaTop + 144;
+
+static const CoordType kGlobeLeft = kNavAreaLeft + 172;
+static const CoordType kGlobeTop = kNavAreaTop;
+
+static const CoordType kGlobeCircleLeftLeft = kNavAreaLeft + 186;
+static const CoordType kGlobeCircleLeftTop = kNavAreaTop + 41;
+
+static const CoordType kGlobeCircleRightLeft = kNavAreaLeft + 321;
+static const CoordType kGlobeCircleRightTop = kNavAreaTop + 41;
+
+static const CoordType kGlobeCircleUpLeft = kNavAreaLeft + 220;
+static const CoordType kGlobeCircleUpTop = kNavAreaTop + 7;
+
+static const CoordType kGlobeCircleDownLeft = kNavAreaLeft + 220;
+static const CoordType kGlobeCircleDownTop = kNavAreaTop + 142;
+
+static const CoordType kGlobeUpperLeftHiliteLeft = kNavAreaLeft + 207;
+static const CoordType kGlobeUpperLeftHiliteTop = kNavAreaTop + 28;
+
+static const CoordType kGlobeUpperRightHiliteLeft = kNavAreaLeft + 307;
+static const CoordType kGlobeUpperRightHiliteTop = kNavAreaTop + 28;
+
+static const CoordType kGlobeLowerLeftHiliteLeft = kNavAreaLeft + 207;
+static const CoordType kGlobeLowerLeftHiliteTop = kNavAreaTop + 128;
+
+static const CoordType kGlobeLowerRightHiliteLeft = kNavAreaLeft + 307;
+static const CoordType kGlobeLowerRightHiliteTop = kNavAreaTop + 128;
+
+static const CoordType kGlobeLeftMotionHiliteLeft = kNavAreaLeft + 182;
+static const CoordType kGlobeLeftMotionHiliteTop = kNavAreaTop + 60;
+
+static const CoordType kGlobeRightMotionHiliteLeft = kNavAreaLeft + 331;
+static const CoordType kGlobeRightMotionHiliteTop = kNavAreaTop + 60;
+
+static const CoordType kGlobeUpMotionHiliteLeft = kNavAreaLeft + 239;
+static const CoordType kGlobeUpMotionHiliteTop = kNavAreaTop + 3;
+
+static const CoordType kGlobeDownMotionHiliteLeft = kNavAreaLeft + 239;
+static const CoordType kGlobeDownMotionHiliteTop = kNavAreaTop + 152;
+
+static const CoordType kGlobeUpperNamesLeft = kNavAreaLeft + 368;
+static const CoordType kGlobeUpperNamesTop = kNavAreaTop + 188;
+
+static const CoordType kGlobeLowerNamesLeft = kNavAreaLeft + 368;
+static const CoordType kGlobeLowerNamesTop = kNavAreaTop + 212;
+
+static const CoordType kGlobeCountdownLeft = kNavAreaLeft + 478;
+static const CoordType kGlobeCountdownTop = kNavAreaTop + 164;
+
+// Norad Alpha display IDs.
+
+static const DisplayElementID kECRSlideShowMovieID = kNeighborhoodDisplayID;
+static const DisplayElementID kECRPanID = kECRSlideShowMovieID + 1;
+static const DisplayElementID kNoradAlphaDeathMovieID = kECRPanID + 1;
+static const DisplayElementID kNoradElevatorControlsID = kNoradAlphaDeathMovieID + 1;
+static const DisplayElementID kN01LeftSideID = kNoradElevatorControlsID + 1;
+static const DisplayElementID kN01RightSideID = kN01LeftSideID + 1;
+static const DisplayElementID kPressureDoorLevelsID = kN01RightSideID + 1;
+static const DisplayElementID kPressureDoorTypeID = kPressureDoorLevelsID + 1;
+static const DisplayElementID kPressureDoorUpButtonID = kPressureDoorTypeID + 1;
+static const DisplayElementID kPressureDoorDownButtonID = kPressureDoorUpButtonID + 1;
+static const DisplayElementID kPlatformMonitorID = kPressureDoorDownButtonID + 1;
+static const DisplayElementID kSubControlMonitorID = kPlatformMonitorID + 1;
+static const DisplayElementID kClawMonitorID = kSubControlMonitorID + 1;
+static const DisplayElementID kSubControlPinchID = kClawMonitorID + 1;
+static const DisplayElementID kSubControlDownID = kSubControlPinchID + 1;
+static const DisplayElementID kSubControlRightID = kSubControlDownID + 1;
+static const DisplayElementID kSubControlLeftID = kSubControlRightID + 1;
+static const DisplayElementID kSubControlUpID = kSubControlLeftID + 1;
+static const DisplayElementID kSubControlCCWID = kSubControlUpID + 1;
+static const DisplayElementID kSubControlCWID = kSubControlCCWID + 1;
+static const DisplayElementID kClawMonitorGreenBallID = kSubControlCWID + 1;
+
+// Norad Delta display IDs.
+
+static const DisplayElementID kGlobeMonitorID = kNeighborhoodDisplayID;
+static const DisplayElementID kGlobeMovieID = kGlobeMonitorID + 14;
+static const DisplayElementID kGlobeCircleLeftID = kGlobeMovieID + 1;
+static const DisplayElementID kGlobeCircleRightID = kGlobeCircleLeftID + 1;
+static const DisplayElementID kGlobeCircleUpID = kGlobeCircleRightID + 1;
+static const DisplayElementID kGlobeCircleDownID = kGlobeCircleUpID + 1;
+static const DisplayElementID kMotionHiliteLeftID = kGlobeCircleDownID + 1;
+static const DisplayElementID kMotionHiliteRightID = kMotionHiliteLeftID + 1;
+static const DisplayElementID kMotionHiliteUpID = kMotionHiliteRightID + 1;
+static const DisplayElementID kMotionHiliteDownID = kMotionHiliteUpID + 1;
+static const DisplayElementID kTargetHiliteUpperLeftID = kMotionHiliteDownID + 1;
+static const DisplayElementID kTargetHiliteUpperRightID = kTargetHiliteUpperLeftID + 1;
+static const DisplayElementID kTargetHiliteLowerLeftID = kTargetHiliteUpperRightID + 1;
+static const DisplayElementID kTargetHiliteLowerRightID = kTargetHiliteLowerLeftID + 1;
+static const DisplayElementID kGlobeUpperNamesID = kTargetHiliteLowerRightID + 1;
+static const DisplayElementID kGlobeLowerNamesID = kGlobeUpperNamesID + 1;
+static const DisplayElementID kGlobeCountdownID = kGlobeLowerNamesID + 1;
+
+// Norad Alpha:
+
+static const DisplayOrder kECRMonitorOrder = kMonitorLayer;
+static const DisplayOrder kECRPanOrder = kECRMonitorOrder + 1;
+
+static const DisplayOrder kN01LeftSideOrder = kMonitorLayer;
+static const DisplayOrder kN01RightSideOrder = kN01LeftSideOrder + 1;
+
+static const DisplayOrder kElevatorControlsOrder = kMonitorLayer;
+
+static const DisplayOrder kPressureLevelsOrder = kMonitorLayer;
+static const DisplayOrder kPressureTypeOrder = kPressureLevelsOrder + 1;
+static const DisplayOrder kPressureUpOrder = kPressureTypeOrder + 1;
+static const DisplayOrder kPressureDownOrder = kPressureUpOrder + 1;
+
+static const DisplayOrder kPlatformOrder = kMonitorLayer;
+
+static const DisplayOrder kSubControlOrder = kMonitorLayer;
+static const DisplayOrder kClawMonitorOrder = kSubControlOrder + 1;
+static const DisplayOrder kSubControlPinchOrder = kClawMonitorOrder + 1;
+static const DisplayOrder kSubControlDownOrder = kSubControlPinchOrder + 1;
+static const DisplayOrder kSubControlRightOrder = kSubControlDownOrder + 1;
+static const DisplayOrder kSubControlLeftOrder = kSubControlRightOrder + 1;
+static const DisplayOrder kSubControlUpOrder = kSubControlLeftOrder + 1;
+static const DisplayOrder kSubControlCCWOrder = kSubControlUpOrder + 1;
+static const DisplayOrder kSubControlCWOrder = kSubControlCCWOrder + 1;
+static const DisplayOrder kClawMonitorGreenBallOrder = kSubControlCWOrder + 1;
+
+// Norad Delta:
+
+static const DisplayOrder kGlobeMonitorLayer = kMonitorLayer;
+static const DisplayOrder kGlobeMovieLayer = kGlobeMonitorLayer + 1;
+static const DisplayOrder kGlobeCircleLayer = kGlobeMovieLayer + 1;
+static const DisplayOrder kGlobeHilitesLayer = kGlobeCircleLayer + 1;
+static const DisplayOrder kGlobeUpperNamesLayer = kGlobeHilitesLayer + 1;
+static const DisplayOrder kGlobeLowerNamesLayer = kGlobeUpperNamesLayer + 1;
+static const DisplayOrder kGlobeCountdownLayer = kGlobeLowerNamesLayer + 1;
+
+// Norad Alpha Tables
+
+static const TimeScale kNoradAlphaMovieScale = 600;
+static const TimeScale kNoradAlphaFramesPerSecond = 15;
+static const TimeScale kNoradAlphaFrameDuration = 40;
+
+// Alternate IDs.
+
+static const AlternateID kAltNoradAlphaNormal = 0;
+
+// Room IDs.
+
+static const RoomID kNorad01 = 0;
+static const RoomID kNorad01East = 1;
+static const RoomID kNorad01West = 2;
+static const RoomID kNorad02 = 3;
+static const RoomID kNorad03 = 4;
+static const RoomID kNorad04 = 5;
+static const RoomID kNorad05 = 6;
+static const RoomID kNorad06 = 7;
+static const RoomID kNorad07 = 8;
+static const RoomID kNorad07North = 9;
+static const RoomID kNorad08 = 10;
+static const RoomID kNorad09 = 11;
+static const RoomID kNorad10 = 12;
+static const RoomID kNorad10East = 13;
+static const RoomID kNorad11 = 14;
+static const RoomID kNorad11South = 15;
+static const RoomID kNorad12 = 16;
+static const RoomID kNorad12South = 17;
+static const RoomID kNorad13 = 18;
+static const RoomID kNorad14 = 19;
+static const RoomID kNorad15 = 20;
+static const RoomID kNorad16 = 21;
+static const RoomID kNorad17 = 22;
+static const RoomID kNorad18 = 23;
+static const RoomID kNorad19 = 24;
+static const RoomID kNorad19West = 25;
+static const RoomID kNorad21 = 26;
+static const RoomID kNorad21West = 27;
+static const RoomID kNorad22 = 28;
+static const RoomID kNorad22West = 29;
+
+// Hot Spot Activation IDs.
+
+
+// Hot Spot IDs.
+
+static const HotSpotID kNorad01ECRSpotID = 5000;
+static const HotSpotID kNorad01GasSpotID = 5001;
+static const HotSpotID kNorad01ECROutSpotID = 5002;
+static const HotSpotID kNorad01GasOutSpotID = 5003;
+static const HotSpotID kNorad01MonitorSpotID = 5004;
+static const HotSpotID kNorad01IntakeSpotID = 5005;
+static const HotSpotID kNorad01DispenseSpotID = 5006;
+static const HotSpotID kNorad01ArSpotID = 5007;
+static const HotSpotID kNorad01CO2SpotID = 5008;
+static const HotSpotID kNorad01HeSpotID = 5009;
+static const HotSpotID kNorad01OSpotID = 5010;
+static const HotSpotID kNorad01NSpotID = 5011;
+static const HotSpotID kN01GasCanisterSpotID = 5012;
+static const HotSpotID kN01ArgonCanisterSpotID = 5013;
+static const HotSpotID kN01AirMaskSpotID = 5014;
+static const HotSpotID kN01NitrogenCanisterSpotID = 5015;
+static const HotSpotID kN01GasOutletSpotID = 5016;
+static const HotSpotID kNorad07DoorSpotID = 5017;
+static const HotSpotID kNorad07DoorOutSpotID = 5018;
+static const HotSpotID kNorad10DoorSpotID = 5019;
+static const HotSpotID kNorad10EastOutSpotID = 5020;
+static const HotSpotID kAlphaUpperPressureDoorUpSpotID = 5021;
+static const HotSpotID kAlphaUpperPressureDoorDownSpotID = 5022;
+static const HotSpotID kNorad11ElevatorSpotID = 5023;
+static const HotSpotID kNorad11ElevatorOutSpotID = 5024;
+static const HotSpotID kNorad11ElevatorDownSpotID = 5025;
+static const HotSpotID kNorad12ElevatorSpotID = 5026;
+static const HotSpotID kNorad12ElevatorOutSpotID = 5027;
+static const HotSpotID kNorad12ElevatorUpSpotID = 5028;
+static const HotSpotID kNorad19MonitorSpotID = 5029;
+static const HotSpotID kNorad19MonitorOutSpotID = 5030;
+static const HotSpotID kNorad19ActivateMonitorSpotID = 5031;
+static const HotSpotID kNorad21WestSpotID = 5032;
+static const HotSpotID kNorad21WestOutSpotID = 5033;
+static const HotSpotID kAlphaLowerPressureDoorUpSpotID = 5034;
+static const HotSpotID kAlphaLowerPressureDoorDownSpotID = 5035;
+static const HotSpotID kNorad22MonitorSpotID = 5036;
+static const HotSpotID kNorad22MonitorOutSpotID = 5037;
+static const HotSpotID kNorad22LaunchPrepSpotID = 5038;
+static const HotSpotID kNorad22ClawControlSpotID = 5039;
+static const HotSpotID kNorad22ClawPinchSpotID = 5040;
+static const HotSpotID kNorad22ClawDownSpotID = 5041;
+static const HotSpotID kNorad22ClawRightSpotID = 5042;
+static const HotSpotID kNorad22ClawLeftSpotID = 5043;
+static const HotSpotID kNorad22ClawUpSpotID = 5044;
+static const HotSpotID kNorad22ClawCCWSpotID = 5045;
+static const HotSpotID kNorad22ClawCWSpotID = 5046;
+
+// Extra sequence IDs.
+
+static const ExtraID kNoradArriveFromTSA = 0;
+static const ExtraID kNorad01RobotTaunt = 1;
+static const ExtraID kNorad01ZoomInWithGasCanister = 2;
+static const ExtraID kN01WGasCanister = 3;
+static const ExtraID kNorad01ZoomOutWithGasCanister = 4;
+static const ExtraID kN01WZEmptyLit = 5;
+static const ExtraID kN01WZGasCanisterDim = 6;
+static const ExtraID kN01WZGasCanisterLit = 7;
+static const ExtraID kN01WZArgonCanisterDim = 8;
+static const ExtraID kN01WZArgonCanisterLit = 9;
+static const ExtraID kN01WZAirMaskDim = 10;
+static const ExtraID kN01WZAirMaskLit = 11;
+static const ExtraID kN01WZNitrogenCanisterDim = 12;
+static const ExtraID kN01WZNitrogenCanisterLit = 13;
+static const ExtraID kNorad04EastDeath = 14;
+static const ExtraID kNorad19PrepSub = 15;
+static const ExtraID kNorad19ExitToSub = 16;
+static const ExtraID kNorad22SouthIntro = 17;
+static const ExtraID kNorad22SouthReply = 18;
+static const ExtraID kNorad22SouthFinish = 19;
+static const ExtraID kN22ClawFromAToB = 20;
+static const ExtraID kN22ClawALoop = 21;
+static const ExtraID kN22ClawAPinch = 22;
+static const ExtraID kN22ClawACounterclockwise = 23;
+static const ExtraID kN22ClawAClockwise = 24;
+static const ExtraID kN22ClawFromBToA = 25;
+static const ExtraID kN22ClawFromBToC = 26;
+static const ExtraID kN22ClawFromBToD = 27;
+static const ExtraID kN22ClawBLoop = 28;
+static const ExtraID kN22ClawBPinch = 29;
+static const ExtraID kN22ClawBCounterclockwise = 30;
+static const ExtraID kN22ClawBClockwise = 31;
+static const ExtraID kN22ClawFromCToB = 32;
+static const ExtraID kN22ClawCLoop = 33;
+static const ExtraID kN22ClawCPinch = 34;
+static const ExtraID kN22ClawCCounterclockwise = 35;
+static const ExtraID kN22ClawCClockwise = 36;
+static const ExtraID kN22ClawFromDToB = 37;
+static const ExtraID kN22ClawDLoop = 38;
+static const ExtraID kN22ClawDPinch = 39;
+static const ExtraID kN22ClawDCounterclockwise = 40;
+static const ExtraID kN22ClawDClockwise = 41;
+
+
+// Norad Delta Extra sequence IDs.
+
+static const ExtraID kArriveFromSubChase = 0;
+static const ExtraID kN59ZoomWithRobot = 1;
+static const ExtraID kN59RobotApproaches = 2;
+static const ExtraID kN59RobotPunchLoop = 3;
+static const ExtraID kN59PlayerWins1 = 4;
+static const ExtraID kN59PlayerWins2 = 5;
+static const ExtraID kN59RobotWins = 6;
+static const ExtraID kN59RobotHeadOpens = 7;
+static const ExtraID kN59Biochips111 = 8;
+static const ExtraID kN59Biochips011 = 9;
+static const ExtraID kN59Biochips101 = 10;
+static const ExtraID kN59Biochips001 = 11;
+static const ExtraID kN59Biochips110 = 12;
+static const ExtraID kN59Biochips010 = 13;
+static const ExtraID kN59Biochips100 = 14;
+static const ExtraID kN59Biochips000 = 15;
+static const ExtraID kN59RobotDisappears = 16;
+static const ExtraID kN60ClawFromAToB = 17;
+static const ExtraID kN60ClawALoop = 18;
+static const ExtraID kN60ClawAPinch = 19;
+static const ExtraID kN60ClawACounterclockwise = 20;
+static const ExtraID kN60ClawAClockwise = 21;
+static const ExtraID kN60ClawFromBToA = 22;
+static const ExtraID kN60ClawFromBToC = 23;
+static const ExtraID kN60ClawFromBToD = 24;
+static const ExtraID kN60ClawBLoop = 25;
+static const ExtraID kN60ClawBPinch = 26;
+static const ExtraID kN60ClawBCounterclockwise = 27;
+static const ExtraID kN60ClawBClockwise = 28;
+static const ExtraID kN60ClawFromCToB = 29;
+static const ExtraID kN60ClawCLoop = 30;
+static const ExtraID kN60ClawCPinch = 31;
+static const ExtraID kN60ClawCCounterclockwise = 32;
+static const ExtraID kN60ClawCClockwise = 33;
+static const ExtraID kN60ClawFromDToB = 34;
+static const ExtraID kN60ClawDLoop = 35;
+static const ExtraID kN60ClawDPinch = 36;
+static const ExtraID kN60ClawDCounterclockwise = 37;
+static const ExtraID kN60ClawDClockwise = 38;
+static const ExtraID kN60RobotApproaches = 39;
+static const ExtraID kN60FirstMistake = 40;
+static const ExtraID kN60ArmActivated = 41;
+static const ExtraID kN60SecondMistake = 42;
+static const ExtraID kN60ArmToPositionB = 43;
+static const ExtraID kN60ThirdMistake = 44;
+static const ExtraID kN60ArmGrabsRobot = 45;
+static const ExtraID kN60FourthMistake = 46;
+static const ExtraID kN60ArmCarriesRobotToPositionA = 47;
+static const ExtraID kN60PlayerFollowsRobotToDoor = 48;
+static const ExtraID kN60RobotHeadOpens = 49;
+static const ExtraID kN60Biochips111 = 50;
+static const ExtraID kN60Biochips011 = 51;
+static const ExtraID kN60Biochips101 = 52;
+static const ExtraID kN60Biochips001 = 53;
+static const ExtraID kN60Biochips110 = 54;
+static const ExtraID kN60Biochips010 = 55;
+static const ExtraID kN60Biochips100 = 56;
+static const ExtraID kN60Biochips000 = 57;
+static const ExtraID kN60RobotDisappears = 58;
+static const ExtraID kNoradDeltaRetinalScanBad = 59;
+static const ExtraID kNoradDeltaRetinalScanGood = 60;
+static const ExtraID kN79BrightView = 61;
+
+// Norad Delta Tables
+
+static const TimeScale kNoradDeltaMovieScale = 600;
+static const TimeScale kNoradDeltaFramesPerSecond = 15;
+static const TimeScale kNoradDeltaFrameDuration = 40;
+
+// Alternate IDs.
+
+static const AlternateID kAltNoradDeltaNormal = 0;
+
+// Room IDs.
+
+static const RoomID kNorad41 = 0;
+static const RoomID kNorad42 = 1;
+static const RoomID kNorad43 = 2;
+static const RoomID kNorad44 = 3;
+static const RoomID kNorad45 = 4;
+static const RoomID kNorad46 = 5;
+static const RoomID kNorad47 = 6;
+static const RoomID kNorad48 = 7;
+static const RoomID kNorad48South = 8;
+static const RoomID kNorad49 = 9;
+static const RoomID kNorad49South = 10;
+static const RoomID kNorad50 = 11;
+static const RoomID kNorad50East = 12;
+static const RoomID kNorad51 = 13;
+static const RoomID kNorad52 = 14;
+static const RoomID kNorad53 = 15;
+static const RoomID kNorad54 = 16;
+static const RoomID kNorad54North = 17;
+static const RoomID kNorad55 = 18;
+static const RoomID kNorad56 = 19;
+static const RoomID kNorad57 = 20;
+static const RoomID kNorad58 = 21;
+static const RoomID kNorad59 = 22;
+static const RoomID kNorad59West = 23;
+static const RoomID kNorad60 = 24;
+static const RoomID kNorad60West = 25;
+static const RoomID kNorad61 = 26;
+static const RoomID kNorad62 = 27;
+static const RoomID kNorad63 = 28;
+static const RoomID kNorad64 = 29;
+static const RoomID kNorad65 = 30;
+static const RoomID kNorad66 = 31;
+static const RoomID kNorad67 = 32;
+static const RoomID kNorad68 = 33;
+static const RoomID kNorad68West = 34;
+static const RoomID kNorad69 = 35;
+static const RoomID kNorad78 = 36;
+static const RoomID kNorad79 = 37;
+static const RoomID kNorad79West = 38;
+
+// Hot Spot Activation IDs.
+
+
+// Hot Spot IDs.
+
+static const HotSpotID kNorad48ElevatorSpotID = 5000;
+static const HotSpotID kNorad48ElevatorOutSpotID = 5001;
+static const HotSpotID kNorad48ElevatorUpSpotID = 5002;
+static const HotSpotID kNorad49ElevatorSpotID = 5003;
+static const HotSpotID kNorad49ElevatorOutSpotID = 5004;
+static const HotSpotID kNorad49ElevatorDownSpotID = 5005;
+static const HotSpotID kNorad50DoorSpotID = 5006;
+static const HotSpotID kNorad50DoorOutSpotID = 5007;
+static const HotSpotID kDeltaUpperPressureDoorUpSpotID = 5008;
+static const HotSpotID kDeltaUpperPressureDoorDownSpotID = 5009;
+static const HotSpotID kNorad54DoorSpotID = 5010;
+static const HotSpotID kNorad54DoorOutSpotID = 5011;
+static const HotSpotID kNorad59WestSpotID = 5012;
+static const HotSpotID kNorad59WestOutSpotID = 5013;
+static const HotSpotID kDeltaLowerPressureDoorUpSpotID = 5014;
+static const HotSpotID kDeltaLowerPressureDoorDownSpotID = 5015;
+static const HotSpotID kDelta59RobotHeadSpotID = 5016;
+static const HotSpotID kDelta59RobotShieldBiochipSpotID = 5017;
+static const HotSpotID kDelta59RobotOpMemBiochipSpotID = 5018;
+static const HotSpotID kDelta59RobotRetinalBiochipSpotID = 5019;
+static const HotSpotID kNorad60MonitorSpotID = 5020;
+static const HotSpotID kNorad60MonitorOutSpotID = 5021;
+static const HotSpotID kNorad60LaunchPrepSpotID = 5022;
+static const HotSpotID kNorad60ClawControlSpotID = 5023;
+static const HotSpotID kNorad60ClawPinchSpotID = 5024;
+static const HotSpotID kNorad60ClawDownSpotID = 5025;
+static const HotSpotID kNorad60ClawRightSpotID = 5026;
+static const HotSpotID kNorad60ClawLeftSpotID = 5027;
+static const HotSpotID kNorad60ClawUpSpotID = 5028;
+static const HotSpotID kNorad60ClawCCWSpotID = 5029;
+static const HotSpotID kNorad60ClawCWSpotID = 5030;
+static const HotSpotID kDelta60RobotHeadSpotID = 5031;
+static const HotSpotID kDelta60RobotShieldBiochipSpotID = 5032;
+static const HotSpotID kDelta60RobotOpMemBiochipSpotID = 5033;
+static const HotSpotID kDelta60RobotRetinalBiochipSpotID = 5034;
+static const HotSpotID kNorad68WestSpotID = 5035;
+static const HotSpotID kNorad68WestOutSpotID = 5036;
+static const HotSpotID kNorad79WestSpotID = 5037;
+static const HotSpotID kNorad79WestOutSpotID = 5038;
+static const HotSpotID kNorad79SpinLeftSpotID = 5039;
+static const HotSpotID kNorad79SpinRightSpotID = 5040;
+static const HotSpotID kNorad79SpinUpSpotID = 5041;
+static const HotSpotID kNorad79SpinDownSpotID = 5042;
+static const HotSpotID kNorad79SiloAreaSpotID = 5043;
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/norad/delta/globegame.cpp b/engines/pegasus/neighborhood/norad/delta/globegame.cpp
new file mode 100644
index 0000000000..7d4c1c5f8f
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/delta/globegame.cpp
@@ -0,0 +1,1062 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/cursor.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/neighborhood/norad/constants.h"
+#include "pegasus/neighborhood/norad/delta/globegame.h"
+#include "pegasus/neighborhood/norad/delta/noraddelta.h"
+
+namespace Pegasus {
+
+static const TimeValue kDurationPerFrame = 600 / 15;
+static const TimeValue kDurationPerRow = kNumLongSlices * kDurationPerFrame;
+static const short kVerticalDuration = 16;
+
+GlobeTracker::GlobeTracker(Movie *globeMovie, Picture *leftHighlight, Picture *rightHighlight,
+ Picture *upHighlight, Picture *downHighlight) {
+ _globeMovie = globeMovie;
+ _leftHighlight = leftHighlight;
+ _rightHighlight = rightHighlight;
+ _upHighlight = upHighlight;
+ _downHighlight = downHighlight;
+}
+
+void GlobeTracker::setTrackParameters(const Hotspot *trackSpot, GlobeTrackDirection direction) {
+ _trackSpot = trackSpot;
+ _trackDirection = direction;
+
+ TimeValue time, newTime, start;
+
+ switch (_trackDirection) {
+ case kTrackLeft:
+ time = _globeMovie->getTime();
+
+ if (((time / kDurationPerRow) & 1) == 0) {
+ start = (time / kDurationPerRow + 1) * kDurationPerRow;
+ newTime = start + kDurationPerRow - time % kDurationPerRow;
+ } else {
+ start = (time / kDurationPerRow) * kDurationPerRow;
+ newTime = time;
+ }
+
+ _globeMovie->setSegment(start, start + kDurationPerRow);
+
+ if (newTime != time) {
+ _globeMovie->setTime(newTime);
+ _globeMovie->redrawMovieWorld();
+ }
+
+ _globeMovie->setFlags(kLoopTimeBase);
+ break;
+ case kTrackRight:
+ time = _globeMovie->getTime();
+
+ if (((time / kDurationPerRow) & 1) == 0) {
+ start = (time / kDurationPerRow) * kDurationPerRow;
+ newTime = time;
+ } else {
+ start = (time / kDurationPerRow - 1) * kDurationPerRow;
+ newTime = start + kDurationPerRow - time % kDurationPerRow;
+ }
+
+ _globeMovie->setSegment(start, start + kDurationPerRow);
+
+ if (newTime != time) {
+ _globeMovie->setTime(newTime);
+ _globeMovie->redrawMovieWorld();
+ }
+
+ _globeMovie->setFlags(kLoopTimeBase);
+ break;
+ case kTrackUp:
+ case kTrackDown:
+ _globeMovie->setSegment(0, _globeMovie->getDuration());
+ _globeMovie->setFlags(0);
+ break;
+ }
+}
+
+void GlobeTracker::activateHotspots() {
+ Tracker::activateHotspots();
+
+ if (_trackSpot)
+ g_allHotspots.activateOneHotspot(_trackSpot->getObjectID());
+}
+
+bool GlobeTracker::stopTrackingInput(const Input &input) {
+ return !JMPPPInput::isPressingInput(input);
+}
+
+void GlobeTracker::continueTracking(const Input &input) {
+ Common::Point where;
+ input.getInputLocation(where);
+
+ if (g_allHotspots.findHotspot(where) == _trackSpot)
+ trackGlobeMovie();
+ else
+ stopGlobeMovie();
+}
+
+void GlobeTracker::startTracking(const Input &input) {
+ Tracker::startTracking(input);
+ trackGlobeMovie();
+}
+
+void GlobeTracker::stopTracking(const Input &input) {
+ Tracker::stopTracking(input);
+ stopGlobeMovie();
+}
+
+void GlobeTracker::trackGlobeMovie() {
+ TimeValue time;
+
+ switch (_trackDirection) {
+ case kTrackLeft:
+ if (!_globeMovie->isRunning())
+ _globeMovie->start();
+
+ _leftHighlight->show();
+ break;
+ case kTrackRight:
+ if (!_globeMovie->isRunning())
+ _globeMovie->start();
+
+ _rightHighlight->show();
+ break;
+ case kTrackUp:
+ time = _globeMovie->getTime();
+
+ if (_trackTime == 0) {
+ _trackTime = tickCount();
+ } else if ((int)time - (int)kDurationPerRow * 2 >= 0 && (int)tickCount() >= _trackTime + kVerticalDuration) {
+ _trackTime = tickCount();
+ _globeMovie->setTime(time - kDurationPerRow * 2);
+ _globeMovie->redrawMovieWorld();
+ }
+
+ _upHighlight->show();
+ break;
+ case kTrackDown:
+ time = _globeMovie->getTime();
+
+ if (_trackTime == 0) {
+ _trackTime = tickCount();
+ } else if (time + kDurationPerRow * 2 < _globeMovie->getDuration() && (int)tickCount() >= _trackTime + kVerticalDuration) {
+ _trackTime = tickCount();
+ _globeMovie->setTime(time + kDurationPerRow * 2);
+ _globeMovie->redrawMovieWorld();
+ }
+
+ _downHighlight->show();
+ break;
+ }
+}
+
+void GlobeTracker::stopGlobeMovie() {
+ switch (_trackDirection) {
+ case kTrackLeft:
+ _leftHighlight->hide();
+ _globeMovie->stop();
+ break;
+ case kTrackRight:
+ _rightHighlight->hide();
+ _globeMovie->stop();
+ break;
+ case kTrackUp:
+ _upHighlight->hide();
+ _trackTime = tickCount() - kVerticalDuration;
+ break;
+ case kTrackDown:
+ _downHighlight->hide();
+ _trackTime = tickCount() - kVerticalDuration;
+ break;
+ }
+}
+
+// Globe game PICTs:
+static const ResIDType kGlobeCircleLeftPICTID = 300;
+static const ResIDType kGlobeCircleRightPICTID = 301;
+static const ResIDType kGlobeCircleUpPICTID = 302;
+static const ResIDType kGlobeCircleDownPICTID = 303;
+static const ResIDType kTargetUpperLeftPICTID = 304;
+static const ResIDType kTargetUpperRightPICTID = 305;
+static const ResIDType kTargetLowerLeftPICTID = 306;
+static const ResIDType kTargetLowerRightPICTID = 307;
+static const ResIDType kMotionHiliteLeftPICTID = 308;
+static const ResIDType kMotionHiliteRightPICTID = 309;
+static const ResIDType kMotionHiliteUpPICTID = 310;
+static const ResIDType kMotionHiliteDownPICTID = 311;
+
+static const ResIDType kGlobeCountdownDigitsID = 350;
+
+static const int kGlobeCountdownWidth = 28;
+static const int kGlobeCountdownHeight = 12;
+static const int kGlobeCountdownOffset1 = 12;
+static const int kGlobeCountdownOffset2 = 20;
+
+GlobeCountdown::GlobeCountdown(const DisplayElementID id) : IdlerAnimation(id) {
+ _digits.getImageFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kGlobeCountdownDigitsID);
+
+ Common::Rect r;
+ _digits.getSurfaceBounds(r);
+ _digitOffset = r.width() / 10;
+ setScale(1);
+ sizeElement(kGlobeCountdownWidth, kGlobeCountdownHeight);
+}
+
+void GlobeCountdown::setDisplayOrder(const DisplayOrder order) {
+ IdlerAnimation::setDisplayOrder(order);
+}
+
+void GlobeCountdown::show() {
+ IdlerAnimation::show();
+}
+
+void GlobeCountdown::hide() {
+ IdlerAnimation::hide();
+}
+
+void GlobeCountdown::moveElementTo(const CoordType x, const CoordType y) {
+ IdlerAnimation::moveElementTo(x, y);
+}
+
+void GlobeCountdown::setCountdownTime(const int numSeconds) {
+ stop();
+ setSegment(0, numSeconds);
+ setTime(numSeconds);
+}
+
+void GlobeCountdown::startCountdown() {
+ setRate(-1);
+}
+
+void GlobeCountdown::stopCountdown() {
+ stop();
+}
+
+void GlobeCountdown::draw(const Common::Rect &) {
+ Common::Rect r1;
+ _digits.getSurfaceBounds(r1);
+ r1.right = r1.left + _digitOffset;
+ Common::Rect r2 = r1;
+ TimeValue time = getTime();
+
+ Common::Rect bounds;
+ getBounds(bounds);
+
+ if (time > 60 * 9 + 59) {
+ r2.moveTo(bounds.left, bounds.top);
+ r1.moveTo(9 * _digitOffset, 0);
+ _digits.copyToCurrentPort(r1, r2);
+
+ r2.moveTo(bounds.left + kGlobeCountdownOffset1, bounds.top);
+ r1.moveTo(5 * _digitOffset, 0);
+ _digits.copyToCurrentPort(r1, r2);
+
+ r2.moveTo(bounds.left + kGlobeCountdownOffset2, bounds.top);
+ r1.moveTo(9 * _digitOffset, 0);
+ _digits.copyToCurrentPort(r1, r2);
+ } else {
+ r2.moveTo(bounds.left, bounds.top);
+ r1.moveTo((time / 60) * _digitOffset, 0);
+ _digits.copyToCurrentPort(r1, r2);
+
+ time %= 60;
+ r2.moveTo(bounds.left + kGlobeCountdownOffset1, bounds.top);
+ r1.moveTo((time / 10) * _digitOffset, 0);
+ _digits.copyToCurrentPort(r1, r2);
+
+ r2.moveTo(bounds.left + kGlobeCountdownOffset2, bounds.top);
+ r1.moveTo((time % 10) * _digitOffset, 0);
+ _digits.copyToCurrentPort(r1, r2);
+ }
+}
+
+const int16 GlobeGame::_siloCoords[kNumAllSilos][2] = {
+ { 60, -151 }, // Anchorage, Alaska
+ { 6, 39 }, // Addis Ababa, Ethiopia
+ { -22, 44 }, // Antaro, Madagascar
+ { 30, -83 }, // Atlanta, Georgia
+ { -41, 173 }, // Auckland, New Zealand
+ { 39, -78 }, // Baltimore, Maryland
+ { 11, 101 }, // Bangkok, Thailand
+ { 2, -75 }, // Bogota, Colombia
+ { 46, 4 }, // Bonn, Germany
+ { 51, -7 }, // Dublin, Ireland
+ { 28, -1 }, // El Menia, Algeria
+ { 67, -111 }, // Ellesmere, Canada
+ { 43, -107 }, // Glasgow, Montana
+ { 61, -48 }, // Godthab, Greenland
+ { 19, -157 }, // Honolulu, Hawaii
+ { 6, 5 }, // Ibadan, Nigeria
+ { -29, 26 }, // Johannesburg, South Africa
+ { 46, 92 }, // Kobdo, Mongolia
+ { -15, -63 }, // La Paz, Bolivia
+ { -35, -61 }, // La Plata, Argentina
+ { -9, -76 }, // Lima, Peru
+ { 38, -4 }, // Madrid, Spain
+ { -8, -51 }, // Manaus, Brazil
+ { 13, 120 }, // Manila, Phillipines
+ { -35, 143 }, // Melbourne, Australia
+ { 60, -161 }, // Nome, Alaska
+ { -7, 142 }, // Papua, New Guinea
+ { -32, 117 }, // Perth, West Australia
+ { 34, -114 }, // Phoenix, Arizona
+ { 18, -71 }, // Port-Au-Prince, Haiti
+ { 42, -121 }, // Portland, Oregon
+ { 61, -20 }, // Reykjavik, Iceland
+ { -22, -46 }, // Rio de Janeiro
+ { 27, -101 }, // San Antonio, Texas
+ { 34, 126 }, // Seoul, Korea
+ { 37, -87 }, // Saint Louis, Missouri
+ { 60, 30 }, // Saint Petersberg, Russia
+ { 56, 12 }, // Stockholm, Sweden
+ { 51, 105 }, // Svortalsk, Siberia
+ { 36, -96 } // Tulsa, Oklahoma
+};
+
+const int16 GlobeGame::_targetSilo[kNumTargetSilos] = {
+ 14, 9, 1, 33, 6, 8, 34, 31, 38, 21
+};
+
+const short GlobeGame::_timeLimit[kNumTargetSilos] = {
+ 120, 110, 100, 90, 80, 70, 60, 50, 40, 30
+};
+
+const TimeValue GlobeGame::_siloName[kNumTargetSilos][2] = {
+ { kHonoluluIn, kHonoluluOut },
+ { kDublinIn, kDublinOut },
+ { kAddisAbabaIn, kAddisAbabaOut },
+ { kSanAntonioIn, kSanAntonioOut },
+ { kBangkokIn, kBangkokOut },
+ { kBonnIn, kBonnOut },
+ { kSeoulIn, kSeoulOut },
+ { kReykjavikIn, kReykjavikOut },
+ { kSvortalskIn, kSvortalskOut },
+ { kMadridIn, kMadridOut }
+};
+
+// From globe room models
+
+static const GlobeGame::Point3D kCameraLocation = { 0.53f, 4.4f, -0.86f };
+static const GlobeGame::Point3D kGlobeCenter = { -31.5f, 8.0f, 0.0f };
+static const float kGlobeRadius = 8.25f;
+static const int16 kDegreesPerLongSlice = 360 / kNumLongSlices;
+static const int16 kDegreesPerLatSlice = 25;
+static const int16 kLongOrigin = -95;
+
+// Other constants.
+
+static const float kTanFieldOfView = 0.7082373180482f;
+static const float kPicturePlaneDistance = 10.0f; // Completely arbitrary.
+static const int16 kLatError = 2;
+static const int16 kLongError = 2;
+static const TimeValue kGlobeMovieStartTime = 2 * 2 * kNumLongSlices * 600 / 15;
+
+static const TimeValue kTimePerGlobeFrame = 40;
+
+static const NotificationFlags kGlobeSplash1Finished = 1;
+static const NotificationFlags kGlobeTimerExpired = kGlobeSplash1Finished << 1;
+static const NotificationFlags kMaxDeactivatedFinished = kGlobeTimerExpired << 1;
+
+static const NotificationFlags kGlobeNotificationFlags = kGlobeSplash1Finished |
+ kGlobeTimerExpired |
+ kMaxDeactivatedFinished;
+
+static const int16 kSplash1End = 4;
+static const int16 kSplash2End = 5;
+static const int16 kSplash3Start = 8;
+static const int16 kSplash3Stop = 9;
+static const int16 kSplash4Start = 9;
+static const int16 kSplash4Stop = 10;
+static const int16 kNewLaunchSiloTime = 10;
+static const int16 kSiloDeactivatedTime = 11;
+static const int16 kMissileLaunchedTime = 12;
+static const int16 kMaxDeactivatedStart = 13;
+static const int16 kMaxDeactivatedStop = 23;
+
+static const int16 kGamePlaying = 1;
+static const int16 kGameOver = 2;
+
+enum {
+ kGameIntro,
+ kPlayingRobotIntro,
+ kPlayingStrikeAuthorized,
+ kPlayingPrimaryTarget,
+ kPlayingNewSilo1,
+ kPlayingNewSilo2,
+ kPlayingNewSilo3,
+ kPlayingTime,
+ kPlayingInstructions,
+ kWaitingForPlayer,
+ kSiloDeactivated,
+ kRobotTaunting,
+ kDelayingPlayer,
+ kPlayerWon1,
+ kPlayerWon2,
+ kPlayerLost1
+};
+
+// TODO: Use ScummVM equivalent
+static const float kPI = 3.1415926535f;
+
+float degreesToRadians(float angle) {
+ return (angle * kPI) / 180;
+}
+
+float radiansToDegrees(float angle) {
+ return (angle * 180) / kPI;
+}
+
+GlobeGame::GlobeGame(Neighborhood *handler) : GameInteraction(kNoradGlobeGameInteractionID, handler),
+ _monitorMovie(kGlobeMonitorID), _globeMovie(kGlobeMovieID), _upperNamesMovie(kGlobeUpperNamesID),
+ _lowerNamesMovie(kGlobeLowerNamesID), _globeNotification(kNoradGlobeNotificationID, (PegasusEngine *)g_engine),
+ _globeCircleLeft(kGlobeCircleLeftID), _globeCircleRight(kGlobeCircleRightID),
+ _globeCircleUp(kGlobeCircleUpID), _globeCircleDown(kGlobeCircleDownID),
+ _motionHighlightLeft(kMotionHiliteLeftID), _motionHighlightRight(kMotionHiliteRightID),
+ _motionHighlightUp(kMotionHiliteUpID), _motionHighlightDown(kMotionHiliteDownID),
+ _targetHighlightUpperLeft(kTargetHiliteUpperLeftID), _targetHighlightUpperRight(kTargetHiliteUpperRightID),
+ _targetHighlightLowerLeft(kTargetHiliteLowerLeftID), _targetHighlightLowerRight(kTargetHiliteLowerRightID),
+ _globeTracker(&_globeMovie, &_motionHighlightLeft, &_motionHighlightRight, &_motionHighlightUp,
+ &_motionHighlightDown), _countdown(kGlobeCountdownID) {
+ _neighborhoodNotification = handler->getNeighborhoodNotification();
+}
+
+void GlobeGame::openInteraction() {
+ _monitorMovie.initFromMovieFile("Images/Norad Delta/N79 Left Monitor");
+ _monitorMovie.moveElementTo(kGlobeMonitorLeft, kGlobeMonitorTop);
+ _monitorMovie.setDisplayOrder(kGlobeMonitorLayer);
+ _monitorMovie.startDisplaying();
+ _monitorMovie.setSegment(0, kSplash1End * _monitorMovie.getScale());
+ _monitorMovie.show();
+
+ _monitorCallBack.setNotification(&_globeNotification);
+ _monitorCallBack.initCallBack(&_monitorMovie, kCallBackAtExtremes);
+ _monitorCallBack.setCallBackFlag(kGlobeSplash1Finished);
+ _monitorCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+
+ _upperNamesMovie.initFromMovieFile("Images/Norad Delta/Upper Names");
+ _upperNamesMovie.moveElementTo(kGlobeUpperNamesLeft, kGlobeUpperNamesTop);
+ _upperNamesMovie.setDisplayOrder(kGlobeUpperNamesLayer);
+ _upperNamesMovie.startDisplaying();
+
+ _lowerNamesMovie.initFromMovieFile("Images/Norad Delta/Lower Names");
+ _lowerNamesMovie.moveElementTo(kGlobeLowerNamesLeft, kGlobeLowerNamesTop);
+ _lowerNamesMovie.setDisplayOrder(kGlobeLowerNamesLayer);
+ _lowerNamesMovie.startDisplaying();
+
+ _globeMovie.initFromMovieFile("Images/Norad Delta/Spinning Globe");
+ _globeMovie.moveElementTo(kGlobeLeft, kGlobeTop);
+ _globeMovie.setDisplayOrder(kGlobeMovieLayer);
+ _globeMovie.startDisplaying();
+ _globeMovie.setTime(kGlobeMovieStartTime);
+ _globeMovie.redrawMovieWorld();
+
+ _globeCircleLeft.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kGlobeCircleLeftPICTID, true);
+ _globeCircleLeft.moveElementTo(kGlobeCircleLeftLeft, kGlobeCircleLeftTop);
+ _globeCircleLeft.setDisplayOrder(kGlobeCircleLayer);
+ _globeCircleLeft.startDisplaying();
+
+ _globeCircleRight.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kGlobeCircleRightPICTID, true);
+ _globeCircleRight.moveElementTo(kGlobeCircleRightLeft, kGlobeCircleRightTop);
+ _globeCircleRight.setDisplayOrder(kGlobeCircleLayer);
+ _globeCircleRight.startDisplaying();
+
+ _globeCircleUp.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kGlobeCircleUpPICTID, true);
+ _globeCircleUp.moveElementTo(kGlobeCircleUpLeft, kGlobeCircleUpTop);
+ _globeCircleUp.setDisplayOrder(kGlobeCircleLayer);
+ _globeCircleUp.startDisplaying();
+
+ _globeCircleDown.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kGlobeCircleDownPICTID, true);
+ _globeCircleDown.moveElementTo(kGlobeCircleDownLeft, kGlobeCircleDownTop);
+ _globeCircleDown.setDisplayOrder(kGlobeCircleLayer);
+ _globeCircleDown.startDisplaying();
+
+ _motionHighlightLeft.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kMotionHiliteLeftPICTID, true);
+ _motionHighlightLeft.moveElementTo(kGlobeLeftMotionHiliteLeft, kGlobeLeftMotionHiliteTop);
+ _motionHighlightLeft.setDisplayOrder(kGlobeHilitesLayer);
+ _motionHighlightLeft.startDisplaying();
+
+ _motionHighlightRight.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kMotionHiliteRightPICTID, true);
+ _motionHighlightRight.moveElementTo(kGlobeRightMotionHiliteLeft, kGlobeRightMotionHiliteTop);
+ _motionHighlightRight.setDisplayOrder(kGlobeCircleLayer);
+ _motionHighlightRight.startDisplaying();
+
+ _motionHighlightUp.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kMotionHiliteUpPICTID, true);
+ _motionHighlightUp.moveElementTo(kGlobeUpMotionHiliteLeft, kGlobeUpMotionHiliteTop);
+ _motionHighlightUp.setDisplayOrder(kGlobeHilitesLayer);
+ _motionHighlightUp.startDisplaying();
+
+ _motionHighlightDown.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kMotionHiliteDownPICTID, true);
+ _motionHighlightDown.moveElementTo(kGlobeDownMotionHiliteLeft, kGlobeDownMotionHiliteTop);
+ _motionHighlightDown.setDisplayOrder(kGlobeHilitesLayer);
+ _motionHighlightDown.startDisplaying();
+
+ _targetHighlightUpperLeft.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kTargetUpperLeftPICTID, true);
+ _targetHighlightUpperLeft.moveElementTo(kGlobeUpperLeftHiliteLeft, kGlobeUpperLeftHiliteTop);
+ _targetHighlightUpperLeft.setDisplayOrder(kGlobeHilitesLayer);
+ _targetHighlightUpperLeft.startDisplaying();
+
+ _targetHighlightUpperRight.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kTargetUpperRightPICTID, true);
+ _targetHighlightUpperRight.moveElementTo(kGlobeUpperRightHiliteLeft, kGlobeUpperRightHiliteTop);
+ _targetHighlightUpperRight.setDisplayOrder(kGlobeHilitesLayer);
+ _targetHighlightUpperRight.startDisplaying();
+
+ _targetHighlightLowerLeft.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kTargetLowerLeftPICTID, true);
+ _targetHighlightLowerLeft.moveElementTo(kGlobeLowerLeftHiliteLeft, kGlobeLowerLeftHiliteTop);
+ _targetHighlightLowerLeft.setDisplayOrder(kGlobeHilitesLayer);
+ _targetHighlightLowerLeft.startDisplaying();
+
+ _targetHighlightLowerRight.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kTargetLowerRightPICTID, true);
+ _targetHighlightLowerRight.moveElementTo(kGlobeLowerRightHiliteLeft, kGlobeLowerRightHiliteTop);
+ _targetHighlightLowerRight.setDisplayOrder(kGlobeHilitesLayer);
+ _targetHighlightLowerRight.startDisplaying();
+
+ _countdown.setDisplayOrder(kGlobeCountdownLayer);
+ _countdown.moveElementTo(kGlobeCountdownLeft, kGlobeCountdownTop);
+ _countdown.startDisplaying();
+ _countdown.setCountdownTime(_timeLimit[0]);
+
+ _countdownCallBack.setNotification(&_globeNotification);
+ _countdownCallBack.initCallBack(&_countdown, kCallBackAtExtremes);
+ _countdownCallBack.setCallBackFlag(kGlobeTimerExpired);
+ _countdownCallBack.scheduleCallBack(kTriggerAtStart, 0, 0);
+
+ _globeNotification.notifyMe(this, kGlobeNotificationFlags, kGlobeNotificationFlags);
+
+ _gameState = kGameIntro;
+ _currentSiloIndex = 0;
+ _playedInstructions = false;
+
+ _neighborhoodNotification->notifyMe(this, kDelayCompletedFlag | kSpotSoundCompletedFlag, kDelayCompletedFlag | kSpotSoundCompletedFlag);
+}
+
+void GlobeGame::initInteraction() {
+ _monitorMovie.start();
+ _monitorMovie.redrawMovieWorld();
+}
+
+void GlobeGame::closeInteraction() {
+ _monitorMovie.stop();
+ _monitorMovie.stopDisplaying();
+ _monitorMovie.releaseMovie();
+ _monitorCallBack.releaseCallBack();
+
+ _globeMovie.stop();
+ _globeMovie.stopDisplaying();
+ _globeMovie.releaseMovie();
+ _globeNotification.cancelNotification(this);
+
+ _upperNamesMovie.stop();
+ _upperNamesMovie.stopDisplaying();
+ _upperNamesMovie.releaseMovie();
+
+ _lowerNamesMovie.stop();
+ _lowerNamesMovie.stopDisplaying();
+ _lowerNamesMovie.releaseMovie();
+
+ _countdown.hide();
+ _countdown.stopDisplaying();
+ _countdownCallBack.releaseCallBack();
+
+ _globeCircleLeft.stopDisplaying();
+ _globeCircleLeft.deallocateSurface();
+ _globeCircleRight.stopDisplaying();
+ _globeCircleRight.deallocateSurface();
+ _globeCircleUp.stopDisplaying();
+ _globeCircleUp.deallocateSurface();
+ _globeCircleDown.stopDisplaying();
+ _globeCircleDown.deallocateSurface();
+
+ _motionHighlightLeft.stopDisplaying();
+ _motionHighlightLeft.deallocateSurface();
+ _motionHighlightRight.stopDisplaying();
+ _motionHighlightRight.deallocateSurface();
+ _motionHighlightUp.stopDisplaying();
+ _motionHighlightUp.deallocateSurface();
+ _motionHighlightDown.stopDisplaying();
+ _motionHighlightDown.deallocateSurface();
+
+ _targetHighlightUpperLeft.stopDisplaying();
+ _targetHighlightUpperLeft.deallocateSurface();
+ _targetHighlightUpperRight.stopDisplaying();
+ _targetHighlightUpperRight.deallocateSurface();
+ _targetHighlightLowerLeft.stopDisplaying();
+ _targetHighlightLowerLeft.deallocateSurface();
+ _targetHighlightLowerRight.stopDisplaying();
+ _targetHighlightLowerRight.deallocateSurface();
+
+ _neighborhoodNotification->cancelNotification(this);
+}
+
+void GlobeGame::receiveNotification(Notification *notification, const NotificationFlags flags) {
+ TimeScale scale = _monitorMovie.getScale();
+
+ if (notification == _neighborhoodNotification) {
+ switch (_gameState) {
+ case kPlayingRobotIntro:
+ _monitorMovie.stop();
+ _monitorMovie.setSegment(0, _monitorMovie.getDuration());
+ _monitorMovie.setTime(kSplash2End * scale - 1);
+ _monitorMovie.setFlags(0);
+
+ _owner->requestDelay(1, 2, kFilterNoInput, 0);
+ _owner->requestSpotSound(kStrikeAuthorizedIn, kStrikeAuthorizedOut,
+ kFilterNoInput, kSpotSoundCompletedFlag);
+ _gameState = kPlayingStrikeAuthorized;
+ break;
+ case kPlayingStrikeAuthorized:
+ _monitorMovie.setSegment(kSplash3Start * scale, kSplash3Stop * scale);
+ _monitorMovie.setTime(kSplash3Start * scale);
+ _monitorMovie.redrawMovieWorld();
+
+ _owner->requestDelay(1, 3, kFilterNoInput, 0);
+ _owner->requestSpotSound(kPrimaryTargetIn, kPrimaryTargetOut, kFilterNoInput, 0);
+ _owner->requestDelay(1, 5, kFilterNoInput, kDelayCompletedFlag);
+ _monitorMovie.start();
+ _gameState = kPlayingPrimaryTarget;
+ break;
+ case kPlayingPrimaryTarget:
+ _monitorMovie.stop();
+ _monitorMovie.setSegment(0, _monitorMovie.getDuration());
+ _monitorMovie.setTime(kNewLaunchSiloTime * scale);
+ _owner->requestSpotSound(kNewLaunchSiloIn, kNewLaunchSiloOut, kFilterNoInput,
+ kSpotSoundCompletedFlag);
+ _gameState = kPlayingNewSilo1;
+ break;
+ case kPlayingNewSilo1:
+ _monitorMovie.stop();
+ _monitorMovie.setSegment(0, _monitorMovie.getDuration());
+ _owner->requestDelay(1, 3, kFilterNoInput, kDelayCompletedFlag);
+ _gameState = kPlayingNewSilo2;
+ break;
+ case kPlayingNewSilo2:
+ _upperNamesMovie.show();
+ _upperNamesMovie.setTime(_currentSiloIndex * _upperNamesMovie.getScale());
+ _upperNamesMovie.redrawMovieWorld();
+ _monitorMovie.setTime(kSplash4Stop * scale - 1);
+ _monitorMovie.redrawMovieWorld();
+ _owner->requestSpotSound(_siloName[_currentSiloIndex][0], _siloName[_currentSiloIndex][1], kFilterNoInput, 0);
+ _owner->requestDelay(1, 3, kFilterNoInput, 0);
+ _owner->requestSpotSound(kLaunchToProceedIn, kLaunchToProceedOut, kFilterNoInput, 0);
+ _owner->requestDelay(1, 5, kFilterNoInput, kDelayCompletedFlag);
+ _gameState = kPlayingNewSilo3;
+ break;
+ case kPlayingNewSilo3:
+ _countdown.stopCountdown();
+ _countdown.setCountdownTime(_timeLimit[_currentSiloIndex]);
+ _countdown.show();
+ _gameState = kPlayingTime;
+
+ if (_timeLimit[_currentSiloIndex] >= 120)
+ _owner->requestSpotSound(kTwoMinutesIn, kTwoMinutesOut, kFilterNoInput, 0);
+ else if (_timeLimit[_currentSiloIndex] >= 60)
+ _owner->requestSpotSound(kOneMinuteIn, kOneMinuteOut, kFilterNoInput, 0);
+
+ switch (_timeLimit[_currentSiloIndex] % 60) {
+ case 0:
+ _owner->requestDelay(1, 5, kFilterNoInput, kDelayCompletedFlag);
+ break;
+ case 10:
+ _owner->requestDelay(1, 5, kFilterNoInput, 0);
+ _owner->requestSpotSound(kTenSecondsIn, kTenSecondsOut, kFilterNoInput,
+ kSpotSoundCompletedFlag);
+ break;
+ case 20:
+ _owner->requestDelay(1, 5, kFilterNoInput, 0);
+ _owner->requestSpotSound(kTwentySecondsIn, kTwentySecondsOut,
+ kFilterNoInput, kSpotSoundCompletedFlag);
+ break;
+ case 30:
+ _owner->requestDelay(1, 5, kFilterNoInput, 0);
+ _owner->requestSpotSound(kThirtySecondsIn, kThirtySecondsOut,
+ kFilterNoInput, kSpotSoundCompletedFlag);
+ break;
+ case 40:
+ _owner->requestDelay(1, 5, kFilterNoInput, 0);
+ _owner->requestSpotSound(kFortySecondsIn, kFortySecondsOut,
+ kFilterNoInput, kSpotSoundCompletedFlag);
+ break;
+ case 50:
+ _owner->requestDelay(1, 5, kFilterNoInput, 0);
+ _owner->requestSpotSound(kFiftySecondsIn, kFiftySecondsOut,
+ kFilterNoInput, kSpotSoundCompletedFlag);
+ break;
+ }
+ case kPlayingTime:
+ _gameState = kPlayingInstructions;
+ _globeMovie.show();
+ _globeCircleLeft.show();
+ _globeCircleRight.show();
+ _globeCircleUp.show();
+ _globeCircleDown.show();
+
+ if (_playedInstructions) {
+ receiveNotification(notification, flags);
+ } else {
+ _owner->requestSpotSound(kToDeactivateIn, kToDeactivateOut, kFilterNoInput,
+ kSpotSoundCompletedFlag);
+ _playedInstructions = true;
+ }
+ break;
+ case kPlayingInstructions:
+ _gameState = kWaitingForPlayer;
+ _countdown.startCountdown();
+ break;
+ case kSiloDeactivated:
+ _gameState = kRobotTaunting;
+
+ switch (_currentSiloIndex) {
+ case 3:
+ _owner->requestSpotSound(kYouCannotPossiblyIn, kYouCannotPossiblyOut,
+ kFilterNoInput, kSpotSoundCompletedFlag);
+ break;
+ case 5:
+ _owner->requestSpotSound(kYouWillFailIn, kYouWillFailOut, kFilterNoInput,
+ kSpotSoundCompletedFlag);
+ break;
+ case 7:
+ _owner->requestSpotSound(kGiveUpHumanIn, kGiveUpHumanOut, kFilterNoInput,
+ kSpotSoundCompletedFlag);
+ break;
+ case 9:
+ _owner->requestSpotSound(kYouAreRunningIn, kYouAreRunningOut,
+ kFilterNoInput, kSpotSoundCompletedFlag);
+ break;
+ default:
+ _owner->requestSpotSound(kNewLaunchSiloIn, kNewLaunchSiloOut,
+ kFilterNoInput, kSpotSoundCompletedFlag);
+ _monitorMovie.setTime(kNewLaunchSiloTime * scale);
+ _monitorMovie.redrawMovieWorld();
+ _gameState = kPlayingNewSilo1;
+ break;
+ }
+ break;
+ case kRobotTaunting:
+ _owner->requestDelay(1, 1, kFilterNoInput, 0);
+ _owner->requestSpotSound(kNewLaunchSiloIn, kNewLaunchSiloOut, kFilterNoInput, kSpotSoundCompletedFlag);
+ _monitorMovie.setTime(kNewLaunchSiloTime * scale);
+ _monitorMovie.redrawMovieWorld();
+ _gameState = kPlayingNewSilo1;
+ break;
+ case kDelayingPlayer:
+ _gameState = kWaitingForPlayer;
+ break;
+ case kPlayerLost1:
+ _owner->recallToTSAFailure();
+ break;
+ case kPlayerWon2:
+ ((NoradDelta *)_owner)->finishedGlobeGame();
+ _owner->requestDeleteCurrentInteraction();
+ break;
+ default:
+ break;
+ }
+ } else if (notification == &_globeNotification) {
+ ExtraTable::Entry entry;
+
+ switch (flags) {
+ case kGlobeSplash1Finished:
+ _owner->getExtraEntry(kN79BrightView, entry);
+ _monitorMovie.stop();
+ _monitorMovie.setSegment(kSplash1End * scale, kSplash2End * scale);
+ _monitorMovie.setFlags(kLoopTimeBase);
+ _monitorMovie.start();
+ _owner->showViewFrame(entry.movieStart);
+ _owner->requestSpotSound(kIJustBrokeIn, kIJustBrokeOut, kFilterNoInput, 0);
+ _owner->requestDelay(1, 2, kFilterNoInput, kDelayCompletedFlag);
+ _gameState = kPlayingRobotIntro;
+ break;
+ case kGlobeTimerExpired:
+ // Missile launched, player loses.
+ _owner->requestSpotSound(kMissileLaunchedIn, kMissileLaunchedOut, kFilterNoInput, kSpotSoundCompletedFlag);
+ _gameState = kPlayerLost1;
+ break;
+ case kMaxDeactivatedFinished:
+ _monitorMovie.stop();
+ _monitorMovie.setSegment(0, _monitorMovie.getDuration());
+ _owner->requestDelay(1, 2, kFilterNoInput, 0);
+ _owner->requestSpotSound(kTheOnlyGoodHumanIn, kTheOnlyGoodHumanOut, kFilterNoInput, 0);
+ _owner->requestDelay(1, 2, kFilterNoInput, kDelayCompletedFlag);
+ _gameState = kPlayerWon2;
+ break;
+ default:
+ break;
+ }
+ }
+}
+
+// Prevent the player from getting up until the game is over.
+
+void GlobeGame::handleInput(const Input &input, const Hotspot *cursorSpot) {
+ Common::Point where;
+ input.getInputLocation(where);
+ Hotspot *spot = g_allHotspots.findHotspot(where);
+
+ if (((PegasusEngine *)g_engine)->_cursor->isVisible() && spot != 0 &&
+ spot->getObjectID() == kNorad79SiloAreaSpotID && findClickedSilo(input) != -1) {
+ _targetHighlightUpperLeft.show();
+ _targetHighlightUpperRight.show();
+ _targetHighlightLowerLeft.show();
+ _targetHighlightLowerRight.show();
+ } else {
+ _targetHighlightUpperLeft.hide();
+ _targetHighlightUpperRight.hide();
+ _targetHighlightLowerLeft.hide();
+ _targetHighlightLowerRight.hide();
+ }
+
+ // Interrupt certain inputs to prevent player from switching modes.
+ InputHandler::handleInput(input, cursorSpot);
+}
+
+int16 GlobeGame::findClickedSilo(const Input &input) {
+ Common::Point screenPoint;
+ input.getInputLocation(screenPoint);
+ screenPoint.x -= kNavAreaLeft;
+ screenPoint.y -= kNavAreaTop;
+
+ Line3D ray;
+ screenPointTo3DPoint(screenPoint.x, screenPoint.y, ray.pt2);
+ ray.pt1 = kCameraLocation;
+
+ Point3D globePoint;
+ if (lineHitsGlobe(ray, globePoint)) {
+ int16 latOrigin, longOrigin, latitude, longitude;
+ globeMovieFrameToOrigin(_globeMovie.getTime() / kTimePerGlobeFrame, latOrigin, longOrigin);
+ globePointToLatLong(globePoint, latOrigin, longOrigin, latitude, longitude);
+
+ for (int16 i = 0; i < kNumAllSilos; i++)
+ if (_siloCoords[i][0] >= latitude - kLatError && _siloCoords[i][0] <= latitude + kLatError &&
+ _siloCoords[i][1] >= longitude - kLongError && _siloCoords[i][1] <= longitude + kLongError)
+ return i;
+ }
+
+ return -1;
+}
+
+void GlobeGame::spinGlobe(const Input &input, const Hotspot *spot, GlobeTrackDirection trackDirection) {
+ _globeTracker.setTrackParameters(spot, trackDirection);
+ _globeTracker.startTracking(input);
+}
+
+void GlobeGame::clickGlobe(const Input &input) {
+ int16 newSilo = findClickedSilo(input);
+
+ if (newSilo != -1) {
+ _targetHighlightUpperLeft.hide();
+ _targetHighlightUpperRight.hide();
+ _targetHighlightLowerLeft.hide();
+ _targetHighlightLowerRight.hide();
+ _lowerNamesMovie.show();
+ _lowerNamesMovie.setTime(newSilo * _lowerNamesMovie.getScale());
+ _lowerNamesMovie.redrawMovieWorld();
+ _owner->requestSpotSound(kSiloBeepIn, kSiloBeepOut, kFilterNoInput, 0);
+
+ if (newSilo == _targetSilo[_currentSiloIndex]) {
+ _currentSiloIndex++;
+ _countdown.stopCountdown();
+ _owner->requestSpotSound(kSiloDeactivatedIn, kSiloDeactivatedOut, kFilterNoInput, 0);
+
+ if (_currentSiloIndex == kNumTargetSilos) {
+ // Player won.
+ _owner->requestDelay(1, 2, kFilterNoInput, 0);
+ _upperNamesMovie.hide();
+ _lowerNamesMovie.hide();
+ _countdown.hide();
+ _monitorMovie.setSegment(kMaxDeactivatedStart * _monitorMovie.getScale(),
+ kMaxDeactivatedStop * _monitorMovie.getScale());
+ _monitorMovie.setTime(kMaxDeactivatedStart * _monitorMovie.getScale());
+ _monitorCallBack.setCallBackFlag(kMaxDeactivatedFinished);
+ _monitorCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ _monitorMovie.start();
+ _owner->requestSpotSound(kMaximumDeactivationIn, kMaximumDeactivationOut,
+ kFilterNoInput, kSpotSoundCompletedFlag);
+ _gameState = kPlayerWon1;
+ } else {
+ _owner->requestDelay(2, 1, kFilterNoInput, kDelayCompletedFlag);
+ _upperNamesMovie.hide();
+ _lowerNamesMovie.hide();
+ _countdown.hide();
+ _monitorMovie.setTime(kSiloDeactivatedTime * _monitorMovie.getScale());
+ _monitorMovie.redrawMovieWorld();
+ _gameState = kSiloDeactivated;
+ }
+ } else {
+ _owner->requestDelay(5, 1, kFilterNoInput, kDelayCompletedFlag);
+ _gameState = kDelayingPlayer;
+ // Play "incorrect" sound?
+ }
+ }
+}
+
+void GlobeGame::clickInHotspot(const Input &input, const Hotspot *spot) {
+ switch (spot->getObjectID()) {
+ case kNorad79SpinLeftSpotID:
+ spinGlobe(input, spot, kTrackLeft);
+ break;
+ case kNorad79SpinRightSpotID:
+ spinGlobe(input, spot, kTrackRight);
+ break;
+ case kNorad79SpinUpSpotID:
+ spinGlobe(input, spot, kTrackUp);
+ break;
+ case kNorad79SpinDownSpotID:
+ spinGlobe(input, spot, kTrackDown);
+ break;
+ case kNorad79SiloAreaSpotID:
+ clickGlobe(input);
+ break;
+ default:
+ GameInteraction::clickInHotspot(input, spot);
+ break;
+ }
+}
+
+void GlobeGame::activateHotspots() {
+ GameInteraction::activateHotspots();
+
+ switch (_gameState) {
+ case kWaitingForPlayer:
+ g_allHotspots.deactivateOneHotspot(kNorad79WestOutSpotID);
+ g_allHotspots.activateOneHotspot(kNorad79SpinLeftSpotID);
+ g_allHotspots.activateOneHotspot(kNorad79SpinRightSpotID);
+ g_allHotspots.activateOneHotspot(kNorad79SpinUpSpotID);
+ g_allHotspots.activateOneHotspot(kNorad79SpinDownSpotID);
+ g_allHotspots.activateOneHotspot(kNorad79SiloAreaSpotID);
+ break;
+ default:
+ g_allHotspots.deactivateOneHotspot(kNorad79WestOutSpotID);
+ break;
+ }
+}
+
+void GlobeGame::globeMovieFrameToOrigin(int16 frameNum, int16 &latOrigin, int16 &longOrigin) {
+ latOrigin = kDegreesPerLatSlice * 2 - (frameNum / (kNumLongSlices * 2)) * kDegreesPerLatSlice;
+ frameNum %= kNumLongSlices * 2;
+
+ if (frameNum >= kNumLongSlices)
+ longOrigin = kLongOrigin + (kNumLongSlices * 2 - 1 - frameNum) * kDegreesPerLongSlice;
+ else
+ longOrigin = kLongOrigin + frameNum * kDegreesPerLongSlice;
+
+ if (longOrigin > 180)
+ longOrigin -= 360;
+}
+
+void GlobeGame::globePointToLatLong(const GlobeGame::Point3D &pt, int16 latOrigin, int16 longOrigin,
+ int16 &latitude, int16 &longitude) {
+ Point3D scratch = pt;
+
+ // Translate globe center to origin.
+ scratch.x -= kGlobeCenter.x;
+ scratch.y -= kGlobeCenter.y;
+ scratch.z -= kGlobeCenter.z;
+
+ // Rotate around z axis latOrigin degrees to bring equator parallel with XZ plane
+ float theta = degreesToRadians(latOrigin);
+ float s = sin(theta);
+ float c = cos(theta);
+ float x = scratch.x * c - scratch.y * s;
+ float y = scratch.y * c + scratch.x * s;
+ scratch.x = x;
+ scratch.y = y;
+
+ // Calculate latitude
+ latitude = (int16)radiansToDegrees(asin(scratch.y / kGlobeRadius));
+
+ // Rotate around y axis longOrigin degrees to bring longitude 0 to positive X axis
+ theta = degreesToRadians(longOrigin);
+ s = sin(theta);
+ c = cos(theta);
+ x = scratch.x * c - scratch.z * s;
+ float z = scratch.z * c + scratch.x * s;
+ scratch.x = x;
+ scratch.z = z;
+
+ // Calculate longitude
+ longitude = (int16)radiansToDegrees(acos(scratch.x / sqrt(scratch.x * scratch.x + scratch.z * scratch.z)));
+
+ if (scratch.z < 0)
+ longitude = -longitude;
+}
+
+// h, v in [0, 511][0, 255]
+// Looking down negative x axis.
+void GlobeGame::screenPointTo3DPoint(int16 h, int16 v, GlobeGame::Point3D &pt) {
+ pt.x = kCameraLocation.x - kPicturePlaneDistance;
+ pt.y = kCameraLocation.y + (128 - v) * kPicturePlaneDistance * kTanFieldOfView / 256;
+ pt.z = kCameraLocation.z + (h - 256) * kPicturePlaneDistance * kTanFieldOfView / 256;
+}
+
+// Fundamentals of Three-Dimensional Graphics, by Alan Watt
+// pp. 163-164
+bool GlobeGame::lineHitsGlobe(const GlobeGame::Line3D &line, GlobeGame::Point3D &pt) {
+ float i = line.pt2.x - line.pt1.x;
+ float j = line.pt2.y - line.pt1.y;
+ float k = line.pt2.z - line.pt1.z;
+ float a = i * i + j * j + k * k;
+ float b = 2 * i * (line.pt1.x - kGlobeCenter.x) + 2 * j * (line.pt1.y - kGlobeCenter.y) +
+ 2 * k * (line.pt1.z - kGlobeCenter.z);
+ float c = kGlobeCenter.x * kGlobeCenter.x + kGlobeCenter.y * kGlobeCenter.y +
+ kGlobeCenter.z * kGlobeCenter.z + line.pt1.x * line.pt1.x + line.pt1.y * line.pt1.y +
+ line.pt1.z * line.pt1.z + -2 * (kGlobeCenter.x * line.pt1.x + kGlobeCenter.y * line.pt1.y +
+ kGlobeCenter.z * line.pt1.z) - kGlobeRadius * kGlobeRadius;
+
+ // Solve quadratic equation of a, b, c.
+ float t = b * b - 4 * a * c;
+
+ if (t >= 0.0f) {
+ // Return smaller root, which corresponds to closest intersection point.
+ t = (-b - sqrt(t)) / (2 * a);
+ pt.x = i * t + line.pt1.x;
+ pt.y = j * t + line.pt1.y;
+ pt.z = k * t + line.pt1.z;
+ return true;
+ }
+
+ return false;
+}
+
+bool GlobeGame::canSolve() {
+ return _gameState != kPlayerWon1 && _gameState != kPlayerWon2 && _gameState != kPlayerLost1;
+}
+
+void GlobeGame::doSolve() {
+ _owner->requestDelay(1, 2, kFilterNoInput, 0);
+ _upperNamesMovie.hide();
+ _lowerNamesMovie.hide();
+ _countdown.hide();
+ _monitorMovie.setSegment(kMaxDeactivatedStart * _monitorMovie.getScale(), kMaxDeactivatedStop * _monitorMovie.getScale());
+ _monitorMovie.setTime(kMaxDeactivatedStart * _monitorMovie.getScale());
+ _monitorCallBack.setCallBackFlag(kMaxDeactivatedFinished);
+ _monitorCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ _monitorMovie.start();
+ _owner->requestSpotSound(kMaximumDeactivationIn, kMaximumDeactivationOut, kFilterNoInput, kSpotSoundCompletedFlag);
+ _gameState = kPlayerWon1;
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/norad/delta/globegame.h b/engines/pegasus/neighborhood/norad/delta/globegame.h
new file mode 100644
index 0000000000..9c31a931fc
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/delta/globegame.h
@@ -0,0 +1,169 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_NORAD_DELTA_GLOBEGAME_H
+#define PEGASUS_NEIGHBORHOOD_NORAD_DELTA_GLOBEGAME_H
+
+#include "pegasus/interaction.h"
+#include "pegasus/movie.h"
+#include "pegasus/notification.h"
+
+namespace Pegasus {
+
+enum GlobeTrackDirection {
+ kTrackLeft,
+ kTrackRight,
+ kTrackUp,
+ kTrackDown
+};
+
+// This class assumes that the globe movie is built at 15 frames per second with a
+// time scale of 600, yielding 40 time unit per frame.
+
+class GlobeTracker : public Tracker {
+public:
+ GlobeTracker(Movie *, Picture *, Picture *, Picture *, Picture *);
+ virtual ~GlobeTracker() {}
+
+ void setTrackParameters(const Hotspot *, GlobeTrackDirection);
+ void continueTracking(const Input &);
+ void startTracking(const Input &);
+ void stopTracking(const Input &);
+ void activateHotspots();
+ bool stopTrackingInput(const Input &);
+
+protected:
+ void trackGlobeMovie();
+ void stopGlobeMovie();
+
+ Movie *_globeMovie;
+ Picture *_leftHighlight;
+ Picture *_rightHighlight;
+ Picture *_upHighlight;
+ Picture *_downHighlight;
+ const Hotspot *_trackSpot;
+ int _trackTime;
+ GlobeTrackDirection _trackDirection;
+};
+
+class GlobeCountdown : public IdlerAnimation {
+public:
+ GlobeCountdown(const DisplayElementID);
+ virtual ~GlobeCountdown() {}
+
+ void setCountdownTime(const int);
+ void startCountdown();
+ void stopCountdown();
+
+ void setDisplayOrder(const DisplayOrder);
+ void show();
+ void hide();
+ void moveElementTo(const CoordType, const CoordType);
+
+ void draw(const Common::Rect &);
+
+protected:
+ Surface _digits;
+ int16 _digitOffset;
+};
+
+static const int16 kNumAllSilos = 40;
+static const int16 kNumTargetSilos = 10;
+static const int16 kNumLongSlices = 72;
+
+class GlobeGame : public GameInteraction, public NotificationReceiver {
+public:
+ GlobeGame(Neighborhood *);
+ virtual ~GlobeGame() {}
+
+ void handleInput(const Input &, const Hotspot *);
+ void clickInHotspot(const Input &, const Hotspot *);
+ void activateHotspots();
+
+ bool canSolve();
+ void doSolve();
+
+ struct Point3D {
+ float x, y, z;
+ };
+
+ struct Line3D {
+ Point3D pt1, pt2;
+ };
+
+protected:
+ // Latitude (-90 - 90) and longitude (-180 - 180)
+ static const int16 _siloCoords[kNumAllSilos][2];
+
+ static const int16 _targetSilo[kNumTargetSilos];
+ static const int16 _timeLimit[kNumTargetSilos];
+ static const TimeValue _siloName[kNumTargetSilos][2];
+
+ void openInteraction();
+ void initInteraction();
+ void closeInteraction();
+
+ void receiveNotification(Notification *, const NotificationFlags);
+
+ void spinGlobe(const Input &, const Hotspot *, GlobeTrackDirection);
+ void clickGlobe(const Input &);
+
+ int16 findClickedSilo(const Input &);
+
+ void globeMovieFrameToOrigin(int16, int16 &, int16 &);
+ void globePointToLatLong(const Point3D &, int16, int16, int16 &, int16 &);
+ void screenPointTo3DPoint(int16, int16, Point3D &);
+ bool lineHitsGlobe(const Line3D &, Point3D &);
+
+ Movie _monitorMovie;
+ Movie _globeMovie;
+ Movie _upperNamesMovie;
+ Movie _lowerNamesMovie;
+ Notification _globeNotification;
+ NotificationCallBack _monitorCallBack;
+ GlobeTracker _globeTracker;
+ Picture _globeCircleLeft;
+ Picture _globeCircleRight;
+ Picture _globeCircleUp;
+ Picture _globeCircleDown;
+ Picture _motionHighlightLeft;
+ Picture _motionHighlightRight;
+ Picture _motionHighlightUp;
+ Picture _motionHighlightDown;
+ Picture _targetHighlightUpperLeft;
+ Picture _targetHighlightUpperRight;
+ Picture _targetHighlightLowerLeft;
+ Picture _targetHighlightLowerRight;
+ GlobeCountdown _countdown;
+ NotificationCallBack _countdownCallBack;
+ int16 _gameState;
+ int16 _currentSiloIndex;
+ Notification *_neighborhoodNotification;
+ bool _playedInstructions;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/norad/delta/noraddelta.cpp b/engines/pegasus/neighborhood/norad/delta/noraddelta.cpp
new file mode 100644
index 0000000000..01530023c8
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/delta/noraddelta.cpp
@@ -0,0 +1,869 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/energymonitor.h"
+#include "pegasus/gamestate.h"
+#include "pegasus/interface.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/biochips/opticalchip.h"
+#include "pegasus/items/biochips/retscanchip.h"
+#include "pegasus/items/inventory/airmask.h"
+#include "pegasus/neighborhood/norad/constants.h"
+#include "pegasus/neighborhood/norad/subcontrolroom.h"
+#include "pegasus/neighborhood/norad/delta/globegame.h"
+#include "pegasus/neighborhood/norad/delta/noraddelta.h"
+
+namespace Pegasus {
+
+const uint32 NoradDelta::_noradDeltaClawExtras[22] = {
+ kN60ClawFromAToB,
+ kN60ClawALoop,
+ kN60ClawAPinch,
+ kN60ClawACounterclockwise,
+ kN60ClawAClockwise,
+ kN60ClawFromBToA,
+ kN60ClawFromBToC,
+ kN60ClawFromBToD,
+ kN60ClawBLoop,
+ kN60ClawBPinch,
+ kN60ClawBCounterclockwise,
+ kN60ClawBClockwise,
+ kN60ClawFromCToB,
+ kN60ClawCLoop,
+ kN60ClawCPinch,
+ kN60ClawCCounterclockwise,
+ kN60ClawCClockwise,
+ kN60ClawFromDToB,
+ kN60ClawDLoop,
+ kN60ClawDPinch,
+ kN60ClawDCounterclockwise,
+ kN60ClawDClockwise
+};
+
+NoradDelta::NoradDelta(InputHandler *nextHandler, PegasusEngine *owner) : Norad(nextHandler, owner, "Norad Delta", kNoradDeltaID) {
+ _elevatorUpRoomID = kNorad49South;
+ _elevatorDownRoomID = kNorad48South;
+ _elevatorUpSpotID = kNorad48ElevatorUpSpotID;
+ _elevatorDownSpotID = kNorad49ElevatorDownSpotID;
+
+ // Pressure door stuff.
+
+ _subRoomEntryRoom1 = kNorad50;
+ _subRoomEntryDir1 = kEast;
+ _subRoomEntryRoom2 = kNorad59;
+ _subRoomEntryDir2 = kWest;
+ _upperPressureDoorRoom = kNorad50East;
+ _lowerPressureDoorRoom = kNorad59West;
+
+ _upperPressureDoorUpSpotID = kDeltaUpperPressureDoorUpSpotID;
+ _upperPressureDoorDownSpotID = kDeltaUpperPressureDoorDownSpotID;
+ _upperPressureDoorAbortSpotID = kNorad50DoorOutSpotID;
+
+ _lowerPressureDoorUpSpotID = kDeltaLowerPressureDoorUpSpotID;
+ _lowerPressureDoorDownSpotID = kDeltaLowerPressureDoorDownSpotID;
+ _lowerPressureDoorAbortSpotID = kNorad59WestOutSpotID;
+
+ _pressureSoundIn = kPressureDoorIntro1In;
+ _pressureSoundOut = kPressureDoorIntro1Out;
+ _equalizeSoundIn = kPressureDoorIntro2In;
+ _equalizeSoundOut = kPressureDoorIntro2Out;
+ _accessDeniedIn = kDeltaAccessDeniedIn;
+ _accessDeniedOut = kDeltaAccessDeniedOut;
+
+ GameState.setNoradSubPrepState(kSubDamaged);
+
+ _subControlRoom = kNorad60West;
+}
+
+void NoradDelta::init() {
+ Norad::init();
+
+ // Little fix for the retinal scan zoom in spot...
+ Hotspot *hotspot = _vm->getAllHotspots().findHotspotByID(kNorad68WestSpotID);
+ hotspot->setMaskedHotspotFlags(kZoomInSpotFlag, kZoomInSpotFlag | kZoomOutSpotFlag);
+
+ hotspot = _vm->getAllHotspots().findHotspotByID(kNorad79WestSpotID);
+ hotspot->setMaskedHotspotFlags(kZoomInSpotFlag, kZoomInSpotFlag | kZoomOutSpotFlag);
+
+ hotspot = _vm->getAllHotspots().findHotspotByID(kDelta59RobotShieldBiochipSpotID);
+ hotspot->setMaskedHotspotFlags(kPickUpBiochipSpotFlag, kPickUpBiochipSpotFlag);
+ HotspotInfoTable::Entry *hotspotEntry = findHotspotEntry(kDelta59RobotShieldBiochipSpotID);
+ hotspotEntry->hotspotItem = kShieldBiochip;
+
+ hotspot = _vm->getAllHotspots().findHotspotByID(kDelta59RobotOpMemBiochipSpotID);
+ hotspot->setMaskedHotspotFlags(kPickUpBiochipSpotFlag, kPickUpBiochipSpotFlag);
+ hotspotEntry = findHotspotEntry(kDelta59RobotOpMemBiochipSpotID);
+ hotspotEntry->hotspotItem = kOpticalBiochip;
+
+ hotspot = _vm->getAllHotspots().findHotspotByID(kDelta59RobotRetinalBiochipSpotID);
+ hotspot->setMaskedHotspotFlags(kPickUpBiochipSpotFlag, kPickUpBiochipSpotFlag);
+ hotspotEntry = findHotspotEntry(kDelta59RobotRetinalBiochipSpotID);
+ hotspotEntry->hotspotItem = kRetinalScanBiochip;
+
+ hotspot = _vm->getAllHotspots().findHotspotByID(kDelta60RobotShieldBiochipSpotID);
+ hotspot->setMaskedHotspotFlags(kPickUpBiochipSpotFlag, kPickUpBiochipSpotFlag);
+ hotspotEntry = findHotspotEntry(kDelta60RobotShieldBiochipSpotID);
+ hotspotEntry->hotspotItem = kShieldBiochip;
+
+ hotspot = _vm->getAllHotspots().findHotspotByID(kDelta60RobotOpMemBiochipSpotID);
+ hotspot->setMaskedHotspotFlags(kPickUpBiochipSpotFlag, kPickUpBiochipSpotFlag);
+ hotspotEntry = findHotspotEntry(kDelta60RobotOpMemBiochipSpotID);
+ hotspotEntry->hotspotItem = kOpticalBiochip;
+
+ hotspot = _vm->getAllHotspots().findHotspotByID(kDelta60RobotRetinalBiochipSpotID);
+ hotspot->setMaskedHotspotFlags(kPickUpBiochipSpotFlag, kPickUpBiochipSpotFlag);
+ hotspotEntry = findHotspotEntry(kDelta60RobotRetinalBiochipSpotID);
+ hotspotEntry->hotspotItem = kRetinalScanBiochip;
+}
+
+void NoradDelta::start() {
+ if (g_energyMonitor) {
+ g_energyMonitor->stopEnergyDraining();
+ g_energyMonitor->restoreLastEnergyValue();
+ _vm->resetEnergyDeathReason();
+ g_energyMonitor->startEnergyDraining();
+ }
+
+ Norad::start();
+}
+
+void NoradDelta::setUpAIRules() {
+ Neighborhood::setUpAIRules();
+
+ if (g_AIArea) {
+ AIPlayMessageAction *messageAction = new AIPlayMessageAction("Images/AI/Norad/XN07NE", false);
+ AILocationCondition *locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kNorad68, kWest));
+ AIRule *rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+ }
+}
+
+void NoradDelta::getExtraCompassMove(const ExtraTable::Entry &entry, FaderMoveSpec &compassMove) {
+ switch (entry.extra) {
+ case kArriveFromSubChase:
+ compassMove.makeTwoKnotFaderSpec(kNoradDeltaMovieScale, entry.movieStart, 20, entry.movieEnd, 90);
+ compassMove.insertFaderKnot(entry.movieStart + 25 * kNoradDeltaFrameDuration, 20);
+ compassMove.insertFaderKnot(entry.movieStart + 94 * kNoradDeltaFrameDuration, 45);
+ compassMove.insertFaderKnot(entry.movieStart + 101 * kNoradDeltaFrameDuration, 45);
+ compassMove.insertFaderKnot(entry.movieStart + 146 * kNoradDeltaFrameDuration, 90 + 15);
+ compassMove.insertFaderKnot(entry.movieStart + 189 * kNoradDeltaFrameDuration, 90 + 15);
+ compassMove.insertFaderKnot(entry.movieStart + 204 * kNoradDeltaFrameDuration, 90 + 30);
+ compassMove.insertFaderKnot(entry.movieStart + 214 * kNoradDeltaFrameDuration, 90 + 20);
+ compassMove.insertFaderKnot(entry.movieStart + 222 * kNoradDeltaFrameDuration, 90 + 20);
+ compassMove.insertFaderKnot(entry.movieStart + 228 * kNoradDeltaFrameDuration, 90 + 10);
+ compassMove.insertFaderKnot(entry.movieStart + 245 * kNoradDeltaFrameDuration, 90 + 85);
+ compassMove.insertFaderKnot(entry.movieStart + 262 * kNoradDeltaFrameDuration, 90 + 70);
+ compassMove.insertFaderKnot(entry.movieStart + 273 * kNoradDeltaFrameDuration, 90 + 80);
+ compassMove.insertFaderKnot(entry.movieStart + 287 * kNoradDeltaFrameDuration, 90);
+ break;
+ case kN60PlayerFollowsRobotToDoor:
+ compassMove.makeTwoKnotFaderSpec(kNoradDeltaMovieScale, entry.movieStart, 270 + kSubControlCompassAngle,
+ entry.movieEnd, 270 - 15);
+ compassMove.insertFaderKnot(entry.movieStart + 280, 270 + kSubControlCompassAngle);
+ compassMove.insertFaderKnot(entry.movieStart + 920, 360);
+ compassMove.insertFaderKnot(entry.movieStart + 1840, 360);
+ compassMove.insertFaderKnot(entry.movieStart + 2520, 270);
+ compassMove.insertFaderKnot(entry.movieStart + 3760, 270);
+ compassMove.insertFaderKnot(entry.movieStart + 4640, 270 + kSubControlCompassAngle);
+ break;
+ case kN59PlayerWins2:
+ compassMove.makeTwoKnotFaderSpec(kNoradDeltaMovieScale, entry.movieStart, 270, entry.movieEnd, 280);
+ compassMove.insertFaderKnot(entry.movieEnd - 1000, 270);
+ default:
+ Norad::getExtraCompassMove(entry, compassMove);
+ break;
+ }
+}
+
+GameInteraction *NoradDelta::makeInteraction(const InteractionID interactionID) {
+ if (interactionID == kNoradGlobeGameInteractionID)
+ return new GlobeGame(this);
+
+ return Norad::makeInteraction(interactionID);
+}
+
+void NoradDelta::playClawMonitorIntro() {
+ playSpotSoundSync(kLoadClawIntroIn, kLoadClawIntroOut);
+}
+
+void NoradDelta::getExitEntry(const RoomID room, const DirectionConstant direction, ExitTable::Entry &entry) {
+ Norad::getExitEntry(room, direction, entry);
+
+ if (room == kNorad61 && direction == kSouth)
+ entry.movieStart += kNoradDeltaFrameDuration;
+}
+
+void NoradDelta::getZoomEntry(const HotSpotID id, ZoomTable::Entry &zoomEntry) {
+ Norad::getZoomEntry(id, zoomEntry);
+
+ if (id == kNorad59WestSpotID && GameState.getNoradPlayedGlobeGame()) {
+ ExtraTable::Entry extraEntry;
+ getExtraEntry(kN59ZoomWithRobot, extraEntry);
+ zoomEntry.movieStart = extraEntry.movieStart;
+ zoomEntry.movieEnd = extraEntry.movieEnd;
+ }
+}
+
+void NoradDelta::loadAmbientLoops() {
+/*
+ Logic:
+
+ loop sound 1:
+ if room == kNorad79West
+ if player globe game
+ play kNoradGlobeLoop2SoundNum
+ else
+ play kNoradRedAlertLoopSoundNum
+ else if room >= kNorad78 && room <= kNorad79
+ play kNoradGlobeLoop2SoundNum
+ else if gassed,
+ if room >= kNorad41 && room <= kNorad49South
+ play kNoradNewSubLoopSoundNum, kNoradWarningVolume
+ else if room >= kNorad59 && room <= kNorad60West
+ play kNoradSubControlLoopSoundNum, kNoradWarningVolume
+ else
+ play kNoradWarningLoopSoundNum, kNoradWarningVolume
+ else
+ play nothing
+ loop sound 2:
+ if gassed and not wearing air mask
+ if room == kNorad54North
+ play breathing unmanned loop
+ else
+ play breathing
+ else
+ if room == kNorad54North
+ play unmanned loop
+ else
+ play nothing
+*/
+
+ if (GameState.getNoradArrivedFromSub()) {
+ RoomID room = GameState.getCurrentRoom();
+
+ if (room == kNorad79West) {
+ if (_privateFlags.getFlag(kNoradPrivateFinishedGlobeGameFlag))
+ loadLoopSound1("Sounds/Norad/GlobAmb2.22K.AIFF");
+ else
+ loadLoopSound1("Sounds/Norad/RedAlert.22K.AIFF");
+ } else if (room >= kNorad78 && room <= kNorad79) {
+ // clone2727 says: This looks like it should be loadLoopSound1...
+ loadLoopSound2("Sounds/Norad/RedAlert.22K.AIFF");
+ } else if (GameState.getNoradGassed()) {
+ if (room >= kNorad41 && room <= kNorad49South)
+ loadLoopSound1("Sounds/Norad/NEW SUB AMB.22K.AIFF", kNoradWarningVolume * 3);
+ else if (room >= kNorad59 && room <= kNorad60West)
+ loadLoopSound1("Sounds/Norad/SUB CONTRL LOOP.22K.AIFF", kNoradWarningVolume * 3);
+ else
+ loadLoopSound1("Sounds/Norad/WARNING LOOP.22K.AIFF", kNoradWarningVolume);
+ } else {
+ loadLoopSound1("");
+ }
+
+ if (GameState.getNoradGassed() && !g_airMask->isAirFilterOn()) {
+ if (room == kNorad54North)
+ loadLoopSound2("Sounds/Norad/Breathing Typing.22K.AIFF", 0x100 / 2);
+ else
+ loadLoopSound2("Sounds/Norad/SUCKING WIND.22K.AIFF", kNoradSuckWindVolume, 0, 0);
+ } else {
+ if (room == kNorad54North)
+ loadLoopSound2("Sounds/Norad/N54NAS.22K.AIFF", 0x100 / 2);
+ else
+ loadLoopSound2("");
+ }
+ } else {
+ // Start them off at zero...
+ if (GameState.getNoradGassed())
+ loadLoopSound1("Sounds/Norad/NEW SUB AMB.22K.AIFF", 0, 0, 0);
+ if (!g_airMask->isAirFilterOn())
+ loadLoopSound2("Sounds/Norad/SUCKING WIND.22K.AIFF", 0, 0, 0);
+ }
+}
+
+void NoradDelta::checkContinuePoint(const RoomID room, const DirectionConstant direction) {
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kNorad41, kEast):
+ case MakeRoomView(kNorad49, kEast):
+ case MakeRoomView(kNorad49, kWest):
+ case MakeRoomView(kNorad61, kSouth):
+ case MakeRoomView(kNorad68, kEast):
+ case MakeRoomView(kNorad79, kWest):
+ makeContinuePoint();
+ break;
+ }
+}
+
+void NoradDelta::arriveAt(const RoomID room, const DirectionConstant direction) {
+ if (room != kNorad68)
+ GameState.setNoradRetScanGood(false);
+
+ Norad::arriveAt(room, direction);
+
+ FaderMoveSpec loop1Spec, loop2Spec;
+ ExtraTable::Entry entry;
+
+ switch (room) {
+ case kNorad41:
+ if (direction == kEast && !GameState.getNoradArrivedFromSub()) {
+ GameState.setNoradPlayedGlobeGame(false);
+
+ GameState.setNoradBeatRobotWithClaw(false);
+ GameState.setNoradBeatRobotWithDoor(false);
+ GameState.setNoradRetScanGood(false);
+
+ GameState.setScoringExitedSub(true);
+
+ getExtraEntry(kArriveFromSubChase, entry);
+
+ loop1Spec.makeTwoKnotFaderSpec(kNoradDeltaMovieScale, 0, 0, entry.movieEnd -
+ entry.movieStart, kNoradWarningVolume);
+ loop1Spec.insertFaderKnot(7320, 0);
+ loop1Spec.insertFaderKnot(7880, kNoradWarningVolume);
+
+ loop2Spec.makeTwoKnotFaderSpec(kNoradDeltaMovieScale, 0, 0, entry.movieEnd -
+ entry.movieStart, kNoradSuckWindVolume);
+ loop1Spec.insertFaderKnot(7320, 0);
+ loop1Spec.insertFaderKnot(7880, kNoradSuckWindVolume);
+
+ startExtraSequence(kArriveFromSubChase, kExtraCompletedFlag, kFilterNoInput);
+
+ startLoop1Fader(loop1Spec);
+ startLoop2Fader(loop2Spec);
+ }
+ break;
+ case kNorad54North:
+ GameState.setScoringSawRobotAt54North(true);
+ break;
+ case kNorad68:
+ if (GameState.getNoradRetScanGood())
+ openDoor();
+ break;
+ case kNorad68West:
+ arriveAtNorad68West();
+ break;
+ case kNorad79West:
+ arriveAtNorad79West();
+ break;
+ default:
+ break;
+ }
+}
+
+void NoradDelta::doorOpened() {
+ Norad::doorOpened();
+ GameState.setNoradRetScanGood(false);
+}
+
+void NoradDelta::arriveAtNorad68West() {
+ playSpotSoundSync(kHoldForRetinalIn, kHoldForRetinalOut);
+
+ BiochipItem *retScan = _vm->getCurrentBiochip();
+
+ if (retScan != 0 && retScan->getObjectID() == kRetinalScanBiochip) {
+ ((RetScanChip *)retScan)->searchForLaser();
+ succeedRetinalScan();
+ } else {
+ failRetinalScan();
+ }
+}
+
+void NoradDelta::arriveAtNorad79West() {
+ if (!GameState.getNoradPlayedGlobeGame())
+ newInteraction(kNoradGlobeGameInteractionID);
+}
+
+void NoradDelta::bumpIntoWall() {
+ requestSpotSound(kDeltaBumpIntoWallIn, kDeltaBumpIntoWallOut, kFilterNoInput, 0);
+ Neighborhood::bumpIntoWall();
+}
+
+void NoradDelta::failRetinalScan() {
+ startExtraSequence(kNoradDeltaRetinalScanBad, kExtraCompletedFlag, kFilterNoInput);
+}
+
+void NoradDelta::succeedRetinalScan() {
+ startExtraSequence(kNoradDeltaRetinalScanGood, kExtraCompletedFlag, kFilterNoInput);
+ GameState.setNoradRetScanGood(true);
+ GameState.setScoringUsedRetinalChip(true);
+}
+
+void NoradDelta::getDoorEntry(const RoomID room, const DirectionConstant direction, DoorTable::Entry &entry) {
+ Norad::getDoorEntry(room, direction, entry);
+
+ if (room == kNorad68 && direction == kWest && !GameState.getNoradRetScanGood())
+ entry.flags = kDoorPresentMask | kDoorLockedMask;
+}
+
+void NoradDelta::finishedGlobeGame() {
+ GameState.setNoradPlayedGlobeGame(true);
+ _privateFlags.setFlag(kNoradPrivateFinishedGlobeGameFlag, true);
+ GameState.setScoringFinishedGlobeGame(true);
+ loadAmbientLoops();
+ g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/Norad/XN60WD1", false, kWarningInterruption);
+}
+
+bool NoradDelta::playingAgainstRobot() {
+ return GameState.getNoradPlayedGlobeGame();
+}
+
+void NoradDelta::getClawInfo(HotSpotID &outSpotID, HotSpotID &prepSpotID, HotSpotID &clawControlSpotID, HotSpotID &pinchClawSpotID,
+ HotSpotID &moveClawDownSpotID, HotSpotID &moveClawRightSpotID, HotSpotID &moveClawLeftSpotID, HotSpotID &moveClawUpSpotID,
+ HotSpotID &clawCCWSpotID, HotSpotID &clawCWSpotID, uint32 &clawPosition, const uint32 *&clawExtraIDs) {
+ outSpotID = kNorad60MonitorOutSpotID;
+ prepSpotID = kNorad60LaunchPrepSpotID;
+ clawControlSpotID = kNorad60ClawControlSpotID;
+ pinchClawSpotID = kNorad60ClawPinchSpotID;
+ moveClawDownSpotID = kNorad60ClawDownSpotID;
+ moveClawRightSpotID = kNorad60ClawRightSpotID;
+ moveClawLeftSpotID = kNorad60ClawLeftSpotID;
+ moveClawUpSpotID = kNorad60ClawUpSpotID;
+ clawCCWSpotID = kNorad60ClawCCWSpotID;
+ clawCWSpotID = kNorad60ClawCWSpotID;
+ clawPosition = kClawAtC;
+ clawExtraIDs = _noradDeltaClawExtras;
+}
+
+void NoradDelta::playerBeatRobotWithDoor() {
+ GameState.setNoradBeatRobotWithDoor(true);
+ updateViewFrame();
+ GameState.setScoringStoppedNoradRobot(true);
+ g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/Norad/XN59WD", false, kWarningInterruption);
+}
+
+void NoradDelta::playerBeatRobotWithClaw() {
+ GameState.setNoradBeatRobotWithClaw(true);
+ updateViewFrame();
+ GameState.setScoringStoppedNoradRobot(true);
+ GameState.setScoringNoradGandhi(true);
+ g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/Norad/XN59WD", false, kWarningInterruption);
+}
+
+TimeValue NoradDelta::getViewTime(const RoomID room, const DirectionConstant direction) {
+ ExtraTable::Entry entry;
+
+ if (room == kNorad41 && direction == kSouth && !GameState.getNoradArrivedFromSub()) {
+ getExtraEntry(kArriveFromSubChase, entry);
+ return entry.movieStart;
+ }
+
+ if (GameState.getNoradBeatRobotWithDoor()) {
+ if (_privateFlags.getFlag(kNoradPrivateRobotHeadOpenFlag)) {
+ uint32 extraID = kN59Biochips111;
+ if (_privateFlags.getFlag(kNoradPrivateGotShieldChipFlag))
+ extraID += 1;
+ if (_privateFlags.getFlag(kNoradPrivateGotOpticalChipFlag))
+ extraID += 2;
+ if (_privateFlags.getFlag(kNoradPrivateGotRetScanChipFlag))
+ extraID += 4;
+ getExtraEntry(extraID, entry);
+ return entry.movieStart;
+ }
+
+ getExtraEntry(kN59RobotHeadOpens, entry);
+ return entry.movieStart;
+ } else if (GameState.getNoradBeatRobotWithClaw()) {
+ if (_privateFlags.getFlag(kNoradPrivateRobotHeadOpenFlag)) {
+ uint32 extraID = kN60Biochips111;
+ if (_privateFlags.getFlag(kNoradPrivateGotShieldChipFlag))
+ extraID += 1;
+ if (_privateFlags.getFlag(kNoradPrivateGotOpticalChipFlag))
+ extraID += 2;
+ if (_privateFlags.getFlag(kNoradPrivateGotRetScanChipFlag))
+ extraID += 4;
+ getExtraEntry(extraID, entry);
+ return entry.movieStart;
+ }
+
+ getExtraEntry(kN60RobotHeadOpens, entry);
+ return entry.movieStart;
+ }
+
+ return Norad::getViewTime(room, direction);
+}
+
+void NoradDelta::openDoor() {
+ if (GameState.getCurrentRoom() == kNorad59 && GameState.getCurrentDirection() == kWest && GameState.getNoradPlayedGlobeGame()) {
+ Input scratch;
+ InputHandler::_inputHandler->clickInHotspot(scratch, _vm->getAllHotspots().findHotspotByID(kNorad59WestSpotID));
+ } else {
+ Norad::openDoor();
+ }
+}
+
+void NoradDelta::activateHotspots() {
+ Norad::activateHotspots();
+
+ if (GameState.getCurrentRoom() == kNorad59West && GameState.getCurrentDirection() == kWest && GameState.getNoradBeatRobotWithDoor()) {
+ _vm->getAllHotspots().deactivateOneHotspot(kNorad59WestOutSpotID);
+
+ if (_privateFlags.getFlag(kNoradPrivateRobotHeadOpenFlag)) {
+ if (!_privateFlags.getFlag(kNoradPrivateGotShieldChipFlag))
+ _vm->getAllHotspots().activateOneHotspot(kDelta59RobotShieldBiochipSpotID);
+ else
+ _vm->getAllHotspots().deactivateOneHotspot(kDelta59RobotShieldBiochipSpotID);
+
+ if (!_privateFlags.getFlag(kNoradPrivateGotOpticalChipFlag))
+ _vm->getAllHotspots().activateOneHotspot(kDelta59RobotOpMemBiochipSpotID);
+ else
+ _vm->getAllHotspots().deactivateOneHotspot(kDelta59RobotOpMemBiochipSpotID);
+
+ if (!_privateFlags.getFlag(kNoradPrivateGotRetScanChipFlag))
+ _vm->getAllHotspots().activateOneHotspot(kDelta59RobotRetinalBiochipSpotID);
+ else
+ _vm->getAllHotspots().deactivateOneHotspot(kDelta59RobotRetinalBiochipSpotID);
+ } else
+ _vm->getAllHotspots().activateOneHotspot(kDelta59RobotHeadSpotID);
+ } else if (GameState.getCurrentRoom() == kNorad60West && GameState.getCurrentDirection() == kWest &&
+ GameState.getNoradBeatRobotWithClaw()) {
+ _vm->getAllHotspots().deactivateOneHotspot(kNorad60MonitorOutSpotID);
+
+ if (_privateFlags.getFlag(kNoradPrivateRobotHeadOpenFlag)) {
+ if (!_privateFlags.getFlag(kNoradPrivateGotShieldChipFlag))
+ _vm->getAllHotspots().activateOneHotspot(kDelta60RobotShieldBiochipSpotID);
+ else
+ _vm->getAllHotspots().deactivateOneHotspot(kDelta60RobotShieldBiochipSpotID);
+
+ if (!_privateFlags.getFlag(kNoradPrivateGotOpticalChipFlag))
+ _vm->getAllHotspots().activateOneHotspot(kDelta60RobotOpMemBiochipSpotID);
+ else
+ _vm->getAllHotspots().deactivateOneHotspot(kDelta60RobotOpMemBiochipSpotID);
+
+ if (!_privateFlags.getFlag(kNoradPrivateGotRetScanChipFlag))
+ _vm->getAllHotspots().activateOneHotspot(kDelta60RobotRetinalBiochipSpotID);
+ else
+ _vm->getAllHotspots().deactivateOneHotspot(kDelta60RobotRetinalBiochipSpotID);
+ } else {
+ _vm->getAllHotspots().activateOneHotspot(kDelta60RobotHeadSpotID);
+ }
+ } else if (GameState.getCurrentRoomAndView() == MakeRoomView(kNorad50, kEast)) {
+ if (GameState.isCurrentDoorOpen())
+ _vm->getAllHotspots().deactivateOneHotspot(kNorad50DoorSpotID);
+ } else if (GameState.getCurrentRoomAndView() == MakeRoomView(kNorad59, kWest)) {
+ if (GameState.isCurrentDoorOpen())
+ _vm->getAllHotspots().deactivateOneHotspot(kNorad59WestSpotID);
+ }
+}
+
+void NoradDelta::clickInHotspot(const Input &input, const Hotspot *clickedSpot) {
+ switch (clickedSpot->getObjectID()) {
+ case kDelta59RobotHeadSpotID:
+ startExtraSequence(kN59RobotHeadOpens, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kDelta60RobotHeadSpotID:
+ startExtraSequence(kN60RobotHeadOpens, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ default:
+ Norad::clickInHotspot(input, clickedSpot);
+ break;
+ }
+}
+
+void NoradDelta::receiveNotification(Notification *notification, const NotificationFlags flags) {
+ Norad::receiveNotification(notification, flags);
+
+ if ((flags & kExtraCompletedFlag) != 0) {
+ RetScanChip *retScan;
+ Input dummy;
+
+ switch (_lastExtra) {
+ case kArriveFromSubChase:
+ GameState.setNoradArrivedFromSub(true);
+ GameState.setCurrentRoom(kNoRoomID);
+ GameState.setCurrentDirection(kNoDirection);
+ arriveAt(kNorad41, kEast);
+ break;
+ case kN59RobotHeadOpens:
+ case kN60RobotHeadOpens:
+ _privateFlags.setFlag(kNoradPrivateRobotHeadOpenFlag, true);
+ break;
+ case kNoradDeltaRetinalScanBad:
+ retScan = (RetScanChip *)_vm->getCurrentBiochip();
+ retScan->setItemState(kNormalItem);
+ playSpotSoundSync(kRetinalScanFailedIn, kRetinalScanFailedOut);
+ downButton(dummy);
+ break;
+ case kNoradDeltaRetinalScanGood:
+ retScan = (RetScanChip *)_vm->getCurrentBiochip();
+ retScan->setItemState(kNormalItem);
+ downButton(dummy);
+ break;
+ case kN59RobotDisappears:
+ case kN60RobotDisappears:
+ recallToTSASuccess();
+ break;
+ }
+
+ _interruptionFilter = kFilterAllInput;
+ }
+
+ g_AIArea->checkMiddleArea();
+}
+
+void NoradDelta::pickedUpItem(Item *item) {
+ switch (item->getObjectID()) {
+ case kShieldBiochip:
+ if (_privateFlags.getFlag(kNoradPrivateGotShieldChipFlag) &&
+ _privateFlags.getFlag(kNoradPrivateGotRetScanChipFlag) &&
+ _privateFlags.getFlag(kNoradPrivateGotOpticalChipFlag)) {
+ GameState.setNoradFinished(true);
+
+ if (GameState.getCurrentRoom() == kNorad59West)
+ startExtraSequence(kN59RobotDisappears, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kN60RobotDisappears, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ case kRetinalScanBiochip:
+ if (_privateFlags.getFlag(kNoradPrivateGotShieldChipFlag) &&
+ _privateFlags.getFlag(kNoradPrivateGotRetScanChipFlag) &&
+ _privateFlags.getFlag(kNoradPrivateGotOpticalChipFlag)) {
+ GameState.setNoradFinished(true);
+
+ if (GameState.getCurrentRoom() == kNorad59West)
+ startExtraSequence(kN59RobotDisappears, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kN60RobotDisappears, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ case kOpticalBiochip:
+ g_opticalChip->addPoseidon();
+ GameState.setScoringGotNoradOpMemChip();
+
+ if (_privateFlags.getFlag(kNoradPrivateGotShieldChipFlag) &&
+ _privateFlags.getFlag(kNoradPrivateGotRetScanChipFlag) &&
+ _privateFlags.getFlag(kNoradPrivateGotOpticalChipFlag)) {
+ GameState.setNoradFinished(true);
+
+ if (GameState.getCurrentRoom() == kNorad59West)
+ startExtraSequence(kN59RobotDisappears, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kN60RobotDisappears, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ }
+
+ Norad::pickedUpItem(item);
+}
+
+void NoradDelta::takeItemFromRoom(Item *item) {
+ switch (item->getObjectID()) {
+ case kShieldBiochip:
+ _privateFlags.setFlag(kNoradPrivateGotShieldChipFlag, true);
+ break;
+ case kRetinalScanBiochip:
+ _privateFlags.setFlag(kNoradPrivateGotRetScanChipFlag, true);
+ break;
+ case kOpticalBiochip:
+ _privateFlags.setFlag(kNoradPrivateGotOpticalChipFlag, true);
+ break;
+ }
+
+ Norad::takeItemFromRoom(item);
+}
+
+void NoradDelta::dropItemIntoRoom(Item *item, Hotspot *hotspot) {
+ switch (item->getObjectID()) {
+ case kShieldBiochip:
+ _privateFlags.setFlag(kNoradPrivateGotShieldChipFlag, false);
+ break;
+ case kOpticalBiochip:
+ _privateFlags.setFlag(kNoradPrivateGotOpticalChipFlag, false);
+ break;
+ case kRetinalScanBiochip:
+ _privateFlags.setFlag(kNoradPrivateGotRetScanChipFlag, false);
+ break;
+ }
+
+ Norad::dropItemIntoRoom(item, hotspot);
+}
+
+Hotspot *NoradDelta::getItemScreenSpot(Item *item, DisplayElement *element) {
+ HotSpotID id = kNoHotSpotID;
+
+ switch (item->getObjectID()) {
+ case kShieldBiochip:
+ if (GameState.getNoradBeatRobotWithDoor())
+ id = kDelta59RobotShieldBiochipSpotID;
+ else
+ id = kDelta60RobotShieldBiochipSpotID;
+ break;
+ case kOpticalBiochip:
+ if (GameState.getNoradBeatRobotWithDoor())
+ id = kDelta59RobotOpMemBiochipSpotID;
+ else
+ id = kDelta60RobotOpMemBiochipSpotID;
+ break;
+ case kRetinalScanBiochip:
+ if (GameState.getNoradBeatRobotWithDoor())
+ id = kDelta59RobotRetinalBiochipSpotID;
+ else
+ id = kDelta60RobotRetinalBiochipSpotID;
+ break;
+ }
+
+ if (id != kNoHotSpotID)
+ return _vm->getAllHotspots().findHotspotByID(id);
+
+ return Norad::getItemScreenSpot(item, element);
+}
+
+Common::String NoradDelta::getEnvScanMovie() {
+ return "Images/AI/Norad/XNE2";
+}
+
+uint NoradDelta::getNumHints() {
+ uint numHints = Neighborhood::getNumHints();
+
+ if (numHints == 0) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kNorad60, kWest):
+ if (GameState.getNoradPlayedGlobeGame())
+ numHints = 2;
+ else
+ numHints = 1;
+ break;
+ case MakeRoomView(kNorad59, kNorth):
+ case MakeRoomView(kNorad59, kSouth):
+ case MakeRoomView(kNorad59, kEast):
+ case MakeRoomView(kNorad59, kWest):
+ case MakeRoomView(kNorad60, kNorth):
+ case MakeRoomView(kNorad60, kSouth):
+ case MakeRoomView(kNorad60, kEast):
+ if (GameState.getNoradPlayedGlobeGame())
+ numHints = 2;
+ break;
+ case MakeRoomView(kNorad68, kWest):
+ if (_vm->playerHasItemID(kRetinalScanBiochip)) {
+ BiochipItem *retScan = _vm->getCurrentBiochip();
+ if (retScan == 0 || retScan->getObjectID() != kRetinalScanBiochip)
+ numHints = 2;
+ } else if (!GameState.isCurrentDoorOpen()) {
+ numHints = 2;
+ }
+ break;
+ }
+ }
+
+ return numHints;
+}
+
+Common::String NoradDelta::getHintMovie(uint hintNum) {
+ Common::String movieName = Neighborhood::getHintMovie(hintNum);
+
+ if (movieName.empty()) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kNorad60, kWest):
+ if (GameState.getNoradPlayedGlobeGame()) {
+ if (hintNum == 1)
+ return "Images/AI/Norad/XN60WD2";
+
+ return "Images/AI/Norad/XN60WD3";
+ }
+
+ return "Images/AI/Globals/XGLOB1C";
+ case MakeRoomView(kNorad59, kNorth):
+ case MakeRoomView(kNorad59, kSouth):
+ case MakeRoomView(kNorad59, kEast):
+ case MakeRoomView(kNorad59, kWest):
+ case MakeRoomView(kNorad60, kNorth):
+ case MakeRoomView(kNorad60, kSouth):
+ case MakeRoomView(kNorad60, kEast):
+ if (hintNum == 1)
+ return "Images/AI/Norad/XN60WD2";
+
+ return "Images/AI/Norad/XN60WD3";
+ case MakeRoomView(kNorad68, kWest):
+ if (_vm->playerHasItemID(kRetinalScanBiochip)) {
+ if (hintNum == 1)
+ return "Images/AI/Globals/XGLOB1A";
+
+ return "Images/AI/Globals/XGLOB1C";
+ }
+
+ if (hintNum == 1)
+ return "Images/AI/Globals/XGLOB1B";
+
+ return "Images/AI/Globals/XGLOB3B";
+ }
+ }
+
+ return movieName;
+}
+
+void NoradDelta::closeDoorOffScreen(const RoomID room, const DirectionConstant) {
+ switch (room) {
+ case kNorad47:
+ case kNorad48:
+ case kNorad41:
+ case kNorad42:
+ playSpotSoundSync(kDeltaElevatorDoorCloseIn, kDeltaElevatorDoorCloseOut);
+ break;
+ default:
+ playSpotSoundSync(kDeltaRegDoorCloseIn, kDeltaRegDoorCloseOut);
+ break;
+ }
+}
+
+bool NoradDelta::canSolve() {
+ if (Norad::canSolve())
+ return true;
+
+ if (GameState.getCurrentRoomAndView() == MakeRoomView(kNorad68, kWest)) {
+ BiochipItem *biochip = _vm->getCurrentBiochip();
+ if (biochip != 0 && biochip->getObjectID() != kRetinalScanBiochip)
+ return true;
+ }
+
+ return false;
+}
+
+void NoradDelta::doSolve() {
+ Norad::doSolve();
+
+ if (GameState.getCurrentRoomAndView() == MakeRoomView(kNorad68, kWest)) {
+ if (!_vm->playerHasItemID(kRetinalScanBiochip))
+ _vm->addItemToBiochips((BiochipItem *)_vm->getAllItems().findItemByID(kRetinalScanBiochip));
+
+ BiochipItem *biochip = _vm->getCurrentBiochip();
+ if (biochip != 0 && biochip->getObjectID() != kRetinalScanBiochip && g_interface)
+ g_interface->setCurrentBiochipID(kRetinalScanBiochip);
+
+ Hotspot *spot = _vm->getAllHotspots().findHotspotByID(kNorad68WestSpotID);
+ Input scratch;
+ InputHandler::_inputHandler->clickInHotspot(scratch, spot);
+ }
+}
+
+Common::String NoradDelta::getSoundSpotsName() {
+ return "Sounds/Norad/Norad Delta Spots";
+}
+
+Common::String NoradDelta::getNavMovieName() {
+ return "Images/Norad Delta/Norad Delta.movie";
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/norad/delta/noraddelta.h b/engines/pegasus/neighborhood/norad/delta/noraddelta.h
new file mode 100644
index 0000000000..11065f2c9d
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/delta/noraddelta.h
@@ -0,0 +1,117 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_NORAD_DELTA_NORADDELTA_H
+#define PEGASUS_NEIGHBORHOOD_NORAD_DELTA_NORADDELTA_H
+
+#include "pegasus/neighborhood/norad/norad.h"
+
+namespace Pegasus {
+
+class NoradDelta : public Norad {
+public:
+ NoradDelta(InputHandler *, PegasusEngine *);
+ virtual ~NoradDelta() {}
+
+ void init();
+
+ void start();
+
+ void getExtraCompassMove(const ExtraTable::Entry &, FaderMoveSpec &);
+
+ void finishedGlobeGame();
+
+ virtual GameInteraction *makeInteraction(const InteractionID);
+
+ void playClawMonitorIntro();
+
+ virtual void getClawInfo(HotSpotID &outSpotID, HotSpotID &prepSpotID, HotSpotID &clawControlSpotID,
+ HotSpotID &pinchClawSpotID, HotSpotID &moveClawDownSpotID, HotSpotID &moveClawRightSpotID,
+ HotSpotID &moveClawLeftSpotID, HotSpotID &moveClawUpSpotID, HotSpotID &clawCCWSpotID,
+ HotSpotID &clawCWSpotID, uint32 &, const uint32 *&);
+
+ void playerBeatRobotWithClaw();
+ void playerBeatRobotWithDoor();
+
+ void loadAmbientLoops();
+
+ void setUpAIRules();
+ Common::String getEnvScanMovie();
+ uint getNumHints();
+ Common::String getHintMovie(uint);
+ void closeDoorOffScreen(const RoomID, const DirectionConstant);
+
+ void checkContinuePoint(const RoomID, const DirectionConstant);
+
+ bool canSolve();
+ void doSolve();
+
+ void doorOpened();
+
+protected:
+ enum {
+ kNoradPrivateArrivedFromSubFlag,
+ kNoradPrivateFinishedGlobeGameFlag,
+ kNoradPrivateRobotHeadOpenFlag,
+ kNoradPrivateGotShieldChipFlag,
+ kNoradPrivateGotOpticalChipFlag,
+ kNoradPrivateGotRetScanChipFlag,
+ kNumNoradPrivateFlags
+ };
+
+ static const uint32 _noradDeltaClawExtras[22];
+
+ void getExitEntry(const RoomID, const DirectionConstant, ExitTable::Entry &);
+ void getZoomEntry(const HotSpotID, ZoomTable::Entry &);
+ virtual void arriveAt(const RoomID, const DirectionConstant);
+ void arriveAtNorad68West();
+ void arriveAtNorad79West();
+ TimeValue getViewTime(const RoomID, const DirectionConstant);
+ void openDoor();
+ void activateHotspots();
+ void clickInHotspot(const Input &, const Hotspot *);
+ void receiveNotification(Notification *, const NotificationFlags);
+ void pickedUpItem(Item *item);
+ void takeItemFromRoom(Item *item);
+ void dropItemIntoRoom(Item *item, Hotspot *);
+ Hotspot *getItemScreenSpot(Item *, DisplayElement *);
+
+ virtual bool playingAgainstRobot();
+
+ void failRetinalScan();
+ void succeedRetinalScan();
+ void getDoorEntry(const RoomID, const DirectionConstant, DoorTable::Entry &);
+
+ void bumpIntoWall();
+
+ FlagsArray<byte, kNumNoradPrivateFlags> _privateFlags;
+
+ Common::String getSoundSpotsName();
+ Common::String getNavMovieName();
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/norad/norad.cpp b/engines/pegasus/neighborhood/norad/norad.cpp
new file mode 100644
index 0000000000..9ee8205ec1
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/norad.cpp
@@ -0,0 +1,285 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/energymonitor.h"
+#include "pegasus/gamestate.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/inventory/airmask.h"
+#include "pegasus/neighborhood/norad/constants.h"
+#include "pegasus/neighborhood/norad/norad.h"
+#include "pegasus/neighborhood/norad/noradelevator.h"
+#include "pegasus/neighborhood/norad/pressuredoor.h"
+#include "pegasus/neighborhood/norad/subcontrolroom.h"
+#include "pegasus/neighborhood/norad/subplatform.h"
+
+namespace Pegasus {
+
+const NotificationFlags kDoneWithPressureDoorNotification = 1;
+
+const NotificationFlags kNoradNotificationFlags = kDoneWithPressureDoorNotification;
+
+// This class handles everything that Norad Alpha and Delta have in common, such as
+// oxygen mask usage, the elevator and the pressure doors.
+
+Norad::Norad(InputHandler *nextHandler, PegasusEngine *vm, const Common::String &resName, NeighborhoodID id) :
+ Neighborhood(nextHandler, vm, resName, id), _noradNotification(kNoradNotificationID, vm) {
+ _elevatorUpSpotID = kNoHotSpotID;
+ _elevatorDownSpotID = kNoHotSpotID;
+ _elevatorUpRoomID = kNoHotSpotID;
+ _elevatorDownRoomID = kNoHotSpotID;
+
+ _subRoomEntryRoom1 = kNoRoomID;
+ _subRoomEntryDir1 = kNoDirection;
+ _subRoomEntryRoom2 = kNoRoomID;
+ _subRoomEntryDir2 = kNoDirection;
+ _upperPressureDoorRoom = kNoRoomID;
+ _lowerPressureDoorRoom = kNoRoomID;
+
+ _upperPressureDoorUpSpotID = kNoHotSpotID;
+ _upperPressureDoorDownSpotID = kNoHotSpotID;
+ _upperPressureDoorAbortSpotID = kNoHotSpotID;
+
+ _lowerPressureDoorUpSpotID = kNoHotSpotID;
+ _lowerPressureDoorDownSpotID = kNoHotSpotID;
+ _lowerPressureDoorAbortSpotID = kNoHotSpotID;
+
+ _pressureSoundIn = 0xffffffff;
+ _pressureSoundOut = 0xffffffff;
+ _equalizeSoundIn = 0xffffffff;
+ _equalizeSoundOut = 0xffffffff;
+ _accessDeniedIn = 0xffffffff;
+ _accessDeniedOut = 0xffffffff;
+
+ _platformRoom = kNoRoomID;
+ _subControlRoom = kNoRoomID;
+
+ _doneWithPressureDoor = false;
+
+ _noradNotification.notifyMe(this, kNoradNotificationFlags, kNoradNotificationFlags);
+}
+
+GameInteraction *Norad::makeInteraction(const InteractionID interactionID) {
+ PressureDoor *pressureDoor;
+ SubControlRoom *subControl;
+
+ switch (interactionID) {
+ case kNoradElevatorInteractionID:
+ return new NoradElevator(this, _elevatorUpRoomID, _elevatorDownRoomID, _elevatorUpSpotID, _elevatorDownSpotID);
+ case kNoradPressureDoorInteractionID:
+ if (GameState.getCurrentRoom() == _upperPressureDoorRoom)
+ pressureDoor = new PressureDoor(this, true, _upperPressureDoorUpSpotID, _upperPressureDoorDownSpotID,
+ _upperPressureDoorAbortSpotID, _pressureSoundIn, _pressureSoundOut, _equalizeSoundIn, _equalizeSoundOut);
+ else
+ pressureDoor = new PressureDoor(this, false, _lowerPressureDoorUpSpotID, _lowerPressureDoorDownSpotID,
+ _lowerPressureDoorAbortSpotID, _pressureSoundIn, _pressureSoundOut, _equalizeSoundIn, _equalizeSoundOut);
+
+ if (GameState.getCurrentRoom() == kNorad59West && playingAgainstRobot())
+ pressureDoor->playAgainstRobot();
+
+ return pressureDoor;
+ case kNoradSubControlRoomInteractionID:
+ subControl = new SubControlRoom(this);
+
+ if (GameState.getCurrentRoom() == kNorad60West && playingAgainstRobot())
+ subControl->playAgainstRobot();
+
+ return subControl;
+ case kNoradSubPlatformInteractionID:
+ return new SubPlatform(this);
+ default:
+ return 0;
+ }
+}
+
+void Norad::flushGameState() {
+ g_energyMonitor->saveCurrentEnergyValue();
+}
+
+void Norad::start() {
+ setUpAirMask();
+ Neighborhood::start();
+}
+
+void Norad::activateHotspots() {
+ Neighborhood::activateHotspots();
+
+ RoomID room = GameState.getCurrentRoom();
+ if (room == _elevatorUpRoomID)
+ _neighborhoodHotspots.activateOneHotspot(_elevatorDownSpotID);
+ else if (room == _elevatorDownRoomID)
+ _neighborhoodHotspots.activateOneHotspot(_elevatorUpSpotID);
+}
+
+void Norad::arriveAt(const RoomID room, const DirectionConstant direction) {
+ Neighborhood::arriveAt(room, direction);
+
+ if (GameState.getCurrentRoom() == _elevatorUpRoomID || GameState.getCurrentRoom() == _elevatorDownRoomID)
+ arriveAtNoradElevator();
+ else if (GameState.getCurrentRoom() == _upperPressureDoorRoom)
+ arriveAtUpperPressureDoorRoom();
+ else if (GameState.getCurrentRoom() == _lowerPressureDoorRoom)
+ arriveAtLowerPressureDoorRoom();
+ else if (GameState.getCurrentRoom() == _platformRoom)
+ arriveAtSubPlatformRoom();
+ else if (GameState.getCurrentRoom() == _subControlRoom)
+ arriveAtSubControlRoom();
+
+ if (_doneWithPressureDoor) {
+ _doneWithPressureDoor = false;
+ openDoor();
+ }
+}
+
+void Norad::arriveAtNoradElevator() {
+ if (_currentInteraction)
+ _currentInteraction->startOverInteraction();
+ else
+ newInteraction(kNoradElevatorInteractionID);
+}
+
+void Norad::arriveAtUpperPressureDoorRoom() {
+ newInteraction(kNoradPressureDoorInteractionID);
+}
+
+void Norad::arriveAtLowerPressureDoorRoom() {
+ newInteraction(kNoradPressureDoorInteractionID);
+}
+
+void Norad::arriveAtSubPlatformRoom() {
+ newInteraction(kNoradSubPlatformInteractionID);
+}
+
+void Norad::arriveAtSubControlRoom() {
+ newInteraction(kNoradSubControlRoomInteractionID);
+}
+
+int16 Norad::getStaticCompassAngle(const RoomID room, const DirectionConstant dir) {
+ int16 result = Neighborhood::getStaticCompassAngle(room, dir);
+
+ if (room == _elevatorUpRoomID || room == _elevatorDownRoomID)
+ result += kElevatorCompassAngle;
+ else if (room == _platformRoom)
+ result += kSubPlatformCompassAngle;
+ else if (room == _subControlRoom)
+ result += kSubControlCompassAngle;
+
+ return result;
+}
+
+CanOpenDoorReason Norad::canOpenDoor(DoorTable::Entry &entry) {
+ if (((GameState.getCurrentRoom() == _subRoomEntryRoom1 && GameState.getCurrentDirection() == _subRoomEntryDir1) ||
+ (GameState.getCurrentRoom() == _subRoomEntryRoom2 && GameState.getCurrentDirection() == _subRoomEntryDir2)) &&
+ GameState.getNoradSubRoomPressure() != kNormalSubRoomPressure)
+ return kCantOpenBadPressure;
+
+ return Neighborhood::canOpenDoor(entry);
+}
+
+void Norad::cantOpenDoor(CanOpenDoorReason reason) {
+ if (reason == kCantOpenBadPressure)
+ playSpotSoundSync(_pressureSoundIn, _pressureSoundOut);
+ else
+ playSpotSoundSync(_accessDeniedIn, _accessDeniedOut);
+}
+
+void Norad::startExitMovie(const ExitTable::Entry &exitEntry) {
+ if (GameState.getCurrentRoom() == _elevatorUpRoomID) {
+ if (exitEntry.exitRoom != _elevatorDownRoomID)
+ newInteraction(kNoInteractionID);
+ } else if (GameState.getCurrentRoom() == _elevatorDownRoomID) {
+ if (exitEntry.exitRoom != _elevatorUpRoomID)
+ newInteraction(kNoInteractionID);
+ } else {
+ newInteraction(kNoInteractionID);
+ }
+
+ Neighborhood::startExitMovie(exitEntry);
+}
+
+void Norad::startZoomMovie(const ZoomTable::Entry &zoomEntry) {
+ newInteraction(kNoInteractionID);
+ Neighborhood::startZoomMovie(zoomEntry);
+}
+
+void Norad::upButton(const Input &input) {
+ if (GameState.getCurrentRoom() != _elevatorUpRoomID && GameState.getCurrentRoom() != _elevatorDownRoomID)
+ Neighborhood::upButton(input);
+}
+
+void Norad::setUpAirMask() {
+ _airMaskCallBack.setNotification(&_neighborhoodNotification);
+ _airMaskCallBack.initCallBack(&_airMaskTimer, kCallBackAtExtremes);
+ _airMaskCallBack.setCallBackFlag(kAirTimerExpiredFlag);
+ _neighborhoodNotification.notifyMe(this, kAirTimerExpiredFlag, kAirTimerExpiredFlag);
+ _airMaskCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ _airMaskTimer.setScale(1);
+ _airMaskTimer.setSegment(0, kNoradAirMaskTimeLimit);
+ checkAirMask();
+}
+
+void Norad::checkAirMask() {
+ if (g_airMask && g_airMask->isAirFilterOn()) {
+ _airMaskTimer.stop();
+ } else if (GameState.getNoradGassed() && !_airMaskTimer.isRunning()) {
+ _airMaskTimer.setTime(0);
+ _airMaskTimer.start();
+ }
+
+ loadAmbientLoops();
+}
+
+void Norad::receiveNotification(Notification *notification, const NotificationFlags flags) {
+ if (notification == &_neighborhoodNotification && (flags & kAirTimerExpiredFlag) != 0)
+ ((PegasusEngine *)g_engine)->die(kDeathGassedInNorad);
+
+ Neighborhood::receiveNotification(notification, flags);
+
+ if (notification == &_noradNotification) {
+ // Must be kDoneWithPressureDoorNotification...
+ Input scratch;
+ _doneWithPressureDoor = true;
+ downButton(scratch);
+ }
+}
+
+uint16 Norad::getDateResID() const {
+ return kDate2112ID;
+}
+
+Common::String Norad::getBriefingMovie() {
+ return "Images/AI/Norad/XNO";
+}
+
+void Norad::pickedUpItem(Item *item) {
+ Neighborhood::pickedUpItem(item);
+ g_AIArea->checkMiddleArea();
+}
+
+void Norad::doneWithPressureDoor() {
+ _noradNotification.setNotificationFlags(kDoneWithPressureDoorNotification, kDoneWithPressureDoorNotification);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/norad/norad.h b/engines/pegasus/neighborhood/norad/norad.h
new file mode 100644
index 0000000000..4723410b4c
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/norad.h
@@ -0,0 +1,121 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_NORAD_NORAD_H
+#define PEGASUS_NEIGHBORHOOD_NORAD_NORAD_H
+
+#include "pegasus/neighborhood/neighborhood.h"
+
+namespace Pegasus {
+
+// This is the code common to both Norad Alpha and Norad Delta
+
+class Norad : public Neighborhood {
+public:
+ Norad(InputHandler *, PegasusEngine *owner, const Common::String &resName, const NeighborhoodID);
+ virtual ~Norad() {}
+
+ void flushGameState();
+
+ virtual void start();
+
+ virtual void getClawInfo(HotSpotID &outSpotID, HotSpotID &prepSpotID,
+ HotSpotID &clawControlSpotID, HotSpotID &pinchClawSpotID,
+ HotSpotID &moveClawDownSpotID, HotSpotID &moveClawRightSpotID,
+ HotSpotID &moveClawLeftSpotID,HotSpotID &moveClawUpSpotID,
+ HotSpotID &clawCCWSpotID, HotSpotID &clawCWSpotID, uint32 &, const uint32 *&) = 0;
+ void checkAirMask();
+
+ virtual uint16 getDateResID() const;
+
+ virtual GameInteraction *makeInteraction(const InteractionID);
+
+ Common::String getBriefingMovie();
+
+ void pickedUpItem(Item *);
+
+ virtual void playClawMonitorIntro() {}
+
+ void doneWithPressureDoor();
+
+protected:
+ CanOpenDoorReason canOpenDoor(DoorTable::Entry &);
+ void cantOpenDoor(CanOpenDoorReason);
+ int16 getStaticCompassAngle(const RoomID, const DirectionConstant);
+ virtual void startExitMovie(const ExitTable::Entry &);
+ void startZoomMovie(const ZoomTable::Entry &);
+ virtual void upButton(const Input &);
+ virtual void activateHotspots();
+
+ virtual void arriveAt(const RoomID, const DirectionConstant);
+ virtual void arriveAtNoradElevator();
+ virtual void arriveAtUpperPressureDoorRoom();
+ virtual void arriveAtLowerPressureDoorRoom();
+ virtual void arriveAtSubPlatformRoom();
+ virtual void arriveAtSubControlRoom();
+ void setUpAirMask();
+ virtual void receiveNotification(Notification *, const NotificationFlags);
+ virtual bool playingAgainstRobot() { return false; }
+
+ Notification _noradNotification;
+ bool _doneWithPressureDoor;
+
+ RoomID _elevatorUpRoomID;
+ RoomID _elevatorDownRoomID;
+ HotSpotID _elevatorUpSpotID;
+ HotSpotID _elevatorDownSpotID;
+
+ TimeBase _airMaskTimer;
+ NotificationCallBack _airMaskCallBack;
+
+ RoomID _subRoomEntryRoom1;
+ DirectionConstant _subRoomEntryDir1;
+ RoomID _subRoomEntryRoom2;
+ DirectionConstant _subRoomEntryDir2;
+ RoomID _upperPressureDoorRoom;
+ RoomID _lowerPressureDoorRoom;
+
+ HotSpotID _upperPressureDoorUpSpotID;
+ HotSpotID _upperPressureDoorDownSpotID;
+ HotSpotID _upperPressureDoorAbortSpotID;
+
+ HotSpotID _lowerPressureDoorUpSpotID;
+ HotSpotID _lowerPressureDoorDownSpotID;
+ HotSpotID _lowerPressureDoorAbortSpotID;
+
+ TimeValue _pressureSoundIn;
+ TimeValue _pressureSoundOut;
+ TimeValue _equalizeSoundIn;
+ TimeValue _equalizeSoundOut;
+ TimeValue _accessDeniedIn;
+ TimeValue _accessDeniedOut;
+
+ RoomID _platformRoom;
+ RoomID _subControlRoom;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/norad/noradelevator.cpp b/engines/pegasus/neighborhood/norad/noradelevator.cpp
new file mode 100644
index 0000000000..4279e236ae
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/noradelevator.cpp
@@ -0,0 +1,130 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/gamestate.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/neighborhood/norad/constants.h"
+#include "pegasus/neighborhood/norad/norad.h"
+#include "pegasus/neighborhood/norad/noradelevator.h"
+
+namespace Pegasus {
+
+// Norad elevator PICTs:
+static const ResIDType kElevatorLabelID = 200;
+static const ResIDType kElevatorButtonsID = 201;
+static const ResIDType kElevatorDownOnID = 202;
+static const ResIDType kElevatorUpOnID = 203;
+
+NoradElevator::NoradElevator(Neighborhood *handler, const RoomID upRoom, const RoomID downRoom,
+ const HotSpotID upHotspot, const HotSpotID downHotspot) : GameInteraction(kNoradElevatorInteractionID, handler),
+ _elevatorControls(kNoradElevatorControlsID), _elevatorNotification(kNoradElevatorNotificationID, ((PegasusEngine *)g_engine)) {
+ _timerExpired = false;
+ _upRoom = upRoom;
+ _downRoom = downRoom;
+ _upHotspot = upHotspot;
+ _downHotspot = downHotspot;
+}
+
+void NoradElevator::openInteraction() {
+ SpriteFrame *frame = new SpriteFrame();
+ frame->initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kElevatorLabelID, true);
+ _elevatorControls.addFrame(frame, 0, 0);
+
+ frame = new SpriteFrame();
+ frame->initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kElevatorButtonsID, true);
+ _elevatorControls.addFrame(frame, 0, 0);
+
+ frame = new SpriteFrame();
+ frame->initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kElevatorDownOnID, true);
+ _elevatorControls.addFrame(frame, 0, 0);
+
+ frame = new SpriteFrame();
+ frame->initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kElevatorUpOnID, true);
+ _elevatorControls.addFrame(frame, 0, 0);
+
+ _elevatorControls.setCurrentFrameIndex(0);
+ _elevatorControls.setDisplayOrder(kElevatorControlsOrder);
+
+ Common::Rect r;
+ frame->getSurfaceBounds(r);
+ r.moveTo(kNoradAlphaElevatorControlsLeft, kNoradAlphaElevatorControlsTop);
+
+ _elevatorControls.setBounds(r);
+ _elevatorControls.startDisplaying();
+ _elevatorControls.show();
+}
+
+void NoradElevator::initInteraction() {
+ _elevatorTimer.setScale(2);
+ _elevatorTimer.setSegment(0, 1);
+ _elevatorCallBack.initCallBack(&_elevatorTimer, kCallBackAtExtremes);
+ _elevatorCallBack.setCallBackFlag(1);
+ _elevatorCallBack.setNotification(&_elevatorNotification);
+ _elevatorNotification.notifyMe(this, 1, 1);
+ _elevatorCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ _elevatorTimer.start();
+}
+
+void NoradElevator::closeInteraction() {
+ _elevatorControls.stopDisplaying();
+ _elevatorControls.discardFrames();
+ _elevatorCallBack.releaseCallBack();
+}
+
+void NoradElevator::resetInteraction() {
+ _elevatorControls.setCurrentFrameIndex(1);
+}
+
+void NoradElevator::activateHotspots() {
+ GameInteraction::activateHotspots();
+
+ if (_timerExpired) {
+ if (GameState.getCurrentRoom() == _upRoom)
+ g_allHotspots.activateOneHotspot(_downHotspot);
+ else if (GameState.getCurrentRoom() == _downRoom)
+ g_allHotspots.activateOneHotspot(_upHotspot);
+ }
+}
+
+void NoradElevator::clickInHotspot(const Input &input, const Hotspot *spot) {
+ HotSpotID id = spot->getObjectID();
+
+ if (id == _upHotspot || id == _downHotspot) {
+ g_neighborhood->moveForward();
+ if (id == _downHotspot)
+ _elevatorControls.setCurrentFrameIndex(2);
+ else
+ _elevatorControls.setCurrentFrameIndex(3);
+ } else {
+ GameInteraction::clickInHotspot(input, spot);
+ }
+}
+
+void NoradElevator::receiveNotification(Notification *, const NotificationFlags) {
+ _elevatorControls.setCurrentFrameIndex(1);
+ _timerExpired = true;
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/norad/noradelevator.h b/engines/pegasus/neighborhood/norad/noradelevator.h
new file mode 100644
index 0000000000..a34c77b2e0
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/noradelevator.h
@@ -0,0 +1,67 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_NORAD_NORADELEVATOR_H
+#define PEGASUS_NEIGHBORHOOD_NORAD_NORADELEVATOR_H
+
+#include "pegasus/interaction.h"
+#include "pegasus/notification.h"
+#include "pegasus/surface.h"
+#include "pegasus/timers.h"
+
+namespace Pegasus {
+
+class Neighborhood;
+
+class NoradElevator : public GameInteraction, private NotificationReceiver {
+public:
+ NoradElevator(Neighborhood *, const RoomID, const RoomID, const HotSpotID, const HotSpotID);
+ virtual ~NoradElevator() {}
+
+protected:
+ virtual void openInteraction();
+ virtual void initInteraction();
+ virtual void closeInteraction();
+ virtual void resetInteraction();
+
+ virtual void activateHotspots();
+ virtual void clickInHotspot(const Input &, const Hotspot *);
+
+ virtual void receiveNotification(Notification *, const NotificationFlags);
+
+ RoomID _upRoom;
+ RoomID _downRoom;
+ HotSpotID _upHotspot;
+ HotSpotID _downHotspot;
+ Sprite _elevatorControls;
+ TimeBase _elevatorTimer;
+ NotificationCallBack _elevatorCallBack;
+ Notification _elevatorNotification;
+ bool _timerExpired;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/norad/pressuredoor.cpp b/engines/pegasus/neighborhood/norad/pressuredoor.cpp
new file mode 100644
index 0000000000..520d568b5d
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/pressuredoor.cpp
@@ -0,0 +1,554 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/gamestate.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/neighborhood/norad/constants.h"
+#include "pegasus/neighborhood/norad/norad.h"
+#include "pegasus/neighborhood/norad/pressuredoor.h"
+#include "pegasus/neighborhood/norad/delta/noraddelta.h"
+
+namespace Pegasus {
+
+static const TimeValue kLevelsSplashStart = 0;
+static const TimeValue kLevelsSplashStop = 1;
+static const TimeValue kPressureBase = 1;
+
+static const TimeValue kDoorSealedTime = 0;
+static const TimeValue kEqualizeTime = 1;
+static const TimeValue kMaxPressureLoopStart = 2;
+static const TimeValue kMaxPressureLoopStop = 3;
+static const TimeValue kOpeningDoorLoopStart = 3;
+static const TimeValue kOpeningDoorLoopStop = 4;
+static const TimeValue kIncreasingPressureTime = 4;
+static const TimeValue kDecreasingPressureTime = 5;
+static const TimeValue kCautionLoopStart = 6;
+static const TimeValue kCautionLoopStop = 7;
+
+static const NotificationFlags kSplashFinished = 1;
+static const NotificationFlags kPressureDroppingFlag = kSplashFinished << 1;
+
+static const NotificationFlags kPressureNotificationFlags = kSplashFinished |
+ kPressureDroppingFlag;
+
+static const NotificationFlags kDoorJumpsUpFlag = 1;
+static const NotificationFlags kDoorJumpsBackFlag = kDoorJumpsUpFlag << 1;
+static const NotificationFlags kDoorCrushedFlag = kDoorJumpsBackFlag << 1;
+
+static const NotificationFlags kUtilityNotificationFlags = kDoorJumpsUpFlag |
+ kDoorJumpsBackFlag |
+ kDoorCrushedFlag;
+
+enum {
+ kPlayingRobotApproaching,
+ kRobotPunching,
+ kRobotComingThrough,
+ kRobotDying,
+ kRobotDead
+};
+
+const short kMaxPunches = 5;
+
+enum {
+ kPlayingSplash,
+ kPlayingPressureMessage,
+ kPlayingEqualizeMessage,
+ kWaitingForPlayer,
+ kPlayingDoneMessage,
+ kGameOver
+};
+
+// Pressure values range from 0 to 11.
+static const short kMinPressure = 0;
+static const short kMaxPressure = 11;
+
+static const TimeScale kNavTimeScale = 600;
+static const TimeValue kNavFrameRate = 15;
+static const TimeValue kNavTimePerFrame = kNavTimeScale / kNavFrameRate;
+
+static const TimeValue kApproachPunchInTime = 122 * kNavTimePerFrame;
+static const TimeValue kLoopPunchInTime = 38 * kNavTimePerFrame;
+static const TimeValue kPunchThroughTime = 38 * kNavTimePerFrame;
+
+// Pressure door PICTs:
+static const ResIDType kUpperPressureUpOffPICTID = 400;
+static const ResIDType kUpperPressureUpOnPICTID = 401;
+static const ResIDType kUpperPressureDownOffPICTID = 402;
+static const ResIDType kUpperPressureDownOnPICTID = 403;
+
+static const ResIDType kLowerPressureUpOffPICTID = 404;
+static const ResIDType kLowerPressureUpOnPICTID = 405;
+static const ResIDType kLowerPressureDownOffPICTID = 406;
+static const ResIDType kLowerPressureDownOnPICTID = 407;
+
+PressureDoor::PressureDoor(Neighborhood *handler, bool isUpperDoor, const HotSpotID upSpotID, const HotSpotID downSpotID,
+ const HotSpotID outSpotID, TimeValue pressureSoundIn, TimeValue pressureSoundOut, TimeValue equalizeSoundIn,
+ TimeValue equalizeSoundOut) : GameInteraction(kNoradPressureDoorInteractionID, handler),
+ _levelsMovie(kPressureDoorLevelsID), _typeMovie(kPressureDoorTypeID), _upButton(kPressureDoorUpButtonID),
+ _downButton(kPressureDoorDownButtonID), _pressureNotification(kNoradPressureNotificationID, ((PegasusEngine *)g_engine)),
+ _doorTracker(this), _utilityNotification(kNoradUtilityNotificationID, ((PegasusEngine *)g_engine)) {
+ _neighborhoodNotification = handler->getNeighborhoodNotification();
+ _upHotspotID = upSpotID;
+ _downHotspotID = downSpotID;
+ _outHotspotID = outSpotID;
+ _pressureSoundIn = pressureSoundIn;
+ _pressureSoundOut = pressureSoundOut;
+ _equalizeSoundIn = equalizeSoundIn;
+ _equalizeSoundOut = equalizeSoundOut;
+ _playingAgainstRobot = false;
+ _isUpperDoor = isUpperDoor;
+}
+
+void PressureDoor::openInteraction() {
+ if (_isUpperDoor) {
+ _levelsMovie.initFromMovieFile("Images/Norad Alpha/Upper Levels Movie");
+ _levelsMovie.moveElementTo(kNoradUpperLevelsLeft, kNoradUpperLevelsTop);
+ } else {
+ _levelsMovie.initFromMovieFile("Images/Norad Alpha/Lower Levels Movie");
+ _levelsMovie.moveElementTo(kNoradLowerLevelsLeft, kNoradLowerLevelsTop);
+ }
+
+ _levelsScale = _levelsMovie.getScale();
+ _levelsMovie.setDisplayOrder(kPressureLevelsOrder);
+ _levelsMovie.startDisplaying();
+ _levelsMovie.setSegment(kLevelsSplashStart * _levelsScale, kLevelsSplashStop * _levelsScale);
+ _levelsMovie.setTime(kLevelsSplashStart * _levelsScale);
+ _levelsMovie.redrawMovieWorld();
+ _levelsMovie.show();
+
+ _pressureCallBack.setNotification(&_pressureNotification);
+ _pressureCallBack.initCallBack(&_levelsMovie, kCallBackAtExtremes);
+ _pressureCallBack.setCallBackFlag(kSplashFinished);
+ _pressureCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+
+ _pressureNotification.notifyMe(this, kPressureNotificationFlags, kPressureNotificationFlags);
+
+ if (_isUpperDoor) {
+ _typeMovie.initFromMovieFile("Images/Norad Alpha/Upper Type Movie");
+ _typeMovie.moveElementTo(kNoradUpperTypeLeft, kNoradUpperTypeTop);
+ } else {
+ _typeMovie.initFromMovieFile("Images/Norad Alpha/Lower Type Movie");
+ _typeMovie.moveElementTo(kNoradLowerTypeLeft, kNoradLowerTypeTop);
+ }
+
+ _typeScale = _typeMovie.getScale();
+ _typeMovie.setDisplayOrder(kPressureTypeOrder);
+ _typeMovie.startDisplaying();
+ _typeMovie.setTime(kDoorSealedTime * _typeScale);
+ _typeMovie.redrawMovieWorld();
+
+ SpriteFrame *frame = new SpriteFrame();
+ if (_isUpperDoor)
+ frame->initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kLowerPressureUpOffPICTID);
+ else
+ frame->initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kUpperPressureUpOffPICTID);
+ _upButton.addFrame(frame, 0, 0);
+
+ frame = new SpriteFrame();
+ if (_isUpperDoor)
+ frame->initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kLowerPressureUpOnPICTID);
+ else
+ frame->initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kUpperPressureUpOnPICTID);
+ _upButton.addFrame(frame, 0, 0);
+
+ _upButton.setCurrentFrameIndex(0);
+ _upButton.setDisplayOrder(kPressureUpOrder);
+
+ Common::Rect r;
+ frame->getSurfaceBounds(r);
+ if (_isUpperDoor)
+ r.moveTo(kNoradUpperUpLeft, kNoradUpperUpTop);
+ else
+ r.moveTo(kNoradLowerUpLeft, kNoradLowerUpTop);
+
+ _upButton.setBounds(r);
+ _upButton.startDisplaying();
+ _upButton.show();
+
+ frame = new SpriteFrame();
+ if (_isUpperDoor)
+ frame->initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kLowerPressureDownOffPICTID);
+ else
+ frame->initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kUpperPressureDownOffPICTID);
+ _downButton.addFrame(frame, 0, 0);
+
+ frame = new SpriteFrame();
+ if (_isUpperDoor)
+ frame->initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kLowerPressureDownOnPICTID);
+ else
+ frame->initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kUpperPressureDownOnPICTID);
+ _downButton.addFrame(frame, 0, 0);
+
+ _downButton.setCurrentFrameIndex(0);
+ _downButton.setDisplayOrder(kPressureDownOrder);
+
+ frame->getSurfaceBounds(r);
+ if (_isUpperDoor)
+ r.moveTo(kNoradUpperDownLeft, kNoradUpperDownTop);
+ else
+ r.moveTo(kNoradLowerDownLeft, kNoradLowerDownTop);
+
+ _downButton.setBounds(r);
+ _downButton.startDisplaying();
+ _downButton.show();
+
+ _utilityCallBack.setNotification(&_utilityNotification);
+ _utilityCallBack.initCallBack(&_utilityTimer, kCallBackAtTime);
+ _utilityNotification.notifyMe(this, kUtilityNotificationFlags, kUtilityNotificationFlags);
+ _utilityTimer.setMasterTimeBase(getOwner()->getNavMovie());
+
+ if (_playingAgainstRobot)
+ _neighborhoodNotification->notifyMe(this, kExtraCompletedFlag | kDelayCompletedFlag |
+ kSpotSoundCompletedFlag, kExtraCompletedFlag | kDelayCompletedFlag | kSpotSoundCompletedFlag);
+ else
+ _neighborhoodNotification->notifyMe(this, kDelayCompletedFlag | kSpotSoundCompletedFlag,
+ kDelayCompletedFlag | kSpotSoundCompletedFlag);
+
+ _gameState = kPlayingSplash;
+}
+
+void PressureDoor::initInteraction() {
+ _levelsMovie.start();
+
+ if (_playingAgainstRobot) {
+ ExtraTable::Entry entry;
+ _owner->getExtraEntry(kN59RobotApproaches, entry);
+ _utilityTimer.setSegment(entry.movieStart, entry.movieEnd);
+ _utilityCallBack.setCallBackFlag(kDoorJumpsUpFlag);
+ _punchInTime = kApproachPunchInTime + entry.movieStart;
+ _utilityCallBack.scheduleCallBack(kTriggerTimeFwd, _punchInTime, kNavTimeScale);
+ _utilityTimer.setTime(entry.movieStart);
+ _owner->startExtraSequence(kN59RobotApproaches, kExtraCompletedFlag, kFilterAllInput);
+ _utilityTimer.start();
+ _robotState = kPlayingRobotApproaching;
+ }
+
+ _levelsMovie.redrawMovieWorld();
+}
+
+void PressureDoor::closeInteraction() {
+ _pressureNotification.cancelNotification(this);
+ _pressureCallBack.releaseCallBack();
+ _utilityNotification.cancelNotification(this);
+ _utilityCallBack.releaseCallBack();
+ _neighborhoodNotification->cancelNotification(this);
+}
+
+void PressureDoor::playAgainstRobot() {
+ _playingAgainstRobot = true;
+}
+
+void PressureDoor::receiveNotification(Notification *notification, const NotificationFlags flags) {
+ Neighborhood *owner = getOwner();
+
+ if (notification == _neighborhoodNotification) {
+ if (_playingAgainstRobot && (flags & kExtraCompletedFlag) != 0) {
+ ExtraTable::Entry entry;
+
+ switch (_robotState) {
+ case kPlayingRobotApproaching:
+ _utilityTimer.stop();
+ if (GameState.getNoradSubRoomPressure() == kMaxPressure) {
+ owner->getExtraEntry(kN59PlayerWins1, entry);
+ _utilityTimer.setSegment(entry.movieStart, entry.movieEnd);
+ _utilityTimer.setTime(entry.movieStart);
+ _utilityCallBack.setCallBackFlag(kDoorJumpsUpFlag);
+ _punchInTime = kLoopPunchInTime + entry.movieStart;
+ _utilityCallBack.scheduleCallBack(kTriggerTimeFwd, _punchInTime, kNavTimeScale);
+ owner->startExtraSequence(kN59PlayerWins1, kExtraCompletedFlag, kFilterNoInput);
+ _utilityTimer.start();
+ _robotState = kRobotDying;
+ } else {
+ owner->getExtraEntry(kN59RobotPunchLoop, entry);
+ _utilityTimer.setSegment(entry.movieStart, entry.movieEnd);
+ _utilityTimer.setTime(entry.movieStart);
+ _utilityCallBack.setCallBackFlag(kDoorJumpsUpFlag);
+ _punchInTime = kLoopPunchInTime + entry.movieStart;
+ _utilityCallBack.scheduleCallBack(kTriggerTimeFwd, _punchInTime, kNavTimeScale);
+ owner->startSpotLoop(entry.movieStart, entry.movieEnd, kExtraCompletedFlag);
+ _utilityTimer.start();
+ _robotState = kRobotPunching;
+ _punchCount = 1;
+ }
+ break;
+ case kRobotPunching:
+ if (GameState.getNoradSubRoomPressure() == kMaxPressure) {
+ owner->startExtraSequence(kN59PlayerWins1, kExtraCompletedFlag, kFilterNoInput);
+ _robotState = kRobotDying;
+ } else if (++_punchCount >= kMaxPunches) {
+ _robotState = kRobotComingThrough;
+ owner->getExtraEntry(kN59RobotWins, entry);
+ _utilityTimer.stop();
+ _utilityTimer.setSegment(entry.movieStart, entry.movieEnd);
+ _utilityTimer.setTime(entry.movieStart);
+ _utilityCallBack.cancelCallBack();
+ _utilityCallBack.setCallBackFlag(kDoorCrushedFlag);
+ _utilityCallBack.scheduleCallBack(kTriggerTimeFwd, kPunchThroughTime + entry.movieStart, kNavTimeScale);
+ owner->startExtraSequence(kN59RobotWins, kExtraCompletedFlag, kFilterNoInput);
+ _utilityTimer.start();
+ } else {
+ _utilityCallBack.setCallBackFlag(kDoorJumpsUpFlag);
+ _utilityCallBack.scheduleCallBack(kTriggerTimeFwd, _punchInTime, kNavTimeScale);
+ owner->scheduleNavCallBack(kExtraCompletedFlag);
+ }
+ break;
+ case kRobotComingThrough:
+ g_system->delayMillis(2 * 1000);
+ ((PegasusEngine *)g_engine)->die(kDeathRobotThroughNoradDoor);
+ break;
+ case kRobotDying:
+ _robotState = kRobotDead;
+ _levelsMovie.stop();
+ _levelsMovie.setSegment((kNormalSubRoomPressure + kPressureBase) * _levelsScale,
+ (GameState.getNoradSubRoomPressure() + kPressureBase) * _levelsScale);
+ _pressureCallBack.setCallBackFlag(kPressureDroppingFlag);
+ _pressureCallBack.scheduleCallBack(kTriggerAtStart, 0, 0);
+ _typeMovie.stop();
+ _typeMovie.setSegment(0, _typeMovie.getDuration());
+ _typeMovie.setTime(kDecreasingPressureTime * _typeScale);
+ _typeMovie.redrawMovieWorld();
+ _typeMovie.show();
+ _downButton.show();
+ _downButton.setCurrentFrameIndex(1);
+ _gameState = kGameOver;
+ allowInput(false);
+ _levelsMovie.setRate(Common::Rational(0x5555, 0x10000) - 1); // Should match door tracker.
+ break;
+ case kRobotDead:
+ allowInput(true);
+ ((NoradDelta *)owner)->playerBeatRobotWithDoor();
+ owner->requestDeleteCurrentInteraction();
+ break;
+ }
+ }
+
+ if ((flags & (kDelayCompletedFlag | kSpotSoundCompletedFlag)) != 0) {
+ switch (_gameState) {
+ case kPlayingPressureMessage:
+ _typeMovie.setTime(kEqualizeTime * _typeScale);
+ _typeMovie.redrawMovieWorld();
+ owner->requestDelay(1, 5, kFilterNoInput, 0);
+ owner->requestSpotSound(_equalizeSoundIn, _equalizeSoundOut, kFilterNoInput, 0);
+ owner->requestDelay(1, 5, kFilterNoInput, kDelayCompletedFlag);
+ _gameState = kPlayingEqualizeMessage;
+ break;
+ case kPlayingEqualizeMessage:
+ _gameState = kWaitingForPlayer;
+ stopChangingPressure();
+ break;
+ case kPlayingDoneMessage:
+ _gameState = kWaitingForPlayer;
+ _typeMovie.stop();
+ _typeMovie.setFlags(0);
+ _typeMovie.hide();
+ if (!_playingAgainstRobot)
+ ((Norad *)_owner)->doneWithPressureDoor();
+ break;
+ }
+ }
+ } else if (notification == &_pressureNotification) {
+ switch (flags) {
+ case kSplashFinished:
+ _levelsMovie.stop();
+ _levelsMovie.setSegment(0, _levelsMovie.getDuration());
+ _levelsMovie.setTime((GameState.getNoradSubRoomPressure() + kPressureBase) * _levelsScale);
+ _levelsMovie.redrawMovieWorld();
+
+ if (GameState.getNoradSubRoomPressure() != kNormalSubRoomPressure) {
+ _typeMovie.show();
+ owner->requestDelay(1, 5, kFilterNoInput, 0);
+ owner->requestSpotSound(_pressureSoundIn, _pressureSoundOut, kFilterNoInput, 0);
+ owner->requestDelay(1, 5, kFilterNoInput, kDelayCompletedFlag);
+ _gameState = kPlayingPressureMessage;
+ } else {
+ _gameState = kWaitingForPlayer;
+ }
+ break;
+ case kPressureDroppingFlag:
+ _levelsMovie.stop();
+ _levelsMovie.hide();
+ _typeMovie.stop();
+ _typeMovie.hide();
+ _upButton.hide();
+ _downButton.hide();
+ owner->startExtraSequence(kN59PlayerWins2, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ }
+ } else if (notification == &_utilityNotification) {
+ switch (flags) {
+ case kDoorJumpsUpFlag:
+ _utilityCallBack.setCallBackFlag(kDoorJumpsBackFlag);
+ _utilityCallBack.scheduleCallBack(kTriggerTimeFwd, _punchInTime + kNavTimePerFrame, kNavTimeScale);
+ _levelsMovie.hide();
+ _typePunched = _typeMovie.isVisible();
+ if (_typePunched == true)
+ _typeMovie.hide();
+ _upButton.hide();
+ _downButton.hide();
+ break;
+ case kDoorJumpsBackFlag:
+ _levelsMovie.show();
+ _upButton.show();
+ _downButton.show();
+ if (_typePunched)
+ _typeMovie.show();
+ break;
+ case kDoorCrushedFlag:
+ _levelsMovie.hide();
+ _typeMovie.hide();
+ _upButton.hide();
+ _downButton.hide();
+ break;
+ }
+ }
+}
+
+void PressureDoor::activateHotspots() {
+ GameInteraction::activateHotspots();
+
+ switch (_gameState) {
+ case kWaitingForPlayer:
+ g_allHotspots.activateOneHotspot(_upHotspotID);
+ g_allHotspots.activateOneHotspot(_downHotspotID);
+ if (!_playingAgainstRobot)
+ g_allHotspots.activateOneHotspot(_outHotspotID);
+ break;
+ default:
+ break;
+ }
+}
+
+void PressureDoor::clickInHotspot(const Input &input, const Hotspot *spot) {
+ HotSpotID id = spot->getObjectID();
+
+ if (id == _upHotspotID || id == _downHotspotID) {
+ if (id == _upHotspotID)
+ _doorTracker.setTrackParameters(spot, &_upButton);
+ else
+ _doorTracker.setTrackParameters(spot, &_downButton);
+
+ _doorTracker.startTracking(input);
+ } else {
+ GameInteraction::clickInHotspot(input, spot);
+ }
+}
+
+void PressureDoor::incrementPressure(const HotSpotID id) {
+ _typeMovie.stop();
+ _typeMovie.setSegment(0, _typeMovie.getDuration());
+ _typeMovie.setFlags(0);
+
+ if (id == _upHotspotID) {
+ if (GameState.getNoradSubRoomPressure() < kMaxPressure) {
+ GameState.setNoradSubRoomPressure(GameState.getNoradSubRoomPressure() + 1);
+ _levelsMovie.setTime((GameState.getNoradSubRoomPressure() + kPressureBase) * _levelsScale);
+ _levelsMovie.redrawMovieWorld();
+ _typeMovie.setTime(kIncreasingPressureTime * _typeScale);
+ _typeMovie.redrawMovieWorld();
+ _typeMovie.show();
+ g_AIArea->checkMiddleArea();
+ } else {
+ _typeMovie.hide();
+ }
+ } else if (id == _downHotspotID) {
+ if (GameState.getNoradSubRoomPressure() > kMinPressure) {
+ GameState.setNoradSubRoomPressure(GameState.getNoradSubRoomPressure() - 1);
+ _levelsMovie.setTime((GameState.getNoradSubRoomPressure() + kPressureBase) * _levelsScale);
+ _levelsMovie.redrawMovieWorld();
+ _typeMovie.setTime(kDecreasingPressureTime * _typeScale);
+ _typeMovie.redrawMovieWorld();
+ _typeMovie.show();
+ g_AIArea->checkMiddleArea();
+ } else {
+ _typeMovie.hide();
+ }
+ }
+}
+
+void PressureDoor::stopChangingPressure() {
+ Neighborhood *owner;
+
+ switch (GameState.getNoradSubRoomPressure()) {
+ case 11:
+ _typeMovie.setSegment(kMaxPressureLoopStart * _typeScale, kMaxPressureLoopStop * _typeScale);
+ _typeMovie.setFlags(kLoopTimeBase);
+ _typeMovie.show();
+ _typeMovie.start();
+ break;
+ case 10:
+ _typeMovie.setSegment(kCautionLoopStart * _typeScale, kCautionLoopStop * _typeScale);
+ _typeMovie.setFlags(kLoopTimeBase);
+ _typeMovie.show();
+ _typeMovie.start();
+ break;
+ case kNormalSubRoomPressure:
+ owner = getOwner();
+ _typeMovie.setSegment(kOpeningDoorLoopStart * _typeScale, kOpeningDoorLoopStop * _typeScale);
+ _typeMovie.setFlags(kLoopTimeBase);
+ _typeMovie.show();
+ _gameState = kPlayingDoneMessage;
+ owner->requestDelay(2, 1, kFilterNoInput, kDelayCompletedFlag);
+ _typeMovie.start();
+ break;
+ default:
+ _typeMovie.hide();
+ break;
+ }
+}
+
+bool PressureDoor::canSolve() {
+ if (_playingAgainstRobot)
+ return GameState.getNoradSubRoomPressure() < 11;
+
+ return GameState.getNoradSubRoomPressure() != kNormalSubRoomPressure;
+}
+
+void PressureDoor::doSolve() {
+ if (_playingAgainstRobot) {
+ GameState.setNoradSubRoomPressure(11);
+ _levelsMovie.setTime((11 + kPressureBase) * _levelsScale);
+ _levelsMovie.redrawMovieWorld();
+ _typeMovie.setSegment(kMaxPressureLoopStart * _typeScale, kMaxPressureLoopStop * _typeScale);
+ _typeMovie.setFlags(kLoopTimeBase);
+ _typeMovie.show();
+ _typeMovie.start();
+ g_AIArea->checkMiddleArea();
+ } else {
+ GameState.setNoradSubRoomPressure(kNormalSubRoomPressure);
+ _levelsMovie.setTime((kNormalSubRoomPressure + kPressureBase) * _levelsScale);
+ _levelsMovie.redrawMovieWorld();
+ _typeMovie.setSegment(kOpeningDoorLoopStart * _typeScale, kOpeningDoorLoopStop * _typeScale);
+ _typeMovie.setFlags(kLoopTimeBase);
+ _typeMovie.show();
+ Neighborhood *owner = getOwner();
+ owner->requestDelay(2, 1, kFilterNoInput, kDelayCompletedFlag);
+ _gameState = kPlayingDoneMessage;
+ _typeMovie.start();
+ g_AIArea->checkMiddleArea();
+ }
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/norad/pressuredoor.h b/engines/pegasus/neighborhood/norad/pressuredoor.h
new file mode 100644
index 0000000000..7ef1518c9f
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/pressuredoor.h
@@ -0,0 +1,93 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_NORAD_PRESSUREDOOR_H
+#define PEGASUS_NEIGHBORHOOD_NORAD_PRESSUREDOOR_H
+
+#include "pegasus/interaction.h"
+#include "pegasus/movie.h"
+#include "pegasus/notification.h"
+#include "pegasus/neighborhood/norad/pressuretracker.h"
+
+namespace Pegasus {
+
+static const short kNormalSubRoomPressure = 2;
+
+class PressureDoor : public GameInteraction, public NotificationReceiver {
+public:
+ PressureDoor(Neighborhood *, bool isUpperDoor, const HotSpotID, const HotSpotID,
+ const HotSpotID, TimeValue pressureSoundIn, TimeValue pressureSoundOut,
+ TimeValue equalizeSoundIn, TimeValue equalizeSoundOut);
+ virtual ~PressureDoor() {}
+
+ void incrementPressure(const HotSpotID);
+ void stopChangingPressure();
+
+ void playAgainstRobot();
+
+ bool canSolve();
+ void doSolve();
+
+protected:
+ virtual void openInteraction();
+ virtual void initInteraction();
+ virtual void closeInteraction();
+
+ virtual void activateHotspots();
+ virtual void clickInHotspot(const Input &, const Hotspot *);
+
+ virtual void receiveNotification(Notification *, const NotificationFlags);
+
+ Movie _levelsMovie;
+ TimeScale _levelsScale;
+ Movie _typeMovie;
+ TimeScale _typeScale;
+ Sprite _upButton;
+ Sprite _downButton;
+ Notification _pressureNotification;
+ NotificationCallBack _pressureCallBack;
+ Notification *_neighborhoodNotification;
+ int _gameState;
+ HotSpotID _upHotspotID;
+ HotSpotID _downHotspotID;
+ HotSpotID _outHotspotID;
+ PressureTracker _doorTracker;
+ TimeValue _pressureSoundIn;
+ TimeValue _pressureSoundOut;
+ TimeValue _equalizeSoundIn;
+ TimeValue _equalizeSoundOut;
+ bool _isUpperDoor;
+
+ bool _playingAgainstRobot, _typePunched;
+ int _robotState, _punchCount;
+ TimeBase _utilityTimer;
+ Notification _utilityNotification;
+ NotificationCallBack _utilityCallBack;
+ TimeValue _punchInTime;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/norad/pressuretracker.cpp b/engines/pegasus/neighborhood/norad/pressuretracker.cpp
new file mode 100644
index 0000000000..5aac19dcbe
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/pressuretracker.cpp
@@ -0,0 +1,87 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/hotspot.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/neighborhood/norad/pressuredoor.h"
+#include "pegasus/neighborhood/norad/pressuretracker.h"
+
+namespace Pegasus {
+
+PressureTracker::PressureTracker(PressureDoor *pressureDoor) {
+ _pressureDoor = pressureDoor;
+ _trackSpot = 0;
+ _trackTime = 0;
+}
+
+void PressureTracker::setTrackParameters(const Hotspot *trackSpot, Sprite *trackButton) {
+ _trackSpot = trackSpot;
+ _trackButton = trackButton;
+ _trackTime = 0;
+}
+
+void PressureTracker::activateHotspots() {
+ Tracker::activateHotspots();
+
+ if (_trackSpot)
+ g_allHotspots.activateOneHotspot(_trackSpot->getObjectID());
+}
+
+// For click-hold dragging.
+bool PressureTracker::stopTrackingInput(const Input &input) {
+ return !JMPPPInput::isPressingInput(input);
+}
+
+void PressureTracker::continueTracking(const Input &input) {
+ Common::Point where;
+ input.getInputLocation(where);
+
+ if (g_allHotspots.findHotspot(where) == _trackSpot) {
+ trackPressure();
+ _trackButton->setCurrentFrameIndex(1);
+ } else {
+ _trackButton->setCurrentFrameIndex(0);
+ }
+}
+
+void PressureTracker::startTracking(const Input &input) {
+ Tracker::startTracking(input);
+ trackPressure();
+}
+
+void PressureTracker::stopTracking(const Input &input) {
+ _trackButton->setCurrentFrameIndex(0);
+ _pressureDoor->stopChangingPressure();
+ Tracker::stopTracking(input);
+}
+
+void PressureTracker::trackPressure() {
+ if (g_system->getMillis() - _trackTime > kPressureDoorTrackInterval * 1000 / 60) {
+ _pressureDoor->incrementPressure(_trackSpot->getObjectID());
+ _trackTime = g_system->getMillis();
+ }
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/norad/pressuretracker.h b/engines/pegasus/neighborhood/norad/pressuretracker.h
new file mode 100644
index 0000000000..7d572593d0
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/pressuretracker.h
@@ -0,0 +1,69 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_NORAD_PRESSURETRACKER_H
+#define PEGASUS_NEIGHBORHOOD_NORAD_PRESSURETRACKER_H
+
+#include "pegasus/input.h"
+
+namespace Pegasus {
+
+// This class assumes that the globe movie is built at 15 frames per second with a
+// time scale of 600, yielding 40 time unit per frame.
+
+enum PressureTrackDirection {
+ kTrackPressureUp,
+ kTrackPressureDown
+};
+
+static const int kPressureDoorTrackInterval = 45;
+
+class PressureDoor;
+class Sprite;
+
+class PressureTracker : public Tracker {
+public:
+ PressureTracker(PressureDoor *);
+ virtual ~PressureTracker() {}
+
+ void setTrackParameters(const Hotspot *, Sprite *);
+ void continueTracking(const Input &);
+ void startTracking(const Input &);
+ void stopTracking(const Input &);
+ void activateHotspots();
+ bool stopTrackingInput(const Input &);
+
+protected:
+ void trackPressure();
+
+ PressureDoor *_pressureDoor;
+ const Hotspot *_trackSpot;
+ Sprite *_trackButton;
+ long _trackTime;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/norad/subcontrolroom.cpp b/engines/pegasus/neighborhood/norad/subcontrolroom.cpp
new file mode 100644
index 0000000000..2b15ad4b7d
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/subcontrolroom.cpp
@@ -0,0 +1,1178 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/gamestate.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/neighborhood/norad/constants.h"
+#include "pegasus/neighborhood/norad/norad.h"
+#include "pegasus/neighborhood/norad/subcontrolroom.h"
+#include "pegasus/neighborhood/norad/delta/noraddelta.h"
+
+namespace Pegasus {
+
+// Right Monitor times
+
+static const TimeValue kAlphaClawSplashStart = 0;
+static const TimeValue kAlphaClawSplashStop = 4000;
+
+static const TimeValue kDeltaClawSplashStart = 4000;
+static const TimeValue kDeltaClawSplashStop = 8000;
+
+static const TimeValue kClawAtATime = 8000;
+static const TimeValue kClawAtAPinchedTime = 8600;
+static const TimeValue kClawAtATurnedTime = 9200;
+static const TimeValue kClawAtAWithRobotPinchedTime = 9800;
+
+static const TimeValue kClawAtBTime = 10400;
+static const TimeValue kClawAtBPinchedTime = 11000;
+static const TimeValue kClawAtBTurnedTime = 11600;
+static const TimeValue kClawAtBWithRobotTime = 12200;
+static const TimeValue kClawAtBWithRobotPinchedTime = 12800;
+
+static const TimeValue kClawAtCTime = 13400;
+static const TimeValue kClawAtCPinchedTime = 14000;
+static const TimeValue kClawAtCTurnedTime = 14600;
+
+static const TimeValue kClawAtDTime = 15200;
+static const TimeValue kClawAtDPinchedTime = 15800;
+static const TimeValue kClawAtDTurnedTime = 16400;
+
+static const TimeValue kAToBStart = 17000;
+static const TimeValue kAToBStop = 18680;
+static const TimeValue kAPinchStart = 18680;
+static const TimeValue kAPinchStop = 20200;
+static const TimeValue kACCWStart = 20200;
+static const TimeValue kACCWStop = 21600;
+static const TimeValue kACWStart = 21600;
+static const TimeValue kACWStop = 23000;
+
+static const TimeValue kBToAStart = 23000;
+static const TimeValue kBToAStop = 24680;
+static const TimeValue kBToCStart = 24680;
+static const TimeValue kBToCStop = 26520;
+static const TimeValue kBToDStart = 26520;
+static const TimeValue kBToDStop = 28320;
+static const TimeValue kBPinchStart = 28320;
+static const TimeValue kBPinchStop = 29680;
+static const TimeValue kBCCWStart = 29680;
+static const TimeValue kBCCWStop = 31200;
+static const TimeValue kBCWStart = 31200;
+static const TimeValue kBCWStop = 32720;
+
+static const TimeValue kCToBStart = 32720;
+static const TimeValue kCToBStop = 34560;
+static const TimeValue kCPinchStart = 34560;
+static const TimeValue kCPinchStop = 36400;
+static const TimeValue kCCCWStart = 36400;
+static const TimeValue kCCCWStop = 37840;
+static const TimeValue kCCWStart = 37840;
+static const TimeValue kCCWStop = 39280;
+
+static const TimeValue kDToBStart = 39280;
+static const TimeValue kDToBStop = 41080;
+static const TimeValue kDPinchStart = 41080;
+static const TimeValue kDPinchStop = 42600;
+static const TimeValue kDCCWStart = 42600;
+static const TimeValue kDCCWStop = 44000;
+static const TimeValue kDCWStart = 44000;
+static const TimeValue kDCWStop = 45400;
+
+static const TimeValue kRobotApproachStart = 45400;
+static const TimeValue kRobotApproachStop = 56800;
+
+static const TimeValue kCToBWithRobotStart = 56800;
+static const TimeValue kCToBWithRobotStop = 58600;
+
+static const TimeValue kBPinchWithRobotStart = 58600;
+static const TimeValue kBPinchWithRobotStop = 60400;
+static const TimeValue kBToAWithRobotStart = 60400;
+static const TimeValue kBToAWithRobotStop = 62240;
+
+// As usual, times here are in seconds.
+
+// Left monitor times.
+
+static const TimeValue kAlphaSplashStart = 0;
+static const TimeValue kAlphaSplashStop = 2;
+
+static const TimeValue kMainMenuTime = 2;
+static const TimeValue kLaunchPrepRolloverTime = 3;
+static const TimeValue kLaunchPrepHighlightStart = 4;
+static const TimeValue kLaunchPrepHighlightStop = 5;
+static const TimeValue kClawControlRolloverTime = 5;
+static const TimeValue kClawControlHighlightStart = 6;
+static const TimeValue kClawControlHighlightStop = 7;
+
+static const TimeValue kAlphaLaunchPrepStart = 7;
+static const TimeValue kAlphaLaunchPrepStop = 17;
+
+static const TimeValue kClawMenuStart = 17;
+static const TimeValue kClawMenuStop = 18;
+
+static const TimeValue kClawMenuTime = 18;
+
+static const TimeValue kDeltaSplashStart = 19;
+static const TimeValue kDeltaSplashStop = 21;
+
+static const TimeValue kDeltaLaunchPrepStart = 21;
+static const TimeValue kDeltaLaunchPrepStop = 30;
+
+// Right monitor times.
+
+static const NotificationFlags kAlphaSplashFinished = 1;
+static const NotificationFlags kAlphaPrepFinished = kAlphaSplashFinished << 1;
+static const NotificationFlags kPrepHighlightFinished = kAlphaPrepFinished << 1;
+static const NotificationFlags kClawHighlightFinished = kPrepHighlightFinished << 1;
+static const NotificationFlags kClawMenuFinished = kClawHighlightFinished << 1;
+static const NotificationFlags kDeltaSplashFinished = kClawMenuFinished << 1;
+static const NotificationFlags kDeltaPrepFinished = kDeltaSplashFinished << 1;
+
+static const NotificationFlags kSubControlNotificationFlags = kAlphaSplashFinished |
+ kAlphaPrepFinished |
+ kPrepHighlightFinished |
+ kClawHighlightFinished |
+ kClawMenuFinished |
+ kDeltaSplashFinished |
+ kDeltaPrepFinished;
+
+static const NotificationFlags kOneSecondOfMoveFinished = 1;
+
+static const NotificationFlags kGreenBallNotificationFlags = kOneSecondOfMoveFinished;
+
+enum {
+ kButtonDimFrame,
+ kButtonActiveFrame,
+ kButtonHighlightedFrame
+};
+
+enum {
+ kAlphaSplash,
+ kAlphaMainMenu,
+ kDeltaSplash,
+ kDeltaMainMenu,
+ kClawMenu,
+ kPlayingHighlight,
+ kPuttingClawAway
+};
+
+// The owning neighborhood must provide an array of longs which hold the various
+// extra IDs for moving the claw around. In addition, the owner must tell the sub
+// control room interaction what position the claw starts out in (which is also the
+// position the claw must be in before leaving).
+
+// Standard array indices:
+enum {
+ kClawFromAToBIndex,
+ kClawALoopIndex,
+ kClawAPinchIndex,
+ kClawACounterclockwiseIndex,
+ kClawAClockwiseIndex,
+ kClawFromBToAIndex,
+ kClawFromBToCIndex,
+ kClawFromBToDIndex,
+ kClawBLoopIndex,
+ kClawBPinchIndex,
+ kClawBCounterclockwiseIndex,
+ kClawBClockwiseIndex,
+ kClawFromCToBIndex,
+ kClawCLoopIndex,
+ kClawCPinchIndex,
+ kClawCCounterclockwiseIndex,
+ kClawCClockwiseIndex,
+ kClawFromDToBIndex,
+ kClawDLoopIndex,
+ kClawDPinchIndex,
+ kClawDCounterclockwiseIndex,
+ kClawDClockwiseIndex
+};
+
+// Action indices for s_clawStateTable:
+// Can also be used as indices into _buttons (except for kNoActionIndex and kLoopActionIndex).
+enum {
+ kNoActionIndex = -1,
+ kPinchActionIndex = 0,
+ kMoveDownActionIndex,
+ kMoveRightActionIndex,
+ kMoveLeftActionIndex,
+ kMoveUpActionIndex,
+ kCCWActionIndex,
+ kCWActionIndex,
+ kLoopActionIndex
+};
+
+/*
+ _currentAction and _nextAction:
+
+ At any time, _currentAction contains an action index (defined above). The current
+ action index is what the claw is doing right now. If the player presses a button
+ before the current action completes, _nextAction saves the new action and input
+ is disabled. This has the effect of implementing a queue of commands for the claw
+ that can save at most one extra command.
+
+ The general strategy for using _currentAction and _nextAction are:
+ -- If the player presses a claw button and _currentAction is kNoActionIndex,
+ do the command immediately and set _currentAction accordingly.
+ -- If the player presses a claw button and _currentAction is not kNoActionIndex,
+ save the appropriate action index in _nextAction.
+ -- When a command animation completes, set _nextAction to kNoActionIndex, then
+ check if _nextAction has a command waiting in it. If so, play the appriate
+ animation, copy _nextAction into _currentAction and set _nextAction to
+ kNoActionIndex.
+ -- If the player tries to get up, disable input (including all claw buttons) until
+ the player rises. Then, if the claw is in its original position, play the
+ animation of the player rising.
+ -- If the claw needs to be put back, play the first move required to put the
+ claw back by setting _currentAction and playing the appropriate animation.
+ Leave _nextAction alone. When the animation, completes, check to see if the
+ claw is in its original position or not. If so, complete the player rising
+ sequence by playing the rising animation. If not, repeat this whole step.
+
+ Using this general strategy allows the use of a single function,
+ DispatchClawAction, which can both cause the claw to perform a command and saving
+ the next command in _nextAction.
+*/
+
+// Array indexed by [claw position] [action]
+// array yields an index into the neighborhood's extra id table for claw animation or -1.
+static const int s_clawStateTable[4][8] = {
+ {
+ kClawAPinchIndex,
+ kNoActionIndex,
+ kNoActionIndex,
+ kClawFromAToBIndex,
+ kNoActionIndex,
+ kClawACounterclockwiseIndex,
+ kClawAClockwiseIndex,
+ kClawALoopIndex
+ },
+ {
+ kClawBPinchIndex,
+ kNoActionIndex,
+ kClawFromBToAIndex,
+ kClawFromBToDIndex,
+ kClawFromBToCIndex,
+ kClawBCounterclockwiseIndex,
+ kClawBClockwiseIndex,
+ kClawBLoopIndex
+ },
+ {
+ kClawCPinchIndex,
+ kClawFromCToBIndex,
+ kNoActionIndex,
+ kNoActionIndex,
+ kNoActionIndex,
+ kClawCCounterclockwiseIndex,
+ kClawCClockwiseIndex,
+ kClawCLoopIndex
+ },
+ {
+ kClawDPinchIndex,
+ kNoActionIndex,
+ kClawFromDToBIndex,
+ kNoActionIndex,
+ kNoActionIndex,
+ kClawDCounterclockwiseIndex,
+ kClawDClockwiseIndex,
+ kClawDLoopIndex
+ }
+};
+
+// Move directions for s_clawMovieTable:
+enum {
+ kMoveClawDown,
+ kMoveClawRight,
+ kMoveClawLeft,
+ kMoveClawUp
+};
+
+static const int kClawNowhere = -1;
+
+// Array indexed by [claw position] [move direction]
+// array yields new claw position or -1.
+static const int s_clawMovieTable[4][4] = {
+ {
+ kClawNowhere,
+ kClawNowhere,
+ kClawAtB,
+ kClawNowhere
+ },
+ {
+ kClawNowhere,
+ kClawAtA,
+ kClawAtD,
+ kClawAtC
+ },
+ {
+ kClawAtB,
+ kClawNowhere,
+ kClawNowhere,
+ kClawNowhere
+ },
+ {
+ kClawNowhere,
+ kClawAtB,
+ kClawNowhere,
+ kClawNowhere
+ }
+};
+
+// Indexed by claw action index, claw position, plus 0 for start, 1 for stop.
+// (Never indexed with kLoopActionIndex.)
+static const TimeValue s_clawMonitorTable[7][4][2] = {
+ {
+ { kAPinchStart, kAPinchStop },
+ { kBPinchStart, kBPinchStop },
+ { kCPinchStart, kCPinchStop },
+ { kDPinchStart, kDPinchStop }
+ },
+ {
+ { 0xffffffff, 0xffffffff },
+ { 0xffffffff, 0xffffffff },
+ { kCToBStart, kCToBStop },
+ { 0xffffffff, 0xffffffff }
+ },
+ {
+ { 0xffffffff, 0xffffffff },
+ { kBToAStart, kBToAStop },
+ { 0xffffffff, 0xffffffff },
+ { kDToBStart, kDToBStop }
+ },
+ {
+ { kAToBStart, kAToBStop },
+ { kBToDStart, kBToDStop },
+ { 0xffffffff, 0xffffffff },
+ { 0xffffffff, 0xffffffff }
+ },
+ {
+ { 0xffffffff, 0xffffffff },
+ { kBToCStart, kBToCStop },
+ { 0xffffffff, 0xffffffff },
+ { 0xffffffff, 0xffffffff }
+ },
+ {
+ { kACCWStart, kACCWStop },
+ { kBCCWStart, kBCCWStop },
+ { kCCCWStart, kCCCWStop },
+ { kDCCWStart, kDCCWStop }
+ },
+ {
+ { kACWStart, kACWStop },
+ { kBCWStart, kBCWStop },
+ { kCCWStart, kCCWStop },
+ { kDCWStart, kDCWStop }
+ }
+};
+
+// Frame indices for the green ball sprite.
+enum {
+ kGreenBallAtA,
+ kGreenBallAtAWithClaw,
+ kGreenBallAtAWithClawAndRobot,
+ kGreenBallAtB,
+ kGreenBallAtBWithClaw,
+ kGreenBallAtBWithClawAndRobot,
+ kGreenBallAtCArmAtA,
+ kGreenBallAtCArmAtB,
+ kGreenBallAtCArmAtD,
+ kGreenBallAtCWithClaw,
+ kGreenBallAtD,
+ kGreenBallAtDWithClaw,
+ kNumClawGreenBalls
+};
+
+// State constants for _robotState.
+enum {
+ kNoRobot,
+ kRobotApproaching,
+ kPunchingOnce,
+ kPunchingTwice,
+ kPunchingThrice,
+ kCarriedToDoor,
+ kPlayerWon,
+ kRobotWon
+};
+
+// Sub Control Room button PICTs:
+static const ResIDType kSubControlButtonBaseID = 500;
+static const ResIDType kClawMonitorGreenBallBaseID = 600;
+
+// Constructor
+SubControlRoom::SubControlRoom(Neighborhood *handler) : GameInteraction(kNoradSubControlRoomInteractionID, handler),
+ _subControlMovie(kSubControlMonitorID), _subControlNotification(kSubControlNotificationID, (PegasusEngine *)g_engine),
+ _clawMonitorMovie(kClawMonitorID), _pinchButton(kSubControlPinchID), _downButton(kSubControlDownID),
+ _rightButton(kSubControlRightID), _leftButton(kSubControlLeftID), _upButton(kSubControlUpID),
+ _ccwButton(kSubControlCCWID), _cwButton(kSubControlCWID), _greenBall(kClawMonitorGreenBallID),
+ _greenBallNotification(kNoradGreenBallNotificationID, (PegasusEngine *)g_engine) {
+ _neighborhoodNotification = handler->getNeighborhoodNotification();
+ _playingAgainstRobot = false;
+ _robotState = kNoRobot;
+}
+
+void SubControlRoom::playAgainstRobot() {
+ _playingAgainstRobot = true;
+}
+
+void SubControlRoom::openInteraction() {
+ _currentAction = kNoActionIndex;
+ _nextAction = kNoActionIndex;
+
+ Norad *owner = (Norad *)getOwner();
+ owner->getClawInfo(_outSpotID, _prepSpotID, _clawControlSpotID, _clawButtonSpotIDs[0],
+ _clawButtonSpotIDs[1], _clawButtonSpotIDs[2], _clawButtonSpotIDs[3],
+ _clawButtonSpotIDs[4], _clawButtonSpotIDs[5], _clawButtonSpotIDs[6],
+ _clawStartPosition, _clawExtraIDs);
+
+ _clawPosition = _clawStartPosition;
+ _clawNextPosition = _clawPosition;
+ _subControlMovie.initFromMovieFile("Images/Norad Alpha/N22 Left Monitor Movie");
+ _subControlMovie.setVolume(((PegasusEngine *)g_engine)->getSoundFXLevel());
+ _subControlMovie.moveElementTo(kNoradSubControlLeft, kNoradSubControlTop);
+ _subControlScale = _subControlMovie.getScale();
+ _subControlMovie.setDisplayOrder(kSubControlOrder);
+ _subControlMovie.startDisplaying();
+ _subControlCallBack.setNotification(&_subControlNotification);
+ _subControlCallBack.initCallBack(&_subControlMovie, kCallBackAtExtremes);
+
+ _clawMonitorMovie.initFromMovieFile("Images/Norad Alpha/N22:N60 Right Monitor");
+ _clawMonitorMovie.moveElementTo(kNoradClawMonitorLeft, kNoradClawMonitorTop);
+ _clawMonitorMovie.setDisplayOrder(kClawMonitorOrder);
+ _clawMonitorMovie.startDisplaying();
+ _clawMonitorCallBack.setNotification(&_subControlNotification);
+ _clawMonitorCallBack.initCallBack(&_clawMonitorMovie, kCallBackAtExtremes);
+
+ _subControlNotification.notifyMe(this, kSubControlNotificationFlags, kSubControlNotificationFlags);
+
+ _neighborhoodNotification->notifyMe(this, kExtraCompletedFlag, kExtraCompletedFlag);
+
+ _buttons[0] = &_pinchButton;
+ _buttons[1] = &_downButton;
+ _buttons[2] = &_rightButton;
+ _buttons[3] = &_leftButton;
+ _buttons[4] = &_upButton;
+ _buttons[5] = &_ccwButton;
+ _buttons[6] = &_cwButton;
+
+ _pinchButton.setDisplayOrder(kSubControlPinchOrder);
+ _downButton.setDisplayOrder(kSubControlDownOrder);
+ _rightButton.setDisplayOrder(kSubControlRightOrder);
+ _leftButton.setDisplayOrder(kSubControlLeftOrder);
+ _upButton.setDisplayOrder(kSubControlUpOrder);
+ _ccwButton.setDisplayOrder(kSubControlCCWOrder);
+ _cwButton.setDisplayOrder(kSubControlCWOrder);
+
+ for (int i = 0; i < kNumClawButtons; i++) {
+ SpriteFrame *frame = new SpriteFrame();
+ frame->initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kSubControlButtonBaseID + i * 3, true);
+ _buttons[i]->addFrame(frame, 0, 0);
+
+ frame = new SpriteFrame();
+ frame->initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kSubControlButtonBaseID + i * 3 + 1, true);
+ _buttons[i]->addFrame(frame, 0, 0);
+
+ frame = new SpriteFrame();
+ frame->initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kSubControlButtonBaseID + i * 3 + 2, true);
+ _buttons[i]->addFrame(frame, 0, 0);
+
+ _buttons[i]->setCurrentFrameIndex(0);
+ _buttons[i]->startDisplaying();
+ }
+
+ _pinchButton.moveElementTo(kNoradSubControlPinchLeft, kNoradSubControlPinchTop);
+ _downButton.moveElementTo(kNoradSubControlDownLeft, kNoradSubControlDownTop);
+ _rightButton.moveElementTo(kNoradSubControlRightLeft, kNoradSubControlRightTop);
+ _leftButton.moveElementTo(kNoradSubControlLeftLeft, kNoradSubControlLeftTop);
+ _upButton.moveElementTo(kNoradSubControlUpLeft, kNoradSubControlUpTop);
+ _ccwButton.moveElementTo(kNoradSubControlCCWLeft, kNoradSubControlCCWTop);
+ _cwButton.moveElementTo(kNoradSubControlCWLeft, kNoradSubControlCWTop);
+
+ _greenBall.setDisplayOrder(kClawMonitorGreenBallOrder);
+
+ for (int i = 0; i < kNumClawGreenBalls; i++) {
+ SpriteFrame *frame = new SpriteFrame();
+ frame->initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kClawMonitorGreenBallBaseID + i);
+ _greenBall.addFrame(frame, 0, 0);
+ }
+
+ _greenBall.setCurrentFrameIndex(0);
+ _greenBall.startDisplaying();
+
+ _greenBallTimer.setScale(owner->getNavMovie()->getScale());
+ _greenBallCallBack.setNotification(&_greenBallNotification);
+ _greenBallCallBack.initCallBack(&_greenBallTimer, kCallBackAtExtremes);
+ _greenBallCallBack.setCallBackFlag(kOneSecondOfMoveFinished);
+ _greenBallNotification.notifyMe(this, kGreenBallNotificationFlags, kGreenBallNotificationFlags);
+
+ _subControlMovie.show();
+ _clawMonitorMovie.show();
+}
+
+void SubControlRoom::initInteraction() {
+ if (GameState.getNoradSubPrepState() == kSubDamaged) {
+ playControlMonitorSection(kDeltaSplashStart * _subControlScale, kDeltaSplashStop * _subControlScale,
+ 0, kDeltaSplash, false);
+ playClawMonitorSection(kDeltaClawSplashStart, kDeltaClawSplashStop, kDeltaSplashFinished, _gameState, false);
+ } else {
+ playControlMonitorSection(kAlphaSplashStart * _subControlScale, kAlphaSplashStop * _subControlScale,
+ 0, kAlphaSplash, false);
+ playClawMonitorSection(kAlphaClawSplashStart, kAlphaClawSplashStop, kAlphaSplashFinished, _gameState, false);
+ }
+
+ _subControlMovie.redrawMovieWorld();
+ _clawMonitorMovie.redrawMovieWorld();
+
+ GameState.setScoringPlayedWithClaw(true);
+}
+
+void SubControlRoom::closeInteraction() {
+ _subControlNotification.cancelNotification(this);
+ _subControlCallBack.releaseCallBack();
+ _greenBallNotification.cancelNotification(this);
+ _greenBallCallBack.releaseCallBack();
+ _neighborhoodNotification->cancelNotification(this);
+}
+
+void SubControlRoom::setSoundFXLevel(const uint16 fxLevel) {
+ _subControlMovie.setVolume(fxLevel);
+}
+
+void SubControlRoom::receiveNotification(Notification *notification, const NotificationFlags flags) {
+ Norad *owner = (Norad *)getOwner();
+
+ if (notification == &_subControlNotification) {
+ switch (flags) {
+ case kAlphaSplashFinished:
+ setControlMonitorToTime(kMainMenuTime * _subControlScale, kAlphaMainMenu, true);
+ break;
+ case kPrepHighlightFinished:
+ if (GameState.getNoradSubPrepState() == kSubDamaged)
+ playControlMonitorSection(kDeltaLaunchPrepStart * _subControlScale,
+ kDeltaLaunchPrepStop * _subControlScale, kDeltaPrepFinished, _gameState, false);
+ else
+ playControlMonitorSection(kAlphaLaunchPrepStart * _subControlScale,
+ kAlphaLaunchPrepStop * _subControlScale, kAlphaPrepFinished, _gameState, false);
+ break;
+ case kAlphaPrepFinished:
+ GameState.setNoradSubPrepState(kSubPrepped);
+ GameState.setScoringPreppedSub(true);
+ setControlMonitorToTime(kMainMenuTime * _subControlScale, kAlphaMainMenu, true);
+ break;
+ case kClawHighlightFinished:
+ playControlMonitorSection(kClawMenuStart * _subControlScale, kClawMenuStop * _subControlScale,
+ kClawMenuFinished, _gameState, false);
+ break;
+ case kClawMenuFinished:
+ owner->playClawMonitorIntro();
+ showButtons();
+ setControlMonitorToTime(kClawMenuTime * _subControlScale, kClawMenu, true);
+
+ if (!_playingAgainstRobot) {
+ updateClawMonitor();
+ owner->loopExtraSequence(_clawExtraIDs[s_clawStateTable[_clawPosition][kLoopActionIndex]]);
+ }
+ break;
+ case kDeltaSplashFinished:
+ setControlMonitorToTime(kMainMenuTime * _subControlScale, kDeltaMainMenu, true);
+
+ if (_playingAgainstRobot) {
+ _robotState = kRobotApproaching;
+ playClawMonitorSection(kRobotApproachStart, kRobotApproachStop, 0, _gameState, true);
+ owner->startExtraSequence(kN60RobotApproaches, kExtraCompletedFlag, kFilterAllInput);
+ }
+ break;
+ case kDeltaPrepFinished:
+ setControlMonitorToTime(kMainMenuTime * _subControlScale, kDeltaMainMenu, true);
+ break;
+ }
+ } else if (notification == &_greenBallNotification) {
+ if (_robotState == kRobotWon) {
+ // We are using the green ball notification to hide stuff when the robot comes through
+ // the glass.
+ hideEverything();
+ } else {
+ // We are now midway through a move, time to update the claw's position and the green
+ // ball.
+ _clawPosition = _clawNextPosition;
+ updateClawMonitor();
+ updateGreenBall();
+ }
+ } else if (notification == _neighborhoodNotification) {
+ _currentAction = kNoActionIndex;
+ if (_playingAgainstRobot) {
+ switch (_robotState) {
+ case kRobotApproaching:
+ if (_gameState == kClawMenu) {
+ _robotState = kPunchingOnce;
+ dispatchClawAction(kNoActionIndex);
+ } else {
+ robotKillsPlayer(kN60FirstMistake, owner);
+ }
+ break;
+ case kPunchingOnce:
+ if (_nextAction == kMoveDownActionIndex) {
+ _robotState = kPunchingTwice;
+ performActionImmediately(_nextAction, _clawExtraIDs[s_clawStateTable[_clawPosition][_nextAction]], owner);
+ } else {
+ robotKillsPlayer(kN60SecondMistake, owner);
+ }
+ break;
+ case kPunchingTwice:
+ if (_nextAction == kPinchActionIndex) {
+ _robotState = kPunchingThrice;
+ performActionImmediately(_nextAction, _clawExtraIDs[s_clawStateTable[_clawPosition][_nextAction]], owner);
+ } else {
+ robotKillsPlayer(kN60ThirdMistake, owner);
+ }
+ break;
+ case kPunchingThrice:
+ if (_nextAction == kMoveRightActionIndex) {
+ _robotState = kCarriedToDoor;
+ performActionImmediately(_nextAction, _clawExtraIDs[s_clawStateTable[_clawPosition][_nextAction]], owner);
+ } else {
+ robotKillsPlayer(kN60FourthMistake, owner);
+ }
+ break;
+ case kCarriedToDoor:
+ hideEverything();
+ _robotState = kPlayerWon;
+ owner->startExtraSequence(kN60PlayerFollowsRobotToDoor, kExtraCompletedFlag, kFilterAllInput);
+ break;
+ case kPlayerWon:
+ ((NoradDelta *)owner)->playerBeatRobotWithClaw();
+ owner->requestDeleteCurrentInteraction();
+ break;
+ case kRobotWon:
+ g_system->delayMillis(2 * 1000); // 120 ticks
+ ((PegasusEngine *)g_engine)->die(kDeathRobotSubControlRoom);
+ break;
+ }
+ } else {
+ if (_gameState == kPuttingClawAway && _nextAction == kNoActionIndex) {
+ if (_clawPosition == _clawStartPosition) {
+ Input scratch;
+ GameInteraction::clickInHotspot(scratch, g_allHotspots.findHotspotByID(_outSpotID));
+ } else {
+ switch (_clawPosition) {
+ case kClawAtA:
+ dispatchClawAction(kMoveLeftActionIndex);
+ break;
+ case kClawAtB:
+ if (_clawStartPosition == kClawAtD) // Norad Alpha
+ dispatchClawAction(kMoveLeftActionIndex);
+ else if (_clawStartPosition == kClawAtC) // Norad Delta
+ dispatchClawAction(kMoveUpActionIndex);
+ break;
+ case kClawAtC:
+ dispatchClawAction(kMoveDownActionIndex);
+ break;
+ case kClawAtD:
+ dispatchClawAction(kMoveRightActionIndex);
+ break;
+ }
+ }
+ } else {
+ dispatchClawAction(_nextAction);
+ }
+ }
+ }
+}
+
+void SubControlRoom::hideEverything() {
+ hideButtons();
+ _subControlMovie.hide();
+ _clawMonitorMovie.hide();
+ _greenBall.hide();
+}
+
+void SubControlRoom::robotKillsPlayer(const uint32 extraID, Neighborhood *owner) {
+ _robotState = kRobotWon;
+ owner->startExtraSequence(extraID, kExtraCompletedFlag, kFilterAllInput);
+ _greenBallTimer.stop();
+ _greenBallTimer.setSegment(0, 32 * _greenBallTimer.getScale() / 15);
+ _greenBallTimer.setTime(0);
+ _greenBallCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ _greenBallTimer.start();
+}
+
+void SubControlRoom::activateHotspots() {
+ if (_robotState == kRobotWon || _robotState == kPlayerWon)
+ return;
+
+ GameInteraction::activateHotspots();
+
+ switch (_gameState) {
+ case kAlphaMainMenu:
+ case kDeltaMainMenu:
+ g_allHotspots.activateOneHotspot(_prepSpotID);
+ g_allHotspots.activateOneHotspot(_clawControlSpotID);
+ break;
+ case kClawMenu:
+ // This could be called during a move, so use _clawNextPosition.
+ if (_playingAgainstRobot) {
+ g_allHotspots.deactivateOneHotspot(_outSpotID);
+ if (_robotState != kRobotApproaching && _nextAction == kNoActionIndex)
+ for (int i = 0; i < kNumClawButtons; i++)
+ if (s_clawStateTable[_clawNextPosition][i] != kNoActionIndex)
+ g_allHotspots.activateOneHotspot(_clawButtonSpotIDs[i]);
+ } else if (_nextAction == kNoActionIndex) {
+ for (int i = 0; i < kNumClawButtons; i++)
+ if (s_clawStateTable[_clawNextPosition][i] != kNoActionIndex)
+ g_allHotspots.activateOneHotspot(_clawButtonSpotIDs[i]);
+ }
+ break;
+ default:
+ break;
+ }
+}
+
+void SubControlRoom::showButtons() {
+ if (_playingAgainstRobot && _robotState == kRobotApproaching) {
+ for (int i = 0; i < kNumClawButtons; i++) {
+ _buttons[i]->show();
+ _buttons[i]->setCurrentFrameIndex(kButtonDimFrame);
+ }
+ } else if (_nextAction != kNoActionIndex) {
+ for (int i = 0; i < kNumClawButtons; i++) {
+ _buttons[i]->show();
+ if (i == _currentAction || i == _nextAction)
+ _buttons[i]->setCurrentFrameIndex(kButtonHighlightedFrame);
+ else
+ _buttons[i]->setCurrentFrameIndex(kButtonDimFrame);
+ }
+ } else {
+ for (int i = 0; i < kNumClawButtons; i++) {
+ _buttons[i]->show();
+ if (i == _currentAction)
+ _buttons[i]->setCurrentFrameIndex(kButtonHighlightedFrame);
+ else if (s_clawStateTable[_clawNextPosition][i] != kNoActionIndex &&
+ _gameState != kPuttingClawAway) // this could be called during a move, so check _clawNextPosition
+ _buttons[i]->setCurrentFrameIndex(kButtonActiveFrame);
+ else
+ _buttons[i]->setCurrentFrameIndex(kButtonDimFrame);
+ }
+ }
+}
+
+void SubControlRoom::hideButtons() {
+ for (int i = 0; i < kNumClawButtons; i++)
+ _buttons[i]->hide();
+}
+
+int SubControlRoom::findActionIndex(HotSpotID id) {
+ for (int i = 0; i < kNumClawButtons; i++)
+ if (id == _clawButtonSpotIDs[i])
+ return i;
+
+ return kNoActionIndex;
+}
+
+void SubControlRoom::clickInHotspot(const Input &input, const Hotspot *spot) {
+ HotSpotID clickedID = spot->getObjectID();
+ int actionIndex = findActionIndex(clickedID);
+
+ if (actionIndex != kNoActionIndex) {
+ dispatchClawAction(actionIndex);
+ } else if (clickedID == _prepSpotID) {
+ playControlMonitorSection(kLaunchPrepHighlightStart * _subControlScale,
+ kLaunchPrepHighlightStop * _subControlScale,
+ kPrepHighlightFinished, kPlayingHighlight, false);
+ } else if (clickedID == _clawControlSpotID) {
+ playControlMonitorSection(kClawControlHighlightStart * _subControlScale,
+ kClawControlHighlightStop * _subControlScale,
+ kClawHighlightFinished, kPlayingHighlight, false);
+ } else if (clickedID == _outSpotID) {
+ _gameState = kPuttingClawAway;
+
+ if (_currentAction == kNoActionIndex) {
+ if (_clawPosition == _clawStartPosition) {
+ GameInteraction::clickInHotspot(input, spot);
+ } else {
+ switch (_clawPosition) {
+ case kClawAtA:
+ dispatchClawAction(kMoveLeftActionIndex);
+ break;
+ case kClawAtB:
+ if (_clawStartPosition == kClawAtD) // Norad Alpha
+ dispatchClawAction(kMoveLeftActionIndex);
+ else if (_clawStartPosition == kClawAtC) // Norad Delta
+ dispatchClawAction(kMoveUpActionIndex);
+ break;
+ case kClawAtC:
+ dispatchClawAction(kMoveDownActionIndex);
+ break;
+ case kClawAtD:
+ dispatchClawAction(kMoveRightActionIndex);
+ break;
+ }
+ }
+ }
+ } else {
+ GameInteraction::clickInHotspot(input, spot);
+ }
+}
+
+void SubControlRoom::dispatchClawAction(const int newAction) {
+ Neighborhood *owner = getOwner();
+
+ if (newAction == kNoActionIndex) {
+ _currentAction = kNoActionIndex;
+ _nextAction = kNoActionIndex;
+ showButtons();
+ updateGreenBall();
+
+ if (_playingAgainstRobot)
+ owner->startExtraSequence(kN60ArmActivated, kExtraCompletedFlag, kFilterAllInput);
+ else
+ owner->loopExtraSequence(_clawExtraIDs[s_clawStateTable[_clawPosition][kLoopActionIndex]]);
+ } else {
+ if (_currentAction == kNoActionIndex) {
+ if (_playingAgainstRobot) {
+ _nextAction = newAction;
+ showButtons();
+ updateGreenBall();
+ } else {
+ performActionImmediately(newAction, _clawExtraIDs[s_clawStateTable[_clawPosition][newAction]], owner);
+ }
+ } else if (_nextAction == kNoActionIndex) {
+ _nextAction = newAction;
+ showButtons();
+ updateGreenBall();
+ }
+ }
+}
+
+void SubControlRoom::performActionImmediately(const int action, const uint32 extraID, Neighborhood *owner) {
+ _currentAction = action;
+ _nextAction = kNoActionIndex;
+ ExtraTable::Entry entry;
+
+ switch (action) {
+ case kMoveDownActionIndex:
+ case kMoveRightActionIndex:
+ case kMoveLeftActionIndex:
+ case kMoveUpActionIndex:
+ // Set up green ball callback.
+ owner->getExtraEntry(extraID, entry);
+ _greenBallTimer.stop();
+ _greenBallTimer.setSegment(entry.movieStart, entry.movieStart + owner->getNavMovie()->getScale());
+ _greenBallTimer.setTime(entry.movieStart);
+ _greenBallCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ // Start move.
+ _greenBallTimer.start();
+ break;
+ }
+
+ if (_playingAgainstRobot) {
+ switch (_robotState) {
+ case kPunchingTwice:
+ owner->startExtraSequence(kN60ArmToPositionB, kExtraCompletedFlag, kFilterAllInput);
+ break;
+ case kPunchingThrice:
+ owner->startExtraSequence(kN60ArmGrabsRobot, kExtraCompletedFlag, kFilterAllInput);
+ break;
+ case kCarriedToDoor:
+ owner->startExtraSequence(kN60ArmCarriesRobotToPositionA, kExtraCompletedFlag, kFilterAllInput);
+ break;
+ }
+ } else {
+ owner->startExtraSequence(extraID, kExtraCompletedFlag, kFilterAllInput);
+ }
+
+ switch (action) {
+ case kMoveDownActionIndex:
+ _clawNextPosition = s_clawMovieTable[_clawPosition][kMoveClawDown];
+ break;
+ case kMoveRightActionIndex:
+ _clawNextPosition = s_clawMovieTable[_clawPosition][kMoveClawRight];
+ break;
+ case kMoveLeftActionIndex:
+ _clawNextPosition = s_clawMovieTable[_clawPosition][kMoveClawLeft];
+ break;
+ case kMoveUpActionIndex:
+ _clawNextPosition = s_clawMovieTable[_clawPosition][kMoveClawUp];
+ break;
+ case kLoopActionIndex:
+ // Do nothing.
+ break;
+ default:
+ playClawMonitorSection(s_clawMonitorTable[action][_clawPosition][0],
+ s_clawMonitorTable[action][_clawPosition][1], 0, _gameState, true);
+ break;
+ }
+
+ showButtons();
+ updateGreenBall();
+}
+
+void SubControlRoom::setControlMonitorToTime(const TimeValue newTime, const int newState, const bool shouldAllowInput) {
+ _subControlMovie.stop();
+ _subControlMovie.setSegment(0, _subControlMovie.getDuration());
+ _subControlMovie.setTime(newTime);
+ _subControlMovie.redrawMovieWorld();
+ _gameState = newState;
+ allowInput(shouldAllowInput);
+}
+
+void SubControlRoom::playControlMonitorSection(const TimeValue in, const TimeValue out, const NotificationFlags flags,
+ const int newState, const bool shouldAllowInput) {
+ _subControlMovie.stop();
+ _subControlMovie.setSegment(in, out);
+ _subControlMovie.setTime(in);
+
+ if (flags != 0) {
+ _subControlCallBack.setCallBackFlag(flags);
+ _subControlCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ }
+
+ _gameState = newState;
+ allowInput(shouldAllowInput);
+ _subControlMovie.start();
+}
+
+void SubControlRoom::updateClawMonitor() {
+ switch (_clawPosition) {
+ case kClawAtA:
+ setClawMonitorToTime(kClawAtATime);
+ break;
+ case kClawAtB:
+ setClawMonitorToTime(kClawAtBTime);
+ break;
+ case kClawAtC:
+ setClawMonitorToTime(kClawAtCTime);
+ break;
+ case kClawAtD:
+ setClawMonitorToTime(kClawAtDTime);
+ break;
+ }
+}
+
+void SubControlRoom::setClawMonitorToTime(const TimeValue newTime) {
+ _clawMonitorMovie.stop();
+ _clawMonitorMovie.setSegment(0, _clawMonitorMovie.getDuration());
+ _clawMonitorMovie.setTime(newTime);
+ _clawMonitorMovie.redrawMovieWorld();
+}
+
+void SubControlRoom::playClawMonitorSection(const TimeValue in, const TimeValue out, const NotificationFlags flags,
+ const int newState, const bool shouldAllowInput) {
+ _clawMonitorMovie.stop();
+ _clawMonitorMovie.setSegment(in, out);
+ _clawMonitorMovie.setTime(in);
+
+ if (flags != 0) {
+ _clawMonitorCallBack.setCallBackFlag(flags);
+ _clawMonitorCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ }
+
+ _gameState = newState;
+ allowInput(shouldAllowInput);
+ _clawMonitorMovie.start();
+}
+
+void SubControlRoom::updateGreenBall() {
+ switch (_currentAction) {
+ case kMoveDownActionIndex:
+ switch (_nextAction) {
+ case kMoveRightActionIndex:
+ moveGreenBallToA();
+ break;
+ case kMoveLeftActionIndex:
+ moveGreenBallToD();
+ break;
+ case kMoveUpActionIndex:
+ moveGreenBallToC();
+ break;
+ default:
+ moveGreenBallToB();
+ break;
+ }
+ break;
+ case kMoveRightActionIndex:
+ if (_clawNextPosition == kClawAtA) {
+ switch (_nextAction) {
+ case kMoveLeftActionIndex:
+ moveGreenBallToB();
+ break;
+ default:
+ moveGreenBallToA();
+ break;
+ }
+ } else {
+ switch (_nextAction) {
+ case kMoveRightActionIndex:
+ moveGreenBallToA();
+ break;
+ case kMoveLeftActionIndex:
+ moveGreenBallToD();
+ break;
+ case kMoveUpActionIndex:
+ moveGreenBallToC();
+ break;
+ default:
+ moveGreenBallToB();
+ break;
+ }
+ }
+ break;
+ case kMoveLeftActionIndex:
+ if (_clawNextPosition == kClawAtB) {
+ switch (_nextAction) {
+ case kMoveRightActionIndex:
+ moveGreenBallToA();
+ break;
+ case kMoveLeftActionIndex:
+ moveGreenBallToD();
+ break;
+ case kMoveUpActionIndex:
+ moveGreenBallToC();
+ break;
+ default:
+ moveGreenBallToB();
+ break;
+ }
+ } else {
+ switch (_nextAction) {
+ case kMoveRightActionIndex:
+ moveGreenBallToB();
+ break;
+ default:
+ moveGreenBallToD();
+ break;
+ }
+ }
+ break;
+ case kMoveUpActionIndex:
+ switch (_nextAction) {
+ case kMoveDownActionIndex:
+ moveGreenBallToB();
+ break;
+ default:
+ moveGreenBallToC();
+ break;
+ }
+ break;
+ default:
+ switch (_nextAction) {
+ case kMoveDownActionIndex:
+ moveGreenBallToB();
+ break;
+ case kMoveRightActionIndex:
+ if (_clawPosition == kClawAtB)
+ moveGreenBallToA();
+ else
+ moveGreenBallToB();
+ break;
+ case kMoveLeftActionIndex:
+ if (_clawPosition == kClawAtB)
+ moveGreenBallToD();
+ else
+ moveGreenBallToB();
+ break;
+ case kMoveUpActionIndex:
+ moveGreenBallToC();
+ break;
+ default:
+ _greenBall.hide();
+ break;
+ }
+ break;
+ }
+}
+
+void SubControlRoom::moveGreenBallToA() {
+ if (_clawPosition == kClawAtA) {
+ if (_playingAgainstRobot)
+ _greenBall.setCurrentFrameIndex(kGreenBallAtAWithClawAndRobot);
+ else
+ _greenBall.setCurrentFrameIndex(kGreenBallAtAWithClaw);
+ } else {
+ _greenBall.setCurrentFrameIndex(kGreenBallAtA);
+ }
+
+ _greenBall.moveElementTo(kNoradGreenBallAtALeft, kNoradGreenBallAtATop);
+ _greenBall.show();
+}
+
+void SubControlRoom::moveGreenBallToB() {
+ if (_clawPosition == kClawAtB) {
+ if (_playingAgainstRobot)
+ _greenBall.setCurrentFrameIndex(kGreenBallAtBWithClawAndRobot);
+ else
+ _greenBall.setCurrentFrameIndex(kGreenBallAtBWithClaw);
+ } else {
+ _greenBall.setCurrentFrameIndex(kGreenBallAtB);
+ }
+
+ _greenBall.moveElementTo(kNoradGreenBallAtBLeft, kNoradGreenBallAtBTop);
+ _greenBall.show();
+}
+
+void SubControlRoom::moveGreenBallToC() {
+ switch (_clawPosition) {
+ case kClawAtA:
+ _greenBall.setCurrentFrameIndex(kGreenBallAtCArmAtA);
+ break;
+ case kClawAtB:
+ _greenBall.setCurrentFrameIndex(kGreenBallAtCArmAtB);
+ break;
+ case kClawAtC:
+ _greenBall.setCurrentFrameIndex(kGreenBallAtCWithClaw);
+ break;
+ case kClawAtD:
+ _greenBall.setCurrentFrameIndex(kGreenBallAtCArmAtD);
+ break;
+ }
+
+ _greenBall.moveElementTo(kNoradGreenBallAtCLeft, kNoradGreenBallAtCTop);
+ _greenBall.show();
+}
+
+void SubControlRoom::moveGreenBallToD() {
+ if (_clawPosition == kClawAtD)
+ _greenBall.setCurrentFrameIndex(kGreenBallAtDWithClaw);
+ else
+ _greenBall.setCurrentFrameIndex(kGreenBallAtD);
+
+ _greenBall.moveElementTo(kNoradGreenBallAtDLeft, kNoradGreenBallAtDTop);
+ _greenBall.show();
+}
+
+bool SubControlRoom::canSolve() {
+ return _playingAgainstRobot && _robotState < kCarriedToDoor;
+}
+
+void SubControlRoom::doSolve() {
+ _robotState = kCarriedToDoor;
+ hideEverything();
+ getOwner()->startExtraSequence(kN60ArmGrabsRobot, kExtraCompletedFlag, kFilterAllInput);
+}
+
+InputBits SubControlRoom::getInputFilter() {
+ if (_playingAgainstRobot)
+ return GameInteraction::getInputFilter() & ~kFilterDownButtonAny;
+
+ return GameInteraction::getInputFilter();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/norad/subcontrolroom.h b/engines/pegasus/neighborhood/norad/subcontrolroom.h
new file mode 100644
index 0000000000..3ee729b302
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/subcontrolroom.h
@@ -0,0 +1,133 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_NORAD_SUBCONTROLROOM_H
+#define PEGASUS_NEIGHBORHOOD_NORAD_SUBCONTROLROOM_H
+
+#include "pegasus/interaction.h"
+#include "pegasus/notification.h"
+
+namespace Pegasus {
+
+static const uint32 kClawAtA = 0;
+static const uint32 kClawAtB = 1;
+static const uint32 kClawAtC = 2;
+static const uint32 kClawAtD = 3;
+
+static const int kNumClawButtons = 7;
+
+class Norad;
+
+class SubControlRoom : public GameInteraction, public NotificationReceiver {
+public:
+ SubControlRoom(Neighborhood *);
+ virtual ~SubControlRoom() {}
+
+ void playAgainstRobot();
+
+ virtual void setSoundFXLevel(const uint16);
+
+ bool canSolve();
+ void doSolve();
+
+protected:
+ virtual void openInteraction();
+ virtual void initInteraction();
+ virtual void closeInteraction();
+
+ virtual void activateHotspots();
+ virtual void clickInHotspot(const Input &, const Hotspot *);
+
+ virtual void receiveNotification(Notification *, const NotificationFlags);
+
+ void robotKillsPlayer(const uint32, Neighborhood *);
+ InputBits getInputFilter();
+
+ int findActionIndex(HotSpotID);
+ void dispatchClawAction(const int);
+ void performActionImmediately(const int, const uint32, Neighborhood *);
+
+ void hideEverything();
+ void showButtons();
+ void hideButtons();
+
+ void updateGreenBall();
+ void moveGreenBallToA();
+ void moveGreenBallToB();
+ void moveGreenBallToC();
+ void moveGreenBallToD();
+
+ void setControlMonitorToTime(const TimeValue, const int, const bool);
+ void playControlMonitorSection(const TimeValue, const TimeValue, const NotificationFlags,
+ const int, const bool);
+
+ void updateClawMonitor();
+ void setClawMonitorToTime(const TimeValue);
+ void playClawMonitorSection(const TimeValue, const TimeValue, const NotificationFlags,
+ const int, const bool);
+
+ Movie _subControlMovie;
+ TimeScale _subControlScale;
+ Notification _subControlNotification;
+ NotificationCallBack _subControlCallBack;
+ Movie _clawMonitorMovie;
+ NotificationCallBack _clawMonitorCallBack;
+ int _gameState;
+ uint32 _clawStartPosition;
+ uint32 _clawPosition;
+ uint32 _clawNextPosition;
+ const uint32 *_clawExtraIDs;
+
+ int _currentAction;
+ int _nextAction;
+
+ Sprite *_buttons[kNumClawButtons];
+ Sprite _pinchButton;
+ Sprite _downButton;
+ Sprite _rightButton;
+ Sprite _leftButton;
+ Sprite _upButton;
+ Sprite _ccwButton;
+ Sprite _cwButton;
+
+ Sprite _greenBall;
+ TimeBase _greenBallTimer;
+ Notification _greenBallNotification;
+ NotificationCallBack _greenBallCallBack;
+
+ HotSpotID _outSpotID;
+ HotSpotID _prepSpotID;
+ HotSpotID _clawControlSpotID;
+ HotSpotID _clawButtonSpotIDs[kNumClawButtons];
+
+ Notification *_neighborhoodNotification;
+
+ bool _playingAgainstRobot;
+ int _robotState;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/norad/subplatform.cpp b/engines/pegasus/neighborhood/norad/subplatform.cpp
new file mode 100644
index 0000000000..bfe93ea22c
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/subplatform.cpp
@@ -0,0 +1,205 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/gamestate.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/neighborhood/norad/constants.h"
+#include "pegasus/neighborhood/norad/norad.h"
+#include "pegasus/neighborhood/norad/subplatform.h"
+#include "pegasus/neighborhood/norad/alpha/noradalpha.h"
+
+namespace Pegasus {
+
+// As usual, times here are in seconds.
+
+static const TimeValue kNormalSplashStart = 0;
+static const TimeValue kNormalSplashStop = 5;
+
+static const TimeValue kPrepSubStart = 5;
+static const TimeValue kPrepSubStop = 15;
+
+static const TimeValue kPrepIncompleteStart = 15;
+static const TimeValue kPrepIncompleteStop = 19;
+
+static const TimeValue kDamagedStart = 19;
+static const TimeValue kDamagedStop = 28;
+
+static const NotificationFlags kNormalSplashFinished = 1;
+static const NotificationFlags kPrepSubFinished = kNormalSplashFinished << 1;
+static const NotificationFlags kPrepIncompleteFinished = kPrepSubFinished << 1;
+static const NotificationFlags kDamagedFinished = kPrepIncompleteFinished << 1;
+
+static const NotificationFlags kPlatformNotificationFlags = kNormalSplashFinished |
+ kPrepSubFinished |
+ kPrepIncompleteFinished |
+ kDamagedFinished;
+
+static const uint16 kSubPreppedBit = (1 << 0);
+static const uint16 kWaitingForPlayerBit = (1 << 1);
+
+SubPlatform::SubPlatform(Neighborhood *handler) : GameInteraction(kNoradSubPlatformInteractionID, handler),
+ _platformMovie(kPlatformMonitorID), _platformNotification(kNoradSubPlatformNotificationID, (PegasusEngine *)g_engine) {
+ _neighborhoodNotification = handler->getNeighborhoodNotification();
+}
+
+void SubPlatform::openInteraction() {
+ _stateBits = 0;
+
+ // TODO: These next two lines seem unused?
+ if (GameState.getNoradSubPrepState() == kSubPrepped)
+ _stateBits |= kSubPreppedBit;
+
+ _stateBits |= kWaitingForPlayerBit;
+ _platformMovie.initFromMovieFile("Images/Norad Alpha/Platform Monitor Movie");
+ _platformMovie.setVolume(((PegasusEngine *)g_engine)->getSoundFXLevel());
+ _platformMovie.moveElementTo(kNoradPlatformLeft, kNoradPlatformTop);
+ _platformScale = _platformMovie.getScale();
+ _platformMovie.setDisplayOrder(kPlatformOrder);
+ _platformMovie.startDisplaying();
+ _platformCallBack.setNotification(&_platformNotification);
+ _platformCallBack.initCallBack(&_platformMovie, kCallBackAtExtremes);
+
+ _platformNotification.notifyMe(this, kPlatformNotificationFlags, kPlatformNotificationFlags);
+}
+
+void SubPlatform::initInteraction() {
+ _neighborhoodNotification->notifyMe(this, kExtraCompletedFlag, kExtraCompletedFlag);
+}
+
+void SubPlatform::closeInteraction() {
+ _platformNotification.cancelNotification(this);
+ _platformCallBack.releaseCallBack();
+ _neighborhoodNotification->cancelNotification(this);
+}
+
+void SubPlatform::setSoundFXLevel(const uint16 fxLevel) {
+ _platformMovie.setVolume(fxLevel);
+}
+
+void SubPlatform::receiveNotification(Notification *notification, const NotificationFlags flags) {
+ FaderMoveSpec loop1Spec, loop2Spec;
+ ExtraTable::Entry entry;
+
+ Norad *owner = (Norad *)getOwner();
+
+ if (notification == &_platformNotification) {
+ switch (flags) {
+ case kNormalSplashFinished:
+ _platformMovie.stop();
+ switch (GameState.getNoradSubPrepState()) {
+ case kSubNotPrepped:
+ _platformMovie.setSegment(kPrepIncompleteStart * _platformScale, kPrepIncompleteStop * _platformScale);
+ _platformMovie.setTime(kPrepIncompleteStart * _platformScale);
+ _platformCallBack.setCallBackFlag(kPrepIncompleteFinished);
+ _platformCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ _platformMovie.start();
+ break;
+ case kSubPrepped:
+ _platformMovie.setSegment(kPrepSubStart * _platformScale, kPrepSubStop * _platformScale);
+ _platformMovie.setTime(kPrepSubStart * _platformScale);
+ _platformCallBack.setCallBackFlag(kPrepSubFinished);
+ _platformCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ owner->startExtraSequence(kNorad19PrepSub, 0, kFilterNoInput);
+ _platformMovie.start();
+ break;
+ case kSubDamaged:
+ // Shouldn't happen.
+ break;
+ }
+ break;
+ case kPrepSubFinished:
+ _platformMovie.stop();
+ _platformMovie.stopDisplaying();
+
+ owner->getExtraEntry(kNorad19ExitToSub, entry);
+
+ loop1Spec.makeTwoKnotFaderSpec(kNoradAlphaMovieScale, 0, kNoradWarningVolume,
+ entry.movieEnd - entry.movieStart, 0);
+ loop1Spec.insertFaderKnot(4560, kNoradWarningVolume);
+ loop1Spec.insertFaderKnot(5080, 0);
+
+ loop2Spec.makeTwoKnotFaderSpec(kNoradAlphaMovieScale, 0, kNoradSuckWindVolume,
+ entry.movieEnd - entry.movieStart, 0);
+ loop1Spec.insertFaderKnot(4560, kNoradSuckWindVolume);
+ loop1Spec.insertFaderKnot(5080, 0);
+
+ owner->startExtraSequence(kNorad19ExitToSub, kExtraCompletedFlag, kFilterNoInput);
+
+ owner->startLoop1Fader(loop1Spec);
+ owner->startLoop2Fader(loop2Spec);
+ break;
+ case kPrepIncompleteFinished:
+ ((NoradAlpha *)owner)->setSubPrepFailed(true);
+ g_AIArea->checkMiddleArea();
+ // Fall through...
+ case kDamagedFinished:
+ _platformMovie.stop();
+ _platformMovie.hide();
+ _stateBits |= kWaitingForPlayerBit;
+ allowInput(true);
+ break;
+ }
+ } else if (notification == _neighborhoodNotification) {
+ allowInput(true);
+ ((PegasusEngine *)g_engine)->jumpToNewEnvironment(kNoradSubChaseID, kNoRoomID, kNoDirection);
+ GameState.setScoringEnteredSub(true);
+ }
+}
+
+void SubPlatform::activateHotspots() {
+ if (_stateBits & kWaitingForPlayerBit)
+ g_allHotspots.activateOneHotspot(kNorad19ActivateMonitorSpotID);
+
+ GameInteraction::activateHotspots();
+}
+
+void SubPlatform::clickInHotspot(const Input &input, const Hotspot *spot) {
+ if (spot->getObjectID() == kNorad19ActivateMonitorSpotID) {
+ if (GameState.getNoradSubPrepState() == kSubDamaged) {
+ _platformMovie.setSegment(kDamagedStart * _platformScale, kDamagedStop * _platformScale);
+ _platformMovie.setTime(kDamagedStart * _platformScale);
+ _platformCallBack.setCallBackFlag(kDamagedFinished);
+ } else {
+ _platformMovie.setSegment(kNormalSplashStart * _platformScale, kNormalSplashStop * _platformScale);
+ _platformMovie.setTime(kNormalSplashStart * _platformScale);
+ _platformCallBack.setCallBackFlag(kNormalSplashFinished);
+ }
+
+ _platformCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+
+ _platformMovie.show();
+ _platformMovie.start();
+ _platformMovie.redrawMovieWorld();
+
+ _stateBits &= ~kWaitingForPlayerBit;
+
+ allowInput(false);
+ } else {
+ GameInteraction::clickInHotspot(input, spot);
+ }
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/norad/subplatform.h b/engines/pegasus/neighborhood/norad/subplatform.h
new file mode 100644
index 0000000000..a83487db23
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/subplatform.h
@@ -0,0 +1,63 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_NORAD_SUBPLATFORM_H
+#define PEGASUS_NEIGHBORHOOD_NORAD_SUBPLATFORM_H
+
+#include "pegasus/interaction.h"
+#include "pegasus/movie.h"
+#include "pegasus/notification.h"
+#include "pegasus/timers.h"
+
+namespace Pegasus {
+
+class SubPlatform : public GameInteraction, public NotificationReceiver {
+public:
+ SubPlatform(Neighborhood *);
+ virtual ~SubPlatform() {}
+
+ virtual void setSoundFXLevel(const uint16);
+
+protected:
+ virtual void openInteraction();
+ virtual void initInteraction();
+ virtual void closeInteraction();
+
+ virtual void activateHotspots();
+ virtual void clickInHotspot(const Input &, const Hotspot *);
+
+ virtual void receiveNotification(Notification *, const NotificationFlags);
+
+ Movie _platformMovie;
+ TimeScale _platformScale;
+ Notification _platformNotification;
+ NotificationCallBack _platformCallBack;
+ Notification *_neighborhoodNotification;
+ uint16 _stateBits;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/prehistoric/prehistoric.cpp b/engines/pegasus/neighborhood/prehistoric/prehistoric.cpp
new file mode 100644
index 0000000000..11e28f072d
--- /dev/null
+++ b/engines/pegasus/neighborhood/prehistoric/prehistoric.cpp
@@ -0,0 +1,689 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/compass.h"
+#include "pegasus/energymonitor.h"
+#include "pegasus/gamestate.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_action.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/ai/ai_condition.h"
+#include "pegasus/ai/ai_rule.h"
+#include "pegasus/neighborhood/prehistoric/prehistoric.h"
+
+namespace Pegasus {
+
+static const int16 s_prehistoricCompass[kPrehistoric25 + 1][4] = {
+ { 0, 170, 90, 270 }, // kPrehistoric01
+ { 0, 180, 90, 270 }, // kPrehistoric02
+ { 10, 180, 90, 270 }, // kPrehistoric03
+ { 10, 190, 90, 270 }, // kPrehistoric04
+ { 10, 195, 90, 270 }, // kPrehistoric05
+ { 20, 210, 90, 270 }, // kPrehistoric06
+ { 20, 200, 130, 276 }, // kPrehistoric07
+ { 20, 176, 110, 260 }, // kPrehistoric08
+ { 20, 200, 100, 270 }, // kPrehistoric09
+ { 14, 186, 100, 280 }, // kPrehistoric10
+ { 26, 206, 116, 296 }, // kPrehistoric11
+ { 60, 226, 140, 320 }, // kPrehistoric12
+ { 0, 180, 80, 270 }, // kPrehistoric13
+ { 14, 200, 106, 286 }, // kPrehistoric14
+ { -10, 174, 80, 260 }, // kPrehistoric15
+ { 54, 236, 140, 210 }, // kPrehistoric16
+ { -24, 160, 70, 250 }, // kPrehistoric17
+ { 26, 206, 140, 296 }, // kPrehistoric18
+ { -16, 160, 70, 250 }, // kPrehistoric19
+ { -16, 160, 70, 250 }, // kPrehistoric20
+ { -10, 160, 90, 250 }, // kPrehistoric21
+ { -20, 160, 70, 244 }, // kPrehistoric22
+ { -20, 160, 70, 244 }, // kPrehistoric22North
+ { 60, 234, 150, 330 }, // kPrehistoric23
+ { 50, 230, 140, 320 }, // kPrehistoric24
+ { 60, 240, 140, 330 } // kPrehistoric25
+};
+
+static const TimeValue kPrehistoricFlashlightClickIn = 0;
+static const TimeValue kPrehistoricFlashlightClickOut = 138;
+
+static const TimeValue kPrehistoricBumpIntoWallIn = 138;
+static const TimeValue kPrehistoricBumpIntoWallOut = 291;
+
+static const TimeValue kBridgeRetractIn = 291;
+static const TimeValue kBridgeRetractOut = 1499;
+
+static const TimeValue kPrehistoricWarningTimeLimit = kTenMinutes;
+
+Prehistoric::Prehistoric(InputHandler *nextHandler, PegasusEngine *owner) : Neighborhood(nextHandler, owner, "Prehistoric", kPrehistoricID) {
+ setIsItemTaken(kHistoricalLog);
+}
+
+uint16 Prehistoric::getDateResID() const {
+ return kDatePrehistoricID;
+}
+
+void Prehistoric::init() {
+ Neighborhood::init();
+
+ // Forces a stop so the flashlight can turn off...
+ forceStridingStop(kPrehistoric12, kSouth, kNoAlternateID);
+}
+
+void Prehistoric::start() {
+ if (g_energyMonitor) {
+ g_energyMonitor->stopEnergyDraining();
+ g_energyMonitor->restoreLastEnergyValue();
+ _vm->resetEnergyDeathReason();
+ g_energyMonitor->startEnergyDraining();
+ }
+
+ Neighborhood::start();
+}
+
+class FinishPrehistoricAction : public AIPlayMessageAction {
+public:
+ FinishPrehistoricAction() : AIPlayMessageAction("Images/AI/Prehistoric/XP25W", false) {}
+ ~FinishPrehistoricAction() {}
+
+ void performAIAction(AIRule *);
+
+};
+
+void FinishPrehistoricAction::performAIAction(AIRule *rule) {
+ AIPlayMessageAction::performAIAction(rule);
+ ((PegasusEngine *)g_engine)->die(kPlayerWonGame);
+}
+
+void Prehistoric::setUpAIRules() {
+ Neighborhood::setUpAIRules();
+
+ if (g_AIArea) {
+ if (_vm->isDemo()) {
+ FinishPrehistoricAction *doneAction = new FinishPrehistoricAction();
+ AIHasItemCondition *hasLogCondition = new AIHasItemCondition(kHistoricalLog);
+ AIRule *rule = new AIRule(hasLogCondition, doneAction);
+ g_AIArea->addAIRule(rule);
+ } else {
+ AIPlayMessageAction *messageAction = new AIPlayMessageAction("Images/AI/Prehistoric/XP1NB", false);
+ AILocationCondition *locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kPrehistoric16, kNorth));
+ AIRule *rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Prehistoric/XP2SB", false);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kPrehistoric01, kSouth));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Prehistoric/XP2SB", false);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kPrehistoric08, kEast));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Prehistoric/XP2SB", false);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kPrehistoric25, kWest));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Prehistoric/XP16NB", false);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kPrehistoric23, kNorth));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Prehistoric/XP18NB", false);
+ AITimerCondition *timerCondition = new AITimerCondition(kPrehistoricWarningTimeLimit, 1, true);
+ rule = new AIRule(timerCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Prehistoric/XP25W", false);
+ AIHasItemCondition *hasLogCondition = new AIHasItemCondition(kHistoricalLog);
+ rule = new AIRule(hasLogCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+ }
+ }
+}
+
+TimeValue Prehistoric::getViewTime(const RoomID room, const DirectionConstant direction) {
+ ExtraTable::Entry extra;
+ uint32 extraID = 0xffffffff;
+
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kPrehistoric02, kSouth):
+ if (!GameState.getPrehistoricSeenTimeStream()) {
+ getExtraEntry(kPreArrivalFromTSA, extra);
+ return extra.movieStart;
+ }
+ break;
+ case MakeRoomView(kPrehistoric25, kEast):
+ if (_privateFlags.getFlag(kPrehistoricPrivateVaultOpenFlag)) {
+ if (_vm->itemInLocation(kHistoricalLog, kPrehistoricID, kPrehistoric25, kEast))
+ extraID = kPre25EastViewWithLog;
+ else
+ extraID = kPre25EastViewNoLog;
+ }
+ break;
+ }
+
+ if (extraID == 0xffffffff)
+ return Neighborhood::getViewTime(room, direction);
+
+ getExtraEntry(extraID, extra);
+ return extra.movieEnd - 1;
+}
+
+
+void Prehistoric::findSpotEntry(const RoomID room, const DirectionConstant direction, SpotFlags flags, SpotTable::Entry &entry) {
+ Neighborhood::findSpotEntry(room, direction, flags, entry);
+
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kPrehistoric01, kSouth):
+ case MakeRoomView(kPrehistoric25, kSouth):
+ entry.clear();
+ break;
+ case MakeRoomView(kPrehistoric01, kEast):
+ if (GameState.getPrehistoricSeenFlyer1())
+ entry.clear();
+ else
+ GameState.setPrehistoricSeenFlyer1(true);
+ break;
+ case MakeRoomView(kPrehistoric08, kEast):
+ if (GameState.getPrehistoricSeenFlyer2())
+ entry.clear();
+ else
+ GameState.setPrehistoricSeenFlyer2(true);
+ break;
+ }
+}
+
+int16 Prehistoric::getStaticCompassAngle(const RoomID room, const DirectionConstant dir) {
+ if (room == kPrehistoricDeath)
+ return g_compass->getFaderValue();
+
+ return s_prehistoricCompass[room][dir];
+}
+
+void Prehistoric::getExitCompassMove(const ExitTable::Entry &exitEntry, FaderMoveSpec &compassMove) {
+ uint32 angle;
+ Neighborhood::getExitCompassMove(exitEntry, compassMove);
+
+ switch (MakeRoomView(exitEntry.room, exitEntry.direction)) {
+ case MakeRoomView(kPrehistoric01, kNorth):
+ compassMove.insertFaderKnot(exitEntry.movieStart + (exitEntry.movieEnd - exitEntry.movieStart) / 2, -10);
+ break;
+ case MakeRoomView(kPrehistoric06, kEast):
+ compassMove.insertFaderKnot(exitEntry.movieStart + (exitEntry.movieEnd - exitEntry.movieStart) / 4, 95);
+ compassMove.insertFaderKnot(exitEntry.movieStart + (exitEntry.movieEnd - exitEntry.movieStart) / 4 * 1, 100);
+ break;
+ case MakeRoomView(kPrehistoric18, kEast):
+ if (getCurrentAlternate() == kAltPrehistoricBridgeSet) {
+ compassMove.insertFaderKnot(exitEntry.movieStart + kPrehistoricFrameDuration * 11, 145);
+ compassMove.insertFaderKnot(exitEntry.movieStart + kPrehistoricFrameDuration * 26, 145);
+ compassMove.insertFaderKnot(exitEntry.movieStart + kPrehistoricFrameDuration * 39, 148);
+ compassMove.insertFaderKnot(exitEntry.movieStart + kPrehistoricFrameDuration * 114, 140);
+ } else {
+ compassMove.insertFaderKnot(exitEntry.movieStart + kPrehistoricFrameDuration * 10, 140);
+ compassMove.insertFaderKnot(exitEntry.movieStart + kPrehistoricFrameDuration * 16, 145);
+ compassMove.insertFaderKnot(exitEntry.movieEnd, 145);
+ }
+ break;
+ case MakeRoomView(kPrehistoric23, kWest):
+ angle = compassMove.getNthKnotValue(0);
+ compassMove.insertFaderKnot(exitEntry.movieStart + kPrehistoricFrameDuration * 17, angle);
+ compassMove.insertFaderKnot(exitEntry.movieStart + kPrehistoricFrameDuration * 32, angle - 90);
+ compassMove.insertFaderKnot(exitEntry.movieEnd, angle - 90);
+ break;
+ }
+}
+
+void Prehistoric::turnTo(const DirectionConstant newDirection) {
+ setCurrentAlternate(kAltPrehistoricNormal);
+ _privateFlags.setFlag(kPrehistoricPrivateVaultOpenFlag, false);
+ Neighborhood::turnTo(newDirection);
+
+ Item *keyCard;
+
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kPrehistoric18, kEast):
+ zoomToVault();
+ break;
+ case MakeRoomView(kPrehistoric18, kNorth):
+ case MakeRoomView(kPrehistoric18, kSouth):
+ if (_privateFlags.getFlag(kPrehistoricPrivateExtendedBridgeFlag)) {
+ playSpotSoundSync(kBridgeRetractIn, kBridgeRetractOut);
+ _privateFlags.setFlag(kPrehistoricPrivateExtendedBridgeFlag, false);
+ loadAmbientLoops();
+ }
+ // fall through
+ case MakeRoomView(kPrehistoric25, kEast):
+ setCurrentActivation(kActivationVaultClosed);
+ break;
+ case MakeRoomView(kPrehistoric16, kNorth):
+ case MakeRoomView(kPrehistoric21, kWest):
+ keyCard = _vm->getAllItems().findItemByID(kKeyCard);
+ if (keyCard->getItemState() == kFlashlightOff) {
+ keyCard->setItemState(kFlashlightOn);
+ playSpotSoundSync(kPrehistoricFlashlightClickIn, kPrehistoricFlashlightClickOut);
+ }
+ break;
+ case MakeRoomView(kPrehistoric16, kEast):
+ case MakeRoomView(kPrehistoric16, kWest):
+ case MakeRoomView(kPrehistoric21, kNorth):
+ case MakeRoomView(kPrehistoric21, kSouth):
+ keyCard = _vm->getAllItems().findItemByID(kKeyCard);
+ if (keyCard->getItemState() == kFlashlightOn) {
+ keyCard->setItemState(kFlashlightOff);
+ playSpotSoundSync(kPrehistoricFlashlightClickIn, kPrehistoricFlashlightClickOut);
+ }
+ break;
+ }
+}
+
+void Prehistoric::zoomToVault() {
+ if (!GameState.getPrehistoricSeenBridgeZoom())
+ startExtraSequence(kPre18EastZoom, kExtraCompletedFlag, kFilterNoInput);
+}
+
+void Prehistoric::checkContinuePoint(const RoomID room, const DirectionConstant direction) {
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kPrehistoric08, kEast):
+ case MakeRoomView(kPrehistoric18, kSouth):
+ case MakeRoomView(kPrehistoric16, kNorth):
+ case MakeRoomView(kPrehistoric21, kNorth):
+ case MakeRoomView(kPrehistoric25, kNorth):
+ makeContinuePoint();
+ break;
+ }
+}
+
+void Prehistoric::arriveAt(const RoomID room, const DirectionConstant direction) {
+ Item *keyCard;
+
+ if (MakeRoomView(room, direction) == MakeRoomView(kPrehistoric25, kEast) &&
+ _privateFlags.getFlag(kPrehistoricPrivateExtendedBridgeFlag)) {
+ _navMovie.stop();
+ playSpotSoundSync(kBridgeRetractIn, kBridgeRetractOut);
+ _privateFlags.setFlag(kPrehistoricPrivateExtendedBridgeFlag, false);
+ }
+
+ Neighborhood::arriveAt(room, direction);
+
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kPrehistoricDeath, kNorth):
+ case MakeRoomView(kPrehistoricDeath, kSouth):
+ case MakeRoomView(kPrehistoricDeath, kEast):
+ case MakeRoomView(kPrehistoricDeath, kWest):
+ if (GameState.getLastRoom() == kPrehistoric23)
+ die(kDeathEatenByDinosaur);
+ else
+ die(kDeathFallOffCliff);
+ break;
+ case MakeRoomView(kPrehistoric02, kSouth):
+ if (!GameState.getPrehistoricSeenTimeStream()) {
+ GameState.setPrehistoricTriedToExtendBridge(false);
+ GameState.setPrehistoricSeenFlyer1(false);
+ GameState.setPrehistoricSeenFlyer2(false);
+ GameState.setPrehistoricSeenBridgeZoom(false);
+ GameState.setPrehistoricBreakerThrown(false);
+ startExtraSequence(kPreArrivalFromTSA, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ case MakeRoomView(kPrehistoric18, kEast):
+ zoomToVault();
+ break;
+ case MakeRoomView(kPrehistoric16, kNorth):
+ keyCard = _vm->getAllItems().findItemByID(kKeyCard);
+
+ if (keyCard->getItemState() == kFlashlightOff) {
+ keyCard->setItemState(kFlashlightOn);
+ playSpotSoundSync(kPrehistoricFlashlightClickIn, kPrehistoricFlashlightClickOut);
+ }
+
+ if (g_AIArea)
+ g_AIArea->checkRules();
+ break;
+ case MakeRoomView(kPrehistoric01, kSouth):
+ case MakeRoomView(kPrehistoric23, kNorth):
+ if (g_AIArea)
+ g_AIArea->checkRules();
+ break;
+ case MakeRoomView(kPrehistoric08, kSouth):
+ case MakeRoomView(kPrehistoric10, kSouth):
+ case MakeRoomView(kPrehistoric12, kSouth):
+ case MakeRoomView(kPrehistoric13, kNorth):
+ case MakeRoomView(kPrehistoric14, kSouth):
+ case MakeRoomView(kPrehistoric15, kNorth):
+ case MakeRoomView(kPrehistoric16, kSouth):
+ case MakeRoomView(kPrehistoric17, kNorth):
+ case MakeRoomView(kPrehistoric18, kSouth):
+ case MakeRoomView(kPrehistoric19, kNorth):
+ case MakeRoomView(kPrehistoric20, kNorth):
+ case MakeRoomView(kPrehistoric21, kEast):
+ keyCard = _vm->getAllItems().findItemByID(kKeyCard);
+
+ if (keyCard->getItemState() == kFlashlightOn) {
+ keyCard->setItemState(kFlashlightOff);
+ playSpotSoundSync(kPrehistoricFlashlightClickIn, kPrehistoricFlashlightClickOut);
+ }
+ break;
+ case MakeRoomView(kPrehistoric25, kEast):
+ setCurrentActivation(kActivationVaultClosed);
+ break;
+ }
+}
+
+void Prehistoric::loadAmbientLoops() {
+ RoomID room = GameState.getCurrentRoom();
+
+ switch (room) {
+ case kPrehistoric02:
+ // 1/4 volume.
+ if (GameState.getPrehistoricSeenTimeStream())
+ loadLoopSound1("Sounds/Prehistoric/P02SAL00.22k.AIFF", 64);
+ break;
+ case kPrehistoric01:
+ case kPrehistoric03:
+ case kPrehistoric04:
+ case kPrehistoric05:
+ case kPrehistoric06:
+ case kPrehistoric07:
+ case kPrehistoric09:
+ case kPrehistoric11:
+ case kPrehistoric13:
+ case kPrehistoric15:
+ case kPrehistoric17:
+ case kPrehistoric19:
+ case kPrehistoric20:
+ // 1/4 volume.
+ loadLoopSound1("Sounds/Prehistoric/P02SAL00.22k.AIFF", 64);
+ break;
+ case kPrehistoric08:
+ case kPrehistoric10:
+ case kPrehistoric12:
+ case kPrehistoric14:
+ case kPrehistoric16:
+ case kPrehistoric18:
+ case kPrehistoric21:
+ // 3/16 volume.
+ loadLoopSound1("Sounds/Prehistoric/P02SAL00.22k.AIFF", 48);
+ break;
+ case kPrehistoric25:
+ // 1/8 volume.
+ loadLoopSound1("Sounds/Prehistoric/P02SAL00.22k.AIFF", 32);
+ break;
+ case kPrehistoric22:
+ case kPrehistoric22North:
+ case kPrehistoric23:
+ case kPrehistoric24:
+ case kPrehistoricDeath:
+ // 0 volume.
+ loadLoopSound1("");
+ break;
+ }
+
+ switch (room) {
+ case kPrehistoric02:
+ case kPrehistoric03:
+ case kPrehistoric04:
+ case kPrehistoric05:
+ case kPrehistoric06:
+ case kPrehistoric07:
+ case kPrehistoric08:
+ case kPrehistoric09:
+ case kPrehistoric10:
+ case kPrehistoric11:
+ case kPrehistoric12:
+ case kPrehistoric13:
+ case kPrehistoric14:
+ case kPrehistoric15:
+ case kPrehistoric16:
+ case kPrehistoric17:
+ case kPrehistoric19:
+ case kPrehistoric20:
+ case kPrehistoric21:
+ case kPrehistoricDeath:
+ loadLoopSound2("");
+ break;
+ case kPrehistoric01:
+ case kPrehistoric25:
+ loadLoopSound2("Sounds/Prehistoric/VolcLoop.22K.AIFF", 64);
+ break;
+ case kPrehistoric18:
+ if (_privateFlags.getFlag(kPrehistoricPrivateExtendedBridgeFlag))
+ loadLoopSound2("Sounds/Prehistoric/P18EAL00.22k.AIFF", 0x100, 0, 0);
+ else
+ loadLoopSound2("");
+ break;
+ case kPrehistoric23:
+ case kPrehistoric24:
+ case kPrehistoric22:
+ case kPrehistoric22North:
+ loadLoopSound2("Sounds/Prehistoric/P24NAL00.22k.AIFF", 64);
+ break;
+ }
+}
+
+void Prehistoric::activateHotspots() {
+ Neighborhood::activateHotspots();
+
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kPrehistoric18, kEast):
+ if (!_privateFlags.getFlag(kPrehistoricPrivateExtendedBridgeFlag))
+ _vm->getAllHotspots().activateOneHotspot(kPre18EastSpotID);
+ break;
+ case MakeRoomView(kPrehistoric22North, kNorth):
+ _vm->getAllHotspots().activateOneHotspot(kPre22NorthBreakerSpotID);
+ break;
+ }
+}
+
+void Prehistoric::clickInHotspot(const Input &input, const Hotspot *spot) {
+ switch (spot->getObjectID()) {
+ case kPre18EastSpotID:
+ if (GameState.getPrehistoricBreakerThrown())
+ startExtraSequence(kPre18EastBridgeOn, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kPre18EastBridgeOut, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kPre22NorthBreakerSpotID:
+ startExtraSequence(kPre22ThrowBreaker, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ default:
+ Neighborhood::clickInHotspot(input, spot);
+ break;
+ }
+}
+
+void Prehistoric::receiveNotification(Notification *notification, const NotificationFlags flags) {
+ Neighborhood::receiveNotification(notification, flags);
+
+ if ((flags & kExtraCompletedFlag) != 0) {
+ _interruptionFilter = kFilterAllInput;
+
+ switch (_lastExtra) {
+ case kPreArrivalFromTSA:
+ GameState.setPrehistoricSeenTimeStream(true);
+ loadAmbientLoops();
+ makeContinuePoint();
+ break;
+ case kPre18EastZoom:
+ startExtraSequence(kPre18EastZoomOut, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kPre18EastZoomOut:
+ GameState.setPrehistoricSeenBridgeZoom(true);
+ break;
+ case kPre18EastBridgeOn:
+ _privateFlags.setFlag(kPrehistoricPrivateExtendedBridgeFlag, true);
+ setCurrentAlternate(kAltPrehistoricBridgeSet);
+ GameState.setPrehistoricTriedToExtendBridge(false);
+ loadAmbientLoops();
+ GameState.setScoringExtendedBridge(true);
+ break;
+ case kPre18EastBridgeOut:
+ GameState.setPrehistoricTriedToExtendBridge(true);
+ if (g_AIArea)
+ g_AIArea->checkMiddleArea();
+ break;
+ case kPre22ThrowBreaker:
+ GameState.setPrehistoricBreakerThrown(true);
+ GameState.setScoringThrewBreaker(true);
+ break;
+ case kPre25EastUnlockingVaultNoLog:
+ case kPre25EastUnlockingVaultWithLog:
+ _vm->addItemToInventory((InventoryItem *)_vm->getAllItems().findItemByID(kJourneymanKey));
+ break;
+ }
+ }
+
+ g_AIArea->checkMiddleArea();
+}
+
+Common::String Prehistoric::getBriefingMovie() {
+ Common::String movieName = Neighborhood::getBriefingMovie();
+
+ if (movieName.empty())
+ movieName = "Images/AI/Prehistoric/XPE";
+
+ return movieName;
+}
+
+Common::String Prehistoric::getEnvScanMovie() {
+ Common::String movieName = Neighborhood::getEnvScanMovie();
+
+ if (movieName.empty()) {
+ if (!_vm->isDemo()) {
+ switch (GameState.getCurrentRoom()) {
+ case kPrehistoric16:
+ case kPrehistoric23:
+ case kPrehistoric24:
+ return "Images/AI/Prehistoric/XP7WB";
+ }
+ }
+
+ return "Images/AI/Prehistoric/XP17NB";
+ }
+
+ return movieName;
+}
+
+uint Prehistoric::getNumHints() {
+ uint numHints = Neighborhood::getNumHints();
+
+ if (numHints == 0) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kPrehistoric18, kEast):
+ if (!GameState.getPrehistoricBreakerThrown() && GameState.getPrehistoricTriedToExtendBridge() &&
+ !_privateFlags.getFlag(kPrehistoricPrivateExtendedBridgeFlag))
+ numHints = 1;
+ break;
+ case MakeRoomView(kPrehistoric25, kEast):
+ if (!_privateFlags.getFlag(kPrehistoricPrivateVaultOpenFlag))
+ numHints = 1;
+ break;
+ }
+ }
+
+ return numHints;
+}
+
+Common::String Prehistoric::getHintMovie(uint hintNum) {
+ Common::String movieName = Neighborhood::getHintMovie(hintNum);
+
+ if (movieName.empty()) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kPrehistoric18, kEast):
+ return "Images/AI/Prehistoric/XP18WD";
+ case MakeRoomView(kPrehistoric25, kEast):
+ return "Images/AI/Globals/XGLOB1A";
+ }
+ }
+
+ return movieName;
+}
+
+bool Prehistoric::canSolve() {
+ return GameState.getCurrentRoomAndView() == MakeRoomView(kPrehistoric18, kEast) &&
+ !GameState.getPrehistoricBreakerThrown() &&
+ GameState.getPrehistoricTriedToExtendBridge() &&
+ !_privateFlags.getFlag(kPrehistoricPrivateExtendedBridgeFlag);
+}
+
+void Prehistoric::doSolve() {
+ GameState.setPrehistoricBreakerThrown(true);
+ startExtraSequence(kPre18EastBridgeOn, kExtraCompletedFlag, kFilterNoInput);
+}
+
+Hotspot *Prehistoric::getItemScreenSpot(Item *item, DisplayElement *element) {
+ if (item->getObjectID() == kHistoricalLog)
+ return _vm->getAllHotspots().findHotspotByID(kPrehistoricHistoricalLogSpotID);
+
+ return Neighborhood::getItemScreenSpot(item, element);
+}
+
+void Prehistoric::pickedUpItem(Item *item) {
+ switch (item->getObjectID()) {
+ case kHistoricalLog:
+ GameState.setScoringGotHistoricalLog(true);
+ break;
+ }
+
+ Neighborhood::pickedUpItem(item);
+}
+
+void Prehistoric::dropItemIntoRoom(Item *item, Hotspot *dropSpot) {
+ switch (item->getObjectID()) {
+ case kJourneymanKey:
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+
+ if (GameState.isTakenItemID(kHistoricalLog))
+ startExtraLongSequence(kPre25EastUnlockingVaultNoLog, kPre25EastVaultOpenNoLog, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraLongSequence(kPre25EastUnlockingVaultWithLog, kPre25EastVaultOpenWithLog, kExtraCompletedFlag, kFilterNoInput);
+
+ _privateFlags.setFlag(kPrehistoricPrivateVaultOpenFlag, true);
+ setCurrentActivation(kActivationVaultOpen);
+ break;
+ default:
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ break;
+ }
+}
+
+void Prehistoric::bumpIntoWall() {
+ requestSpotSound(kPrehistoricBumpIntoWallIn, kPrehistoricBumpIntoWallOut, kFilterAllInput, 0);
+ Neighborhood::bumpIntoWall();
+}
+
+Common::String Prehistoric::getNavMovieName() {
+ return "Images/Prehistoric/Prehistoric.movie";
+}
+
+Common::String Prehistoric::getSoundSpotsName() {
+ return "Sounds/Prehistoric/Prehistoric Spots";
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/prehistoric/prehistoric.h b/engines/pegasus/neighborhood/prehistoric/prehistoric.h
new file mode 100644
index 0000000000..2750fc0ee8
--- /dev/null
+++ b/engines/pegasus/neighborhood/prehistoric/prehistoric.h
@@ -0,0 +1,158 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_PREHISTORIC_H
+#define PEGASUS_NEIGHBORHOOD_PREHISTORIC_H
+
+#include "pegasus/neighborhood/neighborhood.h"
+
+namespace Pegasus {
+
+static const TimeScale kPrehistoricMovieScale = 600;
+static const TimeScale kPrehistoricFramesPerSecond = 15;
+static const TimeScale kPrehistoricFrameDuration = 40;
+
+// Alternate IDs.
+
+static const AlternateID kAltPrehistoricNormal = 0;
+static const AlternateID kAltPrehistoricBridgeSet = 1;
+
+// Room IDs.
+
+static const RoomID kPrehistoric01 = 0;
+static const RoomID kPrehistoric02 = 1;
+static const RoomID kPrehistoric03 = 2;
+static const RoomID kPrehistoric04 = 3;
+static const RoomID kPrehistoric05 = 4;
+static const RoomID kPrehistoric06 = 5;
+static const RoomID kPrehistoric07 = 6;
+static const RoomID kPrehistoric08 = 7;
+static const RoomID kPrehistoric09 = 8;
+static const RoomID kPrehistoric10 = 9;
+static const RoomID kPrehistoric11 = 10;
+static const RoomID kPrehistoric12 = 11;
+static const RoomID kPrehistoric13 = 12;
+static const RoomID kPrehistoric14 = 13;
+static const RoomID kPrehistoric15 = 14;
+static const RoomID kPrehistoric16 = 15;
+static const RoomID kPrehistoric17 = 16;
+static const RoomID kPrehistoric18 = 17;
+static const RoomID kPrehistoric19 = 18;
+static const RoomID kPrehistoric20 = 19;
+static const RoomID kPrehistoric21 = 20;
+static const RoomID kPrehistoric22 = 21;
+static const RoomID kPrehistoric22North = 22;
+static const RoomID kPrehistoric23 = 23;
+static const RoomID kPrehistoric24 = 24;
+static const RoomID kPrehistoric25 = 25;
+static const RoomID kPrehistoricDeath = 26;
+
+// Hot Spot Activation IDs.
+
+static const HotSpotActivationID kActivationVaultClosed = 1;
+static const HotSpotActivationID kActivationVaultOpen = 2;
+
+// Hot Spot IDs.
+
+static const HotSpotID kPre18EastSpotID = 5000;
+static const HotSpotID kPre22NorthSpotID = 5001;
+static const HotSpotID kPre22NorthOutSpotID = 5002;
+static const HotSpotID kPre22NorthBreakerSpotID = 5003;
+static const HotSpotID kPrehistoricKeyDropSpotID = 5004;
+static const HotSpotID kPrehistoricHistoricalLogSpotID = 5005;
+
+// Extra sequence IDs.
+
+static const ExtraID kPreArrivalFromTSA = 0;
+static const ExtraID kPre18EastBridgeOut = 1;
+static const ExtraID kPre18EastBridgeOn = 2;
+static const ExtraID kPre18EastZoom = 3;
+static const ExtraID kPre18EastZoomOut = 4;
+static const ExtraID kPre22ThrowBreaker = 5;
+static const ExtraID kPre25EastUnlockingVaultWithLog = 6;
+static const ExtraID kPre25EastVaultOpenWithLog = 7;
+static const ExtraID kPre25EastViewWithLog = 8;
+static const ExtraID kPre25EastUnlockingVaultNoLog = 9;
+static const ExtraID kPre25EastVaultOpenNoLog = 10;
+static const ExtraID kPre25EastViewNoLog = 11;
+
+class PegasusEngine;
+
+class Prehistoric : public Neighborhood {
+public:
+ Prehistoric(InputHandler *, PegasusEngine *);
+ virtual ~Prehistoric() {}
+
+ virtual uint16 getDateResID() const;
+ virtual void init();
+
+ virtual void arriveAt(const RoomID, const DirectionConstant);
+ virtual void activateHotspots();
+ virtual void clickInHotspot(const Input &, const Hotspot *);
+ Common::String getBriefingMovie();
+ Common::String getEnvScanMovie();
+ uint getNumHints();
+ Common::String getHintMovie(uint);
+
+ Hotspot *getItemScreenSpot(Item *, DisplayElement *);
+ void dropItemIntoRoom(Item *, Hotspot *);
+ void pickedUpItem(Item *);
+
+ void start();
+
+ void bumpIntoWall();
+
+ void checkContinuePoint(const RoomID, const DirectionConstant);
+
+ bool canSolve();
+ void doSolve();
+
+protected:
+ enum {
+ kPrehistoricPrivateVaultOpenFlag,
+ kPrehistoricPrivateExtendedBridgeFlag,
+ kNumPrehistoricPrivateFlags
+ };
+
+ void setUpAIRules();
+ int16 getStaticCompassAngle(const RoomID, const DirectionConstant);
+ void getExitCompassMove(const ExitTable::Entry &, FaderMoveSpec &);
+ virtual void receiveNotification(Notification *, const NotificationFlags);
+ void turnTo(const DirectionConstant);
+ void zoomToVault();
+ TimeValue getViewTime(const RoomID, const DirectionConstant);
+ void findSpotEntry(const RoomID, const DirectionConstant, SpotFlags, SpotTable::Entry &);
+
+ void loadAmbientLoops();
+
+ FlagsArray<byte, kNumPrehistoricPrivateFlags> _privateFlags;
+
+ Common::String getNavMovieName();
+ Common::String getSoundSpotsName();
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/spot.cpp b/engines/pegasus/neighborhood/spot.cpp
new file mode 100644
index 0000000000..f285bf9bc2
--- /dev/null
+++ b/engines/pegasus/neighborhood/spot.cpp
@@ -0,0 +1,70 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/debug.h"
+#include "common/stream.h"
+#include "common/textconsole.h"
+
+#include "pegasus/neighborhood/spot.h"
+
+namespace Pegasus {
+
+void SpotTable::loadFromStream(Common::SeekableReadStream *stream) {
+ uint32 count = stream->readUint32BE();
+ _entries.resize(count);
+
+ for (uint32 i = 0; i < count; i++) {
+ _entries[i].room = stream->readUint16BE();
+ _entries[i].direction = stream->readByte();
+ _entries[i].srcFlags = stream->readByte();
+ _entries[i].altCode = stream->readByte();
+ stream->readByte(); // alignment
+ _entries[i].movieStart = stream->readUint32BE();
+ _entries[i].movieEnd = stream->readUint32BE();
+ _entries[i].dstFlags = stream->readByte();
+ stream->readByte(); // alignment
+ debug(0, "Spot[%d]: %d %d %d %d %d %d %d", i, _entries[i].room, _entries[i].direction,
+ _entries[i].srcFlags, _entries[i].altCode, _entries[i].movieStart,
+ _entries[i].movieEnd, _entries[i].dstFlags);
+ }
+}
+
+void SpotTable::clear() {
+ _entries.clear();
+}
+
+// Two SpotTable::Entries are equal if
+// In addition to having their rooms, directions and alt codes identical...
+// They are both either loops or once only animations AND
+// They overlap in at least one of the on arrival, on turn and on door open bits.
+SpotTable::Entry SpotTable::findEntry(RoomID room, DirectionConstant direction, SpotFlags srcFlags, AlternateID altCode) {
+ for (uint32 i = 0; i < _entries.size(); i++)
+ if (_entries[i].room == room && _entries[i].direction == direction && _entries[i].altCode == altCode && (_entries[i].srcFlags & kSpotLoopsMask) == (srcFlags & kSpotLoopsMask) && ((_entries[i].srcFlags & srcFlags) & kSpotTriggers) != 0)
+ return _entries[i];
+
+ return Entry();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/spot.h b/engines/pegasus/neighborhood/spot.h
new file mode 100644
index 0000000000..a985420b7c
--- /dev/null
+++ b/engines/pegasus/neighborhood/spot.h
@@ -0,0 +1,97 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_SPOT_H
+#define PEGASUS_NEIGHBORHOOD_SPOT_H
+
+#include "common/array.h"
+#include "common/endian.h"
+
+#include "pegasus/constants.h"
+
+namespace Common {
+ class SeekableReadStream;
+}
+
+namespace Pegasus {
+
+typedef byte SpotFlags;
+
+enum {
+ kSpotLoopsBit, // Loop or once only?
+ kSpotOnArrivalBit,
+ kSpotOnTurnBit,
+ kSpotOnDoorOpenBit
+};
+
+static const SpotFlags kNoSpotFlags = 0;
+static const SpotFlags kSpotLoopsMask = 1 << kSpotLoopsBit;
+static const SpotFlags kSpotOnArrivalMask = 1 << kSpotOnArrivalBit;
+static const SpotFlags kSpotOnTurnMask = 1 << kSpotOnTurnBit;
+static const SpotFlags kSpotOnDoorOpenMask = 1 << kSpotOnDoorOpenBit;
+
+static const SpotFlags kSpotTriggers = kSpotOnArrivalMask | kSpotOnTurnMask | kSpotOnDoorOpenMask;
+
+class SpotTable {
+public:
+ SpotTable() {}
+ ~SpotTable() {}
+
+ static uint32 getResTag() { return MKTAG('S', 'p', 'o', 't'); }
+
+ void loadFromStream(Common::SeekableReadStream *stream);
+ void clear();
+
+ struct Entry {
+ Entry() { clear(); }
+ bool isEmpty() { return movieStart == 0xffffffff; }
+ void clear() {
+ room = kNoRoomID;
+ direction = kNoDirection;
+ srcFlags = kNoSpotFlags;
+ altCode = kNoAlternateID;
+ movieStart = 0xffffffff;
+ movieEnd = 0xffffffff;
+ dstFlags = kNoSpotFlags;
+ }
+
+ RoomID room;
+ DirectionConstant direction;
+ SpotFlags srcFlags;
+ AlternateID altCode;
+ TimeValue movieStart;
+ TimeValue movieEnd;
+ SpotFlags dstFlags;
+ };
+
+ Entry findEntry(RoomID room, DirectionConstant direction, SpotFlags srcFlags, AlternateID altCode);
+
+private:
+ Common::Array<Entry> _entries;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/tsa/fulltsa.cpp b/engines/pegasus/neighborhood/tsa/fulltsa.cpp
new file mode 100644
index 0000000000..2269ea7122
--- /dev/null
+++ b/engines/pegasus/neighborhood/tsa/fulltsa.cpp
@@ -0,0 +1,3023 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/cursor.h"
+#include "pegasus/energymonitor.h"
+#include "pegasus/gamestate.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/biochips/aichip.h"
+#include "pegasus/items/biochips/opticalchip.h"
+#include "pegasus/neighborhood/caldoria/caldoria.h"
+#include "pegasus/neighborhood/norad/constants.h"
+#include "pegasus/neighborhood/prehistoric/prehistoric.h"
+#include "pegasus/neighborhood/mars/constants.h"
+#include "pegasus/neighborhood/tsa/fulltsa.h"
+#include "pegasus/neighborhood/wsc/wsc.h"
+
+namespace Pegasus {
+
+// TSA PICTs:
+
+static const ResIDType kTBPCloseBoxPICTID = 800;
+static const ResIDType kTBPRewindPICTID = 801;
+static const ResIDType kUnresolvedPICTID = 802;
+static const ResIDType kResolvedPICTID = 803;
+static const ResIDType kJumpMenuPICTID = 804;
+static const ResIDType kJumpMenuHilitedPICTID = 805;
+static const ResIDType kExitPICTID = 806;
+static const ResIDType kExitHilitedPICTID = 807;
+static const ResIDType kLeftRipPICTID = 808;
+static const ResIDType kComparisonCloseBoxPICTID = 809;
+static const ResIDType kComparisonLeftRewindPICTID = 810;
+static const ResIDType kComparisonRightRewindPICTID = 811;
+static const ResIDType kComparisonHiliteNoradPICTID = 812;
+static const ResIDType kComparisonHiliteMarsPICTID = 813;
+static const ResIDType kComparisonHiliteCaldoriaPICTID = 814;
+static const ResIDType kComparisonHiliteWSCPICTID = 815;
+static const ResIDType kComparisonChancesNoradPICTID = 816;
+static const ResIDType kComparisonChancesMarsPICTID = 817;
+static const ResIDType kComparisonChancesCaldoriaPICTID = 818;
+static const ResIDType kComparisonChancesWSCPICTID = 819;
+static const ResIDType kRedirectionCCRolloverPICTID = 820;
+static const ResIDType kRedirectionRRRolloverPICTID = 821;
+static const ResIDType kRedirectionFDRolloverPICTID = 822;
+static const ResIDType kRedirectionCCDoorPICTID = 823;
+static const ResIDType kRedirectionRRDoorPICTID = 824;
+static const ResIDType kRedirectionFDDoorPICTID = 825;
+static const ResIDType kRedirectionSecuredPICTID = 826;
+static const ResIDType kRedirectionNewTargetPICTID = 827;
+static const ResIDType kRedirectionClosePICTID = 828;
+
+static const int16 kCompassShift = 15;
+
+static const TimeScale kFullTSAMovieScale = 600;
+static const TimeScale kFullTSAFramesPerSecond = 15;
+static const TimeScale kFullTSAFrameDuration = 40;
+
+// Alternate IDs.
+static const AlternateID kAltTSANormal = 0;
+static const AlternateID kAltTSARobotsAtReadyRoom = 1;
+static const AlternateID kAltTSARobotsAtFrontDoor = 2;
+static const AlternateID kAltTSARedAlert = 3;
+
+// Room IDs.
+static const RoomID kTSA01 = 1;
+static const RoomID kTSA02 = 2;
+static const RoomID kTSA03 = 3;
+static const RoomID kTSA04 = 4;
+static const RoomID kTSA05 = 5;
+static const RoomID kTSA0A = 6;
+static const RoomID kTSA06 = 7;
+static const RoomID kTSA07 = 8;
+static const RoomID kTSA08 = 9;
+static const RoomID kTSA09 = 10;
+static const RoomID kTSA10 = 11;
+static const RoomID kTSA11 = 12;
+static const RoomID kTSA12 = 13;
+static const RoomID kTSA13 = 14;
+static const RoomID kTSA14 = 15;
+static const RoomID kTSA15 = 16;
+static const RoomID kTSA16 = 17;
+static const RoomID kTSA17 = 18;
+static const RoomID kTSA18 = 19;
+static const RoomID kTSA19 = 20;
+static const RoomID kTSA0B = 21;
+static const RoomID kTSA21Cyan = 22;
+static const RoomID kTSA22Cyan = 23;
+static const RoomID kTSA23Cyan = 24;
+static const RoomID kTSA24Cyan = 25;
+static const RoomID kTSA25Cyan = 26;
+static const RoomID kTSA21Red = 27;
+static const RoomID kTSA23Red = 29;
+static const RoomID kTSA24Red = 30;
+static const RoomID kTSA25Red = 31;
+static const RoomID kTSA26 = 32;
+static const RoomID kTSA27 = 33;
+static const RoomID kTSA28 = 34;
+static const RoomID kTSA29 = 35;
+static const RoomID kTSA30 = 36;
+static const RoomID kTSA31 = 37;
+static const RoomID kTSA32 = 38;
+static const RoomID kTSA33 = 39;
+static const RoomID kTSA34 = 40;
+static const RoomID kTSA35 = 41;
+static const RoomID kTSADeathRoom = 43;
+
+// Hot Spot Activation IDs.
+static const HotSpotActivationID kActivateTSAReadyForCard = 1;
+static const HotSpotActivationID kActivateTSAReadyToTransport = 2;
+static const HotSpotActivationID kActivateTSARobotsAwake = 3;
+static const HotSpotActivationID kActivateTSA0BZoomedOut = 4;
+static const HotSpotActivationID kActivateTSA0BZoomedIn = 5;
+static const HotSpotActivationID kActivateTSA0BComparisonVideo = 6;
+static const HotSpotActivationID kActivationLogReaderOpen = 7;
+static const HotSpotActivationID kActivateTSA0BTBPVideo = 8;
+static const HotSpotActivationID kActivationDoesntHaveKey = 9;
+static const HotSpotActivationID kActivationKeyVaultOpen = 10;
+static const HotSpotActivationID kActivationDoesntHaveChips = 11;
+static const HotSpotActivationID kActivationChipVaultOpen = 12;
+static const HotSpotActivationID kActivationJumpToPrehistoric = 13;
+static const HotSpotActivationID kActivationJumpToNorad = 14;
+static const HotSpotActivationID kActivationJumpToMars = 15;
+static const HotSpotActivationID kActivationJumpToWSC = 16;
+static const HotSpotActivationID kActivationReadyToExit = 17;
+static const HotSpotActivationID kActivationReadyForJumpMenu = 18;
+static const HotSpotActivationID kActivationMainJumpMenu = 19;
+
+// Hot Spot IDs.
+static const HotSpotID kTSAGTCardDropSpotID = 5000;
+static const HotSpotID kTSAGTTokyoSpotID = 5001;
+static const HotSpotID kTSAGTCaldoriaSpotID = 5002;
+static const HotSpotID kTSAGTBeachSpotID = 5003;
+static const HotSpotID kTSAGTOtherSpotID = 5004;
+static const HotSpotID kTSA02DoorSpotID = 5005;
+static const HotSpotID kTSA03EastJimenezSpotID = 5006;
+static const HotSpotID kTSA03WestCrenshawSpotID = 5007;
+static const HotSpotID kTSA04EastMatsumotoSpotID = 5008;
+static const HotSpotID kTSA04WestCastilleSpotID = 5009;
+static const HotSpotID kTSA05EastSinclairSpotID = 5010;
+static const HotSpotID kTSA05WestWhiteSpotID = 5011;
+static const HotSpotID kTSA0AEastSpotID = 5012;
+static const HotSpotID kTSA0AWastSpotID = 5013;
+static const HotSpotID kTSA0BEastMonitorSpotID = 5014;
+static const HotSpotID kTSA0BEastMonitorOutSpotID = 5015;
+static const HotSpotID kTSA0BEastCompareNoradSpotID = 5016;
+static const HotSpotID kTSA0BEastCompareMarsSpotID = 5017;
+static const HotSpotID kTSA0BEastCompareCaldoriaSpotID = 5018;
+static const HotSpotID kTSA0BEastCompareWSCSpotID = 5019;
+static const HotSpotID kTSA0BEastLeftRewindSpotID = 5020;
+static const HotSpotID kTSA0BEastLeftPlaySpotID = 5021;
+static const HotSpotID kTSA0BEastRightRewindSpotID = 5022;
+static const HotSpotID kTSA0BEastRightPlaySpotID = 5023;
+static const HotSpotID kTSA0BEastCloseVideoSpotID = 5024;
+static const HotSpotID kTSA0BNorthMonitorSpotID = 5025;
+static const HotSpotID kTSA0BNorthMonitorOutSpotID = 5026;
+static const HotSpotID kTSA0BNorthHistLogSpotID = 5027;
+static const HotSpotID kTSA0BNorthRobotsToCommandCenterSpotID = 5028;
+static const HotSpotID kTSA0BNorthRobotsToReadyRoomSpotID = 5029;
+static const HotSpotID kTSA0BNorthRobotsToFrontDoorSpotID = 5030;
+static const HotSpotID kTSA0BWestMonitorSpotID = 5031;
+static const HotSpotID kTSA0BWestMonitorOutSpotID = 5032;
+static const HotSpotID kTSA0BWestTheorySpotID = 5033;
+static const HotSpotID kTSA0BWestBackgroundSpotID = 5034;
+static const HotSpotID kTSA0BWestProcedureSpotID = 5035;
+static const HotSpotID kTSA0BWestCloseVideoSpotID = 5036;
+static const HotSpotID kTSA0BWestPlayVideoSpotID = 5037;
+static const HotSpotID kTSA0BWestRewindVideoSpotID = 5038;
+static const HotSpotID kTSA22EastMonitorSpotID = 5039;
+static const HotSpotID kTSA22EastKeySpotID = 5040;
+static const HotSpotID kTSA23WestMonitorSpotID = 5041;
+static const HotSpotID kTSA23WestChipsSpotID = 5042;
+static const HotSpotID kTSA34NorthDoorSpotID = 5043;
+static const HotSpotID kTSA37NorthJumpToPrehistoricSpotID = 5044;
+static const HotSpotID kTSA37NorthJumpToNoradSpotID = 5045;
+static const HotSpotID kTSA37NorthCancelNoradSpotID = 5046;
+static const HotSpotID kTSA37NorthJumpToMarsSpotID = 5047;
+static const HotSpotID kTSA37NorthCancelMarsSpotID = 5048;
+static const HotSpotID kTSA37NorthJumpToWSCSpotID = 5049;
+static const HotSpotID kTSA37NorthCancelWSCSpotID = 5050;
+static const HotSpotID kTSA37NorthExitSpotID = 5051;
+static const HotSpotID kTSA37NorthJumpMenuSpotID = 5052;
+static const HotSpotID kTSA37NorthNoradMenuSpotID = 5053;
+static const HotSpotID kTSA37NorthMarsMenuSpotID = 5054;
+static const HotSpotID kTSA37NorthWSCMenuSpotID = 5055;
+
+// Extra sequence IDs.
+static const ExtraID kTSATransporterArrowLoop = 0;
+static const ExtraID kTSAArriveFromCaldoria = 1;
+static const ExtraID kTSAGTOtherChoice = 2;
+static const ExtraID kTSAGTCardSwipe = 3;
+static const ExtraID kTSAGTSelectCaldoria = 4;
+static const ExtraID kTSAGTGoToCaldoria = 5;
+static const ExtraID kTSAGTSelectBeach = 6;
+static const ExtraID kTSAGTGoToBeach = 7;
+static const ExtraID kTSAGTArriveAtBeach = 8;
+static const ExtraID kTSAGTSelectTokyo = 9;
+static const ExtraID kTSAGTGoToTokyo = 10;
+static const ExtraID kTSAGTArriveAtTokyo = 11;
+static const ExtraID kTSA02NorthZoomIn = 12;
+static const ExtraID kTSA02NorthTenSecondDoor = 13;
+static const ExtraID kTSA02NorthZoomOut = 14;
+static const ExtraID kTSA02NorthDoorWithAgent3 = 15;
+static const ExtraID kTSA03JimenezZoomIn = 16;
+static const ExtraID kTSA03JimenezSpeech = 17;
+static const ExtraID kTSA03JimenezZoomOut = 18;
+static const ExtraID kTSA03CrenshawZoomIn = 19;
+static const ExtraID kTSA03CrenshawSpeech = 20;
+static const ExtraID kTSA03CrenshawZoomOut = 21;
+static const ExtraID kTSA03SouthRobotDeath = 22;
+static const ExtraID kTSA04NorthRobotGreeting = 23;
+static const ExtraID kTSA04MatsumotoZoomIn = 24;
+static const ExtraID kTSA04MatsumotoSpeech = 25;
+static const ExtraID kTSA04MatsumotoZoomOut = 26;
+static const ExtraID kTSA04CastilleZoomIn = 27;
+static const ExtraID kTSA04CastilleSpeech = 28;
+static const ExtraID kTSA04CastilleZoomOut = 29;
+static const ExtraID kTSA05SinclairZoomIn = 30;
+static const ExtraID kTSA05SinclairSpeech = 31;
+static const ExtraID kTSA05SinclairZoomOut = 32;
+static const ExtraID kTSA05WhiteZoomIn = 33;
+static const ExtraID kTSA05WhiteSpeech = 34;
+static const ExtraID kTSA05WhiteZoomOut = 35;
+static const ExtraID kTSA0AEastRobot = 36;
+static const ExtraID kTSA0AWestRobot = 37;
+static const ExtraID kTSA16NorthRobotDeath = 38;
+static const ExtraID kTSA0BEastZoomIn = 39;
+static const ExtraID kTSA0BEastZoomedView = 40;
+static const ExtraID kTSA0BEastZoomOut = 41;
+static const ExtraID kTSA0BEastTurnLeft = 42;
+static const ExtraID kTSA0BComparisonStartup = 43;
+static const ExtraID kTSA0BComparisonView0000 = 44;
+static const ExtraID kTSA0BComparisonView0002 = 45;
+static const ExtraID kTSA0BComparisonView0020 = 46;
+static const ExtraID kTSA0BComparisonView0022 = 47;
+static const ExtraID kTSA0BComparisonView0200 = 48;
+static const ExtraID kTSA0BComparisonView0202 = 49;
+static const ExtraID kTSA0BComparisonView0220 = 50;
+static const ExtraID kTSA0BComparisonView0222 = 51;
+static const ExtraID kTSA0BComparisonView2000 = 52;
+static const ExtraID kTSA0BComparisonView2002 = 53;
+static const ExtraID kTSA0BComparisonView2020 = 54;
+static const ExtraID kTSA0BComparisonView2022 = 55;
+static const ExtraID kTSA0BComparisonView2200 = 56;
+static const ExtraID kTSA0BComparisonView2202 = 57;
+static const ExtraID kTSA0BComparisonView2220 = 58;
+static const ExtraID kTSA0BComparisonView2222 = 59;
+static const ExtraID kTSA0BNoradComparisonView = 60;
+static const ExtraID kTSA0BNoradUnaltered = 61;
+static const ExtraID kTSA0BNoradAltered = 62;
+static const ExtraID kTSA0BMarsComparisonView = 63;
+static const ExtraID kTSA0BMarsUnaltered = 64;
+static const ExtraID kTSA0BMarsAltered = 65;
+static const ExtraID kTSA0BWSCComparisonView = 66;
+static const ExtraID kTSA0BWSCUnaltered = 67;
+static const ExtraID kTSA0BWSCAltered = 68;
+static const ExtraID kTSA0BCaldoriaComparisonView = 69;
+static const ExtraID kTSA0BCaldoriaUnaltered = 70;
+static const ExtraID kTSA0BCaldoriaAltered = 71;
+static const ExtraID kTSA0BNorthZoomIn = 72;
+static const ExtraID kTSA0BNorthZoomedView = 73;
+static const ExtraID kTSA0BNorthZoomOut = 74;
+static const ExtraID kTSA0BNorthTurnLeft = 75;
+static const ExtraID kTSA0BNorthTurnRight = 76;
+static const ExtraID kTSA0BNorthHistLogOpen = 77;
+static const ExtraID kTSA0BNorthHistLogClose = 78;
+static const ExtraID kTSA0BNorthHistLogCloseWithLog = 79;
+static const ExtraID kTSA0BNorthCantChangeHistory = 80;
+static const ExtraID kTSA0BNorthYoureBusted = 81;
+static const ExtraID kTSA0BNorthFinallyHappened = 82;
+static const ExtraID kTSA0BShowRip1 = 83;
+static const ExtraID kTSA0BNorthRipView1 = 84;
+static const ExtraID kTSA0BShowRip2 = 85;
+static const ExtraID kTSA0BShowGuardRobots = 86;
+static const ExtraID kTSA0BAIInterruption = 87;
+static const ExtraID kTSA0BRobotsToCommandCenter = 88;
+static const ExtraID kTSA0BNorthRobotsAtCCView = 89;
+static const ExtraID kTSA0BNorthRobotsAtRRView = 90;
+static const ExtraID kTSA0BNorthRobotsAtFDView = 91;
+static const ExtraID kTSA0BRobotsFromCommandCenterToReadyRoom = 92;
+static const ExtraID kTSA0BRobotsFromReadyRoomToCommandCenter = 93;
+static const ExtraID kTSA0BRobotsFromCommandCenterToFrontDoor = 94;
+static const ExtraID kTSA0BRobotsFromFrontDoorToCommandCenter = 95;
+static const ExtraID kTSA0BRobotsFromFrontDoorToReadyRoom = 96;
+static const ExtraID kTSA0BRobotsFromReadyRoomToFrontDoor = 97;
+static const ExtraID kTSA0BWestZoomIn = 98;
+static const ExtraID kTSA0BWestZoomedView = 99;
+static const ExtraID kTSA0BWestZoomOut = 100;
+static const ExtraID kTSA0BWestTurnRight = 101;
+static const ExtraID kTSA0BTBPTheoryHighlight = 102;
+static const ExtraID kTSA0BTBPBackgroundHighlight = 103;
+static const ExtraID kTSA0BTBPProcedureHighlight = 104;
+static const ExtraID kTSA0BTBPTheory = 105;
+static const ExtraID kTSA0BTBPBackground = 106;
+static const ExtraID kTSA0BTBPProcedure = 107;
+static const ExtraID kTSA0BRipAlarmScreen = 108;
+static const ExtraID kTSA22RedEastZoomInSequence = 109;
+static const ExtraID kTSA22RedEastVaultViewWithKey = 110;
+static const ExtraID kTSA22RedEastVaultViewNoKey = 111;
+static const ExtraID kTSA23RedWestVaultZoomInSequence = 112;
+static const ExtraID kTSA23RedWestVaultViewWithChips = 113;
+static const ExtraID kTSA23RedWestVaultViewNoChips = 114;
+static const ExtraID kTSA25NorthDeniedNoKey = 115;
+static const ExtraID kTSA25NorthDeniedNoChip = 116;
+static const ExtraID kTSA25NorthPutOnSuit = 117;
+static const ExtraID kTSA25NorthAlreadyHaveSuit = 118;
+static const ExtraID kTSA25NorthDescending1 = 119;
+static const ExtraID kTSA25NorthDescending2 = 120;
+static const ExtraID kTSA37HorseToAI1 = 121;
+static const ExtraID kTSA37PegasusAI1 = 122;
+static const ExtraID kTSA37AI1ToCommissioner1 = 123;
+static const ExtraID kTSA37Commissioner1 = 124;
+static const ExtraID kTSA37Commissioner1ToZoom = 125;
+static const ExtraID kTSA37ZoomToPrehistoric = 126;
+static const ExtraID kTSA37PrehistoricToAI2 = 127;
+static const ExtraID kTSA37PegasusAI2 = 128;
+static const ExtraID kTSA37AI2ToPrehistoric = 129;
+static const ExtraID kTSA37PrehistoricToDepart = 130;
+static const ExtraID kTSA37PegasusDepart = 131;
+static const ExtraID kTSA37TimeJumpToPegasus = 132;
+static const ExtraID kTSA37RecallToDownload = 133;
+static const ExtraID kTSA37DownloadToColonel1 = 134;
+static const ExtraID kTSA37Colonel1 = 135;
+static const ExtraID kTSA37Colonel1ToReviewRequired = 136;
+static const ExtraID kTSA37ReviewRequiredToExit = 137;
+static const ExtraID kTSA37ExitHilited = 138;
+static const ExtraID kTSA37ExitToHorse = 139;
+static const ExtraID kTSA37HorseToColonel2 = 140;
+static const ExtraID kTSA37Colonel2 = 141;
+static const ExtraID kTSA37PegasusAI3 = 142;
+static const ExtraID kTSA37AI3ToHorse = 143;
+static const ExtraID kTSA37HorseToZoom = 144;
+static const ExtraID kTSA37ZoomToMainMenu = 145;
+static const ExtraID kTSA37MainMenuToAI4 = 146;
+static const ExtraID kTSA37PegasusAI4 = 147;
+static const ExtraID kTSA37AI4ToMainMenu = 148;
+static const ExtraID kTSA37JumpMenu000 = 149;
+static const ExtraID kTSA37JumpMenu001 = 150;
+static const ExtraID kTSA37JumpMenu010 = 151;
+static const ExtraID kTSA37JumpMenu011 = 152;
+static const ExtraID kTSA37JumpMenu100 = 153;
+static const ExtraID kTSA37JumpMenu101 = 154;
+static const ExtraID kTSA37JumpMenu110 = 155;
+static const ExtraID kTSA37JumpMenu111 = 156;
+static const ExtraID kTSA37JumpToWSCMenu = 157;
+static const ExtraID kTSA37CancelWSC = 158;
+static const ExtraID kTSA37JumpToWSC = 159;
+static const ExtraID kTSA37WSCToAI5 = 160;
+static const ExtraID kTSA37PegasusAI5 = 161;
+static const ExtraID kTSA37AI5ToWSC = 162;
+static const ExtraID kTSA37WSCToDepart = 163;
+static const ExtraID kTSA37JumpToMarsMenu = 164;
+static const ExtraID kTSA37CancelMars = 165;
+static const ExtraID kTSA37JumpToMars = 166;
+static const ExtraID kTSA37MarsToAI6 = 167;
+static const ExtraID kTSA37PegasusAI6 = 168;
+static const ExtraID kTSA37AI6ToMars = 169;
+static const ExtraID kTSA37MarsToDepart = 170;
+static const ExtraID kTSA37JumpToNoradMenu = 171;
+static const ExtraID kTSA37CancelNorad = 172;
+static const ExtraID kTSA37JumpToNorad = 173;
+static const ExtraID kTSA37NoradToAI7 = 174;
+static const ExtraID kTSA37PegasusAI7 = 175;
+static const ExtraID kTSA37AI7ToNorad = 176;
+static const ExtraID kTSA37NoradToDepart = 177;
+static const ExtraID kTSA37EnvironmentalScan = 178;
+static const ExtraID kTSA37DownloadToMainMenu = 179;
+static const ExtraID kTSA37DownloadToOpMemReview = 180;
+static const ExtraID kTSA37OpMemReviewToMainMenu = 181;
+static const ExtraID kTSA37OpMemReviewToAllClear = 182;
+static const ExtraID kTSA37AllClearToCongratulations = 183;
+static const ExtraID kTSA37Congratulations = 184;
+static const ExtraID kTSA37CongratulationsToExit = 185;
+
+const DisplayOrder kRipTimerOrder = kMonitorLayer;
+
+
+const CoordType kUnresolvedLeft = kNavAreaLeft + 14;
+const CoordType kUnresolvedTop = kNavAreaTop + 236;
+
+const CoordType kResolvedLeft = kNavAreaLeft + 36;
+const CoordType kResolvedTop = kNavAreaTop + 236;
+
+const CoordType kJumpMenuLeft = kNavAreaLeft + 360;
+const CoordType kJumpMenuTop = kNavAreaTop + 202;
+
+const CoordType kJumpMenuHilitedLeft = kNavAreaLeft + 354;
+const CoordType kJumpMenuHilitedTop = kNavAreaTop + 196;
+
+const CoordType kExitLeft = kNavAreaLeft + 360;
+const CoordType kExitTop = kNavAreaTop + 216;
+
+const CoordType kExitHilitedLeft = kNavAreaLeft + 354;
+const CoordType kExitHilitedTop = kNavAreaTop + 210;
+
+const CoordType kRipTimerLeft = kNavAreaLeft + 95;
+const CoordType kRipTimerTop = kNavAreaTop + 87;
+
+const CoordType kTBPCloseLeft = kNavAreaLeft + 30;
+const CoordType kTBPCloseTop = kNavAreaTop + 16;
+
+const CoordType kTBPRewindLeft = kNavAreaLeft + 86;
+const CoordType kTBPRewindTop = kNavAreaTop + 218;
+
+const CoordType kComparisonCloseLeft = kNavAreaLeft + 50;
+const CoordType kComparisonCloseTop = kNavAreaTop + 14;
+
+const CoordType kComparisonLeftRewindLeft = kNavAreaLeft + 96;
+const CoordType kComparisonLeftRewindTop = kNavAreaTop + 190;
+
+const CoordType kComparisonRightRewindLeft = kNavAreaLeft + 282;
+const CoordType kComparisonRightRewindTop = kNavAreaTop + 190;
+
+const CoordType kComparisonHiliteSpriteLeft = kNavAreaLeft + 45;
+const CoordType kComparisonHiliteSpriteTop = kNavAreaTop + 65;
+
+const CoordType kComparisonHiliteNoradLeft = kNavAreaLeft + 45;
+const CoordType kComparisonHiliteNoradTop = kNavAreaTop + 65;
+
+const CoordType kComparisonHiliteMarsLeft = kNavAreaLeft + 45 + 4;
+const CoordType kComparisonHiliteMarsTop = kNavAreaTop + 65 + 23;
+
+const CoordType kComparisonHiliteCaldoriaLeft = kNavAreaLeft + 45 + 7;
+const CoordType kComparisonHiliteCaldoriaTop = kNavAreaTop + 65 + 46;
+
+const CoordType kComparisonHiliteWSCLeft = kNavAreaLeft + 45 + 11;
+const CoordType kComparisonHiliteWSCTop = kNavAreaTop + 65 + 68;
+
+const CoordType kComparisonChancesSpriteLeft = kNavAreaLeft + 148;
+const CoordType kComparisonChancesSpriteTop = kNavAreaTop + 162;
+
+const CoordType kComparisonChancesNoradLeft = kNavAreaLeft + 148;
+const CoordType kComparisonChancesNoradTop = kNavAreaTop + 162;
+
+const CoordType kComparisonChancesMarsLeft = kNavAreaLeft + 148;
+const CoordType kComparisonChancesMarsTop = kNavAreaTop + 162;
+
+const CoordType kComparisonChancesCaldoriaLeft = kNavAreaLeft + 148;
+const CoordType kComparisonChancesCaldoriaTop = kNavAreaTop + 162 + 1;
+
+const CoordType kComparisonChancesWSCLeft = kNavAreaLeft + 148;
+const CoordType kComparisonChancesWSCTop = kNavAreaTop + 162;
+
+const CoordType kRedirectionSprite1Left = kNavAreaLeft + 58;
+const CoordType kRedirectionSprite1Top = kNavAreaTop + 16;
+
+const CoordType kRedirectionSprite2Left = kNavAreaLeft + 36;
+const CoordType kRedirectionSprite2Top = kNavAreaTop + 166;
+
+const CoordType kRedirectionCCRolloverLeft = kNavAreaLeft + 58;
+const CoordType kRedirectionCCRolloverTop = kNavAreaTop + 16;
+
+const CoordType kRedirectionRRRolloverLeft = kNavAreaLeft + 430;
+const CoordType kRedirectionRRRolloverTop = kNavAreaTop + 30;
+
+const CoordType kRedirectionFDRolloverLeft = kNavAreaLeft + 278;
+const CoordType kRedirectionFDRolloverTop = kNavAreaTop + 160;
+
+const CoordType kRedirectionCCDoorLeft = kNavAreaLeft + 174;
+const CoordType kRedirectionCCDoorTop = kNavAreaTop + 36;
+
+const CoordType kRedirectionRRDoorLeft = kNavAreaLeft + 418;
+const CoordType kRedirectionRRDoorTop = kNavAreaTop + 32;
+
+const CoordType kRedirectionFDDoorLeft = kNavAreaLeft + 298;
+const CoordType kRedirectionFDDoorTop = kNavAreaTop + 240;
+
+const CoordType kRedirectionSecuredLeft = kNavAreaLeft + 36;
+const CoordType kRedirectionSecuredTop = kNavAreaTop + 166;
+
+const CoordType kRedirectionNewTargetLeft = kNavAreaLeft + 36;
+const CoordType kRedirectionNewTargetTop = kNavAreaTop + 166;
+
+const CoordType kRedirectionCloseLeft = kNavAreaLeft + 56;
+const CoordType kRedirectionCloseTop = kNavAreaTop + 220;
+
+static const TimeValue kTSABumpIntoWallIn = 0;
+static const TimeValue kTSABumpIntoWallOut = 148;
+
+static const TimeValue kTSAGTDoorCloseIn = 148;
+static const TimeValue kTSAGTDoorCloseOut = 1570;
+
+static const TimeValue kTSANoOtherDestinationIn = 1570;
+static const TimeValue kTSANoOtherDestinationOut = 3601;
+
+static const TimeValue kTSAEntryDoorCloseIn = 3601;
+static const TimeValue kTSAEntryDoorCloseOut = 4200;
+
+static const TimeValue kTSAInsideDoorCloseIn = 4200;
+static const TimeValue kTSAInsideDoorCloseOut = 4800;
+
+static const TimeValue kTSAVaultCloseIn = 4800;
+static const TimeValue kTSAVaultCloseOut = 5388;
+
+static const TimeValue kTSAPegasusDoorCloseIn = 5388;
+static const TimeValue kTSAPegasusDoorCloseOut = 6457;
+
+static const bool kPegasusUnresolved = false;
+static const bool kPegasusResolved = true;
+static const bool kPegasusCantExit = false;
+static const bool kPegasusCanExit = true;
+
+// Monitor modes
+enum {
+ kMonitorNeutral = 0,
+ kMonitorTheory = 1,
+ kMonitorProcedure = 2,
+ kMonitorBackground = 3,
+ kMonitorNoradComparison = 4,
+ kMonitorMarsComparison = 5,
+ kMonitorCaldoriaComparison = 6,
+ kMonitorWSCComparison = 7,
+
+ kRawModeMask = 0x0F,
+ kPlayingTBPMask = 0x10,
+ kPlayingLeftComparisonMask = 0x20,
+ kPlayingRightComparisonMask = 0x40,
+
+ kPlayingAnyMask = kPlayingTBPMask |
+ kPlayingLeftComparisonMask |
+ kPlayingRightComparisonMask,
+
+ kMonitorPlayingTheory = kMonitorTheory | kPlayingTBPMask,
+ kMonitorPlayingProcedure = kMonitorProcedure | kPlayingTBPMask,
+ kMonitorPlayingBackground = kMonitorBackground | kPlayingTBPMask,
+
+ kMonitorPlayingLeftNoradComparison = kMonitorNoradComparison |
+ kPlayingLeftComparisonMask,
+ kMonitorPlayingRightNoradComparison = kMonitorNoradComparison |
+ kPlayingRightComparisonMask,
+ kMonitorPlayingLeftMarsComparison = kMonitorMarsComparison |
+ kPlayingLeftComparisonMask,
+ kMonitorPlayingRightMarsComparison = kMonitorMarsComparison |
+ kPlayingRightComparisonMask,
+ kMonitorPlayingLeftCaldoriaComparison = kMonitorCaldoriaComparison |
+ kPlayingLeftComparisonMask,
+ kMonitorPlayingRightCaldoriaComparison = kMonitorCaldoriaComparison |
+ kPlayingRightComparisonMask,
+ kMonitorPlayingLeftWSCComparison = kMonitorWSCComparison |
+ kPlayingLeftComparisonMask,
+ kMonitorPlayingRightWSCComparison = kMonitorWSCComparison |
+ kPlayingRightComparisonMask
+};
+
+static const ExtraID s_historicalLogViews[16] = {
+ kTSA0BComparisonView0000,
+ kTSA0BComparisonView0002,
+ kTSA0BComparisonView0020,
+ kTSA0BComparisonView0022,
+ kTSA0BComparisonView0200,
+ kTSA0BComparisonView0202,
+ kTSA0BComparisonView0220,
+ kTSA0BComparisonView0222,
+ kTSA0BComparisonView2000,
+ kTSA0BComparisonView2002,
+ kTSA0BComparisonView2020,
+ kTSA0BComparisonView2022,
+ kTSA0BComparisonView2200,
+ kTSA0BComparisonView2202,
+ kTSA0BComparisonView2220,
+ kTSA0BComparisonView2222
+};
+
+static const int kRedirectionCCRolloverSprite = 0;
+static const int kRedirectionRRRolloverSprite = 1;
+static const int kRedirectionFDRolloverSprite = 2;
+static const int kRedirectionCCDoorSprite = 3;
+static const int kRedirectionRRDoorSprite = 4;
+static const int kRedirectionFDDoorSprite = 5;
+static const int kRedirectionCloseSprite = 6;
+static const int kRedirectionSecuredSprite = 0;
+static const int kRedirectionNewTargetSprite = 1;
+
+void RipTimer::initImage() {
+ _middle = -1;
+
+ _timerImage.getImageFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kLeftRipPICTID);
+
+ Common::Rect r;
+ _timerImage.getSurfaceBounds(r);
+ setBounds(r);
+}
+
+void RipTimer::releaseImage() {
+ _timerImage.deallocateSurface();
+}
+
+void RipTimer::draw(const Common::Rect &updateRect) {
+ Common::Rect bounds;
+ getBounds(bounds);
+
+ Common::Rect r1 = bounds;
+ r1.right = _middle;
+ r1 = updateRect.findIntersectingRect(r1);
+
+ if (!r1.isEmpty()) {
+ Common::Rect r2 = r1;
+ r2.moveTo(r1.left - _bounds.left, r1.top - bounds.top);
+ _timerImage.copyToCurrentPort(r2, r1);
+ }
+}
+
+void RipTimer::timeChanged(const TimeValue newTime) {
+ Common::Rect bounds;
+ getBounds(bounds);
+
+ CoordType newMiddle = bounds.left + bounds.width() * newTime / getDuration();
+
+ if (newMiddle != _middle) {
+ _middle = newMiddle;
+ triggerRedraw();
+ }
+
+ if (newTime == getStop())
+ ((PegasusEngine *)g_engine)->die(kDeathUncreatedInTSA);
+}
+
+FullTSA::FullTSA(InputHandler *nextHandler, PegasusEngine *owner) : Neighborhood(nextHandler, owner, "Full TSA", kFullTSAID),
+ _ripTimer(kNoDisplayElement), _sprite1(kNoDisplayElement), _sprite2(kNoDisplayElement), _sprite3(kNoDisplayElement) {
+ setIsItemTaken(kJourneymanKey);
+ setIsItemTaken(kPegasusBiochip);
+ setIsItemTaken(kMapBiochip);
+}
+
+void FullTSA::init() {
+ Neighborhood::init();
+ _ripTimer.setDisplayOrder(kRipTimerOrder);
+ _ripTimer.startDisplaying();
+
+ if (!GameState.getTSASeenRobotGreeting())
+ forceStridingStop(kTSA03, kNorth, kNoAlternateID);
+
+ _sprite1.setDisplayOrder(kMonitorLayer);
+ _sprite1.startDisplaying();
+ _sprite2.setDisplayOrder(kMonitorLayer);
+ _sprite2.startDisplaying();
+ _sprite3.setDisplayOrder(kMonitorLayer);
+ _sprite3.startDisplaying();
+
+ // Fix a mistake in the world builder tables.
+ HotspotInfoTable::Entry *entry = findHotspotEntry(kTSA23WestChipsSpotID);
+ entry->hotspotItem = kPegasusBiochip;
+}
+
+void uncreatedInTSAFunction(FunctionPtr *, void *tsa) {
+ ((FullTSA *)tsa)->die(kDeathUncreatedInTSA);
+}
+
+void FullTSA::start() {
+ g_energyMonitor->stopEnergyDraining();
+
+ if (!GameState.getScoringEnterTSA()) {
+ _utilityFuse.primeFuse(GameState.getTSAFuseTimeLimit());
+ _utilityFuse.setFunctionPtr(&uncreatedInTSAFunction, (void *)this);
+ _utilityFuse.lightFuse();
+ } else if (GameState.getTSAState() == kTSAPlayerDetectedRip || GameState.getTSAState() == kTSAPlayerNeedsHistoricalLog) {
+ _ripTimer.initImage();
+ _ripTimer.moveElementTo(kRipTimerLeft, kRipTimerTop);
+ _ripTimer.setSegment(0, kRipTimeLimit, kRipTimeScale);
+ _ripTimer.setTime(GameState.getRipTimerTime());
+ _ripTimer.start();
+ }
+
+ Neighborhood::start();
+}
+
+void FullTSA::flushGameState() {
+ GameState.setRipTimerTime(_ripTimer.getTime());
+ GameState.setTSAFuseTimeLimit(_utilityFuse.getTimeRemaining());
+}
+
+Common::String FullTSA::getBriefingMovie() {
+ Common::String movieName = Neighborhood::getBriefingMovie();
+
+ if (movieName.empty()) {
+ RoomID room = GameState.getCurrentRoom();
+
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerNotArrived:
+ case kTSAPlayerForcedReview:
+ if (room >= kTSA16 && room <= kTSA0B)
+ return "Images/AI/TSA/XT01A";
+
+ return "Images/AI/TSA/XT01";
+ case kTSAPlayerDetectedRip:
+ case kTSAPlayerNeedsHistoricalLog:
+ return "Images/AI/TSA/XT02";
+ case kTSAPlayerGotHistoricalLog:
+ case kTSAPlayerInstalledHistoricalLog:
+ return "Images/AI/TSA/XT03";
+ default:
+ switch (getCurrentActivation()) {
+ case kActivationJumpToPrehistoric:
+ g_AIChip->showBriefingClicked();
+ startExtraSequenceSync(kTSA37PegasusAI2, kHintInterruption);
+ startExtraSequenceSync(kTSA37AI2ToPrehistoric, kFilterNoInput);
+ g_AIChip->clearClicked();
+ break;
+ case kActivationJumpToNorad:
+ g_AIChip->showBriefingClicked();
+ startExtraSequenceSync(kTSA37PegasusAI7, kHintInterruption);
+ startExtraSequenceSync(kTSA37AI7ToNorad, kFilterNoInput);
+ g_AIChip->clearClicked();
+ break;
+ case kActivationJumpToMars:
+ g_AIChip->showBriefingClicked();
+ startExtraSequenceSync(kTSA37PegasusAI6, kHintInterruption);
+ startExtraSequenceSync(kTSA37AI6ToMars, kFilterNoInput);
+ g_AIChip->clearClicked();
+ break;
+ case kActivationJumpToWSC:
+ g_AIChip->showBriefingClicked();
+ startExtraSequenceSync(kTSA37PegasusAI5, kHintInterruption);
+ startExtraSequenceSync(kTSA37AI5ToWSC, kFilterNoInput);
+ g_AIChip->clearClicked();
+ break;
+ default:
+ if (GameState.allTimeZonesFinished())
+ return "Images/AI/TSA/XT05";
+
+ return "Images/AI/TSA/XT04";
+ }
+ break;
+ }
+ }
+
+ return movieName;
+}
+
+Common::String FullTSA::getEnvScanMovie() {
+ Common::String movieName = Neighborhood::getEnvScanMovie();
+
+ if (movieName.empty()) {
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerNotArrived:
+ case kTSAPlayerForcedReview:
+ case kTSAPlayerDetectedRip:
+ case kTSAPlayerNeedsHistoricalLog:
+ return "Images/AI/TSA/XTE1";
+ default:
+ if (GameState.getCurrentRoom() == kTSA37) {
+ g_AIChip->showEnvScanClicked();
+ startExtraSequenceSync(kTSA37EnvironmentalScan, kHintInterruption);
+
+ switch (getCurrentActivation()) {
+ case kActivationJumpToPrehistoric:
+ startExtraSequenceSync(kTSA37AI2ToPrehistoric, kFilterNoInput);
+ break;
+ case kActivationJumpToNorad:
+ startExtraSequenceSync(kTSA37AI7ToNorad, kFilterNoInput);
+ showExtraView(kTSA37JumpToNoradMenu);
+ break;
+ case kActivationJumpToMars:
+ startExtraSequenceSync(kTSA37AI6ToMars, kFilterNoInput);
+ showExtraView(kTSA37JumpToMarsMenu);
+ break;
+ case kActivationJumpToWSC:
+ startExtraSequenceSync(kTSA37AI5ToWSC, kFilterNoInput);
+ showExtraView(kTSA37JumpToWSCMenu);
+ break;
+ default:
+ startExtraSequenceSync(kTSA37AI4ToMainMenu, kFilterNoInput);
+ break;
+ }
+
+ g_AIChip->clearClicked();
+ } else if (GameState.allTimeZonesFinished()) {
+ return "Images/AI/TSA/XTE1";
+ } else {
+ return "Images/AI/TSA/XTE2";
+ }
+ break;
+ }
+ }
+
+ return movieName;
+}
+
+uint FullTSA::getNumHints() {
+ uint numHints = Neighborhood::getNumHints();
+
+ if (numHints == 0) {
+ switch (GameState.getTSAState()) {
+ case kRobotsAtCommandCenter:
+ case kRobotsAtFrontDoor:
+ case kRobotsAtReadyRoom:
+ if (GameState.getCurrentRoom() == kTSA0B && GameState.getTSA0BZoomedIn())
+ numHints = 3;
+ break;
+ }
+ }
+
+ return numHints;
+}
+
+Common::String FullTSA::getHintMovie(uint hintNum) {
+ Common::String movieName = Neighborhood::getHintMovie(hintNum);
+
+ if (movieName.empty())
+ movieName = Common::String::format("Images/AI/TSA/XT20NH%d", hintNum);
+
+ return movieName;
+}
+
+void FullTSA::loadAmbientLoops() {
+ RoomID room = GameState.getCurrentRoom();
+
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerDetectedRip:
+ case kTSAPlayerNeedsHistoricalLog:
+ if ((room >= kTSA16 && room <= kTSA0B) || (room >= kTSA21Cyan && room <= kTSA24Cyan) || (room >= kTSA21Red && room <= kTSA24Red))
+ loadLoopSound1("Sounds/TSA/TSA CLAXON.22K.AIFF", 0x100 / 4, 0, 0);
+ else if (room == kTSA25Cyan || room == kTSA25Red)
+ loadLoopSound1("Sounds/TSA/TSA CLAXON.22K.AIFF", 0x100 / 6, 0, 0);
+ else
+ loadLoopSound1("Sounds/TSA/TSA EchoClaxon.22K.AIFF", 0x100 / 4, 0, 0);
+ break;
+ default:
+ if (room >= kTSA00 && room <= kTSA02)
+ loadLoopSound1("Sounds/TSA/T01NAE.NEW.22K.AIFF");
+ else if (room >= kTSA03 && room <= kTSA15)
+ loadLoopSound1("Sounds/TSA/T01NAE.NEW.22K.AIFF");
+ else if (room >= kTSA16 && room <= kTSA0B)
+ loadLoopSound1("Sounds/TSA/T14SAEO1.22K.AIFF");
+ else if (room >= kTSA21Cyan && room <= kTSA25Red)
+ loadLoopSound1("Sounds/TSA/T15SAE01.22K.AIFF");
+ else if (room >= kTSA26 && room <= kTSA37)
+ loadLoopSound1("Sounds/TSA/T01NAE.NEW.22K.AIFF");
+ break;
+ }
+}
+
+short FullTSA::getStaticCompassAngle(const RoomID room, const DirectionConstant dir) {
+ int16 result = Neighborhood::getStaticCompassAngle(room, dir);
+
+ switch (room) {
+ case kTSA08:
+ result += kCompassShift;
+ break;
+ case kTSA09:
+ result -= kCompassShift;
+ break;
+ case kTSA10:
+ result += kCompassShift * 2;
+ break;
+ case kTSA11:
+ case kTSA22Cyan:
+ case kTSA22Red:
+ result -= kCompassShift * 2;
+ break;
+ case kTSA12:
+ result += kCompassShift * 3;
+ break;
+ case kTSA13:
+ result -= kCompassShift * 3;
+ break;
+ case kTSA14:
+ case kTSA16:
+ case kTSA17:
+ case kTSA18:
+ case kTSA19:
+ result += kCompassShift * 4;
+ break;
+ case kTSA0B:
+ result += kCompassShift * 4;
+
+ if (dir == kWest)
+ result += 30;
+ else if (dir == kEast)
+ result -= 30;
+ break;
+ case kTSA33:
+ result += kCompassShift * 4;
+ break;
+ case kTSA15:
+ case kTSA21Cyan:
+ case kTSA24Cyan:
+ case kTSA25Cyan:
+ case kTSA21Red:
+ case kTSA24Red:
+ case kTSA25Red:
+ case kTSA26:
+ case kTSA27:
+ case kTSA28:
+ case kTSA29:
+ case kTSA30:
+ result -= kCompassShift * 4;
+ break;
+ case kTSA23Cyan:
+ case kTSA23Red:
+ result -= kCompassShift * 6;
+ break;
+ case kTSA32:
+ result -= kCompassShift * 8;
+ break;
+ case kTSA34:
+ result -= kCompassShift * 12;
+ break;
+ case kTSA35:
+ result += kCompassShift * 8;
+ break;
+ case kTSA37:
+ result -= kCompassShift * 2;
+ break;
+ }
+
+ return result;
+}
+
+void FullTSA::getExitCompassMove(const ExitTable::Entry &exitEntry, FaderMoveSpec &compassMove) {
+ Neighborhood::getExitCompassMove(exitEntry, compassMove);
+
+ switch (MakeRoomView(exitEntry.room, exitEntry.direction)) {
+ case MakeRoomView(kTSA01, kSouth):
+ compassMove.insertFaderKnot(exitEntry.movieStart, -180);
+ compassMove.insertFaderKnot(exitEntry.movieStart + kFullTSAFrameDuration * 3, -180);
+ compassMove.insertFaderKnot(exitEntry.movieStart + kFullTSAFrameDuration * 33,
+ getStaticCompassAngle(exitEntry.exitRoom, exitEntry.exitDirection));
+ break;
+ case MakeRoomView(kTSA11, kEast):
+ if (getCurrentAlternate() == kAltTSARobotsAtReadyRoom) {
+ compassMove.makeTwoKnotFaderSpec(kFullTSAMovieScale, exitEntry.movieStart,
+ getStaticCompassAngle(kTSA11, kEast), exitEntry.movieEnd,
+ getStaticCompassAngle(kTSA13, kEast));
+ compassMove.insertFaderKnot(exitEntry.movieStart + kFullTSAFrameDuration * 13, compassMove.getNthKnotValue(1));
+ }
+ break;
+ case MakeRoomView(kTSA34, kNorth):
+ compassMove.insertFaderKnot(exitEntry.movieStart + kFullTSAFrameDuration * 48,
+ getStaticCompassAngle(exitEntry.room, exitEntry.direction));
+ compassMove.insertFaderKnot(exitEntry.movieStart + kFullTSAFrameDuration * 68,
+ getStaticCompassAngle(exitEntry.exitRoom, exitEntry.exitDirection));
+ break;
+ case MakeRoomView(kTSA37, kNorth):
+ compassMove.insertFaderKnot(exitEntry.movieStart + kFullTSAFrameDuration * 38,
+ getStaticCompassAngle(exitEntry.room, exitEntry.direction));
+ compassMove.insertFaderKnot(exitEntry.movieStart + kFullTSAFrameDuration * 64,
+ getStaticCompassAngle(exitEntry.room, exitEntry.direction) + kCompassShift * 3 / 2);
+ compassMove.insertFaderKnot(exitEntry.movieStart + kFullTSAFrameDuration * 105,
+ getStaticCompassAngle(exitEntry.exitRoom, exitEntry.exitDirection));
+ break;
+ }
+}
+
+void FullTSA::getExtraCompassMove(const ExtraTable::Entry &extraEntry, FaderMoveSpec &compassMove) {
+ int16 angle;
+
+ switch (extraEntry.extra) {
+ case kTSA0BEastTurnLeft:
+ case kTSA0BNorthTurnLeft:
+ angle =getStaticCompassAngle(GameState.getCurrentRoom(), GameState.getCurrentDirection());
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), extraEntry.movieStart, angle,
+ extraEntry.movieEnd, angle - 60);
+ break;
+ case kTSA0BNorthTurnRight:
+ case kTSA0BWestTurnRight:
+ angle = getStaticCompassAngle(GameState.getCurrentRoom(), GameState.getCurrentDirection());
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), extraEntry.movieStart, angle,
+ extraEntry.movieEnd, angle + 60);
+ break;
+ case kTSA22RedEastZoomInSequence:
+ angle = getStaticCompassAngle(GameState.getCurrentRoom(), GameState.getCurrentDirection());
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), extraEntry.movieStart, angle,
+ extraEntry.movieEnd, angle);
+ compassMove.insertFaderKnot(extraEntry.movieStart + 1200, angle - kCompassShift * 2);
+ compassMove.insertFaderKnot(extraEntry.movieStart + 8160, angle - kCompassShift * 2);
+ compassMove.insertFaderKnot(extraEntry.movieStart + 9840, angle);
+ break;
+ case kTSA23RedWestVaultZoomInSequence:
+ angle = getStaticCompassAngle(GameState.getCurrentRoom(), GameState.getCurrentDirection());
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), extraEntry.movieStart, angle,
+ extraEntry.movieEnd, angle);
+ compassMove.insertFaderKnot(extraEntry.movieStart + 1200, angle - kCompassShift * 2);
+ compassMove.insertFaderKnot(extraEntry.movieStart + 10100, angle - kCompassShift * 2);
+ compassMove.insertFaderKnot(extraEntry.movieStart + 11880, angle);
+ break;
+ default:
+ Neighborhood::getExtraCompassMove(extraEntry, compassMove);
+ break;
+ }
+}
+
+uint16 FullTSA::getDateResID() const {
+ return kDate2318ID;
+}
+
+TimeValue FullTSA::getViewTime(const RoomID room, const DirectionConstant direction) {
+ ExtraID extraID = 0xffffffff;
+
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kTSA0B, kEast):
+ if (GameState.getTSA0BZoomedIn())
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerInstalledHistoricalLog:
+ case kTSABossSawHistoricalLog:
+ case kRobotsAtCommandCenter:
+ case kRobotsAtFrontDoor:
+ case kRobotsAtReadyRoom:
+ extraID = s_historicalLogViews[getHistoricalLogIndex()];
+ break;
+ default:
+ extraID = kTSA0BEastZoomedView;
+ break;
+ }
+ break;
+ case MakeRoomView(kTSA0B, kNorth):
+ if (GameState.getTSA0BZoomedIn())
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerNeedsHistoricalLog:
+ extraID = kTSA0BNorthRipView1;
+ break;
+ default:
+ extraID = kTSA0BNorthZoomedView;
+ break;
+ }
+ break;
+ case MakeRoomView(kTSA0B, kWest):
+ if (GameState.getTSA0BZoomedIn())
+ extraID = kTSA0BWestZoomedView;
+ break;
+ case MakeRoomView(kTSA22Red, kEast):
+ if (_privateFlags.getFlag(kTSAPrivateKeyVaultOpenFlag)) {
+ if (_vm->itemInLocation(kJourneymanKey, kFullTSAID, kTSA22Red, kEast))
+ extraID = kTSA22RedEastVaultViewWithKey;
+ else
+ extraID = kTSA22RedEastVaultViewNoKey;
+ }
+ break;
+ case MakeRoomView(kTSA23Red, kWest):
+ if (_privateFlags.getFlag(kTSAPrivateChipVaultOpenFlag)) {
+ if (_vm->itemInLocation(kPegasusBiochip, kFullTSAID, kTSA23Red, kWest))
+ extraID = kTSA23RedWestVaultViewWithChips;
+ else
+ extraID = kTSA23RedWestVaultViewNoChips;
+ }
+ break;
+ case MakeRoomView(kTSA37, kNorth):
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerGotHistoricalLog:
+ extraID = kTSA37ReviewRequiredToExit;
+ break;
+ case kPlayerFinishedWithTSA:
+ extraID = kTSA37CongratulationsToExit;
+ break;
+ default:
+ extraID = kTSA37AI3ToHorse;
+ break;
+ }
+ break;
+ }
+
+ if (extraID != 0xffffffff) {
+ ExtraTable::Entry entry;
+ getExtraEntry(extraID, entry);
+ return entry.movieEnd - 1;
+ }
+
+ return Neighborhood::getViewTime(room, direction);
+}
+
+void FullTSA::findSpotEntry(const RoomID room, const DirectionConstant direction, SpotFlags flags, SpotTable::Entry &entry) {
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kTSA0B, kNorth):
+ case MakeRoomView(kTSA0B, kEast):
+ case MakeRoomView(kTSA0B, kWest):
+ if (!GameState.getTSA0BZoomedIn())
+ Neighborhood::findSpotEntry(room, direction, flags, entry);
+ break;
+ default:
+ Neighborhood::findSpotEntry(room, direction, flags, entry);
+ break;
+ }
+}
+
+void FullTSA::getExtraEntry(const uint32 id, ExtraTable::Entry &extraEntry) {
+ Neighborhood::getExtraEntry(id, extraEntry);
+
+ if (id == kTSA0BShowGuardRobots)
+ extraEntry.movieStart += kFullTSAFrameDuration * 3;
+}
+
+void FullTSA::pickedUpItem(Item *item) {
+ BiochipItem *biochip;
+
+ switch (item->getObjectID()) {
+ case kJourneymanKey:
+ GameState.setScoringGotJourneymanKey(true);
+ break;
+ case kPegasusBiochip:
+ biochip = (BiochipItem *)_vm->getAllItems().findItemByID(kMapBiochip);
+ _vm->addItemToBiochips(biochip);
+ GameState.setScoringGotPegasusBiochip(true);
+ break;
+ }
+}
+
+void FullTSA::playExtraMovie(const ExtraTable::Entry &extraEntry, const NotificationFlags flags, const InputBits interruptionInput) {
+ switch (extraEntry.extra) {
+ case kTSA0BNorthZoomIn:
+ if (_privateFlags.getFlag(kTSAPrivateLogReaderOpenFlag)) {
+ _privateFlags.setFlag(kTSAPrivateLogReaderOpenFlag, false);
+ requestExtraSequence(kTSA0BNorthHistLogClose, 0, kFilterNoInput);
+ requestExtraSequence(kTSA0BNorthZoomIn, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ Neighborhood::playExtraMovie(extraEntry, flags, interruptionInput);
+ }
+ break;
+ case kTSA0BNorthZoomOut:
+ if (_ripTimer.isVisible())
+ _ripTimer.hide();
+
+ shutDownRobotMonitor();
+ Neighborhood::playExtraMovie(extraEntry, flags, interruptionInput);
+ break;
+ case kTSA0BEastZoomOut:
+ shutDownComparisonMonitor();
+ Neighborhood::playExtraMovie(extraEntry, flags, interruptionInput);
+ break;
+ default:
+ Neighborhood::playExtraMovie(extraEntry, flags, interruptionInput);
+ break;
+ }
+}
+
+void FullTSA::startDoorOpenMovie(const TimeValue startTime, const TimeValue stopTime) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kTSA00, kNorth):
+ if (GameState.getLastNeighborhood() != kFullTSAID) {
+ startExtraSequence(kTSAArriveFromCaldoria, kDoorOpenCompletedFlag, kFilterNoInput);
+ return;
+ }
+ break;
+ case MakeRoomView(kTSA02, kNorth):
+ if (!GameState.getTSAIDedAtDoor()) {
+ GameState.setTSAIDedAtDoor(true);
+ requestExtraSequence(kTSA02NorthZoomIn, 0, kFilterNoInput);
+ requestExtraSequence(kTSA02NorthTenSecondDoor, 0, kFilterNoInput);
+
+ if (GameState.getTSASeenAgent3AtDoor()) {
+ requestExtraSequence(kTSA02NorthZoomOut, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ GameState.setTSASeenAgent3AtDoor(true);
+ requestExtraSequence(kTSA02NorthZoomOut, 0, kFilterNoInput);
+ requestExtraSequence(kTSA02NorthDoorWithAgent3, kDoorOpenCompletedFlag, kFilterNoInput);
+ }
+ return;
+ }
+ break;
+ case MakeRoomView(kTSA03, kSouth):
+ if (GameState.getTSAState() == kRobotsAtFrontDoor) {
+ playDeathExtra(kTSA03SouthRobotDeath, kDeathShotByTSARobots);
+ return;
+ }
+ break;
+ case MakeRoomView(kTSA16, kNorth):
+ if (GameState.getTSAState() == kRobotsAtCommandCenter) {
+ playDeathExtra(kTSA16NorthRobotDeath, kDeathShotByTSARobots);
+ return;
+ }
+ break;
+ }
+
+ Neighborhood::startDoorOpenMovie(startTime, stopTime);
+}
+
+InputBits FullTSA::getInputFilter() {
+ InputBits result = Neighborhood::getInputFilter();
+
+ switch (GameState.getCurrentRoom()) {
+ case kTSA0B:
+ if (GameState.getT0BMonitorMode() != kMonitorNeutral)
+ // Only allow a click.
+ result &= JMPPPInput::getClickInputFilter();
+ break;
+ case kTSA37:
+ // Can't move forward in Pegasus. Only press the exit button.
+ result &= ~(kFilterUpButton | kFilterUpAuto);
+ break;
+ }
+
+ return result;
+}
+
+void FullTSA::turnLeft() {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kTSA15, kNorth):
+ if (GameState.getTSAState() == kTSAPlayerNeedsHistoricalLog)
+ setCurrentAlternate(kAltTSANormal);
+ break;
+ case MakeRoomView(kTSA0B, kNorth):
+ if (_ripTimer.isVisible())
+ _ripTimer.hide();
+ releaseSprites();
+ break;
+ case MakeRoomView(kTSA0B, kEast):
+ shutDownComparisonMonitor();
+ break;
+ }
+
+ Neighborhood::turnLeft();
+}
+
+void FullTSA::turnRight() {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kTSA15, kSouth):
+ if (GameState.getTSAState() == kTSAPlayerNeedsHistoricalLog)
+ setCurrentAlternate(kAltTSANormal);
+ break;
+ case MakeRoomView(kTSA0B, kNorth):
+ if (_ripTimer.isVisible())
+ _ripTimer.hide();
+ releaseSprites();
+ break;
+ case MakeRoomView(kTSA0B, kEast):
+ shutDownComparisonMonitor();
+ break;
+ }
+
+ Neighborhood::turnRight();
+}
+
+void FullTSA::openDoor() {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kTSA15, kSouth):
+ if (GameState.getTSAState() == kTSAPlayerNeedsHistoricalLog || GameState.getTSAState() == kRobotsAtFrontDoor)
+ setCurrentAlternate(kAltTSARedAlert);
+ break;
+ }
+
+ Neighborhood::openDoor();
+}
+
+CanMoveForwardReason FullTSA::canMoveForward(ExitTable::Entry &entry) {
+ if (GameState.getCurrentRoomAndView() == MakeRoomView(kTSA25Red, kNorth))
+ return kCantMoveBlocked;
+
+ return Neighborhood::canMoveForward(entry);
+}
+
+CanOpenDoorReason FullTSA::canOpenDoor(DoorTable::Entry &entry) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kTSA02, kNorth):
+ if (!GameState.getTSAFrontDoorUnlockedOutside())
+ return kCantOpenLocked;
+ break;
+ case MakeRoomView(kTSA03, kSouth):
+ if (!GameState.getTSAFrontDoorUnlockedInside())
+ return kCantOpenLocked;
+ break;
+ case MakeRoomView(kTSA16, kNorth):
+ if (GameState.getTSACommandCenterLocked())
+ return kCantOpenLocked;
+ break;
+ }
+
+ return Neighborhood::canOpenDoor(entry);
+}
+
+void FullTSA::bumpIntoWall() {
+ requestSpotSound(kTSABumpIntoWallIn, kTSABumpIntoWallOut, kFilterAllInput, 0);
+ Neighborhood::bumpIntoWall();
+}
+
+void FullTSA::downButton(const Input &input) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kTSA0B, kEast):
+ if (GameState.getTSA0BZoomedIn())
+ startExtraSequence(kTSA0BEastZoomOut, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case MakeRoomView(kTSA0B, kNorth):
+ if (GameState.getTSA0BZoomedIn())
+ startExtraSequence(kTSA0BNorthZoomOut, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case MakeRoomView(kTSA0B, kWest):
+ if (GameState.getTSA0BZoomedIn() && GameState.getT0BMonitorMode() == kMonitorNeutral)
+ startExtraSequence(kTSA0BWestZoomOut, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ default:
+ Neighborhood::downButton(input);
+ }
+}
+
+void FullTSA::activateOneHotspot(HotspotInfoTable::Entry &entry, Hotspot *spot) {
+ switch (spot->getObjectID()) {
+ case kTSA0BEastLeftRewindSpotID:
+ case kTSA0BEastLeftPlaySpotID:
+ if (_privateFlags.getFlag(kTSAPrivatePlayingRightComparisonFlag))
+ spot->setInactive();
+ else
+ Neighborhood::activateOneHotspot(entry, spot);
+ break;
+ case kTSA0BEastRightRewindSpotID:
+ case kTSA0BEastRightPlaySpotID:
+ if (_privateFlags.getFlag(kTSAPrivatePlayingLeftComparisonFlag))
+ spot->setInactive();
+ else
+ Neighborhood::activateOneHotspot(entry, spot);
+ break;
+ default:
+ Neighborhood::activateOneHotspot(entry, spot);
+ break;
+ }
+}
+
+void FullTSA::activateHotspots() {
+ Neighborhood::activateHotspots();
+
+ switch (MakeRoomView(GameState.getCurrentRoom(), GameState.getCurrentDirection())) {
+ case MakeRoomView(kTSA02, kNorth):
+ if (!GameState.getTSAFrontDoorUnlockedOutside())
+ _vm->getAllHotspots().activateOneHotspot(kTSA02DoorSpotID);
+ break;
+ case MakeRoomView(kTSA0B, kEast):
+ if (GameState.getTSA0BZoomedIn())
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerInstalledHistoricalLog:
+ case kTSABossSawHistoricalLog:
+ case kRobotsAtCommandCenter:
+ case kRobotsAtFrontDoor:
+ case kRobotsAtReadyRoom:
+ if (getCurrentActivation() != kActivateTSA0BComparisonVideo) {
+ _vm->getAllHotspots().activateOneHotspot(kTSA0BEastCompareNoradSpotID);
+ _vm->getAllHotspots().activateOneHotspot(kTSA0BEastCompareMarsSpotID);
+ _vm->getAllHotspots().activateOneHotspot(kTSA0BEastCompareCaldoriaSpotID);
+ _vm->getAllHotspots().activateOneHotspot(kTSA0BEastCompareWSCSpotID);
+ }
+ break;
+ }
+ break;
+ case MakeRoomView(kTSA0B, kNorth):
+ if (GameState.getTSA0BZoomedIn())
+ switch (GameState.getTSAState()) {
+ case kRobotsAtCommandCenter:
+ case kRobotsAtFrontDoor:
+ case kRobotsAtReadyRoom:
+ _vm->getAllHotspots().activateOneHotspot(kTSA0BNorthRobotsToCommandCenterSpotID);
+ _vm->getAllHotspots().activateOneHotspot(kTSA0BNorthRobotsToReadyRoomSpotID);
+ _vm->getAllHotspots().activateOneHotspot(kTSA0BNorthRobotsToFrontDoorSpotID);
+ break;
+ }
+ break;
+ }
+}
+
+void FullTSA::clickInHotspot(const Input &input, const Hotspot *clickedSpot) {
+ switch (clickedSpot->getObjectID()) {
+ case kTSAGTOtherSpotID:
+ showExtraView(kTSAGTOtherChoice);
+ playSpotSoundSync(kTSANoOtherDestinationIn, kTSANoOtherDestinationOut);
+ showExtraView(kTSAGTCardSwipe);
+ break;
+ case kTSA02DoorSpotID:
+ GameState.setTSAFrontDoorUnlockedOutside(true);
+ Neighborhood::clickInHotspot(input, clickedSpot);
+ break;
+ case kTSA03EastJimenezSpotID:
+ startExtraLongSequence(kTSA03JimenezZoomIn, kTSA03JimenezZoomOut, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSA03WestCrenshawSpotID:
+ startExtraLongSequence(kTSA03CrenshawZoomIn, kTSA03CrenshawZoomOut, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSA04EastMatsumotoSpotID:
+ startExtraLongSequence(kTSA04MatsumotoZoomIn, kTSA04MatsumotoZoomOut, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSA04WestCastilleSpotID:
+ startExtraLongSequence(kTSA04CastilleZoomIn, kTSA04CastilleZoomOut, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSA05EastSinclairSpotID:
+ startExtraLongSequence(kTSA05SinclairZoomIn, kTSA05SinclairZoomOut, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSA05WestWhiteSpotID:
+ startExtraLongSequence(kTSA05WhiteZoomIn, kTSA05WhiteZoomOut, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSA0BEastCompareNoradSpotID:
+ initializeComparisonMonitor(kMonitorNoradComparison, kTSA0BNoradComparisonView);
+ break;
+ case kTSA0BEastCompareMarsSpotID:
+ initializeComparisonMonitor(kMonitorMarsComparison, kTSA0BMarsComparisonView);
+ break;
+ case kTSA0BEastCompareCaldoriaSpotID:
+ initializeComparisonMonitor(kMonitorCaldoriaComparison, kTSA0BCaldoriaComparisonView);
+ break;
+ case kTSA0BEastCompareWSCSpotID:
+ initializeComparisonMonitor(kMonitorWSCComparison, kTSA0BWSCComparisonView);
+ break;
+ case kTSA0BEastCloseVideoSpotID:
+ _navMovie.stop();
+ _sprite3.show();
+ _vm->delayShell(1, 2);
+ _sprite3.hide();
+ initializeComparisonMonitor(kMonitorNeutral, 0);
+ break;
+ case kTSA0BEastLeftPlaySpotID:
+ playLeftComparison();
+ break;
+ case kTSA0BEastRightPlaySpotID:
+ playRightComparison();
+ break;
+
+ // Command center
+ case kTSA0BWestTheorySpotID:
+ initializeTBPMonitor(kMonitorTheory, kTSA0BTBPTheoryHighlight);
+ break;
+ case kTSA0BWestBackgroundSpotID:
+ initializeTBPMonitor(kMonitorBackground, kTSA0BTBPBackgroundHighlight);
+ break;
+ case kTSA0BWestProcedureSpotID:
+ initializeTBPMonitor(kMonitorProcedure, kTSA0BTBPProcedureHighlight);
+ break;
+ case kTSA0BWestCloseVideoSpotID:
+ _navMovie.stop();
+ _sprite2.show();
+ _vm->delayShell(1, 2);
+ _sprite2.hide();
+ initializeTBPMonitor(kMonitorNeutral, 0);
+ break;
+ case kTSA0BWestPlayVideoSpotID:
+ playTBPMonitor();
+ break;
+ case kTSA0BEastLeftRewindSpotID:
+ case kTSA0BEastRightRewindSpotID:
+ case kTSA0BWestRewindVideoSpotID:
+ if ((GameState.getT0BMonitorMode() & kPlayingAnyMask) != 0) {
+ bool playing = _navMovie.isRunning();
+ if (playing)
+ _navMovie.stop();
+
+ if (clickedSpot->getObjectID() == kTSA0BEastRightRewindSpotID)
+ _sprite2.show();
+ else
+ _sprite1.show();
+
+ _vm->delayShell(1, 2);
+
+ if (clickedSpot->getObjectID() == kTSA0BEastRightRewindSpotID)
+ _sprite2.hide();
+ else
+ _sprite1.hide();
+
+ _navMovie.setTime(GameState.getT0BMonitorStart());
+
+ if (playing) {
+ _navMovie.start();
+ } else {
+ _privateFlags.setFlag(kTSAPrivatePlayingLeftComparisonFlag, false);
+ _privateFlags.setFlag(kTSAPrivatePlayingRightComparisonFlag, false);
+ }
+ }
+ break;
+ case kTSA22EastMonitorSpotID:
+ requestExtraSequence(kTSA22RedEastZoomInSequence, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSA23WestMonitorSpotID:
+ requestExtraSequence(kTSA23RedWestVaultZoomInSequence, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSA0BNorthRobotsToCommandCenterSpotID:
+ _sprite1.setCurrentFrameIndex(kRedirectionCCDoorSprite);
+ _sprite1.show();
+ _vm->delayShell(1, 2);
+ _sprite1.hide();
+
+ switch (GameState.getTSAState()) {
+ case kRobotsAtCommandCenter:
+ // Nothing
+ break;
+ case kRobotsAtFrontDoor:
+ GameState.setTSAState(kRobotsAtCommandCenter);
+ _sprite2.setCurrentFrameIndex(kRedirectionNewTargetSprite);
+ startExtraSequence(kTSA0BRobotsFromFrontDoorToCommandCenter, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kRobotsAtReadyRoom:
+ GameState.setTSAState(kRobotsAtCommandCenter);
+ _sprite2.setCurrentFrameIndex(kRedirectionNewTargetSprite);
+ startExtraSequence(kTSA0BRobotsFromReadyRoomToCommandCenter, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ }
+ break;
+ case kTSA0BNorthRobotsToReadyRoomSpotID:
+ _sprite1.setCurrentFrameIndex(kRedirectionRRDoorSprite);
+ _sprite1.show();
+ _vm->delayShell(1, 2);
+ _sprite1.hide();
+
+ switch (GameState.getTSAState()) {
+ case kRobotsAtCommandCenter:
+ GameState.setTSAState(kRobotsAtReadyRoom);
+ _sprite2.setCurrentFrameIndex(kRedirectionNewTargetSprite);
+ startExtraSequence(kTSA0BRobotsFromCommandCenterToReadyRoom, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kRobotsAtFrontDoor:
+ GameState.setTSAState(kRobotsAtReadyRoom);
+ _sprite2.setCurrentFrameIndex(kRedirectionNewTargetSprite);
+ startExtraSequence(kTSA0BRobotsFromFrontDoorToReadyRoom, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kRobotsAtReadyRoom:
+ // Nothing
+ break;
+ }
+ break;
+ case kTSA0BNorthRobotsToFrontDoorSpotID:
+ _sprite1.setCurrentFrameIndex(kRedirectionFDDoorSprite);
+ _sprite1.show();
+ _vm->delayShell(1, 2);
+ _sprite1.hide();
+
+ switch (GameState.getTSAState()) {
+ case kRobotsAtCommandCenter:
+ GameState.setTSAState(kRobotsAtFrontDoor);
+ _sprite2.setCurrentFrameIndex(kRedirectionNewTargetSprite);
+ startExtraSequence(kTSA0BRobotsFromCommandCenterToFrontDoor, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kRobotsAtFrontDoor:
+ // Nothing
+ break;
+ case kRobotsAtReadyRoom:
+ GameState.setTSAState(kRobotsAtFrontDoor);
+ _sprite2.setCurrentFrameIndex(kRedirectionNewTargetSprite);
+ startExtraSequence(kTSA0BRobotsFromReadyRoomToFrontDoor, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ }
+ break;
+
+ // Pegasus
+ case kTSA37NorthJumpToPrehistoricSpotID:
+ startExtraSequence(kTSA37PegasusDepart, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSA37NorthExitSpotID:
+ _sprite2.setCurrentFrameIndex(1);
+ _vm->delayShell(1, 2);
+ releaseSprites();
+ moveForward();
+ break;
+ case kTSA37NorthJumpMenuSpotID:
+ _sprite2.setCurrentFrameIndex(1);
+ _vm->delayShell(1, 2);
+ releaseSprites();
+ break;
+ case kTSA37NorthJumpToNoradSpotID:
+ GameState.setTSAState(kPlayerOnWayToNorad);
+ requestExtraSequence(kTSA37JumpToNorad, 0, kFilterNoInput);
+
+ if (!GameState.getBeenToNorad()) {
+ requestExtraSequence(kTSA37NoradToAI7, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37PegasusAI7, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37AI7ToNorad, 0, kFilterNoInput);
+ GameState.setBeenToNorad(true);
+ }
+
+ requestExtraSequence(kTSA37NoradToDepart, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37PegasusDepart, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSA37NorthJumpToMarsSpotID:
+ GameState.setTSAState(kPlayerOnWayToMars);
+ requestExtraSequence(kTSA37JumpToMars, 0, kFilterNoInput);
+
+ if (!GameState.getBeenToMars()) {
+ requestExtraSequence(kTSA37MarsToAI6, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37PegasusAI6, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37AI6ToMars, 0, kFilterNoInput);
+ GameState.setBeenToMars(true);
+ }
+
+ requestExtraSequence(kTSA37MarsToDepart, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37PegasusDepart, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSA37NorthJumpToWSCSpotID:
+ GameState.setTSAState(kPlayerOnWayToWSC);
+ requestExtraSequence(kTSA37JumpToWSC, 0, kFilterNoInput);
+
+ if (!GameState.getBeenToWSC()) {
+ requestExtraSequence(kTSA37WSCToAI5, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37PegasusAI5, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37AI5ToWSC, 0, kFilterNoInput);
+ GameState.setBeenToWSC(true);
+ }
+
+ requestExtraSequence(kTSA37WSCToDepart, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37PegasusDepart, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ default:
+ Neighborhood::clickInHotspot(input, clickedSpot);
+ break;
+ }
+}
+
+void FullTSA::showMainJumpMenu() {
+ ExtraID jumpMenuView = kTSA37JumpMenu000;
+
+ if (GameState.getNoradFinished())
+ jumpMenuView += 4;
+ if (GameState.getMarsFinished())
+ jumpMenuView += 2;
+ if (GameState.getWSCFinished())
+ jumpMenuView += 1;
+
+ showExtraView(jumpMenuView);
+ setCurrentActivation(kActivationMainJumpMenu);
+}
+
+void FullTSA::playTBPMonitor() {
+ InputDevice.waitInput(kFilterAllButtons);
+
+ if ((GameState.getT0BMonitorMode() & kPlayingTBPMask) == 0) {
+ ExtraID extra;
+
+ switch (GameState.getT0BMonitorMode() & kRawModeMask) {
+ case kMonitorTheory:
+ GameState.setTSASeenTheory(true);
+ extra = kTSA0BTBPTheory;
+ GameState.setScoringSawTheory(true);
+ break;
+ case kMonitorBackground:
+ GameState.setTSASeenBackground(true);
+ extra = kTSA0BTBPBackground;
+ GameState.setScoringSawBackground(true);
+ break;
+ case kMonitorProcedure:
+ GameState.setTSASeenProcedure(true);
+ extra = kTSA0BTBPProcedure;
+ GameState.setScoringSawProcedure(true);
+ break;
+ default:
+ error("Invalid monitor mode");
+ }
+
+ GameState.setT0BMonitorMode(GameState.getT0BMonitorMode() | kPlayingTBPMask);
+
+ ExtraTable::Entry entry;
+ getExtraEntry(extra, entry);
+ _lastExtra = extra;
+
+ GameState.setT0BMonitorStart(entry.movieStart + kFullTSAFrameDuration * 5);
+ startMovieSequence(GameState.getT0BMonitorStart(), entry.movieEnd, kExtraCompletedFlag, false, kFilterAllInput);
+ } else if (_navMovie.isRunning()) {
+ _navMovie.stop();
+ } else {
+ _navMovie.start();
+ }
+}
+
+void FullTSA::initializeTBPMonitor(const int newMode, const ExtraID highlightExtra) {
+ GameState.setT0BMonitorMode(newMode);
+
+ if (newMode != kMonitorNeutral) {
+ showExtraView(highlightExtra);
+ _vm->delayShell(1, 2);
+ setCurrentActivation(kActivateTSA0BTBPVideo);
+ _sprite1.addPICTResourceFrame(kTBPRewindPICTID, false, 0, 0);
+ _sprite1.moveElementTo(kTBPRewindLeft, kTBPRewindTop);
+ _sprite1.setCurrentFrameIndex(0);
+ _sprite2.addPICTResourceFrame(kTBPCloseBoxPICTID, false, 0, 0);
+ _sprite2.moveElementTo(kTBPCloseLeft, kTBPCloseTop);
+ _sprite2.setCurrentFrameIndex(0);
+ playTBPMonitor();
+ } else {
+ if (GameState.getTSAState() == kTSAPlayerForcedReview && GameState.getTSASeenTheory() &&
+ GameState.getTSASeenBackground() && GameState.getTSASeenProcedure()) {
+ setOffRipAlarm();
+ } else {
+ setCurrentActivation(kActivateTSA0BZoomedIn);
+ updateViewFrame();
+ }
+
+ releaseSprites();
+ }
+
+ _interruptionFilter = kFilterAllInput;
+}
+
+void FullTSA::startUpComparisonMonitor() {
+ releaseSprites();
+
+ _sprite1.addPICTResourceFrame(kComparisonHiliteNoradPICTID, false,
+ kComparisonHiliteNoradLeft - kComparisonHiliteSpriteLeft,
+ kComparisonHiliteNoradTop - kComparisonHiliteSpriteTop);
+ _sprite1.addPICTResourceFrame(kComparisonHiliteMarsPICTID, false,
+ kComparisonHiliteMarsLeft - kComparisonHiliteSpriteLeft,
+ kComparisonHiliteMarsTop - kComparisonHiliteSpriteTop);
+ _sprite1.addPICTResourceFrame(kComparisonHiliteCaldoriaPICTID, false,
+ kComparisonHiliteCaldoriaLeft - kComparisonHiliteSpriteLeft,
+ kComparisonHiliteCaldoriaTop - kComparisonHiliteSpriteTop);
+ _sprite1.addPICTResourceFrame(kComparisonHiliteWSCPICTID, false,
+ kComparisonHiliteWSCLeft - kComparisonHiliteSpriteLeft,
+ kComparisonHiliteWSCTop - kComparisonHiliteSpriteTop);
+
+ _sprite1.setCurrentFrameIndex(0);
+ _sprite1.moveElementTo(kComparisonHiliteSpriteLeft, kComparisonHiliteSpriteTop);
+
+ _sprite2.addPICTResourceFrame(kComparisonChancesNoradPICTID, false,
+ kComparisonChancesNoradLeft - kComparisonChancesSpriteLeft,
+ kComparisonChancesNoradTop - kComparisonChancesSpriteTop);
+ _sprite2.addPICTResourceFrame(kComparisonChancesMarsPICTID, false,
+ kComparisonChancesMarsLeft - kComparisonChancesSpriteLeft,
+ kComparisonChancesMarsTop - kComparisonChancesSpriteTop);
+ _sprite2.addPICTResourceFrame(kComparisonChancesCaldoriaPICTID, false,
+ kComparisonChancesCaldoriaLeft - kComparisonChancesSpriteLeft,
+ kComparisonChancesCaldoriaTop - kComparisonChancesSpriteTop);
+ _sprite2.addPICTResourceFrame(kComparisonChancesWSCPICTID, false,
+ kComparisonChancesWSCLeft - kComparisonChancesSpriteLeft,
+ kComparisonChancesWSCTop - kComparisonChancesSpriteTop);
+
+ _sprite2.setCurrentFrameIndex(0);
+ _sprite2.moveElementTo(kComparisonChancesSpriteLeft, kComparisonChancesSpriteTop);
+ updateViewFrame();
+}
+
+void FullTSA::shutDownComparisonMonitor() {
+ releaseSprites();
+}
+
+void FullTSA::initializeComparisonMonitor(const int newMode, const ExtraID comparisonView) {
+ GameState.setT0BMonitorMode(newMode);
+ _privateFlags.setFlag(kTSAPrivatePlayingLeftComparisonFlag, false);
+ _privateFlags.setFlag(kTSAPrivatePlayingRightComparisonFlag, false);
+
+ if (newMode != kMonitorNeutral) {
+ shutDownComparisonMonitor();
+ setCurrentActivation(kActivateTSA0BComparisonVideo);
+ _sprite1.addPICTResourceFrame(kComparisonLeftRewindPICTID, false, 0, 0);
+ _sprite1.moveElementTo(kComparisonLeftRewindLeft, kComparisonLeftRewindTop);
+ _sprite1.setCurrentFrameIndex(0);
+ _sprite2.addPICTResourceFrame(kComparisonRightRewindPICTID, false, 0, 0);
+ _sprite2.moveElementTo(kComparisonRightRewindLeft, kComparisonRightRewindTop);
+ _sprite2.setCurrentFrameIndex(0);
+ _sprite3.addPICTResourceFrame(kComparisonCloseBoxPICTID, false, 0, 0);
+ _sprite3.moveElementTo(kComparisonCloseLeft, kComparisonCloseTop);
+ _sprite3.setCurrentFrameIndex(0);
+ showExtraView(comparisonView);
+ } else {
+ if (GameState.getTSAState() == kTSAPlayerInstalledHistoricalLog &&
+ GameState.getTSASeenNoradNormal() &&
+ GameState.getTSASeenNoradAltered() &&
+ GameState.getTSASeenMarsNormal() &&
+ GameState.getTSASeenMarsAltered() &&
+ GameState.getTSASeenCaldoriaNormal() &&
+ GameState.getTSASeenCaldoriaAltered() &&
+ GameState.getTSASeenWSCNormal() &&
+ GameState.getTSASeenWSCAltered()) {
+ GameState.setTSAState(kTSABossSawHistoricalLog);
+ requestExtraSequence(kTSA0BEastZoomOut, kExtraCompletedFlag, kFilterNoInput);
+ requestExtraSequence(kTSA0BEastTurnLeft, kExtraCompletedFlag, kFilterNoInput);
+ requestExtraSequence(kTSA0BNorthZoomIn, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ setCurrentActivation(kActivateTSA0BZoomedIn);
+ releaseSprites();
+ startUpComparisonMonitor();
+ }
+ }
+
+ _interruptionFilter = kFilterAllInput;
+}
+
+void FullTSA::playLeftComparison() {
+ InputDevice.waitInput(kFilterAllButtons);
+
+ if ((GameState.getT0BMonitorMode() & kPlayingLeftComparisonMask) == 0) {
+ ExtraID extra;
+
+ switch (GameState.getT0BMonitorMode() & kRawModeMask) {
+ case kMonitorNoradComparison:
+ GameState.setTSASeenNoradAltered(true);
+ extra = kTSA0BNoradAltered;
+ GameState.setScoringSawNoradAltered(true);
+ break;
+ case kMonitorMarsComparison:
+ GameState.setTSASeenMarsAltered(true);
+ extra = kTSA0BMarsAltered;
+ GameState.setScoringSawMarsAltered(true);
+ break;
+ case kMonitorCaldoriaComparison:
+ GameState.setTSASeenCaldoriaAltered(true);
+ extra = kTSA0BCaldoriaAltered;
+ GameState.setScoringSawCaldoriaAltered(true);
+ break;
+ case kMonitorWSCComparison:
+ GameState.setTSASeenWSCAltered(true);
+ extra = kTSA0BWSCAltered;
+ GameState.setScoringSawWSCAltered(true);
+ break;
+ default:
+ error("Invalid monitor mode");
+ }
+
+ GameState.setT0BMonitorMode(GameState.getT0BMonitorMode() | kPlayingLeftComparisonMask);
+
+ ExtraTable::Entry entry;
+ getExtraEntry(extra, entry);
+ _lastExtra = extra;
+
+ // skip first five frames of movie
+ // (this is a dissolve that doesn't belong...)
+ GameState.setT0BMonitorStart(entry.movieStart + kFullTSAFrameDuration * 5);
+ _privateFlags.setFlag(kTSAPrivatePlayingLeftComparisonFlag);
+
+ // Allow clicking...
+ startMovieSequence(GameState.getT0BMonitorStart(), entry.movieEnd,
+ kExtraCompletedFlag, false, JMPPPInput::getClickInputFilter());
+ } else if (_navMovie.isRunning()) {
+ _navMovie.stop();
+ } else {
+ _navMovie.start();
+ }
+}
+
+void FullTSA::playRightComparison() {
+ InputDevice.waitInput(kFilterAllButtons);
+
+ if ((GameState.getT0BMonitorMode() & kPlayingRightComparisonMask) == 0) {
+ ExtraID extra;
+
+ switch (GameState.getT0BMonitorMode() & kRawModeMask) {
+ case kMonitorNoradComparison:
+ GameState.setTSASeenNoradNormal(true);
+ extra = kTSA0BNoradUnaltered;
+ GameState.setScoringSawNoradNormal(true);
+ break;
+ case kMonitorMarsComparison:
+ GameState.setTSASeenMarsNormal(true);
+ extra = kTSA0BMarsUnaltered;
+ GameState.setScoringSawMarsNormal(true);
+ break;
+ case kMonitorCaldoriaComparison:
+ GameState.setTSASeenCaldoriaNormal(true);
+ extra = kTSA0BCaldoriaUnaltered;
+ GameState.setScoringSawCaldoriaNormal(true);
+ break;
+ case kMonitorWSCComparison:
+ GameState.setTSASeenWSCNormal(true);
+ extra = kTSA0BWSCUnaltered;
+ GameState.setScoringSawWSCNormal(true);
+ break;
+ default:
+ error("Invalid monitor mode");
+ }
+
+ GameState.setT0BMonitorMode(GameState.getT0BMonitorMode() | kPlayingRightComparisonMask);
+
+ ExtraTable::Entry entry;
+ getExtraEntry(extra, entry);
+ _lastExtra = extra;
+
+ // skip first five frames of movie
+ // (this is a dissolve that doesn't belong...)
+ GameState.setT0BMonitorStart(entry.movieStart + kFullTSAFrameDuration * 5);
+ _privateFlags.setFlag(kTSAPrivatePlayingRightComparisonFlag);
+
+ // Allow clicking...
+ startMovieSequence(GameState.getT0BMonitorStart(), entry.movieEnd,
+ kExtraCompletedFlag, false, JMPPPInput::getClickInputFilter());
+ } else if (_navMovie.isRunning()) {
+ _navMovie.stop();
+ } else {
+ _navMovie.start();
+ }
+}
+
+// When this function is called, the player is zoomed up on the center monitor, and the
+// TSA state is kTSABossSawHistoricalLog.
+void FullTSA::startRobotGame() {
+ requestExtraSequence(kTSA0BNorthCantChangeHistory, 0, kFilterNoInput);
+ requestExtraSequence(kTSA0BAIInterruption, 0, kFilterNoInput);
+ requestExtraSequence(kTSA0BShowGuardRobots, 0, kFilterNoInput);
+ requestExtraSequence(kTSA0BRobotsToCommandCenter, kExtraCompletedFlag, kFilterNoInput);
+}
+
+void FullTSA::startUpRobotMonitor() {
+ releaseSprites();
+
+ _sprite1.addPICTResourceFrame(kRedirectionCCRolloverPICTID, true,
+ kRedirectionCCRolloverLeft - kRedirectionSprite1Left,
+ kRedirectionCCRolloverTop - kRedirectionSprite1Top);
+ _sprite1.addPICTResourceFrame(kRedirectionRRRolloverPICTID, true,
+ kRedirectionRRRolloverLeft - kRedirectionSprite1Left,
+ kRedirectionRRRolloverTop - kRedirectionSprite1Top);
+ _sprite1.addPICTResourceFrame(kRedirectionFDRolloverPICTID, false,
+ kRedirectionFDRolloverLeft - kRedirectionSprite1Left,
+ kRedirectionFDRolloverTop - kRedirectionSprite1Top);
+ _sprite1.addPICTResourceFrame(kRedirectionCCDoorPICTID, true,
+ kRedirectionCCDoorLeft - kRedirectionSprite1Left,
+ kRedirectionCCDoorTop - kRedirectionSprite1Top);
+ _sprite1.addPICTResourceFrame(kRedirectionRRDoorPICTID, true,
+ kRedirectionRRDoorLeft - kRedirectionSprite1Left,
+ kRedirectionRRDoorTop - kRedirectionSprite1Top);
+ _sprite1.addPICTResourceFrame(kRedirectionFDDoorPICTID, false,
+ kRedirectionFDDoorLeft - kRedirectionSprite1Left,
+ kRedirectionFDDoorTop - kRedirectionSprite1Top);
+ _sprite1.addPICTResourceFrame(kRedirectionClosePICTID, false,
+ kRedirectionCloseLeft - kRedirectionSprite1Left,
+ kRedirectionCloseTop - kRedirectionSprite1Top);
+ _sprite1.moveElementTo(kRedirectionSprite1Left, kRedirectionSprite1Top);
+
+ _sprite2.addPICTResourceFrame(kRedirectionSecuredPICTID, false,
+ kRedirectionSecuredLeft - kRedirectionSprite2Left,
+ kRedirectionSecuredTop - kRedirectionSprite2Top);
+ _sprite2.addPICTResourceFrame(kRedirectionNewTargetPICTID, false,
+ kRedirectionNewTargetLeft - kRedirectionSprite2Left,
+ kRedirectionNewTargetTop - kRedirectionSprite2Top);
+ _sprite2.moveElementTo(kRedirectionSprite2Left, kRedirectionSprite2Top);
+
+ switch (GameState.getTSAState()) {
+ case kRobotsAtCommandCenter:
+ showExtraView(kTSA0BNorthRobotsAtCCView);
+ break;
+ case kRobotsAtFrontDoor:
+ showExtraView(kTSA0BNorthRobotsAtFDView);
+ break;
+ case kRobotsAtReadyRoom:
+ showExtraView(kTSA0BNorthRobotsAtRRView);
+ break;
+ }
+}
+
+void FullTSA::shutDownRobotMonitor() {
+ releaseSprites();
+}
+
+// Assume this is called only when zoomed in at T0B west
+void FullTSA::setOffRipAlarm() {
+ GameState.setTSAState(kTSAPlayerDetectedRip);
+ _ripTimer.initImage();
+ _ripTimer.moveElementTo(kRipTimerLeft, kRipTimerTop);
+ _ripTimer.setSegment(0, kRipTimeLimit, kRipTimeScale);
+ _ripTimer.start();
+ loadAmbientLoops();
+ startExtraSequenceSync(kTSA0BRipAlarmScreen, kFilterNoInput);
+ _vm->delayShell(2, 1); // Two seconds..
+ requestExtraSequence(kTSA0BWestZoomOut, kExtraCompletedFlag, kFilterNoInput);
+ requestExtraSequence(kTSA0BWestTurnRight, 0, kFilterNoInput);
+ requestExtraSequence(kTSA0BNorthZoomIn, kExtraCompletedFlag, kFilterNoInput);
+ requestExtraSequence(kTSA0BNorthFinallyHappened, 0, kFilterNoInput);
+ requestExtraSequence(kTSA0BShowRip1, kExtraCompletedFlag, kFilterNoInput);
+}
+
+void FullTSA::checkContinuePoint(const RoomID room, const DirectionConstant direction) {
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kTSA04, kNorth):
+ case MakeRoomView(kTSA14, kEast):
+ case MakeRoomView(kTSA15, kWest):
+ case MakeRoomView(kTSA16, kNorth):
+ case MakeRoomView(kTSA16, kSouth):
+ case MakeRoomView(kTSA21Cyan, kSouth):
+ case MakeRoomView(kTSA21Red, kSouth):
+ case MakeRoomView(kTSA26, kNorth):
+ makeContinuePoint();
+ break;
+ }
+}
+
+void FullTSA::arriveAt(const RoomID room, const DirectionConstant direction) {
+ checkRobotLocations(room, direction);
+ Neighborhood::arriveAt(room, direction);
+
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kTSADeathRoom, kNorth):
+ case MakeRoomView(kTSADeathRoom, kSouth):
+ case MakeRoomView(kTSADeathRoom, kEast):
+ case MakeRoomView(kTSADeathRoom, kWest):
+ die(kDeathShotByTSARobots);
+ break;
+ case MakeRoomView(kTSA00, kNorth):
+ if (GameState.getLastNeighborhood() != kFullTSAID) {
+ makeContinuePoint();
+ openDoor();
+ } else {
+ setCurrentActivation(kActivateTSAReadyForCard);
+ loopExtraSequence(kTSATransporterArrowLoop, 0);
+ }
+ break;
+ case MakeRoomView(kTSA03, kNorth):
+ case MakeRoomView(kTSA05, kNorth):
+ case MakeRoomView(kTSA0A, kNorth):
+ case MakeRoomView(kTSA06, kNorth):
+ case MakeRoomView(kTSA07, kNorth):
+ if (_utilityFuse.isFuseLit())
+ _utilityFuse.stopFuse();
+ GameState.setScoringEnterTSA(true);
+ break;
+ case MakeRoomView(kTSA04, kNorth):
+ if (_utilityFuse.isFuseLit())
+ _utilityFuse.stopFuse();
+ if (!GameState.getTSASeenRobotGreeting())
+ startExtraSequence(kTSA04NorthRobotGreeting, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case MakeRoomView(kTSA03, kSouth):
+ GameState.setTSAFrontDoorUnlockedInside(GameState.getTSAState() == kRobotsAtFrontDoor || GameState.allTimeZonesFinished());
+ break;
+ case MakeRoomView(kTSA0A, kEast):
+ case MakeRoomView(kTSA0A, kWest):
+ if (GameState.getTSAState() == kTSAPlayerNotArrived)
+ setCurrentActivation(kActivateTSARobotsAwake);
+ break;
+ case MakeRoomView(kTSA0B, kNorth):
+ if (GameState.getTSA0BZoomedIn()) {
+ setCurrentActivation(kActivateTSA0BZoomedIn);
+
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerNeedsHistoricalLog:
+ _ripTimer.show();
+ break;
+ case kRobotsAtCommandCenter:
+ case kRobotsAtFrontDoor:
+ case kRobotsAtReadyRoom:
+ startUpRobotMonitor();
+ break;
+ }
+ } else {
+ setCurrentActivation(kActivateTSA0BZoomedOut);
+
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerNotArrived:
+ requestExtraSequence(kTSA0BNorthZoomIn, kExtraCompletedFlag, kFilterNoInput);
+ requestExtraSequence(kTSA0BNorthYoureBusted, 0, kFilterNoInput);
+ requestExtraSequence(kTSA0BNorthZoomOut, kExtraCompletedFlag, kFilterNoInput);
+ requestExtraSequence(kTSA0BNorthTurnLeft, 0, kFilterNoInput);
+ requestExtraSequence(kTSA0BWestZoomIn, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSAPlayerGotHistoricalLog:
+ startExtraSequence(kTSA0BNorthHistLogOpen, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ }
+ }
+ break;
+ case MakeRoomView(kTSA0B, kSouth):
+ GameState.setTSA0BZoomedIn(false);
+ setCurrentActivation(kActivateTSA0BZoomedOut);
+ break;
+ case MakeRoomView(kTSA0B, kWest):
+ if (GameState.getTSA0BZoomedIn()) {
+ setCurrentActivation(kActivateTSA0BZoomedIn);
+ initializeTBPMonitor(kMonitorNeutral, 0);
+ } else {
+ setCurrentActivation(kActivateTSA0BZoomedOut);
+ }
+ break;
+ case MakeRoomView(kTSA0B, kEast):
+ if (GameState.getTSA0BZoomedIn()) {
+ setCurrentActivation(kActivateTSA0BZoomedIn);
+
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerInstalledHistoricalLog:
+ case kTSABossSawHistoricalLog:
+ case kRobotsAtCommandCenter:
+ case kRobotsAtFrontDoor:
+ case kRobotsAtReadyRoom:
+ initializeComparisonMonitor(kMonitorNeutral, 0);
+ break;
+ }
+ } else {
+ setCurrentActivation(kActivateTSA0BZoomedOut);
+ }
+ break;
+ case MakeRoomView(kTSA21Red, kSouth):
+ if (GameState.getTSAState() == kRobotsAtFrontDoor)
+ GameState.setScoringWentToReadyRoom2(true);
+ break;
+ case MakeRoomView(kTSA22Red, kEast):
+ if (!_vm->playerHasItemID(kJourneymanKey))
+ setCurrentActivation(kActivationDoesntHaveKey);
+ break;
+ case MakeRoomView(kTSA23Red, kWest):
+ if (!_vm->playerHasItemID(kPegasusBiochip))
+ setCurrentActivation(kActivationDoesntHaveChips);
+ break;
+ case MakeRoomView(kTSA25Red, kNorth):
+ arriveAtTSA25Red();
+ break;
+ case MakeRoomView(kTSA34, kSouth):
+ if (GameState.getLastRoom() == kTSA37)
+ closeDoorOffScreen(kTSA37, kNorth);
+ break;
+ case MakeRoomView(kTSA37, kNorth):
+ arriveAtTSA37();
+ break;
+ }
+}
+
+void FullTSA::checkRobotLocations(const RoomID room, const DirectionConstant dir) {
+ switch (room) {
+ case kTSA03:
+ case kTSA04:
+ case kTSA05:
+ case kTSA06:
+ case kTSA0A:
+ case kTSA07:
+ case kTSA08:
+ case kTSA09:
+ case kTSA10:
+ case kTSA11:
+ case kTSA12:
+ case kTSA13:
+ case kTSA14:
+ case kTSA15:
+ switch (GameState.getTSAState()) {
+ case kRobotsAtFrontDoor:
+ setCurrentAlternate(kAltTSARobotsAtFrontDoor);
+ break;
+ case kRobotsAtReadyRoom:
+ setCurrentAlternate(kAltTSARobotsAtReadyRoom);
+ break;
+ }
+ break;
+ case kTSA16:
+ if (dir == kNorth) {
+ switch (GameState.getTSAState()) {
+ case kRobotsAtCommandCenter:
+ if (!_privateFlags.getFlag(kTSAPrivateSeenRobotWarningFlag)) {
+ g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/TSA/XT11WB", false, kWarningInterruption);
+ _privateFlags.setFlag(kTSAPrivateSeenRobotWarningFlag, true);
+ }
+ break;
+ case kRobotsAtFrontDoor:
+ setCurrentAlternate(kAltTSARobotsAtFrontDoor);
+ break;
+ case kRobotsAtReadyRoom:
+ setCurrentAlternate(kAltTSARobotsAtReadyRoom);
+ break;
+ }
+ }
+ break;
+ }
+}
+
+void FullTSA::arriveAtTSA25Red() {
+ if (!_vm->playerHasItemID(kJourneymanKey))
+ startExtraSequence(kTSA25NorthDeniedNoKey, kExtraCompletedFlag, kFilterNoInput);
+ else if (!_vm->playerHasItemID(kPegasusBiochip))
+ startExtraSequence(kTSA25NorthDeniedNoChip, kExtraCompletedFlag, kFilterNoInput);
+ else if (GameState.getTSABiosuitOn())
+ startExtraSequence(kTSA25NorthAlreadyHaveSuit, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kTSA25NorthPutOnSuit, kExtraCompletedFlag, kFilterNoInput);
+}
+
+void FullTSA::arriveAtTSA37() {
+ _ripTimer.stop();
+ _ripTimer.releaseImage();
+
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerNeedsHistoricalLog:
+ startExtraLongSequence(kTSA37HorseToAI1, kTSA37AI2ToPrehistoric, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kPlayerOnWayToPrehistoric:
+ setCurrentActivation(kActivationJumpToPrehistoric);
+ showExtraView(kTSA37AI2ToPrehistoric);
+ break;
+ case kTSAPlayerGotHistoricalLog:
+ initializePegasusButtons(false);
+ break;
+ case kPlayerWentToPrehistoric:
+ case kPlayerOnWayToNorad:
+ case kPlayerOnWayToMars:
+ case kPlayerOnWayToWSC:
+ startExtraSequence(kTSA37TimeJumpToPegasus, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kRobotsAtFrontDoor:
+ startExtraLongSequence(kTSA37HorseToColonel2, kTSA37AI4ToMainMenu, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kPlayerLockedInPegasus:
+ showMainJumpMenu();
+ break;
+ case kPlayerFinishedWithTSA:
+ initializePegasusButtons(true);
+ break;
+ }
+}
+
+void FullTSA::turnTo(const DirectionConstant newDirection) {
+ Neighborhood::turnTo(newDirection);
+
+ switch (MakeRoomView(GameState.getCurrentRoom(), newDirection)) {
+ case MakeRoomView(kTSA03, kSouth):
+ if (GameState.getTSAState() == kRobotsAtFrontDoor || GameState.allTimeZonesFinished())
+ GameState.setTSAFrontDoorUnlockedInside(true);
+ else
+ GameState.setTSAFrontDoorUnlockedInside(false);
+ break;
+ case MakeRoomView(kTSA0A, kEast):
+ case MakeRoomView(kTSA0A, kWest):
+ setCurrentActivation(kActivateTSARobotsAwake);
+ break;
+ case MakeRoomView(kTSA0B, kEast):
+ if (GameState.getTSA0BZoomedIn())
+ setCurrentActivation(kActivateTSA0BZoomedIn);
+ else
+ setCurrentActivation(kActivateTSA0BZoomedOut);
+
+ GameState.setT0BMonitorMode(GameState.getT0BMonitorMode() & ~kPlayingAnyMask);
+
+ if (_privateFlags.getFlag(kTSAPrivateLogReaderOpenFlag))
+ _privateFlags.setFlag(kTSAPrivateLogReaderOpenFlag, false);
+
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerInstalledHistoricalLog:
+ case kTSABossSawHistoricalLog:
+ case kRobotsAtCommandCenter:
+ case kRobotsAtFrontDoor:
+ case kRobotsAtReadyRoom:
+ if (GameState.getTSA0BZoomedIn())
+ startUpComparisonMonitor();
+ break;
+ }
+ break;
+ case MakeRoomView(kTSA0B, kNorth):
+ if (GameState.getTSA0BZoomedIn())
+ setCurrentActivation(kActivateTSA0BZoomedIn);
+ else
+ setCurrentActivation(kActivateTSA0BZoomedOut);
+
+ GameState.setT0BMonitorMode(GameState.getT0BMonitorMode() & ~kPlayingAnyMask);
+
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerNeedsHistoricalLog:
+ if (GameState.getTSA0BZoomedIn())
+ _ripTimer.show();
+ break;
+ case kTSAPlayerGotHistoricalLog:
+ if (!GameState.getTSA0BZoomedIn())
+ startExtraSequence(kTSA0BNorthHistLogOpen, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSAPlayerInstalledHistoricalLog:
+ if (GameState.getTSA0BZoomedIn()) {
+ if ((GameState.getTSASeenNoradNormal() || GameState.getTSASeenNoradAltered()) &&
+ (GameState.getTSASeenMarsNormal() || GameState.getTSASeenMarsAltered()) &&
+ (GameState.getTSASeenCaldoriaNormal() || GameState.getTSASeenCaldoriaAltered()) &&
+ (GameState.getTSASeenWSCNormal() || GameState.getTSASeenWSCAltered())) {
+ GameState.setTSAState(kTSABossSawHistoricalLog);
+ startRobotGame();
+ }
+ }
+ break;
+ case kRobotsAtCommandCenter:
+ case kRobotsAtFrontDoor:
+ case kRobotsAtReadyRoom:
+ if (GameState.getTSA0BZoomedIn())
+ startExtraSequence(kTSA0BShowGuardRobots, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ }
+ break;
+ case MakeRoomView(kTSA0B, kWest):
+ if (GameState.getTSA0BZoomedIn())
+ setCurrentActivation(kActivateTSA0BZoomedIn);
+ else
+ setCurrentActivation(kActivateTSA0BZoomedOut);
+
+ GameState.setT0BMonitorMode(GameState.getT0BMonitorMode() & ~kPlayingAnyMask);
+
+ if (_privateFlags.getFlag(kTSAPrivateLogReaderOpenFlag))
+ _privateFlags.setFlag(kTSAPrivateLogReaderOpenFlag, false);
+
+ if (GameState.getTSA0BZoomedIn())
+ initializeTBPMonitor(kMonitorNeutral, 0);
+ break;
+ case MakeRoomView(kTSA0B, kSouth):
+ GameState.setTSA0BZoomedIn(false);
+ setCurrentActivation(kActivateTSA0BZoomedOut);
+ break;
+ case MakeRoomView(kTSA16, kNorth):
+ switch (GameState.getTSAState()) {
+ case kRobotsAtCommandCenter:
+ if (!_privateFlags.getFlag(kTSAPrivateSeenRobotWarningFlag)) {
+ g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/TSA/XT11WB", false, kWarningInterruption);
+ _privateFlags.setFlag(kTSAPrivateSeenRobotWarningFlag, true);
+ }
+ break;
+ case kRobotsAtFrontDoor:
+ setCurrentAlternate(kAltTSARobotsAtFrontDoor);
+ break;
+ case kRobotsAtReadyRoom:
+ setCurrentAlternate(kAltTSARobotsAtReadyRoom);
+ break;
+ }
+ break;
+ case MakeRoomView(kTSA22Red, kEast):
+ if (!_vm->playerHasItemID(kJourneymanKey))
+ setCurrentActivation(kActivationDoesntHaveKey);
+ break;
+ case MakeRoomView(kTSA22Red, kNorth):
+ case MakeRoomView(kTSA22Red, kSouth):
+ if (_privateFlags.getFlag(kTSAPrivateKeyVaultOpenFlag)) {
+ playSpotSoundSync(kTSAVaultCloseIn, kTSAVaultCloseOut);
+ _privateFlags.setFlag(kTSAPrivateKeyVaultOpenFlag, false);
+ }
+
+ setCurrentActivation(kActivateHotSpotAlways);
+ break;
+ case MakeRoomView(kTSA23Red, kWest):
+ if (!_vm->playerHasItemID(kPegasusBiochip))
+ setCurrentActivation(kActivationDoesntHaveChips);
+ break;
+ case MakeRoomView(kTSA23Red, kNorth):
+ case MakeRoomView(kTSA23Red, kSouth):
+ if (_privateFlags.getFlag(kTSAPrivateChipVaultOpenFlag)) {
+ playSpotSoundSync(kTSAVaultCloseIn, kTSAVaultCloseOut);
+ _privateFlags.setFlag(kTSAPrivateChipVaultOpenFlag, false);
+ }
+
+ setCurrentActivation(kActivateHotSpotAlways);
+ break;
+ }
+
+ // Make sure the TBP monitor is forced neutral.
+ GameState.setT0BMonitorMode(kMonitorNeutral);
+}
+
+void FullTSA::closeDoorOffScreen(const RoomID room, const DirectionConstant) {
+ switch (room) {
+ case kTSA00:
+ case kTSA01:
+ if (GameState.getCurrentRoom() == kTSA01 || GameState.getCurrentRoom() == kTSA02)
+ playSpotSoundSync(kTSAGTDoorCloseIn, kTSAGTDoorCloseOut);
+ break;
+ case kTSA02:
+ case kTSA03:
+ playSpotSoundSync(kTSAEntryDoorCloseIn, kTSAEntryDoorCloseOut);
+ break;
+ case kTSA14:
+ case kTSA15:
+ case kTSA16:
+ case kTSA21Cyan:
+ case kTSA21Red:
+ playSpotSoundSync(kTSAInsideDoorCloseIn, kTSAInsideDoorCloseOut);
+ break;
+ case kTSA34:
+ case kTSA37:
+ playSpotSoundSync(kTSAPegasusDoorCloseIn, kTSAPegasusDoorCloseOut);
+ break;
+ }
+}
+
+void FullTSA::receiveNotification(Notification *notification, const NotificationFlags flags) {
+ ExtraID lastExtra = _lastExtra;
+
+ if ((flags & kExtraCompletedFlag) != 0) {
+ switch (lastExtra) {
+ case kTSA0BEastTurnLeft:
+ // Need to check this here because turnTo will call _navMovie.stop,
+ // so it has to happen before Neighborhood::receiveNotification,
+ // which may end up starting another sequence...
+ turnTo(kNorth);
+ break;
+ }
+ }
+
+ Neighborhood::receiveNotification(notification, flags);
+
+ InventoryItem *item;
+
+ if ((flags & kExtraCompletedFlag) != 0) {
+ // Only allow input if we're not in the middle of series of queue requests.
+ if (actionQueueEmpty())
+ _interruptionFilter = kFilterAllInput;
+
+ switch (lastExtra) {
+ case kTSAGTCardSwipe:
+ item = (InventoryItem *)_vm->getAllItems().findItemByID(kKeyCard);
+ _vm->addItemToInventory(item);
+ setCurrentActivation(kActivateTSAReadyToTransport);
+ break;
+ case kTSAGTGoToCaldoria:
+ _vm->jumpToNewEnvironment(kCaldoriaID, kCaldoria44, kEast);
+
+ if (GameState.allTimeZonesFinished())
+ GameState.setScoringWentAfterSinclair(true);
+ break;
+ case kTSAGTGoToTokyo:
+ case kTSAGTGoToBeach:
+ if (GameState.allTimeZonesFinished())
+ die(kDeathSinclairShotDelegate);
+ else
+ die(kDeathUncreatedInTSA);
+ break;
+ case kTSA02NorthZoomOut:
+ openDoor();
+ break;
+
+ // Hall of suspects.
+ case kTSA04NorthRobotGreeting:
+ GameState.setTSASeenRobotGreeting(true);
+ restoreStriding(kTSA03, kNorth, kNoAlternateID);
+ break;
+ case kTSA03JimenezZoomIn:
+ GameState.setScoringSawBust1(true);
+ break;
+ case kTSA03CrenshawZoomIn:
+ GameState.setScoringSawBust2(true);
+ break;
+ case kTSA04MatsumotoZoomIn:
+ GameState.setScoringSawBust3(true);
+ break;
+ case kTSA04CastilleZoomIn:
+ GameState.setScoringSawBust4(true);
+ break;
+ case kTSA05SinclairZoomIn:
+ GameState.setScoringSawBust5(true);
+ break;
+ case kTSA05WhiteZoomIn:
+ GameState.setScoringSawBust6(true);
+ break;
+
+ // Command center
+ // Historical comparison...
+ case kTSA0BEastZoomIn:
+ GameState.setTSA0BZoomedIn(true);
+ setCurrentActivation(kActivateTSA0BZoomedIn);
+ GameState.setT0BMonitorMode(GameState.getT0BMonitorMode() & ~kPlayingAnyMask);
+
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerInstalledHistoricalLog:
+ case kTSABossSawHistoricalLog:
+ case kRobotsAtCommandCenter:
+ case kRobotsAtFrontDoor:
+ case kRobotsAtReadyRoom:
+ startUpComparisonMonitor();
+ break;
+ }
+ break;
+ case kTSA0BEastZoomOut:
+ GameState.setTSA0BZoomedIn(false);
+ setCurrentActivation(kActivateTSA0BZoomedOut);
+
+ switch (GameState.getTSAState()) {
+ case kTSABossSawHistoricalLog:
+ // Prevent current view from activating.
+ break;
+ default:
+ activateCurrentView(GameState.getCurrentRoom(), GameState.getCurrentDirection(),
+ kSpotOnTurnMask);
+ break;
+ }
+ break;
+ case kTSA0BComparisonStartup:
+ if ((flags & kActionRequestCompletedFlag) != 0) {
+ _privateFlags.setFlag(kTSAPrivateLogReaderOpenFlag, false);
+ GameState.setTSAState(kTSAPlayerInstalledHistoricalLog);
+ turnTo(kEast);
+ }
+
+ startUpComparisonMonitor();
+ break;
+ case kTSA0BNoradAltered:
+ case kTSA0BMarsAltered:
+ case kTSA0BCaldoriaAltered:
+ case kTSA0BWSCAltered:
+ case kTSA0BNoradUnaltered:
+ case kTSA0BMarsUnaltered:
+ case kTSA0BCaldoriaUnaltered:
+ case kTSA0BWSCUnaltered:
+ initializeComparisonMonitor(kMonitorNeutral, 0);
+ break;
+
+ // Center monitor.
+ case kTSA0BNorthZoomIn:
+ GameState.setTSA0BZoomedIn(true);
+ setCurrentActivation(kActivateTSA0BZoomedIn);
+ GameState.setT0BMonitorMode(GameState.getT0BMonitorMode() & ~kPlayingAnyMask);
+
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerNeedsHistoricalLog:
+ startExtraSequence(kTSA0BShowRip1, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSABossSawHistoricalLog:
+ case kTSAPlayerInstalledHistoricalLog:
+ if ((GameState.getTSASeenNoradNormal() || GameState.getTSASeenNoradAltered()) &&
+ (GameState.getTSASeenMarsNormal() || GameState.getTSASeenMarsAltered()) &&
+ (GameState.getTSASeenCaldoriaNormal() || GameState.getTSASeenCaldoriaAltered()) &&
+ (GameState.getTSASeenWSCNormal() || GameState.getTSASeenWSCAltered())) {
+ GameState.setTSAState(kTSABossSawHistoricalLog);
+ startRobotGame();
+ }
+ break;
+ case kRobotsAtCommandCenter:
+ case kRobotsAtFrontDoor:
+ case kRobotsAtReadyRoom:
+ startExtraSequence(kTSA0BShowGuardRobots, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ }
+ break;
+ case kTSA0BNorthZoomOut:
+ GameState.setTSA0BZoomedIn(false);
+ setCurrentActivation(kActivateTSA0BZoomedOut);
+ break;
+ case kTSA0BShowRip1:
+ GameState.setTSAState(kTSAPlayerNeedsHistoricalLog);
+ GameState.setTSACommandCenterLocked(false);
+
+ if ((flags & kActionRequestCompletedFlag) != 0)
+ turnTo(kNorth);
+
+ _ripTimer.show();
+ break;
+ case kTSA0BNorthHistLogOpen:
+ setCurrentActivation(kActivationLogReaderOpen);
+ _privateFlags.setFlag(kTSAPrivateLogReaderOpenFlag, true);
+ break;
+ case kTSA0BRobotsToCommandCenter:
+ GameState.setTSAState(kRobotsAtCommandCenter);
+ // Fall through
+ case kTSA0BShowGuardRobots:
+ startUpRobotMonitor();
+ // Fall through
+ case kTSA0BRobotsFromCommandCenterToReadyRoom:
+ case kTSA0BRobotsFromReadyRoomToCommandCenter:
+ case kTSA0BRobotsFromCommandCenterToFrontDoor:
+ case kTSA0BRobotsFromFrontDoorToCommandCenter:
+ case kTSA0BRobotsFromFrontDoorToReadyRoom:
+ case kTSA0BRobotsFromReadyRoomToFrontDoor:
+ _sprite2.setCurrentFrameIndex(kRedirectionSecuredSprite);
+ _sprite2.show();
+ break;
+
+ // TBP monitor.
+ case kTSA0BWestZoomIn:
+ GameState.setTSA0BZoomedIn(true);
+ setCurrentActivation(kActivateTSA0BZoomedIn);
+
+ if (GameState.getTSAState() == kTSAPlayerNotArrived) {
+ turnTo(kWest);
+ GameState.setTSACommandCenterLocked(true);
+ GameState.setTSAState(kTSAPlayerForcedReview);
+ }
+
+ initializeTBPMonitor(kMonitorNeutral, 0);
+ break;
+ case kTSA0BWestZoomOut:
+ GameState.setTSA0BZoomedIn(false);
+ setCurrentActivation(kActivateTSA0BZoomedOut);
+ GameState.setT0BMonitorMode(kMonitorNeutral);
+
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerDetectedRip:
+ // Keep the current view from activating.
+ break;
+ default:
+ activateCurrentView(GameState.getCurrentRoom(), GameState.getCurrentDirection(),
+ kSpotOnTurnMask);
+ break;
+ }
+ break;
+ case kTSA0BTBPTheory:
+ case kTSA0BTBPBackground:
+ case kTSA0BTBPProcedure:
+ initializeTBPMonitor(kMonitorNeutral, 0);
+ break;
+
+ // Ready room
+ case kTSA22RedEastZoomInSequence:
+ _privateFlags.setFlag(kTSAPrivateKeyVaultOpenFlag, true);
+ setCurrentActivation(kActivationKeyVaultOpen);
+ break;
+ case kTSA23RedWestVaultZoomInSequence:
+ _privateFlags.setFlag(kTSAPrivateChipVaultOpenFlag, true);
+ setCurrentActivation(kActivationChipVaultOpen);
+ break;
+ case kTSA25NorthPutOnSuit:
+ GameState.setTSABiosuitOn(true);
+ GameState.setScoringGotBiosuit(true);
+ // Fall through...
+ case kTSA25NorthAlreadyHaveSuit:
+ requestExtraSequence(kTSA25NorthDescending1, 0, kFilterNoInput);
+ requestExtraSequence(kTSA25NorthDescending2, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSA25NorthDescending2:
+ arriveAt(kTSA26, kNorth);
+ break;
+
+ // Pegasus.
+ case kTSA37HorseToAI1:
+ case kTSA37AI2ToPrehistoric:
+ setCurrentActivation(kActivationJumpToPrehistoric);
+ GameState.setTSAState(kPlayerOnWayToPrehistoric);
+ break;
+ case kTSA37PegasusDepart:
+ _vm->setLastEnergyValue(kFullEnergy);
+
+ switch (GameState.getTSAState()) {
+ case kPlayerOnWayToPrehistoric:
+ _vm->jumpToNewEnvironment(kPrehistoricID, kPrehistoric02, kSouth);
+ GameState.setPrehistoricSeenTimeStream(false);
+ GameState.setPrehistoricSeenFlyer1(false);
+ GameState.setPrehistoricSeenFlyer2(false);
+ GameState.setPrehistoricSeenBridgeZoom(false);
+ GameState.setPrehistoricBreakerThrown(false);
+ GameState.setScoringGoToPrehistoric(true);
+ GameState.setTSAState(kPlayerWentToPrehistoric);
+ break;
+ case kPlayerOnWayToNorad:
+ _vm->jumpToNewEnvironment(kNoradAlphaID, kNorad01, kSouth);
+ GameState.setNoradSeenTimeStream(false);
+ GameState.setNoradGassed(true);
+ GameState.setNoradFillingStationOn(false);
+ GameState.setNoradN22MessagePlayed(false);
+ GameState.setNoradPlayedGlobeGame(false);
+ GameState.setNoradBeatRobotWithClaw(false);
+ GameState.setNoradBeatRobotWithDoor(false);
+ GameState.setNoradRetScanGood(false);
+ GameState.setNoradWaitingForLaser(false);
+ GameState.setNoradSubRoomPressure(9);
+ GameState.setNoradSubPrepState(kSubNotPrepped);
+ break;
+ case kPlayerOnWayToMars:
+ _vm->jumpToNewEnvironment(kMarsID, kMars0A, kNorth);
+ GameState.setMarsSeenTimeStream(false);
+ GameState.setMarsHeardUpperPodMessage(false);
+ GameState.setMarsRobotThrownPlayer(false);
+ GameState.setMarsHeardCheckInMessage(false);
+ GameState.setMarsPodAtUpperPlatform(false);
+ GameState.setMarsSeenThermalScan(false);
+ GameState.setMarsArrivedBelow(false);
+ GameState.setMarsSeenRobotAtReactor(false);
+ GameState.setMarsAvoidedReactorRobot(false);
+ GameState.setMarsLockFrozen(false);
+ GameState.setMarsLockBroken(false);
+ GameState.setMarsSecurityDown(false);
+ GameState.setMarsAirlockOpen(false);
+ GameState.setMarsReadyForShuttleTransport(false);
+ GameState.setMarsFinishedCanyonChase(false);
+ GameState.setMarsThreadedMaze(false);
+ break;
+ case kPlayerOnWayToWSC:
+ _vm->jumpToNewEnvironment(kWSCID, kWSC01, kWest);
+ GameState.setWSCSeenTimeStream(false);
+ GameState.setWSCPoisoned(false);
+ GameState.setWSCAnsweredAboutDart(false);
+ GameState.setWSCRemovedDart(false);
+ GameState.setWSCAnalyzerOn(false);
+ GameState.setWSCDartInAnalyzer(false);
+ GameState.setWSCAnalyzedDart(false);
+ GameState.setWSCPickedUpAntidote(false);
+ GameState.setWSCSawMorph(false);
+ GameState.setWSCDesignedAntidote(false);
+ GameState.setWSCOfficeMessagesOpen(false);
+ GameState.setWSCSeenNerd(false);
+ GameState.setWSCHeardPage1(false);
+ GameState.setWSCHeardPage2(false);
+ GameState.setWSCHeardCheckIn(false);
+ GameState.setWSCDidPlasmaDodge(false);
+ GameState.setWSCSeenSinclairLecture(false);
+ GameState.setWSCBeenAtWSC93(false);
+ GameState.setWSCCatwalkDark(false);
+ GameState.setWSCRobotDead(false);
+ GameState.setWSCRobotGone(false);
+ break;
+ };
+ break;
+ case kTSA37TimeJumpToPegasus:
+ if (g_energyMonitor)
+ g_energyMonitor->stopEnergyDraining();
+
+ switch (GameState.getTSAState()) {
+ case kPlayerWentToPrehistoric:
+ arriveFromPrehistoric();
+ break;
+ case kPlayerOnWayToNorad:
+ arriveFromNorad();
+ break;
+ case kPlayerOnWayToMars:
+ arriveFromMars();
+ break;
+ case kPlayerOnWayToWSC:
+ arriveFromWSC();
+ break;
+ default:
+ break;
+ }
+ break;
+ case kTSA37DownloadToOpMemReview:
+ switch (GameState.getTSAState()) {
+ case kPlayerOnWayToNorad:
+ g_opticalChip->playOpMemMovie(kPoseidonSpotID);
+ break;
+ case kPlayerOnWayToMars:
+ g_opticalChip->playOpMemMovie(kAriesSpotID);
+ break;
+ case kPlayerOnWayToWSC:
+ g_opticalChip->playOpMemMovie(kMercurySpotID);
+ break;
+ }
+
+ if (GameState.allTimeZonesFinished()) {
+ requestExtraSequence(kTSA37OpMemReviewToAllClear, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37AllClearToCongratulations, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37Congratulations, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37CongratulationsToExit, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ requestExtraSequence(kTSA37OpMemReviewToMainMenu, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ case kTSA37RecallToDownload:
+ case kTSA37ReviewRequiredToExit:
+ GameState.setTSAState(kTSAPlayerGotHistoricalLog);
+ initializePegasusButtons(kPegasusUnresolved);
+ break;
+ case kTSA37ZoomToMainMenu:
+ case kTSA37HorseToColonel2:
+ case kTSA37DownloadToMainMenu:
+ case kTSA37OpMemReviewToMainMenu:
+ case kTSA37AI4ToMainMenu:
+ GameState.setTSAState(kPlayerLockedInPegasus);
+ showMainJumpMenu();
+ makeContinuePoint();
+ break;
+ case kTSA37JumpToNoradMenu:
+ setCurrentActivation(kActivationJumpToNorad);
+ break;
+ case kTSA37JumpToMarsMenu:
+ setCurrentActivation(kActivationJumpToMars);
+ break;
+ case kTSA37JumpToWSCMenu:
+ setCurrentActivation(kActivationJumpToWSC);
+ break;
+ case kTSA37CancelNorad:
+ case kTSA37CancelMars:
+ case kTSA37CancelWSC:
+ showMainJumpMenu();
+ break;
+ case kTSA37CongratulationsToExit:
+ GameState.setTSAState(kPlayerFinishedWithTSA);
+ initializePegasusButtons(true);
+ break;
+ }
+ }
+
+ g_AIArea->checkMiddleArea();
+}
+
+void FullTSA::arriveFromPrehistoric() {
+ if (_vm->playerHasItemID(kHistoricalLog)) {
+ GameState.setScoringFinishedPrehistoric();
+ requestExtraSequence(kTSA37RecallToDownload, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37DownloadToColonel1, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37Colonel1, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37Colonel1ToReviewRequired, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37ReviewRequiredToExit, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ // Make sure rip timer is going...
+ startExtraSequence(kTSA37DownloadToMainMenu, kExtraCompletedFlag, kFilterNoInput);
+ }
+}
+
+void FullTSA::arriveFromNorad() {
+ requestExtraSequence(kTSA37RecallToDownload, 0, kFilterNoInput);
+
+ if (GameState.getNoradFinished() && !GameState.getScoringFinishedNorad()) {
+ GameState.setScoringFinishedNorad();
+ requestExtraSequence(kTSA37DownloadToOpMemReview, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ requestExtraSequence(kTSA37DownloadToMainMenu, kExtraCompletedFlag, kFilterNoInput);
+ }
+}
+
+void FullTSA::arriveFromMars() {
+ requestExtraSequence(kTSA37RecallToDownload, 0, kFilterNoInput);
+
+ if (GameState.getMarsFinished() && !GameState.getScoringFinishedMars()) {
+ GameState.setScoringFinishedMars();
+ requestExtraSequence(kTSA37DownloadToOpMemReview, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ requestExtraSequence(kTSA37DownloadToMainMenu, kExtraCompletedFlag, kFilterNoInput);
+ }
+}
+
+void FullTSA::arriveFromWSC() {
+ requestExtraSequence(kTSA37RecallToDownload, 0, kFilterNoInput);
+
+ if (GameState.getWSCFinished() && !GameState.getScoringFinishedWSC()) {
+ GameState.setScoringFinishedWSC();
+ requestExtraSequence(kTSA37DownloadToOpMemReview, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ requestExtraSequence(kTSA37DownloadToMainMenu, kExtraCompletedFlag, kFilterNoInput);
+ }
+}
+
+void FullTSA::initializePegasusButtons(bool resolved) {
+ if (resolved) {
+ _sprite1.addPICTResourceFrame(kResolvedPICTID, false, 0, 0);
+ _sprite1.moveElementTo(kResolvedLeft, kResolvedTop);
+ } else {
+ _sprite1.addPICTResourceFrame(kUnresolvedPICTID, false, 0, 0);
+ _sprite1.moveElementTo(kUnresolvedLeft, kUnresolvedTop);
+ }
+
+ _sprite1.setCurrentFrameIndex(0);
+ _sprite1.show();
+
+ _sprite2.addPICTResourceFrame(kExitPICTID, false, kExitLeft - kExitHilitedLeft, kExitTop - kExitHilitedTop);
+ _sprite2.addPICTResourceFrame(kExitHilitedPICTID, false, 0, 0);
+ _sprite2.moveElementTo(kExitHilitedLeft, kExitHilitedTop);
+ setCurrentActivation(kActivationReadyToExit);
+ _sprite2.setCurrentFrameIndex(0);
+ _sprite2.show();
+}
+
+Hotspot *FullTSA::getItemScreenSpot(Item *item, DisplayElement *element) {
+ switch (item->getObjectID()) {
+ case kJourneymanKey:
+ return _vm->getAllHotspots().findHotspotByID(kTSA22EastKeySpotID);
+ break;
+ case kPegasusBiochip:
+ return _vm->getAllHotspots().findHotspotByID(kTSA23WestChipsSpotID);
+ break;
+ }
+
+ return Neighborhood::getItemScreenSpot(item, element);
+}
+
+void FullTSA::dropItemIntoRoom(Item *item, Hotspot *dropSpot) {
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+
+ switch (item->getObjectID()) {
+ case kKeyCard:
+ if (dropSpot->getObjectID() == kTSAGTCardDropSpotID)
+ startExtraSequence(kTSAGTCardSwipe, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kHistoricalLog:
+ if (dropSpot->getObjectID() == kTSA0BNorthHistLogSpotID) {
+ requestExtraSequence(kTSA0BNorthHistLogCloseWithLog, 0, kFilterNoInput);
+ requestExtraSequence(kTSA0BNorthTurnRight, 0, kFilterNoInput);
+ requestExtraSequence(kTSA0BEastZoomIn, kExtraCompletedFlag, kFilterNoInput);
+ requestExtraSequence(kTSA0BComparisonStartup, kExtraCompletedFlag, kFilterNoInput);
+ GameState.setScoringPutLogInReader(true);
+ }
+ break;
+ }
+}
+
+uint FullTSA::getHistoricalLogIndex() {
+ uint index;
+
+ if (GameState.getTSASeenNoradNormal() && GameState.getTSASeenNoradAltered())
+ index = 8;
+ else
+ index = 0;
+
+ if (GameState.getTSASeenMarsNormal() && GameState.getTSASeenMarsAltered())
+ index += 4;
+
+ if (GameState.getTSASeenCaldoriaNormal() && GameState.getTSASeenCaldoriaAltered())
+ index += 2;
+
+ if (GameState.getTSASeenWSCNormal() && GameState.getTSASeenWSCAltered())
+ index += 1;
+
+ return index;
+}
+
+void FullTSA::handleInput(const Input &input, const Hotspot *cursorSpot) {
+ switch (MakeRoomView(GameState.getCurrentRoom(), GameState.getCurrentDirection())) {
+ case MakeRoomView(kTSA0B, kEast):
+ if (GameState.getTSA0BZoomedIn() && !_navMovie.isRunning() && GameState.getT0BMonitorMode() == kMonitorNeutral) {
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerInstalledHistoricalLog:
+ case kTSABossSawHistoricalLog:
+ case kRobotsAtCommandCenter:
+ case kRobotsAtFrontDoor:
+ case kRobotsAtReadyRoom:
+ if (cursorSpot) {
+ switch (cursorSpot->getObjectID()) {
+ case kTSA0BEastCompareNoradSpotID:
+ _sprite1.setCurrentFrameIndex(0);
+ _sprite2.setCurrentFrameIndex(0);
+ _sprite1.show();
+ _sprite2.show();
+ break;
+ case kTSA0BEastCompareMarsSpotID:
+ _sprite1.setCurrentFrameIndex(1);
+ _sprite2.setCurrentFrameIndex(1);
+ _sprite1.show();
+ _sprite2.show();
+ break;
+ case kTSA0BEastCompareCaldoriaSpotID:
+ _sprite1.setCurrentFrameIndex(2);
+ _sprite2.setCurrentFrameIndex(2);
+ _sprite1.show();
+ _sprite2.show();
+ break;
+ case kTSA0BEastCompareWSCSpotID:
+ _sprite1.setCurrentFrameIndex(3);
+ _sprite2.setCurrentFrameIndex(3);
+ _sprite1.show();
+ _sprite2.show();
+ break;
+ default:
+ _sprite1.hide();
+ _sprite2.hide();
+ break;
+ }
+ } else {
+ _sprite1.hide();
+ _sprite2.hide();
+ }
+ break;
+ }
+ }
+ break;
+ case MakeRoomView(kTSA0B, kNorth):
+ if (GameState.getTSA0BZoomedIn() && !_navMovie.isRunning()) {
+ switch (GameState.getTSAState()) {
+ case kRobotsAtCommandCenter:
+ case kRobotsAtFrontDoor:
+ case kRobotsAtReadyRoom:
+ if (cursorSpot) {
+ switch (cursorSpot->getObjectID()) {
+ case kTSA0BNorthRobotsToCommandCenterSpotID:
+ _sprite1.setCurrentFrameIndex(kRedirectionCCRolloverSprite);
+ _sprite1.show();
+ break;
+ case kTSA0BNorthRobotsToReadyRoomSpotID:
+ _sprite1.setCurrentFrameIndex(kRedirectionRRRolloverSprite);
+ _sprite1.show();
+ break;
+ case kTSA0BNorthRobotsToFrontDoorSpotID:
+ _sprite1.setCurrentFrameIndex(kRedirectionFDRolloverSprite);
+ _sprite1.show();
+ break;
+ default:
+ _sprite1.hide();
+ break;
+ }
+ } else {
+ _sprite1.hide();
+ }
+ break;
+ }
+ }
+ break;
+ }
+
+ Neighborhood::handleInput(input, cursorSpot);
+}
+
+void FullTSA::releaseSprites() {
+ _sprite1.hide();
+ _sprite2.hide();
+ _sprite3.hide();
+ _sprite1.discardFrames();
+ _sprite2.discardFrames();
+ _sprite3.discardFrames();
+}
+
+bool FullTSA::canSolve() {
+ return GameState.getCurrentRoomAndView() == MakeRoomView(kTSA0B, kNorth) &&
+ GameState.getTSA0BZoomedIn() &&
+ (GameState.getTSAState() == kRobotsAtCommandCenter ||
+ GameState.getTSAState() == kRobotsAtFrontDoor ||
+ GameState.getTSAState() == kRobotsAtReadyRoom);
+}
+
+void FullTSA::doSolve() {
+ // REROUTING ROBOTS
+
+ _sprite1.setCurrentFrameIndex(kRedirectionFDDoorSprite);
+ _sprite1.show();
+ _vm->delayShell(1, 2);
+ _sprite1.hide();
+
+ switch (GameState.getTSAState()) {
+ case kRobotsAtCommandCenter:
+ GameState.setTSAState(kRobotsAtFrontDoor);
+ _sprite2.setCurrentFrameIndex(kRedirectionNewTargetSprite);
+ startExtraSequence(kTSA0BRobotsFromCommandCenterToFrontDoor, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kRobotsAtFrontDoor:
+ // Nothing
+ break;
+ case kRobotsAtReadyRoom:
+ GameState.setTSAState(kRobotsAtFrontDoor);
+ _sprite2.setCurrentFrameIndex(kRedirectionNewTargetSprite);
+ startExtraSequence(kTSA0BRobotsFromReadyRoomToFrontDoor, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ }
+}
+
+void FullTSA::updateCursor(const Common::Point where, const Hotspot *cursorSpot) {
+ if (cursorSpot) {
+ switch (cursorSpot->getObjectID()) {
+ case kTSA0BEastMonitorSpotID:
+ case kTSA0BNorthMonitorSpotID:
+ case kTSA0BWestMonitorSpotID:
+ case kTSA22EastMonitorSpotID:
+ case kTSA23WestMonitorSpotID:
+ _vm->_cursor->setCurrentFrameIndex(1);
+ return;
+ case kTSA0BEastMonitorOutSpotID:
+ case kTSA0BNorthMonitorOutSpotID:
+ case kTSA0BWestMonitorOutSpotID:
+ _vm->_cursor->setCurrentFrameIndex(2);
+ return;
+ }
+ }
+
+ Neighborhood::updateCursor(where, cursorSpot);
+}
+
+Common::String FullTSA::getNavMovieName() {
+ return "Images/TSA/Full TSA.movie";
+}
+
+Common::String FullTSA::getSoundSpotsName() {
+ return "Sounds/TSA/TSA Spots";
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/tsa/fulltsa.h b/engines/pegasus/neighborhood/tsa/fulltsa.h
new file mode 100644
index 0000000000..4260a83a78
--- /dev/null
+++ b/engines/pegasus/neighborhood/tsa/fulltsa.h
@@ -0,0 +1,159 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_TSA_FULLTSA_H
+#define PEGASUS_NEIGHBORHOOD_TSA_FULLTSA_H
+
+#include "pegasus/neighborhood/neighborhood.h"
+
+namespace Pegasus {
+
+class RipTimer : public IdlerAnimation {
+public:
+ RipTimer(const DisplayElementID id) : IdlerAnimation(id) {}
+ virtual ~RipTimer() {}
+
+ void initImage();
+ void releaseImage();
+
+ void draw(const Common::Rect &);
+
+protected:
+ void timeChanged(const TimeValue);
+
+ CoordType _middle;
+ Surface _timerImage;
+};
+
+// Room IDs.
+
+static const RoomID kTSA00 = 0;
+static const RoomID kTSA22Red = 28;
+static const RoomID kTSA37 = 42;
+
+class FullTSA : public Neighborhood {
+friend void uncreatedInTSAFunction(FunctionPtr *, void *tsa);
+
+public:
+ FullTSA(InputHandler *, PegasusEngine *);
+ virtual ~FullTSA() {}
+
+ virtual void init();
+
+ void start();
+
+ virtual uint16 getDateResID() const;
+
+ void flushGameState();
+
+ void checkContinuePoint(const RoomID, const DirectionConstant);
+
+ bool canSolve();
+ void doSolve();
+
+ void updateCursor(const Common::Point, const Hotspot *);
+
+protected:
+ enum {
+ kTSAPrivateLogReaderOpenFlag,
+ kTSAPrivateKeyVaultOpenFlag,
+ kTSAPrivateChipVaultOpenFlag,
+ kTSAPrivatePlayingLeftComparisonFlag,
+ kTSAPrivatePlayingRightComparisonFlag,
+ kTSAPrivateSeenRobotWarningFlag,
+ kNumTSAPrivateFlags
+ };
+
+ Common::String getBriefingMovie();
+ Common::String getEnvScanMovie();
+ uint getNumHints();
+ Common::String getHintMovie(uint);
+ void loadAmbientLoops();
+ virtual void clickInHotspot(const Input &, const Hotspot *);
+
+ virtual int16 getStaticCompassAngle(const RoomID, const DirectionConstant);
+ void activateOneHotspot(HotspotInfoTable::Entry &, Hotspot *spot);
+ virtual void activateHotspots();
+ void getExitCompassMove(const ExitTable::Entry &, FaderMoveSpec &);
+ void dropItemIntoRoom(Item *, Hotspot *);
+ void downButton(const Input &);
+ void startDoorOpenMovie(const TimeValue, const TimeValue);
+ TimeValue getViewTime(const RoomID, const DirectionConstant);
+ void findSpotEntry(const RoomID, const DirectionConstant, SpotFlags, SpotTable::Entry &);
+ void turnTo(const DirectionConstant);
+ CanMoveForwardReason canMoveForward(ExitTable::Entry &);
+ CanOpenDoorReason canOpenDoor(DoorTable::Entry &);
+ void bumpIntoWall();
+ void initializeTBPMonitor(const int, const ExtraID);
+ void playTBPMonitor();
+ void getExtraCompassMove(const ExtraTable::Entry &, FaderMoveSpec &);
+ Hotspot *getItemScreenSpot(Item *, DisplayElement *);
+ void openDoor();
+ void turnRight();
+ void turnLeft();
+ void closeDoorOffScreen(const RoomID, const DirectionConstant);
+ void playExtraMovie(const ExtraTable::Entry &, const NotificationFlags, const InputBits interruptionInput);
+ void handleInput(const Input &, const Hotspot *);
+ void arriveAtTSA25Red();
+ void startUpComparisonMonitor();
+ void shutDownComparisonMonitor();
+ void initializeComparisonMonitor(const int, const ExtraID);
+ void playLeftComparison();
+ void playRightComparison();
+ void startRobotGame();
+ void setOffRipAlarm();
+ uint getHistoricalLogIndex();
+ void startUpRobotMonitor();
+ void shutDownRobotMonitor();
+ void pickedUpItem(Item *item);
+ void arriveFromPrehistoric();
+
+ void arriveFromNorad();
+ void arriveFromMars();
+ void arriveFromWSC();
+
+ InputBits getInputFilter();
+ void arriveAt(const RoomID, const DirectionConstant);
+ void initializePegasusButtons(bool);
+ void releaseSprites();
+ void showMainJumpMenu();
+ void arriveAtTSA37();
+ void receiveNotification(Notification *, const NotificationFlags);
+ void checkRobotLocations(const RoomID, const DirectionConstant);
+ void getExtraEntry(const uint32, ExtraTable::Entry &);
+
+ Sprite _sprite1, _sprite2, _sprite3;
+ FuseFunction _utilityFuse;
+ RipTimer _ripTimer;
+
+ FlagsArray<byte, kNumTSAPrivateFlags> _privateFlags;
+
+ Common::String getNavMovieName();
+ Common::String getSoundSpotsName();
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/tsa/tinytsa.cpp b/engines/pegasus/neighborhood/tsa/tinytsa.cpp
new file mode 100644
index 0000000000..2fa6c5377a
--- /dev/null
+++ b/engines/pegasus/neighborhood/tsa/tinytsa.cpp
@@ -0,0 +1,453 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/energymonitor.h"
+#include "pegasus/gamestate.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/biochips/aichip.h"
+#include "pegasus/items/biochips/opticalchip.h"
+#include "pegasus/neighborhood/mars/constants.h"
+#include "pegasus/neighborhood/norad/constants.h"
+#include "pegasus/neighborhood/tsa/tinytsa.h"
+#include "pegasus/neighborhood/wsc/wsc.h"
+
+namespace Pegasus {
+
+static const int16 kCompassShift = 30;
+
+static const TimeScale kTinyTSAMovieScale = 600;
+static const TimeScale kTinyTSAFramesPerSecond = 15;
+static const TimeScale kTinyTSAFrameDuration = 40;
+
+// Alternate IDs.
+static const AlternateID kAltTinyTSANormal = 0;
+
+// Hot Spot Activation IDs.
+static const HotSpotActivationID kActivationTinyTSAJumpToNorad = 1;
+static const HotSpotActivationID kActivationTinyTSAJumpToMars = 2;
+static const HotSpotActivationID kActivationTinyTSAJumpToWSC = 3;
+static const HotSpotActivationID kActivationTinyTSAReadyForJumpMenu = 4;
+static const HotSpotActivationID kActivationTinyTSAMainJumpMenu = 5;
+
+// Hot Spot IDs.
+static const HotSpotID kTinyTSA37NorthJumpToNoradSpotID = 5000;
+static const HotSpotID kTinyTSA37NorthCancelNoradSpotID = 5001;
+static const HotSpotID kTinyTSA37NorthJumpToMarsSpotID = 5002;
+static const HotSpotID kTinyTSA37NorthCancelMarsSpotID = 5003;
+static const HotSpotID kTinyTSA37NorthJumpToWSCSpotID = 5004;
+static const HotSpotID kTinyTSA37NorthCancelWSCSpotID = 5005;
+static const HotSpotID kTinyTSA37NorthJumpMenuSpotID = 5006;
+static const HotSpotID kTinyTSA37NorthNoradMenuSpotID = 5007;
+static const HotSpotID kTinyTSA37NorthMarsMenuSpotID = 5008;
+static const HotSpotID kTinyTSA37NorthWSCMenuSpotID = 5009;
+
+// Extra sequence IDs.
+static const ExtraID kTinyTSA37PegasusDepart = 0;
+static const ExtraID kTinyTSA37TimeJumpToPegasus = 1;
+static const ExtraID kTinyTSA37RecallToDownload = 2;
+static const ExtraID kTinyTSA37ExitHilited = 3;
+static const ExtraID kTinyTSA37ExitToHorse = 4;
+static const ExtraID kTinyTSA37JumpMenu000 = 5;
+static const ExtraID kTinyTSA37JumpMenu001 = 6;
+static const ExtraID kTinyTSA37JumpMenu010 = 7;
+static const ExtraID kTinyTSA37JumpMenu011 = 8;
+static const ExtraID kTinyTSA37JumpMenu100 = 9;
+static const ExtraID kTinyTSA37JumpMenu101 = 10;
+static const ExtraID kTinyTSA37JumpMenu110 = 11;
+static const ExtraID kTinyTSA37JumpMenu111 = 12;
+static const ExtraID kTinyTSA37JumpToWSCMenu = 13;
+static const ExtraID kTinyTSA37CancelWSC = 14;
+static const ExtraID kTinyTSA37JumpToWSC = 15;
+static const ExtraID kTinyTSA37WSCToAI5 = 16;
+static const ExtraID kTinyTSA37PegasusAI5 = 17;
+static const ExtraID kTinyTSA37AI5ToWSC = 18;
+static const ExtraID kTinyTSA37WSCToDepart = 19;
+static const ExtraID kTinyTSA37JumpToMarsMenu = 20;
+static const ExtraID kTinyTSA37CancelMars = 21;
+static const ExtraID kTinyTSA37JumpToMars = 22;
+static const ExtraID kTinyTSA37MarsToAI6 = 23;
+static const ExtraID kTinyTSA37PegasusAI6 = 24;
+static const ExtraID kTinyTSA37AI6ToMars = 25;
+static const ExtraID kTinyTSA37MarsToDepart = 26;
+static const ExtraID kTinyTSA37JumpToNoradMenu = 27;
+static const ExtraID kTinyTSA37CancelNorad = 28;
+static const ExtraID kTinyTSA37JumpToNorad = 29;
+static const ExtraID kTinyTSA37NoradToAI7 = 30;
+static const ExtraID kTinyTSA37PegasusAI7 = 31;
+static const ExtraID kTinyTSA37AI7ToNorad = 32;
+static const ExtraID kTinyTSA37NoradToDepart = 33;
+static const ExtraID kTinyTSA37EnvironmentalScan = 34;
+static const ExtraID kTinyTSA37DownloadToMainMenu = 35;
+static const ExtraID kTinyTSA37DownloadToOpMemReview = 36;
+static const ExtraID kTinyTSA37OpMemReviewToMainMenu = 37;
+
+TinyTSA::TinyTSA(InputHandler *nextHandler, PegasusEngine *owner) : Neighborhood(nextHandler, owner, "Tiny TSA", kTinyTSAID) {
+}
+
+void TinyTSA::start() {
+ g_energyMonitor->stopEnergyDraining();
+ Neighborhood::start();
+}
+
+Common::String TinyTSA::getBriefingMovie() {
+ Common::String movieName = Neighborhood::getBriefingMovie();
+
+ if (movieName.empty()) {
+ switch (getCurrentActivation()) {
+ case kActivationTinyTSAJumpToNorad:
+ g_AIChip->showBriefingClicked();
+ startExtraSequenceSync(kTinyTSA37PegasusAI7, kHintInterruption);
+ startExtraSequenceSync(kTinyTSA37AI7ToNorad, kFilterNoInput);
+ g_AIChip->clearClicked();
+ movieName = "";
+ break;
+ case kActivationTinyTSAJumpToMars:
+ g_AIChip->showBriefingClicked();
+ startExtraSequenceSync(kTinyTSA37PegasusAI6, kHintInterruption);
+ startExtraSequenceSync(kTinyTSA37AI6ToMars, kFilterNoInput);
+ g_AIChip->clearClicked();
+ movieName = "";
+ break;
+ case kActivationTinyTSAJumpToWSC:
+ g_AIChip->showBriefingClicked();
+ startExtraSequenceSync(kTinyTSA37PegasusAI5, kHintInterruption);
+ startExtraSequenceSync(kTinyTSA37AI5ToWSC, kFilterNoInput);
+ g_AIChip->clearClicked();
+ movieName = "";
+ break;
+ default:
+ movieName = "Images/AI/TSA/XT04";
+ break;
+ }
+ }
+
+ return movieName;
+}
+
+Common::String TinyTSA::getEnvScanMovie() {
+ Common::String movieName = Neighborhood::getEnvScanMovie();
+
+ if (movieName.empty()) {
+ g_AIChip->showEnvScanClicked();
+ startExtraSequenceSync(kTinyTSA37EnvironmentalScan, kHintInterruption);
+
+ switch (getCurrentActivation()) {
+ case kActivationTinyTSAJumpToNorad:
+ startExtraSequenceSync(kTinyTSA37AI7ToNorad, kFilterNoInput);
+ showExtraView(kTinyTSA37JumpToNoradMenu);
+ break;
+ case kActivationTinyTSAJumpToMars:
+ startExtraSequenceSync(kTinyTSA37AI6ToMars, kFilterNoInput);
+ showExtraView(kTinyTSA37JumpToMarsMenu);
+ break;
+ case kActivationTinyTSAJumpToWSC:
+ startExtraSequenceSync(kTinyTSA37AI5ToWSC, kFilterNoInput);
+ showExtraView(kTinyTSA37JumpToWSCMenu);
+ break;
+ default:
+ showMainJumpMenu();
+ break;
+ }
+
+ g_AIChip->clearClicked();
+ }
+
+ return movieName;
+}
+
+void TinyTSA::loadAmbientLoops() {
+ loadLoopSound1("Sounds/TSA/T01NAE.NEW.22K.AIFF");
+}
+
+int16 TinyTSA::getStaticCompassAngle(const RoomID room, const DirectionConstant dir) {
+ return Neighborhood::getStaticCompassAngle(room, dir) - kCompassShift;
+}
+
+uint16 TinyTSA::getDateResID() const {
+ return kDate2318ID;
+}
+
+InputBits TinyTSA::getInputFilter() {
+ // Can't move forward...
+ return Neighborhood::getInputFilter() & ~(kFilterUpButton | kFilterUpAuto);
+}
+
+void TinyTSA::clickInHotspot(const Input &input, const Hotspot *clickedSpot) {
+ if (clickedSpot) {
+ switch (clickedSpot->getObjectID()) {
+ case kTinyTSA37NorthJumpMenuSpotID:
+ // This hotspot isn't accessable from Tiny TSA
+ warning("jump menu spot");
+ return;
+ case kTinyTSA37NorthJumpToNoradSpotID:
+ GameState.setTSAState(kPlayerOnWayToNorad);
+ requestExtraSequence(kTinyTSA37JumpToNorad, 0, kFilterNoInput);
+ if (!GameState.getBeenToNorad()) {
+ requestExtraSequence(kTinyTSA37NoradToAI7, 0, kFilterNoInput);
+ requestExtraSequence(kTinyTSA37PegasusAI7, 0, kFilterNoInput);
+ requestExtraSequence(kTinyTSA37AI7ToNorad, 0, kFilterNoInput);
+ GameState.setBeenToNorad(true);
+ }
+
+ requestExtraSequence(kTinyTSA37NoradToDepart, 0, kFilterNoInput);
+ requestExtraSequence(kTinyTSA37PegasusDepart, kExtraCompletedFlag, kFilterNoInput);
+ return;
+ case kTinyTSA37NorthJumpToMarsSpotID:
+ GameState.setTSAState(kPlayerOnWayToMars);
+ requestExtraSequence(kTinyTSA37JumpToMars, 0, kFilterNoInput);
+ if (!GameState.getBeenToMars()) {
+ requestExtraSequence(kTinyTSA37MarsToAI6, 0, kFilterNoInput);
+ requestExtraSequence(kTinyTSA37PegasusAI6, 0, kFilterNoInput);
+ requestExtraSequence(kTinyTSA37AI6ToMars, 0, kFilterNoInput);
+ GameState.setBeenToMars(true);
+ }
+
+ requestExtraSequence(kTinyTSA37MarsToDepart, 0, kFilterNoInput);
+ requestExtraSequence(kTinyTSA37PegasusDepart, kExtraCompletedFlag, kFilterNoInput);
+ return;
+ case kTinyTSA37NorthJumpToWSCSpotID:
+ GameState.setTSAState(kPlayerOnWayToWSC);
+ requestExtraSequence(kTinyTSA37JumpToWSC, 0, kFilterNoInput);
+ if (!GameState.getBeenToWSC()) {
+ requestExtraSequence(kTinyTSA37WSCToAI5, 0, kFilterNoInput);
+ requestExtraSequence(kTinyTSA37PegasusAI5, 0, kFilterNoInput);
+ requestExtraSequence(kTinyTSA37AI5ToWSC, 0, kFilterNoInput);
+ GameState.setBeenToWSC(true);
+ }
+
+ requestExtraSequence(kTinyTSA37WSCToDepart, 0, kFilterNoInput);
+ requestExtraSequence(kTinyTSA37PegasusDepart, kExtraCompletedFlag, kFilterNoInput);
+ return;
+ }
+ }
+
+ Neighborhood::clickInHotspot(input, clickedSpot);
+}
+
+void TinyTSA::showMainJumpMenu() {
+ ExtraID jumpMenuView = kTinyTSA37JumpMenu000;
+
+ if (GameState.getNoradFinished())
+ jumpMenuView += 4;
+ if (GameState.getMarsFinished())
+ jumpMenuView += 2;
+ if (GameState.getWSCFinished())
+ jumpMenuView += 1;
+
+ showExtraView(jumpMenuView);
+ setCurrentActivation(kActivationTinyTSAMainJumpMenu);
+}
+
+void TinyTSA::checkContinuePoint(const RoomID, const DirectionConstant) {
+ makeContinuePoint();
+}
+
+void TinyTSA::arriveAt(const RoomID room, const DirectionConstant direction) {
+ Neighborhood::arriveAt(room, direction);
+
+ switch (GameState.getTSAState()) {
+ case kPlayerOnWayToNorad:
+ case kPlayerOnWayToMars:
+ case kPlayerOnWayToWSC:
+ startExtraSequence(kTinyTSA37TimeJumpToPegasus, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kPlayerLockedInPegasus:
+ showMainJumpMenu();
+ break;
+ }
+}
+
+void TinyTSA::receiveNotification(Notification *notification, const NotificationFlags flags) {
+ ExtraID lastExtra = _lastExtra;
+
+ Neighborhood::receiveNotification(notification, flags);
+
+ if ((flags & kExtraCompletedFlag) != 0) {
+ // Only allow input if we're not in the middle of series of queue requests.
+ if (actionQueueEmpty())
+ _interruptionFilter = kFilterAllInput;
+
+ switch (lastExtra) {
+ case kTinyTSA37PegasusDepart:
+ _vm->setLastEnergyValue(kFullEnergy);
+
+ switch (GameState.getTSAState()) {
+ case kPlayerOnWayToNorad:
+ _vm->jumpToNewEnvironment(kNoradAlphaID, kNorad01, kSouth);
+ GameState.setNoradSeenTimeStream(false);
+ GameState.setNoradGassed(true);
+ GameState.setNoradFillingStationOn(false);
+ GameState.setNoradN22MessagePlayed(false);
+ GameState.setNoradPlayedGlobeGame(false);
+ GameState.setNoradBeatRobotWithClaw(false);
+ GameState.setNoradBeatRobotWithDoor(false);
+ GameState.setNoradRetScanGood(false);
+ GameState.setNoradWaitingForLaser(false);
+ GameState.setNoradSubRoomPressure(9);
+ GameState.setNoradSubPrepState(kSubNotPrepped);
+ break;
+ case kPlayerOnWayToMars:
+ _vm->jumpToNewEnvironment(kMarsID, kMars0A, kNorth);
+ GameState.setMarsSeenTimeStream(false);
+ GameState.setMarsHeardUpperPodMessage(false);
+ GameState.setMarsRobotThrownPlayer(false);
+ GameState.setMarsHeardCheckInMessage(false);
+ GameState.setMarsPodAtUpperPlatform(false);
+ GameState.setMarsSeenThermalScan(false);
+ GameState.setMarsArrivedBelow(false);
+ GameState.setMarsSeenRobotAtReactor(false);
+ GameState.setMarsAvoidedReactorRobot(false);
+ GameState.setMarsLockFrozen(false);
+ GameState.setMarsLockBroken(false);
+ GameState.setMarsSecurityDown(false);
+ GameState.setMarsAirlockOpen(false);
+ GameState.setMarsReadyForShuttleTransport(false);
+ GameState.setMarsFinishedCanyonChase(false);
+ GameState.setMarsThreadedMaze(false);
+ break;
+ case kPlayerOnWayToWSC:
+ _vm->jumpToNewEnvironment(kWSCID, kWSC01, kWest);
+ GameState.setWSCSeenTimeStream(false);
+ GameState.setWSCPoisoned(false);
+ GameState.setWSCAnsweredAboutDart(false);
+ GameState.setWSCDartInAnalyzer(false);
+ GameState.setWSCRemovedDart(false);
+ GameState.setWSCAnalyzerOn(false);
+ GameState.setWSCAnalyzedDart(false);
+ GameState.setWSCPickedUpAntidote(false);
+ GameState.setWSCSawMorph(false);
+ GameState.setWSCDesignedAntidote(false);
+ GameState.setWSCOfficeMessagesOpen(false);
+ GameState.setWSCSeenNerd(false);
+ GameState.setWSCHeardPage1(false);
+ GameState.setWSCHeardPage2(false);
+ GameState.setWSCHeardCheckIn(false);
+ GameState.setWSCDidPlasmaDodge(false);
+ GameState.setWSCSeenSinclairLecture(false);
+ GameState.setWSCBeenAtWSC93(false);
+ GameState.setWSCCatwalkDark(false);
+ GameState.setWSCRobotDead(false);
+ GameState.setWSCRobotGone(false);
+ break;
+ };
+ break;
+ case kTinyTSA37TimeJumpToPegasus:
+ if (g_energyMonitor)
+ g_energyMonitor->stopEnergyDraining();
+
+ switch (GameState.getTSAState()) {
+ case kPlayerOnWayToNorad:
+ arriveFromNorad();
+ break;
+ case kPlayerOnWayToMars:
+ arriveFromMars();
+ break;
+ case kPlayerOnWayToWSC:
+ arriveFromWSC();
+ break;
+ default:
+ break;
+ }
+ break;
+ case kTinyTSA37DownloadToOpMemReview:
+ switch (GameState.getTSAState()) {
+ case kPlayerOnWayToNorad:
+ g_opticalChip->playOpMemMovie(kPoseidonSpotID);
+ break;
+ case kPlayerOnWayToMars:
+ g_opticalChip->playOpMemMovie(kAriesSpotID);
+ break;
+ case kPlayerOnWayToWSC:
+ g_opticalChip->playOpMemMovie(kMercurySpotID);
+ break;
+ }
+
+ requestExtraSequence(kTinyTSA37OpMemReviewToMainMenu, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTinyTSA37DownloadToMainMenu:
+ case kTinyTSA37OpMemReviewToMainMenu:
+ GameState.setTSAState(kPlayerLockedInPegasus);
+ showMainJumpMenu();
+ makeContinuePoint();
+ break;
+ case kTinyTSA37JumpToNoradMenu:
+ setCurrentActivation(kActivationTinyTSAJumpToNorad);
+ break;
+ case kTinyTSA37JumpToMarsMenu:
+ setCurrentActivation(kActivationTinyTSAJumpToMars);
+ break;
+ case kTinyTSA37JumpToWSCMenu:
+ setCurrentActivation(kActivationTinyTSAJumpToWSC);
+ break;
+ case kTinyTSA37CancelNorad:
+ case kTinyTSA37CancelMars:
+ case kTinyTSA37CancelWSC:
+ showMainJumpMenu();
+ break;
+ }
+ }
+
+ g_AIArea->checkMiddleArea();
+}
+
+void TinyTSA::arriveFromNorad() {
+ requestExtraSequence(kTinyTSA37RecallToDownload, 0, kFilterNoInput);
+
+ if (GameState.getNoradFinished() && !GameState.getScoringFinishedNorad()) {
+ GameState.setScoringFinishedNorad();
+ requestExtraSequence(kTinyTSA37DownloadToOpMemReview, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ requestExtraSequence(kTinyTSA37DownloadToMainMenu, kExtraCompletedFlag, kFilterNoInput);
+ }
+}
+
+void TinyTSA::arriveFromMars() {
+ requestExtraSequence(kTinyTSA37RecallToDownload, 0, kFilterNoInput);
+
+ if (GameState.getMarsFinished() && !GameState.getScoringFinishedMars()) {
+ GameState.setScoringFinishedMars();
+ requestExtraSequence(kTinyTSA37DownloadToOpMemReview, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ requestExtraSequence(kTinyTSA37DownloadToMainMenu, kExtraCompletedFlag, kFilterNoInput);
+ }
+}
+
+void TinyTSA::arriveFromWSC() {
+ requestExtraSequence(kTinyTSA37RecallToDownload, 0, kFilterNoInput);
+
+ if (GameState.getWSCFinished() && !GameState.getScoringFinishedWSC()) {
+ GameState.setScoringFinishedWSC();
+ requestExtraSequence(kTinyTSA37DownloadToOpMemReview, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ requestExtraSequence(kTinyTSA37DownloadToMainMenu, kExtraCompletedFlag, kFilterNoInput);
+ }
+}
+
+Common::String TinyTSA::getNavMovieName() {
+ return "Images/TSA/Tiny TSA.movie";
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/tsa/tinytsa.h b/engines/pegasus/neighborhood/tsa/tinytsa.h
new file mode 100644
index 0000000000..db74206d4f
--- /dev/null
+++ b/engines/pegasus/neighborhood/tsa/tinytsa.h
@@ -0,0 +1,71 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_TSA_TINYTSA_H
+#define PEGASUS_NEIGHBORHOOD_TSA_TINYTSA_H
+
+#include "pegasus/neighborhood/neighborhood.h"
+
+namespace Pegasus {
+
+// Room IDs.
+
+static const RoomID kTinyTSA37 = 0;
+
+class TinyTSA : public Neighborhood {
+public:
+ TinyTSA(InputHandler *, PegasusEngine *);
+ virtual ~TinyTSA() {}
+
+ virtual uint16 getDateResID() const;
+
+ void start();
+
+ void checkContinuePoint(const RoomID, const DirectionConstant);
+
+protected:
+ Common::String getBriefingMovie();
+ Common::String getEnvScanMovie();
+ void loadAmbientLoops();
+ virtual void clickInHotspot(const Input &, const Hotspot *);
+
+ virtual int16 getStaticCompassAngle(const RoomID, const DirectionConstant);
+
+ void arriveFromNorad();
+ void arriveFromMars();
+ void arriveFromWSC();
+
+ InputBits getInputFilter();
+ void arriveAt(const RoomID, const DirectionConstant);
+ void showMainJumpMenu();
+ void receiveNotification(Notification *, const NotificationFlags);
+
+ Common::String getNavMovieName();
+ Common::String getSoundSpotsName() { return ""; }
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/turn.cpp b/engines/pegasus/neighborhood/turn.cpp
new file mode 100644
index 0000000000..1157796f55
--- /dev/null
+++ b/engines/pegasus/neighborhood/turn.cpp
@@ -0,0 +1,63 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/debug.h"
+#include "common/stream.h"
+#include "common/textconsole.h"
+
+#include "pegasus/neighborhood/turn.h"
+
+namespace Pegasus {
+
+void TurnTable::loadFromStream(Common::SeekableReadStream *stream) {
+ uint32 count = stream->readUint32BE();
+ _entries.resize(count);
+
+ for (uint32 i = 0; i < count; i++) {
+ _entries[i].room = stream->readUint16BE();
+ _entries[i].direction = stream->readByte();
+ _entries[i].turnDirection = stream->readByte();
+ _entries[i].altCode = stream->readByte();
+ stream->readByte(); // alignment
+ _entries[i].endDirection = stream->readByte();
+ stream->readByte(); // alignment
+ debug(0, "Turn[%d]: %d %d %d %d %d", i, _entries[i].room, _entries[i].direction,
+ _entries[i].turnDirection, _entries[i].altCode, _entries[i].endDirection);
+ }
+}
+
+void TurnTable::clear() {
+ _entries.clear();
+}
+
+TurnTable::Entry TurnTable::findEntry(RoomID room, DirectionConstant direction, TurnDirection turnDirection, AlternateID altCode) {
+ for (uint32 i = 0; i < _entries.size(); i++)
+ if (_entries[i].room == room && _entries[i].direction == direction && _entries[i].turnDirection == turnDirection && _entries[i].altCode == altCode)
+ return _entries[i];
+
+ return Entry();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/turn.h b/engines/pegasus/neighborhood/turn.h
new file mode 100644
index 0000000000..329b03eddb
--- /dev/null
+++ b/engines/pegasus/neighborhood/turn.h
@@ -0,0 +1,69 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_TURN_H
+#define PEGASUS_NEIGHBORHOOD_TURN_H
+
+#include "common/array.h"
+#include "common/endian.h"
+
+#include "pegasus/constants.h"
+
+namespace Common {
+ class SeekableReadStream;
+}
+
+namespace Pegasus {
+
+class TurnTable {
+public:
+ TurnTable() {}
+ ~TurnTable() {}
+
+ static uint32 getResTag() { return MKTAG('T', 'u', 'r', 'n'); }
+
+ void loadFromStream(Common::SeekableReadStream *stream);
+ void clear();
+
+ struct Entry {
+ Entry() { endDirection = kNoDirection; }
+ bool isEmpty() { return endDirection == kNoDirection; }
+
+ RoomID room;
+ DirectionConstant direction;
+ TurnDirection turnDirection;
+ AlternateID altCode;
+ DirectionConstant endDirection;
+ };
+
+ Entry findEntry(RoomID room, DirectionConstant direction, TurnDirection turnDirection, AlternateID altCode);
+
+private:
+ Common::Array<Entry> _entries;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/view.cpp b/engines/pegasus/neighborhood/view.cpp
new file mode 100644
index 0000000000..4e46f5374e
--- /dev/null
+++ b/engines/pegasus/neighborhood/view.cpp
@@ -0,0 +1,60 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/debug.h"
+#include "common/stream.h"
+#include "common/textconsole.h"
+
+#include "pegasus/neighborhood/view.h"
+
+namespace Pegasus {
+
+void ViewTable::loadFromStream(Common::SeekableReadStream *stream) {
+ uint32 count = stream->readUint32BE();
+ _entries.resize(count);
+
+ for (uint32 i = 0; i < count; i++) {
+ _entries[i].room = stream->readUint16BE();
+ _entries[i].direction = stream->readByte();
+ _entries[i].altCode = stream->readByte();
+ _entries[i].time = stream->readUint32BE();
+ debug(0, "View[%d]: %d %d %d %d", i, _entries[i].room, _entries[i].direction,
+ _entries[i].altCode, _entries[i].time);
+ }
+}
+
+void ViewTable::clear() {
+ _entries.clear();
+}
+
+ViewTable::Entry ViewTable::findEntry(RoomID room, DirectionConstant direction, AlternateID altCode) {
+ for (uint32 i = 0; i < _entries.size(); i++)
+ if (_entries[i].room == room && _entries[i].direction == direction && _entries[i].altCode == altCode)
+ return _entries[i];
+
+ return Entry();
+}
+
+} // End of namespace pegasus
diff --git a/engines/pegasus/neighborhood/view.h b/engines/pegasus/neighborhood/view.h
new file mode 100644
index 0000000000..3397508b61
--- /dev/null
+++ b/engines/pegasus/neighborhood/view.h
@@ -0,0 +1,68 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_VIEW_H
+#define PEGASUS_NEIGHBORHOOD_VIEW_H
+
+#include "common/array.h"
+#include "common/endian.h"
+
+#include "pegasus/constants.h"
+
+namespace Common {
+ class SeekableReadStream;
+}
+
+namespace Pegasus {
+
+class ViewTable {
+public:
+ ViewTable() {}
+ ~ViewTable() {}
+
+ static uint32 getResTag() { return MKTAG('V', 'i', 'e', 'w'); }
+
+ void loadFromStream(Common::SeekableReadStream *stream);
+ void clear();
+
+ struct Entry {
+ Entry() { time = 0xffffffff; }
+ bool isEmpty() { return time == 0xffffffff; }
+
+ RoomID room;
+ DirectionConstant direction;
+ AlternateID altCode;
+ TimeValue time;
+ };
+
+ Entry findEntry(RoomID room, DirectionConstant direction, AlternateID altCode);
+
+private:
+ Common::Array<Entry> _entries;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/wsc/moleculebin.cpp b/engines/pegasus/neighborhood/wsc/moleculebin.cpp
new file mode 100644
index 0000000000..210c0ad313
--- /dev/null
+++ b/engines/pegasus/neighborhood/wsc/moleculebin.cpp
@@ -0,0 +1,127 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/graphics.h"
+#include "pegasus/neighborhood/wsc/moleculebin.h"
+#include "pegasus/neighborhood/wsc/wsc.h"
+
+namespace Pegasus {
+
+static const CoordType kMoleculeBinWidth = 138;
+static const CoordType kMoleculeBinHeight = 128;
+
+static const CoordType kMoleculeWidth = 66;
+static const CoordType kMoleculeHeight = 40;
+
+static const CoordType kMoleculeBinLeft = kNavAreaLeft + 286;
+static const CoordType kMoleculeBinTop = kNavAreaLeft + 96;
+
+// Layouts:
+
+MoleculeBin::MoleculeBin() : DisplayElement(kNoDisplayElement) {
+ _highlightColor = g_system->getScreenFormat().RGBToColor(0xff, 0xff, 102);
+ _selectedMolecule = -1;
+}
+
+void MoleculeBin::initMoleculeBin() {
+ if (!isDisplaying()) {
+ for (int i = 0; i < 6; i++)
+ _binLayout[i] = i;
+
+ resetBin();
+ _binImages.getImageFromPICTFile("Images/World Science Center/Molecules");
+ setDisplayOrder(kWSCMoleculeBinOrder);
+ setBounds(kMoleculeBinLeft, kMoleculeBinTop, kMoleculeBinLeft + kMoleculeBinWidth,
+ kMoleculeBinTop + kMoleculeBinHeight);
+ startDisplaying();
+ show();
+ }
+}
+
+void MoleculeBin::cleanUpMoleculeBin() {
+ if (isDisplaying()) {
+ stopDisplaying();
+ _binImages.deallocateSurface();
+ }
+}
+
+void MoleculeBin::setBinLayout(const uint32 *layout) {
+ for (int i = 0; i < 6; i++)
+ _binLayout[i] = layout[i];
+}
+
+void MoleculeBin::highlightMolecule(const uint32 whichMolecule) {
+ if (!_moleculeFlags.getFlag(whichMolecule)) {
+ _moleculeFlags.setFlag(whichMolecule, true);
+ triggerRedraw();
+ }
+}
+
+bool MoleculeBin::isMoleculeHighlighted(uint32 whichMolecule) {
+ return _moleculeFlags.getFlag(whichMolecule);
+}
+
+void MoleculeBin::selectMolecule(const int whichMolecule) {
+ if (_selectedMolecule != whichMolecule) {
+ _selectedMolecule = whichMolecule;
+ triggerRedraw();
+ }
+}
+
+void MoleculeBin::resetBin() {
+ _moleculeFlags.clearAllFlags();
+ _selectedMolecule = -1;
+ triggerRedraw();
+}
+
+void MoleculeBin::draw(const Common::Rect &) {
+ Common::Rect r1(0, 0, kMoleculeWidth, kMoleculeHeight);
+ Common::Rect r2 = r1;
+
+ for (int i = 0; i < 6; i++) {
+ r1.moveTo(i * (kMoleculeWidth * 2), 0);
+
+ if (_moleculeFlags.getFlag(_binLayout[i]))
+ r1.translate(kMoleculeWidth, 0);
+
+ r2.moveTo((_binLayout[i] & 1) * (kMoleculeWidth + 2) + _bounds.left + 2,
+ (_binLayout[i] >> 1) * (kMoleculeHeight + 2) + _bounds.top + 2);
+
+ _binImages.copyToCurrentPort(r1, r2);
+ }
+
+ if (_selectedMolecule >= 0) {
+ r2.moveTo((_selectedMolecule & 1) * (kMoleculeWidth + 2) + _bounds.left + 2,
+ (_selectedMolecule >> 1) * (kMoleculeHeight + 2) + _bounds.top + 2);
+
+ Graphics::Surface *screen = ((PegasusEngine *)g_engine)->_gfx->getWorkArea();
+
+ screen->frameRect(r2, _highlightColor);
+ r2.grow(1);
+ screen->frameRect(r2, _highlightColor);
+ }
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/wsc/moleculebin.h b/engines/pegasus/neighborhood/wsc/moleculebin.h
new file mode 100644
index 0000000000..3de4b5ed2a
--- /dev/null
+++ b/engines/pegasus/neighborhood/wsc/moleculebin.h
@@ -0,0 +1,72 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_WSC_MOLECULEBIN_H
+#define PEGASUS_NEIGHBORHOOD_WSC_MOLECULEBIN_H
+
+#include "pegasus/elements.h"
+#include "pegasus/surface.h"
+#include "pegasus/util.h"
+
+namespace Pegasus {
+
+enum {
+ kMolecule1,
+ kMolecule2,
+ kMolecule3,
+ kMolecule4,
+ kMolecule5,
+ kMolecule6
+};
+
+class MoleculeBin : public DisplayElement {
+public:
+ MoleculeBin();
+ virtual ~MoleculeBin() {}
+
+ void initMoleculeBin();
+ void cleanUpMoleculeBin();
+
+ void setBinLayout(const uint32 *);
+
+ void highlightMolecule(const uint32 whichMolecule);
+ void selectMolecule(const int whichMolecule);
+ void resetBin();
+
+ bool isMoleculeHighlighted(uint32);
+
+protected:
+ void draw(const Common::Rect &);
+
+ Surface _binImages;
+ FlagsArray<byte, kMolecule6 + 1> _moleculeFlags;
+ int _selectedMolecule;
+ uint32 _binLayout[6];
+ uint32 _highlightColor;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/wsc/wsc.cpp b/engines/pegasus/neighborhood/wsc/wsc.cpp
new file mode 100644
index 0000000000..e3a0eff01b
--- /dev/null
+++ b/engines/pegasus/neighborhood/wsc/wsc.cpp
@@ -0,0 +1,2540 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/energymonitor.h"
+#include "pegasus/gamestate.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/biochips/opticalchip.h"
+#include "pegasus/items/biochips/shieldchip.h"
+#include "pegasus/neighborhood/wsc/wsc.h"
+
+namespace Pegasus {
+
+static const CanMoveForwardReason kCantMoveWatchingDiagnosis = kCantMoveLastReason + 1;
+
+static const CanTurnReason kCantTurnWatchingDiagnosis = kCantTurnLastReason + 1;
+static const CanTurnReason kCantTurnWatchingAnalysis = kCantTurnWatchingDiagnosis + 1;
+static const CanTurnReason kCantTurnInMoleculeGame = kCantTurnWatchingAnalysis + 1;
+
+static const TimeScale kMoleculesMovieScale = 600;
+static const TimeValue kMoleculeLoopTime = 4 * kMoleculesMovieScale;
+static const TimeValue kMoleculeFailTime = 2 * kMoleculesMovieScale;
+
+enum {
+ kMoleculeLoop0Time = 0,
+ kMoleculeFail0Time = kMoleculeLoop0Time + kMoleculeLoopTime,
+ kMoleculeLoop1Time = kMoleculeFail0Time + kMoleculeFailTime,
+ kMoleculeFail1Time = kMoleculeLoop1Time + kMoleculeLoopTime,
+ kMoleculeLoop2Time = kMoleculeFail1Time + kMoleculeFailTime,
+ kMoleculeFail2Time = kMoleculeLoop2Time + kMoleculeLoopTime,
+ kMoleculeLoop3Time = kMoleculeFail2Time + kMoleculeFailTime,
+ kMoleculeFail3Time = kMoleculeLoop3Time + kMoleculeLoopTime,
+ kMoleculeLoop4Time = kMoleculeFail3Time + kMoleculeFailTime,
+ kMoleculeFail4Time = kMoleculeLoop4Time + kMoleculeLoopTime,
+ kMoleculeLoop5Time = kMoleculeFail4Time + kMoleculeFailTime,
+ kMoleculeFail5Time = kMoleculeLoop5Time + kMoleculeLoopTime,
+ kMoleculeLoop6Time = kMoleculeFail5Time + kMoleculeFailTime
+};
+
+static const TimeValue s_moleculeLoopTimes[] = {
+ kMoleculeLoop0Time,
+ kMoleculeLoop1Time,
+ kMoleculeLoop2Time,
+ kMoleculeLoop3Time,
+ kMoleculeLoop4Time,
+ kMoleculeLoop5Time,
+ kMoleculeLoop6Time
+};
+
+static const TimeValue s_moleculeFailTimes[] = {
+ kMoleculeFail0Time,
+ kMoleculeFail1Time,
+ kMoleculeFail2Time,
+ kMoleculeFail3Time,
+ kMoleculeFail4Time,
+ kMoleculeFail5Time
+};
+
+static const int16 kAuditoriumAngleOffset = 5;
+
+static const int kPlasmaEnergyWithShield = kMaxJMPEnergy * 10 / 100;
+static const int kPlasmaEnergyNoShield = kMaxJMPEnergy * 20 / 100;
+
+static const int kTimerEventPlasmaHit = 0;
+static const int kTimerEventPlayerGawkingAtRobot = 1;
+static const int kTimerEventPlayerGawkingAtRobot2 = 2;
+
+static const TimeValue kWSCMolecule1In = 0;
+static const TimeValue kWSCMolecule1Out = 937;
+
+static const TimeValue kWSCMolecule2In = 937;
+static const TimeValue kWSCMolecule2Out = 1864;
+
+static const TimeValue kWSCMolecule3In = 1864;
+static const TimeValue kWSCMolecule3Out = 2790;
+
+static const TimeValue kWSCClick1In = 2790;
+static const TimeValue kWSCClick1Out = 2890;
+
+static const TimeValue kWSCClick2In = 2890;
+static const TimeValue kWSCClick2Out = 3059;
+
+static const TimeValue kWSCClick3In = 3059;
+static const TimeValue kWSCClick3Out = 3156;
+
+static const TimeValue kWSCFlashlightClickIn = 3156;
+static const TimeValue kWSCFlashlightClickOut = 3211;
+
+static const TimeValue kWSCBumpIntoWallIn = 3211;
+static const TimeValue kWSCBumpIntoWallOut = 3514;
+
+static const TimeValue kWSCCantTransportIn = 3514;
+static const TimeValue kWSCCantTransportOut = 7791;
+
+static const TimeValue kHernandezNotHomeIn = 7791;
+static const TimeValue kHernandezNotHomeOut = 10199;
+
+static const TimeValue kWashingtonNotHomeIn = 10199;
+static const TimeValue kWashingtonNotHomeOut = 12649;
+
+static const TimeValue kSullivanNotHomeIn = 12649;
+static const TimeValue kSullivanNotHomeOut = 15031;
+
+static const TimeValue kNakamuraNotHomeIn = 15031;
+static const TimeValue kNakamuraNotHomeOut = 17545;
+
+static const TimeValue kGrailisNotHomeIn = 17545;
+static const TimeValue kGrailisNotHomeOut = 19937;
+
+static const TimeValue kTheriaultNotHomeIn = 19937;
+static const TimeValue kTheriaultNotHomeOut = 22395;
+
+static const TimeValue kGlennerNotHomeIn = 22395;
+static const TimeValue kGlennerNotHomeOut = 24770;
+
+static const TimeValue kSinclairNotHomeIn = 24770;
+static const TimeValue kSinclairNotHomeOut = 27328;
+
+static const TimeValue kWSCLabClosedIn = 27328;
+static const TimeValue kWSCLabClosedOut = 28904;
+
+static const TimeValue kSlidingDoorCloseIn = 28904;
+static const TimeValue kSlidingDoorCloseOut = 29295;
+
+static const TimeValue kSlimyDoorCloseIn = 29295;
+static const TimeValue kSlimyDoorCloseOut = 29788;
+
+static const TimeValue kPaging1In = 29788;
+static const TimeValue kPaging1Out = 32501;
+
+static const TimeValue kPaging2In = 32501;
+static const TimeValue kPaging2Out = 34892;
+
+static const TimeValue kCheckInIn = 34892;
+static const TimeValue kCheckInOut = 37789;
+
+static const TimeValue kDrinkAntidoteIn = 37789;
+static const TimeValue kDrinkAntidoteOut = 39725;
+
+static const TimeScale kWSCMovieScale = 600;
+static const TimeScale kWSCFramesPerSecond = 15;
+static const TimeScale kWSCFrameDuration = 40;
+
+// Alternate IDs.
+static const AlternateID kAltWSCNormal = 0;
+static const AlternateID kAltWSCTookMachineGun = 1;
+static const AlternateID kAltWSCW0ZDoorOpen = 2;
+static const AlternateID kAltWSCPeopleAtW19North = 3;
+
+// Room IDs.
+static const RoomID kWSC02 = 1;
+static const RoomID kWSC03 = 4;
+static const RoomID kWSC04 = 5;
+static const RoomID kWSC06 = 6;
+static const RoomID kWSC07 = 7;
+static const RoomID kWSC08 = 8;
+static const RoomID kWSC09 = 9;
+static const RoomID kWSC10 = 10;
+static const RoomID kWSC11 = 11;
+static const RoomID kWSC13 = 12;
+static const RoomID kWSC14 = 13;
+static const RoomID kWSC15 = 14;
+static const RoomID kWSC16 = 15;
+static const RoomID kWSC17 = 16;
+static const RoomID kWSC18 = 17;
+static const RoomID kWSC19 = 18;
+static const RoomID kWSC20 = 19;
+static const RoomID kWSC21 = 20;
+static const RoomID kWSC22 = 21;
+static const RoomID kWSC23 = 22;
+static const RoomID kWSC24 = 23;
+static const RoomID kWSC25 = 24;
+static const RoomID kWSC26 = 25;
+static const RoomID kWSC27 = 26;
+static const RoomID kWSC28 = 27;
+static const RoomID kWSC29 = 28;
+static const RoomID kWSC31 = 29;
+static const RoomID kWSC32 = 30;
+static const RoomID kWSC33 = 31;
+static const RoomID kWSC34 = 32;
+static const RoomID kWSC35 = 33;
+static const RoomID kWSC36 = 34;
+static const RoomID kWSC37 = 35;
+static const RoomID kWSC38 = 36;
+static const RoomID kWSC39 = 37;
+static const RoomID kWSC40 = 38;
+static const RoomID kWSC41 = 39;
+static const RoomID kWSC42 = 40;
+static const RoomID kWSC43 = 41;
+static const RoomID kWSC44 = 42;
+static const RoomID kWSC45 = 43;
+static const RoomID kWSC46 = 44;
+static const RoomID kWSC47 = 45;
+static const RoomID kWSC48 = 46;
+static const RoomID kWSC49 = 47;
+static const RoomID kWSC50 = 48;
+static const RoomID kWSC52 = 49;
+static const RoomID kWSC53 = 50;
+static const RoomID kWSC54 = 51;
+static const RoomID kWSC55 = 52;
+static const RoomID kWSC56 = 53;
+static const RoomID kWSC57 = 54;
+static const RoomID kWSC58 = 55;
+static const RoomID kWSC60 = 56;
+static const RoomID kWSC60East = 57;
+static const RoomID kWSC60North = 58;
+static const RoomID kWSC61 = 59;
+static const RoomID kWSC61South = 60;
+static const RoomID kWSC61West = 61;
+static const RoomID kWSC63 = 63;
+static const RoomID kWSC64 = 64;
+static const RoomID kWSC65 = 65;
+static const RoomID kWSC65Screen = 66;
+static const RoomID kWSC66 = 67;
+static const RoomID kWSC67 = 68;
+static const RoomID kWSC68 = 69;
+static const RoomID kWSC69 = 70;
+static const RoomID kWSC70 = 71;
+static const RoomID kWSC71 = 72;
+static const RoomID kWSC72 = 73;
+static const RoomID kWSC73 = 74;
+static const RoomID kWSC74 = 75;
+static const RoomID kWSC75 = 76;
+static const RoomID kWSC0Z = 77;
+static const RoomID kWSC76 = 78;
+static const RoomID kWSC77 = 79;
+static const RoomID kWSC78 = 80;
+static const RoomID kWSC79 = 81;
+static const RoomID kWSC80 = 82;
+static const RoomID kWSC81 = 83;
+static const RoomID kWSC82 = 84;
+static const RoomID kWSC83 = 85;
+static const RoomID kWSC84 = 86;
+static const RoomID kWSC85 = 87;
+static const RoomID kWSC86 = 88;
+static const RoomID kWSC87 = 89;
+static const RoomID kWSC88 = 90;
+static const RoomID kWSC89 = 91;
+static const RoomID kWSC90 = 92;
+static const RoomID kWSC91 = 93;
+static const RoomID kWSC92 = 94;
+static const RoomID kWSC93 = 95;
+static const RoomID kWSC94 = 96;
+static const RoomID kWSC95 = 97;
+static const RoomID kWSC96 = 98;
+static const RoomID kWSC97 = 99;
+static const RoomID kWSC98 = 100;
+static const RoomID kWSCDeathRoom = 101;
+
+// Hot Spot Activation IDs.
+static const HotSpotActivationID kActivationZoomedInToAnalyzer = 1;
+static const HotSpotActivationID kActivationShotByRobot = 2;
+static const HotSpotActivationID kActivationWarnedAboutPoison = 3;
+static const HotSpotActivationID kActivationMorphScreenOff = 4;
+static const HotSpotActivationID kActivationReadyForMorph = 5;
+static const HotSpotActivationID kActivationMorphLooping = 6;
+static const HotSpotActivationID kActivationMorphInterrupted = 7;
+static const HotSpotActivationID kActivationW03NorthOff = 8;
+static const HotSpotActivationID kActivationW03NorthReadyForInstructions = 9;
+static const HotSpotActivationID kActivationW03NorthSawInstructions = 10;
+static const HotSpotActivationID kActivationW03NorthInGame = 11;
+static const HotSpotActivationID kActivationReadyForSynthesis = 12;
+static const HotSpotActivationID kActivationSynthesizerLooping = 13;
+static const HotSpotActivationID kActivationReadyForMap = 14;
+static const HotSpotActivationID kActivationSinclairOfficeLocked = 15;
+static const HotSpotActivationID kActivationW58SouthDoorLocked = 16;
+static const HotSpotActivationID kActivationW61SouthOff = 17;
+static const HotSpotActivationID kActivationW61SouthOn = 18;
+static const HotSpotActivationID kActivationW61MessagesOff = 19;
+static const HotSpotActivationID kActivationW61MessagesOn = 20;
+static const HotSpotActivationID kActivationWSCRobotHeadOpen = 21;
+static const HotSpotActivationID kActivationRobotTurning = 22;
+static const HotSpotActivationID kActivationRobotDead = 23;
+static const HotSpotActivationID kActivationRobotGone = 24;
+
+// Hot Spot IDs.
+static const HotSpotID kWSCDropDartSpotID = 5000;
+static const HotSpotID kWSCTurnOnAnalyzerSpotID = 5001;
+static const HotSpotID kWSCAnalyzerScreenSpotID = 5002;
+static const HotSpotID kWSCSpinRobotSpotID = 5003;
+static const HotSpotID kWSC01YesSpotID = 5004;
+static const HotSpotID kWSC01NoSpotID = 5005;
+static const HotSpotID kWSC01AcknowledgeWarningSpotID = 5006;
+static const HotSpotID kWSC02SouthMorphSpotID = 5007;
+static const HotSpotID kWSC02SouthMessagesSpotID = 5008;
+static const HotSpotID kWSC02SouthMorphOutSpotID = 5009;
+static const HotSpotID kWSC02ActivateMorphScreenSpotID = 5010;
+static const HotSpotID kWSC02SouthStartMorphSpotID = 5011;
+static const HotSpotID kWSC02SouthInterruptMorphSpotID = 5012;
+static const HotSpotID kWSC02SouthMorphFinishedSpotID = 5013;
+static const HotSpotID kWSC02SouthTakeArgonSpotID = 5014;
+static const HotSpotID kWSC02SouthMessagesOutSpotID = 5015;
+static const HotSpotID kWSC02SouthTakeNitrogenSpotID = 5016;
+static const HotSpotID kWSC02SouthPlayMessagesSpotID = 5017;
+static const HotSpotID kWSC03NorthActivateScreenSpotID = 5018;
+static const HotSpotID kWSC03NorthBuildMoleculeSpotID = 5019;
+static const HotSpotID kWSC03NorthProceedSpotID = 5020;
+static const HotSpotID kWSC03NorthMolecule1SpotID = 5021;
+static const HotSpotID kWSC03NorthMolecule2SpotID = 5022;
+static const HotSpotID kWSC03NorthMolecule3SpotID = 5023;
+static const HotSpotID kWSC03NorthMolecule4SpotID = 5024;
+static const HotSpotID kWSC03NorthMolecule5SpotID = 5025;
+static const HotSpotID kWSC03NorthMolecule6SpotID = 5026;
+static const HotSpotID kWSC03SouthActivateSynthesizerSpotID = 5027;
+static const HotSpotID kWSC03SouthPickUpAntidoteSpotID = 5028;
+static const HotSpotID kWSC07SouthMapSpotID = 5029;
+static const HotSpotID kW42EastUnlockDoorSpotID = 5030;
+static const HotSpotID kW56NorthMapSpotID = 5031;
+static const HotSpotID kW58SouthPryDoorSpotID = 5032;
+static const HotSpotID kWSC60EastSpotID = 5033;
+static const HotSpotID kWSC60NorthSpotID = 5034;
+static const HotSpotID kWSC60EastOutSpotID = 5035;
+static const HotSpotID kWSC60NorthOutSpotID = 5036;
+static const HotSpotID kWSC61EastSpotID = 5037;
+static const HotSpotID kWSC61SouthSpotID = 5038;
+static const HotSpotID kW61SouthMachineGunSpotID = 5039;
+static const HotSpotID kW61SouthDropMachineGunSpotID = 5040;
+static const HotSpotID kWSC61WestSpotID = 5041;
+static const HotSpotID kWSC61SouthOutSpotID = 5042;
+static const HotSpotID kW61SouthActivateSpotID = 5043;
+static const HotSpotID kW61SmartAlloysSpotID = 5044;
+static const HotSpotID kW61MorphingSpotID = 5045;
+static const HotSpotID kW61TimeBendingSpotID = 5046;
+static const HotSpotID kWSC61WestOutSpotID = 5047;
+static const HotSpotID kW61TurnOnMessagesSpotID = 5048;
+static const HotSpotID kW61WhiteMessageSpotID = 5049;
+static const HotSpotID kW61WalchekMessageSpotID = 5050;
+static const HotSpotID kWSC65SouthScreenSpotID = 5051;
+static const HotSpotID kWSC65SouthScreenOutSpotID = 5052;
+static const HotSpotID kW98RetinalChipSpotID = 5053;
+static const HotSpotID kW98MapChipSpotID = 5054;
+static const HotSpotID kW98OpticalChipSpotID = 5055;
+static const HotSpotID kW98DropArgonSpotID = 5056;
+static const HotSpotID kW98GrabCableSpotID = 5057;
+static const HotSpotID kW98OpenRobotSpotID = 5058;
+static const HotSpotID kW98StunGunSpotID = 5059;
+
+// Extra sequence IDs.
+static const ExtraID kWSCArrivalFromTSA = 0;
+static const ExtraID kWSCShotByRobot = 1;
+static const ExtraID kWSCDartScan1 = 2;
+static const ExtraID kWSCDartScan2 = 3;
+static const ExtraID kWSCDartScanNo = 4;
+static const ExtraID kWSCDartScan3 = 5;
+static const ExtraID kWSCAnalyzerPowerUp = 6;
+static const ExtraID kWSCAnalyzerPowerUpWithDart = 7;
+static const ExtraID kWSCDropDartIntoAnalyzer = 8;
+static const ExtraID kWSCAnalyzeDart = 9;
+static const ExtraID kWSCZoomOutFromAnalyzer = 10;
+static const ExtraID kWSCSpinRobot = 11;
+static const ExtraID kWSC02MorphZoomNoArgon = 12;
+static const ExtraID kWSC02MessagesZoomNoNitrogen = 13;
+static const ExtraID kWSC02ZoomOutNoArgon = 14;
+static const ExtraID kWSC02TurnOnMorphScreen = 15;
+static const ExtraID kWSC02DropToMorphExperiment = 16;
+static const ExtraID kWSC02MorphLoop = 17;
+static const ExtraID kWSC02MorphInterruption = 18;
+static const ExtraID kWSC02MorphFinished = 19;
+static const ExtraID kWSC02TurnOffMorphScreen = 20;
+static const ExtraID kWSC02SouthViewNoArgon = 21;
+static const ExtraID kMessagesMovedToOffice = 22;
+static const ExtraID kMessagesOff = 23;
+static const ExtraID kMessagesZoomOutNoNitrogen = 24;
+static const ExtraID kMessagesMovedToOfficeNoNitrogen = 25;
+static const ExtraID kMessagesOffNoNitrogen = 26;
+static const ExtraID kMessagesViewNoNitrogen = 27;
+static const ExtraID kMessagesViewMachineOnNoNitrogen = 28;
+static const ExtraID kW03NorthActivate = 29;
+static const ExtraID kW03NorthGetData = 30;
+static const ExtraID kW03NorthInstructions = 31;
+static const ExtraID kW03NorthPrepMolecule1 = 32;
+static const ExtraID kW03NorthPrepMolecule2 = 33;
+static const ExtraID kW03NorthPrepMolecule3 = 34;
+static const ExtraID kW03NorthFinishSynthesis = 35;
+static const ExtraID kW03SouthCreateAntidote = 36;
+static const ExtraID kW03SouthAntidoteLoop = 37;
+static const ExtraID kW03SouthDeactivate = 38;
+static const ExtraID kW03SouthViewNoAntidote = 39;
+static const ExtraID kWSC07SouthMap = 40;
+static const ExtraID kW17WestPeopleCrossing = 41;
+static const ExtraID kW17WestPeopleCrossingView = 42;
+static const ExtraID kW21SouthPeopleCrossing = 43;
+static const ExtraID kW24SouthPeopleCrossing = 44;
+static const ExtraID kW34EastPeopleCrossing = 45;
+static const ExtraID kW36WestPeopleCrossing = 46;
+static const ExtraID kW38NorthPeopleCrossing = 47;
+static const ExtraID kW46SouthPeopleCrossing = 48;
+static const ExtraID kW49NorthPeopleCrossing = 49;
+static const ExtraID kW49NorthPeopleCrossingView = 50;
+static const ExtraID kWSC56SouthMap = 51;
+static const ExtraID kNerdAtTheDoor1 = 52;
+static const ExtraID kNerdAtTheDoor2 = 53;
+static const ExtraID kW61SouthZoomInNoGun = 54;
+static const ExtraID kW61Brochure = 55;
+static const ExtraID kW61SouthScreenOnWithGun = 56;
+static const ExtraID kW61SouthScreenOffWithGun = 57;
+static const ExtraID kW61SouthSmartAlloysWithGun = 58;
+static const ExtraID kW61SouthMorphingWithGun = 59;
+static const ExtraID kW61SouthTimeBendingWithGun = 60;
+static const ExtraID kW61SouthZoomOutNoGun = 61;
+static const ExtraID kW61SouthScreenOnNoGun = 62;
+static const ExtraID kW61SouthScreenOffNoGun = 63;
+static const ExtraID kW61SouthSmartAlloysNoGun = 64;
+static const ExtraID kW61SouthMorphingNoGun = 65;
+static const ExtraID kW61SouthTimeBendingNoGun = 66;
+static const ExtraID kW61MessagesOn = 67;
+static const ExtraID kW61MessagesOff = 68;
+static const ExtraID kW61WhiteMessage = 69;
+static const ExtraID kW61WalchekMessage = 70;
+static const ExtraID kW61WalchekEasterEgg1 = 71;
+static const ExtraID kW62SouthPlasmaRobotAppears = 72;
+static const ExtraID kW62ZoomToRobot = 73;
+static const ExtraID kW62ZoomOutFromRobot = 74;
+static const ExtraID kW62PlasmaDodgeSurvive = 75;
+static const ExtraID kW62PlasmaDodgeDie = 76;
+static const ExtraID kW65SouthSinclairLecture = 77;
+static const ExtraID kW73WestPeopleCrossing = 78;
+static const ExtraID kW73WestPeopleCrossingView = 79;
+static const ExtraID kW0ZSpottedByWomen = 80;
+static const ExtraID kW95RobotShoots = 81;
+static const ExtraID kW98MorphsToRobot = 82;
+static const ExtraID kW98RobotShoots = 83;
+static const ExtraID kW98RobotShocked = 84;
+static const ExtraID kW98RobotGassed = 85;
+static const ExtraID kW98RobotHeadOpensDark = 86;
+static const ExtraID kW98RobotHead000Dark = 87;
+static const ExtraID kW98RobotHead001Dark = 88;
+static const ExtraID kW98RobotHead010Dark = 89;
+static const ExtraID kW98RobotHead011Dark = 90;
+static const ExtraID kW98RobotHead100Dark = 91;
+static const ExtraID kW98RobotHead101Dark = 92;
+static const ExtraID kW98RobotHead110Dark = 93;
+static const ExtraID kW98RobotHead111Dark = 94;
+static const ExtraID kW98RobotHeadClosesDark = 95;
+static const ExtraID kW98WestViewWithGunDark = 96;
+static const ExtraID kW98WestViewNoGunDark = 97;
+static const ExtraID kW98RobotHeadOpensLight = 98;
+static const ExtraID kW98RobotHead000Light = 99;
+static const ExtraID kW98RobotHead001Light = 100;
+static const ExtraID kW98RobotHead010Light = 101;
+static const ExtraID kW98RobotHead011Light = 102;
+static const ExtraID kW98RobotHead100Light = 103;
+static const ExtraID kW98RobotHead101Light = 104;
+static const ExtraID kW98RobotHead110Light = 105;
+static const ExtraID kW98RobotHead111Light = 106;
+static const ExtraID kW98RobotHeadClosesLight = 107;
+static const ExtraID kW98WestViewWithGunLight = 108;
+static const ExtraID kW98WestViewNoGunLight = 109;
+
+static const CoordType kMoleculesMovieLeft = kNavAreaLeft + 112;
+static const CoordType kMoleculesMovieTop = kNavAreaTop + 40;
+
+WSC::WSC(InputHandler *nextHandler, PegasusEngine *owner) : Neighborhood(nextHandler, owner, "WSC", kWSCID),
+ _moleculesMovie(kNoDisplayElement) {
+ setIsItemTaken(kArgonCanister);
+ setIsItemTaken(kSinclairKey);
+ setIsItemTaken(kNitrogenCanister);
+ setIsItemTaken(kPoisonDart);
+ setIsItemTaken(kAntidote);
+ setIsItemTaken(kMachineGun);
+ setIsItemTaken(kStunGun);
+
+ GameState.setTakenItemID(kArgonPickup, GameState.isTakenItemID(kArgonCanister) &&
+ GameState.isTakenItemID(kSinclairKey));
+}
+
+uint16 WSC::getDateResID() const {
+ return kDate2310ID;
+}
+
+void WSC::init() {
+ Neighborhood::init();
+
+ _cachedZoomSpot = 0;
+ _argonSprite = 0;
+
+ // HACK: Fix the drag item for picking up the Sinclair Key Card
+ HotspotInfoTable::Entry *entry = findHotspotEntry(kWSC02SouthTakeArgonSpotID);
+ entry->hotspotItem = kArgonPickup;
+}
+
+void WSC::flushGameState() {
+ g_energyMonitor->saveCurrentEnergyValue();
+}
+
+void WSC::start() {
+ if (g_energyMonitor) {
+ g_energyMonitor->stopEnergyDraining();
+ g_energyMonitor->restoreLastEnergyValue();
+ _vm->resetEnergyDeathReason();
+ g_energyMonitor->startEnergyDraining();
+ }
+
+ if (!GameState.getWSCDidPlasmaDodge())
+ forceStridingStop(kWSC58, kSouth, kAltWSCNormal);
+
+ Neighborhood::start();
+}
+
+class PryDoorMessage : public AIPlayMessageAction {
+public:
+ PryDoorMessage() : AIPlayMessageAction("Images/AI/WSC/XW59SD3", false) {}
+
+protected:
+ virtual void performAIAction(AIRule *);
+};
+
+void PryDoorMessage::performAIAction(AIRule *rule) {
+ if (((PegasusEngine *)g_engine)->playerHasItemID(kShieldBiochip)
+ && ((PegasusEngine *)g_engine)->getCurrentBiochip()->getObjectID() != kShieldBiochip)
+ AIPlayMessageAction::performAIAction(rule);
+}
+
+void WSC::setUpAIRules() {
+ Neighborhood::setUpAIRules();
+
+ if (g_AIArea) {
+ AIPlayMessageAction *messageAction = new AIPlayMessageAction("Images/AI/WSC/XW1WB1", false);
+ AILastExtraCondition *extraCondition = new AILastExtraCondition(kWSCDartScan1);
+ AIRule *rule = new AIRule(extraCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Globals/XGLOB5A", false);
+ AILocationCondition *locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kWSC06, kNorth));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Globals/XGLOB5A", false);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kWSC10, kWest));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Globals/XGLOB5A", false);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kWSC28, kWest));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Globals/XGLOB5A", false);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kWSC49, kWest));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Globals/XGLOB5A", false);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kWSC65, kSouth));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Globals/XGLOB5A", false);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kWSC73, kSouth));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Globals/XGLOB5A", false);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kWSC79, kWest));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/WSC/XW59SD1", false);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kWSC58, kSouth));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ PryDoorMessage *pryDoorMessage = new PryDoorMessage();
+ AIDoorOpenedCondition *doorCondition = new AIDoorOpenedCondition(MakeRoomView(kWSC58, kSouth));
+ rule = new AIRule(doorCondition, pryDoorMessage);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/WSC/XW61E", false);
+ AIHasItemCondition *itemCondition = new AIHasItemCondition(kMachineGun);
+ rule = new AIRule(itemCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Globals/XGLOB1E", false);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kWSC95, kWest));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+ }
+}
+
+Common::String WSC::getBriefingMovie() {
+ return "Images/AI/WSC/XWO";
+}
+
+Common::String WSC::getEnvScanMovie() {
+ RoomID room = GameState.getCurrentRoom();
+
+ if (room >= kWSC01 && room <= kWSC04)
+ return "Images/AI/WSC/XWE1";
+ else if (room >= kWSC06 && room <= kWSC58)
+ return "Images/AI/WSC/XWE2";
+ else if (room >= kWSC60 && room <= kWSC61West)
+ return "Images/AI/WSC/XWE3";
+ else if (room >= kWSC64 && room <= kWSC98)
+ return "Images/AI/WSC/XWE4";
+
+ return "Images/AI/WSC/XWE5";
+}
+
+uint WSC::getNumHints() {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kWSC10, kWest):
+ case MakeRoomView(kWSC28, kWest):
+ case MakeRoomView(kWSC49, kWest):
+ case MakeRoomView(kWSC65, kSouth):
+ case MakeRoomView(kWSC75, kSouth):
+ case MakeRoomView(kWSC79, kWest):
+ return 2;
+ case MakeRoomView(kWSC02, kSouth):
+ if (_vm->getEnergyDeathReason() == kDeathDidntStopPoison &&
+ !_privateFlags.getFlag(kWSCPrivateInMoleculeGameFlag) &&
+ !GameState.getWSCDesignedAntidote())
+ return 3;
+ else if (!GameState.getScoringGotNitrogenCanister() ||
+ !GameState.getScoringGotSinclairKey())
+ return 1;
+ break;
+ case MakeRoomView(kWSC03, kNorth):
+ if (inSynthesizerGame() || (_vm->getEnergyDeathReason() == kDeathDidntStopPoison &&
+ !_privateFlags.getFlag(kWSCPrivateInMoleculeGameFlag) &&
+ !GameState.getWSCDesignedAntidote()))
+ return 3;
+ break;
+ case MakeRoomView(kWSC01, kNorth):
+ case MakeRoomView(kWSC01, kSouth):
+ case MakeRoomView(kWSC01, kEast):
+ case MakeRoomView(kWSC01, kWest):
+ case MakeRoomView(kWSC02, kNorth):
+ case MakeRoomView(kWSC02, kEast):
+ case MakeRoomView(kWSC02, kWest):
+ case MakeRoomView(kWSC02Morph, kNorth):
+ case MakeRoomView(kWSC02Morph, kEast):
+ case MakeRoomView(kWSC02Morph, kWest):
+ case MakeRoomView(kWSC02Messages, kNorth):
+ case MakeRoomView(kWSC02Messages, kEast):
+ case MakeRoomView(kWSC02Messages, kWest):
+ case MakeRoomView(kWSC03, kSouth):
+ case MakeRoomView(kWSC03, kEast):
+ case MakeRoomView(kWSC03, kWest):
+ case MakeRoomView(kWSC04, kNorth):
+ case MakeRoomView(kWSC04, kSouth):
+ case MakeRoomView(kWSC04, kEast):
+ case MakeRoomView(kWSC04, kWest):
+ if (_vm->getEnergyDeathReason() == kDeathDidntStopPoison &&
+ !_privateFlags.getFlag(kWSCPrivateInMoleculeGameFlag) &&
+ !GameState.getWSCDesignedAntidote())
+ return 3;
+ break;
+ case MakeRoomView(kWSC02Messages, kSouth):
+ if (_vm->getEnergyDeathReason() == kDeathDidntStopPoison &&
+ !_privateFlags.getFlag(kWSCPrivateInMoleculeGameFlag) &&
+ !GameState.getWSCDesignedAntidote())
+ return 3;
+ else if (!GameState.getScoringGotNitrogenCanister())
+ return 1;
+ break;
+ case MakeRoomView(kWSC02Morph, kSouth):
+ if (_vm->getEnergyDeathReason() == kDeathDidntStopPoison &&
+ !_privateFlags.getFlag(kWSCPrivateInMoleculeGameFlag) &&
+ !GameState.getWSCDesignedAntidote())
+ return 3;
+ else if (!GameState.getScoringGotSinclairKey())
+ return 1;
+ break;
+ case MakeRoomView(kWSC42, kEast):
+ if (!GameState.isCurrentDoorOpen())
+ return 1;
+ break;
+ case MakeRoomView(kWSC58, kSouth):
+ if (GameState.isCurrentDoorOpen()) {
+ if (GameState.getWSCDidPlasmaDodge())
+ return 0;
+ else
+ return 1;
+ } else if (_vm->playerHasItemID(kCrowbar))
+ return 2;
+
+ return 3;
+ case MakeRoomView(kWSC61, kEast):
+ if (!GameState.getScoringSawBrochure())
+ return 1;
+ break;
+ case MakeRoomView(kWSC61, kSouth):
+ if (!GameState.getScoringSawSinclairEntry1() ||
+ !GameState.getScoringSawSinclairEntry2() ||
+ !GameState.getScoringSawSinclairEntry3())
+ return 1;
+ break;
+ case MakeRoomView(kWSC98, kWest):
+ if (getCurrentActivation() == kActivationRobotTurning)
+ return 1;
+ break;
+ }
+
+ return 0;
+}
+
+Common::String WSC::getHintMovie(uint hintNum) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kWSC10, kWest):
+ case MakeRoomView(kWSC28, kWest):
+ case MakeRoomView(kWSC49, kWest):
+ case MakeRoomView(kWSC65, kSouth):
+ case MakeRoomView(kWSC75, kSouth):
+ case MakeRoomView(kWSC79, kWest):
+ if (hintNum == 1)
+ return "Images/AI/Globals/XGLOB5B";
+
+ return "Images/AI/Globals/XGLOB5C";
+ case MakeRoomView(kWSC02, kSouth):
+ if (_vm->getEnergyDeathReason() == kDeathDidntStopPoison &&
+ !_privateFlags.getFlag(kWSCPrivateInMoleculeGameFlag) &&
+ !GameState.getWSCDesignedAntidote())
+ return Common::String::format("Images/AI/WSC/XWPH%d", hintNum);
+
+ return "Images/AI/Globals/XGLOB1C";
+ case MakeRoomView(kWSC61, kEast):
+ case MakeRoomView(kWSC61, kSouth):
+ return "Images/AI/Globals/XGLOB1C";
+ case MakeRoomView(kWSC42, kEast):
+ if (_vm->playerHasItemID(kSinclairKey))
+ return "Images/AI/Globals/XGLOB1A";
+
+ return "Images/AI/Globals/XGLOB2C";
+ case MakeRoomView(kWSC58, kSouth):
+ switch (hintNum) {
+ case 1:
+ if (GameState.isCurrentDoorOpen()) {
+ // Only get here if we haven't done the plasma dodge game...
+ if (_vm->playerHasItemID(kShieldBiochip))
+ return "Images/AI/Globals/XGLOB1A";
+ else
+ return "Images/AI/Globals/XGLOB3F";
+ } else if (_vm->playerHasItemID(kCrowbar)) {
+ return "Images/AI/Globals/XGLOB1A";
+ }
+
+ return "Images/AI/Globals/XGLOB1B";
+ case 2:
+ // Only get here if the door is still locked...
+ if (_vm->playerHasItemID(kCrowbar))
+ return "Images/AI/WSC/XW59SD2";
+
+ return "Images/AI/Globals/XGLOB2D";
+ case 3:
+ // Only get here if the door is still locked and we don't have the
+ // crowbar...
+ return "Images/AI/WSC/XW59SD2";
+ }
+ break;
+ case MakeRoomView(kWSC03, kNorth):
+ if (inSynthesizerGame())
+ return Common::String::format("Images/AI/WSC/XW03NH%d", hintNum);
+
+ return Common::String::format("Images/AI/WSC/XWPH%d", hintNum);
+ case MakeRoomView(kWSC01, kNorth):
+ case MakeRoomView(kWSC01, kSouth):
+ case MakeRoomView(kWSC01, kEast):
+ case MakeRoomView(kWSC01, kWest):
+ case MakeRoomView(kWSC02, kNorth):
+ case MakeRoomView(kWSC02, kEast):
+ case MakeRoomView(kWSC02, kWest):
+ case MakeRoomView(kWSC02Morph, kNorth):
+ case MakeRoomView(kWSC02Morph, kEast):
+ case MakeRoomView(kWSC02Morph, kWest):
+ case MakeRoomView(kWSC02Messages, kNorth):
+ case MakeRoomView(kWSC02Messages, kEast):
+ case MakeRoomView(kWSC02Messages, kWest):
+ case MakeRoomView(kWSC03, kSouth):
+ case MakeRoomView(kWSC03, kEast):
+ case MakeRoomView(kWSC03, kWest):
+ case MakeRoomView(kWSC04, kNorth):
+ case MakeRoomView(kWSC04, kSouth):
+ case MakeRoomView(kWSC04, kEast):
+ case MakeRoomView(kWSC04, kWest):
+ // analyzer hint
+ return Common::String::format("Images/AI/WSC/XWPH%d", hintNum);
+ case MakeRoomView(kWSC02Messages, kSouth):
+ case MakeRoomView(kWSC02Morph, kSouth):
+ if (_vm->getEnergyDeathReason() == kDeathDidntStopPoison &&
+ !_privateFlags.getFlag(kWSCPrivateInMoleculeGameFlag) &&
+ !GameState.getWSCDesignedAntidote())
+ // analyzer hint
+ return Common::String::format("Images/AI/WSC/XWPH%d", hintNum);
+
+ return "Images/AI/Globals/XGLOB1C";
+ case MakeRoomView(kWSC98, kWest):
+ return "Images/AI/WSC/XW98WH2";
+ }
+
+ return "";
+}
+
+void WSC::prepareForAIHint(const Common::String &movieName) {
+ if (movieName == "Images/AI/WSC/XW98WH2" && isEventTimerRunning())
+ pauseTimer();
+}
+
+void WSC::cleanUpAfterAIHint(const Common::String &movieName) {
+ if (movieName == "Images/AI/WSC/XW98WH2" && isEventTimerRunning())
+ resumeTimer();
+}
+
+bool WSC::okayToJump() {
+ if (GameState.getWSCPoisoned()) {
+ die(kDeathDidntStopPoison);
+ return false;
+ }
+
+ bool result = Neighborhood::okayToJump();
+ if (!result)
+ playSpotSoundSync(kWSCCantTransportIn, kWSCCantTransportOut);
+
+ return result;
+}
+
+TimeValue WSC::getViewTime(const RoomID room, const DirectionConstant direction) {
+ ExtraID viewExtra = 0xffffffff;
+ ExtraTable::Entry extra;
+
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kWSC01, kWest):
+ if (!GameState.getWSCSeenTimeStream()) {
+ getExtraEntry(kWSCArrivalFromTSA, extra);
+ return extra.movieStart;
+ } else if (GameState.getWSCPoisoned() && !GameState.getWSCAnsweredAboutDart()) {
+ viewExtra = kWSCDartScan1;
+ }
+ break;
+ case MakeRoomView(kWSC02Morph, kSouth):
+ if (GameState.isTakenItemID(kArgonPickup) || GameState.isTakenItemID(kArgonCanister))
+ viewExtra = kWSC02SouthViewNoArgon;
+ break;
+ case MakeRoomView(kWSC02Messages, kSouth):
+ if (GameState.isTakenItemID(kNitrogenCanister)) {
+ if (_privateFlags.getFlag(kWSCPrivateLabMessagesOpenFlag))
+ viewExtra = kMessagesViewMachineOnNoNitrogen;
+ else
+ viewExtra = kMessagesViewNoNitrogen;
+ }
+ break;
+ case MakeRoomView(kWSC03, kSouth):
+ if (_privateFlags.getFlag(kWSCDraggingAntidoteFlag))
+ viewExtra = kW03SouthViewNoAntidote;
+ break;
+ case MakeRoomView(kWSC17, kWest):
+ if (_privateFlags.getFlag(kWSCPrivateNeedPeopleAt17WestFlag))
+ viewExtra = kW17WestPeopleCrossingView;
+ break;
+ case MakeRoomView(kWSC49, kNorth):
+ if (_privateFlags.getFlag(kWSCPrivateNeedPeopleAt49NorthFlag))
+ viewExtra = kW49NorthPeopleCrossingView;
+ break;
+ case MakeRoomView(kWSC73, kWest):
+ if (_privateFlags.getFlag(kWSCPrivateNeedPeopleAt73WestFlag))
+ viewExtra = kW73WestPeopleCrossingView;
+ break;
+ case MakeRoomView(kWSC98, kWest):
+ if (GameState.getWSCRobotDead()) {
+ if (GameState.getWSCRobotGone()) {
+ if (GameState.isTakenItemID(kStunGun)) {
+ if (GameState.getWSCCatwalkDark())
+ viewExtra = kW98WestViewNoGunDark;
+ else
+ viewExtra = kW98WestViewNoGunLight;
+ } else {
+ if (GameState.getWSCCatwalkDark())
+ viewExtra = kW98WestViewWithGunDark;
+ else
+ viewExtra = kW98WestViewWithGunLight;
+ }
+ } else if (_privateFlags.getFlag(kWSCPrivateRobotHeadOpenFlag)) {
+ if (GameState.getWSCCatwalkDark())
+ viewExtra = kW98RobotHead111Dark;
+ else
+ viewExtra = kW98RobotHead111Light;
+
+ if (_privateFlags.getFlag(kWSCPrivateGotRetScanChipFlag))
+ viewExtra -= 1;
+ if (_privateFlags.getFlag(kWSCPrivateGotMapChipFlag))
+ viewExtra -= 2;
+ if (_privateFlags.getFlag(kWSCPrivateGotOpticalChipFlag))
+ viewExtra -= 4;
+ } else if (GameState.getWSCRobotDead()) {
+ // Should only happen on loading a saved game, so it can take its time.
+ if (GameState.getWSCCatwalkDark())
+ viewExtra = kW98RobotShocked;
+ else
+ viewExtra = kW98RobotGassed;
+ }
+ }
+ break;
+ }
+
+ if (viewExtra != 0xffffffff) {
+ getExtraEntry(viewExtra, extra);
+ return extra.movieEnd - 1;
+ }
+
+ return Neighborhood::getViewTime(room, direction);
+}
+
+void WSC::findSpotEntry(const RoomID room, const DirectionConstant direction, SpotFlags flags, SpotTable::Entry &spotEntry) {
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kWSC58, kSouth):
+ case MakeRoomView(kWSC79, kWest):
+ if ((flags & kSpotOnTurnMask) != 0) {
+ spotEntry.clear();
+ return;
+ }
+ break;
+ }
+
+ Neighborhood::findSpotEntry(room, direction, flags, spotEntry);
+}
+
+void WSC::getZoomEntry(const HotSpotID id, ZoomTable::Entry &zoomEntry) {
+ Neighborhood::getZoomEntry(id, zoomEntry);
+
+ ExtraTable::Entry extra;
+ ExtraID zoomExtra = 0xffffffff;
+
+ switch (id) {
+ case kWSC02SouthMessagesSpotID:
+ if (GameState.isTakenItemID(kNitrogenCanister))
+ zoomExtra = kWSC02MessagesZoomNoNitrogen;
+ break;
+ case kWSC02SouthMessagesOutSpotID:
+ if (GameState.isTakenItemID(kNitrogenCanister))
+ zoomExtra = kMessagesZoomOutNoNitrogen;
+ break;
+ case kWSC02SouthMorphSpotID:
+ if (GameState.isTakenItemID(kArgonCanister))
+ zoomExtra = kWSC02MorphZoomNoArgon;
+ break;
+ case kWSC02SouthMorphOutSpotID:
+ if (GameState.isTakenItemID(kArgonCanister))
+ zoomExtra = kWSC02ZoomOutNoArgon;
+ break;
+ case kWSC61SouthSpotID:
+ if (GameState.isTakenItemID(kMachineGun))
+ zoomExtra = kW61SouthZoomInNoGun;
+ break;
+ case kWSC61SouthOutSpotID:
+ if (GameState.isTakenItemID(kMachineGun))
+ zoomExtra = kW61SouthZoomOutNoGun;
+ break;
+ }
+
+ if (zoomExtra != 0xffffffff) {
+ getExtraEntry(zoomExtra, extra);
+ zoomEntry.movieStart = extra.movieStart;
+ zoomEntry.movieEnd = extra.movieEnd;
+ }
+}
+
+void WSC::getExtraEntry(const uint32 id, ExtraTable::Entry &extraEntry) {
+ switch (id) {
+ case kWSCZoomOutFromAnalyzer:
+ Neighborhood::getExtraEntry(kWSCZoomOutFromAnalyzer, extraEntry);
+ extraEntry.movieEnd = extraEntry.movieStart + 14 * kWSCFrameDuration;
+ break;
+ case kW61WalchekMessage:
+ if (GameState.getEasterEgg())
+ Neighborhood::getExtraEntry(kW61WalchekEasterEgg1, extraEntry);
+ else
+ Neighborhood::getExtraEntry(id, extraEntry);
+ break;
+ case kW61SouthScreenOnWithGun:
+ if (GameState.isTakenItemID(kMachineGun))
+ Neighborhood::getExtraEntry(id, extraEntry);
+ else
+ Neighborhood::getExtraEntry(kW61SouthScreenOnNoGun, extraEntry);
+ break;
+ case kW61SouthSmartAlloysWithGun:
+ if (GameState.isTakenItemID(kMachineGun))
+ Neighborhood::getExtraEntry(id, extraEntry);
+ else
+ Neighborhood::getExtraEntry(kW61SouthSmartAlloysNoGun, extraEntry);
+ break;
+ case kW61SouthMorphingWithGun:
+ if (GameState.isTakenItemID(kMachineGun))
+ Neighborhood::getExtraEntry(id, extraEntry);
+ else
+ Neighborhood::getExtraEntry(kW61SouthMorphingNoGun, extraEntry);
+ break;
+ case kW61SouthTimeBendingWithGun:
+ if (GameState.isTakenItemID(kMachineGun))
+ Neighborhood::getExtraEntry(id, extraEntry);
+ else
+ Neighborhood::getExtraEntry(kW61SouthTimeBendingNoGun, extraEntry);
+ break;
+ case kW98RobotHeadOpensLight:
+ if (GameState.getWSCCatwalkDark())
+ Neighborhood::getExtraEntry(kW98RobotHeadOpensDark, extraEntry);
+ else
+ Neighborhood::getExtraEntry(id, extraEntry);
+ break;
+ default:
+ Neighborhood::getExtraEntry(id, extraEntry);
+ break;
+ }
+}
+
+CanMoveForwardReason WSC::canMoveForward(ExitTable::Entry &entry) {
+ if (GameState.getCurrentRoomAndView() == MakeRoomView(kWSC01, kWest) &&
+ getCurrentActivation() != kActivateHotSpotAlways)
+ return kCantMoveWatchingDiagnosis;
+
+ return Neighborhood::canMoveForward(entry);
+}
+
+// Also add cases here for compound analyzer...
+CanTurnReason WSC::canTurn(TurnDirection turnDirection, DirectionConstant &nextDir) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kWSC01, kWest):
+ if (getCurrentActivation() != kActivateHotSpotAlways)
+ return kCantTurnWatchingDiagnosis;
+ break;
+ case MakeRoomView(kWSC01, kEast):
+ if (getCurrentActivation() != kActivateHotSpotAlways)
+ return kCantTurnWatchingAnalysis;
+ break;
+ case MakeRoomView(kWSC03, kNorth):
+ if (_privateFlags.getFlag(kWSCPrivateInMoleculeGameFlag))
+ return kCantTurnInMoleculeGame;
+ break;
+ }
+
+ return Neighborhood::canTurn(turnDirection, nextDir);
+}
+
+CanOpenDoorReason WSC::canOpenDoor(DoorTable::Entry &entry) {
+ switch (GameState.getCurrentRoom()) {
+ case kWSC42:
+ if (!_privateFlags.getFlag(kWSCPrivateSinclairOfficeOpenFlag))
+ return kCantOpenLocked;
+ break;
+ case kWSC58:
+ if (!_privateFlags.getFlag(kWSCPrivate58SouthOpenFlag))
+ return kCantOpenLocked;
+ break;
+ }
+
+ return Neighborhood::canOpenDoor(entry);
+}
+
+void WSC::bumpIntoWall() {
+ requestSpotSound(kWSCBumpIntoWallIn, kWSCBumpIntoWallOut, kFilterAllInput, 0);
+ Neighborhood::bumpIntoWall();
+}
+
+void WSC::closeDoorOffScreen(const RoomID room, const DirectionConstant) {
+ Item *keyCard;
+
+ switch (room) {
+ case kWSC58:
+ case kWSC62:
+ case kWSC63:
+ case kWSC64:
+ case kWSC85:
+ case kWSC86:
+ case kWSC88:
+ case kWSC89:
+ playSpotSoundSync(kSlidingDoorCloseIn, kSlidingDoorCloseOut);
+ break;
+ case kWSC81:
+ case kWSC82:
+ case kWSC92:
+ case kWSC93:
+ keyCard = _vm->getAllItems().findItemByID(kKeyCard);
+ if (keyCard->getItemState() == kFlashlightOn && (GameState.getCurrentRoom() == kWSC81 ||
+ GameState.getCurrentRoom() == kWSC93)) {
+ keyCard->setItemState(kFlashlightOff);
+ playSpotSoundSync(kWSCFlashlightClickIn, kWSCFlashlightClickOut);
+ } else if (keyCard->getItemState() == kFlashlightOff && (GameState.getCurrentRoom() == kWSC82 ||
+ GameState.getCurrentRoom() == kWSC92)) {
+ keyCard->setItemState(kFlashlightOn);
+ playSpotSoundSync(kWSCFlashlightClickIn, kWSCFlashlightClickOut);
+ }
+
+ playSpotSoundSync(kSlimyDoorCloseIn, kSlimyDoorCloseOut);
+ break;
+ default:
+ playSpotSoundSync(kSlimyDoorCloseIn, kSlimyDoorCloseOut);
+ break;
+ }
+}
+
+void WSC::cantMoveThatWay(CanMoveForwardReason reason) {
+ if (reason != kCantMoveWatchingDiagnosis)
+ Neighborhood::cantMoveThatWay(reason);
+}
+
+void WSC::cantOpenDoor(CanOpenDoorReason reason) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kWSC22, kWest):
+ playSpotSoundSync(kNakamuraNotHomeIn, kNakamuraNotHomeOut);
+ break;
+ case MakeRoomView(kWSC23, kEast):
+ playSpotSoundSync(kHernandezNotHomeIn, kHernandezNotHomeOut);
+ break;
+ case MakeRoomView(kWSC26, kWest):
+ playSpotSoundSync(kGrailisNotHomeIn, kGrailisNotHomeOut);
+ break;
+ case MakeRoomView(kWSC27, kEast):
+ playSpotSoundSync(kWashingtonNotHomeIn, kWashingtonNotHomeOut);
+ break;
+ case MakeRoomView(kWSC32, kWest):
+ playSpotSoundSync(kTheriaultNotHomeIn, kTheriaultNotHomeOut);
+ break;
+ case MakeRoomView(kWSC33, kEast):
+ playSpotSoundSync(kSullivanNotHomeIn, kSullivanNotHomeOut);
+ break;
+ case MakeRoomView(kWSC41, kWest):
+ playSpotSoundSync(kGlennerNotHomeIn, kGlennerNotHomeOut);
+ break;
+ case MakeRoomView(kWSC42, kEast):
+ playSpotSoundSync(kSinclairNotHomeIn, kSinclairNotHomeOut);
+ break;
+ case MakeRoomView(kWSC15, kWest):
+ case MakeRoomView(kWSC25, kWest):
+ case MakeRoomView(kWSC33, kWest):
+ case MakeRoomView(kWSC41, kEast):
+ case MakeRoomView(kWSC46, kWest):
+ playSpotSoundSync(kWSCLabClosedIn, kWSCLabClosedOut);
+ break;
+ default:
+ Neighborhood::cantOpenDoor(reason);
+ break;
+ }
+}
+
+void WSC::doorOpened() {
+ Neighborhood::doorOpened();
+
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kWSC42, kEast):
+ _vm->addItemToInventory((InventoryItem *)_vm->getAllItems().findItemByID(kSinclairKey));
+ break;
+ case MakeRoomView(kWSC58, kSouth):
+ GameState.setScoringUsedCrowBarInWSC();
+ _vm->addItemToInventory((InventoryItem *)_vm->getAllItems().findItemByID(kCrowbar));
+ break;
+ case MakeRoomView(kWSC06, kNorth):
+ case MakeRoomView(kWSC79, kWest):
+ die(kDeathArrestedInWSC);
+ break;
+ case MakeRoomView(kWSC60, kWest):
+ if (_vm->itemInInventory(kMachineGun))
+ startExtraSequence(kNerdAtTheDoor2, kExtraCompletedFlag, kFilterNoInput);
+ else if (!GameState.getWSCSeenNerd())
+ startExtraSequence(kNerdAtTheDoor1, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case MakeRoomView(kWSC95, kWest):
+ GameState.setScoringOpenedCatwalk();
+ scheduleEvent(kGawkAtRobotTime, 1, kTimerEventPlayerGawkingAtRobot);
+ break;
+ }
+}
+
+void WSC::turnLeft() {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kWSC17, kNorth):
+ if (!_privateFlags.getFlag(kWSCPrivateSeenPeopleAt17WestFlag) && _vm->getRandomNumber(2) == 0)
+ _privateFlags.setFlag(kWSCPrivateNeedPeopleAt17WestFlag, true);
+ break;
+ case MakeRoomView(kWSC49, kEast):
+ if (!_privateFlags.getFlag(kWSCPrivateSeenPeopleAt49NorthFlag) && _vm->getRandomNumber(2) == 0)
+ _privateFlags.setFlag(kWSCPrivateNeedPeopleAt49NorthFlag, true);
+ break;
+ case MakeRoomView(kWSC73, kNorth):
+ if (!_privateFlags.getFlag(kWSCPrivateSeenPeopleAt73WestFlag) && _vm->getRandomNumber(2) == 0)
+ _privateFlags.setFlag(kWSCPrivateNeedPeopleAt73WestFlag, true);
+ break;
+ case MakeRoomView(kWSC73, kWest):
+ if (!GameState.getWSCBeenAtWSC93())
+ setCurrentAlternate(kAltWSCW0ZDoorOpen);
+ break;
+ case MakeRoomView(kWSC95, kWest):
+ cancelEvent();
+ break;
+ }
+
+ Neighborhood::turnLeft();
+}
+
+void WSC::turnRight() {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kWSC17, kSouth):
+ if (!_privateFlags.getFlag(kWSCPrivateSeenPeopleAt17WestFlag) && _vm->getRandomNumber(2) == 0)
+ _privateFlags.setFlag(kWSCPrivateNeedPeopleAt17WestFlag, true);
+ break;
+ case MakeRoomView(kWSC49, kWest):
+ if (!_privateFlags.getFlag(kWSCPrivateSeenPeopleAt49NorthFlag) && _vm->getRandomNumber(2) == 0)
+ _privateFlags.setFlag(kWSCPrivateNeedPeopleAt49NorthFlag, true);
+ break;
+ case MakeRoomView(kWSC73, kSouth):
+ if (!_privateFlags.getFlag(kWSCPrivateSeenPeopleAt73WestFlag) && _vm->getRandomNumber(2) == 0)
+ _privateFlags.setFlag(kWSCPrivateNeedPeopleAt73WestFlag, true);
+ break;
+ case MakeRoomView(kWSC73, kEast):
+ if (!GameState.getWSCBeenAtWSC93())
+ setCurrentAlternate(kAltWSCW0ZDoorOpen);
+ break;
+ case MakeRoomView(kWSC95, kWest):
+ cancelEvent();
+ break;
+ }
+
+ Neighborhood::turnRight();
+}
+
+void WSC::moveForward() {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kWSC19, kNorth):
+ if (!_privateFlags.getFlag(kWSCPrivateSeenPeopleAt19NorthFlag))
+ setCurrentAlternate(kAltWSCPeopleAtW19North);
+ break;
+ case MakeRoomView(kWSC95, kWest):
+ cancelEvent();
+ break;
+ }
+
+ Neighborhood::moveForward();
+}
+
+void WSC::zoomTo(const Hotspot *hotspot) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kWSC02Messages, kSouth):
+ if (_privateFlags.getFlag(kWSCPrivateLabMessagesOpenFlag)) {
+ _cachedZoomSpot = hotspot;
+ if (GameState.isTakenItemID(kNitrogenCanister))
+ startExtraSequence(kMessagesOffNoNitrogen, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kMessagesOff, kExtraCompletedFlag, kFilterNoInput);
+ return;
+ }
+ break;
+ case MakeRoomView(kWSC61West, kWest):
+ if (GameState.getWSCOfficeMessagesOpen()) {
+ _cachedZoomSpot = hotspot;
+ startExtraSequence(kW61MessagesOff, kExtraCompletedFlag, kFilterNoInput);
+ return;
+ }
+ break;
+ case MakeRoomView(kWSC61South, kSouth):
+ if (_privateFlags.getFlag(kWSCPrivateOfficeLogOpenFlag)) {
+ _cachedZoomSpot = hotspot;
+ if (GameState.isTakenItemID(kMachineGun))
+ startExtraSequence(kW61SouthScreenOffNoGun, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kW61SouthScreenOffWithGun, kExtraCompletedFlag, kFilterNoInput);
+ return;
+ }
+ break;
+ }
+
+ Neighborhood::zoomTo(hotspot);
+}
+
+void WSC::startExtraSequence(const ExtraID extraID, const NotificationFlags flags, const InputBits interruptionFilter) {
+ if (extraID == kW61Brochure)
+ loadLoopSound1("");
+
+ Neighborhood::startExtraSequence(extraID, flags, interruptionFilter);
+}
+
+int16 WSC::getStaticCompassAngle(const RoomID room, const DirectionConstant dir) {
+ int16 angle = Neighborhood::getStaticCompassAngle(room, dir);
+
+ switch (room) {
+ case kWSC02Messages:
+ angle -= 50;
+ break;
+ case kWSC02Morph:
+ angle += 5;
+ break;
+ case kWSC60East:
+ angle -= 10;
+ break;
+ case kWSC66:
+ angle -= kAuditoriumAngleOffset;
+ break;
+ case kWSC67:
+ angle += kAuditoriumAngleOffset;
+ break;
+ case kWSC68:
+ angle -= kAuditoriumAngleOffset * 2;
+ break;
+ case kWSC69:
+ angle += kAuditoriumAngleOffset * 2;
+ break;
+ case kWSC70:
+ angle -= kAuditoriumAngleOffset * 3;
+ break;
+ case kWSC71:
+ angle += kAuditoriumAngleOffset * 3;
+ break;
+ case kWSC72:
+ if (dir == kEast || dir == kWest)
+ angle -= kAuditoriumAngleOffset * 4;
+ break;
+ case kWSC73:
+ if (dir == kEast || dir == kWest)
+ angle += kAuditoriumAngleOffset * 4;
+ break;
+ }
+
+ return angle;
+}
+
+void WSC::getExitCompassMove(const ExitTable::Entry &exitEntry, FaderMoveSpec &compassMove) {
+ Neighborhood::getExitCompassMove(exitEntry, compassMove);
+
+ if (exitEntry.room == kWSC65 && exitEntry.direction == kSouth) {
+ compassMove.insertFaderKnot(exitEntry.movieStart + 100 * kWSCFrameDuration, 180);
+ compassMove.insertFaderKnot(exitEntry.movieStart + 108 * kWSCFrameDuration, 150);
+ compassMove.insertFaderKnot(exitEntry.movieEnd, 150);
+ }
+}
+
+void WSC::getExtraCompassMove(const ExtraTable::Entry &entry, FaderMoveSpec &compassMove) {
+ switch (entry.extra) {
+ case kW61Brochure:
+ compassMove.insertFaderKnot(entry.movieStart + 15 * kWSCFrameDuration, 85);
+ compassMove.insertFaderKnot(entry.movieEnd - 15 * kWSCFrameDuration, 85);
+ compassMove.insertFaderKnot(entry.movieEnd, 90);
+ break;
+ default:
+ Neighborhood::getExtraCompassMove(entry, compassMove);
+ break;
+ }
+}
+
+void WSC::loadAmbientLoops() {
+ RoomID room = GameState.getCurrentRoom();
+
+ if (room >= kWSC01 && room <= kWSC04) {
+ if (GameState.getWSCSeenTimeStream())
+ loadLoopSound1("Sounds/World Science Center/WLabLoop.22K.AIFF", 0x100 / 2);
+ } else if ((room >= kWSC06 && room <= kWSC58) || (room >= kWSC62 && room <= kWSC63))
+ loadLoopSound1("Sounds/World Science Center/Organic Walls.22K.AIFF", 0x100 / 2);
+ else if (room >= kWSC82 && room <= kWSC92)
+ loadLoopSound1("Sounds/World Science Center/Creature Feature.22K.AIFF");
+ else if ((room >= kWSC60 && room <= kWSC61West) || (room >= kWSC64 && room <= kWSC81) ||
+ (room >= kWSC93 && room <= kWSC97))
+ loadLoopSound1("Sounds/World Science Center/The Other Side.22K.AIFF", 0x100 / 12);
+ else if (room == kWSC98)
+ loadLoopSound1("Sounds/World Science Center/WCatLoop.22K.AIFF");
+}
+
+void WSC::checkContinuePoint(const RoomID room, const DirectionConstant direction) {
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kWSC07, kNorth):
+ case MakeRoomView(kWSC11, kSouth):
+ case MakeRoomView(kWSC13, kSouth):
+ case MakeRoomView(kWSC13, kWest):
+ case MakeRoomView(kWSC16, kWest):
+ case MakeRoomView(kWSC17, kEast):
+ case MakeRoomView(kWSC19, kWest):
+ case MakeRoomView(kWSC28, kNorth):
+ case MakeRoomView(kWSC28, kSouth):
+ case MakeRoomView(kWSC28, kEast):
+ case MakeRoomView(kWSC28, kWest):
+ case MakeRoomView(kWSC29, kNorth):
+ case MakeRoomView(kWSC29, kSouth):
+ case MakeRoomView(kWSC29, kEast):
+ case MakeRoomView(kWSC29, kWest):
+ case MakeRoomView(kWSC40, kEast):
+ case MakeRoomView(kWSC42, kEast):
+ case MakeRoomView(kWSC49, kWest):
+ case MakeRoomView(kWSC49, kNorth):
+ case MakeRoomView(kWSC50, kNorth):
+ case MakeRoomView(kWSC55, kEast):
+ case MakeRoomView(kWSC65, kSouth):
+ case MakeRoomView(kWSC65, kEast):
+ case MakeRoomView(kWSC65, kWest):
+ case MakeRoomView(kWSC72, kEast):
+ case MakeRoomView(kWSC72, kSouth):
+ case MakeRoomView(kWSC73, kWest):
+ case MakeRoomView(kWSC73, kSouth):
+ case MakeRoomView(kWSC79, kWest):
+ case MakeRoomView(kWSC81, kEast):
+ case MakeRoomView(kWSC93, kNorth):
+ case MakeRoomView(kWSC95, kWest):
+ makeContinuePoint();
+ break;
+ case MakeRoomView(kWSC58, kSouth):
+ if (!GameState.getWSCDidPlasmaDodge())
+ makeContinuePoint();
+ break;
+ case MakeRoomView(kWSC60, kWest):
+ if (_vm->playerHasItemID(kMachineGun))
+ makeContinuePoint();
+ break;
+ }
+}
+
+void WSC::arriveAt(const RoomID room, const DirectionConstant dir) {
+ switch (MakeRoomView(room, dir)) {
+ case MakeRoomView(kWSC60, kNorth):
+ case MakeRoomView(kWSC60, kSouth):
+ case MakeRoomView(kWSC60, kEast):
+ case MakeRoomView(kWSC60, kWest):
+ case MakeRoomView(kWSC60East, kNorth):
+ case MakeRoomView(kWSC60East, kSouth):
+ case MakeRoomView(kWSC60East, kEast):
+ case MakeRoomView(kWSC60East, kWest):
+ case MakeRoomView(kWSC60North, kNorth):
+ case MakeRoomView(kWSC60North, kSouth):
+ case MakeRoomView(kWSC60North, kEast):
+ case MakeRoomView(kWSC60North, kWest):
+ case MakeRoomView(kWSC61, kNorth):
+ case MakeRoomView(kWSC61, kSouth):
+ case MakeRoomView(kWSC61, kEast):
+ case MakeRoomView(kWSC61, kWest):
+ case MakeRoomView(kWSC61South, kNorth):
+ case MakeRoomView(kWSC61South, kSouth):
+ case MakeRoomView(kWSC61South, kEast):
+ case MakeRoomView(kWSC61South, kWest):
+ case MakeRoomView(kWSC61West, kNorth):
+ case MakeRoomView(kWSC61West, kSouth):
+ case MakeRoomView(kWSC61West, kEast):
+ case MakeRoomView(kWSC61West, kWest):
+ if (GameState.isTakenItemID(kMachineGun))
+ setCurrentAlternate(kAltWSCTookMachineGun);
+ else
+ setCurrentAlternate(kAltWSCNormal);
+ break;
+ case MakeRoomView(kWSC73, kSouth):
+ case MakeRoomView(kWSC75, kNorth):
+ case MakeRoomView(kWSC75, kSouth):
+ case MakeRoomView(kWSC75, kEast):
+ case MakeRoomView(kWSC75, kWest):
+ if (!GameState.getWSCBeenAtWSC93())
+ setCurrentAlternate(kAltWSCW0ZDoorOpen);
+ break;
+ }
+
+ Neighborhood::arriveAt(room, dir);
+
+ switch (MakeRoomView(room, dir)) {
+ case MakeRoomView(kWSC01, kWest):
+ if (!GameState.getWSCSeenTimeStream()) {
+ requestExtraSequence(kWSCArrivalFromTSA, kExtraCompletedFlag, kFilterNoInput);
+ requestExtraSequence(kWSCShotByRobot, 0, kFilterNoInput);
+ requestExtraSequence(kWSCDartScan1, kExtraCompletedFlag, kFilterNoInput);
+ } else if (GameState.getWSCPoisoned() && !GameState.getWSCAnsweredAboutDart()) {
+ setCurrentActivation(kActivationShotByRobot);
+ }
+ break;
+ case MakeRoomView(kWSC01, kEast):
+ if (GameState.getWSCDartInAnalyzer())
+ requestExtraSequence(kWSCDropDartIntoAnalyzer, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case MakeRoomView(kWSC02Morph, kSouth):
+ setCurrentActivation(kActivationMorphScreenOff);
+ break;
+ case MakeRoomView(kWSC03, kNorth):
+ setCurrentActivation(kActivationW03NorthOff);
+ break;
+ case MakeRoomView(kWSC03, kSouth):
+ if (GameState.getWSCDesignedAntidote() && !GameState.getWSCPickedUpAntidote())
+ setCurrentActivation(kActivationReadyForSynthesis);
+ break;
+ case MakeRoomView(kWSC16, kNorth):
+ if (getCurrentAlternate() == kAltWSCPeopleAtW19North) {
+ setCurrentAlternate(kAltWSCNormal);
+ _privateFlags.setFlag(kWSCPrivateSeenPeopleAt19NorthFlag, true);
+ }
+ break;
+ case MakeRoomView(kWSC07, kSouth):
+ case MakeRoomView(kWSC56, kNorth):
+ setCurrentActivation(kActivationReadyForMap);
+ break;
+ case MakeRoomView(kWSC42, kWest):
+ setCurrentAlternate(kAltWSCNormal);
+ break;
+ case MakeRoomView(kWSC42, kEast):
+ _privateFlags.setFlag(kWSCPrivateSinclairOfficeOpenFlag, false);
+ setCurrentActivation(kActivationSinclairOfficeLocked);
+ break;
+ case MakeRoomView(kWSC58, kSouth):
+ setCurrentActivation(kActivationW58SouthDoorLocked);
+ _privateFlags.setFlag(kWSCPrivate58SouthOpenFlag, false);
+ break;
+ case MakeRoomView(kWSC60, kEast):
+ GameState.setScoringEnteredSinclairOffice();
+ break;
+ case MakeRoomView(kWSC61West, kWest):
+ setCurrentActivation(kActivationW61MessagesOff);
+ break;
+ case MakeRoomView(kWSC61South, kSouth):
+ setCurrentActivation(kActivationW61SouthOff);
+ break;
+ case MakeRoomView(kWSC62, kSouth):
+ if (!GameState.getWSCDidPlasmaDodge()) {
+ g_AIArea->lockAIOut();
+ loadLoopSound1("Sounds/World Science Center/Plasma Rock.22K.AIFF");
+ requestExtraSequence(kW62SouthPlasmaRobotAppears, 0, kFilterNoInput);
+ requestExtraSequence(kW62ZoomToRobot, 0, kFilterNoInput);
+ requestExtraSequence(kW62ZoomOutFromRobot, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ case MakeRoomView(kWSC65Screen, kSouth):
+ if (!GameState.getWSCSeenSinclairLecture()) {
+ GameState.setWSCSeenSinclairLecture(true);
+ startExtraSequence(kW65SouthSinclairLecture, kExtraCompletedFlag, kFilterAllInput);
+ }
+ break;
+ case MakeRoomView(kWSC66, kWest):
+ case MakeRoomView(kWSC67, kEast):
+ if (!GameState.getWSCHeardPage2()) {
+ playSpotSoundSync(kPaging2In, kPaging2Out);
+ GameState.setWSCHeardPage2(true);
+ }
+ case MakeRoomView(kWSC10, kNorth):
+ case MakeRoomView(kWSC26, kSouth):
+ case MakeRoomView(kWSC72, kWest):
+ case MakeRoomView(kWSC83, kWest):
+ if (!GameState.getWSCHeardCheckIn()) {
+ playSpotSoundSync(kCheckInIn, kCheckInOut);
+ GameState.setWSCHeardCheckIn(true);
+ }
+ break;
+ case MakeRoomView(kWSC0Z, kSouth):
+ if (getCurrentAlternate() == kAltWSCW0ZDoorOpen)
+ turnLeft();
+ break;
+ case MakeRoomView(kWSC93, kEast):
+ GameState.setWSCBeenAtWSC93(true);
+ break;
+ case MakeRoomView(kWSC98, kWest):
+ if (!GameState.getWSCRobotDead()) {
+ scheduleEvent(kGawkAtRobotTime2, 1, kTimerEventPlayerGawkingAtRobot2);
+ setCurrentActivation(kActivationRobotTurning);
+ if (g_AIArea)
+ g_AIArea->checkMiddleArea();
+ } else if (!GameState.getWSCRobotGone()) {
+ setCurrentActivation(kActivationRobotDead);
+ } else {
+ if (GameState.getWSCCatwalkDark()) {
+ // Change the gun hot spot...
+ _vm->getAllHotspots().setHotspotRect(kW98StunGunSpotID, Common::Rect(181 + kNavAreaLeft,
+ 99 + kNavAreaTop,372 + kNavAreaLeft, 149 + kNavAreaTop));
+ }
+ setCurrentActivation(kActivationRobotGone);
+ }
+ break;
+ case MakeRoomView(kWSCDeathRoom, kNorth):
+ case MakeRoomView(kWSCDeathRoom, kSouth):
+ case MakeRoomView(kWSCDeathRoom, kEast):
+ case MakeRoomView(kWSCDeathRoom, kWest):
+ die(kDeathArrestedInWSC);
+ break;
+ }
+
+ checkPeopleCrossing();
+ setUpPoison();
+}
+
+void WSC::turnTo(const DirectionConstant direction) {
+ Neighborhood::turnTo(direction);
+
+ switch (MakeRoomView(GameState.getCurrentRoom(), direction)) {
+ case MakeRoomView(kWSC01, kNorth):
+ case MakeRoomView(kWSC01, kSouth):
+ GameState.setWSCAnalyzerOn(false);
+ break;
+ case MakeRoomView(kWSC03, kNorth):
+ setCurrentActivation(kActivationW03NorthOff);
+ break;
+ case MakeRoomView(kWSC03, kSouth):
+ if (GameState.getWSCDesignedAntidote() && !GameState.getWSCPickedUpAntidote())
+ setCurrentActivation(kActivationReadyForSynthesis);
+ break;
+ case MakeRoomView(kWSC07, kSouth):
+ case MakeRoomView(kWSC56, kNorth):
+ setCurrentActivation(kActivationReadyForMap);
+ break;
+ case MakeRoomView(kWSC18, kSouth):
+ case MakeRoomView(kWSC57, kEast):
+ case MakeRoomView(kWSC75, kEast):
+ case MakeRoomView(kWSC90, kSouth):
+ if (!GameState.getWSCHeardCheckIn()) {
+ playSpotSoundSync(kCheckInIn, kCheckInOut);
+ GameState.setWSCHeardCheckIn(true);
+ }
+ break;
+ case MakeRoomView(kWSC56, kSouth):
+ if (!GameState.getWSCHeardPage1()) {
+ playSpotSoundSync(kPaging1In, kPaging1Out);
+ GameState.setWSCHeardPage1(true);
+ }
+ // clone2727 says: This falls through?!??! WTF?
+ case MakeRoomView(kWSC42, kEast):
+ _privateFlags.setFlag(kWSCPrivateSinclairOfficeOpenFlag, false);
+ setCurrentActivation(kActivationSinclairOfficeLocked);
+ break;
+ case MakeRoomView(kWSC58, kSouth):
+ setCurrentActivation(kActivationW58SouthDoorLocked);
+ _privateFlags.setFlag(kWSCPrivate58SouthOpenFlag, false);
+ break;
+ case MakeRoomView(kWSC73, kWest):
+ setCurrentAlternate(kAltWSCNormal);
+ break;
+ case MakeRoomView(kWSC0Z, kEast):
+ if (getCurrentAlternate() == kAltWSCW0ZDoorOpen)
+ startExtraSequence(kW0ZSpottedByWomen, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ }
+
+ checkPeopleCrossing();
+}
+
+void WSC::receiveNotification(Notification *notification, const NotificationFlags flags) {
+ int32 currentEnergy;
+ Item *item;
+
+ if (flags & kExtraCompletedFlag) {
+ _interruptionFilter = kFilterAllInput;
+
+ switch (_lastExtra) {
+ case kWSCArrivalFromTSA:
+ GameState.setWSCSeenTimeStream(true);
+ loadAmbientLoops();
+ break;
+ case kWSCDartScan1:
+ setCurrentActivation(kActivationShotByRobot);
+ GameState.setWSCPoisoned(true);
+ setUpPoison();
+ makeContinuePoint();
+ break;
+ case kWSCDartScan2:
+ _vm->addItemToInventory((InventoryItem *)_vm->getAllItems().findItemByID(kPoisonDart));
+ GameState.setScoringRemovedDart();
+ GameState.setWSCRemovedDart(true);
+ setUpPoison();
+ g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/WSC/XW1WB2", false, kHintInterruption);
+ // Fall through...
+ case kWSCDartScanNo:
+ GameState.setWSCAnsweredAboutDart(true);
+ startExtraSequence(kWSCDartScan3, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kWSCDartScan3:
+ setCurrentActivation(kActivateHotSpotAlways);
+ break;
+ case kWSCAnalyzerPowerUp:
+ case kWSCAnalyzerPowerUpWithDart:
+ GameState.setWSCAnalyzerOn(true);
+ break;
+ case kWSCDropDartIntoAnalyzer:
+ setCurrentActivation(kActivationZoomedInToAnalyzer);
+ break;
+ case kWSCAnalyzeDart:
+ GameState.setWSCAnalyzedDart(true);
+ GameState.setScoringAnalyzedDart();
+ break;
+ case kWSCZoomOutFromAnalyzer:
+ setCurrentActivation(kActivateHotSpotAlways);
+ GameState.setWSCAnalyzerOn(false);
+ GameState.setWSCDartInAnalyzer(false);
+ updateViewFrame();
+ break;
+ case kMessagesMovedToOffice:
+ case kMessagesMovedToOfficeNoNitrogen:
+ _privateFlags.setFlag(kWSCPrivateLabMessagesOpenFlag, true);
+ GameState.setScoringPlayedWithMessages();
+ break;
+ case kMessagesOff:
+ case kMessagesOffNoNitrogen:
+ _privateFlags.setFlag(kWSCPrivateLabMessagesOpenFlag, false);
+ if (_cachedZoomSpot) {
+ zoomTo(_cachedZoomSpot);
+ _cachedZoomSpot = 0;
+ }
+ break;
+ case kWSC02TurnOnMorphScreen:
+ setCurrentActivation(kActivationReadyForMorph);
+ break;
+ case kWSC02DropToMorphExperiment:
+ loopExtraSequence(kWSC02MorphLoop, kExtraCompletedFlag);
+ setCurrentActivation(kActivationMorphLooping);
+ break;
+ case kWSC02MorphLoop:
+ if (_privateFlags.getFlag(kWSCPrivateInterruptedMorphFlag))
+ startExtraSequence(kWSC02MorphInterruption, kExtraCompletedFlag, kFilterNoInput);
+ else
+ scheduleNavCallBack(kExtraCompletedFlag);
+ break;
+ case kWSC02MorphInterruption:
+ setCurrentActivation(kActivationMorphInterrupted);
+ GameState.setScoringSawMorphExperiment();
+ break;
+ case kWSC02TurnOffMorphScreen:
+ setCurrentActivation(kActivationMorphScreenOff);
+ GameState.setWSCSawMorph(true);
+ break;
+ case kW03NorthActivate:
+ if (GameState.getWSCAnalyzedDart() && !GameState.getWSCDesignedAntidote())
+ startExtraSequence(kW03NorthGetData, kExtraCompletedFlag, kFilterNoInput);
+ else
+ setCurrentActivation(kActivateHotSpotAlways);
+ break;
+ case kW03NorthGetData:
+ setCurrentActivation(kActivationW03NorthReadyForInstructions);
+ break;
+ case kW03NorthInstructions:
+ setCurrentActivation(kActivationW03NorthSawInstructions);
+ break;
+ case kW03NorthPrepMolecule1:
+ setUpMoleculeGame();
+ break;
+ case kW03NorthPrepMolecule2:
+ case kW03NorthPrepMolecule3:
+ nextMoleculeGameLevel();
+ break;
+ case kW03NorthFinishSynthesis:
+ setCurrentActivation(kActivateHotSpotAlways);
+ _privateFlags.setFlag(kWSCPrivateInMoleculeGameFlag, false);
+ GameState.setWSCDesignedAntidote(true);
+ GameState.setScoringBuiltAntidote();
+ break;
+ case kW03SouthCreateAntidote:
+ setCurrentActivation(kActivationSynthesizerLooping);
+ loopExtraSequence(kW03SouthAntidoteLoop);
+ break;
+ case kW03SouthDeactivate:
+ setCurrentActivation(kActivateHotSpotAlways);
+ break;
+ case kWSC07SouthMap:
+ case kWSC56SouthMap:
+ setCurrentActivation(kActivateHotSpotAlways);
+ GameState.setScoringSawWSCDirectory();
+ break;
+ case kNerdAtTheDoor1:
+ GameState.setWSCSeenNerd(true);
+ break;
+ case kNerdAtTheDoor2:
+ die(kDeathArrestedInWSC);
+ break;
+ case kW61Brochure:
+ GameState.setScoringSawBrochure();
+ loadAmbientLoops();
+ break;
+ case kW61SouthSmartAlloysWithGun:
+ case kW61SouthSmartAlloysNoGun:
+ GameState.setScoringSawSinclairEntry1();
+ break;
+ case kW61SouthMorphingWithGun:
+ case kW61SouthMorphingNoGun:
+ GameState.setScoringSawSinclairEntry2();
+ break;
+ case kW61SouthTimeBendingWithGun:
+ case kW61SouthTimeBendingNoGun:
+ GameState.setScoringSawSinclairEntry3();
+ break;
+ case kW61MessagesOn:
+ GameState.setWSCOfficeMessagesOpen(true);
+ setCurrentActivation(kActivationW61MessagesOn);
+ break;
+ case kW61MessagesOff:
+ GameState.setWSCOfficeMessagesOpen(false);
+ setCurrentActivation(kActivationW61MessagesOff);
+ if (_cachedZoomSpot) {
+ zoomTo(_cachedZoomSpot);
+ _cachedZoomSpot = 0;
+ }
+ break;
+ case kW61SouthScreenOnWithGun:
+ case kW61SouthScreenOnNoGun:
+ _privateFlags.setFlag(kWSCPrivateOfficeLogOpenFlag, true);
+ setCurrentActivation(kActivationW61SouthOn);
+ break;
+ case kW61SouthScreenOffWithGun:
+ case kW61SouthScreenOffNoGun:
+ _privateFlags.setFlag(kWSCPrivateOfficeLogOpenFlag, false);
+ setCurrentActivation(kActivationW61SouthOff);
+ if (_cachedZoomSpot) {
+ zoomTo(_cachedZoomSpot);
+ _cachedZoomSpot = 0;
+ }
+ break;
+ case kW62ZoomOutFromRobot:
+ // Handle action queue before starting new movie sequences.
+ Neighborhood::receiveNotification(notification, flags);
+ _energyDrainRate = g_energyMonitor->getEnergyDrainRate();
+ g_energyMonitor->setEnergyDrainRate(0);
+ currentEnergy = g_energyMonitor->getCurrentEnergy();
+ _vm->setEnergyDeathReason(kDeathHitByPlasma);
+
+ if (GameState.getShieldOn())
+ currentEnergy -= kPlasmaEnergyWithShield;
+ else
+ currentEnergy -= kPlasmaEnergyNoShield;
+
+ if (currentEnergy <= 0)
+ startExtraSequence(kW62PlasmaDodgeDie, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kW62PlasmaDodgeSurvive, kExtraCompletedFlag, kFilterNoInput);
+
+ scheduleEvent(kPlasmaImpactTime, kOneTickPerSecond, kTimerEventPlasmaHit);
+ break;
+ case kW62PlasmaDodgeDie:
+ g_energyMonitor->setEnergyValue(0);
+ break;
+ case kW62PlasmaDodgeSurvive:
+ if (GameState.getShieldOn()) {
+ g_shield->setItemState(kShieldNormal);
+ g_energyMonitor->drainEnergy(kPlasmaEnergyWithShield);
+ } else {
+ g_energyMonitor->drainEnergy(kPlasmaEnergyNoShield);
+ }
+
+ g_energyMonitor->setEnergyDrainRate(_energyDrainRate);
+ g_AIArea->unlockAI();
+ GameState.setScoringFinishedPlasmaDodge();
+ GameState.setWSCDidPlasmaDodge(true);
+ restoreStriding(kWSC58, kSouth, kAltWSCNormal);
+ loadAmbientLoops();
+ break;
+ case kW0ZSpottedByWomen:
+ die(kDeathArrestedInWSC);
+ break;
+ case kW17WestPeopleCrossing:
+ _privateFlags.setFlag(kWSCPrivateSeenPeopleAt17WestFlag, true);
+ _privateFlags.setFlag(kWSCPrivateNeedPeopleAt17WestFlag, false);
+ break;
+ case kW21SouthPeopleCrossing:
+ _privateFlags.setFlag(kWSCPrivateSeenPeopleAt21SouthFlag, true);
+ _privateFlags.setFlag(kWSCPrivateNeedPeopleAt21SouthFlag, true);
+ break;
+ case kW24SouthPeopleCrossing:
+ _privateFlags.setFlag(kWSCPrivateSeenPeopleAt24SouthFlag, true);
+ _privateFlags.setFlag(kWSCPrivateNeedPeopleAt24SouthFlag, true);
+ break;
+ case kW34EastPeopleCrossing:
+ _privateFlags.setFlag(kWSCPrivateSeenPeopleAt34EastFlag, true);
+ _privateFlags.setFlag(kWSCPrivateNeedPeopleAt34EastFlag, true);
+ break;
+ case kW36WestPeopleCrossing:
+ _privateFlags.setFlag(kWSCPrivateSeenPeopleAt36WestFlag, true);
+ _privateFlags.setFlag(kWSCPrivateNeedPeopleAt36WestFlag, true);
+ break;
+ case kW38NorthPeopleCrossing:
+ _privateFlags.setFlag(kWSCPrivateSeenPeopleAt38NorthFlag, true);
+ _privateFlags.setFlag(kWSCPrivateNeedPeopleAt38NorthFlag, true);
+ break;
+ case kW46SouthPeopleCrossing:
+ _privateFlags.setFlag(kWSCPrivateSeenPeopleAt46SouthFlag, true);
+ _privateFlags.setFlag(kWSCPrivateNeedPeopleAt46SouthFlag, true);
+ break;
+ case kW49NorthPeopleCrossing:
+ _privateFlags.setFlag(kWSCPrivateSeenPeopleAt49NorthFlag, true);
+ _privateFlags.setFlag(kWSCPrivateNeedPeopleAt49NorthFlag, false);
+ break;
+ case kW73WestPeopleCrossing:
+ _privateFlags.setFlag(kWSCPrivateSeenPeopleAt73WestFlag, true);
+ _privateFlags.setFlag(kWSCPrivateNeedPeopleAt73WestFlag, false);
+ break;
+ case kW95RobotShoots:
+ case kW98RobotShoots:
+ die(kDeathShotOnCatwalk);
+ break;
+ case kW98MorphsToRobot:
+ if (_argonSprite) {
+ delete _argonSprite; _argonSprite = 0;
+ startExtraSequence(kW98RobotGassed, kExtraCompletedFlag, kFilterNoInput);
+ } else if (_privateFlags.getFlag(kWSCPrivateClickedCatwalkCableFlag)) {
+ startExtraSequence(kW98RobotShocked, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ startExtraSequence(kW98RobotShoots, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ case kW98RobotShocked:
+ GameState.setWSCCatwalkDark(true);
+ // Change the gun hot spot...
+ _vm->getAllHotspots().setHotspotRect(kW98StunGunSpotID, Common::Rect(181 + kNavAreaLeft, 99 + kNavAreaTop,
+ 372 + kNavAreaLeft, 149 + kNavAreaTop));
+ setCurrentActivation(kActivationRobotDead);
+ GameState.setWSCRobotDead(true);
+
+ // Video is not present
+ //g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/WSC/XN59WD", false, kWarningInterruption);
+ break;
+ case kW98RobotGassed:
+ item = (Item *)_vm->getAllItems().findItemByID(kArgonCanister);
+ _vm->addItemToInventory((InventoryItem *)item);
+ setCurrentActivation(kActivationRobotDead);
+ GameState.setWSCRobotDead(true);
+
+ // Video is not present
+ //g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/WSC/XN59WD", false, kWarningInterruption);
+ break;
+ case kW98RobotHeadOpensLight:
+ case kW98RobotHeadOpensDark:
+ setCurrentActivation(kActivationWSCRobotHeadOpen);
+ _privateFlags.setFlag(kWSCPrivateRobotHeadOpenFlag, true);
+ break;
+ case kW98RobotHeadClosesDark:
+ case kW98RobotHeadClosesLight:
+ setCurrentActivation(kActivationRobotGone);
+ _privateFlags.setFlag(kWSCPrivateRobotHeadOpenFlag, false);
+ GameState.setWSCRobotGone(true);
+ break;
+ }
+ }
+
+ Neighborhood::receiveNotification(notification, flags);
+ g_AIArea->checkMiddleArea();
+}
+
+void WSC::timerExpired(const uint32 event) {
+ switch (event) {
+ case kTimerEventPlasmaHit:
+ if (GameState.getShieldOn())
+ g_shield->setItemState(kShieldPlasma);
+ break;
+ case kTimerEventPlayerGawkingAtRobot:
+ startExtraSequence(kW95RobotShoots, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTimerEventPlayerGawkingAtRobot2:
+ startExtraSequence(kW98MorphsToRobot, kExtraCompletedFlag, kFilterAllInput);
+ break;
+ }
+}
+
+void WSC::setUpMoleculeGame() {
+ _privateFlags.setFlag(kWSCPrivateInMoleculeGameFlag, true);
+ setCurrentActivation(kActivationW03NorthInGame);
+ initOneMovie(&_moleculesMovie, "Images/World Science Center/Molecules.movie",
+ kWSCMoleculesMovieOrder, kMoleculesMovieLeft, kMoleculesMovieTop, true);
+ _moleculesMovie.redrawMovieWorld();
+ _moleculeBin.initMoleculeBin();
+ _moleculeGameLevel = 0;
+ nextMoleculeGameLevel();
+}
+
+void WSC::nextMoleculeGameLevel() {
+ _moleculeGameLevel++;
+
+ for (byte i = 0; i < 6; ++i)
+ _levelArray[i] = i;
+
+ _vm->shuffleArray((int32 *)_levelArray, 6);
+ _moleculeBin.setBinLayout(_levelArray);
+ startMoleculeGameLevel();
+}
+
+void WSC::startMoleculeGameLevel() {
+ _moleculeBin.resetBin();
+ _numCorrect = 0;
+ _moleculesMovie.stop();
+ _moleculesMovie.setFlags(0);
+ _moleculesMovie.setSegment(s_moleculeLoopTimes[0], s_moleculeLoopTimes[0] + kMoleculeLoopTime);
+ _moleculesMovie.setTime(s_moleculeLoopTimes[0]);
+ _moleculesMovie.setFlags(kLoopTimeBase);
+ _moleculesMovie.show();
+
+ switch (_moleculeGameLevel) {
+ case 1:
+ playSpotSoundSync(kWSCMolecule1In, kWSCMolecule1Out);
+ break;
+ case 2:
+ playSpotSoundSync(kWSCMolecule2In, kWSCMolecule2Out);
+ break;
+ case 3:
+ playSpotSoundSync(kWSCMolecule3In, kWSCMolecule3Out);
+ break;
+ }
+
+ _moleculesMovie.start();
+}
+
+void WSC::moleculeGameClick(const HotSpotID id) {
+ uint32 molecule = id - kWSC03NorthMolecule1SpotID;
+
+ _moleculeBin.highlightMolecule(molecule);
+ _moleculeBin.selectMolecule(molecule);
+
+ if (molecule == _levelArray[_numCorrect]) {
+ playSpotSoundSync(kWSCClick2In, kWSCClick2Out);
+ _numCorrect++;
+ _moleculesMovie.stop();
+ _moleculesMovie.setFlags(0);
+
+ TimeValue time = _moleculesMovie.getTime();
+ _moleculesMovie.setSegment(s_moleculeLoopTimes[_numCorrect], s_moleculeLoopTimes[_numCorrect] + kMoleculeLoopTime);
+ _moleculesMovie.setTime(s_moleculeLoopTimes[_numCorrect] + time - s_moleculeLoopTimes[_numCorrect - 1]);
+
+ if (_numCorrect == 6) {
+ _moleculesMovie.start();
+
+ while (_moleculesMovie.isRunning()) {
+ _vm->checkCallBacks();
+ _vm->refreshDisplay();
+ _vm->_system->delayMillis(10);
+ }
+
+ _moleculesMovie.stop();
+ _moleculesMovie.hide();
+
+ switch (_moleculeGameLevel) {
+ case 1:
+ startExtraSequence(kW03NorthPrepMolecule2, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case 2:
+ startExtraSequence(kW03NorthPrepMolecule3, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case 3:
+ _moleculesMovie.releaseMovie();
+ _moleculeBin.cleanUpMoleculeBin();
+ requestExtraSequence(kW03NorthFinishSynthesis, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ }
+ } else {
+ _moleculesMovie.setFlags(kLoopTimeBase);
+ _moleculesMovie.start();
+ }
+ } else {
+ // FAIL
+ playSpotSoundSync(kWSCClick3In, kWSCClick3Out);
+
+ _moleculesMovie.stop();
+ _moleculesMovie.setFlags(0);
+ _moleculesMovie.start();
+
+ while (_moleculesMovie.isRunning()) {
+ _vm->checkCallBacks();
+ _vm->refreshDisplay();
+ _vm->_system->delayMillis(10);
+ }
+
+ _moleculesMovie.stop();
+ _moleculesMovie.setFlags(0);
+ _moleculesMovie.setSegment(s_moleculeFailTimes[_numCorrect], s_moleculeFailTimes[_numCorrect] + kMoleculeFailTime);
+ _moleculesMovie.setTime(s_moleculeFailTimes[_numCorrect]);
+ _moleculesMovie.start();
+
+
+ while (_moleculesMovie.isRunning()) {
+ _vm->checkCallBacks();
+ _vm->refreshDisplay();
+ _vm->_system->delayMillis(10);
+ }
+
+ _moleculesMovie.stop();
+ startMoleculeGameLevel();
+ }
+}
+
+void WSC::activateOneHotspot(HotspotInfoTable::Entry &entry, Hotspot *hotspot) {
+ Neighborhood::activateOneHotspot(entry, hotspot);
+
+ Item *argonCanister;
+
+ switch (hotspot->getObjectID()) {
+ case kWSCTurnOnAnalyzerSpotID:
+ if (GameState.getWSCAnalyzerOn())
+ hotspot->setInactive();
+ break;
+ case kWSC02SouthTakeArgonSpotID:
+ if (!GameState.getWSCSawMorph() || GameState.isTakenItemID(kArgonCanister))
+ hotspot->setInactive();
+ break;
+ case kWSC02ActivateMorphScreenSpotID:
+ if (GameState.getWSCSawMorph())
+ hotspot->setInactive();
+ break;
+ case kWSC03NorthMolecule1SpotID:
+ case kWSC03NorthMolecule2SpotID:
+ case kWSC03NorthMolecule3SpotID:
+ case kWSC03NorthMolecule4SpotID:
+ case kWSC03NorthMolecule5SpotID:
+ case kWSC03NorthMolecule6SpotID:
+ if (_moleculeBin.isMoleculeHighlighted(hotspot->getObjectID() - kWSC03NorthMolecule1SpotID))
+ hotspot->setInactive();
+ break;
+ case kWSC03SouthPickUpAntidoteSpotID:
+ if (getCurrentActivation() == kActivationSynthesizerLooping)
+ hotspot->setActive();
+ break;
+ case kW98DropArgonSpotID:
+ argonCanister = _vm->getAllItems().findItemByID(kArgonCanister);
+ if (argonCanister->getItemState() != kArgonFull)
+ hotspot->setInactive();
+ break;
+ }
+}
+
+void WSC::activateHotspots() {
+ Neighborhood::activateHotspots();
+
+ if (GameState.getCurrentRoomAndView() == MakeRoomView(kWSC98, kWest) && _privateFlags.getFlag(kWSCPrivateRobotHeadOpenFlag)) {
+ if (_privateFlags.getFlag(kWSCPrivateGotRetScanChipFlag))
+ _vm->getAllHotspots().deactivateOneHotspot(kW98RetinalChipSpotID);
+ else
+ _vm->getAllHotspots().activateOneHotspot(kW98RetinalChipSpotID);
+
+ if (_privateFlags.getFlag(kWSCPrivateGotMapChipFlag))
+ _vm->getAllHotspots().deactivateOneHotspot(kW98MapChipSpotID);
+ else
+ _vm->getAllHotspots().activateOneHotspot(kW98MapChipSpotID);
+
+ if (_privateFlags.getFlag(kWSCPrivateGotOpticalChipFlag))
+ _vm->getAllHotspots().deactivateOneHotspot(kW98OpticalChipSpotID);
+ else
+ _vm->getAllHotspots().activateOneHotspot(kW98OpticalChipSpotID);
+ }
+}
+
+void WSC::clickInHotspot(const Input &input, const Hotspot *clickedSpot) {
+ if (JMPPPInput::isEasterEggModifierInput(input))
+ GameState.setEasterEgg(true);
+
+ if (clickedSpot) {
+ switch (clickedSpot->getObjectID()) {
+ case kWSCAnalyzerScreenSpotID:
+ requestExtraSequence(kWSCAnalyzeDart, kExtraCompletedFlag, kFilterNoInput);
+ requestExtraSequence(kWSCZoomOutFromAnalyzer, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kWSC02SouthPlayMessagesSpotID:
+ if (GameState.isTakenItemID(kNitrogenCanister)) {
+ if (_lastExtra == (uint32)kMessagesMovedToOfficeNoNitrogen)
+ startExtraSequence(kMessagesOffNoNitrogen, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kMessagesMovedToOfficeNoNitrogen, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ if (_lastExtra == (uint32)kMessagesMovedToOffice)
+ startExtraSequence(kMessagesOff, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kMessagesMovedToOffice, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ case kWSC02SouthInterruptMorphSpotID:
+ _privateFlags.setFlag(kWSCPrivateInterruptedMorphFlag, true);
+ break;
+ case kWSC02SouthMorphFinishedSpotID:
+ requestExtraSequence(kWSC02MorphFinished, 0, kFilterNoInput);
+ requestExtraSequence(kWSC02TurnOffMorphScreen, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kWSC03NorthMolecule1SpotID:
+ case kWSC03NorthMolecule2SpotID:
+ case kWSC03NorthMolecule3SpotID:
+ case kWSC03NorthMolecule4SpotID:
+ case kWSC03NorthMolecule5SpotID:
+ case kWSC03NorthMolecule6SpotID:
+ moleculeGameClick(clickedSpot->getObjectID());
+ break;
+ case kW98GrabCableSpotID:
+ if (isEventTimerRunning()) {
+ cancelEvent();
+ startExtraSequence(kW98MorphsToRobot, kExtraCompletedFlag, kFilterAllInput);
+ }
+
+ _privateFlags.setFlag(kWSCPrivateClickedCatwalkCableFlag, true);
+ break;
+ default:
+ Neighborhood::clickInHotspot(input, clickedSpot);
+ break;
+ }
+ } else {
+ Neighborhood::clickInHotspot(input, clickedSpot);
+ }
+
+ GameState.setEasterEgg(false);
+}
+
+void WSC::dropItemIntoRoom(Item *item, Hotspot *dropSpot) {
+ CoordType h, v;
+
+ switch (item->getObjectID()) {
+ case kPoisonDart:
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ GameState.setWSCDartInAnalyzer(true);
+ if (dropSpot && dropSpot->getObjectID() == kWSCDropDartSpotID) {
+ if (!GameState.getWSCAnalyzerOn())
+ requestExtraSequence(kWSCAnalyzerPowerUpWithDart, kExtraCompletedFlag, kFilterNoInput);
+
+ requestExtraSequence(kWSCDropDartIntoAnalyzer, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ case kAntidote:
+ _privateFlags.setFlag(kWSCDraggingAntidoteFlag, false);
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ loopExtraSequence(kW03SouthAntidoteLoop);
+ break;
+ case kSinclairKey:
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ _privateFlags.setFlag(kWSCPrivateSinclairOfficeOpenFlag, true);
+ openDoor();
+ break;
+ case kCrowbar:
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ _privateFlags.setFlag(kWSCPrivate58SouthOpenFlag, true);
+ openDoor();
+ break;
+ case kMachineGun:
+ setCurrentAlternate(kAltWSCNormal);
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ break;
+ case kArgonCanister:
+ item->setItemState(kArgonEmpty);
+ _argonSprite = item->getDragSprite(0);
+ _argonSprite->setCurrentFrameIndex(1);
+ _argonSprite->setDisplayOrder(kDragSpriteOrder);
+ dropSpot->getCenter(h, v);
+ _argonSprite->centerElementAt(h, v);
+ _argonSprite->startDisplaying();
+ _argonSprite->show();
+
+ if (isEventTimerRunning()) {
+ cancelEvent();
+ startExtraSequence(kW98MorphsToRobot, kExtraCompletedFlag, kFilterAllInput);
+ }
+ break;
+ case kRetinalScanBiochip:
+ _privateFlags.setFlag(kWSCPrivateGotRetScanChipFlag, false);
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ break;
+ case kMapBiochip:
+ _privateFlags.setFlag(kWSCPrivateGotMapChipFlag, false);
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ break;
+ case kOpticalBiochip:
+ _privateFlags.setFlag(kWSCPrivateGotOpticalChipFlag, false);
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ break;
+ default:
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ break;
+ }
+}
+
+void WSC::takeItemFromRoom(Item *item) {
+ switch (item->getObjectID()) {
+ case kAntidote:
+ _privateFlags.setFlag(kWSCDraggingAntidoteFlag, true);
+ Neighborhood::takeItemFromRoom(item);
+ break;
+ case kMachineGun:
+ setCurrentAlternate(kAltWSCTookMachineGun);
+ Neighborhood::takeItemFromRoom(item);
+ break;
+ case kRetinalScanBiochip:
+ _privateFlags.setFlag(kWSCPrivateGotRetScanChipFlag, true);
+ Neighborhood::takeItemFromRoom(item);
+ break;
+ case kMapBiochip:
+ _privateFlags.setFlag(kWSCPrivateGotMapChipFlag, true);
+ Neighborhood::takeItemFromRoom(item);
+ break;
+ case kOpticalBiochip:
+ _privateFlags.setFlag(kWSCPrivateGotOpticalChipFlag, true);
+ Neighborhood::takeItemFromRoom(item);
+ break;
+ default:
+ Neighborhood::takeItemFromRoom(item);
+ break;
+ }
+}
+
+Hotspot *WSC::getItemScreenSpot(Item *item, DisplayElement *element) {
+ HotSpotID destSpotID;
+
+ switch (item->getObjectID()) {
+ case kNitrogenCanister:
+ destSpotID = kWSC02SouthTakeNitrogenSpotID;
+ break;
+ case kArgonPickup:
+ destSpotID = kWSC02SouthTakeArgonSpotID;
+ break;
+ case kAntidote:
+ destSpotID = kWSC03SouthPickUpAntidoteSpotID;
+ break;
+ case kMachineGun:
+ destSpotID = kW61SouthMachineGunSpotID;
+ break;
+ case kRetinalScanBiochip:
+ destSpotID = kW98RetinalChipSpotID;
+ break;
+ case kMapBiochip:
+ destSpotID = kW98MapChipSpotID;
+ break;
+ case kOpticalBiochip:
+ destSpotID = kW98OpticalChipSpotID;
+ break;
+ default:
+ destSpotID = kNoHotSpotID;
+ break;
+ }
+
+ if (destSpotID == kNoHotSpotID)
+ return Neighborhood::getItemScreenSpot(item, element);
+
+ return _vm->getAllHotspots().findHotspotByID(destSpotID);
+}
+
+void WSC::pickedUpItem(Item *item) {
+ switch (item->getObjectID()) {
+ case kAntidote:
+ if (!GameState.getWSCPickedUpAntidote()) {
+ GameState.setWSCPoisoned(false);
+ GameState.setWSCRemovedDart(false);
+ GameState.setWSCPickedUpAntidote(true);
+ _privateFlags.setFlag(kWSCDraggingAntidoteFlag, false);
+ playSpotSoundSync(kDrinkAntidoteIn, kDrinkAntidoteOut);
+ setUpPoison();
+ startExtraSequence(kW03SouthDeactivate, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ case kArgonPickup:
+ _vm->removeItemFromInventory((InventoryItem *)item);
+ item = (Item *)_vm->getAllItems().findItemByID(kArgonCanister);
+ _vm->addItemToInventory((InventoryItem *)item);
+ item = (Item *)_vm->getAllItems().findItemByID(kSinclairKey);
+ _vm->addItemToInventory((InventoryItem *)item);
+ _vm->getAllHotspots().setHotspotRect(kWSC02SouthMorphOutSpotID,
+ Common::Rect(kNavAreaLeft, kNavAreaTop, 512 + kNavAreaLeft, 256 + kNavAreaTop));
+ break;
+ case kArgonCanister:
+ GameState.setScoringGotArgonCanister();
+ break;
+ case kSinclairKey:
+ GameState.setScoringGotSinclairKey();
+ break;
+ case kNitrogenCanister:
+ GameState.setScoringGotNitrogenCanister();
+ break;
+ case kRetinalScanBiochip:
+ if (_privateFlags.getFlag(kWSCPrivateGotMapChipFlag) && _privateFlags.getFlag(kWSCPrivateGotOpticalChipFlag)) {
+ if (GameState.getWSCCatwalkDark())
+ startExtraSequence(kW98RobotHeadClosesDark, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kW98RobotHeadClosesLight, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ case kMapBiochip:
+ if (_privateFlags.getFlag(kWSCPrivateGotRetScanChipFlag) && _privateFlags.getFlag(kWSCPrivateGotOpticalChipFlag)) {
+ if (GameState.getWSCCatwalkDark())
+ startExtraSequence(kW98RobotHeadClosesDark, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kW98RobotHeadClosesLight, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ case kOpticalBiochip:
+ g_opticalChip->addMercury();
+ GameState.setScoringGotWSCOpMemChip();
+ if (_privateFlags.getFlag(kWSCPrivateGotRetScanChipFlag) && _privateFlags.getFlag(kWSCPrivateGotMapChipFlag)) {
+ if (GameState.getWSCCatwalkDark())
+ startExtraSequence(kW98RobotHeadClosesDark, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kW98RobotHeadClosesLight, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ case kStunGun:
+ GameState.setWSCFinished(true);
+
+ if (!GameState.getWSCCatwalkDark())
+ GameState.setScoringWSCGandhi();
+
+ recallToTSASuccess();
+ break;
+ }
+}
+
+void WSC::checkPeopleCrossing() {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kWSC17, kWest):
+ if (_privateFlags.getFlag(kWSCPrivateNeedPeopleAt17WestFlag))
+ startExtraSequence(kW17WestPeopleCrossing, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case MakeRoomView(kWSC21, kSouth):
+ if (_privateFlags.getFlag(kWSCPrivateNeedPeopleAt21SouthFlag))
+ startExtraSequence(kW21SouthPeopleCrossing, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case MakeRoomView(kWSC24, kSouth):
+ if (_privateFlags.getFlag(kWSCPrivateNeedPeopleAt24SouthFlag))
+ startExtraSequence(kW24SouthPeopleCrossing, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case MakeRoomView(kWSC34, kEast):
+ if (_privateFlags.getFlag(kWSCPrivateNeedPeopleAt34EastFlag))
+ startExtraSequence(kW34EastPeopleCrossing, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case MakeRoomView(kWSC36, kWest):
+ if (_privateFlags.getFlag(kWSCPrivateNeedPeopleAt36WestFlag))
+ startExtraSequence(kW36WestPeopleCrossing, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case MakeRoomView(kWSC38, kNorth):
+ if (_privateFlags.getFlag(kWSCPrivateNeedPeopleAt38NorthFlag))
+ startExtraSequence(kW38NorthPeopleCrossing, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case MakeRoomView(kWSC46, kSouth):
+ if (_privateFlags.getFlag(kWSCPrivateNeedPeopleAt46SouthFlag))
+ startExtraSequence(kW46SouthPeopleCrossing, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case MakeRoomView(kWSC49, kNorth):
+ if (_privateFlags.getFlag(kWSCPrivateNeedPeopleAt49NorthFlag))
+ startExtraSequence(kW49NorthPeopleCrossing, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case MakeRoomView(kWSC73, kWest):
+ if (_privateFlags.getFlag(kWSCPrivateNeedPeopleAt73WestFlag))
+ startExtraSequence(kW73WestPeopleCrossing, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ default:
+ if (!_privateFlags.getFlag(kWSCPrivateSeenPeopleAt21SouthFlag) && _vm->getRandomNumber(2) == 0) {
+ _privateFlags.setFlag(kWSCPrivateNeedPeopleAt21SouthFlag, true);
+ forceStridingStop(kWSC18, kSouth, kAltWSCNormal);
+ } else {
+ _privateFlags.setFlag(kWSCPrivateNeedPeopleAt21SouthFlag, false);
+ restoreStriding(kWSC18, kSouth, kAltWSCNormal);
+ }
+
+ if (!_privateFlags.getFlag(kWSCPrivateSeenPeopleAt19NorthFlag) && _vm->getRandomNumber(2) == 0) {
+ forceStridingStop(kWSC22, kNorth, kAltWSCNormal);
+ } else {
+ restoreStriding(kWSC22, kNorth, kAltWSCNormal);
+ }
+
+ if (!_privateFlags.getFlag(kWSCPrivateSeenPeopleAt24SouthFlag) && _vm->getRandomNumber(2) == 0) {
+ _privateFlags.setFlag(kWSCPrivateNeedPeopleAt24SouthFlag, true);
+ forceStridingStop(kWSC22, kSouth, kAltWSCNormal);
+ } else {
+ _privateFlags.setFlag(kWSCPrivateNeedPeopleAt24SouthFlag, false);
+ restoreStriding(kWSC22, kSouth, kAltWSCNormal);
+ }
+
+ if (!_privateFlags.getFlag(kWSCPrivateSeenPeopleAt34EastFlag) && _vm->getRandomNumber(2) == 0) {
+ _privateFlags.setFlag(kWSCPrivateNeedPeopleAt34EastFlag, true);
+ forceStridingStop(kWSC28, kEast, kAltWSCNormal);
+ } else {
+ _privateFlags.setFlag(kWSCPrivateNeedPeopleAt34EastFlag, false);
+ restoreStriding(kWSC28, kEast, kAltWSCNormal);
+ }
+
+ if (!_privateFlags.getFlag(kWSCPrivateSeenPeopleAt36WestFlag) && _vm->getRandomNumber(2) == 0) {
+ _privateFlags.setFlag(kWSCPrivateNeedPeopleAt36WestFlag, true);
+ forceStridingStop(kWSC40, kWest, kAltWSCNormal);
+ } else {
+ _privateFlags.setFlag(kWSCPrivateNeedPeopleAt36WestFlag, false);
+ restoreStriding(kWSC40, kWest, kAltWSCNormal);
+ }
+
+ if (!_privateFlags.getFlag(kWSCPrivateSeenPeopleAt38NorthFlag) && _vm->getRandomNumber(2) == 0) {
+ _privateFlags.setFlag(kWSCPrivateNeedPeopleAt38NorthFlag, true);
+ forceStridingStop(kWSC42, kNorth, kAltWSCNormal);
+ } else {
+ _privateFlags.setFlag(kWSCPrivateNeedPeopleAt38NorthFlag, false);
+ restoreStriding(kWSC42, kNorth, kAltWSCNormal);
+ }
+
+ if (!_privateFlags.getFlag(kWSCPrivateSeenPeopleAt46SouthFlag) && _vm->getRandomNumber(2) == 0) {
+ _privateFlags.setFlag(kWSCPrivateNeedPeopleAt46SouthFlag, true);
+ forceStridingStop(kWSC44, kSouth, kAltWSCNormal);
+ } else {
+ _privateFlags.setFlag(kWSCPrivateNeedPeopleAt46SouthFlag, false);
+ restoreStriding(kWSC44, kSouth, kAltWSCNormal);
+ }
+ break;
+ }
+}
+
+void WSC::setUpPoison() {
+ if (GameState.getWSCPoisoned()) {
+ if (GameState.getWSCRemovedDart()) {
+ if (g_energyMonitor->getEnergyDrainRate() != kWSCPoisonEnergyDrainNoDart) {
+ g_energyMonitor->setEnergyDrainRate(kWSCPoisonEnergyDrainNoDart);
+ _vm->setEnergyDeathReason(kDeathDidntStopPoison);
+ }
+ } else {
+ if (g_energyMonitor->getEnergyDrainRate() != kWSCPoisonEnergyDrainWithDart) {
+ g_energyMonitor->setEnergyDrainRate(kWSCPoisonEnergyDrainWithDart);
+ _vm->setEnergyDeathReason(kDeathDidntStopPoison);
+ }
+ }
+ } else if (g_energyMonitor->getEnergyDrainRate() != kEnergyDrainNormal) {
+ g_energyMonitor->setEnergyDrainRate(kEnergyDrainNormal);
+ _vm->resetEnergyDeathReason();
+ }
+}
+
+bool WSC::inSynthesizerGame() {
+ return _moleculesMovie.isMovieValid();
+}
+
+bool WSC::canSolve() {
+ return (inSynthesizerGame() || (GameState.getCurrentRoom() == kWSC98 && !GameState.getWSCRobotDead()));
+}
+
+void WSC::doSolve() {
+ if (inSynthesizerGame()) {
+ _moleculesMovie.releaseMovie();
+ _moleculeBin.cleanUpMoleculeBin();
+ requestExtraSequence(kW03NorthFinishSynthesis, kExtraCompletedFlag, kFilterNoInput);
+ } else if (GameState.getCurrentRoom() == kWSC98 && !GameState.getWSCRobotDead()) {
+ cancelEvent();
+ startExtraSequence(kW98RobotShocked, kExtraCompletedFlag, kFilterNoInput);
+ }
+}
+
+Common::String WSC::getNavMovieName() {
+ return "Images/World Science Center/WSC.movie";
+}
+
+Common::String WSC::getSoundSpotsName() {
+ return "Sounds/World Science Center/WSC Spots";
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/wsc/wsc.h b/engines/pegasus/neighborhood/wsc/wsc.h
new file mode 100644
index 0000000000..e2e931ecdc
--- /dev/null
+++ b/engines/pegasus/neighborhood/wsc/wsc.h
@@ -0,0 +1,166 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_WSC_WSC_H
+#define PEGASUS_NEIGHBORHOOD_WSC_WSC_H
+
+#include "pegasus/neighborhood/neighborhood.h"
+#include "pegasus/neighborhood/wsc/moleculebin.h"
+
+namespace Pegasus {
+
+static const DisplayOrder kWSCMoleculeBinOrder = kMonitorLayer;
+static const DisplayOrder kWSCMoleculesMovieOrder = kWSCMoleculeBinOrder + 1;
+
+static const RoomID kWSC01 = 0;
+static const RoomID kWSC02Morph = 2;
+static const RoomID kWSC02Messages = 3;
+static const RoomID kWSC62 = 62;
+
+class WSC : public Neighborhood {
+public:
+ WSC(InputHandler *, PegasusEngine *);
+ virtual ~WSC() {}
+
+ void flushGameState();
+
+ virtual uint16 getDateResID() const;
+
+ bool okayToJump();
+
+ void checkContinuePoint(const RoomID, const DirectionConstant);
+
+ bool inSynthesizerGame();
+
+ bool canSolve();
+ void doSolve();
+
+ virtual void prepareForAIHint(const Common::String &);
+ virtual void cleanUpAfterAIHint(const Common::String &);
+
+ void init();
+ void start();
+
+protected:
+ enum {
+ kWSCDraggingAntidoteFlag,
+
+ kWSCPrivateLabMessagesOpenFlag,
+ kWSCPrivateInterruptedMorphFlag,
+ kWSCPrivateInMoleculeGameFlag,
+ kWSCPrivateSinclairOfficeOpenFlag,
+ kWSCPrivateOfficeLogOpenFlag,
+ kWSCPrivate58SouthOpenFlag,
+ kWSCPrivateClickedCatwalkCableFlag,
+ kWSCPrivateRobotHeadOpenFlag,
+
+ kWSCPrivateSeenPeopleAt17WestFlag,
+ kWSCPrivateSeenPeopleAt19NorthFlag,
+ kWSCPrivateSeenPeopleAt21SouthFlag,
+ kWSCPrivateSeenPeopleAt24SouthFlag,
+ kWSCPrivateSeenPeopleAt34EastFlag,
+ kWSCPrivateSeenPeopleAt36WestFlag,
+ kWSCPrivateSeenPeopleAt38NorthFlag,
+ kWSCPrivateSeenPeopleAt46SouthFlag,
+ kWSCPrivateSeenPeopleAt49NorthFlag,
+ kWSCPrivateSeenPeopleAt73WestFlag,
+
+ kWSCPrivateNeedPeopleAt17WestFlag,
+ kWSCPrivateNeedPeopleAt21SouthFlag,
+ kWSCPrivateNeedPeopleAt24SouthFlag,
+ kWSCPrivateNeedPeopleAt34EastFlag,
+ kWSCPrivateNeedPeopleAt36WestFlag,
+ kWSCPrivateNeedPeopleAt38NorthFlag,
+ kWSCPrivateNeedPeopleAt46SouthFlag,
+ kWSCPrivateNeedPeopleAt49NorthFlag,
+ kWSCPrivateNeedPeopleAt73WestFlag,
+
+ kWSCPrivateGotRetScanChipFlag,
+ kWSCPrivateGotMapChipFlag,
+ kWSCPrivateGotOpticalChipFlag,
+
+ kNumWSCPrivateFlags
+ };
+
+ void arriveAt(const RoomID, const DirectionConstant);
+ void turnTo(const DirectionConstant);
+ void receiveNotification(Notification *, const NotificationFlags);
+ void dropItemIntoRoom(Item *, Hotspot *);
+ void clickInHotspot(const Input &, const Hotspot *);
+ TimeValue getViewTime(const RoomID, const DirectionConstant);
+ void getZoomEntry(const HotSpotID, ZoomTable::Entry &);
+ CanMoveForwardReason canMoveForward(ExitTable::Entry &entry);
+ void cantMoveThatWay(CanMoveForwardReason reason);
+ CanTurnReason canTurn(TurnDirection turn, DirectionConstant &nextDir);
+ void zoomTo(const Hotspot *hotspot);
+ void activateOneHotspot(HotspotInfoTable::Entry &, Hotspot *);
+ void setUpMoleculeGame();
+ void nextMoleculeGameLevel();
+ void startMoleculeGameLevel();
+ void moleculeGameClick(const HotSpotID);
+ void loadAmbientLoops();
+ CanOpenDoorReason canOpenDoor(DoorTable::Entry &);
+ void cantOpenDoor(CanOpenDoorReason);
+ void pickedUpItem(Item *);
+ void doorOpened();
+ void startExtraSequence(const ExtraID, const NotificationFlags, const InputBits);
+ void getExtraEntry(const uint32, ExtraTable::Entry &);
+ void takeItemFromRoom(Item *item);
+ void checkPeopleCrossing();
+ void turnLeft();
+ void turnRight();
+ void moveForward();
+ Hotspot *getItemScreenSpot(Item *, DisplayElement *);
+ int16 getStaticCompassAngle(const RoomID, const DirectionConstant);
+ void getExitCompassMove(const ExitTable::Entry &exitEntry, FaderMoveSpec &compassMove);
+ void getExtraCompassMove(const ExtraTable::Entry &entry, FaderMoveSpec &compassMove);
+ void bumpIntoWall();
+ void activateHotspots();
+ void setUpAIRules();
+ Common::String getBriefingMovie();
+ Common::String getEnvScanMovie();
+ uint getNumHints();
+ Common::String getHintMovie(uint);
+ void closeDoorOffScreen(const RoomID, const DirectionConstant);
+ void setUpPoison();
+ void findSpotEntry(const RoomID, const DirectionConstant, SpotFlags, SpotTable::Entry &);
+ void timerExpired(const uint32);
+
+ Common::String getSoundSpotsName();
+ Common::String getNavMovieName();
+
+ FlagsArray<byte, kNumWSCPrivateFlags> _privateFlags;
+ const Hotspot *_cachedZoomSpot;
+ MoleculeBin _moleculeBin;
+ int32 _moleculeGameLevel, _numCorrect;
+ Movie _moleculesMovie;
+ uint32 _levelArray[6];
+ Common::Rational _energyDrainRate;
+ Sprite *_argonSprite;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/zoom.cpp b/engines/pegasus/neighborhood/zoom.cpp
new file mode 100644
index 0000000000..478ec6e493
--- /dev/null
+++ b/engines/pegasus/neighborhood/zoom.cpp
@@ -0,0 +1,74 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/debug.h"
+#include "common/stream.h"
+#include "common/textconsole.h"
+
+#include "pegasus/neighborhood/zoom.h"
+
+namespace Pegasus {
+
+void ZoomTable::loadFromStream(Common::SeekableReadStream *stream) {
+ uint32 count = stream->readUint32BE();
+ _entries.resize(count);
+
+ for (uint32 i = 0; i < count; i++) {
+ _entries[i].hotspot = stream->readUint16BE();
+ _entries[i].movieStart = stream->readUint32BE();
+ _entries[i].movieEnd = stream->readUint32BE();
+ _entries[i].room = stream->readUint16BE();
+ _entries[i].direction = stream->readByte();
+ debug(0, "Zoom[%d]: %d %d %d %d %d", i, _entries[i].hotspot, _entries[i].movieStart,
+ _entries[i].movieEnd, _entries[i].room, _entries[i].direction);
+ stream->readByte(); // alignment
+ }
+}
+
+void ZoomTable::clear() {
+ _entries.clear();
+}
+
+ZoomTable::Entry::Entry() {
+ clear();
+}
+
+void ZoomTable::Entry::clear() {
+ hotspot = kNoHotSpotID;
+ movieStart = 0xffffffff;
+ movieEnd = 0xffffffff;
+ room = kNoRoomID;
+ direction = kNoDirection;
+}
+
+ZoomTable::Entry ZoomTable::findEntry(HotSpotID hotspot) {
+ for (uint32 i = 0; i < _entries.size(); i++)
+ if (_entries[i].hotspot == hotspot)
+ return _entries[i];
+
+ return Entry();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/zoom.h b/engines/pegasus/neighborhood/zoom.h
new file mode 100644
index 0000000000..8bcf8974f8
--- /dev/null
+++ b/engines/pegasus/neighborhood/zoom.h
@@ -0,0 +1,70 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_ZOOM_H
+#define PEGASUS_NEIGHBORHOOD_ZOOM_H
+
+#include "common/array.h"
+#include "common/endian.h"
+
+#include "pegasus/constants.h"
+
+namespace Common {
+ class SeekableReadStream;
+}
+
+namespace Pegasus {
+
+class ZoomTable {
+public:
+ ZoomTable() {}
+ ~ZoomTable() {}
+
+ static uint32 getResTag() { return MKTAG('Z', 'o', 'o', 'm'); }
+
+ void loadFromStream(Common::SeekableReadStream *stream);
+ void clear();
+
+ struct Entry {
+ Entry();
+ void clear();
+ bool isEmpty() { return movieStart == 0xffffffff; }
+
+ HotSpotID hotspot;
+ TimeValue movieStart;
+ TimeValue movieEnd;
+ RoomID room;
+ DirectionConstant direction;
+ };
+
+ Entry findEntry(HotSpotID hotspot);
+
+private:
+ Common::Array<Entry> _entries;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/notification.cpp b/engines/pegasus/notification.cpp
new file mode 100644
index 0000000000..4179afa70d
--- /dev/null
+++ b/engines/pegasus/notification.cpp
@@ -0,0 +1,149 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/constants.h"
+#include "pegasus/notification.h"
+
+namespace Pegasus {
+
+typedef ReceiverList::iterator ReceiverIterator;
+
+Notification::Notification(const NotificationID id, NotificationManager *owner) : IDObject(id) {
+ _owner = owner;
+ _currentFlags = kNoNotificationFlags;
+ if (_owner)
+ _owner->addNotification(this);
+}
+
+Notification::~Notification() {
+ for (uint i = 0; i < _receivers.size(); i++)
+ _receivers[i].receiver->newNotification(NULL);
+
+ if (_owner)
+ _owner->removeNotification(this);
+}
+
+// Selectively set or clear notificiation bits.
+// Wherever mask is 0, leave existing bits untouched.
+// Wherever mask is 1, set bit equivalent to flags.
+void Notification::notifyMe(NotificationReceiver *receiver, NotificationFlags flags, NotificationFlags mask) {
+ for (uint i = 0; i < _receivers.size(); i++) {
+ if (_receivers[i].receiver == receiver) {
+ _receivers[i].mask = (_receivers[i].mask & ~mask) | (flags & mask);
+ receiver->newNotification(this);
+ return;
+ }
+ }
+
+ ReceiverEntry newEntry;
+ newEntry.receiver = receiver;
+ newEntry.mask = flags;
+ _receivers.push_back(newEntry);
+
+ receiver->newNotification(this);
+}
+
+void Notification::cancelNotification(NotificationReceiver *receiver) {
+ for (uint i = 0; i < _receivers.size(); i++) {
+ if (_receivers[i].receiver == receiver) {
+ _receivers.remove_at(i);
+ i--;
+ }
+ }
+}
+
+void Notification::setNotificationFlags(NotificationFlags flags, NotificationFlags mask) {
+ _currentFlags = (_currentFlags & ~mask) | flags;
+}
+
+void Notification::checkReceivers() {
+ NotificationFlags currentFlags = _currentFlags;
+ _currentFlags = kNoNotificationFlags;
+
+ for (uint i = 0; i < _receivers.size(); i++)
+ if (_receivers[i].mask & currentFlags)
+ _receivers[i].receiver->receiveNotification(this, currentFlags);
+}
+
+// Receiver entries are equal if their receivers are equal.
+
+int operator==(const ReceiverEntry &entry1, const ReceiverEntry &entry2) {
+ return entry1.receiver == entry2.receiver;
+}
+
+int operator!=(const ReceiverEntry &entry1, const ReceiverEntry &entry2) {
+ return entry1.receiver != entry2.receiver;
+}
+
+NotificationReceiver::NotificationReceiver() {
+ _notification = NULL;
+}
+
+NotificationReceiver::~NotificationReceiver() {
+ if (_notification)
+ _notification->cancelNotification(this);
+}
+
+void NotificationReceiver::receiveNotification(Notification *, const NotificationFlags) {
+}
+
+void NotificationReceiver::newNotification(Notification *notification) {
+ _notification = notification;
+}
+
+typedef NotificationList::iterator NotificationIterator;
+
+NotificationManager::NotificationManager() {
+}
+
+NotificationManager::~NotificationManager() {
+ detachNotifications();
+}
+
+void NotificationManager::addNotification(Notification *notification) {
+ _notifications.push_back(notification);
+}
+
+void NotificationManager::removeNotification(Notification *notification) {
+ for (NotificationIterator it = _notifications.begin(); it != _notifications.end();) {
+ if ((*it) == notification)
+ it = _notifications.erase(it);
+ else
+ it++;
+ }
+}
+
+void NotificationManager::detachNotifications() {
+ for (NotificationIterator it = _notifications.begin(); it != _notifications.end(); it++)
+ (*it)->_owner = 0;
+}
+
+void NotificationManager::checkNotifications() {
+ for (NotificationIterator it = _notifications.begin(); it != _notifications.end(); it++)
+ if ((*it)->_currentFlags != kNoNotificationFlags)
+ (*it)->checkReceivers();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/notification.h b/engines/pegasus/notification.h
new file mode 100644
index 0000000000..e795a4b375
--- /dev/null
+++ b/engines/pegasus/notification.h
@@ -0,0 +1,123 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NOTIFICATION_H
+#define PEGASUS_NOTIFICATION_H
+
+#include "common/array.h"
+#include "common/list.h"
+
+#include "pegasus/types.h"
+#include "pegasus/util.h"
+
+namespace Pegasus {
+
+class NotificationManager;
+class NotificationReceiver;
+
+struct ReceiverEntry {
+ NotificationReceiver *receiver;
+ NotificationFlags mask;
+};
+
+int operator==(const ReceiverEntry &entry1, const ReceiverEntry &entry2);
+int operator!=(const ReceiverEntry &entry1, const ReceiverEntry &entry2);
+
+typedef Common::Array<ReceiverEntry> ReceiverList;
+
+/*
+ A notification can have 32 flags associated with it, which can be user-defined.
+*/
+
+class Notification : public IDObject {
+friend class NotificationManager;
+
+public:
+ Notification(const NotificationID id, NotificationManager *owner);
+ virtual ~Notification();
+
+ // notifyMe will have this receiver notified when any of the specified notification
+ // flags are set.
+ // If there is already a notification set for this receiver, notifyMe does a bitwise
+ // OR with the receiver's current notification flags.
+
+ // Can selectively set or clear notification bits by using the flags and mask argument.
+
+ void notifyMe(NotificationReceiver*, NotificationFlags flags, NotificationFlags mask);
+ void cancelNotification(NotificationReceiver *receiver);
+
+ void setNotificationFlags(NotificationFlags flags, NotificationFlags mask);
+ NotificationFlags getNotificationFlags() { return _currentFlags; }
+
+ void clearNotificationFlags() { setNotificationFlags(0, ~(NotificationFlags)0); }
+
+protected:
+ void checkReceivers();
+
+ NotificationManager *_owner;
+ ReceiverList _receivers;
+ NotificationFlags _currentFlags;
+};
+
+class NotificationReceiver {
+friend class Notification;
+
+public:
+ NotificationReceiver();
+ virtual ~NotificationReceiver();
+
+protected:
+ // receiveNotification is called automatically whenever a notification that this
+ // receiver depends on has its flags set
+
+ virtual void receiveNotification(Notification *, const NotificationFlags);
+ virtual void newNotification(Notification *notification);
+
+private:
+ Notification *_notification;
+};
+
+typedef Common::List<Notification *> NotificationList;
+
+class NotificationManager : public NotificationReceiver {
+friend class Notification;
+
+public:
+ NotificationManager();
+ virtual ~NotificationManager();
+
+ void checkNotifications();
+
+protected:
+ void addNotification(Notification *notification);
+ void removeNotification(Notification *notification);
+ void detachNotifications();
+
+ NotificationList _notifications;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/pegasus.cpp b/engines/pegasus/pegasus.cpp
new file mode 100644
index 0000000000..cbe2222c83
--- /dev/null
+++ b/engines/pegasus/pegasus.cpp
@@ -0,0 +1,2309 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/config-manager.h"
+#include "common/error.h"
+#include "common/events.h"
+#include "common/fs.h"
+#include "common/file.h"
+#include "common/memstream.h"
+#include "common/savefile.h"
+#include "common/textconsole.h"
+#include "common/translation.h"
+#include "common/random.h"
+#include "base/plugins.h"
+#include "base/version.h"
+#include "gui/saveload.h"
+#include "video/qt_decoder.h"
+
+#include "pegasus/console.h"
+#include "pegasus/cursor.h"
+#include "pegasus/energymonitor.h"
+#include "pegasus/gamestate.h"
+#include "pegasus/interface.h"
+#include "pegasus/menu.h"
+#include "pegasus/movie.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/timers.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/itemlist.h"
+#include "pegasus/items/biochips/aichip.h"
+#include "pegasus/items/biochips/biochipitem.h"
+#include "pegasus/items/biochips/mapchip.h"
+#include "pegasus/items/biochips/opticalchip.h"
+#include "pegasus/items/biochips/pegasuschip.h"
+#include "pegasus/items/biochips/retscanchip.h"
+#include "pegasus/items/biochips/shieldchip.h"
+#include "pegasus/items/inventory/airmask.h"
+#include "pegasus/items/inventory/gascanister.h"
+#include "pegasus/items/inventory/inventoryitem.h"
+#include "pegasus/items/inventory/keycard.h"
+#include "pegasus/neighborhood/neighborhood.h"
+#include "pegasus/neighborhood/caldoria/caldoria.h"
+#include "pegasus/neighborhood/mars/mars.h"
+#include "pegasus/neighborhood/norad/constants.h"
+#include "pegasus/neighborhood/norad/alpha/noradalpha.h"
+#include "pegasus/neighborhood/norad/delta/noraddelta.h"
+#include "pegasus/neighborhood/prehistoric/prehistoric.h"
+#include "pegasus/neighborhood/tsa/fulltsa.h"
+#include "pegasus/neighborhood/tsa/tinytsa.h"
+#include "pegasus/neighborhood/wsc/wsc.h"
+
+namespace Pegasus {
+
+PegasusEngine::PegasusEngine(OSystem *syst, const PegasusGameDescription *gamedesc) : Engine(syst), InputHandler(0), _gameDescription(gamedesc),
+ _shellNotification(kJMPDCShellNotificationID, this), _returnHotspot(kInfoReturnSpotID), _itemDragger(this), _bigInfoMovie(kNoDisplayElement),
+ _smallInfoMovie(kNoDisplayElement) {
+ _continuePoint = 0;
+ _saveAllowed = _loadAllowed = true;
+ _saveRequested = _loadRequested = false;
+ _gameMenu = 0;
+ _deathReason = kDeathStranded;
+ _neighborhood = 0;
+ _FXLevel = 0x80;
+ _ambientLevel = 0x80;
+ _gameMode = kNoMode;
+ _switchModesSync = false;
+ _draggingItem = 0;
+ _dragType = kDragNoDrag;
+ _idlerHead = 0;
+ _currentCD = 1;
+ _introTimer = 0;
+ _aiSaveStream = 0;
+}
+
+PegasusEngine::~PegasusEngine() {
+ delete _resFork;
+ delete _console;
+ delete _cursor;
+ delete _continuePoint;
+ delete _gameMenu;
+ delete _neighborhood;
+ delete _rnd;
+ delete _introTimer;
+ delete _aiSaveStream;
+
+ for (ItemIterator it = _allItems.begin(); it != _allItems.end(); it++)
+ delete *it;
+
+ InputDeviceManager::destroy();
+ GameStateManager::destroy();
+
+ // NOTE: This must be deleted last!
+ delete _gfx;
+}
+
+void introTimerExpiredFunction(FunctionPtr *, void *) {
+ ((PegasusEngine *)g_engine)->introTimerExpired();
+}
+
+Common::Error PegasusEngine::run() {
+ _console = new PegasusConsole(this);
+ _gfx = new GraphicsManager(this);
+ _resFork = new Common::MacResManager();
+ _cursor = new Cursor();
+ _rnd = new Common::RandomSource("Pegasus");
+
+ if (!_resFork->open("JMP PP Resources") || !_resFork->hasResFork())
+ error("Could not load JMP PP Resources");
+
+ // Initialize items
+ createItems();
+
+ // Initialize cursors
+ _cursor->addCursorFrames(0x80); // Main
+ _cursor->addCursorFrames(900); // Mars Shuttle
+
+ // Initialize the item dragger bounds
+ _itemDragger.setHighlightBounds();
+
+ if (!isDemo() && !detectOpeningClosingDirectory()) {
+ Common::String message = "Missing intro directory. ";
+
+ // Give Mac OS X a more specific message because we can
+#ifdef MACOSX
+ message += "Make sure \"Opening/Closing\" is present.";
+#else
+ message += "Be sure to rename \"Opening/Closing\" to \"Opening_Closing\".";
+#endif
+
+ GUIErrorMessage(message);
+ warning("%s", message.c_str());
+ return Common::kNoGameDataFoundError;
+ }
+
+ // Set up input
+ InputHandler::setInputHandler(this);
+ allowInput(true);
+
+ // Set up inventories
+ _items.setWeightLimit(9);
+ _items.setOwnerID(kPlayerID);
+ _biochips.setWeightLimit(8);
+ _biochips.setOwnerID(kPlayerID);
+
+ _returnHotspot.setArea(Common::Rect(kNavAreaLeft, kNavAreaTop, 512 + kNavAreaLeft, 256 + kNavAreaTop));
+ _returnHotspot.setHotspotFlags(kInfoReturnSpotFlag);
+ _allHotspots.push_back(&_returnHotspot);
+
+ _screenDimmer.setBounds(Common::Rect(0, 0, 640, 480));
+ _screenDimmer.setDisplayOrder(kScreenDimmerOrder);
+
+ // Load from the launcher/cli if requested (and don't show the intro in those cases)
+ bool doIntro = true;
+ if (ConfMan.hasKey("save_slot")) {
+ uint32 gameToLoad = ConfMan.getInt("save_slot");
+ doIntro = (loadGameState(gameToLoad).getCode() != Common::kNoError);
+ }
+
+ _shellNotification.notifyMe(this, kJMPShellNotificationFlags, kJMPShellNotificationFlags);
+
+ if (doIntro)
+ // Start up the first notification
+ _shellNotification.setNotificationFlags(kGameStartingFlag, kGameStartingFlag);
+
+ if (!isDemo()) {
+ _introTimer = new FuseFunction();
+ _introTimer->setFunctionPtr(&introTimerExpiredFunction, 0);
+ }
+
+ while (!shouldQuit()) {
+ processShell();
+ _system->delayMillis(10); // Ease off the CPU
+ }
+
+ return Common::kNoError;
+}
+
+bool PegasusEngine::detectOpeningClosingDirectory() {
+ // We need to detect what our Opening/Closing directory is listed as
+ // On the original disc, it was 'Opening/Closing' but only HFS(+) supports the slash
+ // Mac OS X will display this as 'Opening:Closing' and we can use that directly
+ // On other systems, users will need to rename to "Opening_Closing"
+
+ Common::FSNode gameDataDir(ConfMan.get("path"));
+ gameDataDir = gameDataDir.getChild("Images");
+
+ if (!gameDataDir.exists())
+ return false;
+
+ Common::FSList fsList;
+ if (!gameDataDir.getChildren(fsList, Common::FSNode::kListDirectoriesOnly, true))
+ return false;
+
+ for (uint i = 0; i < fsList.size() && _introDirectory.empty(); i++) {
+ Common::String name = fsList[i].getName();
+
+ if (name.equalsIgnoreCase("Opening:Closing"))
+ _introDirectory = name;
+ else if (name.equalsIgnoreCase("Opening_Closing"))
+ _introDirectory = name;
+ }
+
+ if (_introDirectory.empty())
+ return false;
+
+ debug(0, "Detected intro location as '%s'", _introDirectory.c_str());
+ _introDirectory = Common::String("Images/") + _introDirectory;
+ return true;
+}
+
+void PegasusEngine::createItems() {
+ Common::SeekableReadStream *res = _resFork->getResource(MKTAG('N', 'I', 't', 'm'), 0x80);
+
+ uint16 entryCount = res->readUint16BE();
+
+ for (uint16 i = 0; i < entryCount; i++) {
+ ItemID itemID = res->readUint16BE();
+ NeighborhoodID neighborhoodID = res->readUint16BE();
+ RoomID roomID = res->readUint16BE();
+ DirectionConstant direction = res->readByte();
+ res->readByte(); // alignment
+
+ createItem(itemID, neighborhoodID, roomID, direction);
+ }
+
+ delete res;
+}
+
+void PegasusEngine::createItem(ItemID itemID, NeighborhoodID neighborhoodID, RoomID roomID, DirectionConstant direction) {
+ switch (itemID) {
+ case kInterfaceBiochip:
+ // Unused in game, but still in the data and we need to create
+ // it because it's saved/loaded from save files.
+ new BiochipItem(itemID, neighborhoodID, roomID, direction);
+ break;
+ case kAIBiochip:
+ new AIChip(itemID, neighborhoodID, roomID, direction);
+ break;
+ case kPegasusBiochip:
+ new PegasusChip(itemID, neighborhoodID, roomID, direction);
+ break;
+ case kOpticalBiochip:
+ new OpticalChip(itemID, neighborhoodID, roomID, direction);
+ break;
+ case kMapBiochip:
+ new MapChip(itemID, neighborhoodID, roomID, direction);
+ break;
+ case kRetinalScanBiochip:
+ new RetScanChip(itemID, neighborhoodID, roomID, direction);
+ break;
+ case kShieldBiochip:
+ new ShieldChip(itemID, neighborhoodID, roomID, direction);
+ break;
+ case kAirMask:
+ new AirMask(itemID, neighborhoodID, roomID, direction);
+ break;
+ case kKeyCard:
+ new KeyCard(itemID, neighborhoodID, roomID, direction);
+ break;
+ case kGasCanister:
+ new GasCanister(itemID, neighborhoodID, roomID, direction);
+ break;
+ default:
+ // Everything else is a normal inventory item
+ new InventoryItem(itemID, neighborhoodID, roomID, direction);
+ break;
+ }
+}
+
+void PegasusEngine::runIntro() {
+ stopIntroTimer();
+
+ bool skipped = false;
+
+ Video::VideoDecoder *video = new Video::QuickTimeDecoder();
+ if (video->loadFile(_introDirectory + "/BandaiLogo.movie")) {
+ video->start();
+
+ while (!shouldQuit() && !video->endOfVideo() && !skipped) {
+ if (video->needsUpdate()) {
+ const Graphics::Surface *frame = video->decodeNextFrame();
+
+ if (frame) {
+ _system->copyRectToScreen((byte *)frame->pixels, frame->pitch, 0, 0, frame->w, frame->h);
+ _system->updateScreen();
+ }
+ }
+
+ Input input;
+ InputDevice.getInput(input, kFilterAllInput);
+ if (input.anyInput())
+ skipped = true;
+
+ _system->delayMillis(10);
+ }
+ }
+
+ delete video;
+
+ if (shouldQuit() || skipped)
+ return;
+
+ video = new Video::QuickTimeDecoder();
+
+ if (!video->loadFile(_introDirectory + "/Big Movie.movie"))
+ error("Could not load intro movie");
+
+ video->seek(Audio::Timestamp(0, 10 * 600, 600));
+ video->start();
+
+ playMovieScaled(video, 0, 0);
+
+ delete video;
+}
+
+Common::Error PegasusEngine::showLoadDialog() {
+ GUI::SaveLoadChooser slc(_("Load game:"), _("Load"), false);
+
+ Common::String gameId = ConfMan.get("gameid");
+
+ const EnginePlugin *plugin = 0;
+ EngineMan.findGame(gameId, &plugin);
+
+ int slot = slc.runModalWithPluginAndTarget(plugin, ConfMan.getActiveDomainName());
+
+ Common::Error result;
+
+ if (slot >= 0) {
+ if (loadGameState(slot).getCode() == Common::kNoError)
+ result = Common::kNoError;
+ else
+ result = Common::kUnknownError;
+ } else {
+ result = Common::kUserCanceled;
+ }
+
+ return result;
+}
+
+Common::Error PegasusEngine::showSaveDialog() {
+ GUI::SaveLoadChooser slc(_("Save game:"), _("Save"), true);
+
+ Common::String gameId = ConfMan.get("gameid");
+
+ const EnginePlugin *plugin = 0;
+ EngineMan.findGame(gameId, &plugin);
+
+ int slot = slc.runModalWithPluginAndTarget(plugin, ConfMan.getActiveDomainName());
+
+ Common::Error result;
+
+ if (slot >= 0) {
+ if (saveGameState(slot, slc.getResultString()).getCode() == Common::kNoError)
+ result = Common::kNoError;
+ else
+ result = Common::kUnknownError;
+ } else {
+ result = Common::kUserCanceled;
+ }
+
+ return result;
+}
+
+GUI::Debugger *PegasusEngine::getDebugger() {
+ return _console;
+}
+
+void PegasusEngine::addIdler(Idler *idler) {
+ idler->_nextIdler = _idlerHead;
+ if (_idlerHead)
+ _idlerHead->_prevIdler = idler;
+ idler->_prevIdler = 0;
+ _idlerHead = idler;
+}
+
+void PegasusEngine::removeIdler(Idler *idler) {
+ if (idler->_prevIdler)
+ idler->_prevIdler->_nextIdler = idler->_nextIdler;
+ if (idler->_nextIdler)
+ idler->_nextIdler->_prevIdler = idler->_prevIdler;
+ if (idler == _idlerHead)
+ _idlerHead = idler->_nextIdler;
+ idler->_nextIdler = 0;
+ idler->_prevIdler = 0;
+}
+
+void PegasusEngine::giveIdleTime() {
+ for (Idler *idler = _idlerHead; idler != 0; idler = idler->_nextIdler)
+ idler->useIdleTime();
+}
+
+void PegasusEngine::addTimeBase(TimeBase *timeBase) {
+ _timeBases.push_back(timeBase);
+}
+
+void PegasusEngine::removeTimeBase(TimeBase *timeBase) {
+ _timeBases.remove(timeBase);
+}
+
+bool PegasusEngine::loadFromStream(Common::ReadStream *stream) {
+ // Dispose currently running stuff
+ useMenu(0);
+ useNeighborhood(0);
+ removeAllItemsFromInventory();
+ removeAllItemsFromBiochips();
+ _currentItemID = kNoItemID;
+ _currentBiochipID = kNoItemID;
+
+ if (!g_interface)
+ createInterface();
+
+ // Signature
+ uint32 creator = stream->readUint32BE();
+ if (creator != kPegasusPrimeCreator) {
+ warning("Bad save creator '%s'", tag2str(creator));
+ return false;
+ }
+
+ uint32 gameType = stream->readUint32BE();
+ int saveType;
+
+ switch (gameType) {
+ case kPegasusPrimeDisk1GameType:
+ case kPegasusPrimeDisk2GameType:
+ case kPegasusPrimeDisk3GameType:
+ case kPegasusPrimeDisk4GameType:
+ _currentCD = gameType - kPegasusPrimeDisk1GameType + 1;
+ saveType = kNormalSave;
+ break;
+ case kPegasusPrimeContinueType:
+ saveType = kContinueSave;
+ break;
+ default:
+ // There are five other possible game types on the Pippin
+ // version, but hopefully we don't see any of those here
+ warning("Unhandled pegasus game type '%s'", tag2str(gameType));
+ return false;
+ }
+
+ uint32 version = stream->readUint32BE();
+ if (version != kPegasusPrimeVersion) {
+ warning("Where did you get this save? It's a beta (v%04x)!", version & 0x7fff);
+ return false;
+ }
+
+ // Game State
+ GameState.readGameState(stream);
+
+ // Energy
+ setLastEnergyValue(stream->readUint32BE());
+
+ // Death reason
+ setEnergyDeathReason(stream->readByte());
+
+ // Items
+ _allItems.readFromStream(stream);
+
+ // Inventory
+ byte itemCount = stream->readByte();
+
+ if (itemCount > 0) {
+ for (byte i = 0; i < itemCount; i++) {
+ InventoryItem *inv = (InventoryItem *)_allItems.findItemByID((ItemID)stream->readUint16BE());
+ addItemToInventory(inv);
+ }
+
+ g_interface->setCurrentInventoryItemID((ItemID)stream->readUint16BE());
+ }
+
+ // Biochips
+ byte biochipCount = stream->readByte();
+
+ if (biochipCount > 0) {
+ for (byte i = 0; i < biochipCount; i++) {
+ BiochipItem *biochip = (BiochipItem *)_allItems.findItemByID((ItemID)stream->readUint16BE());
+ addItemToBiochips(biochip);
+ }
+
+ g_interface->setCurrentBiochipID((ItemID)stream->readUint16BE());
+ }
+
+
+ // TODO: Disc check
+
+ // Jump to environment
+ jumpToNewEnvironment(GameState.getCurrentNeighborhood(), GameState.getCurrentRoom(), GameState.getCurrentDirection());
+ _shellNotification.setNotificationFlags(0, kNeedNewJumpFlag);
+ performJump(GameState.getCurrentNeighborhood());
+
+ // AI rules
+ if (g_AIArea)
+ g_AIArea->readAIRules(stream);
+
+ startNeighborhood();
+
+ // Make a new continue point if this isn't already one
+ if (saveType == kNormalSave)
+ makeContinuePoint();
+
+ return true;
+}
+
+bool PegasusEngine::writeToStream(Common::WriteStream *stream, int saveType) {
+ if (g_neighborhood)
+ g_neighborhood->flushGameState();
+
+ // Signature
+ stream->writeUint32BE(kPegasusPrimeCreator);
+
+ if (saveType == kNormalSave)
+ stream->writeUint32BE(kPegasusPrimeDisk1GameType + _currentCD - 1);
+ else // Continue
+ stream->writeUint32BE(kPegasusPrimeContinueType);
+
+ stream->writeUint32BE(kPegasusPrimeVersion);
+
+ // Game State
+ GameState.writeGameState(stream);
+
+ // Energy
+ stream->writeUint32BE(getSavedEnergyValue());
+
+ // Death reason
+ stream->writeByte(getEnergyDeathReason());
+
+ // Items
+ _allItems.writeToStream(stream);
+
+ // Inventory
+ byte itemCount = _items.getNumItems();
+ stream->writeByte(itemCount);
+
+ if (itemCount > 0) {
+ for (uint32 i = 0; i < itemCount; i++)
+ stream->writeUint16BE(_items.getItemIDAt(i));
+
+ stream->writeUint16BE(g_interface->getCurrentInventoryItem()->getObjectID());
+ }
+
+ // Biochips
+ byte biochipCount = _biochips.getNumItems();
+ stream->writeByte(biochipCount);
+
+ if (biochipCount > 0) {
+ for (uint32 i = 0; i < biochipCount; i++)
+ stream->writeUint16BE(_biochips.getItemIDAt(i));
+
+ stream->writeUint16BE(g_interface->getCurrentBiochip()->getObjectID());
+ }
+
+ // AI rules
+ if (g_AIArea)
+ g_AIArea->writeAIRules(stream);
+
+ return true;
+}
+
+void PegasusEngine::makeContinuePoint() {
+ // WORKAROUND: Do not attempt to make a continue point if the interface is not set
+ // up. The original did *not* do this and attempting to restore the game using the pause
+ // menu during the canyon/space chase sequence would segfault the game and crash the
+ // system. Nice!
+ if (!g_interface)
+ return;
+
+ delete _continuePoint;
+
+ Common::MemoryWriteStreamDynamic newPoint(DisposeAfterUse::NO);
+ writeToStream(&newPoint, kContinueSave);
+ _continuePoint = new Common::MemoryReadStream(newPoint.getData(), newPoint.size(), DisposeAfterUse::YES);
+}
+
+void PegasusEngine::loadFromContinuePoint() {
+ // Failure to load a continue point is fatal
+
+ if (!_continuePoint)
+ error("Attempting to load from non-existant continue point");
+
+ if (!loadFromStream(_continuePoint))
+ error("Failed loading continue point");
+}
+
+Common::Error PegasusEngine::loadGameState(int slot) {
+ Common::StringArray filenames = _saveFileMan->listSavefiles("pegasus-*.sav");
+ Common::InSaveFile *loadFile = _saveFileMan->openForLoading(filenames[slot]);
+ if (!loadFile)
+ return Common::kUnknownError;
+
+ bool valid = loadFromStream(loadFile);
+ delete loadFile;
+
+ return valid ? Common::kNoError : Common::kUnknownError;
+}
+
+Common::Error PegasusEngine::saveGameState(int slot, const Common::String &desc) {
+ Common::String output = Common::String::format("pegasus-%s.sav", desc.c_str());
+ Common::OutSaveFile *saveFile = _saveFileMan->openForSaving(output, false);
+ if (!saveFile)
+ return Common::kUnknownError;
+
+ bool valid = writeToStream(saveFile, kNormalSave);
+ delete saveFile;
+
+ return valid ? Common::kNoError : Common::kUnknownError;
+}
+
+void PegasusEngine::receiveNotification(Notification *notification, const NotificationFlags flags) {
+ if (&_shellNotification == notification) {
+ switch (flags) {
+ case kGameStartingFlag: {
+ useMenu(new MainMenu());
+
+ if (!isDemo()) {
+ runIntro();
+ resetIntroTimer();
+ } else {
+ showTempScreen("Images/Demo/NGsplashScrn.pict");
+ }
+
+ if (shouldQuit())
+ return;
+
+ _gfx->invalRect(Common::Rect(0, 0, 640, 480));
+ _gfx->updateDisplay();
+ ((MainMenu *)_gameMenu)->startMainMenuLoop();
+ break;
+ }
+ case kPlayerDiedFlag:
+ doDeath();
+ break;
+ case kNeedNewJumpFlag:
+ performJump(GameState.getNextNeighborhood());
+ startNeighborhood();
+ break;
+ default:
+ break;
+ }
+ }
+}
+
+void PegasusEngine::checkCallBacks() {
+ for (Common::List<TimeBase *>::iterator it = _timeBases.begin(); it != _timeBases.end(); it++)
+ (*it)->checkCallBacks();
+}
+
+void PegasusEngine::resetIntroTimer() {
+ if (!isDemo() && _gameMenu && _gameMenu->getObjectID() == kMainMenuID) {
+ _introTimer->stopFuse();
+ _introTimer->primeFuse(kIntroTimeOut);
+ _introTimer->lightFuse();
+ }
+}
+
+void PegasusEngine::introTimerExpired() {
+ if (_gameMenu && _gameMenu->getObjectID() == kMainMenuID) {
+ ((MainMenu *)_gameMenu)->stopMainMenuLoop();
+
+ bool skipped = false;
+
+ Video::VideoDecoder *video = new Video::QuickTimeDecoder();
+ if (!video->loadFile(_introDirectory + "/LilMovie.movie"))
+ error("Failed to load little movie");
+
+ bool saveAllowed = swapSaveAllowed(false);
+ bool openAllowed = swapLoadAllowed(false);
+
+ video->start();
+ skipped = playMovieScaled(video, 0, 0);
+
+ delete video;
+
+ if (shouldQuit())
+ return;
+
+ if (!skipped) {
+ runIntro();
+
+ if (shouldQuit())
+ return;
+ }
+
+ resetIntroTimer();
+ _gfx->invalRect(Common::Rect(0, 0, 640, 480));
+
+ swapSaveAllowed(saveAllowed);
+ swapLoadAllowed(openAllowed);
+
+ _gfx->updateDisplay();
+ ((MainMenu *)_gameMenu)->startMainMenuLoop();
+ }
+}
+
+void PegasusEngine::stopIntroTimer() {
+ if (_introTimer)
+ _introTimer->stopFuse();
+}
+
+void PegasusEngine::delayShell(TimeValue time, TimeScale scale) {
+ if (time == 0 || scale == 0)
+ return;
+
+ uint32 startTime = g_system->getMillis();
+ uint32 timeInMillis = time * 1000 / scale;
+
+ while (g_system->getMillis() < startTime + timeInMillis) {
+ checkCallBacks();
+ _gfx->updateDisplay();
+ }
+}
+
+void PegasusEngine::useMenu(GameMenu *newMenu) {
+ if (_gameMenu) {
+ _gameMenu->restorePreviousHandler();
+ delete _gameMenu;
+ }
+
+ _gameMenu = newMenu;
+
+ if (_gameMenu)
+ _gameMenu->becomeCurrentHandler();
+}
+
+bool PegasusEngine::checkGameMenu() {
+ GameMenuCommand command = kMenuCmdNoCommand;
+
+ if (_gameMenu) {
+ command = _gameMenu->getLastCommand();
+ if (command != kMenuCmdNoCommand) {
+ _gameMenu->clearLastCommand();
+ doGameMenuCommand(command);
+ }
+ }
+
+ return command != kMenuCmdNoCommand;
+}
+
+void PegasusEngine::doGameMenuCommand(const GameMenuCommand command) {
+ Common::Error result;
+
+ switch (command) {
+ case kMenuCmdStartAdventure:
+ stopIntroTimer();
+ GameState.setWalkthroughMode(false);
+ startNewGame();
+ break;
+ case kMenuCmdCredits:
+ if (isDemo()) {
+ showTempScreen("Images/Demo/DemoCredits.pict");
+ _gfx->doFadeOutSync();
+ _gfx->updateDisplay();
+ _gfx->doFadeInSync();
+ } else {
+ stopIntroTimer();
+ _gfx->doFadeOutSync();
+ useMenu(new CreditsMenu());
+ _gfx->updateDisplay();
+ _gfx->doFadeInSync();
+ }
+ break;
+ case kMenuCmdQuit:
+ case kMenuCmdDeathQuitDemo:
+ if (isDemo())
+ showTempScreen("Images/Demo/NGquitScrn.pict");
+ _system->quit();
+ break;
+ case kMenuCmdOverview:
+ stopIntroTimer();
+ doInterfaceOverview();
+ resetIntroTimer();
+ break;
+ case kMenuCmdStartWalkthrough:
+ stopIntroTimer();
+ GameState.setWalkthroughMode(true);
+ startNewGame();
+ break;
+ case kMenuCmdRestore:
+ stopIntroTimer();
+ // fall through
+ case kMenuCmdDeathRestore:
+ result = showLoadDialog();
+ if (command == kMenuCmdRestore && result.getCode() != Common::kNoError)
+ resetIntroTimer();
+ break;
+ case kMenuCmdCreditsMainMenu:
+ _gfx->doFadeOutSync();
+ useMenu(new MainMenu());
+ _gfx->updateDisplay();
+ ((MainMenu *)_gameMenu)->startMainMenuLoop();
+ _gfx->doFadeInSync();
+ resetIntroTimer();
+ break;
+ case kMenuCmdDeathContinue:
+ if (((DeathMenu *)_gameMenu)->playerWon()) {
+ if (isDemo()) {
+ showTempScreen("Images/Demo/DemoCredits.pict");
+ _gfx->doFadeOutSync();
+ _gfx->updateDisplay();
+ _gfx->doFadeInSync();
+ } else {
+ _gfx->doFadeOutSync();
+ useMenu(0);
+ _gfx->clearScreen();
+ _gfx->updateDisplay();
+
+ Video::VideoDecoder *video = new Video::QuickTimeDecoder();
+ if (!video->loadFile(_introDirectory + "/Closing.movie"))
+ error("Could not load closing movie");
+
+ uint16 x = (640 - video->getWidth() * 2) / 2;
+ uint16 y = (480 - video->getHeight() * 2) / 2;
+
+ video->start();
+ playMovieScaled(video, x, y);
+
+ delete video;
+
+ if (shouldQuit())
+ return;
+
+ useMenu(new MainMenu());
+ _gfx->updateDisplay();
+ ((MainMenu *)_gameMenu)->startMainMenuLoop();
+ _gfx->doFadeInSync();
+ resetIntroTimer();
+ }
+ } else {
+ loadFromContinuePoint();
+ }
+ break;
+ case kMenuCmdDeathMainMenuDemo:
+ case kMenuCmdDeathMainMenu:
+ _gfx->doFadeOutSync();
+ useMenu(new MainMenu());
+ _gfx->updateDisplay();
+ ((MainMenu *)_gameMenu)->startMainMenuLoop();
+ _gfx->doFadeInSync();
+ resetIntroTimer();
+ break;
+ case kMenuCmdPauseSave:
+ if (showSaveDialog().getCode() != Common::kUserCanceled)
+ pauseMenu(false);
+ break;
+ case kMenuCmdPauseContinue:
+ pauseMenu(false);
+ break;
+ case kMenuCmdPauseRestore:
+ makeContinuePoint();
+ result = showLoadDialog();
+
+ if (result.getCode() == Common::kNoError) {
+ // Successfully loaded, unpause the game
+ pauseMenu(false);
+ } else if (result.getCode() != Common::kUserCanceled) {
+ // Try to get us back to a sane state
+ loadFromContinuePoint();
+ }
+ break;
+ case kMenuCmdPauseQuit:
+ _gfx->doFadeOutSync();
+ throwAwayEverything();
+ pauseMenu(false);
+ useMenu(new MainMenu());
+ _gfx->updateDisplay();
+ ((MainMenu *)_gameMenu)->startMainMenuLoop();
+ _gfx->doFadeInSync();
+ resetIntroTimer();
+ break;
+ case kMenuCmdNoCommand:
+ break;
+ default:
+ error("Unknown menu command %d", command);
+ }
+}
+
+void PegasusEngine::handleInput(const Input &input, const Hotspot *cursorSpot) {
+ if (!checkGameMenu())
+ shellGameInput(input, cursorSpot);
+
+ // Handle the console here
+ if (input.isConsoleRequested()) {
+ _console->attach();
+ _console->onFrame();
+ }
+
+ // Handle save requests here
+ if (_saveRequested && _saveAllowed) {
+ _saveRequested = false;
+
+ // Can only save during a game and not in the demo
+ if (g_neighborhood && !isDemo()) {
+ pauseEngine(true);
+ showSaveDialog();
+ pauseEngine(false);
+ }
+ }
+
+ // Handle load requests here
+ if (_loadRequested && _loadAllowed) {
+ _loadRequested = false;
+
+ // WORKAROUND: Do not entertain load requests when the pause menu is up
+ // The original did and the game entered a bad state after loading.
+ // It's theoretically possible to make it so it does work while the
+ // pause menu is up, but the pause state of the engine is just too weird.
+ // Just use the pause menu's restore button since it's there for that
+ // for you to load anyway.
+ if (!isDemo() && !(_gameMenu && _gameMenu->getObjectID() == kPauseMenuID)) {
+ pauseEngine(true);
+
+ if (g_neighborhood) {
+ makeContinuePoint();
+
+ Common::Error result = showLoadDialog();
+ if (result.getCode() != Common::kNoError && result.getCode() != Common::kUserCanceled)
+ loadFromContinuePoint();
+ } else {
+ if (_introTimer)
+ _introTimer->stopFuse();
+
+ Common::Error result = showLoadDialog();
+ if (result.getCode() != Common::kNoError) {
+ if (!_gameMenu) {
+ useMenu(new MainMenu());
+ ((MainMenu *)_gameMenu)->startMainMenuLoop();
+ }
+
+ resetIntroTimer();
+ }
+ }
+
+ pauseEngine(false);
+ }
+ }
+}
+
+void PegasusEngine::doInterfaceOverview() {
+ static const short kNumOverviewSpots = 11;
+ static const Common::Rect overviewSpots[kNumOverviewSpots] = {
+ Common::Rect(354, 318, 354 + 204, 318 + 12),
+ Common::Rect(211, 34, 211 + 114, 34 + 28),
+ Common::Rect(502, 344, 502 + 138, 344 + 120),
+ Common::Rect(132, 40, 132 + 79, 40 + 22),
+ Common::Rect(325, 40, 332 + 115, 40 + 22),
+ Common::Rect(70, 318, 70 + 284, 318 + 12),
+ Common::Rect(76, 334, 76 + 96, 334 + 96),
+ Common::Rect(64, 64, 64 + 512, 64 + 256),
+ Common::Rect(364, 334, 364 + 96, 334 + 96),
+ Common::Rect(172, 334, 172 + 192, 334 + 96),
+ Common::Rect(542, 36, 542 + 58, 36 + 20)
+ };
+
+ _gfx->doFadeOutSync();
+ useMenu(0);
+
+ Picture leftBackground(kNoDisplayElement);
+ leftBackground.initFromPICTFile("Images/Interface/OVLeft.mac");
+ leftBackground.setDisplayOrder(0);
+ leftBackground.moveElementTo(kBackground1Left, kBackground1Top);
+ leftBackground.startDisplaying();
+ leftBackground.show();
+
+ Picture topBackground(kNoDisplayElement);
+ topBackground.initFromPICTFile("Images/Interface/OVTop.mac");
+ topBackground.setDisplayOrder(0);
+ topBackground.moveElementTo(kBackground2Left, kBackground2Top);
+ topBackground.startDisplaying();
+ topBackground.show();
+
+ Picture rightBackground(kNoDisplayElement);
+ rightBackground.initFromPICTFile("Images/Interface/OVRight.mac");
+ rightBackground.setDisplayOrder(0);
+ rightBackground.moveElementTo(kBackground3Left, kBackground3Top);
+ rightBackground.startDisplaying();
+ rightBackground.show();
+
+ Picture bottomBackground(kNoDisplayElement);
+ bottomBackground.initFromPICTFile("Images/Interface/OVBottom.mac");
+ bottomBackground.setDisplayOrder(0);
+ bottomBackground.moveElementTo(kBackground4Left, kBackground4Top);
+ bottomBackground.startDisplaying();
+ bottomBackground.show();
+
+ Picture controllerHighlight(kNoDisplayElement);
+ controllerHighlight.initFromPICTFile("Images/Interface/OVcontrollerHilite.mac");
+ controllerHighlight.setDisplayOrder(0);
+ controllerHighlight.moveElementTo(kOverviewControllerLeft, kOverviewControllerTop);
+ controllerHighlight.startDisplaying();
+
+ Movie overviewText(kNoDisplayElement);
+ overviewText.initFromMovieFile("Images/Interface/Overview Mac.movie");
+ overviewText.setDisplayOrder(0);
+ overviewText.moveElementTo(kNavAreaLeft, kNavAreaTop);
+ overviewText.startDisplaying();
+ overviewText.show();
+ overviewText.redrawMovieWorld();
+
+ DropHighlight highlight(kNoDisplayElement);
+ highlight.setDisplayOrder(1);
+ highlight.startDisplaying();
+ highlight.setHighlightThickness(4);
+ highlight.setHighlightColor(g_system->getScreenFormat().RGBToColor(239, 239, 0));
+ highlight.setHighlightCornerDiameter(8);
+
+ Input input;
+ InputDevice.getInput(input, kFilterAllInput);
+
+ Common::Point cursorLoc;
+ input.getInputLocation(cursorLoc);
+
+ uint16 i;
+ for (i = 0; i < kNumOverviewSpots; ++i)
+ if (overviewSpots[i].contains(cursorLoc))
+ break;
+
+ TimeValue time;
+ if (i == kNumOverviewSpots)
+ time = 5;
+ else if (i > 4)
+ time = i + 1;
+ else
+ time = i;
+
+ if (time == 2) {
+ highlight.hide();
+ controllerHighlight.show();
+ } else if (i != kNumOverviewSpots) {
+ controllerHighlight.hide();
+ Common::Rect r = overviewSpots[i];
+ r.grow(5);
+ highlight.setBounds(r);
+ highlight.show();
+ } else {
+ highlight.hide();
+ controllerHighlight.hide();
+ }
+
+ overviewText.setTime(time * 3 + 2, 15);
+ overviewText.redrawMovieWorld();
+
+ _cursor->setCurrentFrameIndex(3);
+ _cursor->show();
+
+ _gfx->updateDisplay();
+ _gfx->doFadeInSync();
+
+ for (;;) {
+ InputDevice.getInput(input, kFilterAllInput);
+
+ if (input.anyInput() || shouldQuit() || _loadRequested || _saveRequested)
+ break;
+
+ input.getInputLocation(cursorLoc);
+ for (i = 0; i < kNumOverviewSpots; ++i)
+ if (overviewSpots[i].contains(cursorLoc))
+ break;
+
+ if (i == kNumOverviewSpots)
+ time = 5;
+ else if (i > 4)
+ time = i + 1;
+ else
+ time = i;
+
+ if (time == 2) {
+ highlight.hide();
+ controllerHighlight.show();
+ } else if (i != kNumOverviewSpots) {
+ controllerHighlight.hide();
+ Common::Rect r = overviewSpots[i];
+ r.grow(5);
+ highlight.setBounds(r);
+ highlight.show();
+ } else {
+ highlight.hide();
+ controllerHighlight.hide();
+ }
+
+ overviewText.setTime(time * 3 + 2, 15);
+ overviewText.redrawMovieWorld();
+
+ refreshDisplay();
+ }
+
+ if (shouldQuit())
+ return;
+
+ highlight.hide();
+ _cursor->hide();
+
+ _gfx->doFadeOutSync();
+ useMenu(new MainMenu());
+ _gfx->updateDisplay();
+ ((MainMenu *)_gameMenu)->startMainMenuLoop();
+ _gfx->doFadeInSync();
+
+ _saveRequested = false;
+ _loadRequested = false;
+}
+
+void PegasusEngine::showTempScreen(const Common::String &fileName) {
+ _gfx->doFadeOutSync();
+
+ Picture picture(0);
+ picture.initFromPICTFile(fileName);
+ picture.setDisplayOrder(kMaxAvailableOrder);
+ picture.startDisplaying();
+ picture.show();
+ _gfx->updateDisplay();
+
+ _gfx->doFadeInSync();
+
+ // Wait for the next event
+ bool done = false;
+ while (!shouldQuit() && !done) {
+ Common::Event event;
+ while (_eventMan->pollEvent(event)) {
+ switch (event.type) {
+ case Common::EVENT_LBUTTONUP:
+ case Common::EVENT_RBUTTONUP:
+ case Common::EVENT_KEYDOWN:
+ done = true;
+ break;
+ default:
+ break;
+ }
+ }
+
+ _system->delayMillis(10);
+ }
+}
+
+void PegasusEngine::refreshDisplay() {
+ giveIdleTime();
+ _gfx->updateDisplay();
+}
+
+void PegasusEngine::resetEnergyDeathReason() {
+ switch (getCurrentNeighborhoodID()) {
+ case kMarsID:
+ _deathReason = kDeathArrestedInMars;
+ break;
+ case kNoradAlphaID:
+ case kNoradDeltaID:
+ _deathReason = kDeathArrestedInNorad;
+ break;
+ case kWSCID:
+ _deathReason = kDeathArrestedInWSC;
+ break;
+ default:
+ _deathReason = kDeathStranded;
+ break;
+ }
+}
+
+bool PegasusEngine::playerHasItem(const Item *item) {
+ return playerHasItemID(item->getObjectID());
+}
+
+bool PegasusEngine::playerHasItemID(const ItemID itemID) {
+ return itemInInventory(itemID) || itemInBiochips(itemID);
+}
+
+InventoryItem *PegasusEngine::getCurrentInventoryItem() {
+ if (g_interface)
+ return g_interface->getCurrentInventoryItem();
+
+ return 0;
+}
+
+bool PegasusEngine::itemInInventory(InventoryItem *item) {
+ return _items.itemInInventory(item);
+}
+
+bool PegasusEngine::itemInInventory(ItemID id) {
+ return _items.itemInInventory(id);
+}
+
+BiochipItem *PegasusEngine::getCurrentBiochip() {
+ if (g_interface)
+ return g_interface->getCurrentBiochip();
+
+ return 0;
+}
+
+bool PegasusEngine::itemInBiochips(BiochipItem *item) {
+ return _biochips.itemInInventory(item);
+}
+
+bool PegasusEngine::itemInBiochips(ItemID id) {
+ return _biochips.itemInInventory(id);
+}
+
+bool PegasusEngine::playerAlive() {
+ return (_shellNotification.getNotificationFlags() & kPlayerDiedFlag) == 0;
+}
+
+Common::String PegasusEngine::getBriefingMovie() {
+ if (_neighborhood)
+ return _neighborhood->getBriefingMovie();
+
+ return Common::String();
+}
+
+Common::String PegasusEngine::getEnvScanMovie() {
+ if (_neighborhood)
+ return _neighborhood->getEnvScanMovie();
+
+ return Common::String();
+}
+
+uint PegasusEngine::getNumHints() {
+ if (_neighborhood)
+ return _neighborhood->getNumHints();
+
+ return 0;
+}
+
+Common::String PegasusEngine::getHintMovie(uint hintNum) {
+ if (_neighborhood)
+ return _neighborhood->getHintMovie(hintNum);
+
+ return Common::String();
+}
+
+bool PegasusEngine::canSolve() {
+ if (_neighborhood)
+ return _neighborhood->canSolve();
+
+ return false;
+}
+
+void PegasusEngine::prepareForAIHint(const Common::String &movieName) {
+ if (g_neighborhood)
+ g_neighborhood->prepareForAIHint(movieName);
+}
+
+void PegasusEngine::cleanUpAfterAIHint(const Common::String &movieName) {
+ if (g_neighborhood)
+ g_neighborhood->cleanUpAfterAIHint(movieName);
+}
+
+void PegasusEngine::jumpToNewEnvironment(const NeighborhoodID neighborhoodID, const RoomID roomID, const DirectionConstant direction) {
+ GameState.setNextLocation(neighborhoodID, roomID, direction);
+ _shellNotification.setNotificationFlags(kNeedNewJumpFlag, kNeedNewJumpFlag);
+}
+
+void PegasusEngine::checkFlashlight() {
+ if (_neighborhood)
+ _neighborhood->checkFlashlight();
+}
+
+bool PegasusEngine::playMovieScaled(Video::VideoDecoder *video, uint16 x, uint16 y) {
+ bool skipped = false;
+
+ while (!shouldQuit() && !video->endOfVideo() && !skipped) {
+ if (video->needsUpdate()) {
+ const Graphics::Surface *frame = video->decodeNextFrame();
+
+ if (frame)
+ drawScaledFrame(frame, x, y);
+ }
+
+ Input input;
+ InputDevice.getInput(input, kFilterAllInput);
+ if (input.anyInput() || _saveRequested || _loadRequested)
+ skipped = true;
+
+ _system->delayMillis(10);
+ }
+
+ return skipped;
+}
+
+void PegasusEngine::die(const DeathReason reason) {
+ Input dummy;
+ if (isDragging())
+ _itemDragger.stopTracking(dummy);
+
+ _deathReason = reason;
+ _shellNotification.setNotificationFlags(kPlayerDiedFlag, kPlayerDiedFlag);
+}
+
+void PegasusEngine::doDeath() {
+ _gfx->doFadeOutSync();
+ throwAwayEverything();
+ useMenu(new DeathMenu(_deathReason));
+ _gfx->updateDisplay();
+ _gfx->doFadeInSync();
+}
+
+void PegasusEngine::throwAwayEverything() {
+ if (_items.getNumItems() != 0 && g_interface)
+ _currentItemID = g_interface->getCurrentInventoryItem()->getObjectID();
+ else
+ _currentItemID = kNoItemID;
+
+ if (_biochips.getNumItems() != 0 && g_interface)
+ _currentItemID = g_interface->getCurrentBiochip()->getObjectID();
+ else
+ _currentItemID = kNoItemID;
+
+ useMenu(0);
+ useNeighborhood(0);
+
+ delete g_interface;
+ g_interface = 0;
+}
+
+void PegasusEngine::processShell() {
+ checkCallBacks();
+ checkNotifications();
+ InputHandler::pollForInput();
+ refreshDisplay();
+}
+
+void PegasusEngine::createInterface() {
+ if (!g_interface)
+ new Interface();
+
+ g_interface->createInterface();
+}
+
+void PegasusEngine::setGameMode(const GameMode newMode) {
+ if (newMode != _gameMode && canSwitchGameMode(newMode, _gameMode)) {
+ switchGameMode(newMode, _gameMode);
+ _gameMode = newMode;
+ }
+}
+
+void PegasusEngine::switchGameMode(const GameMode newMode, const GameMode oldMode) {
+ // Start raising panels before lowering panels, to give the activating panel time
+ // to set itself up without cutting into the lowering panel's animation time.
+
+ if (_switchModesSync) {
+ if (newMode == kModeInventoryPick)
+ raiseInventoryDrawerSync();
+ else if (newMode == kModeBiochipPick)
+ raiseBiochipDrawerSync();
+ else if (newMode == kModeInfoScreen)
+ showInfoScreen();
+
+ if (oldMode == kModeInventoryPick)
+ lowerInventoryDrawerSync();
+ else if (oldMode == kModeBiochipPick)
+ lowerBiochipDrawerSync();
+ else if (oldMode == kModeInfoScreen)
+ hideInfoScreen();
+ } else {
+ if (newMode == kModeInventoryPick)
+ raiseInventoryDrawer();
+ else if (newMode == kModeBiochipPick)
+ raiseBiochipDrawer();
+ else if (newMode == kModeInfoScreen)
+ showInfoScreen();
+
+ if (oldMode == kModeInventoryPick)
+ lowerInventoryDrawer();
+ else if (oldMode == kModeBiochipPick)
+ lowerBiochipDrawer();
+ else if (oldMode == kModeInfoScreen)
+ hideInfoScreen();
+ }
+}
+
+bool PegasusEngine::canSwitchGameMode(const GameMode newMode, const GameMode oldMode) {
+ if (newMode == kModeInventoryPick && oldMode == kModeBiochipPick)
+ return false;
+ if (newMode == kModeBiochipPick && oldMode == kModeInventoryPick)
+ return false;
+ return true;
+}
+
+bool PegasusEngine::itemInLocation(const ItemID itemID, const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) {
+ NeighborhoodID itemNeighborhood;
+ RoomID itemRoom;
+ DirectionConstant itemDirection;
+
+ Item *item = _allItems.findItemByID(itemID);
+ item->getItemRoom(itemNeighborhood, itemRoom, itemDirection);
+
+ return itemNeighborhood == neighborhood && itemRoom == room && itemDirection == direction;
+}
+
+InventoryResult PegasusEngine::addItemToInventory(InventoryItem *item) {
+ InventoryResult result;
+
+ do {
+ if (g_interface)
+ result = g_interface->addInventoryItem(item);
+ else
+ result = _items.addItem(item);
+
+ if (result == kTooMuchWeight)
+ destroyInventoryItem(pickItemToDestroy());
+ } while (result != kInventoryOK);
+
+ GameState.setTakenItem(item, true);
+ if (g_neighborhood)
+ g_neighborhood->pickedUpItem(item);
+
+ g_AIArea->checkMiddleArea();
+
+ return result;
+}
+
+void PegasusEngine::useNeighborhood(Neighborhood *neighborhood) {
+ delete _neighborhood;
+ _neighborhood = neighborhood;
+
+ if (_neighborhood) {
+ InputHandler::setInputHandler(_neighborhood);
+ _neighborhood->init();
+ _neighborhood->moveNavTo(kNavAreaLeft, kNavAreaTop);
+ g_interface->setDate(_neighborhood->getDateResID());
+ } else {
+ InputHandler::setInputHandler(this);
+ }
+}
+
+void PegasusEngine::performJump(NeighborhoodID neighborhoodID) {
+ if (_neighborhood)
+ useNeighborhood(0);
+
+ // Sub chase is special
+ if (neighborhoodID == kNoradSubChaseID) {
+ throwAwayEverything();
+ doSubChase();
+
+ if (shouldQuit())
+ return;
+
+ neighborhoodID = kNoradDeltaID;
+ GameState.setNextRoom(kNorad41);
+ GameState.setNextDirection(kEast);
+ }
+
+ Neighborhood *neighborhood;
+ makeNeighborhood(neighborhoodID, neighborhood);
+ useNeighborhood(neighborhood);
+
+ // Update the CD variable (used just for saves currently)
+ _currentCD = getNeighborhoodCD(neighborhoodID);
+}
+
+void PegasusEngine::startNeighborhood() {
+ if (g_interface && _currentItemID != kNoItemID)
+ g_interface->setCurrentInventoryItemID(_currentItemID);
+
+ if (g_interface && _currentBiochipID != kNoItemID)
+ g_interface->setCurrentBiochipID(_currentBiochipID);
+
+ setGameMode(kModeNavigation);
+
+ if (_neighborhood)
+ _neighborhood->start();
+}
+
+void PegasusEngine::startNewGame() {
+ // WORKAROUND: The original game ignored the menu difficulty
+ // setting. We're going to pass it through here so that
+ // the menu actually makes sense now.
+ bool isWalkthrough = GameState.getWalkthroughMode();
+ GameState.resetGameState();
+ GameState.setWalkthroughMode(isWalkthrough);
+
+ // TODO: Enable erase
+ _gfx->doFadeOutSync();
+ useMenu(0);
+ _gfx->updateDisplay();
+ _gfx->enableUpdates();
+
+ createInterface();
+
+ if (isDemo()) {
+ setLastEnergyValue(kFullEnergy);
+ jumpToNewEnvironment(kPrehistoricID, kPrehistoric02, kSouth);
+ GameState.setPrehistoricSeenTimeStream(false);
+ GameState.setPrehistoricSeenFlyer1(false);
+ GameState.setPrehistoricSeenFlyer2(false);
+ GameState.setPrehistoricSeenBridgeZoom(false);
+ GameState.setPrehistoricBreakerThrown(false);
+ } else {
+ jumpToNewEnvironment(kCaldoriaID, kCaldoria00, kEast);
+ }
+
+ removeAllItemsFromInventory();
+ removeAllItemsFromBiochips();
+
+ BiochipItem *biochip = (BiochipItem *)_allItems.findItemByID(kAIBiochip);
+ addItemToBiochips(biochip);
+
+ if (isDemo()) {
+ biochip = (BiochipItem *)_allItems.findItemByID(kPegasusBiochip);
+ addItemToBiochips(biochip);
+ biochip = (BiochipItem *)_allItems.findItemByID(kMapBiochip);
+ addItemToBiochips(biochip);
+ InventoryItem *item = (InventoryItem *)_allItems.findItemByID(kKeyCard);
+ addItemToInventory(item);
+ item = (InventoryItem *)_allItems.findItemByID(kJourneymanKey);
+ addItemToInventory(item);
+ _currentItemID = kJourneymanKey;
+ } else {
+ _currentItemID = kNoItemID;
+ }
+
+ _currentBiochipID = kAIBiochip;
+
+ // Clear jump notification flags and just perform the jump...
+ _shellNotification.setNotificationFlags(0, kNeedNewJumpFlag);
+
+ performJump(GameState.getNextNeighborhood());
+
+ startNeighborhood();
+}
+
+void PegasusEngine::makeNeighborhood(NeighborhoodID neighborhoodID, Neighborhood *&neighborhood) {
+ // TODO: CD check
+
+ switch (neighborhoodID) {
+ case kCaldoriaID:
+ neighborhood = new Caldoria(g_AIArea, this);
+ break;
+ case kMarsID:
+ neighborhood = new Mars(g_AIArea, this);
+ break;
+ case kPrehistoricID:
+ neighborhood = new Prehistoric(g_AIArea, this);
+ break;
+ case kFullTSAID:
+ neighborhood = new FullTSA(g_AIArea, this);
+ break;
+ case kTinyTSAID:
+ neighborhood = new TinyTSA(g_AIArea, this);
+ break;
+ case kWSCID:
+ neighborhood = new WSC(g_AIArea, this);
+ break;
+ case kNoradAlphaID:
+ neighborhood = new NoradAlpha(g_AIArea, this);
+ break;
+ case kNoradDeltaID:
+ createInterface();
+ neighborhood = new NoradDelta(g_AIArea, this);
+ break;
+ default:
+ error("Unknown neighborhood %d", neighborhoodID);
+ }
+}
+
+bool PegasusEngine::wantsCursor() {
+ return _gameMenu == 0;
+}
+
+void PegasusEngine::updateCursor(const Common::Point, const Hotspot *cursorSpot) {
+ if (_itemDragger.isTracking()) {
+ _cursor->setCurrentFrameIndex(5);
+ } else {
+ if (!cursorSpot) {
+ _cursor->setCurrentFrameIndex(0);
+ } else {
+ uint32 id = cursorSpot->getObjectID();
+
+ switch (id) {
+ case kCurrentItemSpotID:
+ if (countInventoryItems() != 0)
+ _cursor->setCurrentFrameIndex(4);
+ else
+ _cursor->setCurrentFrameIndex(0);
+ break;
+ default:
+ HotSpotFlags flags = cursorSpot->getHotspotFlags();
+
+ if (flags & kZoomInSpotFlag)
+ _cursor->setCurrentFrameIndex(1);
+ else if (flags & kZoomOutSpotFlag)
+ _cursor->setCurrentFrameIndex(2);
+ else if (flags & (kPickUpItemSpotFlag | kPickUpBiochipSpotFlag))
+ _cursor->setCurrentFrameIndex(4);
+ else if (flags & kJMPClickingSpotFlags)
+ _cursor->setCurrentFrameIndex(3);
+ else
+ _cursor->setCurrentFrameIndex(0);
+ }
+ }
+ }
+}
+
+void PegasusEngine::toggleInventoryDisplay() {
+ if (_gameMode == kModeInventoryPick)
+ setGameMode(kModeNavigation);
+ else
+ setGameMode(kModeInventoryPick);
+}
+
+void PegasusEngine::toggleBiochipDisplay() {
+ if (_gameMode == kModeBiochipPick)
+ setGameMode(kModeNavigation);
+ else
+ setGameMode(kModeBiochipPick);
+}
+
+void PegasusEngine::showInfoScreen() {
+ if (g_neighborhood) {
+ // Break the input handler chain...
+ _savedHandler = InputHandler::getCurrentHandler();
+ InputHandler::setInputHandler(this);
+
+ Picture *pushPicture = ((Neighborhood *)g_neighborhood)->getTurnPushPicture();
+
+ _bigInfoMovie.shareSurface(pushPicture);
+ _smallInfoMovie.shareSurface(pushPicture);
+
+ g_neighborhood->hideNav();
+
+ _smallInfoMovie.initFromMovieFile("Images/Items/Info Right Movie");
+ _smallInfoMovie.setDisplayOrder(kInfoSpinOrder);
+ _smallInfoMovie.moveElementTo(kNavAreaLeft + 304, kNavAreaTop + 8);
+ _smallInfoMovie.moveMovieBoxTo(304, 8);
+ _smallInfoMovie.startDisplaying();
+ _smallInfoMovie.show();
+
+ TimeValue startTime, stopTime;
+ g_AIArea->getSmallInfoSegment(startTime, stopTime);
+ _smallInfoMovie.setSegment(startTime, stopTime);
+ _smallInfoMovie.setTime(startTime);
+ _smallInfoMovie.setFlags(kLoopTimeBase);
+
+ _bigInfoMovie.initFromMovieFile("Images/Items/Info Left Movie");
+ _bigInfoMovie.setDisplayOrder(kInfoBackgroundOrder);
+ _bigInfoMovie.moveElementTo(kNavAreaLeft, kNavAreaTop);
+ _bigInfoMovie.startDisplaying();
+ _bigInfoMovie.show();
+ _bigInfoMovie.setTime(g_AIArea->getBigInfoTime());
+
+ _bigInfoMovie.redrawMovieWorld();
+ _smallInfoMovie.redrawMovieWorld();
+ _smallInfoMovie.start();
+ }
+}
+
+void PegasusEngine::hideInfoScreen() {
+ if (g_neighborhood) {
+ InputHandler::setInputHandler(_savedHandler);
+
+ _bigInfoMovie.hide();
+ _bigInfoMovie.stopDisplaying();
+ _bigInfoMovie.releaseMovie();
+
+ _smallInfoMovie.hide();
+ _smallInfoMovie.stopDisplaying();
+ _smallInfoMovie.stop();
+ _smallInfoMovie.releaseMovie();
+
+ g_neighborhood->showNav();
+ }
+}
+
+void PegasusEngine::raiseInventoryDrawer() {
+ if (g_interface)
+ g_interface->raiseInventoryDrawer();
+}
+
+void PegasusEngine::raiseBiochipDrawer() {
+ if (g_interface)
+ g_interface->raiseBiochipDrawer();
+}
+
+void PegasusEngine::lowerInventoryDrawer() {
+ if (g_interface)
+ g_interface->lowerInventoryDrawer();
+}
+
+void PegasusEngine::lowerBiochipDrawer() {
+ if (g_interface)
+ g_interface->lowerBiochipDrawer();
+}
+
+void PegasusEngine::raiseInventoryDrawerSync() {
+ if (g_interface)
+ g_interface->raiseInventoryDrawerSync();
+}
+
+void PegasusEngine::raiseBiochipDrawerSync() {
+ if (g_interface)
+ g_interface->raiseBiochipDrawerSync();
+}
+
+void PegasusEngine::lowerInventoryDrawerSync() {
+ if (g_interface)
+ g_interface->lowerInventoryDrawerSync();
+}
+
+void PegasusEngine::lowerBiochipDrawerSync() {
+ if (g_interface)
+ g_interface->lowerBiochipDrawerSync();
+}
+
+void PegasusEngine::toggleInfo() {
+ if (_gameMode == kModeInfoScreen)
+ setGameMode(kModeNavigation);
+ else if (_gameMode == kModeNavigation)
+ setGameMode(kModeInfoScreen);
+}
+
+void PegasusEngine::dragTerminated(const Input &) {
+ Hotspot *finalSpot = _itemDragger.getLastHotspot();
+ InventoryResult result;
+
+ if (_dragType == kDragInventoryPickup) {
+ if (finalSpot && finalSpot->getObjectID() == kInventoryDropSpotID)
+ result = addItemToInventory((InventoryItem *)_draggingItem);
+ else
+ result = kTooMuchWeight;
+
+ if (result != kInventoryOK)
+ autoDragItemIntoRoom(_draggingItem, _draggingSprite);
+ else
+ delete _draggingSprite;
+ } else if (_dragType == kDragBiochipPickup) {
+ if (finalSpot && finalSpot->getObjectID() == kBiochipDropSpotID)
+ result = addItemToBiochips((BiochipItem *)_draggingItem);
+ else
+ result = kTooMuchWeight;
+
+ if (result != kInventoryOK)
+ autoDragItemIntoRoom(_draggingItem, _draggingSprite);
+ else
+ delete _draggingSprite;
+ } else if (_dragType == kDragInventoryUse) {
+ if (finalSpot && (finalSpot->getHotspotFlags() & kDropItemSpotFlag) != 0) {
+ // *** Need to decide on a case by case basis what to do here.
+ // the crowbar should break the cover off the Mars reactor if its frozen, the
+ // global transport card should slide through the slot, the oxygen mask should
+ // attach to the filling station, and so on...
+ _neighborhood->dropItemIntoRoom(_draggingItem, finalSpot);
+ delete _draggingSprite;
+ } else {
+ autoDragItemIntoInventory(_draggingItem, _draggingSprite);
+ }
+ }
+
+ _dragType = kDragNoDrag;
+
+ if (g_AIArea)
+ g_AIArea->unlockAI();
+}
+
+
+void PegasusEngine::dragItem(const Input &input, Item *item, DragType type) {
+ _draggingItem = item;
+ _dragType = type;
+
+ // Create the sprite.
+ _draggingSprite = _draggingItem->getDragSprite(kDraggingSpriteID);
+ Common::Point where;
+ input.getInputLocation(where);
+ Common::Rect r1;
+ _draggingSprite->getBounds(r1);
+ r1 = Common::Rect::center(where.x, where.y, r1.width(), r1.height());
+ _draggingSprite->setBounds(r1);
+
+ // Set up drag constraints.
+ DisplayElement *navMovie = _gfx->findDisplayElement(kNavMovieID);
+ Common::Rect r2;
+ navMovie->getBounds(r2);
+ r2.left -= r1.width() / 3;
+ r2.right += r1.width() / 3;
+ r2.top -= r1.height() / 3;
+ r2.bottom += r2.height() / 3;
+
+ r1 = Common::Rect(-30000, -30000, 30000, 30000);
+ _itemDragger.setDragConstraints(r2, r1);
+
+ // Start dragging.
+ _draggingSprite->setDisplayOrder(kDragSpriteOrder);
+ _draggingSprite->startDisplaying();
+ _draggingSprite->show();
+ _itemDragger.setDragSprite(_draggingSprite);
+ _itemDragger.setNextHandler(_neighborhood);
+ _itemDragger.startTracking(input);
+
+ if (g_AIArea)
+ g_AIArea->lockAIOut();
+}
+
+void PegasusEngine::shellGameInput(const Input &input, const Hotspot *cursorSpot) {
+ if (_gameMode == kModeInfoScreen) {
+ if (JMPPPInput::isToggleAIMiddleInput(input)) {
+ LowerClientSignature middleOwner = g_AIArea->getMiddleAreaOwner();
+ g_AIArea->toggleMiddleAreaOwner();
+
+ if (middleOwner != g_AIArea->getMiddleAreaOwner()) {
+ _bigInfoMovie.setTime(g_AIArea->getBigInfoTime());
+ _smallInfoMovie.stop();
+ _smallInfoMovie.setFlags(0);
+
+ TimeValue startTime, stopTime;
+ g_AIArea->getSmallInfoSegment(startTime, stopTime);
+ _smallInfoMovie.setSegment(startTime, stopTime);
+ _smallInfoMovie.setTime(startTime);
+ _smallInfoMovie.setFlags(kLoopTimeBase);
+
+ _bigInfoMovie.redrawMovieWorld();
+ _smallInfoMovie.redrawMovieWorld();
+ _smallInfoMovie.start();
+ }
+ }
+ } else {
+ if (JMPPPInput::isRaiseInventoryInput(input))
+ toggleInventoryDisplay();
+
+ if (JMPPPInput::isRaiseBiochipsInput(input))
+ toggleBiochipDisplay();
+
+ if (JMPPPInput::isTogglePauseInput(input) && _neighborhood)
+ pauseMenu(!isPaused());
+ }
+
+ if (JMPPPInput::isToggleInfoInput(input))
+ toggleInfo();
+}
+
+void PegasusEngine::activateHotspots() {
+ if (_gameMode == kModeInfoScreen) {
+ _allHotspots.activateOneHotspot(kInfoReturnSpotID);
+ } else {
+ // Set up hot spots.
+ if (_dragType == kDragInventoryPickup)
+ _allHotspots.activateOneHotspot(kInventoryDropSpotID);
+ else if (_dragType == kDragBiochipPickup)
+ _allHotspots.activateOneHotspot(kBiochipDropSpotID);
+ else if (_dragType == kDragNoDrag)
+ _allHotspots.activateMaskedHotspots(kShellSpotFlag);
+ }
+}
+
+bool PegasusEngine::isClickInput(const Input &input, const Hotspot *cursorSpot) {
+ if (_cursor->isVisible() && cursorSpot)
+ return JMPPPInput::isClickInput(input);
+ else
+ return false;
+}
+
+InputBits PegasusEngine::getClickFilter() {
+ return JMPPPInput::getClickInputFilter();
+}
+
+void PegasusEngine::clickInHotspot(const Input &input, const Hotspot *clickedSpot) {
+ if (clickedSpot->getObjectID() == kCurrentItemSpotID) {
+ InventoryItem *currentItem = getCurrentInventoryItem();
+ if (currentItem) {
+ removeItemFromInventory(currentItem);
+ dragItem(input, currentItem, kDragInventoryUse);
+ }
+ } else if (clickedSpot->getObjectID() == kInfoReturnSpotID) {
+ toggleInfo();
+ }
+}
+
+InventoryResult PegasusEngine::removeItemFromInventory(InventoryItem *item) {
+ InventoryResult result;
+
+ if (g_interface)
+ result = g_interface->removeInventoryItem(item);
+ else
+ result = _items.removeItem(item);
+
+ // This should never happen
+ assert(result == kInventoryOK);
+
+ return result;
+}
+
+void PegasusEngine::removeAllItemsFromInventory() {
+ if (g_interface)
+ g_interface->removeAllItemsFromInventory();
+ else
+ _items.removeAllItems();
+}
+
+/////////////////////////////////////////////
+//
+// Biochip handling.
+
+// Adding biochips to the biochip drawer is a little funny, because of two things:
+// -- We get the map biochip and pegasus biochip at the same time by dragging
+// one sprite in TSA
+// -- We can drag in more than one copy of the various biochips.
+// Because of this we need to make sure that no more than one copy of each biochip
+// is ever added.
+
+InventoryResult PegasusEngine::addItemToBiochips(BiochipItem *biochip) {
+ InventoryResult result;
+
+ if (g_interface)
+ result = g_interface->addBiochip(biochip);
+ else
+ result = _biochips.addItem(biochip);
+
+ // This can never happen
+ assert(result == kInventoryOK);
+
+ GameState.setTakenItem(biochip, true);
+
+ if (g_neighborhood)
+ g_neighborhood->pickedUpItem(biochip);
+
+ g_AIArea->checkMiddleArea();
+
+ return result;
+}
+
+void PegasusEngine::removeAllItemsFromBiochips() {
+ if (g_interface)
+ g_interface->removeAllItemsFromBiochips();
+ else
+ _biochips.removeAllItems();
+}
+
+void PegasusEngine::setSoundFXLevel(uint16 fxLevel) {
+ _FXLevel = fxLevel;
+ if (_neighborhood)
+ _neighborhood->setSoundFXLevel(fxLevel);
+ if (g_AIArea)
+ g_AIArea->setAIVolume(fxLevel);
+}
+
+void PegasusEngine::setAmbienceLevel(uint16 ambientLevel) {
+ _ambientLevel = ambientLevel;
+ if (_neighborhood)
+ _neighborhood->setAmbienceLevel(ambientLevel);
+}
+
+void PegasusEngine::pauseMenu(bool menuUp) {
+ if (menuUp) {
+ pauseEngine(true);
+ _screenDimmer.startDisplaying();
+ _screenDimmer.show();
+ _gfx->updateDisplay();
+ useMenu(new PauseMenu());
+ } else {
+ pauseEngine(false);
+ _screenDimmer.hide();
+ _screenDimmer.stopDisplaying();
+ useMenu(0);
+ g_AIArea->checkMiddleArea();
+ }
+}
+
+void PegasusEngine::autoDragItemIntoRoom(Item *item, Sprite *draggingSprite) {
+ if (g_AIArea)
+ g_AIArea->lockAIOut();
+
+ Common::Point start, stop;
+ draggingSprite->getLocation(start.x, start.y);
+
+ Hotspot *dropSpot = _neighborhood->getItemScreenSpot(item, draggingSprite);
+
+ if (dropSpot) {
+ dropSpot->getCenter(stop.x, stop.y);
+ } else {
+ stop.x = kNavAreaLeft + 256;
+ stop.y = kNavAreaTop + 128;
+ }
+
+ Common::Rect bounds;
+ draggingSprite->getBounds(bounds);
+ stop.x -= bounds.width() >> 1;
+ stop.y -= bounds.height() >> 1;
+
+ int dx = ABS(stop.x - start.x);
+ int dy = ABS(stop.y - start.y);
+ TimeValue time = MAX(dx, dy);
+
+ allowInput(false);
+ _autoDragger.autoDrag(draggingSprite, start, stop, time, kDefaultTimeScale);
+
+ while (_autoDragger.isDragging()) {
+ checkCallBacks();
+ refreshDisplay();
+ _system->delayMillis(10);
+ }
+
+ _neighborhood->dropItemIntoRoom(_draggingItem, dropSpot);
+ allowInput(true);
+ delete _draggingSprite;
+
+ if (g_AIArea)
+ g_AIArea->unlockAI();
+}
+
+void PegasusEngine::autoDragItemIntoInventory(Item *, Sprite *draggingSprite) {
+ if (g_AIArea)
+ g_AIArea->lockAIOut();
+
+ Common::Point start;
+ draggingSprite->getLocation(start.x, start.y);
+
+ Common::Rect r;
+ draggingSprite->getBounds(r);
+
+ Common::Point stop((76 + 172 - r.width()) / 2, 334 - (2 * r.height() / 3));
+
+ int dx = ABS(stop.x - start.x);
+ int dy = ABS(stop.y - start.y);
+ TimeValue time = MAX(dx, dy);
+
+ allowInput(false);
+ _autoDragger.autoDrag(draggingSprite, start, stop, time, kDefaultTimeScale);
+
+ while (_autoDragger.isDragging()) {
+ checkCallBacks();
+ refreshDisplay();
+ _system->delayMillis(10);
+ }
+
+ addItemToInventory((InventoryItem *)_draggingItem);
+ allowInput(true);
+ delete _draggingSprite;
+
+ if (g_AIArea)
+ g_AIArea->unlockAI();
+}
+
+NeighborhoodID PegasusEngine::getCurrentNeighborhoodID() const {
+ if (_neighborhood)
+ return _neighborhood->getObjectID();
+
+ return kNoNeighborhoodID;
+}
+
+void PegasusEngine::pauseEngineIntern(bool pause) {
+ Engine::pauseEngineIntern(pause);
+
+ if (pause) {
+ for (Common::List<TimeBase *>::iterator it = _timeBases.begin(); it != _timeBases.end(); it++)
+ (*it)->pause();
+ } else {
+ for (Common::List<TimeBase *>::iterator it = _timeBases.begin(); it != _timeBases.end(); it++)
+ (*it)->resume();
+ }
+}
+
+uint PegasusEngine::getRandomBit() {
+ return _rnd->getRandomBit();
+}
+
+uint PegasusEngine::getRandomNumber(uint max) {
+ return _rnd->getRandomNumber(max);
+}
+
+void PegasusEngine::shuffleArray(int32 *arr, int32 count) {
+ if (count > 1) {
+ for (int32 i = 1; i < count; ++i) {
+ int32 j = _rnd->getRandomNumber(i);
+ if (j != i)
+ SWAP(arr[i], arr[j]);
+ }
+ }
+}
+
+void PegasusEngine::playEndMessage() {
+ if (g_interface) {
+ allowInput(false);
+ g_interface->playEndMessage();
+ allowInput(true);
+ }
+
+ die(kPlayerWonGame);
+}
+
+void PegasusEngine::doSubChase() {
+ Video::VideoDecoder *video = new Video::QuickTimeDecoder();
+ if (!video->loadFile("Images/Norad Alpha/Sub Chase Movie"))
+ error("Failed to load sub chase");
+
+ video->setEndTime(Audio::Timestamp(0, 133200, 600));
+ video->start();
+
+ while (!shouldQuit() && !video->endOfVideo()) {
+ if (video->needsUpdate()) {
+ const Graphics::Surface *frame = video->decodeNextFrame();
+
+ if (frame)
+ drawScaledFrame(frame, 0, 0);
+ }
+
+ Common::Event event;
+ while (_eventMan->pollEvent(event))
+ ;
+
+ _system->delayMillis(10);
+ }
+
+ delete video;
+}
+
+template<typename PixelInt>
+static void scaleFrame(const PixelInt *src, PixelInt *dst, int w, int h, int srcPitch) {
+ assert((srcPitch % sizeof(PixelInt)) == 0); // sanity check; allows some simpler code
+
+ PixelInt *dst1 = dst;
+ PixelInt *dst2 = dst + w * 2;
+
+ int srcInc = (srcPitch / sizeof(PixelInt)) - w;
+ int dstInc = w * 2;
+
+ while (h--) {
+ for (int x = 0; x < w; x++) {
+ PixelInt pixel = *src++;
+ *dst1++ = pixel;
+ *dst1++ = pixel;
+ *dst2++ = pixel;
+ *dst2++ = pixel;
+ }
+
+ src += srcInc;
+ dst1 += dstInc;
+ dst2 += dstInc;
+ }
+}
+
+void PegasusEngine::drawScaledFrame(const Graphics::Surface *frame, uint16 x, uint16 y) {
+ // Scale up the frame doing some simple scaling
+ Graphics::Surface scaledFrame;
+ scaledFrame.create(frame->w * 2, frame->h * 2, frame->format);
+
+ if (frame->format.bytesPerPixel == 2)
+ scaleFrame<uint16>((uint16 *)frame->pixels, (uint16 *)scaledFrame.pixels, frame->w, frame->h, frame->pitch);
+ else
+ scaleFrame<uint32>((uint32 *)frame->pixels, (uint32 *)scaledFrame.pixels, frame->w, frame->h, frame->pitch);
+
+ _system->copyRectToScreen((byte *)scaledFrame.pixels, scaledFrame.pitch, x, y, scaledFrame.w, scaledFrame.h);
+ _system->updateScreen();
+ scaledFrame.free();
+}
+
+void PegasusEngine::destroyInventoryItem(const ItemID itemID) {
+ InventoryItem *item = (InventoryItem *)_allItems.findItemByID(itemID);
+
+ ItemExtraEntry entry;
+
+ switch (itemID) {
+ case kAirMask:
+ item->findItemExtra(kRemoveAirMask, entry);
+ item->setItemRoom(kMarsID, kMars49, kSouth);
+ break;
+ case kArgonCanister:
+ item->findItemExtra(kRemoveArgon, entry);
+ item->setItemRoom(kWSCID, kWSC02Morph, kSouth);
+ break;
+ case kCrowbar:
+ item->findItemExtra(kRemoveCrowbar, entry);
+ item->setItemRoom(kMarsID, kMars34, kSouth);
+ break;
+ case kJourneymanKey:
+ item->findItemExtra(kRemoveJourneymanKey, entry);
+ item->setItemRoom(kFullTSAID, kTSA22Red, kEast);
+ break;
+ case kMarsCard:
+ item->findItemExtra(kRemoveMarsCard, entry);
+ item->setItemRoom(kMarsID, kMars31South, kSouth);
+ break;
+ case kNitrogenCanister:
+ item->findItemExtra(kRemoveNitrogen, entry);
+ item->setItemRoom(kWSCID, kWSC02Messages, kSouth);
+ break;
+ case kOrangeJuiceGlassEmpty:
+ item->findItemExtra(kRemoveGlass, entry);
+ item->setItemRoom(kCaldoriaID, kCaldoriaReplicator, kNorth);
+ break;
+ case kPoisonDart:
+ item->findItemExtra(kRemoveDart, entry);
+ item->setItemRoom(kWSCID, kWSC01, kWest);
+ break;
+ case kSinclairKey:
+ item->findItemExtra(kRemoveSinclairKey, entry);
+ item->setItemRoom(kWSCID, kWSC02Morph, kSouth);
+ break;
+ default:
+ return;
+ }
+
+ g_interface->setCurrentInventoryItemID(itemID);
+ g_AIArea->playAIAreaSequence(kInventorySignature, kMiddleAreaSignature, entry.extraStart, entry.extraStop);
+ removeItemFromInventory(item);
+}
+
+ItemID PegasusEngine::pickItemToDestroy() {
+/*
+ Must pick an item to destroy
+
+ Part I: Polite -- try to find an item that's been used
+ Part II: Desperate -- return the first available item.
+*/
+
+ // Polite:
+ if (playerHasItemID(kOrangeJuiceGlassEmpty))
+ return kOrangeJuiceGlassEmpty;
+ if (playerHasItemID(kPoisonDart)) {
+ if (GameState.getCurrentNeighborhood() != kWSCID ||
+ GameState.getWSCAnalyzedDart())
+ return kPoisonDart;
+ }
+ if (playerHasItemID(kJourneymanKey)) {
+ if (GameState.getTSAState() >= kTSAPlayerGotHistoricalLog &&
+ GameState.getTSAState() != kPlayerOnWayToPrehistoric &&
+ GameState.getTSAState() != kPlayerWentToPrehistoric)
+ return kJourneymanKey;
+ }
+ if (playerHasItemID(kMarsCard)) {
+ if (GameState.getCurrentNeighborhood() != kMarsID || GameState.getMarsArrivedBelow())
+ return kMarsCard;
+ }
+
+ // Don't want to deal with deleting the sinclair key and argon canister, since it's
+ // impossible to pick them up one at a time.
+
+ if (playerHasItemID(kNitrogenCanister)) {
+ if (GameState.getScoringGotCardBomb() && GameState.getCurrentNeighborhood() != kMarsID)
+ return kNitrogenCanister;
+ }
+ if (playerHasItemID(kCrowbar)) {
+ if (GameState.getCurrentNeighborhood() == kWSCID) {
+ if (GameState.getCurrentRoom() >= kWSC62)
+ return kCrowbar;
+ } else if (GameState.getCurrentNeighborhood() == kMarsID) {
+ if (GameState.getScoringGotCardBomb())
+ return kCrowbar;
+ } else
+ return kCrowbar;
+ }
+ if (playerHasItemID(kAirMask)) {
+ if (GameState.getCurrentNeighborhood() == kMarsID) {
+ if (g_neighborhood->getAirQuality(GameState.getCurrentRoom()) == kAirQualityGood)
+ return kAirMask;
+ } else if (GameState.getCurrentNeighborhood() != kNoradAlphaID &&
+ GameState.getCurrentNeighborhood() != kNoradDeltaID) {
+ return kAirMask;
+ }
+ }
+
+ // Desperate:
+ if (playerHasItemID(kPoisonDart))
+ return kPoisonDart;
+ if (playerHasItemID(kJourneymanKey))
+ return kJourneymanKey;
+ if (playerHasItemID(kMarsCard))
+ return kMarsCard;
+ if (playerHasItemID(kNitrogenCanister))
+ return kNitrogenCanister;
+ if (playerHasItemID(kCrowbar))
+ return kCrowbar;
+ if (playerHasItemID(kAirMask))
+ return kAirMask;
+
+ // Should never get this far...
+ error("Could not find item to delete");
+
+ return kNoItemID;
+}
+
+uint PegasusEngine::getNeighborhoodCD(const NeighborhoodID neighborhood) const {
+ switch (neighborhood) {
+ case kCaldoriaID:
+ case kNoradAlphaID:
+ case kNoradSubChaseID:
+ return 1;
+ case kFullTSAID:
+ case kPrehistoricID:
+ return 2;
+ case kMarsID:
+ return 3;
+ case kWSCID:
+ case kNoradDeltaID:
+ return 4;
+ case kTinyTSAID:
+ // Tiny TSA exists on three of the CD's, so just continue
+ // with the CD we're on
+ return _currentCD;
+ }
+
+ // Can't really happen, but it's a good fallback anyway :P
+ return 1;
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/pegasus.h b/engines/pegasus/pegasus.h
new file mode 100644
index 0000000000..661f8e0f9d
--- /dev/null
+++ b/engines/pegasus/pegasus.h
@@ -0,0 +1,326 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_H
+#define PEGASUS_H
+
+#include "common/list.h"
+#include "common/macresman.h"
+#include "common/rect.h"
+#include "common/scummsys.h"
+#include "common/system.h"
+#include "common/util.h"
+
+#include "engines/engine.h"
+
+#include "pegasus/graphics.h"
+#include "pegasus/hotspot.h"
+#include "pegasus/input.h"
+#include "pegasus/notification.h"
+#include "pegasus/timers.h"
+#include "pegasus/items/autodragger.h"
+#include "pegasus/items/inventory.h"
+#include "pegasus/items/itemdragger.h"
+#include "pegasus/neighborhood/neighborhood.h"
+
+namespace Common {
+ class RandomSource;
+}
+
+namespace Video {
+ class VideoDecoder;
+}
+
+namespace Pegasus {
+
+class PegasusConsole;
+struct PegasusGameDescription;
+class SoundManager;
+class GraphicsManager;
+class Idler;
+class Cursor;
+class TimeBase;
+class GameMenu;
+class InventoryItem;
+class BiochipItem;
+class Neighborhood;
+
+class PegasusEngine : public ::Engine, public InputHandler, public NotificationManager {
+friend class InputHandler;
+
+public:
+ PegasusEngine(OSystem *syst, const PegasusGameDescription *gamedesc);
+ virtual ~PegasusEngine();
+
+ // Engine stuff
+ const PegasusGameDescription *_gameDescription;
+ bool hasFeature(EngineFeature f) const;
+ GUI::Debugger *getDebugger();
+ bool canLoadGameStateCurrently() { return _loadAllowed && !isDemo(); }
+ bool canSaveGameStateCurrently() { return _saveAllowed && !isDemo(); }
+ Common::Error loadGameState(int slot);
+ Common::Error saveGameState(int slot, const Common::String &desc);
+
+ // Base classes
+ GraphicsManager *_gfx;
+ Common::MacResManager *_resFork;
+ Cursor *_cursor;
+
+ // Menu
+ void useMenu(GameMenu *menu);
+ bool checkGameMenu();
+
+ // Misc.
+ bool isDemo() const;
+ void addIdler(Idler *idler);
+ void removeIdler(Idler *idler);
+ void addTimeBase(TimeBase *timeBase);
+ void removeTimeBase(TimeBase *timeBase);
+ void delayShell(TimeValue time, TimeScale scale);
+ void resetIntroTimer();
+ void introTimerExpired();
+ void refreshDisplay();
+ bool playerAlive();
+ void processShell();
+ void checkCallBacks();
+ void createInterface();
+ void setGameMode(const GameMode);
+ GameMode getGameMode() const { return _gameMode; }
+ uint getRandomBit();
+ uint getRandomNumber(uint max);
+ void shuffleArray(int32 *arr, int32 count);
+ void drawScaledFrame(const Graphics::Surface *frame, uint16 x, uint16 y);
+ HotspotList &getAllHotspots() { return _allHotspots; }
+
+ // Energy
+ void setLastEnergyValue(const int32 value) { _savedEnergyValue = value; }
+ int32 getSavedEnergyValue() { return _savedEnergyValue; }
+
+ // Death
+ void setEnergyDeathReason(const DeathReason reason) { _deathReason = reason; }
+ DeathReason getEnergyDeathReason() { return _deathReason; }
+ void resetEnergyDeathReason();
+ void die(const DeathReason);
+ void playEndMessage();
+
+ // Volume
+ uint16 getSoundFXLevel() { return _FXLevel; }
+ void setSoundFXLevel(uint16);
+ uint16 getAmbienceLevel() { return _ambientLevel; }
+ void setAmbienceLevel(uint16);
+
+ // Items
+ ItemList &getAllItems() { return _allItems; }
+ bool playerHasItem(const Item *);
+ bool playerHasItemID(const ItemID);
+ void checkFlashlight();
+ bool itemInLocation(const ItemID, const NeighborhoodID, const RoomID, const DirectionConstant);
+
+ // Inventory Items
+ InventoryItem *getCurrentInventoryItem();
+ bool itemInInventory(InventoryItem *);
+ bool itemInInventory(ItemID);
+ Inventory *getItemsInventory() { return &_items; }
+ InventoryResult addItemToInventory(InventoryItem *);
+ void removeAllItemsFromInventory();
+ InventoryResult removeItemFromInventory(InventoryItem *);
+ uint32 countInventoryItems() { return _items.getNumItems(); }
+
+ // Biochips
+ BiochipItem *getCurrentBiochip();
+ bool itemInBiochips(BiochipItem *);
+ bool itemInBiochips(ItemID);
+ Inventory *getBiochipsInventory() { return &_biochips; }
+ void removeAllItemsFromBiochips();
+ InventoryResult addItemToBiochips(BiochipItem *);
+
+ // AI
+ Common::String getBriefingMovie();
+ Common::String getEnvScanMovie();
+ uint getNumHints();
+ Common::String getHintMovie(uint);
+ bool canSolve();
+ void prepareForAIHint(const Common::String &);
+ void cleanUpAfterAIHint(const Common::String &);
+ Common::SeekableReadStream *_aiSaveStream;
+
+ // Neighborhood
+ void jumpToNewEnvironment(const NeighborhoodID, const RoomID, const DirectionConstant);
+ NeighborhoodID getCurrentNeighborhoodID() const;
+
+ // Dragging
+ void dragItem(const Input &, Item *, DragType);
+ bool isDragging() const { return _dragType != kDragNoDrag; }
+ DragType getDragType() const { return _dragType; }
+ Item *getDraggingItem() const { return _draggingItem; }
+ void dragTerminated(const Input &);
+ void autoDragItemIntoRoom(Item *, Sprite *);
+ void autoDragItemIntoInventory(Item *, Sprite*);
+
+ // Save/Load
+ void makeContinuePoint();
+ bool swapSaveAllowed(bool allow) {
+ bool old = _saveAllowed;
+ _saveAllowed = allow;
+ return old;
+ }
+ bool swapLoadAllowed(bool allow) {
+ bool old = _loadAllowed;
+ _loadAllowed = allow;
+ return old;
+ }
+ void requestSave() { _saveRequested = true; }
+ bool saveRequested() const { return _saveRequested; }
+ void requestLoad() { _loadRequested = true; }
+ bool loadRequested() const { return _loadRequested; }
+
+protected:
+ Common::Error run();
+ void pauseEngineIntern(bool pause);
+
+ Notification _shellNotification;
+ virtual void receiveNotification(Notification *notification, const NotificationFlags flags);
+
+ void handleInput(const Input &input, const Hotspot *cursorSpot);
+ virtual bool isClickInput(const Input &, const Hotspot *);
+ virtual InputBits getClickFilter();
+
+ void clickInHotspot(const Input &, const Hotspot *);
+ void activateHotspots(void);
+
+ void updateCursor(const Common::Point, const Hotspot *);
+ bool wantsCursor();
+
+private:
+ // Console
+ PegasusConsole *_console;
+
+ // Intro
+ void runIntro();
+ void stopIntroTimer();
+ bool detectOpeningClosingDirectory();
+ Common::String _introDirectory;
+ FuseFunction *_introTimer;
+
+ // Idlers
+ Idler *_idlerHead;
+ void giveIdleTime();
+
+ // Items
+ ItemList _allItems;
+ void createItems();
+ void createItem(ItemID itemID, NeighborhoodID neighborhoodID, RoomID roomID, DirectionConstant direction);
+ Inventory _items;
+ Inventory _biochips;
+ ItemID _currentItemID;
+ ItemID _currentBiochipID;
+ void destroyInventoryItem(const ItemID itemID);
+ ItemID pickItemToDestroy();
+
+ // TimeBases
+ Common::List<TimeBase *> _timeBases;
+
+ // Save/Load
+ bool loadFromStream(Common::ReadStream *stream);
+ bool writeToStream(Common::WriteStream *stream, int saveType);
+ void loadFromContinuePoint();
+ Common::ReadStream *_continuePoint;
+ bool _saveAllowed, _loadAllowed; // It's so nice that this was in the original code already :P
+ Common::Error showLoadDialog();
+ Common::Error showSaveDialog();
+ bool _saveRequested, _loadRequested;
+
+ // Misc.
+ Hotspot _returnHotspot;
+ HotspotList _allHotspots;
+ InputHandler *_savedHandler;
+ void showTempScreen(const Common::String &fileName);
+ bool playMovieScaled(Video::VideoDecoder *video, uint16 x, uint16 y);
+ void throwAwayEverything();
+ void shellGameInput(const Input &input, const Hotspot *cursorSpot);
+ Common::RandomSource *_rnd;
+ void doSubChase();
+ uint getNeighborhoodCD(const NeighborhoodID neighborhood) const;
+ uint _currentCD;
+
+ // Menu
+ GameMenu *_gameMenu;
+ void doGameMenuCommand(const GameMenuCommand);
+ void doInterfaceOverview();
+ ScreenDimmer _screenDimmer;
+ void pauseMenu(bool menuUp);
+
+ // Energy
+ int32 _savedEnergyValue;
+
+ // Death
+ DeathReason _deathReason;
+ void doDeath();
+
+ // Neighborhood
+ Neighborhood *_neighborhood;
+ void useNeighborhood(Neighborhood *neighborhood);
+ void performJump(NeighborhoodID start);
+ void startNewGame();
+ void startNeighborhood();
+ void makeNeighborhood(NeighborhoodID, Neighborhood *&);
+
+ // Sound
+ uint16 _ambientLevel;
+ uint16 _FXLevel;
+
+ // Game Mode
+ GameMode _gameMode;
+ bool _switchModesSync;
+ void switchGameMode(const GameMode, const GameMode);
+ bool canSwitchGameMode(const GameMode, const GameMode);
+
+ // Dragging
+ ItemDragger _itemDragger;
+ Item *_draggingItem;
+ Sprite *_draggingSprite;
+ DragType _dragType;
+ AutoDragger _autoDragger;
+
+ // Interface
+ void toggleInventoryDisplay();
+ void toggleBiochipDisplay();
+ void raiseInventoryDrawer();
+ void raiseBiochipDrawer();
+ void lowerInventoryDrawer();
+ void lowerBiochipDrawer();
+ void raiseInventoryDrawerSync();
+ void raiseBiochipDrawerSync();
+ void lowerInventoryDrawerSync();
+ void lowerBiochipDrawerSync();
+ void showInfoScreen();
+ void hideInfoScreen();
+ void toggleInfo();
+ Movie _bigInfoMovie, _smallInfoMovie;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/scoring.h b/engines/pegasus/scoring.h
new file mode 100644
index 0000000000..fbf8641ecb
--- /dev/null
+++ b/engines/pegasus/scoring.h
@@ -0,0 +1,281 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_SCORING_H
+#define PEGASUS_SCORING_H
+
+#include "pegasus/types.h"
+
+namespace Pegasus {
+
+/////////////////////////////////////////////
+//
+// Scoring.
+
+static const CoordType kDeathScreenScoreLeft = 151;
+static const CoordType kDeathScreenScoreTop = 212;
+static const CoordType kDeathScreenScoreWidth = 124;
+static const CoordType kDeathScreenScoreHeight = 12;
+static const CoordType kDeathScreenScoreSkipVert = -16;
+
+// Caldoria & TSA
+
+static const GameScoreType kSawINNScore = 5;
+static const GameScoreType kTookShowerScore = 2;
+static const GameScoreType kFixedHairScore = 2;
+static const GameScoreType kGotKeyCardScore = 5;
+static const GameScoreType kReadPaperScore = 2;
+static const GameScoreType kLookThroughTelescopeScore = 2;
+static const GameScoreType kSawCaldoriaKioskScore = 2;
+static const GameScoreType kGoToTSAScore = 3;
+
+static const GameScoreType kEnterTSAScore = 2;
+static const GameScoreType kSawBust1Score = 2;
+static const GameScoreType kSawBust2Score = 2;
+static const GameScoreType kSawBust3Score = 2;
+static const GameScoreType kSawBust4Score = 2;
+static const GameScoreType kSawBust5Score = 2;
+static const GameScoreType kSawBust6Score = 2;
+static const GameScoreType kSawTheoryScore = 4;
+static const GameScoreType kSawBackgroundScore = 4;
+static const GameScoreType kSawProcedureScore = 4;
+static const GameScoreType kGotJourneymanKeyScore = 5;
+static const GameScoreType kGotPegasusBiochipScore = 5;
+static const GameScoreType kGotBiosuitScore = 5;
+static const GameScoreType kGoToPrehistoricScore = 5;
+
+static const GameScoreType kPutLogInReaderScore = 5;
+static const GameScoreType kSawCaldoriaNormalScore = 2;
+static const GameScoreType kSawCaldoriaAlteredScore = 2;
+static const GameScoreType kSawNoradNormalScore = 2;
+static const GameScoreType kSawNoradAlteredScore = 2;
+static const GameScoreType kSawMarsNormalScore = 2;
+static const GameScoreType kSawMarsAlteredScore = 2;
+static const GameScoreType kSawWSCNormalScore = 2;
+static const GameScoreType kSawWSCAlteredScore = 2;
+static const GameScoreType kWentToReadyRoom2Score = 5;
+static const GameScoreType kWentAfterSinclairScore = 5;
+static const GameScoreType kUsedCardBombScore = 10;
+static const GameScoreType kShieldedCardBombScore = 5;
+static const GameScoreType kStunnedSinclairScore = 10;
+static const GameScoreType kDisarmedNukeScore = 10;
+
+static const GameScoreType kMaxCaldoriaTSAScoreBefore = kSawINNScore +
+ kTookShowerScore +
+ kFixedHairScore +
+ kGotKeyCardScore +
+ kReadPaperScore +
+ kLookThroughTelescopeScore +
+ kSawCaldoriaKioskScore +
+ kGoToTSAScore +
+ kEnterTSAScore +
+ kSawBust1Score +
+ kSawBust2Score +
+ kSawBust3Score +
+ kSawBust4Score +
+ kSawBust5Score +
+ kSawBust6Score +
+ kSawTheoryScore +
+ kSawBackgroundScore +
+ kSawProcedureScore +
+ kGotJourneymanKeyScore +
+ kGotPegasusBiochipScore +
+ kGotBiosuitScore +
+ kGoToPrehistoricScore +
+ kPutLogInReaderScore +
+ kSawCaldoriaNormalScore +
+ kSawCaldoriaAlteredScore +
+ kSawNoradNormalScore +
+ kSawNoradAlteredScore +
+ kSawMarsNormalScore +
+ kSawMarsAlteredScore +
+ kSawWSCNormalScore +
+ kSawWSCAlteredScore +
+ kWentToReadyRoom2Score;
+
+static const GameScoreType kMaxCaldoriaTSAScoreAfter = kWentAfterSinclairScore +
+ kUsedCardBombScore +
+ kShieldedCardBombScore +
+ kStunnedSinclairScore +
+ kDisarmedNukeScore;
+
+static const GameScoreType kMaxCaldoriaTSAScore = kMaxCaldoriaTSAScoreBefore +
+ kMaxCaldoriaTSAScoreAfter;
+
+// Prehistoric
+
+static const GameScoreType kThrewBreakerScore = 10;
+static const GameScoreType kExtendedBridgeScore = 10;
+static const GameScoreType kGotHistoricalLogScore = 5;
+static const GameScoreType kFinishedPrehistoricScore = 10;
+
+static const GameScoreType kMaxPrehistoricScore = kThrewBreakerScore +
+ kExtendedBridgeScore +
+ kGotHistoricalLogScore +
+ kFinishedPrehistoricScore;
+
+// Mars
+
+static const GameScoreType kThrownByRobotScore = 3;
+static const GameScoreType kGotMarsCardScore = 5;
+static const GameScoreType kSawMarsKioskScore = 2;
+static const GameScoreType kSawTransportMapScore = 2;
+static const GameScoreType kGotCrowBarScore = 5;
+static const GameScoreType kTurnedOnTransportScore = 5;
+static const GameScoreType kGotOxygenMaskScore = 5;
+static const GameScoreType kAvoidedRobotScore = 5;
+static const GameScoreType kActivatedPlatformScore = 2;
+static const GameScoreType kUsedLiquidNitrogenScore = 3;
+static const GameScoreType kUsedCrowBarScore = 3;
+static const GameScoreType kFoundCardBombScore = 4;
+static const GameScoreType kDisarmedCardBombScore = 8;
+static const GameScoreType kGotCardBombScore = 5;
+static const GameScoreType kThreadedMazeScore = 5;
+static const GameScoreType kThreadedGearRoomScore = 2;
+static const GameScoreType kEnteredShuttleScore = 2;
+static const GameScoreType kEnteredLaunchTubeScore = 4;
+static const GameScoreType kStoppedRobotsShuttleScore = 10;
+static const GameScoreType kGotMarsOpMemChipScore = 10;
+static const GameScoreType kFinishedMarsScore = 10;
+
+static const GameScoreType kMaxMarsScore = kThrownByRobotScore +
+ kGotMarsCardScore +
+ kSawMarsKioskScore +
+ kSawTransportMapScore +
+ kGotCrowBarScore +
+ kTurnedOnTransportScore +
+ kGotOxygenMaskScore +
+ kAvoidedRobotScore +
+ kActivatedPlatformScore +
+ kUsedLiquidNitrogenScore +
+ kUsedCrowBarScore +
+ kFoundCardBombScore +
+ kDisarmedCardBombScore +
+ kGotCardBombScore +
+ kThreadedMazeScore +
+ kThreadedGearRoomScore +
+ kEnteredShuttleScore +
+ kEnteredLaunchTubeScore +
+ kStoppedRobotsShuttleScore +
+ kGotMarsOpMemChipScore +
+ kFinishedMarsScore;
+
+// Norad
+
+static const GameScoreType kSawSecurityMonitorScore = 5;
+static const GameScoreType kFilledOxygenCanisterScore = 5;
+static const GameScoreType kFilledArgonCanisterScore = 5;
+static const GameScoreType kSawUnconsciousOperatorScore = 5;
+static const GameScoreType kWentThroughPressureDoorScore = 5;
+static const GameScoreType kPreppedSubScore = 5;
+static const GameScoreType kEnteredSubScore = 5;
+static const GameScoreType kExitedSubScore = 10;
+static const GameScoreType kSawRobotAt54NorthScore = 5;
+static const GameScoreType kPlayedWithClawScore = 5;
+static const GameScoreType kUsedRetinalChipScore = 5;
+static const GameScoreType kFinishedGlobeGameScore = 10;
+static const GameScoreType kStoppedNoradRobotScore = 10;
+static const GameScoreType kGotNoradOpMemChipScore = 10;
+static const GameScoreType kFinishedNoradScore = 10;
+
+static const GameScoreType kMaxNoradScore = kSawSecurityMonitorScore +
+ kFilledOxygenCanisterScore +
+ kFilledArgonCanisterScore +
+ kSawUnconsciousOperatorScore +
+ kWentThroughPressureDoorScore +
+ kPreppedSubScore +
+ kEnteredSubScore +
+ kExitedSubScore +
+ kSawRobotAt54NorthScore +
+ kPlayedWithClawScore +
+ kUsedRetinalChipScore +
+ kFinishedGlobeGameScore +
+ kStoppedNoradRobotScore +
+ kGotNoradOpMemChipScore +
+ kFinishedNoradScore;
+
+// WSC
+
+static const GameScoreType kRemovedDartScore = 5;
+static const GameScoreType kAnalyzedDartScore = 5;
+static const GameScoreType kBuiltAntidoteScore = 5;
+static const GameScoreType kGotSinclairKeyScore = 5;
+static const GameScoreType kGotArgonCanisterScore = 5;
+static const GameScoreType kGotNitrogenCanisterScore = 5;
+static const GameScoreType kPlayedWithMessagesScore = 2;
+static const GameScoreType kSawMorphExperimentScore = 3;
+static const GameScoreType kEnteredSinclairOfficeScore = 2;
+static const GameScoreType kSawBrochureScore = 3;
+static const GameScoreType kSawSinclairEntry1Score = 3;
+static const GameScoreType kSawSinclairEntry2Score = 3;
+static const GameScoreType kSawSinclairEntry3Score = 3;
+static const GameScoreType kSawWSCDirectoryScore = 3;
+static const GameScoreType kUsedCrowBarInWSCScore = 5;
+static const GameScoreType kFinishedPlasmaDodgeScore = 10;
+static const GameScoreType kOpenedCatwalkScore = 3;
+static const GameScoreType kStoppedWSCRobotScore = 10;
+static const GameScoreType kGotWSCOpMemChipScore = 10;
+static const GameScoreType kFinishedWSCScore = 10;
+
+static const GameScoreType kMaxWSCScore = kRemovedDartScore +
+ kAnalyzedDartScore +
+ kBuiltAntidoteScore +
+ kGotSinclairKeyScore +
+ kGotArgonCanisterScore +
+ kGotNitrogenCanisterScore +
+ kPlayedWithMessagesScore +
+ kSawMorphExperimentScore +
+ kEnteredSinclairOfficeScore +
+ kSawBrochureScore +
+ kSawSinclairEntry1Score +
+ kSawSinclairEntry2Score +
+ kSawSinclairEntry3Score +
+ kSawWSCDirectoryScore +
+ kUsedCrowBarInWSCScore +
+ kFinishedPlasmaDodgeScore +
+ kOpenedCatwalkScore +
+ kStoppedWSCRobotScore +
+ kGotWSCOpMemChipScore +
+ kFinishedWSCScore;
+
+// Gandhi
+
+static const GameScoreType kMarsGandhiScore = 10;
+static const GameScoreType kNoradGandhiScore = 10;
+static const GameScoreType kWSCGandhiScore = 10;
+
+static const GameScoreType kMaxGandhiScore = kMarsGandhiScore +
+ kNoradGandhiScore +
+ kWSCGandhiScore;
+
+static const GameScoreType kMaxTotalScore = kMaxCaldoriaTSAScore +
+ kMaxPrehistoricScore +
+ kMaxMarsScore +
+ kMaxNoradScore +
+ kMaxWSCScore +
+ kMaxGandhiScore;
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/sound.cpp b/engines/pegasus/sound.cpp
new file mode 100644
index 0000000000..bf15858e80
--- /dev/null
+++ b/engines/pegasus/sound.cpp
@@ -0,0 +1,181 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "audio/audiostream.h"
+#include "audio/decoders/aiff.h"
+#include "audio/decoders/quicktime.h"
+#include "common/file.h"
+#include "common/system.h"
+
+#include "pegasus/fader.h"
+#include "pegasus/sound.h"
+
+namespace Pegasus {
+
+Sound::Sound() {
+ _stream = 0;
+ _volume = 0xFF;
+ _fader = 0;
+}
+
+Sound::~Sound() {
+ disposeSound();
+}
+
+void Sound::disposeSound() {
+ stopSound();
+ delete _stream; _stream = 0;
+}
+
+void Sound::initFromAIFFFile(const Common::String &fileName) {
+ disposeSound();
+
+ Common::File *file = new Common::File();
+ if (!file->open(fileName)) {
+ warning("Failed to open AIFF file '%s'", fileName.c_str());
+ delete file;
+ return;
+ }
+
+ _stream = Audio::makeAIFFStream(file, DisposeAfterUse::YES);
+}
+
+void Sound::initFromQuickTime(const Common::String &fileName) {
+ disposeSound();
+
+ _stream = Audio::makeQuickTimeStream(fileName);
+
+ if (!_stream)
+ warning("Failed to open QuickTime file '%s'", fileName.c_str());
+}
+
+void Sound::attachFader(SoundFader *fader) {
+ if (_fader)
+ _fader->attachSound(0);
+
+ _fader = fader;
+
+ if (_fader)
+ _fader->attachSound(this);
+}
+
+void Sound::playSound() {
+ if (!isSoundLoaded())
+ return;
+
+ stopSound();
+
+ if (_fader)
+ setVolume(_fader->getFaderValue());
+
+ g_system->getMixer()->playStream(Audio::Mixer::kPlainSoundType, &_handle, _stream, -1, _volume, 0, DisposeAfterUse::NO);
+}
+
+void Sound::loopSound() {
+ if (!isSoundLoaded())
+ return;
+
+ stopSound();
+
+ // Create a looping stream
+ Audio::AudioStream *loopStream = new Audio::LoopingAudioStream(_stream, 0, DisposeAfterUse::NO);
+
+ // Assume that if there is a fader, we're going to fade the sound in.
+ if (_fader)
+ setVolume(0);
+
+ g_system->getMixer()->playStream(Audio::Mixer::kPlainSoundType, &_handle, loopStream, -1, _volume, 0, DisposeAfterUse::YES);
+}
+
+void Sound::playSoundSegment(uint32 start, uint32 end) {
+ if (!isSoundLoaded())
+ return;
+
+ stopSound();
+
+ Audio::AudioStream *subStream = new Audio::SubSeekableAudioStream(_stream, Audio::Timestamp(0, start, 600), Audio::Timestamp(0, end, 600), DisposeAfterUse::NO);
+
+ g_system->getMixer()->playStream(Audio::Mixer::kPlainSoundType, &_handle, subStream, -1, _volume, 0, DisposeAfterUse::YES);
+}
+
+void Sound::stopSound() {
+ g_system->getMixer()->stopHandle(_handle);
+}
+
+void Sound::setVolume(const uint16 volume) {
+ // Clipping the volume to [0x00, 0xFF] instead of Apple's [0, 0x100]
+ // We store the volume in case SetVolume is called before the sound starts
+
+ _volume = (volume == 0x100) ? 0xFF : volume;
+ g_system->getMixer()->setChannelVolume(_handle, _volume);
+}
+
+bool Sound::isPlaying() {
+ return isSoundLoaded() && g_system->getMixer()->isSoundHandleActive(_handle);
+}
+
+bool Sound::isSoundLoaded() const {
+ return _stream != 0;
+}
+
+SoundTimeBase::SoundTimeBase() {
+ setScale(600);
+ _startScale = 600;
+ _stopScale = 600;
+ _setToStart = false;
+}
+
+void SoundTimeBase::playSoundSegment(uint32 startTime, uint32 endTime) {
+ _startTime = startTime;
+ _stopTime = endTime;
+ _setToStart = true;
+ _time = Common::Rational(startTime, getScale());
+ setRate(1);
+ Sound::playSoundSegment(startTime, endTime);
+}
+
+void SoundTimeBase::updateTime() {
+ if (_setToStart) {
+ if (isPlaying()) {
+ // Not at the end, let's get the time
+ uint numFrames = g_system->getMixer()->getSoundElapsedTime(_handle) * 600 / 1000;
+
+ // WORKAROUND: Our mixer is woefully inaccurate and quite often returns
+ // times that exceed the actual length of the clip. We'll just fake times
+ // that are under the final time to ensure any trigger for the end time is
+ // only sent when the sound has actually stopped.
+ if (numFrames >= (_stopTime - _startTime))
+ numFrames = _stopTime - _startTime - 1;
+
+ _time = Common::Rational(_startTime + numFrames, getScale());
+ } else {
+ // Assume we reached the end
+ _setToStart = false;
+ _time = Common::Rational(_stopTime, getScale());
+ }
+ }
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/sound.h b/engines/pegasus/sound.h
new file mode 100644
index 0000000000..57cfd52e41
--- /dev/null
+++ b/engines/pegasus/sound.h
@@ -0,0 +1,108 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_SOUND_H
+#define PEGASUS_SOUND_H
+
+#include "audio/mixer.h"
+#include "common/str.h"
+#include "pegasus/timers.h"
+
+namespace Audio {
+ class SeekableAudioStream;
+}
+
+namespace Pegasus {
+
+class SoundFader;
+
+// Things you might want to do with sound:
+// - Start it
+// - Stop it
+// - Loop it
+// - Pause it
+// - Set the volume
+// - Set the pitch (rate)
+// - Pan the sound
+// - Change these settings dynamically over time
+
+class Sound {
+public:
+ Sound();
+ ~Sound();
+
+ // We only have one access point here because we should
+ // only be opening an AIFF file from a file name. We're
+ // not using the resource fork string resources.
+ void initFromAIFFFile(const Common::String &fileName);
+
+ // Unlike the original game, we're going to use a regular
+ // audio stream for sound spots. The original treated them
+ // as movies.
+ void initFromQuickTime(const Common::String &fileName);
+
+ void disposeSound();
+ bool isSoundLoaded() const;
+ void playSound();
+ void loopSound();
+ void playSoundSegment(uint32 start, uint32 end);
+ void stopSound();
+ void setVolume(const uint16 volume);
+ bool isPlaying();
+
+ void attachFader(SoundFader *fader);
+
+protected:
+ Audio::SeekableAudioStream *_stream;
+ Audio::SoundHandle _handle;
+ byte _volume;
+
+ SoundFader *_fader;
+};
+
+// TODO: Make this class follow TimeBase better
+// Right now it's just a loose wrapper to plug callbacks
+// into sounds. Since this is only used for spot sounds,
+// I'm not too worried about it right now as its usage
+// is very limited.
+// At the very least, the regular TimeBase functions for
+// setting/getting should be neutered.
+class SoundTimeBase : public Sound, public TimeBase {
+public:
+ SoundTimeBase();
+ ~SoundTimeBase() {}
+
+ void playSoundSegment(uint32 start, uint32 end);
+
+protected:
+ void updateTime();
+
+private:
+ bool _setToStart;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/surface.cpp b/engines/pegasus/surface.cpp
new file mode 100644
index 0000000000..343bc415f3
--- /dev/null
+++ b/engines/pegasus/surface.cpp
@@ -0,0 +1,392 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/file.h"
+#include "common/macresman.h"
+#include "common/stream.h"
+#include "common/system.h"
+#include "graphics/surface.h"
+#include "graphics/decoders/pict.h"
+#include "video/video_decoder.h"
+
+#include "pegasus/pegasus.h"
+#include "pegasus/surface.h"
+
+namespace Pegasus {
+
+Surface::Surface() {
+ _ownsSurface = false;
+ _surface = 0;
+}
+
+Surface::~Surface() {
+ deallocateSurface();
+}
+
+void Surface::deallocateSurface() {
+ if (_surface) {
+ if (_ownsSurface) {
+ _surface->free();
+ delete _surface;
+ }
+
+ _surface = 0;
+ _bounds = Common::Rect();
+ _ownsSurface = false;
+ }
+}
+
+void Surface::shareSurface(Surface *surface) {
+ deallocateSurface();
+
+ if (surface) {
+ _ownsSurface = false;
+ _surface = surface->getSurface();
+ surface->getSurfaceBounds(_bounds);
+ }
+}
+
+void Surface::allocateSurface(const Common::Rect &bounds) {
+ deallocateSurface();
+
+ if (bounds.isEmpty())
+ return;
+
+ _bounds = bounds;
+ _surface = new Graphics::Surface();
+ _surface->create(bounds.width(), bounds.height(), g_system->getScreenFormat());
+ _ownsSurface = true;
+}
+
+void Surface::getImageFromPICTFile(const Common::String &fileName) {
+ Common::File pict;
+ if (!pict.open(fileName))
+ error("Could not open picture '%s'", fileName.c_str());
+
+ getImageFromPICTStream(&pict);
+}
+
+void Surface::getImageFromPICTResource(Common::MacResManager *resFork, uint16 id) {
+ Common::SeekableReadStream *res = resFork->getResource(MKTAG('P', 'I', 'C', 'T'), id);
+ if (!res)
+ error("Could not open PICT resource %d from '%s'", id, resFork->getBaseFileName().c_str());
+
+ getImageFromPICTStream(res);
+ delete res;
+}
+
+void Surface::getImageFromPICTStream(Common::SeekableReadStream *stream) {
+ Graphics::PICTDecoder pict;
+
+ if (!pict.loadStream(*stream))
+ error("Failed to load PICT image");
+
+ _surface = pict.getSurface()->convertTo(g_system->getScreenFormat(), pict.getPalette());
+ _ownsSurface = true;
+ _bounds = Common::Rect(0, 0, _surface->w, _surface->h);
+}
+
+void Surface::getImageFromMovieFrame(Video::VideoDecoder *video, TimeValue time) {
+ video->seek(Audio::Timestamp(0, time, 600));
+ const Graphics::Surface *frame = video->decodeNextFrame();
+
+ if (frame) {
+ if (!_surface)
+ _surface = new Graphics::Surface();
+
+ _surface->copyFrom(*frame);
+ _ownsSurface = true;
+ _bounds = Common::Rect(0, 0, _surface->w, _surface->h);
+ } else {
+ deallocateSurface();
+ }
+}
+
+void Surface::copyToCurrentPort() const {
+ copyToCurrentPort(_bounds);
+}
+
+void Surface::copyToCurrentPortTransparent() const {
+ copyToCurrentPortTransparent(_bounds);
+}
+
+void Surface::copyToCurrentPort(const Common::Rect &rect) const {
+ copyToCurrentPort(rect, rect);
+}
+
+void Surface::copyToCurrentPortTransparent(const Common::Rect &rect) const {
+ copyToCurrentPortTransparent(rect, rect);
+}
+
+void Surface::copyToCurrentPort(const Common::Rect &srcRect, const Common::Rect &dstRect) const {
+ Graphics::Surface *screen = ((PegasusEngine *)g_engine)->_gfx->getCurSurface();
+ byte *src = (byte *)_surface->getBasePtr(srcRect.left, srcRect.top);
+ byte *dst = (byte *)screen->getBasePtr(dstRect.left, dstRect.top);
+
+ int lineSize = srcRect.width() * _surface->format.bytesPerPixel;
+
+ for (int y = 0; y < srcRect.height(); y++) {
+ memcpy(dst, src, lineSize);
+ src += _surface->pitch;
+ dst += screen->pitch;
+ }
+}
+
+void Surface::copyToCurrentPortTransparent(const Common::Rect &srcRect, const Common::Rect &dstRect) const {
+ Graphics::Surface *screen = ((PegasusEngine *)g_engine)->_gfx->getCurSurface();
+ byte *src = (byte *)_surface->getBasePtr(srcRect.left, srcRect.top);
+ byte *dst = (byte *)screen->getBasePtr(dstRect.left, dstRect.top);
+
+ int lineSize = srcRect.width() * _surface->format.bytesPerPixel;
+
+ for (int y = 0; y < srcRect.height(); y++) {
+ for (int x = 0; x < srcRect.width(); x++) {
+ if (g_system->getScreenFormat().bytesPerPixel == 2) {
+ uint16 color = READ_UINT16(src);
+ if (!isTransparent(color))
+ memcpy(dst, src, 2);
+ } else if (g_system->getScreenFormat().bytesPerPixel == 4) {
+ uint32 color = READ_UINT32(src);
+ if (!isTransparent(color))
+ memcpy(dst, src, 4);
+ }
+
+ src += g_system->getScreenFormat().bytesPerPixel;
+ dst += g_system->getScreenFormat().bytesPerPixel;
+ }
+
+ src += _surface->pitch - lineSize;
+ dst += screen->pitch - lineSize;
+ }
+}
+
+void Surface::copyToCurrentPortMasked(const Common::Rect &srcRect, const Common::Rect &dstRect, const Surface *mask) const {
+ Graphics::Surface *screen = ((PegasusEngine *)g_engine)->_gfx->getCurSurface();
+ byte *src = (byte *)_surface->getBasePtr(srcRect.left, srcRect.top);
+ byte *dst = (byte *)screen->getBasePtr(dstRect.left, dstRect.top);
+
+ int lineSize = srcRect.width() * _surface->format.bytesPerPixel;
+
+ for (int y = 0; y < srcRect.height(); y++) {
+ byte *maskSrc = (byte *)mask->getSurface()->getBasePtr(0, y);
+
+ for (int x = 0; x < srcRect.width(); x++) {
+ if (g_system->getScreenFormat().bytesPerPixel == 2) {
+ uint16 color = READ_UINT16(maskSrc);
+ if (!isTransparent(color))
+ memcpy(dst, src, 2);
+ } else if (g_system->getScreenFormat().bytesPerPixel == 4) {
+ uint32 color = READ_UINT32(maskSrc);
+ if (!isTransparent(color))
+ memcpy(dst, src, 4);
+ }
+
+ src += g_system->getScreenFormat().bytesPerPixel;
+ maskSrc += g_system->getScreenFormat().bytesPerPixel;
+ dst += g_system->getScreenFormat().bytesPerPixel;
+ }
+
+ src += _surface->pitch - lineSize;
+ dst += screen->pitch - lineSize;
+ }
+}
+
+void Surface::copyToCurrentPortTransparentGlow(const Common::Rect &srcRect, const Common::Rect &dstRect) const {
+ // This is the same as copyToCurrentPortTransparent(), but turns the red value of each
+ // pixel all the way up.
+
+ Graphics::Surface *screen = ((PegasusEngine *)g_engine)->_gfx->getCurSurface();
+ byte *src = (byte *)_surface->getBasePtr(srcRect.left, srcRect.top);
+ byte *dst = (byte *)screen->getBasePtr(dstRect.left, dstRect.top);
+
+ int lineSize = srcRect.width() * _surface->format.bytesPerPixel;
+
+ for (int y = 0; y < srcRect.height(); y++) {
+ for (int x = 0; x < srcRect.width(); x++) {
+ if (g_system->getScreenFormat().bytesPerPixel == 2) {
+ uint16 color = READ_UINT16(src);
+ if (!isTransparent(color))
+ WRITE_UINT16(dst, getGlowColor(color));
+ } else if (g_system->getScreenFormat().bytesPerPixel == 4) {
+ uint32 color = READ_UINT32(src);
+ if (!isTransparent(color))
+ WRITE_UINT32(dst, getGlowColor(color));
+ }
+
+ src += g_system->getScreenFormat().bytesPerPixel;
+ dst += g_system->getScreenFormat().bytesPerPixel;
+ }
+
+ src += _surface->pitch - lineSize;
+ dst += screen->pitch - lineSize;
+ }
+}
+
+void Surface::scaleTransparentCopy(const Common::Rect &srcRect, const Common::Rect &dstRect) const {
+ // I'm doing simple linear scaling here
+ // dstRect(x, y) = srcRect(x * srcW / dstW, y * srcH / dstH);
+
+ Graphics::Surface *screen = ((PegasusEngine *)g_engine)->_gfx->getCurSurface();
+
+ int srcW = srcRect.width();
+ int srcH = srcRect.height();
+ int dstW = dstRect.width();
+ int dstH = dstRect.height();
+
+ for (int y = 0; y < dstH; y++) {
+ for (int x = 0; x < dstW; x++) {
+ if (g_system->getScreenFormat().bytesPerPixel == 2) {
+ uint16 color = READ_UINT16((byte *)_surface->getBasePtr(
+ x * srcW / dstW + srcRect.left,
+ y * srcH / dstH + srcRect.top));
+ if (!isTransparent(color))
+ WRITE_UINT16((byte *)screen->getBasePtr(x + dstRect.left, y + dstRect.top), color);
+ } else if (g_system->getScreenFormat().bytesPerPixel == 4) {
+ uint32 color = READ_UINT32((byte *)_surface->getBasePtr(
+ x * srcW / dstW + srcRect.left,
+ y * srcH / dstH + srcRect.top));
+ if (!isTransparent(color))
+ WRITE_UINT32((byte *)screen->getBasePtr(x + dstRect.left, y + dstRect.top), color);
+ }
+ }
+ }
+}
+
+void Surface::scaleTransparentCopyGlow(const Common::Rect &srcRect, const Common::Rect &dstRect) const {
+ // This is the same as scaleTransparentCopy(), but turns the red value of each
+ // pixel all the way up.
+
+ Graphics::Surface *screen = ((PegasusEngine *)g_engine)->_gfx->getCurSurface();
+
+ int srcW = srcRect.width();
+ int srcH = srcRect.height();
+ int dstW = dstRect.width();
+ int dstH = dstRect.height();
+
+ for (int y = 0; y < dstH; y++) {
+ for (int x = 0; x < dstW; x++) {
+ if (g_system->getScreenFormat().bytesPerPixel == 2) {
+ uint16 color = READ_UINT16((byte *)_surface->getBasePtr(
+ x * srcW / dstW + srcRect.left,
+ y * srcH / dstH + srcRect.top));
+ if (!isTransparent(color))
+ WRITE_UINT16((byte *)screen->getBasePtr(x + dstRect.left, y + dstRect.top), getGlowColor(color));
+ } else if (g_system->getScreenFormat().bytesPerPixel == 4) {
+ uint32 color = READ_UINT32((byte *)_surface->getBasePtr(
+ x * srcW / dstW + srcRect.left,
+ y * srcH / dstH + srcRect.top));
+ if (!isTransparent(color))
+ WRITE_UINT32((byte *)screen->getBasePtr(x + dstRect.left, y + dstRect.top), getGlowColor(color));
+ }
+ }
+ }
+}
+
+uint32 Surface::getGlowColor(uint32 color) const {
+ // Can't just 'or' it on like the original did :P
+ byte r, g, b;
+ g_system->getScreenFormat().colorToRGB(color, r, g, b);
+ return g_system->getScreenFormat().RGBToColor(0xff, g, b);
+}
+
+bool Surface::isTransparent(uint32 color) const {
+ // HACK: Seems we're truncating some color data somewhere...
+ uint32 transColor1 = g_system->getScreenFormat().RGBToColor(0xff, 0xff, 0xff);
+ uint32 transColor2 = g_system->getScreenFormat().RGBToColor(0xf8, 0xf8, 0xf8);
+
+ return color == transColor1 || color == transColor2;
+}
+
+PixelImage::PixelImage() {
+ _transparent = false;
+}
+
+void PixelImage::drawImage(const Common::Rect &sourceBounds, const Common::Rect &destBounds) {
+ if (!isSurfaceValid())
+ return;
+
+ // Draw from sourceBounds to destBounds based on _transparent
+ if (_transparent)
+ copyToCurrentPortTransparent(sourceBounds, destBounds);
+ else
+ copyToCurrentPort(sourceBounds, destBounds);
+}
+
+void Frame::initFromPICTFile(const Common::String &fileName, bool transparent) {
+ getImageFromPICTFile(fileName);
+ _transparent = transparent;
+}
+
+void Frame::initFromPICTResource(Common::MacResManager *resFork, uint16 id, bool transparent) {
+ getImageFromPICTResource(resFork, id);
+ _transparent = transparent;
+}
+
+void Frame::initFromMovieFrame(Video::VideoDecoder *video, TimeValue time, bool transparent) {
+ getImageFromMovieFrame(video, time);
+ _transparent = transparent;
+}
+
+void Picture::draw(const Common::Rect &r) {
+ Common::Rect surfaceBounds;
+ getSurfaceBounds(surfaceBounds);
+ Common::Rect r1 = r;
+
+ Common::Rect bounds;
+ getBounds(bounds);
+ surfaceBounds.moveTo(bounds.left, bounds.top);
+ r1 = r1.findIntersectingRect(surfaceBounds);
+ getSurfaceBounds(surfaceBounds);
+
+ Common::Rect r2 = r1;
+ r2.translate(surfaceBounds.left - bounds.left, surfaceBounds.top - bounds.top);
+ drawImage(r2, r1);
+}
+
+void Picture::initFromPICTFile(const Common::String &fileName, bool transparent) {
+ Frame::initFromPICTFile(fileName, transparent);
+
+ Common::Rect surfaceBounds;
+ getSurfaceBounds(surfaceBounds);
+ sizeElement(surfaceBounds.width(), surfaceBounds.height());
+}
+
+void Picture::initFromPICTResource(Common::MacResManager *resFork, uint16 id, bool transparent) {
+ Frame::initFromPICTResource(resFork, id, transparent);
+
+ Common::Rect surfaceBounds;
+ getSurfaceBounds(surfaceBounds);
+ sizeElement(surfaceBounds.width(), surfaceBounds.height());
+}
+
+void Picture::initFromMovieFrame(Video::VideoDecoder *video, TimeValue time, bool transparent) {
+ Frame::initFromMovieFrame(video, time, transparent);
+
+ Common::Rect surfaceBounds;
+ getSurfaceBounds(surfaceBounds);
+ sizeElement(surfaceBounds.width(), surfaceBounds.height());
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/surface.h b/engines/pegasus/surface.h
new file mode 100644
index 0000000000..311fb50419
--- /dev/null
+++ b/engines/pegasus/surface.h
@@ -0,0 +1,140 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_SURFACE_H
+#define PEGASUS_SURFACE_H
+
+#include "common/rect.h"
+#include "common/str.h"
+
+#include "pegasus/elements.h"
+#include "pegasus/types.h"
+
+namespace Common {
+ class MacResManager;
+}
+
+namespace Graphics {
+ struct Surface;
+}
+
+namespace Video {
+ class VideoDecoder;
+}
+
+namespace Pegasus {
+
+// Surface bounds are always normalized.
+
+class Surface {
+public:
+ Surface();
+ virtual ~Surface();
+
+ virtual void allocateSurface(const Common::Rect &);
+ virtual void deallocateSurface();
+ virtual void shareSurface(Surface *surface);
+ bool isSurfaceValid() const { return _surface != 0; }
+
+ Graphics::Surface *getSurface() const { return _surface; }
+ void getSurfaceBounds(Common::Rect &r) { r = _bounds; }
+
+ // None of the copyToCurrentPort* functions do any sanity checks.
+ // It's up to clients to make sure that the Surface is valid.
+ void copyToCurrentPort() const;
+ void copyToCurrentPortTransparent() const;
+ void copyToCurrentPort(const Common::Rect &) const;
+ void copyToCurrentPortTransparent(const Common::Rect &) const;
+ void copyToCurrentPort(const Common::Rect &, const Common::Rect &) const;
+ void copyToCurrentPortTransparent(const Common::Rect &, const Common::Rect &) const;
+ void copyToCurrentPortMasked(const Common::Rect &, const Common::Rect &, const Surface *) const;
+ void copyToCurrentPortTransparentGlow(const Common::Rect &, const Common::Rect &) const;
+ void scaleTransparentCopy(const Common::Rect &, const Common::Rect &) const;
+ void scaleTransparentCopyGlow(const Common::Rect &, const Common::Rect &) const;
+
+ virtual void getImageFromPICTFile(const Common::String &fileName);
+ virtual void getImageFromPICTResource(Common::MacResManager *resFork, uint16 id);
+ virtual void getImageFromMovieFrame(Video::VideoDecoder *, TimeValue);
+
+protected:
+ bool _ownsSurface;
+ Graphics::Surface *_surface;
+ Common::Rect _bounds;
+
+private:
+ void getImageFromPICTStream(Common::SeekableReadStream *stream);
+
+ uint32 getGlowColor(uint32 color) const;
+ bool isTransparent(uint32 color) const;
+};
+
+class PixelImage : public Surface {
+public:
+ PixelImage();
+ virtual ~PixelImage() {}
+
+ void drawImage(const Common::Rect &, const Common::Rect &);
+
+protected:
+ virtual void setTransparent(bool transparent) { _transparent = transparent; }
+
+ bool _transparent;
+};
+
+class Frame : public PixelImage {
+public:
+ Frame() {}
+ virtual ~Frame() {}
+
+ virtual void initFromPICTFile(const Common::String &fileName, bool transparent = false);
+ virtual void initFromPICTResource(Common::MacResManager *resFork, uint16 id, bool transparent = false);
+ virtual void initFromMovieFrame(Video::VideoDecoder *, TimeValue, bool transparent = false);
+};
+
+class SpriteFrame : public Frame {
+friend class Sprite;
+public:
+ SpriteFrame() { _referenceCount = 0; }
+ virtual ~SpriteFrame() {}
+
+protected:
+ uint32 _referenceCount;
+};
+
+class Picture : public DisplayElement, public Frame {
+public:
+ Picture(const DisplayElementID id) : DisplayElement(id) {}
+ virtual ~Picture() {}
+
+ virtual void initFromPICTFile(const Common::String &fileName, bool transparent = false);
+ virtual void initFromPICTResource(Common::MacResManager *resFork, uint16 id, bool transparent = false);
+ virtual void initFromMovieFrame(Video::VideoDecoder *, TimeValue, bool transparent = false);
+
+ virtual void draw(const Common::Rect &);
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/timers.cpp b/engines/pegasus/timers.cpp
new file mode 100644
index 0000000000..d03ce917ed
--- /dev/null
+++ b/engines/pegasus/timers.cpp
@@ -0,0 +1,429 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/pegasus.h"
+#include "pegasus/notification.h"
+#include "pegasus/timers.h"
+
+namespace Pegasus {
+
+Idler::Idler() {
+ _isIdling = false;
+ _nextIdler = 0;
+ _prevIdler = 0;
+}
+
+Idler::~Idler() {
+ stopIdling();
+}
+
+void Idler::startIdling() {
+ if (!isIdling()) {
+ ((PegasusEngine *)g_engine)->addIdler(this);
+ _isIdling = true;
+ }
+}
+
+void Idler::stopIdling() {
+ if (isIdling()) {
+ ((PegasusEngine *)g_engine)->removeIdler(this);
+ _isIdling = false;
+ }
+}
+
+TimeBase::TimeBase(const TimeScale preferredScale) {
+ _preferredScale = preferredScale;
+ _callBackList = 0;
+ _paused = false;
+ _flags = 0;
+ _lastMillis = 0;
+ _time = 0;
+ _rate = 0;
+ _startTime = 0;
+ _startScale = 1;
+ _stopTime = 0xffffffff;
+ _stopScale = 1;
+ _master = 0;
+ _pausedRate = 0;
+ _pauseStart = 0;
+
+ ((PegasusEngine *)g_engine)->addTimeBase(this);
+}
+
+TimeBase::~TimeBase() {
+ if (_master)
+ _master->_slaves.remove(this);
+
+ ((PegasusEngine *)g_engine)->removeTimeBase(this);
+ disposeAllCallBacks();
+
+ // TODO: Remove slaves? Make them remove themselves?
+}
+
+void TimeBase::setTime(const TimeValue time, const TimeScale scale) {
+ _time = Common::Rational(time, (scale == 0) ? _preferredScale : scale);
+ _lastMillis = 0;
+}
+
+TimeValue TimeBase::getTime(const TimeScale scale) {
+ return _time.getNumerator() * ((scale == 0) ? _preferredScale : scale) / _time.getDenominator();
+}
+
+void TimeBase::setRate(const Common::Rational rate) {
+ _rate = rate;
+
+ if (_rate == 0)
+ _paused = false;
+}
+
+Common::Rational TimeBase::getEffectiveRate() const {
+ return _rate * ((_master == 0) ? 1 : _master->getEffectiveRate());
+}
+
+void TimeBase::start() {
+ if (_paused)
+ _pausedRate = 1;
+ else
+ setRate(1);
+}
+
+void TimeBase::stop() {
+ setRate(0);
+ _paused = false;
+}
+
+void TimeBase::pause() {
+ if (isRunning() && !_paused) {
+ _pausedRate = getRate();
+ stop();
+ _paused = true;
+ _pauseStart = g_system->getMillis();
+ }
+}
+
+void TimeBase::resume() {
+ if (_paused) {
+ setRate(_pausedRate);
+ _paused = false;
+
+ if (isRunning())
+ _lastMillis += g_system->getMillis() - _pauseStart;
+ }
+}
+
+bool TimeBase::isRunning() {
+ if (_paused && _pausedRate != 0)
+ return true;
+
+ Common::Rational rate = getRate();
+
+ if (rate == 0)
+ return false;
+
+ if (getFlags() & kLoopTimeBase)
+ return true;
+
+ if (rate > 0)
+ return getTime() != getStop();
+
+ return getTime() != getStart();
+}
+
+void TimeBase::setStart(const TimeValue startTime, const TimeScale scale) {
+ _startTime = startTime;
+ _startScale = (scale == 0) ? _preferredScale : scale;
+}
+
+TimeValue TimeBase::getStart(const TimeScale scale) const {
+ if (scale)
+ return _startTime * scale / _startScale;
+
+ return _startTime * _preferredScale / _startScale;
+}
+
+void TimeBase::setStop(const TimeValue stopTime, const TimeScale scale) {
+ _stopTime = stopTime;
+ _stopScale = (scale == 0) ? _preferredScale : scale;
+}
+
+TimeValue TimeBase::getStop(const TimeScale scale) const {
+ if (scale)
+ return _stopTime * scale / _stopScale;
+
+ return _stopTime * _preferredScale / _stopScale;
+}
+
+void TimeBase::setSegment(const TimeValue startTime, const TimeValue stopTime, const TimeScale scale) {
+ setStart(startTime, scale);
+ setStop(stopTime, scale);
+}
+
+void TimeBase::getSegment(TimeValue &startTime, TimeValue &stopTime, const TimeScale scale) const {
+ startTime = getStart(scale);
+ stopTime = getStop(scale);
+}
+
+TimeValue TimeBase::getDuration(const TimeScale scale) const {
+ TimeValue startTime, stopTime;
+ getSegment(startTime, stopTime, scale);
+ return stopTime - startTime;
+}
+
+void TimeBase::setMasterTimeBase(TimeBase *tb) {
+ // TODO: We're just ignoring the master (except for effective rate)
+ // for now to simplify things
+ if (_master)
+ _master->_slaves.remove(this);
+
+ _master = tb;
+
+ if (_master)
+ _master->_slaves.push_back(this);
+}
+
+void TimeBase::updateTime() {
+ if (_lastMillis == 0) {
+ _lastMillis = g_system->getMillis();
+ } else {
+ uint32 curTime = g_system->getMillis();
+ if (_lastMillis == curTime) // No change
+ return;
+
+ _time += Common::Rational(curTime - _lastMillis, 1000) * getEffectiveRate();
+ _lastMillis = curTime;
+ }
+}
+
+void TimeBase::checkCallBacks() {
+ // Nothing to do if we're paused or not running
+ if (_paused || !isRunning())
+ return;
+
+ Common::Rational startTime = Common::Rational(_startTime, _startScale);
+ Common::Rational stopTime = Common::Rational(_stopTime, _stopScale);
+
+ // First step: update the times
+ updateTime();
+
+ // Clip time to the boundaries
+ if (_time >= stopTime)
+ _time = stopTime;
+ else if (_time <= startTime)
+ _time = startTime;
+
+ // TODO: Update the slaves?
+
+ Common::Rational time = Common::Rational(getTime(), getScale());
+
+ // Check if we've triggered any callbacks
+ for (TimeBaseCallBack *runner = _callBackList; runner != 0; runner = runner->_nextCallBack) {
+ if (runner->_hasBeenTriggered)
+ continue;
+
+ if (runner->_type == kCallBackAtTime && runner->_trigger == kTriggerTimeFwd) {
+ if (getTime() >= (runner->_param2 * _preferredScale / runner->_param3) && getRate() > 0) {
+ uint param2 = runner->_param2, param3 = runner->_param3;
+ runner->callBack();
+ // HACK: Only stop future time forward callbacks if the parameters have not been changed
+ // This fixes striding callbacks. Since only striding callbacks do this kind of
+ // craziness, I'm not too worried about this.
+ runner->_hasBeenTriggered = (runner->_param2 == param2 && runner->_param3 == param3);
+ }
+ } else if (runner->_type == kCallBackAtExtremes) {
+ if (runner->_trigger == kTriggerAtStop) {
+ if (time == stopTime) {
+ runner->callBack();
+ runner->_hasBeenTriggered = true;
+ }
+ } else if (runner->_trigger == kTriggerAtStart) {
+ if (time == startTime) {
+ runner->callBack();
+ runner->_hasBeenTriggered = true;
+ }
+ }
+ }
+ }
+
+ if (getFlags() & kLoopTimeBase) {
+ // Loop if necessary
+ if (getRate() < 0 && time == startTime)
+ setTime(_stopTime, _stopScale);
+ else if (getRate() > 0 && time == stopTime)
+ setTime(_startTime, _startScale);
+ } else {
+ // Stop at the end
+ if ((getRate() > 0 && time == stopTime) || (getRate() < 0 && time == startTime))
+ stop();
+ }
+}
+
+// Protected functions only called by TimeBaseCallBack.
+
+void TimeBase::addCallBack(TimeBaseCallBack *callBack) {
+ callBack->_nextCallBack = _callBackList;
+ _callBackList = callBack;
+}
+
+void TimeBase::removeCallBack(TimeBaseCallBack *callBack) {
+ if (_callBackList == callBack) {
+ _callBackList = callBack->_nextCallBack;
+ } else {
+ TimeBaseCallBack *runner, *prevRunner;
+
+ for (runner = _callBackList->_nextCallBack, prevRunner = _callBackList; runner != callBack; prevRunner = runner, runner = runner->_nextCallBack)
+ ;
+
+ prevRunner->_nextCallBack = runner->_nextCallBack;
+ }
+
+ callBack->_nextCallBack = 0;
+}
+
+void TimeBase::disposeAllCallBacks() {
+ TimeBaseCallBack *nextRunner;
+
+ for (TimeBaseCallBack *runner = _callBackList; runner != 0; runner = nextRunner) {
+ nextRunner = runner->_nextCallBack;
+ runner->disposeCallBack();
+ runner->_nextCallBack = 0;
+ }
+
+ _callBackList = 0;
+}
+
+TimeBaseCallBack::TimeBaseCallBack() {
+ _timeBase = 0;
+ _nextCallBack = 0;
+ _trigger = kTriggerNone;
+ _type = kCallBackNone;
+ _hasBeenTriggered = false;
+}
+
+TimeBaseCallBack::~TimeBaseCallBack() {
+ releaseCallBack();
+}
+
+void TimeBaseCallBack::initCallBack(TimeBase *tb, CallBackType type) {
+ releaseCallBack();
+ _timeBase = tb;
+ _timeBase->addCallBack(this);
+ _type = type;
+}
+
+void TimeBaseCallBack::releaseCallBack() {
+ if (_timeBase)
+ _timeBase->removeCallBack(this);
+ disposeCallBack();
+}
+
+void TimeBaseCallBack::disposeCallBack() {
+ _timeBase = 0;
+ _hasBeenTriggered = false;
+}
+
+void TimeBaseCallBack::scheduleCallBack(CallBackTrigger trigger, uint32 param2, uint32 param3) {
+ // TODO: Rename param2/param3?
+ _trigger = trigger;
+ _param2 = param2;
+ _param3 = param3;
+ _hasBeenTriggered = false;
+}
+
+void TimeBaseCallBack::cancelCallBack() {
+ _trigger = kTriggerNone;
+ _hasBeenTriggered = false;
+}
+
+IdlerTimeBase::IdlerTimeBase() {
+ _lastTime = 0xffffffff;
+ startIdling();
+}
+
+void IdlerTimeBase::useIdleTime() {
+ uint32 currentTime = getTime();
+ if (currentTime != _lastTime) {
+ _lastTime = currentTime;
+ timeChanged(_lastTime);
+ }
+}
+
+NotificationCallBack::NotificationCallBack() {
+ _callBackFlag = 0;
+ _notifier = 0;
+}
+
+void NotificationCallBack::callBack() {
+ if (_notifier)
+ _notifier->setNotificationFlags(_callBackFlag, _callBackFlag);
+}
+
+static const NotificationFlags kFuseExpiredFlag = 1;
+
+Fuse::Fuse() : _fuseNotification(0, (NotificationManager *)((PegasusEngine *)g_engine)) {
+ _fuseNotification.notifyMe(this, kFuseExpiredFlag, kFuseExpiredFlag);
+ _fuseCallBack.setNotification(&_fuseNotification);
+ _fuseCallBack.initCallBack(&_fuseTimer, kCallBackAtExtremes);
+ _fuseCallBack.setCallBackFlag(kFuseExpiredFlag);
+}
+
+void Fuse::primeFuse(const TimeValue frequency, const TimeScale scale) {
+ stopFuse();
+ _fuseTimer.setScale(scale);
+ _fuseTimer.setSegment(0, frequency);
+ _fuseTimer.setTime(0);
+}
+
+void Fuse::lightFuse() {
+ if (!_fuseTimer.isRunning()) {
+ _fuseCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ _fuseTimer.start();
+ }
+}
+
+void Fuse::stopFuse() {
+ _fuseTimer.stop();
+ _fuseCallBack.cancelCallBack();
+ // Make sure the fuse has not triggered but not been caught yet...
+ _fuseNotification.setNotificationFlags(0, 0xffffffff);
+}
+
+void Fuse::advanceFuse(const TimeValue time) {
+ if (_fuseTimer.isRunning()) {
+ _fuseTimer.stop();
+ _fuseTimer.setTime(_fuseTimer.getTime() + time);
+ _fuseTimer.start();
+ }
+}
+
+TimeValue Fuse::getTimeRemaining() {
+ return _fuseTimer.getStop() - _fuseTimer.getTime();
+}
+
+void Fuse::receiveNotification(Notification *, const NotificationFlags) {
+ stopFuse();
+ invokeAction();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/timers.h b/engines/pegasus/timers.h
new file mode 100644
index 0000000000..1dd32de3c9
--- /dev/null
+++ b/engines/pegasus/timers.h
@@ -0,0 +1,256 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_TIMERS_H
+#define PEGASUS_TIMERS_H
+
+#include "common/list.h"
+#include "common/rational.h"
+
+#include "pegasus/constants.h"
+#include "pegasus/notification.h"
+#include "pegasus/util.h"
+
+namespace Pegasus {
+
+class Idler {
+friend class PegasusEngine;
+
+public:
+ Idler();
+ virtual ~Idler();
+
+ virtual void startIdling();
+ virtual void stopIdling();
+ bool isIdling() const { return _isIdling; }
+
+protected:
+ virtual void useIdleTime() {}
+
+ bool _isIdling;
+ Idler *_nextIdler, *_prevIdler;
+};
+
+enum {
+ kLoopTimeBase = 1,
+ kPalindromeLoopTimeBase = 2,
+ kMaintainTimeBaseZero = 4
+};
+
+class TimeBaseCallBack;
+
+class TimeBase {
+friend class TimeBaseCallBack;
+public:
+ TimeBase(const TimeScale = kDefaultTimeScale);
+ virtual ~TimeBase();
+
+ virtual void setTime(const TimeValue, const TimeScale = 0);
+ virtual TimeValue getTime(const TimeScale = 0);
+
+ virtual void setScale(const TimeScale scale) { _preferredScale = scale; }
+ virtual TimeScale getScale() const { return _preferredScale; }
+
+ virtual void setRate(const Common::Rational);
+ virtual Common::Rational getRate() const { return _rate; }
+
+ virtual void start();
+ virtual void stop();
+ virtual bool isRunning();
+
+ virtual void pause();
+ virtual void resume();
+ bool isPaused() const { return _paused; }
+
+ virtual void setFlags(const uint32 flags) { _flags = flags; }
+ virtual uint32 getFlags() const { return _flags; }
+
+ virtual void setStart(const TimeValue, const TimeScale = 0);
+ virtual TimeValue getStart(const TimeScale = 0) const;
+
+ virtual void setStop(const TimeValue, const TimeScale = 0);
+ virtual TimeValue getStop(const TimeScale = 0) const;
+
+ virtual void setSegment(const TimeValue, const TimeValue, const TimeScale = 0);
+ virtual void getSegment(TimeValue&, TimeValue&, const TimeScale = 0) const;
+
+ virtual TimeValue getDuration(const TimeScale = 0) const;
+
+ virtual void setMasterTimeBase(TimeBase *timeBase);
+
+ void disposeAllCallBacks();
+
+ // ScummVM's API additions (to replace the need for actual timers)
+ virtual void checkCallBacks();
+
+protected:
+ void addCallBack(TimeBaseCallBack *);
+ void removeCallBack(TimeBaseCallBack *);
+ virtual void updateTime();
+
+ TimeBase *_master;
+ TimeScale _preferredScale;
+ TimeBaseCallBack *_callBackList;
+ Common::Rational _rate, _pausedRate;
+ bool _paused;
+ uint32 _startTime, _startScale;
+ uint32 _stopTime, _stopScale;
+ uint32 _flags;
+
+ Common::Rational _time;
+ uint32 _lastMillis, _pauseStart;
+
+private:
+ Common::Rational getEffectiveRate() const;
+
+ Common::List<TimeBase *> _slaves;
+};
+
+// Type passed to initCallBack()
+enum CallBackType {
+ kCallBackNone = 0,
+ kCallBackAtTime = 1,
+ kCallBackAtExtremes = 4
+};
+
+// Trigger passed to scheduleCallBack()
+enum CallBackTrigger {
+ kTriggerNone = 0,
+
+ // AtTime flags
+ kTriggerTimeFwd = 1,
+
+ // AtExtremes flags
+ kTriggerAtStart = 1,
+ kTriggerAtStop = 2
+};
+
+class TimeBaseCallBack {
+friend class TimeBase;
+
+public:
+ TimeBaseCallBack();
+ virtual ~TimeBaseCallBack();
+
+ void initCallBack(TimeBase *, CallBackType type);
+
+ void releaseCallBack();
+
+ void scheduleCallBack(CallBackTrigger trigger, uint32 param2, uint32 param3);
+ void cancelCallBack();
+
+protected:
+ virtual void callBack() = 0;
+
+ TimeBase *_timeBase;
+
+ // Owned and operated by TimeBase;
+ TimeBaseCallBack *_nextCallBack;
+
+ // Our storage of the QuickTime timer crap
+ CallBackType _type;
+ CallBackTrigger _trigger;
+ uint32 _param2, _param3;
+ bool _hasBeenTriggered;
+
+private:
+ void disposeCallBack();
+};
+
+class IdlerTimeBase : public Idler, public TimeBase {
+public:
+ IdlerTimeBase();
+ virtual ~IdlerTimeBase() { stopIdling(); }
+
+ TimeValue getLastTime() const { return _lastTime; }
+
+protected:
+ virtual void useIdleTime();
+ virtual void timeChanged(const TimeValue) {}
+
+ TimeValue _lastTime;
+
+};
+
+class NotificationCallBack : public TimeBaseCallBack {
+public:
+ NotificationCallBack();
+ virtual ~NotificationCallBack() {}
+
+ void setNotification(Notification *notifier) { _notifier = notifier; }
+
+ void setCallBackFlag(const NotificationFlags flag) { _callBackFlag = flag; }
+ NotificationFlags getCallBackFlag() const { return _callBackFlag; }
+
+protected:
+ void callBack();
+
+ Notification *_notifier;
+ NotificationFlags _callBackFlag;
+};
+
+class DynamicElement : public TimeBase {
+public:
+ TimeValue percentSeconds(const uint32 percent) { return getScale() * percent / 100; }
+};
+
+class Fuse : private NotificationReceiver {
+public:
+ Fuse();
+ virtual ~Fuse() {}
+
+ void primeFuse(const TimeValue, const TimeScale = 1); // An appropriately named function :P
+ void lightFuse();
+ void stopFuse();
+ bool isFuseLit() { return _fuseTimer.isRunning() || _fuseTimer.isPaused(); }
+ void advanceFuse(const TimeValue);
+ TimeValue getTimeRemaining();
+ TimeScale getFuseScale() { return _fuseTimer.getScale(); }
+
+ void pauseFuse() { _fuseTimer.pause(); }
+ void resumeFuse() { _fuseTimer.resume(); }
+ bool isFusePaused() { return _fuseTimer.isPaused(); }
+
+protected:
+ virtual void receiveNotification(Notification *, const NotificationFlags);
+ virtual void invokeAction() {}
+
+ TimeBase _fuseTimer;
+ NotificationCallBack _fuseCallBack;
+ Notification _fuseNotification;
+};
+
+class FuseFunction : public Fuse, public FunctionPtr {
+public:
+ FuseFunction() {}
+ virtual ~FuseFunction() {}
+
+protected:
+ virtual void invokeAction() { callFunction(); }
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/transition.cpp b/engines/pegasus/transition.cpp
new file mode 100644
index 0000000000..4bcc4f0a25
--- /dev/null
+++ b/engines/pegasus/transition.cpp
@@ -0,0 +1,200 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/system.h"
+#include "graphics/surface.h"
+
+#include "pegasus/transition.h"
+
+namespace Pegasus {
+
+ScreenFader::ScreenFader() {
+ _isBlack = true;
+ // Initially, assume screens are on at full brightness.
+ Fader::setFaderValue(100);
+ _screen = new Graphics::Surface();
+}
+
+ScreenFader::~ScreenFader() {
+ _screen->free();
+ delete _screen;
+}
+
+void ScreenFader::doFadeOutSync(const TimeValue duration, const TimeValue scale, bool isBlack) {
+ _isBlack = isBlack;
+ _screen->copyFrom(*g_system->lockScreen());
+ g_system->unlockScreen();
+
+ FaderMoveSpec spec;
+ spec.makeTwoKnotFaderSpec(scale, 0, getFaderValue(), duration, 0);
+ startFaderSync(spec);
+
+ _screen->free();
+}
+
+void ScreenFader::doFadeInSync(const TimeValue duration, const TimeValue scale, bool isBlack) {
+ _isBlack = isBlack;
+ _screen->copyFrom(*g_system->lockScreen());
+ g_system->unlockScreen();
+
+ FaderMoveSpec spec;
+ spec.makeTwoKnotFaderSpec(scale, 0, getFaderValue(), duration, 100);
+ startFaderSync(spec);
+
+ _screen->free();
+}
+
+void ScreenFader::setFaderValue(const int32 value) {
+ if (value != getFaderValue()) {
+ Fader::setFaderValue(value);
+
+ if (_screen->pixels) {
+ // The original game does a gamma fade here using the Mac API. In order to do
+ // that, it would require an immense amount of CPU processing. This does a
+ // linear fade instead, which looks fairly well, IMO.
+ Graphics::Surface *screen = g_system->lockScreen();
+
+ for (uint y = 0; y < _screen->h; y++) {
+ for (uint x = 0; x < _screen->w; x++) {
+ if (_screen->format.bytesPerPixel == 2)
+ WRITE_UINT16(screen->getBasePtr(x, y), fadePixel(READ_UINT16(_screen->getBasePtr(x, y)), value));
+ else
+ WRITE_UINT32(screen->getBasePtr(x, y), fadePixel(READ_UINT32(_screen->getBasePtr(x, y)), value));
+ }
+ }
+
+ g_system->unlockScreen();
+ g_system->updateScreen();
+ }
+ }
+}
+
+static inline byte fadeComponent(byte comp, int32 percent) {
+ return comp * percent / 100;
+}
+
+uint32 ScreenFader::fadePixel(uint32 color, int32 percent) const {
+ byte r, g, b;
+ g_system->getScreenFormat().colorToRGB(color, r, g, b);
+
+ if (_isBlack) {
+ r = fadeComponent(r, percent);
+ g = fadeComponent(g, percent);
+ b = fadeComponent(b, percent);
+ } else {
+ r = 0xFF - fadeComponent(0xFF - r, percent);
+ g = 0xFF - fadeComponent(0xFF - g, percent);
+ b = 0xFF - fadeComponent(0xFF - b, percent);
+ }
+
+ return g_system->getScreenFormat().RGBToColor(r, g, b);
+}
+
+Transition::Transition(const DisplayElementID id) : FaderAnimation(id) {
+ _outPicture = 0;
+ _inPicture = 0;
+}
+
+void Transition::setBounds(const Common::Rect &r) {
+ FaderAnimation::setBounds(r);
+ _boundsWidth = _bounds.width();
+ _boundsHeight = _bounds.height();
+}
+
+void Transition::setInAndOutElements(DisplayElement *inElement, DisplayElement *outElement) {
+ _inPicture = inElement;
+ _outPicture = outElement;
+
+ Common::Rect r;
+
+ if (_outPicture)
+ _outPicture->getBounds(r);
+ else if (_inPicture)
+ _inPicture->getBounds(r);
+
+ setBounds(r);
+}
+
+void Slide::draw(const Common::Rect &r) {
+ Common::Rect oldBounds, newBounds;
+
+ adjustSlideRects(oldBounds, newBounds);
+ drawElements(r, oldBounds, newBounds);
+}
+
+void Slide::adjustSlideRects(Common::Rect &oldBounds, Common::Rect &newBounds) {
+ oldBounds = _bounds;
+ newBounds = _bounds;
+}
+
+void Slide::drawElements(const Common::Rect &drawRect, const Common::Rect &oldBounds, const Common::Rect &newBounds) {
+ drawSlideElement(drawRect, oldBounds, _outPicture);
+ drawSlideElement(drawRect, newBounds, _inPicture);
+}
+
+void Slide::drawSlideElement(const Common::Rect &drawRect, const Common::Rect &oldBounds, DisplayElement *picture) {
+ if (picture && drawRect.intersects(oldBounds)) {
+ picture->moveElementTo(oldBounds.left, oldBounds.top);
+ picture->draw(drawRect.findIntersectingRect(oldBounds));
+ }
+}
+
+void Push::adjustSlideRects(Common::Rect &oldBounds, Common::Rect &newBounds) {
+ switch (_direction & kSlideHorizMask) {
+ case kSlideLeftMask:
+ newBounds.left = oldBounds.right = _bounds.right - pegasusRound(getFaderValue() * _boundsWidth, kTransitionRange);
+ newBounds.right = newBounds.left + _boundsWidth;
+ oldBounds.left = oldBounds.right - _boundsWidth;
+ break;
+ case kSlideRightMask:
+ oldBounds.left = newBounds.right = _bounds.left + pegasusRound(getFaderValue() * _boundsWidth, kTransitionRange);
+ oldBounds.right = oldBounds.left + _boundsWidth;
+ newBounds.left = newBounds.right - _boundsWidth;
+ break;
+ default:
+ newBounds.left = oldBounds.left = _bounds.left;
+ newBounds.right = oldBounds.right = _bounds.right;
+ break;
+ }
+
+ switch (_direction & kSlideVertMask) {
+ case kSlideDownMask:
+ oldBounds.top = newBounds.bottom = _bounds.top + pegasusRound(getFaderValue() * _boundsHeight, kTransitionRange);
+ oldBounds.bottom = oldBounds.top + _boundsHeight;
+ newBounds.top = newBounds.bottom - _boundsHeight;
+ break;
+ case kSlideUpMask:
+ newBounds.top = oldBounds.bottom = _bounds.bottom - pegasusRound(getFaderValue() * _boundsHeight, kTransitionRange);
+ newBounds.bottom = newBounds.top + _boundsHeight;
+ oldBounds.top = oldBounds.bottom - _boundsHeight;
+ break;
+ default:
+ newBounds.top = oldBounds.top = _bounds.top;
+ newBounds.bottom = oldBounds.bottom = _bounds.bottom;
+ break;
+ }
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/transition.h b/engines/pegasus/transition.h
new file mode 100644
index 0000000000..a516d58e20
--- /dev/null
+++ b/engines/pegasus/transition.h
@@ -0,0 +1,108 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_TRANSITION_H
+#define PEGASUS_TRANSITION_H
+
+#include "pegasus/fader.h"
+
+namespace Graphics {
+struct Surface;
+}
+
+namespace Pegasus {
+
+class ScreenFader : public Fader {
+public:
+ ScreenFader();
+ virtual ~ScreenFader();
+
+ void doFadeOutSync(const TimeValue = kOneSecondPerThirtyTicks, const TimeScale = kThirtyTicksPerSecond, bool isBlack = true);
+ void doFadeInSync(const TimeValue = kHalfSecondPerThirtyTicks, const TimeScale = kThirtyTicksPerSecond, bool isBlack = true);
+
+ void setFaderValue(const int32);
+
+private:
+ bool _isBlack;
+ uint32 fadePixel(uint32 color, int32 percent) const;
+ Graphics::Surface *_screen;
+};
+
+// Transitions are faders that range over [0,1000], which makes their
+// "resolution" one tenth of a percent
+
+static const int kTransitionBottom = 0;
+static const int kTransitionTop = 1000;
+
+static const int kTransitionRange = kTransitionTop - kTransitionBottom;
+
+class Transition : public FaderAnimation {
+public:
+ Transition(const DisplayElementID id);
+ virtual ~Transition() {}
+
+ virtual void setBounds(const Common::Rect &);
+
+ virtual void setInAndOutElements(DisplayElement *, DisplayElement *);
+ DisplayElement *getInElement() { return _inPicture; }
+ DisplayElement *getOutElement() { return _outPicture; }
+
+protected:
+ DisplayElement *_outPicture;
+ DisplayElement *_inPicture;
+
+ CoordType _boundsWidth, _boundsHeight;
+};
+
+class Slide : public Transition {
+public:
+ Slide(const DisplayElementID id) : Transition(id) {}
+ virtual ~Slide() {}
+
+ virtual void setSlideDirection(SlideDirection dir) { _direction = dir; }
+ virtual void draw(const Common::Rect &);
+
+ virtual void setDirection(const SlideDirection dir) { _direction = dir; }
+
+protected:
+ virtual void adjustSlideRects(Common::Rect &, Common::Rect &);
+ virtual void drawElements(const Common::Rect &, const Common::Rect &, const Common::Rect &);
+ virtual void drawSlideElement(const Common::Rect &, const Common::Rect &, DisplayElement *);
+
+ SlideDirection _direction;
+};
+
+class Push : public Slide {
+public:
+ Push(const DisplayElementID id) : Slide(id) {}
+ virtual ~Push() {}
+
+protected:
+ virtual void adjustSlideRects(Common::Rect &, Common::Rect &);
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/types.h b/engines/pegasus/types.h
new file mode 100644
index 0000000000..73a4e98491
--- /dev/null
+++ b/engines/pegasus/types.h
@@ -0,0 +1,161 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_TYPES_H
+#define PEGASUS_TYPES_H
+
+#include "common/scummsys.h"
+
+namespace Pegasus {
+
+// TODO: Probably all of these don't really need to be typedef'd...
+
+typedef int32 DisplayElementID;
+typedef int32 DisplayOrder;
+
+typedef int16 HotSpotID;
+typedef uint32 HotSpotFlags;
+
+typedef byte ButtonState;
+typedef uint32 InputBits;
+
+typedef int32 NotificationID;
+typedef uint32 NotificationFlags;
+
+// Mac types.
+typedef int16 ResIDType;
+typedef int16 CoordType;
+
+enum SlideDirection {
+ kSlideLeftMask = 1,
+ kSlideRightMask = kSlideLeftMask << 1,
+ kSlideUpMask = kSlideRightMask << 1 << 1,
+ kSlideDownMask = kSlideUpMask << 1,
+
+ kSlideHorizMask = kSlideLeftMask | kSlideRightMask,
+ kSlideVertMask = kSlideUpMask | kSlideDownMask,
+
+ kSlideUpLeftMask = kSlideLeftMask | kSlideUpMask,
+ kSlideUpRightMask = kSlideRightMask | kSlideUpMask,
+ kSlideDownLeftMask = kSlideLeftMask | kSlideDownMask,
+ kSlideDownRightMask = kSlideRightMask | kSlideDownMask
+};
+
+// ScummVM QuickTime/QuickDraw replacement types
+typedef uint TimeValue;
+typedef uint TimeScale;
+
+typedef int16 GameID;
+
+typedef GameID ItemID;
+typedef GameID ActorID;
+typedef GameID RoomID;
+typedef GameID NeighborhoodID;
+typedef byte AlternateID;
+typedef int8 HotSpotActivationID;
+
+typedef int16 WeightType;
+
+typedef byte DirectionConstant;
+typedef byte TurnDirection;
+
+// Meant to be room in low 16 bits and direction in high 16 bits.
+typedef uint32 RoomViewID;
+
+#define MakeRoomView(room, direction) (((RoomViewID) (room)) | (((RoomViewID) (direction)) << 16))
+
+typedef uint32 ExtraID;
+
+typedef int16 GameMode;
+
+typedef int16 WeightType;
+
+typedef int16 ItemState;
+
+typedef int8 DeathReason;
+
+typedef int32 GameMenuCommand;
+
+typedef int32 GameScoreType;
+
+typedef long CanMoveForwardReason;
+
+typedef long CanTurnReason;
+
+typedef long CanOpenDoorReason;
+
+enum InventoryResult {
+ kInventoryOK,
+ kTooMuchWeight,
+ kItemNotInInventory
+};
+
+typedef int32 InteractionID;
+
+typedef int32 AIConditionID;
+
+enum EnergyStage {
+ kStageNoStage,
+ kStageCasual, // more than 50% energy
+ kStageWorried, // more than 25% energy
+ kStageNervous, // more than 5% energy
+ kStagePanicStricken // less than 5% energy
+};
+
+enum NoradSubPrepState {
+ kSubNotPrepped,
+ kSubPrepped,
+ kSubDamaged
+};
+
+enum LowerClientSignature {
+ kNoClientSignature,
+ kInventorySignature,
+ kBiochipSignature,
+ kAISignature
+};
+
+enum LowerAreaSignature {
+ kLeftAreaSignature,
+ kMiddleAreaSignature,
+ kRightAreaSignature
+};
+
+enum AirQuality {
+ kAirQualityGood,
+ kAirQualityDirty,
+ kAirQualityVacuum
+};
+
+enum DragType {
+ kDragNoDrag,
+ kDragInventoryPickup,
+ kDragBiochipPickup,
+ kDragInventoryUse
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/util.cpp b/engines/pegasus/util.cpp
new file mode 100644
index 0000000000..03bc5729cc
--- /dev/null
+++ b/engines/pegasus/util.cpp
@@ -0,0 +1,95 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/random.h"
+#include "common/system.h"
+#include "common/util.h"
+
+#include "pegasus/util.h"
+
+namespace Pegasus {
+
+IDObject::IDObject(const int32 id) {
+ _objectID = id;
+}
+
+IDObject::~IDObject() {
+}
+
+int32 IDObject::getObjectID() const {
+ return _objectID;
+}
+
+int operator==(const IDObject &arg1, const IDObject &arg2) {
+ return arg1.getObjectID() == arg2.getObjectID();
+}
+
+int operator!=(const IDObject &arg1, const IDObject &arg2) {
+ return arg1.getObjectID() != arg2.getObjectID();
+}
+
+FunctionPtr::FunctionPtr() {
+ _function = 0;
+ _functionArg = 0;
+}
+
+FunctionPtr::~FunctionPtr() {
+}
+
+void FunctionPtr::setFunctionPtr(tFunctionPtr function, void *functionArg) {
+ _function = function;
+ _functionArg = functionArg;
+}
+
+void FunctionPtr::callFunction() {
+ if (_function != 0)
+ (*_function)(this, _functionArg);
+}
+
+int32 pegasusRound(const int32 a, const int32 b) {
+ if (b < 0)
+ if (a < 0)
+ return -((a - (-b >> 1)) / -b);
+ else
+ return -((a + (-b >> 1)) / -b);
+ else
+ if (a < 0)
+ return (a - (b >> 1)) / b;
+ else
+ return (a + (b >> 1)) / b;
+}
+
+int32 linearInterp(const int32 start1, const int32 stop1, const int32 current1, const int32 start2, const int32 stop2) {
+ if (start2 == stop2)
+ return start2;
+ else
+ return start2 + pegasusRound((current1 - start1) * (stop2 - start2), (stop1 - start1));
+}
+
+uint32 tickCount() {
+ return g_system->getMillis() * 60 / 1000;
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/util.h b/engines/pegasus/util.h
new file mode 100644
index 0000000000..57839fca7b
--- /dev/null
+++ b/engines/pegasus/util.h
@@ -0,0 +1,135 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_UTIL_H
+#define PEGASUS_UTIL_H
+
+#include "common/stream.h"
+
+#include "pegasus/types.h"
+
+namespace Common {
+ class RandomSource;
+}
+
+namespace Pegasus {
+
+class IDObject {
+public:
+ IDObject(const int32 id);
+ ~IDObject();
+
+ int32 getObjectID() const;
+
+private:
+ int32 _objectID;
+};
+
+class FunctionPtr;
+
+typedef void (*tFunctionPtr)(FunctionPtr *theFunction, void *functionArg);
+
+class FunctionPtr {
+public:
+ FunctionPtr();
+ virtual ~FunctionPtr();
+
+ void setFunctionPtr(tFunctionPtr function, void *functionArg);
+
+protected:
+ void callFunction();
+
+ tFunctionPtr _function;
+ void *_functionArg;
+};
+
+#define NUM_FLAGS (sizeof(Unit) * 8)
+#define BIT_INDEX_SHIFT (sizeof(Unit) + 2 - (sizeof(Unit)) / 3)
+#define BIT_INDEX_MASK (NUM_FLAGS - 1)
+
+template <typename Unit, uint32 kNumFlags>
+class FlagsArray {
+public:
+ FlagsArray() { clearAllFlags(); }
+ void clearAllFlags() { memset(_flags, 0, sizeof(_flags)); }
+ void setAllFlags() { memset(_flags, ~((Unit)0), sizeof(_flags)); }
+ void setFlag(uint32 flag) { _flags[flag >> BIT_INDEX_SHIFT] |= 1 << (flag & BIT_INDEX_MASK); }
+ void clearFlag(uint32 flag) { _flags[flag >> BIT_INDEX_SHIFT] &= ~(1 << (flag & BIT_INDEX_MASK)); }
+ void setFlag(uint32 flag, bool val) { if (val) setFlag(flag); else clearFlag(flag); }
+ bool getFlag(uint32 flag) { return (_flags[flag >> BIT_INDEX_SHIFT] & (1 << (flag & BIT_INDEX_MASK))) != 0; }
+ bool anyFlagSet() {
+ for (uint32 i = 0; i < sizeof(_flags); i++)
+ if (_flags[i] != 0)
+ return true;
+ return false;
+ }
+
+ void readFromStream(Common::ReadStream *stream) {
+ // Shortcut
+ if (sizeof(Unit) == 1) {
+ stream->read(_flags, sizeof(_flags));
+ return;
+ }
+
+ for (uint32 i = 0; i < ARRAYSIZE(_flags); i++) {
+ if (sizeof(Unit) == 2)
+ _flags[i] = stream->readUint16BE();
+ else /* if (sizeof(Unit) == 4) */
+ _flags[i] = stream->readUint32BE();
+ }
+ }
+
+ void writeToStream(Common::WriteStream *stream) {
+ // Shortcut
+ if (sizeof(Unit) == 1) {
+ stream->write(_flags, sizeof(_flags));
+ return;
+ }
+
+ for (uint32 i = 0; i < ARRAYSIZE(_flags); i++) {
+ if (sizeof(Unit) == 2)
+ stream->writeUint16BE(_flags[i]);
+ else /* if (sizeof(Unit) == 4) */
+ stream->writeUint32BE(_flags[i]);
+ }
+ }
+
+private:
+ Unit _flags[(kNumFlags - 1) / NUM_FLAGS + 1];
+};
+
+#undef NUM_FLAGS
+#undef BIT_INDEX_SHIFT
+#undef BIT_INDEX_MASK
+
+int32 linearInterp(const int32 start1, const int32 stop1, const int32 current1, const int32 start2, const int32 stop2);
+
+int32 pegasusRound(const int32 a, const int32 b);
+
+uint32 tickCount();
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/plugins_table.h b/engines/plugins_table.h
index 9e6dd4ac80..010de0d5e2 100644
--- a/engines/plugins_table.h
+++ b/engines/plugins_table.h
@@ -56,6 +56,9 @@ LINK_PLUGIN(MOHAWK)
#if PLUGIN_ENABLED_STATIC(PARALLACTION)
LINK_PLUGIN(PARALLACTION)
#endif
+#if PLUGIN_ENABLED_STATIC(PEGASUS)
+LINK_PLUGIN(PEGASUS)
+#endif
#if PLUGIN_ENABLED_STATIC(QUEEN)
LINK_PLUGIN(QUEEN)
#endif
diff --git a/engines/scumm/he/wiz_he.cpp b/engines/scumm/he/wiz_he.cpp
index 47b4b8ad33..798f703db6 100644
--- a/engines/scumm/he/wiz_he.cpp
+++ b/engines/scumm/he/wiz_he.cpp
@@ -2286,8 +2286,7 @@ void Wiz::fillWizLine(const WizParameters *params) {
lineP.depth = bitDepth;
if (params->processFlags & kWPFParams) {
- assert (params->params2 == 1); // Catch untested usage
- Graphics::drawThickLine(x1, y1, x2, y2, params->params1, color, drawProc, &lineP);
+ Graphics::drawThickLine(x1, y1, x2, y2, params->params1, params->params2, color, drawProc, &lineP);
} else {
Graphics::drawLine(x1, y1, x2, y2, color, drawProc, &lineP);
}
diff --git a/graphics/decoders/pict.h b/graphics/decoders/pict.h
index fa352e653c..6f0d86c7a1 100644
--- a/graphics/decoders/pict.h
+++ b/graphics/decoders/pict.h
@@ -24,6 +24,7 @@
* @file
* Image decoder used in engines:
* - mohawk
+ * - pegasus
* - sci
*/
diff --git a/graphics/primitives.cpp b/graphics/primitives.cpp
index 9834af65ba..b88db39f36 100644
--- a/graphics/primitives.cpp
+++ b/graphics/primitives.cpp
@@ -61,59 +61,21 @@ void drawLine(int x0, int y0, int x1, int y1, int color, void (*plotProc)(int, i
}
}
+void drawThickLine(int x0, int y0, int x1, int y1, int penX, int penY, int color, void (*plotProc)(int, int, int, void *), void *data) {
+ assert(penX > 0 && penY > 0);
-// FIXME: This is a limited version of thick line drawing
-// it draws striped lines at some angles. Better algorithm could
-// be found here:
-//
-// http://homepages.enterprise.net/murphy/thickline/index.html
-//
-// Feel free to replace it with better implementation
-void drawThickLine(int x0, int y0, int x1, int y1, int thickness, int color, void (*plotProc)(int, int, int, void *), void *data) {
- const bool steep = ABS(y1 - y0) > ABS(x1 - x0);
-
- if (steep) {
- SWAP(x0, y0);
- SWAP(x1, y1);
- }
-
- float dx = x1 - x0;
- float dy = y1 - y0;
- float d = (float)sqrt(dx * dx + dy * dy);
-
- if (!d)
+ // Shortcut
+ if (penX == 1 && penY == 1) {
+ drawLine(x0, y0, x1, y1, color, plotProc, data);
return;
-
- int thickX = (int)((float)thickness * dy / d / 2);
- int thickY = (int)((float)thickness * dx / d / 2);
-
- const int delta_x = ABS(x1 - x0);
- const int delta_y = ABS(y1 - y0);
- const int delta_err = delta_y;
- int x = x0;
- int y = y0;
- int err = 0;
-
- const int x_step = (x0 < x1) ? 1 : -1;
- const int y_step = (y0 < y1) ? 1 : -1;
-
- if (steep)
- drawLine(y - thickY, x + thickX, y + thickY, x - thickX, color, plotProc, data);
- else
- drawLine(x - thickX, y + thickY, x + thickX, y - thickY, color, plotProc, data);
-
- while (x != x1) {
- x += x_step;
- err += delta_err;
- if (2 * err > delta_x) {
- y += y_step;
- err -= delta_x;
- }
- if (steep)
- drawLine(y - thickY, x + thickX, y + thickY, x - thickX, color, plotProc, data);
- else
- drawLine(x - thickX, y + thickY, x + thickX, y - thickY, color, plotProc, data);
}
+
+ // TODO: Optimize this. It currently is a very naive way of handling
+ // thick lines since quite often it will be drawing to the same pixel
+ // multiple times.
+ for (int x = 0; x < penX; x++)
+ for (int y = 0; y < penY; y++)
+ drawLine(x0 + x, y0 + y, x1 + x, y1 + y, color, plotProc, data);
}
} // End of namespace Graphics
diff --git a/graphics/primitives.h b/graphics/primitives.h
index 0ab2dabcd8..f0780afc2e 100644
--- a/graphics/primitives.h
+++ b/graphics/primitives.h
@@ -25,7 +25,7 @@
namespace Graphics {
void drawLine(int x0, int y0, int x1, int y1, int color, void (*plotProc)(int, int, int, void *), void *data);
-void drawThickLine(int x0, int y0, int x1, int y1, int thickness, int color, void (*plotProc)(int, int, int, void *), void *data);
+void drawThickLine(int x0, int y0, int x1, int y1, int penX, int penY, int color, void (*plotProc)(int, int, int, void *), void *data);
} // End of namespace Graphics
diff --git a/graphics/surface.cpp b/graphics/surface.cpp
index c0f1046eae..a37dd57e61 100644
--- a/graphics/surface.cpp
+++ b/graphics/surface.cpp
@@ -49,6 +49,17 @@ void Surface::drawLine(int x0, int y0, int x1, int y1, uint32 color) {
error("Surface::drawLine: bytesPerPixel must be 1, 2, or 4");
}
+void Surface::drawThickLine(int x0, int y0, int x1, int y1, int penX, int penY, uint32 color) {
+ if (format.bytesPerPixel == 1)
+ Graphics::drawThickLine(x0, y0, x1, y1, penX, penY, color, plotPoint<byte>, this);
+ else if (format.bytesPerPixel == 2)
+ Graphics::drawThickLine(x0, y0, x1, y1, penX, penY, color, plotPoint<uint16>, this);
+ else if (format.bytesPerPixel == 4)
+ Graphics::drawThickLine(x0, y0, x1, y1, penX, penY, color, plotPoint<uint32>, this);
+ else
+ error("Surface::drawThickLine: bytesPerPixel must be 1, 2, or 4");
+}
+
void Surface::create(uint16 width, uint16 height, const PixelFormat &f) {
free();
diff --git a/graphics/surface.h b/graphics/surface.h
index eb8d1ac42e..9c8c040cbf 100644
--- a/graphics/surface.h
+++ b/graphics/surface.h
@@ -153,10 +153,26 @@ struct Surface {
* @param x1 The x coordinate of the end point.
* @param y1 The y coordinate of the end point.
* @param color The color of the line.
+ * @note This is just a wrapper around Graphics::drawLine
*/
void drawLine(int x0, int y0, int x1, int y1, uint32 color);
/**
+ * Draw a thick line.
+ *
+ * @param x0 The x coordinate of the start point.
+ * @param y0 The y coordiante of the start point.
+ * @param x1 The x coordinate of the end point.
+ * @param y1 The y coordinate of the end point.
+ * @param penX The width of the pen (thickness in the x direction)
+ * @param penY The height of the pen (thickness in the y direction)
+ * @param color The color of the line.
+ * @note This is just a wrapper around Graphics::drawThickLine
+ * @note The x/y coordinates of the start and end points are the upper-left most part of the pen
+ */
+ void drawThickLine(int x0, int y0, int x1, int y1, int penX, int penY, uint32 color);
+
+ /**
* Draw a horizontal line.
*
* @param x The start x coordinate of the line.
diff --git a/gui/credits.h b/gui/credits.h
index 35b5dcf1c2..43b9292ac5 100644
--- a/gui/credits.h
+++ b/gui/credits.h
@@ -159,6 +159,9 @@ static const char *credits[] = {
"C1""Parallaction",
"C0""peres",
"",
+"C1""Pegasus",
+"C0""Matthew Hoops",
+"",
"C1""Queen",
"C0""David Eriksson",
"C2""(retired)",
@@ -724,5 +727,7 @@ static const char *credits[] = {
"C0""",
"C0""Jan Nedoma for providing the sources to the Wintermute-engine, and for his support while porting the engine to ScummVM.",
"C0""",
+"C0""Bob Bell, Michel Kripalani, Tommy Yune, from Presto Studios for providing the source code of The Journeyman Project: Pegasus Prime.",
+"C0""",
"",
};
diff --git a/video/qt_decoder.h b/video/qt_decoder.h
index 71d33711a6..45ab155c2c 100644
--- a/video/qt_decoder.h
+++ b/video/qt_decoder.h
@@ -53,6 +53,7 @@ class Codec;
*
* Video decoder used in engines:
* - mohawk
+ * - pegasus
* - sci
*/
class QuickTimeDecoder : public VideoDecoder, public Audio::QuickTimeAudioDecoder {