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authorwhiterandrek2018-06-19 10:34:28 +0300
committerEugene Sandulenko2018-06-28 23:51:32 +0200
commitb32af31601da92046902ad6dc9152294537d6272 (patch)
treec48f14d9d7569b83d71dd3149d77bdde49b4c224 /engines/pink
parentc4461cb4c347460fafb3725341ca1a2e712c8f1c (diff)
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PINK: fix updating cursor when mouse isn't moving
Diffstat (limited to 'engines/pink')
-rw-r--r--engines/pink/objects/actors/lead_actor.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/engines/pink/objects/actors/lead_actor.cpp b/engines/pink/objects/actors/lead_actor.cpp
index 9f04e7417c..8384fb40f3 100644
--- a/engines/pink/objects/actors/lead_actor.cpp
+++ b/engines/pink/objects/actors/lead_actor.cpp
@@ -130,6 +130,7 @@ void LeadActor::update() {
if (!_sequencer->_context) {
_state = _nextState;
_nextState = kUndefined;
+ forceUpdateCursor();
}
break;
case kInventory:
@@ -367,6 +368,7 @@ bool LeadActor::sendUseClickMessage(Actor *actor) {
actor->onUseClickMessage(mgr->getCurrentItem(), mgr);
if (item->getCurrentOwner() != this->_name)
_isHaveItem = false;
+ forceUpdateCursor();
return true;
}
@@ -374,7 +376,9 @@ bool LeadActor::sendLeftClickMessage(Actor *actor) {
assert(_state != kPlayingExitSequence);
_nextState = kReady;
_state = kPlayingSequence;
- return actor->onLeftClickMessage();
+ actor->onLeftClickMessage();
+ forceUpdateCursor();
+ return true;
}
WalkLocation *LeadActor::getWalkDestination() {