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author | lukaslw | 2014-08-01 00:35:31 +0200 |
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committer | lukaslw | 2014-08-01 00:35:31 +0200 |
commit | b3589c76da856239828377a3011525a888b04920 (patch) | |
tree | 0d7cb02349570aa5d5535b50d3a5c928798bbe71 /engines/prince/hero.cpp | |
parent | 03b6b61d5175c717c4bbfc3e6c0bdadb931d3158 (diff) | |
download | scummvm-rg350-b3589c76da856239828377a3011525a888b04920.tar.gz scummvm-rg350-b3589c76da856239828377a3011525a888b04920.tar.bz2 scummvm-rg350-b3589c76da856239828377a3011525a888b04920.zip |
PRINCE: Parallax and animSet loading update
Diffstat (limited to 'engines/prince/hero.cpp')
-rw-r--r-- | engines/prince/hero.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/prince/hero.cpp b/engines/prince/hero.cpp index c139148c82..79a69da471 100644 --- a/engines/prince/hero.cpp +++ b/engines/prince/hero.cpp @@ -69,12 +69,12 @@ bool Hero::loadAnimSet(uint32 animSetNr) { const HeroSetAnimNames &animSet = *heroSetTable[animSetNr]; _moveSet.resize(kMoveSetSize); - for (uint32 i = 0; i < kMoveSetSize; ++i) { + for (uint32 i = 0; i < kMoveSetSize; i++) { debug("Anim set item %d %s", i, animSet[i]); Animation *anim = NULL; if (animSet[i] != NULL) { anim = new Animation(); - Resource::loadResource(anim, animSet[i], true); + Resource::loadResource(anim, animSet[i], false); } _moveSet[i] = anim; } |