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author | Filippos Karapetis | 2008-12-12 14:23:02 +0000 |
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committer | Filippos Karapetis | 2008-12-12 14:23:02 +0000 |
commit | cfa939d1510d0630a81cec41fc94a61b9908693e (patch) | |
tree | 6ecc219bb5c951820f78d6724a52749b7c23571a /engines/saga/actor.cpp | |
parent | 2efe7bede0d5c659abd8e48b5de011d8c5266fc8 (diff) | |
download | scummvm-rg350-cfa939d1510d0630a81cec41fc94a61b9908693e.tar.gz scummvm-rg350-cfa939d1510d0630a81cec41fc94a61b9908693e.tar.bz2 scummvm-rg350-cfa939d1510d0630a81cec41fc94a61b9908693e.zip |
- Stop passing the scene clip rectangle around for no reason
- More changes for dirty rectangle handling
- Stop adding dirty rectangles that cover the whole screen for no reason
- Dirty rectangle handling is still very buggy, so it's still disabled
svn-id: r35314
Diffstat (limited to 'engines/saga/actor.cpp')
-rw-r--r-- | engines/saga/actor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/saga/actor.cpp b/engines/saga/actor.cpp index 0365412aae..067511d3be 100644 --- a/engines/saga/actor.cpp +++ b/engines/saga/actor.cpp @@ -1059,7 +1059,7 @@ void Actor::drawActors() { if (_vm->_scene->getFlags() & kSceneFlagISO) { _vm->_isoMap->drawSprite(*spriteList, frameNumber, drawObject->_location, drawObject->_screenPosition, drawObject->_screenScale); } else { - _vm->_sprite->drawOccluded(_vm->_scene->getSceneClip(),*spriteList, frameNumber, drawObject->_screenPosition, drawObject->_screenScale, drawObject->_screenDepth); + _vm->_sprite->drawOccluded(*spriteList, frameNumber, drawObject->_screenPosition, drawObject->_screenScale, drawObject->_screenDepth); } } |