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author | Filippos Karapetis | 2008-12-06 13:35:27 +0000 |
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committer | Filippos Karapetis | 2008-12-06 13:35:27 +0000 |
commit | f3a60a8c96fed196b64cc9b86d71eeac00df5871 (patch) | |
tree | eb93711660aafd9bcae723fd70c6f988624896ac /engines/saga/actor.cpp | |
parent | e625bd54de1fdb67a66de9c400fefe2bfedeb7c5 (diff) | |
download | scummvm-rg350-f3a60a8c96fed196b64cc9b86d71eeac00df5871.tar.gz scummvm-rg350-f3a60a8c96fed196b64cc9b86d71eeac00df5871.tar.bz2 scummvm-rg350-f3a60a8c96fed196b64cc9b86d71eeac00df5871.zip |
Cleanup
svn-id: r35259
Diffstat (limited to 'engines/saga/actor.cpp')
-rw-r--r-- | engines/saga/actor.cpp | 18 |
1 files changed, 5 insertions, 13 deletions
diff --git a/engines/saga/actor.cpp b/engines/saga/actor.cpp index 52c07faca3..5f099f88da 100644 --- a/engines/saga/actor.cpp +++ b/engines/saga/actor.cpp @@ -1046,10 +1046,7 @@ void Actor::drawActors() { CommonObjectDataPointer drawObject; int frameNumber = 0; SpriteList *spriteList = NULL; - - Surface *backBuffer; - - backBuffer = _vm->_gfx->getBackBuffer(); + Surface *backBuffer = _vm->_gfx->getBackBuffer(); createDrawOrderList(); @@ -1076,17 +1073,12 @@ void Actor::drawSpeech(void) { || (!_vm->_subtitlesEnabled && (_vm->getGameType() == GType_IHNM))) return; - int i; Point textPoint; ActorData *actor; int width, height; - int stringLength; - Surface *backBuffer; - char *outputString; - - backBuffer = _vm->_gfx->getBackBuffer(); - stringLength = strlen(_activeSpeech.strings[0]); - outputString = (char*)calloc(stringLength + 1, 1); + Surface *backBuffer = _vm->_gfx->getBackBuffer(); + int stringLength = strlen(_activeSpeech.strings[0]); + char *outputString = (char*)calloc(stringLength + 1, 1); if (_activeSpeech.speechFlags & kSpeakSlow) strncpy(outputString, _activeSpeech.strings[0], _activeSpeech.slowModeCharIndex + 1); @@ -1097,7 +1089,7 @@ void Actor::drawSpeech(void) { height = _vm->_font->getHeight(kKnownFontScript); width = _vm->_font->getStringWidth(kKnownFontScript, _activeSpeech.strings[0], 0, kFontNormal); - for (i = 0; i < _activeSpeech.actorsCount; i++) { + for (int i = 0; i < _activeSpeech.actorsCount; i++) { actor = getActor(_activeSpeech.actorIds[i]); calcScreenPosition(actor); |