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author | Strangerke | 2011-06-29 16:15:41 +0200 |
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committer | Strangerke | 2011-06-29 16:15:41 +0200 |
commit | b0c9c9122fc678074aba30068e5b36d347208e65 (patch) | |
tree | 79a99db08ec985f2e5f1e216823b1104d5b753fb /engines/saga/detection.cpp | |
parent | f2f3124246a77036f843dee2d83ad28084234ebc (diff) | |
parent | c32a3ea0d30336771bab460ecccb58c4614e6294 (diff) | |
download | scummvm-rg350-b0c9c9122fc678074aba30068e5b36d347208e65.tar.gz scummvm-rg350-b0c9c9122fc678074aba30068e5b36d347208e65.tar.bz2 scummvm-rg350-b0c9c9122fc678074aba30068e5b36d347208e65.zip |
Merge branch 'master' of github.com:scummvm/scummvm into soltys_wip2
Diffstat (limited to 'engines/saga/detection.cpp')
-rw-r--r-- | engines/saga/detection.cpp | 42 |
1 files changed, 15 insertions, 27 deletions
diff --git a/engines/saga/detection.cpp b/engines/saga/detection.cpp index 23bdc73666..7a98fe4164 100644 --- a/engines/saga/detection.cpp +++ b/engines/saga/detection.cpp @@ -28,6 +28,7 @@ #include "common/config-manager.h" #include "engines/advancedDetector.h" +#include "engines/obsolete.h" #include "common/system.h" #include "graphics/thumbnail.h" @@ -91,7 +92,7 @@ static const PlainGameDescriptor sagaGames[] = { {0, 0} }; -static const ADObsoleteGameID obsoleteGameIDsTable[] = { +static const Engines::ObsoleteGameID obsoleteGameIDsTable[] = { {"ite", "saga", Common::kPlatformUnknown}, {"ihnm", "saga", Common::kPlatformUnknown}, {"dino", "saga", Common::kPlatformUnknown}, @@ -101,34 +102,15 @@ static const ADObsoleteGameID obsoleteGameIDsTable[] = { #include "saga/detection_tables.h" -static const ADParams detectionParams = { - // Pointer to ADGameDescription or its superset structure - (const byte *)Saga::gameDescriptions, - // Size of that superset structure - sizeof(Saga::SAGAGameDescription), - // Number of bytes to compute MD5 sum for - 5000, - // List of all engine targets - sagaGames, - // Structure for autoupgrading obsolete targets - obsoleteGameIDsTable, - // Name of single gameid (optional) - "saga", - // List of files for file-based fallback detection (optional) - 0, - // Flags - 0, - // Additional GUI options (for every game} - Common::GUIO_NONE, - // Maximum directory depth - 1, - // List of directory globs - 0 -}; - class SagaMetaEngine : public AdvancedMetaEngine { public: - SagaMetaEngine() : AdvancedMetaEngine(detectionParams) {} + SagaMetaEngine() : AdvancedMetaEngine(Saga::gameDescriptions, sizeof(Saga::SAGAGameDescription), sagaGames) { + _singleid = "saga"; + } + + virtual GameDescriptor findGame(const char *gameid) const { + return Engines::findGameID(gameid, _gameids, obsoleteGameIDsTable); + } virtual const char *getName() const { return "SAGA [" @@ -157,7 +139,13 @@ public: } virtual bool hasFeature(MetaEngineFeature f) const; + + virtual Common::Error createInstance(OSystem *syst, Engine **engine) const { + Engines::upgradeTargetIfNecessary(obsoleteGameIDsTable); + return AdvancedMetaEngine::createInstance(syst, engine); + } virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; + virtual SaveStateList listSaves(const char *target) const; virtual int getMaximumSaveSlot() const; virtual void removeSaveState(const char *target, int slot) const; |