aboutsummaryrefslogtreecommitdiff
path: root/engines/saga/detection.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/saga/detection.cpp')
-rw-r--r--engines/saga/detection.cpp42
1 files changed, 15 insertions, 27 deletions
diff --git a/engines/saga/detection.cpp b/engines/saga/detection.cpp
index 23bdc73666..7a98fe4164 100644
--- a/engines/saga/detection.cpp
+++ b/engines/saga/detection.cpp
@@ -28,6 +28,7 @@
#include "common/config-manager.h"
#include "engines/advancedDetector.h"
+#include "engines/obsolete.h"
#include "common/system.h"
#include "graphics/thumbnail.h"
@@ -91,7 +92,7 @@ static const PlainGameDescriptor sagaGames[] = {
{0, 0}
};
-static const ADObsoleteGameID obsoleteGameIDsTable[] = {
+static const Engines::ObsoleteGameID obsoleteGameIDsTable[] = {
{"ite", "saga", Common::kPlatformUnknown},
{"ihnm", "saga", Common::kPlatformUnknown},
{"dino", "saga", Common::kPlatformUnknown},
@@ -101,34 +102,15 @@ static const ADObsoleteGameID obsoleteGameIDsTable[] = {
#include "saga/detection_tables.h"
-static const ADParams detectionParams = {
- // Pointer to ADGameDescription or its superset structure
- (const byte *)Saga::gameDescriptions,
- // Size of that superset structure
- sizeof(Saga::SAGAGameDescription),
- // Number of bytes to compute MD5 sum for
- 5000,
- // List of all engine targets
- sagaGames,
- // Structure for autoupgrading obsolete targets
- obsoleteGameIDsTable,
- // Name of single gameid (optional)
- "saga",
- // List of files for file-based fallback detection (optional)
- 0,
- // Flags
- 0,
- // Additional GUI options (for every game}
- Common::GUIO_NONE,
- // Maximum directory depth
- 1,
- // List of directory globs
- 0
-};
-
class SagaMetaEngine : public AdvancedMetaEngine {
public:
- SagaMetaEngine() : AdvancedMetaEngine(detectionParams) {}
+ SagaMetaEngine() : AdvancedMetaEngine(Saga::gameDescriptions, sizeof(Saga::SAGAGameDescription), sagaGames) {
+ _singleid = "saga";
+ }
+
+ virtual GameDescriptor findGame(const char *gameid) const {
+ return Engines::findGameID(gameid, _gameids, obsoleteGameIDsTable);
+ }
virtual const char *getName() const {
return "SAGA ["
@@ -157,7 +139,13 @@ public:
}
virtual bool hasFeature(MetaEngineFeature f) const;
+
+ virtual Common::Error createInstance(OSystem *syst, Engine **engine) const {
+ Engines::upgradeTargetIfNecessary(obsoleteGameIDsTable);
+ return AdvancedMetaEngine::createInstance(syst, engine);
+ }
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
+
virtual SaveStateList listSaves(const char *target) const;
virtual int getMaximumSaveSlot() const;
virtual void removeSaveState(const char *target, int slot) const;