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author | Filippos Karapetis | 2008-11-23 15:03:54 +0000 |
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committer | Filippos Karapetis | 2008-11-23 15:03:54 +0000 |
commit | 78eeb313fe68eacad37383acdf51f813f08aa1ee (patch) | |
tree | fd5a94be3c7852710142d9386cf8844a683bbd77 /engines/saga/font.cpp | |
parent | f897def64d412db847b3087f6eaf4e59fdc61ea2 (diff) | |
download | scummvm-rg350-78eeb313fe68eacad37383acdf51f813f08aa1ee.tar.gz scummvm-rg350-78eeb313fe68eacad37383acdf51f813f08aa1ee.tar.bz2 scummvm-rg350-78eeb313fe68eacad37383acdf51f813f08aa1ee.zip |
Corrected wrong extended characters provided in the translated hardcoded strings for ITE. Fixes bug #2045157 - "ITE: wrong accented characters in italian fan version"
svn-id: r35158
Diffstat (limited to 'engines/saga/font.cpp')
-rw-r--r-- | engines/saga/font.cpp | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/engines/saga/font.cpp b/engines/saga/font.cpp index 482b3a4c82..b2454a096c 100644 --- a/engines/saga/font.cpp +++ b/engines/saga/font.cpp @@ -342,10 +342,7 @@ void Font::outFont(const FontStyle &drawFont, Surface *ds, const char *text, siz // It doesn't make any difference for the English version of IHNM. // Fixes bug #1796045: "IHNM: Spanish font wrong". if (!(flags & kFontDontmap) && _vm->getGameType() == GType_ITE) { - // Don't do any special font mapping for the Italian fan - // translation of ITE - if (_vm->getLanguage() != Common::IT_ITA) - c_code = translateChar(c_code); + c_code = translateChar(c_code); } } else if (_fontMapping == 1) { // Force font mapping |