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authorFilippos Karapetis2008-11-23 15:03:54 +0000
committerFilippos Karapetis2008-11-23 15:03:54 +0000
commit78eeb313fe68eacad37383acdf51f813f08aa1ee (patch)
treefd5a94be3c7852710142d9386cf8844a683bbd77 /engines/saga/font.cpp
parentf897def64d412db847b3087f6eaf4e59fdc61ea2 (diff)
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Corrected wrong extended characters provided in the translated hardcoded strings for ITE. Fixes bug #2045157 - "ITE: wrong accented characters in italian fan version"
svn-id: r35158
Diffstat (limited to 'engines/saga/font.cpp')
-rw-r--r--engines/saga/font.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/engines/saga/font.cpp b/engines/saga/font.cpp
index 482b3a4c82..b2454a096c 100644
--- a/engines/saga/font.cpp
+++ b/engines/saga/font.cpp
@@ -342,10 +342,7 @@ void Font::outFont(const FontStyle &drawFont, Surface *ds, const char *text, siz
// It doesn't make any difference for the English version of IHNM.
// Fixes bug #1796045: "IHNM: Spanish font wrong".
if (!(flags & kFontDontmap) && _vm->getGameType() == GType_ITE) {
- // Don't do any special font mapping for the Italian fan
- // translation of ITE
- if (_vm->getLanguage() != Common::IT_ITA)
- c_code = translateChar(c_code);
+ c_code = translateChar(c_code);
}
} else if (_fontMapping == 1) {
// Force font mapping