aboutsummaryrefslogtreecommitdiff
path: root/engines/saga/introproc_ite.cpp
diff options
context:
space:
mode:
authorEugene Sandulenko2013-10-07 23:39:57 +0300
committerEugene Sandulenko2013-10-08 00:11:18 +0300
commit669cb76de4bb63511d46c3c50e1f486f1dbcc401 (patch)
tree705ac95510b8c09dd33c41cef2632ed821399abc /engines/saga/introproc_ite.cpp
parentd71b48b120870d588ce3331a74ce6bb138eacc59 (diff)
downloadscummvm-rg350-669cb76de4bb63511d46c3c50e1f486f1dbcc401.tar.gz
scummvm-rg350-669cb76de4bb63511d46c3c50e1f486f1dbcc401.tar.bz2
scummvm-rg350-669cb76de4bb63511d46c3c50e1f486f1dbcc401.zip
KYRA: Fixed missing curly brackets. CID 1003639
Although I did not consult with disassembly, judging from the game logic _unkEndSeqVar4 is used for switching certain Malcolm frames, and it is apparent that this should happen only under condition, not always.
Diffstat (limited to 'engines/saga/introproc_ite.cpp')
0 files changed, 0 insertions, 0 deletions