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author | Filippos Karapetis | 2007-07-13 16:20:32 +0000 |
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committer | Filippos Karapetis | 2007-07-13 16:20:32 +0000 |
commit | 52f4d0b7d93ccaa78267fd218b44ad95b3ff9505 (patch) | |
tree | 9968f4b44aed59e7b735d9118400ca8363231da4 /engines/saga/music.cpp | |
parent | 3e652273cc21cc605b097743f0856306ea7e3bbc (diff) | |
download | scummvm-rg350-52f4d0b7d93ccaa78267fd218b44ad95b3ff9505.tar.gz scummvm-rg350-52f4d0b7d93ccaa78267fd218b44ad95b3ff9505.tar.bz2 scummvm-rg350-52f4d0b7d93ccaa78267fd218b44ad95b3ff9505.zip |
Add TODO: music looping does not work with compressed digital music
svn-id: r28056
Diffstat (limited to 'engines/saga/music.cpp')
-rw-r--r-- | engines/saga/music.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/saga/music.cpp b/engines/saga/music.cpp index 0ba5482aae..950903f4bb 100644 --- a/engines/saga/music.cpp +++ b/engines/saga/music.cpp @@ -42,6 +42,10 @@ namespace Saga { // stream class, or if I should use a "wrapper" class, like I did for Broken // Sword 2, to make it easier to add support for compressed music... but I'll // worry about that later. +// Update by md5: Apparently, it wasn't a good idea. Compressed digital music +// is handled outside of this class, so looping does not work for compressed +// digital music yet +// TODO/FIXME: Add looping support for compressed digital music class RAWInputStream : public Audio::AudioStream { private: |