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author | Filippos Karapetis | 2008-11-07 19:43:01 +0000 |
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committer | Filippos Karapetis | 2008-11-07 19:43:01 +0000 |
commit | 57e57c49cee547a9b48ebdedeea6b8bc2d9892fa (patch) | |
tree | ccc9e579585253fc68bd9b1ba9317bfded7d8615 /engines/saga/saga.h | |
parent | e6337d11aa74322dc6e362ede199a9f4c4ebc5cf (diff) | |
download | scummvm-rg350-57e57c49cee547a9b48ebdedeea6b8bc2d9892fa.tar.gz scummvm-rg350-57e57c49cee547a9b48ebdedeea6b8bc2d9892fa.tar.bz2 scummvm-rg350-57e57c49cee547a9b48ebdedeea6b8bc2d9892fa.zip |
Saving a game from GMM is now working for the SAGA engine, though the description is not set correctly yet
svn-id: r34932
Diffstat (limited to 'engines/saga/saga.h')
-rw-r--r-- | engines/saga/saga.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/saga/saga.h b/engines/saga/saga.h index 6563cd30d6..592336fe98 100644 --- a/engines/saga/saga.h +++ b/engines/saga/saga.h @@ -653,6 +653,7 @@ public: int getDisplayWidth() const; int getDisplayHeight() const; Common::Error loadGameState(int slot); + Common::Error saveGameState(int slot, const char *desc); bool canLoadGameStateCurrently(); bool canSaveGameStateCurrently(); const GameDisplayInfo &getDisplayInfo(); |