aboutsummaryrefslogtreecommitdiff
path: root/engines/saga/saga.h
diff options
context:
space:
mode:
authorFilippos Karapetis2008-11-07 19:43:01 +0000
committerFilippos Karapetis2008-11-07 19:43:01 +0000
commit57e57c49cee547a9b48ebdedeea6b8bc2d9892fa (patch)
treeccc9e579585253fc68bd9b1ba9317bfded7d8615 /engines/saga/saga.h
parente6337d11aa74322dc6e362ede199a9f4c4ebc5cf (diff)
downloadscummvm-rg350-57e57c49cee547a9b48ebdedeea6b8bc2d9892fa.tar.gz
scummvm-rg350-57e57c49cee547a9b48ebdedeea6b8bc2d9892fa.tar.bz2
scummvm-rg350-57e57c49cee547a9b48ebdedeea6b8bc2d9892fa.zip
Saving a game from GMM is now working for the SAGA engine, though the description is not set correctly yet
svn-id: r34932
Diffstat (limited to 'engines/saga/saga.h')
-rw-r--r--engines/saga/saga.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/saga/saga.h b/engines/saga/saga.h
index 6563cd30d6..592336fe98 100644
--- a/engines/saga/saga.h
+++ b/engines/saga/saga.h
@@ -653,6 +653,7 @@ public:
int getDisplayWidth() const;
int getDisplayHeight() const;
Common::Error loadGameState(int slot);
+ Common::Error saveGameState(int slot, const char *desc);
bool canLoadGameStateCurrently();
bool canSaveGameStateCurrently();
const GameDisplayInfo &getDisplayInfo();