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authorEugene Sandulenko2006-04-26 00:59:13 +0000
committerEugene Sandulenko2006-04-26 00:59:13 +0000
commit35098dbd9fac1c5bc70c9711c8779b439ec6d294 (patch)
treef993191126832324c8204ebc01697d58009765a9 /engines/saga
parentd53348797fe32ce9685a97ebca374bd08e37ea7d (diff)
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Introduce and use Engine_Empty() and Engine::GUIErrorMessage()
svn-id: r22165
Diffstat (limited to 'engines/saga')
-rw-r--r--engines/saga/saga.cpp10
1 files changed, 1 insertions, 9 deletions
diff --git a/engines/saga/saga.cpp b/engines/saga/saga.cpp
index cec8e3a939..322b013a68 100644
--- a/engines/saga/saga.cpp
+++ b/engines/saga/saga.cpp
@@ -53,8 +53,6 @@
#include "saga/objectmap.h"
#include "saga/resnames.h"
-#include "gui/message.h"
-
namespace Saga {
#define MAX_TIME_DELTA 100
@@ -162,13 +160,7 @@ int SagaEngine::init() {
// Detect game and open resource files
if (!initGame()) {
- _system->beginGFXTransaction();
- initCommonGFX(false);
- _system->initSize(320, 200, 2);
- _system->endGFXTransaction();
- GUI::MessageDialog dialog("No valid games were found in the specified directory.");
- dialog.runModal();
-
+ GUIErrorMessage("No valid games were found in the specified directory.");
return FAILURE;
}