aboutsummaryrefslogtreecommitdiff
path: root/engines/saga
diff options
context:
space:
mode:
authorFilippos Karapetis2007-09-16 12:42:25 +0000
committerFilippos Karapetis2007-09-16 12:42:25 +0000
commit390066d0a389691d99a27997149b3b6135889d81 (patch)
tree1c23889b9fb70088fc2a2a2a98d954d0f8e4a7ec /engines/saga
parent80386fbb02725f922834863c2ac722b9159b9379 (diff)
downloadscummvm-rg350-390066d0a389691d99a27997149b3b6135889d81.tar.gz
scummvm-rg350-390066d0a389691d99a27997149b3b6135889d81.tar.bz2
scummvm-rg350-390066d0a389691d99a27997149b3b6135889d81.zip
Save games from the character selection screen are loaded correctly from the command line now
svn-id: r28926
Diffstat (limited to 'engines/saga')
-rw-r--r--engines/saga/saga.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/saga/saga.cpp b/engines/saga/saga.cpp
index c6682e12f3..01a75f4af1 100644
--- a/engines/saga/saga.cpp
+++ b/engines/saga/saga.cpp
@@ -259,10 +259,10 @@ int SagaEngine::go() {
_scene->changeScene(getStartSceneNumber(), 0, kTransitionNoFade);
_events->handleEvents(0); // Process immediate events
+ _interface->setMode(kPanelMain);
char *fileName;
fileName = calcSaveFileName(ConfMan.getInt("save_slot"));
load(fileName);
- _interface->setMode(kPanelMain);
} else {
_framesEsc = 0;
_scene->startScene();