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authorDavid Fioramonti2018-05-26 10:18:47 -0700
committerEugene Sandulenko2018-06-03 19:36:58 +0100
commit8405c5d5f00da1f64906211ceb2d762617fdd8ec (patch)
tree5dd45f042997a06b1e577df7ecc16cf42bd9de97 /engines/saga
parent19d613ee7dc0f1a1fd4a0386f9b63f53e73dc549 (diff)
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SAGA: Don't show pause message in saved thumbnail
Fixes Trac#10008. Previously, the game would show a paused game message in the thumbnail when the game was saved using the gmm.
Diffstat (limited to 'engines/saga')
-rw-r--r--engines/saga/detection.cpp2
-rw-r--r--engines/saga/saveload.cpp1
2 files changed, 2 insertions, 1 deletions
diff --git a/engines/saga/detection.cpp b/engines/saga/detection.cpp
index 82c29d3389..8b5893c808 100644
--- a/engines/saga/detection.cpp
+++ b/engines/saga/detection.cpp
@@ -234,7 +234,7 @@ SaveStateDescriptor SagaMetaEngine::querySaveMetaInfos(const char *target, int s
SaveStateDescriptor desc(slot, name);
// Some older saves were not written in an endian safe fashion.
- // We try to detect this here by checking for extremly high version values.
+ // We try to detect this here by checking for extremely high version values.
// If found, we retry with the data swapped.
if (version > 0xFFFFFF) {
warning("This savegame is not endian safe, retrying with the data swapped");
diff --git a/engines/saga/saveload.cpp b/engines/saga/saveload.cpp
index a687a68046..904f530c33 100644
--- a/engines/saga/saveload.cpp
+++ b/engines/saga/saveload.cpp
@@ -191,6 +191,7 @@ void SagaEngine::save(const char *fileName, const char *saveName) {
// Thumbnail
// First draw scene without save dialog
int oldMode = _interface->getMode();
+ _render->clearFlag(RF_RENDERPAUSE); // Don't show paused game message in saved thumbnail
_interface->setMode(kPanelMain);
_render->drawScene();