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authorJohannes Schickel2012-09-26 04:17:31 +0200
committerJohannes Schickel2012-09-26 04:17:55 +0200
commit89abab97e3124fa25eb4c7d3e8b38501747a8d17 (patch)
treed60a833c9ed352fbe44c0b9a6b8ff43fcbc29419 /engines/saga
parenta6c6c74350bb673c178d9756a1625ca128d24f21 (diff)
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JANITORIAL: Remove trailing whitespaces.
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
Diffstat (limited to 'engines/saga')
-rw-r--r--engines/saga/script.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/saga/script.cpp b/engines/saga/script.cpp
index 96746b538c..3efc554cb3 100644
--- a/engines/saga/script.cpp
+++ b/engines/saga/script.cpp
@@ -948,7 +948,7 @@ void Script::opSpeak(SCRIPTOP_PARAMS) {
// scripts change to scene 5, but do not clear the cutaway that appears
// before Gorrister's speech starts, resulting in a deadlock. We do this
// manually here.
- if (_vm->getGameId() == GID_IHNM && _vm->_scene->currentChapterNumber() == 1 &&
+ if (_vm->getGameId() == GID_IHNM && _vm->_scene->currentChapterNumber() == 1 &&
_vm->_scene->currentSceneNumber() == 5 && _vm->_anim->hasCutaway()) {
_vm->_anim->returnFromCutaway();
}