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authorMax Horn2006-02-18 11:15:37 +0000
committerMax Horn2006-02-18 11:15:37 +0000
commit8ac17430ac7aa3bba5630d74a1eeda54bce7801b (patch)
tree5c3a57c00428e599f43edde027ff3ff87475ceb9 /engines/saga
parentd0e637f7aa5c23ef66a4a5685bba8aecd58e14a7 (diff)
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- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency
- renamed Engine_XXX_gameList to Engine_XXX_gameList for consistency - added new Engine_XXX_findGameID / PLUGIN_findGameID function - updated plugins code to take advantage of the new plugin API, to support obsolete gameids w/o showing them to the user svn-id: r20752
Diffstat (limited to 'engines/saga')
-rw-r--r--engines/saga/saga.cpp12
1 files changed, 11 insertions, 1 deletions
diff --git a/engines/saga/saga.cpp b/engines/saga/saga.cpp
index 45c12f616d..4222b93b08 100644
--- a/engines/saga/saga.cpp
+++ b/engines/saga/saga.cpp
@@ -62,7 +62,7 @@ static const GameSettings saga_games[] = {
{0, 0}
};
-GameList Engine_SAGA_gameList() {
+GameList Engine_SAGA_gameIDList() {
GameList games;
const GameSettings *g = saga_games;
@@ -74,6 +74,16 @@ GameList Engine_SAGA_gameList() {
return games;
}
+GameSettings Engine_SAGA_findGameID(const char *gameid) {
+ const GameSettings *g = saga_games;
+ while (g->gameid) {
+ if (0 == strcmp(gameid, g->gameid))
+ break;
+ g++;
+ }
+ return *g;
+}
+
DetectedGameList Engine_SAGA_detectGames(const FSList &fslist) {
return Saga::GAME_ProbeGame(fslist);
}