aboutsummaryrefslogtreecommitdiff
path: root/engines/saga
diff options
context:
space:
mode:
authorFilippos Karapetis2007-09-18 14:56:42 +0000
committerFilippos Karapetis2007-09-18 14:56:42 +0000
commit9b528826f89beb69caf7484719c64000d824c7ed (patch)
treeda85e88f5616f2d7ce123280481821271dd843ae /engines/saga
parent57bbed151116c76c2db99a8489fcb499f22b9602 (diff)
downloadscummvm-rg350-9b528826f89beb69caf7484719c64000d824c7ed.tar.gz
scummvm-rg350-9b528826f89beb69caf7484719c64000d824c7ed.tar.bz2
scummvm-rg350-9b528826f89beb69caf7484719c64000d824c7ed.zip
Fixed Ellen's state when loading a saved game in her chapter
svn-id: r28938
Diffstat (limited to 'engines/saga')
-rw-r--r--engines/saga/actor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/saga/actor.cpp b/engines/saga/actor.cpp
index cf69dea47a..6d996d2d40 100644
--- a/engines/saga/actor.cpp
+++ b/engines/saga/actor.cpp
@@ -1244,7 +1244,7 @@ void Actor::loadState(Common::InSaveFile *in) {
int32 i;
int16 protagState = in->readSint16LE();
- if (protagState != 0)
+ if (protagState != 0 || _protagonist->_shareFrames)
setProtagState(protagState);
for (i = 0; i < _actorsCount; i++) {