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author | Filippos Karapetis | 2007-10-06 18:53:47 +0000 |
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committer | Filippos Karapetis | 2007-10-06 18:53:47 +0000 |
commit | abed92e2fac41d3e866d56ba84e213646871187f (patch) | |
tree | 9446c692bc913ded69dca479f2c4b04158b1b682 /engines/saga | |
parent | 439c6e1d5310a40a4525620efb66ebb9ae142f4c (diff) | |
download | scummvm-rg350-abed92e2fac41d3e866d56ba84e213646871187f.tar.gz scummvm-rg350-abed92e2fac41d3e866d56ba84e213646871187f.tar.bz2 scummvm-rg350-abed92e2fac41d3e866d56ba84e213646871187f.zip |
Removed the MD5 check of sfx.res for the English version of IHNM, since there are two English versions of the game with a different sfx.res file. Closes bug #1800226 - "IHNM: unsupported version"
svn-id: r29156
Diffstat (limited to 'engines/saga')
-rw-r--r-- | engines/saga/detection_tables.h | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/engines/saga/detection_tables.h b/engines/saga/detection_tables.h index 981bf816ac..78c269d3b3 100644 --- a/engines/saga/detection_tables.h +++ b/engines/saga/detection_tables.h @@ -619,7 +619,7 @@ static const SAGAGameDescription gameDescriptions[] = { NULL, }, - // I Have No Mouth And I Must Scream - CD version + // I Have No Mouth And I Must Scream - English CD version { { "ihnm", @@ -630,7 +630,11 @@ static const SAGAGameDescription gameDescriptions[] = { {"scream.res", GAME_RESOURCEFILE, "46bbdc65d164ba7e89836a0935eec8e6", -1}, {"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE, "58b79e61594779513c7f2d35509fa89e", -1}, {"scripts.res", GAME_SCRIPTFILE, "be38bbc5a26be809dbf39f13befebd01", -1}, - {"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1}, + //{"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1}, + // There are two English versions of the game, each one with a different sfx.res file + // Known MD5 checksums for sfx.res in the English version of the game are + // 1c610d543f32ec8b525e3f652536f269 and 45a9a9f5d37740be24fd2ae2edf36573 + {"sfx.res", GAME_SOUNDFILE, NULL, -1}, //{"voicess.res", GAME_VOICEFILE, "54b1f2013a075338ceb0e258d97808bd", -1}, //order of voice bank file is important //{"voices1.res", GAME_VOICEFILE, "fc6440b38025f4b2cc3ff55c3da5c3eb", -1}, //{"voices2.res", GAME_VOICEFILE, "b37f10fd1696ade7d58704ccaaebceeb", -1}, |