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-rw-r--r--engines/saga/detection_tables.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/engines/saga/detection_tables.h b/engines/saga/detection_tables.h
index 981bf816ac..78c269d3b3 100644
--- a/engines/saga/detection_tables.h
+++ b/engines/saga/detection_tables.h
@@ -619,7 +619,7 @@ static const SAGAGameDescription gameDescriptions[] = {
NULL,
},
- // I Have No Mouth And I Must Scream - CD version
+ // I Have No Mouth And I Must Scream - English CD version
{
{
"ihnm",
@@ -630,7 +630,11 @@ static const SAGAGameDescription gameDescriptions[] = {
{"scream.res", GAME_RESOURCEFILE, "46bbdc65d164ba7e89836a0935eec8e6", -1},
{"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE, "58b79e61594779513c7f2d35509fa89e", -1},
{"scripts.res", GAME_SCRIPTFILE, "be38bbc5a26be809dbf39f13befebd01", -1},
- {"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1},
+ //{"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1},
+ // There are two English versions of the game, each one with a different sfx.res file
+ // Known MD5 checksums for sfx.res in the English version of the game are
+ // 1c610d543f32ec8b525e3f652536f269 and 45a9a9f5d37740be24fd2ae2edf36573
+ {"sfx.res", GAME_SOUNDFILE, NULL, -1},
//{"voicess.res", GAME_VOICEFILE, "54b1f2013a075338ceb0e258d97808bd", -1}, //order of voice bank file is important
//{"voices1.res", GAME_VOICEFILE, "fc6440b38025f4b2cc3ff55c3da5c3eb", -1},
//{"voices2.res", GAME_VOICEFILE, "b37f10fd1696ade7d58704ccaaebceeb", -1},