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author | Johannes Schickel | 2006-07-22 14:50:50 +0000 |
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committer | Johannes Schickel | 2006-07-22 14:50:50 +0000 |
commit | cfd9977425d877870e0c8e800807c5eceea629e6 (patch) | |
tree | 3ecf0811865dcb0289ef51b0e5bea43fb76f3ff4 /engines/saga | |
parent | e5934c8f2158db82fb33ef8000c7eb94728214be (diff) | |
download | scummvm-rg350-cfd9977425d877870e0c8e800807c5eceea629e6.tar.gz scummvm-rg350-cfd9977425d877870e0c8e800807c5eceea629e6.tar.bz2 scummvm-rg350-cfd9977425d877870e0c8e800807c5eceea629e6.zip |
Using FilesystemNode::name instead of FilesystemNode::displayName in all game detectors.
svn-id: r23558
Diffstat (limited to 'engines/saga')
-rw-r--r-- | engines/saga/game.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/saga/game.cpp b/engines/saga/game.cpp index 4ce00761c7..5b917ea833 100644 --- a/engines/saga/game.cpp +++ b/engines/saga/game.cpp @@ -127,7 +127,7 @@ static int detectGame(const FSList *fslist, Common::Language language, Common::P if (fslist != NULL) { for (FSList::const_iterator file = fslist->begin(); file != fslist->end(); ++file) { if (file->isDirectory()) continue; - tstr = file->displayName(); + tstr = file->name(); tstr.toLowercase(); if (!filesList.contains(tstr)) continue; |