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authorMartin Kiewitz2010-06-24 13:17:45 +0000
committerMartin Kiewitz2010-06-24 13:17:45 +0000
commite45ffc68a32a13e81e7d12d3f43750f91e71cf91 (patch)
tree0f3c1469f45b2dfeaad4be5098b5e3ea02f606c8 /engines/sci/engine/kgraphics.cpp
parent898c9165d9a7f110b674a8bee82d30090a6010bc (diff)
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SCI: created a workaround table for uninitialized reads, removing old commented out workarounds for pharkas and laura bow 2
svn-id: r50214
Diffstat (limited to 'engines/sci/engine/kgraphics.cpp')
-rw-r--r--engines/sci/engine/kgraphics.cpp21
1 files changed, 0 insertions, 21 deletions
diff --git a/engines/sci/engine/kgraphics.cpp b/engines/sci/engine/kgraphics.cpp
index 3d1bca320b..974e034ddb 100644
--- a/engines/sci/engine/kgraphics.cpp
+++ b/engines/sci/engine/kgraphics.cpp
@@ -639,7 +639,6 @@ reg_t kPalette(EngineState *s, int argc, reg_t *argv) {
return s->r_acc;
}
-// This here is needed to make Pharkas work
reg_t kPalVary(EngineState *s, int argc, reg_t *argv) {
uint16 operation = argv[0].toUint16();
@@ -1041,26 +1040,6 @@ reg_t kDrawCel(EngineState *s, int argc, reg_t *argv) {
bool hiresMode = (argc > 7) ? true : false;
reg_t upscaledHiresHandle = (argc > 7) ? argv[7] : NULL_REG;
-#if 0
- if (g_sci->getGameId() == "freddypharkas") {
- // WORKAROUND
- // Script 24 contains code that draws the game menu on screen. It uses a temp variable for setting priority that
- // is not set. in Sierra sci this happens to be 8250h. In our sci temporary variables are initialized thus we would
- // get 0 here resulting in broken menus.
- if ((viewId == 995) && (loopNo == 0) && (celNo == 0) && (priority == 0)) // game menu
- priority = 15;
- if ((viewId == 992) && (loopNo == 0) && (celNo == 0) && (priority == 0)) // quit game
- priority = 15;
- }
-
- if (g_sci->getGameId() == "laurabow2") {
- // WORKAROUND
- // see the one above
- if ((viewId == 995) && (priority == 0))
- priority = 15;
- }
-#endif
-
g_sci->_gfxPaint16->kernelDrawCel(viewId, loopNo, celNo, x, y, priority, paletteNo, hiresMode, upscaledHiresHandle);
return s->r_acc;