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author | Peter Kohaut | 2019-09-04 17:22:35 +0200 |
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committer | Peter Kohaut | 2019-09-04 17:59:29 +0200 |
commit | 4355c42044493249cfc2562e190e66f7226a4829 (patch) | |
tree | 5a961a26b2e1da65e4093946e2ab87c02158426d /engines/sci/engine/klists.cpp | |
parent | a7e30d0e7f62aad9aceadd674f1b51146f20958d (diff) | |
download | scummvm-rg350-4355c42044493249cfc2562e190e66f7226a4829.tar.gz scummvm-rg350-4355c42044493249cfc2562e190e66f7226a4829.tar.bz2 scummvm-rg350-4355c42044493249cfc2562e190e66f7226a4829.zip |
BLADERUNNER: Performance fixes
Pixel format functions and CLIP functions are too slow in debug builds,
replacing them with static code makes debug builds faster.
Diffstat (limited to 'engines/sci/engine/klists.cpp')
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