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author | Colin Snover | 2017-04-17 11:25:31 -0500 |
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committer | Colin Snover | 2017-04-23 13:07:25 -0500 |
commit | 6f95b1a440c8579a5010c39ca84e2c5fcdfac682 (patch) | |
tree | c70a3c4d97a74fed5dde01548698d38bb873eae0 /engines/sci/engine/savegame.h | |
parent | a2d7851e4ddb7c3858b5ee89b95daccf3dfa5531 (diff) | |
download | scummvm-rg350-6f95b1a440c8579a5010c39ca84e2c5fcdfac682.tar.gz scummvm-rg350-6f95b1a440c8579a5010c39ca84e2c5fcdfac682.tar.bz2 scummvm-rg350-6f95b1a440c8579a5010c39ca84e2c5fcdfac682.zip |
SCI32: Fix missing mustSetViewVisible data in cloned objects
This information comes directly from script data and is not
modified at runtime, so it does not need to be persisted in save
games, but does need to be set when reconstructing clones.
Diffstat (limited to 'engines/sci/engine/savegame.h')
-rw-r--r-- | engines/sci/engine/savegame.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/sci/engine/savegame.h b/engines/sci/engine/savegame.h index 6284897bd0..151585ac77 100644 --- a/engines/sci/engine/savegame.h +++ b/engines/sci/engine/savegame.h @@ -37,6 +37,7 @@ struct EngineState; * * Version - new/changed feature * ============================= + * 43 - stop saving SCI3 mustSetViewVisible array * 42 - SCI3 robots and VM objects * 41 - palette support for newer SCI2.1 games; stable SCI2/2.1 save games * 40 - always store palvary variables @@ -67,7 +68,7 @@ struct EngineState; */ enum { - CURRENT_SAVEGAME_VERSION = 42, + CURRENT_SAVEGAME_VERSION = 43, MINIMUM_SAVEGAME_VERSION = 14 #ifdef ENABLE_SCI32 , |