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authorColin Snover2017-02-04 19:33:31 -0600
committerColin Snover2017-04-22 13:01:38 -0500
commita2fb53790b85050e2bac1af5e7a3ab626a6dc3db (patch)
tree49f87133ac436e9a95cb6d073b8fd7aae0a9a729 /engines/sci/engine/savegame.h
parente504efe4da62b3d2e32ffb895b935080be02aed4 (diff)
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SCI32: Make version 41 the first supported save game version
Save games created by earlier versions of ScummVM are prone to having subtle graphics problems or other corruption caused by incomplete save/load code.
Diffstat (limited to 'engines/sci/engine/savegame.h')
-rw-r--r--engines/sci/engine/savegame.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/engines/sci/engine/savegame.h b/engines/sci/engine/savegame.h
index 72982469e0..b6a673b1c0 100644
--- a/engines/sci/engine/savegame.h
+++ b/engines/sci/engine/savegame.h
@@ -37,7 +37,7 @@ struct EngineState;
*
* Version - new/changed feature
* =============================
- * 41 - palette support for newer SCI2.1 games
+ * 41 - palette support for newer SCI2.1 games; stable SCI2/2.1 save games
* 40 - always store palvary variables
* 39 - Accurate SCI32 arrays/strings, score metadata, avatar metadata
* 38 - SCI32 cursor
@@ -68,6 +68,10 @@ struct EngineState;
enum {
CURRENT_SAVEGAME_VERSION = 41,
MINIMUM_SAVEGAME_VERSION = 14
+#ifdef ENABLE_SCI32
+ ,
+ MINIMUM_SCI32_SAVEGAME_VERSION = 41
+#endif
};
// Savegame metadata