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author | Colin Snover | 2017-02-24 12:15:57 -0600 |
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committer | Colin Snover | 2017-04-22 13:01:37 -0500 |
commit | e504efe4da62b3d2e32ffb895b935080be02aed4 (patch) | |
tree | eb8b452309c90ad667039599d743a80bd50cd2fd /engines/sci/engine/savegame.h | |
parent | 399551af09420e0b97ce4ee82d0bf368964e1333 (diff) | |
download | scummvm-rg350-e504efe4da62b3d2e32ffb895b935080be02aed4.tar.gz scummvm-rg350-e504efe4da62b3d2e32ffb895b935080be02aed4.tar.bz2 scummvm-rg350-e504efe4da62b3d2e32ffb895b935080be02aed4.zip |
SCI32: Add palette code for late SCI2.1mid+ games
Sometime during SCI2.1mid, the palette manager was changed to
save and restore the source palette, and to add in-game gamma
correction. Previously, only the vary start and target palettes
were saved, and gamma correction was only configurable in SSCI by
editing RESOURCE.CFG.
Diffstat (limited to 'engines/sci/engine/savegame.h')
-rw-r--r-- | engines/sci/engine/savegame.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/sci/engine/savegame.h b/engines/sci/engine/savegame.h index 274df25dc2..72982469e0 100644 --- a/engines/sci/engine/savegame.h +++ b/engines/sci/engine/savegame.h @@ -37,6 +37,7 @@ struct EngineState; * * Version - new/changed feature * ============================= + * 41 - palette support for newer SCI2.1 games * 40 - always store palvary variables * 39 - Accurate SCI32 arrays/strings, score metadata, avatar metadata * 38 - SCI32 cursor @@ -65,7 +66,7 @@ struct EngineState; */ enum { - CURRENT_SAVEGAME_VERSION = 40, + CURRENT_SAVEGAME_VERSION = 41, MINIMUM_SAVEGAME_VERSION = 14 }; |