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author | Filippos Karapetis | 2009-11-20 08:52:32 +0000 |
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committer | Filippos Karapetis | 2009-11-20 08:52:32 +0000 |
commit | 81d3a24cce060574dcc4312b4f0f6c534225eda8 (patch) | |
tree | 142103689ab18ed7ba068afef76baec39a827d24 /engines/sci/engine/state.cpp | |
parent | 1063a029a5768fab83aa6703cd15c8b484e15fbc (diff) | |
download | scummvm-rg350-81d3a24cce060574dcc4312b4f0f6c534225eda8.tar.gz scummvm-rg350-81d3a24cce060574dcc4312b4f0f6c534225eda8.tar.bz2 scummvm-rg350-81d3a24cce060574dcc4312b4f0f6c534225eda8.zip |
- Rewrote the lofs parameter type auto-detection code
- Renamed dissectSelector -> autodetectFeature
svn-id: r46000
Diffstat (limited to 'engines/sci/engine/state.cpp')
-rw-r--r-- | engines/sci/engine/state.cpp | 200 |
1 files changed, 70 insertions, 130 deletions
diff --git a/engines/sci/engine/state.cpp b/engines/sci/engine/state.cpp index c38eeb4601..ee948e1eb9 100644 --- a/engines/sci/engine/state.cpp +++ b/engines/sci/engine/state.cpp @@ -240,7 +240,7 @@ SciVersion EngineState::detectDoSoundType() { // SCI0 sound code (i.e. SCI_VERSION_0_EARLY) _doSoundType = SCI_VERSION_0_EARLY; } else { - if (!dissectSelector(kDetectSoundType)) { + if (!autoDetectFeature(kDetectSoundType)) { warning("DoSound detection failed, taking an educated guess"); if (getSciVersion() >= SCI_VERSION_1_MIDDLE) @@ -264,7 +264,7 @@ SciVersion EngineState::detectSetCursorType() { // SCI0/SCI01 games always have non-colored cursors _setCursorType = SCI_VERSION_0_EARLY; } else { - if (!dissectSelector(kDetectSetCursorType)) { + if (!autoDetectFeature(kDetectSetCursorType)) { warning("SetCursor detection failed, taking an educated guess"); if (getSciVersion() >= SCI_VERSION_1_1) @@ -282,117 +282,24 @@ SciVersion EngineState::detectSetCursorType() { SciVersion EngineState::detectLofsType() { if (_lofsType == SCI_VERSION_AUTODETECT) { - // This detection only works (and is only needed) pre-SCI1.1 - if (getSciVersion() >= SCI_VERSION_1_1) { - _lofsType = SCI_VERSION_1_1; + // This detection only works (and is only needed) for SCI 1 + if (getSciVersion() <= SCI_VERSION_01) { + _lofsType = SCI_VERSION_0_EARLY; return _lofsType; } - Object *obj = NULL; - reg_t gameClass = _segMan->findObjectByName("Game"); - - if (!gameClass.isNull()) - obj = _segMan->getObject(gameClass); - - bool couldBeAbs = true; - bool couldBeRel = true; - - // Check methods of the Game class for lofs operations - if (obj) { - for (uint m = 0; m < obj->getMethodCount(); m++) { - reg_t fptr = obj->getFunction(m); - - Script *script = _segMan->getScript(fptr.segment); - - if ((script == NULL) || (script->_buf == NULL)) - continue; - - uint offset = fptr.offset; - bool done = false; - - while (!done) { - // Read opcode - if (offset >= script->_bufSize) - break; - - byte opcode = script->_buf[offset++]; - byte opnumber = opcode >> 1; - - if ((opnumber == 0x39) || (opnumber == 0x3a)) { - uint16 lofs; - - // Load lofs operand - if (opcode & 1) { - if (offset >= script->_bufSize) - break; - lofs = script->_buf[offset++]; - } else { - if (offset + 1 >= script->_bufSize) - break; - lofs = READ_LE_UINT16(script->_buf + offset); - offset += 2; - } - - // Check for going out of bounds when interpreting as abs/rel - if (lofs >= script->_bufSize) - couldBeAbs = false; - - if ((signed)offset + (int16)lofs < 0) - couldBeRel = false; - - if ((signed)offset + (int16)lofs >= (signed)script->_bufSize) - couldBeRel = false; - - continue; - } - - // Skip operands for non-lofs opcodes - for (int i = 0; g_opcode_formats[opnumber][i]; i++) { - switch (g_opcode_formats[opnumber][i]) { - case Script_Byte: - case Script_SByte: - offset++; - break; - case Script_Word: - case Script_SWord: - offset += 2; - break; - case Script_Variable: - case Script_Property: - case Script_Local: - case Script_Temp: - case Script_Global: - case Script_Param: - case Script_SVariable: - case Script_SRelative: - case Script_Offset: - offset++; - if (!(opcode & 1)) - offset++; - break; - case Script_End: - done = true; - break; - case Script_Invalid: - default: - warning("opcode %02x: Invalid", opcode); - } - } - } - } + if (getSciVersion() >= SCI_VERSION_1_1) { + _lofsType = SCI_VERSION_1_1; + return _lofsType; } - if (couldBeRel == couldBeAbs) { + if (!autoDetectFeature(kDetectLofsType)) { warning("Lofs detection failed, taking an educated guess"); if (getSciVersion() >= SCI_VERSION_1_MIDDLE) _lofsType = SCI_VERSION_1_MIDDLE; else _lofsType = SCI_VERSION_0_EARLY; - } else if (couldBeAbs) { - _lofsType = SCI_VERSION_1_MIDDLE; - } else { - _lofsType = SCI_VERSION_0_EARLY; } debugC(1, kDebugLevelVM, "Detected Lofs type: %s", getSciVersionDesc(_lofsType).c_str()); @@ -401,7 +308,7 @@ SciVersion EngineState::detectLofsType() { return _lofsType; } -bool EngineState::dissectSelector(FeatureDetection featureDetection) { +bool EngineState::autoDetectFeature(FeatureDetection featureDetection) { Common::String objName; Selector slc; @@ -422,6 +329,11 @@ bool EngineState::dissectSelector(FeatureDetection featureDetection) { case kDetectSetCursorType: objName = "Game"; slc = _kernel->_selectorCache.setCursor; + break; + case kDetectLofsType: + objName = "Game"; + slc = _kernel->_selectorCache.play; + break; default: break; } @@ -429,25 +341,53 @@ bool EngineState::dissectSelector(FeatureDetection featureDetection) { reg_t addr; reg_t objAddr = _segMan->findObjectByName(objName); if (objAddr.isNull()) { - warning("dissectSelector: %s object couldn't be found", objName.c_str()); + warning("autoDetectFeature: %s object couldn't be found", objName.c_str()); return false; } if (lookup_selector(_segMan, objAddr, slc, NULL, &addr) != kSelectorMethod) { - warning("dissectSelector: target selector is not a method of object %s", objName.c_str()); + warning("autoDetectFeature: target selector is not a method of object %s", objName.c_str()); return false; } - bool found = false; uint16 offset = addr.offset; - byte *scr = _segMan->getScript(addr.segment)->_buf; + Script *script = _segMan->getScript(addr.segment); + do { uint16 kFuncNum; - int opsize = scr[offset++]; + int opsize = script->_buf[offset++]; uint opcode = opsize >> 1; int i = 0; byte argc; + if (featureDetection == kDetectLofsType && (opcode == op_lofsa || opcode == op_lofss)) { + uint16 lofs; + + // Load lofs operand + if (opsize & 1) { + if (offset >= script->_bufSize) + break; + lofs = script->_buf[offset++]; + } else { + if ((uint32)offset + 1 >= (uint32)script->_bufSize) + break; + lofs = READ_LE_UINT16(script->_buf + offset); + offset += 2; + } + + // Check for going out of bounds when interpreting as abs/rel + if (lofs >= script->_bufSize) + _lofsType = SCI_VERSION_0_EARLY; + + if ((signed)offset + (int16)lofs < 0) + _lofsType = SCI_VERSION_1_MIDDLE; + + if ((signed)offset + (int16)lofs >= (signed)script->_bufSize) + _lofsType = SCI_VERSION_1_MIDDLE; + + return true; + } + while (g_opcode_formats[opcode][i]) { switch (g_opcode_formats[opcode][i++]) { case Script_Invalid: @@ -468,28 +408,28 @@ bool EngineState::dissectSelector(FeatureDetection featureDetection) { case Script_Temp: case Script_Param: if (opsize & 1) - kFuncNum = scr[offset++]; + kFuncNum = script->_buf[offset++]; else { - kFuncNum = 0xffff & (scr[offset] | (scr[offset + 1] << 8)); + kFuncNum = 0xffff & (script->_buf[offset] | (script->_buf[offset + 1] << 8)); offset += 2; } if (opcode == op_callk) { - argc = scr[offset++]; + argc = script->_buf[offset++]; switch (featureDetection) { case kDetectGfxFunctions: - if (kFuncNum == 8) { // kDrawPic + if (kFuncNum == 8) { // kDrawPic (SCI0 - SCI11) // If kDrawPic is called with 6 parameters from the // overlay selector, the game is using old graphics functions. // Otherwise, if it's called with 8 parameters, it's using new // graphics functions if (argc == 6) { _gfxFunctionsType = SCI_VERSION_0_EARLY; - found = true; + return true; } else if (argc == 8) { _gfxFunctionsType = SCI_VERSION_0_LATE; - found = true; + return true; } else { warning("overlay selector calling kDrawPic with %d parameters", argc); } @@ -497,35 +437,35 @@ bool EngineState::dissectSelector(FeatureDetection featureDetection) { break; case kDetectMoveCountType: // Games which ignore move count call kAbs before calling kDoBresen - if (kFuncNum == 61) { // kAbs + if (kFuncNum == 61) { // kAbs (SCI1) _moveCountType = kIgnoreMoveCount; - found = true; - } else if (kFuncNum == 80) { // kDoBresen + return true; + } else if (kFuncNum == 80) { // kDoBresen (SCI1) // If we reached here, a call to kAbs hasn't been found _moveCountType = kIncrementMoveCount; - found = true; + return true; } break; case kDetectSoundType: // Late SCI1 games call kIsObject before kDoSound - if (kFuncNum == 6) { // kIsObject + if (kFuncNum == 6) { // kIsObject (SCI0-SCI11) _doSoundType = SCI_VERSION_1_LATE; - found = true; - } else if (kFuncNum == 45) { // kDoSound + return true; + } else if (kFuncNum == 45) { // kDoSound (SCI1) // If we reached here, a call to kIsObject hasn't been found _doSoundType = SCI_VERSION_1_EARLY; - found = true; + return true; } break; case kDetectSetCursorType: // Games with colored mouse cursors call kIsObject before kSetCursor - if (kFuncNum == 6) { // kIsObject + if (kFuncNum == 6) { // kIsObject (SCI0-SCI11) _setCursorType = SCI_VERSION_1_1; - found = true; - } else if (kFuncNum == 40) { // kSetCursor + return true; + } else if (kFuncNum == 40) { // kSetCursor (SCI0-SCI11) // If we reached here, a call to kIsObject hasn't been found _setCursorType = SCI_VERSION_0_EARLY; - found = true; + return true; } default: break; @@ -547,9 +487,9 @@ bool EngineState::dissectSelector(FeatureDetection featureDetection) { } } - } while (offset > 0 && !found); + } while (offset > 0); - return found; + return false; // not found } SciVersion EngineState::detectGfxFunctionsType() { @@ -578,7 +518,7 @@ SciVersion EngineState::detectGfxFunctionsType() { // overlay. Therefore, check it to see how it calls kDrawPic to // determine the graphics functions type used - if (!dissectSelector(kDetectGfxFunctions)) { + if (!autoDetectFeature(kDetectGfxFunctions)) { warning("Graphics functions detection failed, taking an educated guess"); // Try detecting the graphics function types from the existence of the motionCue @@ -607,7 +547,7 @@ MoveCountType EngineState::detectMoveCountType() { if (getSciVersion() <= SCI_VERSION_01) { _moveCountType = kIncrementMoveCount; } else { - if (!dissectSelector(kDetectMoveCountType)) { + if (!autoDetectFeature(kDetectMoveCountType)) { warning("Move count autodetection failed"); _moveCountType = kIncrementMoveCount; // Most games do this, so best guess } |