aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/engine/state.h
diff options
context:
space:
mode:
authorFilippos Karapetis2010-06-29 09:00:08 +0000
committerFilippos Karapetis2010-06-29 09:00:08 +0000
commit9f1320d5cc1d0892e0b3ea9812b6599125bd1c65 (patch)
tree5817eb4bc245a9b673c2452cb2a9fe9173f1fa29 /engines/sci/engine/state.h
parent5e030bebcc8e1a1cf918559c729039fc50a470e7 (diff)
downloadscummvm-rg350-9f1320d5cc1d0892e0b3ea9812b6599125bd1c65.tar.gz
scummvm-rg350-9f1320d5cc1d0892e0b3ea9812b6599125bd1c65.tar.bz2
scummvm-rg350-9f1320d5cc1d0892e0b3ea9812b6599125bd1c65.zip
SCI: Made the SoundCommandParser a member of the SciEngine class and removed it from the EngineState, since it's static throughout the course of a game
svn-id: r50484
Diffstat (limited to 'engines/sci/engine/state.h')
-rw-r--r--engines/sci/engine/state.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/engines/sci/engine/state.h b/engines/sci/engine/state.h
index 2fcad5b2e4..07843a68e3 100644
--- a/engines/sci/engine/state.h
+++ b/engines/sci/engine/state.h
@@ -109,7 +109,6 @@ public:
SfxState _sound; /**< sound subsystem */
int sfx_init_flags; /**< flags the sfx subsystem was initialised with */
#endif
- SoundCommandParser *_soundCmd;
uint32 gameStartTime; /**< The time at which the interpreter was started */
uint32 lastWaitTime; /**< The last time the game invoked Wait() */