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author | Filippos Karapetis | 2010-06-29 09:00:08 +0000 |
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committer | Filippos Karapetis | 2010-06-29 09:00:08 +0000 |
commit | 9f1320d5cc1d0892e0b3ea9812b6599125bd1c65 (patch) | |
tree | 5817eb4bc245a9b673c2452cb2a9fe9173f1fa29 /engines/sci/engine/state.h | |
parent | 5e030bebcc8e1a1cf918559c729039fc50a470e7 (diff) | |
download | scummvm-rg350-9f1320d5cc1d0892e0b3ea9812b6599125bd1c65.tar.gz scummvm-rg350-9f1320d5cc1d0892e0b3ea9812b6599125bd1c65.tar.bz2 scummvm-rg350-9f1320d5cc1d0892e0b3ea9812b6599125bd1c65.zip |
SCI: Made the SoundCommandParser a member of the SciEngine class and removed it from the EngineState, since it's static throughout the course of a game
svn-id: r50484
Diffstat (limited to 'engines/sci/engine/state.h')
-rw-r--r-- | engines/sci/engine/state.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/engines/sci/engine/state.h b/engines/sci/engine/state.h index 2fcad5b2e4..07843a68e3 100644 --- a/engines/sci/engine/state.h +++ b/engines/sci/engine/state.h @@ -109,7 +109,6 @@ public: SfxState _sound; /**< sound subsystem */ int sfx_init_flags; /**< flags the sfx subsystem was initialised with */ #endif - SoundCommandParser *_soundCmd; uint32 gameStartTime; /**< The time at which the interpreter was started */ uint32 lastWaitTime; /**< The last time the game invoked Wait() */ |