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authorFilippos Karapetis2010-06-30 13:49:05 +0000
committerFilippos Karapetis2010-06-30 13:49:05 +0000
commitbff3e89e48a6f819d5b23ba4cc848cbcf35aa965 (patch)
tree7a3f8f1549fc3aaddbf221e3361ca7ec28dc8615 /engines/sci/engine/state.h
parenta14c6d7815e27e76846a2a0feedcbf90785e07c9 (diff)
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SCI: Removed the FreeSCI music code
svn-id: r50532
Diffstat (limited to 'engines/sci/engine/state.h')
-rw-r--r--engines/sci/engine/state.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/engines/sci/engine/state.h b/engines/sci/engine/state.h
index 07843a68e3..885c8a871c 100644
--- a/engines/sci/engine/state.h
+++ b/engines/sci/engine/state.h
@@ -41,9 +41,6 @@ namespace Common {
#include "sci/parser/vocabulary.h"
-#ifdef USE_OLD_MUSIC_FUNCTIONS
-#include "sci/sound/iterator/core.h"
-#endif
#include "sci/sound/soundcmd.h"
namespace Sci {
@@ -105,11 +102,6 @@ public:
/* Non-VM information */
-#ifdef USE_OLD_MUSIC_FUNCTIONS
- SfxState _sound; /**< sound subsystem */
- int sfx_init_flags; /**< flags the sfx subsystem was initialised with */
-#endif
-
uint32 gameStartTime; /**< The time at which the interpreter was started */
uint32 lastWaitTime; /**< The last time the game invoked Wait() */
uint32 _screenUpdateTime; /**< The last time the game updated the screen */