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authorMartin Kiewitz2010-07-10 22:27:28 +0000
committerMartin Kiewitz2010-07-10 22:27:28 +0000
commitdf6ead5f93758aa9871594fc3872930eaf9c9d60 (patch)
tree1726168090f06594fd81eb43c5bfc0755f404cc2 /engines/sci/engine/state.h
parent5721b75205acd15053430f24e92b8f170478ced0 (diff)
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SCI: calling speed throttler as well from kPalette(setIntensity) if needed - fixes kq6 intro
svn-id: r50794
Diffstat (limited to 'engines/sci/engine/state.h')
-rw-r--r--engines/sci/engine/state.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/state.h b/engines/sci/engine/state.h
index 885c8a871c..e304c6d889 100644
--- a/engines/sci/engine/state.h
+++ b/engines/sci/engine/state.h
@@ -106,6 +106,7 @@ public:
uint32 lastWaitTime; /**< The last time the game invoked Wait() */
uint32 _screenUpdateTime; /**< The last time the game updated the screen */
+ void speedThrottler(uint32 neededSleep);
void wait(int16 ticks);
uint32 _throttleCounter; /**< total times kAnimate was invoked */