diff options
author | Martin Kiewitz | 2010-07-10 22:27:28 +0000 |
---|---|---|
committer | Martin Kiewitz | 2010-07-10 22:27:28 +0000 |
commit | df6ead5f93758aa9871594fc3872930eaf9c9d60 (patch) | |
tree | 1726168090f06594fd81eb43c5bfc0755f404cc2 /engines/sci/engine/state.h | |
parent | 5721b75205acd15053430f24e92b8f170478ced0 (diff) | |
download | scummvm-rg350-df6ead5f93758aa9871594fc3872930eaf9c9d60.tar.gz scummvm-rg350-df6ead5f93758aa9871594fc3872930eaf9c9d60.tar.bz2 scummvm-rg350-df6ead5f93758aa9871594fc3872930eaf9c9d60.zip |
SCI: calling speed throttler as well from kPalette(setIntensity) if needed - fixes kq6 intro
svn-id: r50794
Diffstat (limited to 'engines/sci/engine/state.h')
-rw-r--r-- | engines/sci/engine/state.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/state.h b/engines/sci/engine/state.h index 885c8a871c..e304c6d889 100644 --- a/engines/sci/engine/state.h +++ b/engines/sci/engine/state.h @@ -106,6 +106,7 @@ public: uint32 lastWaitTime; /**< The last time the game invoked Wait() */ uint32 _screenUpdateTime; /**< The last time the game updated the screen */ + void speedThrottler(uint32 neededSleep); void wait(int16 ticks); uint32 _throttleCounter; /**< total times kAnimate was invoked */ |