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authorColin Snover2017-09-09 15:52:45 -0500
committerColin Snover2017-09-09 23:29:57 -0500
commite137d01967021d8fceef45c727615c797a9cdd91 (patch)
treeaec2b3ee6f832a215d439e4cb0a332695b75ec8c /engines/sci/engine/vm.h
parent29465fd116ac120d1710a3e3967d07a9823fc526 (diff)
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SCI32: Fix Phant2 movie-vs-game playback volumes
This update should give the game the default mix it receives in Windows. If necessary, the half-volume audio bug in the DOS interpreter can be added as an additional hack for this game, since there are still some sub-par audio mixes that might need additional correction (like Curtis talking to Blob when taking her out of the cage in his apartment at the start of the game) which were also bad in the Windows version of the game. Fixes Trac#10165.
Diffstat (limited to 'engines/sci/engine/vm.h')
-rw-r--r--engines/sci/engine/vm.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/engines/sci/engine/vm.h b/engines/sci/engine/vm.h
index 67729bfbf9..792287ba53 100644
--- a/engines/sci/engine/vm.h
+++ b/engines/sci/engine/vm.h
@@ -149,9 +149,10 @@ enum GlobalVar {
kGlobalVarNewRoomNo = 13,
kGlobalVarScore = 15,
kGlobalVarGK2MusicVolume = 76, // 0 to 127
- kGlobalVarFastCast = 84, // SCI16
- kGlobalVarMessageType = 90,
- kGlobalVarTextSpeed = 94, // SCI32; 0 is fastest, 8 is slowest
+ kGlobalVarPhant2SecondaryVolume = 76, // 0 to 127
+ kGlobalVarFastCast = 84, // SCI16
+ kGlobalVarMessageType = 90,
+ kGlobalVarTextSpeed = 94, // SCI32; 0 is fastest, 8 is slowest
kGlobalVarGK1Music1 = 102, // 0 to 127
kGlobalVarGK1Music2 = 103, // 0 to 127
kGlobalVarLSL6HiresGameFlags = 137,