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author | Martin Kiewitz | 2010-06-23 13:42:09 +0000 |
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committer | Martin Kiewitz | 2010-06-23 13:42:09 +0000 |
commit | eeba2812c1a950380ea3ea8766704ced11afaffd (patch) | |
tree | 29838d32c9e135cb120eaeada2fc0e2692c4ff65 /engines/sci/engine/vm.h | |
parent | 3bc011357bba0104de2e7f910cde6a7d62d7581f (diff) | |
download | scummvm-rg350-eeba2812c1a950380ea3ea8766704ced11afaffd.tar.gz scummvm-rg350-eeba2812c1a950380ea3ea8766704ced11afaffd.tar.bz2 scummvm-rg350-eeba2812c1a950380ea3ea8766704ced11afaffd.zip |
SCI: adding some more global scaling code, adding vanishingY and vanishingX as selectors
svn-id: r50180
Diffstat (limited to 'engines/sci/engine/vm.h')
-rw-r--r-- | engines/sci/engine/vm.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/sci/engine/vm.h b/engines/sci/engine/vm.h index d4be76dd40..9de7cc587c 100644 --- a/engines/sci/engine/vm.h +++ b/engines/sci/engine/vm.h @@ -155,6 +155,8 @@ struct SelectorCache { Selector scaleSignal; //< Used by kAnimate() for cel scaling (SCI1.1+) Selector scaleX, scaleY; ///< SCI1.1 view scaling Selector maxScale; ///< SCI1.1 view scaling, limit for cel, when using global scaling + Selector vanishingX; ///< SCI1.1 view scaling, used by global scaling + Selector vanishingY; ///< SCI1.1 view scaling, used by global scaling // Used for auto detection purposes Selector overlay; ///< Used to determine if a game is using old gfx functions or not |