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authorLars Skovlund2010-11-09 15:16:40 +0000
committerLars Skovlund2010-11-09 15:16:40 +0000
commit32ff20477b9162ee24555fb59d4a11c58c6904a7 (patch)
treef30a8d83afc366589147bc90855a5e0c7e447c4b /engines/sci/engine/workarounds.cpp
parent3a9d9350231d5f2a8ce87e8c56a38607821a1269 (diff)
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SCI: Add uninitialized temp workaround for Shivers
svn-id: r54157
Diffstat (limited to 'engines/sci/engine/workarounds.cpp')
-rw-r--r--engines/sci/engine/workarounds.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index b4bcdaa0ca..d5c0c3e5a0 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -186,6 +186,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_QFG4, -1, 15, -1, "charInitScreen", "dispatchEvent", -1, 5, { WORKAROUND_FAKE, 0 } }, // floppy version, when viewing the character screen
{ GID_QFG4, -1, 64917, -1, "controlPlane", "setBitmap", -1, 3, { WORKAROUND_FAKE, 0 } }, // floppy version, when entering the game menu
{ GID_QFG4, -1, 64917, -1, "Plane", "setBitmap", -1, 3, { WORKAROUND_FAKE, 0 } }, // floppy version, happen sometimes in fights
+ { GID_SHIVERS, -1, 952, 0, "SoundManager", "stop", -1, 2, { WORKAROUND_FAKE, 0 } }, // Just after Sierra logo
{ GID_SQ1, 103, 103, 0, "hand", "internalEvent", -1, -1, { WORKAROUND_FAKE, 0 } }, // Spanish (and maybe early versions?) only: when moving cursor over input pad, temps 1 and 2
{ GID_SQ1, -1, 703, 0, "", "export 1", -1, 0, { WORKAROUND_FAKE, 0 } }, // sub that's called from several objects while on sarien battle cruiser
{ GID_SQ1, -1, 703, 0, "firePulsar", "changeState", 0x18a, 0, { WORKAROUND_FAKE, 0 } }, // export 1, but called locally (when shooting at aliens)