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author | Martin Kiewitz | 2010-07-12 10:47:47 +0000 |
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committer | Martin Kiewitz | 2010-07-12 10:47:47 +0000 |
commit | 698a347da6ceeecf922209709ac68eec9ce0e1d1 (patch) | |
tree | 67b78709f3a9239552164727756c91e7fe1bcacb /engines/sci/engine | |
parent | 21c91066202f58ca50ff26a7c543379c53045fba (diff) | |
download | scummvm-rg350-698a347da6ceeecf922209709ac68eec9ce0e1d1.tar.gz scummvm-rg350-698a347da6ceeecf922209709ac68eec9ce0e1d1.tar.bz2 scummvm-rg350-698a347da6ceeecf922209709ac68eec9ce0e1d1.zip |
SCI: adding another restore workaround for lsl6
svn-id: r50816
Diffstat (limited to 'engines/sci/engine')
-rw-r--r-- | engines/sci/engine/kernel.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/kernel.cpp b/engines/sci/engine/kernel.cpp index e9b6787b05..be727d6f45 100644 --- a/engines/sci/engine/kernel.cpp +++ b/engines/sci/engine/kernel.cpp @@ -263,6 +263,7 @@ static const SciWorkaroundEntry kDoSoundFade_workarounds[] = { // gameID, scriptNr,lvl, object-name, method-name, call, index, replace static const SciWorkaroundEntry kGraphRestoreBox_workarounds[] = { + { GID_LSL6, 85, 0, "lScroller", "hide", -1, 0, { 0, 0 } }, // happens when restoring (sometimes), same as the one below { GID_LSL6, 86, 0, "LL6Inv", "show", -1, 0, { 0, 0 } }, // happens when restoring, is called with hunk segment, but hunk is not allocated at that time // ^^ TODO: check, if this is really a script error or an issue with our restore code { GID_LSL6, 86, 0, "LL6Inv", "hide", -1, 0, { 0, 0 } }, // happens during the game, gets called with 1 extra parameter |