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authorMartin Kiewitz2010-05-19 14:19:16 +0000
committerMartin Kiewitz2010-05-19 14:19:16 +0000
commit9b4f35287027d6c9dafca8f6157fe60c620ee9c4 (patch)
tree93f6a2e2d4c2915d7d4b4d850881f4f471d07283 /engines/sci/engine
parentbb10dabe904605505ab1dfb2cb46ed61e4d2d67e (diff)
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SCI: cleanup soundcode - number renamed to resourceId, prio renamed to priority
svn-id: r49098
Diffstat (limited to 'engines/sci/engine')
-rw-r--r--engines/sci/engine/savegame.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp
index e5e3d8a02f..fef2b9a19e 100644
--- a/engines/sci/engine/savegame.cpp
+++ b/engines/sci/engine/savegame.cpp
@@ -112,8 +112,8 @@ void MusicEntry::saveLoadWithSerializer(Common::Serializer &s) {
uint32 handle = 0;
s.syncAsSint32LE(handle);
soundObj = DEFROBNICATE_HANDLE(handle);
- s.syncAsSint32LE(resnum);
- s.syncAsSint32LE(prio);
+ s.syncAsSint32LE(resourceId);
+ s.syncAsSint32LE(priority);
s.syncAsSint32LE(status);
s.skip(4); // restoreBehavior
uint32 restoreTime = 0;
@@ -133,11 +133,11 @@ void MusicEntry::saveLoadWithSerializer(Common::Serializer &s) {
} else {
// A bit more optimized saving
sync_reg_t(s, soundObj);
- s.syncAsSint16LE(resnum);
+ s.syncAsSint16LE(resourceId);
s.syncAsSint16LE(dataInc);
s.syncAsSint16LE(ticker);
s.syncAsSint16LE(signal, VER(17));
- s.syncAsByte(prio);
+ s.syncAsByte(priority);
s.syncAsSint16LE(loop, VER(17));
s.syncAsByte(volume);
s.syncAsByte(hold, VER(17));