diff options
author | Max Horn | 2009-05-20 17:53:31 +0000 |
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committer | Max Horn | 2009-05-20 17:53:31 +0000 |
commit | bba91075bf8820e062d3684c820c6aa9782b77a1 (patch) | |
tree | cb75a05923ef525ebaa41a25f867cf80b3d78f9a /engines/sci/engine | |
parent | 4f55f1e730fa50d354f47c3558d3d0aca68aa0a1 (diff) | |
download | scummvm-rg350-bba91075bf8820e062d3684c820c6aa9782b77a1.tar.gz scummvm-rg350-bba91075bf8820e062d3684c820c6aa9782b77a1.tar.bz2 scummvm-rg350-bba91075bf8820e062d3684c820c6aa9782b77a1.zip |
removed trailing whitespaces
svn-id: r40742
Diffstat (limited to 'engines/sci/engine')
-rw-r--r-- | engines/sci/engine/game.cpp | 6 | ||||
-rw-r--r-- | engines/sci/engine/intmap.cpp | 2 | ||||
-rw-r--r-- | engines/sci/engine/kfile.cpp | 14 | ||||
-rw-r--r-- | engines/sci/engine/kgraphics.cpp | 10 | ||||
-rw-r--r-- | engines/sci/engine/kpathing.cpp | 14 | ||||
-rw-r--r-- | engines/sci/engine/message.cpp | 6 | ||||
-rw-r--r-- | engines/sci/engine/said.cpp | 2 | ||||
-rw-r--r-- | engines/sci/engine/savegame.cpp | 12 | ||||
-rw-r--r-- | engines/sci/engine/scriptdebug.cpp | 2 | ||||
-rw-r--r-- | engines/sci/engine/seg_manager.cpp | 2 | ||||
-rw-r--r-- | engines/sci/engine/state.h | 10 | ||||
-rw-r--r-- | engines/sci/engine/stringfrag.cpp | 20 |
12 files changed, 50 insertions, 50 deletions
diff --git a/engines/sci/engine/game.cpp b/engines/sci/engine/game.cpp index eff320edfc..f19185e267 100644 --- a/engines/sci/engine/game.cpp +++ b/engines/sci/engine/game.cpp @@ -143,7 +143,7 @@ int _reset_graphics_input(EngineState *s) { s->visual = gfxw_new_visual(s->gfx_state, font_nr); - s->wm_port = gfxw_new_port(s->visual, NULL, s->gfx_state->pic_port_bounds, s->ega_colors[0], transparent); + s->wm_port = gfxw_new_port(s->visual, NULL, s->gfx_state->pic_port_bounds, s->ega_colors[0], transparent); s->iconbar_port = gfxw_new_port(s->visual, NULL, gfx_rect(0, 0, 320, 200), s->ega_colors[0], transparent); s->iconbar_port->_flags |= GFXW_FLAG_NO_IMPLICIT_SWITCH; @@ -419,7 +419,7 @@ int script_init_engine(EngineState *s, sci_version_t version) { str->max_size = MAX_SAVE_DIR_SIZE; str->value = (reg_t *)calloc(MAX_SAVE_DIR_SIZE, sizeof(reg_t)); // FIXME -- sizeof(char) or sizeof(reg_t) ?? str->value[0].segment = s->string_frag_segment; // Set to empty string - str->value[0].offset = 0; + str->value[0].offset = 0; s->save_dir_copy = make_reg(s->sys_strings_segment, SYS_STRING_SAVEDIR); @@ -458,7 +458,7 @@ int script_init_engine(EngineState *s, sci_version_t version) { void script_set_gamestate_save_dir(EngineState *s, const char *path) { SystemString *str = &s->sys_strings->strings[SYS_STRING_SAVEDIR]; - + strncpy((char *)str->value, path, str->max_size); // FIXME -- strncpy or internal_stringfrag_strncpy ? str->value[str->max_size - 1].segment = s->string_frag_segment; // Make sure to terminate str->value[str->max_size - 1].offset &= 0xff00; // Make sure to terminate diff --git a/engines/sci/engine/intmap.cpp b/engines/sci/engine/intmap.cpp index 633754ef9c..9efdd27996 100644 --- a/engines/sci/engine/intmap.cpp +++ b/engines/sci/engine/intmap.cpp @@ -104,7 +104,7 @@ int IntMapper::lookupKey(int key) const { if (*node) return (*node)->idx; - + return -1; } diff --git a/engines/sci/engine/kfile.cpp b/engines/sci/engine/kfile.cpp index 557b72997a..2cd78c3ac0 100644 --- a/engines/sci/engine/kfile.cpp +++ b/engines/sci/engine/kfile.cpp @@ -46,14 +46,14 @@ namespace Sci { * * To handle opening a file called "foobar", what we do is this: First, we * create an 'augmented file name', by prepending the game target and a dash, - * so if we running game target sq1vga, the name becomes "sq1vga-foobar". + * so if we running game target sq1vga, the name becomes "sq1vga-foobar". * Next, we check if such a file is known to the SaveFileManager. If so, we * we use that for reading/writing, delete it, whatever. * * If no such file is present but we were only asked to *read* the file, * we fallback to looking for a regular file called "foobar", and open that * for reading only. - * + * * There are some caveats to this: First off, SCI apparently has no way * to signal that a file is supposed to be opened for reading only. For now, * we hackishly just assume that this is what _K_FILE_MODE_OPEN_OR_FAIL is for. @@ -71,8 +71,8 @@ namespace Sci { * at all, and for what. Based on that, we can maybe come up with a better waybill * to provide this functionality. */ - - + + FileHandle::FileHandle() : _in(0), _out(0) { } @@ -197,7 +197,7 @@ void file_open(EngineState *s, const char *filename, int mode) { s->_fileHandles[handle]._name = filename; s->r_acc = make_reg(0, handle); - + debug(3, " -> opened file '%s' with handle %d", filename, handle); } @@ -694,7 +694,7 @@ enum { void DirSeeker::firstFile(const char *mask, reg_t buffer) { - + // Verify that we are given a valid buffer if (!buffer.segment) { error("DirSeeker::firstFile('%s') invoked with invalid buffer", mask); @@ -722,7 +722,7 @@ void DirSeeker::nextFile() { char *mem = kernel_dereference_char_pointer(_vm, _outbuffer, 0); memset(mem, 0, 13); - // TODO: Transform the string back into a format usable by the SCI scripts. + // TODO: Transform the string back into a format usable by the SCI scripts. // I.e., strip any TARGET- prefix. const char *string = _iter->c_str(); assert(string); diff --git a/engines/sci/engine/kgraphics.cpp b/engines/sci/engine/kgraphics.cpp index 051c6f8b2e..dddf1a01af 100644 --- a/engines/sci/engine/kgraphics.cpp +++ b/engines/sci/engine/kgraphics.cpp @@ -276,7 +276,7 @@ PaletteEntry get_pic_color(EngineState *s, int color) { else { error("Color index %d out of bounds for pic %d (%d max)", color, s->gfx_state->pic_nr, s->gfx_state->gfxResMan->getColorCount()); BREAKPOINT(); - return PaletteEntry(0,0,0); + return PaletteEntry(0,0,0); } } @@ -312,7 +312,7 @@ reg_t kSetCursor(EngineState *s, int funct_nr, int argc, reg_t *argv) { s->mouse_pointer_loop = s->save_mouse_pointer_loop; s->mouse_pointer_cel = s->save_mouse_pointer_cel; } - case 2 : + case 2 : case 4 : if (s->version >= SCI_VERSION_1_1 || (s->flags & GF_SCI1_NEWSETCURSOR)) { GFX_ASSERT(gfxop_set_pointer_position(s->gfx_state, Common::Point(UKPV(0), UKPV(1)))); @@ -1344,8 +1344,8 @@ static void _k_disable_delete_for_now(EngineState *s, reg_t obj) { * SQ4SG.<number>) and the exact file format of the savegame index * (SQ4SG.DIR). From the earlier discussions on file I/O handling - * before as well as after the merge - I gather that this is not an - * option. - * + * option. + * * SQ4/Floppy is special, being the first game to implement savegame * deletion at all. For later games, we manage to implement deletion by * using gross hacks in kDeviceInfo() (essentially repurposing a few @@ -3155,7 +3155,7 @@ reg_t kDisplay(EngineState *s, int funct_nr, int argc, reg_t *argv) { color0 = port->_color; bg_color = port->_bgcolor; // TODO: in SCI1VGA the default colors for text and background are #0 (black) - // SCI0 case should be checked + // SCI0 case should be checked if (s->resmgr->_sciVersion >= SCI_VERSION_01_VGA) { // This priority check fixes the colors in the menus in KQ5 // TODO/FIXME: Is this correct? diff --git a/engines/sci/engine/kpathing.cpp b/engines/sci/engine/kpathing.cpp index d4d6e96437..32d1a1d010 100644 --- a/engines/sci/engine/kpathing.cpp +++ b/engines/sci/engine/kpathing.cpp @@ -75,7 +75,7 @@ enum { PF_OK = 0, PF_ERROR = -1, PF_FATAL = -2 -}; +}; // Floating point struct struct FloatPoint { @@ -130,11 +130,11 @@ public: public: CircularVertexList() : _head(0) {} - + Vertex *first() const { return _head; } - + void insertHead(Vertex *elm) { if (_head == NULL) { elm->_next = elm->_prev = elm; @@ -240,7 +240,7 @@ struct PathfindingState { _appendPoint = NULL; vertices = 0; } - + ~PathfindingState() { free(vertex_index); @@ -810,10 +810,10 @@ static VertexList *visible_vertices(PathfindingState *s, Vertex *vert) { if (VERTEX_HAS_EDGES(vertex)) { CLIST_FOREACH(vertex, &polygon->vertices) { const Common::Point *high, *low; - + // Add edges that intersect the initial position of the sweeping line clockwise(vertex, high, low); - + if ((high->y < p.y) && (low->y >= p.y) && (*low != p)) intersected.push_front(vertex); } @@ -1201,7 +1201,7 @@ static Vertex *merge_point(PathfindingState *s, const Common::Point &v) { if (VERTEX_HAS_EDGES(polygon->vertices.first())) { CLIST_FOREACH(vertex, &polygon->vertices) { Vertex *next = CLIST_NEXT(vertex); - + if (between(vertex->v, next->v, v)) { // Split edge by adding vertex polygon->vertices.insertAfter(vertex, v_new); diff --git a/engines/sci/engine/message.cpp b/engines/sci/engine/message.cpp index 8b137a1b29..61151e3218 100644 --- a/engines/sci/engine/message.cpp +++ b/engines/sci/engine/message.cpp @@ -87,9 +87,9 @@ int MessageState::findTuple(MessageTuple &t) { while (1) { MessageTuple looking_at = getTuple(); - if (t.noun == looking_at.noun && - t.verb == looking_at.verb && - t.cond == looking_at.cond && + if (t.noun == looking_at.noun && + t.verb == looking_at.verb && + t.cond == looking_at.cond && t.seq == looking_at.seq) break; diff --git a/engines/sci/engine/said.cpp b/engines/sci/engine/said.cpp index f7bfff2061..a03c829357 100644 --- a/engines/sci/engine/said.cpp +++ b/engines/sci/engine/said.cpp @@ -1245,7 +1245,7 @@ yyparse () #endif #endif { - + int yystate; int yyn; int yyresult; diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp index bca5df65b5..47d1f3e721 100644 --- a/engines/sci/engine/savegame.cpp +++ b/engines/sci/engine/savegame.cpp @@ -82,7 +82,7 @@ static void sync_song_t(Common::Serializer &s, song_t &obj) { s.syncAsSint32LE(obj.restore_time); s.syncAsSint32LE(obj.loops); s.syncAsSint32LE(obj.hold); - + if (s.isLoading()) { obj._delay = 0; obj.it = 0; @@ -219,7 +219,7 @@ static void sync_SegManagerPtr(Common::Serializer &s, SegManager *&obj) { delete obj; obj = new SegManager(sci11); } - + obj->saveLoadWithSerializer(s); } @@ -366,7 +366,7 @@ void Script::saveLoadWithSerializer(Common::Serializer &s) { static void sync_SystemString(Common::Serializer &s, SystemString &obj) { syncCStr(s, &obj.name); s.syncAsSint32LE(obj.max_size); - + // FIXME: This is a *WEIRD* hack: We sync a reg_t* as if it was a string. // No idea why, but this mimicks what the old save/load code used to do. syncCStr(s, (char **)&obj.value); @@ -406,7 +406,7 @@ static void sync_songlib_t(Common::Serializer &s, songlib_t &obj) { if (s.isSaving()) songcount = song_lib_count(obj); s.syncAsUint32LE(songcount); - + if (s.isLoading()) { song_lib_init(&obj); while (songcount--) { @@ -442,7 +442,7 @@ static void sync_MemObjPtr(Common::Serializer &s, MemObject *&mobj) { } else { assert(mobj); } - + s.syncAsSint32LE(mobj->_segmgrId); mobj->saveLoadWithSerializer(s); } @@ -819,7 +819,7 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) { internal_stringfrag_strncpy(s, str->value, s->sys_strings->strings[SYS_STRING_SAVEDIR].value, str->max_size); str->value[str->max_size - 1].segment = s->string_frag_segment; // Make sure to terminate str->value[str->max_size - 1].offset &= 0xff00; // Make sure to terminate - + // Time state: retval->last_wait_time = g_system->getMillis(); retval->game_start_time = g_system->getMillis() - retval->game_time * 1000; diff --git a/engines/sci/engine/scriptdebug.cpp b/engines/sci/engine/scriptdebug.cpp index e7345b93b7..e24c5b654f 100644 --- a/engines/sci/engine/scriptdebug.cpp +++ b/engines/sci/engine/scriptdebug.cpp @@ -91,7 +91,7 @@ char inputbuf[256] = ""; static const char *_debug_get_input() { char newinpbuf[256]; - + printf("> "); if (!fgets(newinpbuf, 254, stdin)) return NULL; diff --git a/engines/sci/engine/seg_manager.cpp b/engines/sci/engine/seg_manager.cpp index a4e9bba27f..51459324e0 100644 --- a/engines/sci/engine/seg_manager.cpp +++ b/engines/sci/engine/seg_manager.cpp @@ -824,7 +824,7 @@ SystemStrings *SegManager::allocateSysStrings(SegmentId *segid) { SegmentId SegManager::allocateStringFrags() { SegmentId segid; - + allocNonscriptSegment(MEM_OBJ_STRING_FRAG, &segid); return segid; diff --git a/engines/sci/engine/state.h b/engines/sci/engine/state.h index e7755d3388..40749cb0fd 100644 --- a/engines/sci/engine/state.h +++ b/engines/sci/engine/state.h @@ -52,7 +52,7 @@ struct kfunct_sig_pair_t; // from kernel.h struct GfxState; struct GfxPort; struct GfxVisual; -struct GfxContainer; +struct GfxContainer; struct GfxList; @@ -68,7 +68,7 @@ public: _outbuffer = NULL_REG; _iter = _savefiles.begin(); } - + void firstFile(const char *mask, reg_t buffer); void nextFile(); }; @@ -100,11 +100,11 @@ public: Common::String _name; Common::SeekableReadStream *_in; Common::WriteStream *_out; - + public: FileHandle(); ~FileHandle(); - + void close(); bool isOpen() const; }; @@ -224,7 +224,7 @@ public: reg_t parser_base; /**< Base address for the parser error reporting mechanism */ reg_t parser_event; /**< The event passed to Parse() and later used by Said() */ Script *script_000; /**< script 000, e.g. for globals */ - + uint16 currentRoomNumber() const { return KP_UINT(script_000->locals_block->_locals[13]); } int parser_lastmatch_word; /**< Position of the input word the parser last matched on, or SAID_NO_MATCH */ diff --git a/engines/sci/engine/stringfrag.cpp b/engines/sci/engine/stringfrag.cpp index b616dea912..3b3c3911cf 100644 --- a/engines/sci/engine/stringfrag.cpp +++ b/engines/sci/engine/stringfrag.cpp @@ -38,7 +38,7 @@ could possible be turned into documentation for the strings frags code... Max Horn wrote: > Basically, saving the reg_t "array" (?) in the SystemString struct (see > sync_SystemString in engine/savegame.cpp) seems like a bad hack that will -> result in breakage... +> result in breakage... The short explanation is that the casts _will_ go away, but that the system strings, too, will become stringfrag-based eventually. @@ -107,7 +107,7 @@ int is_valid_stringfrag(EngineState *s, reg_t pos) { return internal_is_valid_stringfrag(s, buffer); } - + static int internal_stringfrag_length(EngineState *s, reg_t *buffer) { int result = 0; @@ -245,20 +245,20 @@ void stringfrag_memmove(EngineState *s, reg_t *buffer, int sourcepos, int destpo /* Some of these values are not used yet. There are a couple of cases that we could implement faster if the need arises, in which case we would most certainly need these. */ - int source_begin_pos = sourcepos/2; - int source_begin_offset = sourcepos%2; + int source_begin_pos = sourcepos/2; + int source_begin_offset = sourcepos%2; int source_end_pos = (sourcepos+count-1)/2; int source_end_offset = (sourcepos+count-1)%2; - int dest_begin_pos = destpos/2; - int dest_begin_offset = destpos%2; + int dest_begin_pos = destpos/2; + int dest_begin_offset = destpos%2; int dest_end_pos = (destpos+count-1)/2; int dest_end_offset = (destpos+count-1)%2; if (sourcepos < destpos) { for (int n = count-1; n >= 0; n--) { buffer[dest_end_pos].segment = STRINGFRAG_SEGMENT; - stringfrag_setchar(buffer, dest_end_pos, dest_end_offset, + stringfrag_setchar(buffer, dest_end_pos, dest_end_offset, stringfrag_getchar(buffer, source_end_pos, source_end_offset)); if (source_end_offset ^= 1) source_end_pos --; @@ -268,7 +268,7 @@ void stringfrag_memmove(EngineState *s, reg_t *buffer, int sourcepos, int destpo } else { for (int n = 0; n < count; n++) { buffer[dest_begin_pos].segment = STRINGFRAG_SEGMENT; - stringfrag_setchar(buffer, dest_begin_pos, dest_begin_offset, + stringfrag_setchar(buffer, dest_begin_pos, dest_begin_offset, stringfrag_getchar(buffer, source_begin_pos, source_begin_offset)); if (!(source_begin_offset ^= 1)) source_begin_pos ++; @@ -291,7 +291,7 @@ static void internal_stringfrag_insert_char(EngineState *s, reg_t *buffer, int p /* The variables restore_null_offset and restore_null_pos will indicate where the NUL character should be PUT BACK after - inserting c, as this operation might overwrite the NUL. */ + inserting c, as this operation might overwrite the NUL. */ if (seeker->offset & 0xff00) { restore_nul_offset = 1; restore_nul_pos = 0; @@ -329,7 +329,7 @@ static void internal_stringfrag_delete_char(EngineState *s, reg_t *buffer, int p /* The variables restore_null_offset and restore_null_pos will indicate where the NUL character should be PUT BACK after - deletion, as this operation might overwrite the NUL. */ + deletion, as this operation might overwrite the NUL. */ if (seeker->offset & 0xff00) { restore_nul_offset = 1; restore_nul_pos = -1; |