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author | Filippos Karapetis | 2010-07-28 09:34:31 +0000 |
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committer | Filippos Karapetis | 2010-07-28 09:34:31 +0000 |
commit | eb1cdc2c49ca17deac34563b9aad1e20cab18a27 (patch) | |
tree | 43071812b50d626dad64ee20808f421b8687234b /engines/sci/engine | |
parent | bae197c489346f7373a5f6b877456eaa1b2530d8 (diff) | |
download | scummvm-rg350-eb1cdc2c49ca17deac34563b9aad1e20cab18a27.tar.gz scummvm-rg350-eb1cdc2c49ca17deac34563b9aad1e20cab18a27.tar.bz2 scummvm-rg350-eb1cdc2c49ca17deac34563b9aad1e20cab18a27.zip |
SCI: Some workaround fixes
- Merged all of the different workarounds for
the rats in the KQ6 maze in one, thus fixing
bug #3035824 - "kq6-win: more crashes on rats
in catacombs"
- Merged 4 different workarounds for LSL3 in one
svn-id: r51410
Diffstat (limited to 'engines/sci/engine')
-rw-r--r-- | engines/sci/engine/workarounds.cpp | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index c3a3751b0d..0f11f63bea 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -77,8 +77,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = { { GID_JONES, 764, 255, 0, "", "export 0", -1, 14, { WORKAROUND_FAKE, 0 } }, // jones/ega&vga only - called when the game starts { GID_KQ5, -1, 0, 0, "", "export 29", -1, 3, { WORKAROUND_FAKE, 0 } }, // called when playing harp for the harpies or when aborting dialog in toy shop, is used for kDoAudio - bug #3034700 { GID_KQ5, 25, 25, 0, "rm025", "doit", -1, 0, { WORKAROUND_FAKE, 0 } }, // inside witch forest, when going to the room where the walking rock is - { GID_KQ6, -1, 30, 0, "rats", "changeState", -1, 0, { WORKAROUND_FAKE, 0 } }, // rats in the catacombs - bug #3034597 - { GID_KQ6, -1, 30, 0, "rats", "changeState", -1, 2, { WORKAROUND_FAKE, 0 } }, // rats in the catacombs - bug #3035495 + { GID_KQ6, -1, 30, 0, "rats", "changeState", -1, -1, { WORKAROUND_FAKE, 0 } }, // rats in the catacombs (temps 1 - 5) - bugs #3034597, #3035495, #3035824 { GID_KQ6, 210, 210, 0, "rm210", "scriptCheck", -1, 0, { WORKAROUND_FAKE, 1 } }, // using inventory in that room - bug #3034565 { GID_KQ6, 500, 500, 0, "rm500", "init", -1, 0, { WORKAROUND_FAKE, 0 } }, // going to island of the beast { GID_KQ6, 520, 520, 0, "rm520", "init", -1, 0, { WORKAROUND_FAKE, 0 } }, // going to boiling water trap on beast isle @@ -89,10 +88,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = { { GID_LAURABOW2, 230, 21, 0, "dropCluesCode", "doit", -1, 1, { WORKAROUND_FAKE, 0 } }, // when asking the reporter about the burglary - bug #3035068 { GID_LSL1, 250, 250, 0, "increase", "handleEvent", -1, 2, { WORKAROUND_FAKE, 0 } }, // casino, playing game, increasing bet { GID_LSL1, 720, 720, 0, "rm720", "init", -1, 0, { WORKAROUND_FAKE, 0 } }, // age check room - { GID_LSL3, 340, 340, 0, "ComicScript", "changeState", -1, 200, { WORKAROUND_FAKE, 0 } }, // right after entering the 3 ethnic groups inside comedy club - { GID_LSL3, 340, 340, 0, "ComicScript", "changeState", -1, 201, { WORKAROUND_FAKE, 0 } }, // see above - { GID_LSL3, 340, 340, 0, "ComicScript", "changeState", -1, 202, { WORKAROUND_FAKE, 0 } }, // see above - { GID_LSL3, 340, 340, 0, "ComicScript", "changeState", -1, 203, { WORKAROUND_FAKE, 0 } }, // see above + { GID_LSL3, 340, 340, 0, "ComicScript", "changeState", -1, -1, { WORKAROUND_FAKE, 0 } }, // right after entering the 3 ethnic groups inside comedy club (temps 200, 201, 202, 203) { GID_LSL3, -1, 997, 0, "TheMenuBar", "handleEvent", -1, 1, { WORKAROUND_FAKE, 0xf } }, // when setting volume the first time, this temp is used to set volume on entry (normally it would have been initialized to 's') { GID_LSL6, -1, 85, 0, "washcloth", "doVerb", -1, 0, { WORKAROUND_FAKE, 0 } }, // washcloth in inventory { GID_LSL6, -1, 928, -1, "Narrator", "startText", -1, 0, { WORKAROUND_FAKE, 0 } }, // used by various objects that are even translated in foreign versions, that's why we use the base-class |