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authorColin Snover2017-02-22 17:57:50 -0600
committerColin Snover2017-04-23 13:07:25 -0500
commitf711edc8764dabc0ec4d8621e34b005b89aa096f (patch)
treef80471a5efa660104a9e392eadcb925f500e837c /engines/sci/engine
parent2212b82794f0d5915a8e94a911aa20ece373e88f (diff)
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SCI32: Add workarounds for RAMA
Diffstat (limited to 'engines/sci/engine')
-rw-r--r--engines/sci/engine/workarounds.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 065b8893df..53a65f9471 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -388,8 +388,8 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_QFG4, 520, 64950, 0, "fLake2", "handleEvent", NULL, 0, { WORKAROUND_FAKE, 0 } }, // CD version, at the lake, when meeting the Rusalka and attempting to leave
{ GID_QFG4, 780, 64964, 0, "DPath", "init", NULL, 1, { WORKAROUND_FAKE, 0 } }, // CD version, walking down to the monastery basement
{ GID_QFG4, 800, 64950, 0, "View", "handleEvent", NULL, 0, { WORKAROUND_FAKE, 0 } }, // CD version, in the room with the spider pillar, when climbing on the pillar
- { GID_RAMA, -1, 64950, -1, "InterfaceFeature", "handleEvent", NULL, 0, { WORKAROUND_FAKE, 0 } }, // When clicking on the main game interface
- { GID_RAMA, -1, 64950, -1, "View", "handleEvent", NULL, 0, { WORKAROUND_FAKE, 0 } }, // When clicking on main menu buttons
+ { GID_RAMA, -1, 64950, -1, NULL, "handleEvent", NULL, 0, { WORKAROUND_FAKE, 0 } }, // When clicking on the main game interface, or the main menu buttons, or mousing over things in the main game window
+ { GID_RAMA, -1, 64923, -1, "Inset", "init", NULL, 0, { WORKAROUND_FAKE, 0 } }, // When receiving a message on the pocket computer at the start of the game
{ GID_SHIVERS, -1, 952, 0, "SoundManager", "stop", NULL, 2, { WORKAROUND_FAKE, 0 } }, // Just after Sierra logo
{ GID_SHIVERS, -1, 64950, 0, "Feature", "handleEvent", NULL, 0, { WORKAROUND_FAKE, 0 } }, // When clicking on the locked door at the beginning
{ GID_SHIVERS, -1, 64950, 0, "View", "handleEvent", NULL, 0, { WORKAROUND_FAKE, 0 } }, // When clicking on the gargoyle eye at the beginning