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author | Colin Snover | 2017-02-22 17:57:50 -0600 |
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committer | Colin Snover | 2017-04-23 13:07:25 -0500 |
commit | f711edc8764dabc0ec4d8621e34b005b89aa096f (patch) | |
tree | f80471a5efa660104a9e392eadcb925f500e837c /engines | |
parent | 2212b82794f0d5915a8e94a911aa20ece373e88f (diff) | |
download | scummvm-rg350-f711edc8764dabc0ec4d8621e34b005b89aa096f.tar.gz scummvm-rg350-f711edc8764dabc0ec4d8621e34b005b89aa096f.tar.bz2 scummvm-rg350-f711edc8764dabc0ec4d8621e34b005b89aa096f.zip |
SCI32: Add workarounds for RAMA
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/engine/workarounds.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index 065b8893df..53a65f9471 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -388,8 +388,8 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = { { GID_QFG4, 520, 64950, 0, "fLake2", "handleEvent", NULL, 0, { WORKAROUND_FAKE, 0 } }, // CD version, at the lake, when meeting the Rusalka and attempting to leave { GID_QFG4, 780, 64964, 0, "DPath", "init", NULL, 1, { WORKAROUND_FAKE, 0 } }, // CD version, walking down to the monastery basement { GID_QFG4, 800, 64950, 0, "View", "handleEvent", NULL, 0, { WORKAROUND_FAKE, 0 } }, // CD version, in the room with the spider pillar, when climbing on the pillar - { GID_RAMA, -1, 64950, -1, "InterfaceFeature", "handleEvent", NULL, 0, { WORKAROUND_FAKE, 0 } }, // When clicking on the main game interface - { GID_RAMA, -1, 64950, -1, "View", "handleEvent", NULL, 0, { WORKAROUND_FAKE, 0 } }, // When clicking on main menu buttons + { GID_RAMA, -1, 64950, -1, NULL, "handleEvent", NULL, 0, { WORKAROUND_FAKE, 0 } }, // When clicking on the main game interface, or the main menu buttons, or mousing over things in the main game window + { GID_RAMA, -1, 64923, -1, "Inset", "init", NULL, 0, { WORKAROUND_FAKE, 0 } }, // When receiving a message on the pocket computer at the start of the game { GID_SHIVERS, -1, 952, 0, "SoundManager", "stop", NULL, 2, { WORKAROUND_FAKE, 0 } }, // Just after Sierra logo { GID_SHIVERS, -1, 64950, 0, "Feature", "handleEvent", NULL, 0, { WORKAROUND_FAKE, 0 } }, // When clicking on the locked door at the beginning { GID_SHIVERS, -1, 64950, 0, "View", "handleEvent", NULL, 0, { WORKAROUND_FAKE, 0 } }, // When clicking on the gargoyle eye at the beginning |