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author | Martin Kiewitz | 2010-04-24 20:41:26 +0000 |
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committer | Martin Kiewitz | 2010-04-24 20:41:26 +0000 |
commit | cbd8faa82ed129615fcaffaa86ac2d862ffcae58 (patch) | |
tree | b15403f58b6d41800f5ba6dbd8f556c44bf7f36f /engines/sci/graphics/animate.h | |
parent | 0422560c5c1523f1854c44c42bf74a242e4df5f4 (diff) | |
download | scummvm-rg350-cbd8faa82ed129615fcaffaa86ac2d862ffcae58.tar.gz scummvm-rg350-cbd8faa82ed129615fcaffaa86ac2d862ffcae58.tar.bz2 scummvm-rg350-cbd8faa82ed129615fcaffaa86ac2d862ffcae58.zip |
SCI: r48786 port updates were actually introduced during SCI01, qfg2 and xmas90ega only. We enable port updates only for non-multilingual SCI01 games now - fixes percentage bar for qfg1 japanese as well
svn-id: r48787
Diffstat (limited to 'engines/sci/graphics/animate.h')
-rw-r--r-- | engines/sci/graphics/animate.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/sci/graphics/animate.h b/engines/sci/graphics/animate.h index 2cc59b1767..5b349c969b 100644 --- a/engines/sci/graphics/animate.h +++ b/engines/sci/graphics/animate.h @@ -86,7 +86,7 @@ class GfxTransitions; */ class GfxAnimate { public: - GfxAnimate(EngineState *state, GfxCache *cache, GfxPorts *ports, GfxPaint16 *paint16, GfxScreen *screen, GfxPalette *palette, GfxCursor *cursor, GfxTransitions *transitions); + GfxAnimate(EngineState *state, GfxCache *cache, GfxPorts *ports, GfxPaint16 *paint16, GfxScreen *screen, GfxPalette *palette, GfxCursor *cursor, GfxTransitions *transitions, bool fontIsExtended); virtual ~GfxAnimate(); // FIXME: Don't store EngineState @@ -133,6 +133,8 @@ private: AnimateEntry *_lastCastData; bool _ignoreFastCast; + bool _fontIsExtended; + bool _doPortUpdate; }; } // End of namespace Sci |