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authorMartin Kiewitz2010-04-24 20:41:26 +0000
committerMartin Kiewitz2010-04-24 20:41:26 +0000
commitcbd8faa82ed129615fcaffaa86ac2d862ffcae58 (patch)
treeb15403f58b6d41800f5ba6dbd8f556c44bf7f36f /engines/sci/graphics/animate.h
parent0422560c5c1523f1854c44c42bf74a242e4df5f4 (diff)
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SCI: r48786 port updates were actually introduced during SCI01, qfg2 and xmas90ega only. We enable port updates only for non-multilingual SCI01 games now - fixes percentage bar for qfg1 japanese as well
svn-id: r48787
Diffstat (limited to 'engines/sci/graphics/animate.h')
-rw-r--r--engines/sci/graphics/animate.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/sci/graphics/animate.h b/engines/sci/graphics/animate.h
index 2cc59b1767..5b349c969b 100644
--- a/engines/sci/graphics/animate.h
+++ b/engines/sci/graphics/animate.h
@@ -86,7 +86,7 @@ class GfxTransitions;
*/
class GfxAnimate {
public:
- GfxAnimate(EngineState *state, GfxCache *cache, GfxPorts *ports, GfxPaint16 *paint16, GfxScreen *screen, GfxPalette *palette, GfxCursor *cursor, GfxTransitions *transitions);
+ GfxAnimate(EngineState *state, GfxCache *cache, GfxPorts *ports, GfxPaint16 *paint16, GfxScreen *screen, GfxPalette *palette, GfxCursor *cursor, GfxTransitions *transitions, bool fontIsExtended);
virtual ~GfxAnimate();
// FIXME: Don't store EngineState
@@ -133,6 +133,8 @@ private:
AnimateEntry *_lastCastData;
bool _ignoreFastCast;
+ bool _fontIsExtended;
+ bool _doPortUpdate;
};
} // End of namespace Sci