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authorFilippos Karapetis2010-01-05 01:37:57 +0000
committerFilippos Karapetis2010-01-05 01:37:57 +0000
commitd99aa0f12634bed7b5101b4b5a64f50ee744961b (patch)
tree037401495ebf794eaa3b7386b49ee03dbe1cdac1 /engines/sci/graphics/font.cpp
parent2f1a909696838533758acdb026b1fd9c3631d6f0 (diff)
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svn-id: r47009
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diff --git a/engines/sci/graphics/font.cpp b/engines/sci/graphics/font.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "sci/sci.h"
+#include "sci/engine/state.h"
+#include "sci/graphics/screen.h"
+#include "sci/graphics/font.h"
+
+namespace Sci {
+
+Font::Font(ResourceManager *resMan, GuiResourceId resourceId)
+ : _resourceId(resourceId), _resMan(resMan) {
+ assert(resourceId != -1);
+
+ // Workaround: lsl1sci mixes its own internal fonts with the global
+ // SCI ones, so we translate them here, by removing their extra bits
+ if (!resMan->testResource(ResourceId(kResourceTypeFont, resourceId)))
+ resourceId = resourceId & 0x7ff;
+
+ _resource = resMan->findResource(ResourceId(kResourceTypeFont, resourceId), true);
+ if (!_resource) {
+ error("font resource %d not found", resourceId);
+ }
+ _resourceData = _resource->data;
+
+ _numChars = READ_LE_UINT16(_resourceData + 2);
+ _fontHeight = READ_LE_UINT16(_resourceData + 4);
+ _chars = new Charinfo[_numChars];
+ // filling info for every char
+ for (int16 i = 0; i < _numChars; i++) {
+ _chars[i].offset = READ_LE_UINT16(_resourceData + 6 + i * 2);
+ _chars[i].w = _resourceData[_chars[i].offset];
+ _chars[i].h = _resourceData[_chars[i].offset + 1];
+ }
+}
+
+Font::~Font() {
+ delete []_chars;
+ _resMan->unlockResource(_resource);
+}
+
+GuiResourceId Font::getResourceId() {
+ return _resourceId;
+}
+
+byte Font::getHeight() {
+ return _fontHeight;
+}
+byte Font::getCharWidth(byte chr) {
+ return chr < _numChars ? _chars[chr].w : 0;
+}
+byte Font::getCharHeight(byte chr) {
+ return chr < _numChars ? _chars[chr].h : 0;
+}
+byte *Font::getCharData(byte chr) {
+ return chr < _numChars ? _resourceData + _chars[chr].offset + 2 : 0;
+}
+
+void Font::draw(Screen *screen, int16 chr, int16 top, int16 left, byte color, bool greyedOutput) {
+ int charWidth = MIN<int>(getCharWidth(chr), screen->_width - left);
+ int charHeight = MIN<int>(getCharHeight(chr), 200 - top);
+ byte b = 0, mask = 0xFF;
+ int y = top;
+
+ byte *pIn = getCharData(chr);
+ for (int i = 0; i < charHeight; i++, y++) {
+ if (greyedOutput)
+ mask = top++ % 2 ? 0xAA : 0x55;
+ for (int done = 0; done < charWidth; done++) {
+ if ((done & 7) == 0) // fetching next data byte
+ b = *(pIn++) & mask;
+ if (b & 0x80) // if MSB is set - paint it
+ screen->putPixel(left + done, y, 1, color, 0, 0);
+ b = b << 1;
+ }
+ }
+}
+
+} // End of namespace Sci