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authorMartin Kiewitz2014-11-04 22:01:21 +0100
committerMartin Kiewitz2014-11-04 22:01:21 +0100
commiteff78c442474185ecb1bde59bfc54c276178c480 (patch)
tree583021de254265f55a71e057cb5441973a3a4d48 /engines/sci/graphics/paint16.h
parentad8dbd364203a463fbae935b751cf96f76c38cf5 (diff)
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SCI: fix Japanese Space Quest 4 (intro + buttons)
At least SQ4 uses #j text prefix as signal for the interpreter to not use the PC9801 hires font, but to use the internal low res font instead
Diffstat (limited to 'engines/sci/graphics/paint16.h')
-rw-r--r--engines/sci/graphics/paint16.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/graphics/paint16.h b/engines/sci/graphics/paint16.h
index 882f311a5b..955cfdec8f 100644
--- a/engines/sci/graphics/paint16.h
+++ b/engines/sci/graphics/paint16.h
@@ -80,7 +80,7 @@ public:
void kernelGraphUpdateBox(const Common::Rect &rect, bool hiresMode);
void kernelGraphRedrawBox(Common::Rect rect);
- reg_t kernelDisplay(const char *text, int argc, reg_t *argv);
+ reg_t kernelDisplay(const char *text, uint16 languageSplitter, int argc, reg_t *argv);
reg_t kernelPortraitLoad(const Common::String &resourceName);
void kernelPortraitShow(const Common::String &resourceName, Common::Point position, uint16 resourceNum, uint16 noun, uint16 verb, uint16 cond, uint16 seq);