aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/graphics/picture.h
diff options
context:
space:
mode:
authorFilippos Karapetis2011-10-14 13:51:59 +0300
committerFilippos Karapetis2011-10-14 14:07:00 +0300
commitd39cdd8e1cfdcf9992f03f6ef72138dbdc3f6bbb (patch)
tree8b665d7d3adc37fed3ae79d7a3366cd4b2586891 /engines/sci/graphics/picture.h
parent39c175f7835921f9dba34ea26ebf2658bfb5bf00 (diff)
downloadscummvm-rg350-d39cdd8e1cfdcf9992f03f6ef72138dbdc3f6bbb.tar.gz
scummvm-rg350-d39cdd8e1cfdcf9992f03f6ef72138dbdc3f6bbb.tar.bz2
scummvm-rg350-d39cdd8e1cfdcf9992f03f6ef72138dbdc3f6bbb.zip
SCI: More work on the vertical plane offset for SCI32. Still WIP.
Vertical clipping is still not finished. This fixes the display in the Torin demo (which uses a scene with loads of items with a vertical offset).
Diffstat (limited to 'engines/sci/graphics/picture.h')
-rw-r--r--engines/sci/graphics/picture.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/sci/graphics/picture.h b/engines/sci/graphics/picture.h
index 78623d5e09..4f075a6226 100644
--- a/engines/sci/graphics/picture.h
+++ b/engines/sci/graphics/picture.h
@@ -56,15 +56,16 @@ public:
int16 getSci32celY(int16 celNo);
int16 getSci32celX(int16 celNo);
int16 getSci32celWidth(int16 celNo);
+ int16 getSci32celHeight(int16 celNo);
int16 getSci32celPriority(int16 celNo);
- void drawSci32Vga(int16 celNo, int16 callerX, int16 callerY, int16 pictureX, bool mirrored);
+ void drawSci32Vga(int16 celNo, int16 callerX, int16 callerY, int16 pictureX, int16 pictureY, bool mirrored);
#endif
private:
void initData(GuiResourceId resourceId);
void reset();
void drawSci11Vga();
- void drawCelData(byte *inbuffer, int size, int headerPos, int rlePos, int literalPos, int16 drawX, int16 drawY, int16 pictureX);
+ void drawCelData(byte *inbuffer, int size, int headerPos, int rlePos, int literalPos, int16 drawX, int16 drawY, int16 pictureX, int16 pictureY);
void drawVectorData(byte *data, int size);
bool vectorIsNonOpcode(byte pixel);
void vectorGetAbsCoords(byte *data, int &curPos, int16 &x, int16 &y);