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author | Filippos Karapetis | 2010-05-23 10:28:03 +0000 |
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committer | Filippos Karapetis | 2010-05-23 10:28:03 +0000 |
commit | c874ff15a8e95acb85940ba5de0243b93077cc9d (patch) | |
tree | 7d3f79b70d745d775af70d665c10fabf28870dae /engines/sci/graphics/ports.h | |
parent | dd9bf70761f2de9771912984209422f1f63bd3e8 (diff) | |
download | scummvm-rg350-c874ff15a8e95acb85940ba5de0243b93077cc9d.tar.gz scummvm-rg350-c874ff15a8e95acb85940ba5de0243b93077cc9d.tar.bz2 scummvm-rg350-c874ff15a8e95acb85940ba5de0243b93077cc9d.zip |
Cleaned up the game ID code:
- The game ID is now obtained from ScummVM ID directly, not by converting Sierra's internal ID
- Moved the code which reads the internal Sierra ID inside the resource manager
- Moved the code which converts the internal Sierra ID to ScummVM's IDs together with the rest of the detection code
svn-id: r49152
Diffstat (limited to 'engines/sci/graphics/ports.h')
-rw-r--r-- | engines/sci/graphics/ports.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/graphics/ports.h b/engines/sci/graphics/ports.h index 0876d9e442..c8ce6b3470 100644 --- a/engines/sci/graphics/ports.h +++ b/engines/sci/graphics/ports.h @@ -45,7 +45,7 @@ public: GfxPorts(SegManager *segMan, GfxScreen *screen); ~GfxPorts(); - void init(bool usesOldGfxFunctions, SciGui *gui, GfxPaint16 *paint16, GfxText16 *text16, Common::String gameId); + void init(bool usesOldGfxFunctions, SciGui *gui, GfxPaint16 *paint16, GfxText16 *text16); void kernelSetActive(uint16 portId); Common::Rect kernelGetPicWindow(int16 &picTop, int16 &picLeft); |