aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/graphics/ports.h
diff options
context:
space:
mode:
authorFilippos Karapetis2010-05-23 10:28:03 +0000
committerFilippos Karapetis2010-05-23 10:28:03 +0000
commitc874ff15a8e95acb85940ba5de0243b93077cc9d (patch)
tree7d3f79b70d745d775af70d665c10fabf28870dae /engines/sci/graphics/ports.h
parentdd9bf70761f2de9771912984209422f1f63bd3e8 (diff)
downloadscummvm-rg350-c874ff15a8e95acb85940ba5de0243b93077cc9d.tar.gz
scummvm-rg350-c874ff15a8e95acb85940ba5de0243b93077cc9d.tar.bz2
scummvm-rg350-c874ff15a8e95acb85940ba5de0243b93077cc9d.zip
Cleaned up the game ID code:
- The game ID is now obtained from ScummVM ID directly, not by converting Sierra's internal ID - Moved the code which reads the internal Sierra ID inside the resource manager - Moved the code which converts the internal Sierra ID to ScummVM's IDs together with the rest of the detection code svn-id: r49152
Diffstat (limited to 'engines/sci/graphics/ports.h')
-rw-r--r--engines/sci/graphics/ports.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/graphics/ports.h b/engines/sci/graphics/ports.h
index 0876d9e442..c8ce6b3470 100644
--- a/engines/sci/graphics/ports.h
+++ b/engines/sci/graphics/ports.h
@@ -45,7 +45,7 @@ public:
GfxPorts(SegManager *segMan, GfxScreen *screen);
~GfxPorts();
- void init(bool usesOldGfxFunctions, SciGui *gui, GfxPaint16 *paint16, GfxText16 *text16, Common::String gameId);
+ void init(bool usesOldGfxFunctions, SciGui *gui, GfxPaint16 *paint16, GfxText16 *text16);
void kernelSetActive(uint16 portId);
Common::Rect kernelGetPicWindow(int16 &picTop, int16 &picLeft);