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authorMartin Kiewitz2016-01-22 02:30:13 +0100
committerMartin Kiewitz2016-01-22 02:30:13 +0100
commit9f4319373013b45ff8232a85a79a62ff15aa7971 (patch)
treee448c4ada370443a79abd3fe50d85084686194b2 /engines/sci/graphics/screen.cpp
parent0aa9924df158a3e57bf6872b899b49f1b5ca7ce0 (diff)
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SCI32: PQ4 seems to support high resolution too
Diffstat (limited to 'engines/sci/graphics/screen.cpp')
-rw-r--r--engines/sci/graphics/screen.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/sci/graphics/screen.cpp b/engines/sci/graphics/screen.cpp
index 667f3fd881..4cd6344600 100644
--- a/engines/sci/graphics/screen.cpp
+++ b/engines/sci/graphics/screen.cpp
@@ -56,6 +56,8 @@ GfxScreen::GfxScreen(ResourceManager *resMan) : _resMan(resMan) {
#ifdef ENABLE_SCI32
if (g_sci->getGameId() == GID_GK1)
_upscaledHires = GFX_SCREEN_UPSCALED_640x480;
+ if (g_sci->getGameId() == GID_PQ4)
+ _upscaledHires = GFX_SCREEN_UPSCALED_640x480;
#endif
}