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authorColin Snover2017-01-07 10:47:17 -0600
committerColin Snover2017-03-30 19:46:27 -0500
commit4c942758c073ac007f8eefc819bcf7e2ac58557c (patch)
tree2961a6325426f1210475b5850857eba91622a440 /engines/sci/graphics/text32.h
parentceacf7df12edbdce058f9124ea3639a490fd824b (diff)
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SCI32: Use built-in system font as default font for GfxText32
Fixes the non-interactive Lighthouse demo.
Diffstat (limited to 'engines/sci/graphics/text32.h')
-rw-r--r--engines/sci/graphics/text32.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/engines/sci/graphics/text32.h b/engines/sci/graphics/text32.h
index c4521a4f56..722af34339 100644
--- a/engines/sci/graphics/text32.h
+++ b/engines/sci/graphics/text32.h
@@ -57,14 +57,6 @@ private:
GfxCache *_cache;
/**
- * The resource ID of the default font used by the game.
- *
- * @todo Check all SCI32 games to learn what their
- * default font is.
- */
- static int16 _defaultFontId;
-
- /**
* The width and height of the currently active text
* bitmap, in text-system coordinates.
*