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author | Johannes Schickel | 2010-10-13 03:57:44 +0000 |
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committer | Johannes Schickel | 2010-10-13 03:57:44 +0000 |
commit | 75e8452b6e6a2bf4fb2f588aa00b428a60d873b5 (patch) | |
tree | f29541d55309487a94bd1d38e8b53bb3dde9aec6 /engines/sci/resource.h | |
parent | 48ee83b88957dab86bc763e9ef21a70179fa8679 (diff) | |
parent | e9f50882ea5b6beeefa994040be9d3bab6a1f107 (diff) | |
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OPENGL: Merged from trunk, from rev 52105 to 53396.
This includes an rather hacky attempt to merge all the recent gp2x backend
changes into the branch. I suppose the gp2x backend and probably all new
backends, i.e. gph, dingux etc., might not compile anymore.
Since I have no way of testing those it would be nice if porters could look
into getting those up to speed in this branch.
svn-id: r53399
Diffstat (limited to 'engines/sci/resource.h')
-rw-r--r-- | engines/sci/resource.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/sci/resource.h b/engines/sci/resource.h index 48210b835f..f5d6517398 100644 --- a/engines/sci/resource.h +++ b/engines/sci/resource.h @@ -219,6 +219,8 @@ public: */ void writeToStream(Common::WriteStream *stream) const; + const Common::String &getResourceLocation() const; + // FIXME: This audio specific method is a hack. After all, why should a // Resource have audio specific methods? But for now we keep this, as it // eases transition. @@ -315,6 +317,7 @@ public: void setAudioLanguage(int language); int getAudioLanguage() const; + bool isGMTrackIncluded(); bool isVGA() const { return (_viewType == kViewVga) || (_viewType == kViewVga11); } bool isAmiga32color() const { return _viewType == kViewAmiga; } bool isSci11Mac() const { return _volVersion == kResVersionSci11Mac; } @@ -344,6 +347,8 @@ public: bool detectFontExtended(); // Detects, if SCI1.1 game uses palette merging bool detectForPaletteMergingForSci11(); + // Detects, if SCI0EARLY game also has SCI0EARLY sound resources + bool detectEarlySound(); /** * Finds the internal Sierra ID of the current game from script 0. |