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-rw-r--r--engines/sci/resource.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/sci/resource.h b/engines/sci/resource.h
index 48210b835f..f5d6517398 100644
--- a/engines/sci/resource.h
+++ b/engines/sci/resource.h
@@ -219,6 +219,8 @@ public:
*/
void writeToStream(Common::WriteStream *stream) const;
+ const Common::String &getResourceLocation() const;
+
// FIXME: This audio specific method is a hack. After all, why should a
// Resource have audio specific methods? But for now we keep this, as it
// eases transition.
@@ -315,6 +317,7 @@ public:
void setAudioLanguage(int language);
int getAudioLanguage() const;
+ bool isGMTrackIncluded();
bool isVGA() const { return (_viewType == kViewVga) || (_viewType == kViewVga11); }
bool isAmiga32color() const { return _viewType == kViewAmiga; }
bool isSci11Mac() const { return _volVersion == kResVersionSci11Mac; }
@@ -344,6 +347,8 @@ public:
bool detectFontExtended();
// Detects, if SCI1.1 game uses palette merging
bool detectForPaletteMergingForSci11();
+ // Detects, if SCI0EARLY game also has SCI0EARLY sound resources
+ bool detectEarlySound();
/**
* Finds the internal Sierra ID of the current game from script 0.