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authorFilippos Karapetis2010-11-05 10:53:37 +0000
committerFilippos Karapetis2010-11-05 10:53:37 +0000
commit2416cbf75b6193c6bcecc76176d4d334e6f7f3de (patch)
treeb595b5643402d1eb6acf22f8af6fdfca7d1beed6 /engines/sci/sci.cpp
parentdaf3fb0df7996b95a376080d8112b09a97b52266 (diff)
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COMMON/GUI/SCI: Changes to the EGA dithering checkbox
- Changed the new dithering checkbox to be more generic (i.e. relevant for all engines that may support such a feature in the future) - Changed the checkbox to be unchecked by default. As discussed on -devel, game enhancements in ScummVM should be off by default, and opt-in - Changed the option from "sci_undither" to "disable_dithering" - Changed theme version style to X.Y.Z and bumped it to 0.8.2 svn-id: r54090
Diffstat (limited to 'engines/sci/sci.cpp')
-rw-r--r--engines/sci/sci.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp
index 0df75d53fb..c9b94d1a8b 100644
--- a/engines/sci/sci.cpp
+++ b/engines/sci/sci.cpp
@@ -180,7 +180,6 @@ Common::Error SciEngine::run() {
g_eventRec.registerRandomSource(_rng, "sci");
// Assign default values to the config manager, in case settings are missing
- ConfMan.registerDefault("sci_undither", "true");
ConfMan.registerDefault("sci_originalsaveload", "false");
ConfMan.registerDefault("native_fb01", "false");
@@ -210,7 +209,7 @@ Common::Error SciEngine::run() {
// Initialize the game screen
_gfxScreen = new GfxScreen(_resMan);
- _gfxScreen->debugUnditherSetState(ConfMan.getBool("sci_undither"));
+ _gfxScreen->debugUnditherSetState(ConfMan.getBool("disable_dithering"));
// Create debugger console. It requires GFX to be initialized
_console = new Console(this);